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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-10-07 21:35:12 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-10-07 21:35:12 +0000
commit033373a5a75599f8607107cb28b97cc6a653b0b5 (patch)
treec520e925018ac7de37d05f690d357fcf55b56ec4
parent692dd1e5737b01ef26ba889f60d013cb992c3cec (diff)
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* Merged changes from trunk [14895:14966/trunk].
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/renewal@14967 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--3rdparty/CMakeLists.txt1
-rw-r--r--3rdparty/cmake/FindFunctionLibrary.cmake47
-rw-r--r--3rdparty/cmake/FindMYSQL.cmake (renamed from 3rdparty/mysql/FindMYSQL.cmake)2
-rw-r--r--3rdparty/cmake/FindPCRE.cmake (renamed from 3rdparty/pcre/FindPCRE.cmake)5
-rw-r--r--3rdparty/msinttypes/CMakeLists.txt5
-rw-r--r--3rdparty/msinttypes/include/stdint.h4
-rw-r--r--3rdparty/mysql/CMakeLists.txt1
-rw-r--r--3rdparty/pcre/CMakeLists.txt1
-rw-r--r--3rdparty/pcre/lib/libpcre.dll.abin0 -> 19068 bytes
-rw-r--r--CMakeLists.txt426
-rw-r--r--Changelog-Renewal.txt2
-rw-r--r--conf/Changelog.txt2
-rw-r--r--conf/battle/client.conf8
-rw-r--r--conf/mapflag/reset.txt42
-rw-r--r--conf/mapflag/restricted.txt41
-rwxr-xr-xconfigure49
-rw-r--r--configure.in16
-rw-r--r--db/Changelog.txt17
-rw-r--r--db/item_noequip.txt73
-rw-r--r--db/mob_skill_db.txt40
-rw-r--r--db/packet_db.txt2
-rw-r--r--db/skill_cast_db.txt2
-rw-r--r--db/skill_nocast_db.txt36
-rw-r--r--doc/script_commands.txt43
-rw-r--r--npc/Changelog.txt10
-rw-r--r--npc/cities/alberta.txt2
-rw-r--r--npc/guides/guides_brasilis.txt21
-rw-r--r--npc/instances/NydhoggsNest.txt10
-rw-r--r--npc/jobs/2-1/blacksmith.txt2
-rw-r--r--npc/jobs/2-2/sage.txt3
-rw-r--r--npc/quests/first_class/tu_archer.txt2
-rw-r--r--npc/quests/quests_amatsu.txt2
-rw-r--r--npc/quests/quests_brasilis.txt10
-rw-r--r--npc/quests/quests_hugel.txt18
-rw-r--r--npc/scripts_mapflags.conf1
-rw-r--r--sql-files/item_db.sql4021
-rw-r--r--sql-files/mob_db.sql4
-rw-r--r--src/CMakeLists.txt22
-rw-r--r--src/char/CMakeLists.txt56
-rw-r--r--src/char/char.c42
-rw-r--r--src/char_sql/CMakeLists.txt23
-rw-r--r--src/char_sql/char.c125
-rw-r--r--src/char_sql/int_quest.c5
-rw-r--r--src/common/CMakeLists.txt22
-rw-r--r--src/common/cbasetypes.h39
-rw-r--r--src/common/core.c4
-rw-r--r--src/common/db.h6
-rw-r--r--src/common/grfio.c8
-rw-r--r--src/common/grfio.h4
-rw-r--r--src/common/malloc.c133
-rw-r--r--src/common/malloc.h102
-rw-r--r--src/common/plugin.h2
-rw-r--r--src/common/socket.c53
-rw-r--r--src/common/strlib.c4
-rw-r--r--src/login/CMakeLists.txt4
-rw-r--r--src/login/account_txt.c8
-rw-r--r--src/login/sql/CMakeLists.txt34
-rw-r--r--src/login/txt/CMakeLists.txt34
-rw-r--r--src/map/CMakeLists.txt4
-rw-r--r--src/map/atcommand.c18
-rw-r--r--src/map/battle.c1
-rw-r--r--src/map/battle.h1
-rw-r--r--src/map/chrif.c2
-rw-r--r--src/map/clif.c248
-rw-r--r--src/map/clif.h5
-rw-r--r--src/map/itemdb.h2
-rw-r--r--src/map/map.c10
-rw-r--r--src/map/map.h1
-rw-r--r--src/map/mob.c38
-rw-r--r--src/map/npc.c4
-rw-r--r--src/map/npc_chat.c14
-rw-r--r--src/map/pc.c86
-rw-r--r--src/map/pc.h2
-rw-r--r--src/map/script.c73
-rw-r--r--src/map/searchstore.c4
-rw-r--r--src/map/skill.c90
-rw-r--r--src/map/sql/CMakeLists.txt166
-rw-r--r--src/map/status.c178
-rw-r--r--src/map/status.h3
-rw-r--r--src/map/txt/CMakeLists.txt166
-rw-r--r--src/map/unit.c31
-rw-r--r--src/plugins/CMakeLists.txt180
-rw-r--r--src/plugins/sig.c7
-rw-r--r--src/tool/CMakeLists.txt21
-rw-r--r--src/tool/mapcache.c2
-rw-r--r--src/txt-converter/CMakeLists.txt17
-rw-r--r--src/txt-converter/char/CMakeLists.txt76
-rw-r--r--src/txt-converter/login/CMakeLists.txt60
88 files changed, 4489 insertions, 2722 deletions
diff --git a/3rdparty/CMakeLists.txt b/3rdparty/CMakeLists.txt
index 3e7cb4cc4..ebbac481a 100644
--- a/3rdparty/CMakeLists.txt
+++ b/3rdparty/CMakeLists.txt
@@ -47,6 +47,7 @@ macro( CONFIGURE_WITH_LOCAL_OR_SYSTEM name )
endmacro( CONFIGURE_WITH_LOCAL_OR_SYSTEM )
+set( CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake CACHE INTERNAL "" )
add_subdirectory( msinttypes )
add_subdirectory( mt19937ar )
add_subdirectory( mysql )
diff --git a/3rdparty/cmake/FindFunctionLibrary.cmake b/3rdparty/cmake/FindFunctionLibrary.cmake
new file mode 100644
index 000000000..f1d32001e
--- /dev/null
+++ b/3rdparty/cmake/FindFunctionLibrary.cmake
@@ -0,0 +1,47 @@
+# - Check which library is needed to link a C function
+# find_function_library( <function> <variable> [<library> ...] )
+#
+# Check which library provides the <function>.
+# Sets <variable> to 0 if found in the global libraries.
+# Sets <variable> to the library path if found in the provided libraries.
+# Raises a FATAL_ERROR if not found.
+#
+# The following variables may be set before calling this macro to
+# modify the way the check is run:
+#
+# CMAKE_REQUIRED_FLAGS = string of compile command line flags
+# CMAKE_REQUIRED_DEFINITIONS = list of macros to define (-DFOO=bar)
+# CMAKE_REQUIRED_INCLUDES = list of include directories
+# CMAKE_REQUIRED_LIBRARIES = list of libraries to link
+include( CheckFunctionExists )
+
+macro( find_function_library FUNC VAR )
+ if( "${VAR}" MATCHES "^${VAR}$" )
+ CHECK_FUNCTION_EXISTS( ${FUNC} ${VAR} )
+ if( ${VAR} )
+ message( STATUS "Found ${FUNC} in global libraries" )
+ set( ${VAR} 0 CACHE INTERNAL "Found ${FUNC} in global libraries" )# global
+ else()
+ foreach( LIB IN ITEMS ${ARGN} )
+ message( STATUS "Looking for ${FUNC} in ${LIB}" )
+ find_library( ${LIB}_LIBRARY ${LIB} )
+ mark_as_advanced( ${LIB}_LIBRARY )
+ if( ${LIB}_LIBRARY )
+ unset( ${VAR} CACHE )
+ set( CMAKE_REQUIRED_LIBRARIES ${${LIB}_LIBRARY} )
+ CHECK_FUNCTION_EXISTS( ${FUNC} ${VAR} )
+ set( CMAKE_REQUIRED_LIBRARIES )
+ if( ${VAR} )
+ message( STATUS "Found ${FUNC} in ${LIB}: ${${LIB}_LIBRARY}" )
+ set( ${VAR} ${${LIB}_LIBRARY} CACHE INTERNAL "Found ${FUNC} in ${LIB}" )# lib
+ break()
+ endif()
+ endif()
+ endforeach()
+ if( NOT ${VAR} )
+ message( FATAL_ERROR "Function ${FUNC} not found" )
+ endif()
+ endif()
+ endif()
+endmacro( find_function_library )
+
diff --git a/3rdparty/mysql/FindMYSQL.cmake b/3rdparty/cmake/FindMYSQL.cmake
index 0a07f3612..c18e8d637 100644
--- a/3rdparty/mysql/FindMYSQL.cmake
+++ b/3rdparty/cmake/FindMYSQL.cmake
@@ -10,6 +10,7 @@ find_path( MYSQL_INCLUDE_DIRS "mysql.h"
PATHS
"/usr/include/mysql"
"/usr/local/include/mysql"
+ "/usr/mysql/include/mysql"
"$ENV{PROGRAMFILES}/MySQL/*/include"
"$ENV{SYSTEMDRIVE}/MySQL/*/include" )
@@ -18,6 +19,7 @@ find_library( MYSQL_LIBRARIES
PATHS
"/usr/lib/mysql"
"/usr/local/lib/mysql"
+ "/usr/mysql/lib/mysql"
"$ENV{PROGRAMFILES}/MySQL/*/lib"
"$ENV{SYSTEMDRIVE}/MySQL/*/lib" )
mark_as_advanced( MYSQL_LIBRARIES MYSQL_INCLUDE_DIRS )
diff --git a/3rdparty/pcre/FindPCRE.cmake b/3rdparty/cmake/FindPCRE.cmake
index cb4d9177b..2215451d1 100644
--- a/3rdparty/pcre/FindPCRE.cmake
+++ b/3rdparty/cmake/FindPCRE.cmake
@@ -6,8 +6,9 @@
# PCRE_FOUND - True if pcre found.
-find_path( PCRE_INCLUDE_DIR pcre.h )
-
+find_path( PCRE_INCLUDE_DIR pcre.h
+ PATHS
+ "/usr/include/pcre" )
set( PCRE_NAMES pcre )
find_library( PCRE_LIBRARY NAMES ${PCRE_NAMES} )
mark_as_advanced( PCRE_LIBRARY PCRE_INCLUDE_DIR )
diff --git a/3rdparty/msinttypes/CMakeLists.txt b/3rdparty/msinttypes/CMakeLists.txt
index f17c6f596..c11c1d72a 100644
--- a/3rdparty/msinttypes/CMakeLists.txt
+++ b/3rdparty/msinttypes/CMakeLists.txt
@@ -1,8 +1,9 @@
-if( WIN32 )
+if( MSVC )
find_path( MSINTTYPES_INCLUDE_DIRS "inttypes.h"
PATHS "${CMAKE_CURRENT_SOURCE_DIR}/include"
NO_DEFAULT_PATH )
mark_as_advanced( MSINTTYPES_INCLUDE_DIRS )
-set( GLOBAL_INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MSINTTYPES_INCLUDE_DIRS} CACHE INTERNAL "" )
+message( STATUS "Adding global include directory: ${MSINTTYPES_INCLUDE_DIRS}" )
+set_property( CACHE GLOBAL_INCLUDE_DIRS PROPERTY VALUE ${GLOBAL_INCLUDE_DIRS} ${MSINTTYPES_INCLUDE_DIRS} )
endif()
diff --git a/3rdparty/msinttypes/include/stdint.h b/3rdparty/msinttypes/include/stdint.h
index d02608a59..cbb023bf9 100644
--- a/3rdparty/msinttypes/include/stdint.h
+++ b/3rdparty/msinttypes/include/stdint.h
@@ -47,8 +47,12 @@
// or compiler give many errors like this:
// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
#ifdef __cplusplus
+#if _MSC_VER < 1300
+extern "C++" {
+#else
extern "C" {
#endif
+#endif
# include <wchar.h>
#ifdef __cplusplus
}
diff --git a/3rdparty/mysql/CMakeLists.txt b/3rdparty/mysql/CMakeLists.txt
index f4996907f..e85fd626d 100644
--- a/3rdparty/mysql/CMakeLists.txt
+++ b/3rdparty/mysql/CMakeLists.txt
@@ -44,7 +44,6 @@ endif( WIN32 )
message( STATUS "Detecting system MYSQL" )
unset( MYSQL_LIBRARIES CACHE )
unset( MYSQL_INCLUDE_DIRS CACHE )
-set( CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_MODULE_PATH} )
find_package( MYSQL )
set( MYSQL_SYSTEM_LIBRARIES "${MYSQL_LIBRARIES}"
CACHE PATH "system mysql libraries" )
diff --git a/3rdparty/pcre/CMakeLists.txt b/3rdparty/pcre/CMakeLists.txt
index 70448d40e..57465a46c 100644
--- a/3rdparty/pcre/CMakeLists.txt
+++ b/3rdparty/pcre/CMakeLists.txt
@@ -39,7 +39,6 @@ endif( WIN32 )
# system
#
message( STATUS "Detecting system PCRE" )
-set( CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_MODULE_PATH} )
unset( PCRE_LIBRARIES CACHE )
unset( PCRE_INCLUDE_DIRS CACHE )
find_package( PCRE )
diff --git a/3rdparty/pcre/lib/libpcre.dll.a b/3rdparty/pcre/lib/libpcre.dll.a
new file mode 100644
index 000000000..fe69e4e57
--- /dev/null
+++ b/3rdparty/pcre/lib/libpcre.dll.a
Binary files differ
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 523d445ef..0aee569a3 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,3 +1,5 @@
+#####################################################################
+#
# "Getting Started with CMake", a tutorial video by Eric Wing.
# Part 1 of 6: http://www.youtube.com/watch?v=CLvZTyji_Uw
# Part 2 of 6: http://www.youtube.com/watch?v=gUW-RrRQjEg
@@ -11,8 +13,22 @@
# WITH_* : option to use an external package or not
# ENABLE_* : option to use an internal feature/code or not
# HAVE_* : internal variable indicating if we have and are using something
-cmake_minimum_required( VERSION 2.8.4 )
-project( eAthena )
+#
+#####################################################################
+
+
+#cmake_minimum_required( VERSION 2.8.4 )
+# Functional changes from 2.8.3 to 2.8.4:
+# string(SUBSTRING) works with length -1 as "rest of string"
+# changes to some CPack generators
+# CYGWIN no longer defines WIN32
+# CMP0017: Prefer files from the CMake module directory when including from there.
+set( CMAKE_LEGACY_CYGWIN_WIN32 0 )
+cmake_minimum_required( VERSION 2.8.3 )
+project( eAthena C )
+if( CYGWIN )
+ unset( WIN32 )
+endif()
#
@@ -21,27 +37,49 @@ project( eAthena )
if( ALLOW_SAME_DIRECTORY )
elseif( "${CMAKE_CURRENT_SOURCE_DIR}" STREQUAL "${CMAKE_CURRENT_BINARY_DIR}" )
option( ALLOW_SAME_DIRECTORY "Allow CMake to build in the source directory." OFF )
- message( FATAL_ERROR "Do not use the source directory to build your files, instead create a separate folder and build there.\nExample:\n mkdir build\n cd build\n cmake -G\"Unix Makefiles\" ..\n make install\nTo skip this check, set ALLOW_SAME_DIRECTORY to 1 or ON" )
+ message( FATAL_ERROR
+ "Do not use the source directory to build your files, instead delete CMakeCache.txt, create a separate folder and build there.\n"
+ "Example: (build in subdir 'build' and install to source dir)\n"
+ " rm -f CMakeCache.txt\n"
+ " mkdir build\n"
+ " cd build\n"
+ " cmake -G\"Unix Makefiles\" -DINSTALL_TO_SOURCE=ON -DCMAKE_BUILD_TYPE=RelWithDebInfo ..\n"
+ " make install\n"
+ " cd ..\n"
+ " rm -rf build\n"
+ "To skip this check, set ALLOW_SAME_DIRECTORY to ON (-DALLOW_SAME_DIRECTORY=ON)" )
endif()
#
# Global stuff
#
-set( GLOBAL_LIBRARIES CACHE INTERNAL "" )
-set( GLOBAL_INCLUDE_DIRS CACHE INTERNAL "" )
-set( GLOBAL_DEFINITIONS CACHE INTERNAL "" )
+set( GLOBAL_LIBRARIES ${LINK_LIBRARIES} CACHE INTERNAL "" )# list (comma separated values)
+set( GLOBAL_INCLUDE_DIRS ${INCLUDE_DIRECTORIES} CACHE INTERNAL "" )# list (comma separated values)
+set( GLOBAL_DEFINITIONS ${COMPILE_DEFINITIONS} CACHE INTERNAL "" )# string (space separated values -DFOO=bar)
mark_as_advanced( GLOBAL_LIBRARIES GLOBAL_INCLUDE_DIRS GLOBAL_DEFINITIONS )
if( WIN32 )
- list( APPEND GLOBAL_DEFINITIONS FD_SETSIZE=4096 )
- list( APPEND GLOBAL_LIBRARIES "oldnames.lib" "ws2_32.lib" )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DFD_SETSIZE=4096" )
endif()
if( MSVC )
- list( APPEND GLOBAL_DEFINITIONS _CRT_SECURE_NO_DEPRECATE _CRT_NONSTDC_NO_DEPRECATE DB_MANUAL_CAST_TO_UNION )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} "oldnames.lib" "ws2_32.lib" )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -D_CRT_SECURE_NO_DEPRECATE -D_CRT_NONSTDC_NO_DEPRECATE" )
endif()
#
+# 3rd party
+#
+add_subdirectory( 3rdparty )
+include( CheckCSourceCompiles )
+include( CheckCSourceRuns )
+include( CheckIncludeFile )
+include( CheckFunctionExists )
+include( FindFunctionLibrary )
+include( TestBigEndian )
+
+
+#
# Find svnversion
#
message( STATUS "Detecting svnversion" )
@@ -60,20 +98,6 @@ message( STATUS "Detecting Subversion" )
find_package( Subversion )
message( STATUS "Detecting Subversion - done" )
-
-#
-# Find math library (FreeBSD)
-#
-message( STATUS "Detecting math library" )
-find_library( M_LIBRARIES m )
-mark_as_advanced( M_LIBRARIES )
-if( M_LIBRARIES )
- message( STATUS "Found m: ${M_LIBRARIES}" )
- list( APPEND GLOBAL_LIBRARIES ${M_LIBRARIES} )
-endif()
-message( STATUS "Detecting math library - done" )
-
-
#
# PACKETVER
#
@@ -87,17 +111,285 @@ endif()
# SVNVERSION
#
if( SVNVERSION_EXECUTABLE )
+ message( STATUS "Getting svn version" )
execute_process( COMMAND ${SVNVERSION_EXECUTABLE} ${PROJECT_SOURCE_DIR}
OUTPUT_VARIABLE SVNVERSION
OUTPUT_STRIP_TRAILING_WHITESPACE )
string( REGEX REPLACE "[^1234567890MSexported]" "_" SVNVERSION ${SVNVERSION} )
+ message( STATUS "Found version: ${SVNVERSION}" )
+ message( STATUS "Getting svn version - done" )
endif()
if( Subversion_FOUND AND SVNVERSION )
+ message( STATUS "Getting svn branch" )
Subversion_WC_INFO( ${PROJECT_SOURCE_DIR} eAthena )
if( eAthena_WC_URL )
string( REGEX MATCH "[^/]+$" BRANCH ${eAthena_WC_URL} )
set( SVNVERSION "${BRANCH}-${SVNVERSION}" )
+ message( STATUS "Found branch: ${BRANCH}" )
+ endif()
+ message( STATUS "Getting svn branch - done" )
+endif()
+
+
+#
+# math library (FreeBSD/Linux/Solaris)
+#
+message( STATUS "Detecting math library (m)" )
+CHECK_INCLUDE_FILE( math.h HAVE_MATH_H )
+if( NOT HAVE_MATH_H )
+ message( FATAL_ERROR "math.h not found" )
+endif()
+set( CMAKE_REQUIRED_LIBRARIES ${GLOBAL_LIBRARIES} )
+find_function_library( floor FUNCTION_FLOOR_LIBRARIES m )
+if( FUNCTION_FLOOR_LIBRARIES )
+ message( STATUS "Adding global library: ${FUNCTION_FLOOR_LIBRARIES}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_FLOOR_LIBRARIES} )
+endif()
+message( STATUS "Detecting math library (m) - done" )
+
+
+#
+# dynamic loading library (Linux)
+#
+if( NOT WIN32 )
+message( STATUS "Detecting dynamic loading library (dl)" )
+set( CMAKE_REQUIRED_LIBRARIES ${GLOBAL_LIBRARIES} )
+find_function_library( dlopen FUNCTION_DLOPEN_LIBRARIES dl )
+if( FUNCTION_DLOPEN_LIBRARIES )
+ message( STATUS "Adding global library: ${FUNCTION_DLOPEN_LIBRARIES}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_DLOPEN_LIBRARIES} )
+endif()
+message( STATUS "Detecting dynamic loading library (dl) - done" )
+endif()
+
+
+#
+# networking library (Solaris/MinGW)
+#
+if( NOT MSVC )
+message( STATUS "Detecting networking library (socket/nsl/ws2_32)" )
+set( CMAKE_REQUIRED_LIBRARIES ${GLOBAL_LIBRARIES} )
+find_function_library( bind FUNCTION_BIND_LIBRARIES socket ws2_32 )
+if( FUNCTION_BIND_LIBRARIES )
+ message( STATUS "Adding global library: ${FUNCTION_BIND_LIBRARIES}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_BIND_LIBRARIES} )
+endif()
+set( CMAKE_REQUIRED_LIBRARIES ${GLOBAL_LIBRARIES} )
+find_function_library( gethostbyname FUNCTION_GETHOSTBYNAME_LIBRARIES nsl )
+if( FUNCTION_GETHOSTBYNAME_LIBRARIES )
+ message( STATUS "Adding global library: ${FUNCTION_GETHOSTBYNAME_LIBRARIES}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${FUNCTION_GETHOSTBYNAME_LIBRARIES} )
+endif()
+message( STATUS "Detecting networking library (socket/nsl/ws2_32) - done" )
+endif()
+
+
+#
+# Test for big endian
+#
+TEST_BIG_ENDIAN( BIG_ENDIAN )
+if( NOT DEFINED BIG_ENDIAN )
+ message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" )
+elseif( BIG_ENDIAN )
+ message( FATAL_ERROR "bigendian is not supported" )
+endif()
+
+
+#
+# Test typecast to union
+#
+message( STATUS "Check for typecast to union" )
+set( SOURCECODE
+ "typedef union Foonion{\n"
+ " int i;\n"
+ " unsigned int ui;\n"
+ " const char* s;\n"
+ "} Foonion;\n"
+ "int get_i(Foonion onion){ return onion.i; }\n"
+ "int main(int argc, char** argv){\n"
+ " int i = 0;\n"
+ " return get_i(((Foonion)(int)i));\n"
+ "}\n"
+ )
+CHECK_C_SOURCE_COMPILES( "${SOURCECODE}" HAVE_TYPECAST_TO_UNION )
+if( HAVE_TYPECAST_TO_UNION )
+ message( STATUS "Check for typecast to union - yes" )
+else()
+ message( STATUS "Check for typecast to union - no" )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DDB_MANUAL_CAST_TO_UNION" )
+endif()
+
+
+#
+# Test monotonic clock
+#
+# CLOCK_MONOTONIC clock for clock_gettime
+# Normally defines _POSIX_TIMERS > 0 and _POSIX_MONOTONIC_CLOCK (for posix
+# compliant systems) and __FreeBSD_cc_version >= 500005 (for FreeBSD
+# >= 5.1.0, which does not have the posix defines (ref. r11983)) would be
+# checked but some systems define them even when they do not support it
+# (ref. bugreport:1003).
+#
+message( STATUS "Check for monotonic clock" )
+set( SOURCECODE
+ "#include <sys/time.h>\n"
+ "#include <time.h>\n"
+ "#include <unistd.h>\n"
+ "int main(int argc, char** argv){\n"
+ " struct timespec tval;\n"
+ " return clock_gettime(CLOCK_MONOTONIC, &tval);\n"
+ "}\n"
+ )
+find_library( RT_LIBRARY rt )# (optional, rt on Debian)
+mark_as_advanced( RT_LIBRARY )
+set( CMAKE_REQUIRED_LIBRARIES ${GLOBAL_LIBRARIES} ${RT_LIBRARY} )
+CHECK_C_SOURCE_RUNS( "${SOURCECODE}" HAVE_MONOTONIC_CLOCK )
+if( HAVE_MONOTONIC_CLOCK )
+ message( STATUS "Check for monotonic clock - yes" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${RT_LIBRARY} )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DHAVE_MONOTONIC_CLOCK" )
+else()
+ message( STATUS "Check for monotonic clock - no" )
+endif()
+
+
+#
+# Test if function exists:
+# setrlimit - used to set the socket limit
+# strnlen - string length with upper scan bound
+# getpid - process id
+# gettid - thread id
+#
+CHECK_FUNCTION_EXISTS( setrlimit HAVE_SETRLIMIT )
+CHECK_FUNCTION_EXISTS( strnlen HAVE_STRNLEN )
+CHECK_FUNCTION_EXISTS( getpid HAVE_GETPID )
+CHECK_FUNCTION_EXISTS( gettid HAVE_GETTID )
+foreach( define HAVE_SETRLIMIT HAVE_STRNLEN HAVE_GETPID HAVE_GETTID )
+ if( ${define} )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -D${define}" )
+ endif()
+endforeach()
+
+
+#
+# Use RDTSC instruction as a timing source (time stamp counter on x86 since Pentium) (default=OFF)
+#
+# Enable it when you've timing issues. (ex: in conjunction with XEN or Other Virtualization mechanisms)
+# Please ensure that you've disabled dynamic CPU-Frequencys, such as power saving options.
+# (On the most modern Dedicated Servers cpufreq is preconfigured, see your distribution's manual how to disable it)
+#
+option( ENABLE_RDTSC "use RDTSC instruction as a timing source (default=OFF)" OFF )
+if( ENABLE_RDTSC )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DENABLE_RDTSC" )
+ message( STATUS "Enabled RDTSC as a timing source" )
+endif()
+
+
+#
+# Enable extra debug code (default=OFF)
+#
+option( ENABLE_EXTRA_DEBUG_CODE "enable extra debug code (default=OFF)" OFF )
+if( ENABLE_EXTRA_DEBUG_CODE )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DDEBUG" )
+ message( STATUS "Enabled extra DEBUG code" )
+endif()
+
+
+#
+# Enable builtin memory manager (default=default)
+#
+set( MEMMGR_OPTIONS "default;yes;no" )
+set( ENABLE_MEMMGR "default" CACHE STRING "enable builtin memory manager: ${MEMMGR_OPTIONS} (default=default)" )
+set_property( CACHE ENABLE_MEMMGR PROPERTY STRINGS ${MEMMGR_OPTIONS} )
+if( ENABLE_MEMMGR STREQUAL "default" )
+ # use source code default
+elseif( ENABLE_MEMMGR STREQUAL "yes" )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DUSE_MEMMGR" )
+ message( STATUS "Enabled the builtin memory manager" )
+elseif( ENABLE_MEMMGR STREQUAL "no" )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DNO_MEMMGR" )
+ message( STATUS "Disabled the builtin memory manager" )
+else()
+ message( FATAL_ERROR "invalid option ENABLE_MEMMGR=${ENABLE_MEMMGR} (valid options: ${MEMMGR_OPTIONS})" )
+endif()
+
+
+#
+# Enable memory library (default=system)
+#
+set( MEMORY_OPTIONS "system;memwatch;dmalloc;gcollect" )
+set( ENABLE_MEMORY "system" CACHE STRING "enable memory library: ${MEMORY_OPTIONS} (default=system)" )
+set_property( CACHE ENABLE_MEMORY PROPERTY STRINGS ${MEMORY_OPTIONS} )
+if( ENABLE_MEMORY STREQUAL "system" )
+ # use system functions
+
+elseif( ENABLE_MEMORY STREQUAL "memwatch" )
+ CHECK_INCLUDE_FILE( memwatch.h HAVE_MEMWATCH_H )
+ find_library( MEMWATCH_LIBRARY memwatch )
+ mark_as_advanced( MEMWATCH_LIBRARY )
+ if( HAVE_MEMWATCH_H AND MEMWATCH_LIBRARY )
+ message( STATUS "Adding global library: ${MEMWATCH_LIBRARY}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${MEMWATCH_LIBRARY} )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DMEMWATCH" )
+ message( STATUS "Enabled the memory library memwatch" )
+ else()
+ message( FATAL_ERROR "Failed to enable the memory library memwatch" )
+ endif()
+
+elseif( ENABLE_MEMORY STREQUAL "dmalloc" )
+ CHECK_INCLUDE_FILE( dmalloc.h HAVE_DMALLOC_H )
+ find_library( DMALLOC_LIBRARY dmalloc )
+ mark_as_advanced( DMALLOC_LIBRARY )
+ if( HAVE_DMALLOC_H AND DMALLOC_LIBRARY )
+ message( STATUS "Adding global library: ${DMALLOC_LIBRARY}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${DMALLOC_LIBRARY} )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DDMALLOC -DDMALLOC_FUNC_CHECK" )
+ message( STATUS "Enabled the memory library dmalloc" )
+ else()
+ message( FATAL_ERROR "Failed to enable the memory library dmalloc" )
+ endif()
+
+elseif( ENABLE_MEMORY STREQUAL "gcollect" )
+ CHECK_INCLUDE_FILE( gc.h HAVE_GC_H )
+ find_library( GC_LIBRARY gc )
+ mark_as_advanced( GC_LIBRARY )
+ if( HAVE_GC_H AND GC_LIBRARY )
+ message( STATUS "Adding global library: ${GC_LIBRARY}" )
+ set_property( CACHE GLOBAL_LIBRARIES PROPERTY VALUE ${GLOBAL_LIBRARIES} ${GC_LIBRARY} )
+ set_property( CACHE GLOBAL_DEFINITIONS PROPERTY VALUE "${GLOBAL_DEFINITIONS} -DGCOLLECT" )
+ message( STATUS "Enabled the memory library gcollect" )
+ else()
+ message( FATAL_ERROR "Failed to enable the memory library gcollect" )
+ endif()
+
+else()
+ message( FATAL_ERROR "invalid option ENABLE_MEMORY=${ENABLE_MEMORY} (valid options: ${MEMORY_OPTIONS})" )
+endif()
+
+
+#
+# Enable profiler (default=none)
+#
+set( PROFILER_OPTIONS "none;gprof" )
+set( ENABLE_PROFILER "none" CACHE STRING "enable profiler: ${PROFILER_OPTIONS} (default=none)" )
+set_property( CACHE ENABLE_PROFILER PROPERTY STRINGS ${PROFILER_OPTIONS} )
+if( ENABLE_PROFILER STREQUAL "none" )
+ # no profiler
+
+elseif( ENABLE_PROFILER STREQUAL "gprof" )
+ if( CMAKE_C_COMPILER_ID STREQUAL "GNU" )
+ if( NOT HAVE_GPROF_FLAGS )
+ set_property( CACHE CMAKE_C_FLAGS PROPERTY VALUE "${CMAKE_C_FLAGS} -pg" )
+ set_property( CACHE CMAKE_EXE_LINKER_FLAGS PROPERTY VALUE "${CMAKE_EXE_LINKER_FLAGS} -pg" )
+ set( HAVE_GPROF_FLAGS ON CACHE INTERNAL "" )
+ endif()
+ message( STATUS "Enabled the profiler gprof" )
+ else()
+ message( FATAL_ERROR "Failed to enable the profiler gprof - not GNU" )
endif()
+
+else()
+ message( FATAL_ERROR "invalid option ENABLE_PROFILER=${ENABLE_PROFILER} (valid options: ${PROFILER_OPTIONS})" )
endif()
@@ -110,13 +402,16 @@ set( CPACK_PACKAGE_VERSION ${SVNVERSION} )
set( CPACK_RESOURCE_FILE_LICENSE ${CMAKE_CURRENT_SOURCE_DIR}/LICENSE )
#set( CPACK_MONOLITHIC_INSTALL ON )
include( CPACK OPTIONAL RESULT_VARIABLE HAVE_CPACK )
-if( NOT HAVE_CPACK )
+if( HAVE_CPACK )
+ option( WITH_CPACK "enable building packages with CPack ('package' target)" ON )
+endif()
+if( NOT WITH_CPACK )
# empty replacements
macro( cpack_add_component_group )
endmacro()
macro( cpack_add_component )
endmacro()
- message( STATUS "CPACK not found, package creation disabled" )
+ message( STATUS "Disabled package creation" )
endif()
set( Runtime "Runtime files" CACHE INTERNAL "" )
@@ -135,8 +430,8 @@ cpack_add_component( Development_base DESCRIPTION ${Development_base} DISPLAY_NA
#
# install stuff
#
-option( WITH_COMPONENT_RUNTIME "install/package files needed to run the project" ON )
-option( WITH_COMPONENT_DEVELOPMENT "install/package files needed to build the project" OFF )
+option( INSTALL_COMPONENT_RUNTIME "install/package files needed to run the project" ON )
+option( INSTALL_COMPONENT_DEVELOPMENT "install/package files needed to build the project" OFF )
option( INSTALL_TO_PATH "copy files to INSTALL_PATH" OFF )
option( INSTALL_TO_SOURCE "copy files to source directory, skips what is already there (${CMAKE_CURRENT_SOURCE_DIR})" OFF )
option( INSTALL_TO_SUBDIR "copy files to subdirectory (${CMAKE_CURRENT_BINARY_DIR}/install)" OFF )
@@ -221,7 +516,7 @@ set( RUNTIME_DIRECTORIES
)
if( INSTALL_TO_SOURCE )# skip, already in the source dir
else()
- if( WITH_COMPONENT_RUNTIME )
+ if( INSTALL_COMPONENT_RUNTIME )
install( FILES ${RUNTIME_FILES}
DESTINATION "."
COMPONENT Runtime_base )
@@ -232,8 +527,8 @@ else()
PATTERN ${SVN_FOLDER_PATTERN} EXCLUDE
PATTERN "conf/import-tmpl" EXCLUDE )
endforeach()
- endif()
- if( WITH_COMPONENT_DEVELOPMENT )
+ endif( INSTALL_COMPONENT_RUNTIME )
+ if( INSTALL_COMPONENT_DEVELOPMENT )
install( FILES ${DEVELOPMENT_FILES}
DESTINATION "."
COMPONENT Development_base )
@@ -243,23 +538,68 @@ else()
COMPONENT Development_base
PATTERN ${SVN_FOLDER_PATTERN} EXCLUDE )
endforeach()
- endif()
+ endif( INSTALL_COMPONENT_DEVELOPMENT )
endif()
-if( WITH_COMPONENT_RUNTIME )
+if( INSTALL_COMPONENT_RUNTIME )
# templates
- install( DIRECTORY "save-tmpl/"
- DESTINATION "save"
- COMPONENT Runtime_templates
- PATTERN ${SVN_FOLDER_PATTERN} EXCLUDE )
- install( DIRECTORY "conf/import-tmpl/"
- DESTINATION "conf/import"
- COMPONENT Runtime_templates
- PATTERN ${SVN_FOLDER_PATTERN} EXCLUDE )
-endif()
+ set( _TEMPLATES
+ "save-tmpl" "save"
+ "conf/import-tmpl" "conf/import"
+ )
+ set( INSTALL_TEMPLATES_FILE "${CMAKE_CURRENT_BINARY_DIR}/InstallTemplates.cmake" )
+ file( WRITE "${INSTALL_TEMPLATES_FILE}"
+ "macro( INSTALL_TEMPLATE _SRC _DST )\n"
+ " set( SRC \"${CMAKE_CURRENT_SOURCE_DIR}/\${_SRC}\" )\n"
+ " set( DST \"\${CMAKE_INSTALL_PREFIX}/\${_DST}\" )\n"
+ " if( EXISTS \"\${DST}\" )\n"
+ " message( \"-- Already exists: \${DST}\" )\n"
+ " else()\n"
+ " message( \"-- Installing template: \${DST}\" )\n"
+ " execute_process( COMMAND \"${CMAKE_COMMAND}\" -E copy \"\${SRC}\" \"\${DST}\" )\n"
+ " endif()\n"
+ "endmacro()\n"
+ )
+ while( _TEMPLATES )
+ list( GET _TEMPLATES 0 _SRC )
+ list( GET _TEMPLATES 1 _DST )
+ list( REMOVE_AT _TEMPLATES 0 1 )
+ if( IS_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/${_SRC}" )
+ file( GLOB _PATHS "${CMAKE_CURRENT_SOURCE_DIR}/${_SRC}/*" )
+ foreach( _PATH IN ITEMS ${_PATHS} )
+ string( REPLACE "${CMAKE_CURRENT_SOURCE_DIR}/${_SRC}/" "" _PATH "${_PATH}" )
+ if( NOT "${_PATH}" MATCHES "${SVN_FOLDER_PATTERN}" )
+ list( APPEND _TEMPLATES "${_SRC}/${_PATH}" "${_DST}/${_PATH}" )
+ endif()
+ endforeach()
+ else()
+ file( APPEND "${INSTALL_TEMPLATES_FILE}" "INSTALL_TEMPLATE( \"${_SRC}\" \"${_DST}\" )\n" )
+ endif()
+ endwhile()
+ install( SCRIPT "${INSTALL_TEMPLATES_FILE}"
+ COMPONENT Runtime_templates )
+endif( INSTALL_COMPONENT_RUNTIME )
#
-# subdirectories
+# sources
#
-add_subdirectory( 3rdparty )
+set( TARGET_LIST CACHE INTERNAL "" )
add_subdirectory( src )
+
+
+#####################################################################
+# final checks and warnings
+#
+if( CMAKE_SIZEOF_VOID_P EQUAL 8 )
+ message( WARNING "64bit should work, but is not recommended." )
+elseif( NOT CMAKE_SIZEOF_VOID_P EQUAL 4 )
+ message( FATAL_ERROR "unexpected architecture (CMAKE_SIZEOF_VOID_P is ${CMAKE_SIZEOF_VOID_P})" )
+endif()
+list( LENGTH TARGET_LIST _LEN )
+if( _LEN EQUAL 0 )
+ message( FATAL_ERROR "no targets available" )
+endif()
+message( STATUS "Available targets:" )
+foreach( _TARGET IN ITEMS ${TARGET_LIST} )
+ message( STATUS "\t${_TARGET}" )
+endforeach()
diff --git a/Changelog-Renewal.txt b/Changelog-Renewal.txt
index f09e03fea..97cd2639c 100644
--- a/Changelog-Renewal.txt
+++ b/Changelog-Renewal.txt
@@ -1,5 +1,7 @@
Date Added
+2011/10/07
+ * Merged changes from trunk [14895:14966/trunk]. [Ai4rei]
2011/09/30
* Rev. 14965 Forgot to increase MAX_ITEMDELAYs to 18. [L0ne_W0lf]
* Rev. 14964 Just a slew of back-logged source updates. [L0ne_W0lf]
diff --git a/conf/Changelog.txt b/conf/Changelog.txt
index 26351612c..43c92fc74 100644
--- a/conf/Changelog.txt
+++ b/conf/Changelog.txt
@@ -1,5 +1,7 @@
Date Added
+2011/08/21
+ * Rev. 14938 Added setting 'client_limit_unit_lv' to control the unit types which are affected by 'max_lv' and 'aura_lv' settings. [Ai4rei]
2011/08/10
* Rev. 14931 Upped max_lv and max_aura to 150, and max_aspd to 193.
2011/07/09
diff --git a/conf/battle/client.conf b/conf/battle/client.conf
index 11bb215a2..c6a5159d5 100644
--- a/conf/battle/client.conf
+++ b/conf/battle/client.conf
@@ -17,6 +17,8 @@
//--------------------------------------------------------------
// Note 1: Value is a config switch (on/off, yes/no or 1/0)
// Note 2: Value is in percents (100 means 100%)
+// Note 3: Value is a bit field. If no description is given,
+// assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
//--------------------------------------------------------------
// Set here which client version do you accept. Add all values of clients:
@@ -86,6 +88,12 @@ max_lv: 150
// 150 or more will be reported as having level 99 and show an aura.
aura_lv: 150
+// Units types affected by max_lv and aura_lv settings. (Note 3)
+// Note: If an unit type, which normally does not show an aura, is
+// set it will obtain an aura when it meets the level requirement.
+// Default: 0 (none)
+client_limit_unit_lv: 0
+
// Will tuxedo and wedding dresses be shown when worn? (Note 1)
wedding_modifydisplay: no
diff --git a/conf/mapflag/reset.txt b/conf/mapflag/reset.txt
new file mode 100644
index 000000000..b6693eaf2
--- /dev/null
+++ b/conf/mapflag/reset.txt
@@ -0,0 +1,42 @@
+//===== eAthena Script =======================================
+//= Map flags that enable the use of Neuralizer
+//===== By: ==================================================
+//= Daegaladh
+//===== Current Version: =====================================
+//= 1.0 [Daegaladh]
+//===== Compatible With: =====================================
+//=
+//===== Description: =========================================
+//=
+//============================================================
+
+alberta mapflag reset
+aldebaran mapflag reset
+amatsu mapflag reset
+ayothaya mapflag reset
+brasilis mapflag reset
+comodo mapflag reset
+einbroch mapflag reset
+einbech mapflag reset
+geffen mapflag reset
+gonryun mapflag reset
+izlude mapflag reset
+jawaii mapflag reset
+hugel mapflag reset
+lighthalzen mapflag reset
+louyang mapflag reset
+manuk mapflag reset
+mid_camp mapflag reset
+moc_ruins mapflag reset
+morocc mapflag reset
+moscovia mapflag reset
+niflheim mapflag reset
+prontera mapflag reset
+payon mapflag reset
+pay_arche mapflag reset
+rachel mapflag reset
+splendide mapflag reset
+umbala mapflag reset
+veins mapflag reset
+xmas mapflag reset
+yuno mapflag reset
diff --git a/conf/mapflag/restricted.txt b/conf/mapflag/restricted.txt
index 6de962dff..908ea4476 100644
--- a/conf/mapflag/restricted.txt
+++ b/conf/mapflag/restricted.txt
@@ -6,6 +6,7 @@
//= 1.0 [Komurka]
//= 1.1 Added WoE:SE Map restrictions. [L0ne_W0lf]
//= 1.2 Added Endless Tower Restrictions. (bugreport:4707) [L0ne_W0lf]
+//= 1.3 Added Orc's Memory, Nidhoggur's Nest and towns restrictions [Daegaladh]
//===== Current Version: =====================================
//Aldebaran Turbo Track
@@ -54,3 +55,43 @@ arug_cas05 mapflag restricted 4
4@tower mapflag restricted 6
5@tower mapflag restricted 6
6@tower mapflag restricted 6
+
+//Orc's Memory ===================
+1@orcs mapflag restricted 6
+2@orcs mapflag restricted 6
+
+// Nidhoggr's Instance ===========
+1@nyd mapflag restricted 6
+2@nyd mapflag restricted 6
+
+//Towns
+alberta mapflag restricted 7
+aldebaran mapflag restricted 7
+amatsu mapflag restricted 7
+ayothaya mapflag restricted 7
+brasilis mapflag restricted 7
+comodo mapflag restricted 7
+einbroch mapflag restricted 7
+einbech mapflag restricted 7
+geffen mapflag restricted 7
+gonryun mapflag restricted 7
+izlude mapflag restricted 7
+jawaii mapflag restricted 7
+hugel mapflag restricted 7
+lighthalzen mapflag restricted 7
+louyang mapflag restricted 7
+manuk mapflag restricted 7
+mid_camp mapflag restricted 7
+moc_ruins mapflag restricted 7
+morocc mapflag restricted 7
+moscovia mapflag restricted 7
+niflheim mapflag restricted 7
+prontera mapflag restricted 7
+payon mapflag restricted 7
+pay_arche mapflag restricted 7
+rachel mapflag restricted 7
+splendide mapflag restricted 7
+umbala mapflag restricted 7
+veins mapflag restricted 7
+xmas mapflag restricted 7
+yuno mapflag restricted 7
diff --git a/configure b/configure
index fbc5e3a11..e26d187e8 100755
--- a/configure
+++ b/configure
@@ -3476,6 +3476,54 @@ rm -f conftest.err conftest.$ac_objext \
#
+# -O2 implies -fstrict-aliasing, but the code is not safe for that
+#
+echo "$as_me:$LINENO: checking whether $CC supports -fno-strict-aliasing" >&5
+echo $ECHO_N "checking whether $CC supports -fno-strict-aliasing... $ECHO_C" >&6
+OLD_CFLAGS="$CFLAGS"
+CFLAGS="$CFLAGS -fno-strict-aliasing"
+cat >conftest.$ac_ext <<_ACEOF
+int foo;
+_ACEOF
+rm -f conftest.$ac_objext
+if { (eval echo "$as_me:$LINENO: \"$ac_compile\"") >&5
+ (eval $ac_compile) 2>conftest.er1
+ ac_status=$?
+ grep -v '^ *+' conftest.er1 >conftest.err
+ rm -f conftest.er1
+ cat conftest.err >&5
+ echo "$as_me:$LINENO: \$? = $ac_status" >&5
+ (exit $ac_status); } &&
+ { ac_try='test -z "$ac_c_werror_flag"
+ || test ! -s conftest.err'
+ { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5
+ (eval $ac_try) 2>&5
+ ac_status=$?
+ echo "$as_me:$LINENO: \$? = $ac_status" >&5
+ (exit $ac_status); }; } &&
+ { ac_try='test -s conftest.$ac_objext'
+ { (eval echo "$as_me:$LINENO: \"$ac_try\"") >&5
+ (eval $ac_try) 2>&5
+ ac_status=$?
+ echo "$as_me:$LINENO: \$? = $ac_status" >&5
+ (exit $ac_status); }; }; then
+ echo "$as_me:$LINENO: result: yes" >&5
+echo "${ECHO_T}yes" >&6
+else
+ echo "$as_me: failed program was:" >&5
+sed 's/^/| /' conftest.$ac_ext >&5
+
+
+ echo "$as_me:$LINENO: result: no" >&5
+echo "${ECHO_T}no" >&6
+ CFLAGS="$OLD_CFLAGS"
+
+
+fi
+rm -f conftest.err conftest.$ac_objext conftest.$ac_ext
+
+
+#
# DB_MANUAL_CAST_TO_UNION
#
echo "$as_me:$LINENO: checking whether $CC is able to typecast to union" >&5
@@ -6178,6 +6226,7 @@ do
# Handling of arguments.
"Makefile" ) CONFIG_FILES="$CONFIG_FILES Makefile" ;;
"src/common/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/common/Makefile" ;;
+ "3rdparty/mt19937ar/Makefile" ) CONFIG_FILES="$CONFIG_FILES 3rdparty/mt19937ar/Makefile" ;;
"src/char/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/char/Makefile" ;;
"src/login/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/login/Makefile" ;;
"src/char_sql/Makefile" ) CONFIG_FILES="$CONFIG_FILES src/char_sql/Makefile" ;;
diff --git a/configure.in b/configure.in
index 197a4a4ed..a9e4c289a 100644
--- a/configure.in
+++ b/configure.in
@@ -425,6 +425,22 @@ AC_SUBST([WITH_PLUGINS])
#
+# -O2 implies -fstrict-aliasing, but the code is not safe for that
+#
+AC_MSG_CHECKING([whether $CC supports -fno-strict-aliasing])
+OLD_CFLAGS="$CFLAGS"
+CFLAGS="$CFLAGS -fno-strict-aliasing"
+AC_COMPILE_IFELSE(
+ [int foo;],
+ [AC_MSG_RESULT([yes])],
+ [
+ AC_MSG_RESULT([no])
+ CFLAGS="$OLD_CFLAGS"
+ ]
+)
+
+
+#
# DB_MANUAL_CAST_TO_UNION
#
AC_MSG_CHECKING([whether $CC is able to typecast to union])
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 4883369e4..23b652d21 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -19,12 +19,29 @@
* Added Rune Knight skills to skill_cast_db
* Updated Rune Knight skills, and Arch Bishop skills.
* Updated SP requirements in skill_require_db.
+2011/09/27
+ * Rev. 14963 Updated item_noequip.txt examples to reflect recent changes (follow up to r14961). [Ai4rei]
2011/08/26
* Rev. 14941 Several updates in relation to 3rd jobs. [L0ne_W0lf]
2011/08/10
* Rev. 14931 Added Brasilis database updates from trunk r14928. [L0ne_W0lf]
+2011/08/09
+ * Rev. 14928 Added remaining database modifications for Brasilis.
+ - Added the skills for the Brasilis monsters.
+ - Added remaining entries for Bathroom Ghost quest.
+ - Added stats for the Suspicious Hydra monsters.
+ - Corrected the capture rate for Suspicious Hydra.
2011/08/07
* Rev. 14927 Merged database changes from trunk r14927. [L0ne_W0lf]
+ * Rev. 14926 Minor item-related updates, and a couple quest database updates. [L0ne_W0lf]
+2011/07/11
+ * Rev. 14901 Lots of updates. :] [L0ne_W0lf]
+ - Added several missing items to the item database, updated others.
+ - Raised level 10 Dec. AGI to be level 48, when used by mobs.
+ - Added missing mercenaries to the mercenary DB, and skills.
+ - Added missing monster_chat_db entries for Nydhoggr's Shadow.
+ - Added Brasilis pets to the pet DB, these pets are unhatchable on purpose.
+ - Added additional quests to the quest_db, mostly for RE.
2011/04/16
* Rev. 14797 Added Archangel Wings (2573) and their respective Box (16998) item based on client-side kRO description. [Ai4rei]
2011/03/19
diff --git a/db/item_noequip.txt b/db/item_noequip.txt
index e73c7089d..6e8b65309 100644
--- a/db/item_noequip.txt
+++ b/db/item_noequip.txt
@@ -2,42 +2,59 @@
// here you define which items may not be used at PvP / GvG
// format: <item id>,<mode>
// mode
-// 1- restricted in PVP
-// 2- restricted in GVG
-// 3- restricted in both PvP and GvG
+// 1 - restricted in normal maps
+// 2 - restricted in PVP
+// 4 - restricted in GVG
+// 8 - restricted in Battlegrounds
// Restricted zones - they're configured by 'restricted <number>' mapflag
-// 4 - restricted in zone 1
-// 8 - restricted in zone 2
-// 16 - restricted in zone 3
-// 32 - restricted in zone 4
-// 64 - restricted in zone 5
-// 128 - restricted in zone 6
-// 256 - restricted in zone 7
+// 32 - restricted in zone 1
+// 64 - restricted in zone 2
+// 128 - restricted in zone 3
+// 256 - restricted in zone 4
+// 512 - restricted in zone 5
+// 1024 - restricted in zone 6
+// 2048 - restricted in zone 7
//Examples:
-//1201,1 you can't use KNIFE(ID 1201) on PvP and GvG
-//608,3 you can't use Yggdrasil Seed(ID 608) on both PvP & GvG & WoE Castles
-//4174,3 Forbid Deviling Card in every PVP or GVG map, and during woes.
-//501,4 you can't use Red Potion on map marked as 'restricted zone 1'
-//502,8 you can't use Orange Potion on map marked as 'restricted zone 2'
-//503,16 you can't use Yellow Potion on map marked as 'restricted zone 3'
+//1201,1 you can't use KNIFE(ID 1201) on normal maps
+//608,4 you can't use Yggdrasil Seed(ID 608) on both GvG and WoE Castles
+//4174,6 Forbid Deviling Card in every PVP or GVG map, and during woes.
+//501,32 you can't use Red Potion on map marked as 'restricted zone 1'
+//502,64 you can't use Orange Potion on map marked as 'restricted zone 2'
+//503,128 you can't use Yellow Potion on map marked as 'restricted zone 3'
// you can even mix modes
-//519,41 (32+8+1) you can't use Milk on PVP, and maps marked as 'restricted zone 2' and 'restricted zone 4'
+//519,322 (256+64+2) you can't use Milk on PVP, and maps marked as 'restricted zone 2' and 'restricted zone 4'
+
+//PVP
+14529,2 //Greed Scroll
+
+//GVG
+12218,4 //LV5 Assumptio Scroll
+14529,4 //Greed Scroll
+14590,4 //Party Assumptio 5 Scroll
+
+//BATTLEGROUND
+12218,8 //LV5 Assumptio Scroll
+14590,8 //Party Assumptio 5 Scroll
//Zone 1 - Aldebaran Turbo Track
-601,4 //Fly Wing
-506,4 //Green Potion
-525,4 //Panacea
+601,32 //Fly Wing
+605,32 //Anodyne
+506,32 //Green Potion
+525,32 //Panacea
//Zone 2 - Jail
-601,8 //Fly Wing - not really needed here but ...
-602,8 //Butterfly Wing - also not needed
-12212,8 //Giant Fly Wing
-14582,8
-14583,8
-14584,8
-14585,8
+601,64 //Fly Wing - not really needed here but ...
+602,64 //Butterfly Wing - also not needed
+12212,64 //Giant Fly Wing
+14582,64
+14583,64
+14584,64
+14585,64
//Zone 3 - Izlude Battle Arena
-601,16 //Fly Wing
+601,128 //Fly Wing
+
+//Zone 7 - Towns
+14529,2048 //Greed Scroll
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt
index 57b16f0c7..ba0bd9028 100644
--- a/db/mob_skill_db.txt
+++ b/db/mob_skill_db.txt
@@ -250,8 +250,8 @@
1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29,
1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29,
-1046,Doppelganger@AL_DECAGI,attack,30,11,500,0,20000,no,target,always,0,,,,,,5,
-1046,Doppelganger@AL_DECAGI,chase,30,11,500,0,20000,no,target,always,0,,,,,,5,
+1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5,
+1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5,
1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,,
@@ -399,7 +399,7 @@
1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,,
1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19,
1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1087,Orc Hero@AL_DECAGI,chase,30,11,2000,0,300000,no,target,always,0,,,,,,6,
+1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -551,7 +551,7 @@
1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1112,Drake@AL_DECAGI,chase,30,11,2000,0,60000,no,target,always,0,,,,,,29,
+1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29,
1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,,
1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,,
@@ -1151,7 +1151,7 @@
1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21,
1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1252,Garm@AL_DECAGI,chase,30,11,2000,0,300000,no,target,always,0,,,,,,6,
+1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -1618,7 +1618,7 @@
1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,,
1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1373,Lord of Death@AL_DECAGI,chase,30,11,2000,0,60000,no,target,always,0,,,,,,,
+1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,,
1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
@@ -1774,7 +1774,7 @@
1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,,
-1389,Dracula@AL_DECAGI,chase,30,11,2000,0,5000,no,target,always,0,,,,,,,
+1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
@@ -2882,7 +2882,7 @@
1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1637,Margaretha Sorin@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
@@ -3031,7 +3031,7 @@
1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1643,High Priest Margaretha@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
@@ -3196,7 +3196,7 @@
1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1649,High Priest Margaretha@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
@@ -3382,8 +3382,8 @@
1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,,
-1661,Errende Ebecee@AL_DECAGI,attack,30,11,500,1000,5000,no,target,always,0,,,,,,29,
-1661,Errende Ebecee@AL_DECAGI,chase,30,11,500,1000,5000,no,target,always,0,,,,,,29,
+1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29,
+1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29,
1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,,
1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,,
1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,,
@@ -3674,8 +3674,8 @@
1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30,
1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,attack,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
+1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
@@ -3740,8 +3740,8 @@
1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,,
1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,attack,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
+1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
@@ -3982,8 +3982,8 @@
1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,,
1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,,
-1754,Skeggiold@AL_DECAGI,attack,30,11,500,0,30000,no,target,always,0,,,,,,29,
-1754,Skeggiold@AL_DECAGI,chase,30,11,500,0,30000,no,target,always,0,,,,,,29,
+1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29,
+1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29,
1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3,
1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3,
1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6,
@@ -4116,7 +4116,7 @@
1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1769,Agav@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
@@ -4275,7 +4275,7 @@
1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1786,Agav@AL_DECAGI,chase,30,11,2000,0,10000,yes,target,always,0,,,,,,,
+1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
diff --git a/db/packet_db.txt b/db/packet_db.txt
index cc3bcc353..34c488295 100644
--- a/db/packet_db.txt
+++ b/db/packet_db.txt
@@ -909,7 +909,7 @@ packet_ver: 20
0x0285,6
0x0286,4
0x0287,-1
-0x0288,6
+0x0288,6,cashshopbuy,2:4
0x0289,8
0x028a,18
0x028b,-1
diff --git a/db/skill_cast_db.txt b/db/skill_cast_db.txt
index d2fe73298..3b694d8a1 100644
--- a/db/skill_cast_db.txt
+++ b/db/skill_cast_db.txt
@@ -88,7 +88,7 @@
//-- AL_HOLYWATER
31,800,400,500,0,0,0,0
//-- AL_CRUCIS
-32,350,150,2000,0,0,0,0
+32,350,150,2000,0,60000,0
//-- AL ANGELUS
33,350,150,3500,0,0,30000:60000:90000:120000:150000:180000:210000:240000:270000:300000,0
//-- AL_BLESSING
diff --git a/db/skill_nocast_db.txt b/db/skill_nocast_db.txt
index 47ec1226b..fe7702560 100644
--- a/db/skill_nocast_db.txt
+++ b/db/skill_nocast_db.txt
@@ -21,29 +21,39 @@
// Example:
// 8,6 = Endure cannot be used in PvP and GvG maps (2+4)
+//PVP
+1013,2 //BS_GREED
+
//GVG
26,4 //AL_TELEPORT
27,4 //AL_WARP
87,4 //WZ_ICEWALL
150,4 //TF_BACKSLIDING
-290,4 //SA_ABRACADABRA
+219,4 //RG_INTIMIDATE
+336,4 //WE_CALLPARTNER
361,4 //HP_ASSUMPTIO
362,4 //HP_BASILICA
395,4 //CG_MOONLIT
+409,4 //WE_CALLPARENT
+410,4 //WE_CALLBABY
491,4 //CR_CULTIVATION
530,4 //NJ_KIRIKAGE
691,4 //CASH_ASSUMPTIO
+1013,2048 //BS_GREED
//BATTLEGROUND
26,8 //AL_TELEPORT
27,8 //AL_WARP
87,8 //WZ_ICEWALL
150,8 //TF_BACKSLIDING
+219,8 //RG_INTIMIDATE
264,8 //MO_BODYRELOCATION
+336,8 //WE_CALLPARTNER
361,8 //HP_ASSUMPTIO
362,8 //HP_BASILICA
395,8 //CG_MOONLIT
-396,8 //CG_MARIONETTE
+409,8 //WE_CALLPARENT
+410,8 //WE_CALLBABY
491,8 //CR_CULTIVATION
411,8 //TK_RUN
426,8 //TK_HIGHJUMP
@@ -72,19 +82,20 @@
79,16 //PR_MAGNUS
//Zone 1 - Aldebaran Turbo Track
-219,32 //RG_INTIMIDATE
+8,32 //SM_ENDURE
26,32 //AL_TELEPORT
27,32 //AL_WARP
-51,32 //TF_HIDING
-135,32 //AS_CLOAKING
-389,32 //ST_CHASEWALK
35,32 //AL_CURE
+51,32 //TF_HIDING
87,32 //WZ_ICEWALL
+135,32 //AS_CLOAKING
+219,32 //RG_INTIMIDATE
+264,32 //MO_BODYRELOCATION
+357,32 //LK_CONCENTRATION
359,32 //LK_BERSERK
362,32 //HP_BASILICA
+389,32 //ST_CHASEWALK
395,32 //CG_MOONLIT
-357,32 //LK_CONCENTRATION
-264,32 //MO_BODYRELOCATION
//Zone 2 - Jail
421,64 //TK_JUMPKICK
@@ -96,6 +107,7 @@
//Zone 4 - WoE:SE
426,256 //TK_HIGHJUMP
+290,256 //SA_ABRACADABRA
//Zone 5 - Sealed Shrine
12,512 //MG_SAFETYWALL
@@ -104,9 +116,15 @@
361,512 //HP_ASSUMPTIO
691,512 //CASH_ASSUMPTIO
-//Zone 6 -Endless Tower
+//Zone 6 - Endless Tower, Orc's Memory, Nidhoggur's Nest
26,1024 //AL_TELEPORT
87,1024 //WZ_ICEWALL
219,1024 //RG_INTIMIDATE
405,1024 //PF_SPIDERWEB
674,1024 //NPC_EXPULSION
+
+//Zone 7 - Towns
+232,2048 //AM_CANNIBALIZE
+233,2048 //AM_SPHEREMINE
+491,2048 //CR_CULTIVATION
+1013,2048 //BS_GREED
diff --git a/doc/script_commands.txt b/doc/script_commands.txt
index 42ccbcbbe..1afff5377 100644
--- a/doc/script_commands.txt
+++ b/doc/script_commands.txt
@@ -181,6 +181,8 @@
//= Documented special map names recognized by 'warpguild'. [Ai4rei]
//= 3.45.20110709
//= Added 'getmercinfo' command. [Ai4rei]
+//= 3.46.20110810
+//= Added information on OnTouchNPC and 'unitwarp' special case [Skotlex]
//=========================================================
This document is a reference manual for all the scripting commands and functions
@@ -423,7 +425,8 @@ spanning triggerX cells in every direction across X and triggerY in every
direction across Y. Walking into that area will trigger the NPC. If no
'OnTouch:' special label is present in the NPC code, the execution will start
from the beginning of the script, otherwise, it will start from the 'OnTouch:'
-label.
+label. Monsters can also trigger the NPC, though the label 'OnTouchNPC:' is
+used in this case.
The code part is the script code that will execute whenever the NPC is
triggered. It may contain commands and function calls, descriptions of which
@@ -574,7 +577,9 @@ Variables
---------
The meat of every programming language is variables - places where you store
-data.
+data.
+
+In the eAthena scripting language, variable names are not case sensitive.
Variables are divided into and uniquely identified by the combination of:
prefix - determines the scope and extent (or lifetime) of the variable
@@ -611,7 +616,9 @@ nothing - A permanent variable attached to the character, the default variable
"." - A NPC variable.
They exist in the NPC and disappear when the server restarts or the
NPC is reloaded. Can be accessed from inside the NPC or by calling
- 'getvariableofnpc'.
+ 'getvariableofnpc'. Function objects can also have .variables which
+ are accessible from inside the function, however 'getvariableofnpc'
+ does NOT work on function objects.
".@" - A scope variable.
They are unique to the instance and scope. Each instance has it's
own scope that ends when the script ends. Calling a function with
@@ -1301,6 +1308,9 @@ Example(s):
//This will set the .var variable of TargetNPC to 1.
set getvariableofnpc(.var,"TargetNPC"),1;
+Note: even though function objects can have .variables,
+getvariableofnpc will not work on them.
+
---------------------------------------
*goto <label>;
@@ -2164,6 +2174,7 @@ Whatever it returns is determined by type.
1 - The visible part of the NPC's display name
2 - The hidden part of the NPC's display name
3 - The NPC's unique name (::name)
+ 4 - The name of the map the NPC is in.
---------------------------------------
@@ -2192,11 +2203,14 @@ This will make @arraysize == 6. But if you try this:
This command retrieves the value of the element of given array at given index.
This is equivalent to using:
- array[index]
+ <array name>[<index>]
The reason for this is, that this short form is internally converted into a call
to getelementofarray, when the script is loaded.
+Also useful when passing arrays to functions.
+getelementofarray(getarg(0),<index>) will work, but getarg(0)[<index>] will not.
+
---------------------------------------
*readparam(<parameter number>)
@@ -3687,7 +3701,7 @@ is executing this script, unless it's some kind of "chosen" script.
Example:
-warpchar "prontera",150,100,20000001;
+warpchar "prontera",150,100,150001;
---------------------------------------
@@ -4014,7 +4028,7 @@ wall), the character is pushed only up to the obstacle.
This command will give a specific amount of specified items to the target
character. If the character is not online, nothing will happen.
-If <character ID> is not specified, items will be created in the invoking
+If <account ID> is not specified, items will be created in the invoking
character inventory instead.
In the first and most commonly used version of this command, items are
@@ -4056,7 +4070,7 @@ quite a few item scripts. For more examples check just about any official script
*getitem2 "<Item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>};
This command will give an amount of specified items to the invoking character.
-If an optional character ID is specified, and that character is currently
+If an optional account ID is specified, and the target character is currently
online, items will be created in their inventory instead. If they are not
online, nothing will happen. It works essentially the same as 'getitem' (it even
works for negative ID numbers the same way, which is kinda silly) but is a lot
@@ -5241,6 +5255,10 @@ Example(s):
Okay, these commands should be fairly self explaining.
For the emotions, you can look in db/const.txt for prefixes with e_
+PS: unitwarp supports a <GID> of zero, which causes the executor of the script to be affected. This can be used with OnTouchNPC to warp monsters:
+
+OnTouchNPC:
+ unitwarp 0,"this",-1,-1;
---------------------------------------
@@ -6121,13 +6139,14 @@ the NPC with the said name.
*rand(<number>{,<number>});
-This function returns a number, randomly positioned between 0 and the number you
-specify (if you only specify one) and the two numbers you specify if you give it
-two.
+This function returns a number ...
+(if you specify one) ... randomly positioned between 0 and the number you specify -1.
+(if you specify two) ... randomly positioned between the two numbers you specify.
-rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9
+rand(10) would result in 0,1,2,3,4,5,6,7,8 or 9
+rand(0,9) would result in 0,1,2,3,4,5,6,7,8 or 9
-rand(2,10) would result in 2,3,4,5,6,7,8,9 or 10
+rand(2,5) would result in 2,3,4 or 5
---------------------------------------
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 96fa0b0c6..ced0b31dd 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -4,10 +4,20 @@ Date Added
* Rev. 14941 Added Archbishop job quest, and missing Brasilis files. [L0ne_W0lf]
2011/08/10
* Rev. 14931 Added scripts and NPC Brasilis updates from trunk r14928. [L0ne_W0lf]
+ * Updated the quests_brasilis ontouchNPC warp command to use unitwarp instead. [Skotlex]
+2011/08/09
+ * Rev. 14928 Implemented the rest of Brasilis, and updated existing Brasilis NPCs. [L0ne_W0lf]
2011/07/26
* Rev. 14922 Added Renewal Guides, and made the filenames uniform. [L0ne_W0lf]
2011/07/21
* Rev. 14920 Updated most active NPCs that give EXP to renewal standards. [L0ne_W0lf]
+2011/07/16
+ * Rev. 14912 Updated dialog in monster_race.txt [L0ne_W0lf]
+2011/07/16
+ * Rev. 14900 Have been working on this for months: Added Nidhoggr's Nest instance. [L0ne_W0lf]
+ * Tweaks to how checkquest is used in orc's memory and sealed shrine.
+2011/07/13
+ * Rev. 14905 Tweaked the sealed shrine entrance NPCs. Hopefully the damn thing works now. [L0ne_W0lf]
2011/07/3
* Rev. 14884 Updated Tutorial quests, and added back NPCs needed for Priest quest. [L0ne_W0lf]
2011/06/11
diff --git a/npc/cities/alberta.txt b/npc/cities/alberta.txt
index 7140477ab..5d1b9d82b 100644
--- a/npc/cities/alberta.txt
+++ b/npc/cities/alberta.txt
@@ -325,7 +325,7 @@ alberta,190,173,4 script Phelix 85,{
case 2:
mes "[Phelix]";
mes "I'm not giving you more then 100 at a time so don't bother, OK? If you don't want any, just say '0'.";
- mes "Right now, the most you can get is " + gap + " but remember, 100 at most, you want to break my back?.";
+ mes "Right now, the most you can get is " + .@max + " but remember, 100 at most, you want to break my back?.";
input .@amount;
next;
mes "[Phelix]";
diff --git a/npc/guides/guides_brasilis.txt b/npc/guides/guides_brasilis.txt
index 73e7c73b6..54b11ae1b 100644
--- a/npc/guides/guides_brasilis.txt
+++ b/npc/guides/guides_brasilis.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= L0ne_W0lf
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -11,6 +11,7 @@
//= Guide for the city of Brasilis
//===== Additional Comments: =================================
//= 1.0 First Version, Renewal guide.
+//= 1.1 Added a missing close.
//============================================================
brasilis,219,97,3 script Brasilis Guide 478,{
@@ -74,5 +75,23 @@ brasilis,219,97,3 script Brasilis Guide 478,{
mes "Wandering on your own is always the best way to explore. Anyway, take care.";
close;
}
+ close;
+ break;
+ case 2:
+ viewpoint 2,273,149,2,0xFF0000;
+ viewpoint 2,308,333,3,0xCC6600;
+ viewpoint 0,133,167,4,0x00FF00;
+ viewpoint 0,238,248,5,0x00FF00;
+ set .@compass_check,0;
+ mes "[Brasilis Guide]";
+ mes "I've deleted all marks on the mini-map.";
+ mes "Whenever you'd like to put marks";
+ mes "there, you can ask me.";
+ close;
+ case 3:
+ mes "[Brasilis Guide]";
+ mes "Exploring things here on your own can also be fun.";
+ mes "Anyway, take care.";
+ close;
}
}
diff --git a/npc/instances/NydhoggsNest.txt b/npc/instances/NydhoggsNest.txt
index aab699570..9aa4bf7da 100644
--- a/npc/instances/NydhoggsNest.txt
+++ b/npc/instances/NydhoggsNest.txt
@@ -1,5 +1,5 @@
//===== eAthena Script =======================================
-//= Nidhoggr's Nest
+//= Nidhoggr's Nest
//===== By: ==================================================
//= L0ne_W0lf, various sources
//===== Current Version: =====================================
@@ -11,7 +11,7 @@
//= Nidhoggr's Nest Instance
//===== Additional Comments: =================================
//= 1.0 First version.
-//= 1.1 Updated dialog slightly, adjusted EXP gained.
+//= 1.1 Minor dialog updates.
//= 1.2 No longer glitches when anyone but party leader talks to the first NPC.
