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author | skyleo <skyleo@skyleo.de> | 2019-10-02 22:37:43 +0200 |
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committer | Haru <haru@dotalux.com> | 2020-03-08 20:56:28 +0100 |
commit | 33eb8cd6bf37336da5a7305531aa010e1b9ace30 (patch) | |
tree | bff65af2296db617eb935597c4eae468b56dd3c8 | |
parent | f6986831b06044def3e389283d382d54f4d41e7c (diff) | |
download | hercules-33eb8cd6bf37336da5a7305531aa010e1b9ace30.tar.gz hercules-33eb8cd6bf37336da5a7305531aa010e1b9ace30.tar.bz2 hercules-33eb8cd6bf37336da5a7305531aa010e1b9ace30.tar.xz hercules-33eb8cd6bf37336da5a7305531aa010e1b9ace30.zip |
Update Coding Style of unit->walktoxy
-rw-r--r-- | src/map/unit.c | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/src/map/unit.c b/src/map/unit.c index d1d73ff30..c67a7e919 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -533,32 +533,38 @@ static int unit_walktoxy(struct block_list *bl, short x, short y, int flag) if (ud == NULL) return 1; - if (battle_config.check_occupied_cells != 0 && (flag & 8) != 0 && !map->closest_freecell(bl->m, bl, &x, &y, BL_CHAR | BL_NPC, 1)) // This might change x and y - return 1; + if ((flag & 8) != 0 && battle_config.check_occupied_cells != 0) { + if (!map->closest_freecell(bl->m, bl, &x, &y, BL_CHAR | BL_NPC, 1)) // This might change x and y + return 1; + } - if (!path->search(&wpd, bl, bl->m, bl->x, bl->y, x, y, flag&1, CELL_CHKNOPASS)) // Count walk path cells + if (!path->search(&wpd, bl, bl->m, bl->x, bl->y, x, y, flag & 1, CELL_CHKNOPASS)) // Count walk path cells return 1; + if (bl->type != BL_NPC) { #ifdef OFFICIAL_WALKPATH - if( !path->search_long(NULL, bl, bl->m, bl->x, bl->y, x, y, CELL_CHKNOPASS) // Check if there is an obstacle between - && (wpd.path_len > (battle_config.max_walk_path/17)*14) // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] - && (bl->type != BL_NPC) ) // If type is a NPC, please disregard. - return 1; + // Check if there is an obstacle between + // Official number of walkable cells is 14 if and only if there is an obstacle between. [malufett] + if (!path->search_long(NULL, bl, bl->m, bl->x, bl->y, x, y, CELL_CHKNOPASS) + && (wpd.path_len > (battle_config.max_walk_path / 17) * 14)) + return 1; #endif - if ((wpd.path_len > battle_config.max_walk_path) && (bl->type != BL_NPC)) - return 1; + if (wpd.path_len > battle_config.max_walk_path) + return 1; + } - if ((flag & 4) != 0 && DIFF_TICK(ud->canmove_tick, timer->gettick()) > 0 && - DIFF_TICK(ud->canmove_tick, timer->gettick()) < 2000) { + if ((flag & 4) != 0 && DIFF_TICK(ud->canmove_tick, timer->gettick()) > 0 + && DIFF_TICK(ud->canmove_tick, timer->gettick()) < 2000) { // Delay walking command. [Skotlex] - timer->add(ud->canmove_tick + 1, unit->delay_walktoxy_timer, bl->id, (intptr_t)MakeDWord((uint16)x, (uint16)y)); + timer->add(ud->canmove_tick + 1, unit->delay_walktoxy_timer, bl->id, + (intptr_t)MakeDWord((uint16)x, (uint16)y)); return 0; } if ((flag & 2) == 0 && ((status_get_mode(bl) & MD_CANMOVE) == 0 || unit->can_move(bl) == 0)) return 1; - ud->state.walk_easy = flag&1; + ud->state.walk_easy = flag & 1; ud->to_x = x; ud->to_y = y; unit->stop_attack(bl); //Sets target to 0 @@ -567,13 +573,13 @@ static int unit_walktoxy(struct block_list *bl, short x, short y, int flag) sc = status->get_sc(bl); if (sc != NULL) { - if (sc->data[SC_CONFUSION] != NULL || sc->data[SC__CHAOS] != NULL) //Randomize the target position + if (sc->data[SC_CONFUSION] != NULL || sc->data[SC__CHAOS] != NULL) // Randomize the target position map->random_dir(bl, &ud->to_x, &ud->to_y); if (sc->data[SC_COMBOATTACK] != NULL) status_change_end(bl, SC_COMBOATTACK, INVALID_TIMER); } - if(ud->walktimer != INVALID_TIMER) { + if (ud->walktimer != INVALID_TIMER) { // When you come to the center of the grid because the change of destination while you're walking right now // Call a function from a timer unit->walktoxy_sub ud->state.change_walk_target = 1; |