//============================================================
@@ -1188,7 +1188,7 @@ spl_in01,104,56,3 script Aide Arioss#edq 437,3,3,{
next;
mes "[Aide Arioss]";
mes "It can't compare with the effort you have put in for us... but please accept our token of friendship.";
- getexp 150000,35000;
+ getexp 1500000,350000;
getitem 6081,10; //Splendide_Coin
set ins_nyd,131;
mes "[Aide Arioss]";
@@ -2633,7 +2633,7 @@ OnTimer10000:
}
2@nyd,6,8,0 script nyd_2f_yellow_c -1,{
-OnInstanceInit:;
+OnInstanceInit:
disablenpc instance_npcname("nyd_2f_yellow_c", instance_id());
end;
@@ -2935,7 +2935,7 @@ OnTouch:
}
2@nyd,1,1,0 script ins_nyd2_spawn_mobs -1,{
-OnIntanceInit:
+OnInstanceInit:
areamonster "2@nyd",200,92,180,80,"Rhyncho",2020,20;
areamonster "2@nyd",200,92,180,80,"Phylla",2021,20;
areamonster "2@nyd",200,92,180,80,"Dark Shadow",2023,20;
diff --git a/npc/jobs/2-1/blacksmith.txt b/npc/jobs/2-1/blacksmith.txt
index 04637210d..bab99664e 100644
--- a/npc/jobs/2-1/blacksmith.txt
+++ b/npc/jobs/2-1/blacksmith.txt
@@ -351,7 +351,7 @@ ein_in01,201,27,3 script Guildsman#alberta 63,{
mes "1. Which one of the following regions is matched incorrectly";
mes "with its specialty item?";
next;
- if (select("Morroc - Thief Clothes:Alberta - Two Hand Axe:Comodo - Berserk Potion:Alberta - Swordmace") == 2)
+ if (select("Morroc - Thief Clothes:Alberta - Two Hand Axe:Comodo - Berserk Potion:Alberta - Swordmace") == 4)
set .@black_q,.@black_q+10;
mes "[Geschupenschte]";
mes "2. What status can";
diff --git a/npc/jobs/2-2/sage.txt b/npc/jobs/2-2/sage.txt
index 6320e60d9..e1c601fe9 100644
--- a/npc/jobs/2-2/sage.txt
+++ b/npc/jobs/2-2/sage.txt
@@ -2680,7 +2680,8 @@ OnInit:
OnEnable:
enablenpc "Arena#2";
- disablenpc "Arena#1::OnReset";
+ donpcevent "Arena#1::OnReset";
+ disablenpc "Arena#1";
set .MyMobs,24;
monster "job_sage",111,102,"Numerical Value",1063,1,"Arena#2::OnMyMobDead";
monster "job_sage",111,102,"Physics",1063,1,"Arena#2::OnMyMobDead";
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt
index 4d2f97f07..5243cfc86 100644
--- a/npc/quests/first_class/tu_archer.txt
+++ b/npc/quests/first_class/tu_archer.txt
@@ -1876,7 +1876,7 @@ prt_castle,76,165,6 script Minister#tu 55,{
//=================================================Range NPC====================================================
prt_castle,94,150,4 script #sound_tu 139,10,10,{
OnTouch_:
- if(tu_archer02 != 6) {
+ if(tu_archer02 == 6) {
mes "[Minister]";
mes "Contact the";
mes "Prontera Church.";
diff --git a/npc/quests/quests_amatsu.txt b/npc/quests/quests_amatsu.txt
index aa7251446..a3d3a8fbf 100644
--- a/npc/quests/quests_amatsu.txt
+++ b/npc/quests/quests_amatsu.txt
@@ -367,7 +367,7 @@ OnInit:
OnStartArena:
disablenpc "Coach#ama";
- disablenpc "Am Mut::Onreset";
+ donpcevent "Am Mut#ama::Onreset";
donpcevent "Dokebi#ez::Onreset";
donpcevent "Dokebi#hd::Onreset";
enablenpc "Grandma#ama1";
diff --git a/npc/quests/quests_brasilis.txt b/npc/quests/quests_brasilis.txt
index 5aec32d49..417ac78d3 100644
--- a/npc/quests/quests_brasilis.txt
+++ b/npc/quests/quests_brasilis.txt
@@ -51,7 +51,7 @@ brasilis,297,307,5 script Angelo#br 50,{
mes "Oh, thank you. You found all of 3 puppies.";
mes "Thanks a lot.";
mes "I hope this is useful to you. hoho.";
- getexp 50000,0;
+ getexp 500000,0;
erasequest 9031;
setquest 9032;
set .@bosang,rand(1,10);
@@ -1230,7 +1230,7 @@ brasilis,187,162,5 script Candy Maker 476,{
set brazil_gua,11;
completequest 2200;
getitem 12414,1; //Guarana_Candy
- getexp 70000,10000;
+ getexp 700000,100000;
close;
}
else if (brazil_gua == 11) {
@@ -1923,7 +1923,7 @@ brasilis,203,286,3 script Botanist Karmen#bra 893,{
mes "The water lily must truly be a lucky flower. hahaha";
set brazil_regia,10;
completequest 2207;
- getexp 50000,10000;
+ getexp 500000,100000;
close;
}
else {
@@ -2669,7 +2669,7 @@ bra_dun02,67,205,5 script Recluse#bra 475,3,3,{
end;
OnTouchNPC:
- warp "bra_dun02",67,215;
+ unitwarp 0,"this",67,215;
end;
}
@@ -4246,7 +4246,7 @@ bra_in01,206,188,1 script Open Manhole#todunbra 844,{
set brazil_ghost,8;
//completequest 2208;
completequest 60355;
- getexp 90000,0;
+ getexp 900000,0;
disablenpc "Ghost#bra_end";
close;
}
diff --git a/npc/quests/quests_hugel.txt b/npc/quests/quests_hugel.txt
index f156de7bd..fb57b134e 100644
--- a/npc/quests/quests_hugel.txt
+++ b/npc/quests/quests_hugel.txt
@@ -3806,7 +3806,7 @@ hu_fild06,168,359,3 script Moks Mushrooms#Mush1 111,{
if(hg_tre > 9 && hg_tre < 15)
{
- mes "- You found mushrooms that is as big as your palm. -";
+ mes "- You found mushrooms that are as big as your palm. -";
next;
switch( select( "Gather them.","Pass." ) )
{
@@ -3843,7 +3843,7 @@ hu_fild06,168,359,3 script Moks Mushrooms#Mush1 111,{
else if(hg_tre == 15)
mes "Collected Moks Mushroom Solution: 5ea ";
initnpctimer;
- disablenpc "Moks Mushroom#Mush1";
+ disablenpc "Moks Mushrooms#Mush1";
close;
break;
case 2:
@@ -3860,7 +3860,7 @@ hu_fild06,168,359,3 script Moks Mushrooms#Mush1 111,{
}
OnTimer20000:
- enablenpc "Moks Mushroom#Mush1";
+ enablenpc "Moks Mushrooms#Mush1";
stopnpctimer;
end;
@@ -3870,7 +3870,7 @@ hu_fild06,194,341,3 script Moks Mushrooms#Mush2 111,{
if(hg_tre > 9 && hg_tre < 15)
{
- mes "- You found mushrooms that is as big as your palm. -";
+ mes "- You found mushrooms that are as big as your palm. -";
next;
switch( select( "Gather them.","Pass." ) )
{
@@ -3907,7 +3907,7 @@ hu_fild06,194,341,3 script Moks Mushrooms#Mush2 111,{
else if(hg_tre == 15)
mes "Collected Moks Mushroom Solution: 5ea ";
initnpctimer;
- disablenpc "Moks Mushroom#Mush2";
+ disablenpc "Moks Mushrooms#Mush2";
close;
break;
case 2:
@@ -3924,7 +3924,7 @@ hu_fild06,194,341,3 script Moks Mushrooms#Mush2 111,{
}
OnTimer20000:
- enablenpc "Moks Mushroom#Mush2";
+ enablenpc "Moks Mushrooms#Mush2";
stopnpctimer;
end;
@@ -3934,7 +3934,7 @@ hu_fild06,198,339,3 script Moks Mushrooms#Mush3 111,{
if(hg_tre > 9 && hg_tre < 15)
{
- mes "- You found mushrooms that is as big as your palm. -";
+ mes "- You found mushrooms that are as big as your palm. -";
next;
switch( select( "Gather them.","Pass." ) )
{
@@ -3971,7 +3971,7 @@ hu_fild06,198,339,3 script Moks Mushrooms#Mush3 111,{
else if(hg_tre == 15)
mes "Collected Moks Mushroom Solution: 5ea ";
initnpctimer;
- disablenpc "Moks Mushroom#Mush3";
+ disablenpc "Moks Mushrooms#Mush3";
close;
break;
case 2:
@@ -3988,7 +3988,7 @@ hu_fild06,198,339,3 script Moks Mushrooms#Mush3 111,{
}
OnTimer20000:
- enablenpc "Moks Mushroom#Mush3";
+ enablenpc "Moks Mushrooms#Mush3";
stopnpctimer;
end;
diff --git a/npc/scripts_mapflags.conf b/npc/scripts_mapflags.conf
index 93587fe08..485d404cd 100644
--- a/npc/scripts_mapflags.conf
+++ b/npc/scripts_mapflags.conf
@@ -27,4 +27,5 @@ npc: conf/mapflag/battleground.txt
npc: conf/mapflag/fireworks.txt
npc: conf/mapflag/novending.txt
npc: conf/mapflag/town.txt
+npc: conf/mapflag/reset.txt
// --------------------------------------------------------------
diff --git a/sql-files/item_db.sql b/sql-files/item_db.sql
index 25f81e601..f93ce6480 100644
--- a/sql-files/item_db.sql
+++ b/sql-files/item_db.sql
@@ -202,13 +202,13 @@ REPLACE INTO `item_db` VALUES (674,'Mithril_Coin','Mithril Coin',3,5000,NULL,40,
REPLACE INTO `item_db` VALUES (675,'Silver_Coin','Silver Coin',3,5000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (676,'Silver_Coin_Moneybag','Bag of Silver Coins',3,50000,NULL,400,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (677,'White_Gold_Coin','Platinum Coin',3,2000,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (678,'Poison_Bottle','Poison Bottle',0,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(Class == Job_Assassin_Cross) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION2,60000,0; } else percentheal -100,-100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (679,'Gold_Pill','Pilule',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (678,'Poison_Bottle','Poison Bottle',2,5000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(Class == Job_Assassin_Cross) { sc_start SC_DPoison,60000,0; sc_start SC_ASPDPOTION2,60000,0; } else percentheal -100,-100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (679,'Gold_Pill','Pilule',2,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (680,'Magical_Carnation','Magic Carnation',0,0,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (681,'Memory_Of_Wedding','Sweet Memory of Marriage',2,50000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if (getpartnerid()) sc_start SC_WEDDING,600000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (682,'Realgar_Wine','Distilled Fighting Spirit',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (683,'Exorcize_Herb','Herb of Incantation',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (684,'Durian','Durian',0,15000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (682,'Realgar_Wine','Distilled Fighting Spirit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (683,'Exorcize_Herb','Herb of Incantation',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,60000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (684,'Durian','Durian',2,15000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKPOTION,60000,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (685,'RAMADAN','Ramadan',0,5000,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (686,'Earth_Scroll_1_3','Level 3 Earth Spike',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_EARTHSPIKE\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (687,'Earth_Scroll_1_5','Level 5 Earth Spike',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_EARTHSPIKE\",5;',NULL,NULL);
@@ -542,7 +542,7 @@ REPLACE INTO `item_db` VALUES (1157,'Two_Hand_Sword','Two-Handed Sword',4,60000,
REPLACE INTO `item_db` VALUES (1158,'Two_Hand_Sword_','Two-Handed Sword',4,60000,NULL,2200,160,NULL,1,2,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1159,'Two_Hand_Sword__','Two-Handed Sword',4,60000,NULL,2200,160,NULL,1,0,0x00004082,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1160,'Broad_Sword','Broad Sword',4,65000,NULL,2000,140,NULL,1,1,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1161,'Balmung','Balmung',4,20,NULL,1000,250,NULL,1,0,0xFFFFFFFF,7,2,34,4,48,1,1,'bonus bAtkEle,Ele_Holy; bonus bInt,20; bonus bLuk,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1161,'Balmung','Balmung',4,20,NULL,1000,250,NULL,1,0,0xFFFFFFFF,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Holy;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1162,'Broad_Sword_','Broad Sword',4,65000,NULL,2000,140,NULL,1,2,0x00004082,7,2,34,3,33,1,3,'bonus bDef,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1163,'Claymore','Claymore',4,74000,NULL,2500,180,NULL,1,0,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1164,'Muramasa','Muramasa',4,20,NULL,1000,155,NULL,1,0,0x00004082,7,2,34,4,48,1,3,'bonus bCritical,30; bonus bAspdRate,8; bonus2 bAddEff2,Eff_Curse,10;',NULL,NULL);
@@ -555,27 +555,29 @@ REPLACE INTO `item_db` VALUES (1170,'Katzbalger','Katzbalger',4,20,NULL,2000,175
REPLACE INTO `item_db` VALUES (1171,'Zweihander_','Zweihander',4,20,NULL,2200,200,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1172,'Claymore_','Claymore',4,74000,NULL,2500,180,NULL,1,2,0x00004080,7,2,34,3,33,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1173,'Muramasa_C','Muramasa',4,1,NULL,0,204,NULL,1,0,0x00004082,7,2,34,4,1,0,3,'bonus bCritical,30; bonus bAspdRate,8;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Executioner',4,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,1,0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1174,'Executioner_C','Executioner',4,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1175,'Altas_Weapon','Atlas Weapon',4,20,NULL,3500,200,NULL,1,1,0x00004082,2,2,34,4,55,1,3,'bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1176,'Muscle_Cutter','Muscle Cutter',4,20,NULL,2200,160,NULL,1,2,0x00004082,2,2,34,4,55,1,3,'bonus2 bAddEff,Eff_Bleeding,800; bonus3 bAutoSpell,\"AL_DECAGI\",1,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1177,'Muramash','Muramash',4,20,NULL,0,120,NULL,1,0,0x00004082,7,2,34,1,1,0,3,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1177,'Muramash','Muramash',4,20,NULL,0,120,NULL,1,0,0x00004082,7,2,34,1,0,0,3,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1178,'Schweizersabel_','Schweizersabel',4,20,NULL,1600,160,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bAtkEle,Ele_Wind; bonus bDef,1; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1179,'Executioner__','Executioner',4,20,NULL,2200,155,NULL,1,1,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bSubRace,RC_DemiHuman,-10; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1180,'Dragon_Slayer_','Dragon Slayer',4,20,NULL,1300,150,NULL,1,2,0x00004082,7,2,34,4,48,1,3,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bAddRace,RC_Dragon,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1181,'Tae_Goo_Lyeon','Tae Goo Lyeon',4,20,NULL,2000,250,NULL,1,2,0x00004082,2,2,34,4,90,1,3,'bonus bFlee2,10; if (JobLevel>=70) autobonus \"{ bonus bBaseAtk,50; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; if (getrefine() > 8) { bonus bCastrate,-20; bonus bDelayRate,-20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1182,'Bloody_Eater','Bloody Eater',4,20,NULL,1200,200,NULL,1,2,0x00004082,7,2,34,4,50,1,3,'bonus bAtkEle,Ele_Ghost; autobonus \"{ bonus bCritical,100; bonus bBaseAtk,50; }\",1,5000,0,\"{ specialeffect2 EF_FIRESPLASHHIT; }\"; bonus bHPGainValue,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,NULL,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,NULL,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',4,NULL,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,\"WZ_METEOR\",3,30; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1183,'BF_Two_Handed_Sword1','Brave Assaulter\'s Katzbalger',4,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1184,'BF_Two_Handed_Sword2','Valorous Assaulter\'s Katzbalger',4,20,NULL,0,200,NULL,1,0,0x00004082,7,2,34,3,80,1,3,'bonus bCritical,20; bonus2 bAddRace,RC_DemiHuman,55; bonus bCritAtkRate,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1185,'Violet_Fear','Violet Fear',4,20,NULL,2200,275,NULL,1,2,0x00004082,2,2,34,4,80,1,3,'bonus3 bAutoSpell,\"WZ_METEOR\",3,30; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",5,50; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1186,'Death_Guidance','Death Guidance',4,20,NULL,2000,200,NULL,1,2,0x00004082,2,2,34,4,70,1,3,'bonus bStr,5; bonus bAgi,2; bonus bFlee2,20; bonus3 bAutoSpell,\"NPC_HELLPOWER\",1,10; bonus4 bAutoSpell,\"NPC_HELLPOWER\",1,10,0; if( getrefine() > 8 ) bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",2,20; else bonus3 bAutoSpell,\"NPC_VAMPIRE_GIFT\",1,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,0,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"LK_CONCENTRATION\",getskilllv(\"LK_CONCENTRATION\")>1?getskilllv(\"LK_CONCENTRATION\"):1,30; bonus3 bAutoSpell,\"LK_AURABLADE\",getskilllv(\"LK_AURABLADE\")>1?getskilllv(\"LK_AURABLADE\"):1,30; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1188,'Veteran_Sword','Veteran Sword',4,20,NULL,2000,180,NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv(\"SM_BASH\")==10) { bonus2 bSkillAtk,\"SM_BASH\",50; } if(getskilllv(\"KN_BOWLINGBASH\")==10) { bonus2 bSkillAtk,\"KN_BOWLINGBASH\",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,200,NULL,1,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1190,'Claymore_C','Claymore',4,20,NULL,0,220,NULL,1,0,0x00004080,7,2,34,3,1,0,3,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
-# 1191,Alca_Bringer,
-# REPLACE INTO `item_db` VALUES (1192,'P_Slayer1','Eden Slayer I',4,0,NULL,0,162,NULL,1,0,0x00004082,7,2,34,2,26,0,3,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (1193,'P_Slayer2','Eden Slayer II',4,0,NULL,0,185,NULL,1,0,0x00004082,7,2,34,2,40,0,3,NULL,NULL,NULL);
-# 1194,Executioner,
+REPLACE INTO `item_db` VALUES (1187,'Krieger_Twohand_Sword1','Glorious Claymore',4,20,NULL,0,220,NULL,1,0,0x00004082,7,2,34,4,80,1,3,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"LK_CONCENTRATION\",getskilllv(\"LK_CONCENTRATION\")>1?getskilllv(\"LK_CONCENTRATION\"):1,30; bonus3 bAutoSpell,\"LK_AURABLADE\",getskilllv(\"LK_AURABLADE\")>1?getskilllv(\"LK_AURABLADE\"):1,30; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1188,'Veteran_Sword','Veteran Sword',4,10000,NULL,2000,180,NULL,1,1,0x00004082,7,2,34,4,80,1,3,'if(getskilllv(\"SM_BASH\")==10) { bonus2 bSkillAtk,\"SM_BASH\",50; } if(getskilllv(\"KN_BOWLINGBASH\")==10) { bonus2 bSkillAtk,\"KN_BOWLINGBASH\",50; } bonus bStr,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1189,'Krasnaya','Krasnaya',4,20,NULL,3800,200,NULL,2,3,0x00004082,2,2,34,2,50,1,3,'if(readparam(bStr)>=95) { bonus bAtk,20; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1190,'Claymore_C','Claymore',4,0,NULL,0,220,NULL,1,0,0x00004080,7,2,34,3,1,0,3,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1191,'Alca_Bringer','Alca Bringer',4,20,NULL,3400,280,NULL,2,0,0x00004082,7,2,34,3,100,1,3,'bonus bAspd,(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1192,'P_Slayer1','Eden Slayer I',4,0,NULL,0,162,NULL,1,0,0x00004082,7,2,34,2,26,0,3,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1193,'P_Slayer2','Eden Slayer II',4,0,NULL,0,185,NULL,1,0,0x00004082,7,2,34,2,40,0,3,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1194,'F_Executioner_C','Executioner',4,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1195,'E_Executioner_C','Executioner',4,2,NULL,0,190,NULL,1,0,0x00004082,7,2,34,4,0,0,3,'bonus bAtkEle,Ele_Dark;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1196,'Chrome_Twohand_Sword','Chrome Two-Handed Sword',4,20,NULL,400,280,NULL,1,0,0x00004082,7,2,34,3,110,1,3,'bonus bUnbreakableWeapon,0; bonus bAgi,2; bonus bMaxHPRate,10;',NULL,NULL);
# Daggers
REPLACE INTO `item_db` VALUES (1201,'Knife','Knife',4,50,NULL,400,17,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1202,'Knife_','Knife',4,50,NULL,400,17,NULL,1,4,0xFE9F7EEF,7,2,2,1,1,1,1,NULL,NULL,NULL);
@@ -623,9 +625,9 @@ REPLACE INTO `item_db` VALUES (1243,'Novice_Knife','Novice Main-Gauche',4,1,NULL
REPLACE INTO `item_db` VALUES (1244,'Holy_Dagger','Holy Dagger',4,20,NULL,800,100,NULL,1,0,0x02021040,7,2,2,4,55,1,1,'bonus bAtkEle,Ele_Holy; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1245,'Cinquedea','Cinquedea',4,40000,NULL,700,110,NULL,1,1,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1246,'Cinquedea_','Cinquedea',4,40000,NULL,700,110,NULL,1,2,0x00000001,7,2,2,3,30,1,1,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1247,'Kindling_Dagger','Kindle Dagger',4,10000,NULL,600,39,NULL,1,0,0x008F5EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',4,10000,NULL,600,39,NULL,1,0,0x008F5EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',4,10000,NULL,600,39,NULL,1,0,0x008F5EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1247,'Kindling_Dagger','Kindle Dagger',4,10000,NULL,600,39,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1248,'Obsidian_Dagger','Obsidian Dagger',4,10000,NULL,600,39,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Earth;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1249,'Fisherman\'s_Dagger','Fisherman\'s Dagger',4,10000,NULL,600,39,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Water;',NULL,NULL);
# Katars
REPLACE INTO `item_db` VALUES (1250,'Jur','Jur',4,19500,NULL,800,125,NULL,1,2,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1251,'Jur_','Jur',4,19500,NULL,800,125,NULL,1,3,0x00001000,7,2,34,2,18,1,16,NULL,NULL,NULL);
@@ -649,37 +651,39 @@ REPLACE INTO `item_db` VALUES (1268,'Wild_Beast_Claw','Wild Beast Claw',4,20,NUL
REPLACE INTO `item_db` VALUES (1269,'Inverse_Scale','Inverse Scale',4,20,NULL,1500,140,NULL,1,0,0x00001000,2,2,34,4,55,1,16,'bonus bAtkEle,Ele_Holy; bonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1270,'Drill_Katar','Drill Katar',4,20,NULL,1400,110,NULL,1,1,0x00001000,2,2,34,4,55,1,16,'bonus bHit,30; bonus3 bAutoSpell,\"ST_FULLSTRIP\",1,150;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1271,'Blood_Tears','Blood Tears',4,20,NULL,1700,120,NULL,1,2,0x00001000,2,2,34,4,55,1,16,'if(getrefine() >= 9){ bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",2,30; } else bonus3 bAutoSpell,\"NPC_WIDEBLEEDING\",1,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1272,'Scratcher','Scratcher',4,20,NULL,0,120,NULL,1,0,0x00001000,7,2,34,1,1,0,16,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',4,1,NULL,0,148,NULL,1,0,0x00001000,7,2,34,4,1,0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',4,1,NULL,0,179,NULL,1,0,0x00001000,7,2,34,4,1,0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1272,'Scratcher','Scratcher',4,20,NULL,0,120,NULL,1,0,0x00001000,7,2,34,1,0,0,16,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1273,'Bloody_Roar_C','Refined Bloody Roar',4,1,NULL,0,148,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bIgnoreDefRace,RC_DemiHuman; bonus bFlee,-160; bonus bFlee2,-160;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1274,'Unholy_Touch_C','Refined Unholy Touch',4,1,NULL,0,179,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,500; bonus bCritical,-1; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1275,'Katar_Of_Cold_Icicle_','Katar of Frozen Icicle',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Water; bonus2 bAddEff,Eff_Freeze,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1276,'Katar_Of_Thornbush_','Katar of Quaking',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Earth; bonus2 bAddEff,Eff_Blind,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1277,'Katar_Of_Raging_Blaze_','Katar of Raging Blaze',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Fire; bonus2 bAddEff,Eff_Silence,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1278,'Katar_Of_Piercing_Wind_','Katar of Piercing Wind',4,45000,NULL,1200,105,NULL,1,3,0x00001000,7,2,34,3,55,1,16,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Sleep,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,NULL,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,0,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',4,0,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,1,16,'bonus2 bSkillAtk,\"AS_SONICBLOW\",25; bonus bAspdRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',4,0,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10; if(getskilllv(\"AS_SONICBLOW\")) { bonus3 bAutoSpell,\"AS_SONICBLOW\",getskilllv(\"AS_SONICBLOW\"),5; }else{ bonus3 bAutoSpell,\"AS_SONICBLOW\",1,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1285,'Cakram','Chakram',4,0,NULL,1000,130,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv(\"AS_KATAR\")==10) { bonus bHit,10; } bonus2 bSkillAtk,\"ASC_METEORASSAULT\",20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1286,'Jamadhar_C','Jamadhar',4,1,NULL,0,200,NULL,1,0,0x00001000,7,2,34,3,1,0,16,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
-# 1287,Durga,
+REPLACE INTO `item_db` VALUES (1279,'BF_Katar1','Brave Carnage Katar',4,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1280,'BF_Katar2','Valorous Carnage Katar',4,20,NULL,0,130,NULL,1,0,0x00001000,7,2,34,3,80,1,16,'bonus bStr,1; bonus bDex,1; bonus bLuk,1; bonus2 bAddRace,RC_DemiHuman,70; bonus bCritAtkRate,20; bonus bAspdRate,5; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1281,'Krieger_Katar1','Glorious Bloody Roar',4,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1282,'Krieger_Katar2','Glorious Jamadhar',4,20,NULL,0,140,NULL,1,0,0x00001000,7,2,34,4,80,1,16,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus bCritAtkRate,5; } if(getrefine() > 8) autobonus \"{ bonus bAspdRate,100; }\",70,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1283,'Katar_Of_Speed','Katar Of Speed',4,20,NULL,0,175,NULL,1,0,0x00001000,7,2,34,4,0,0,16,'bonus2 bSkillAtk,\"AS_SONICBLOW\",25; bonus bAspdRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1284,'Krishna','Krishna',4,20,NULL,1200,120,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'bonus2 bSkillAtk,\"AS_GRIMTOOTH\",10; if(getskilllv(\"AS_SONICBLOW\")) { bonus3 bAutoSpell,\"AS_SONICBLOW\",getskilllv(\"AS_SONICBLOW\"),5; }else{ bonus3 bAutoSpell,\"AS_SONICBLOW\",1,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1285,'Cakram','Chakram',4,20,NULL,1000,130,NULL,1,2,0x00001000,2,2,34,3,50,1,16,'if(getskilllv(\"AS_KATAR\")==10) { bonus bHit,10; } bonus2 bSkillAtk,\"ASC_METEORASSAULT\",20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1286,'Jamadhar_C','Jamadhar',4,0,NULL,0,200,NULL,1,0,0x00001000,7,2,34,3,1,0,16,'bonus bUnbreakableWeapon,0; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1287,'Durga','Durga',4,20,NULL,1200,190,NULL,1,1,0x00001000,7,2,34,3,100,1,16,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1288,'Bloody_Fear_C','Bloody Fear',4,1,NULL,0,145,NULL,1,0,0x00001000,7,2,34,4,1,0,16,NULL,NULL,NULL);
# 1-Handed Axes
REPLACE INTO `item_db` VALUES (1301,'Axe','Axe',4,500,NULL,800,38,NULL,1,3,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1302,'Axe_','Axe',4,500,NULL,800,38,NULL,1,4,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1303,'Axe__','Axe',4,500,NULL,800,38,NULL,1,0,0x000654E3,7,2,2,1,3,1,6,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',4,20,NULL,1500,75,NULL,1,0,0x000454A3,7,2,2,3,3,1,6,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1304,'Orcish_Axe','Orcish Axe',4,20,NULL,1500,75,NULL,1,0,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1305,'Cleaver','Cleaver',4,20,NULL,1200,140,NULL,1,0,0x000444A2,7,2,2,4,44,1,6,'bonus2 bSubRace,RC_DemiHuman,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1306,'War_Axe','War Axe',4,20,NULL,4200,140,NULL,1,1,0x00040400,7,2,2,3,76,1,6,'bonus bDex,2; bonus bLuk,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1307,'Windhawk','Windhawk',4,18000,NULL,1500,115,NULL,1,0,0x000654E2,7,2,2,2,14,1,6,'bonus bAtkEle,Ele_Wind; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1308,'Golden_Axe','Golden Axe',4,20,NULL,3000,170,NULL,1,0,0x00000001,7,2,2,4,45,1,6,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,75,NULL,1,4,0x000454A3,7,2,2,3,3,1,6,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,0,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus bAspdRate,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1311,'Vecer_Axe','Vecer Axe',4,0,NULL,1500,140,NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90 || readparam(bLuk)>=90) { bonus2 bSkillAtk,\"MC_MAMMONITE\",15; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,0,NULL,0,110,NULL,1,0,0x000454A3,7,2,2,3,1,0,6,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
-# 1314,Tomahawk,
-# 1315,Right_Epsilon,
+REPLACE INTO `item_db` VALUES (1309,'Orcish_Axe_','Orcish Axe',4,20,NULL,1500,75,NULL,1,4,0x000654E3,7,2,2,3,3,1,6,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1310,'Krieger_Onehand_Axe1','Glorious Cleaver',4,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,6,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus bAspdRate,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1311,'Vecer_Axe','Vecer Axe',4,20,NULL,1500,140,NULL,1,2,0x000444A2,2,2,2,3,50,1,6,'if(readparam(bLuk)>=90) { bonus bAtk,20; } if(readparam(bDex)>=90) { bonus bCritical,5; } if(readparam(bDex)>=90 || readparam(bLuk)>=90) { bonus2 bSkillAtk,\"MC_MAMMONITE\",15; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1312,'Orcish_Axe_C','Orcish Axe',4,0,NULL,0,110,NULL,1,0,0x000654E3,7,2,2,3,1,0,6,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1313,'Tourist_Axe','Tourist Axe',4,0,NULL,500,77,NULL,1,0,0x000654E3,7,2,2,1,1,0,6,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1314,'F_Tomahawk_C','Tomahawk',4,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1315,'F_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL);
# 2-Handed Axes
REPLACE INTO `item_db` VALUES (1351,'Battle_Axe','Battle Axe',4,5400,NULL,1500,80,NULL,1,3,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1352,'Battle_Axe_','Battle Axe',4,5400,NULL,1500,80,NULL,1,4,0x000444A2,7,2,34,1,3,1,7,NULL,NULL,NULL);
@@ -703,22 +707,24 @@ REPLACE INTO `item_db` VALUES (1369,'Guillotine','Guillotine',4,20,NULL,3000,215
REPLACE INTO `item_db` VALUES (1370,'Doom_Slayer','Doom Slayer',4,20,NULL,6000,10,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1371,'Doom_Slayer_','Doom Slayer',4,20,NULL,6000,10,NULL,1,1,0x000444A2,7,2,34,4,80,1,7,'bonus bAspdRate,-40; bonus bUseSPrate,100; if(readparam(bStr)>=95){ bonus bBaseAtk,340; bonus2 bAddEff,Eff_Stun,3000; bonus bBreakArmorRate,500; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1372,'Right_Epsilon_C','Light Epsilon',4,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; skill \"AL_HEAL\",3; bonus2 bAddRace,RC_Demon,3; bonus bStr,10; bonus bSpeedRate,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,2,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Tomahawk',4,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Wind; skill \"ITM_TOMAHAWK\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1373,'Brood_Axe_C','Refined Bloody Axe',4,2,NULL,0,205,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bStr,20; bonus bSpeedRate,25; bonus bAspdRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1374,'Tomahawk_C','Tomahawk',4,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind; skill \"ITM_TOMAHAWK\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1375,'Berdysz','Berdysz',4,20,NULL,2500,200,NULL,1,2,0x000444A2,2,2,34,3,70,1,7,'bonus2 bSubSize,1,13; bonus2 bSubSize,2,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1376,'Heart_Breaker','Heart Breaker',4,20,NULL,2000,175,NULL,1,1,0x000444A2,2,2,34,4,70,1,7,'bonus bCritical,20+getrefine(); bonus bAspdRate,5; if ((Class == Job_Whitesmith) || (Class == Job_Creator)) bonus3 bAutoSpell,\"BS_HAMMERFALL\",3,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1377,'Hurricane_Fury','Hurricane\'s Fury',4,20,NULL,3500,332,NULL,1,1,0x000444A2,2,2,34,4,80,1,7,'bonus2 bSubSize,1,10+getrefine(); bonus bAspdRate,getrefine(); bonus3 bAutoSpell,\"NPC_PULSESTRIKE\",5,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1378,'Great_Axe_C','Refined Great Axe',4,1,NULL,0,215,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,\"MC_MAMMONITE\",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',4,NULL,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,1,NULL,0,100,NULL,1,3,0x000444A3,7,2,34,1,1,0,7,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,0,NULL,1500,250,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,\"AL_BLESSING\",5,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',4,0,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv(\"BS_DAGGER\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_TWOHANDSWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_KNUCKLE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SPEAR\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_AXE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_MACE\")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,0,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,500+(200*getrefine());',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,20,NULL,0,20,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1387,'Giant_Axe','Giant Axe',4,0,NULL,4000,330,NULL,1,1,0x000444A2,2,2,34,3,50,1,7,'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1378,'Great_Axe_C','Refined Great Axe',4,1,NULL,0,215,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bStr,5; bonus bHit,20; bonus2 bAddSkillBlow,\"MC_MAMMONITE\",5; bonus2 bAddEff,Eff_Stun,1500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1379,'BF_Two_Handed_Axe1','Valorous Insane Battle Axe',4,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1380,'BF_Two_Handed_Axe2','Brave Insane Battle Axe',4,20,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,3,80,1,7,'bonus bStr,3; bonus2 bAddRace,RC_DemiHuman,55; autobonus \"{ bonus bBreakArmorRate,10000; }\",20,3000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1381,'N_Battle_Axe','Novice Battle Axe',4,0,NULL,0,100,NULL,1,3,0x000444A2,7,2,34,1,3,0,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1382,'Krieger_Twohand_Axe1','Glorious Two-Handed Axe',4,20,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,4,80,1,7,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,50; } if(getrefine() > 8) { bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,100; bonus4 bAutoSpellOnSkill,\"MC_MAMMONITE\",\"NPC_CRITICALWOUND\",2,200; bonus4 bAutoSpellOnSkill,\"WS_CARTTERMINATION\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1383,'Holy_Celestial_Axe','Celestial Axe',4,20,NULL,1500,200,NULL,1,0,0x000444A2,7,2,34,4,60,1,7,'bonus bAtkEle,Ele_Holy; bonus bVit,10; bonus2 bAddRace,RC_Undead,10; bonus3 bAutoSpell,\"AL_BLESSING\",5,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1384,'Veteran_Axe','Veteran Axe',4,10000,NULL,3000,250,NULL,1,2,0x000444A2,7,2,34,3,80,1,7,'if(getskilllv(\"BS_DAGGER\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_TWOHANDSWORD\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_KNUCKLE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_SPEAR\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_AXE\")==3) { bonus bAtk,10; } if(getskilllv(\"BS_MACE\")==3) { bonus bAtk,10; } bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1385,'Bradium_Stonehammer','Bradium Stone Hammer',4,20,NULL,2700,210,NULL,1,0,0x000444A2,2,2,34,4,75,1,7,'bonus3 bAddEffOnSkill,\"BS_HAMMERFALL\",Eff_Stun,500+(200*getrefine());',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1386,'Doom_Slayer_I','Doom Slayer',4,0,NULL,0,20,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'if(readparam(bStr)>=95){ bonus bBaseAtk,400; bonus2 bAddEff,Eff_Stun,3000; bonus bAspdRate,-25; bonus bUseSPrate,100; bonus bBreakArmorRate,500; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1387,'Giant_Axe','Giant Axe',4,20,NULL,4000,330,NULL,1,1,0x000444A2,2,2,34,3,50,1,7,'bonus2 bSkillAtk,\"WS_CARTTERMINATION\",15; if(readparam(bStr)>=95) { bonus bHit,10; bonus bAspdRate,3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1388,'Two_Handed_Axe_C','Two-Handed Axe',4,0,NULL,0,220,NULL,1,0,0x000444A2,7,2,34,3,1,0,7,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1389,'E_Tomahawk_C','Tomahawk',4,2,NULL,0,200,NULL,1,0,0x000444A2,7,2,34,4,0,0,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1390,'E_Right_Epsilon_C','Light Epsilon',4,1,NULL,0,229,NULL,1,0,0x000444A2,7,2,34,4,1,0,7,'bonus bAtkEle,Ele_Holy; bonus bStr,10;',NULL,NULL);
# 1-Handed Spears
REPLACE INTO `item_db` VALUES (1401,'Javelin','Javelin',4,150,NULL,700,28,NULL,3,3,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1402,'Javelin_','Javelin',4,150,NULL,700,28,NULL,3,4,0x00004082,7,2,2,1,4,1,4,NULL,NULL,NULL);
@@ -742,15 +748,17 @@ REPLACE INTO `item_db` VALUES (1419,'Pole_Axe_C','Pole Axe',4,1,NULL,4800,159,NU
REPLACE INTO `item_db` VALUES (1420,'Long_Horn','Long Horn',4,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill \"TF_DETOXIFY\",1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",2,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1421,'Battle_Hook','Battle Hook',4,20,NULL,900,140,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus2 bAddEff,Eff_Stun,500; bonus2 bAddRace,RC_DemiHuman,20; skill \"KN_PIERCE\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1422,'Hunting_Spear','Hunting Spear',4,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1423,'Pole_XO','Pole XO',4,20,NULL,0,120,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1424,'Skewer_C','Refined Brocca',4,1,NULL,0,149,NULL,3,0,0x00004082,7,2,2,4,1,0,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,1,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',4,NULL,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,0,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,100; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',4,0,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus2 bSkillAtk,\"SM_MAGNUM\",25; bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1423,'Pole_XO','Pole XO',4,20,NULL,0,120,NULL,3,0,0x00004082,7,2,2,1,0,0,4,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1424,'Skewer_C','Refined Brocca',4,1,NULL,0,149,NULL,3,0,0x00004082,7,2,2,4,0,0,4,'bonus bIgnoreDefRace,RC_NonBoss; bonus2 bAddSize,1,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1425,'BF_Spear1','Assaulter Spear',4,20,NULL,0,60,NULL,3,0,0x00004082,7,2,2,3,80,1,4,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (BaseJob == Job_Crusader) bonus bAspdRate,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1426,'Krieger_Onehand_Spear1','Glorious Spear',4,20,NULL,0,130,NULL,3,0,0x00004082,7,2,2,4,80,1,4,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,10; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,100; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1427,'Spear_Of_Excellent','Spear Of Excellent',4,20,NULL,0,160,NULL,3,0,0x00004082,7,2,2,3,0,0,4,'bonus2 bSkillAtk,\"SM_MAGNUM\",25; bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1428,'Long_Horn_M','Long Horn',4,20,NULL,1000,150,NULL,3,1,0x00004082,2,2,2,4,65,1,4,'bonus bAtkEle,Ele_Holy; bonus2 bAddEff,Eff_Bleeding,500; skill \"TF_DETOXIFY\",1; bonus bUnbreakableWeapon,0; if(isequipped(2115)) bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",2,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,0,NULL,4200,180,NULL,3,1,0x00004082,2,2,34,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1429,'Hunting_Spear_M','Hunting Spear',4,20,NULL,4200,180,NULL,3,1,0x00004082,2,2,2,4,60,1,4,'bonus bIgnoreDefRace,RC_Brute; bonus3 bAddMonsterDropItem,517,RC_Brute,1000; bonus3 bAutoSpell,\"LK_JOINTBEAT\",3,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1430,'Pike_C','Pike',4,0,NULL,0,74,NULL,3,0,0x00004082,7,2,2,1,1,0,4,'bonus2 bAddSize,0,70; bonus2 bAddSize,1,70; bonus2 bAddSize,2,70;',NULL,NULL);
-# 1431,Pole_Axe,
+REPLACE INTO `item_db` VALUES (1431,'F_Pole_Axe_C','Pole Axe',4,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1432,'E_Pole_Axe_C','Pole Axe',4,1,NULL,4800,195,NULL,3,0,0x00004082,7,2,2,3,1,0,4,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1433,'Imperial_Spear','Imperial Spear',4,20,NULL,1800,180,NULL,3,1,0x00004082,7,2,2,3,102,1,4,'/* bonus bMAtk,40; bonus bSkillAtk,\"LG_CANNONSPEAR\",(20+getrefine()); bonus bSkillAtk,\"LG_BANISHINGPOINT\",(20+getrefine()); if(isequipped(2153)) { bonus bSkillAtk,\"CR_GRANDCROSS\",(10+getrefine()); bonus bSkillAtk,\"LG_RAYOFGENESIS\",(10+getrefine()); } */',NULL,NULL);
# 2-Handed Spears
REPLACE INTO `item_db` VALUES (1451,'Guisarme','Guisarme',4,13000,NULL,1000,84,NULL,3,2,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1452,'Guisarme_','Guisarme',4,13000,NULL,1000,84,NULL,3,3,0x00004082,7,2,34,2,18,1,5,NULL,NULL,NULL);
@@ -787,10 +795,11 @@ REPLACE INTO `item_db` VALUES (1480,'Gae_Bolg_','Gae Bolg',4,20,NULL,2000,160,NU
REPLACE INTO `item_db` VALUES (1481,'Zephyrus_','Zephyrus',4,20,NULL,2000,170,NULL,3,3,0x00004082,7,2,34,4,48,1,5,'bonus bAtkEle,Ele_Wind; bonus2 bAddEff,Eff_Silence,200; bonus3 bAutoSpell,\"MG_THUNDERSTORM\",3,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1482,'BF_Lance1','Assaulter Lance',4,NULL,NULL,0,160,NULL,3,0,0x00004082,7,2,34,3,80,1,5,'bonus bStr,2; bonus2 bAddRace,RC_DemiHuman,25; bonus bIgnoreDefRace,RC_DemiHuman; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1483,'Ivory_Lance','Ivory Lance',4,20,NULL,1000,160,NULL,3,1,0x00004082,2,2,34,3,50,1,5,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,100; bonus3 bAutoSpell,\"LK_JOINTBEAT\",1,100; skill \"KN_SPEARSTAB\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1484,'Cardo','Cardo',4,20,NULL,5600,150,NULL,1,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700,112,NULL,1,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1484,'Cardo','Cardo',4,20,NULL,5600,150,NULL,3,1,0x00000080,2,2,34,4,70,1,5,'bonus bAspdRate,-10; bonus bDef,getrefine()/2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1485,'Battle_Fork','Battle Fork',4,20,NULL,700,112,NULL,3,4,0x00004082,2,2,34,2,50,1,5,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1486,'Krieger_Twohand_Spear1','Glorious Lance',4,20,NULL,0,220,NULL,3,0,0x00004082,7,2,34,4,80,1,5,'bonus2 bAddRace,RC_DemiHuman,70; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { if(BaseJob == Job_Knight) bonus4 bAutoSpellOnSkill,\"KN_PIERCE\",\"NPC_CRITICALWOUND\",2,200; else if(BaseJob == Job_Crusader) bonus3 bAutoSpell,\"PA_PRESSURE\",5,200; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1487,'Lance_C','Lance',4,0,NULL,0,220,NULL,3,0,0x00004082,7,2,34,3,1,0,5,'bonus2 bAddSize,0,50; bonus2 bAddSize,1,50; bonus2 bAddSize,2,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1488,'Ahlspiess_C','Ahlspiess',4,20,NULL,0,135,NULL,3,0,0x00004080,7,2,34,4,1,1,5,'bonus bIgnoreDefRace,RC_NonBoss; bonus bIgnoreDefRace,RC_Boss; bonus2 bAddRace,RC_DemiHuman,10; bonus3 bAutoSpell,\"KN_PIERCE\",5,30;',NULL,NULL);
# Maces
REPLACE INTO `item_db` VALUES (1501,'Club','Club',4,120,NULL,700,23,NULL,1,3,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1502,'Club_','Club',4,120,NULL,700,23,NULL,1,4,0x0004C5B3,7,2,2,1,2,1,8,NULL,NULL,NULL);
@@ -825,22 +834,22 @@ REPLACE INTO `item_db` VALUES (1530,'Mjolnir','Mjolnir',4,20,NULL,6000,250,NULL,
REPLACE INTO `item_db` VALUES (1531,'Spanner','Wrench',4,20,NULL,2500,115,NULL,1,0,0x00008110,7,2,2,3,55,1,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1532,'Stunner_','Stunner',4,60000,NULL,2000,140,NULL,1,2,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1533,'Warrior_Balmung','Warrior\'s Balmung',4,20,NULL,1000,170,NULL,1,0,0xFFFFFFFF,7,2,2,4,48,1,8,'bonus bAllStats,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1534,'Spanner_C','Wrench',4,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,1,0,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',4,4444,NULL,440,4,NULL,1,1,0x0004C5B2,7,2,2,4,44,1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr) >= 44) { bonus bBaseAtk,44; }; if(isequipped(4361)) { bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1536,'Good_Morning_Star','Good Morning Star',4,20,NULL,0,120,NULL,1,0,0x0004C5B3,7,2,2,1,1,0,8,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',4,1,NULL,0,193,NULL,1,0,0x00008110,7,2,2,4,1,0,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1534,'Spanner_C','Wrench',4,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,0,0,8,'bonus2 bAddEff,Eff_Blind,100; bonus2 bAddEff,Eff_Stun,100; bonus2 bAddEff,Eff_Poison,100; bonus2 bAddEff,Eff_Freeze,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1535,'Hollgrehenn_Hammer','Hollgrehenn\'s Hammer',4,4444,NULL,44,4,NULL,1,1,0x0004C5B2,7,2,2,4,44,1,8,'bonus bBreakArmorRate,100; bonus bBreakWeaponRate,100; if(readparam(bStr) >= 44) { bonus bBaseAtk,44; }; if(isequipped(4361)) { bonus bBreakArmorRate,900; bonus bBreakWeaponRate,900; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1536,'Good_Morning_Star','Good Morning Star',4,20,NULL,0,120,NULL,1,0,0x0004C5B2,7,2,2,1,0,0,8,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1537,'Quadrille_C','Refined Quadrille',4,1,NULL,0,193,NULL,1,0,0x00008110,7,2,2,4,0,0,8,'bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEle,Ele_Earth,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1538,'Spike_','Spike',4,20,NULL,700,85,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus bCritical,40; bonus bDefRate,-67; bonus bDef2Rate,-67;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1539,'Golden_Mace_','Golden Mace',4,20,NULL,800,110,NULL,1,2,0x00008110,7,2,2,4,40,1,8,'bonus2 bAddRace,RC_Undead,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1540,'Grand_Cross_','Grand Cross',4,20,NULL,1500,140,NULL,1,1,0x00008110,7,2,2,4,40,1,8,'bonus bAtkEle,Ele_Holy; skill \"PR_TURNUNDEAD\",3; bonus3 bAutoSpell,\"PR_TURNUNDEAD\",3,100; bonus2 bSPDrainValueRace,RC_Undead,1; bonus2 bSPGainRace,RC_Undead,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1541,'Nemesis','Nemesis',4,20,NULL,900,120,NULL,1,0,0x00008110,7,2,2,4,60,1,8,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Undead,10; bonus2 bAddRace,RC_Demon,10; bonus3 bAutoSpell,\"AL_CRUCIS\",1+getrefine(),100; autobonus \"{ bonus bBaseAtk,50; }\",10,20000,BF_WEAPON,\"{ specialeffect2 EF_BLOODDRAIN; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',4,0,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',4,0,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1542,'BF_Morning_Star1','Valorous Battlefield Morning Star',4,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1543,'BF_Morning_Star2','Brave Battlefield Morning Star',4,20,NULL,0,105,NULL,1,0,0x0004C5B3,7,2,2,3,80,1,8,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus2 bAddEff,Eff_Stun,5000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1544,'Lunakaligo','Lunakaligo',4,20,NULL,700,110,NULL,1,3,0x00008110,2,2,2,3,50,1,8,'if(readparam(bStr) >= 77) { bonus bAspdRate,4; bonus2 bAddEff,Eff_Stun,1500; bonus3 bAddMonsterDropItem,12065,RC_Plant,500; bonus3 bAddMonsterDropItem,12043,RC_Brute,500; bonus3 bAddMonsterDropItem,12069,RC_Fish,500; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',4,1,NULL,0,57,NULL,1,3,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,0,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',4,0,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,2,1,0,8,'bonus2 bSkillAtk,\"MC_CARTREVOLUTION\",25; bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,0,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bHealPower,getskilllv(\"AL_DP\"); bonus bCritical,getskilllv(\"PR_MACEMASTERY\")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
-# 1549,Pilebuncker
+REPLACE INTO `item_db` VALUES (1545,'N_Mace','Novice Mace',4,0,NULL,0,57,NULL,1,3,0x0004C5B3,7,2,2,1,2,0,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1546,'Krieger_Onehand_Mace1','Glorious Morning Star',4,20,NULL,0,130,NULL,1,0,0x0004C5B3,7,2,2,4,80,1,8,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; bonus bAspdRate,5; } if(getrefine() > 8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1547,'Mace_Of_Madness','Mace Of Madness',4,20,NULL,0,150,NULL,1,0,0x0004C5B2,7,2,2,3,0,0,8,'bonus2 bSkillAtk,\"MC_CARTREVOLUTION\",25; bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1548,'Veteran_Hammer','Veteran Hammer',4,10000,NULL,1800,160,NULL,1,2,0x00008110,7,2,2,3,80,1,8,'bonus bHealPower,getskilllv(\"AL_DP\"); bonus bCritical,getskilllv(\"PR_MACEMASTERY\")*2; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1549,'Pilebuncker','Pile Bunker',4,10000,NULL,3500,450,NULL,1,0,0x00008110,7,2,2,3,99,1,8,NULL,NULL,NULL);
# Books
REPLACE INTO `item_db` VALUES (1550,'Book','Book',4,30000,NULL,600,85,NULL,1,3,0x00410100,7,2,2,2,14,1,15,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1551,'Bible','Bible',4,60000,NULL,1000,115,NULL,1,2,0x00410100,7,2,2,3,27,1,15,'bonus bInt,2;',NULL,NULL);
@@ -858,22 +867,23 @@ REPLACE INTO `item_db` VALUES (1562,'Bible_Of_Battlefield','Battlefield Textbook
REPLACE INTO `item_db` VALUES (1563,'Diary_Of_Great_Sage_C','Sage\'s Diary',4,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,'bonus bMatkRate,20; bonus bAspdRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1564,'Encyclopedia','Encyclopedia',4,20,NULL,2000,110,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1565,'Death_Note','Ledger of Death',4,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',4,20,NULL,0,120,NULL,1,0,0x00410100,7,2,2,1,1,0,15,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1567,'Hardback_C','Refined Hardcover Book',4,1,NULL,0,168,NULL,1,1,0x00410100,7,2,2,4,1,0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1566,'Diary_Of_Great_Basil','Diary Of Great Basil',4,20,NULL,0,120,NULL,1,0,0x00410100,7,2,2,1,0,0,15,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1567,'Hardback_C','Refined Hardcover Book',4,1,NULL,0,168,NULL,1,0,0x00410100,7,2,2,4,0,0,15,'bonus bStr,5; bonus bDex,2; bonus bMatkRate,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1568,'Book_Of_Billows_','Book of Billows',4,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Water;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1569,'Book_Of_Mother_Earth_','Book of Mother Earth',4,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Earth;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1570,'Book_Of_Blazing_Sun_','Book of Blazing Sun',4,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1571,'Book_Of_Gust_Of_Wind_','Book of Gust of Wind',4,35000,NULL,750,90,NULL,1,3,0x00410100,7,2,2,3,27,1,15,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1572,'Principles_Of_Magic','Principles of Magic',4,20,NULL,300,60,NULL,1,2,0x00410100,7,2,2,3,60,1,15,'bonus bMatkRate,20; bonus bInt,3; bonus bSPrecovRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1573,'Ancient_Magic','Ancient Magic',4,20,NULL,700,30,NULL,1,2,0x00410100,7,2,2,3,70,1,15,'bonus bMatkRate,15; if (isequipped(2334) || isequipped(2372)) { bonus bMdef,8; bonus bMaxSPRate,10; bonus bInt,4; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,0,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,0,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,1,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',4,0,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1574,'BF_Book1','Brave Battle Strategy Book',4,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1575,'BF_Book2','Valorous Battle Strategy Book',4,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,3,80,1,15,'bonus bStr,2; bonus bInt,1; bonus bMatkRate,15; bonus2 bIgnoreMDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1576,'Krieger_Book1','Glorious Tablet',4,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) autobonus \"{ bonus bBaseAtk,200; }\",30,3000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1577,'Krieger_Book2','Glorious Apocalypse',4,20,NULL,0,90,NULL,1,0,0x00410100,7,2,2,4,80,1,15,'bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1578,'Book_Of_Prayer','Book Of Prayer',4,20,NULL,0,140,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bVit,2; bonus bMdef,2; bonus bMaxSPrate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1579,'Death_Note_M','Book of the Dead',4,20,NULL,1000,137,NULL,1,2,0x00410100,7,2,2,4,85,1,15,'bonus bMatkRate,15; bonus bStr,3; bonus bInt,3; bonus bLuk,-20; bonus2 bWeaponComaRace,RC_DemiHuman,10; bonus bAspdRate,getrefine(); if(BaseJob == Job_Sage) bonus3 bAutoSpell,\"NPC_HELLJUDGEMENT\",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1580,'Encyclopedia_C','Giant Encyclopedia',4,0,NULL,0,145,NULL,1,0,0x00410100,7,2,2,3,0,0,15,'bonus bMatkRate,15; bonus bInt,3; bonus bDex,2; bonus bCritical,20+((readparam(bLuk)*2)/10); bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
-# 1581,Diary_Of_Great_Sage,
+REPLACE INTO `item_db` VALUES (1581,'F_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1582,'E_Diary_Of_Great_Sage_C','Diary Of Great Sage',4,1,NULL,0,135,NULL,1,2,0x00410100,7,2,2,3,1,0,15,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1599,'Angra_Manyu','Angra Manyu',4,1,NULL,10,200,NULL,2,0,0xFFFFFFFF,7,2,2,1,1,1,8,'bonus bAllStats,50; bonus bBaseAtk,3800; bonus bMatkRate,200; bonus2 bHPDrainRate,1000,100; bonus2 bSPDrainRate,1000,20; bonus bHealPower,200; bonus2 bAddRace,RC_NonBoss,100; bonus2 bAddRace,RC_Boss,100; skill \"WZ_STORMGUST\",10; Skill \"WZ_METEOR\",10; Skill \"WZ_VERMILION\",10; /*skill \"GM_SANDMAN\",1;*/',NULL,NULL);
# Staffs
REPLACE INTO `item_db` VALUES (1601,'Rod','Rod',4,50,NULL,400,15,NULL,1,3,0x00818315,7,2,2,1,1,1,10,'bonus bMatkRate,15;',NULL,NULL);
@@ -898,39 +908,42 @@ REPLACE INTO `item_db` VALUES (1619,'Survival_Rod2','Survivor\'s Rod',4,85000,NU
REPLACE INTO `item_db` VALUES (1620,'Survival_Rod2_','Survivor\'s Rod',4,85000,NULL,1000,50,NULL,1,1,0x00818314,7,2,2,3,24,1,10,'bonus bInt,3; bonus bMatkRate,15; bonus bMaxHP,400;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1621,'Hypnotist\'s_Staff','Hypnotist\'s Staff',4,43000,NULL,500,70,NULL,1,1,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1; bonus bMatkRate,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1622,'Hypnotist\'s_Staff_','Hypnotist\'s Staff',4,20,NULL,500,70,NULL,1,2,0x00000001,7,2,2,3,30,1,10,'bonus bInt,1; bonus bMatkRate,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1623,'Mighty_Staff_C','Mighty Staff',4,1,NULL,700,165,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1623,'Mighty_Staff_C','Mighty Staff',4,1,NULL,0,165,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bStr,10; bonus bInt,4; bonus bMatkRate,20; bonus bSPDrainValue,-1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1624,'Lich_Bone_Wand','Lich\'s Bone Wand',4,20,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (1625,'Healing_Staff','Healing Staff',4,20,NULL,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1626,'Piercing_Staff','Piercing Staff',4,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,120,NULL,1,0,0x00818314,7,2,2,1,1,0,10,'bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,71,NULL,1,0,0x00818314,7,2,2,3,1,0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1627,'Staffy','Staffy',4,20,NULL,0,40,NULL,1,0,0x00818314,7,2,2,1,0,0,10,'bonus bMatkRate,15; bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1628,'Survival_Rod_C','Refined Survivor\'s Rod',4,1,NULL,0,71,NULL,1,0,0x00818314,7,2,2,3,0,0,10,'bonus bDex,4; bonus bMatkRate,20; bonus bMaxHP,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1629,'Walking_Stick','Gentleman\'s Staff',4,20,NULL,500,40,NULL,1,1,0x00818314,7,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bDex,1; if (isequipped(5045)) { bonus bDex,2; bonus bInt,2; bonus bSPrecovRate,5; bonus bMatkRate,getrefine(); }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1630,'Release_Of_Wish','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00010204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus \"{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }\",10,10000,BF_MAGIC,\"{ specialeffect2 EF_HEAL; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1630,'Release_Of_Wish','Release of Wish',4,20,NULL,500,30,NULL,1,0,0x00810204,7,2,2,3,50,1,10,'bonus bMatkRate,15; bonus bInt,3; bonus bHealPower,5; autobonus \"{ bonus2 bSPRegenRate,100,2000; bonus2 bHPRegenRate,50,2000; }\",10,10000,BF_MAGIC,\"{ specialeffect2 EF_HEAL; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (1631,'Holy_Stick','Holy Stick',4,20,NULL,500,50,NULL,1,1,0x00008100,7,2,2,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus2 bCastrate,156,-25; bonus2 bCastrate,77,-25; bonus2 bCastrate,79,-25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1634,'BF_Staff3','Strong Recovery Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',4,0,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',4,20,NULL,700,60,NULL,1,0,0x00018314,2,2,34,4,75,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1632,'BF_Staff1','Warlock\'s Magic Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,4; bonus bDex,3; bonus bMatkRate,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1633,'BF_Staff2','Warlock\'s Battle Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,15; bonus2 bMagicAddRace,RC_DemiHuman,15; bonus3 bAddEff,Eff_Stun,500,ATF_SKILL; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1634,'BF_Staff3','Strong Recovery Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bMatkRate,15; bonus bHealPower,14; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1635,'BF_Staff4','Speedy Recovery Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,3,80,1,10,'bonus bInt,3; bonus bDex,2; bonus bMatkRate,15; bonus bDelayRate,-15; bonus2 bSPRegenRate,5,10000; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1636,'Thorn_Staff','Thorn Staff of Darkness',4,20,NULL,700,60,NULL,1,0,0x00018314,2,2,2,4,75,1,10,'bonus bInt,3; bonus bDex,3; bonus bMatkRate,20; bonus bIgnoreMdefRate,getrefine(); bonus bDelayRate,-(getrefine()*3/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1637,'Eraser','Eraser',4,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,4,70,1,10,'bonus bMatkRate,20; bonus bInt,3; bonus bDex,2; bonus bSPrecovRate,8; if( getrefine() > 9 ) bonus5 bAutoSpell,\"NPC_WIDESOULDRAIN\",3,5,BF_MAGIC,0; else bonus5 bAutoSpell,\"NPC_WIDESOULDRAIN\",1,5,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1638,'Healing_Staff_C','Staff Of Healing',4,20,NULL,400,10,NULL,1,0,0x00008110,7,2,2,3,55,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice Rod',4,1,NULL,0,15,NULL,1,3,0x00818315,7,2,2,1,1,0,10,'bonus bMatkRate,16;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_HEAL\",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,0,NULL,0,100,NULL,1,0,0x00818315,7,2,2,2,1,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,0,NULL,100,100,NULL,1,0,0x00818315,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,0,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,0,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,0,NULL,500,30,NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bMDef,1; bonus2 bSkillAtk,\"WZ_STORMGUST\",getrefine(); if (getrefine() > 9) bonus2 bCastRate,\"WZ_STORMGUST\",-8;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,400,10,NULL,1,1,0x00008110,2,2,2,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_BLESSING\",getskilllv(\"AL_BLESSING\")>1?getskilllv(\"AL_BLESSING\"):1,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,0,NULL,500,30,NULL,1,0,0x00010204,2,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv(\"SA_DRAGONOLOGY\") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL);
-# 1649,Rafini_Staff,
-# REPLACE INTO `item_db` VALUES (1650,'P_Staff1','Eden Staff I',4,0,NULL,0,69,NULL,1,0,0x00818314,7,2,2,2,26,0,10,'bonus bInt,1; bonus bMatkRate,15;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (1651,'P_Staff2','Eden Staff II',4,0,NULL,0,60,NULL,1,0,0x00818314,7,2,2,2,40,0,10,'bonus bInt,2; bonus bMatkRate,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1638,'Healing_Staff_C','Staff Of Healing',4,20,NULL,0,10,NULL,1,0,0x00008110,7,2,2,3,1,0,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bHealPower,(getrefine()*3/2);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1639,'N_Rod','Novice Rod',4,0,NULL,0,15,NULL,1,3,0x00818315,7,2,2,1,1,0,10,'bonus bMatkRate,16;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1640,'Krieger_Onehand_Staff1','Glorious Arc Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreMdefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1641,'Krieger_Onehand_Staff2','Glorious Cure Wand',4,20,NULL,0,70,NULL,1,0,0x00818314,7,2,2,4,80,1,10,'bonus bHealPower,14; bonus bDelayRate,-10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bIgnoreMdefRate,RC_DemiHuman,5; bonus bHealPower,5+(getrefine()-5)*2; } if(getrefine() > 8) bonus5 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_HEAL\",10,100,1; if(getrefine() > 9) { bonus bHealPower,10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1642,'Staff_Of_Darkness','Staff Of Darkness',4,20,NULL,0,100,NULL,1,0,0x00818314,7,2,2,2,0,0,10,'bonus bCastrate,-5; bonus bMatkRate,15; bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1643,'Dead_Tree_Cane','Dead Tree Cane',4,20,NULL,100,100,NULL,1,0,0x00818314,7,2,2,4,70,1,10,'bonus bMatk,15; bonus bInt,4; if (getrefine()>5) { bonus bInt,getrefine()-5; bonus bMaxHP,-200; bonus bMaxSP,-100; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1644,'Piercing_Staff_M','Staff of Piercing',4,20,NULL,500,80,NULL,1,0,0x00018314,2,2,2,3,70,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bIgnoreMdefRate,10+getrefine();',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1645,'Lich_Bone_Wand_M','Lich\'s Bone Wand',4,20,NULL,800,60,NULL,1,2,0x00018314,2,2,2,3,70,1,10,'bonus bInt,1; bonus bDex,1; bonus bAtkEle,Ele_Undead; bonus bMatkRate,20; bonus3 bAutoSpellWhenHit,\"NPC_WIDECURSE\",5,10+getrefine(); if(getrefine()>=9){ bonus bMatkRate,3; bonus bMaxSP,300; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1646,'La\'cryma_Stick','La\'cryma Stick',4,20,NULL,500,30,NULL,1,2,0x00010204,2,2,2,3,50,1,10,'bonus bInt,4; bonus bMatkRate,15; bonus bMdef,1; bonus2 bSkillAtk,\"WZ_STORMGUST\",getrefine(); if (getrefine() > 9) bonus2 bCastRate,\"WZ_STORMGUST\",-8;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1647,'Croce_Staff','Croce Staff',4,20,NULL,500,30,NULL,1,1,0x00008110,2,2,2,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bInt,4; bonus4 bAutoSpellOnSkill,\"AL_HEAL\",\"AL_BLESSING\",getskilllv(\"AL_BLESSING\")>1?getskilllv(\"AL_BLESSING\"):1,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1648,'Staff_Of_Bordeaux','Staff Of Bordeaux',4,20,NULL,500,30,NULL,1,0,0x00010204,2,2,2,4,50,1,10,'bonus bMatkRate,15; bonus bInt,2; bonus bDex,1; if(getskilllv(\"SA_DRAGONOLOGY\") == 5) { bonus bUseSPrate,-15; bonus bInt,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1649,'Rafini_Staff','Rafini Staff',4,20,NULL,500,30,NULL,1,0,0x00818315,7,2,2,3,100,1,10,'/* bonus bMAtk,180; */ /* bonus bFixedCastRateMilli,-(getrefine()*10); */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1650,'P_Staff1','Eden Staff I',4,0,NULL,0,60,NULL,1,0,0x00818314,7,2,2,2,26,0,10,'/* bonus bMAtk,125; */ bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1651,'P_Staff2','Eden Staff II',4,0,NULL,0,60,NULL,1,0,0x00818314,7,2,2,2,40,0,10,'/* bonus bMAtk,150; */ bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1652,'Tourist_Staff','Tourist Staff',4,0,NULL,500,35,NULL,1,0,0x00818315,7,2,2,1,1,0,10,'bonus bInt,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1653,'Staff_Of_Healing_C','Staff of Healing',4,20,NULL,0,10,NULL,1,0,0x00008110,7,2,2,3,1,0,10,'/* bonus bMAtk,100; */ bonus bAtkEle,Ele_Holy;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1654,'Mental_Stick','Mental Stick',4,20,NULL,500,40,NULL,1,1,0x00818315,7,2,2,3,102,1,10,'/* bonus bMAtk,170; */ if (getrefine() > 5) { /* bonus bSkillAtk,\"SO_PSYCHIC_WAVE\",(getrefine()-5)*2; */ bonus bMaxHPRate,-(getrefine()-5)*2; } /* bonus2 bVariableCastTime,\"SO_PSYCHIC_WAVE\",-3000; bonus2 bUseSPAmount,\"SO_PSYCHIC_WAVE\",-60; */',NULL,'itemheal 0,-100;');
# Bows
REPLACE INTO `item_db` VALUES (1701,'Bow','Bow',4,1000,NULL,500,15,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1702,'Bow_','Bow',4,1000,NULL,500,15,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (1703,'Bow__','Bow',4,1000,NULL,500,15,NULL,5,0,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1703,'Bow__','Bow',4,1000,NULL,0,15,NULL,5,0,0x000A0848,7,2,34,1,4,1,11,'bonus2 bAddDamageClass,1002,500; bonus2 bAddDamageClass,1113,500; bonus2 bAddDamageClass,1031,500; bonus2 bAddDamageClass,1242,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1704,'Composite_Bow','Composite Bow',4,2500,NULL,600,29,NULL,5,3,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1705,'Composite_Bow_','Composite Bow',4,2500,NULL,600,29,NULL,5,4,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1706,'Composite_Bow__','Composite Bow',4,2500,NULL,600,29,NULL,5,0,0x000A0848,7,2,34,1,4,1,11,NULL,NULL,NULL);
@@ -972,9 +985,10 @@ REPLACE INTO `item_db` VALUES (1742,'N_Composite_Bow','Novice Composite Bow',4,1
REPLACE INTO `item_db` VALUES (1743,'Krieger_Bow1','Glorious Hunter Bow',4,0,NULL,0,100,NULL,5,0,0x001A0848,7,2,34,4,80,1,11,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bCritAtkRate,getrefine() * 2; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus2 bSkillAtk,\"AC_DOUBLE\",20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1744,'Bow_Of_Evil','Bow Of Evil',4,0,NULL,0,170,NULL,5,0,0x000A0848,7,2,34,4,1,0,11,'bonus2 bSkillAtk,\"AC_DOUBLE\",25; bonus bDex,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1745,'Falken_Blitz','Falken Blitz',4,0,NULL,1000,100,NULL,5,2,0x00080808,2,2,34,3,50,1,11,'bonus2 bSkillAtk,\"SN_SHARPSHOOTING\",10; bonus2 bSkillAtk,\"AC_DOUBLE\",10; bonus2 bSkillAtk,\"AC_CHARGEARROW\",10;',NULL,NULL);
-# 1746,Elven_Bow,
-# REPLACE INTO `item_db` VALUES (1747,'P_Bow1','Eden Bow I',4,0,NULL,0,82,NULL,5,3,0x000A0848,7,2,34,2,26,0,11,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (1748,'P_Bow2','Eden Bow II',4,0,NULL,0,120,NULL,5,3,0x000A0848,7,2,34,2,40,0,11,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1746,'Elven_Bow','Elven Bow',4,20,NULL,1500,160,NULL,5,1,0x000A0848,7,2,34,3,100,1,11,'bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1747,'P_Bow1','Eden Bow I',4,0,NULL,0,82,NULL,5,3,0x000A0848,7,2,34,2,26,0,11,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1748,'P_Bow2','Eden Bow II',4,0,NULL,0,120,NULL,5,3,0x000A0848,7,2,34,2,40,0,11,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1749,'Tourist_Bow','Tourist Bow',4,0,NULL,500,40,NULL,5,0,0x000A0848,7,2,34,1,1,0,11,'bonus bDex,2;',NULL,NULL);
# Arrows
REPLACE INTO `item_db` VALUES (1750,'Arrow','Arrow',10,1,NULL,1,25,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1751,'Silver_Arrow','Silver Arrow',10,3,NULL,2,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy;',NULL,NULL);
@@ -999,6 +1013,8 @@ REPLACE INTO `item_db` VALUES (1769,'Silence_Arrow','Mute Arrow',10,10,NULL,3,1,
REPLACE INTO `item_db` VALUES (1770,'Iron_Arrow','Iron Arrow',10,2,NULL,1,30,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1771,'Venom_Knife','Venom Knife',10,50,NULL,5,30,NULL,NULL,NULL,0x00001000,7,2,32768,NULL,1,NULL,2,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1772,'Holy_Arrow','Holy Arrow',10,3,NULL,2,50,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,'bonus bAtkEle,Ele_Holy; bonus2 bAddRace,RC_Demon,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1773,'Arrow_Of_Elf','Elven Arrow',10,5,NULL,1,45,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,100,NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (1774,'Hunting_Arrow','Hunting Arrow',10,5,NULL,1,35,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,100,NULL,1,NULL,NULL,NULL);
# Knuckles
REPLACE INTO `item_db` VALUES (1801,'Waghnakh','Waghnak',4,8000,NULL,400,30,NULL,1,3,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1802,'Waghnakh_','Waghnak',4,8000,NULL,400,30,NULL,1,4,0x00008100,7,2,2,1,1,1,12,NULL,NULL,NULL);
@@ -1022,13 +1038,14 @@ REPLACE INTO `item_db` VALUES (1819,'Icicle_Fist','Icicle Fist',4,20,NULL,650,80
REPLACE INTO `item_db` VALUES (1820,'Electric_Fist','Electric Fist',4,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,\"SA_LIGHTNINGLOADER\",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1821,'Seismic_Fist','Seismic Fist',4,20,NULL,650,80,NULL,1,3,0x00008100,7,2,2,3,75,1,12,'bonus3 bAutoSpell,\"SA_SEISMICWEAPON\",5,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1822,'Combo_Battle_Glove','Combo Battle Glove',4,20,NULL,500,30,NULL,1,4,0x00008100,7,2,2,3,60,1,12,'bonus2 bSkillAtk,\"MO_TRIPLEATTACK\",15; bonus2 bSkillAtk,\"MO_CHAINCOMBO\",15; bonus2 bSkillAtk,\"MO_COMBOFINISH\",20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,\"CH_SOULCOLLECT\",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus \"{ bonus2 bCastrate,271,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1823,'BF_Knuckle1','Valorous Battle Fist',4,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus4 bAutoSpell,\"CH_SOULCOLLECT\",1,5,0; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1824,'BF_Knuckle2','Brave Battle Fist',4,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,3,80,1,12,'bonus bStr,2; bonus bInt,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bCastrate,271,-25; autobonus \"{ bonus2 bCastrate,271,-100; }\",50,6000,BF_WEAPON,\"{ specialeffect2 EF_SUFFRAGIUM; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1825,'Horn_Of_Hilthrion','Horn of Hillslion',4,20,NULL,600,95,NULL,1,3,0x00008000,2,2,2,3,60,1,12,'bonus3 bAutoSpell,\"NPC_CRITICALWOUNDS\",1,100; bonus4 bAutoSpellOnSkill,\"CH_PALMSTRIKE\",\"MO_INVESTIGATE\",1,100; bonus3 bAutoSpell,\"MO_CALLSPIRITS\",5,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"MO_INVESTIGATE\",1,(getrefine()*10-50); bonus3 bAutoSpell,\"AL_DECAGI\",1,(getrefine()*10-50); }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,0,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,\"MO_EXPLOSIONSPIRITS\",\"CH_SOULCOLLECT\",1,1000; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,4,1,0,12,'bonus2 bSkillAtk,\"MO_FINGEROFFENSIVE\",25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',4,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,1,1,0,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1826,'Krieger_Knuckle1','Glorious Claw',4,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus3 bAutoSpell,\"MO_INVESTIGATE\",1,(getrefine()*10-50); bonus3 bAutoSpell,\"AL_DECAGI\",1,(getrefine()*10-50); }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1827,'Krieger_Knuckle2','Glorious Fist',4,20,NULL,0,30,NULL,1,0,0x00008100,7,2,2,4,80,1,12,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,271,-100; bonus4 bautospellonskill,\"MO_EXPLOSIONSPIRITS\",\"CH_SOULCOLLECT\",1,1000; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1828,'Monk_Knuckle','Monk Knuckle',4,20,NULL,0,150,NULL,1,0,0x00008100,7,2,2,4,0,0,12,'bonus bInt,2; bonus2 bSkillAtk,\"MO_FINGEROFFENSIVE\",25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1829,'Fist_C','Fist',4,0,NULL,0,150,NULL,1,0,0x00008100,7,2,2,3,1,0,12,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1830,'Sura_Rampage','Sura Rampage',4,20,NULL,500,142,NULL,1,1,0x00008100,7,2,2,3,102,1,12,NULL,NULL,NULL);
# Instruments
REPLACE INTO `item_db` VALUES (1901,'Violin','Violin',4,4000,NULL,700,50,NULL,1,3,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1902,'Violin_','Violin',4,4000,NULL,700,50,NULL,1,4,0x00080000,7,1,2,1,2,1,13,NULL,NULL,NULL);
@@ -1050,15 +1067,16 @@ REPLACE INTO `item_db` VALUES (1917,'Guitar_Of_Gentle_Breeze','Gentle Breeze Gui
REPLACE INTO `item_db` VALUES (1918,'Oriental_Lute','Oriental Lute',4,20,NULL,1200,150,NULL,1,0,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,\"CG_ARROWVULCAN\",10; bonus2 bSkillAtk,\"BA_MUSICALSTRIKE\",10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1919,'Base_Guitar','Bass Guitar',4,20,NULL,1500,130,NULL,1,1,0x00080000,2,1,2,3,70,1,13,'bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,\"WZ_HEAVENDRIVE\",3,30,1; bonus3 bAutoSpell,\"NPC_WIDECONFUSE\",2,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1920,'Berserk_Guitar','Berserk Guitar',4,20,NULL,1800,10,NULL,1,0,0x00080000,2,1,2,4,70,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',4,20,NULL,0,120,NULL,1,0,0x00080000,7,1,2,1,1,0,13,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1921,'Guh_Moon_Gom','Gun Moon Gom',4,20,NULL,0,120,NULL,1,0,0x00080000,7,1,2,1,0,0,13,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1922,'Oriental_Lute_','Oriental Lute',4,20,NULL,1200,150,NULL,1,2,0x00080000,7,1,2,4,65,1,13,'bonus2 bSkillAtk,\"CG_ARROWVULCAN\",10; bonus2 bSkillAtk,\"BA_MUSICALSTRIKE\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',4,0,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',4,0,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,\"CG_ARROWVULCAN\",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1925,'Chello','Cello',4,20,NULL,700,110,NULL,1,3,0x00080000,2,1,002,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"BA_MUSICALSTRIKE\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1923,'BF_Instrument1','Valorous Battlefield Guitar',4,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1924,'BF_Instrument2','Brave Battlefield Guitar',4,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,3,80,1,13,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,\"CG_ARROWVULCAN\",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1925,'Cello','Cello',4,20,NULL,700,110,NULL,1,3,0x00080000,2,1,2,3,70,1,13,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"BA_MUSICALSTRIKE\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1926,'Harp_Of_Nepenthes','Harp of Nepenthes',4,20,NULL,1000,120,NULL,1,2,0x00080000,2,1,2,4,60,1,13,'bonus bInt,2; if( getrefine() > 9 ) { bonus3 bAddEffOnSkill,\"BA_MUSICALSTRIKE\",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,\"BA_MUSICALSTRIKE\",Eff_Stun,1000; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',4,0,NULL,0,50,NULL,1,0,0x00180000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',4,0,NULL,0,40,NULL,1,0,0x00080000,2,1,2,4,0,1,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1927,'Krieger_Instrument1','Glorious Guitar',4,20,NULL,0,50,NULL,1,0,0x00080000,7,1,2,4,80,1,13,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1928,'Berserk_Guitar_I','Spirited Guitar',4,0,NULL,0,40,NULL,1,0,0x00080000,2,1,2,4,0,0,13,'bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex);',NULL,NULL);
REPLACE INTO `item_db` VALUES (1929,'Guitar_C','Guitar',4,0,NULL,0,177,NULL,1,0,0x00080000,7,1,2,3,1,0,13,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1930,'Green_Whistle','Green Whistle',4,20,NULL,800,170,NULL,1,1,0x00080000,7,1,2,3,102,1,13,'/* bonus bMAtk,50; */',NULL,NULL);
# Whips
REPLACE INTO `item_db` VALUES (1950,'Rope','Rope',4,2500,NULL,400,45,NULL,2,3,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (1951,'Rope_','Rope',4,2500,NULL,400,45,NULL,2,4,0x00080000,7,0,2,1,3,1,14,NULL,NULL,NULL);
@@ -1085,22 +1103,29 @@ REPLACE INTO `item_db` VALUES (1971,'Electric_Wire','Electric Wire',4,20,NULL,70
REPLACE INTO `item_db` VALUES (1972,'Electric_Eel','Electric Eel',4,20,NULL,2000,100,NULL,2,2,0x00080000,2,0,2,4,70,1,14,'bonus bAtkEle,Ele_Wind; bonus bInt,2; bonus bAgi,2; bonus3 bAutoSpell,\"WZ_JUPITEL\",3,20; if(getrefine() > 0) bonus3 bAutoSpell,\"CG_ARROWVULCAN\",getrefine(),50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1973,'Sea_Witch_Foot','Sea Witch\'s Foot',4,20,NULL,1500,110,NULL,2,1,0x00080000,2,0,2,4,70,1,14,'bonus bSPGainValue,5; bonus4 bAutoSpellWhenHit,\"WZ_FROSTNOVA\",3,50,1; bonus3 bAutoSpell,\"NPC_WIDESILENCE\",2,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1974,'Carrot_Whip','Carrot Whip',4,20,NULL,1300,185,NULL,2,0,0x00080000,2,0,2,4,70,1,14,'if(getrefine() > 0) bonus3 bAutoSpell,\"AL_INCAGI\",getrefine(),10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',4,20,NULL,0,120,NULL,2,0,0x00080000,7,0,2,1,1,0,14,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1975,'Queen_Is_Whip','Queen Is Whip',4,20,NULL,0,120,NULL,2,0,0x00080000,7,0,2,1,0,0,14,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1976,'Queen\'s_Whip_','Queen\'s Whip',4,20,NULL,1100,150,NULL,2,2,0x00080000,7,0,2,4,65,1,14,'bonus2 bSkillAtk,\"CG_ARROWVULCAN\",10; bonus2 bSkillAtk,\"DC_THROWARROW\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',4,0,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',4,0,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,\"CG_ARROWVULCAN\",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',4,20,NULL,1000,120,NULL,1,2,0x00080000,2,0,2,4,60,1,14,'bonus bInt,2; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,1000; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1980,'Whip_Of_Balance','Whip of Balance',4,20,NULL,700,110,NULL,1,3,0x00080000,2,0,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"DC_THROWARROW\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,0,NULL,0,50,NULL,2,0,0x00180000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,0,NULL,0,160,NULL,2,0,0x00080000,7,0,2,4,1,0,14,'bonus2 bSkillAtk,\"DC_THROWARROW\",25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1977,'BF_Whip1','Valorous Battle Lariat',4,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1978,'BF_Whip2','Brave Battle Lariat',4,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,3,80,1,14,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bSkillAtk,\"CG_ARROWVULCAN\",20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1979,'Stem_Of_Nepenthes','Stem of Nepenthes',4,20,NULL,1000,120,NULL,2,2,0x00080000,2,0,2,4,60,1,14,'bonus bInt,2; if( getrefine() >= 9 ) { bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,2000; } else { bonus3 bAddEffOnSkill,\"DC_THROWARROW\",Eff_Freeze,1000; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1980,'Whip_Of_Balance','Whip of Balance',4,20,NULL,700,110,NULL,2,3,0x00080000,2,0,2,3,70,1,14,'bonus bAgi,2; bonus bDex,3; bonus2 bAddSkillBlow,\"DC_THROWARROW\",2; bonus2 bAddSkillBlow,\"CG_ARROWVULCAN\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1981,'Krieger_Whip1','Glorious Lariat',4,20,NULL,0,50,NULL,2,0,0x00080000,7,0,2,4,80,1,14,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"CG_ARROWVULCAN\",\"CG_TAROTCARD\",5,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1982,'Phenomena_Whip','Phenomena Whip',4,20,NULL,0,160,NULL,2,0,0x00080000,7,0,2,4,0,0,14,'bonus bDex,2; bonus2 bSkillAtk,\"DC_THROWARROW\",25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (1983,'Rante_C','Rante Whip',4,0,NULL,0,170,NULL,2,0,0x00080000,7,0,2,3,1,0,14,'bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1984,'Stem_Whip','Stem Whip',4,20,NULL,800,170,NULL,1,1,0x00080000,7,0,2,3,102,1,14,'/* bonus bMAtk,50; */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (1985,'Rosebine','Rosebine',4,20,NULL,1000,100,NULL,1,0,0x00080000,7,0,2,4,110,1,14,'/* bonus bMAtk,130; */ bonus bInt,2;',NULL,NULL);
# Additional 2-Handed Staffs
-REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,0,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,10,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"WZ_STORMGUST\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_METEOR\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_VERMILION\",\"MG_SAFETYWALL\",10,200,1; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,10,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2004,'Kronos','Kronos',4,0,NULL,1000,30,NULL,1,0,0x00010204,2,2,34,4,50,1,10,'bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,30,NULL,1,1,0x00008110,2,2,34,3,50,1,10,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,\"AL_HEAL\",\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2000,'Destruction_Rod','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2001,'Divine_Cross','Divine Cross',4,20,NULL,1500,120,NULL,1,0,0x00008100,7,2,34,4,70,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15; bonus bDex,4; bonus2 bSubRace,RC_Demon,15; bonus2 bSubRace,RC_Undead,15; if (isequipped(2677) || isequipped(2711)) { bonus bMatkRate,10; bonus bDex,2; bonus2 bSubRace,RC_Demon,10; bonus2 bSubRace,RC_Undead,10; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2002,'Krieger_Twohand_Staff1','Glorious Destruction Staff',4,20,NULL,0,70,NULL,1,0,0x00018314,7,2,34,4,80,1,23,'bonus bMatkRate,getrefine(); bonus2 bMagicAddRace,RC_DemiHuman,15; bonus2 bIgnoreMdefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bMagicAddRace,RC_DemiHuman,(getrefine()-5)*2; bonus2 bIgnoreMdefRate,RC_DemiHuman,(getrefine()-5)*2; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"WZ_STORMGUST\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_METEOR\",\"MG_SAFETYWALL\",10,200,1; bonus5 bAutoSpellOnSkill,\"WZ_VERMILION\",\"MG_SAFETYWALL\",10,200,1; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2003,'Destruction_Rod_M','Staff of Destruction',4,20,NULL,2500,130,NULL,1,1,0x00000200,2,2,34,4,80,1,23,'bonus bMatkRate,25+getrefine()/2; bonus bInt,3; bonus bAgi,10; bonus bUseSPrate,(getrefine()*2); bonus3 bAutoSpellWhenHit,\"WZ_JUPITEL\",5,(getrefine()*20); bonus2 bCastrate,366,-50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2004,'Kronos','Kronos',4,20,NULL,1000,30,NULL,1,0,0x00010204,2,2,34,4,50,1,23,'bonus bMatkRate,20; bonus bInt,3+(getrefine()/2); bonus bMaxHP,300+(50*getrefine()/2); autobonus \"{ bonus bMatkRate,12; bonus buseSPRate,20; }\",1,5000,BF_MAGIC,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2005,'Dea_Staff','Dea Staff',4,20,NULL,1000,30,NULL,1,1,0x00008110,2,2,34,3,50,1,23,'bonus bAtkEle,Ele_Holy; bonus bMatkRate,15+getrefine()/2; bonus bInt,6; bonus bVit,2; autobonus3 \"{ }\",20,1000,\"AL_HEAL\",\"{ specialeffect2 EF_MAGICALATTHIT; heal 0,200; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2006,'G_Staff_Of_Light','Staff Of Light',4,20,NULL,1900,80,NULL,1,0,0x00810204,7,2,34,4,60,1,23,'/* bonus bMAtk,150; */ bonus bAtkEle,Ele_Holy; bonus bInt,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2007,'Golden_Rod_Staff','Golden Rod Staff',4,20,NULL,900,30,NULL,1,2,0x00000200,7,2,34,4,100,1,23,'/* bonus bMAtk,230; */ bonus bAtkEle,Ele_Wind; bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2008,'Aqua_Staff','Aqua Staff',4,20,NULL,900,30,NULL,1,2,0x00000200,7,2,34,4,100,1,23,'/* bonus bMAtk,230; */ bonus bAtkEle,Ele_Water; bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2009,'Crimson_Staff','Crimson Staff',4,20,NULL,900,30,NULL,1,2,0x00000200,7,2,34,4,100,1,23,'/* bonus bMAtk,230; */ bonus bAtkEle,Ele_Fire; bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2010,'Forest_Staff','Forest Staff',4,20,NULL,900,30,NULL,1,2,0x00000200,7,2,34,4,100,1,23,'/* bonus bMAtk,230; */ bonus bAtkEle,Ele_Earth; bonus bInt,3;',NULL,NULL);
# Shields
# ===================================================================
REPLACE INTO `item_db` VALUES (2101,'Guard','Guard',5,500,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,1,1,NULL,NULL,NULL);
@@ -1111,46 +1136,53 @@ REPLACE INTO `item_db` VALUES (2105,'Shield','Shield',5,56000,NULL,1300,NULL,6,N
REPLACE INTO `item_db` VALUES (2106,'Shield_','Shield',5,56000,NULL,1300,NULL,6,NULL,1,0x00004082,7,2,32,NULL,0,1,3,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2107,'Mirror_Shield','Mirror Shield',5,60000,NULL,1000,NULL,4,NULL,0,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2108,'Mirror_Shield_','Mirror Shield',5,60000,NULL,1000,NULL,4,NULL,1,0x00404082,7,2,32,NULL,0,1,4,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2109,'Memorize_Book','Memory Book',5,20,NULL,1000,NULL,3,NULL,0,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2110,'Holy_Guard','Holy Guard',5,85000,NULL,1400,NULL,5,NULL,0,0x00004000,7,2,32,NULL,68,0,3,'bonus bVit,2; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,0,0x00004000,7,2,32,NULL,83,1,3,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2109,'Memorize_Book','Memory Book',5,20,NULL,1000,NULL,3,NULL,0,0x00810204,7,2,32,NULL,0,1,5,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2110,'Holy_Guard','Holy Guard',5,85000,NULL,1400,NULL,5,NULL,0,0x00004000,7,2,32,NULL,68,0,4,'bonus bVit,2; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2111,'Herald_Of_GOD','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,0,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2112,'Novice_Guard','Novice Guard',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,32,NULL,0,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2113,'Novice_Shield','Novice Shield',5,5000,NULL,1000,NULL,3,NULL,1,0x00000001,7,2,32,NULL,40,1,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2114,'Stone_Buckler','Stone Buckler',5,30000,NULL,1500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,2,'bonus2 bSubSize,2,5; if (isequipped(2353,5122)) { bonus bStr,2; bonus bDef,5; bonus bMdef,5; if(BaseClass == Job_Swordman) bonus bDef,6; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,3,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',5,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,NULL,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',5,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,NULL,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,0,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,68,1,1,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,\"NPC_MAGICMIRROR\",2,150,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,1,'bonus bMDef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2124,'Thorny_Buckler','Thorny Buckler',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,1,'bonus bMDef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,1,'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,1,'bonus bMDef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2127,'Secular_Mission','Secular Mission',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,1,1,0,1,'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,3,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2129,'Exorcism_Bible','Exorcism Bible',5,20,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,1,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) { bonus2 bSkillAtk,\"PR_MAGNUS\",20; bonus3 bAutoSpellWhenHit,\"PR_TURNUNDEAD\",1,20; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',5,20,NULL,2000,NULL,6,NULL,1,0x00004000,7,2,32,NULL,80,1,1,'bonus bStr,1; bonus2 bSkillAtk,\"PA_SHIELDCHAIN\",30; bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",30; bonus bUseSPrate,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',5,20,NULL,1000,NULL,2,NULL,1,0x00010204,2,2,32,NULL,70,1,1,'bonus bMDef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',5,0,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,0,1,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,3,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,3,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,3,'bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,4,NULL,1,0x00020000,2,2,32,NULL,70,1,3,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus \"{ bonus bFlee,20; }\",200,10000,BF_WEAPON,\"{ specialeffect2 EF_INCAGILITY; }\"; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2136,'Cracked_Buckler','Cracked Buckler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,1,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,\"PR_KYRIE\",1,50; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,32,NULL,95,0,3,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2138,'Bradium_Shield','Bradium Shield',5,0,NULL,1800,NULL,5,NULL,1,0x00CFDF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL);
-# 2139,Flame_Thrower
-REPLACE INTO `item_db` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,0,NULL,0,NULL,6,NULL,1,0x00004082,7,2,32,NULL,0,1,1,'bonus bMaxSPrate,2;',NULL,NULL);
-# 2141,Freya_Soul_Shield
-# 2142,Freya_Soul_Shield
-# 2143,Freya_Soul_Shield
-# 2144,Freya_Soul_Shield
-# 2145,Guardian_Shield
-# 2146,Siver_Guard,
-# 2147,Round_Buckler,
-# 2148,Rosa_Shield,
+REPLACE INTO `item_db` VALUES (2115,'Valkyrja\'s_Shield','Valkyrja\'s Shield',5,30000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,32,NULL,65,1,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2116,'Angel\'s_Safeguard','Angelic Guard',5,10000,NULL,400,NULL,3,NULL,1,0x00000001,7,2,32,NULL,20,1,1,'bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2117,'Arm_Guard','Arm Guard',5,10000,NULL,150,NULL,5,NULL,0,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2118,'Arm_Guard_','Arm Guard',5,10000,NULL,150,NULL,5,NULL,1,0x02000000,7,2,32,NULL,20,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2119,'Improved_Arm_Guard','Advanced Arm Guard',5,40000,NULL,150,NULL,4,NULL,0,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2120,'Improved_Arm_Guard_','Advanced Arm Guard',5,40000,NULL,150,NULL,4,NULL,1,0x02000000,7,2,32,NULL,50,1,1,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2121,'Memorize_Book_','Memory Book',5,20,NULL,1000,NULL,3,NULL,1,0x00810204,7,2,32,NULL,0,1,5,'bonus bInt,1; bonus bMdef,2; if (isequipped(2717,2239)) { bonus bHPrecovRate,15; bonus bSPrecovRate,15; bonus bMatkRate,7; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2122,'Platinum_Shield','Platinum Shield',5,20,NULL,1200,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,68,1,4,'bonus bMdef,5; bonus2 bSubSize,1,15; bonus2 bSubSize,2,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,\"NPC_MAGICMIRROR\",2,150,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2123,'Orleans_Server','Orleans\'s Server',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,4,'bonus bMdef,2; bonus bMagicDamageReturn,5; if (isequipped(2701)) bonus bCastrate,-10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2124,'Thorny_Buckler','Thorny Buckler',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,32,NULL,55,1,2,'bonus bMdef,2; if (isequipped(2702)) { bonus bAspdRate,10; bonus bShortWeaponDamageReturn,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2125,'Strong_Shield','Strong Shield',5,20,NULL,2500,NULL,4,NULL,1,0xFFFFFFFE,2,2,32,NULL,75,1,4,'bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2126,'Guyak_Shield','Guyak Shield',5,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFE,7,2,32,NULL,75,1,2,'bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2127,'Secular_Mission','Secular Mission',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,0,4,'bonus2 bSubRace,RC_NonBoss,25; bonus2 bSubRace,RC_Boss,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2128,'Herald_Of_GOD_','Sacred Mission',5,128000,NULL,1600,NULL,5,NULL,1,0x00004000,7,2,32,NULL,83,1,4,'bonus bVit,3; bonus bInt,2; bonus bMdef,3; bonus bUnbreakableShield,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2129,'Exorcism_Bible','Exorcism Bible',5,20,NULL,600,NULL,5,NULL,0,0x00008100,7,2,32,NULL,50,1,5,'bonus bHPrecovRate,3; bonus bSPrecovRate,3; bonus bInt,1; if(isequipped(1631)) { bonus2 bSkillAtk,\"PR_MAGNUS\",20; bonus3 bAutoSpellWhenHit,\"PR_TURNUNDEAD\",1,20; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2130,'Cross_Shield','Cross Shield',5,20,NULL,2000,NULL,6,NULL,1,0x00004000,7,2,32,NULL,80,1,4,'bonus bStr,1; bonus2 bSkillAtk,\"PA_SHIELDCHAIN\",30; bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",30; bonus bUseSPrate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2131,'Magic_Study_Vol1','Magic Bible Vol1',5,20,NULL,1000,NULL,2,NULL,1,0x00810204,2,2,32,NULL,70,1,5,'bonus bMdef,3; bonus bInt,2; bonus2 bAddEffWhenHit,Eff_Stun,1000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2132,'Shelter_Resistance','Shell Of Resistance',5,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,2,2,32,NULL,0,0,2,'bonus2 bSubEle,Ele_Neutral,20; bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20; bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2133,'Tournament_Shield','Tournament Shield',5,20,NULL,1000,NULL,5,NULL,1,0x00004082,2,2,32,NULL,50,1,4,'bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; if( Class == Job_Lord_Knight ) bonus bAspdRate,-5; if( isequipped(1420) || isequipped(1421) || isequipped(1422) ) { bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bDef,2; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2134,'Shield_Of_Naga','Shield of Naga',5,20,NULL,500,NULL,3,NULL,1,0x00CFFF80,2,2,32,NULL,70,1,2,'bonus bMdef,3; autobonus2 \"{ bonus bShortWeaponDamageReturn,(getrefine()*3); }\",10,5000,BF_WEAPON,\"{ specialeffect2 EF_GUARD; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2135,'Shadow_Guard','Shadow Guard',5,20,NULL,800,NULL,4,NULL,1,0x00020000,2,2,32,NULL,70,1,2,'if( isequipped(2426) ) { bonus2 bAddEff,Eff_Blind,500; autobonus \"{ bonus bFlee,20; }\",200,10000,BF_WEAPON,\"{ specialeffect2 EF_INCAGILITY; }\"; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2136,'Cracked_Buckler','Cracked Buckler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,0,0,2,'bonus bAgi,2; bonus2 bAddEle,Ele_Neutral,-10; bonus3 bAutoSpellWhenHit,\"PR_KYRIE\",1,50; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2137,'Valkyrja\'s_Shield_C','Neo Valkyrja\'s Shield',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,32,NULL,95,0,4,'bonus2 bSubEle,Ele_Water,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Undead,20; bonus bMdef,5; if(isequipped(2353,5124)) { bonus bDef,2-getrefine()-getequiprefinerycnt(EQI_HEAD_TOP); bonus bMdef,5+getrefine()+getequiprefinerycnt(EQI_HEAD_TOP); }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2138,'Bradium_Shield','Bradium Shield',5,20,NULL,1800,NULL,5,NULL,1,0x00CFFF80,2,2,32,NULL,65,1,3,'bonus2 bSkillAtk,\"CR_SHIELDBOOMERANG\",60; bonus bAgi,-1; bonus bMaxHP,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2139,'Flame_Thrower','Flame Thrower',5,20000,NULL,2000,NULL,60,NULL,0,0xFFFFFFFF,7,2,32,NULL,99,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2140,'Energy_Rune_Guard','Energy Rune Guard',5,20,NULL,0,NULL,6,NULL,1,0x00004082,7,2,32,NULL,99,1,4,'bonus bMaxSPrate,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2141,'Freyja_SShield7','Freyja Spirit Shield',5,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,20,0,1,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2142,'Freyja_SShield30','Freyja Spirit Shield',5,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,20,0,1,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2143,'Freyja_SShield60','Freyja Spirit Shield',5,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,20,0,1,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2144,'Freyja_SShield90','Freyja Spirit Shield',5,0,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,32,NULL,20,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2145,'Time_Keepr_Shield','Time Keeper Shield',5,30000,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,3,'bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2146,'Siver_Guard','silver Guard',5,12500,NULL,300,NULL,60,NULL,1,0xFFFFFFFF,7,2,32,NULL,22,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2147,'Round_Buckler','Round Buckleer',5,24000,NULL,600,NULL,90,NULL,1,0xFFFFFFFE,2,2,32,NULL,22,1,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2148,'Rotha_Shield','Rosa Shield',5,56000,NULL,1300,NULL,3,NULL,1,0xFFFFFFFF,7,2,32,NULL,100,1,3,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2149,'Upg_Guard','Upg Guard',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,32,NULL,1,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2150,'Upg_Buckler','Upg Buckler',5,20,NULL,300,NULL,45,NULL,1,0x000ED5F2,7,2,32,NULL,1,1,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2151,'Upg_Shield','Upg Shield',5,20,NULL,650,NULL,65,NULL,1,0x00004082,7,2,32,NULL,1,1,3,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2152,'Anti_Demon_Shield_C','Anti-Demon Shield',5,0,NULL,0,NULL,120,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,0,3,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2153,'Imperial_Guard','Imperial Guard',5,20,NULL,2500,NULL,120,NULL,1,0x00000000,7,2,32,NULL,102,1,0,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2154,'Toy_Shield','Toy Shield',5,0,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,32,NULL,10,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2156,'Bible_Of_Promise1','Bible Of Promise',5,20,NULL,500,NULL,10,NULL,1,0x00000000,7,2,32,NULL,110,1,5,'bonus bMdef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2199,'Ahura_Mazda','Ahura Mazdah',5,1,NULL,10,NULL,100,NULL,0,0xFFFFFFFF,7,2,32,NULL,1,1,0,'bonus bAllStats,50; bonus bMdef,99; bonus bShortWeaponDamageReturn,100; bonus2 bSubRace,RC_DemiHuman,95; skill \"CR_FULLPROTECTION\",5; Skill \"WZ_ESTIMATION\",1; Skill \"ST_FULLSTRIP\",5; Skill \"HW_MAGICPOWER\", 10; bonus bMaxHPRate,200; bonus bNoGemStone,0; bonus bSpeedRate,25;','sc_start4 SC_ENDURE,60000,10,0,0,1;','sc_end SC_ENDURE;');
# Headgears
# ===================================================================
@@ -1311,49 +1343,49 @@ REPLACE INTO `item_db` VALUES (2353,'Odin\'s_Blessing','Odin\'s Blessing',5,3000
REPLACE INTO `item_db` VALUES (2354,'Goibne\'s_Armor','Goibne\'s Armor',5,50000,NULL,3500,NULL,7,NULL,0,0xFFFFFFFE,7,2,16,NULL,54,1,0,'bonus bVit,2; bonus bMaxHPrate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2355,'Angel\'s_Protection','Angelic Protection',5,10000,NULL,600,NULL,4,NULL,1,0x00000001,7,2,16,NULL,40,1,0,'bonus bMdef,20; if(isequipped(2116,2420,2521,5125)) { bonus bMaxHP,900; bonus bMaxSP,100; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",1,30; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2356,'Vestment_Of_Grace','Blessed Holy Robe',5,20,NULL,2500,NULL,5,NULL,1,0x00008100,7,2,16,NULL,70,1,0,'bonus bMdef,5; bonus2 bResEff,Eff_Blind,8000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',5,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bLuk,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2357,'Valkyrie_Armor','Valkyrian Armor',5,0,NULL,2800,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,1,1,0,'bonus bAllStats,1; bonus bUnbreakableArmor,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus2 bResEff,Eff_Silence,5000; else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus2 bResEff,Eff_Stun,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2358,'Dress_Of_Angel','Angel\'s Dress',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,0,0,'bonus bLuk,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2359,'Ninja_Suit_','Ninja Suit',5,20,NULL,1500,NULL,7,NULL,1,0x02021040,7,2,16,NULL,50,1,0,'bonus bAgi,1; bonus bMdef,3; if(isequipped(2654)) { bonus bUseSPrate,-20; bonus bMaxHP,300; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2360,'Robe_Of_Casting_','Robe of Cast',5,124800,NULL,1100,NULL,5,NULL,1,0x00810200,7,2,16,NULL,75,1,0,'bonus bCastrate,-3; bonus bMdef,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2361,'Blue_Aodai','Blue Robe',5,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bAllStats,5; bonus bMdef,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2362,'Red_Aodai','Red Robe',5,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bAllStats,5; bonus bMdef,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2363,'White_Aodai','White Robe',5,20,NULL,500,NULL,0,NULL,0,0x00000001,7,2,16,NULL,0,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2361,'Blue_Aodai','Blue Robe',5,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2362,'Red_Aodai','Red Robe',5,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2363,'White_Aodai','White Robe',5,20,NULL,500,NULL,0,NULL,0,0x00000001,7,2,16,NULL,1,1,0,'bonus bAllStats,3; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2364,'Meteo_Plate_Armor','Meteo Plate Armor',5,20,NULL,3000,NULL,10,NULL,1,0x000444A2,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Stun,3000; bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2365,'Orleans_Gown','Orleans\'s Gown',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus bCastrate,15; bonus bNoCastCancel,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2366,'Divine_Cloth','Divine Cloth',5,20,NULL,1500,NULL,6,NULL,1,0xFFFFFFFE,2,2,16,NULL,55,1,0,'bonus2 bResEff,Eff_Curse,500; bonus2 bResEff,Eff_Silence,500; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; bonus2 bResEff,Eff_Sleep,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2367,'Sniping_Suit','Sniping Suit',5,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',5,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,1,1,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2368,'Golden_Armor','Golden Armor',5,20,NULL,2000,NULL,4,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2369,'Freyja_Overcoat','Freyja Overcoat',5,0,NULL,500,NULL,12,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,'bonus bUnbreakableArmor,0; bonus2 bSubRace,RC_DemiHuman,10; if ((isequipped(2428)) && (isequipped(2533)) && (isequipped(5306))) { bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,20; bonus2 bResEff,Eff_Freeze,10000; skill \"WZ_FIREPILLAR\",10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2370,'Used_Mage_Coat','Used Mage Coat',5,0,NULL,0,NULL,15,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bBaseAtk,10; bonus bAGI,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2371,'G_Strings_','Pantie',5,1000,NULL,100,NULL,4,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2372,'Mage_Coat_','Mage Coat',5,20,NULL,600,NULL,5,NULL,1,0x00810204,7,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2373,'Holy_Robe_','Holy Robe',5,20,NULL,1700,NULL,7,NULL,1,0x00008110,7,2,16,NULL,60,1,0,'bonus bMdef,5; bonus2 bSubRace,RC_Demon,15; bonus2 bSubEle,Ele_Dark,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2374,'Diabolus_Robe','Diabolus Robe',5,20,NULL,300,NULL,6,NULL,1,0x00098B1C,2,2,16,NULL,55,1,0,'bonus bMaxSP,150; bonus bMdef,5; bonus bHealPower,6; bonus bDelayRate,-10; if (isequipped(2729)) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2375,'Diabolus_Armor','Diabolus Armor',5,20,NULL,600,NULL,7,NULL,1,0x000654E2,2,2,16,NULL,55,1,0,'bonus bStr,2; bonus bDex,1; bonus bMaxHP,150; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Stone,500; if (isequipped(2729)) { bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,0,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 \"{ bonus2 bHPRegenRate,600,1000; }\",5,10000,BF_WEAPON,\"{ specialeffect2 EF_HEAL; }\"; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,0,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,\"MC_MAMMONITE\",20; bonus2 bSkillHeal,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus bUnbreakableArmor,0; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,0,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus \"{ bonus2 bHPRegenRate,300,1000; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_HEAL; }\"; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',5,0,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",30,10000,BF_WEAPON,\"{ specialeffect2 EF_ENERGYCOAT; }\"; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2380,'Medic_Robe','Medic\'s Robe',5,0,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",30,10000,BF_WEAPON,\"{ specialeffect2 EF_ENERGYCOAT; }\"; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,0,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540,2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',5,0,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2376,'Assaulter_Plate','Assaulter Plate',5,10,NULL,0,NULL,7,NULL,1,0x006444A2,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bVit,3; bonus bMaxHPRate,12; bonus bHealpower2,10; bonus bAddItemHealRate,10; autobonus2 \"{ bonus2 bHPRegenRate,600,1000; }\",5,10000,BF_WEAPON,\"{ specialeffect2 EF_HEAL; }\"; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2377,'Elite_Engineer_Armor','Elite Engineer Armor',5,10,NULL,0,NULL,7,NULL,1,0x00040420,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bStr,3; bonus bMaxHPRate,12; bonus2 bSkillAtk,\"MC_MAMMONITE\",20; bonus2 bSkillHeal,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",10; bonus2 bSkillHeal2,\"AL_HEAL\",10; bonus bUnbreakableArmor,0; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2378,'Assassin_Robe','Assassin Robe',5,10,NULL,0,NULL,7,NULL,1,0x02021040,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2538,2435)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bAgi,3; bonus bMaxHPRate,12; bonus bCritical,5; bonus bAspdRate,5; autobonus \"{ bonus2 bHPRegenRate,300,1000; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_HEAL; }\"; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2379,'Warlock_Battle_Robe','Warlock\'s Battle Robe',5,10,NULL,0,NULL,3,NULL,1,0x00810204,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bResEff,Eff_Stun,2000; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",30,10000,BF_WEAPON,\"{ specialeffect2 EF_ENERGYCOAT; }\"; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2380,'Medic_Robe','Medic\'s Robe',5,10,NULL,0,NULL,3,NULL,1,0x00008110,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bInt,3; bonus bMaxHPRate,12; bonus2 bCastrate,156,-50; bonus bHealPower,6; autobonus2 \"{ bonus bDefEle,Ele_Ghost; }\",30,10000,BF_WEAPON,\"{ specialeffect2 EF_ENERGYCOAT; }\"; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2381,'Elite_Archer_Suit','Elite Archer Suit',5,10,NULL,0,NULL,3,NULL,1,0x00080808,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2539,2436)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2382,'Elite_Shooter_Suit','Elite Shooter Suit',5,10,NULL,0,NULL,3,NULL,1,0x01000000,7,2,16,NULL,80,1,0,'bonus bMaxHP,150; bonus bMdef,2; bonus2 bSubRace,RC_DemiHuman,2; if (isequipped(2540,2437)) { bonus2 bSubRace,RC_NonDemiHuman,-300; bonus bDex,3; bonus bMaxHPRate,12; bonus bLongAtkDef,10; bonus bDelayRate,-25; };',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2383,'Brynhild','Brynhild',5,20,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,94,0,0,'bonus bMdef,10; bonus bMaxHP,20*BaseLevel; bonus bMaxSP,5*BaseLevel; bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; bonus bMatkRate,10; bonus bUnbreakableArmor,0; bonus bNoKnockback,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2384,'Spritual_Tunic','Spiritual Tunic',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bMaxHP,800; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSubEle,Ele_Earth,20; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Wind,20; bonus2 bSubEle,Ele_Poison,20; bonus2 bSubEle,Ele_Holy,20; bonus2 bSubEle,Ele_Dark,20; bonus2 bSubEle,Ele_Ghost,20; bonus2 bSubEle,Ele_Undead,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2385,'Recuperative_Armor','Recuperative Armor',5,20,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bNoRegen,1; bonus bNoRegen,2; bonus bHPGainValue,60; bonus bSPGainValue,6; bonus bMagicHPGainValue,60; bonus bMagicSPGainValue,6;',NULL,'heal 0,-100;');
-REPLACE INTO `item_db` VALUES (2386,'Chameleon_Armor','Chameleon Armor',5,20,NULL,1700,NULL,5,NULL,0,0x000FDF80,2,2,16,NULL,70,1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 \"{ bonus bNoMagicDamage,100; }\",10,2000,BF_MAGIC,\"{ specialeffect2 EF_ENERGYCOAT; }\"; if( BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte ) bonus bMdef,5; else if( BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief ) bonus bDef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2387,'Sprint_Mail','Sprint Mail',5,20,NULL,1000,NULL,3,NULL,1,0x000FDF80,2,2,16,NULL,70,1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,\"AL_HEAL\",3; if( isequipped(2440,2744) ) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2386,'Chameleon_Armor','Chameleon Armor',5,20,NULL,1700,NULL,5,NULL,0,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMaxHP,(BaseLevel*7); bonus bMaxSP,(BaseLevel/2); autobonus2 \"{ bonus bNoMagicDamage,100; }\",10,2000,BF_MAGIC,\"{ specialeffect2 EF_ENERGYCOAT; }\"; if( BaseClass == Job_Mage || BaseClass == Job_Archer || BaseClass == Job_Acolyte ) bonus bMdef,5; else if( BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief ) bonus bDef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2387,'Sprint_Mail','Sprint Mail',5,20,NULL,1000,NULL,3,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bVit,1; bonus bHPrecovRate,5; bonus bAddItemHealRate,3; bonus2 bSkillHeal,\"AL_HEAL\",3; if( isequipped(2440,2744) ) { bonus bMaxHPrate,7; bonus bMaxSPrate,7; bonus bCastrate,-3; bonus bDelayrate,-15; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2388,'Kandura','Kandura',5,20,NULL,300,NULL,4,NULL,1,0x00001000,2,2,16,NULL,70,1,0,'bonus bAgi,1; bonus bFlee,5; bonus bAspdRate,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2389,'Armor_Of_Naga','Armor of Naga',5,20,NULL,1000,NULL,5,NULL,1,0x00CFDF80,2,2,16,NULL,70,1,0,'bonus bMdef,2; autobonus \"{ bonus bBaseAtk,20; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2389,'Armor_Of_Naga','Armor of Naga',5,20,NULL,1000,NULL,5,NULL,1,0x00CFFF80,2,2,16,NULL,70,1,0,'bonus bMdef,2; autobonus \"{ bonus bBaseAtk,20; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2390,'Improved_Tights','Improved Tights',5,20,NULL,400,NULL,6,NULL,1,0x00080808,2,2,16,NULL,75,1,0,'bonus bMdef,2; bonus bFlee2,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2391,'Life_Link','Life Link',5,20,NULL,3500,NULL,9,NULL,1,0x00004082,2,2,16,NULL,82,1,0,'bonus bVit,2; bonus bMdef,5; bonus bHPrecovRate,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2392,'Old_Pant','Old Green Pantie',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,\"MO_CALLSPIRITS\",5,20; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',5,1,NULL,0,NULL,8,NULL,1,0x00000001,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; if( isequipped(2444,2549) ) { bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",3; bonus2 bSkillHeal2,\"AL_HEAL\",3; bonus2 bSkillHeal2,\"PR_SANCTUARY\",3; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',5,0,NULL,900,NULL,2,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2398,'Sniping_Suit_M','Sniping Suit',5,20,NULL,750,NULL,5,NULL,0,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2399,'Dragon_Vest','Dragon Vest',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMdef,3; if(isequipped(2553)) { bonus bAgi,5; bonus bFlee,15; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2392,'Old_Pant','Old Green Pantie',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,0,0,0,'bonus bStr,2; bonus bVit,2; bonus bMaxHP,200; bonus3 bAutoSpellWhenHit,\"MO_CALLSPIRITS\",5,20; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2393,'N_Adventurer\'s_Suit','Novice Adventurer\'s Suit',5,0,NULL,0,NULL,8,NULL,1,0xFFFFFFFF,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2394,'Krieger_Suit1','Glorious Suit',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,81,1,0,'bonus bMaxHPRate,20; bonus2 bSubRace,RC_DemiHuman,7; if( isequipped(2444,2549) ) { bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus2 bResEff,Eff_Freeze,10000; bonus2 bSkillHeal2,\"AM_POTIONPITCHER\",3; bonus2 bSkillHeal2,\"AL_HEAL\",3; bonus2 bSkillHeal2,\"PR_SANCTUARY\",3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2395,'Krieger_Suit2','Glorious Popularized Suit',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,61,1,0,'bonus bMaxHP,600; bonus bSPrecovRate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2396,'Krieger_Suit3','Glorious Mass-Production Suit',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,'bonus bMaxHP,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2397,'Incredible_Coat','Incredible Event Resignation Coat',5,10,NULL,900,NULL,2,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2398,'Sniping_Suit_M','Sniping Suit',5,20,NULL,750,NULL,5,NULL,1,0x00000800,2,2,16,NULL,50,1,0,'bonus bMdef,5; bonus bCritical,6+(readparam(bLuk)/10); bonus bDelayRate,-23;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2399,'Dragon_Vest','Dragon Vest',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,16,NULL,0,1,0,'bonus bMdef,3; if(isequipped(2553)) { bonus bAgi,5; bonus bFlee,15; }',NULL,NULL);
# Footgears
# ===================================================================
REPLACE INTO `item_db` VALUES (2401,'Sandals','Sandals',5,400,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
@@ -1378,42 +1410,54 @@ REPLACE INTO `item_db` VALUES (2419,'Goibne\'s_Combat_Boots','Goibne\'s Greaves'
REPLACE INTO `item_db` VALUES (2420,'Angel\'s_Arrival','Angel\'s Reincarnation',5,10000,NULL,300,NULL,2,NULL,1,0x00000001,7,2,64,NULL,25,1,0,'bonus bMaxHP,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2421,'Valkyrie_Shoes','Valkyrian Shoes',5,0,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,1,1,0,'bonus bUnbreakableShoes,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bMaxHP,(BaseLevel*5); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bMaxSP,(JobLevel*2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (2422,'High_Fashion_Sandals','High Fashion Sandals',5,24000,NULL,200,NULL,2,NULL,1,0x00818314,7,2,64,NULL,40,1,0,'bonus bMdef,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,10000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,10000,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,10000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,10000,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv(\"AS_CLOAKING\") < 3){ bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",3,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",getskilllv(\"AS_CLOAKING\"),100,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,0,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,NULL,1,0,'bonus bMdef,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',5,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',5,0,NULL,1500,NULL,5,NULL,0,0x030E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Boots',5,0,NULL,800,NULL,5,NULL,0,0x00018315,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,1,1,0,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2423,'Variant_Shoes','Variant Shoes',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2424,'Tidal_Shoes','Tidal Shoes',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus2 bSubEle,Ele_Water,5; if (isequipped(2528)) { bonus bHPrecovRate,5; bonus bMaxHPrate,10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2425,'Black_Leather_Boots','Black Leather Boots',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2426,'Shadow_Walk','Shadow Walk',5,20,NULL,2000,NULL,0,NULL,0,0xFFFFFFFE,2,2,64,NULL,75,1,0,'bonus bMdef,10; if(getskilllv(\"AS_CLOAKING\") < 3){ bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",3,100,BF_MAGIC,0; } else bonus5 bAutoSpellWhenHit,\"AS_CLOAKING\",getskilllv(\"AS_CLOAKING\"),100,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2427,'Golden_Shoes','Golden Shoes',5,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2428,'Freyja_Boots','Freyja Boots',5,0,NULL,300,NULL,10,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2429,'Iron_Boots01','Iron Boots',5,0,NULL,1500,NULL,5,NULL,0,0x000E5CEA,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2430,'Iron_Boots02','Iron Boots',5,0,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2431,'Valley_Shoes','Valley Shoes',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,7; bonus bMaxSPRate,7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2432,'Spiky_Heel_','High Heels',5,8500,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2433,'Diabolus_Boots','Diabolus Boots',5,20,NULL,250,NULL,4,NULL,1,0x000FDF80,2,2,64,NULL,0,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',5,10000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2435,'Battle_Greave','Battle Greaves',5,0,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2436,'Combat_Boots','Combat Boots',5,0,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2437,'Battle_Boots','Battle Boots',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2433,'Diabolus_Boots','Diabolus Boots',5,20,NULL,250,NULL,4,NULL,1,0x00CFFF80,2,2,64,NULL,0,1,0,'bonus bMaxHP,(BaseLevel*10);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2434,'Black_Leather_Boots_','Black Leather Boots',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,64,NULL,55,1,0,'bonus bAgi,1; if(getrefine() >= 9) bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2435,'Battle_Greave','Battle Greaves',5,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2436,'Combat_Boots','Combat Boots',5,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2437,'Battle_Boots','Battle Boots',5,10,NULL,0,NULL,3,NULL,1,0x01000000,7,2,64,NULL,80,1,0,'bonus bMaxHP,100; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2438,'Paw_Of_Cat','Paw Of Cat',5,10,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,80,1,0,'bonus bFlee,5; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2439,'Refresh_Shoes','Refresh Shoes',5,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bMaxHPRate,17; bonus bMaxSPRate,8; bonus2 bHPRegenRate,20,10000; bonus2 bSPRegenRate,3,10000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2440,'Sprint_Shoes','Sprint Shoes',5,20,NULL,300,NULL,2,NULL,1,0x000FDF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2440,'Sprint_Shoes','Sprint Shoes',5,20,NULL,300,NULL,2,NULL,1,0x00CFFF80,2,2,64,NULL,70,1,0,'bonus bAgi,1; bonus bSPrecovRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2441,'Beach_Sandal','Beach Sandals',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus2 bSubEle,Ele_Fire,10; if (isequipped(2546)) bonus bFlee,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2442,'Boots_Perforated','Red Stocking Boots',5,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",3,20; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",1,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2442,'Boots_Perforated','Red Stocking Boots',5,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,'bonus bLuk,2; bonus bHPrecovRate,10; bonus bSPrecovRate,10; bonus3 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",3,20; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2443,'Fish_Shoes','Fisher\'s Boots',5,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2444,'Krieger_Shoes1','Glorious Shoes',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,81,1,0,'bonus bMaxHPRate,10; bonus2 bSubRace,RC_DemiHuman,4; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",1,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2445,'Krieger_Shoes2','Glorious Popularized Shoes',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,61,1,0,'bonus bMaxHPRate,5; bonus bMaxSPRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2446,'Krieger_Shoes3','Glorious Mass-Production Shoes',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,'bonus bMaxHPRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2447,'Military_Boots','Army Boots',5,0,NULL,1000,NULL,5,NULL,0,0xFFFFFFFE,7,2,64,NULL,0,1,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2448,'Air_Boss','Air Boss',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,64,NULL,0,1,0,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,10000,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,0,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,64,NULL,60,1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL);
-# 2451,Freya_Spirit_Sandals1,Freya Spirit Sandals,
-# 2452,Freya_Spirit_Sandals2,Freya Spirit Sandals,
-# 2453,Freya_Spirit_Sandals3,Freya Spirit Sandals,
-# 2454,Freya_Spirit_Sandals4,Freya Spirit Sandals,
-# 2455,Guardian_Boots,Guardian Boots,
-# REPLACE INTO `item_db` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',5,0,NULL,0,NULL,12,NULL,0,0xFFFFFFFF,7,2,64,NULL,12,0,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',5,0,NULL,0,NULL,16,NULL,0,0xFFFFFFFF,7,2,64,NULL,26,0,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',5,0,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,7,2,64,NULL,40,0,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2449,'Variant_Shoes_M','Variant Shoes',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,2,2,64,NULL,85,1,0,'bonus bMaxHPRate,20-getrefine(); bonus bMaxSPRate,20-getrefine(); bonus bDef,getrefine()/2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2450,'Vital_Tree_Shoes','Vital Tree Shoes',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,64,NULL,60,1,0,'bonus bMaxHPrate,10; bonus2 bHPRegenRate,30,10000; bonus bHealpower2,5; bonus bAddItemHealRate,5; bonus bMdef,3; bonus bVit,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2451,'Freyja_SSandal7','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2452,'Freyja_SSandal30','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2453,'Freyja_SSandal60','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2454,'Freyja_SSandal90','Freyja Sprit Sandals',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,64,NULL,20,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2455,'Time_Keepr_Boots','Time Keeper\'s Boots',5,30000,NULL,0,NULL,17,NULL,0,0xFFFFFFFF,7,2,64,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2456,'Para_Team_Boots1','Eden Team Boots I',5,0,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,7,2,64,NULL,12,0,0,'bonus bHPrecovRate,10; bonus bSPrecovRate,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2457,'Para_Team_Boots2','Eden Team Boots II',5,0,NULL,0,NULL,16,NULL,0,0xFFFFFFFF,7,2,64,NULL,26,0,0,'bonus bHPrecovRate,12; bonus bSPrecovRate,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2458,'Para_Team_Boots3','Eden Team Boots III',5,0,NULL,0,NULL,18,NULL,0,0xFFFFFFFF,7,2,64,NULL,40,0,0,'bonus bHPrecovRate,14; bonus bSPrecovRate,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2459,'Upg_Shoes','Upg Shoes',5,20,NULL,200,NULL,15,NULL,1,0xFFFFFFFE,7,2,64,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2460,'Upg_Boots','Upg Boots',5,20,NULL,300,NULL,21,NULL,1,0x016E5CEA,7,2,64,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2461,'Upg_Greave','Upg Greaves',5,20,NULL,400,NULL,32,NULL,1,0x00004080,7,2,64,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2462,'Sleipnir_C','Sleipnir',5,20,NULL,0,NULL,40,NULL,0,0xFFFFFFFF,7,2,64,NULL,94,0,0,'bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2463,'Feral_Boots','Feral Boots',5,20,NULL,0,NULL,22,NULL,0,0xFFFFFFFF,7,2,64,NULL,75,0,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2464,'No_Fear_Shoes','No Fear Shoes',5,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,64,NULL,20,0,0,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2465,'Dance_Shoes','Dance Shoes',5,20,NULL,300,NULL,15,NULL,1,0x00000000,7,2,64,NULL,105,1,0,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2466,'Training_Shoes','Training Shoes',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,64,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2467,'Golden_Rod_Shoes','Golden Rod Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000000,7,2,64,NULL,100,1,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2468,'Aqua_Shoes','Aqua Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000000,7,2,64,NULL,100,1,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2469,'Crimson_Shoes','Crismons Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000000,7,2,64,NULL,100,1,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2470,'Forest_Shoes','Forest Shoes',5,20,NULL,500,NULL,12,NULL,1,0x00000000,7,2,64,NULL,100,1,0,'bonus bMdef,2;',NULL,NULL);
# Garments
# ===================================================================
REPLACE INTO `item_db` VALUES (2501,'Hood','Hood',5,1000,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
@@ -1442,40 +1486,48 @@ REPLACE INTO `item_db` VALUES (2523,'Undershirt_','Undershirt',5,20000,NULL,150,
REPLACE INTO `item_db` VALUES (2524,'Valkyrie_Manteau','Valkyrian Manteau',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,1,1,0,'bonus bUnbreakableGarment,0; if(BaseClass==Job_Mage||BaseClass==Job_Archer||BaseClass==Job_Acolyte) bonus bFlee2,5+(getequiprefinerycnt(EQI_GARMENT)*2); else if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief) bonus bShortWeaponDamageReturn,5+(getequiprefinerycnt(EQI_GARMENT)*2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (2525,'Cape_Of_Ancient_Lord_','Ancient Cape',5,82000,NULL,600,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,40,1,0,'bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2526,'Dragon_Scale_Coat','Coat of Dragon Scale',5,20,NULL,10,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,50,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2527,'Dragon_Breath','Dragon Breath',5,10000,NULL,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,'bonus2 bSubRace,RC_Dragon,15; if (isequipped(1166) || isequipped(13001) || isequipped(1474)) bonus2 bAddRace,RC_Dragon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,10000,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bMdef,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Rider Insignia',5,10000,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,10000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,10000,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,\"NPC_STONESKIN\",1,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,10000,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',5,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,0,0x006654E2,7,2,4,1,1,0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',5,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,1,0,0,'bonus bVit,10; bonus bMdef,10; if (isequipped(1618) || isequipped(1620)) { bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2527,'Dragon_Breath','Dragon Breath',5,20,NULL,600,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,48,1,0,'bonus2 bSubRace,RC_Dragon,15; if (isequipped(1166) || isequipped(13001) || isequipped(1474)) bonus2 bAddRace,RC_Dragon,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2528,'Wool_Scarf','Wool Scarf',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2529,'Rider_Insignia','Rider Insignia',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2530,'Rider_Insignia_','Rider Insignia',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2531,'Ulfhedinn','Ulfhedinn',5,20,NULL,700,NULL,3,NULL,1,0x000654E2,2,2,4,NULL,70,1,0,'bonus3 bAutoSpellWhenHit,\"NPC_STONESKIN\",1,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2532,'Mithril_Magic_Cape','Mithril Magic Cape',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2533,'Freyja_Cape','Freyja Cape',5,0,NULL,200,NULL,10,NULL,0,0xFFFFFFFE,7,2,4,NULL,0,0,0,'bonus2 bSubRace,RC_DemiHuman,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2534,'Ruffler','Ruffler',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus2 bSubEle,Ele_Neutral,17; bonus bFlee,17;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2535,'Cloak_Of_Survival_C','Cloak Of Survival',5,1,NULL,0,NULL,5,NULL,0,0x00810204,7,2,4,NULL,0,0,0,'bonus bVit,10; bonus bMdef,10; if (isequipped(1618) || isequipped(1620)) { bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,25; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2536,'Skin_Of_Ventus','Skin of Ventus',5,20,NULL,250,NULL,2,NULL,1,0xFFFFFFFE,7,2,4,NULL,60,1,0,'bonus bMdef,2; bonus bMaxHP,200; bonus bFlee,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',5,20,NULL,250,NULL,5,NULL,1,0x000FDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; if (isequipped(2433)) bonus bMaxHPRate,6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',5,0,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',5,0,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',5,0,NULL,0,NULL,3,NULL,1,0x01000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2541,'Asprika','Asprika',5,0,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,4,NULL,94,0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill \"AL_TELEPORT\",1; bonus bUnbreakableGarment,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2537,'Diabolus_Manteau','Diabolus Manteau',5,20,NULL,250,NULL,5,NULL,1,0x00CFFF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Neutral,5; bonus bMaxHP,100; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10; if (isequipped(2433)) bonus bMaxHPRate,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2538,'Commander_Manteau','Captain\'s Manteau',5,10,NULL,0,NULL,4,NULL,1,0x026654E2,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2539,'Commander_Manteau_','Commander\'s Manteau',5,10,NULL,0,NULL,3,NULL,1,0x00898B1C,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2540,'Sheriff_Manteau','Sheriff\'s Manteau',5,10,NULL,0,NULL,3,NULL,1,0x01000000,7,2,4,NULL,80,1,0,'bonus bMaxHP,50; bonus bMdef,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2541,'Asprika','Asprika',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,4,NULL,94,0,0,'bonus bMdef,5; bonus3 bSubEle,Ele_Neutral,30,BF_SHORT; bonus3 bSubEle,Ele_Water,30,BF_SHORT; bonus3 bSubEle,Ele_Earth,30,BF_SHORT; bonus3 bSubEle,Ele_Fire,30,BF_SHORT; bonus3 bSubEle,Ele_Wind,30,BF_SHORT; bonus3 bSubEle,Ele_Poison,30,BF_SHORT; bonus3 bSubEle,Ele_Holy,30,BF_SHORT; bonus3 bSubEle,Ele_Dark,30,BF_SHORT; bonus3 bSubEle,Ele_Ghost,30,BF_SHORT; bonus3 bSubEle,Ele_Undead,30,BF_SHORT; bonus bFlee,30; skill \"AL_TELEPORT\",1; bonus bUnbreakableGarment,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2542,'Flame_Manteau','Flame Manteau of Naght Sieger',5,20,NULL,70,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,70,1,0,'bonus bMaxHPRate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2543,'Sylphid_Manteau','Sylphid Manteau',5,20,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,0,0,'bonus bFlee,13; bonus2 bSubEle,Ele_Neutral,13; bonus bFlee2,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2544,'Leather_Of_Tendrilion','Leather of Tendrilion',5,20,NULL,300,NULL,3,NULL,1,0x00CFDF80,2,2,4,NULL,0,1,0,'bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Earth,5; bonus2 bSubRace,RC_Plant,5; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2545,'Musika','Musika',5,20,NULL,500,NULL,2,NULL,1,0x00008100,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus3 bAutoSpellwhenhit,\"AL_HEAL\",getskilllv(\"AL_HEAL\") ? getskilllv(\"AL_HEAL\") : 1,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2546,'Beach_Manteau','Beach Manteau',5,20,NULL,600,NULL,0,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bStr,1; bonus bInt,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',5,20,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5,10000,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,10000,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',5,0,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,7,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',5,0,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,7,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,1,1,0; bonus bMdef,3;',NULL,NULL);
-# 2555,Freya_Soul_Scarf1,Freya Soul Scarf,
-# 2556,Freya_Soul_Scarf2,Freya Soul Scarf,
-# 2557,Freya_Soul_Scarf3,Freya Soul Scarf,
-# 2558,Freya_Soul_Scarf4,Freya Soul Scarf,
-# 2559,Guardian_Manteau,Guardian Manteau,
-# REPLACE INTO `item_db` VALUES (2560,'Para_Team_Manteau','Eden Team Manteau',5,0,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,7,2,4,NULL,12,0,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2547,'Cheap_Running_Shirts','Cheap Undershirt',5,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,'bonus bDex,2; bonus bFlee,10; bonus2 bSubEle,Ele_Neutral,10; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2548,'Muffler_C','Neo Muffler',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,2,2,4,NULL,95,0,0,'bonus2 bSubRace,RC_DemiHuman,10; bonus bMaxHPrate,10; bonus2 bSubEle,Ele_Water,5; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Holy,5; bonus2 bSubEle,Ele_Dark,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2549,'Krieger_Muffler1','Glorious Muffler',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,4,NULL,81,1,0,'bonus bMaxHPRate,5; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2550,'Fisher\'s_Muffler','Fisher\'s Muffler',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,4,NULL,0,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2551,'Rider_Insignia_M','Crest of the Rider',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFE,2,2,4,NULL,55,1,0,'bonus bAgi,2; if (isequipped(2425) || isequipped(2434)) bonus bFlee,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2552,'Mithril_Magic_Cape_M','Mithril Magic Manteau',5,20,NULL,400,NULL,3,NULL,1,0x00098B1C,2,2,4,NULL,70,1,0,'bonus bMdef,3; bonus5 bAutoSpellWhenHit,\"NPC_ANTIMAGIC\",1,200,BF_MAGIC,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2553,'Dragon_Manteau','Dragon Manteau',5,20,NULL,1000,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,0,1,0,'bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2554,'Piece_Of_Angent_Skin','Nydhorgg\'s Shadow Garb',5,20,NULL,400,NULL,5,NULL,1,0xFFFFFFFE,2,2,4,NULL,90,1,0,'bonus2 bSubEle,Ele_Neutral,7; bonus2 bSubEle,Ele_Water,7; bonus2 bSubEle,Ele_Earth,7; bonus2 bSubEle,Ele_Fire,7; bonus2 bSubEle,Ele_Wind,7; bonus2 bSubEle,Ele_Poison,7; bonus2 bSubEle,Ele_Holy,7; bonus2 bSubEle,Ele_Dark,7; bonus2 bSubEle,Ele_Ghost,7; bonus2 bSubEle,Ele_Undead,7; bonus bMaxSP,(BaseLevel/3)+(getrefine()*10); bonus3 bSPDrainRate,1,1,0; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2555,'Freyja_SScarf7','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2556,'Freyja_SScarf30','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2557,'Freyja_SScarf60','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2558,'Freyja_SScarf90','Freyja Soul Scarf',5,20,NULL,400,NULL,4,NULL,0,0xFFFFFFFF,7,2,4,NULL,20,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2559,'Time_Keepr_Manteau','Time Keeper\'s Manteau',5,30000,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2560,'Para_Team_Manteau','Eden Team Manteau',5,0,NULL,0,NULL,14,NULL,0,0xFFFFFFFF,7,2,4,NULL,12,0,0,'bonus2 bSubEle,Ele_Neutral,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2561,'Upg_Hood','Upg Hood',5,0,NULL,100,NULL,9,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2562,'Upg_Muffler','Upg Muffler',5,20,NULL,200,NULL,13,NULL,1,0xFFFFFFFE,7,2,4,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2563,'Upg_Manteau','Upg Manteau',5,20,NULL,300,NULL,18,NULL,1,0x006654E2,7,2,4,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2564,'Feral_Tail','Feral Tail',5,20,NULL,0,NULL,16,NULL,0,0xFFFFFFFF,7,2,4,NULL,75,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2565,'Beach_Towel','Beach Towel',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,4,NULL,1,1,0,'bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2566,'Half_Asprika','Half Asprika',5,20,NULL,0,NULL,20,NULL,0,0xFFFFFFFF,7,2,4,NULL,47,0,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2568,'Muffler_Of_Roki','Loki\'s MUffler',5,20,NULL,400,NULL,10,NULL,0,0xFFFFFFFF,7,2,4,NULL,100,0,0,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2573,'Archangel_Wings','Archangel Wings',5,0,NULL,200,NULL,18,NULL,1,0xFFFFFFFF,7,2,4,NULL,0,1,1,NULL,NULL,NULL);
# Accessories
# ===================================================================
REPLACE INTO `item_db` VALUES (2601,'Ring','Ring',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,2;',NULL,NULL);
@@ -1515,30 +1567,30 @@ REPLACE INTO `item_db` VALUES (2635,'Bride_Ring','Wedding Ring',5,0,NULL,0,NULL,
REPLACE INTO `item_db` VALUES (2636,'Gold_Ring_','Gold Christmas Ring',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2637,'Silver_Ring_','Silver Christmas Ring',5,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2638,'Exorcize_Sachet','Sacred Incense',5,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bStr,1; bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2639,'Purification_Sachet','Occult Incense',5,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAgi,1; bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2640,'Kafra_Ring','Kafra Ring',5,40000,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bStr,1; bonus bAgi,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2639,'Purification_Sachet','Occult Incense',5,20000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2640,'Kafra_Ring','Kafra Ring',5,40000,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bStr,1; bonus bInt,1; bonus bAgi,1; bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2641,'Fashionable_Sack','Fashion Hip Sack',5,20,NULL,700,NULL,0,NULL,0,0x00040420,7,2,136,NULL,50,0,0,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2642,'Serin\'s_Gold_Ring','Serin\'s Gold Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2643,'Serin\'s_Gold_Ring_','Serin\'s Gold Ring',5,45000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2644,'The_Sign_','The Sign',5,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2645,'Moonlight_Ring','Moonlight Ring',5,40000,NULL,200,NULL,0,NULL,0,0x02021040,7,2,136,NULL,60,0,0,'bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',5,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2646,'Bunch_Of_Carnation','Bunch of Carnations',5,2,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2647,'Nile_Rose','Nile Rose',5,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2648,'Morpheus\'s_Ring','Morpheus\'s Ring',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,33,0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2649,'Morpheus\'s_Armlet','Morpheus\'s Bracelet',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,33,0,0,'bonus bInt,1; bonus bMaxSPrate,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2650,'Morrigane\'s_Belt','Morrigane\'s Belt',5,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bBaseAtk,5; bonus bCritical,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2651,'Morrigane\'s_Pendant','Morrigane\'s Pendant',5,30000,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bStr,2; bonus bCritical,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,40,0,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2652,'Cursed_Lucky_Brooch','Goddess of Fortune\'s Cursed Brooch',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,40,0,0,'bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2653,'Sacrifice_Ring','Sacrifice Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,90,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2654,'Shinobi\'s_Sash','Shinobi Sash',5,20000,NULL,300,NULL,1,NULL,0,0x02021040,7,2,136,NULL,30,0,0,'bonus bStr,1; bonus bAgi,1; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2655,'Bloody_Iron_Ball','Bloodied Shackle Ball',5,50000,NULL,4000,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2656,'Hyper_Changer','Armor Charm',5,20000,NULL,1000,NULL,1,NULL,0,0x000654E2,7,2,136,NULL,1,0,0,'bonus bMaxHP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2657,'Lab_Passport','Laboratory Permit',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2658,'Nile_Rose_','Nile Rose',5,2,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2659,'Vesper_Core01','Vesper Core 01',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2660,'Vesper_Core02','Vesper Core 02',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2661,'Vesper_Core03','Vesper Core 03',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2662,'Vesper_Core04','Vesper Core 04',5,20,NULL,100,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2659,'Vesper_Core01','Vesper Core 01',5,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2660,'Vesper_Core02','Vesper Core 02',5,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2661,'Vesper_Core03','Vesper Core 03',5,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2662,'Vesper_Core04','Vesper Core 04',5,20,NULL,100,NULL,1,NULL,0,0x00CFFF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2663,'Gauntlet_Of_Accuracy','Gauntlet of Hit',5,20,NULL,900,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,'bonus bHit,15; bonus bStr,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2664,'Scarf_Belt','Belcarf',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bDex,2; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2665,'Ring_Of_Exorcism','Exorcising Ring',5,20,NULL,500,NULL,0,NULL,0,0x00008110,7,2,136,NULL,60,0,0,'bonus bMdef,1; bonus2 bExpAddRace,RC_Undead,5; bonus2 bExpAddRace,RC_Demon,5;',NULL,NULL);
@@ -1551,13 +1603,13 @@ REPLACE INTO `item_db` VALUES (2671,'Thimble_Of_Archer_','Bow Thimble',5,10000,N
REPLACE INTO `item_db` VALUES (2672,'Anniversary_Ring','3rd Anniversary Celebration Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2673,'Shining_Ring','Warrior\'s Shining Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,48,0,0,'bonus bBaseAtk,10; bonus bSPrecovRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2674,'Honor_Ring','Ring of Honor',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord',5,20,NULL,100,NULL,0,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,\"CH_SOULCOLLECT\",1,30; bonus3 bAutoSpell,\"MO_EXPLOSIONSPIRITS\",1,10; bonus3 bAutoSpell,\"PA_PRESSURE\",2,30; bonus3 bAutoSpell,\"MG_FIREBALL\",1,150; bonus3 bAutoSpell,\"KN_BOWLINGBASH\",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,\"MO_EXTREMITYFIST\",1,3,1; bonus3 bAutoSpell,\"PR_LEXAETERNA\",1,20; bonus3 bAutoSpell,\"AS_SONICBLOW\",5,50; bonus3 bAutoSpell,\"MO_INVESTIGATE\",5,20; bonus3 bAutoSpell,\"ASC_METEORASSAULT\",2,50; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',5,20,NULL,100,NULL,2,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",1,50,0; bonus3 bAutoSpellWhenHit,\"AS_SPLASHER\",10,20; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,30; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",3,20; bonus3 bAutoSpellWhenHit,\"CG_TAROTCARD\",5,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2675,'Lord_Ring','Lord Ring',5,0,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2676,'Hunter_Earring','Hunter\'s Earring',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bAddMonsterDropItem,7618,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2677,'Spiritual_Ring','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2678,'Ring_Of_Flame_Lord','Ring Of Flame Lord',5,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,\"CH_SOULCOLLECT\",1,30; bonus3 bAutoSpell,\"MO_EXPLOSIONSPIRITS\",1,10; bonus3 bAutoSpell,\"PA_PRESSURE\",2,30; bonus3 bAutoSpell,\"MG_FIREBALL\",1,150; bonus3 bAutoSpell,\"KN_BOWLINGBASH\",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,\"MO_EXTREMITYFIST\",1,3,1; bonus3 bAutoSpell,\"PR_LEXAETERNA\",1,20; bonus3 bAutoSpell,\"AS_SONICBLOW\",5,50; bonus3 bAutoSpell,\"MO_INVESTIGATE\",5,20; bonus3 bAutoSpell,\"ASC_METEORASSAULT\",2,50; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2679,'Ring_Of_Resonance','Ring Of Resonance',5,20,NULL,100,NULL,2,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",1,50,0; bonus3 bAutoSpellWhenHit,\"AS_SPLASHER\",10,20; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,30; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",3,20; bonus3 bAutoSpellWhenHit,\"CG_TAROTCARD\",5,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2680,'Lesser_Elemental_Ring','Lesser Elemental Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus3 bAutoSpell,\"WZ_ESTIMATION\",1,80; bonus3 bAutoSpell,\"MC_IDENTIFY\",1,50; bonus3 bAutoSpell,\"TF_PICKSTONE\",1,100; bonus3 bAutoSpell,\"BS_GREED\",1,10; bonus3 bAutoSpellWhenHit,\"TK_RUN\",5,20; bonus3 bAutoSpellWhenHit,\"TK_HIGHJUMP\",3,30; bonus3 bAutoSpellWhenHit,\"NV_FIRSTAID\",1,100; bonus3 bAutoSpellWhenHit,\"TF_BACKSLIDING\",1,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2681,'Republic_Ring','Republic Anniversary Ring',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2682,'Ring_Of_Water','Ring of Water',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Water,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2683,'Ring_Of_Fire','Ring of Fire',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Fire,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2684,'Ring_Of_Wind','Ring of Wind',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus2 bSubEle,Ele_Wind,5;',NULL,NULL);
@@ -1572,75 +1624,75 @@ REPLACE INTO `item_db` VALUES (2692,'Glove_C','Glove',5,1,NULL,0,NULL,0,NULL,0,0
REPLACE INTO `item_db` VALUES (2693,'Brooch_C','Brooch',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2694,'Rosary_C','Rosary',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2695,'Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',5,1,NULL,0,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',5,1,NULL,0,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',5,1,NULL,0,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',5,1,NULL,0,NULL,1,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',5,10000,NULL,100,NULL,0,NULL,0,0x00004082,2,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2702,'Bison_Horn','Bison Horn',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2703,'Expert_Ring','Expert Ring',5,10000,NULL,150,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,50,0,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2704,'Golden_Accessory','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2696,'Vesper_Core01_C','Vesper Core 01',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bInt,2; bonus bMaxSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2697,'Vesper_Core02_C','Vesper Core 02',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bStr,3; bonus bBaseAtk,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2698,'Vesper_Core03_C','Vesper Core 03',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bAgi,3; bonus bFlee,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2699,'Vesper_Core04_C','Vesper Core 04',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,3; bonus bDex,3; bonus bHit,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2700,'Red_Silk_Seal','Red Silk Seal',5,20,NULL,100,NULL,0,NULL,0,0x00004082,2,2,136,NULL,60,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2701,'Orleans_Glove','Orleans\'s Glove',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2702,'Bison_Horn','Bison Horn',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2703,'Expert_Ring','Expert Ring',5,20,NULL,150,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,50,0,0,'bonus bDelayRate,-5; bonus bUseSPrate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2704,'Golden_Accessory','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2705,'Golden_Accessory2','Golden Accessories',5,20,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,'bonus2 bAddMonsterDropItem,12018,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2706,'Handcuff','Arrest Handcuffs',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2706,'Handcuff','Arrest Handcuffs',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2707,'GUSLI','GUSLI',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus3 bAutoSpell,\"MG_FIREBOLT\",5,300;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bBaseAtk,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',5,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAgi,3; bonus bVit,3; bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2713,'Certificate_TW','Certificate',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',2,0,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2708,'Chinese_Handicraft','Chinese Handicraft',5,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus3 bAutoSpell,\"MG_FIREBOLT\",5,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2709,'5_Anniversary_Coin','5th Anniversary Coin',5,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAtkRate,5; bonus bMatkRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2710,'Bloody_Iron_Ball_C','Bloody Iron Ball',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bBaseAtk,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2711,'Spiritual_Ring_C','Spiritual Ring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,2; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2712,'Ragnarok_Limited_Ed','Ragnarok Limited Edition',5,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bVit,3; bonus bAgi,3; bonus bLuk,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2713,'Certificate_TW','Certificate',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2714,'Marvelous_Pandent','Marvelous Pendant',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2715,'Skul_Ring_','Skull Ring',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bSubRace,RC_Undead,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2716,'Librarian_Glove','Librarian Glove',5,20,NULL,100,NULL,0,NULL,1,0x00810200,7,2,136,NULL,0,0,0,'bonus bMaxSP,20; if ((isequipped(1572) || isequipped(1573)) && isequipped(2717)) { bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2717,'Pocket_Watch_','Pocket Watch',5,20,NULL,200,NULL,0,NULL,0,0x00010204,7,2,136,NULL,80,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2716,'Librarian_Glove','Librarian Glove',5,20,NULL,100,NULL,0,NULL,1,0x00810200,7,2,136,NULL,80,0,0,'bonus bMaxSP,20; if ((isequipped(1572) || isequipped(1573)) && isequipped(2717)) { bonus bInt,5; bonus bMaxHP,700; bonus bAspdRate,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2717,'Pocket_Watch_','Pocket Watch',5,20,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,80,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2718,'Lunatic_Brooch','Lunatic Brooch',5,20,NULL,200,NULL,0,NULL,1,0x00080808,7,2,136,NULL,65,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2719,'Iron_Wrist','Iron Wrist',5,20,NULL,700,NULL,1,NULL,0,0x000444A2,7,2,136,NULL,50,0,0,'bonus2 bSkillAtk,\"SM_BASH\",6; bonus2 bSkillAtk,\"MC_MAMMONITE\",6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2720,'Medal_Swordman','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00404082,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2721,'Medal_Thief','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x02021040,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2722,'Medal_Acolyte','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00008110,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2723,'Medal_Mage','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00810204,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2724,'Medal_Archer','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00080808,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2725,'Medal_Merchant','Medal of Honor',5,0,NULL,0,NULL,1,NULL,0,0x00040420,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2720,'Medal_Swordman','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x00404082,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bHit,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Stun,100,ATF_SHORT;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2721,'Medal_Thief','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x02021040,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bFlee,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Poison,100,ATF_SHORT;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2722,'Medal_Acolyte','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x00008110,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus3 bAddEff,Eff_Silence,100,ATF_SHORT;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2723,'Medal_Mage','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x00810204,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bMdef,6; bonus bMaxHP,600; bonus2 bAddEffWhenHit,Eff_Stone,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2724,'Medal_Archer','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x00080808,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,100,ATF_LONG;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2725,'Medal_Merchant','Medal of Honor',5,20,NULL,0,NULL,1,NULL,0,0x00040420,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bAspdRate,10; bonus bMaxHP,500; bonus bMaxSP,50; bonus3 bAddEff,Eff_Curse,100,ATF_SHORT;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2726,'Icarus_Wing','Icarus Wings',5,20,NULL,100,NULL,0,NULL,0,0x00000800,2,2,136,NULL,70,0,0,'bonus bMaxSP,50; bonus bDex,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2727,'Bowman_Scarf','Bowman Scarf',5,20,NULL,200,NULL,0,NULL,0,0x00000800,2,2,136,NULL,70,0,0,'bonus bMaxSP,50; bonus bDex,3; if (isequipped(2726)) bonus bUseSPrate,-25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2728,'Cursed_Hand','Cursed Hand',5,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2729,'Diabolus_Ring','Diabolus Ring',5,0,NULL,50,NULL,0,NULL,1,0x000FDF80,2,2,136,NULL,0,0,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',5,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2732,'Morroc_Ring','Death Loop',5,0,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bCritical,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2733,'Medal_Gunner','Sheriff Badge',5,0,NULL,0,NULL,1,NULL,0,0x01000000,7,2,136,NULL,80,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2734,'Directive_A','Directive',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2735,'Directive_B','Directive',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2736,'Navel_Ring','Navel Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2737,'Foot_Ring','Foot Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,'bonus bVit,3; bonus bMaxHPRate,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2738,'Shiny_Coin','Shiny Coin',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus2 bAddRace,RC_NonBoss,6; bonus2 bAddRace,RC_Boss,6; bonus bMatkRate,6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2740,'Rusty_Coin','Rusty Coin',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2741,'All_In_One_Ring','All In One Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill \"AL_HEAL\",1; skill \"AL_TELEPORT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2728,'Cursed_Hand','Cursed Hand',5,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus3 bAutoSpell,\"NPC_CRITICALWOUND\",1,30; bonus bHit,10; bonus bHPrecovRate,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2729,'Diabolus_Ring','Diabolus Ring',5,20,NULL,50,NULL,0,NULL,1,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bMaxHP,100; bonus bMaxSP,100; bonus bHealPower,5; bonus2 bAddDamageClass,1916,10; bonus2 bAddDamageClass,1917,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2730,'Morroc_Seal','Seal of Continental Guard',5,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxHP,50; bonus bAspdRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2731,'Morroc_Charm_Stone','Rune Spellstone',5,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bMaxSP,50; bonus bCastRate,-1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2732,'Morroc_Ring','Death Loop',5,20,NULL,50,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,80,0,0,'bonus bCritical,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2733,'Medal_Gunner','Sheriff Badge',5,20,NULL,0,NULL,1,NULL,0,0x01000000,7,2,136,NULL,70,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5; bonus bCritical,10; bonus bMaxHP,300; bonus bMaxSP,80; bonus3 bAddEff,Eff_Blind,1000,ATF_LONG;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2734,'Directive_A','Directive',5,0,NULL,0,NULL,1,NULL,0,0x00000001,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2735,'Directive_B','Directive',5,0,NULL,0,NULL,1,NULL,0,0x00000001,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2736,'Navel_Ring','Navel Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bDex,3; bonus bLuk,3; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2737,'Foot_Ring','Foot Ring',5,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus bVit,3; bonus bMaxHPRate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2738,'Shiny_Coin','Shiny Coin',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddRace,RC_NonBoss,6; bonus2 bAddRace,RC_Boss,6; bonus bMatkRate,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2739,'Ordinary_Coin','Ordinary Coin',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2740,'Rusty_Coin','Rusty Coin',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2741,'All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill \"AL_HEAL\",1; skill \"AL_TELEPORT\",1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (2742,'Lucky_Clip','Lucky Clip',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2743,'Angelic_Ring','Angelic Ring',5,0,NULL,100,NULL,0,NULL,0,0xFDF80,2,2,136,NULL,70,0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AL_HEAL\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AM_POTIONPITCHER\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"PR_SANCTUARY\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2744,'Sprint_Ring','Sprint Ring',5,0,NULL,100,NULL,0,NULL,0,0xFDF80,2,2,136,NULL,70,0,0,'bonus bCastrate,-10; bonus bDelayRate,-5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,0,NULL,200,NULL,0,NULL,1,0xFDF80,2,2,136,NULL,70,0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2746,'Cold_Heart','Cold Heart',5,0,NULL,100,NULL,1,NULL,0,0x1000,2,2,136,NULL,80,0,0,'bonus bAgi,3; if( isequipped(2620) ) { bonus2 bAddSize,1,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2747,'Black_Cat','Black Cat',5,0,NULL,100,NULL,1,NULL,0,0x20000,2,2,136,NULL,80,0,0,'bonus bDex,3; if( isequipped(2620) ) { bonus2 bAddSize,2,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2748,'Cursed_Star','Cursed Star',5,0,NULL,200,NULL,0,NULL,0,0x80808,2,2,136,NULL,84,0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; if( isequipped(1741) ) { bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }',NULL,'heal -300,0;');
-REPLACE INTO `item_db` VALUES (2749,'Linen_Glove','Linen Glove',5,0,NULL,120,NULL,1,NULL,1,0xFDF80,2,2,136,NULL,90,0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1; if( isequipped(2390) ) bonus bFlee2,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,0,NULL,0,NULL,0,NULL,0,0x18315,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2743,'Angelic_Ring','Angelic Ring',5,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bInt,2; bonus bDex,1; bonus bMdef,2; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AL_HEAL\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"AM_POTIONPITCHER\"; autobonus3 \"{ bonus bHealPower,20; }\",50,2000,\"PR_SANCTUARY\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2744,'Sprint_Ring','Sprint Ring',5,20,NULL,100,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bCastrate,-10; bonus bDelayRate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2745,'Pinguicula_Corsage','Pinguicula Corsage',5,20,NULL,200,NULL,0,NULL,1,0x00CFFF80,2,2,136,NULL,70,0,0,'bonus bMdef,2; bonus bMaxSP,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2746,'Cold_Heart','Cold Heart',5,20,NULL,100,NULL,1,NULL,0,0x00001000,2,2,136,NULL,80,0,0,'bonus bAgi,3; if( isequipped(2620) ) { bonus2 bAddSize,1,8; bonus bAspdRate,getequiprefinerycnt(EQI_HAND_R)/2; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2747,'Black_Cat','Black Cat',5,20,NULL,100,NULL,1,NULL,0,0x00020000,2,2,136,NULL,80,0,0,'bonus bDex,3; if( isequipped(2620) ) { bonus2 bAddSize,2,8; bonus bHit,getequiprefinerycnt(EQI_HAND_R)/2; bonus bCastrate,-getequiprefinerycnt(EQI_HAND_R)/2; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2748,'Cursed_Star','Cursed Star',5,20,NULL,200,NULL,0,NULL,0,0x00080808,2,2,136,NULL,84,0,0,'bonus bMdef,3; bonus bDex,2; bonus bLuk,-1; bonus2 bHPLossRate,50,10000; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; if( isequipped(1741) ) { bonus bAtk,25; bonus3 bAddEff,Eff_Curse,200,ATF_WEAPON|ATF_LONG|ATF_TARGET; }',NULL,'heal -300,0;');
+REPLACE INTO `item_db` VALUES (2749,'Linen_Glove','Linen Glove',5,20,NULL,120,NULL,1,NULL,1,0x00CFFF80,2,2,136,NULL,90,0,0,'bonus bMdef,2; bonus bAgi,2; bonus bDex,1; if( isequipped(2390) ) bonus bFlee2,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2750,'Summer_Night_Dream','Summer Night Dream',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2751,'Academy_Badge','Academy Of Badge',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'if(BaseLevel < 80) { bonus bMaxHP,400; bonus bMaxSP,200; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2752,'Praxinus_C','Praccsinos',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2753,'Beholder_Ring','Beholder Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2754,'Hallow_Ring','Hallow Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2755,'Clamorous_Ring','Clamorous Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2756,'Chemical_Ring','Chemical Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2757,'Insecticide_Ring','Insecticide Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2758,'Fisher_Ring','Fischer Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2759,'Decussate_Ring','Decussate Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2760,'Bloody_Ring','Bloody Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2761,'Satanic_Ring','Satanic Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2762,'Dragoon_Ring','Dragon Ring',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',5,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,\"AL_HEAL\",5; skill \"MG_SIGHT\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2752,'Praxinus_C','Praccsinos',5,2,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkrate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2753,'Beholder_Ring','Beholder Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Formless,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2754,'Hallow_Ring','Hallow Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_undead,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2755,'Clamorous_Ring','Clamorous Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Brute,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2756,'Chemical_Ring','Chemical Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Plant,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2757,'Insecticide_Ring','Insecticide Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Insect,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2758,'Fisher_Ring','Fischer Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Fish,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2759,'Decussate_Ring','Decussate Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Demon,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2760,'Bloody_Ring','Bloody Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_DemiHuman,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2761,'Satanic_Ring','Satanic Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Angel,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2762,'Dragoon_Ring','Dragon Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus2 bExpAddRace,RC_Dragon,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2763,'Skul_Ring_C','Neo Skull Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,2,2,136,NULL,95,0,0,'bonus bAtkRate,5; bonus bMatkrate,5; bonus bMaxHPrate,5; bonus2 bSkillHeal,\"AL_HEAL\",5; skill \"MG_SIGHT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2764,'Small_Fishing_Rod','Small Fishing Rod',5,10,NULL,250,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (2765,'Novice_Figure','Novice Figure',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,70; if(Class == Job_Novice) bonus bMaxHP,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2766,'Swordman_Figure','Swordman Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bVit,1; if(Class == Job_Swordman) bonus bDef,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2767,'Acolyte_Figure','Acolyte Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,1; if(Class == Job_Acolyte) bonus bMaxSP,50;',NULL,NULL);
@@ -1648,69 +1700,101 @@ REPLACE INTO `item_db` VALUES (2768,'Mage_Figure','Mage Figure',5,0,NULL,0,NULL,
REPLACE INTO `item_db` VALUES (2769,'Archer_Figure','Archer Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bDex,1; if(Class == Job_Archer) bonus bBaseAtk,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2770,'Thief_Figure','Thief Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAgi,1; if(Class == Job_Thief) bonus bAspdRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (2771,'Merchant_Figure','Merchant Figure',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bStr,1; if(Class == Job_Merchant) bonus bCritical,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,81,0,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5; if( isequipped(2720) || isequipped(2721) || isequipped(2722) || isequipped(2723) || isequipped(2724) || isequipped(2725) || isequipped(2733) ) { bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2775,'Lure','Lure',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',5,0,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,7,2,136,NULL,NULL,NULL,NULL,NULL,'setoption Option_Summer,1;','setoption Option_Summer,0;');
-REPLACE INTO `item_db` VALUES (2777,'Shaman_Ring','Shaman Ring',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bUseSPrate,-5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2778,'Shaman_Earing','Shaman Earrings',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'autobonus \"{ bonus bAspdRate,2; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2772,'Krieger_Ring1','Glorious Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,81,0,0,'bonus bMaxHP,300; bonus2 bSubEle,Ele_Water,10; bonus2 bSubEle,Ele_Wind,10; bonus2 bSubEle,Ele_Earth,10; bonus2 bSubEle,Ele_Fire,10; bonus bAspdRate,5; bonus bCastrate,-3; bonus bHealPower,5; if( isequipped(2720) || isequipped(2721) || isequipped(2722) || isequipped(2723) || isequipped(2724) || isequipped(2725) || isequipped(2733) ) { bonus2 bAddRace,RC_NonBoss,5; bonus2 bAddRace,RC_Boss,5; bonus bMatkRate,3; bonus bHealPower,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2773,'Krieger_Ring2','Glorious Mass-Production Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,61,0,0,'bonus bAllStats,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2774,'Krieger_Ring3','Glorious Popularized Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bAllStats,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2775,'Lure','Lure',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2776,'Cool_Towel','Adventurer\'s Trusty Towel',5,20,NULL,100,NULL,NULL,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,'setoption Option_Summer,1;','setoption Option_Summer,0;');
+REPLACE INTO `item_db` VALUES (2777,'Shaman_Ring','Shaman Ring',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bUseSPrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2778,'Shaman_Earing','Shaman Earrings',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2779,'Dark_Knight_Belt','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,30,0,0,'bonus bStr,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2780,'Dark_Knight_Glove','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'autobonus \"{ bonus bAspdRate,2; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (2781,'Aumdura\'s_Grace','Aumdura\'s Benefit',5,0,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,1; bonus bMdef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,70,0,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'skill \"ALL_WEWISH\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',5,10000,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,75,0,0,'bonus2 bSubEle,Ele_Water,5; bonus bMaxHP,80; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2788,'Bradium_Earing','Bradium Earring',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,0,0,'bonus bMatkRate,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2789,'Bradium_Ring','Bradium Ring',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,0,0,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bStr,1; bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,0,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,7,2,136,NULL,60,0,0,'bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,0,NULL,0,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bHit,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,20,NULL,0,NULL,0,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,\"CH_SOULCOLLECT\",1,30; bonus3 bAutoSpell,\"MO_EXPLOSIONSPIRITS\",1,10; bonus3 bAutoSpell,\"PA_PRESSURE\",2,30; bonus3 bAutoSpell,\"MG_FIREBALL\",1,150; bonus3 bAutoSpell,\"KN_BOWLINGBASH\",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,\"MO_EXTREMITYFIST\",1,3,1; bonus3 bAutoSpell,\"PR_LEXAETERNA\",1,20; bonus3 bAutoSpell,\"AS_SONICBLOW\",5,50; bonus3 bAutoSpell,\"MO_INVESTIGATE\",5,20; bonus3 bAutoSpell,\"ASC_METEORASSAULT\",2,50; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,20,NULL,0,NULL,2,NULL,0,0x00CFDF80,2,2,136,NULL,1,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",1,50,0; bonus3 bAutoSpellWhenHit,\"AS_SPLASHER\",10,20; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,30; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",3,20; bonus3 bAutoSpellWhenHit,\"CG_TAROTCARD\",5,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,0,NULL,0,NULL,0,NULL,1,0x00004082,7,2,136,NULL,0,0,0,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2795,'Green_Apple_Ring','Immature Apple Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2796,'Magical_Stone','Rocks',5,0,NULL,200,NULL,0,NULL,0,0x10204,7,2,136,NULL,99,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2797,'Magical_Stone_','Rocks',5,0,NULL,200,NULL,0,NULL,1,0x10204,7,2,136,NULL,99,0,0,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',5,0,NULL,200,NULL,0,NULL,0,0x8100,7,2,136,NULL,99,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2782,'Ring_Of_Wise_King','Ring of the Ancient Wise King',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMaxHP,50; bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2783,'Eyes_Stone_Ring','Eye Stone Ring',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,70,0,0,'bonus bCritical,2; bonus bMaxSP,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2784,'Oh_Holy_Night','Christmas Musicbox',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'skill \"ALL_WEWISH\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2785,'Orleans_Glove_M','Orlean\'s Gloves',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,90,0,0,'bonus bDex,2; bonus bMatkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2786,'Spiritual_Ring_M','Spiritual Ring',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bInt,2; bonus bDex,1; if(isequipped(2607) || isequipped(2608) || isequipped(2626)) { bonus2 bSkillAtk,\"AL_HEAL\",50; bonus2 bSkillAtk,\"PR_MAGNUS\",30; bonus bSPrecovRate,9; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2787,'Waterdrop_Brooch','Waterdrop Brooch',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,75,0,0,'bonus2 bSubEle,Ele_Water,5; bonus bMaxHP,80; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2788,'Bradium_Earing','Bradium Earring',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus bMatkRate,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2789,'Bradium_Ring','Bradium Ring',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bStr,1; bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2790,'Bradium_Brooch','Bradium Brooch',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFE,2,2,136,NULL,60,0,0,'bonus bFlee,4; bonus bAspdRate,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2791,'Just_Got_Fish','Fresh Fish',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bHit,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2792,'Ring_Of_Flame_Lord_I','Ring of Flame Lord',5,0,NULL,0,NULL,0,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bStr,2; bonus bVit,1; bonus bBaseAtk,15; bonus2 bSubEle,Ele_Fire,10; bonus3 bAutoSpell,\"CH_SOULCOLLECT\",1,30; bonus3 bAutoSpell,\"MO_EXPLOSIONSPIRITS\",1,10; bonus3 bAutoSpell,\"PA_PRESSURE\",2,30; bonus3 bAutoSpell,\"MG_FIREBALL\",1,150; bonus3 bAutoSpell,\"KN_BOWLINGBASH\",5,20; if(isequipped(2679)) { bonus4 bAutoSpell,\"MO_EXTREMITYFIST\",1,3,1; bonus3 bAutoSpell,\"PR_LEXAETERNA\",1,20; bonus3 bAutoSpell,\"AS_SONICBLOW\",5,50; bonus3 bAutoSpell,\"MO_INVESTIGATE\",5,20; bonus3 bAutoSpell,\"ASC_METEORASSAULT\",2,50; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2793,'Ring_Of_Resonance_I','Ring of Resonance',5,0,NULL,0,NULL,2,NULL,0,0x00CFFF80,2,2,136,NULL,0,0,0,'bonus bAgi,2; bonus bVit,1; bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"WZ_QUAGMIRE\",1,50,0; bonus3 bAutoSpellWhenHit,\"AS_SPLASHER\",10,20; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,30; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",3,20; bonus3 bAutoSpellWhenHit,\"CG_TAROTCARD\",5,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2794,'Magic_Stone_Ring','Magic Stone Ring',5,0,NULL,0,NULL,0,NULL,1,0x00004082,7,2,136,NULL,99,0,0,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2795,'Green_Apple_Ring','Green Apple Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,99,0,0,'bonus bAllStats,6; if(JobLevel <30) { bonus bAllStats,(JobLevel/5); }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2796,'Magical_Stone','Rocks',5,0,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,99,0,0,'bonus2 bAddDamageClass,2047,10; bonus2 bAddDefClass,2048,-10; bonus3 bAddClassDropItem,6152,2047,70;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2797,'Magical_Stone_','Rocks',5,0,NULL,200,NULL,0,NULL,0,0x00810204,7,2,136,NULL,99,0,0,'bonus2 bAddDamageClass,2049,10; bonus2 bAddDefClass,2050,-10; bonus3 bAddClassDropItem,6151,2049,70;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2798,'Will_Of_Exhausted_Angel','Will Of Exhausted Angel',5,0,NULL,200,NULL,0,NULL,0,0x00008100,7,2,136,NULL,99,0,0,'getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_arch02\") { bonus2 bAddDefClass,1761,50; bonus2 bAddDefClass,1762,50; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (2799,'Kuirpenring','Kuirpenring',5,0,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,1;',NULL,NULL);
-# 2800,Accelerator
-# 2801,Hovering_Booster
-# 2802,Suicidal_Device
-# 2803,Shape_Shifter
-# 2804,Cooling_Device
-# 2805,Magnetic_Field_Generator
-# 2806,Barrier_Builder
-# 2807,Repair_Kit
-# 2808,Camouflage_Generator
-# REPLACE INTO `item_db` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,0,NULL,2500,NULL,0,NULL,0,0x40420,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (2810,'Special_Cooler','Special Cooler',5,0,NULL,2500,NULL,0,NULL,0,0x40420,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
-# 2811,Freya_Spirit_Bracelet1,Freya Spirit Bracelet,
-# 2812,Freya_Spirit_Bracelet2,Freya Spirit Bracelet,
-# 2813,Freya_Spirit_Bracelet3,Freya Spirit Bracelet,
-# 2814,Freya_Spirit_Bracelet4,Freya Spirit Bracelet,
-# 2815,Ring_of_Water,Ring of Water,
-# 2816,Radar_Ring1,Radar Ring,
-# 2817,Radar_Ring2,Radar Ring,
-# 2818,Radar_Ring3,Radar Ring,
-REPLACE INTO `item_db` VALUES (2819,'Swordsman_Manual','Swordsman Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"SM_BASH\",1; skill \"SM_PROVOKE\",1; skill \"SM_MAGNUM\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2820,'Thief_Manual','Thief Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"TF_DOUBLE\",3; skill \"TF_STEAL\",1; skill \"TF_HIDING\",1; skill \"TF_POISON\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"AL_HEAL\",1; skill \"AL_INCAGI\",1; skill \"AL_BLESSING\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2822,'Archer_Manual','Archer Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"AC_OWL\",1; skill \"AC_CONCENTRATION\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2823,'Merchant_Manual','Merchant Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"MC_DISCOUNT\",1; skill \"MC_OVERCHARGE\",10; skill \"MC_IDENTIFY\",1; skill \"MC_MAMMONITE\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2824,'Mage_Manual','Mage Manual',5,NULL,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"MG_SRECOVERY\",1; skill \"MG_COLDBOLT\",1; skill \"MG_FIREWALL\",1; skill \"MG_FIREBOLT\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2825,'Shaman_Earrings_','Shaman Earrings',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2826,'Dark_Knight_Belt_','Dark Knight Belt',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'bonus bDex,2; bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2827,'Dark_Knight_Glove_','Dark Knight Glove',5,0,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,'autobonus \"{ bonus bMaxHPRate,10; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2834,'All_In_One_Ring_M','All In One Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill \"AL_HEAL\",1; skill \"AL_TELEPORT\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2835,'Critical_Ring_M','Critical Ring',5,75000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bCritical,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2836,'Glove_M','Glove',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bDex,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2837,'Safety_Ring_M','Safety Ring',5,75000,NULL,100,NULL,5,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2838,'Necklace_M','Necklace',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bVit,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2839,'Ring_M','Ring',5,30000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,20,0,0,'bonus bStr,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (2840,'Rosary_M','Rosary',5,15000,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,0,0,0,'bonus bMdef,5; bonus bLuk,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2800,'Accelerator','Accelerator',5,100000,NULL,100,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2801,'Hovering_Booster','Hovering Booster',5,100000,NULL,2000,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2802,'Suicidal_Device','Suicidal Device',5,500000,NULL,1000,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2803,'Shape_Shifter','Shape Shifter',5,100000,NULL,500,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2804,'Cooling_Device','Cooling Device',5,100000,NULL,2500,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2805,'Magnetic_Field_Generator','Magnetic Field Generator',5,100000,NULL,6000,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2806,'Barrier_Builder','Barrier Builder',5,150000,NULL,8000,NULL,3,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2807,'Repair_Kit','Repair Kit',5,200000,NULL,400,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2808,'Camouflage_Generator','Camouflague Generator',5,250000,NULL,1000,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bAgi,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2809,'High_Quality_Cooler','High Quality Cooler',5,100000,NULL,2500,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2810,'Special_Cooler','Special Cooler',5,100000,NULL,2500,NULL,0,NULL,1,0x00000000,7,2,136,NULL,99,0,0,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2811,'Freyja_SBracelet7','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,20,0,0,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2812,'Freyja_SBracelet30','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,20,0,0,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2813,'Freyja_SBracelet60','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,20,0,0,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (2814,'Freyja_SBracelet90','Freyja\'s Spirit Bracelet',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,20,0,0,'bonus bAllStats,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2815,'Th_Ring_Of_Water','Ring Of Water',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2816,'Radar_Ring1','Radar Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2817,'Radar_Ring2','Radar Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2818,'Radar_Ring3','Radar Ring',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2819,'Swordman_Manual','Swordsman Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"SM_BASH\",1; skill \"SM_PROVOKE\",1; skill \"SM_MAGNUM\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2820,'Thief_Manual','Thief Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"TF_DOUBLE\",3; skill \"TF_STEAL\",1; skill \"TF_HIDING\",1; skill \"TF_POISON\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2821,'Acolyte_Manual','Acolyte Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"AL_HEAL\",1; skill \"AL_INCAGI\",1; skill \"AL_BLESSING\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2822,'Archer_Manual','Archer Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"AC_OWL\",1; skill \"AC_CONCENTRATION\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2823,'Merchant_Manual','Merchant Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"MC_DISCOUNT\",1; skill \"MC_OVERCHARGE\",10; skill \"MC_IDENTIFY\",1; skill \"MC_MAMMONITE\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2824,'Mage_Manual','Mage Manual',5,0,NULL,100,NULL,0,NULL,0,0x00000001,7,2,136,NULL,1,0,0,'bonus bMaxSP,100; skill \"MG_SRECOVERY\",1; skill \"MG_COLDBOLT\",1; skill \"MG_FIREWALL\",1; skill \"MG_FIREBOLT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2825,'Shaman_EaringB','Shaman Earrings',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2826,'Dark_Knight_BeltB','Dark Knight Belt',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bDex,2; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2827,'Dark_Knight_GloveB','Dark Knight Glove',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'autobonus \"{ bonus bMaxHPRate,10; }\",10,10000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2828,'Upg_Clip','Upg Clip',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2829,'Greed_Clip','Greed Clip',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,10,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2830,'Magingiorde_C','Megingjard',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,136,NULL,94,0,0,'bonus bStr,40; bonus bMdef,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2831,'Brysinggamen_C','Brisingamen',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,94,0,0,'bonus bStr,6; bonus bInt,6; bonus bVit,6; bonus bAgi,6; bonus bLuk,10; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2832,'Freyja_Ring','Freyja\'s Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2833,'Odin\'s_Recall','Odin\'s Recall',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,'bonus bAllStats,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2834,'F_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1; bonus bNoCastCancel,0; bonus bCastRate,10; skill \"AL_HEAL\",1; skill \"AL_TELEPORT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2835,'F_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bCritical,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2836,'F_Glove_C','Glove',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bDex,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2837,'F_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2838,'F_Necklace_C','Necklace',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bVit,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2839,'F_Ring_C','Ring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bStr,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2840,'F_Rosary_C','Rosary',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2841,'Caracas_Ring','Caracas Ring',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,136,NULL,99,0,0,'bonus bInt,2; bonus bDex,2; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2842,'F_Earing_C','Earring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2843,'Gold_Trickle','Gold Trickle',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,75,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2844,'El_Dicastes_Light','Light Of El Discastes',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,80,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2845,'No_Fear_Belt','No Fear Belt',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,136,NULL,20,0,0,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2846,'E_All_In_One_Ring','All In One Ring',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2847,'E_Critical_Ring_C','Critical Ring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bCritical,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2848,'E_Glove_C','Glove',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bDex,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2849,'E_Safety_Ring_C','Safety Ring',5,1,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2850,'E_Ring_C','Ring',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bVit,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2851,'E_Necklace_C','Necklace',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bStr,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2852,'E_Rosary_C','Rosary',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bLuk,4; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2853,'Telekinetic_Orb','Telekinetic Orb',5,20,NULL,200,NULL,2,NULL,0,0x00000000,7,2,136,NULL,110,0,0,'bonus bInt,3; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2854,'Alchemy_Glove','Alchemy Glove',5,20,NULL,100,NULL,1,NULL,1,0x00000000,7,2,136,NULL,125,0,0,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2855,'Whike_Black_Tail','Whike Black Tail',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,45,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2856,'Half_Megin','Half Megingjard',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,47,0,0,'bonus bStr,20; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2857,'Half_Brysing','Half Brisingamen',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,47,0,0,'bonus bStr,3; bonus bInt,5; bonus bVit,3; bonus bDex,3; bonus bAgi,3; bonus bLuk,5; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2858,'Pendant_Of_Guardian','Guardian Pendant',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,70,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2859,'Golden_Rod_Orb','Golden Rod Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000000,7,2,136,NULL,100,0,0,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2860,'Aqua_Orb','Aqua Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000000,7,2,136,NULL,100,0,0,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2861,'Crimson_Orb','Crismon Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000000,7,2,136,NULL,100,0,0,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2862,'Forest_Orb','Forest Orb',5,20,NULL,200,NULL,2,NULL,1,0x00000000,7,2,136,NULL,100,0,0,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2863,'Ring_Of_Valkyrie','Ring Of Valkyrie',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (2864,'Light_Of_Cure','Liht Of Cure',5,20,NULL,0,NULL,0,NULL,0,0x00000000,7,2,136,NULL,110,0,0,'bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2865,'Seal_Of_Cathedral','Seal Of Cathedral',5,20,NULL,0,NULL,0,NULL,0,0x00000000,7,2,136,NULL,110,0,0,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (2866,'Ring_Of_Archbishop','Ring Of Archbishop',5,20,NULL,0,NULL,0,NULL,0,0x00000000,7,2,136,NULL,110,0,0,'bonus bDex,2;',NULL,NULL);
# Cards
# ===================================================================
REPLACE INTO `item_db` VALUES (4001,'Poring_Card','Poring Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,2; bonus bFlee2,1;',NULL,NULL);
@@ -2037,7 +2121,7 @@ REPLACE INTO `item_db` VALUES (4321,'Hylozoist_Card','Hylozoist Card',6,20,NULL,
REPLACE INTO `item_db` VALUES (4322,'High_Orc_Card','High Orc Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus bDef,1; bonus bShortWeaponDamageReturn,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4323,'Garm_Baby_Card','Hatii Babe Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus3 bAutoSpell,\"MG_FROSTDIVER\",3,50+250*isequipped(4324);',NULL,NULL);
REPLACE INTO `item_db` VALUES (4324,'Garm_Card','Hatii Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus2 bAddEffWhenHit,Eff_Freeze,5000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,\"MG_NAPALMBEAT\",5; if(isequipped(4191,4208,4258,4309,4327)) { bonus bMaxHP,500; bonus bDef,5; bonus bMDef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass == Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4325,'Harpy_Card','Harpy Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Neutral,15; bonus2 bSkillAtk,\"MG_NAPALMBEAT\",5; if(isequipped(4191,4208,4258,4309,4327)) { bonus bMaxHP,500; bonus bDef,5; bonus bMdef,5; bonus2 bSkillAtk,14,10; bonus2 bSkillAtk,19,10; bonus2 bSkillAtk,20,10; if(BaseClass == Job_Mage) { bonus bMatkRate,3; bonus bCastrate,-15; } }',NULL,NULL);
REPLACE INTO `item_db` VALUES (4326,'See_Otter_Card','Sea-Otter Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus2 bAddItemHealRate,IG_Fish,50; bonus3 bAddMonsterDropItem,551,RC_Fish,300; bonus3 bAddMonsterDropItem,544,RC_Fish,300;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4327,'Blood_Butterfly_Card','Bloody Butterfly Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,136,NULL,NULL,NULL,NULL,'bonus bCastrate,30; bonus bNoCastCancel,0; bonus2 bSkillAtk,18,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4328,'Hyegun_Card','Yao Jun Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,4,NULL,NULL,NULL,NULL,'bonus bFlee,15; bonus bCritical,1; if(isequipped(4090,4212)) bonus bAllStats,1;',NULL,NULL);
@@ -2161,10 +2245,12 @@ REPLACE INTO `item_db` VALUES (4445,'Luciola_Vespa_Card','Luciola Vespa Card',6,
REPLACE INTO `item_db` VALUES (4447,'Centipede_Card','Centipede Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Poison,20; bonus2 bAddEle,Ele_Poison,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4448,'Cornus_Card','Cornus Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Holy,20; bonus2 bAddEle,Ele_Holy,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4449,'Dark_Shadow_Card','Dark Shadow Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,32,NULL,NULL,NULL,NULL,'bonus2 bSubEle,Ele_Dark,20; bonus2 bAddEle,Ele_Dark,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4450,'Banshee_Master_Card','Banshee Master Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bInt,1; /* bonus bMAtk,10; */',NULL,NULL);
REPLACE INTO `item_db` VALUES (4451,'Entweihen_Card','Entweihen Crothen Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (4453,'Hillsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4452,'Centipede_Larva_Card','Centipede Larva Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bInt,1; /* bonus bMAtk,3; */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4453,'Hilsrion_Card','Hillsrion Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,'bonus bAtk,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4454,'Light_Up_Card1','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4455,'Light_Up_Card2','Light Up Card',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# Armor Enchant System
# ===================================================================
REPLACE INTO `item_db` VALUES (4700,'Strength1','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bStr,1;',NULL,NULL);
@@ -2229,21 +2315,59 @@ REPLACE INTO `item_db` VALUES (4758,'Luck9','LUK+9',6,20,NULL,10,NULL,NULL,NULL,
REPLACE INTO `item_db` VALUES (4759,'Luck10','LUK+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bLuk,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4760,'Magic_Attack1','MATK+1%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4761,'Magic_Attack2','MATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bMatkRate,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4762,'Flee6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4763,'Flee12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4762,'Evasion6','FLEE+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4763,'Evasion12','FLEE+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bFlee,12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4764,'Critical5','CRI+5',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (4765,'Critical7','CRI+7',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bCritical,7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4766,'Attack2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (4767,'Attack3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4766,'Atk2','ATK+2%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4767,'Atk3','ATK+3%',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,'bonus bAtkRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (4768,'Str1_J','STR+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4769,'Str2_J','STR+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4770,'Str3_J','STR+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4771,'Int1_J','INT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4772,'Int2_J','INT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4773,'Int3_J','INT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4774,'Vit1_J','VIT+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4775,'Vit2_J','VIT+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4776,'Vit3_J','VIT+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4777,'Agi1_J','AGI+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4778,'Agi2_J','AGI+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4779,'Agi3_J','AGI+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4780,'Dex1_J','DEX+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4781,'Dex2_J','DEX+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4782,'Dex3_J','DEX+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4783,'Luk1_J','LUK+1',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4784,'Luk2_J','LUK+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4785,'Luk3_J','LUK+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4786,'Mdef2','MDEF+2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4787,'Mdef4','MDEF+4',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4788,'Mdef6','MDEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4789,'Mdef8','MDEF+8',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4790,'Mdef10','MDEF+10',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4791,'Def3','DEF+3',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4792,'Def6','DEF+6',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4793,'Def9','DEF+9',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4794,'Def12','DEF+12',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4795,'HP100','HP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4796,'HP200','HP+200',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4797,'HP300','HP+300',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4798,'HP400','HP+400',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4799,'HP500','HP+500',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4800,'SP50','SP+50',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4801,'SP100','SP+100',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4802,'SP150','SP+150',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4803,'Highness_Heal_3sec','Highness Heal 3sec',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4804,'Coluceo_Heal30','Coluceo Heal30',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (4805,'Heal_Amount2','Heal Amount2',6,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,16,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# More Headgears
# ===================================================================
REPLACE INTO `item_db` VALUES (5001,'Headset','Headset',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,87,'bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5002,'Gemmed_Crown','Jewel Crown',5,20,NULL,600,NULL,4,NULL,0,0x000654E2,7,2,256,NULL,60,1,88,'bonus bMdef,3; bonus bInt,2; bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5003,'Joker_Jester','Joker Jester',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,89,'bonus bMdef,5; bonus bLuk,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5002,'Gemmed_Crown','Jewel Crown',5,20,NULL,600,NULL,4,NULL,0,0x000654E2,7,2,256,NULL,60,1,88,'bonus bInt,2; bonus bLuk,1; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5003,'Joker_Jester','Joker Jester',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,89,'bonus bLuk,2; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5004,'Oxygen_Mask','Oxygen Mask',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,90,'bonus2 bResEff,Eff_Poison,2000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5005,'Gas_Mask','Gas Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,0,0,91,'bonus2 bResEff,Eff_Poison,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5006,'Machoman_Glasses','Machoman\'s Glasses',5,36000,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,92,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5007,'Loard_Circlet','Grand Circlet',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,55,1,93,'bonus bMdef,4; bonus bStr,1; bonus bInt,1; bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5007,'Loard_Circlet','Grand Circlet',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,55,1,93,'bonus bStr,1; bonus bInt,1; bonus bLuk,1; bonus bMdef,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5008,'Puppy_Love','Puppy Love',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,94,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5009,'Safety_Helmet','Safety Helmet',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,95,'bonus bMdef,3; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5010,'Indian_Hair_Piece','Indian Fillet',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,96,NULL,NULL,NULL);
@@ -2280,21 +2404,21 @@ REPLACE INTO `item_db` VALUES (5040,'Blush','Blush',5,20,NULL,100,NULL,0,NULL,0,
REPLACE INTO `item_db` VALUES (5041,'Heart_Hair_Pin','Heart Hairpin',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,126,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5042,'Hair_Protector','Bao Bao',5,20,NULL,150,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,14,1,127,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5043,'Opera_Ghost_Mask','Opera Phantom Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,20,0,128,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,129,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5044,'Devil\'s_Wing','Evil Wing Ears',5,20,NULL,350,NULL,2,NULL,0,0x0,7,2,256,NULL,45,1,129,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5045,'Magician_Hat','Magician Hat',5,20,NULL,500,NULL,3,NULL,0,0x00818314,7,2,256,NULL,50,1,130,'bonus bDex,1; bonus bAgi,1; bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5046,'Bongun_Hat','Bongun Hat',5,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5047,'Fashion_Sunglass','Fashionable Glasses',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,131,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5048,'First_Moon_Hair_Pin','Cresent Hairpin',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,132,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5049,'Stripe_Band','Striped Hairband',5,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,133,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5050,'Mystery_Fruit_Shell','Wonder Nutshell',5,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,134,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,135,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5051,'Kitty_Bell','Pussy Cat Bell',5,20,NULL,100,NULL,0,NULL,0,0x0,7,2,1,NULL,0,0,135,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5052,'Blue_Hair_Band','Blue Hairband',5,20,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,136,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5053,'Spinx_Helm','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,0,0x00004082,7,2,769,NULL,65,0,137,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5053,'Spinx_Helm','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,0,0x00004082,7,2,257,NULL,65,0,137,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5054,'Assassin_Mask','Assassin Mask',5,20,NULL,100,NULL,0,NULL,0,0x00001100,7,2,1,NULL,70,0,180,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5055,'Novice_Egg_Cap','Novice False Eggshell',5,1,NULL,1,NULL,3,NULL,0,0x00000001,7,2,256,NULL,0,0,101,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5056,'Love_Berry','Fruit of Love',5,1,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,140,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5057,'Ear_Of_Black_Cat','Black Cat Ears',5,16000,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,141,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5058,'Drooping_Kitty','Drooping Cat',5,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,142,'bonus bMDef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5058,'Drooping_Kitty','Drooping Cat',5,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5059,'Brown_Bear_Cap','Teddybear Hat',5,20,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,143,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5060,'Party_Hat','Party Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5061,'Flower_Hairpin','Flower Hairpin',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,145,NULL,NULL,NULL);
@@ -2342,7 +2466,7 @@ REPLACE INTO `item_db` VALUES (5102,'Round_Eyes','Blank Eyes',5,20,NULL,100,NULL
REPLACE INTO `item_db` VALUES (5103,'Sunflower_Hairpin','Sunflower Hairpin',5,20,NULL,600,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,30,0,186,'bonus bAgi,2; bonus bCritical,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5104,'Dark_Blindfold','Dark Blinder',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,0,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5105,'Hat_Of_Cake_','2nd Anniversary Hat',5,20,NULL,1000,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,1,109,'bonus bDex,1; bonus bMaxSP,80;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,144,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5106,'Cone_Hat_INA','2nd Anniversary Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,144,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5107,'Well_Baked_Toast','Crunch Toast',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,188,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5108,'Detective_Hat','Renown Detective\'s Cap',5,20,NULL,350,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,189,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5109,'Red_Bonnet','Red Bonnet',5,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,190,NULL,NULL,NULL);
@@ -2383,7 +2507,7 @@ REPLACE INTO `item_db` VALUES (5143,'Kabuki_Mask','Kabuki Mask',5,20,NULL,1000,N
REPLACE INTO `item_db` VALUES (5144,'Gambler_Hat','Gambler Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,'bonus bLuk,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5145,'Carnival_Joker_Jester','Carnival Joker Jester',5,10,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,89,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5146,'Elephant_Hat','Elephant Hat',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,215,'bonus bVit,1; bonus2 bSubRace,RC_Brute,7; skill \"WZ_WATERBALL\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5147,'Baseball_Cap','Baseball Cap',5,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5147,'Baseball_Cap','Baseball Cap',5,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5148,'Phrygian_Cap','Phrygian Cap',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,217,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5149,'Silver_Tiara','Silver Tiara',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5150,'Joker_Jester_','Joker Jester',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,219,'bonus bSpeedRate,25;',NULL,NULL);
@@ -2402,7 +2526,7 @@ REPLACE INTO `item_db` VALUES (5162,'Bone_Helm_','Bone Helm',5,20,NULL,800,NULL,
REPLACE INTO `item_db` VALUES (5163,'Corsair_','Corsair',5,20,NULL,500,NULL,5,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,105,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5164,'Tiara_','Tiara',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,0,256,NULL,45,1,19,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5165,'Crown_','Crown',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFE,7,1,256,NULL,45,1,45,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5166,'Spinx_Helm_','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,769,NULL,65,0,137,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5166,'Spinx_Helm_','Sphinx Hat',5,20,NULL,3000,NULL,5,NULL,1,0x00004082,7,2,257,NULL,65,0,137,'bonus bStr,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5167,'Munak_Turban_','Munak Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,51,'bonus2 bSubRace,RC_Undead,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5168,'Bongun_Hat_','Bongun Hat',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,139,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5169,'Bride_Mask','Bride Mask',5,30000,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,40,1,223,'if(BaseClass==Job_Taekwon){ bonus bLuk,2; bonus bCritical,5; }',NULL,NULL);
@@ -2427,7 +2551,7 @@ REPLACE INTO `item_db` VALUES (5187,'Twin_Ribbon','Twin Ribbon',5,20,NULL,200,NU
REPLACE INTO `item_db` VALUES (5188,'Minstrel_Hat','Wandering Minstrel Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,240,'bonus bInt,1; bonus bDex,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5189,'Fallen_Leaves','Autumn Leaves',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,241,'bonus bMaxHP,40; bonus bMaxSP,40;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5190,'Baseball_Cap_','Independence Memorial Hat',5,20,NULL,20,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5191,'Ribbon_Black','Black Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,242,'bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5191,'Ribbon_Black','Black Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,242,'bonus bInt,1; bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5192,'Ribbon_Yellow','Yellow Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,243,'bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5193,'Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5194,'Ribbon_Pink','Pink Ribbon',5,800,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,245,'bonus bMdef,3;',NULL,NULL);
@@ -2445,12 +2569,12 @@ REPLACE INTO `item_db` VALUES (5205,'Wreath','Emperor\'s Laurel Crown',5,20,NULL
REPLACE INTO `item_db` VALUES (5206,'Romantic_White_Flower','Romantic White Flower',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,259,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5207,'Gold_Spirit_Chain','Angel Blessing',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,260,'bonus bLuk,1; bonus2 bSubEle,Ele_Holy,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5208,'Rideword_Hat','Rideword Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,40,1,262,'bonus2 bHPDrainRate,50,8; bonus2 bSPDrainRate,10,4; bonus2 bHPLossRate,10,5000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,263,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5209,'Yellow_Baseball_Cap','Love Dad Cap',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,263,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5210,'Flying_Angel','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5211,'Dress_Hat','Dress Hat',5,0,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,265,'bonus bMdef,7; bonus bStr,1; bonus bInt,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMAtkRate,2; bonus bHealPower,5; if(getrefine() >= 7) { bonus2 bAddRace,RC_NonBoss,1; bonus2 bAddRace,RC_Boss,1; bonus bMAtkRate,1; bonus bHealPower,1; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5212,'Satellite_Hairband','Satellite Hairband',5,0,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,266,'bonus bMaxHP,50; bonus bMaxSP,10; skill \"AL_RUWACH\",1;',NULL,'sc_end SC_RUWACH;');
-REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',5,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',5,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,268,'bonus bDex,2; bonus3 bAutoSpell,\"AL_INCAGI\",1,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5213,'Black_Bunny_Band','Sheila Hairnet',5,0,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,267,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5214,'Moonlight_Flower_Hat','Moonlight Flower Hat',5,0,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,268,'bonus bDex,2; bonus3 bAutoSpell,\"AL_INCAGI\",1,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5215,'Angelic_Chain_','Evolved Angel Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,'bonus bMdef,3; bonus bDex,1; bonus bInt,1; bonus2 bSubRace,RC_Demon,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5216,'Satanic_Chain_','Evolved Evil Wing',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,'bonus bStr,1; bonus bAgi,1; bonus bFlee,3; bonus2 bSubRace,RC_Angel,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5217,'Magestic_Goat_TW','Evolved Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL);
@@ -2474,23 +2598,23 @@ REPLACE INTO `item_db` VALUES (5234,'Yellow_Drooping_Kitty','Yellow Drooping Cat
REPLACE INTO `item_db` VALUES (5235,'Gray_Fur_Hat','Brown Beanie',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,279,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5236,'Blue_Fur_Hat','Blue Beanie',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,280,'bonus bLuk,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5237,'Pink_Fur_Hat','Pink Beanie',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,0,1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,0,1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,0,1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,0,1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,0,1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5238,'Red_Wizardry_Hat','Red Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,282,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5239,'White_Wizardry_Hat','Gray Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,283,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5240,'Gray_Wizardry_Hat','Brown Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,284,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5241,'Blue_Wizardry_Hat','Blue Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,285,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5242,'Yellow_Wizardry_Hat','Yellow Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5243,'Chullos','Shafka',5,20,NULL,800,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,287,'bonus2 bResEff,Eff_Freeze,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5244,'Elven_Blindfold','Elven Blindfold',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,288,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5245,'Elven_Sunglasses','Elven Sunglasses',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,289,'bonus2 bResEff,Eff_Blind,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5246,'Angelic_Helm','Angelic Helm',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,290,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5247,'Satanic_Helm','Satanic Helm',5,20,NULL,0,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,291,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5248,'Robotic_Blindfold','Robotic Blindfold',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,82,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5249,'Human_Blindfold','Human Blindfold',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,82,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5250,'Robotic_Ears','Robotic Ears',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5251,'Round_Ears','Round Ears',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,73,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5246,'Angelic_Helm','Angelic Helm',5,20,NULL,700,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,290,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5247,'Satanic_Helm','Satanic Helm',5,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,291,'bonus bAgi,1; bonus bLuk,1; bonus bMdef,3; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5248,'Robotic_Blindfold','Robotic Blindfold',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,292,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5249,'Human_Blindfold','Human Blindfold',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,293,'bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5250,'Robotic_Ears','Robotic Ears',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,294,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5251,'Round_Ears','Round Ears',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,295,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5252,'Drooping_Nine_Tail','Drooping Ninetail',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,296,'bonus bAgi,1; bonus bDex,1; bonus3 bAutoSpellWhenHit,\"PR_GLORIA\",1,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5253,'Lif_Doll_Hat','Lif Doll Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,297,'bonus bInt,1; bonus bMdef,getrefine(); bonus bDef,getrefine()*-1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,20,NULL,350,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5254,'Deviling_Hat','Deviling Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,298,'bonus bStr,1; bonus bCritical,3; bonus2 bSubRace,RC_Angel,-20; if(getrefine()>=6){ bonus bCritical,getrefine()-5; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5255,'Triple_Poring_Hat','Triple Poring Hat',5,20,NULL,600,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,299,'bonus bLuk,3; bonus3 bAutoSpell,\"BS_GREED\",1,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5256,'Valkyrie_Feather_Band','Valkyrie Feather Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,300,'bonus bInt,1; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5257,'Soulless_Wing','Soul Ring',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,301,'bonus bMdef,2; bonus3 bAutoSpellWhenHit,\"HP_ASSUMPTIO\",1,10;',NULL,NULL);
@@ -2500,12 +2624,12 @@ REPLACE INTO `item_db` VALUES (5260,'Cookie_Hat','Cookie Hat',5,20,NULL,500,NULL
REPLACE INTO `item_db` VALUES (5261,'Silver_Tiara_','Silver Tiara',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,218,'bonus bInt,2; if (BaseClass == Job_Mage) bonus bMatkRate,(JobLevel/20); if (Baseclass == Job_Acolyte) bonus bUseSPrate,-(JobLevel/10); if (BaseClass == Job_Archer) bonus bMaxSP,(JobLevel*2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (5262,'Gold_Tiara_','Golden Tiara',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,232,'bonus bStr,2; bonus bUnbreakableHelm,0; if ((readparam(bDex) < 56) && (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief)) bonus bDex,JobLevel/7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5263,'Ati_Atihan_Hat','Pagdayaw',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,769,NULL,20,1,303,'bonus2 bSubEle,Ele_Water,1; bonus2 bSubEle,Ele_Earth,1; bonus2 bSubEle,Ele_Fire,1; bonus2 bSubEle,Ele_Wind,1; bonus2 bAddEff,Eff_Curse,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5264,'Aussie_Flag_Hat','Australian Flag Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,304,'bonus bAllStats,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5265,'Apple_Of_Archer_C','Apple of Archer',5,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5266,'Bunny_Band_C','Bunny Band',5,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5266,'Bunny_Band_C','Bunny Band',5,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5267,'Sahkkat_C','Sakkat',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,67,'bonus bAgi,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Grand Circlet',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,93,'bonus bMdef,4; bonus bStr,3; bonus bInt,3; bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5268,'Lord_Circlet_C','Grand Circlet',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,93,'bonus bStr,3; bonus bInt,3; bonus bLuk,3; bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5269,'Flying_Angel_','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1; bonus bAspdRate,3; bonus bSpeedRate,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5270,'Fallen_Leaves_','Autumn Leaves',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,241,'bonus bFlee2,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5271,'Chinese_Crown_','Phoenix Crown',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,221,'bonus bMdef,3; bonus2 bSubRace,RC_Boss,getrefine();',NULL,NULL);
REPLACE INTO `item_db` VALUES (5272,'Tongue_Mask_','Tongue Mask',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,253,'bonus3 bAutoSpell,\"SM_PROVOKE\",5,50;',NULL,NULL);
@@ -2515,30 +2639,30 @@ REPLACE INTO `item_db` VALUES (5275,'Marvelous_Wig','Marvelous Wig',5,20,NULL,10
REPLACE INTO `item_db` VALUES (5276,'Fantastic_Wig','Fantastic Wig',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,'bonus bSpeedRate,25; bonus bDef,4; skill \"TF_HIDING\",1;',NULL,'sc_end SC_HIDING;');
REPLACE INTO `item_db` VALUES (5277,'Yellow_Bandana','Yellow Bandana',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,309,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5278,'Yellow_Ribbon','Yellow Ribbon',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,310,'bonus bLuk,2; bonus bVit,2; bonus bLongAtkDef,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',5,2,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,142,'bonus bMDef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5279,'Drooping_Kitty_C','Refined Drooping Cat',5,2,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5280,'Magestic_Goat_C','Baphomet Horns',5,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',5,2,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5281,'Deviruchi_Cap_C','Refined Deviruchi Hat',5,2,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,123,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5282,'euRO_Baseball_Cap','Europe Baseball Cap',5,0,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,216,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5283,'Chick_Hat','Chick Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,0,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5284,'Water_Lily_Crown','Water Lily Crown',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5285,'Vane_Hairpin','Vane Hairpin',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5286,'Pecopeco_Hairband','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5287,'Vacation_Hat','Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5288,'Red_Glasses','Red Glasses',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5289,'Vanilmirth_Hat','Vanilmirth Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bUnbreakableHelm,0; bonus3 bAutoSpell,\"MG_FIREBOLT\",1,10; bonus3 bAutoSpell,\"MG_COLDBOLT\",1,10; bonus3 bAutoSpell,\"MG_LIGHTNINGBOLT\",1,10; bonus bMdef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5290,'Drooping_Bunny_','Drooping Bunny',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5291,'Kettle_Hat','Kettle Hat',5,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,'bonus4 bAutoSpell,\"SA_DELUGE\",2,10,0; bonus3 bAutoSpell,\"WZ_WATERBALL\",3,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5292,'Dragon_Skull','Dragon Skull',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,\"AL_DECAGI\",1,30,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5293,'Ramen_Hat','Ramen Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,\"AL_DECAGI\",1,30,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5294,'Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5295,'Golden_Bandana','Golden Bandana',5,20,NULL,2400,NULL,4,NULL,0,0xFFFFFFFF,7,2,768,NULL,NULL,1,138,'bonus bMdef,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,296,'bonus bAgi,1; bonus bCritical,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5297,'Soulless_Wing_','Soul Wing',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,301,'bonus bAllStats,1; bonus2 bSPRegenRate,2,10000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,0,302,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5295,'Golden_Bandana','Golden Bandana',5,20,NULL,2400,NULL,4,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,0,138,'bonus bMdef,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5296,'Drooping_Nine_Tail_','Drooping Nine Tail',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,296,'bonus bAgi,1; bonus bCritical,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5297,'Soulless_Wing_','Soul Wing',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,301,'bonus bAllStats,1; bonus2 bSPRegenRate,2,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5298,'Marvelous_Wig_','Dokebi\'s Wig',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,307,'bonus2 bSubEle,Ele_Neutral,5; bonus2 bSubEle,Ele_Fire,-5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5299,'Ati_Atihan_Hat_','Pagdayaw',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,0,303,'bonus3 bAutoSpell,\"DC_SCREAM\",1,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5300,'Bullock_Helm','Bullock Helm',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,322,'bonus bMaxHP,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5300,'Bullock_Helm','Bullock Helm',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,45,1,322,'bonus bMaxHP,100;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5301,'Russian_Ribbon','Victory Hairband',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,323,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',5,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,324,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5302,'Lotus_Flower_Hat','Flower Lily',5,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,324,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5303,'Flower_Coronet','Flower Crown',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,325,'bonus bMdef,3; bonus bMaxHP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5304,'Cap_Of_Blindness','Cap Of Blindness',5,20,NULL,800,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,50,1,326,'bonus2 bResEff,Eff_Curse,700; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate Dagger',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,327,'bonus bBaseAtk,5;',NULL,NULL);
@@ -2546,32 +2670,32 @@ REPLACE INTO `item_db` VALUES (5305,'Pirate_Dagger','Pirate Dagger',5,20,NULL,10
# REPLACE INTO `item_db` VALUES (5307,'Carmen_Miranda\'s_Hat','Carmen Miranda\'s Hat',5,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,329,'bonus bMdef,3; bonus3 bAutoSpellWhenHit,\"DC_WINKCHARM\",1,50;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5308,'Brazilian_Flag_Hat','Brazil National Flag Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,330,'bonus bSpeedAddRate,25;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5309,'Mahican','Wool Mask',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,331,'skill \"RG_GRAFFITI\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,332,'bonus2 bSubEle,Ele_Dark,10; skill \"MG_SIGHT\",1;',NULL,'sc_end SC_SIGHT;');
-# REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,333,'bonus bMdef,15;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5310,'Bulb_Hairband','Shining Electric Bulb Hairband',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,332,'bonus2 bSubEle,Ele_Dark,10; skill \"MG_SIGHT\",1;',NULL,'sc_end SC_SIGHT;');
+# REPLACE INTO `item_db` VALUES (5311,'Large_Hibiscus','Large Hisbiscus',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,333,'bonus bMdef,15;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5312,'Ayothaya_Hat','Ayothaya King\'s Hat',5,20,NULL,100,NULL,5,NULL,1,0x000654E2,7,2,256,NULL,0,1,334,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5313,'Diadem','Diadem',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,335,'bonus bInt,1; bonus bMatkRate,3; bonus bCastrate,-3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5314,'Hockey_Mask','Hockey Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,336,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5315,'Observer','Observer',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,35,0,337,'skill \"WZ_ESTIMATION\",1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5316,'Umbrella_Hat','Umbrella Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,338,'bonus2 bSubEle,Ele_Water,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5317,'Fisherman_Hat','Fisherman\'s Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,339,'bonus3 bAutoSpell,\"WZ_WATERBALL\",3,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,340,'bonus bAllStats,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5318,'Poring_Party_Hat','Poring Party Hat',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,340,'bonus bAllStats,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5319,'Hellomother_Hat','Hello Mother Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,10,1,341,'bonus bLuk,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion Wreath',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,\"AL_HEAL\",1,50,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5320,'Champion_Wreath','Champion Wreath',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,261,'bonus bAllStats,2; bonus4 bAutoSpellWhenHit,\"AL_HEAL\",1,50,0;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5321,'Indonesian_Bandana','Bandana Merah Putih',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,342,'bonus2 bAddMonsterDropItem,518,100;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,0,343,'bonus bFlee,5; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5323,'Misstrance_Crown','Misstrance Crown',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,165,'bonus bAllStats,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,\"CR_GRANDCROSS\",3,30,0;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5322,'Scarf','Kerchief',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,24,1,343,'bonus bFlee,5; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5323,'Misstrance_Crown','Misstrance Crown',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,165,'bonus bAllStats,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5324,'Little_Angel_Doll','Little Angel Doll',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,344,'bonus bDex,3; bonus4 bAutoSpellWhenHit,\"CR_GRANDCROSS\",3,30,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5325,'Robo_Eye','Robo Eye',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5326,'Masquerade_C','Masquerade C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,78,'bonus2 bAddRace,RC_DemiHuman,7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,768,NULL,1,0,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',5,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,129,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',5,1,NULL,0,NULL,6,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,142,'bonus bMDef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5331,'Corsair_C','Corsair C',5,1,NULL,500,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5332,'Loki_Mask','Loki Mask',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,513,NULL,1,0,346,'bonus bFlee2,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5333,'Radio_Antenna','Radio Antenna',5,0,NULL,1500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill \"MG_LIGHTNINGBOLT\",1; bonus4 bAutoSpellWhenHit,\"MG_THUNDERSTORM\",5,30,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',5,0,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,38,1,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5335,'Jumping_Poring','Jumping Poring',5,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,349,'bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5326,'Masquerade_C','Masquerade C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,78,'bonus2 bAddRace,RC_DemiHuman,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5327,'Orc_Hero_Helm_C','Refined Helmet of Orc Hero',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,768,NULL,0,0,178,'bonus bStr,5; bonus bVit,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5328,'Evil_Wing_Ears_C','Evil Wing Ears C',5,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,152,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5329,'Dark_Blindfold_C','Dark Blindfold C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,187,'bonus2 bResEff,Eff_Blind,10000; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5330,'kRO_Drooping_Kitty_C','kRO Drooping Kitty C',5,1,NULL,0,NULL,6,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,142,'bonus bMdef,15; bonus2 bResEff,Eff_Curse,4000; bonus2 bResEff,Eff_Curse,1000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5331,'Corsair_C','Corsair C',5,1,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,105,'bonus bVit,3; bonus bInt,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5332,'Loki_Mask','Loki Mask',5,0,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,513,NULL,20,0,346,'bonus bFlee2,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5333,'Radio_Antenna','Radio Antenna',5,0,NULL,1500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,347,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; skill \"MG_LIGHTNINGBOLT\",1; bonus4 bAutoSpellWhenHit,\"MG_THUNDERSTORM\",5,30,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5334,'Angeling_Wanna_Fly','Flapping Angeling',5,0,NULL,700,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,38,0,348,'bonus bLuk,2; bonus bMdef,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5335,'Jumping_Poring','Jumping Poring',5,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,349,'bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5336,'Guildsman_Recruiter','Guildsman Recruiter Hat',5,NULL,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,350,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5337,'Party_Recruiter_Hat','Party Recruiter Hat',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,351,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5338,'Bf_Recruiter_Hat','Bf Recruiter Hat',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,352,NULL,NULL,NULL);
@@ -2590,391 +2714,509 @@ REPLACE INTO `item_db` VALUES (5350,'Pirate_Bandana_','Pirate Bandana',5,20,NULL
REPLACE INTO `item_db` VALUES (5351,'Sunflower_','Sunflower',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,37,'bonus2 bSubRace,RC_Insect,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5352,'Poporing_Cap','Poporing Cap',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,38,1,361,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5353,'Helm_Of_Sun_','Hat of the Sun God',5,20,NULL,2400,NULL,4,NULL,1,0x00CFDF80,7,2,768,NULL,0,1,138,'bonus bStr,3; bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,1,256,NULL,0,1,362,'bonus bCastrate,-5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5355,'Muslim_Hat_F','Selendang',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,0,256,NULL,0,1,363,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5354,'Muslim_Hat_M','Muslim Hat M',5,0,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,1,256,NULL,0,0,362,'bonus bCastrate,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5355,'Muslim_Hat_F','Selendang',5,0,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,0,363,'bonus bCastrate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5356,'Pumpkin_Hat_H','Festival Pumpkin Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,206,'bonus2 bSubRace,RC_Demon,5; bonus2 bAddRace,RC_Demon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',5,20,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,365,'bonus bMdef,10; bonus bUnbreakableHelm,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5357,'Wings_Of_Victory','Wings Of Victory',5,20,NULL,200,NULL,10,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,0,365,'bonus bMdef,10; bonus bUnbreakableHelm,0;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5358,'Pecopeco_Wing_Ears','Peco Ears',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,366,'bonus bAgi,1; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,367,'bonus bLongAtkRate,7; bonus bMaxHP,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5359,'J_Captain_Hat','Ship Captain Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,367,'bonus bDex,1; bonus bLongAtkRate,7; bonus bMaxHP,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5360,'Whikebain_Ears','Hyuke\'s Black Cat Ears',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,45,1,368,'bonus bFlee,10; bonus bCritical,3; bonus2 bCriticalAddRace,RC_Boss,10; bonus2 bCriticalAddRace,RC_NonBoss,10; bonus bDefRate,-50; bonus bDef2Rate,-50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5361,'Gang_Scarf','Gangster Scarf',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,369,'bonus bBaseAtk,5; if(BaseJob == Job_Rogue) skill \"RG_GANGSTER\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5362,'Ninja_Scroll','Ninja Scroll',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,60,0,370,'bonus bMatkRate,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5363,'Helm_Of_Abyss','Helm Of Abyss',5,20,NULL,1000,NULL,2,NULL,1,0x000654E2,7,2,256,NULL,70,1,371,'bonus2 bSubRace,RC_DemiHuman,-10; bonus2 bSubRace,RC_Boss,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5364,'Dark_Snake_Lord_Hat','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bStr,1; bonus bInt,1; bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,373,'bonus2 bResEff,Eff_Stun,500; skill \"HT_FLASHER\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5366,'Hat_0f_King','Love Dad Bandana',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,374,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5365,'Fried_Egg','Magnolia Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,373,'bonus2 bResEff,Eff_Stun,500; skill \"HT_FLASHER\",1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5366,'Hat_0f_King','Love Dad Bandana',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,374,'bonus bAllStats,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5367,'Hyegun_Hat','Hyegun Hat',5,20,NULL,100,NULL,5,NULL,1,0xFFFFFFFF,7,2,769,NULL,10,0,375,'bonus bMdef,3; bonus2 bSubRace,RC_Demon,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5368,'White_Wing','White Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5369,'Dark_Wing','Dark Wing',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5368,'White_Wing','White Wing',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,38,'bonus2 bAddMonsterDropItem,12280,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5369,'Dark_Wing','Dark Wing',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,39,'bonus2 bAddMonsterDropItem,12279,300;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5370,'Orchid_Hairband','Orchid Hairband',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,376,'bonus bInt,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5371,'Hat_Of_Judge','Judge Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,377,'bonus bLuk,1; bonus bMaxSP,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5372,'Drooping_White_Kitty','Koneko Hat',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,378,'bonus bInt,1; bonus bDelayRate,-3; bonus bMatkRate,3; bonus bMaxSPrate,3; bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,4; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5373,'Darkness_Helm','Dark Randgris Helm',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,379,'bonus bDex,3; bonus bMdef,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5374,'L_Magestic_Goat','Gigantic Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,380,'bonus2 bAddRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,3; bonus3 bAutoSpellWhenHit,\"BS_WEAPONPERFECT\",3,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,382,'bonus bMaxSP,120; bonus3 bAddEffWhenHit,Eff_Curse,100,ATF_SELF;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5375,'L_Orc_Hero_Helm','Orc Hero Headdress',5,20,NULL,900,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,381,'bonus bStr,2; bonus3 bAutoSpellWhenHit,\"BS_WEAPONPERFECT\",3,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5376,'Satanic_Chain_P','Flying Evil Wing',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,382,'bonus bMaxSP,120; bonus3 bAddEffWhenHit,Eff_Curse,100,ATF_SELF;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5377,'Antique_Pipe','Gentleman\'s Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,383,'bonus2 bSubRace,RC_DemiHuman,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5378,'Rabbit_Ear_Hat','Bunny Top Hat',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,384,'bonus bAgi,3; bonus3 bAutoSpellWhenHit,\"AL_INCAGI\",5,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Tam',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,385,'bonus bMatkRate,2+(getrefine()/2);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5379,'Balloon_Hat','Tam',5,0,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,385,'bonus bMdef,2; bonus bMatkRate,2+(getrefine()/2);',NULL,NULL);
REPLACE INTO `item_db` VALUES (5380,'Fish_Head_Hat','Fish Head Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,386,'bonus3 bAutoSpell,\"SA_FROSTWEAPON\",1,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5381,'Santa_Poring_Hat','Santa Poring Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,387,'bonus bMdef,2; bonus2 bAddEle,Ele_Dark,3; bonus2 bSubEle,Ele_Dark,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5382,'Bell_Ribbon','Bell Ribbon',5,20,NULL,200,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,388,'bonus bVit,1; skill \"AL_ANGELUS\",1;',NULL,'sc_end SC_ANGELUS;');
REPLACE INTO `item_db` VALUES (5383,'Hunting_Cap','Hunter\'s Cap',5,20,NULL,250,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,50,1,389,'bonus bLuk,1; bonus2 bAddRace,RC_Brute,10; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,390,'bonus bAllStats,1; skill \"WZ_ESTIMATION\",1; bonus3 bAutoSpell,\"AL_INCAGI\",1,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5384,'Santa_Hat_1','Twin Pompom By JB',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,20,1,390,'bonus bLuk,3; skill \"WZ_ESTIMATION\",1; bonus3 bAutoSpell,\"AL_INCAGI\",1,500;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5385,'Yoyo_Hat','Yoyo Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,391,'skill \"TF_HIDING\",1;',NULL,'sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES (5386,'Ayam_','Ayam',5,20,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5386,'Ayam_','Ayam',5,0,NULL,70,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,228,'bonus bMdef,7; bonus bFlee,7; bonus2 bAddMonsterDropItem,12198,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5387,'Neko_Mimi_Kafra','Neko Mimi Kafra',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,392,'bonus bMdef,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,393,'bonus bDoubleRate,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,30,0,394,'bonus bHit,15;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5391,'Toast_C','Toast',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,396,'bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
-# 5394,Bubblegum_Lower
-REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Striped Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5388,'Snake_Head','Snake Head Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,393,'bonus bDoubleRate,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5389,'Angel_Spirit','Angel Spirit',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,30,0,394,'bonus bStr,2; bonus bHit,15;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5390,'Santa_Hat_2','Frozen Twin Pompom',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus2 bResEff,Eff_Freeze,3000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5391,'Toast_C','Toast',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,188,'bonus bMaxHP,100; bonus2 bAddMonsterDropItem,617,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5392,'Louyang_Cap','Louyang NewYear Hat',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,396,'bonus bLuk,2; bonus2 bAddMonsterDropItem,668,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5393,'Valentine_Hat','Love Valentine\'s Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,397,'bonus bMaxSPrate,7; bonus bMaxHPrate,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5394,'Bubblegum_Lower','Bubblegum',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5395,'Tiraya_Bonnet','Striped Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,398,'bonus bMaxHP,100+(getrefine()*20); bonus bLuk,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5396,'Jasper_Crest','Jasper Crest',5,20,NULL,700,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,399,'bonus bDex,3; bonus bVit,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5397,'Scuba_Mask','Scuba Gear',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,400,'bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5398,'Bone_Head','Bone Head',5,20,NULL,1200,NULL,5,NULL,1,0x000444A2,2,2,256,NULL,85,1,401,'bonus bStr,2; bonus bMdef,5; bonus2 bResEff,Eff_Stun,500; bonus2 bResEff,Eff_Bleeding,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,\"DC_SCREAM\",5,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,403,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5399,'Mandragora_Cap','Mandragora Cap',5,20,NULL,300,NULL,1,NULL,1,0x00CFFF80,2,2,256,NULL,85,0,402,'bonus bVit,3; bonus3 bAutoSpellWhenHit,\"DC_SCREAM\",5,30;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5400,'Fox_Hat','Fox Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,0,1,403,'bonus bLuk,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5401,'Black_Glasses','Black Frame Glasses',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,404,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bFlee2,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,\"AC_CONCENTRATION\",2,7,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5405,'Filir_Hat','Filir Hat',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,80,0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,409,'bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,NULL,410,'bonus bMaxSP,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',5,20,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,NULL,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bMaxSP,50; bonus bInt,2; bonus bVit,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5402,'Mischievous_Fairy','Mischievous Fairy',5,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,405,'bonus bFlee2,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5403,'Fish_In_Mouth','Fish In Mouth',5,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,406,'bonus2 bAddMonsterDropItem,579,500; bonus2 bAddItemHealRate,579,25;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5404,'Blue_Ribbon','Blue Ribbon',5,10,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,1,407,'bonus4 bAutoSpellWhenHit,\"AC_CONCENTRATION\",2,7,0;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5405,'Filir_Hat','Filir Hat',5,10,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,80,0,408,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5406,'Academy_Freshman_Hat','Academy Freshman Hat',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,409,'bonus bInt,1; bonus bVit,1; bonus bDex,1; bonus bMaxHP,80; bonus bMaxSP,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5407,'Academy_Graduating_Cap','Academy Completion Hat',5,0,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,410,'bonus bInt,2; bonus bDex,2; bonus bMaxSP,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5408,'Old_Bandanna','Old Bandana',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,6,'bonus bInt,2; bonus bMaxSP,50; bonus bCastrate,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5409,'New_Cowboy_Hat','Purple Cowboy Hat',5,20,NULL,500,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bInt,2; bonus bVit,2; bonus bMaxSP,50;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5410,'Bread_Bag2','Brown Paperbag Hat',5,20,NULL,200,NULL,6,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,412,'bonus bMaxHP,100; bonus2 bResEff,Eff_Stun,400; bonus2 bSubRace,RC_DemiHuman,4;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5411,'White_Snake_Hat','White Snake Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,413,'bonus bDex,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5412,'Sweet_Candy','Sweet Candy',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,414,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5414,'Campfire_Hat','Camp Fire Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,416,'bonus4 bAutoSpellWhenHit,\"MG_FIREBALL\",5,100,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5413,'Popcorn_Hat','Pop Corn Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,415,'bonus2 bSubEle,Ele_Wind,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5414,'Campfire_Hat','Camp Fire Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,416,'bonus4 bAutoSpellWhenHit,\"MG_FIREBALL\",5,100,1; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5415,'Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,417,'bonus bMdef,5; bonus bCritical,5; bonus bFlee,5; bonus bFlee2,5; bonus bAspdRate,5; bonus bCastrate,-5; bonus bDelayRate,-5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5416,'Beer_Cap','Beer Hat',5,20,NULL,600,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,18,1,418,'bonus bFlee2,5; skill \"SM_RECOVERY\",3; skill \"MG_SRECOVERY\",3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5417,'Crown_Parrot','Crown Parrots',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,419,'bonus2 bResEff,Eff_Silence,10000; bonus3 bAutoSpell,\"DC_SCREAM\",1,50; bonus bInt,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5418,'Soldier_Hat','Legionnaire Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,420,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5419,'Evolved_Leaf','Leaves Of Grass',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,57,'bonus bVit,1; bonus2 bSubRace,RC_Plant,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5420,'Mask_Of_Ifrit','Mask Of Ifrit',5,NULL,NULL,0,NULL,8,NULL,0,0xFFFFFFFE,7,2,769,NULL,70,0,421,'bonus bStr,1; bonus bInt,1; bonus bMdef,5; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,-10; skill \"MG_SIGHT\",1; bonus3 bAutoSpellWhenHit,\"WZ_METEOR\",3,50; bonus3 bAutoSpell,\"MG_FIREBOLT\",3,50;',NULL,'sc_end SC_SIGHT;');
-REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,NULL,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,\"MG_FIREBOLT\",2; bonus2 bSkillAtk,\"WZ_FIREPILLAR\",2; bonus2 bSkillAtk,\"WZ_METEOR\",2; bonus2 bSkillAtk,\"SM_BASH\",2; bonus2 bSkillAtk,\"SM_MAGNUM\",2; bonus2 bSkillAtk,\"KN_PIERCE\",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',5,NULL,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',5,NULL,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5421,'Ifrit\'s_Ear','Ears Of Ifrit',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,512,NULL,70,0,422,'bonus bStr,1; bonus bMdef,3; bonus2 bSkillAtk,\"MG_FIREBOLT\",2; bonus2 bSkillAtk,\"WZ_FIREPILLAR\",2; bonus2 bSkillAtk,\"WZ_METEOR\",2; bonus2 bSkillAtk,\"SM_BASH\",2; bonus2 bSkillAtk,\"SM_MAGNUM\",2; bonus2 bSkillAtk,\"KN_PIERCE\",2; bonus2 bSubEle,Ele_Fire,5; bonus2 bSubEle,Ele_Water,-5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5422,'Linguistic_Book_Cap','Linguistic Book Hat',5,20,NULL,70,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,423,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5423,'Lovecap_China','I Love China',5,20,NULL,250,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,424,'bonus bDex,3; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5424,'Fanta_Orange_Can','Fanta Orange Can Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,425,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5425,'Fanta_Grape_Can','Fanta Grape Can Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,426,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5426,'Karada_Meguri_Tea_Hat','Karada Meguricha Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,427,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5427,'Royal_Milk_Tea_Hat','Black Tea Kochakaden Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,428,'bonus bAgi,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5428,'Bread_Bag1','RWC Anniversary Bread Envelope',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,429,'bonus2 bSubRace,RC_DemiHuman,12;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5429,'Bogy_Cap','Bogy Cap',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,430,'bonus bHPrecovRate,5; bonus bSPrecovRate,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,NULL,NULL,250,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill \"MG_FIREBOLT\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',5,NULL,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,432,'bonus3 bAutoSpell,\"MC_LOUD\",1,30; bonus bAspdRate,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,433,'bonus bAllStats,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5433,'Golden_Wreath','Golden Laurel',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,434,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5434,'Coke_Hat','Coca Cola Can Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,435,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5435,'Red_Minstrel_Hat','Red Minstrel Hat',5,NULL,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',5,NULL,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',5,NULL,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5438,'Fillet_Green','Cute Green Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,439,'bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5439,'Fillet_Red','Cute Red Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,440,'bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5440,'Fillet_Blue','Cute Blue Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,441,'bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5441,'Fillet_White','Cute White Ribbon',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,442,'bonus bMaxSP,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5442,'Necktie','Necktie',5,NULL,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; if(isequipped(5040)) { bonus bAspdRate,3; bonus bCastrate,3; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',5,NULL,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"PR_STRECOVERY\",1,20,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5444,'Hair_Brush','Hair Brush',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,445,'bonus bCritical,6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,446,'bonus bMaxSP,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',5,NULL,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5429,'Bogy_Cap','Bogy Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,430,'bonus bHPrecovRate,5; bonus bSPrecovRate,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5430,'Sacred_Torch_Coronet','Torch Cap',5,20,NULL,250,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,431,'bonus2 bSubEle,Ele_Fire,20; skill \"MG_FIREBOLT\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5431,'Chicken_Hat','Chicken Hat',5,20,NULL,1000,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,432,'bonus3 bAutoSpell,\"MC_LOUD\",1,30; bonus bAspdRate,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5432,'Brazil_Baseball_Cap','bRO 4th Anniversary Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,433,'bonus bAllStats,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5433,'Golden_Wreath','Golden Laurel',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,434,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5434,'Cola_Can','Cola Can',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,435,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5435,'Coke_Hat','Red Minstrel Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,436,'bonus bInt,1; bonus bMaxSP,80; bonus bMdef,3; if(getrefine()>5) { bonus bMdef,getrefine()-5; bonus bMaxSP,(getrefine()-5)*10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5436,'Bride\'s_Corolla','Bride\'s Corolla',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,437,'bonus bLuk,3; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5437,'Flower_Of_Fairy','Fairy Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,438,'bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5438,'Fillet_Green','Cute Green Ribbon',5,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,439,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5439,'Fillet_Red','Cute Red Ribbon',5,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,440,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5440,'Fillet_Blue','Cute Blue Ribbon',5,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,441,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5441,'Fillet_White','Cute White Ribbon',5,500,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,442,'bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5442,'Necktie','Necktie',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,443,'bonus bVit,1; bonus bHit,-5; bonus bUseSPrate,5; if(isequipped(5040)) { bonus bAspdRate,3; bonus bCastrate,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5443,'Status_Of_Baby_Angel','Statue Of Baby Angel',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,444,'bonus bMdef,2; bonus4 bAutoSpellWhenHit,\"PR_STRECOVERY\",1,20,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5444,'Hair_Brush','Hair Brush',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,445,'bonus bCritical,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5445,'Candy_Cane_In_The_Mouth','Candy Cane In Mouth',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,446,'bonus bMaxSP,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5446,'Cat_Foot_Hairpin','Catfoot Hairpin',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,447,'bonus bFlee,5; bonus bFlee2,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5447,'Frog_Cap','Frog Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,448,'bonus bMdef,1; bonus2 bAddRace,RC_Insect,12; bonus2 bMagicAddRace,RC_Insect,12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5448,'Solo_Play_Box1','Soloplay Box1',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,449,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5449,'Solo_Play_Box2','Soloplay Box2',5,NULL,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,769,NULL,0,1,450,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5450,'Sun_Cap','Solar Hat',5,NULL,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',5,NULL,NULL,2500,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',5,NULL,NULL,2500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',5,NULL,NULL,2500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,'autobonus \"{ bonus bCritical,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bIgnoreMdefRate,100; }\",10,3000,BF_MAGIC,\"{ specialeffect2 EF_MAGICALATTHIT; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,238,'bonus3 bAutoSpell,\"AL_HEAL\",5,50; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",5,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,NULL,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,315,'bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',5,NULL,NULL,300,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,0,1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if (getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',5,NULL,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,456,'bonus bHPrecovRate,5; bonus bHPrecovRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',5,NULL,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5450,'Sun_Cap','Solar Hat',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFE,7,2,256,NULL,20,1,451,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5451,'Dragonhelm_Gold','RWC 2008 Dragon Helm Gold',5,20,NULL,2500,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,452,'bonus bAspdRate,10; bonus bAllStats,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5452,'Dragonhelm_Silver','RWC 2008 Dragon Helm Silver',5,20,NULL,2500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,453,'bonus bAspdRate,7; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5453,'Dragonhelm_Copper','RWC 2008 Dragon Helm Copper',5,20,NULL,2500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,454,'bonus bAspdRate,5; bonus bAllStats,2; bonus2 bAddRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5454,'Dog_Cap_','Puppy Hat',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,234,'bonus bStr,1; bonus bInt,1; autobonus \"{ bonus bCritical,100; }\",10,3000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; autobonus \"{ bonus bIgnoreMdefRate,100; }\",10,3000,BF_MAGIC,\"{ specialeffect2 EF_MAGICALATTHIT; }\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5455,'Geographer_Band_','Decorative Geographer',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,238,'bonus bInt,1; bonus3 bAutoSpell,\"AL_HEAL\",5,50; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",5,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5456,'Vacation_Hat_','Summer Hat',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,315,'bonus bVit,5; bonus bHPrecovRate,20; bonus bSPrecovRate,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5457,'Spring_Rabbit_Hat','Moon Rabbit Hat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,455,'bonus bAgi,3; bonus bBaseAtk,5; bonus bMatkRate,5; if (getrefine()>4) { bonus bBaseAtk,getrefine()-4; bonus bMatkRate,getrefine()-4; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5458,'Pinwheel_Cap','Pinwheel Hat',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,456,'bonus bHPrecovRate,5; bonus bHPrecovRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5459,'Drooping_Bunny_Chusuk','Drooping Bunny',5,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5460,'Adv_Dragon_Skull','Evolved Dragon Skull Hat',5,20,NULL,1000,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,457,'bonus bAllStats,2; bonus bMaxHPrate,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5461,'Adv_Whisper_Mask','Evolved Whisper Mask',5,NULL,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,50,1,458,'bonus bDex,3; bonus2 bSubEle,Ele_Ghost,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,NULL,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,461,'bonus bInt,2; skill \"PR_MAGNIFICAT\",3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,NULL,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill \"AL_TELEPORT\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,NULL,NULL,200,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,NULL,NULL,800,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Musketeer Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,\"BS_ADRENALINE\",1,7;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,NULL,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,NULL,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5474,'Notice_Board','AFK Hat',5,NULL,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,471,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Mask Cube',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,1,472,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,NULL,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill \"SM_BASH\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',5,NULL,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5; if(isequipped(2777,2778)) { bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',5,NULL,NULL,1000,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,477,'bonus3 bAutoSpell,\"PR_IMPOSITIO\",3,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermode Cap',5,NULL,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5462,'Spiked_Scarf','Spiked Scarf',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,459,'bonus bVit,1; bonus2 bAddRace,RC_DemiHuman,1; bonus2 bSubRace,RC_DemiHuman,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5463,'Rainbow_Scarf','Rainbow Scarf',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,90,0,460,'bonus bInt,1; bonus bMdef,2; bonus bMatkRate,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5464,'Zaha_Doll_Hat','Zaha Doll Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,461,'bonus bInt,2; skill \"PR_MAGNIFICAT\",3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5465,'Celestial_Hat','Hat Of Fortune',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,40,1,462,'bonus bLuk,2; bonus bMdef,5; if(getrefine()>4) bonus bLuk,getrefine()-4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5466,'Wind_Milestone','Wind Milestone',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,463,'bonus bAgi,2; skill \"AL_TELEPORT\",1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5467,'Helm_Of_Dragoon','Helm Of Dragon',5,20,NULL,2000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,464,'bonus2 bAddRace,RC_Dragon,20; bonus3 bAutoSpell,\"NPC_DRAGONFEAR\",1,30;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5468,'Parade_Cap','Parade Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,465,'bonus bDelayRate,-5; bonus bMdef,2; if(getrefine()>5) bonus bCastrate,-(getrefine()-5);',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5469,'Noble_Hat','Musketeer Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,466,'bonus bStr,2; bonus3 bAutoSpellWhenHit,\"BS_ADRENALINE\",1,7;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5470,'Eyes_Of_Darkness','Eye Of Darkness',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,467,'bonus bDex,1; bonus2 bResEff,Eff_Blind,10000;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5471,'Hairband_Of_Reginleif','Hairband Of Reginleif',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,50,0,468,'bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Undead,3; bonus2 bSubEle,Ele_Ghost,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5472,'Red_White_Hat','Red Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,469,'bonus3 bAddMonsterDropItem,550,RC_DemiHuman,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5473,'Forceps_Hairpin','Nipper Crab Hairpin',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,470,'bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,100; bonus3 bAddMonsterDropItem,991,RC_Fish,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5474,'Notice_Board','AFK Hat',5,20,NULL,700,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,471,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5475,'Cube_Mask','Mask Cube',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,472,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5476,'Hairband_Of_Grandpeco','Grand Peco Hairband',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,30,1,473,'bonus bStr,2; bonus bMaxHPrate,-10; bonus2 bAddRace2,3,15;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5477,'Bro_Flag','Brazilian Flag Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,474,'skill \"SM_BASH\",1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5478,'Classic_Hat','Classic Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,2; bonus bMaxHP,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5479,'Shaman\'s_Hair_Ornament','Shaman\'s Hair Decoration',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,476,'bonus bMdef,3; bonus bMaxHP,50; bonus2 bSubEle,Ele_Neutral,5; if(isequipped(2777,2778)) { bonus bMaxHP,300; bonus bMatkRate,5; bonus2 bSubEle,Ele_Neutral,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5480,'Bizofnil_Wing_Deco','Bijofnil Wings',5,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,477,'bonus bAllStats,2; bonus3 bAutoSpell,\"PR_IMPOSITIO\",3,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5481,'Hermose_Cap','Hermode Cap',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,478,'bonus bAspdRate,10; bonus bBaseAtk,-20; bonus bMatkRate,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5482,'Dark_Knight_Mask','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3; if(isequipped(2779,2780)) { bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,513,NULL,50,0,480,'bonus bHit,-10; bonus2 bAddRace,RC_Demihuman,6;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',5,NULL,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5483,'Odin_Mask','Odin Mask',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,50,0,480,'bonus bHit,-10; bonus2 bAddRace,RC_Demihuman,6;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5484,'Taiwan_Flag_Hat','Holidays Hat',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,482,'bonus bAllStats,5; bonus2 bResEff,Eff_Stun,500;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5485,'Tiger_Face','Tiger Face',5,NULL,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,60,1,483,'bonus2 bSubRace,RC_Brute,5; bonus2 bAddRace,RC_Brute,5; bonus2 bMagicAddRace,RC_Brute,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',5,NULL,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',5,NULL,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5489,'Love_Daddy','Love Daddy Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,484,'bonus bDex,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5490,'Anubis_Helm','Anubis Helm',5,NULL,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,485,'bonus2 bSubRace,RC_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',5,NULL,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Student Cap',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,102,'bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',5,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,254,'bonus bDex,2; bonus bAgi,1; if(isequipped(2353) && readparam(bDex)>=70) bonus bUseSPrate,-10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',5,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,769,NULL,0,0,137,'bonus bStr,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5495,'Power_Of_Thor','Power Of Thor',5,0,NULL,500,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,0,493,'bonus bFlee,5; bonus bAllStats,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5496,'Dice_Hat','Dice Hat',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,494,'bonus bLuk,4;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',5,0,NULL,400,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,495,'bonus bStr,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5498,'Wondering_Wolf_King_Hel','Wandering Wolf Hat',5,NULL,NULL,600,NULL,5,NULL,0,0xFFFFFFFE,7,2,768,NULL,50,0,490,'bonus bFlee,10; bonus bVit,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5499,'Pizza_Hat','Pizza Hat',5,20,NULL,6000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,487,'skill \"SM_PROVOKE\",1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5486,'J_Anniversary_Hat','Anniversary Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,395,'bonus bAllStats,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5487,'J_Poringcake_Hat','Poring Cake Hat',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,'bonus bLuk,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5488,'J_Twin_Santahat','Twin Santa Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,390,'bonus bLuk,1; bonus bMdef,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5489,'Love_Daddy','Love Daddy Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,484,'bonus bDex,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5490,'Anubis_Helm','Anubis Helm',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,768,NULL,65,0,485,'bonus bMdef,5; bonus2 bSubRace,RC_Boss,10; bonus bHealpower2,10; bonus bAddItemHealRate,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5491,'Hat_Of_Outlaw','Bandit Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,486,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5492,'Boy\'s_Cap_I','Student Cap',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,102,'bonus bMdef,3; bonus2 bAddRace,RC_DemiHuman,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5493,'Ulle_Cap_I','Ulle\'s Cap',5,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,254,'bonus bDex,2; bonus bAgi,1; if(isequipped(2353) && readparam(bDex)>=70) bonus bUseSPrate,-10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5494,'Spinx_Helm_I','Sphinx Hat',5,0,NULL,0,NULL,5,NULL,0,0x00004082,7,2,257,NULL,0,0,137,'bonus bStr,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5495,'Power_Of_Thor','Power Of Thor',5,20,NULL,100,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,493,'bonus bInt,1; bonus bDex,1; bonus bMdef,3; bonus bFlee,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5496,'Dice_Hat','Dice Hat',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,0,494,'bonus bLuk,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5497,'King_Tiger_Doll_Hat','King Tiger Doll Hat',5,20,NULL,400,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,495,'bonus bStr,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5498,'Wondering_Wolf_Helm','Wandering Wolf Helm',5,20,NULL,600,NULL,5,NULL,0,0xFFFFFFFF,7,2,768,NULL,20,0,490,'bonus bFlee,10; bonus bVit,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5499,'Pizza_Hat','Pizza Hat',5,20,NULL,6000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,487,'skill \"SM_PROVOKE\",1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5500,'Icecream_Hat','Icecream Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,488,'skill \"MG_FROSTDIVER\",3; bonus bMdef,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,496,'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,10,1,491,'bonus5 bAutoSpellWhenHit,\"NPC_DARKSTRIKE\",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bDex,2; bonus bAgi,2; bonus bMDef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,\"MG_FIREBOLT\",1,10; bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,10; bonus3 bAutoSpellWhenHit,\"MG_LIGHTNINGBOLT\",1,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5504,'China_Wedding_Veil','Wedding Weil',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,70,1,489,'bonus bMDef,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,492,'skill \"DC_DONTFORGETME\",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5508,'Shark_Hat','Shark Hat',5,NULL,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5509,'Sting_Hat','Sting hat',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,504,'bonus bStr,2; bonus bVit,1; bonus bMDef,3; bonus2 bAddEle,Ele_fire,5; bonus2 bSubEle,Ele_earth,5; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",1,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5501,'Pirate\'s_Pride','Pirate\'s Pride',5,0,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,0,496,'bonus2 bAddRace2,6,5; bonus2 bSubRace2,6,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5502,'Necromencer\'s_Hood','Necromancer\'s Hood',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,491,'bonus5 bAutoSpellWhenHit,\"NPC_DARKSTRIKE\",5,5,BF_WEAPON|BF_MAGIC,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5503,'Rabbit_Magic_Hat','Magic Rabit Hat',5,0,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bDex,2; bonus bAgi,2; bonus bMdef,1; bonus bMaxSP,50; bonus3 bAutoSpellWhenHit,\"MG_FIREBOLT\",1,10; bonus3 bAutoSpellWhenHit,\"MG_COLDBOLT\",1,10; bonus3 bAutoSpellWhenHit,\"MG_LIGHTNINGBOLT\",1,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5504,'China_Wedding_Veil','Wedding Weil',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,70,1,489,'bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5505,'Asara_Fairy_Hat','Asara Fairy Hat',5,0,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,1,492,'skill \"DC_DONTFORGETME\",1; bonus bDex,2; bonus bLuk,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5506,'Blue_Pajamas_Hat','Blue Night Cap',5,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,501,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5507,'Pink_Pajamas_Hat','Pink Night Cap',5,0,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,502,'bonus bBaseAtk,5; bonus bMatkRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5508,'Shark_Hat','Shark Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,503,'bonus bStr,1; bonus bAgi,2; bonus bMdef,1; bonus2 bAddEle,Ele_Water,5; bonus2 bSubEle,Ele_Water,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5509,'Sting_Hat','Sting hat',5,20,NULL,1000,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,504,'bonus bStr,2; bonus bVit,1; bonus bMdef,3; bonus2 bAddEle,Ele_fire,5; bonus2 bSubEle,Ele_earth,5; bonus3 bAutoSpell,\"WZ_EARTHSPIKE\",1,10;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5510,'Shower_Cap','Shower Cap',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,507,'bonus bMdef,3; bonus bFlee,3; bonus2 bAddEle,Ele_Water,10; bonus2 bSubRace,rc_fish,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5511,'Samambaia','Samambaia',5,NULL,NULL,1000,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,508,'bonus bSPrecovRate,8;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5511,'Samambaia','Samambaia',5,20,NULL,200,NULL,5,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,508,'bonus bSPrecovRate,8;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5512,'Aquarius_Diadem','Aquarius Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,509,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5513,'Aquarius_Crown','Aquarius Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,510,'bonus bStr,2; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; if(getrefine()>6) { bonus bDef,1; bonus bBaseAtk,15; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5514,'Pisces_Diadem','Pisces Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,511,'bonus bInt,2; bonus bMDef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5515,'Pisces_Crown','Pisces Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,512,'bonus bInt,2; bonus bMDef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5516,'Hawk_Eyes01','hawk Eyes',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5519,'Peacock_Feather','Peacock Feather',5,20,NULL,800,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,514,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5514,'Pisces_Diadem','Pisces Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,511,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5515,'Pisces_Crown','Pisces Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,512,'bonus bInt,2; bonus bMdef,5; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bMatkRate,2; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5516,'Hawk_Eyes01','hawk Eyes',5,10,NULL,100,NULL,0,NULL,0,0x00000800,2,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5517,'Hawk_Eyes02','Hawk Eyes',5,10,NULL,100,NULL,0,NULL,0,0x00080808,7,2,512,NULL,60,0,23,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5518,'L_Magestic_Goat2','Gigantic Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,513,'bonus2 bSubRace,RC_DemiHuman,12; bonus bBaseAtk,(JobLevel*2)/7;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5519,'Peacock_Feather','Peacock Feather',5,20,NULL,800,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,514,'bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5520,'Rabbit_Earplug','Rabbit Earplugs',5,NULL,NULL,400,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,515,'bonus2 bAddRace,RC_NonBoss,4; bonus2 bAddRace,RC_Boss,4; bonus bMatkRate,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5521,'Angry_Mouth_C','Angry Mouth',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,194,'bonus bDelayRate,-3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,516,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,517,'bonus bDex,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,518,'bonus bVit,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',5,NULL,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bAddEle,Ele_Wind,-5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,NULL,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,NULL,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,1,522,'bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill \"WZ_FROSTNOVA\",1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,524,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5522,'Fanta_Zero_Lemon_Hat','Fanta Zero Lemon Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,516,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5523,'Sakura_Mist_Hat','Sakura Mist Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,517,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5524,'Sakura_Milk_Tea_Hat','Sakura Milk Tea Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,518,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5525,'First_Leaf_Tea_Hat','Flower Hat',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,519,'bonus bMaxHP,80; bonus bMaxSP,20;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5526,'Lady_Tanee_Doll','Tanigumi Girl Doll',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,0,520,'bonus bAgi,2; bonus bFlee,3; bonus2 bAddEle,Ele_Wind,-5; bonus2 bAddMonsterDropItem,513,200;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5527,'Lunatic_Hat','Lunatic Hat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,521,'bonus bLuk,5; bonus bMdef,2; bonus bFlee2,5; bonus2 bAddMonsterDropItem,622,50;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5528,'King_Frog_Hat','Frog King Hat',5,20,NULL,500,NULL,2,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,522,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5529,'Evil\'s_Bone_Hat','Satanic Bone Helm',5,20,NULL,600,NULL,6,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,523,'bonus bDex,3; bonus2 bSubEle,Ele_Neutral,5; skill \"WZ_FROSTNOVA\",1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5530,'Raven_Cap','Raven Cap',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,524,NULL,NULL,NULL);
# REPLACE INTO `item_db` VALUES (5531,'B_Dragon_Hat','Baby Dragon Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,525,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,NULL,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,769,NULL,70,1,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5535,'Side_Cap','Side Cap',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,529,'bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5536,'Spare_Card','Spare Card',5,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,10,1,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5537,'Kwati_Hat','Kwati Hat',5,20,NULL,700,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,0,527,'bonus bAgi,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5538,'Tucano_Hat','Tucano Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,0,528,'bonus bDex,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5532,'Pirate_Dagger_J','Pirate Dagger',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,327,'bonus bShortWeaponDamageReturn,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5533,'Emperor_Wreath_J','Emperor Wreath',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,80,1,261,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5534,'Fox_Hat_J','Fox Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,70,0,403,'bonus bAgi,1; bonus bFlee2,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5535,'Side_Cap','Side Cap',5,0,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,529,'bonus bVit,1; bonus bDex,1; bonus bMdef,3; bonus2 bSubRace,RC_DemiHuman,5; bonus2 bAddRace,RC_DemiHuman,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5536,'Spare_Card','Spare Card',5,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,526,'bonus2 bAddMonsterDropItem,6187,1000;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5537,'Quati_Hat','Kwati Hat',5,20,NULL,700,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,45,0,527,'bonus bAgi,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5538,'Tucan_Hat','Tucan Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,528,'bonus bDex,3;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5539,'Jaguar_Hat','Jaguar Hat',5,20,NULL,400,NULL,4,NULL,1,0xFFFFFFFF,7,2,769,NULL,25,1,530,'bonus bMdef,2; skill \"MC_LOUD\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5540,'Freya_Soul_Circlet1','Freya Soul Circlet',5,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,18,'bonus bStr,1; bonus bint,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5541,'Freya_Soul_Circlet2','Freya Soul Circlet',5,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,18,'bonus bStr,1; bonus bint,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5542,'Freya_Soul_Circlet3','Freya Soul Circlet',5,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,18,'bonus bStr,1; bonus bint,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5543,'Freya_Soul_Circlet4','Freya Soul Circlet',5,20,NULL,700,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,18,'bonus bStr,1; bonus bint,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5544,'Guardian_Hat','Guardian Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,240,'bonus bInt,1; bonus bMaxSP,50;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5540,'Freyja_SCirclet7','Freyja SCirclet7',5,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5541,'Freyja_SCirclet30','Freyja SCirclet30',5,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5542,'Freyja_SCirclet60','Freyja SCirclet60',5,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5543,'Freyja_SCirclet90','Freyja SCirclet90',5,20,NULL,700,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,18,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5544,'Time_Keeper_Hat','Time Keeper Hat',5,30000,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,240,'bonus bInt,2; bonus bMaxSP,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5545,'Aries_Diadem','Aries Diadem',5,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,531,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5547,'RJC_Katyusha_Flower','RJC Katyusha Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,533,'bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",15+getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-25;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5548,'Rose_Of_Crimson','Rose Of Crimson',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,50,1,534,'bonus bLuk,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,537,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5552,'Festival_Grand_Circlet','Festival Grand Circlet',5,20,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,93,'bonus bStr,3; bonus bInt,3; bonus bMDef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5553,'Festival_Bunny_Band','Festival Bunny Band',5,20,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bMDef,4; bonus2 bSubRace,RC_DemiHuman,9;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5546,'Aries_Crown','Aries Crown',5,20,NULL,400,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,532,'bonus bVit,2; bonus2 bSubEle,Ele_fire,5; if(getrefine()>6) { bonus bDef,1; bonus bVit,1; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5547,'RJC_Katusa','RJC Katusa Flower',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,533,'bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",15+getequiprefinerycnt(EQI_HAND_R); bonus2 bSkillAtk,\"WZ_HEAVENDRIVE\",15+getequiprefinerycnt(EQI_HAND_R); bonus bCastRate,-25;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5548,'Scarlet_Rose','Scarlet Rose',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,534,'bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5549,'Taurus_Diadem','Taurus Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,535,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5550,'Taurus_Crown','Taurus Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,536,'bonus bDex,2; bonus bDelayRate,-2; bonus2 bSubEle,Ele_earth,5; if(getrefine()>6) { bonus bDex,1; bonus bMatkRate,1; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5551,'Holy_Egg_Hat','Holy Egg Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,537,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5552,'Fest_Lord_Circlet','Festival Grand Circlet',5,0,NULL,0,NULL,8,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,93,'bonus bStr,3; bonus bInt,3; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5553,'Fest_Bunny_Band','Festival Bunny Band',5,0,NULL,0,NULL,7,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,15,'bonus bMdef,4; bonus2 bSubRace,RC_DemiHuman,9;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5554,'Octopus_Hat','Octopus Hat',5,20,NULL,200,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,1,538,'bonus3 bAutoSpell,\"SM_PROVOKE\",5,10; bonus bUnbreakableHelm,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5555,'Leaf_Cat_Hat','Leaf Cat Hat',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,539,'bonus bAgi,1; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",3,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5556,'Seal_Hat','Seal Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,55,1,540,'bonus bInt,1; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",1,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5556,'Fur_Seal_Hat','Seal Hat',5,20,NULL,500,NULL,3,NULL,0,0xFFFFFFFF,7,2,769,NULL,55,1,540,'bonus bInt,1; bonus3 bAutoSpell,\"WZ_FROSTNOVA\",1,30;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5557,'Wild_Rose_Hat','Wild Rose Hat',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,1,541,'bonus bAgi,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5558,'Luxury_Hat','Luxury Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5559,'Piece_Of_White_Cloth','Piece Of White Cloth',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,543,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5560,'Bullock_Helm_','Bullock Helm',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5561,'Magic_Rabbit_Hat','Magic Rabbit Hat',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,\"MG_FIREBOLT\",3,10,3; bonus4 bAutoSpellWhenHit,\"MG_COLDBOLT\",3,10,3; bonus4 bAutoSpellWhenHit,\"MG_LIGHTNINGBOLT\",3,10,3; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",1,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5562,'Luxurious_Wedding_Veil','Luxurious Wedding Veil',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,45,1,489,'bonus bCastRate,-3; bonus bDelayRate,-3; bonus bMDef,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,547,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5564,'Crown_of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bMDef,4; bonus bCastRate,-10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,1,546,'bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,548,'bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,549,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,550,'bonus bMatkRate,2; if(getrefine()>6) { bonus bMDef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,551,'bonus bAtk,2; bonus bMDef,5; if(getrefine()>6) { bonus bDef,1; bonus bMAtk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5571,'Rasta_Wig','Rasta_Wig',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,552,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5572,'Savage_Babe_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,553,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5573,'Dokebi_Horn','Dokebi Horn',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,554,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5558,'Saci_Hat','Luxury Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,542,'bonus3 bAddMonsterDropItem,510,RC_Plant,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5559,'Piece_Of_White_Cloth_E','Piece Of White Cloth',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,543,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5560,'Bullock_Helm_J','Bullock Helm',5,20,NULL,3000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,75,1,322,'bonus bMaxHP,100; bonus bNoKnockback,0; bonus2 bSubEle,Ele_Neutral,-20; bonus2 bSubEle,Ele_Fire,-20; bonus2 bSubEle,Ele_Water,-20; bonus2 bSubEle,Ele_Wind,-20; bonus2 bSubEle,Ele_Earth,-20; bonus2 bSubEle,Ele_Dark,-20; bonus2 bSubEle,Ele_Holy,-20; bonus2 bSubEle,Ele_Ghost,-20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5561,'Rabbit_Magic_Hat_J','Magic Rabbit Hat',5,0,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,497,'bonus bInt,1; bonus bMaxSP,50; bonus4 bAutoSpellWhenHit,\"MG_FIREBOLT\",3,10,3; bonus4 bAutoSpellWhenHit,\"MG_COLDBOLT\",3,10,3; bonus4 bAutoSpellWhenHit,\"MG_LIGHTNINGBOLT\",3,10,3; bonus3 bAutoSpellWhenHit,\"AL_HEAL\",1,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5562,'Good_Wedding_Veil_J','Luxurious Wedding Veil',5,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,0,489,'bonus bCastRate,-3; bonus bDelayRate,-3; bonus bMdef,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5563,'Dolor_Hat','Dolor Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,547,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5564,'Crown_Of_Deceit','Crown of Deceit',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,768,NULL,85,1,544,'bonus bInt,4; bonus bMdef,4; bonus bCastRate,-10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5565,'Dragon_Arhat_Mask','Dragon Arhat Mask',5,0,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,545,'bonus2 bAddRace,RC_DemiHuman,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5566,'Tiger_Arhat_Mask','Tiger Arhat Mask',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,513,NULL,0,0,546,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5567,'Bright_Fury','Bright Fury',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,548,'bonus bStr,1; bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bAspdRate,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5568,'Rabbit_Bonnet','Rabbit Bonnet',5,20,NULL,1000,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,0,1,549,'bonus bInt,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5569,'Gemini_Diadem','Gemini Diadem',5,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,550,'bonus bAgi,2; bonus bMatkRate,2; if(getrefine()>6) { bonus bMdef,7; bonus bMAtkRate,8; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5570,'Gemini_Crown','Gemini Crown',5,20,NULL,300,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,551,'bonus bAgi,2; bonus bAtk,2; bonus bMdef,5; if(getrefine()>6) { bonus bDef,1; bonus bMAtk,15; bonus bFlee,10; bonus2 bSubEle,Ele_Wind,5; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5571,'Rasta_Wig','Rasta_Wig',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,552,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5572,'Savage_Baby_Hat','Savage Babe Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,553,'bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5573,'Bogy_Horn','Dokebi Horn',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,554,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5574,'Pencil_in_Mouth','Well-Chewed Pencil',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,10,0,555,'bonus bdex,2; bonus bHitRate,3;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5575,'Oingiri_Hat','Rice Ball Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,556,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5576,'Sake_Bottle','Wine Cup',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,557,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5575,'Onigiri_Hat','Rice Ball Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,556,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5576,'Japan_Winecup','Wine Cup',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,557,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5577,'Dark_Knight_Mask_','Dark Knight Mask',5,NULL,NULL,3000,NULL,5,NULL,0,0xFFFFFFFF,7,2,769,NULL,80,1,479,'bonus bStr,3; if(isequipped(2779,2780)) { bonus bMatkRate,10; bonus bInt,5; bonus2 bSubRace,RC_Angel,10; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5578,'Voyage_Hat','Voyage_Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,236,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5579,'Satgat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,70,1,558,'bonus bAgi,2;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5580,'Red_Beret','Red Beret',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,559,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,561,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMDef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,560,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bHealPower,3; bonus bFlee,10; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5583,'Para_Team_Hat','Eden Team Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,465,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5585,'Rune_Cloth_Circlet','Rune Cloth Circlet',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,564,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5586,'Mogikiller','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,563,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5587,'Mogikiller_','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,563,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5578,'Voyage_Hat','Voyage_Hat',5,200,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,236,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5579,'Wanderer\'s_Sakkat','Wanderer\'s Sakkat',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,768,NULL,70,1,558,'bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5580,'Red_Beret','Red Beret',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,559,'bonus bAllStats,3; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5581,'Cancer_Diadem','Cancer Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,560,'bonus bInt,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bMdef,1; bonus bHealPower,3; bonus bMatkRate,2; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5582,'Cancer_Crown','Cancer Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,561,'bonus bStr,2; bonus2 bSubEle,Ele_water,5; if(getrefine()>6) { bonus bDef,1; bonus bHealPower,3; bonus bFlee,10; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5583,'Para_Team_Hat','Eden Team Hat',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,12,1,465,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5584,'Majestic_Evil_Horn','Majestic Evil Horns',5,0,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,562,'bonus2 bSubRace,RC_Demon,3; bonus2 bHPDrainRate,3,15; bonus2 bSPDrainRate,1,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5585,'Rune_Hairband','Rune Cloth Circlet',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,564,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5586,'Mosquito_Coil','Mosquito Coil',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5587,'Mosquito_Coil_1Use','Mosquito Coil',5,0,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,563,NULL,NULL,NULL);
# REPLACE INTO `item_db` VALUES (5588,'Leo_Crown','Leo Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,565,'bonus bStr,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bDef,1; bonus bFlee,10; bonus3 bAutoSpell,\"TK_SEVENWIND\",4,50; }',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5589,'Leo_Diadem','Leo Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,566,'bonus bDex,2; bonus2 bSubEle,Ele_Fire,5; if(getrefine()>6) { bonus bFlee,10; bonus bAspdRate,3; autobonus \"{ bonus bSplashRange,1; }\",10,10000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5590,'Poring_Cake_Hat','Poring Cake Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,567,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,80,1,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if (BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,549,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,569,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5595,'Yuno_Eye','Juno Eye',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,570,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5596,'4_Leaf_Clover_In_Mouth_R','4 Leaf Clover In Mouth',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,571,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5597,'Chewing_Bubblegum_R','Chewing Bubblegum_R',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,1,572,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5590,'K_Poring_Cake_Cap','Poring Cake Hat',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,417,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5591,'Desert_Prince','Desert Prince',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,567,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5592,'Sigrun\'s_Wings','Sigrun\'s Wings',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,80,0,568,'if(BaseClass==Job_Swordman||BaseClass==Job_Merchant||BaseClass==Job_Thief||(BaseJob==Job_Taekwon&&Class!=Job_Soul_Linker)) bonus bStr,1; else if(BaseClass==Job_Mage||BaseClass==Job_Acolyte||class==Job_Ninja||class==Job_Soul_Linker) bonus bInt,1; else if(BaseClass==Job_Archer||BaseClass==Job_Gunslinger) bonus bDex,1; else if (BaseJob==Job_Novice||BaseJob==Job_SuperNovice) { bonus bMaxHP,80; bonus bMaxSP,30; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5593,'Rabbit_Bonnet_','Rabbit Bonnet',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,1,1,549,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5594,'Donut_In_Mouth','Donut In Mouth',5,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,569,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5595,'Eye_Of_Juno','Eye Of Juno',5,20,NULL,400,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,570,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5596,'4Leaf_Clover_In_Mouth','4Leaf Clover In Mouth',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,571,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5597,'Bubble_Gum_In_Mouth','Bubble Gum In Mouth',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,572,'bonus bMdef,2;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5598,'Virgo_Crown','Virgo Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,573,'bonus bDex,2; bonus bAspdRate,1; if(getrefine()>6) { bonus2 bSubEle,Ele_Earth,5; autobonus \"{ bonus bDex,20; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\"; }',NULL,NULL);
# REPLACE INTO `item_db` VALUES (5599,'Virgo_Diadem','Virgo Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,574,'bonus bAspdRate,3; bonus2 bSubEle,Ele_Earth,5; if(getrefine()>6) bonus3 bAutoSpell,\"MO_BALKYOUNG\",1,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5600,'Brazil_Twin_Ribbon','Brazil Twin Ribbon',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,575,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5601,'Banana_Beret','Banana Beret',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,576,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5603,'RTC_Winner_Only','RTC First Place',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,577,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5604,'RTC_Second_Best','RTC Second Place',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,578,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,579,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5606,'Hat_02','Champune Hat',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,580,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5609,'Chung_Hairpin','Chung_Hairpin',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,583,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5610,'Ice_Ear_Wing','Ice_Ear_Wing',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,1,584,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5611,'Turtle_Hat_M','Turtle_Hat',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,585,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5612,'Blue_Drooping_Kitty_M','Blue Drooping Cat',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,277,'bonus2 bResEff,Eff_Curse,3000; bonus bMdef,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5613,'Flying_Angel_M','Flapping Angel Wing',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,264,'bonus bCastrate,-3; bonus bAspdRate,3; bonus bInt,1; bonus bAgi,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5614,'Smoking_Pipe_M','Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,55,'bonus bVit,1; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5615,'Pair_Of_Red_Ribbon_M','Pair of Red Ribbon',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,512,NULL,1,0,169,'bonus bFlee,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5616,'Fish_On_Head_M','Blue Fish',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,149,'bonus bAgi,1; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5617,'Hibiscus_M','Hibiscus',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,210,'bonus bDex,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5618,'Cat_Hat_M','Neko Mimi',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,182,'bonus bLuk,2; bonus bMdef,10; bonus2 bSubRace,RC_Brute,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5619,'Bunny_Band_M','Bunny Band',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,15,'bonus bInt,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5620,'Magestic_Goat_M','Majestic Goat',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,1,1,41,'bonus bStr,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5621,'Sheep_Hat_M','Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,1,0,205,'bonus bShortWeaponDamageReturn,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5622,'Mini_Propeller_M','Mini Propeller',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,46,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5623,'Alice_Doll_M','Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,1,0,208,'bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddEff2,Eff_Sleep,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5624,'Red_Glasses_M','Red Glasses',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,316,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5625,'Chick_Hat_M','Chick Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,311,'bonus bLuk,2; bonus bMaxHP,50; bonus bMaxSP,50; bonus bDoubleRate,10; bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5626,'Gray_Deviruchi_Cap_M','Brown Deviruchi Hat',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,1,273,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5627,'Vane_Hairpin_M','Vane Hairpin',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,313,'bonus bAgi,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5628,'Pecopeco_Hairband_M','Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,314,'bonus bSpeedRate,25; bonus bAspdRate,-10; bonus bCastrate,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5629,'Vacation_Hat_M','Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,315,'bonus bVit,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5630,'Charming_Ribbon_M','Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,211,'bonus2 bSubRace,RC_Undead,5; bonus2 bSubRace,RC_Demon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5631,'Water_Lily_Crown_M','Water Lily Crown',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,0,312,'bonus bDex,1; bonus bAgi,1; bonus bHPrecovRate,5; bonus bSPrecovRate,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5632,'Vanilmirth_Hat_M','Vanilmirth Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,317,'bonus bUnbreakableHelm,0; bonus3 bAutoSpell,MG_FIREBOLT,1,10; bonus3 bAutoSpell,MG_COLDBOLT,1,10; bonus3 bAutoSpell,MG_LIGHTNINGBOLT,1,10; bonus bMdef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5633,'Drooping_Bunny_M','Drooping Bunny',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,249,'bonus bDex,1; bonus bFlee,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5634,'Kettle_Hat_M','Kettle Hat',5,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,318,'bonus4 bAutoSpell,SA_DELUGE,2,10,0; bonus3 bAutoSpell,WZ_WATERBALL,3,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5635,'Dragon_Skull_M','Dragon Skull',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,319,'bonus2 bSubRace,RC_Dragon,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5636,'Ramen_Hat_M','Ramen Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,320,'bonus bDex,4; bonus4 bAutoSpellWhenHit,AL_DECAGI,1,30,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5637,'Pink_Fur_Hat_M','Pink Beanie',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,281,'bonus bLuk,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5638,'Puppy_Hat_M','Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,234,'bonus bAgi,1; bonus3 bAutoSpell,PR_GLORIA,1,10+20*(readparam(bAgi)>=77);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5639,'Magic_Eyes_M','Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,1,1,209,'bonus bMdef,5; bonus bCastrate,-10; bonus bUseSPrate,20;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5640,'Jumping_Poring_M','Jumping Poring',5,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,349,'bonus bLuk,1; bonus bUnbreakableHelm,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5641,'Robo_Eye_M','Robo Eye',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,345,'bonus2 bAddRace,RC_NonBoss,3; bonus2 bAddRace,RC_Boss,3; bonus bMatkRate,3; bonus bDex,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5642,'Yellow_Wizardry_Hat_M','Yellow Mage Hat',5,20,NULL,300,NULL,1,NULL,0,0x810204,7,2,256,NULL,1,1,286,'bonus bInt,2; bonus bMaxSP,150;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5643,'Crescent_Helm_M','Crescent Helm',5,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,1,1,213,'bonus bVit,1; bonus2 bSubRace,RC_DemiHuman,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5644,'Tiger_Mask_M','Tiger Mask',5,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,0,181,'bonus bStr,3; bonus bMaxHP,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5645,'Fantastic_Wig_M','Fantastic Wig',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,1,1,308,'bonus bSpeedRate,25; bonus bDef,4; skill \"TF_HIDING\",1;',NULL,'sc_end SC_HIDING;');
-REPLACE INTO `item_db` VALUES (5646,'Whisper_Mask_M','Whisper Mask',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,1,0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5647,'Bunny_Band_M_','Bunny Band',5,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5; bonus2 bSubRace,RC_DemiHuman,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5648,'Steel_Flower_M','Steel Flower',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,'bonus2 bSubRace,RC_Plant,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5649,'Apple_Of_Archer_M','Apple of Archer',5,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5650,'Elven_Ears_M','Elven Ears',5,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5651,'Brooch_M','Brooch',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,1,'bonus bAgi,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5652,'Magestic_Goat_M_','Baphomet Horns',5,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,41,'bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,NULL,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,'if(isequipped(5074)) { bonus bStr,1; bonus bAspdRate,2; } else if(isequipped(5068)) { bonus bStr,1; bonus bAtkRate,5; } else if(isequipped(5358)) { bonus bAgi,1; bonus bFlee,3; } else if(isequipped(5401)) { bonus bInt,1; bonus bMatkRate,2; } else if(isequipped(5470)) { bonus bDex,1; bonus bLongAtkRate,3; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5654,'Red_Marcher_Hat','Red Marcher Hat',5,NULL,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,\"PR_ASPERSIO\",2,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5655,'Evil_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,NULL,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5656,'Scooter_Helmet','Scooter Helmet',5,NULL,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5657,'Captain\'s_Pipe','Captain\'s Pipe',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,1,383,'if(isequipped(5184)) bonus bLongAtkRate,getrefine();',NULL,NULL);
-#
-# REPLACE INTO `item_db` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,592,'bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,\"MO_EXTREMITYFIST\",1,30;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5662,'Libra_Crown','Libra Crown',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,593,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5663,'Libra_Diadem','Libra Diadem',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,594,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,NULL,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5665,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5666,'Crown_Cap','Crown_Cap',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,597,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5667,'Skeleton_Hood','Skeleton_Hood',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,598,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,NULL,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,206,'bonus bMdef,5; bonus2 bAddMonsterDropItem,12192,10;',NULL,NULL);
-#
-# REPLACE INTO `item_db` VALUES (5676,'Scorpio_Crown','Scorpio Crown',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,605,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,606,NULL,NULL,NULL);
-#
-# REPLACE INTO `item_db` VALUES (5678,'Musical_Note_Headband','Musical_Note_Headband',5,20,NULL,800,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,607,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db` VALUES (5681,'Ribbon_Green_','Green Ribbon',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,610,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5683,'Magestic_Goat__','Baphomet Horns',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,41,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5684,'Ornate_Crown','Ornate Crown',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,88,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5685,'Prontera_Army_Cap_','Army Cap',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,48,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5686,'Nice_Hat_Feather','Nice Hat Feather',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,104,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5687,'Angle_Helm_Light','Angle_Helm_Light',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,86,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5688,'2009_Love_Dad','2009_Love_Dad',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,611,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5689,'Ant_Queen_Crown','Ant_Queen_Crown',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,612,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,608,'if (getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if (getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5691,'Sailor\'s_Bandana','Sailor\'s_Bandana',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,542,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5692,'Sea_Cat_Hat','Sea_Cat_Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,539,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5693,'NoFear_Underwear','NoFear_Underwear',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,614,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5694,'NoFear_Headband','NoFear_Headband',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,614,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db` VALUES (5738,'Snowman_Hat','Snowman Hat',5,NULL,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,616,'bonus bStr,1; bonus bInt,1; bonus bMDef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if (getrefine()>7) { bonus5 bAutoSpellwhenhit,\"BA_FROSTJOKER\",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,\"BA_FROSTJOKER\",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,617,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,618,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5741,'Eternal_Egg_Skin_Hat','Eternal_Egg_Skin_Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,101,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5742,'Rudolp_Santa_Hat','Rudolp_Santa_Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,619,NULL,NULL,NULL);
-#
-# REPLACE INTO `item_db` VALUES (5744,'Capricorn_Crown','Capricorn Crown',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,621,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (5745,'Capricorn_Diadem','Capricorn Diadem',5,NULL,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,622,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,623,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,624,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5748,'Sniper_Goggles','Sniper Goggles',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,625,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,626,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5750,'Shadow_Crown','Shadow Handicraft',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,627,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,628,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5752,'Midas_Whisper','Midas Whisper',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,629,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,630,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5754,'Burning_Spirit','Blazing Soul',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,631,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5755,'Silence_Enforcer','Silence Executer',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,632,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5756,'Wispers_Of_Wind','Wind Whisper',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,633,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5757,'Reissue_Schmitz_Helm','Dip Schmidt Helm',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,634,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5758,'Resting_Swan','Dying Swan',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,635,NULL,NULL,NULL);
-#
-REPLACE INTO `item_db` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,637,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5600,'Br_Twin_Ribbon','Brazil Twin Ribbon',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,575,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5601,'Br_Beret','Brazil Beret',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,576,'bonus bAllStats,3; bonus bMdef,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5602,'Jaguar_Hat_J','Jaguar Hat J',5,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,513,NULL,50,0,530,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5603,'RTC_Winner_Only','RTC First Place',5,0,NULL,2500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,577,'bonus bAllStats,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5604,'RTC_Second_Best','RTC Second Place',5,0,NULL,2500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,578,'bonus bAllStats,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5605,'RTC_Third_Best','RTC Third Place',5,0,NULL,2500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,579,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5606,'Campume_Hat','Champune Hat',5,500,NULL,1200,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,3,1,580,'bonus bAllStats,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5607,'Lyria_Doll_Hat','Lyria Doll Hat',5,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,581,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5608,'Dorothy_Doll_Hat','Dorothy Doll Hat',5,0,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,582,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5609,'Chung_Hairband','Chung Hairband',5,0,NULL,500,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,60,0,583,'bonus bLuk,3; bonus bMdef,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5610,'Ice_Wing_Ear','Ice Wing Ear',5,0,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,584,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5611,'Turtle_Hat','Turtle_Hat',5,0,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,585,'bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5612,'F_Blue_Drooping_Kitty','F Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,277,'bonus bMdef,15;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5613,'F_Flying_Angel','F Flying Angel',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5614,'F_Smoking_Pipe_','F Smoking Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFE,7,2,1,NULL,0,0,55,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5615,'F_Pair_Of_Red_Ribbon_','F Pair Of Red Ribbon',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,45,0,169,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5616,'F_Fish_On_Head_','F Fish On Head',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5617,'F_Hibiscus','F Hibiscus',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5618,'F_Cat_Hat','F Cat Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5619,'F_Bunny_Band_','F Bunny Band',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5620,'F_Magestic_Goat_TW','F Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5621,'F_Sheep_Hat','F Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5622,'F_Mini_Propeller_','F Mini Propeller',5,20,NULL,200,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5623,'F_Alice_Doll','F Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5624,'F_Red_Glasses','F Red Glasses',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5625,'F_Chick_Hat','F Chick Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5626,'F_White_Deviruchi_Cap','F White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5627,'F_Vane_Hairpin','F Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5628,'F_Pecopeco_Hairband','F Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,314,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5629,'F_Vacation_Hat','F Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5630,'F_Charming_Ribbon','F Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5631,'F_Water_Lily_Crown','F Water Lily Crown',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5632,'F_Vanilmirth_Hat','F Vanilmirth Hat',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5633,'F_Drooping_Bunny_','F Drooping Bunny',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,249,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5634,'F_Kettle_Hat','F Kettle Hat',5,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5635,'F_Dragon_Skull','F Dragon Skull',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5636,'F_Ramen_Hat','F Ramen Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5637,'F_Pink_Fur_Hat','F Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5638,'F_Puppy_Hat','F Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,'bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5639,'F_Magic_Eyes','F Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5640,'F_Jumping_Poring','F Jumping Poring',5,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,349,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5641,'F_Robo_Eye','F Robo Eye',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5642,'F_Yellow_Wizardry_Hat','F Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5643,'F_Crescent_Helm','F Crescent Helm',5,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5644,'F_Tiger_Mask','F Tiger Mask',5,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5645,'F_Fantastic_Wig','F Fantastic Wig',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5646,'F_Whisper_Mask','F Whisper Mask',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5647,'F_Bunny_Band_C','F Bunny Band C',5,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5648,'F_Centimental_Flower_C','F Centimental Flower C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5649,'F_Apple_Of_Archer_C','F Apple Of Archer C',5,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5650,'F_Elven_Ears_C','F Elven Ears C',5,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5651,'F_Brooch_C','F Brooch C',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5652,'F_Magestic_Goat_C','F Magestic Goat C',5,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5653,'Darkness_Helm_J','Darkness Helm',5,20,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,1,586,'if(isequipped(5074)) { bonus bStr,1; bonus bAspdRate,2; } else if(isequipped(5068)) { bonus bStr,1; bonus bAtkRate,5; } else if(isequipped(5358)) { bonus bAgi,1; bonus bFlee,3; } else if(isequipped(5401)) { bonus bInt,1; bonus bMatkRate,2; } else if(isequipped(5470)) { bonus bDex,1; bonus bLongAtkRate,3; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5654,'Holy_Marching_Hat_J','Holy Marching Hat',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,587,'bonus bStr,2; bonus3 bAutoSpell,\"PR_ASPERSIO\",2,30;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5655,'Dark_Snake_Lord_Hat_J','Evil Snake Lord Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,372,'bonus bInt,2; bonus bAgi,2; bonus bDex,-2; autobonus \"{ bonus bCastrate,-50; bonus bFlee,30; }\",50,5000,BF_MAGIC,\"{ specialeffect2 EF_SUFFRAGIUM; }\";',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5656,'Scooter_Hat_J','Scooter Helmet',5,20,NULL,1000,NULL,7,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,588,'bonus bUnbreakableHelm,0;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5657,'Antique_Pipe_J','Captain\'s Pipe',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,30,0,383,'if(isequipped(5184)) bonus bLongAtkRate,getrefine();',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5658,'Imp_Hat','Imp Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,589,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5659,'Sleepr_Hat','Sleepr Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,590,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5660,'Gryphon_Hat','Gryphon Hat',5,20,NULL,400,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,591,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5661,'Red_Pirate_Bandana','Red Pirate Banada',5,0,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,592,'bonus bStr,1; bonus bDex,1; bonus bAspdRate,2; bonus bCastRate,-2; bonus3 bAutoSpell,\"MO_EXTREMITYFIST\",1,30;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5662,'Libra_Crown','Libra Crown',5,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,593,'bonus bDex,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5663,'Libra_Diadem','Libra Diadem',5,10,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,594,'bonus bDex,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5664,'Filir_Wing','Filir\'s Pinions',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,1,595,'bonus bAspdRate,2; bonus bCastRate,-2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5665,'Shaman_Hat','Shaman Hat',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,596,'bonus2 bSubEle,Ele_Neutral,3; bonus2 bSubEle,Ele_Water,3; bonus2 bSubEle,Ele_Earth,3; bonus2 bSubEle,Ele_Fire,3; bonus2 bSubEle,Ele_Wind,3; bonus2 bSubEle,Ele_Poison,3; bonus2 bSubEle,Ele_Holy,3; bonus2 bSubEle,Ele_Dark,3; bonus2 bSubEle,Ele_Ghost,3; bonus2 bSubEle,Ele_Undead,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5666,'Golden_Crown','Golden Crown',5,20,NULL,500,NULL,8,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,597,'bonus bInt,1; bonus bDex,1; bonus bLuk,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5667,'Skull_Hood','Skull Hood',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,768,NULL,30,1,598,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5668,'Weird_Pumpkin_Hat','Weird Pumpkin Hat',5,20,NULL,0,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,206,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5669,'Poring_Party_Hat_J','Poring Party Hat J',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,340,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5670,'Aniv_Star_Hat','Aniv Star Hat',5,20,NULL,300,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,599,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5671,'Drooping_Morocc_Minion','Drooping Morocc Minion',5,20,NULL,300,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,70,0,600,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5672,'Southern_Cross','Southern Cross',5,20,NULL,600,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,601,'bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5673,'Home_Cherry_Blossom','Home Cherry Blossom',5,20,NULL,100,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,602,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5674,'Pig_Moneybox','Pig Moneybox',5,20,NULL,1000,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,603,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5675,'Poring_Letter','Poring Letter',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,10,0,604,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5676,'Scorpio_Crown','Scorpio Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,605,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5677,'Scorpio_Diadem','Scorpio Diadem',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,606,'bonus bDex,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5678,'Notation_Hairband','Notation Hairband',5,200,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,607,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5679,'Engineer_Cap','Engineer Cap',5,20,NULL,200,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,608,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5680,'Hawkeyes','Hawkeyes',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,609,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5681,'F_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5682,'Triangle_Rune_Cap','Triangle Rune Cap',5,20,NULL,300,NULL,5,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,610,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5683,'Majestic_Goat_Repl','Baphomet Horns',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,41,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5684,'Jewel_Crown_Repl','Ornate Crown',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,88,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5685,'Prontera_Army_Cap_Repl','Army Cap',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,48,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5686,'Feather_Bonnet_Repl','Nice Hat Feather',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,104,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5687,'Viking_Helm_Repl','Orc Helm',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,86,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5688,'2009_Love_Dad','2009 Love Dad',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,611,'bonus bVit,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5689,'Queen_Ant_Diadem','Queen Ant Diadem',5,20,NULL,300,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,75,1,612,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5690,'Red_Wing_Hat','Red Wing Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,50,1,613,'if (getrefine()>6) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; } if (getrefine()>8) { bonus2 bAddRace,RC_NonBoss,2; bonus2 bAddRace,RC_Boss,2; bonus bMatkRate,2; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5691,'Catain_Bandanna','Sailor\'s Bandana',5,20,NULL,10,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,542,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5692,'Sea_Cat_Hat','Sea Cat Hat',5,20,NULL,10,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,539,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5693,'No_Fear_Underware','No Fear Underwear',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,20,0,30,'bonus bStr,1; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5694,'No_Fear_P_Headgear','No Fear P Headgear',5,0,NULL,0,NULL,1,NULL,1,0xFFFFFFFE,7,2,256,NULL,20,0,614,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5695,'E_Blue_Drooping_Kitty','E Blue Drooping Kitty',5,250000,NULL,500,NULL,1,NULL,0,0,7,2,256,NULL,0,1,277,'bonus bMdef,15;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5696,'E_Flying_Angel','E Flying Angel',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,264,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5697,'E_Smoking_Pipe_','E Smoking Pipe',5,20,NULL,100,NULL,0,NULL,0,0,7,2,1,NULL,0,0,55,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5698,'E_Pair_OE_Red_Ribbon_','E Pair OE Red Ribbon',5,20,NULL,100,NULL,1,NULL,0,0,7,2,512,NULL,45,0,169,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5699,'E_Fish_On_Head_','E Fish On Head',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,149,'bonus bDex,1; bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5700,'E_Hibiscus','E Hibiscus',5,20,NULL,200,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,210,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5701,'E_Cat_Hat','E Cat Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,182,'bonus bLuk,2; bonus bMdef,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5702,'E_Bunny_Band_','E Bunny Band',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,15,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5703,'E_Magestic_Goat_TW','E Magestic Goat TW',5,20,NULL,800,NULL,5,NULL,0,0x006444A2,7,2,256,NULL,0,1,41,'bonus bStr,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5704,'E_Sheep_Hat','E Sheep Hat',5,20,NULL,150,NULL,1,NULL,0,0x00008110,7,2,256,NULL,0,0,205,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5705,'E_Mini_Propeller_','E Mini Propeller',5,20,NULL,200,NULL,2,NULL,0,0,7,2,256,NULL,0,1,270,'bonus bDex,1; bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5706,'E_Alice_Doll','E Alice Doll',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFE,7,2,256,NULL,30,0,208,'bonus bStr,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5707,'E_Red_Glasses','E Red Glasses',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,316,'bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5708,'E_Chick_Hat','E Chick Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,0,311,'bonus bLuk,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5709,'E_White_Deviruchi_Cap','E White Deviruchi Cap',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFE,7,2,256,NULL,64,1,272,'bonus bStr,1; bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5710,'E_Vane_Hairpin','E Vane Hairpin',5,20,NULL,300,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,313,'bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5711,'E_Pecopeco_Hairband','E Pecopeco Hairband',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,314,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5712,'E_Vacation_Hat','E Vacation Hat',5,20,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,0,315,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5713,'E_Charming_Ribbon','E Charming Ribbon',5,20,NULL,400,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,211,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5714,'E_Water_Lily_Crown','E Water Lily Crown',5,20,NULL,200,NULL,0,NULL,1,0,7,2,256,NULL,30,0,312,'bonus bDex,1; bonus bAgi,1; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5715,'E_Vanilmirth_Hat','E Vanilmirth Hat',5,20,NULL,1000,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,317,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5716,'E_Drooping_Bunny_','E Drooping Bunny',5,20,NULL,100,NULL,1,NULL,0,0,7,2,256,NULL,0,1,249,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5717,'E_Kettle_Hat','E Kettle Hat',5,20,NULL,600,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,1,318,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5718,'E_Dragon_Skull','E Dragon Skull',5,20,NULL,800,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,319,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5719,'E_Ramen_Hat','E Ramen Hat',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,320,'bonus bDex,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5720,'E_Pink_Fur_Hat','E Pink Fur Hat',5,20,NULL,350,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,281,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5721,'E_Puppy_Hat','E Puppy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,234,'bonus bAgi,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5722,'E_Magic_Eyes','E Magic Eyes',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,30,1,209,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5723,'E_Jumping_Poring','E Jumping Poring',5,0,NULL,300,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,349,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5724,'E_Robo_Eye','E Robo Eye',5,20,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,10,0,345,'bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5725,'E_Yellow_Wizardry_Hat','E Yellow Wizardry Hat',5,20,NULL,300,NULL,1,NULL,0,0x00810204,7,2,256,NULL,0,1,286,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5726,'E_Crescent_Helm','E Crescent Helm',5,20,NULL,3000,NULL,8,NULL,0,0x000444A2,7,2,768,NULL,50,1,213,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5727,'E_Tiger_Mask','E Tiger Mask',5,20,NULL,400,NULL,2,NULL,0,0xFFFFFFFF,7,2,768,NULL,50,0,181,'bonus bStr,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5728,'E_Fantastic_Wig','E Fantastic Wig',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,0,1,308,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5729,'E_Bunny_Band_C','E Bunny Band C',5,1,NULL,0,NULL,9,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,15,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5730,'E_Centimental_Flower_C','E Centimental Flower C',5,1,NULL,0,NULL,1,NULL,0,0xFFFFFFFE,7,2,1,NULL,1,0,56,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5731,'E_Apple_OE_Archer_C','E Apple OE Archer C',5,1,NULL,0,NULL,7,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,72,'bonus bDex,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5732,'E_Elven_Ears_C','E Elven Ears C',5,1,NULL,0,NULL,2,NULL,0,0xFFFFFFFE,7,2,512,NULL,1,0,73,'bonus bInt,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5733,'E_Brooch_C','E Brooch C',5,1,NULL,0,NULL,0,NULL,0,0xFFFFFFFE,7,2,136,NULL,1,0,0,'bonus bAgi,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5734,'E_Magestic_Goat_C','E Magestic Goat C',5,2,NULL,0,NULL,5,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,0,41,'bonus bStr,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5735,'E_Ribbon_Green','Green Ribbon',5,800,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,0,256,NULL,0,1,244,'bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5736,'EF_Whisper_Mask','Whisper Mask',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,769,NULL,0,0,321,'bonus bAgi,3; bonus2 bSubEle,Ele_Ghost,-10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5737,'Cactus_Hat','Cactus Hat',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,615,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5738,'Snowman_Hat','Snowman Hat',5,20,NULL,300,NULL,4,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,616,'bonus bStr,1; bonus bInt,1; bonus bMdef,3; bonus2 bSubEle,Ele_Water,7; bonus2 bAddMonsterDropItem,530,100; bonus2 bAddMonsterDropItem,12354,300; if (getrefine()>7) { bonus5 bAutoSpellwhenhit,\"BA_FROSTJOKER\",5,20,BF_WEAPON|BF_MAGIC,0; } else { bonus5 bAutoSpellwhenhit,\"BA_FROSTJOKER\",1,20,BF_WEAPON|BF_MAGIC,0; }',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5739,'Sagittarius_Crown','Sagittarius Crown',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,617,'bonus bDex,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5740,'Sagittarius_Diadem','Sagittarius Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,618,'bonus bDex,2; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5741,'Im_Egg_Shell_Hat','Eternal Egg Shell',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,101,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5742,'Rudolf_Santa_Hat','Rudolph Santa Hat',5,20,NULL,400,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,10,1,619,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5743,'Orange_Stem_Hat','Orange Stem Hat',5,20,NULL,100,NULL,0,NULL,0,0x00000000,7,2,256,NULL,1,0,620,'bonus bLuk,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5744,'Capricon_Crown','Capricon Crown',5,20,NULL,300,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,621,'bonus bVit,2; bonus bDex,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5745,'Capricon_Diadem','Capricon Diadem',5,20,NULL,300,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,622,'bonus bDex,2; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5746,'Rune_Circlet','Rune Circlet',5,20,NULL,100,NULL,12,NULL,1,0x00000080,7,2,256,NULL,100,1,623,'bonus bStr,1; bonus bInt,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5747,'Mitra','Mitra',5,20,NULL,100,NULL,12,NULL,1,0x00000100,7,2,256,NULL,100,1,624,'bonus bInt,1; bonus bVit,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5748,'Sniper_Goggle','Sniper Goggles',5,20,NULL,100,NULL,12,NULL,1,0x00000800,7,2,768,NULL,100,1,625,'bonus bDex,1;bonus bAgi,1;bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5749,'Driver_Band','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000400,7,2,256,NULL,100,1,626,'bonus bStr,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5750,'Shadow_Handicraft','Shadow Handicraft',5,20,NULL,100,NULL,12,NULL,1,0x00020000,7,2,256,NULL,100,1,627,'bonus bInt,1; bonus bAgi,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5751,'Minstrel_Song_Hat','Minstrel Song Hat',5,20,NULL,100,NULL,12,NULL,1,0x00080000,7,1,256,NULL,100,1,628,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5752,'Midas_Whisper','Midas Whisper',5,20,NULL,100,NULL,12,NULL,1,0x00040000,7,2,256,NULL,100,1,629,'bonus bStr,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5753,'Magic_Stone_Hat','Magic Stone Hat',5,20,NULL,100,NULL,12,NULL,1,0x00000200,7,2,256,NULL,100,1,630,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5754,'Blazing_Soul','Blazing Soul',5,20,NULL,100,NULL,12,NULL,1,0x00008000,7,2,256,NULL,100,1,631,'bonus bStr,1; bonus bVit,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5755,'Silent_Executer','Silence Executer',5,20,NULL,100,NULL,6,NULL,0,0x00001000,NULL,2,513,NULL,100,0,632,'bonus bAgi,1;bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5756,'Wind_Whisper','Wind Whisper',5,20,NULL,100,NULL,12,NULL,1,0x00010000,7,2,256,NULL,100,1,633,'bonus bInt,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5757,'Schmidt_Helm','Dip Schmidt Helm',5,20,NULL,100,NULL,17,NULL,1,0x00004000,7,2,768,NULL,100,1,634,'bonus bInt,1;bonus bVit,2;bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5758,'Dying_Swan','Dying Swan',5,20,NULL,100,NULL,12,NULL,1,0x00080000,7,0,256,NULL,100,1,635,'bonus bInt,1; bonus bLuk,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5759,'Noah_Hat','Noah Hat',5,20,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,636,'bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5760,'Driver_Band_','Driver Band',5,20,NULL,100,NULL,12,NULL,1,0x00000000,7,2,256,NULL,100,1,637,'bonus bStr,1; bonus bDex,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5761,'Sloth_Hat','Sloth Hat',5,20,NULL,800,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,638,'bonus bAgi,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5762,'Duneyrr_Helm','Duneyrr Helm',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,639,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5763,'Red_Bunny_Band','Red Bunny Band',5,0,NULL,200,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,640,'bonus bAgi,2; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5765,'Black_Tail_Ribbon','Black Tail Ribbon',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,10,1,642,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5766,'Amistr_Cap','Amistr Cap',5,20,NULL,500,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,643,'bonus bVit,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5767,'Samurai_Mask','Samurai Mask',5,20,NULL,300,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,50,0,644,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5768,'Sakura_Coronet','Sakura Coronet',5,20,NULL,800,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,645,'bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5769,'Gold_Angel_Sculpture','Gold Angel Sculpture',5,100,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,646,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5770,'Splash_Hat','Splash Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,349,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5771,'Family_Hat','Family Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,109,'bonus bDex,1; bonus bMdef,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5772,'Red_Navy_Hat','Red Navy Hat',5,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,651,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5773,'Navy_Beret','Navy Beret',5,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,652,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5774,'Red_Pirate_Hat','Red Pirate Hat',5,3000,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,95,1,496,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5775,'Choco_Donut_In_Mouth','Choco Donut In Mouth',5,20,NULL,50,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,653,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5776,'Blazing_Sun','Blazing Sun',5,0,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,654,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5777,'Remover_Hat','Remover Hat',5,20,NULL,800,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,655,'bonus bMdef,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5778,'Blue_Arara_Hat','Blue Arara Hat',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,656,'bonus bStr,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5779,'Drooping_Boto','Drooping Boto',5,20,NULL,100,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,657,'bonus bInt,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5780,'Tendrilion_Hat','Tendrilion Hat',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,658,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5781,'Persika','Persika',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,0,659,NULL,NULL,NULL);
#
+# REPLACE INTO `item_db` VALUES (5783,'YellowBunny_Hairband','YellowBunny Hairband',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,662,'bonus bStr,1; bonus bInt,1; bonus bDex,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5784,'PinkBunny_Hairband','PinkBunny Hairband',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,663,'bonus bStr,1; bonus bInt,2; bonus bDex,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5785,'Green_Bunny_Hairband','Green Bunny Hairband',5,20,NULL,200,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,664,'bonus bStr,2; bonus bInt,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5786,'Ancient_Elven_Ear','Ancient Elven Ear',5,10,NULL,200,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,665,'bonus bLuk,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5787,'Tha_Maero_Mask','Tha Maero Mask',5,20,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,666,'bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5788,'3D_Glasses','3D Glasses',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,661,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5789,'Thanatos_Mal_Mask','Thanatos Mal Mask',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,513,NULL,30,0,667,'bonus bVit,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5790,'Holy_Mom_Love','TM',5,20,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,768,NULL,45,1,610,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5791,'Tenkaippin_Ramen','Tenkaippin Ramen',5,20,NULL,500,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,30,0,668,'bonus bInt,-1; bonus bDex,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5792,'Fish_Pin','Fish Pin',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,669,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5793,'Ribbon_Of_Life','Ribbon Of Life',5,20,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,575,'bonus bInt,1; bonus bMdef,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5794,'3D_Glasses_','3D Glasses',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,661,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5795,'Red_Dress_Hat','Red Dress Hat',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,670,'bonus bMdef,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5796,'Cheer_Scarf','Cheer Scarf',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5797,'Cheer_Scarf2','Cheer Scarf2',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5798,'Cheer_Scarf3','Cheer Scarf3',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5799,'Cheer_Scarf4','Cheer Scarf4',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5800,'Blush_Of_Groom','Blush of Groom',5,20,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,125,'bonus2 bSubRace,RC_DemiHuman,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5801,'Ribbon_Of_Bride','Red Tailed Ribbon',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,167,'bonus bAllStats,2; bonus2 bSubRace,RC_DemiHuman,10; if (getskilllv(\"AL_HEAL\") == 10) { bonus3 bAutoSpellWhenHit,\"AL_HEAL\",10,20; } else { bonus3 bAutoSpellWhenHit,\"AL_HEAL\",5,20; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (5802,'Upgrade_Elephant_Hat','Upgraded Elephant Hat',5,0,NULL,500,NULL,3,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,215,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5803,'Flower_Love_Hat','Love Flower Hat',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,5,'bonus2 bAddMonsterDropItem,608,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5804,'Pirate_Eyepatch','Pirate Eye Bandage',5,1000,NULL,100,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,13,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5805,'Victorious_Coronet','Victorious Coronet',5,0,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,1,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',5,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,67,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (5807,'October_Fest_Cap','October Fest Cap',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,1,0,104,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5805,'Victorious_Coronet','Victorious Coronet',5,0,NULL,150,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,70,0,43,'bonus bMaxHPrate,15; bonus bSPrecovRate,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5806,'Poem_Natalia_Hat','Poet Natalie\'s Hat',5,20,NULL,300,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,67,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5807,'October_Fest_Cap','October Fest Cap',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFE,7,2,256,NULL,50,1,104,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (5808,'Diabolus_Helmet','Dark Bacilium',5,20,NULL,250,NULL,5,NULL,1,0x000FDF80,2,2,769,NULL,0,1,364,'bonus2 bResEff,Eff_Stone,2000+(getrefine()*200); bonus2 bResEff,Eff_Freeze,2000+(getrefine()*200); bonus2 bResEff,Eff_Stun,2000+(getrefine()*200);',NULL,NULL);
-# 5809,Boom_Boom_Hat
-REPLACE INTO `item_db` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,98,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5809,'Boom_Boom_Hat','Boom Boom Hat',5,0,NULL,100,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,216,'bonus bAllStats,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5810,'Ph.D_Hat_V','Ph.D Hat V',5,20,NULL,100,NULL,3,NULL,0,0xFFFFFFFE,7,2,256,NULL,0,1,98,'bonus bInt,5; bonus bVit,3; bonus bDex,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (5811,'Santa_Beard','Santa\'s Beard',5,20,NULL,100,NULL,5,NULL,0,0xFFFFFFFF,7,2,1,NULL,0,0,25,NULL,NULL,NULL);
-# 5812,Hat_Of_Expert
-# 5813,Red_Ph.D_Hat
+REPLACE INTO `item_db` VALUES (5812,'Hat_Of_Expert','Hat Of Expert',5,0,NULL,0,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,16,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5813,'Red_Ph.D_Hat','Red Ph.D Hat',5,1000,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,481,'bonus bInt,1;',NULL,NULL);
# 5814,Ati_Atihan_Hat3
-# REPLACE INTO `item_db` VALUES (5815,'Classic_Hat_J','Classic Hat',5,NULL,NULL,500,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus2 bAddSize,0,5; bonus2 bAddSize,1,5; bonus2 bAddSize,2,5; bonus bStr,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (5816,'Cowboy_Hat_J','Purple Cowboy Hat',5,NULL,NULL,500,NULL,0,NULL,1,0xFFFFFFFF,7,2,256,NULL,0,1,411,'bonus bAtk,15; bonus bFlee,-5;',NULL,NULL);
-# 5817,Valentine_Pledge
-# 5818,Carnival_Hat
-# 5819,Carnival_Circlet
-# 5820,Black_Elven_Ears
-# 5821,Gold_Tulip_Hairpin
-# 5822,Love_Chick_Hat
-# 5823,Love_Arrow
-# 5824,Fools_Day_Hat
-# 5825,Knight_Of_Honor_Badge,Knight Of Honor Badge,
-# 5826,Helm_Of_Valkyrie,Helm Of Valkyrie,
-# 5848,Bandit_Disguise
-# 5849,Doctor_Hairband
-# 5852,Easter_Egg_Shell
+# REPLACE INTO `item_db` VALUES (5815,'Cowboy_Hat_J','Purple Cowboy Hat',5,20,NULL,500,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,475,'bonus bStr,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5816,'Classic_Hat_J','Classic Hat',5,20,NULL,500,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,411,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5817,'Valentine_Pledge','Valentine Pledge',5,20,NULL,0,NULL,3,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bAllStats,2; bonus bMdef,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5818,'Carnival_Hat','Carnival Hat',5,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,505,'bonus bAllStats,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5819,'Carnival_Circlet','Carnival Circlet',5,0,NULL,0,NULL,6,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,506,'bonus bAllStats,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5820,'Black_Elven_Ears','Black Elven Ears',5,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,0,0,498,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5821,'Gold_Tulip_Hairpin','Gold Tulip Hairpin',5,10,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,499,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5822,'Love_Chick_Hat','Love Chick Hat',5,10000,NULL,100,NULL,4,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,1,500,'bonus bLuk,4;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5823,'Love_Arrow','Love Arrow',5,5000,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bDex,5; bonus bAgi,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5824,'Fools_Day_Hat','Fools Day Hat',5,20,NULL,300,NULL,6,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,265,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5825,'Badge_Of_Order_Grace','Badge Of Order Grace',5,0,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,136,NULL,0,0,0,'bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5826,'Valkyrie_Helmet','Valkyrie Helmet',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFF,7,2,256,NULL,0,0,225,'bonus bStr,2; bonus bInt,2; bonus bDex,2; bonus bAgi,2; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5827,'Book_File_Hat','Book File Hat',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,423,'bonus bInt,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5828,'Honor_Gold_Ring','Honor Gold Ring',5,0,NULL,50,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,1; bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5829,'Ordinary_Armor','Ordinary Armor',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,16,NULL,30,1,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5830,'Woe_Sahkkat','Woe Sahkkat',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,67,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5831,'Woe_Big_Sis_Ribbon','Woe Big Sis Ribbon',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,28,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5832,'Woe_Vane_Hairpin','Woe Vane Hairpin',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,313,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5833,'Woe_Picnic_Hat','Woe Picnic Hat',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,117,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5834,'Woe_Crown','Woe Crown',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,45,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5835,'Woe_Tiara','Woe Tiara',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,19,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5836,'Woe_Boys_Cap','Woe Boys Cap',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,60,1,102,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5837,'Woe_Sunglass','Woe Sunglass',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,12,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5838,'Woe_Fin_Helm','Woe Fin Helm',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,100,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5839,'Woe_Blush','Woe Blush',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,125,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5840,'Woe_Elven_Ears','Woe Elven Ears',5,20,NULL,10,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,70,0,73,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5841,'Shaman_Hat_','Shaman_Hat',5,20,NULL,100,NULL,1,NULL,1,0xFFFFFFFF,7,2,256,NULL,30,1,596,'bonus bLuk,2;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5842,'Loyal_Ring1','Loyal Ring1',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5843,'Loyal_Ring2','Loyal Ring2',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5844,'Loyal_Ring3','Loyal Ring3',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,136,NULL,1,1,0,'bonus bAllStats,3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5845,'Buzzy_Ball_Board','Buzzy Ball Board',5,50,NULL,400,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,1,641,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5846,'Buzzy_Ball_Gum','Buzzy Ball Gum',5,50,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,572,'bonus bMdef,5;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5847,'Fools_Day_Helmet','Fools Day Helmet',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,647,'bonus bInt,5; bonus bVit,-3;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5848,'Robin_Eyepatch','Robin Eyepatch',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,50,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5849,'Doctor_Hairband','Doctor Hairband',5,20,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,256,NULL,1,0,60,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5850,'Golden_Savage_Hat','Golden Savage Hat',5,20,NULL,500,NULL,5,NULL,0,0xFFFFFFFF,7,2,256,NULL,50,1,648,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (5851,'Summer_Knight','Summer Knight',5,20,NULL,0,NULL,1,NULL,0,0xFFFFFFFF,7,2,768,NULL,60,0,138,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (5852,'Resurrect_Egg_Shell','Resurrect Egg Shell',5,20,NULL,500,NULL,-7,NULL,0,0xFFFFFFFF,7,2,256,NULL,40,1,537,'bonus bMdef,-7;',NULL,NULL);
+#
+REPLACE INTO `item_db` VALUES (5856,'Passion_FB_Hat','Passion FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,671,'bonus bStr,2; bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5857,'Cool_FB_Hat','Cool FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,672,'bonus bInt,2; bonus bVit,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5858,'Victory_FB_Hat','Victory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,673,'bonus bInt,2; bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (5859,'Glory_FB_Hat','Glory FB Hat',5,20,NULL,600,NULL,2,NULL,1,0xFFFFFFFF,7,2,256,NULL,1,1,674,'bonus bAllStats,1;',NULL,NULL);
# More Etc Items
# ===================================================================
REPLACE INTO `item_db` VALUES (6000,'Dark_Ashes','Ashes of Darkness',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -2997,353 +3239,375 @@ REPLACE INTO `item_db` VALUES (6017,'Blue_Card_T','Blue T Card',3,0,NULL,10,NULL
REPLACE INTO `item_db` VALUES (6018,'Blue_Card_V','Blue V Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6019,'Blue_Card_Z','Blue Z Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6020,'Fur','Fur',3,704,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6021,'Peaked_Hat','Peaked Hat',3,432,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6022,'Hard_Skin','Hard Skin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6021,'Peaked_Hat','Peaked Hat',3,433,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6022,'Hard_Skin','Hard Skin',3,884,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6023,'Mystic_Horn','Mystic Horn',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6024,'17_Carat_Diamond','17Carat Diamond',3,0,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6025,'Towel_Of_Memory','Towel of Memory',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6024,'17Carat_Dia','17Carat Diamond',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6025,'Towel_Of_Memory','Towel of Memory',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6026,'Marriage_Covenant','Written Oath Of Marriage',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6028,'Seal_Scroll','Sealed Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6029,'Morocc_Tracing_Log','Morocc Tracing Log',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6027,'Crystal_Of_Feardoom','Crystal Of Feardom',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6028,'Seal_Scroll','Sealed Scroll',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6029,'Morocc_Tracing_Log','Morroc Tracing Log',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6030,'Glitering_PaperA','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6031,'Glitering_PaperB','Glittering Paper',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6032,'Horn_Of_Hilsrion','Horn of Hillslion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6033,'Horn_Of_Tendrilion','Horn of Tendrilion',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6034,'Weird_Part','Weird Part',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6035,'Decaying_Stem','Decaying Stem',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6034,'Weird_Part','Weird Part',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6035,'Decaying_Stem','Decaying Stem',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6036,'Invite_To_Meeting','Meeting Invitation',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6037,'Rough_File','Messy File',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6037,'Rough_File','Messy File',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6038,'Neat_Report','Neat Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6039,'Piece_Of_Fish','Piece of Fish',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6040,'Some_Of_Report','Part of a Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6041,'Strong_Bine','Strong Vine',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6041,'Strong_Bine','Strong Vine',3,30,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6042,'Ordinary_Branch','Ordinary Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6043,'Letter_From_Lugen','Letter from Lugen',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6044,'Letter_From_Otto','Letter from Otto',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6045,'Supply_Box','Supply Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6045,'Supply_Box','Supply Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6046,'Clothing_Dye_Coupon','New Clothing Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6047,'Clothing_Dye_Coupon2','Original Clothing Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6048,'Unidentified_Mineral','Unidentified Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6049,'Marlin','Marlin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6050,'Mercenary_Contract','Mercenary Contract',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6051,'Gray_Hollow','Gray Hollow',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6053,'Yuanbao','Circle Step',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6052,'Ornamental_Hairpin','Ornament Hairpin',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6053,'Yuanbao','Circle Step',3,100,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6054,'Blue_Card_6','Number 6 Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6055,'Blue_Card_Annyver','Character Week Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6056,'Blue_Card_Sary','Character Year Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6057,'Blue_Card_E','Character Lee Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6058,'Blue_Card_Ven','Character Ben Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6059,'Blue_Card_Nt','Character Project Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6061,'Plantain','Blood Beginner',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6062,'Moon_Cake15','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6063,'Moon_Cake16','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6064,'Moon_Cake17','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6065,'Moon_Cake18','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6066,'Moon_Cake19','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6067,'Moon_Cake20','Letter Moon Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6068,'Rabbit_Skin','Leather Rabbit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6069,'ABUNDANCE','Abundance',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6060,'Moon_Admin_Ticket','Month Viewing Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6061,'Plantain','Blood Beginner',3,100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6062,'Moon_Cake15','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6063,'Moon_Cake16','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6064,'Moon_Cake17','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6065,'Moon_Cake18','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6066,'Moon_Cake19','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6067,'Moon_Cake20','Letter Moon Cake',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6068,'Rabbit_Skin','Leather Rabbit',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6069,'ABUNDANCE','Abundance',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6070,'Shaman\'s_Old_Paper','Shaman\'s Document',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6071,'Broken_Sword','Broken Sword',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6072,'Wing_Of_Bizofnil','Bijofnil Feather',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6074,'Bazett\'s_Order','Bazett\'s Order',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6076,'Portable_Toolbox','Portable Toolbox',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6077,'Rough_Mineral','Rough Mineral',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6078,'Stone_Fragments','Stone Fragment',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6080,'Manuk_Coin','Manuk Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6081,'Splendide_Coin','Splendide Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6073,'Dragon\'s_Mane','Dragon\'s Mane',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6074,'Bazett\'s_Order','Bazett\'s Order',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6075,'Crystalized_Teardrop','Crystalized Teardrop',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6076,'Portable_Toolbox','Portable Toolbox',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6077,'Rough_Mineral','Rough Mineral',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6078,'Stone_Fragments','Stone Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6079,'Flower_Of_Alfheim','Flower Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6080,'Manuk_Coin','Manuk Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6081,'Splendide_Coin','Splendide Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6082,'Spirit_Of_Alfheim','Spirit Of Alfheim',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6083,'Dolly_Capsule','Capsule Dolls',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6084,'Bradium_Fragments','Bradium Fragments',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6085,'Shaggy_Muffler','Shaggy Muffler',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6086,'Withered_Flower','Withered Flower',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6089,'Piece_Of_Darkness','Dark Piece',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6090,'Purified_Bradium','Refined Bradium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6091,'Dark_Red_Scale','Dark Red Scale',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6084,'Bradium_Fragments','Bradium Fragments',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6085,'Shaggy_Muffler','Shaggy Muffler',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6086,'Withered_Flower','Withered Flower',3,890,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6087,'Crystal_Of_Soul_01','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6088,'Crystal_Of_Soul_02','Spiritual Crystal',3,1050,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6089,'Piece_Of_Darkness','Dark Piece',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6090,'Purified_Bradium','Refined Bradium',3,1100,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6091,'Dark_Red_Scale','Dark Red Scale',3,200000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6092,'Singing_Crystal_Piece','Piece Of Singing Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6093,'Egg_Of_Draco','Draco\'s Egg',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6094,'Traditional_Cookie','Traditional Sweets',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6095,'Flavored_Alcohol','Flavored Alcohol',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6098,'Small_Snow_Flower','Small Snow Flower',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6100,'Damp_Darkness','Damp Darkness',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6101,'Attendance_Card','Attendance Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6102,'Report_On_Splendide','Report On Splendide',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6103,'Report_On_Manuk','Report On Manuk',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6093,'Egg_Of_Draco','Draco\'s Egg',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (6094,'Traditional_Cookie','Traditional Sweets',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6095,'Flavored_Alcohol','Flavored Alcohol',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6096,'Fish_With_Blue_Back','Fish With Blue Back',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6097,'Pumpkin_Pie_','Pumpkin Pie',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6098,'Small_Snow_Flower','Small Snow Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6099,'Grilled_Rice_Cake','Grilled Rice Cake',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6100,'Damp_Darkness','Damp Darkness',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6101,'Attendance_Card','Attendance Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6102,'Report_On_Splendide','Report On Splendide',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6103,'Report_On_Manuk','Report On Manuk',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6104,'Big_Cell','Big Cell',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6105,'Morning_Dew','Morning Dew',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6105,'Morning_Dew','Morning Dew',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6106,'Well_Ripened_Berry','Well Ripened Berry',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6107,'Sunset_On_The_Rock','Sunset On The Rock',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6108,'Apple_Pudding','Apple Pudding',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6109,'Plant_Neutrient','Plant Neutrient',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6109,'Plant_Neutrient','Plant Neutrient',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6110,'Vital_Flower','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6111,'Mystic_Stone','Mystic Stone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6112,'Fresh_Plant','Fresh Plant',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6113,'Vital_Flower_','Vital Flower',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6114,'Flame_Gemstone','Flame Gemstone',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6115,'Bun_','Bun',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6119,'Natural_Leather','Cow Leather',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6120,'Face_Paint','Face Paint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6121,'Makeover_Brush','Makeover Brush',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6122,'Paint_Brush','Paint Brush',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6123,'Surface_Paint','Surface Paint',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6124,'Wolf\'s_Flute','Wolf Flute',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6125,'Lucky_Box','Spring Time Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6126,'Happy_Box','Summer Happy Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6127,'Purification_Stone','Purification Stone',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6128,'Guillotine_Antidote','Antidote',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6144,'Heartbroken_Tears','Regrettable Tears',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6145,'Vulcan_Bullet','Vulcan Bullet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6149,'Plain_Chocolate','Simple Chocolate',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6152,'Glittering_Crystal','Glittering Crystal',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6116,'Succu_Pet_Coupon','Succubus Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6117,'Imp_Pet_Coupon','Imp Pet Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6118,'Chung_E_Pet_Coupon','Chung E Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6119,'Natural_Leather','Cow Leather',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6120,'Face_Paint','Face Paint',3,120,NULL,20,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6121,'Makeover_Brush','Makeover Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6122,'Paint_Brush','Paint Brush',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6123,'Surface_Paint','Surface Paint',3,200,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6124,'Wolf\'s_Flute','Wolf Flute',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6125,'Lucky_Box','Spring Time Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6126,'Happy_Box','Summer Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6127,'Purification_Stone','Purification Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6128,'Guillotine_Antidote','Antidote',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6129,'Ticket_Nightmare','Nightmare Terror Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6130,'Ticket_Loli_Ruri','Loli Ruri Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6131,'Ticket_Goblin_Leader','Goblin Leader Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6132,'Ticket_Incubus','Incubus Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6133,'Ticket_Miyabi_Ningyo','Miyabi Ningyo Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6134,'Ticket_Whisper','Giant Whisper Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6135,'Ticket_Wicked_Nymph','Evil Nymph Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6136,'Ticket_Medusa','Medusa Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6137,'Ticket_Stoneshooter','Stone Shooter Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6138,'Ticket_Marionette','Marionette Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6139,'Ticket_Leafcat','Leaf Cat Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6140,'Ticket_Dullahan','Dullahan Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6141,'Ticket_Shinobi','Shinobi Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6142,'Ticket_Golem','Golem Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6143,'Ticket_Civil_Servant','Civil Servant Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6144,'Heartbroken_Tears','Regrettable Tears',3,1000,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6145,'Vulcan_Bullet','Vulcan Bullet',3,10,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6146,'Magic_Gear_Fuel','Magic Gear Fuel',3,300,NULL,30,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6147,'Liquid_Condensed_Bullet','Liquid Condensed Bullet',3,100,NULL,3,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6148,'Chocolate_Of_Eternity','Eternity Of Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6149,'Plain_Chocolate','Simple Chocolate',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6150,'Key_Of_The_Mansion','Key of The Mansion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6151,'Peice_Of_Great_Bradium','Giant Bradium Fragment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6152,'Glittering_Crystal','Glittering Crystal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6153,'Special_Exchange_Coupon','Special Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6154,'Broken_Horn_Pipe','Broken Horn Pipe',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6155,'Coke_Membership_Card','Member Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6155,'Coke_Membership_Card','Member Card',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6156,'Approval_Report','Approval Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6157,'Poring_Ticket','Poring Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6158,'Drops_Ticket','Drops Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6161,'Picky_Ticket','Picky Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6164,'Spore_Ticket','Spore Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6170,'Isis_Ticket','Isis Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6180,'Munak_Ticket','Munak Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6185,'Alice_Ticket','Alice Exchange Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6186,'Monkey_Wrench','Monkey Wrench',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6187,'Blank_Card','Blank Card',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6188,Slotting_Advertisement,Slotting Advertisement,
-# 6189,Spell_Book_(Fire_Bolt),Spell Book (Fire Bolt),
-# 6190,Spell_Book_(Cold_Bolt),Spell Book (Cold Bolt),
-# 6191,Spell_Book_(Lightening_Bolt),Spell Book (Lightening Bolt),
-# 6192,Spell_Book_(Storm_Gust),Spell Book (Storm Gust),
-# 6193,Spell_Book_(Lord_Of_Vermilion),Spell Book (Lord Of Vermilion),
-# 6194,Spell_Book_(Meteor_Storm),Spell Book (Meteor Storm),
-# 6195,Spell_Book_(Comet),Spell Book (Comet),
-# 6196,Spell_Book_(Tetra_Vortex),Spell Book (Tetra Vortex),
-# 6197,Spell_Book_(Thunder_Storm),Spell Book (Thunder Storm),
-# 6198,Spell_Book_(Jupitel_Thunder),Spell Book (Jupitel Thunder),
-# 6199,Spell_Book_(Water_Ball),Spell Book (Water Ball),
-# 6200,Spell_Book_(Heaven's_Drive),Spell Book (Heaven's Drive),
-# 6201,Spell_Book_(Earth_Spike),Spell Book (Earth Spike),
-# 6202,Spell_Book_(Earth_Strain),Spell Book (Earth Strain),
-# 6203,Spell_Book_(Chain_Lightning),Spell Book (Chain Lightning),
-# 6204,Spell_Book_(Crimson_Rock),Spell Book (Crimson Rock),
-# 6205,Spell_Book_(Drain_Life),Spell Book (Drain Life),
-# 6206,I_Love_You,I Love You,
-# 6207,Thanks,Thanks,
-# 6208,Respect,Respect,
-# 6209,Knight_Of_Honor,Knight Of Honor,
-# REPLACE INTO `item_db` VALUES (6210,'Seed_Of_Thorny_Plant','Seed Of Thorny Plant',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6213,'Explosive_Powder','Explosive Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6214,'Smokes_Powder','Smokes Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6215,'Tear_Gas','Tear Gas',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6216,'Oil_Bottle','Oil Bottle',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot',3,2000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6218,'Disin_Delivery_Box','Delivery_Daishin_Box',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6219,'Para_Team_Mark','Eden Group Mark',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6220,Mysterious_Dyestuffs
-# 6221,Mystic_Leaf_Cat_Ball
-# 6222,Sparkling_Bead
+REPLACE INTO `item_db` VALUES (6157,'Poring_Ticket','Poring Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6158,'Drops_Ticket','Drops Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6159,'Poporing_Ticket','Poporing Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6160,'Lunatic_Ticket','Lunatic Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6161,'Picky_Ticket','Picky Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6162,'Pecopeco_Ticket','Peco Peco Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6163,'Savage_Baby_Ticket','Savage Babe Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6164,'Spore_Ticket','Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6165,'Poison_Spore_Ticket','Poison Spore Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6166,'Chonchon_Ticket','Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6167,'Steel_Chonchon_Ticket','Steel Chonchon Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6168,'Petit_Ticket','Sky Petite Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6169,'Deviruchi_Ticket','Deviruchi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6170,'Isis_Ticket','Isis Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6171,'Smokie_Ticket','Smokie Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6172,'Dokebi_Ticket','Dokebi Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6173,'Desert_Wolf_B_Ticket','Baby Desert Wolf Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6174,'Yoyo_Ticket','Yoyo Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6175,'Sohee_Ticket','Sohee Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6176,'Rocker_Ticket','Rocker Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6177,'Hunter_Fly_Ticket','Hunter Fly Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6178,'Orc_Warrior_Ticket','Orc Warrior Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6179,'Bapho_Jr_Ticket','Bapho Jr. Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6180,'Munak_Ticket','Munak Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6181,'Bongun_Ticket','Bongun Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6182,'Goblin_Ticket','Christmas Goblin Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6183,'Hardtack_Ticket','Rice Cake Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6184,'Zherlthsh_Ticket','Zherlthsh Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6185,'Alice_Ticket','Alice Exchange Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6186,'Monkey_Wrench','Monkey Wrench',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6187,'Blank_Card','Blank Card',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6188,'Slot_Coupon','Slotting Advertisement',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6189,'Magic_Book_FB','Spell Book (Fire Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6190,'Magic_Book_CB','Spell Book (Cold Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6191,'Magic_Book_LB','Spell Book (Lightening Bolt)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6192,'Magic_Book_SG','Spell Book (Storm Gust)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6193,'Magic_Book_LOV','Spell Book (Lord Of Vermilion)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6194,'Magic_Book_MS','Spell Book (Meteor Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6195,'Magic_Book_CM','Spell Book (Comet)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6196,'Magic_Book_TV','Spell Book (Tetra Vortex)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6197,'Magic_Book_TS','Spell Book (Thunder Storm)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6198,'Magic_Book_JT','Spell Book (Jupitel Thunder)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6199,'Magic_Book_WB','Spell Book (Water Ball)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6200,'Magic_Book_HD','Spell Book (Heaven\'s Drive)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6201,'Magic_Book_ES','Spell Book (Earth Spike)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6202,'Magic_Book_ES_','Spell Book (Earth Strain)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6203,'Magic_Book_CL','Spell Book (Chain Lightning)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6204,'Magic_Book_CR','Spell Book (Crimson Rock)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6205,'Magic_Book_DL','Spell Book (Drain Life)',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6206,'I_Love_You','I Love You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6207,'Thank_You','Thank You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6208,'I_Respect_You','I Respect You',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6209,'Glory_Of_Knights','Knight\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6210,'Seed_Of_Horny_Plant','Seed Of Thorny Plant',3,600,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6211,'Bloodsuck_Plant_Seed','Bloodsuck Plant Seed',3,800,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6212,'Bomb_Mushroom_Spore','Bomb Mushroom Spore',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6213,'Explosive_Powder','Explosive Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6214,'Smoke_Powder','Smoke Powder',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6215,'Tear_Gas','Tear Gas',3,500,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6216,'Oil_Bottle','Oil Bottle',3,1000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6217,'Mandragora_Flowerpot','Mandragora Flowerpot',3,2000,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6218,'Disin_Delivery_Box','Delivery_Daishin_Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6219,'Para_Team_Mark','Eden Group Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6220,'Mysterious_Dyestuff','Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6221,'Mystic_Leaf_Cat_Ball','Mystic Leaf Cat Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6222,'Shining_Beads','Shining Beads',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6223,'Carnium','Carnium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (6224,'Bradium','Bradium',3,2000,NULL,150,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6225,'HD_Carnium','HD Carnium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6226,'HD_Bradium','HD Bradium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6228
-# 6229
-# 6230
-# 6231
-# 6232
-# 6233
-# 6234
-# 6235
-# 6236,Blue_7_Card
-# 6237,Guarana_Fruit
-# 6238
-# 6239
-REPLACE INTO `item_db` VALUES (6240,'Purified_Oridecon','Purified Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (6241,'Purified_Elunium','Purified Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6242,Midgard_Coin
-# 6243,WPS_Point_Token
-# REPLACE INTO `item_db` VALUES (6244,'Dark_Powder','Gun Powder',3,10,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6245,'Black_Powder','Black Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6246,'Yellow_Powder','Yellow Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6247,'White_Powder','White Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6248,'Chowder_Pot','Melange Pot',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6249,'Savage_Meat','Savage Meat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6250,'Iron_Cooking_Skewer','Cooking Skewer',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6251,'Black_Charcoal','Black Charcoal',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6252,'Wolf\'s_Blood','Blood Of Wolf',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6253,'Cold_Ice','Cold Ice',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6254,'Seasoned_Tough_Meat','Beef Head',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6255,'Large_Pan','Large Cookpot',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6256,'Powdered_Ice','Ice Piece',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6257,'Ice_Crystal','Ice Crystal',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6258,'Comodo_Tropical_Fruit','Comodo Tropical Fruit',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6259,'Drosera_Feeler','Drosera Tentacle',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6260,'Petite_Tail','Petite\'s Tail',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6261,'Fine_Noodles','Fine Noodles',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6262,'Cold_Broth','Cool Gravy',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6263,'Coconut','Coconut Fruit',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6264,'Melon','Melon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6265,'Pineapple','Pineapple',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6266,'Deception_Of_Keys','Key Of Deception',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6267,'Illussion_Of_Keys','Key Of Illusion',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6268,'Pleasure_Of_Keys','Key Of Gaiety',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6269,'Scene_Of_Brush','A Master\'s Blush',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6270,'Minstrel_Song_Photo','A Picture Of Minstrel Song',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6271,'Receipts','Receipt',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6272,'Experimental_Seed','Seed For Experiment',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6273,'Experimental_Seed_','Seed For Experiment',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6274,'Out_Of_Saint_Clothes','A Piece Of Cloth Of A Saint',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6275,'King_Shield','Shield Of King',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6276,'Transparent_Reagents','Clear Reagent',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6277,'Red_Reagents','Red Reagent',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6278,'Black_Reagents','Black Reagent',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6279,'Apple_Bomb_Guidebook','Apple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6280,'Pineapple_Bomb_Guidebook','Pineapple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6281,'Coconut_Bomb_Guidebook','Coconut Fruit Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6282,'Melon_Bomb_Guidebook','Melon Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6283,'Banana_Bomb_Guidebook','Banana Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6284,'Plant_Genetic_Cultivation_Guide','How To Grow Plant Genes',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6285,'Improved_Potion_Creation_Manual','Manual: How To Make High Quality Potion',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6286,Gym_Pass
-# 6287,New_Clothing_Dye_Coupon
-# 6288,Summer_Happy_Box
-# 6289,Mysterious_Dyestuffs
-# 6290,Hairstyle_Coupon
-# 6291,Enriched_Elunium
-# 6292,Enriched_Oridecon
-# 6293,Token_Of_Siegfried
-# 6294,Marriage_Covenant
-# 6295,Original_Clothing_Dye_Coupon
-# 6296,Reserve_Notice
-REPLACE INTO `item_db` VALUES (6297,'Empty_Potion_Bottle','Throwing Bottle',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6298,Crushed_Pumpkin
-# 6299,Worn_Fabric
-# 6302,GM_Son_Letter
-# REPLACE INTO `item_db` VALUES (6304,'Proof_Of_Sapha\'s_Honor','Proof Of Sapha\'s Honor',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6305,'Frozen_Piece_Of_Skin','Frozen Piece Of Skin',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6306,'Hard_Bloodstain','Hard Bloodstain',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6307,'Cursed_Magical_Stone','Cursed Magical Stone',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6308,'Unidentified_Relic','Unidentified Relic',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6319,'Tiny_Bradium','Tiny Bradium',3,324,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6320,Premium_Reset_Stone
-# REPLACE INTO `item_db` VALUES (6321,'Rake_Helmet','Rake Helmet',3,822,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6322,'Antler_Helmet','Antler Helmet',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6323,'Two-Horn_Helmet','Two-Horn Helmet',3,728,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6324,'One-Horn_Helmet','One-Horn Helmet',3,702,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6325,'White_Spider_Legs','White Spider Legs',3,1004,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6326,'Queen_Scraba_Shell','Queen Scraba Shell',3,2000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6328,'January_Calendar','January Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6329,'February_Calendar','February Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6330,'March_Calendar','March Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6331,'April_Calendar','April Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6332,'May_Calendar','May Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6333,'June_Calendar','June Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6334,'July_Calendar','July Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6335,'August_Calendar','August Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6336,'September_Calendar','September Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6337,'October_Calendar','October Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6338,'November_Calendar','November Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6339,'December_Calendar','December Calendar',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6340,'Light_Faded_Music(Green)','Light Faded Music(Green)',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6341,'Light_Faded_Music(Red)','Light Faded Music(Red)',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6342,'Light_Faded_Music(Violet)','Light Faded Music(Violet)',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6343,'Light_Faded_Music(Blue)','Light Faded Music(Blue)',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6345
-# 6347
-# 6348
-# 6349
-# 6350
-# 6351
-# 6352
-# 6353
-# 6354
-# 6355
-# 6356
-# 6357
-# 6358
-# 6359
-# REPLACE INTO `item_db` VALUES (6360,'Scarlet_Point','Scarlet Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6361,'Indigo_Point','Indigo Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6362,'Yellow_Wish_Point','Yellow Wish Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6363,'Lime_Green_Point','Lime Green Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6376,KVM_Badge
-REPLACE INTO `item_db` VALUES (6377,'Buy_Stall_Permit','Purchase Street Stall License',3,200,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6378
-# 6379
-# 6380
-# 6381
-# 6382
-# REPLACE INTO `item_db` VALUES (6383,'Ropewa_Clues','Ropewa Clues',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6384
-# 6385
-# REPLACE INTO `item_db` VALUES (6386,'Bathroom_Sample','Bathroom Sample',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6387,'Teeth_Sample','Teeth Sample',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6388,'Scale_Sample','Scale Sample',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6389,'Pool_Sample','Pool Sample',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6390
-# 6391
-# REPLACE INTO `item_db` VALUES (6392,'Bradium_Box','Bradium Box',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6393,'Round_Feather','Round Feather',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6394,'Golden_Hair2','Golden Hair',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (6395,'Magic_Fairy_Dust','Magic Fairy Dust',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 6396
+REPLACE INTO `item_db` VALUES (6225,'HD_Carnium','HD Carnium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6226,'HD_Bradium','HD Bradium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6228,'Guarantee_Weapon_9Up','Guarantee Weapon 9Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6229,'Guarantee_Weapon_8Up','Guarantee Weapon 8Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6230,'Guarantee_Weapon_7Up','Guarantee Weapon 7Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6231,'Guarantee_Weapon_6Up','Guarantee Weapon 6Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6232,'Guarantee_Armor_9Up','Guarantee Armor 9Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6233,'Guarantee_Armor_8Up','Guarantee Armor 8Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6234,'Guarantee_Armor_7Up','Guarantee Armor 7Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6235,'Guarantee_Armor_6Up','Guarantee Armor 6Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6236,'Blue_Card_7','Blue Card 7',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6237,'Guarana_Fruit','Guarana Fruit',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6238,'Guarantee_Weapon_11Up','Guarantee Weapon 11Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6239,'Guarantee_Armor_11Up','Guarantee Armor 11Up',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6240,'HD_Oridecon','Purified Oridecon',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6241,'HD_Elunium','Purified Elunium',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6242,'Midgard_Coin','Midgard Coin',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6243,'Exchange_Coupon','Exchange Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6244,'Gun_Powder','Gun Powder',3,10,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6245,'Black_Powder','Black Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6246,'Yellow_Powder','Yellow Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6247,'White_Powder','White Powder',3,100,NULL,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6248,'Melange_Pot','Melange Pot',3,600,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6249,'Savage_Meat','Savage Meat',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6250,'Cooking_Skewer','Cooking Skewer',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6251,'Black_Charcoal','Black Charcoal',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6252,'Wolf_Blood','Blood Of Wolf',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6253,'Cold_Ice','Cold Ice',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6254,'Beef_Head_Meat','Beef Head',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6255,'Large_Cookpot','Large Cookpot',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6256,'Ice_Fragment','Ice Piece',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6257,'Ice_Crystal','Ice Crystal',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6258,'Comodo_Tropic_Fruit','Comodo Tropical Fruit',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6259,'Drocera_Tentacle','Drosera Tentacle',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6260,'Petti_Tail','Petite\'s Tail',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6261,'Fine_Noodle','Fine Noodles',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6262,'Cool_Gravy','Cool Gravy',3,400,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6263,'Coconut_Fruit','Coconut Fruit',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6264,'Melon','Melon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6265,'Pineapple','Pineapple',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6266,'Cheat_Key','Key Of Deception',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6267,'Virtual_Key','Key Of Illusion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6268,'Mirth_Key','Key Of Gaiety',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6269,'Master_Brush','A Master\'s Blush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6270,'Mins_Picture','A Picture Of Minstrel Song',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6271,'Mins_Receipt','Receipt',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6272,'Experiment_Seed','Experiment Seed',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6273,'Altered_Seed','Seed For Experiment',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6274,'Saint_Cloth_Piece','A Piece Of Cloth Of A Saint',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6275,'King_Shield','Shield Of King',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6276,'Clear_Reagent','Clear Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6277,'Red_Reagent','Red Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6278,'Black_Reagent','Black Reagent',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6279,'Apple_Bomb_CB','Apple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6280,'Pinepple_Bomb_CB','Pineapple Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6281,'Coconut_Bomb_CB','Coconut Fruit Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6282,'Melon_Bomb_CB','Melon Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6283,'Banana_Bomb_CB','Banana Bomb Guidebook',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6284,'Plant_Genetic_Grow','How To Grow Plant Genes',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6285,'Quality_Potion_Book','Manual: How To Make High Quality Potion',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6286,'F_Max_Weight_Up_Scroll','F Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6287,'F_Clothing_Dye_Coupon','F Clothing Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6288,'F_Happy_Box','F Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6289,'F_Mysterious_Dyestuff','F Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6290,'F_New_Style_Coupon','F New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6291,'F_Enriched_Elunium','F Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6292,'F_Enriched_Oridecon','F Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6293,'F_Token_Of_Siegfried','F Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6294,'F_Marriage_Covenant','F Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6295,'F_Clothing_Dye_Coupon2','F Clothing Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6296,'RF_Taining_Notice','Training Notice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6297,'Bottle_To_Throw','Throwing Bottle',3,300,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6298,'Pumpkin_Head_Crushed','Pumpkin Head Crushed',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6299,'Worn_Cloth_Piece','Worn Cloth Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6300,'J_7Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6301,'J_Semi_Draw','event',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6302,'GM_Handwriting','GM Handwriting',3,20004,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6303,'Changed_Hydra_Ball','Changed Hydra Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6304,'Sapa_Feat_Cert','Proof Of Sapha\'s Honor',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6305,'Frozen_Skin_Piece','Frozen Piece Of Skin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6306,'Solid_Bloodstain','Hard Bloodstain',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6307,'Suspicious_Magic_Stone','Cursed Magical Stone',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6308,'Unidentified_Relic','Unidentified Relic',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6309,'E_Max_Weight_Up_Scroll','E Max Weight Up Scroll',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6310,'E_Cloth_Dye_Coupon','E Cloth Dye Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6311,'E_Happy_Box','E Happy Box',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6312,'E_Mysterious_Dyestuff','E Mysterious Dyestuff',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6313,'E_New_Style_Coupon','E New Style Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6314,'E_Enriched_Elunium','E Enriched Elunium',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6315,'E_Enriched_Oridecon','E Enriched Oridecon',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6316,'E_Token_Of_Siegfried','E Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6317,'E_Marriage_Covenant','E Marriage Covenant',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6318,'E_Cloth_Dye_Coupon2','E Cloth Dye Coupon2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6319,'Small_Bradium','Small Bradium',3,324,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6320,'Premium_Reset_Stone','Premium Reset Stone',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6321,'Rakehorn_Helm','Rakehorn Helm',3,822,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6322,'Antler_Helm','Antler Helmet',3,800,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6323,'Twinhorn_Helm','Two-Horned Helmet',3,728,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6324,'Singlehorn_Helm','Single Horned Helmet',3,702,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6325,'White_Spider_Limb','White Spider Limb',3,1004,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6326,'Queen_Wing_Piece','Queen Wing Piece',3,1630,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6328,'Calender_January','Calender January',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6329,'Calender_February','Calender February',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6330,'Calender_March','Calender March',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6331,'Calender_April','Calender April',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6332,'Calender_May','Calender May',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6333,'Calender_June','Calender June',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6334,'Calender_July','Calender July',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6335,'Calender_August','Calender August',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6336,'Calender_September','Calender September',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6337,'Calender_October','Calender October',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6338,'Calender_November','Calender November',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6339,'Calender_December','Calender December',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6340,'Fade_Notation_Green','Fade Notation Green',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6341,'Fade_Notation_Red','Fade Notation Red',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6342,'Fade_Notation_Purple','Fade Notation Purple',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6343,'Fade_Notation_Blue','Fade Notation Blue',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6344,'Muscle_Story','Muscle Story',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6345,'Love_Ball','Love Ball',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6346,'Seagate_Mark','Seagate Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6347,'Bless_Word_Paper1','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6348,'Bless_Word_Paper2','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6349,'Bless_Word_Paper3','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6350,'Bless_Word_Paper4','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6351,'Bless_Word_Paper5','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6352,'Bless_Word_Paper6','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6353,'Bless_Word_Paper7','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6354,'Bless_Word_Paper8','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6355,'Bless_Word_Paper9','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6356,'Bless_Word_Paper10','Bless Word Paper',3,4020,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6357,'Fortune_Cookie_Fail','Fortune Cookie Fail',3,4020,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6358,'Free_Cash_Coupon','Free Cash Coupon',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6359,'Guidebook_Exchange','Guidebook Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6360,'Scarlet_Pts','Scarlet Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6361,'Indigo_Pts','Indigo Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6362,'Yellow_Wish_Pts','Yellow Wish Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6363,'Lime_Green_Pts','Lime Green Point',3,100,NULL,5,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6369,'Amatsu_Bead_A','Amatsu Bead A',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6370,'Amatsu_Bead_Ma','Amatsu Bead Ma',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6371,'Amatsu_Bead_Tsu','Amatsu Bead Tsu',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6372,'Amatsu_Bead_Jam','Amatsu Bead Jam',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6373,'Amatsu_Bead_Bo','Amatsu Bead Bo',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6374,'Amatsu_Bead_Ree','Amatsu Bead Ree',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6375,'Amatsu_Bead_!','Amatsu Bead !',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6376,'KVM_Badge','KVM Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6377,'Buy_Market_Permit','Buy Market Permit',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6378,'Winning_Mark','Winning Mark',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6379,'7Star_Board','7Star Board',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6380,'Mora_Coin','Mora Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6381,'Field_Shovel','Field Shovel',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6382,'Urn','Urn',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6383,'Clue_Of_Lope','Ropewa Clues',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6384,'Ring_Of_Lope','Ring Of Lope',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6385,'Research_Tool_Bag','Research Tool Bag',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6386,'Bathtub_R_Sample','Bathtub R Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6387,'Teeth_Sample','Teeth Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6388,'Scale_Sample','Scale Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6389,'Puddle_R_Sample','Pool Sample',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6390,'Small_Pocket','Small Pocket',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6391,'Splendid_Supply_Kit','Splendid Supply Kit',3,20,NULL,2000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6392,'Bradium_Box','Bradium Box',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6393,'Round_Feather','Round Feather',3,700,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6394,'Golden_Feather','Golden Feather',3,650,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6395,'Angel_Magic_Power','Angel Magic Power',3,820,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (6396,'Auger_Of_Spirit','Auger Of Spirit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7001,'Mould_Powder','Mould Powder',3,466,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7002,'Ogre_Tooth','Ogre Tooth',3,658,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7003,'Anolian_Skin','Anolian Skin',3,968,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3402,9 +3666,9 @@ REPLACE INTO `item_db` VALUES (7055,'Animal_Pooopoo','Animal Poop',3,100,NULL,50
REPLACE INTO `item_db` VALUES (7056,'Payroll_Of_Kafra','Payment Statement for Kafra Employee',3,1,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7057,'Gallar_Horn','Gjallar',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7058,'Gullraifnir','Gleipnir',3,1,NULL,500,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7059,'Cargo_Free_Ticket','Free Ticket for Kafra Storage',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7060,'Warp_Free_Ticket','Free Ticket for Kafra Transportation',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7061,'Cart_Free_Ticket','Free Ticket for the Cart Service',3,1,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7062,'Broken_Turtle_Shell','Broken Turtle Shell',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7063,'Soft_Feather','Soft Feather',3,280,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7064,'Dragon_Fly_Wing','Wing of Dragonfly',3,520,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3619,7 +3883,7 @@ REPLACE INTO `item_db` VALUES (7272,'Meat_Dumpling_Doll','Rice Ball Doll',3,500,
REPLACE INTO `item_db` VALUES (7273,'Golden_Necklace','RWC Necklace',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7274,'Ancient_Translator','Translated Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7275,'Ancient_Document','Record of Ancient Language',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7276,'Picture_Letter','Doodled Message',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7276,'Picture_Letter','Doodled Message',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7277,'Munak_Doll','Munak Doll',3,8900,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7278,'Wellbeing_Letter','Letter to Wife',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7279,'Vita500_Lid','Vita500 Lid',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3741,12 +4005,12 @@ REPLACE INTO `item_db` VALUES (7395,'Lotto35','Lotto Ball 35',3,0,NULL,10,NULL,N
REPLACE INTO `item_db` VALUES (7396,'Lotto36','Lotto Ball 36',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7397,'Lotto37','Lotto Ball 37',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7398,'Lotto38','Lotto Ball 38',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7399,'Piece_Of_Clue01','Selamat',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7400,'Piece_Of_Clue02','Hari',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7401,'Piece_Of_Clue03','Kemerdekaan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7402,'Piece_Of_Clue04','Republik',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7403,'Piece_Of_Clue05','Indonesia',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7404,'Piece_Of_Clue06','Ke-60',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7399,'Word_Card01','Selamat',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7400,'Word_Card02','Hari',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7401,'Word_Card03','Kemerdekaan',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7402,'Word_Card04','Republik',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7403,'Word_Card05','Indonesia',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7404,'Word_Card06','Ke-60',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7405,'Crushed_Can','Crushed Can',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7406,'Moon_Cake1','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7407,'Moon_Cake2','Yuebing',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3917,8 +4181,8 @@ REPLACE INTO `item_db` VALUES (7571,'Diary_Of_Blue','Bruspetti\'s Diary',3,0,NUL
REPLACE INTO `item_db` VALUES (7572,'Magic_Necklace','Ashy Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7573,'Magic_Necklace_','Sparkling Necklace',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7574,'Ice_Particle','Freezing Snow Powder',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7575,'Red_Jewel_','Red Jewel',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7576,'Blue_Jewel_','Blue Jewel',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7575,'Red_Jewel_','Red Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7576,'Blue_Jewel_','Blue Jewel',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7577,'Golden_Jewel_','Yellow Jewel',3,20,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7578,'Anti_Spell_Bead','Countermagic Crystal',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7579,'Silk_Handkerchief','Silk Handkerchief of Zhi Nu',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -3966,13 +4230,16 @@ REPLACE INTO `item_db` VALUES (7620,'Enriched_Oridecon','Enriched Oridecon',3,2,
REPLACE INTO `item_db` VALUES (7621,'Token_Of_Siegfried','Token Of Siegfried',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7622,'New_Style_Coupon','Hairstyle Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7623,'Name_Change_Coupon','Ticket Of Identification',3,2,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 7625
-# 7626
-# 7627
-# 7628
-# 7629
-# 7630
-# 7631
+REPLACE INTO `item_db` VALUES (7624,'Spring_Stanza23','Spring Stanza23',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7625,'Registration_Ticket','Registration Ticket',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7626,'Bubble_Gum_Token','Bubble Gum Token',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7627,'Sage_Key','Sage Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7628,'Idiot_Key','Idiot Key',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7629,'Pink_Gift_Box','Pink Gift Box',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7630,'Clean_Beach_Brush','Clean Beach Brush',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7631,'Trash_Debris','Trash Debris',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7635,'Sachet','Sachet',3,100,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+#
REPLACE INTO `item_db` VALUES (7701,'Dragon_Spirit','Soul',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7702,'Special_Cogwheel','Special Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7703,'Piece_Of_Cogwheel','Piece of Cogwheel',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4070,7 +4337,7 @@ REPLACE INTO `item_db` VALUES (7794,'Fate_Of_Crow','The Crow of Destiny',3,0,NUL
REPLACE INTO `item_db` VALUES (7795,'Mami_Photo_Album','Mammi\'s Photo Album',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7796,'Author_Autograph','Author\'s Autograph',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7797,'Author_Memo','Author\'s Memo',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7798,'Dark_Debris','Fragment of Darkness',3,500,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7798,'Dark_Debris','Fragment of Darkness',3,500,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7799,'Dark_Crystal','Crystal of Darkness',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7800,'Golden_Apple_','Golden Charm Apple',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7801,'Girl_Fan_Letter','Girl\'s Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4179,7 +4446,7 @@ REPLACE INTO `item_db` VALUES (7904,'Piano_Key','Piano Key',3,0,NULL,0,NULL,NULL
REPLACE INTO `item_db` VALUES (7905,'Rok_Star_Badge_','Rok Star Badge',3,20,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7906,'Poppy_Wreath','Poppy Wreath',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7907,'Bobbin_Of_Goddess','Bobbin Of Goddess',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7908,'Louise_Beauty_Coupon','Louise\'s Beauty Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7908,'Louis_Hair_Coupon','Louise\'s Beauty Coupon',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7909,'Stolen_Cookie','Stolen Cookie',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7910,'Stolen_Candy','Stolen Candy',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7911,'Yulia_Hat','Yulia\'s Hat',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4188,61 +4455,85 @@ REPLACE INTO `item_db` VALUES (7913,'Test_Certificate','Battle Test Certificate'
REPLACE INTO `item_db` VALUES (7914,'Ancient_Document_TW','Ancient Language Document',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7915,'Copper_Coin_','Bronze Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7916,'Silver_Coin_','Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7917,'Magic_Potion','Magic Potion',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7918,'Particle_Of_Memory','Fragment Of Memory',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7919,'Festival_Ticket','Festival Ticket',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon',3,100,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7922,'RWC_Ticket','RWC Voucher Items',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7923,'KRATHONG_','Krathong',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7928,'Brazilian_Flag_','Brazil National Flag',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7929,'Golden_Coin_','Gold Coin',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7931,'Poison_Kit','Poison Kit',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7938,'Light_Granule','Light Granule',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7939,'Elder_Branch','Elder Branch',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7941,'Halloween_Ticket','Halloween Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7942,'Letter_From_Chico','Chico Cesar Letter',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7943,'Caskinya','Caskinya',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7944,'Sealed_Box','Sealed Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7917,'Magic_Potion','Magic Potion',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7918,'Particle_Of_Memory','Fragment Of Memory',3,2000,NULL,100,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7919,'Festival_Ticket','Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7920,'Hero\'s_Arsenal','He\'s Arsenal',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7921,'Essence_Of_Dragon','Essence Of Dragon',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7922,'RWC_Ticket','RWC Voucher Items',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7923,'KRATHONG_','Krathong',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7928,'Brazilian_Flag_','Brazil National Flag',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7929,'Golden_Coin_','Gold Coin',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7930,'Cowking\'s_Nose_Ring','Devil\'s Cattle Ring',3,0,NULL,1000,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7931,'Poison_Kit','Poison Kit',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7932,'Poison_Herb_Nerium','Poison Herb Nerium',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7933,'Poison_Herb_Rantana','Poison Herb Rantana',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7934,'Poison_Herb_Makulata','Poison Herb Makulata',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7935,'Poison_Herb_Seratum','Poison Herb Seratum',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7936,'Poison_Herb_Scopolia','Poison Herb Scoporia',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7937,'Poison_Herb_Amoena','Poison Herb Amoena',3,1,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7938,'Light_Granule','Light Granule',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7939,'Elder_Branch','Elder Branch',3,1000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7940,'Special_Alloy_Trap','Special Alloy Trap',3,200,NULL,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7941,'Halloween_Ticket','Halloween Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7942,'Letter_From_Chico','Chico Cesar Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7943,'Caskinya','Caskinya',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7944,'Sealed_Box','Sealed Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (7945,'Almighty_Charm','Universal Amulet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7948,'Box','Box',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7949,'Woven_Wool','Woven Wool',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7951,'Gold_Tulip','Golden Tulip Flower',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 7954,Summer_Festival_Ticket,Summer Festival Ticket,
-# 7955,Forgotten_Card_1
-# 7956,Forgotten_Card_2
-# 7957,Forgotten_Card_3
-# 7958,Forgotten_Card_4
-# 7959,UP_Coin
-# 7960,Ancient_Silver
-# 7961,Weapon_Exchange_Ticket
-# 7962,Treasure_Map1
-# 7963,Treasure_Map2
-# 7964,Treasure_Map3
-# 7965,Treasure_Map4
-# 7966
-# 7967
-# 7968
-# 7969
-# 7970
-# 7971
-# 7972
-# 7973,Eternal_Eggs
-# 7974,Misty's_Illusion_Piece
-# 7975,Cupid's_Chocolate
+REPLACE INTO `item_db` VALUES (7946,'Valentine_Gold_Ring','Gold Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7947,'Valentine_Silver_Ring','Silver Ring Of Valentine',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7948,'Box','Box',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7949,'Woven_Wool','Woven Wool',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7950,'Ayothaya_Ticket','Ayothaya Fest Ticket',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7951,'Gold_Tulip','Golden Tulip Flower',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7952,'Gift_From_Romiros','Gift Of Lomi Ross',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7953,'Gift_From_Juliedge','Gift Of Juliet',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7954,'Festival_Ticket_','Summer Festival Ticket',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7955,'Lost_Card1','Lost Card1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7956,'Lost_Card2','Lost Card2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7957,'Lost_Card3','Lost Card3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7958,'Lost_Card4','Lost Card4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7959,'Ancient_Gold_Coin','Ancient Gold Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7960,'Ancient_Silver_Coin','Ancient Silver Coin',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7961,'Weapon_Exchange','Weapon Exchange',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7962,'Treasure_Map1','Treasure Map1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7963,'Treasure_Map2','Treasure Map2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7964,'Treasure_Map3','Treasure Map3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7965,'Treasure_Map4','Treasure Map4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7966,'Weird_Parchment1','Weird Parchment1',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7967,'Weird_Parchment2','Weird Parchment2',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7968,'Weird_Parchment3','Weird Parchment3',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7969,'Weird_Parchment4','Weird Parchment4',3,10,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7970,'Unwritten_Letter1','Unwritten Letter1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7971,'Unwritten_Letter2','Unwritten Letter2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7972,'Oath_Day_Letter','Oath Day Letter',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7973,'Immortality_Egg','Immortality Egg',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7974,'Illusion_Piece','Illusion Piece',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7975,'Cupid_Choco','Cupid Choco',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7976,'Gf_Magic_Coin','Gf Magic Coin',3,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7977,'Hunting_Medal_Badge','Hunting Medal Badge',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7978,'Spring_Stanza1','Spring Stanza1',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7979,'Spring_Stanza2','Spring Stanza2',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7980,'Spring_Stanza3','Spring Stanza3',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7981,'Spring_Stanza4','Spring Stanza4',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7982,'Spring_Stanza5','Spring Stanza5',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7983,'Spring_Stanza6','Spring Stanza6',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7984,'Spring_Stanza7','Spring Stanza7',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7985,'Spring_Stanza8','Spring Stanza8',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7986,'Spring_Stanza9','Spring Stanza9',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7987,'Spring_Stanza10','Spring Stanza10',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7988,'Spring_Stanza11','Spring Stanza11',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7989,'Spring_Stanza12','Spring Stanza12',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7990,'Spring_Stanza13','Spring Stanza13',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7991,'Spring_Stanza14','Spring Stanza14',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7992,'Spring_Stanza15','Spring Stanza15',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7993,'Spring_Stanza16','Spring Stanza16',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7994,'Spring_Stanza17','Spring Stanza17',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7995,'Spring_Stanza18','Spring Stanza18',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7996,'Spring_Stanza19','Spring Stanza19',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7997,'Spring_Stanza20','Spring Stanza20',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7998,'Spring_Stanza21','Spring Stanza21',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (7999,'Spring_Stanza22','Spring Stanza22',3,2,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# Pet Eggs
# ===================================================================
REPLACE INTO `item_db` VALUES (9001,'Poring_Egg','Poring Egg',7,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4323,7 +4614,7 @@ REPLACE INTO `item_db` VALUES (10017,'Bark_Shorts','Bark Shorts',8,20,NULL,0,NUL
REPLACE INTO `item_db` VALUES (10018,'Monkey_Circlet','Monkey Circlet',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (10019,'Red_Muffler','Red Scarf',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (10020,'Sword_Of_Grave_Keeper','Grave Keeper\'s Sword',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (10021,'Round_Hair_Ornament','Circular Headgear',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (10021,'Round_Hair_Ornament','Circular Headgear',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (10022,'Golden_Earing','Gold Earring',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (10023,'Green_Lucky_Bag','Green Jewel Bag',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (10024,'Fashionable_Glasses','Fashion Glasses',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -4343,65 +4634,111 @@ REPLACE INTO `item_db` VALUES (10037,'Black_Butterfly_Mask','Black Butterfly Mas
REPLACE INTO `item_db` VALUES (10038,'Horn_Protector','Horn Barrier',8,20,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# Misc "Etc" Books
# ===================================================================
-REPLACE INTO `item_db` VALUES (11000,'Prontera_Book_01','History book of Prontera',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11001,'Adventure_Story01','Adventure Story Vol.1',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11004,'Mercenary_Rebellion','Old Book',3,10000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book',3,10000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11006,'Blood_Flower01','Blood Flower Vol.1',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11007,'Blood_Flower02','Blood Flower Vol.2',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11008,'Barmund','Biographical Dictionary Copy Edition',3,10000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11009,'Adventure_Story02','Adventure Story Vol.2',3,8000,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11000,'Prontera_Book_01','History book of Prontera',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11001,'Adventure_Story01','Adventure Story Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11002,'Great_Chef_Orleans01','Chef King Orleans Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11003,'Legend_Of_Kafra01','Kafra Legend Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11004,'Mercenary_Rebellion','Old Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11005,'Tyrant_Schmidt','Rune Royal Family Book',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11006,'Blood_Flower01','Blood Flower Vol.1',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11007,'Blood_Flower02','Blood Flower Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11008,'Barmund','Biographical Dictionary Copy Edition',3,10000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11009,'Adventure_Story02','Adventure Story Vol.2',3,8000,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (11010,'Reward_List_Book','Battlegrounds Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11011,'Barmund_Note','Varmunt\'s Note',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11012,'Expedition_Report','Expedition Report',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11011,'Barmund_Note','Varmunt\'s Note',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11012,'Expedition_Report','Expedition Report',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11013,'Expedition_Report_Vol1','Expedition Report Vol1',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11014,'Expedition_Report_Vol2','Expedition Report Vol2',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11015,'Expedition_Report_Vol3','Expedition Report Vol3',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11016,'Expedition_Report_Vol4','Expedition Report Vol4',3,0,NULL,0,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (11017,'Reward_List_Book2','KVM Reward Items Catalog',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (11018,'Splendide_Selling_Item','Splendide Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (11019,'Manuk_Selling_Item','Manuk Selling Item',3,0,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 11020,Japanese_Book1
-# 11021,Japanese_Book2
-# REPLACE INTO `item_db` VALUES (11022,'Mix_Cooking_Ingredient_Book_1','Cooking Book: Mix Cooking 1',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (11023,'Vitality_Boost_Research_Book','Study On How To Explosively Increase Stamina',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (11024,'Energy_Drink_Formula','How To Vital Drink',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11020,'Japan_Book1','Japan Book1',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11021,'Japan_Book2','Japan Book2',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11022,'Mix_Cook_Book','Mix Cook Book',3,10,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11023,'Increase_Stamina_Study','Increase Stamina Study',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11024,'Vital_Drink_CB','Vital Drink CB',3,10,NULL,50,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11025,'Swordman_Book_Basic','Swordman Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11026,'Swordman_Book_Practice','Swordman Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11027,'Swrodman_Book_Misc','Swrodman Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11028,'Thief_Book_Basic','Thief Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11029,'Thief_Book_Practice','Thief Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11030,'Thief_Book_Misc','Thief Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11031,'Archer_Book_Basic','Archer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11032,'Archer_Book_Practice','Archer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11033,'Archer_Book_Misc','Archer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11034,'Acol_Book_Basic','Acol Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11035,'Acol_Book_Practice','Acol Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11036,'Acol_Book_Misc','Acol Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11037,'Mage_Book_Basic','Mage Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11038,'Mage_Book_Practice','Mage Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11039,'Mage_Book_Misc','Mage Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11040,'Mer_Book_Basic','Mer Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11041,'Mer_Book_Practice','Mer Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11042,'Mer_Book_Misc','Mer Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11043,'TK_Book_Basic','TK Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11044,'TK_Book_Practice','TK Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11045,'TK_Book_Misc','TK Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11046,'Ninja_Book_Basic','Ninja Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11047,'Ninja_Book_Practice','Ninja Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11048,'Ninja_Book_Misc','Ninja Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11049,'Gun_Book_Basic','Gun Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11050,'Gun_Book_Practice','Gun Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11051,'Gun_Book_Misc','Gun Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11052,'SN_Book_Basic','SN Book Basic',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11053,'SN_Book_Practice','SN Book Practice',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11054,'SN_Book_Misc','SN Book Misc',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11055,'Basic_Adventure','Basic Adventure',3,20,NULL,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# 11056,Spiritualism_Guide,
# More Usable Items
# ===================================================================
-REPLACE INTO `item_db` VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion',0,500,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11500,'Light_Yellow_Pot','Light Yellow Potion',0,550,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(175,235),0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (11501,'Light_White_Pot','Light White Potion',0,1200,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(325,405),0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (11502,'Light_Blue_Pot','Light Blue Potion',0,5000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(40,60);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11503,'Siege_White_Potion','WoE White Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,500),0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,70);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11505,'Iris','Iris',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11506,'Fanta_Orange','Fanta Orange',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11507,'Fanta_Grape','Fanta Grape',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11510,'Coke_Zero','Coca Cola Zero',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11511,'Coke_No_Cal','Diet Coca Cola',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11512,'Coca_Cola','Coca Cola',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 11513,Neck_Protection_Candy,
-# 11514,Enriched_Slim_Potion,
-REPLACE INTO `item_db` VALUES (11515,'Coconut','Coconut',0,1500,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(275,305),0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11516,'Acai_Fruit','Acai Fruit',0,15,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(65,95),0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11702,'Moon_Cookie','Moon Cookie',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_end SC_Poison; sc_end SC_Silence; sc_end SC_Blind; sc_end SC_Confusion; sc_end SC_Curse; sc_end SC_Hallucination;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11703,'Mysterious_Blood','Mystery Blood',0,NULL,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(25,35);',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11704,'KETUPAT_F','Ketupat',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (11705,'Special_White_Potion','Children\'s Potion',2,NULL,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11706,'Steak','Steak',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11707,'Roasted_Beef','Roast Beef',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11710,'Sakura_Mist','Sakura Mist',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (11712,'First_Leaf_Tea','Flower',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (11503,'Siege_White_Potion','WoE White Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,500),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11504,'Siege_Blue_Potion','WoE Blue Potion',0,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,70);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11505,'Iris','Iris',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,150;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11506,'Fanta_Orange','Fanta Orange',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11507,'Fanta_Grape','Fanta Grape',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11508,'Karada_Meguri_Tea','Karada Meguricha',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11509,'Royal_Milk_Tea','Black Tea Kochakaden',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11510,'Coke_Zero','Coca Cola Zero',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11511,'Coke_No_Cal','Diet Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11512,'Coca_Cola','Coca Cola',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11513,'Protect_Neck_Candy','Protect Neck Candy',0,200,NULL,1,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(5,25),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11514,'Enriched_Slim_Pot','Enriched Slim Pot',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(335,415),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11515,'Coconut','Coconut',0,1500,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(300,400),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11516,'Asai_Fruit','Asai Fruit',0,15,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(16,22),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11517,'Puri_Potion','Puri Potion',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,600),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11518,'N_Blue_Potion','Blue Potion',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11519,'Beef_Toast','Beef Toast',0,650,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(170,250),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11520,'Mora_Mandarin','Mora Mandar',0,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(50,80);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11521,'Pingui_Berry_Juice','Pingui Berry Juice',0,500,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,800),rand(50,80);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11522,'Red_Raffle_Sap','Red Raffle Sap',0,2000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(400,800),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11523,'Yellow_Raffle_Sap','Yellow Raffle Sap',0,2400,NULL,120,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(600,1000),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11524,'White_Raffle_Sap','White Raffle Sap',0,2800,NULL,140,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(800,1200),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11525,'Mora_Hip_Tea','Mora HIp Tea',0,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(1500,2000),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11526,'Rafflecino','Rafflecino',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(120,160);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11527,'Baklava','Baklava',0,3500,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 1200,440;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11528,'Kanafeh','Kanafeh',0,1500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 300,240;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11529,'MAAMOUL_','Maamoul',0,500,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 120,60;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11530,'Jujube','Jujube',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 30,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11531,'Coffee','Coffee',0,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11701,'Girl_Bunch_Of_Flower','Girl\'s Bouquet',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(105,145),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11702,'Moon_Cookie','Moon Cookie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11703,'Mysterious_Blood','Mystery Blood',0,0,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(25,35);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11704,'KETUPAT_F','Ketupat',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(70,90),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11705,'Special_White_Potion','Children\'s Potion',0,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(425,425),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11706,'Steak','Steak',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(700,1000),0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11707,'Roasted_Beef','Roast Beef',0,1,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal 0,rand(100,200);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11708,'Fore_Flank_Sirloin','Fore Flank Sirloin',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(30,50),rand(1,5);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11709,'Fanta_Zero_Lemon','Fanta Zero Lemon',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11710,'Sakura_Mist','Sakura Mist',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11711,'Sakura_Milk_Tea','Sakura Milk Tea',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
+REPLACE INTO `item_db` VALUES (11712,'First_Leaf_Tea','Flower',0,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,70),rand(10,12);',NULL,NULL);
REPLACE INTO `item_db` VALUES (12000,'Cold_Scroll_2_5','Level 5 Frost Diver',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"MG_FROSTDIVER\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_HEAL\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12001,'Holy_Scroll_1_3','Level 3 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_HEAL\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12002,'Holy_Scroll_1_5','Level 5 Heal',11,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_HEAL\",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12003,'Holy_Scroll_2_1','Level 1 Teleport',11,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_TELEPORT\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12004,'Arrow_Container','Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1750,500;',NULL,NULL);
@@ -4416,8 +4753,8 @@ REPLACE INTO `item_db` VALUES (12012,'Crystal_Arrow_Container','Crystal Arrow Qu
REPLACE INTO `item_db` VALUES (12013,'Shadow_Arrow_Container','Shadow Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1767,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12014,'Imma_Arrow_Container','Immaterial Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1757,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12015,'Rusty_Arrow_Container','Rusty Arrow Quiver',2,2,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1762,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp1,5000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SlowDown,5000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12016,'Speed_Up_Potion','Speed Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp1,5000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12017,'Slow_Down_Potion','Slow Potion',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SlowDown,5000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12018,'Fire_Cracker','Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12019,'Holy_Egg','Holy Egg',11,2,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ALL_RESURRECTION\",2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12020,'Water_Of_Darkness','Cursed Water',11,2,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ITEM_ENCHANTARMS\",8;',NULL,NULL);
@@ -4512,8 +4849,8 @@ REPLACE INTO `item_db` VALUES (12108,'Bundle_Of_Magic_Scroll','Scroll Package',2
REPLACE INTO `item_db` VALUES (12109,'Poring_Box','Poring Box',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster \"this\",-1,-1,\"--ja--\",-2,1,\"\";',NULL,NULL);
REPLACE INTO `item_db` VALUES (12110,'First_Aid_Kit','First Aid Kit',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_FirstAid),1; getitem groupranditem(IG_FirstAid),1; getitem groupranditem(IG_FirstAid),1; getitem groupranditem(IG_FirstAid),1; getitem groupranditem(IG_FirstAid),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12111,'Food_Package','Bundle of Food',2,10000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_FoodBag),1; getitem groupranditem(IG_FoodBag),1; getitem groupranditem(IG_FoodBag),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12112,'Tropical_Sograt','Tropical Sograt',0,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Curse,10000,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach',0,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Stun,10000,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12112,'Tropical_Sograt','Tropical Sograt',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Curse,10000,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12113,'Vermilion_The_Beach','Vermilion on the Beach',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Stun,10000,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12114,'Elemental_Fire','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ITEM_ENCHANTARMS\",4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12115,'Elemental_Water','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ITEM_ENCHANTARMS\",2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12116,'Elemental_Earth','Elemental Converter',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ITEM_ENCHANTARMS\",3;',NULL,NULL);
@@ -4522,9 +4859,9 @@ REPLACE INTO `item_db` VALUES (12118,'Resist_Fire','Fireproof Potion',2,2,NULL,1
REPLACE INTO `item_db` VALUES (12119,'Resist_Water','Coldproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT,1200000,20,0,0,-15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12120,'Resist_Earth','Earthproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT,1200000,0,20,-15,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12121,'Resist_Wind','Thunderproof Potion',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_ELEMENT,1200000,0,-15,0,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12122,'Sesame_Pastry','Sesame Pastry',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12123,'Honey_Pastry','Honey Pastry',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12124,'Rainbow_Cake','Rainbow Cake',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12122,'Sesame_Pastry','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12123,'Honey_Pastry','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12124,'Rainbow_Cake','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_BATKFOOD,1200000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12125,'Outdoor_Cooking_Kits','Outdoor Cooking Kit',2,500,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 11;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12126,'Indoor_Cooking_Kits','Home Cooking Kit',2,1000,NULL,30,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 12;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12127,'High_end_Cooking_Kits','Professional Cooking Kit',2,2000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'cooking 13;',NULL,NULL);
@@ -4588,19 +4925,19 @@ REPLACE INTO `item_db` VALUES (12184,'Mercenary_Red_Potion','Mercenary Red Potio
REPLACE INTO `item_db` VALUES (12185,'Mercenary_Blue_Potion','Mercenary Blue Potion',2,1000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_heal 0,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12186,'Red_Box','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_RedBox),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12187,'Green_Box','Old Green Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_GreenBox),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake',2,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12188,'Magical_Moon_Cake','Grace Moon Cake',0,20,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12189,'Red_Box_','Old Red Box',2,50000,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_RedBox_2),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12190,'Moon_Cake','Moon Cake',2,2,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12191,'Special_Moon_Cake','Special Moon Cake',2,2,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12192,'Pumpkin_Pie','Pumpkin Pie',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12192,'Pumpkin_Pie','Pumpkin Pie',0,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12193,'Brezel','Pretzel',2,20,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12194,'Hometown_Gift','Hometown Gift',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_HometownGift),1; getitem groupranditem(IG_HometownGift),1; getitem groupranditem(IG_HometownGift),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12195,'Plain_Rice_Cake','Plain Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12196,'Hearty_Rice_Cake','Hearty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 50,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12197,'Salty_Rice_Cake','Salty Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12198,'Lucky_Rice_Cake','Lucky Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,1200000,21;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12199,'Rice_Scroll','Scroll of Magic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12200,'Event_Cake','X-mas Cake',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_MAGNIFICAT\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12200,'Event_Cake','X-mas Cake',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_MAGNIFICAT\",3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12201,'Red_Box_C','Commonplace Red Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# Cash Shop Usable Items
REPLACE INTO `item_db` VALUES (12202,'Str_Dish10_','Steamed Tongue',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FOOD_STR_CASH,1800000,10; percentheal 15,5;',NULL,NULL);
@@ -4630,14 +4967,14 @@ REPLACE INTO `item_db` VALUES (12228,'Examination3','Examination 3',0,20,NULL,50
REPLACE INTO `item_db` VALUES (12229,'Examination4','Examination 4',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_STRFOOD,5400000,3; sc_start SC_AGIFOOD,5400000,5; sc_start SC_VITFOOD,5400000,10; sc_start SC_MATKFOOD,5400000,52;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12230,'Examination5','Examination 5',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,5400000,0; percentheal 100,100; sc_start SC_INTFOOD,5400000,3; sc_start SC_DEXFOOD,5400000,12; sc_start SC_ATKPOTION,5400000,20; sc_start SC_MATKFOOD,5400000,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12231,'Examination6','Examination 6',0,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100; sc_start SC_SpeedUp0,5400000,0; sc_start SC_STRFOOD,5400000,6; sc_start SC_DEXFOOD,5400000,6; sc_start SC_AGIFOOD,5400000,6; sc_start SC_INTFOOD,5400000,6; sc_start SC_VITFOOD,5400000,6; sc_start SC_LUKFOOD,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKFOOD,5400000,24;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12232,'Gingerbread','Ginger Bread',0,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12232,'Gingerbread','Ginger Bread',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12233,'Kvass','Kvass',0,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12234,'Cacao99','Fierce Cacao 99%',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 25,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12235,'Strawberry_Choco','Chocolate Strawberry',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; skilleffect \"AL_BLESSING\",0; sc_start SC_BLESSING,240000,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12236,'Choco_Tart','Chocolate Tart',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; itemskill \"AL_ANGELUS\",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12237,'Choco_Lump','Junky Chocolate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,5; sc_start SC_Poison,18000,0; sc_start SC_Bleeding,18000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12238,'New_Year_Rice_Cake_1','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12239,'New_Year_Rice_Cake_2','New Year Rice Cake',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1000)<100) sc_start SC_DPoison,10000,0; sc_start SC_Poison,50000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12240,'Old_Yellow_Box','Old Yellow Box',2,20,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_YellowBox),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12241,'M_Center_Potion','Mercenary Concentration Potion',2,800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12242,'M_Awakening_Potion','Mercenary Awakening Potion',2,1500,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL);
@@ -4655,258 +4992,403 @@ REPLACE INTO `item_db` VALUES (12253,'Dex_Dish10_M','Hwergelmir\'s Tonic',2,0,NU
REPLACE INTO `item_db` VALUES (12254,'Luk_Dish10_M','Cooked Nine Tail',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD,3600000,10; percentheal 14,8;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12255,'Vit_Dish10_M','Immortal Stew',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_VITFOOD,3600000,10; percentheal 25,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12256,'PRO_Gift_Box','PRO Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12257,'Cold_Medicine','Cold Medicine',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,50,NULL,NULL,'percentheal 25,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'monster \"this\",-1,-1,\"--ja--\",1904,1,\"\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 3000000,1500000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12257,'Cold_Medicine','Cold Medicine',0,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,50,NULL,NULL,'percentheal 25,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12258,'Bombring_Box','Bomb Poring Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if (.@map$ == \"job3_rang02\") { monster \"this\",-1,-1,\"--ja--\",1904,1,\"\"; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12259,'Miracle_Medicine','Miracle Tonic',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 3000000,1500000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12260,'Cool_Summer_Outfit','Cool Summer Outfit',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_Summer,600000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12261,'Secret_Medicine','Leap of Fantasy',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getexp 2000000,1000000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12263,'Comp_Battle_Manual','Field Manual',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12265,'Comp_Insurance','Life Insurrance',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12266,'Sesame_Pastry_','Sesame Pastry',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12267,'Honey_Pastry_','Honey Pastry',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12268,'Rainbow_Cake_','Rainbow Cake',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12269,'Tasty_Colonel','Tasty Pink Ration',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12270,'Tasty_Major','Tasty White Ration',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,600000,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12271,'Mre_A','Military Ration A',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12272,'Mre_B','Military Ration B',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,33;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12273,'Mre_C','Military Ration C',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,33;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12274,'Gold_Pill_1','Daehwandan',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMHPRATE,36000000,5; percentheal 10,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12275,'Gold_Pill_2','Taecheongdan',0,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12276,'Mimic_Summon_Book','Mimic Scroll',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1191,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12277,'Disguise_Summon_Book','Disguise Scroll',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1506,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12278,'Alice_Summon_Book','Alice Contract',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1275,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12262,'Inspector_Certificate_','Authoritative Badge',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SpeedUp0,180000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12263,'Comp_Battle_Manual','Field Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12264,'Comp_Bubble_Gum','Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,1800000,200;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12265,'Comp_Insurance','Life Insurrance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,1800000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12266,'Sesame_Pastry_','Sesame Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_HITFOOD,1200000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12267,'Honey_Pastry_','Honey Pastry',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_FLEEFOOD,1200000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12268,'Rainbow_Cake_','Rainbow Cake',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,60000,10; sc_start SC_MATKFOOD,120000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12269,'Tasty_Colonel','Tasty Pink Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,600000,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12270,'Tasty_Major','Tasty White Ration',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,600000,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12271,'Mre_A','Military Ration A',0,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12272,'Mre_B','Military Ration B',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,33;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12273,'Mre_C','Military Ration C',2,2,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,33;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12274,'Gold_Pill_1','Daehwandan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMHPRATE,36000000,5; percentheal 10,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12275,'Gold_Pill_2','Taecheongdan',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCMSPRATE,36000000,5; percentheal 0,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12276,'Mimic_Scroll','Mimic Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2058,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12277,'Disguise_Scroll','Disguise Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2059,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12278,'Alice_Scroll','Alice Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2060,1800000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12279,'Undead_Element_Scroll','Undead Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start4 SC_ARMOR_RESIST,300000,20,20,20,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12280,'Holy_Element_Scroll','Holy Elemental Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_BENEDICTIO; sc_start SC_BENEDICTIO,300000,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12281,'Tresure_Box_WoE','Event Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Tresure_Box_WoE),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12282,'Internet_Cafe1','Internet Cafe1',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12283,'Internet_Cafe2','Internet Cafe2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12284,'Internet_Cafe3','Internet Cafe3',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12285,'Internet_Cafe4','Internet Cafe4',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Masquerade_2),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12281,'Tresure_Box_WoE','Event Treasure Box',2,20,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Tresure_Box_WoE),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12282,'Internet_Cafe1','Internet Cafe1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,5400000,3; sc_start SC_ATKPOTION,5400000,15; sc_start SC_MATKPOTION,5400000,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12283,'Internet_Cafe2','Internet Cafe2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,5400000,8; sc_start SC_INCDEX,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,32; sc_start SC_INCFLEE,5400000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12284,'Internet_Cafe3','Internet Cafe3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,5400000,8; sc_start SC_INCVIT,5400000,4; sc_start SC_INCDEX,5400000,6; sc_start SC_MATKPOTION,5400000,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12285,'Internet_Cafe4','Internet Cafe4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCDEX,5400000,8; sc_start SC_INCLUK,5400000,4; sc_start SC_INCAGI,5400000,6; sc_start SC_ATKPOTION,5400000,24; sc_start SC_MATKPOTION,5400000,24;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12286,'Masquerade_Ball_Box2','Masquerade Ball Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Masquerade_2),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12287,'Love_Angel','Love Angel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12288,'Squirrel','Squirrel Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12289,'Gogo','Gogo Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect \"AL_BLESSING\",0; sc_start SC_BLESSING,120000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect \"AL_INCAGI\",0; sc_start SC_INCREASEAGI,120000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12292,'Unripe_Fruit','Unripe Fruit',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2740,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2739,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12298,'SP_Potion','SP Consumption Reduction Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPCOST_RATE,3600000,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COMMONSC_RESIST,3600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1965,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1966,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1967,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12303,'Water_Of_Blessing','Blessing Of Water',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12290,'Mysterious_Can','Mysterious Can Magic Powder',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect \"AL_BLESSING\",0; sc_start SC_BLESSING,120000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12291,'Mysterious_PET_Bottle','Mysterious PET Bottle',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,0; skilleffect \"AL_INCAGI\",0; sc_start SC_INCREASEAGI,120000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12292,'Unripe_Fruit','Unripe Fruit',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12293,'Dried_Yggdrasilberry','Dried Yggdrasilberry',0,500,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12294,'PC_Bang_Coin_Box1','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2740,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12295,'PC_Bang_Coin_Box2','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2739,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12296,'PC_Bang_Coin_Box3','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12297,'PC_Bang_Coin_Box4','PC-Room Coin Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2738,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12298,'SP_Potion','SP Consumption Reduction Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_SPCOST_RATE,3600000,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12299,'Mega_Resist_Potion','Mega Resist Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_COMMONSC_RESIST,3600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12300,'Wild_Rose_Scroll','Wild Rose Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1965,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12301,'Doppelganger_Scroll','Doppelganger Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1966,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12302,'Ygnizem_Scroll','Egnigem Cenia Contract',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 1967,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12303,'Water_Of_Blessing','Blessing Of Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12304,'Picture_Diary','Diary Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12305,'Mini_Heart','Mini Heart Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12306,'Newcomer','Freshman Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12307,'Kid','Kid Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 7;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12308,'Magic_Castle','Magic Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 8;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12309,'Bulging_Head','JJangu Magic Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'setfont 9;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12310,'Spray_Of_Flowers','Spray Of Flowers',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12311,'Large_Spray_Of_Flowers','Huge Spray Of Flowers',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12312,'Thick_Manual50','Thick Battle Manual',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,3600000,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12313,'Protection_Of_Angel','Guardian Angel',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12314,'Noive_Box','Noive Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12315,'Goddess_Bless','Goddess Of Blessing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12316,'Angel_Bless','Angel Of Blessing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12317,'Powder_Snow','Snow Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12318,'Little_Heart','Small Hearts',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12320,'Pineapple_Juice','Schwartzwald Pine Jubilee',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCCRI,600000,7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12322,'Chocolate_Pie','Chocolate Pie',0,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12323,'N_Fly_Wing','Novice Fly Wing',11,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_TELEPORT\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing',11,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_TELEPORT\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12325,'N_Magnifier','Novice Magnifier',11,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"MC_IDENTIFY\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12326,'J_Firecracker','Large Firecracker',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12327,'Charm_Of_Luck','Charm Of Luck',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,3600000,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2000,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2001,1800000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12331,'Ginseng','Ginseng',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 6,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12332,'Fruit_Juice','Fruit Juice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,6;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12333,'Ansila','Ancilla',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12334,'Cherish_Box','Treasure Edition Helm Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Cherish_Box),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 60,60;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12336,'Baked_Mushroom','Grilled Mushroom',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12337,'Grilled_Sausage','Grilled Sausages',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12338,'Grilled_Corn','Grilled Corn',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Cherish_Box_Ori),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1815;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12314,'Noive_Box','Noive Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12315,'Goddess_Bless','Goddess Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12316,'Angel_Bless','Angel Of Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12317,'Powder_Snow','Snow Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12318,'Little_Heart','Small Hearts',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12319,'Strawberry_Cake','Rune Strawberry Cake',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCATKRATE,600000,5; sc_start SC_INCMATKRATE,600000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12320,'Pineapple_Juice','Schwartzwald Pine Jubilee',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,600000,10; sc_start SC_INCFLEE2,600000,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12321,'Spicy_Sandwich','Arunafeltz Desert Sandwich',2,0,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCCRI,600000,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12322,'Chocolate_Pie','Chocolate Pie',0,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 5,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12323,'N_Fly_Wing','Novice Fly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_TELEPORT\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12324,'N_Butterfly_Wing','Novice Butterfly Wing',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"AL_TELEPORT\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12325,'N_Magnifier','Novice Magnifier',11,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"MC_IDENTIFY\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12326,'J_Firecracker','Large Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12327,'Charm_Of_Luck','Charm Of Luck',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12328,'Charm_Of_Happiness','Charm Of Happiness',2,1800,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCLUK,3600000,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12329,'Recall_MaleGM','Summon Male GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2000,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12330,'Recall_FemaleGM','Summon Female GameMaster Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2001,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12331,'Ginseng','Ginseng',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 6,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12332,'Fruit_Juice','Fruit Juice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12333,'Ansila','Ancilla',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12334,'Cherish_Box','Treasure Edition Helm Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Cherish_Box),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12335,'Yummy_Skewered_Dish','Grilled Delicious Skewer',0,1000,NULL,350,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 60,60;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12336,'Baked_Mushroom','Grilled Mushroom',0,500,NULL,300,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12337,'Grilled_Sausage','Grilled Sausages',0,300,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 20,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12338,'Grilled_Corn','Grilled Corn',2,100,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,180000,2; sc_start SC_INCINT,180000,2; sc_start SC_INCAGI,180000,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12339,'Cherish_Box_Ori','Treasure Edition Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Cherish_Box_Ori),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12340,'Mysterious_Rice_Powder','Chewy Rice Powder',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1815;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12341,'Special_Alloy_Trap_Box','Special Alloy Trap Box',2,20000,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12342,'Manuk\'s_Opportunity','Manuk\'s Opportunity',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_ATK,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12343,'Manuk\'s_Courage','Manuk\'s Courage',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_MANU_DEF,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12344,'Pinguicula\'s_fruit_Jam','Pinguicula\'s Fruit Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_ATK,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12345,'Luciola\'s_Honey_Jam','Luciola\'s Honey Jam',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_SPL_DEF,600000,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12346,'Unripe_Acorn','Unripe Acorn',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'heal -100,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12347,'Acorn_Jelly','Acorn Jelly',2,11,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"ALL_REVERSEORCISH\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12349,'Cornus\'_Tears','Cornus\' Tears',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12350,'Angeling_Potion','Angeling Potion',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AL_BLESSING\",0; sc_start SC_BLESSING,120000,5; itemskill \"AL_ANGELUS\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12351,'Shout_Megaphone','Scream Megaphone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"MC_LOUD\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12353,'Tiny_Waterbottle','Small Bottle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_WATERWEAPON,90000,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12354,'Buche_De_Noel','Buche De Noel',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_INCCRI,600000,7;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12355,'Xmas_Gift','Xmas Gift',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Xmas_Gift),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12356,'Louise_Costume_Box','Louise Costume Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Louise_Costume_Box),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1002;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12358,'Fan_Of_Wind','Fan Of Wind',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1513;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12359,'Very_Soft_Plant','Very Soft Plant',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1586;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12360,'Very_Red_Juice','Very Red Juice',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1505;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1143;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12362,'Kuloren','Kuloren',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1401;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12363,'Fit_Pipe','Fit Pipe',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1179;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12364,'Staff_Of_Leader','Staff Of Leader',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1299;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12365,'Charming_Lotus','Charming Lotus',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1416;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12366,'Gril_Doll','Girl\'s Doll',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1404;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1504;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12368,'Splendid_Mirror','Splendid Mirror',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1148;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12369,'Coconut','Oilpalm Coconut',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1495;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1374;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12371,'Magical_Lithography','Magical Lithography',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1040;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12372,'Hell_Contract','Hell Contract',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1379;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1370;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12374,'Flaming_Ice','Ice Fireworks',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1837;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12375,'Acaraje','Akaraje',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12376,'Mysterious_Can2','Mysterious Can2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12379,'Pope\'s_Cookie','Pope Cookie',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12391,'Lucky_Egg_C','Lucky Egg',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12392,'RepairA','Repair A',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12393,'RepairB','Repair B',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12394,'RepairC','Repair C',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12395,'Tantanmen','Tantan Noodle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12396,'Fools_Day_Box','Gift Box?',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill \"AL_TELEPORT\",1; else if(rand(1,10)==2) itemskill \"AL_TELEPORT\",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill \"ALL_REVERSEORCISH\",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12397,'Fools_Day_Box2','Gift Box?',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill \"TF_DETOXIFY\",1; else if(rand(1,10)==2) itemskill \"TF_PICKSTONE\",1; else if(rand(1,10)==3) itemskill \"BA_FROSTJOKER\",1; else if(rand(1,10)==4) itemskill \"DC_SCREAM\",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill \"AL_RUWACH\",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;',NULL,NULL);
-# 12409,1st_Class_Pork_Belly,
-# 12410,Thick_Pork_Belly,
+REPLACE INTO `item_db` VALUES (12348,'Manuk\'s_Faith','Manuk\'s Faith',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_MANU_MATK,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12349,'Cornus\'_Tears','Cornus\' Tears',2,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_POTION_BERSERK; sc_start SC_SPL_MATK,600000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12350,'Angeling_Potion','Angeling Potion',11,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AL_BLESSING\",0; sc_start SC_BLESSING,120000,5; itemskill \"AL_ANGELUS\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12351,'Shout_Megaphone','Scream Megaphone',11,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"MC_LOUD\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12352,'Dun_Tele_Scroll3','Dungeon Teleport Scroll 3',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12353,'Tiny_Waterbottle','Small Bottle',2,800,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_WATERWEAPON,90000,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12354,'Buche_De_Noel','Buche De Noel',2,2,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_ANGELUS; sc_start SC_INCMHPRATE,600000,3; sc_start SC_INCMSPRATE,600000,3; sc_start SC_INCHITRATE,600000,3; sc_start SC_INCCRI,600000,7;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12355,'Xmas_Gift','Xmas Gift',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Xmas_Gift),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12356,'Louise_Costume_Box','Louise Costume Box',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Louise_Costume_Box),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12357,'Shiny_Wing_Gown','Shiny Wing Gown',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1002;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12358,'Fan_Of_Wind','Fan Of Wind',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1513;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12359,'Very_Soft_Plant','Very Soft Plant',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1586;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12360,'Very_Red_Juice','Very Red Juice',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1505;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12361,'Delicious_Shaved_Ice','Delicious Shaved Ice',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1143;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12362,'Kuloren','Kuloren',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1401;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12363,'Fit_Pipe','Fit Pipe',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1179;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12364,'Staff_Of_Leader','Staff Of Leader',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1299;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12365,'Charming_Lotus','Charming Lotus',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1416;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12366,'Gril_Doll','Girl\'s Doll',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1404;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12367,'Luxury_Whisky_Bottle','Luxury Whisky Bottle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1504;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12368,'Splendid_Mirror','Splendid Mirror',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1148;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12369,'Oilpalm_Coconut','Oilpalm Coconut',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1495;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12370,'Gril\'s_Naivety','Girl\'s Naivety',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1374;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12371,'Magical_Lithography','Magical Lithography',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1040;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12372,'Hell_Contract','Hell Contract',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1379;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12373,'Boy\'s_Naivety','Boy\'s Pure Heart',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1370;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12374,'Flaming_Ice','Ice Fireworks',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 1837;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12375,'Acaraje','Akaraje',2,0,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCHITRATE,120000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12376,'Mysterious_Can2','Mysterious Can2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12377,'Mysterious_PET_Bottle2','Mysterious PET Bottle2',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12378,'2009_Rice_Cake_Soup','Rice Cake Soup',2,10,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12379,'Pope\'s_Cookie','Pope Cookie',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12380,'Desert_Wolf_Babe_Scroll','Job Change Flute',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'mercenary_create 2034,1800000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12381,'ValkyrieA_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_arch02\") { mercenary_create 2037,1800000; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12382,'ValkyrieB_Scroll','Ancient Languages Scroll',2,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_arch02\") { mercenary_create 2038,1800000; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12383,'Vulcan_Bullet_Magazine','Vulcan Bullet Magazine',2,11000,NULL,500,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12384,'Rainbow_Ruby_Water','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_war02\") { itemSkill \"WL_FROSTMISTY\",5; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12385,'Rainbow_Ruby_Fire','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_war02\") { itemskill \"WL_CRIMSONROCK\",5; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12386,'Rainbow_Ruby_Wind','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_war02\") { itemskill \"WL_CHAINLIGHTNING\",5; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12387,'Rainbow_Ruby_Earth','Rainbow Ruby',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_war02\") { itemskill \"WL_EARTHSTRAIN\",5; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12388,'Runstone_Crush','Rhydo Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_rune02\") { itemskill \"RK_CRUSHSTRIKE\",1; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12389,'Runstone_Storm','Pertz Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_rune02\") { itemskill \"RK_STORMBLAST\",1; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12390,'Runstone_Millennium','Verkana Runestone For Apprentice',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'/* getmapxy .@map$,.@x,.@y,0; if(.@map$ == \"job3_rune02\") { itemskill \"RK_MILLENNIUMSHIELD\",1; } */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12391,'Lucky_Egg_C','Lucky Egg',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12392,'RepairA','Repair A',2,220,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12393,'RepairB','Repair B',2,500,NULL,140,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12394,'RepairC','Repair C',2,1100,NULL,180,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12395,'Tantanmen','Tantan Noodle',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12396,'Fools_Day_Box','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill \"AL_TELEPORT\",1; else if(rand(1,10)==2) itemskill \"AL_TELEPORT\",3; else if(rand(1,10)==3) percentheal 50,0; else if(rand(1,10)==4) percentheal 0,50; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 512,1; else if(rand(1,10)==7) itemskill \"ALL_REVERSEORCISH\",1; else if(rand(1,10)==8) specialeffect2 247; else if(rand(1,10)==9) specialeffect2 338; else specialeffect2 10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12397,'Fools_Day_Box2','Gift Box?',11,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'if(rand(1,10)==1) itemskill \"TF_DETOXIFY\",1; else if(rand(1,10)==2) itemskill \"TF_PICKSTONE\",1; else if(rand(1,10)==3) itemskill \"BA_FROSTJOKER\",1; else if(rand(1,10)==4) itemskill \"DC_SCREAM\",1; else if(rand(1,10)==5) end; else if(rand(1,10)==6) getitem 909,1; else if(rand(1,10)==7) itemskill \"AL_RUWACH\",1; else if(rand(1,10)==8) specialeffect2 328; else if(rand(1,10)==9) specialeffect2 68; else specialeffect2 196;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12398,'PCBang_Gift_Box','PCBang Gift Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12399,'Castle_Treasure_Box','Castle Treasure Box',2,20,NULL,1000,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12400,'Water_Of_Blessing_','Water Of Blessing',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12401,'Rune_Kn_Test_Int','Rune Kn Test Int',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12402,'29Fruit','29Fruit',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12403,'Lucky_Egg2','Lucky Egg2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12404,'Acti_Potion','Acti Potion',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12405,'Underripe_Yggseed','Underripe Yggseed',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12406,'Psychic_ArmorS','Psychic ArmorS',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12407,'PCBang_Coupon_Box','PCBang Coupon Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12408,'Leaf_Cat_Ball','Leaf Cat Ball',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'pet 2081;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12409,'Pork_Belly_H','Pork Belly H',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12410,'Spareribs_H','Spareribs H',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12411,'HE_Battle_Manual','HE Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,900000,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12412,'HE_Bubble_Gum','HE Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMBOOST,900000,300;',NULL,NULL);
-# 12418,Full_SwingK,
-# 12419,Mana_+,
-# 12422,HP_Increase_Potion(Small),
-# 12423,HP_Increase_Potion(Mid),
-# 12424,HP_Increase_Potion(Large),
-# 12425,SP_Increase_Potion(Small),
-# 12426,SP_Increase_Potion(Mid),
-# 12427,SP_Increase_Potion(Large),
-# 12428,Enriched_White_PotionZ,
-# 12429,Savage_BBQ,
-# 12430,Wug_Blood_Cocktail,
-# 12431,Minor_Brisket,
-# 12432,Siroma_Icetea,
-# 12433,Drosera_Herb_Stew,
-# 12434,Petite_Tail_Noodle,
-# 12435,Black_Thing,
-# 12436,Vitata500,
-# 12437,Enrich_Celermine_Juice,
-# 12438,Giant_Fly_Wing,
-# 12439,Battle_Manual,
-# 12440,Insurance,
-# 12441,Bubble_Gum,
-# 12442,Kafra_Card,
-# 12443,Neuralizer,
-# 12444,WoE_Teleport_Scroll,
-# 12445,Steamed_Tongue,
-# 12446,Steamed_Desert_Scorpions,
-# 12447,Dragon_Breath_Cocktail,
-# 12448,Hwergelmir's_Tonic,
-# 12449,Nine_Tail,
-# 12450,Stew_Of_Immortality,
-# 12451,Yellow_Butterfly_Wing,
-# 12452,Green_Butterfly_Wing,
-# 12453,Red_Butterfly_Wing,
-# 12454,Blue_Butterfly_Wing,
-# 12455,WoE_Teleport_Scroll,
-# 12456,Greed_Scroll,
-# 12457,Glass_Of_Illusion,
-# 12458,Abrasive,
-# 12459,Medium_Life_Potion,
-# 12460,Small_Life_Potion,
-# 12461,Regeneration_Potion,
-# 12462,Big_Magic_Defense_Potion,
-# 12463,Small_Magic_Defense_Potion,
-# 12464,Big_Defense_Potion,
-# 12465,Small_Defense_Potion,
-# 12466,LV10_Blessing_Scroll,
-# 12467,LV10_Agil_Scroll,
-# 12468,LV5_Aspersio_Scroll,
-# 12469,LV5_Assumptio_Scroll,
-# 12470,LV10_Wind_Walker_Scroll,
-# 12471,LV5_Adrenaline_Scroll,
-# 12472,Convex_Mirror,
-# 12475,Cure_Free,
-REPLACE INTO `item_db` VALUES (12548,'Shabby_Purchase_Street_Stall_License','Shabby Purchase Street Stall License',2,500,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'buyingstore 2;',NULL,NULL);
-# 12553,Brysingamen_Piece_Box,
-# 12554,Asprika_Piece_Box,
-# 12555,Brynhild_Piece_Box,
-# 12556,Sleipnir_Piece_Box,
-# 12557,Mjolnir_Piece_Box,
-# 12558,Megingiorde_Piece_Box,
-REPLACE INTO `item_db` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,NULL,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12413,'PCBang_Coupon_Box2','PCBang Coupon Box2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12414,'Guarana_Candy','Guarana Candy',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12415,'Siege_Teleport_Scroll2','Siege Teleport Scroll2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12416,'LUcky_Egg_C3','LUcky Egg C3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12417,'Boost500','Boost500',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12418,'Full_SwingK','Full SwingK',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12419,'Mana_Plus','Mana Plus',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12420,'Stamina_Up_M','Stamina Up M',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12421,'Digestive_F','Digestive F',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12422,'HP_Increase_PotionS','HP Increase PotionS',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12423,'HP_Increase_PotionM','HP Increase PotionM',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12424,'HP_Increase_PotionL','HP Increase PotionL',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12425,'SP_Increase_PotionS','SP Increase PotionS',2,100,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12426,'SP_Increase_PotionM','SP Increase PotionM',2,100,NULL,40,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12427,'SP_Increase_PotionL','SP Increase PotionL',2,100,NULL,80,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12428,'Enrich_White_PotionZ','Enrich White PotionZ',2,100,NULL,70,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12429,'Savage_BBQ','Savage BBQ',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12430,'Wug_Blood_Cocktail','Wug Blood Cocktail',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12431,'Minor_Brisket','Minor Brisket',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12432,'Siroma_Icetea','Siroma Icetea',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12433,'Drocera_Herb_Stew','Drocera Herb Stew',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12434,'Petti_Tail_Noodle','Petti Tail Noodle',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12435,'Black_Thing','Black Thing',2,1000,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12436,'Vitata500','Vitata500',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12437,'Enrich_Celermine_Juice','Enrich Celermine Juice',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12438,'F_Giant_Fly_Wing','F Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12439,'F_Battle_Manual','F Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12440,'F_Insurance','F Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12441,'F_Bubble_Gum','F Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12442,'F_Kafra_Card','F Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12443,'F_Neuralizer','F Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12444,'F_Dun_Tele_Scroll1','F Dun Tele Scroll1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12445,'F_Str_Dish10_','F Str Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12446,'F_Agi_Dish10_','F Agi Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12447,'F_Int_Dish10_','F Int Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12448,'F_Dex_Dish10_','F Dex Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12449,'F_Luk_Dish10_','F Luk Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12450,'F_Vit_Dish10_','F Vit Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12451,'F_WOB_Rune','F WOB Rune',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12452,'F_WOB_Schwaltz','F WOB Schwaltz',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12453,'F_WOB_Rachel','F WOB Rachel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12454,'F_WOB_Local','F WOB Local',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12456,'F_Greed_Scroll','F Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12457,'F_Glass_Of_Illusion','F Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12458,'F_Abrasive','F Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12459,'F_Med_Life_Potion','F Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12460,'F_Small_Life_Potion','F Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12461,'F_Regeneration_Potion','F Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12462,'F_B_Mdef_Potion','F B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12463,'F_S_Mdef_Potion','F S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12464,'F_B_Def_Potion','F B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12465,'F_S_Def_Potion','F S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12466,'F_Blessing_10_Scroll','F Blessing 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12467,'F_Inc_Agi_10_Scroll','F Inc Agi 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12468,'F_Aspersio_5_Scroll','F Aspersio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12470,'F_Wind_Walk_10_Scroll','F Wind Walk 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12471,'F_Adrenaline_Scroll','F Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12472,'F_Convex_Mirror','F Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12473,'RWC_Parti_Box','RWC Parti Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12474,'RWC_Final_Comp_Box','RWC Final Comp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12475,'Cure_Free','Cure Free',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12476,'PCBang_Coupon_Box3','PCBang Coupon Box3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12477,'Gift_Bundle','Gift Bundle',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12478,'Chance_Box','Chance Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12479,'Caracas_Ring_Box','Caracas Ring Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12480,'Attend_3Day_Box','Attend 3Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12481,'Attend_7Day_Box','Attend 7Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12482,'Attend_10Day_Box','Attend 10Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12483,'Attend_15Day_Box','Attend 15Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12484,'Attend_20Day_Box','Attend 20Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12485,'Attend_25Day_Box','Attend 25Day Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12486,'GoldPC_First_Box','GoldPC First Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12487,'PC_4Leaf_Clover_Box','PC 4Leaf Clover Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12488,'Ticket_Gift_Box','Ticket Gift Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12489,'Ticket_Gift_Box2','Ticket Gift Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12490,'Vivid_Notation','Vivid Notation',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12491,'Curious_Snowball','Curious Snowball',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12492,'Crumpled_Paper','Crumpled Paper',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12493,'Lucky_Egg_C4','Lucky Egg C4',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12494,'E_Giant_Fly_Wing','E Giant Fly Wing',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12495,'E_Battle_Manual','E Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12496,'E_Insurance','E Insurance',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12497,'E_Bubble_Gum','E Bubble Gum',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12498,'E_Kafra_Card','E Kafra Card',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12499,'E_Neuralizer','E Neuralizer',2,2,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12500,'E_Dun_Tele_Scroll1','E Dun Tele Scroll1',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12501,'E_Str_Dish10_','E Str Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12502,'E_Agi_Dish10_','E Agi Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12503,'E_Int_Dish10_','E Int Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12504,'E_Dex_Dish10_','E Dex Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12505,'E_Luk_Dish10_','E Luk Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12506,'E_Vit_Dish10_','E Vit Dish10',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12507,'E_WOB_Rune','E WOB Rune',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12508,'E_WOB_Schwaltz','E WOB Schwaltz',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12509,'E_WOB_Rachel','E WOB Rachel',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12510,'E_WOB_Local','E WOB Local',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12511,'E_Siege_Teleport_Scroll','E Siege Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12512,'E_Greed_Scroll','E Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12513,'E_Glass_Of_Illusion','E Glass Of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12514,'E_Abrasive','E Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12515,'E_Med_Life_Potion','E Med Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12516,'E_Small_Life_Potion','E Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12517,'E_Regeneration_Potion','E Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12518,'E_B_Mdef_Potion','E B Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12519,'E_S_Mdef_Potion','E S Mdef Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12520,'E_B_Def_Potion','E B Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12521,'E_S_Def_Potion','E S Def Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12522,'E_Blessing_10_Scroll','E Blessing 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12523,'E_Inc_Agi_10_Scroll','E Inc Agi 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12524,'E_Aspersio_5_Scroll','E Aspersio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12525,'E_Assumptio_5_Scroll','E Assumptio 5 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12526,'E_Wind_Walk_10_Scroll','E Wind Walk 10 Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12527,'E_Adrenaline_Scroll','E Adrenaline Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12528,'E_Convex_Mirror','E Convex Mirror',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12529,'White_Slim_Potion_Box','White Slim Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12530,'Mastela_Fruit_Box','Mastela Fruit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12531,'White_Potion_Box','White Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12532,'Royal_Jelly_Box2','Royal Jelly Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12533,'Blue_Herb_Box2','Blue Herb Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12534,'Yggdrasil_Seed_Box','Yggdrasil Seed Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12535,'Iggdrasilberry_Box','Iggdrasilberry Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12536,'NY_Rice_Cake_Soup','NY Rice Cake Soup',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12537,'Solo_Gift_Basket','Solo Gift Basket',2,1000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12538,'Couple_Event_Basket','Couple Event Basket',2,2000,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12539,'Splendid_Box','Splendid Box',2,20,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12540,'GM_Warp_Box','GM Warp Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12541,'Fortune_Cookie1','Fortune Cookie1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12542,'Fortune_Cookie2','Fortune Cookie2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12543,'Fortune_Cookie3','Fortune Cookie3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12544,'Mystic_Tree_Branch','Mystic Tree Branch',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12545,'Lucky_Egg_C5','Lucky Egg C5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12546,'Suspicious_Dish','Suspicious Dish',2,100,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12547,'Chalcenodny_Box','Chalcenodny Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12548,'Buy_Market_Permit2','Shabby Purchase Street Stall License',2,500,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'buyingstore 2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12549,'White_Slim_Pot_Box2','White Slim Pot Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12550,'Poison_Bottle_Box2','Poison Bottle Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12551,'MVP_Tele_Scroll','MVP Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12552,'Quest_Tele_Scroll','Quest Tele Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12553,'Brysinggamen_Piece_Box','Brysinggamen Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12554,'Asprika_Piece_Box','Asprika Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12555,'Brynhild_Piece_Box','Brynhild Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12556,'Sleipnir_Piece_Box','Sleipnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12557,'Mjolnir_Piece_Box','Mjolnir Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12558,'Magingiorde_Piece_Box','Magingiorde Piece Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12559,'Tenkaippin_Strong','Tenkaippin Strong',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12560,'Tenkaippin_Clean','Tenkaippin Clean',2,650,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12561,'Mysterious_Seed','Mysterious Seed',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12562,'Bubble_Gum_Plus','Bubble Gum Plus',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12563,'BM75','BM75',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12564,'3D_Glasses_Box','3D Glasses Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12565,'Cheer_Scarf_Box','Cheer Scarf Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12566,'Cheer_Scarf2_Box','Cheer Scarf2 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12567,'Cheer_Scarf3_Box','Cheer Scarf3 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12568,'Cheer_Scarf4_Box','Cheer Scarf4 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12569,'Cheer_Scarf6_Box','Cheer Scarf6 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12570,'Cheer_Scarf8_Box','Cheer Scarf8 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12571,'Cheer_Scarf10_Box','Cheer Scarf10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12572,'Cheer_Scarf10_Box2','Cheer Scarf10 Box2',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12573,'Fruit_Basket','Fruit Basket',2,20,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12574,'Mora_Berry','Mora Berry',2,0,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12575,'Arrow_Of_Elf_Cntr','Arrow Of Elf Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12576,'Hunting_Arrow_Cntr','Hunting Arrow Cntr',2,500,NULL,250,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12577,'Lucky_Egg_C6','Lucky Egg C6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12578,'Rapid_Life_Water','Rapid Life Water',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12579,'Ring_Of_Valkyrie_Box','Ring Of Valkyrie Box',2,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12580,'Vending_Search_Scroll','Universal Catalog Silver',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12581,'Vending_Search_Scroll2','Universal Catalog Gold',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12591,'Vending_Search_Scroll3','Universal Catalog Bronze',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'searchstores 10,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12701,'Old_Blue_Box_F','Old Blue Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12702,'Old_Bleu_Box','Old Navy Box',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_BleuBox),1; getitem groupranditem(IG_BleuBox),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12703,'Holy_Egg_2','Holy Egg',11,0,NULL,50,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12704,'Elixir_Of_Life','Elixir of Life',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,85,NULL,NULL,'percentheal 100,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12704,'Elixir_Of_Life','Elixir of Life',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,85,NULL,NULL,'percentheal 100,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12705,'Noble_Nameplate','Noble Nameplate',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,90,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12706,'Lucky_Cookie01','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_GLORIA\",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12707,'Lucky_Cookie02','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_MAGNIFICAT\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12708,'Lucky_Cookie03','Lucky Cookie',11,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_IMPOSITIO\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12709,'Guyak_Candy','Guyak Candy',2,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12709,'Guyak_Candy','Guyak Candy',0,0,NULL,150,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 30,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12710,'Guyak_Pudding','Guyak Pudding',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12711,'Pretzel','Pretzel',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12711,'Pretzel','Pretzel',0,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemheal rand(50,90),0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12712,'Green_Beer','Green Beer',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12713,'Monster_Extract','Monster Extract',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12714,'Easter_Scroll','Easter Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Easter_Scroll),1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12715,'Black_Treasure_Chest','Black Treasure Chest',2,0,NULL,200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12717,'Poison_Paralysis','Paralysis',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12718,'Poison_Leech','Leech End',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12719,'Poison_Oblivion','Oblivion Curse',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12720,'Poison_Contamination','Death Hurt',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12721,'Poison_Numb','Toxin',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12722,'Poison_Fever','Pyrexia',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12723,'Poison_Laughing','Magic Mushroom',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12724,'Poison_Fatigue','Venom Bleed',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12725,'Runstone_Nosiege','Nosiege Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12726,'Runstone_Rhydo','Rhydo Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12727,'Runstone_Verkana','Verkana Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12728,'Runstone_Isia','Isia Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12729,'Runstone_Asir','Asir Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12730,'Runstone_Urj','Urj Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12731,'Runstone_Turisus','Turisus Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12732,'Runstone_Pertz','Pertz Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12733,'Runstone_Hagalas','Hagalas Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12734,'Runstone_Quality','Quality Rough Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12735,'Runstone_Ancient','Ancient Rough Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12736,'Runstone_Mystic','Mystic Rough Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12737,'Runstone_Ordinary','General Rough Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12738,'Runstone_Rare','Rare Rough Runestone',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12739,'Snow_Flower','Snow Flowers',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12740,'Inc_Str_Scroll','Amplification Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12713,'Monster_Extract','Monster Extract',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12714,'Easter_Scroll','Easter Scroll',2,1,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Easter_Scroll),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12715,'Black_Treasure_Box','Black Treasure Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12716,'Indian_Rice_Cake','Indian Rice Cake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12717,'Poison_Paralysis','Paralysis',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12718,'Poison_Leech','Leech End',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12719,'Poison_Oblivion','Oblivion Curse',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12720,'Poison_Contamination','Death Hurt',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12721,'Poison_Numb','Toxin',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12722,'Poison_Fever','Pyrexia',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12723,'Poison_Laughing','Magic Mushroom',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12724,'Poison_Fatigue','Venom Bleed',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12725,'Runstone_Nosiege','Nosiege Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12726,'Runstone_Rhydo','Rhydo Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12727,'Runstone_Verkana','Verkana Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12728,'Runstone_Isia','Isia Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12729,'Runstone_Asir','Asir Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12730,'Runstone_Urj','Urj Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12731,'Runstone_Turisus','Turisus Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12732,'Runstone_Pertz','Pertz Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12733,'Runstone_Hagalas','Hagalas Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12734,'Runstone_Quality','Quality Rough Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12735,'Runstone_Ancient','Ancient Rough Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12736,'Runstone_Mystic','Mystic Rough Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12737,'Runstone_Ordinary','General Rough Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12738,'Runstone_Rare','Rare Rough Runestone',2,2,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12739,'Snow_Flower','Snow Flowers',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12740,'Inc_Str_Scroll','Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12741,'Inc_Int_Scroll','Intellect Amplification Scroll',2,1,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12742,'Valentine_Gift_Box1','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12743,'Valentine_Gift_Box2','Valentine Gift Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12744,'Chocotate_Box','Chocolate Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# 12745,Vivid Notation,
-# 12746,Curious Snowball,
+REPLACE INTO `item_db` VALUES (12745,'Skull_Scroll','Skull Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12746,'Destruction_Scroll','Destruction Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12747,'Royal_Scroll','Royal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12748,'Immune_Scroll','Immune Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12749,'Mystic_Scroll','Mystic Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12750,'Battle_Scroll','Battle Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12751,'Armor_Scroll','Armor Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12752,'Prayer_Scroll','Prayer Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12753,'Soul_Scroll','Soul Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12754,'New_Year_Bun','New Year Bun',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12755,'Traditional_Firecrack','Traditional Firecrack',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12756,'New_Gift_Envelope','New Gift Envelope',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12757,'Loyal_Ring1_Box','Loyal Ring1 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12758,'Loyal_Ring2_Box','Loyal Ring2 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12759,'Loyal_Ring3_Box','Loyal Ring3 Box',2,10,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12760,'Bubble_Gum_Green','Bubble Gum Green',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12761,'Bubble_Gum_Yellow','Bubble Gum Yellow',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12762,'Bubble_Gum_Orange','Bubble Gum Orange',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12763,'Bubble_Gum_Red','Bubble Gum Red',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12764,'Fools_Day_Box_Tw','Fools Day Box Tw',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12765,'Summer_Knight_Box','Summer Knight Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12766,'Reward_Job_BM25','Reward Job BM25',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12767,'Passion_FB_Hat_Box','Passion FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12768,'Cool_FB_Hat_Box','Cool FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12769,'Victory_FB_Hat_Box','Victory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12770,'Glory_FB_Hat_Box','Glory FB Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12771,'Passion_Hat_Box2','Passion Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12772,'Cool_Hat_Box2','Cool Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (12773,'Victory_Hat_Box2','Victory Hat Box2',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12900,'Battle_Manual_Box','Battle Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12901,'Insurance_Package','Insurance Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12209,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12902,'Bubble_Gum_Box','Bubble Gum Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12210,10;',NULL,NULL);
@@ -4935,7 +5417,7 @@ REPLACE INTO `item_db` VALUES (12924,'Pet_Egg_Scroll_Box2','Pet Egg Box 2',18,20
REPLACE INTO `item_db` VALUES (12925,'Pet_Egg_Scroll1','Kafra Item Mall Prize Package',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12926,'Pet_Egg_Scroll2','December Lucky Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (12927,'J_Aspersio_5_Scroll_Box','Aspersio Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12928,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_ASPERSIO\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12928,'J_Aspersio_5_Scroll','Sacred Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_ASPERSIO\",5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12929,'Pet_Egg_Scroll_Box3','Pet Egg Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12932,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12930,'Pet_Egg_Scroll_Box4','Pet Egg Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12933,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12931,'Pet_Egg_Scroll_Box5','Pet Egg Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12934,1;',NULL,NULL);
@@ -4975,21 +5457,21 @@ REPLACE INTO `item_db` VALUES (12964,'Vesper_Core04_Box','Vesper Core 04 Box',18
REPLACE INTO `item_db` VALUES (12965,'Emergency_Box1','Emergency Level 1 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12968,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12966,'Emergency_Box2','Emergency Level 2 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12969,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12967,'Emergency_Box3','Emergency Level 3 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12970,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12968,'Emergency_Scroll1','Emergency Level 1 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12969,'Emergency_Scroll2','Emergency Level 2 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12970,'Emergency_Scroll3','Emergency Level 3 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"GD_EMERGENCYCALL\",1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12971,'Teleport_Box1','Teleport Scroll Box 1',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12977,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12972,'Teleport_Box2','Teleport Scroll Box 2',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12978,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12973,'Teleport_Box3','Teleport Scroll Box 3',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12979,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12974,'Teleport_Box4','Teleport Scroll Box 4',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12980,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12975,'Teleport_Box5','Teleport Scroll Box 5',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12981,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12976,'Teleport_Box6','Teleport Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12982,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12977,'Teleport_Scroll1','Teleport Scroll 1',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12978,'Teleport_Scroll2','Teleport Scroll 2',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12979,'Teleport_Scroll3','Teleport Scroll 3',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12980,'Teleport_Scroll4','Teleport Scroll 4',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12981,'Teleport_Scroll5','Teleport Scroll 5',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (12982,'Teleport_Scroll6','Teleport Scroll 6',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashTele\",6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12983,'Pet_Egg_Scroll_Box6','Pet Egg Scroll Box 6',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12989,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12984,'Pet_Egg_Scroll_Box7','Pet Egg Scroll Box 7',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12990,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (12985,'Pet_Egg_Scroll_Box8','Pet Egg Scroll Box 8',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12991,1;',NULL,NULL);
@@ -5010,12 +5492,12 @@ REPLACE INTO `item_db` VALUES (12999,'Branch_Of_Dead_Tree_Box','Dead Branch Box'
# More Weapons
# ===================================================================
# Daggers and Ninja Weapons
-REPLACE INTO `item_db` VALUES (13000,'Jujube_Dagger','Jujube Dagger',4,10000,NULL,600,39,NULL,1,0,0x008F5EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13001,'Dragon_Killer','Dragon Killer',4,20,NULL,900,110,NULL,1,0,0x008F5EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13002,'Ginnungagap','Ginnungagap',4,20,NULL,700,148,NULL,1,0,0x008F5EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13000,'Jujube_Dagger','Jujube Dagger',4,10000,NULL,600,39,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13001,'Dragon_Killer','Dragon Killer',4,20,NULL,900,110,NULL,1,0,0xFE9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13002,'Ginnungagap','Ginnungagap',4,20,NULL,700,148,NULL,1,0,0xFE9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13003,'Coward','Cowardice Blade',4,52000,NULL,700,80,NULL,1,1,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13004,'Coward_','Cowardice Blade',4,52000,NULL,700,80,NULL,1,2,0x02021040,7,2,2,3,55,1,1,'bonus bDef,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',4,20,NULL,600,120,NULL,1,1,0x00000001,7,2,2,4,50,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13005,'Angelwing_Short_Sword','Angelic Wing Dagger',4,20,NULL,600,120,NULL,1,2,0x00000001,7,2,2,4,50,1,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13006,'Khukri','Khukri',4,240000,NULL,600,150,NULL,1,0,0x02000000,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Curse,1000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13007,'Jitte','Jitte',4,20000,NULL,400,70,NULL,1,0,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13008,'Jitte_','Jitte',4,20000,NULL,400,70,NULL,1,1,0x02000000,7,2,2,2,35,1,1,'bonus bBreakWeaponRate,200;',NULL,NULL);
@@ -5024,47 +5506,55 @@ REPLACE INTO `item_db` VALUES (13010,'Asura','Asura',4,3000,NULL,600,50,NULL,1,2
REPLACE INTO `item_db` VALUES (13011,'Asura_','Asura',4,3000,NULL,600,50,NULL,1,3,0x02000000,7,2,2,1,12,1,1,'bonus bMatkRate,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13012,'Murasame','Murasame',4,20,NULL,700,95,NULL,1,1,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13013,'Murasame_','Murasame',4,20,NULL,700,95,NULL,1,2,0x02000000,7,2,2,2,24,1,1,'bonus bAtkEle,Ele_Water; bonus2 bCriticalAddRace,RC_DemiHuman,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,20,NULL,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,'bonus3 bAutoSpell,\"AL_HEAL\",1,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,20,NULL,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,'bonus3 bAutoSpell,\"AL_HEAL\",1,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13014,'Hakujin','Hakujin',4,20,NULL,800,120,NULL,1,0,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,\"AL_HEAL\",1,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13015,'Hakujin_','Hakujin',4,20,NULL,800,120,NULL,1,1,0x02000000,7,2,2,3,42,1,1,'bonus bInt,2; bonus3 bAutoSpell,\"AL_HEAL\",1,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13016,'Poison_Knife_','Poison Knife',4,20,NULL,800,64,NULL,1,2,0x028F5EEE,7,2,2,3,65,1,1,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,3000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13017,'House_Auger_','Ice Pick',4,20,NULL,600,70,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13018,'Sucsamad_','Sucsamad',4,20,NULL,800,140,NULL,1,1,0x028F5EEE,7,2,2,4,36,1,1,'bonus2 bAddEle,Ele_Earth,10; bonus2 bAddEle,Ele_Wind,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13019,'Ginnungagap_','Ginnungagap',4,20,NULL,700,148,NULL,1,1,0x008F5EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13019,'Ginnungagap_','Ginnungagap',4,20,NULL,700,148,NULL,1,1,0xFE9F7EEF,7,2,2,4,70,1,1,'bonus bAtkEle,Ele_Dark; bonus2 bAddEff,Eff_Blind,500; bonus2 bAddEff2,Eff_Blind,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13020,'Warrior_Balmung_','Warrior\'s Balmung',4,20,NULL,1000,170,NULL,1,0,0xFFFFFFFF,7,2,2,4,48,1,1,'bonus bAllStats,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13021,'Combat_Knife_C','Combat Knife',4,NULL,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',4,NULL,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,'bonus bCritical,90;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13023,'Asura_C','Ashura',4,NULL,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,'bonus bMatkRate,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bBreakWeaponRate,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',4,NULL,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bBreakArmorRate,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',4,NULL,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13021,'Combat_Knife_C','Combat Knife',4,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,'bonus bIgnoreDefRace,RC_DemiHuman; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Demon,-10; bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13022,'Counter_Dagger_C','Dagger of Counter',4,1,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,'bonus bCritical,90;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13023,'Asura_C','Ashura',4,1,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,'bonus bMatkRate,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13024,'Sword_Breaker_C','Refined Swordbreaker',4,2,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bBreakWeaponRate,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13025,'Mail_Breaker_C','Refined Mailbreaker',4,2,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bBreakArmorRate,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13026,'Moonlight_Sword_C','Moonlight Dagger',4,2,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bMaxSPrate,10; bonus bSPDrainValue,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13027,'Scalpel','Scalpel',4,20,NULL,500,120,NULL,1,3,0x028F5EEE,2,2,2,4,55,1,1,'bonus2 bAddEff,Eff_Bleeding,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13028,'Tooth_Blade','Tooth Blade',4,20,NULL,700,130,NULL,1,1,0x028F5EEE,2,2,2,4,55,1,1,'if(getrefine() >= 9){ bonus3 bAutoSpell,\"NPC_SLOWCAST\",2,70; } else bonus3 bAutoSpell,\"NPC_SLOWCAST\",1,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13029,'Prinsence_Knife','Prinsense Knife',4,20,NULL,0,120,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,1,1,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,20,NULL,900,110,NULL,1,2,0x008F5EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13029,'Prinsence_Knife','Prinsense Knife',4,20,NULL,0,120,NULL,1,0,0x028F5EEE,7,2,2,1,0,0,1,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13030,'Dragon_Killer_','Dragon Killer',4,20,NULL,900,110,NULL,1,2,0xFE9F7EEF,7,2,2,4,60,1,1,'bonus bIgnoreDefRace,RC_Dragon; bonus2 bExpAddRace,RC_Dragon,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13031,'Sword_Breaker_','Swordbreaker',4,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakWeaponRate,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13032,'Mail_Breaker_','Mailbreaker',4,20,NULL,1000,70,NULL,1,3,0x028F5EEE,7,2,2,4,36,1,1,'bonus bBreakArmorRate,500;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13033,'Assasin_Dagger_','Assassin Dagger',4,20,NULL,600,140,NULL,1,1,0x00001000,7,2,2,4,36,1,1,'bonus bMaxHPrate,20; bonus bMaxSPrate,15; bonus bAspdRate,2; bonus bAtkEle,Ele_Dark;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13034,'Twilight_Desert','Desert Twilight',4,20,NULL,600,130,NULL,1,2,0x00001000,2,2,2,2,70,1,1,'if (isequipped(13035)) { bonus bMaxSP,20; bonus bMaxHPRate,5; bonus bHit,10; bonus2 bAddSize,2,30; autobonus \"{ bonus bAspdRate,100; }\",1,7000,0,\"{ specialeffect2 EF_POTION_BERSERK; }\"; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13035,'Sandstorm','Sandstorm',4,20,NULL,600,50,NULL,1,4,0x00001000,2,2,2,2,70,1,1,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x028F5EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',4,0,NULL,0,120,NULL,1,0,0x029E7CEB,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13036,'BF_Dagger1','Brave Assassin\'s Damascus',4,20,NULL,0,120,NULL,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13037,'BF_Dagger2','Valorous Assassin\'s Damascus',4,20,NULL,0,120,NULL,1,0,0xFE9F7EEF,7,2,2,3,80,1,1,'bonus bStr,1; bonus bAgi,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bUnbreakableWeapon,0; autobonus \"{ bonus bDefRatioAtkRace,RC_Boss; bonus bDefRatioAtkRace,RC_NonBoss; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_HASTEUP; }\"; if (Class == Job_Ninja || Class == Job_Rogue || Class == Job_Stalker) bonus bMatkRate,15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13038,'Dagger_Of_Hunter','Dagger of Hunter',4,20,NULL,700,120,NULL,1,3,0x00020000,2,2,2,3,70,1,1,'bonus bStr,1; bonus bAgi,2; bonus bDex,1; bonus4 bAutoSpellOnSkill,\"RG_BACKSTAP\",\"SM_BASH\",10,100; bonus2 bSkillAtk,\"RG_BACKSTAP\",20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13039,'Ivory_Knife','Ivory Knife',4,20,NULL,700,130,NULL,1,2,0x000F5EEE,2,2,2,3,50,1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,\"NPC_CRITICALWOUNDS\",1,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13040,'N_Cutter','Novice Cutter',4,1,NULL,0,50,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',4,1,NULL,0,65,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',4,0,NULL,0,120,NULL,1,0,0x021F5EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,\"PR_LEXDIVINA\",1,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"RG_RAID\",\"NPC_WIDEBLEEDING\",1,250;',NULL,NULL);
-# 13043,Fortune_Sword_I
-# 13044,House_Auger_I
-# 13045,Kamaitachi_I
+REPLACE INTO `item_db` VALUES (13039,'Ivory_Knife','Ivory Knife',4,20,NULL,700,130,NULL,1,2,0x028F5EEE,2,2,2,3,50,1,1,'bonus bAgi,2; bonus bAspdRate,3; bonus2 bAddEff,Eff_Bleeding,300; bonus3 bAutoSpell,\"NPC_CRITICALWOUNDS\",1,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13040,'N_Cutter','Novice Cutter',4,0,NULL,0,50,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13041,'N_Main_Gauche','Novice Main Gauche',4,0,NULL,0,63,NULL,1,3,0xFE9F7EEF,7,2,2,1,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13042,'Krieger_Dagger1','Glorious Gladius',4,20,NULL,0,120,NULL,1,0,0xFE9F7EEF,7,2,2,4,80,1,1,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus3 bAutoSpell,\"PR_LEXDIVINA\",1,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"RG_RAID\",\"NPC_WIDEBLEEDING\",1,250;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13043,'Fortune_Sword_I','Fortune Sword',4,0,NULL,0,120,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,'bonus bLuk,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13044,'House_Auger_I','Ice Pick',4,0,NULL,0,105,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13045,'Kamaitachi_I','Kamaitachi',4,0,NULL,0,155,NULL,2,0,0x02000000,7,2,2,4,0,0,1,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13046,'Krieg','Krierg',4,20,NULL,500,110,NULL,1,3,0x00021040,2,2,2,2,50,1,1,'bonus3 bAddEffOnSkill,\"RG_BACKSTAP\",Eff_Bleeding,1000; bonus2 bSkillAtk,\"RG_BACKSTAP\",15;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13047,'Weihna','Weihna',4,20,NULL,500,135,NULL,1,2,0x00021040,2,2,2,3,50,1,1,'bonus3 bAddEffOnSkill,\"RG_RAID\",Eff_Poison,1000; autobonus \"{ bonus2 bAddRace,RC_NonBoss,10; bonus2 bAddRace,RC_Boss,10; }\",5,5000,BF_WEAPON|BF_SHORT,\"{ specialeffect2 EF_POTION_BERSERK; }\";',NULL,NULL);
-# 13048,Damascus_C
-# REPLACE INTO `item_db` VALUES (13050,'P_Dagger1','Eden Dagger I',4,0,NULL,0,124,NULL,1,0,0xFE9F7EEF,7,2,2,2,26,0,1,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (13051,'P_Dagger2','Eden Dagger II',4,0,NULL,0,158,NULL,1,0,0xFE9F7EEF,7,2,2,2,40,0,1,NULL,NULL,NULL);
-# 13053,Moonlight_Sword,
-# 13054,Combat_Knife,
-# 13055,Asura,
-# 13056,Counter_Dagger,
+REPLACE INTO `item_db` VALUES (13048,'Damascus_C','Damascus',4,0,NULL,0,153,NULL,1,0,0x028F5EEE,7,2,2,3,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13049,'Lacma','Lacma',4,20,NULL,650,45,NULL,1,1,0xFE9F7EEF,7,2,2,3,1,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13050,'P_Dagger1','Eden Dagger I',4,0,NULL,0,124,NULL,1,0,0xFE9F7EEF,7,2,2,2,26,0,1,'/* bonus bMAtk,60; */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13051,'P_Dagger2','Eden Dagger II',4,0,NULL,0,158,NULL,1,0,0xFE9F7EEF,7,2,2,2,40,0,1,'/* bonus bMAtk,70; */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13052,'Tourist_Dagger','Tourist Dagger',4,0,NULL,500,51,NULL,1,0,0xFE9F7EEF,7,2,2,1,1,0,1,'bonus bAgi,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13053,'F_Moonlight_Sword_C','Moonlight Sword',4,2,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13054,'F_Combat_Knife_C','Combat Knife',4,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13055,'F_Asura_C','Asura',4,1,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13056,'F_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13057,'E_Moonlight_Sword_C','Moonlight Sword',4,2,NULL,0,85,NULL,1,0,0x028F5EEE,7,2,2,4,0,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13058,'E_Combat_Knife_C','Combad Knife',4,1,NULL,0,129,NULL,1,0,0x028F5EEE,7,2,2,4,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13059,'E_Asura_C','Asura',4,1,NULL,0,120,NULL,1,0,0x02000000,7,2,2,1,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13060,'E_Counter_Dagger_C','Counter Dagger',4,1,NULL,0,209,NULL,1,0,0x00810204,7,2,2,4,1,0,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13061,'Black_Wing','Black Wing',4,20,NULL,600,142,NULL,1,1,124,7,2,2,3,102,1,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13062,'Ancient_Dagger','Ancient Dagger',4,20,NULL,600,107,NULL,0,0,0x028F5EEE,2,2,2,4,120,1,1,'/* bonus bMAtk,120; */',NULL,NULL);
# Guns
REPLACE INTO `item_db` VALUES (13100,'Six_Shooter','Six Shooter',4,4500,NULL,400,30,NULL,7,1,0x01000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13101,'Six_Shooter_','Six Shooter',4,4500,NULL,400,30,NULL,7,2,0x01000000,7,2,34,1,10,1,17,'bonus bHit,-10;',NULL,NULL);
@@ -5078,8 +5568,8 @@ REPLACE INTO `item_db` VALUES (13108,'BF_Pistol1','Soldier Revolver',4,0,NULL,0,
# 13109,Wasteland_Outlaw_C
REPLACE INTO `item_db` VALUES (13110,'Krieger_Pistol1','Glorious Pistol',4,0,NULL,0,80,NULL,7,0,0x01000000,7,2,34,4,80,1,17,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus4 bAutoSpellOnSkill,\"GS_RAPIDSHOWER\",\"GS_GLITTERING\",1,1000; bonus2 bSkillAtk,\"GS_RAPIDSHOWER\",getrefine()*2; }',NULL,NULL);
# 13111,Sharpshooter_Revolver
-# REPLACE INTO `item_db` VALUES (13112,'P_Revolver1','Eden Revlover I',4,0,NULL,0,4,NULL,7,0,0x01000000,7,2,34,1,26,0,17,'bonus bHit,-5;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (13113,'P_Revolver2','Eden Revlover II',4,0,NULL,0,60,NULL,7,0,0x01000000,7,2,34,1,40,0,17,'bonus bHit,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13112,'P_Revolver1','Eden Revlover I',4,0,NULL,0,4,NULL,7,0,0x01000000,7,2,34,1,26,0,17,'bonus bHit,-5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13113,'P_Revolver2','Eden Revlover II',4,0,NULL,0,60,NULL,7,0,0x01000000,7,2,34,1,40,0,17,'bonus bHit,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13150,'Branch','Branch',4,3000,NULL,500,50,NULL,9,3,0x01000000,7,2,34,1,1,1,18,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13151,'The_Cyclone','Cyclone',4,17500,NULL,700,120,NULL,9,1,0x01000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13152,'The_Cyclone_','Cyclone',4,17500,NULL,700,120,NULL,9,2,0x01000000,7,2,34,2,24,1,18,'bonus bHit,10; bonus bCritical,10;',NULL,NULL);
@@ -5105,7 +5595,7 @@ REPLACE INTO `item_db` VALUES (13171,'BF_Rifle1','Soldier Rifle',4,0,NULL,0,50,N
REPLACE INTO `item_db` VALUES (13172,'BF_Gatling_Gun1','Soldier Gatling Gun',4,0,NULL,0,80,NULL,9,0,0x01000000,7,2,34,3,80,1,19,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,120,1000; }\",10,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13173,'BF_Shotgun1','Soldier Shotgun',4,0,NULL,0,100,NULL,9,0,0x01000000,7,2,34,3,80,1,20,'bonus bDex,2; bonus bSplashRange,1; bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,80; bonus2 bHPLossRate,100,1000; }\",30,6000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13174,'BF_Launcher1','Soldier Grenade Launcher',4,0,NULL,0,300,NULL,9,0,0x01000000,7,2,34,3,80,1,21,'bonus bDex,2; bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,20; autobonus \"{ bonus bBaseAtk,300; bonus2 bHPLossRate,120,1000; }\",30,9000,BF_WEAPON,\"{ specialeffect2 EF_BASH3D; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
-# 13175,Lever_Action_Rifle_C
+REPLACE INTO `item_db` VALUES (13175,'Lever_Action_Rifle_C','Lever Action Rifle',4,20,NULL,0,170,NULL,9,0,0x01000000,7,2,34,3,0,0,18,'bonus bHit,20; bonus bCritical,50; bonus bAspdRate,-5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13176,'Krieger_Rifle1','Glorious Rifle',4,0,NULL,0,90,NULL,9,0,0x01000000,7,2,34,4,80,1,18,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bCastrate,\"GS_TRACKING\",25; bonus2 bSkillAtk,\"GS_TRACKING\",getrefine() * 3; }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13177,'Krieger_Gatling1','Glorious Gatling Gun',4,0,NULL,0,90,NULL,9,0,0x01000000,7,2,34,4,80,1,19,'bonus2 bAddRace,RC_DemiHuman,35; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) {bonus2 bAddRace,RC_Boss,getrefine(); bonus2 bAddRace,RC_NonBoss,getrefine(); }',NULL,NULL);
REPLACE INTO `item_db` VALUES (13178,'Krieger_Shotgun1','Glorious Shotgun',4,0,NULL,0,110,NULL,9,0,0x01000000,7,2,34,4,80,1,20,'bonus2 bAddRace,RC_DemiHuman,55; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bSplashRange,1; bonus2 bSkillAtk,\"GS_TRIPLEACTION\",30; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus2 bSkillAtk,\"GS_SPREADATTACK\",getrefine() * 2; bonus3 bAddEffOnSkill,\"GS_SPREADATTACK\",Eff_Stun,2000; }',NULL,NULL);
@@ -5130,72 +5620,81 @@ REPLACE INTO `item_db` VALUES (13256,'Kunai_Of_Black_Soil','Black Earth Kunai',1
REPLACE INTO `item_db` VALUES (13257,'Kunai_Of_Furious_Wind','High Wind Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Wind;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13258,'Kunai_Of_Fierce_Flame','Heat Wave Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13259,'Kunai_Of_Deadly_Poison','Fell Poison Kunai',10,10,NULL,20,30,NULL,NULL,NULL,0x02000000,7,2,32768,NULL,1,NULL,7,'bonus bAtkEle,Ele_Poison; bonus2 bAddEff,Eff_Poison,500;',NULL,NULL);
-# 13260,Apple_Bomb,
-# 13261,Coconut_Bomb,
-# 13262,Melon_Bomb,
-# 13263,Pineapple_Bomb,
-# 13264,Banana_Bomb,
-# 13265,Black_Lump,
-# 13266,Black_Hard_Lump,
-# 13267,Very_Hard_Lump,
-# 13268,Mysterious_Powder,
-# 13270,Full_SwingK_Throw,
-# 13271,Mana_+_Throw,
-# 13272,Cure_Free_Throw,
-# 13275,HP_Increase_Potion(Small)_Throw,
-# 13276,HP_Increase_Potion(Mid)_Throw,
-# 13277,HP_Increase_Potion(Large)_Throw,
-# 13278,HP_Increase_Potion(Small)_Throw,
-# 13279,SP_Increase_Potion(Mid)_Throw,
-# 13280,SP_Increase_Potion(Large)_Throw,
-# 13281,Enriched_White_PotionZ_Throw,
-# 13282,Vitata50_Throw0,
-# 13283,Enrich_Celermine_Juice_Throw,
-# 13284,Savage_BBQ_Throw,
-# 13285,Wug_Cocktail_To_Throw,
-# 13286,M_Brisket_To_Throw,
-# 13287,Siroma_Iced_Tea_To_Throw,
-# 13288,Drosera_Stew_To_Throw,
-# 13289,Petite_Noodle_To_Throw,
-# 13290,Black_Thing_To_Throw,
+# TODO: Update job for Cenetics only
+REPLACE INTO `item_db` VALUES (13260,'Apple_Bomb','Apple Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13261,'Coconut_Bomb','Coconut Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13262,'Melon_Bomb','Melon Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13263,'Pineapple_Bomb','Pineapple Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13264,'Banana_Bomb','Banana Bomb',10,100,NULL,1,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13265,'Black_Lump','Black Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13266,'Black_Hard_Lump','Black Hard Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13267,'Very_Hard_Lump','Very Hard Lump',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13268,'Mysterious_Powder','Mysterious Powder',10,100,NULL,10,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13269,'Throwing_Boost500','Throwing Boost500',10,100,NULL,10,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13270,'Full_SwingK_Throw','Full SwingK Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13271,'Mana_Plus_to_Throw','Mana + Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13272,'Cure_Free_Throw','Cure Free Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13273,'Stamina_Up_M_To_Throw','Stamina Up M To Throw',10,100,NULL,10,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13274,'Digestive_F_To_Throw','Digestive Up F To Throw',10,100,NULL,10,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13275,'HP_Inc_PotS_To_Throw','HP Increase Potion(Small) Throw',10,100,NULL,20,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13276,'HP_Inc_PotM_To_Throw','HP Increase Potion(Mid) Throw',10,100,NULL,40,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13277,'HP_Inc_PotL_To_Throw','HP Increase Potion(Large) Throw',10,100,NULL,80,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13278,'SP_Inc_PotS_To_Throw','HP_Increase Potion(Small) Throw',10,100,NULL,20,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13279,'SP_Inc_PotM_To_Throw','SP_Increase Potion(Mid) Throw',10,100,NULL,40,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13280,'SP_Inc_PotL_To_Throw','SP_Increase Potion(Large) Throw',10,100,NULL,80,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13281,'En_White_PotZ_To_Throw','Enriched White PotionZ Throw',10,100,NULL,70,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13282,'Vitata500_To_Throw','Vitata50 Throw0',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13283,'En_Cel_Juice_To_Throw','Enrich Celermine Juice Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13284,'Savage_BBQ_To_Throw','Savage BBQ Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13285,'Wug_Cocktail_To_Throw','Wug Cocktail To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13286,'M_Brisket_To_Throw','Brisket To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13287,'Siroma_Iced_Tea_To_Throw','Siroma Iced Tea To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13288,'Drosera_Stew_To_Throw','Drosera Stew To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13289,'Petite_Noodle_To_Throw','Petite Noodle To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13290,'Black_Thing_To_Throw','Black Thing To Throw',10,100,NULL,50,0,NULL,NULL,NULL,0x0000000,7,2,32768,NULL,99,NULL,7,NULL,NULL,NULL);
# Ninja Fuuma Shurikens
-REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',4,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,'bonus bAtkEle,Ele_Wind; bonus bAgi,-1; bonus bDex,-2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,'bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',4,78000,NULL,2300,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bDex,-2; bonus bAtkEle,Ele_Fire; bonus3 bAutoSpell,\"MG_FIREBALL\",5,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',4,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus2 bSkillAtk,\"NJ_HUUMA\",30; bonus bNoCastCancel,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,0,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",10; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",10; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"NJ_ISSEN\",\"AL_HEAL\",10,1000,1; bonus4 bAutoSpellOnSkill,\"NJ_HUUMA\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-# 13308,Huuma_Blaze_I
-# 13309,Huuma_Giant_Wheel_C
+REPLACE INTO `item_db` VALUES (13300,'Huuma_Bird_Wing','Huuma Wing Shuriken',4,90000,NULL,3000,150,NULL,1,0,0x02000000,7,2,34,4,65,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Wind; bonus bDex,-2; bonus bAgi,-1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13301,'Huuma_Giant_Wheel','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,50,NULL,1,3,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13302,'Huuma_Giant_Wheel_','Huuma Giant Wheel Shuriken',4,40000,NULL,2500,50,NULL,1,4,0x02000000,7,2,34,4,42,1,22,'bonus bUnbreakableWeapon,0; bonus2 bAddEff,Eff_Bleeding,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13303,'Huuma_Blaze','Huuma Blaze Shuriken',4,78000,NULL,1500,185,NULL,1,0,0x02000000,7,2,34,4,55,1,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,-2; bonus3 bAutoSpell,\"MG_FIREBALL\",5,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13304,'Huuma_Calm_Mind','Huuma Calm Mind',4,20,NULL,1550,112,NULL,1,2,0x02000000,7,2,34,3,70,1,22,'bonus bUnbreakableWeapon,0; bonus2 bSkillAtk,\"NJ_HUUMA\",30; bonus bNoCastCancel,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13305,'BF_Huuma_Shuriken1','Brave Huuma Front Shuriken',4,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13306,'BF_Huuma_Shuriken2','Valorous Huuma Front Shuriken',4,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,3,80,1,22,'bonus bStr,2; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,95; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",100; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",100; }\",50,10000,BF_WEAPON,\"{specialeffect2 EF_POTION_BERSERK; }\"; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13307,'Krieger_Huuma_Shuriken1','Glorious Shuriken',4,20,NULL,0,55,NULL,1,0,0x02000000,7,2,34,4,80,1,22,'bonus2 bAddRace,RC_DemiHuman,95; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bMatkRate,15; autobonus \"{ bonus2 bSkillAtk,\\\"NJ_HUUMA\\\",10; bonus2 bSkillAtk,\\\"NJ_ISSEN\\\",10; }\",50,10000; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 8) { bonus5 bAutoSpellOnSkill,\"NJ_ISSEN\",\"AL_HEAL\",10,1000,1; bonus4 bAutoSpellOnSkill,\"NJ_HUUMA\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13308,'Huuma_Blaze_I','Huuma Blaze Shuriken',4,0,NULL,0,230,NULL,1,0,0x02000000,7,2,34,4,0,0,22,'bonus bUnbreakableWeapon,0; bonus bAtkEle,Ele_Fire; bonus bDex,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13309,'Huuma_Giant_Wheel_C','Huuma Giant Wheel Shuriken',4,0,NULL,0,99,NULL,1,0,0x02000000,7,2,34,4,1,0,22,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13400,'Cutlas_','Cutlus',4,20,NULL,900,150,NULL,1,1,0x000654E2,7,2,2,4,40,1,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Excalibur',4,NULL,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Cutlas',4,NULL,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',4,NULL,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13401,'Excalibur_C','Excalibur',4,1,NULL,0,199,NULL,1,0,0x000654E2,7,2,2,4,1,0,2,'bonus bInt,10; bonus bLuk,10; bonus bAtkEle,Ele_Holy;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13402,'Cutlas_C','Cutlus',4,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'skill \"SM_BASH\",5; bonus bStr,2; bonus bDef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13403,'Solar_Sword_C','Solar Sword',4,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus2 bHPDrainRate,1000,1; bonus2 bSPLossRate,15,10000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13404,'Platinum_Shotel','Platinum Shotel',4,20,NULL,1500,130,NULL,1,1,0x000654E2,7,2,2,4,55,1,2,'bonus bCritical,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13405,'Curved_Sword','Curved Sword',4,20,NULL,800,125,NULL,1,2,0x000654E2,7,2,2,4,55,1,2,'bonus bAspdRate,10; bonus2 bAddEff,Eff_Curse,300;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',4,20,NULL,0,120,NULL,1,0,0x000654E3,7,2,2,1,2,1,2,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13407,'Nagan_C','Refined Nagan',4,NULL,NULL,0,148,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13408,'Fire_Brand_C','Refined Fireblend',4,NULL,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill \"MG_FIREBOLT\",5; bonus3 bAutoSpell,\"MG_FIREBOLT\",5,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',4,NULL,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,4,40,1,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',4,0,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',4,0,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',4,0,NULL,1500,150,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Water; skill \"MG_FROSTDIVER\",5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',4,0,NULL,1500,160,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Fire; skill \"WZ_METEOR\",3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13406,'Edger','Edger',4,20,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,1,0,0,2,'bonus2 bAddRace,RC_Boss,50; bonus2 bAddRace,RC_NonBoss,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13407,'Nagan_C','Refined Nagan',4,1,NULL,0,148,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bDoubleRate,25; bonus2 bAddRace,RC_DemiHuman,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13408,'Fire_Brand_C','Refined Fireblend',4,1,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire; bonus bInt,2; skill \"MG_FIREBOLT\",5; bonus3 bAutoSpell,\"MG_FIREBOLT\",5,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13409,'Immaterial_Sword_C','Refined Immaterial Sword',4,1,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Ghost; bonus2 bSPVanishRate,45,30; bonus bSPDrainValue,-1; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13410,'BF_Sword1','Valorous Gladiator Blade',4,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13411,'BF_Sword2','Brave Gladiator Blade',4,20,NULL,0,115,NULL,1,0,0x000654E3,7,2,2,3,80,1,2,'bonus bStr,1; bonus bDex,1; bonus2 bAddRace,RC_DemiHuman,75; bonus bMatkRate,10; bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13412,'Twin_Edge_B','Twin Edge of Naght Sieger',4,20,NULL,1500,150,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Water; skill \"MG_FROSTDIVER\",5; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13413,'Twin_Edge_R','Twin Edge of Naght Sieger',4,20,NULL,1500,160,NULL,1,3,0x000654E2,2,2,2,4,75,1,2,'bonus bAtkEle,Ele_Fire; skill \"WZ_METEOR\",3; autobonus \"{ bonus bIgnoreDefRace,RC_NonBoss; }\",50,5000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13414,'Elemental_Sword','Elemental Sword',4,20,NULL,1200,105,NULL,1,3,0x000654E2,2,2,2,3,70,1,2,'bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,\"MG_COLDBOLT\",3,50; bonus4 bAutoSpellOnSkill,\"MG_COLDBOLT\",\"MG_FIREBOLT\",3,1000; bonus4 bAutoSpellOnSkill,\"MG_FIREBOLT\",\"MG_LIGHTNINGBOLT\",3,10000; bonus4 bAutoSpellOnSkill,\"MG_LIGHTNINGBOLT\",\"WZ_EARTHSPIKE\",3,10000;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13415,'N_Falchion','Novice Falchion',4,1,NULL,0,59,NULL,1,3,0x000654E3,7,2,2,1,1,0,2,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',4,0,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 6) bonus bAspdRate,5; if(getrefine() > 8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,\"SM_BASH\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',4,0,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',4,0,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"PA_PRESSURE\",\"PR_LEXDIVINA\",1,1000; if(getrefine() > 9) bonus bInt,5;',NULL,NULL);
-# 13419,Holy_Saber
-# 13420,Honglyun's_Sword
+REPLACE INTO `item_db` VALUES (13415,'N_Falchion','Novice Falchion',4,0,NULL,0,59,NULL,1,3,0x000654E3,7,2,2,1,2,0,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13416,'Krieger_Onehand_Sword1','Glorious Flamberge',4,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus2 bAddRace,RC_DemiHuman,75; bonus2 bIgnoreDefRate,RC_DemiHuman,20; bonus bUnbreakableWeapon,0; if(getrefine() > 5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRate,RC_DemiHuman,5; } if(getrefine() > 6) bonus bAspdRate,5; if(getrefine() > 8) { bonus bAspdRate,5; bonus4 bAutoSpellOnSkill,\"SM_BASH\",\"NPC_CRITICALWOUND\",2,200; }',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13417,'Krieger_Onehand_Sword2','Glorious Rapier',4,20,NULL,0,130,NULL,1,0,0x000654E3,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus bInt,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13418,'Krieger_Onehand_Sword3','Glorious Holy Avenger',4,20,NULL,0,130,NULL,1,0,0x000444A2,7,2,2,4,80,1,2,'bonus bInt,getrefine()-5; bonus bMatkRate,10; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus bUseSPrate,-10; if(getrefine() > 8) bonus4 bAutoSpellOnSkill,\"PA_PRESSURE\",\"PR_LEXDIVINA\",1,1000; if(getrefine() > 9) bonus bInt,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13419,'Holy_Saber','Holy saber',4,20,NULL,0,160,NULL,1,0,0x000654E2,7,2,2,3,0,0,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13420,'Honglyun\'s_Sword','Honglyun\'s Sword',4,20,NULL,1200,160,NULL,1,1,0x000654E2,7,2,2,4,70,1,2,'bonus bAtkEle,Ele_Fire; bonus bStr,2; bonus bInt,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13421,'Ruber','Ruber',4,20,NULL,1500,170,NULL,1,1,0x000444A2,2,2,2,3,50,1,2,'autobonus \"{ bonus2 bSkillAtk,\\\"KN_BOWLINGBASH\\\",20; bonus2 bSkillAtk,\\\"SM_BASH\\\",20; }\",5,15000,BF_WEAPON,\"{ specialeffect2 EF_ENHANCE; }\";',NULL,NULL);
-# 13422,Flamberge_C
-# REPLACE INTO `item_db` VALUES (13423,'P_Sabre1','Eden Sabre I',4,0,NULL,0,147,NULL,1,0,0x000654E2,7,2,2,2,26,0,2,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (13424,'P_Sabre2','Eden Sabre II',4,0,NULL,0,170,NULL,1,0,0x000654E2,7,2,2,2,40,0,2,NULL,NULL,NULL);
-# 13426,Cutlas_C
-# 13427,Solar_Sword_C
+REPLACE INTO `item_db` VALUES (13422,'Flamberge_C','Flamberge',4,0,NULL,0,185,NULL,1,0,0x00004080,7,2,2,3,1,0,2,'bonus bUnbreakableWeapon,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13423,'P_Sabre1','Eden Sabre I',4,0,NULL,0,147,NULL,1,0,0x000654E2,7,2,2,2,26,0,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13424,'P_Sabre2','Eden Sabre II',4,0,NULL,0,170,NULL,1,0,0x000654E2,7,2,2,2,40,0,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13425,'Tourist_Sword','Tourist Sword',4,0,NULL,500,61,NULL,1,0,0x000654E3,7,2,2,1,1,0,2,'bonus bStr,1; bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13426,'F_Cutlas_C','Cutlus',4,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13427,'F_Solar_Sword_C','Solar Sword',4,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13428,'Priest_Sword','Priest Sword',4,20,NULL,1200,170,NULL,1,3,0x000654E2,7,2,2,4,50,1,2,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13429,'E_Cutlas_C','Cutlus',4,2,NULL,0,185,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13430,'E_Solar_Sword_C','Solar Sword',4,2,NULL,0,120,NULL,1,0,0x000654E2,7,2,2,4,0,0,2,'bonus bAtkEle,Ele_Fire;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13431,'Chrome_Sword','Chrome Sword',4,20,NULL,2200,180,NULL,1,0,0x000444A2,2,2,2,3,110,1,2,'bonus bAgi,1;',NULL,NULL);
# More Cash Shop Items
REPLACE INTO `item_db` VALUES (13500,'Insurance60_Package','Life Insurrance Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14500,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13501,'Assorted_Scroll_Box','Experience Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5206,7 +5705,7 @@ REPLACE INTO `item_db` VALUES (13505,'Executioner_Box','Executioner Box',18,20,N
REPLACE INTO `item_db` VALUES (13506,'Brood_Axe_Box','Refined Bloody Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1373,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13507,'Tomahawk_Box','Tomahawk Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1374,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13508,'Bow_Of_Rudra_Box','Rudra Bow Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1729,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13509,'Cutlas_Box','Cutlas Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13509,'Cutlas_Box','Cutlus Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13402,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13510,'Solar_Sword_Box','Solar Sword Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13403,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13511,'Sword_Breaker_Box','Refined Swordbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13024,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13512,'Mail_Breaker_Box','Refined Mailbreaker Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13025,604800;',NULL,NULL);
@@ -5398,9 +5897,9 @@ REPLACE INTO `item_db` VALUES (13697,'J_Blessing10_Box','Blessing Scroll 10 Box'
REPLACE INTO `item_db` VALUES (13698,'J_Inc_Agi10_Box','Increase Agility Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13699,'J_Wind_Walk10_Box','Wind Walk Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13700,'J_Adrenaline10_Box','Adrenaline Rush Scroll 10 Box',18,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13701,'Pet_Egg_Scroll12','Pet Egg Scroll 12',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13702,'Pet_Egg_Scroll13','Pet Egg Scroll 13',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13703,'Pet_Egg_Scroll14','Pet Egg Scroll 14',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13704,'Super_Pet_Egg5','Super Pet Egg 5',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13705,'Super_Pet_Egg6','Super Pet Egg 6',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13706,'Super_Pet_Egg7','Super Pet Egg 7',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
@@ -5522,15 +6021,15 @@ REPLACE INTO `item_db` VALUES (13821,'Green_Apple_Box','Green Apple Box',18,20,N
REPLACE INTO `item_db` VALUES (13822,'Whole_Barbecue_Box','Barbeque Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7822,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13823,'Meat_Veg_Skewer_Box','Meat Skewer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7823,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13824,'Spirit_Liquor_Box','Spirit Liquor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7824,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13825,'Green_Box_','Old Green Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13826,'Power_Box1','Power Box 1',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 682,1; getitem 12123,1; getitem 12122,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13827,'Power_Box2','Power Box 2',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 683,1; getitem 12123,1; getitem 12122,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13828,'Resist_Box1','Resist Box 1',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12118,1; getitem 12119,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13829,'Resist_Box2','Resist Box 2',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12120,1; getitem 12121,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13830,'Stat_Boost1','Stat Boost 1',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13831,'Stat_Boost2','Stat Boost 2',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13832,'Stat_Boost3','Stat Boost 3',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13833,'Stat_Boost4','Stat Boost 4',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13825,'Green_Box_','Old Green Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13826,'Power_Box1','Power Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 682,1; getitem 12123,1; getitem 12122,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13827,'Power_Box2','Power Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 683,1; getitem 12123,1; getitem 12122,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13828,'Resist_Box1','Resist Box 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12118,1; getitem 12119,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13829,'Resist_Box2','Resist Box 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12120,1; getitem 12121,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13830,'Stat_Boost1','Stat Boost 1',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCSTR,60000,5; sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13831,'Stat_Boost2','Stat Boost 2',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCLUK,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13832,'Stat_Boost3','Stat Boost 3',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCAGI,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13833,'Stat_Boost4','Stat Boost 4',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCINT,60000,5; sc_start SC_INCVIT,60000,5; sc_start SC_INCDEX,60000,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13834,'Dun_Tele_Scroll2_Box5','Dungeon Teleport Scroll II 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13835,'Dun_Tele_Scroll2_Box10','Dungeon Teleport Scroll II 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14581,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13836,'Mbl_Str_Dish_Box','Steamed Tongue Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12250,1;',NULL,NULL);
@@ -5542,10 +6041,10 @@ REPLACE INTO `item_db` VALUES (13841,'Mbl_Vit_Dish_Box','Immortal Stew Box',18,2
REPLACE INTO `item_db` VALUES (13842,'Mbl_Kafra_Card_Box','Payment Statement for Kafra Employee Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12249,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13843,'Mbl_Battle_Manual_Box','Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14532,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13844,'Heroic_Stone_Box','Heroic Stone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7825,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13845,'Mysterious_Travel_Sack1','Mystery Travel Sack A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13846,'Mysterious_Travel_Sack2','Mystery Travel Sack B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13847,'Mysterious_Travel_Sack3','Mystery Travel Sack C',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (13848,'Mysterious_Travel_Sack4','Mystery Travel Sack D',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13849,'WOB_Box_Rune5','Yellow Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13850,'WOB_Box_Rune10','Yellow Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14582,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13851,'WOB_Box_Schawaltz5','Green Butterfly Wing 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14583,5;',NULL,NULL);
@@ -5556,13 +6055,13 @@ REPLACE INTO `item_db` VALUES (13855,'WOB_Box_Local5','Blue Butterfly Wing 5 Box
REPLACE INTO `item_db` VALUES (13856,'WOB_Box_Local10','Blue Butterfly Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14585,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13857,'Spark_Candy_Box5','Candy 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13858,'Spark_Candy_Box10','Candy 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14586,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13859,'Directive_A_Envelope','Directive Envelope A',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2734,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13860,'Directive_B_Envelope','Directive Envelope B',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2735,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13859,'Directive_A_Envelope','Directive Envelope A',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2734,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13860,'Directive_B_Envelope','Directive Envelope B',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2735,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13861,'Mini_Battle_Manual_Box','Small Field Manual Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13862,'Trial_Box','Trial Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2; getitem 12215,15; getitem 12216,15;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13863,'Repair_Scroll_Box10','Repair Weapon Scroll 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14521,10; getitem 1002,10; getitem 998,10; getitem 756,10; getitem 999,10;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (13864,'Hockey_Mask_Box','Hockey Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5314,604800;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (13865,'Observer_Box','Observer Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 5315,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13866,'Flying_Angel_Box','Flying Angel Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5210,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13867,'Neko_Mimi_Box','Neko Mimi Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5099,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13868,'MFH_Box','Moonlight Flower Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5214,1;',NULL,NULL);
@@ -5593,18 +6092,18 @@ REPLACE INTO `item_db` VALUES (13892,'Water_Converter_Box','Water Converter Box'
REPLACE INTO `item_db` VALUES (13893,'Wind_Converter_Box','Wind Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12117,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13894,'Earth_Converter_Box','Earth Converter Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12116,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13895,'Starter_Pack','Starter Pack',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7229,2; getitem 569,300; getitem 504,20; getitem 505,20; getitem 7060,30; getitem 2403,1; getitem 5039,1; getitem 2503,1; getitem 2307,1; getitem 616,1; getitem 603,1; getitem 617,1; getitem 610,5; getitem 604,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13896,'Mimic_Scroll_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13897,'Disguise_Croll_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13898,'Alice_Scroll_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13899,'Mimic_Scroll_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13900,'Disguise_Croll_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13901,'Alice_Scroll_Box10','Alice Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13896,'Mimic_Summon_Box5','Mimic Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13897,'Disguise_Summon_Box5','Disguise Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13898,'Alice_Summon_Box5','Alice Summoning 5 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13899,'Mimic_Summon_Box10','Mimic Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12276,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13900,'Disguise_Summon_Box10','Disguise Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12277,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13901,'Alice_Summon_Box10','Alice Summoning 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12278,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13902,'Fish_Head_Hat_Box','Fish Head Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5380,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13903,'Santa_Poring_Hat_Box','Santa Poring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5381,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13904,'Bell_Ribbon_Box','Bell Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5382,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13905,'Hard_Core_Set_Box','XM Hardcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,10; getitem 12209,10; getitem 12210,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13906,'Kitty_Set_Box','XM Kitty Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5230,1; getitem 5231,1; getitem 5232,1; getitem 5233,1; getitem 5234,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5; getitem 12209,5; getitem 12210,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13907,'Soft_Core_Set_Box','XM Softcore Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,5; getitem 12209,5; getitem 12210,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13908,'Deviruchi_Set_Box','XM Deviruchi Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5227,1; getitem 5228,1; getitem 5229,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13909,'MVP_Hunt_Box','MVP Hunting Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7621,1; getitem 12210,1; getitem 12221,1; getitem 12214,3;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13910,'Brewing_Box','XM Brewing Set Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12204,10; getitem 12205,10; getitem 12206,10;',NULL,NULL);
@@ -5612,9 +6111,9 @@ REPLACE INTO `item_db` VALUES (13911,'Christmas_Pet_Scroll','Christmas Pet Scrol
REPLACE INTO `item_db` VALUES (13912,'Pty_Blessing_Box','Party Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14588,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13913,'Pty_Inc_Agi_Box','Party Increase Agi 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14589,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13914,'Pty_Assumptio_Box','Party Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14590,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13915,'Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13916,'Squirrel_Box','Squirrel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (13918,' Drooping_W_Kitty_Box ','Koneko Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (13919,' L_Magestic_Goat_Box ','Baphomet Horns Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5374,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (13920,' Satanic_Chain_P_Box ','Flying Evil Wing Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5376,1;',NULL,NULL);
@@ -5625,15 +6124,15 @@ REPLACE INTO `item_db` VALUES (13917,'Gogo_Box','Gogo Magic Powder Box',18,20,NU
# REPLACE INTO `item_db` VALUES (13925,'Year_Of_Mouse_Scroll','... GoodLuck Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (13926,'Crusader_Card_Box','Crusader Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4371,1; getitem 4311,1; getitem 4319,1; getitem 4331,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13927,'Alchemist_Card_Box','Alchemist Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4281,1; getitem 4233,1; getitem 4343,1; getitem 4186,1; getitem 4036,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13928,'Rogue_Card_Box','Bard Dancer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13929,'Bard_Dancer_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13928,'Rogue_Card_Box','Rogue Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4039,1; getitem 4210,1; getitem 4257,1; getitem 4230,1; getitem 4348,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13929,'Bard_Dancer_Card_Box','Bard Dancer Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4297,1; getitem 4234,1; getitem 4178,1; getitem 4381,1; getitem 4252,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13930,'Sage_Card_Box','Sage card box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4382,1; getitem 4258,1; getitem 4325,1; getitem 4208,1; getitem 4327,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13931,'Monk_Card_Box','Monk Card Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4312,1; getitem 4332,1; getitem 4185,1; getitem 4293,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13932,'Sylph_Box','Sylph Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4345,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13933,'Undine_Box','Undine Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4350,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13934,'Salamander_Box','Salamander Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4380,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13935,'Soul_Box','Soul Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4388,4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13936,'Noum_Bpx','Gnome Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4335,4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13936,'Noum_Box','Gnome Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 4335,4;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13937,'Robo_Eye_Box','Robo Eye Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5325,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13938,'Twin_Ribbon_Box','Maiden\'s Twin Ribbon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5187,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (13939,'Diadem_Box','Diadem Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5313,1;',NULL,NULL);
@@ -5672,12 +6171,12 @@ REPLACE INTO `item_db` VALUES (13971,'Steel_10_Box','Steel Box',18,20,NULL,10,NU
REPLACE INTO `item_db` VALUES (13972,'Coal_10_Box','Coal Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1003,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13973,'Poison_Bottle_30_Box','Poison Bottle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 678,30;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13974,'TW_Scroll01','Fisherman Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13978,'Kid_Box','Kid Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13975,'Picture_Diary_Box','Diary Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13976,'Mini_Heart_Box','Mini Heart Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13977,'Newcomer_Box','Freshman Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13978,'Kid_Box','Kid Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12307,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13979,'Magic_Castle_Box','Magic Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12308,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (13980,'Bulging_Head_Box','JJangu Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12309,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13981,'Picture_Diary_Box_1m','Diary Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12304,2592000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13982,'Mini_Heart_Box_1m','Mini Heart Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12305,2592000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (13983,'Newcomer_Box_1m','Freshman Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12306,2592000;',NULL,NULL);
@@ -5706,14 +6205,14 @@ REPLACE INTO `item_db` VALUES (14005,'Poison_Bottle_5_Box','Poison Bottle 5 Box'
REPLACE INTO `item_db` VALUES (14006,'F_Drooping_W_Kitty_Box','Evolved Drooping Cat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5372,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14007,'F_Rabbit_Ear_Hat_Box','Evolved Rabbits Headband Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5378,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14008,'F_L_Orc_Hero_Helm_Box','Evolved Helmet Of Orc Hero Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5375,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box',18,20,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14009,'F_Love_Angel_Box','Love Angel Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12287,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14010,'F_Squirrel_Box','Squillroll Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12288,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14011,'F_Gogo_Box','Gogo Magic Powder Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 12289,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14012,'F_Love_Angel_Box_1m','Love Angel Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13915,2592000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14013,'F_Squirrel_Box_1m','Squillroll Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13916,2592000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14014,'F_Gogo_Box_1m','Gogo Magic Powder Box 30 Days',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13917,2592000;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14015,'F_Wasteland_Outlaw_Box','Western Outlaw Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13107,604800;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14016,'F_Lever_Action_Rifle_Bo','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14016,'F_Lever_Action_Rifle_Box','Lever Action Rifle Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 13170,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14017,'F_All_In_One_Ring_Box','All In One Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2741,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14018,'F_Spritual_Tunic_Box','Spiritual Tunic Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2384,604800;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14019,'F_Recuperative_Box','Recuvative Armor Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2385,604800;',NULL,NULL);
@@ -5868,7 +6367,7 @@ REPLACE INTO `item_db` VALUES (14167,'F_Neuralizer_Box','Neuralizer Box',18,20,N
REPLACE INTO `item_db` VALUES (14168,'F_Convex_Mirror_Box','Convex Mirror Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12214,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14169,'F_Blessing_10_Scroll_Box','Blessing 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12215,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14170,'F_Inc_Agi_10_Scroll_Box','Increase AGI 10 scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12216,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,10; getitem 523,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14171,'F_Aspersio_5_Scroll_Box','Aspersio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12217,10; getitem 523,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14172,'F_Assumptio_5_Scroll_Box','Assumptio 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12218,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14173,'F_Wind_Walk_10_Scroll_Box','Wind Walk 10 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12219,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14174,'F_Adrenaline_Scroll_Box','Adrenaline 5 Scroll Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12220,10;',NULL,NULL);
@@ -5926,12 +6425,12 @@ REPLACE INTO `item_db` VALUES (14225,'Quagmire_Scroll_Box30','Quagmire Scroll 30
REPLACE INTO `item_db` VALUES (14226,'Quagmire_Scroll_Box50','Quagmire Scroll 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14594,50;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14227,'Healing_Staff_Box','Healing Staff Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 1638,604800;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (14228,'Praxinus_Box','Praccsinos Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'rentitem 2752,604800;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (14229,'Cherry_Blossom_Scroll','Cherry Blossom Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (14230,'Note_Headphones_Box','Note Headphones Box',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5151,1;',NULL,NULL);
+# REPLACE INTO `item_db` VALUES (14231,'Novice_Breastplate_Boxes','Novice Breastplate Boxes',18,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (14232,'Yggdrasilberry_Box_','Yggdrasil Berry 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 607,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14233,'Dead_Branch_Box_10','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14234,'Dead_Branch_Box_25','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14233,'Dead_Tree_Branch_Box1','Dead Branch 10 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14234,'Dead_Tree_Branch_Box2','Dead Branch 25 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 604,25;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14235,'Field_Manual_Box_2','Field Manual 2 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12208,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14236,'Steamed_Tongue_Box_20','Steamed Tongue 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12202,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14237,'Steamed_Desert_Scorpions_Box_20','Steamed Desert Scorpions Box(20)',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12203,20;',NULL,NULL);
@@ -5986,86 +6485,89 @@ REPLACE INTO `item_db` VALUES (14283,'Marriage_Certificate_Box','Written Oath Of
# REPLACE INTO `item_db` VALUES (14286,'Skull_Ring_Box','Skull Ring Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2763,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14287,'Baricade_Repair_Kit','Barricade Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1019,30; getitem 999,10; getitem 1011,10; getitem 984,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14288,'Guardian_Stone_Repair_Kit','Guardian Stone Repair Kit',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 984,1; getitem 985,1; getitem 7049,30; getitem 717,5; getitem 716,5; getitem 715,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14289,'Clothing_Dye_Coupon_Box','New Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14290,'Clothing_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14289,'Cloth_Dye_Coupon_Box','New Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14290,'Cloth_Dye_Coupon2_Box','Original Clothing Dye Coupon Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14291,'Cloth_Dye_Coupon3_Box','Clothing Dye Coupon Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6046,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14292,'Cloth_Dye_Coupon4_Box','Clothing Dye Coupon Box II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6047,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (14293,'Mercenary_Contract_Box','Mercenary Contract Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,1;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (14294,'Mercenary_Contract_Box5','Mercenary Contract Box 5ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,5;',NULL,NULL);
# REPLACE INTO `item_db` VALUES (14295,'Mercenary_Contract_Box10','Mercenary Contract Box 10ea',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 6050,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14296,'Angel_Scroll','Angel Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14297,'Devil_Scroll','Devil Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14296,'Angel_Scroll','Angel Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14297,'Devil_Scroll','Devil Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14300,'Mask_Of_Ifrit_Box','Mask Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5420,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14301,'Ifrit\'s_Ear_Box','Ears Of Ifrit Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5421,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14304,'Scuba_Mask_Box','Scuba Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5397,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14314,'Phreeoni_Scroll_Box','Phreeoni Scroll Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14597,10;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14315,'Ghostring_Scroll_Box','Ghostring Scroll Box',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14598,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14345,'Animal_Scroll','Animal Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14440,'Dice_Hat_Box','Dice Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14316,'July7_Scroll','July7 Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14317,'Bacsojin_Scroll','Bacsojin Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14343,'Spiked_Scarf_Box','Spiked Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5462,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14344,'Rainbow_Scarf_Box','Rainbow Scarf Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5463,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14345,'Animal_Scroll','Animal Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14349,'Mental_Potion20_Box','Mental Potion 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14350,'Mental_Potion50_Box','Mental Potion 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14600,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14351,'Tyr\'s_Blessing20_Box','Tyr\'s Blessing 20 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14352,'Tyr\'s_Blessing50_Box','Tyr\'s Blessing 50 Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 14601,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14363,'Heart_Scroll','Heart Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14375,'Holy_Celestial_Axe_Box','Celestial Axe Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 1383,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14376,'Angeling_Pot_Box','Angeling Potion Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12350,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14377,'Shout_Megaphone_Box','Scream Megaphone Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12351,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14380,'Anubis_Helm_Box','Anubis Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5490,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14393,'Almighty_Charm_Box','Universal Amulet Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 7945,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14408,'New_Year_Scroll','New Year Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14440,'Dice_Hat_Box','Dice Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5496,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14441,'King_Tiger_Doll_Hat_Box','King Tiger Doll Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5497,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14447,'Pirate\'s_Pride_Box','Pirate\'s Pride Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5501,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14448,'Necromencer\'s_Hood_Box','Necromancer\'s Hood Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5502,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14459,'Rabbit_Magic_Hat_Box','Magic Rabbit Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5503,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14460,'China_Wedding_Veil_Box','RO 5th Wedding Anniversary Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5504,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14461,'Asara_Fairy_Hat_Box','Ashura Fairy Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5505,1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14466,'Valentine_Pledge_Box','Valentine\'s Emblem Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14500,'Insurance60','Life Insurrance Certificate',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,3600000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14469,'Ox_Tail_Scroll','Ox Tail Egg',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14500,'Insurance60','Life Insurrance Certificate',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LIFEINSURANCE,3600000,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14508,'Zeny_Scroll','Zeny Pet Egg Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
REPLACE INTO `item_db` VALUES (14509,'Light_Center_Pot','Light Concentration Potion',2,800,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ASPDPOTION0,1800000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14510,'Light_Awakening_Pot','Light Awakening Potion',2,1500,NULL,20,NULL,NULL,NULL,NULL,0xFFF7FEEF,7,2,NULL,NULL,40,NULL,NULL,'sc_start SC_ASPDPOTION1,1800000,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14511,'Light_Berserk_Pot','Light Berserk Potion',2,3000,NULL,20,NULL,NULL,NULL,NULL,0x01E646A6,7,2,NULL,NULL,85,NULL,NULL,'sc_start SC_ASPDPOTION2,1800000,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_METEOR\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_STORMGUST\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_VERMILION\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_LEXAETERNA\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_MAGNIFICAT\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_HELM\",0; sc_start SC_CP_HELM,600000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_SHIELD\",0; sc_start SC_CP_SHIELD,600000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_ARMOR\",0; sc_start SC_CP_ARMOR,600000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_WEAPON\",0; sc_start SC_CP_WEAPON,600000,5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14521,'Repair_Scroll','Repair Weapon Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),108,1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14522,'Big_Bun','Big Bun',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14523,'Pill_','Pill',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14525,'Chewy_Ricecake','Chewy Ricecake',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,180000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14526,'Oriental_Pastry','Oriental Pastry',0,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,180000,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashDungeon\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14529,'Greed_Scroll','Greed Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"BS_GREED\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14530,'Flee_30_Scroll','Evasion Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,1800000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,1800000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14532,'Battle_Manual25','Field Manual 25%',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,25;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14533,'Battle_Manual100','Field Manual 100%',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14534,'Small_Life_Potion','Small Life Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14535,'Med_Life_Potion','Medium Life Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14536,'Abrasive','Abrasive',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 182; sc_start SC_INCCRI,300000,30;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14537,'Regeneration_Potion','Regeneration Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14538,'Glass_Of_Illusion','Glass of Illusion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14540,'Holy_Armor_S','Holy Armor Scroll',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14541,'S_Def_Potion','Small Defense Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14542,'B_Def_Potion','Big Defense Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14545,'Battle_Manual_X3','Field Manual 300%',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,300;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14548,'Fire_Cracker_Valentine','Valentine\'s Day Firecracker',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14512,'Meteor_10_Scroll','Meteor Storm Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_METEOR\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14513,'Storm_10_Scroll','Storm Gust Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_STORMGUST\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14514,'Vermilion_10_Scroll','Lord of Vermilion Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_VERMILION\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14515,'Lex_Aeterna_Scroll','Lex Aeterna Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_LEXAETERNA\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14516,'Magnificat_5_Scroll','Magnificat Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"PR_MAGNIFICAT\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14517,'CP_Helm_Scroll','Chemical Protection Helm Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_HELM\",0; sc_start SC_CP_HELM,600000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14518,'CP_Shield_Scroll','Chemical Protection Shield Scrol',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_SHIELD\",0; sc_start SC_CP_SHIELD,600000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14519,'CP_Armor_Scroll','Chemical Protection Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_ARMOR\",0; sc_start SC_CP_ARMOR,600000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14520,'CP_Weapon_Scroll','Chemical Protection Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'skilleffect \"AM_CP_WEAPON\",0; sc_start SC_CP_WEAPON,600000,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14521,'Repair_Scroll','Repair Weapon Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'unitskilluseid getcharid(3),108,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14522,'Big_Bun','Big Bun',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14523,'Pill_','Pill',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 0,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14524,'Superb_Fish_Slice','Superb Fish Slice',0,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 100,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14525,'Chewy_Ricecake','Chewy Ricecake',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ATKPOTION,180000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14526,'Oriental_Pastry','Oriental Pastry',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_MATKPOTION,180000,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14527,'Dun_Tele_Scroll1','Dungeon Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashDungeon\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14528,'PVP_Tele_Scroll','PVP Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14529,'Greed_Scroll','Greed Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"BS_GREED\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14530,'Flee_30_Scroll','Evasion Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,1800000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14531,'Accuracy_30_Scroll','Concentration Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCHIT,1800000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14532,'Battle_Manual25','Field Manual 25%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,25;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14533,'Battle_Manual100','Field Manual 100%',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,100;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14534,'Small_Life_Potion','Small Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 320; sc_start4 SC_S_LIFEPOTION,600000,-5,5,0,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14535,'Med_Life_Potion','Medium Life Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 320; sc_start4 SC_L_LIFEPOTION,600000,-7,4,0,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14536,'Abrasive','Abrasive',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 182; sc_start SC_INCCRI,300000,30;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14537,'Regeneration_Potion','Regeneration Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 348; sc_start SC_INCHEALRATE,1800000,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14538,'Glass_Of_Illusion','Glass of Illusion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_STEAL; sc_start SC_INCFLEE2,60000,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14539,'Shadow_Armor_S','Shadow Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_CLOAKING; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Dark,1,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14540,'Holy_Armor_S','Holy Armor Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 91; sc_start4 SC_ELEMENTALCHANGE,1800000,1,Ele_Holy,1,0;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14541,'S_Def_Potion','Small Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,60000,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14542,'B_Def_Potion','Big Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_GUARD; sc_start SC_DEF_RATE,180000,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14543,'S_Mdef_Potion','Small Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,60000,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14544,'B_Mdef_Potion','Big Magic Defense Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'specialeffect2 EF_SPELLBREAKER; sc_start SC_MDEF_RATE,180000,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14545,'Battle_Manual_X3','Field Manual 300%',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_EXPBOOST,1800000,300;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14546,'Fire_Cracker_Love','I Love You Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14547,'Fire_Cracker_Wday','Whiteday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14548,'Fire_Cracker_Valentine','Valentine\'s Day Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14549,'Fire_Cracker_Bday','Birthday Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14550,'Fire_Cracker_Xmas','Xmas Firecracker',2,2,NULL,20,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'end;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14551,'Str_Dish01_','Fried Grasshopper Legs',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD, 1200000, 1; percentheal 5,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14552,'Str_Dish02_','Seasoned Sticky Webfoot',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD, 1200000, 2; percentheal 5,0;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14553,'Str_Dish03_','Bomber Steak',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_STRFOOD, 1200000, 3; percentheal 5,0;',NULL,NULL);
@@ -6096,65 +6598,105 @@ REPLACE INTO `item_db` VALUES (14577,'Vit_Dish05_','Spicy Fried Bao',0,2,NULL,10
REPLACE INTO `item_db` VALUES (14578,'Agi_Dish05_','Steamed Bat Wing in Pumpkin',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_AGIFOOD, 1200000, 5; percentheal 6,2;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14579,'Dex_Dish05_','Green Salad',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_DEXFOOD, 1200000, 5; percentheal 5,5;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14580,'Luk_Dish05_','Fried Scorpion Tails',0,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_LUKFOOD, 1200000, 5; percentheal 5,2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashDungeon\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14582,'WOB_Rune','Yellow Butterfly Wing',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",2;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14584,'WOB_Rachel','Red Butterfly Wing',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14585,'WOB_Local','Blue Butterfly Wing',2,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",4;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14586,'Spark_Candy','Jumping Candy',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"BS_REPAIRWEAPON\",1;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_BLESSING\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_INCAGI\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll',11,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_ASSUMPTIO\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashSeigeTele\";',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14592,'Job_Manual50','JOB Battle Manual',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,1800000,50;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"HW_MAGICPOWER\",10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14594,'Quagmire_Scroll','Quagmire Scroll',11,NULL,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_QUAGMIRE\",5;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'warp \"yuno_fild09\",255,127;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box',2,2,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14581,'Dun_Tele_Scroll2','Dungeon Teleport Scroll II',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashDungeon\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14582,'WOB_Rune','Yellow Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14583,'WOB_Schwaltz','Green Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14584,'WOB_Rachel','Red Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14585,'WOB_Local','Blue Butterfly Wing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashCity\",4;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14586,'Spark_Candy','Jumping Candy',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14587,'Repair_Scroll_','Equipment Repair Spell Book',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"BS_REPAIRWEAPON\",1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14588,'Pty_Blessing_Scroll','Party Blessing 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_BLESSING\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14589,'Pty_Inc_Agi_Scroll','Party Increase Agi 10 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_INCAGI\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14590,'Pty_Assumptio_Scroll','Party Assumptio 5 Scroll',11,10,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"CASH_ASSUMPTIO\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14591,'Siege_Teleport_Scroll','WoE Teleport Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'callfunc \"F_CashSeigeTele\";',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14592,'Job_Manual50','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_JEXPBOOST,1800000,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14593,'Magic_Power_Scroll','Mystical Amplification Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"HW_MAGICPOWER\",10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14594,'Quagmire_Scroll','Quagmire Scroll',11,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'itemskill \"WZ_QUAGMIRE\",5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14595,'Unsealed_Magic_Spell','Unsealed Magic Spell',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'warp \"yuno_fild09\",255,127;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14596,'Pierre_Treasurebox','Pierre\'s Treasure Box',2,0,NULL,100,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1; getitem groupranditem(IG_Pierre_Treasurebox),1;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14597,'PhreeoniS','Phreeoni Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,180000,4121;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14598,'GhostringS','Ghostring Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,60000,4047;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14599,'Greed_Scroll_C','Greed Scroll',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14600,'Mental_Potion','Mental Potion',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14599,'Greed_Scroll_C','Greed Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14600,'Mental_Potion','Mental Potion',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14601,'Tyr\'s_Blessing','Tyr\'s Blessing',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCFLEE,300000,30; sc_start SC_INCHIT,300000,30; sc_start SC_ATKPOTION,300000,20; sc_start SC_MATKPOTION,300000,20;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14602,'TaogunkaS','Tao Gunka Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,180000,4302;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14603,'MistressS','Mistress Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,180000,4132;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14604,'Orc_HeroS','Orc Hero Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,60000,4143;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14605,'Orc_LoadS','Orc Lord Scroll',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_ITEMSCRIPT,180000,4135;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14606,'Job_Manual25','JOB Battle Manual',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,3;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14606,'Job_Manual25','JOB Battle Manual',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (14607,'Luxurious_Dinner_W','Luxurious Western Food',2,10000,NULL,600,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (14608,'Luxurious_Dinner_E','Manchu-Han Imperial Feast',2,20000,NULL,1200,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'sc_start SC_INCALLSTATUS,3600000,6;',NULL,NULL);
REPLACE INTO `item_db` VALUES (14609,'Spoiled_Cuisine','Spoiled Cuisine',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'percentheal 10,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,7,NULL,1,0x00021040,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMDef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,\"NPC_WIDEBLEEDING\",1,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (15002,'Rune_Plate','Rune Plate',2,0,NULL,0,NULL,NULL,NULL,1,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',5,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,7,2,16,NULL,12,0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',5,0,NULL,0,NULL,46,NULL,0,0xFFFFFFFF,7,2,16,NULL,26,0,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL);
-# REPLACE INTO `item_db` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',5,0,NULL,0,NULL,58,NULL,0,0xFFFFFFFF,7,2,16,NULL,40,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMDef,5;',NULL,NULL);
-# 15012,Puente_Robe,
-# 15013,Claire_Suits,
-# 15014,Ebone_Armor,
-REPLACE INTO `item_db` VALUES (16000,'Erde','Erde',4,20,NULL,500,130,NULL,NULL,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus2 bSkillAtk,\"AM_ACIDTERROR\",20; bonus2 bSkillAtk,\"AM_DEMONSTRATION\",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (16001,'Red_Square_Bag','Red Square Bag',4,20,NULL,500,130,NULL,NULL,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,\"AM_ACIDTERROR\",20; bonus2 bSkillAtk,\"AM_DEMONSTRATION\",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL);
-REPLACE INTO `item_db` VALUES (16002,'Stunner_C','Stunner',2,20,NULL,2000,140,NULL,1,0,0x00008110,7,2,2,3,27,1,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
-# 16003,Carga_Mace,
-# REPLACE INTO `item_db` VALUES (16004,'P_Mace1','Eden Mace I',4,0,NULL,0,142,NULL,1,0,0x0004C5B2,7,2,2,2,26,0,8,NULL,NULL,NULL);
-# REPLACE INTO `item_db` VALUES (16005,'P_Mace2','Eden Mace II',4,0,NULL,0,163,NULL,1,0,0x0004C5B2,7,2,2,2,40,0,8,NULL,NULL,NULL);
-# 16008,Spanner,
-REPLACE INTO `item_db` VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15000,'Bone_Plate','Bone Plate',5,20,NULL,1000,NULL,7,NULL,1,0x00021040,2,2,16,NULL,85,1,0,'bonus bStr,1; bonus bMdef,3; bonus2 bIgnoreDefRate,RC_DemiHuman,10; bonus2 bIgnoreDefRate,RC_Brute,10; bonus3 bAutoSpellWhenHit,\"NPC_WIDEBLEEDING\",1,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15001,'Odin\'s_Blessing_I','Odin\'s Blessing',5,0,NULL,0,NULL,10,NULL,0,0xFFFFFFFE,7,2,16,NULL,0,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15002,'Rune_Plate','Rune Plate',5,0,NULL,0,NULL,95,NULL,1,0x00000000,7,2,16,NULL,99,1,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (15003,'Freyja_SRobe7','Freyja SRobe7',5,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,7,2,16,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (15004,'Freyja_SRobe30','Freyja SRobe30',5,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,7,2,16,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (15005,'Freyja_SRobe60','Freyja SRobe60',5,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,7,2,16,NULL,20,0,0,NULL,NULL,NULL);
+# REPLACE INTO `item_db` VALUES (15006,'Freyja_SRobe90','Freyja SRobe90',5,0,NULL,300,NULL,7,NULL,0,0xFFFFFFFF,7,2,16,NULL,20,0,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15007,'Time_Keepr_Robe','Time Keeper Robe',5,30000,NULL,0,NULL,62,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bStr,2; bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15008,'Flame_Sprits_Armor__','Flame Sprits Armor',5,20,NULL,1000,NULL,25,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bMdef,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15009,'Para_Team_Uniform1','Eden Team Uniform I',5,0,NULL,0,NULL,35,NULL,0,0xFFFFFFFF,7,2,16,NULL,12,0,0,'bonus bMaxHP,100; bonus bMaxSP,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15010,'Para_Team_Uniform2','Eden Team Uniform II',5,0,NULL,0,NULL,46,NULL,0,0xFFFFFFFF,7,2,16,NULL,26,0,0,'bonus bMaxHP,200; bonus bMaxSP,20;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15011,'Para_Team_Uniform3','Eden Team Uniform III',5,0,NULL,0,NULL,58,NULL,0,0xFFFFFFFF,7,2,16,NULL,40,0,0,'bonus bMaxHP,300; bonus bMaxSP,30; bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15012,'Puente_Robe','Puente Robe',5,12000,NULL,400,NULL,42,NULL,1,0xFFFFFFFF,7,2,16,NULL,22,1,0,'/* bonus bFixedCastRate,-30; */',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15013,'Claire_Suits','Claire Suits',5,28000,NULL,2800,NULL,58,NULL,1,0xFFFFFFFE,2,2,16,NULL,22,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15014,'Ebone_Armor','Ebon Armor',5,40000,NULL,4500,NULL,93,NULL,1,0x00000000,7,2,16,NULL,100,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15015,'Upg_Adv_Suit','Upg Adv Suit',5,20,NULL,150,NULL,25,NULL,1,0xFFFFFFFF,7,2,16,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15016,'Upg_Coat','Upg Coat',5,20,NULL,600,NULL,47,NULL,1,0xFFFFFFFE,7,2,16,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15017,'Upg_Saint_Robe','Upg Saint Robe',5,20,NULL,300,NULL,55,NULL,1,0x00048530,7,2,16,NULL,1,1,0,'bonus bMdef,5;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15018,'Upg_Tights','Upg Tights',5,20,NULL,250,NULL,32,NULL,1,0x00080808,7,2,16,NULL,1,1,0,'bonus bDex,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15019,'Upg_Thief_Cloth','Upg Thief Cloth',5,20,NULL,100,NULL,45,NULL,1,0x02021040,7,2,16,NULL,1,1,0,'bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15020,'Upg_Mail','Upg Mail',5,20,NULL,1650,NULL,60,NULL,1,0x000654E2,7,2,16,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15021,'Upg_Formal_Dress','Upg Formal Dress',5,20,NULL,150,NULL,45,NULL,1,0xFFFFFFFE,7,2,16,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15022,'Brazil_Swimsuit','Brazil Swimsuit',5,20,NULL,100,NULL,1,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,1,0,'bonus bStr,4; bonus bInt,4; bonus bMdef,3;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15023,'Half_Brynhild','Half Brynhild',5,20,NULL,0,NULL,60,NULL,0,0xFFFFFFFF,7,2,16,NULL,47,0,0,'bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15024,'Army_Padding','Army Padding',5,0,NULL,10,NULL,10,NULL,0,0xFFFFFFFF,7,2,16,NULL,1,1,0,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (15025,'Golden_Rod_Robe','Golden Rod Robe',5,20,NULL,500,NULL,40,NULL,0,0x00000000,7,2,16,NULL,100,1,0,'bonus bInt,1; bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15026,'Aqua_Robe','Aqua Robe',5,20,NULL,500,NULL,40,NULL,0,0x00000000,7,2,16,NULL,100,1,0,'bonus bInt,1; bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15027,'Crimson_Robe','Crimson Robe',5,20,NULL,500,NULL,40,NULL,0,0x00000000,7,2,16,NULL,100,1,0,'bonus bInt,1; bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (15028,'Forest_Robe','Forest Robe',5,20,NULL,500,NULL,40,NULL,0,0x00000000,7,2,16,NULL,100,1,0,'bonus bInt,1; bonus bMdef,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18500,'Cheer_Scarf6','Cheer Scarf6',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18501,'Cheer_Scarf8','Cheer Scarf8',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18502,'Cheer_Scarf10','Cheer Scarf10',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1,NULL,1,0,369,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18503,'Small_Horn_Of_Devil','Small Horn Of Devil',5,20,NULL,100,NULL,2,NULL,0,0xFFFFFFFF,7,2,512,NULL,1,0,562,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18505,'Umbala_Spirit','Umbala Spirit',5,0,NULL,200,NULL,1,NULL,1,0xFFFFFFFF,7,2,1,NULL,30,0,675,'bonus bVit,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18506,'Hattah_Black','Hattah Black',5,12000,NULL,4000,NULL,2,NULL,1,0xFFFFFFFF,7,2,769,NULL,1,1,676,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18507,'Elven_Ears_','Elven Ears',5,20,NULL,100,NULL,0,NULL,1,0xFFFFFFFE,7,2,512,NULL,70,0,73,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (19500,'T_Mr_Smile','T Mr Smile',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,6144,NULL,0,0,65,'bonus bStr,2;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (19501,'T_Spinx_Helm','T Spinx Helm',5,0,NULL,0,NULL,0,NULL,1,0xFFFFFFFF,7,2,5120,NULL,0,0,137,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (19504,'T_Sunglasses','T Sunglasses',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,2048,NULL,0,0,12,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (19505,'T_Cigarette','T Cigarette',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,4096,NULL,0,0,54,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (19506,'T_Valkyrie_Feather_Band','T Valkyrie Feather Band',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1024,NULL,0,1,300,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (19507,'Clear_Sun','Clear Sun',5,0,NULL,0,NULL,0,NULL,0,0xFFFFFFFF,7,2,1024,NULL,1,0,654,NULL,NULL,NULL);
+#
+REPLACE INTO `item_db` VALUES (16000,'Erde','Erde',4,20,NULL,500,130,NULL,1,2,0x0004C5B2,2,2,2,4,50,1,8,'bonus2 bSkillAtk,\"AM_ACIDTERROR\",20; bonus2 bSkillAtk,\"AM_DEMONSTRATION\",20; bonus bMaxSP,50; bonus bHealPower,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16001,'Red_Square_Bag','Red Square Bag',4,20,NULL,500,130,NULL,1,2,0x0004C5B2,2,2,2,3,50,1,8,'bonus bMaxHP,200; bonus2 bSkillAtk,\"AM_ACIDTERROR\",20; bonus2 bSkillAtk,\"AM_DEMONSTRATION\",20; bonus2 bAddMonsterDropItem,501,50; bonus2 bAddMonsterDropItem,502,20; bonus2 bAddMonsterDropItem,503,20; bonus2 bAddMonsterDropItem,504,20; bonus2 bAddMonsterDropItem,505,10; if(readparam(bStr)>=95) bonus2 bAddEff,Eff_Stun,500;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16002,'Stunner_C','Stunner',4,0,NULL,0,175,NULL,1,0,0x00008110,7,2,2,3,1,0,8,'bonus2 bAddEff,Eff_Stun,1000; bonus2 bAddSize,0,40; bonus2 bAddSize,1,40; bonus2 bAddSize,2,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16003,'Carga_Mace','Carga Mace',4,20,NULL,1500,175,NULL,1,2,0x0004C5B2,7,2,2,3,100,1,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16004,'P_Mace1','Eden Mace I',4,0,NULL,0,142,NULL,1,0,0x0004C5B2,7,2,2,2,26,0,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16005,'P_Mace2','Eden Mace II',4,0,NULL,0,163,NULL,1,0,0x0004C5B2,7,2,2,2,40,0,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16006,'Tourist_Mace','Tourist Mace',4,0,NULL,500,45,NULL,1,0,0x0004C5B3,7,2,2,1,1,0,8,'bonus bInt,1; bonus bAgi,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16007,'Mjolnir_C','Mjolnir',4,20,NULL,0,250,NULL,1,0,0x000444A2,7,2,2,4,95,0,8,'bonus bAtkEle,Ele_Wind; bonus bStr,15; bonus bDex,40;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16008,'F_Spanner_C','Spanner',4,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,0,0,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16009,'E_Spanner_C','Spanner',4,2,NULL,0,150,NULL,1,0,0x00008110,7,2,2,3,0,0,8,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16010,'Red_Ether_Bag','Red Ether Bag',4,20,NULL,0,15,NULL,1,1,0x0004C5B2,7,2,2,3,102,1,8,'/* bonus bMatk,100; */',NULL,NULL);
+#
+REPLACE INTO `item_db` VALUES (16134,'King_Frog_Hat_Box','Frog King Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5528,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16135,'Evil\'s_Bone_Hat_Box','Satanic Bone Helm Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5529,1;',NULL,NULL);
# 16186,Baby_Dragon_Hat_Box,
# 16226,Aries_Diadem_Box,
# 16227,Aries_Crown_Box,
# 16230,Taurus_Diadem_Box,
# 16231,Taurus_Crown_Box,
# 16246,Crown_of_Deceit_Box,
-REPLACE INTO `item_db` VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
-REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box',2,0,NULL,0,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (16247,'Dragon_Arhat_Mask_Box','Dragon Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5565,1;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5566,1;',NULL,NULL);
# 16249,Knight's_Gift_Box
# 16250,Valkyrie's_Gift_Box
# 16251,Gemini_Diadem_Box
# 16252,Gemini_Crown_Box
+REPLACE INTO `item_db` VALUES (16257,'Buddah_Scroll','Buddah Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# 16258,HD_Bradium_5_Box,
# 16259,HD_Carnium_5_Box,
# 16260,HD_Bradium_10_Box,
@@ -6167,11 +6709,13 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo
# 16268,HE_Bubble_Gum_Box
# 16269,Cancer_Diadem_Box
# 16270,Cancer_Crown_Box,
+REPLACE INTO `item_db` VALUES (16304,'Evil_Incarnation','Evil Incarnation',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# 16343,Leo_Crown_Box
# 16344,Leo_Diadem_Box
# 16345,Leo_Crown_Box
# 16346,Leo_Diadem_Box
# 16368,Virgo_Crown_Box
+REPLACE INTO `item_db` VALUES (16371,'Tw_Aug_Scroll','Tw Aug Scroll',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# 16381,WoE_Teleport_Scroll_100_Box
# 16397,Virgo_Diadem_Box
# 16398,Virgo_Crown_Box
@@ -6198,7 +6742,7 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo
# 16448,Scorpio_Diadem_Box
# 16449,Scorpio_Crown_Box
# 16450,Scorpio_Diadem_Box
-# 16461,Red_Wing_Hat_Box
+REPLACE INTO `item_db` VALUES (16461,'Red_Wing_Hat_Box','Red Wing Hat Box',18,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 5690,1;',NULL,NULL);
# 16462,Red_Wing_Hat_Box
# 16543,Snowman_Hat_Box
# 16544,Snowman_Hat_Box
@@ -6207,6 +6751,7 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo
# 16550,Sagittarius_Crown_Box
# 16551,Sagittarius_Diadem_Box
# 16554,Elven_Sunglasses_Box
+REPLACE INTO `item_db` VALUES (16555,'Pr_Reset_Stone_Box','Pr Reset Stone Box',2,20,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);
# 16565,Capricorn_Crown_Box
# 16566,Capricorn_Crown_Box
# 16567,Capricorn_Diadem_Box
@@ -6214,9 +6759,37 @@ REPLACE INTO `item_db` VALUES (16248,'Tiger_Arhat_Mask_Box','Tiger Arhat Mask Bo
# 16588,Thoughtful_Hat_Box
# 16589,Thoughtful_Hat_Box
# 16590,Thoughtful_Hat_Box
-# 18000,Cannon_Ball
-# 18001,Holy_Cannon_Ball
-# 18002,Dark_Cannon_Ball
-# 18003,Soul_Cannon_Ball
-# 18004,Iron_Cannon_Ball
-# 18101,Bow_Of_Rudra
+REPLACE INTO `item_db` VALUES (16677,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16678,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16679,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16680,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16776,'Universal_Catalog_Gold_Box10','Universal Catalog Gold 10 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,10;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16777,'Universal_Catalog_Gold_Box50','Universal Catalog Gold 50 Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 12581,50;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (16998,'Archangel_Wings_Box','Archangel Wings Box',2,0,NULL,10,NULL,NULL,NULL,NULL,0xFFFFFFFF,7,2,NULL,NULL,NULL,NULL,NULL,'getitem 2573,1;',NULL,NULL);
+# TODO: Update job for Mechanic only.
+REPLACE INTO `item_db` VALUES (18000,'Cannon_Ball','Cannon Ball',10,100,NULL,10,100,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18001,'Holy_Cannon_Ball','Holy Cannon Ball',10,200,NULL,100,120,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18002,'Dark_Cannon_Ball','Dark Cannon Ball',10,200,NULL,100,120,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18003,'Soul_Cannon_Ball','Soul Cannon Ball',10,200,NULL,100,120,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
+REPLACE INTO `item_db` VALUES (18004,'Iron_Cannon_Ball','Iron Cannon Ball',10,500,NULL,100,250,NULL,NULL,NULL,0x000A1848,7,2,32768,NULL,1,NULL,1,NULL,NULL,NULL);
+# 18100,Shooting_Star_C,
+REPLACE INTO `item_db` VALUES (18101,'F_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,185,NULL,5,0,0x000A0848,7,2,34,4,0,0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill \"AL_CURE\",1; skill \"AL_HEAL\",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18102,'E_Bow_Of_Rudra_C','Rudra Bow',4,2,NULL,0,185,NULL,5,0,0x000A0848,7,2,34,4,0,0,11,'bonus bAtkEle,Ele_Holy; bonus bInt,5; skill \"AL_CURE\",1; skill \"AL_HEAL\",1; bonus2 bResEff,Eff_Poison,5000; bonus2 bResEff,Eff_Curse,5000; bonus2 bResEff,Eff_Silence,5000; bonus2 bResEff,Eff_Confusion,5000; bonus2 bResEff,Eff_Blind,5000;',NULL,NULL);
+REPLACE INTO `item_db` VALUES (18103,'Mystic_Bow','Mystic Bow',4,0,NULL,1700,75,NULL,5,0,0x000A0848,7,2,34,3,105,1,11,'bonus bInt,4;',NULL,NULL);
+# 18500,Cheer_Scarf6,
+# 18501,Cheer_Scarf8,
+# 18502,Cheer_Scarf10,
+REPLACE INTO `item_db` VALUES (18503,'Small_Horn_Of_Devil','Small Horn Of Devil',5,20,NULL,800,NULL,4,NULL,0,0xFFFFFFFE,7,2,256,NULL,70,1,156,NULL,NULL,NULL);
+# 18504,Anubis_Helm_J,
+# 18505,Umbala_Spirit,
+# 18506,Hattah_Black,
+# 18507,Elven_Ears_,
+# 19500,T_Mr_Smile
+# 19501,T_Spinx_Helm
+# 19502,T_Goggle
+# 19503,T_Munak_Hat
+# 19504,T_Sunglasses
+# 19505,T_Cigarette
+# 19506,T_Valkyrie_Feather_Band
+# 19507,Clear_Sun
+# 19508,T_Gemmed_Sallet
diff --git a/sql-files/mob_db.sql b/sql-files/mob_db.sql
index 65630e76b..2d90d46f2 100644
--- a/sql-files/mob_db.sql
+++ b/sql-files/mob_db.sql
@@ -1177,7 +1177,7 @@ REPLACE INTO `mob_db` VALUES (2027,'G_DARK_SHADOW','Dark Shadow','Dark Shadow',1
# REPLACE INTO `mob_db` VALUES (2054,'E_BATHORY','Bathory','Bathory',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2055,'E_INCUBUS','Incubus','Incubus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2056,'E_ZHERLTHSH','Zherlthsh','Zealotus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Cramp','Cramp',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (2057,'E_CRAMP','Cramp','Cramp',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2058,'M_MIMIC','Mimic','Mimic',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2059,'M_DISGUISE','Disguise','Disguise',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2060,'M_ALICE','Alice','Alice',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
@@ -1201,7 +1201,7 @@ REPLACE INTO `mob_db` VALUES (2074,'CURUPIRA','Curupira','Curupira',68,3096,0,62
# REPLACE INTO `mob_db` VALUES (2078,'S_SUCCUBUS','Succubus','Succubus',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2079,'CRYSTAL_H','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2080,'CRYSTAL_L','Crystal','Crystal',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
-# REPLACE INTO `mob_db` VALUES (2081,'E_HYDRA','Hydra','Hydra',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
+REPLACE INTO `mob_db` VALUES (2081,'E_HYDRA','Suspicious Hydra','Strange Hydra',34,854,1,0,0,7,1,2,100,100,1,1,1,1,1,1,10,12,0,3,41,0x0,1000,800,432,600,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
REPLACE INTO `mob_db` VALUES (2082,'G_PIRANHA','Piranha','Piranha',75,4522,0,0,0,1,182,223,2,10,69,45,30,30,66,35,10,12,1,5,61,0x3295,200,768,768,384,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2083,'HORN_SCARABA','Scaraba','Scaraba',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
# REPLACE INTO `mob_db` VALUES (2084,'HORN_SCARABA2','Scaraba','Scaraba',1,50,0,0,0,1,7,10,0,5,1,1,1,1,6,30,10,12,1,3,21,0x120,400,1872,672,480,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 0bf5b0eb6..7ec05e405 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -1,9 +1,27 @@
+#
+# setup and static libraries
+#
add_subdirectory( common )
+if( HAVE_common_base )
+ option( BUILD_TXT_SERVERS "build txt server executables" ON )
+else()
+ message( STATUS "Disabled txt server targets (requires common_base)" )
+endif()
+if( HAVE_common_sql )
+ option( BUILD_SQL_SERVERS "build sql server executables" ON )
+else()
+ message( STATUS "Disabled sql server targets (requires common_sql)" )
+endif()
+
+
+#
+# targets
+#
add_subdirectory( login )
add_subdirectory( char )
add_subdirectory( char_sql )
add_subdirectory( map )
add_subdirectory( tool )
-#add_subdirectory( txt-converter )
-#add_subdirectory( plugins )
+add_subdirectory( txt-converter )
+add_subdirectory( plugins )
diff --git a/src/char/CMakeLists.txt b/src/char/CMakeLists.txt
index 9e0cbd9f4..fa1c3f366 100644
--- a/src/char/CMakeLists.txt
+++ b/src/char/CMakeLists.txt
@@ -1,33 +1,39 @@
#
+# setup
+#
+set( TXT_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+
+
+#
# char txt
#
-if( HAVE_common_base )
+if( BUILD_TXT_SERVERS )
message( STATUS "Creating target char-server" )
set( TXT_CHAR_HEADERS
- "${CMAKE_CURRENT_SOURCE_DIR}/char.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_party.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_status.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.h"
- "${CMAKE_CURRENT_SOURCE_DIR}/inter.h"
+ "${TXT_CHAR_SOURCE_DIR}/char.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_guild.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_homun.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_party.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_pet.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_status.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_storage.h"
+ "${TXT_CHAR_SOURCE_DIR}/inter.h"
)
set( TXT_CHAR_SOURCES
- "${CMAKE_CURRENT_SOURCE_DIR}/char.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_guild.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_homun.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_party.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_pet.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_status.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/int_storage.c"
- "${CMAKE_CURRENT_SOURCE_DIR}/inter.c"
+ "${TXT_CHAR_SOURCE_DIR}/char.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_guild.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_homun.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_party.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_pet.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_status.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_storage.c"
+ "${TXT_CHAR_SOURCE_DIR}/inter.c"
)
set( DEPENDENCIES common_base )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} TXT_ONLY )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DTXT_ONLY" )
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} )
source_group( char FILES ${TXT_CHAR_HEADERS} ${TXT_CHAR_SOURCES} )
@@ -35,17 +41,13 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( char-server ${SOURCE_FILES} )
add_dependencies( char-server ${DEPENDENCIES} )
target_link_libraries( char-server ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( char-server PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( char-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_charserver_txt DESCRIPTION "char-server (txt version)" DISPLAY_NAME "char-server" GROUP Runtime )
install( TARGETS char-server
DESTINATION "."
COMPONENT Runtime_charserver_txt )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} char-server CACHE INTERNAL "" )
message( STATUS "Creating target char-server - done" )
-set( HAVE_char-server ON CACHE BOOL "char-server target is available" )
-mark_as_advanced( HAVE_char-server )
-else()
-message( STATUS "Skipping target char-server (requires common_base)" )
-unset( HAVE_char-server CACHE )
-endif()
+endif( BUILD_TXT_SERVERS )
diff --git a/src/char/char.c b/src/char/char.c
index 617e3d10c..dfcbc9230 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -436,7 +436,7 @@ int search_character_online(int aid, int cid)
{
//Look for online character.
struct online_char_data* character;
- character = idb_get(online_char_db, aid);
+ character = (struct online_char_data*)idb_get(online_char_db, aid);
if(character &&
character->char_id == cid &&
character->server > -1)
@@ -1804,33 +1804,33 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
buf = WBUFP(buffer,0);
WBUFL(buf,0) = p->char_id;
- WBUFL(buf,4) = min(p->base_exp, LONG_MAX);
+ WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
WBUFL(buf,8) = p->zeny;
- WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
+ WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
WBUFL(buf,16) = p->job_level;
WBUFL(buf,20) = 0; // probably opt1
WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = p->option;
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
- WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
+ WBUFW(buf,40) = min(p->status_point, INT16_MAX);
#if PACKETVER > 20081217
WBUFL(buf,42) = p->hp;
WBUFL(buf,46) = p->max_hp;
offset+=4;
buf = WBUFP(buffer,offset);
#else
- WBUFW(buf,42) = min(p->hp, SHRT_MAX);
- WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
+ WBUFW(buf,42) = min(p->hp, INT16_MAX);
+ WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
#endif
- WBUFW(buf,46) = min(p->sp, SHRT_MAX);
- WBUFW(buf,48) = min(p->max_sp, SHRT_MAX);
+ WBUFW(buf,46) = min(p->sp, INT16_MAX);
+ WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
WBUFW(buf,54) = p->hair;
WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
WBUFW(buf,58) = p->base_level;
- WBUFW(buf,60) = min(p->skill_point, SHRT_MAX);
+ WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
WBUFW(buf,64) = p->shield;
WBUFW(buf,66) = p->head_top;
@@ -1838,12 +1838,12 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
WBUFW(buf,70) = p->hair_color;
WBUFW(buf,72) = p->clothes_color;
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
- WBUFB(buf,98) = min(p->str, UCHAR_MAX);
- WBUFB(buf,99) = min(p->agi, UCHAR_MAX);
- WBUFB(buf,100) = min(p->vit, UCHAR_MAX);
- WBUFB(buf,101) = min(p->int_, UCHAR_MAX);
- WBUFB(buf,102) = min(p->dex, UCHAR_MAX);
- WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
+ WBUFB(buf,98) = min(p->str, UINT8_MAX);
+ WBUFB(buf,99) = min(p->agi, UINT8_MAX);
+ WBUFB(buf,100) = min(p->vit, UINT8_MAX);
+ WBUFB(buf,101) = min(p->int_, UINT8_MAX);
+ WBUFB(buf,102) = min(p->dex, UINT8_MAX);
+ WBUFB(buf,103) = min(p->luk, UINT8_MAX);
WBUFW(buf,104) = p->slot;
#if PACKETVER >= 20061023
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
@@ -2208,7 +2208,7 @@ int parse_fromlogin(int fd)
memcpy(sd->email, RFIFOP(fd,6), 40);
sd->expiration_time = (time_t)RFIFOL(fd,46);
sd->gmlevel = RFIFOB(fd,50);
- safestrncpy(sd->birthdate, RFIFOP(fd,51), sizeof(sd->birthdate));
+ safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate));
// continued from char_auth_ok...
if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
@@ -2223,6 +2223,16 @@ int parse_fromlogin(int fd)
{
// send characters to player
mmo_char_send006b(i, sd);
+#if PACKETVER >= 20110309
+ // PIN code system, disabled
+ WFIFOHEAD(i, 12);
+ WFIFOW(i, 0) = 0x08B9;
+ WFIFOW(i, 2) = 0;
+ WFIFOW(i, 4) = 0;
+ WFIFOL(i, 6) = sd->account_id;
+ WFIFOW(i, 10) = 0;
+ WFIFOSET(i, 12);
+#endif
}
}
RFIFOSKIP(fd,62);
diff --git a/src/char_sql/CMakeLists.txt b/src/char_sql/CMakeLists.txt
index f2d1cd0f0..823939393 100644
--- a/src/char_sql/CMakeLists.txt
+++ b/src/char_sql/CMakeLists.txt
@@ -1,8 +1,14 @@
#
+# setup
+#
+set( SQL_CHAR_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+
+
+#
# char sql
#
-if( HAVE_common_sql )
+if( BUILD_SQL_SERVERS )
message( STATUS "Creating target char-server_sql" )
set( SQL_CHAR_HEADERS
"${CMAKE_CURRENT_SOURCE_DIR}/char.h"
@@ -33,7 +39,7 @@ set( SQL_CHAR_SOURCES
set( DEPENDENCIES common_sql )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS}" )
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} )
source_group( char FILES ${SQL_CHAR_HEADERS} ${SQL_CHAR_SOURCES} )
@@ -41,17 +47,12 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( char-server_sql ${SOURCE_FILES} )
add_dependencies( char-server_sql ${DEPENDENCIES} )
target_link_libraries( char-server_sql ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( char-server_sql PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( char-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_charserver_sql DESCRIPTION "char-server (sql version)" DISPLAY_NAME "char-server_sql" GROUP Runtime )
install( TARGETS char-server_sql
DESTINATION "."
COMPONENT Runtime_charserver_sql )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
message( STATUS "Creating target char-server_sql - done" )
-set( HAVE_char-server_sql ON CACHE BOOL "char-server_sql target is available" )
-mark_as_advanced( HAVE_char-server_sql )
-else()
-message( STATUS "Skipping target char-server_sql (requires common_sql)" )
-unset( HAVE_char-server_sql CACHE )
-endif()
+endif( BUILD_SQL_SERVERS )
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index b1c171ebf..0654be60a 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -409,6 +409,7 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
int diff = 0;
char save_status[128]; //For displaying save information. [Skotlex]
struct mmo_charstatus *cp;
+ int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
StringBuf buf;
if (char_id!=p->char_id) return 0;
@@ -425,22 +426,28 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
//map inventory data
if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) )
{
- memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY);
- strcat(save_status, " inventory");
+ if (!memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY))
+ strcat(save_status, " inventory");
+ else
+ errors++;
}
//map cart data
if( memcmp(p->cart, cp->cart, sizeof(p->cart)) )
{
- memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART);
- strcat(save_status, " cart");
+ if (!memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
+ strcat(save_status, " cart");
+ else
+ errors++;
}
//map storage data
if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) )
{
- memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE);
- strcat(save_status, " storage");
+ if (!memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
+ strcat(save_status, " storage");
+ else
+ errors++;
}
#ifdef TXT_SQL_CONVERT
@@ -452,9 +459,9 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
char_db, p->char_id, p->account_id, p->slot, esc_name) )
{
Sql_ShowDebug(sql_handle);
- }
-
- strcat(save_status, " creation");
+ errors++;
+ } else
+ strcat(save_status, " creation");
}
#endif
@@ -499,8 +506,9 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
p->account_id, p->char_id) )
{
Sql_ShowDebug(sql_handle);
- }
- strcat(save_status, " status");
+ errors++;
+ } else
+ strcat(save_status, " status");
}
//Values that will seldom change (to speed up saving)
@@ -525,9 +533,9 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
p->account_id, p->char_id) )
{
Sql_ShowDebug(sql_handle);
- }
-
- strcat(save_status, " status2");
+ errors++;
+ } else
+ strcat(save_status, " status2");
}
/* Mercenary Owner */
@@ -536,8 +544,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
{
- mercenary_owner_tosql(char_id, p);
- strcat(save_status, " mercenary");
+ if (mercenary_owner_tosql(char_id, p))
+ strcat(save_status, " mercenary");
+ else
+ errors++;
}
//memo points
@@ -547,7 +557,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
//insert here.
StringBuf_Clear(&buf);
@@ -566,9 +579,11 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
-
strcat(save_status, " memo");
}
@@ -583,7 +598,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
{
//`skill` (`char_id`, `id`, `lv`)
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
@@ -601,7 +619,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
strcat(save_status, " skills");
@@ -619,7 +640,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if(diff == 1)
{ //Save friends
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
StringBuf_Clear(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
@@ -636,12 +660,12 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if( count )
{
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
- else
- strcat(save_status, " friends");
+ errors++;
+ }
}
- else //Friend list cleared.
- strcat(save_status, " friends");
+ strcat(save_status, " friends");
}
#ifdef HOTKEY_SAVING
@@ -660,8 +684,10 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
}
if(diff) {
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
- else
+ errors++;
+ } else
strcat(save_status, " hotkeys");
}
#endif
@@ -669,7 +695,8 @@ int mmo_char_tosql(int char_id, struct mmo_charstatus* p)
if (save_status[0]!='\0' && save_log)
ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
#ifndef TXT_SQL_CONVERT
- memcpy(cp, p, sizeof(struct mmo_charstatus));
+ if (!errors)
+ memcpy(cp, p, sizeof(struct mmo_charstatus));
#else
aFree(cp);
#endif
@@ -688,6 +715,7 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit
struct item item; // temp storage variable
bool* flag; // bit array for inventory matching
bool found;
+ int errors = 0;
switch (tableswitch) {
case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; break;
@@ -770,7 +798,10 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit
StringBuf_Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
if( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
found = flag[i] = true; //Item dealt with,
@@ -780,7 +811,10 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit
if( !found )
{// Item not present in inventory, remove it.
if( SQL_ERROR == Sql_Query(sql_handle, "DELETE from `%s` where `id`='%d'", tablename, item.id) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
}
}
SqlStmt_Free(stmt);
@@ -812,12 +846,15 @@ int memitemdata_to_sql(const struct item items[], int max, int id, int tableswit
}
if( found && SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
+ {
Sql_ShowDebug(sql_handle);
+ errors++;
+ }
StringBuf_Destroy(&buf);
aFree(flag);
- return 0;
+ return errors;
}
int mmo_char_tobuf(uint8* buf, struct mmo_charstatus* p);
@@ -1565,33 +1602,33 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
buf = WBUFP(buffer,0);
WBUFL(buf,0) = p->char_id;
- WBUFL(buf,4) = min(p->base_exp, LONG_MAX);
+ WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
WBUFL(buf,8) = p->zeny;
- WBUFL(buf,12) = min(p->job_exp, LONG_MAX);
+ WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
WBUFL(buf,16) = p->job_level;
WBUFL(buf,20) = 0; // probably opt1
WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = p->option;
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
- WBUFW(buf,40) = min(p->status_point, SHRT_MAX);
+ WBUFW(buf,40) = min(p->status_point, INT16_MAX);
#if PACKETVER > 20081217
WBUFL(buf,42) = p->hp;
WBUFL(buf,46) = p->max_hp;
offset+=4;
buf = WBUFP(buffer,offset);
#else
- WBUFW(buf,42) = min(p->hp, SHRT_MAX);
- WBUFW(buf,44) = min(p->max_hp, SHRT_MAX);
+ WBUFW(buf,42) = min(p->hp, INT16_MAX);
+ WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
#endif
- WBUFW(buf,46) = min(p->sp, SHRT_MAX);
- WBUFW(buf,48) = min(p->max_sp, SHRT_MAX);
+ WBUFW(buf,46) = min(p->sp, INT16_MAX);
+ WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
WBUFW(buf,54) = p->hair;
WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
WBUFW(buf,58) = p->base_level;
- WBUFW(buf,60) = min(p->skill_point, SHRT_MAX);
+ WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
WBUFW(buf,64) = p->shield;
WBUFW(buf,66) = p->head_top;
@@ -1599,12 +1636,12 @@ int mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p)
WBUFW(buf,70) = p->hair_color;
WBUFW(buf,72) = p->clothes_color;
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
- WBUFB(buf,98) = min(p->str, UCHAR_MAX);
- WBUFB(buf,99) = min(p->agi, UCHAR_MAX);
- WBUFB(buf,100) = min(p->vit, UCHAR_MAX);
- WBUFB(buf,101) = min(p->int_, UCHAR_MAX);
- WBUFB(buf,102) = min(p->dex, UCHAR_MAX);
- WBUFB(buf,103) = min(p->luk, UCHAR_MAX);
+ WBUFB(buf,98) = min(p->str, UINT8_MAX);
+ WBUFB(buf,99) = min(p->agi, UINT8_MAX);
+ WBUFB(buf,100) = min(p->vit, UINT8_MAX);
+ WBUFB(buf,101) = min(p->int_, UINT8_MAX);
+ WBUFB(buf,102) = min(p->dex, UINT8_MAX);
+ WBUFB(buf,103) = min(p->luk, UINT8_MAX);
WBUFW(buf,104) = p->slot;
#if PACKETVER >= 20061023
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
@@ -1927,7 +1964,7 @@ int parse_fromlogin(int fd)
memcpy(sd->email, RFIFOP(fd,6), 40);
sd->expiration_time = (time_t)RFIFOL(fd,46);
sd->gmlevel = RFIFOB(fd,50);
- safestrncpy(sd->birthdate, RFIFOP(fd,51), sizeof(sd->birthdate));
+ safestrncpy(sd->birthdate, (const char*)RFIFOP(fd,51), sizeof(sd->birthdate));
// continued from char_auth_ok...
if( max_connect_user && count_users() >= max_connect_user && sd->gmlevel < gm_allow_level )
@@ -1942,6 +1979,16 @@ int parse_fromlogin(int fd)
{
// send characters to player
mmo_char_send006b(i, sd);
+#if PACKETVER >= 20110309
+ // PIN code system, disabled
+ WFIFOHEAD(i, 12);
+ WFIFOW(i, 0) = 0x08B9;
+ WFIFOW(i, 2) = 0;
+ WFIFOW(i, 4) = 0;
+ WFIFOL(i, 6) = sd->account_id;
+ WFIFOW(i, 10) = 0;
+ WFIFOSET(i, 12);
+#endif
}
}
RFIFOSKIP(fd,62);
diff --git a/src/char_sql/int_quest.c b/src/char_sql/int_quest.c
index dd5b915a4..224205412 100644
--- a/src/char_sql/int_quest.c
+++ b/src/char_sql/int_quest.c
@@ -91,7 +91,7 @@ bool mapif_quest_update(int char_id, struct quest qd)
//Save quests
int mapif_parse_quest_save(int fd)
{
- int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
+ int i, j, k, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
int char_id = RFIFOL(fd,4);
struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
bool success = true;
@@ -106,7 +106,8 @@ int mapif_parse_quest_save(int fd)
ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
if( j < num2 ) // Update existed quests
{ // Only states and counts are changable.
- if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] )
+ ARR_FIND( 0, MAX_QUEST_OBJECTIVES, k, qd1[i].count[k] != qd2[j].count[k] );
+ if( k != MAX_QUEST_OBJECTIVES || qd1[i].state != qd2[j].state )
success &= mapif_quest_update(char_id, qd1[i]);
if( j < (--num2) )
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt
index 21feb53f9..ea8ce6b71 100644
--- a/src/common/CMakeLists.txt
+++ b/src/common/CMakeLists.txt
@@ -12,11 +12,11 @@ endif()
set( GLOBAL_INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${CMAKE_CURRENT_BINARY_DIR} CACHE INTERNAL "" )
set( SVNVERSION ${SVNVERSION}
CACHE STRING "SVN version of the source code" )
-if( WITH_COMPONENT_DEVELOPMENT )
+if( INSTALL_COMPONENT_DEVELOPMENT )
install( FILES ${CMAKE_CURRENT_BINARY_DIR}/svnversion.h
DESTINATION "src/common"
COMPONENT Development_base )
-endif()
+endif( INSTALL_COMPONENT_DEVELOPMENT )
message( STATUS "Creating svnversion.h - done" )
@@ -48,7 +48,7 @@ set( COMMON_MINI_SOURCES
"${COMMON_SOURCE_DIR}/showmsg.c"
"${COMMON_SOURCE_DIR}/strlib.c"
CACHE INTERNAL "" )
-set( COMMON_MINI_DEFINITIONS MINICORE CACHE INTERNAL "" )
+set( COMMON_MINI_DEFINITIONS "-DMINICORE" CACHE INTERNAL "" )
#
@@ -95,17 +95,17 @@ set( COMMON_BASE_SOURCES
CACHE INTERNAL "common_base sources" )
set( LIBRARIES ${ZLIB_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MT19937AR_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS}" )
set( SOURCE_FILES ${MT19937AR_HEADERS} ${MT19937AR_SOURCES} ${COMMON_BASE_HEADERS} ${COMMON_BASE_SOURCES} )
source_group( mt19937ar FILES ${MT19937AR_HEADERS} ${MT19937AR_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_BASE_SOURCES} )
add_library( common_base ${SOURCE_FILES} )
target_link_libraries( common_base ${LIBRARIES} )
-set_target_properties( common_base PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
+set_target_properties( common_base PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
include_directories( ${INCLUDE_DIRS} )
+set( HAVE_common_base ON CACHE INTERNAL "" )
+set( TARGET_LIST ${TARGET_LIST} common_base CACHE INTERNAL "" )
message( STATUS "Creating target common_base - done" )
-set( HAVE_common_base ON CACHE BOOL "common_base target is available" )
-mark_as_advanced( HAVE_common_base )
else()
message( STATUS "Skipping target common_base (requires ZLIB)" )
unset( HAVE_common_base CACHE )
@@ -127,17 +127,17 @@ set( COMMON_SQL_SOURCES
set( DEPENDENCIES common_base )
set( LIBRARIES ${MYSQL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS}" )
set( SOURCE_FILES ${COMMON_SQL_HEADERS} ${COMMON_SQL_SOURCES} )
source_group( common FILES ${COMMON_SQL_HEADERS} ${COMMON_SQL_SOURCES} )
add_library( common_sql ${SOURCE_FILES} )
add_dependencies( common_sql ${DEPENDENCIES} )
target_link_libraries( common_sql ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( common_sql PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
+set_target_properties( common_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
include_directories( ${INCLUDE_DIRS} )
+set( HAVE_common_sql ON CACHE INTERNAL "" )
+set( TARGET_LIST ${TARGET_LIST} common_sql CACHE INTERNAL "" )
message( STATUS "Creating target common_sql - done" )
-set( HAVE_common_sql ON CACHE BOOL "common_sql target is available" )
-mark_as_advanced( HAVE_common_sql )
else()
message( STATUS "Skipping target common_sql (requires common_base and MYSQL)" )
unset( HAVE_common_sql CACHE )
diff --git a/src/common/cbasetypes.h b/src/common/cbasetypes.h
index e2fe17555..58acad2c7 100644
--- a/src/common/cbasetypes.h
+++ b/src/common/cbasetypes.h
@@ -77,10 +77,26 @@
// portable printf/scanf format macros and integer definitions
// NOTE: Visual C++ uses <inttypes.h> and <stdint.h> provided in /3rdparty
//////////////////////////////////////////////////////////////////////////
+#ifdef __cplusplus
+#define __STDC_CONSTANT_MACROS
+#define __STDC_FORMAT_MACROS
+#define __STDC_LIMIT_MACROS
+#endif
+
#include <inttypes.h>
#include <stdint.h>
#include <limits.h>
+// temporary fix for bugreport:4961 (unintended conversion from signed to unsigned)
+// (-20 >= UCHAR_MAX) returns true
+// (-20 >= USHRT_MAX) returns true
+#if defined(__FreeBSD__) && defined(__x86_64)
+#undef UCHAR_MAX
+#define UCHAR_MAX (unsigned char)0xff
+#undef USHRT_MAX
+#define USHRT_MAX (unsigned short)0xffff
+#endif
+
// ILP64 isn't supported, so always 32 bits?
#ifndef UINT_MAX
#define UINT_MAX 0xffffffff
@@ -316,4 +332,27 @@ typedef char bool;
#endif
#endif
+
+//////////////////////////////////////////////////////////////////////////
+// Set a pointer variable to a pointer value.
+#ifdef __cplusplus
+template <typename T1, typename T2>
+void SET_POINTER(T1*&var, T2* p)
+{
+ var = static_cast<T1*>(p);
+}
+template <typename T1, typename T2>
+void SET_FUNCPOINTER(T1& var, T2 p)
+{
+ char ASSERT_POINTERSIZE[sizeof(T1) == sizeof(void*) && sizeof(T2) == sizeof(void*)?1:-1];// 1 if true, -1 if false
+ union{ T1 out; T2 in; } tmp;// /!\ WARNING casting a pointer to a function pointer is against the C++ standard
+ tmp.in = p;
+ var = tmp.out;
+}
+#else
+#define SET_POINTER(var,p) (var) = (p)
+#define SET_FUNCPOINTER(var,p) (var) = (p)
+#endif
+
+
#endif /* _CBASETYPES_H_ */
diff --git a/src/common/core.c b/src/common/core.c
index bfa563d8c..d528861c2 100644
--- a/src/common/core.c
+++ b/src/common/core.c
@@ -276,7 +276,3 @@ int main (int argc, char **argv)
return 0;
}
-
-#ifdef BCHECK
-unsigned int __invalid_size_argument_for_IOC;
-#endif
diff --git a/src/common/db.h b/src/common/db.h
index d33b8ec2e..e5515803c 100644
--- a/src/common/db.h
+++ b/src/common/db.h
@@ -994,8 +994,8 @@ void linkdb_foreach( struct linkdb_node** head, LinkDBFunc func, ... );
do{ \
if( (__n) > VECTOR_CAPACITY(__vec) ) \
{ /* increase size */ \
- if( VECTOR_CAPACITY(__vec) == 0 ) VECTOR_DATA(__vec) = aMalloc((__n)*sizeof(VECTOR_FIRST(__vec))); /* allocate new */ \
- else VECTOR_DATA(__vec) = aRealloc(VECTOR_DATA(__vec),(__n)*sizeof(VECTOR_FIRST(__vec))); /* reallocate */ \
+ if( VECTOR_CAPACITY(__vec) == 0 ) SET_POINTER(VECTOR_DATA(__vec), aMalloc((__n)*sizeof(VECTOR_FIRST(__vec)))); /* allocate new */ \
+ else SET_POINTER(VECTOR_DATA(__vec), aRealloc(VECTOR_DATA(__vec),(__n)*sizeof(VECTOR_FIRST(__vec)))); /* reallocate */ \
memset(VECTOR_DATA(__vec)+VECTOR_LENGTH(__vec), 0, (VECTOR_CAPACITY(__vec)-VECTOR_LENGTH(__vec))*sizeof(VECTOR_FIRST(__vec))); /* clear new data */ \
VECTOR_CAPACITY(__vec) = (__n); /* update capacity */ \
} \
@@ -1007,7 +1007,7 @@ void linkdb_foreach( struct linkdb_node** head, LinkDBFunc func, ... );
} \
else if( (__n) < VECTOR_CAPACITY(__vec) ) \
{ /* reduce size */ \
- VECTOR_DATA(__vec) = aRealloc(VECTOR_DATA(__vec),(__n)*sizeof(VECTOR_FIRST(__vec))); /* reallocate */ \
+ SET_POINTER(VECTOR_DATA(__vec), aRealloc(VECTOR_DATA(__vec),(__n)*sizeof(VECTOR_FIRST(__vec)))); /* reallocate */ \
VECTOR_CAPACITY(__vec) = (__n); /* update capacity */ \
if( VECTOR_LENGTH(__vec) > (__n) ) VECTOR_LENGTH(__vec) = (__n); /* update length */ \
} \
diff --git a/src/common/grfio.c b/src/common/grfio.c
index cb242fe5d..1d1ce756f 100644
--- a/src/common/grfio.c
+++ b/src/common/grfio.c
@@ -223,17 +223,17 @@ unsigned long grfio_crc32 (const unsigned char* buf, unsigned int len)
///////////////////////////////////////////////////////////////////////////////
/// Grf data sub : zip decode
-int decode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen)
+int decode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen)
{
- return uncompress(dest, destLen, source, sourceLen);
+ return uncompress((Bytef*)dest, destLen, (const Bytef*)source, sourceLen);
}
///////////////////////////////////////////////////////////////////////////////
/// Grf data sub : zip encode
-int encode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen)
+int encode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen)
{
- return compress(dest, destLen, source, sourceLen);
+ return compress((Bytef*)dest, destLen, (const Bytef*)source, sourceLen);
}
diff --git a/src/common/grfio.h b/src/common/grfio.h
index d0baa6609..0fc9f958d 100644
--- a/src/common/grfio.h
+++ b/src/common/grfio.h
@@ -14,7 +14,7 @@ char *grfio_find_file(char *fname);
int grfio_size(char*); // GRFIO data file size get
unsigned long grfio_crc32(const unsigned char *buf, unsigned int len);
-int decode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen);
-int encode_zip(unsigned char* dest, unsigned long* destLen, const unsigned char* source, unsigned long sourceLen);
+int decode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen);
+int encode_zip(void* dest, unsigned long* destLen, const void* source, unsigned long sourceLen);
#endif /* _GRFIO_H_ */
diff --git a/src/common/malloc.c b/src/common/malloc.c
index f80d11fb4..1769e0982 100644
--- a/src/common/malloc.c
+++ b/src/common/malloc.c
@@ -10,9 +10,63 @@
#include <string.h>
#include <time.h>
-// no logging for minicore
-#if defined(MINICORE) && defined(LOG_MEMMGR)
-#undef LOG_MEMMGR
+////////////// Memory Libraries //////////////////
+
+#if defined(MEMWATCH)
+
+# include <string.h>
+# include "memwatch.h"
+# define MALLOC(n,file,line,func) mwMalloc((n),(file),(line))
+# define CALLOC(m,n,file,line,func) mwCalloc((m),(n),(file),(line))
+# define REALLOC(p,n,file,line,func) mwRealloc((p),(n),(file),(line))
+# define STRDUP(p,file,line,func) mwStrdup((p),(file),(line))
+# define FREE(p,file,line,func) mwFree((p),(file),(line))
+# define MEMORY_USAGE() 0
+# define MEMORY_VERIFY(ptr) mwIsSafeAddr(ptr, 1)
+# define MEMORY_CHECK() CHECK()
+
+#elif defined(DMALLOC)
+
+# include <string.h>
+# include <stdlib.h>
+# include "dmalloc.h"
+# define MALLOC(n,file,line,func) dmalloc_malloc((file),(line),(n),DMALLOC_FUNC_MALLOC,0,0)
+# define CALLOC(m,n,file,line,func) dmalloc_malloc((file),(line),(m)*(n),DMALLOC_FUNC_CALLOC,0,0)
+# define REALLOC(p,n,file,line,func) dmalloc_realloc((file),(line),(p),(n),DMALLOC_FUNC_REALLOC,0)
+# define STRDUP(p,file,line,func) strdup(p)
+# define FREE(p,file,line,func) free(p)
+# define MEMORY_USAGE() dmalloc_memory_allocated()
+# define MEMORY_VERIFY(ptr) (dmalloc_verify(ptr) == DMALLOC_VERIFY_NOERROR)
+# define MEMORY_CHECK() dmalloc_log_stats(); dmalloc_log_unfreed()
+
+#elif defined(GCOLLECT)
+
+# include "gc.h"
+# ifdef GC_ADD_CALLER
+# define RETURN_ADDR 0,
+# else
+# define RETURN_ADDR
+# endif
+# define MALLOC(n,file,line,func) GC_debug_malloc((n), RETURN_ADDR (file),(line))
+# define CALLOC(m,n,file,line,func) GC_debug_malloc((m)*(n), RETURN_ADDR (file),(line))
+# define REALLOC(p,n,file,line,func) GC_debug_realloc((p),(n), RETURN_ADDR (file),(line))
+# define STRDUP(p,file,line,func) GC_debug_strdup((p), RETURN_ADDR (file),(line))
+# define FREE(p,file,line,func) GC_debug_free(p)
+# define MEMORY_USAGE() GC_get_heap_size()
+# define MEMORY_VERIFY(ptr) (GC_base(ptr) != NULL)
+# define MEMORY_CHECK() GC_gcollect()
+
+#else
+
+# define MALLOC(n,file,line,func) malloc(n)
+# define CALLOC(m,n,file,line,func) calloc((m),(n))
+# define REALLOC(p,n,file,line,func) realloc((p),(n))
+# define STRDUP(p,file,line,func) strdup(p)
+# define FREE(p,file,line,func) free(p)
+# define MEMORY_USAGE() 0
+# define MEMORY_VERIFY(ptr) true
+# define MEMORY_CHECK()
+
#endif
void* aMalloc_(size_t size, const char *file, int line, const char *func)
@@ -26,17 +80,6 @@ void* aMalloc_(size_t size, const char *file, int line, const char *func)
return ret;
}
-void* aMallocA_(size_t size, const char *file, int line, const char *func)
-{
- void *ret = MALLOCA(size, file, line, func);
- // ShowMessage("%s:%d: in func %s: aMallocA %d\n",file,line,func,size);
- if (ret == NULL){
- ShowFatalError("%s:%d: in func %s: aMallocA error out of memory!\n",file,line,func);
- exit(EXIT_FAILURE);
- }
-
- return ret;
-}
void* aCalloc_(size_t num, size_t size, const char *file, int line, const char *func)
{
void *ret = CALLOC(num, size, file, line, func);
@@ -47,16 +90,6 @@ void* aCalloc_(size_t num, size_t size, const char *file, int line, const char *
}
return ret;
}
-void* aCallocA_(size_t num, size_t size, const char *file, int line, const char *func)
-{
- void *ret = CALLOCA(num, size, file, line, func);
- // ShowMessage("%s:%d: in func %s: aCallocA %d %d\n",file,line,func,num,size);
- if (ret == NULL){
- ShowFatalError("%s:%d: in func %s: aCallocA error out of memory!\n",file,line,func);
- exit(EXIT_FAILURE);
- }
- return ret;
-}
void* aRealloc_(void *p, size_t size, const char *file, int line, const char *func)
{
void *ret = REALLOC(p, size, file, line, func);
@@ -86,29 +119,6 @@ void aFree_(void *p, const char *file, int line, const char *func)
p = NULL;
}
-#ifdef GCOLLECT
-
-void* _bcallocA(size_t size, size_t cnt)
-{
- void *ret = MALLOCA(size * cnt);
- if (ret) memset(ret, 0, size * cnt);
- return ret;
-}
-void* _bcalloc(size_t size, size_t cnt)
-{
- void *ret = MALLOC(size * cnt);
- if (ret) memset(ret, 0, size * cnt);
- return ret;
-}
-char* _bstrdup(const char *chr)
-{
- int len = strlen(chr);
- char *ret = (char*)MALLOC(len + 1);
- if (ret) memcpy(ret, chr, len + 1);
- return ret;
-}
-
-#endif
#ifdef USE_MEMMGR
@@ -654,21 +664,32 @@ static void memmgr_init (void)
*--------------------------------------
*/
-bool malloc_verify(void* ptr)
+
+/// Tests the memory for errors and memory leaks.
+void malloc_memory_check(void)
+{
+ MEMORY_CHECK();
+}
+
+
+/// Returns true if a pointer is valid.
+/// The check is best-effort, false positives are possible.
+bool malloc_verify_ptr(void* ptr)
{
#ifdef USE_MEMMGR
- return memmgr_verify(ptr);
+ return memmgr_verify(ptr) && MEMORY_VERIFY(ptr);
#else
- return true;
+ return MEMORY_VERIFY(ptr);
#endif
}
+
size_t malloc_usage (void)
{
#ifdef USE_MEMMGR
return memmgr_usage ();
#else
- return 0;
+ return MEMORY_USAGE();
#endif
}
@@ -677,10 +698,20 @@ void malloc_final (void)
#ifdef USE_MEMMGR
memmgr_final ();
#endif
+ MEMORY_CHECK();
}
void malloc_init (void)
{
+#if defined(DMALLOC) && defined(CYGWIN)
+ // http://dmalloc.com/docs/latest/online/dmalloc_19.html
+ dmalloc_debug_setup(getenv("DMALLOC_OPTIONS"));
+#endif
+#ifdef GCOLLECT
+ // don't garbage collect, only report inaccessible memory that was not deallocated
+ GC_find_leak = 1;
+ GC_INIT();
+#endif
#ifdef USE_MEMMGR
memmgr_init ();
#endif
diff --git a/src/common/malloc.h b/src/common/malloc.h
index aaf3e318d..5f8191d92 100644
--- a/src/common/malloc.h
+++ b/src/common/malloc.h
@@ -6,26 +6,19 @@
#include "../common/cbasetypes.h"
-// Q: What are the 'a'-variant allocation functions?
-// A: They allocate memory from the stack, which is automatically
-// freed when the invoking function returns.
-// But it's not portable (http://c-faq.com/malloc/alloca.html)
-// and I have doubts our implementation works.
-// -> They should NOT be used, period.
-
#define ALC_MARK __FILE__, __LINE__, __func__
-// disable built-in memory manager when using another manager
-#if defined(MEMWATCH) || defined(DMALLOC) || defined(GCOLLECT) || defined(BCHECK)
-#if !defined(NO_MEMMGR)
-#define NO_MEMMGR
-#endif
-#endif
-// Use built-in memory manager by default
+// default use of the built-in memory manager
#if !defined(NO_MEMMGR) && !defined(USE_MEMMGR)
+#if defined(MEMWATCH) || defined(DMALLOC) || defined(GCOLLECT)
+// disable built-in memory manager when using another memory library
+#define NO_MEMMGR
+#else
+// use built-in memory manager by default
#define USE_MEMMGR
#endif
+#endif
//////////////////////////////////////////////////////////////////////
@@ -35,10 +28,13 @@
// Enable memory manager logging by default
#define LOG_MEMMGR
+// no logging for minicore
+#if defined(MINICORE) && defined(LOG_MEMMGR)
+#undef LOG_MEMMGR
+#endif
+
# define aMalloc(n) _mmalloc(n,ALC_MARK)
-# define aMallocA(n) _mmalloc(n,ALC_MARK)
# define aCalloc(m,n) _mcalloc(m,n,ALC_MARK)
-# define aCallocA(m,n) _mcalloc(m,n,ALC_MARK)
# define aRealloc(p,n) _mrealloc(p,n,ALC_MARK)
# define aStrdup(p) _mstrdup(p,ALC_MARK)
# define aFree(p) _mfree(p,ALC_MARK)
@@ -52,83 +48,23 @@
#else
# define aMalloc(n) aMalloc_((n),ALC_MARK)
-# define aMallocA(n) aMallocA_((n),ALC_MARK)
# define aCalloc(m,n) aCalloc_((m),(n),ALC_MARK)
-# define aCallocA(m,n) aCallocA_(m,n,ALC_MARK)
# define aRealloc(p,n) aRealloc_(p,n,ALC_MARK)
# define aStrdup(p) aStrdup_(p,ALC_MARK)
# define aFree(p) aFree_(p,ALC_MARK)
void* aMalloc_ (size_t size, const char *file, int line, const char *func);
- void* aMallocA_ (size_t size, const char *file, int line, const char *func);
void* aCalloc_ (size_t num, size_t size, const char *file, int line, const char *func);
- void* aCallocA_ (size_t num, size_t size, const char *file, int line, const char *func);
void* aRealloc_ (void *p, size_t size, const char *file, int line, const char *func);
char* aStrdup_ (const char *p, const char *file, int line, const char *func);
void aFree_ (void *p, const char *file, int line, const char *func);
#endif
-////////////// Memory Managers //////////////////
-
-#if defined(MEMWATCH)
-
-# include "memwatch.h"
-# define MALLOC(n,file,line,func) mwMalloc((n),(file),(line))
-# define MALLOCA(n,file,line,func) mwMalloc((n),(file),(line))
-# define CALLOC(m,n,file,line,func) mwCalloc((m),(n),(file),(line))
-# define CALLOCA(m,n,file,line,func) mwCalloc((m),(n),(file),(line))
-# define REALLOC(p,n,file,line,func) mwRealloc((p),(n),(file),(line))
-# define STRDUP(p,file,line,func) mwStrdup((p),(file),(line))
-# define FREE(p,file,line,func) mwFree((p),(file),(line))
-
-#elif defined(DMALLOC)
-
-# include "dmalloc.h"
-# define MALLOC(n,file,line,func) dmalloc_malloc((file),(line),(n),DMALLOC_FUNC_MALLOC,0,0)
-# define MALLOCA(n,file,line,func) dmalloc_malloc((file),(line),(n),DMALLOC_FUNC_MALLOC,0,0)
-# define CALLOC(m,n,file,line,func) dmalloc_malloc((file),(line),(m)*(n),DMALLOC_FUNC_CALLOC,0,0)
-# define CALLOCA(m,n,file,line,func) dmalloc_malloc((file),(line),(m)*(n),DMALLOC_FUNC_CALLOC,0,0)
-# define REALLOC(p,n,file,line,func) dmalloc_realloc((file),(line),(p),(n),DMALLOC_FUNC_REALLOC,0)
-# define STRDUP(p,file,line,func) strdup(p)
-# define FREE(p,file,line,func) free(p)
-
-#elif defined(GCOLLECT)
-
-# include "gc.h"
-# define MALLOC(n,file,line,func) GC_MALLOC(n)
-# define MALLOCA(n,file,line,func) GC_MALLOC_ATOMIC(n)
-# define CALLOC(m,n,file,line,func) _bcalloc((m),(n))
-# define CALLOCA(m,n,file,line,func) _bcallocA((m),(n))
-# define REALLOC(p,n,file,line,func) GC_REALLOC((p),(n))
-# define STRDUP(p,file,line,func) _bstrdup(p)
-# define FREE(p,file,line,func) GC_FREE(p)
-
- void * _bcalloc(size_t, size_t);
- void * _bcallocA(size_t, size_t);
- char * _bstrdup(const char *);
-
-#elif defined(BCHECK)
-
-# define MALLOC(n,file,line,func) malloc(n)
-# define MALLOCA(n,file,line,func) malloc(n)
-# define CALLOC(m,n,file,line,func) calloc((m),(n))
-# define CALLOCA(m,n,file,line,func) calloc((m),(n))
-# define REALLOC(p,n,file,line,func) realloc((p),(n))
-# define STRDUP(p,file,line,func) strdup(p)
-# define FREE(p,file,line,func) free(p)
-
-#else
-
-# define MALLOC(n,file,line,func) malloc(n)
-# define MALLOCA(n,file,line,func) malloc(n)
-# define CALLOC(m,n,file,line,func) calloc((m),(n))
-# define CALLOCA(m,n,file,line,func) calloc((m),(n))
-# define REALLOC(p,n,file,line,func) realloc((p),(n))
-# define STRDUP(p,file,line,func) strdup(p)
-# define FREE(p,file,line,func) free(p)
-
-#endif
+// deprecated, do not use
+#define aMallocA aMalloc
+#define aCallocA aCalloc
+#define CREATE_A CREATE
/////////////// Buffer Creation /////////////////
// Full credit for this goes to Shinomori [Ajarn]
@@ -148,14 +84,12 @@
////////////// Others //////////////////////////
// should be merged with any of above later
#define CREATE(result, type, number) (result) = (type *) aCalloc ((number), sizeof(type))
-
-#define CREATE_A(result, type, number) (result) = (type *) aCallocA ((number), sizeof(type))
-
#define RECREATE(result, type, number) (result) = (type *) aRealloc ((result), sizeof(type) * (number))
////////////////////////////////////////////////
-bool malloc_verify(void* ptr);
+void malloc_memory_check(void);
+bool malloc_verify_ptr(void* ptr);
size_t malloc_usage (void);
void malloc_init (void);
void malloc_final (void);
diff --git a/src/common/plugin.h b/src/common/plugin.h
index a367d2537..ec6399c57 100644
--- a/src/common/plugin.h
+++ b/src/common/plugin.h
@@ -50,7 +50,7 @@ typedef void Plugin_Event_Func(void);
#define PLUGIN_MAP 8
#define PLUGIN_CORE 16
-#define IMPORT_SYMBOL(s,n) (s) = plugin_call_table[n]
+#define IMPORT_SYMBOL(s,n) SET_FUNCPOINTER((s), plugin_call_table[n])
#define SYMBOL_SERVER_TYPE 0
#define SYMBOL_SERVER_NAME 1
diff --git a/src/common/socket.c b/src/common/socket.c
index 81ea19468..b522ac607 100644
--- a/src/common/socket.c
+++ b/src/common/socket.c
@@ -32,6 +32,9 @@
#ifndef SIOCGIFCONF
#include <sys/sockio.h> // SIOCGIFCONF on Solaris, maybe others? [Shinomori]
#endif
+ #ifndef FIONBIO
+ #include <sys/filio.h> // FIONBIO on Solaris [FlavioJS]
+ #endif
#ifdef HAVE_SETRLIMIT
#include <sys/resource.h>
@@ -1245,16 +1248,23 @@ void socket_init(void)
rlp.rlim_cur = FD_SETSIZE;
if( 0 != setrlimit(RLIMIT_NOFILE, &rlp) )
{// failed, try setting the maximum too (permission to change system limits is required)
+ int err;
rlp.rlim_max = FD_SETSIZE;
- if( 0 != setrlimit(RLIMIT_NOFILE, &rlp) )
+ err = setrlimit(RLIMIT_NOFILE, &rlp);
+ if( err != 0 )
{// failed
+ const char* errmsg = "unknown";
+ int rlim_ori;
// set to maximum allowed
getrlimit(RLIMIT_NOFILE, &rlp);
+ rlim_ori = (int)rlp.rlim_cur;
rlp.rlim_cur = rlp.rlim_max;
setrlimit(RLIMIT_NOFILE, &rlp);
// report limit
getrlimit(RLIMIT_NOFILE, &rlp);
- ShowWarning("socket_init: failed to set socket limit to %d (current limit %d).\n", FD_SETSIZE, (int)rlp.rlim_cur);
+ if( err == EPERM )
+ errmsg = "permission denied";
+ ShowWarning("socket_init: failed to set socket limit to %d, setting to maximum allowed (original limit=%d, current limit=%d, maximum allowed=%d, error=%s).\n", FD_SETSIZE, rlim_ori, (int)rlp.rlim_cur, (int)rlp.rlim_max, errmsg);
}
}
}
@@ -1343,6 +1353,12 @@ void send_shortlist_add_fd(int fd)
if( (send_shortlist_set[i]>>bit)&1 )
return;// already in the list
+ if( send_shortlist_count >= ARRAYLENGTH(send_shortlist_array) )
+ {
+ ShowDebug("send_shortlist_add_fd: shortlist is full, ignoring... (fd=%d shortlist.count=%d shortlist.length=%d)\n", fd, send_shortlist_count, ARRAYLENGTH(send_shortlist_array));
+ return;
+ }
+
// set the bit
send_shortlist_set[i] |= 1<<bit;
// Add to the end of the shortlist array.
@@ -1352,12 +1368,30 @@ void send_shortlist_add_fd(int fd)
// Do pending network sends and eof handling from the shortlist.
void send_shortlist_do_sends()
{
- int i = 0;
+ int i;
- while( i < send_shortlist_count )
+ for( i = send_shortlist_count-1; i >= 0; --i )
{
int fd = send_shortlist_array[i];
+ int idx = fd/32;
+ int bit = fd%32;
+ // Remove fd from shortlist, move the last fd to the current position
+ --send_shortlist_count;
+ send_shortlist_array[i] = send_shortlist_array[send_shortlist_count];
+ send_shortlist_array[send_shortlist_count] = 0;
+
+ if( fd <= 0 || fd >= FD_SETSIZE )
+ {
+ ShowDebug("send_shortlist_do_sends: fd is out of range, corrupted memory? (fd=%d)\n", fd);
+ continue;
+ }
+ if( ((send_shortlist_set[idx]>>bit)&1) == 0 )
+ {
+ ShowDebug("send_shortlist_do_sends: fd is not set, why is it in the shortlist? (fd=%d)\n", fd);
+ continue;
+ }
+ send_shortlist_set[idx]&=~(1<<bit);// unset fd
// If this session still exists, perform send operations on it and
// check for the eof state.
if( session[fd] )
@@ -1372,17 +1406,10 @@ void send_shortlist_do_sends()
session[fd]->func_parse(fd);
// If the session still exists, is not eof and has things left to
- // be sent from it we'll keep it in the shortlist.
+ // be sent from it we'll re-add it to the shortlist.
if( session[fd] && !session[fd]->flag.eof && session[fd]->wdata_size )
- {
- ++i;
- continue;
- }
+ send_shortlist_add_fd(fd);
}
-
- // Remove fd from shortlist, move the last fd to the current position
- send_shortlist_array[i] = send_shortlist_array[--send_shortlist_count];
- send_shortlist_set[fd/32]&=~(1<<(fd%32));
}
}
#endif
diff --git a/src/common/strlib.c b/src/common/strlib.c
index 097f499e6..7f79a5ef0 100644
--- a/src/common/strlib.c
+++ b/src/common/strlib.c
@@ -245,7 +245,7 @@ char* _strtok_r(char *s1, const char *s2, char **lasts)
If no '\0' terminator is found in that many characters, return MAXLEN. */
size_t strnlen (const char* string, size_t maxlen)
{
- const char* end = memchr (string, '\0', maxlen);
+ const char* end = (const char*)memchr(string, '\0', maxlen);
return end ? (size_t) (end - string) : maxlen;
}
#endif
@@ -980,7 +980,7 @@ bool sv_readdb(const char* directory, const char* filename, char delim, int minc
// allocate enough memory for the maximum requested amount of columns plus the reserved one
fields_length = maxcols+1;
- fields = aMalloc(fields_length*sizeof(char*));
+ fields = (char**)aMalloc(fields_length*sizeof(char*));
// process rows one by one
while( fgets(line, sizeof(line), fp) )
diff --git a/src/login/CMakeLists.txt b/src/login/CMakeLists.txt
index afa4e5f20..eabc47eac 100644
--- a/src/login/CMakeLists.txt
+++ b/src/login/CMakeLists.txt
@@ -2,7 +2,9 @@
#
# setup
#
-set( LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} )
+set( LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+set( TXT_LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+set( SQL_LOGIN_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
#
diff --git a/src/login/account_txt.c b/src/login/account_txt.c
index 821e26df5..79e22ac3b 100644
--- a/src/login/account_txt.c
+++ b/src/login/account_txt.c
@@ -283,7 +283,7 @@ static bool account_db_txt_create(AccountDB* self, struct mmo_account* acc)
return false;
// check if the account_id is free
- tmp = idb_get(accounts, account_id);
+ tmp = (struct mmo_account*)idb_get(accounts, account_id);
if( tmp != NULL )
{// error condition - entry already present
ShowError("account_db_txt_create: cannot create account %d:'%s', this id is already occupied by %d:'%s'!\n", account_id, acc->userid, account_id, tmp->userid);
@@ -316,7 +316,7 @@ static bool account_db_txt_remove(AccountDB* self, const int account_id)
DBMap* accounts = db->accounts;
//TODO: find out if this really works
- struct mmo_account* tmp = idb_remove(accounts, account_id);
+ struct mmo_account* tmp = (struct mmo_account*)idb_remove(accounts, account_id);
if( tmp == NULL )
{// error condition - entry not present
ShowError("account_db_txt_remove: no such account with id %d\n", account_id);
@@ -337,7 +337,7 @@ static bool account_db_txt_save(AccountDB* self, const struct mmo_account* acc)
int account_id = acc->account_id;
// retrieve previous data
- struct mmo_acount* tmp = idb_get(accounts, account_id);
+ struct mmo_account* tmp = (struct mmo_account*)idb_get(accounts, account_id);
if( tmp == NULL )
{// error condition - entry not found
return false;
@@ -360,7 +360,7 @@ static bool account_db_txt_load_num(AccountDB* self, struct mmo_account* acc, co
DBMap* accounts = db->accounts;
// retrieve data
- struct mmo_account* tmp = idb_get(accounts, account_id);
+ struct mmo_account* tmp = (struct mmo_account*)idb_get(accounts, account_id);
if( tmp == NULL )
{// entry not found
return false;
diff --git a/src/login/sql/CMakeLists.txt b/src/login/sql/CMakeLists.txt
index ac7d464c9..f452823ec 100644
--- a/src/login/sql/CMakeLists.txt
+++ b/src/login/sql/CMakeLists.txt
@@ -2,24 +2,24 @@
#
# login sql
#
-if( HAVE_common_sql )
+if( BUILD_SQL_SERVERS )
message( STATUS "Creating target login-server_sql" )
set( SQL_LOGIN_HEADERS
- "${LOGIN_SOURCE_DIR}/account.h"
- "${LOGIN_SOURCE_DIR}/ipban.h"
- "${LOGIN_SOURCE_DIR}/login.h"
- "${LOGIN_SOURCE_DIR}/loginlog.h"
+ "${SQL_LOGIN_SOURCE_DIR}/account.h"
+ "${SQL_LOGIN_SOURCE_DIR}/ipban.h"
+ "${SQL_LOGIN_SOURCE_DIR}/login.h"
+ "${SQL_LOGIN_SOURCE_DIR}/loginlog.h"
)
set( SQL_LOGIN_SOURCES
- "${LOGIN_SOURCE_DIR}/account_sql.c"
- "${LOGIN_SOURCE_DIR}/ipban_sql.c"
- "${LOGIN_SOURCE_DIR}/login.c"
- "${LOGIN_SOURCE_DIR}/loginlog_sql.c"
+ "${SQL_LOGIN_SOURCE_DIR}/account_sql.c"
+ "${SQL_LOGIN_SOURCE_DIR}/ipban_sql.c"
+ "${SQL_LOGIN_SOURCE_DIR}/login.c"
+ "${SQL_LOGIN_SOURCE_DIR}/loginlog_sql.c"
)
set( DEPENDENCIES common_sql )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} WITH_SQL )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DWITH_SQL" )
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_LOGIN_HEADERS} ${SQL_LOGIN_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} )
source_group( login FILES ${SQL_LOGIN_HEADERS} ${SQL_LOGIN_SOURCES} )
@@ -27,17 +27,13 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( login-server_sql ${SOURCE_FILES} )
add_dependencies( login-server_sql ${DEPENDENCIES} )
target_link_libraries( login-server_sql ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( login-server_sql PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( login-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_loginserver_sql DESCRIPTION "login-server (sql version)" DISPLAY_NAME "login-server_sql" GROUP Runtime )
install( TARGETS login-server_sql
DESTINATION "."
COMPONENT Runtime_loginserver_sql )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} login-server_sql CACHE INTERNAL "" )
message( STATUS "Creating target login-server_sql - done" )
-set( HAVE_login-server_sql ON CACHE BOOL "login-server_sql target is available" )
-mark_as_advanced( HAVE_login-server_sql )
-else()
-message( STATUS "Skipping target login-server_sql (requires common_sql)" )
-unset( HAVE_login-server_sql CACHE )
-endif()
+endif( BUILD_SQL_SERVERS )
diff --git a/src/login/txt/CMakeLists.txt b/src/login/txt/CMakeLists.txt
index 9d57103e9..1df5b32a9 100644
--- a/src/login/txt/CMakeLists.txt
+++ b/src/login/txt/CMakeLists.txt
@@ -2,24 +2,24 @@
#
# login txt
#
-if( HAVE_common_base )
+if( BUILD_TXT_SERVERS )
message( STATUS "Creating target login-server" )
set( TXT_LOGIN_HEADERS
- "${LOGIN_SOURCE_DIR}/account.h"
- "${LOGIN_SOURCE_DIR}/ipban.h"
- "${LOGIN_SOURCE_DIR}/login.h"
- "${LOGIN_SOURCE_DIR}/loginlog.h"
+ "${TXT_LOGIN_SOURCE_DIR}/account.h"
+ "${TXT_LOGIN_SOURCE_DIR}/ipban.h"
+ "${TXT_LOGIN_SOURCE_DIR}/login.h"
+ "${TXT_LOGIN_SOURCE_DIR}/loginlog.h"
)
set( TXT_LOGIN_SOURCES
- "${LOGIN_SOURCE_DIR}/account_txt.c"
- "${LOGIN_SOURCE_DIR}/ipban_txt.c"
- "${LOGIN_SOURCE_DIR}/login.c"
- "${LOGIN_SOURCE_DIR}/loginlog_txt.c"
+ "${TXT_LOGIN_SOURCE_DIR}/account_txt.c"
+ "${TXT_LOGIN_SOURCE_DIR}/ipban_txt.c"
+ "${TXT_LOGIN_SOURCE_DIR}/login.c"
+ "${TXT_LOGIN_SOURCE_DIR}/loginlog_txt.c"
)
set( DEPENDENCIES common_base )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} WITH_TXT )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DWITH_TXT" )
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_LOGIN_HEADERS} ${TXT_LOGIN_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} )
source_group( login FILES ${TXT_LOGIN_HEADERS} ${TXT_LOGIN_SOURCES} )
@@ -27,17 +27,13 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( login-server ${SOURCE_FILES} )
add_dependencies( login-server ${DEPENDENCIES} )
target_link_libraries( login-server ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( login-server PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( login-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_loginserver_txt DESCRIPTION "login-server (txt version)" DISPLAY_NAME "login-server" GROUP Runtime )
install( TARGETS login-server
DESTINATION "."
COMPONENT Runtime_loginserver_txt )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} login-server CACHE INTERNAL "" )
message( STATUS "Creating target login-server - done" )
-set( HAVE_login-server ON CACHE BOOL "login-server target is available" )
-mark_as_advanced( HAVE_login-server )
-else()
-message( STATUS "Skipping target login-server (requires common_base)" )
-unset( HAVE_login-server CACHE )
-endif()
+endif( BUILD_TXT_SERVERS )
diff --git a/src/map/CMakeLists.txt b/src/map/CMakeLists.txt
index 9199702be..1d82fc2ca 100644
--- a/src/map/CMakeLists.txt
+++ b/src/map/CMakeLists.txt
@@ -2,7 +2,9 @@
#
# setup
#
-set( MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} )
+set( MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+set( TXT_MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+set( SQL_MAP_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
#
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index 32c2cabf7..5ccf14ea2 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -416,7 +416,7 @@ ACMD_FUNC(mapmove)
{
char map_name[MAP_NAME_LENGTH_EXT];
unsigned short mapindex;
- int x = 0, y = 0;
+ short x = 0, y = 0;
int m = -1;
nullpo_retr(-1, sd);
@@ -424,8 +424,8 @@ ACMD_FUNC(mapmove)
memset(map_name, '\0', sizeof(map_name));
if (!message || !*message ||
- (sscanf(message, "%15s %d %d", map_name, &x, &y) < 3 &&
- sscanf(message, "%15[^,],%d,%d", map_name, &x, &y) < 1)) {
+ (sscanf(message, "%15s %hd %hd", map_name, &x, &y) < 3 &&
+ sscanf(message, "%15[^,],%hd,%hd", map_name, &x, &y) < 1)) {
clif_displaymessage(fd, "Please, enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).");
return -1;
@@ -443,7 +443,8 @@ ACMD_FUNC(mapmove)
if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
{ //This is to prevent the pc_setpos call from printing an error.
clif_displaymessage(fd, msg_txt(2));
- x = y = 0; //Invalid cell, use random spot.
+ if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
+ x = y = 0; //Invalid cell, use random spot.
}
if (map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_txt(247));
@@ -548,13 +549,13 @@ ACMD_FUNC(jumpto)
*------------------------------------------*/
ACMD_FUNC(jump)
{
- int x = 0, y = 0;
+ short x = 0, y = 0;
nullpo_retr(-1, sd);
memset(atcmd_output, '\0', sizeof(atcmd_output));
- sscanf(message, "%d %d", &x, &y);
+ sscanf(message, "%hd %hd", &x, &y);
if (map[sd->bl.m].flag.noteleport && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
@@ -570,7 +571,8 @@ ACMD_FUNC(jump)
if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
{ //This is to prevent the pc_setpos call from printing an error.
clif_displaymessage(fd, msg_txt(2));
- x = y = 0; //Invalid cell, use random spot.
+ if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
+ x = y = 0; //Invalid cell, use random spot.
}
pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
@@ -4499,6 +4501,8 @@ ACMD_FUNC(mapinfo)
strcat(atcmd_output, "NoIcewall | ");
if (map[m_id].flag.allowks)
strcat(atcmd_output, "AllowKS | ");
+ if (map[m_id].flag.reset)
+ strcat(atcmd_output, "Reset | ");
clif_displaymessage(fd, atcmd_output);
strcpy(atcmd_output,"Other Flags: ");
diff --git a/src/map/battle.c b/src/map/battle.c
index 711310442..b0e42a7c7 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -4046,6 +4046,7 @@ static const struct _battle_data {
{ "display_party_name", &battle_config.display_party_name, 0, 0, 1, },
{ "cashshop_show_points", &battle_config.cashshop_show_points, 0, 0, 1, },
{ "mail_show_status", &battle_config.mail_show_status, 0, 0, 2, },
+ { "client_limit_unit_lv", &battle_config.client_limit_unit_lv, 0, 0, BL_ALL, },
// BattleGround Settings
{ "bg_update_interval", &battle_config.bg_update_interval, 1000, 100, INT_MAX, },
{ "bg_short_attack_damage_rate", &battle_config.bg_short_damage_rate, 80, 0, INT_MAX, },
diff --git a/src/map/battle.h b/src/map/battle.h
index 100174fcc..08a2a46f4 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -485,6 +485,7 @@ extern struct Battle_Config
int display_party_name;
int cashshop_show_points;
int mail_show_status;
+ int client_limit_unit_lv;
// [BattleGround Settings]
int bg_update_interval;
diff --git a/src/map/chrif.c b/src/map/chrif.c
index a14200a36..d1332fab2 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -311,8 +311,10 @@ int chrif_save(struct map_session_data *sd, int flag)
merc_save(sd->hd);
if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
mercenary_save(sd->md);
+#ifndef TXT_ONLY
if( sd->save_quest )
intif_quest_save(sd);
+#endif
return 0;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index ef48e6d60..db34d30ae 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4,6 +4,7 @@
#include "../common/cbasetypes.h"
#include "../common/socket.h"
#include "../common/timer.h"
+#include "../common/grfio.h"
#include "../common/malloc.h"
#include "../common/version.h"
#include "../common/nullpo.h"
@@ -57,7 +58,7 @@ struct Clif_Config {
struct s_packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB + 1];
//Converts item type in case of pet eggs.
-inline int itemtype(int type)
+static inline int itemtype(int type)
{
return ( type == IT_PETEGG ) ? IT_WEAPON : type;
}
@@ -755,13 +756,37 @@ void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, un
}
//To make the assignation of the level based on limits clearer/easier. [Skotlex]
-static int clif_setlevel(int lv)
+static int clif_setlevel_sub(int lv)
{
- if( lv < battle_config.max_lv )
- return lv;
- if( lv < battle_config.aura_lv )
- return battle_config.max_lv - 1;
- return battle_config.max_lv;
+ if( lv < battle_config.max_lv )
+ {
+ ;
+ }
+ else if( lv < battle_config.aura_lv )
+ {
+ lv = battle_config.max_lv - 1;
+ }
+ else
+ {
+ lv = battle_config.max_lv;
+ }
+
+ return lv;
+}
+
+static int clif_setlevel(struct block_list* bl)
+{
+ int lv = status_get_lv(bl);
+ if( battle_config.client_limit_unit_lv&bl->type )
+ return clif_setlevel_sub(lv);
+ switch( bl->type )
+ {
+ case BL_NPC:
+ case BL_PET:
+ // npcs and pets do not have level
+ return 0;
+ }
+ return lv;
}
/*==========================================
@@ -915,7 +940,7 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
offset++;
buf = WBUFP(buffer,offset);
}
- WBUFW(buf,51) = clif_setlevel(status_get_lv(bl));
+ WBUFW(buf,51) = clif_setlevel(bl);
#if PACKETVER < 20091103
if (type) //End for non-player packet
return packet_len(WBUFW(buffer,0));
@@ -1026,7 +1051,7 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
WBUFB(buf,56) = (sd)? 5 : 0;
WBUFB(buf,57) = (sd)? 5 : 0;
- WBUFW(buf,58) = clif_setlevel(status_get_lv(bl));
+ WBUFW(buf,58) = clif_setlevel(bl);
#if PACKETVER >= 20080102
WBUFW(buf,60) = sd?sd->user_font:0;
#endif
@@ -1214,8 +1239,8 @@ int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag)
WBUFW(buf,29)=hd->homunculus.hunger;
WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ;
WBUFW(buf,33)=0; // equip id
- WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, SHRT_MAX);
- WBUFW(buf,37)=cap_value(status->matk_max, 0, SHRT_MAX);
+ WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, INT16_MAX);
+ WBUFW(buf,37)=cap_value(status->matk_max, 0, INT16_MAX);
WBUFW(buf,39)=status->hit;
if (battle_config.hom_setting&0x10)
WBUFW(buf,41)=status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious]
@@ -1225,14 +1250,14 @@ int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag)
WBUFW(buf,45)=status->mdef;
WBUFW(buf,47)=status->flee;
WBUFW(buf,49)=(flag)?0:status->amotion;
- if (status->max_hp > SHRT_MAX) {
+ if (status->max_hp > INT16_MAX) {
WBUFW(buf,51) = status->hp/(status->max_hp/100);
WBUFW(buf,53) = 100;
} else {
WBUFW(buf,51)=status->hp;
WBUFW(buf,53)=status->max_hp;
}
- if (status->max_sp > SHRT_MAX) {
+ if (status->max_sp > INT16_MAX) {
WBUFW(buf,55) = status->sp/(status->max_sp/100);
WBUFW(buf,57) = 100;
} else {
@@ -2824,18 +2849,18 @@ int clif_initialstatus(struct map_session_data *sd)
buf=WFIFOP(fd,0);
WBUFW(buf,0)=0xbd;
- WBUFW(buf,2)=min(sd->status.status_point, SHRT_MAX);
- WBUFB(buf,4)=min(sd->status.str, UCHAR_MAX);
+ WBUFW(buf,2)=min(sd->status.status_point, INT16_MAX);
+ WBUFB(buf,4)=min(sd->status.str, UINT8_MAX);
WBUFB(buf,5)=pc_need_status_point(sd,SP_STR,1);
- WBUFB(buf,6)=min(sd->status.agi, UCHAR_MAX);
+ WBUFB(buf,6)=min(sd->status.agi, UINT8_MAX);
WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI,1);
- WBUFB(buf,8)=min(sd->status.vit, UCHAR_MAX);
+ WBUFB(buf,8)=min(sd->status.vit, UINT8_MAX);
WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT,1);
- WBUFB(buf,10)=min(sd->status.int_, UCHAR_MAX);
+ WBUFB(buf,10)=min(sd->status.int_, UINT8_MAX);
WBUFB(buf,11)=pc_need_status_point(sd,SP_INT,1);
- WBUFB(buf,12)=min(sd->status.dex, UCHAR_MAX);
+ WBUFB(buf,12)=min(sd->status.dex, UINT8_MAX);
WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX,1);
- WBUFB(buf,14)=min(sd->status.luk, UCHAR_MAX);
+ WBUFB(buf,14)=min(sd->status.luk, UINT8_MAX);
WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK,1);
WBUFW(buf,16) = sd->battle_status.batk;
@@ -2969,7 +2994,7 @@ int clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
WFIFOW(fd,0)=0xbc;
WFIFOW(fd,2)=type;
WFIFOB(fd,4)=ok;
- WFIFOB(fd,5)=cap_value(val,0,UCHAR_MAX);
+ WFIFOB(fd,5)=cap_value(val,0,UINT8_MAX);
WFIFOSET(fd,packet_len(0xbc));
return 0;
@@ -3103,7 +3128,7 @@ int clif_changeoption2(struct block_list* bl)
WBUFW(buf,0) = 0x28a;
WBUFL(buf,2) = bl->id;
WBUFL(buf,6) = sc->option;
- WBUFL(buf,10) = clif_setlevel(status_get_lv(bl));
+ WBUFL(buf,10) = clif_setlevel(bl);
WBUFL(buf,14) = sc->opt3;
if(disguised(bl)) {
clif_send(buf,packet_len(0x28a),bl,AREA_WOS);
@@ -3834,7 +3859,7 @@ int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tic
WBUFW(buf,22)=damage?div:0;
WBUFW(buf,27)=damage2?div:0;
} else {
- WBUFW(buf,22)=min(damage, SHRT_MAX);
+ WBUFW(buf,22)=min(damage, INT16_MAX);
WBUFW(buf,27)=damage2;
}
WBUFW(buf,24)=div;
@@ -4191,10 +4216,7 @@ int clif_skillinfoblock(struct map_session_data *sd)
if( (id = sd->status.skill[i].id) != 0 )
{
WFIFOW(fd,len) = id;
- if( (id == MO_EXTREMITYFIST && sd->state.combo&1) || (id == TK_JUMPKICK && sd->state.combo&2) )
- WFIFOW(fd,len+2) = INF_SELF_SKILL;
- else
- WFIFOW(fd,len+2) = skill_get_inf(id);
+ WFIFOW(fd,len+2) = skill_get_inf(id);
WFIFOW(fd,len+4) = 0;
WFIFOW(fd,len+6) = sd->status.skill[i].lv;
WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
@@ -4228,10 +4250,7 @@ int clif_addskill(struct map_session_data *sd, int id )
WFIFOHEAD(fd, packet_len(0x111));
WFIFOW(fd,0) = 0x111;
WFIFOW(fd,2) = id;
- if( (id == MO_EXTREMITYFIST && sd->state.combo&1) || (id == TK_JUMPKICK && sd->state.combo&2) )
- WFIFOW(fd,4) = INF_SELF_SKILL;
- else
- WFIFOW(fd,4) = skill_get_inf(id);
+ WFIFOW(fd,4) = skill_get_inf(id);
WFIFOW(fd,6) = 0;
WFIFOW(fd,8) = sd->status.skill[id].lv;
WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[id].lv);
@@ -4287,6 +4306,24 @@ int clif_skillup(struct map_session_data *sd,int skill_num)
return 0;
}
+//PACKET_ZC_SKILLINFO_UPDATE2
+//Like packet 0x0x10e, but also contains inf information
+void clif_skillinfo(struct map_session_data *sd,int skill, int inf)
+{
+ const int fd = sd->fd;
+ WFIFOHEAD(fd,packet_len(0x7e1));
+ WFIFOW(fd,0) = 0x7e1;
+ WFIFOW(fd,2) = skill;
+ WFIFOL(fd,4) = inf?inf:skill_get_inf(skill);
+ WFIFOW(fd,8) = sd->status.skill[skill].lv;
+ WFIFOW(fd,10) = skill_get_sp(skill,sd->status.skill[skill].lv);
+ WFIFOW(fd,12) = skill_get_range2(&sd->bl,skill,sd->status.skill[skill].lv);
+ if( sd->status.skill[skill].flag == SKILL_FLAG_PERMANENT )
+ WFIFOB(fd,14) = (sd->status.skill[skill].lv < skill_tree_get_max(skill, sd->status.class_))? 1:0;
+ else
+ WFIFOB(fd,14) = 0;
+ WFIFOSET(fd,packet_len(0x7e1));
+}
/// Notifies clients, that an object is about to use a skill (ZC_USESKILL_ACK/ZC_USESKILL_ACK2)
/// 013e <src id>.L <dst id>.L <x pos>.W <y pos>.W <skill id>.W <property>.L <delaytime>.L
@@ -4627,7 +4664,7 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_
WBUFW(buf,0)=0x11a;
WBUFW(buf,2)=skill_id;
- WBUFW(buf,4)=min(heal, SHRT_MAX);
+ WBUFW(buf,4)=min(heal, INT16_MAX);
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=src?src->id:0;
WBUFB(buf,14)=fail;
@@ -5085,7 +5122,7 @@ int clif_heal(int fd,int type,int val)
WFIFOHEAD(fd,packet_len(0x13d));
WFIFOW(fd,0)=0x13d;
WFIFOW(fd,2)=type;
- WFIFOW(fd,4)=cap_value(val,0,SHRT_MAX);
+ WFIFOW(fd,4)=cap_value(val,0,INT16_MAX);
WFIFOSET(fd,packet_len(0x13d));
return 0;
@@ -5157,7 +5194,7 @@ int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
WBUFW(buf,0) = 0x19a;
WBUFL(buf,2) = sd->bl.id;
if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK))
- WBUFL(buf,6) = ULONG_MAX; //On client displays as --
+ WBUFL(buf,6) = UINT32_MAX; //On client displays as --
else
WBUFL(buf,6) = pvprank;
WBUFL(buf,10) = pvpnum;
@@ -6075,7 +6112,7 @@ int clif_party_hp(struct map_session_data *sd)
WBUFW(buf,0)=cmd;
WBUFL(buf,2)=sd->status.account_id;
#if PACKETVER < 20100126
- if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex]
+ if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex]
WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WBUFW(buf,8) = 100;
} else {
@@ -6104,7 +6141,7 @@ void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp)
WFIFOW(fd,0) = cmd;
WFIFOL(fd,2) = id;
#if PACKETVER < 20100126
- if( maxhp > SHRT_MAX )
+ if( maxhp > INT16_MAX )
{// To correctly display the %hp bar. [Skotlex]
WFIFOW(fd,6) = hp/(maxhp/100);
WFIFOW(fd,8) = 100;
@@ -6147,7 +6184,7 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap)
WFIFOW(tsd->fd,0) = cmd;
WFIFOL(tsd->fd,2) = sd->status.account_id;
#if PACKETVER < 20100126
- if( sd->battle_status.max_hp > SHRT_MAX )
+ if( sd->battle_status.max_hp > INT16_MAX )
{ //To correctly display the %hp bar. [Skotlex]
WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WFIFOW(tsd->fd,8) = 100;
@@ -6582,7 +6619,7 @@ int clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x10b));
WFIFOW(fd,0)=0x10b;
- WFIFOL(fd,2)=cap_value(exp,0,INT_MAX);
+ WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX);
WFIFOSET(fd,packet_len(0x10b));
return 0;
}
@@ -6608,27 +6645,30 @@ int clif_guild_created(struct map_session_data *sd,int flag)
WFIFOSET(fd,packet_len(0x167));
return 0;
}
-/*==========================================
- * ƒMƒ‹ƒhŠ‘®’Ê’m
- *------------------------------------------*/
-int clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
+
+
+/// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID)
+/// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B
+void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
{
int ps,fd;
- nullpo_ret(sd);
- nullpo_ret(g);
+ nullpo_retv(sd);
+ nullpo_retv(g);
fd=sd->fd;
ps=guild_getposition(g,sd);
WFIFOHEAD(fd,packet_len(0x16c));
- memset(WFIFOP(fd,0),0,packet_len(0x16c));
WFIFOW(fd,0)=0x16c;
WFIFOL(fd,2)=g->guild_id;
WFIFOL(fd,6)=g->emblem_id;
WFIFOL(fd,10)=g->position[ps].mode;
+ WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag==g);
+ WFIFOL(fd,15)=0; // InterSID (unknown purpose)
memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len(0x16c));
- return 0;
}
+
+
/*==========================================
* ƒMƒ‹ƒhƒƒ“ƒoƒƒOƒCƒ“’Ê’m
*------------------------------------------*/
@@ -6729,7 +6769,7 @@ int clif_guild_basicinfo(struct map_session_data *sd)
WFIFOL(fd,10)=g->connect_member;
WFIFOL(fd,14)=g->max_member;
WFIFOL(fd,18)=g->average_lv;
- WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT_MAX);
+ WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX);
WFIFOL(fd,26)=g->next_exp;
WFIFOL(fd,30)=0; // Tax Points
WFIFOL(fd,34)=0; // Tendency: (left) Vulgar [-100,100] Famed (right)
@@ -6807,7 +6847,7 @@ int clif_guild_memberlist(struct map_session_data *sd)
WFIFOW(fd,c*104+16)=m->gender;
WFIFOW(fd,c*104+18)=m->class_;
WFIFOW(fd,c*104+20)=m->lv;
- WFIFOL(fd,c*104+22)=(int)cap_value(m->exp,0,INT_MAX);
+ WFIFOL(fd,c*104+22)=(int)cap_value(m->exp,0,INT32_MAX);
WFIFOL(fd,c*104+26)=m->online;
WFIFOL(fd,c*104+30)=m->position;
memset(WFIFOP(fd,c*104+34),0,50); // ƒƒ‚H
@@ -10032,7 +10072,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
if( skillnotok(skillnum, sd) )
return;
- if( sd->bl.id != target_id && (tmp&INF_SELF_SKILL || sd->state.combo) )
+ if( sd->bl.id != target_id && tmp&INF_SELF_SKILL )
target_id = sd->bl.id; // never trust the client
if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris]
@@ -11121,16 +11161,43 @@ void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd)
clif_guild_emblem(sd,g);
}
+
+/// Validates data of a guild emblem (compressed bitmap)
+static bool clif_validate_emblem(const uint8* emblem, unsigned long emblem_len)
+{
+ bool success;
+ uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes
+ unsigned long buf_len = sizeof(buf);
+
+ success = ( decode_zip(buf, &buf_len, emblem, emblem_len) == 0 && buf_len >= 18 ) // sizeof(BITMAPFILEHEADER) + sizeof(biSize) of the following info header struct
+ && RBUFW(buf,0) == 0x4d42 // BITMAPFILEHEADER.bfType (signature)
+ && RBUFL(buf,2) == buf_len // BITMAPFILEHEADER.bfSize (file size)
+ && RBUFL(buf,10) < buf_len // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits)
+ ;
+
+ return success;
+}
+
+
/*==========================================
* ƒMƒ‹ƒhƒGƒ“ƒuƒŒƒ€•ÏX
* S 0153 <packet len>.W <emblem data>.?B
*------------------------------------------*/
void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd)
{
- if(!sd->state.gmaster_flag)
+ unsigned long emblem_len = RFIFOW(fd,2)-4;
+ const uint8* emblem = RFIFOP(fd,4);
+
+ if( !emblem_len || !sd->state.gmaster_flag )
return;
- guild_change_emblem(sd,RFIFOW(fd,2)-4,(char*)RFIFOP(fd,4));
+ if( !clif_validate_emblem(emblem, emblem_len) )
+ {
+ ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%lu, accound_id=%d, char_id=%d, guild_id=%d).\n", emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id);
+ return;
+ }
+
+ guild_change_emblem(sd, emblem_len, (const char*)emblem);
}
/*==========================================
@@ -12496,17 +12563,17 @@ void clif_check(int fd, struct map_session_data* pl_sd)
{
WFIFOHEAD(fd,packet_len(0x214));
WFIFOW(fd, 0) = 0x214;
- WFIFOB(fd, 2) = min(pl_sd->status.str, UCHAR_MAX);
+ WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX);
WFIFOB(fd, 3) = pc_need_status_point(pl_sd, SP_STR, 1);
- WFIFOB(fd, 4) = min(pl_sd->status.agi, UCHAR_MAX);
+ WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX);
WFIFOB(fd, 5) = pc_need_status_point(pl_sd, SP_AGI, 1);
- WFIFOB(fd, 6) = min(pl_sd->status.vit, UCHAR_MAX);
+ WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX);
WFIFOB(fd, 7) = pc_need_status_point(pl_sd, SP_VIT, 1);
- WFIFOB(fd, 8) = min(pl_sd->status.int_, UCHAR_MAX);
+ WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX);
WFIFOB(fd, 9) = pc_need_status_point(pl_sd, SP_INT, 1);
- WFIFOB(fd,10) = min(pl_sd->status.dex, UCHAR_MAX);
+ WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX);
WFIFOB(fd,11) = pc_need_status_point(pl_sd, SP_DEX, 1);
- WFIFOB(fd,12) = min(pl_sd->status.luk, UCHAR_MAX);
+ WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX);
WFIFOB(fd,13) = pc_need_status_point(pl_sd, SP_LUK, 1);
WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk;
WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2;
@@ -13280,34 +13347,46 @@ void clif_parse_Auction_buysell(int fd, struct map_session_data* sd)
/*==========================================
* CASH/POINT SHOP
*==========================================*/
+
+/// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST)
+/// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }*
+/// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711)
void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd)
{
int fd,i;
+#if PACKETVER < 20070711
+ const int offset = 8;
+#else
+ const int offset = 12;
+#endif
nullpo_retv(sd);
nullpo_retv(nd);
fd = sd->fd;
sd->npc_shopid = nd->bl.id;
- WFIFOHEAD(fd, 200 * 11 + 12);
+ WFIFOHEAD(fd,offset+nd->u.shop.count*11);
WFIFOW(fd,0) = 0x287;
- WFIFOW(fd,2) = 12 + nd->u.shop.count*11;
+ WFIFOW(fd,2) = offset+nd->u.shop.count*11;
WFIFOL(fd,4) = sd->cashPoints; // Cash Points
+#if PACKETVER >= 20070711
WFIFOL(fd,8) = sd->kafraPoints; // Kafra Points
+#endif
for( i = 0; i < nd->u.shop.count; i++ )
{
struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid);
- WFIFOL(fd,12+i*11) = nd->u.shop.shop_item[i].value;
- WFIFOL(fd,16+i*11) = nd->u.shop.shop_item[i].value; // Discount Price? Maybe a Discount item
- WFIFOB(fd,20+i*11) = itemtype(id->type);
- WFIFOW(fd,21+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
+ WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value;
+ WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price
+ WFIFOB(fd,offset+8+i*11) = itemtype(id->type);
+ WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
}
WFIFOSET(fd,WFIFOW(fd,2));
}
/// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE)
-/// S 0289 <cash point>.L <kafra point>.L <error>.W
+/// S 0289 <cash point>.L <error>.W
+/// S 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711)
///
/// @param error
/// 0: The deal has successfully completed. (ERROR_TYPE_NONE)
@@ -13326,20 +13405,30 @@ void clif_cashshop_ack(struct map_session_data* sd, int error)
WFIFOHEAD(fd, packet_len(0x289));
WFIFOW(fd,0) = 0x289;
WFIFOL(fd,2) = sd->cashPoints;
+#if PACKETVER < 20070711
+ WFIFOW(fd,6) = TOW(error);
+#else
WFIFOL(fd,6) = sd->kafraPoints;
WFIFOW(fd,10) = TOW(error);
+#endif
WFIFOSET(fd, packet_len(0x289));
}
+/// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM).
+/// 0288 <name id>.W <amount>.W
+/// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711)
+/// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803)
void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
{
- int fail = 0, amount, points;
+ int fail = 0, amount, points = 0;
short nameid;
nullpo_retv(sd);
nameid = RFIFOW(fd,2);
amount = RFIFOW(fd,4);
+#if PACKETVER >= 20070711
points = RFIFOL(fd,6); // Not Implemented. Should be 0
+#endif
if( sd->state.trading || !sd->npc_shopid )
fail = 1;
@@ -13662,11 +13751,11 @@ void clif_mercenary_updatestatus(struct map_session_data *sd, int type)
case SP_ATK1:
{
int atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
- WFIFOL(fd,4) = cap_value(atk, 0, SHRT_MAX);
+ WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX);
}
break;
case SP_MATK1:
- WFIFOL(fd,4) = cap_value(status->matk_max, 0, SHRT_MAX);
+ WFIFOL(fd,4) = cap_value(status->matk_max, 0, INT16_MAX);
break;
case SP_HIT:
WFIFOL(fd,4) = status->hit;
@@ -13727,8 +13816,8 @@ void clif_mercenary_info(struct map_session_data *sd)
// Mercenary shows ATK as a random value between ATK ~ ATK2
atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk;
- WFIFOW(fd,6) = cap_value(atk, 0, SHRT_MAX);
- WFIFOW(fd,8) = cap_value(status->matk_max, 0, SHRT_MAX);
+ WFIFOW(fd,6) = cap_value(atk, 0, INT16_MAX);
+ WFIFOW(fd,8) = cap_value(status->matk_max, 0, INT16_MAX);
WFIFOW(fd,10) = status->hit;
WFIFOW(fd,12) = status->cri/10;
WFIFOW(fd,14) = status->def;
@@ -13813,11 +13902,14 @@ void clif_rental_time(int fd, int nameid, int seconds)
WFIFOSET(fd,8);
}
-void clif_rental_expired(int fd, int nameid)
+
+/// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE).
+/// 0299 <index>.W <nameid>.W
+void clif_rental_expired(int fd, int index, int nameid)
{ // '<ItemName>' item has been deleted from the Inventory
WFIFOHEAD(fd,6);
WFIFOW(fd,0) = 0x0299;
- WFIFOW(fd,2) = 0;
+ WFIFOW(fd,2) = index+2;
WFIFOW(fd,4) = nameid;
WFIFOSET(fd,6);
}
@@ -13850,7 +13942,7 @@ int clif_bg_hp(struct map_session_data *sd)
WBUFW(buf,0)=cmd;
WBUFL(buf,2) = sd->status.account_id;
#if PACKETVER < 20100126
- if( sd->battle_status.max_hp > SHRT_MAX )
+ if( sd->battle_status.max_hp > INT16_MAX )
{ // To correctly display the %hp bar. [Skotlex]
WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
WBUFW(buf,8) = 100;
@@ -14581,7 +14673,7 @@ void clif_search_store_info_ack(struct map_session_data* sd)
WFIFOW(fd,2) = 7+(end-start)*blocksize;
WFIFOB(fd,4) = !sd->searchstore.pages;
WFIFOB(fd,5) = searchstore_querynext(sd);
- WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UCHAR_MAX);
+ WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
for( i = start; i < end; i++ )
{
@@ -14650,7 +14742,7 @@ void clif_open_search_store_info(struct map_session_data* sd)
WFIFOW(fd,0) = 0x83a;
WFIFOW(fd,2) = sd->searchstore.effect;
#if PACKETVER > 20100701
- WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UCHAR_MAX);
+ WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
#endif
WFIFOSET(fd,packet_len(0x83a));
}
@@ -14985,7 +15077,11 @@ static int packetdb_readdb(void)
6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
//#0x0280
- 0, 0, 0, 6, 0, 0, 0, 0, 0, 12, 18, 0, 0, 0, 0, 0,
+#if PACKETVER < 20070711
+ 0, 0, 0, 6, 0, 0, 0, -1, 6, 8, 18, 0, 0, 0, 0, 0,
+#else
+ 0, 0, 0, 6, 0, 0, 0, -1, 10, 12, 18, 0, 0, 0, 0, 0, // 0x288, 0x289 increase by 4 (kafra points)
+#endif
0, 4, 0, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
85, -1, -1,107, 6, -1, 7, 7, 22,191, 0, 0, 0, 0, 0, 0,
@@ -15096,7 +15192,7 @@ static int packetdb_readdb(void)
#else // 0x7d9 changed
6, 2, -1, 4, 4, 4, 4, 8, 8,268, 6, 8, 6, 54, 30, 54,
#endif
- 0, 0, 0, 0, 0, 8, 8, 32, -1, 5, 0, 0, 0, 0, 0, 0,
+ 0, 15, 0, 0, 0, 8, 8, 32, -1, 5, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 14, -1, -1, -1, 8, 25, 0, 0, 26, 0,
//#0x0800
#if PACKETVER < 20091229
diff --git a/src/map/clif.h b/src/map/clif.h
index 0feeb22b5..620ba0668 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -323,6 +323,7 @@ int clif_mob_equip(struct mob_data *md,int nameid); // [Valaris]
int clif_skillinfoblock(struct map_session_data *sd);
int clif_skillup(struct map_session_data *sd,int skill_num);
+void clif_skillinfo(struct map_session_data *sd,int skill, int inf);
int clif_addskill(struct map_session_data *sd, int skill);
int clif_deleteskill(struct map_session_data *sd, int skill);
@@ -419,7 +420,7 @@ int clif_hpmeter_sub(struct block_list *bl, va_list ap);
// guild
int clif_guild_created(struct map_session_data *sd,int flag);
-int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
+void clif_guild_belonginfo(struct map_session_data *sd,struct guild *g);
int clif_guild_masterormember(struct map_session_data *sd);
int clif_guild_basicinfo(struct map_session_data *sd);
int clif_guild_allianceinfo(struct map_session_data *sd);
@@ -584,7 +585,7 @@ void clif_mercenary_updatestatus(struct map_session_data *sd, int type);
// RENTAL SYSTEM
void clif_rental_time(int fd, int nameid, int seconds);
-void clif_rental_expired(int fd, int nameid);
+void clif_rental_expired(int fd, int index, int nameid);
// BOOK READING
void clif_readbook(int fd, int book_id, int page);
diff --git a/src/map/itemdb.h b/src/map/itemdb.h
index c94534566..6a201008e 100644
--- a/src/map/itemdb.h
+++ b/src/map/itemdb.h
@@ -122,7 +122,7 @@ int itemdb_searchrandomid(int flags);
#define itemdb_value_buy(n) itemdb_search(n)->value_buy
#define itemdb_value_sell(n) itemdb_search(n)->value_sell
-#define itemdb_canrefine(n) itemdb_search(n)->flag.no_refine
+#define itemdb_canrefine(n) (!itemdb_search(n)->flag.no_refine)
//Item trade restrictions [Skotlex]
int itemdb_isdropable_sub(struct item_data *, int, int);
int itemdb_cantrade_sub(struct item_data*, int, int);
diff --git a/src/map/map.c b/src/map/map.c
index bc9465781..39077de6c 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -2305,7 +2305,7 @@ int map_random_dir(struct block_list *bl, short *x, short *y)
if (dist < 1) dist =1;
do {
- j = rand()%8; //Pick a random direction
+ j = 1 + 2*(rand()%4); //Pick a random diagonal direction
segment = 1+(rand()%dist); //Pick a random interval from the whole vector in that direction
xi = bl->x + segment*dirx[j];
segment = (short)sqrt((float)(dist2 - segment*segment)); //The complement of the previously picked segment
@@ -2676,7 +2676,7 @@ static char *map_init_mapcache(FILE *fp)
fseek(fp, 0, SEEK_SET);
// Allocate enough space
- CREATE(buffer, unsigned char, size);
+ CREATE(buffer, char, size);
// No memory? Return..
nullpo_ret(buffer);
@@ -2699,7 +2699,7 @@ int map_readfromcache(struct map_data *m, char *buffer, char *decode_buffer)
int i;
struct map_cache_main_header *header = (struct map_cache_main_header *)buffer;
struct map_cache_map_info *info = NULL;
- unsigned char *p = buffer + sizeof(struct map_cache_main_header);
+ char *p = buffer + sizeof(struct map_cache_main_header);
for(i = 0; i < header->map_count; i++) {
info = (struct map_cache_map_info *)p;
@@ -2906,8 +2906,8 @@ int map_readallmaps (void)
int i;
FILE* fp=NULL;
int maps_removed = 0;
- unsigned char *map_cache_buffer = NULL; // Has the uncompressed gat data of all maps, so just one allocation has to be made
- unsigned char map_cache_decode_buffer[MAX_MAP_SIZE];
+ char *map_cache_buffer = NULL; // Has the uncompressed gat data of all maps, so just one allocation has to be made
+ char map_cache_decode_buffer[MAX_MAP_SIZE];
if( enable_grf )
ShowStatus("Loading maps (using GRF files)...\n");
diff --git a/src/map/map.h b/src/map/map.h
index a9277c330..6fbb36cdc 100644
--- a/src/map/map.h
+++ b/src/map/map.h
@@ -535,6 +535,7 @@ struct map_data {
unsigned partylock :1;
unsigned guildlock :1;
unsigned src4instance : 1; // To flag this map when it's used as a src map for instances
+ unsigned reset :1; // [Daegaladh]
} flag;
struct point save;
struct npc_data *npc[MAX_NPC_PER_MAP];
diff --git a/src/map/mob.c b/src/map/mob.c
index 9b83440dd..5272b17e8 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -2259,10 +2259,11 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type)
int itemid = 0;
for (i = 0; i < ARRAYLENGTH(sd->add_drop) && (sd->add_drop[i].id || sd->add_drop[i].group); i++)
{
- if ( ( sd->add_drop[i].race <= (1<<status->race) &&
- sd->add_drop[i].race & (1<<status->race) ||
- sd->add_drop[i].race & 1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS) ) ||
- ( sd->add_drop[i].race > (1<<RC_MAX) && sd->add_drop[i].race == md->class_) )
+ if ( sd->add_drop[i].race == -md->class_ ||
+ ( sd->add_drop[i].race > 0 && (
+ sd->add_drop[i].race & (1<<status->race) ||
+ sd->add_drop[i].race & (1<<(status->mode&MD_BOSS?RC_BOSS:RC_NONBOSS))
+ )))
{
//check if the bonus item drop rate should be multiplied with mob level/10 [Lupus]
if(sd->add_drop[i].rate < 0) {
@@ -3638,6 +3639,9 @@ static bool mob_parse_dbrow(char** str)
// Finally insert monster's data into the database.
if (mob_db_data[class_] == NULL)
mob_db_data[class_] = (struct mob_db*)aCalloc(1, sizeof(struct mob_db));
+ else
+ //Copy over spawn data
+ memcpy(&db->spawn, mob_db_data[class_]->spawn, sizeof(db->spawn));
memcpy(mob_db_data[class_], db, sizeof(struct mob_db));
return true;
@@ -3960,6 +3964,21 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current)
static const struct {
char str[32];
enum MobSkillState id;
+ } state[] = {
+ { "any", MSS_ANY }, //All states except Dead
+ { "idle", MSS_IDLE },
+ { "walk", MSS_WALK },
+ { "loot", MSS_LOOT },
+ { "dead", MSS_DEAD },
+ { "attack", MSS_BERSERK }, //Retaliating attack
+ { "angry", MSS_ANGRY }, //Preemptive attack (aggressive mobs)
+ { "chase", MSS_RUSH }, //Chase escaping target
+ { "follow", MSS_FOLLOW }, //Preemptive chase (aggressive mobs)
+ { "anytarget",MSS_ANYTARGET }, //Berserk+Angry+Rush+Follow
+ };
+ static const struct {
+ char str[32];
+ int id;
} cond1[] = {
{ "always", MSC_ALWAYS },
{ "myhpltmaxrate", MSC_MYHPLTMAXRATE },
@@ -3997,17 +4016,6 @@ static bool mob_parse_row_mobskilldb(char** str, int columns, int current)
{ "blind", SC_BLIND },
{ "hiding", SC_HIDING },
{ "sight", SC_SIGHT },
- }, state[] = {
- { "any", MSS_ANY }, //All states except Dead
- { "idle", MSS_IDLE },
- { "walk", MSS_WALK },
- { "loot", MSS_LOOT },
- { "dead", MSS_DEAD },
- { "attack", MSS_BERSERK }, //Retaliating attack
- { "angry", MSS_ANGRY }, //Preemptive attack (aggressive mobs)
- { "chase", MSS_RUSH }, //Chase escaping target
- { "follow", MSS_FOLLOW }, //Preemptive chase (aggressive mobs)
- { "anytarget",MSS_ANYTARGET }, //Berserk+Angry+Rush+Follow
}, target[] = {
{ "target", MST_TARGET },
{ "randomtarget", MST_RANDOM },
diff --git a/src/map/npc.c b/src/map/npc.c
index dd3a671b0..897475f73 100644
--- a/src/map/npc.c
+++ b/src/map/npc.c
@@ -2340,7 +2340,7 @@ const char* npc_parse_duplicate(char* w1, char* w2, char* w3, char* w4, const ch
nd->speed = 200;
nd->src_id = src_id;
nd->bl.type = BL_NPC;
- nd->subtype = type;
+ nd->subtype = (enum npc_subtype)type;
switch( type )
{
case SCRIPT:
@@ -3117,6 +3117,8 @@ static const char* npc_parse_mapflag(char* w1, char* w2, char* w3, char* w4, con
map[m].flag.partylock=state;
else if (!strcmpi(w3,"guildlock"))
map[m].flag.guildlock=state;
+ else if (!strcmpi(w3,"reset"))
+ map[m].flag.reset=state;
else
ShowError("npc_parse_mapflag: unrecognized mapflag '%s' (file '%s', line '%d').\n", w3, filepath, strline(buffer,start-buffer));
diff --git a/src/map/npc_chat.c b/src/map/npc_chat.c
index 99fa40a20..77c875a7e 100644
--- a/src/map/npc_chat.c
+++ b/src/map/npc_chat.c
@@ -73,8 +73,8 @@
struct pcrematch_entry {
struct pcrematch_entry* next;
char* pattern;
- pcre* pcre;
- pcre_extra* pcre_extra;
+ pcre* pcre_;
+ pcre_extra* pcre_extra_;
char* label;
};
@@ -108,8 +108,8 @@ struct npc_parse {
*/
void finalize_pcrematch_entry(struct pcrematch_entry* e)
{
- pcre_free(e->pcre);
- pcre_free(e->pcre_extra);
+ pcre_free(e->pcre_);
+ pcre_free(e->pcre_extra_);
aFree(e->pattern);
aFree(e->label);
}
@@ -316,8 +316,8 @@ void npc_chat_def_pattern(struct npc_data* nd, int setid, const char* pattern, c
struct pcrematch_entry *e = create_pcrematch_entry(s);
e->pattern = aStrdup(pattern);
e->label = aStrdup(label);
- e->pcre = pcre_compile(pattern, PCRE_CASELESS, &err, &erroff, NULL);
- e->pcre_extra = pcre_study(e->pcre, 0, &err);
+ e->pcre_ = pcre_compile(pattern, PCRE_CASELESS, &err, &erroff, NULL);
+ e->pcre_extra_ = pcre_study(e->pcre_, 0, &err);
}
/**
@@ -373,7 +373,7 @@ int npc_chat_sub(struct block_list* bl, va_list ap)
int offsets[2*10 + 10]; // 1/3 reserved for temp space requred by pcre_exec
// perform pattern match
- int r = pcre_exec(e->pcre, e->pcre_extra, msg, len, 0, 0, offsets, ARRAYLENGTH(offsets));
+ int r = pcre_exec(e->pcre_, e->pcre_extra_, msg, len, 0, 0, offsets, ARRAYLENGTH(offsets));
if (r > 0)
{
// save out the matched strings
diff --git a/src/map/pc.c b/src/map/pc.c
index 1869372ae..ff775be07 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -335,8 +335,8 @@ void pc_inventory_rentals(struct map_session_data *sd)
if( sd->status.inventory[i].expire_time <= time(NULL) )
{
- clif_rental_expired(sd->fd, sd->status.inventory[i].nameid);
- pc_delitem(sd, i, sd->status.inventory[i].amount, 0, 0);
+ clif_rental_expired(sd->fd, i, sd->status.inventory[i].nameid);
+ pc_delitem(sd, i, sd->status.inventory[i].amount, 1, 0);
}
else
{
@@ -347,48 +347,6 @@ void pc_inventory_rentals(struct map_session_data *sd)
}
}
- for( i = 0; i < MAX_CART; i++ )
- { // Check for Rentals on Cart
- if( sd->status.cart[i].nameid == 0 )
- continue; // Nothing here
- if( sd->status.cart[i].expire_time == 0 )
- continue;
-
- if( sd->status.cart[i].expire_time <= time(NULL) )
- {
- clif_rental_expired(sd->fd, sd->status.cart[i].nameid);
- pc_cart_delitem(sd, i, 1, 0);
- }
- else
- {
- expire_tick = (unsigned int)(sd->status.cart[i].expire_time - time(NULL)) * 1000;
- clif_rental_time(sd->fd, sd->status.cart[i].nameid, (int)(expire_tick / 1000));
- next_tick = min(expire_tick, next_tick);
- c++;
- }
- }
-
- for( i = 0; i < MAX_STORAGE; i++ )
- { // Check for Rentals on Storage
- if( sd->status.storage.items[i].nameid == 0 )
- continue;
- if( sd->status.storage.items[i].expire_time == 0 )
- continue;
-
- if( sd->status.storage.items[i].expire_time <= time(NULL) )
- {
- clif_rental_expired(sd->fd, sd->status.storage.items[i].nameid);
- storage_delitem(sd, i, 1);
- }
- else
- {
- expire_tick = (unsigned int)(sd->status.storage.items[i].expire_time - time(NULL)) * 1000;
- clif_rental_time(sd->fd, sd->status.storage.items[i].nameid, (int)(expire_tick / 1000));
- next_tick = min(expire_tick, next_tick);
- c++;
- }
- }
-
if( c > 0 ) // min(next_tick,3600000) 1 hour each timer to keep announcing to the owner, and to avoid a but with rental time > 15 days
sd->rental_timer = add_timer(gettick() + min(next_tick,3600000), pc_inventory_rental_end, sd->bl.id, 0);
else
@@ -762,13 +720,17 @@ int pc_isequip(struct map_session_data *sd,int n)
return 0;
if(item->sex != 2 && sd->status.sex != item->sex)
return 0;
- if(map[sd->bl.m].flag.pvp && ((item->flag.no_equip&1) || !pc_isAllowedCardOn(sd,item->slot,n,1)))
+ if(!map_flag_vs(sd->bl.m) && ((item->flag.no_equip&1) || !pc_isAllowedCardOn(sd,item->slot,n,1)))
+ return 0;
+ if(map[sd->bl.m].flag.pvp && ((item->flag.no_equip&2) || !pc_isAllowedCardOn(sd,item->slot,n,2)))
+ return 0;
+ if(map_flag_gvg(sd->bl.m) && ((item->flag.no_equip&4) || !pc_isAllowedCardOn(sd,item->slot,n,4)))
+ return 0;
+ if(map[sd->bl.m].flag.battleground && ((item->flag.no_equip&8) || !pc_isAllowedCardOn(sd,item->slot,n,8)))
return 0;
- if(map_flag_gvg(sd->bl.m) && ((item->flag.no_equip&2) || !pc_isAllowedCardOn(sd,item->slot,n,2)))
- return 0;
if(map[sd->bl.m].flag.restricted)
{
- int flag =map[sd->bl.m].zone;
+ int flag =8*map[sd->bl.m].zone;
if (item->flag.no_equip&flag || !pc_isAllowedCardOn(sd,item->slot,n,flag))
return 0;
}
@@ -1608,7 +1570,8 @@ static int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id
for(i = 0; i < max && (drop[i].id || drop[i].group); i++) {
if(
((id && drop[i].id == id) ||
- (group && drop[i].group == group)) && race < (1<<RC_MAX)
+ (group && drop[i].group == group))
+ && race > 0
) {
drop[i].race |= race;
if(drop[i].rate > 0 && rate > 0)
@@ -2884,7 +2847,7 @@ int pc_bonus3(struct map_session_data *sd,int type,int type2,int type3,int val)
break;
case SP_ADD_CLASS_DROP_ITEM:
if(sd->state.lr_flag != 2)
- pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, type3, val);
+ pc_bonus_item_drop(sd->add_drop, ARRAYLENGTH(sd->add_drop), type2, 0, -type3, val);
break;
case SP_AUTOSPELL:
if(sd->state.lr_flag != 2)
@@ -3731,6 +3694,11 @@ int pc_isUseitem(struct map_session_data *sd,int n)
if( nameid == 12243 && sd->md->db->lv < 80 )
return 0;
break;
+
+ case 12213: //Neuralizer
+ if( !map[sd->bl.m].flag.reset )
+ return 0;
+ break;
}
if( nameid >= 12153 && nameid <= 12182 && sd->md != NULL )
@@ -3738,9 +3706,11 @@ int pc_isUseitem(struct map_session_data *sd,int n)
//added item_noequip.txt items check by Maya&[Lupus]
if (
- (map[sd->bl.m].flag.pvp && item->flag.no_equip&1) || // PVP
- (map_flag_gvg(sd->bl.m) && item->flag.no_equip&2) || // GVG
- (map[sd->bl.m].flag.restricted && item->flag.no_equip&map[sd->bl.m].zone) // Zone restriction
+ (!map_flag_vs(sd->bl.m) && item->flag.no_equip&1) || // Normal
+ (map[sd->bl.m].flag.pvp && item->flag.no_equip&2) || // PVP
+ (map_flag_gvg(sd->bl.m) && item->flag.no_equip&4) || // GVG
+ (map[sd->bl.m].flag.battleground && item->flag.no_equip&8) || // Battleground
+ (map[sd->bl.m].flag.restricted && item->flag.no_equip&(8*map[sd->bl.m].zone)) // Zone restriction
)
return 0;
@@ -7444,7 +7414,7 @@ int pc_equipitem(struct map_session_data *sd,int n,int req_pos)
pos = pc_equippoint(sd,n); //With a few exceptions, item should go in all specified slots.
if(battle_config.battle_log)
- ShowInfo("equip %d(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id->equip,req_pos);
+ ShowInfo("equip %d(%d) %x:%x\n",sd->status.inventory[n].nameid,n,id?id->equip:0,req_pos);
if(!pc_isequip(sd,n) || !(pos&req_pos) || sd->status.inventory[n].equip != 0 || sd->status.inventory[n].attribute==1 ) { // [Valaris]
clif_equipitemack(sd,n,0,0); // fail
return 0;
@@ -7752,9 +7722,11 @@ int pc_checkitem(struct map_session_data *sd)
if( it )
{ // check for forbiden items.
int flag =
- (map[sd->bl.m].flag.restricted?map[sd->bl.m].zone:0)
- | (map[sd->bl.m].flag.pvp?1:0)
- | (map_flag_gvg(sd->bl.m)?2:0);
+ (map[sd->bl.m].flag.restricted?(8*map[sd->bl.m].zone):0)
+ | (!map_flag_vs(sd->bl.m)?1:0)
+ | (map[sd->bl.m].flag.pvp?2:0)
+ | (map_flag_gvg(sd->bl.m)?4:0)
+ | (map[sd->bl.m].flag.battleground?8:0);
if( flag && (it->flag.no_equip&flag || !pc_isAllowedCardOn(sd,it->slot,i,flag)) )
{
pc_unequipitem(sd, i, 2);
diff --git a/src/map/pc.h b/src/map/pc.h
index 46e96ff85..a49c4628e 100644
--- a/src/map/pc.h
+++ b/src/map/pc.h
@@ -10,7 +10,6 @@
#include "buyingstore.h" // struct s_buyingstore
#include "itemdb.h" // MAX_ITEMGROUP
#include "map.h" // RC_MAX
-#include "pc.h" // struct map_session_data
#include "script.h" // struct script_reg, struct script_regstr
#include "searchstore.h" // struct s_search_store_info
#include "status.h" // OPTION_*, struct weapon_atk
@@ -102,7 +101,6 @@ struct map_session_data {
unsigned int lr_flag : 2;
unsigned int connect_new : 1;
unsigned int arrow_atk : 1;
- unsigned int combo : 2; // 1:Asura, 2:Kick [Inkfish]
unsigned int gangsterparadise : 1;
unsigned int rest : 1;
unsigned int storage_flag : 2; //0: closed, 1: Normal Storage open, 2: guild storage open [Skotlex]
diff --git a/src/map/script.c b/src/map/script.c
index 451e5a40b..881d2f082 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -348,7 +348,8 @@ enum {
MF_ALLOWKS,
MF_MONSTER_NOTELEPORT,
MF_PVP_NOCALCRANK, //50
- MF_BATTLEGROUND
+ MF_BATTLEGROUND,
+ MF_RESET
};
const char* script_op2name(int op)
@@ -901,7 +902,7 @@ int add_word(const char* p)
disp_error_message("script:add_word: invalid word. A word consists of undercores and/or alfanumeric characters, and valid variable prefixes/postfixes.", p);
// Duplicate the word
- word = aMalloc(len+1);
+ word = (char*)aMalloc(len+1);
memcpy(word, p, len);
word[len] = 0;
@@ -4559,7 +4560,7 @@ BUILDIN_FUNC(warpparty)
struct party_data* p;
int type;
int mapindex;
- int i, j;
+ int i;
const char* str = script_getstr(st,2);
int x = script_getnum(st,3);
@@ -4579,9 +4580,27 @@ BUILDIN_FUNC(warpparty)
: ( strcmp(str,"Leader")==0 ) ? 3
: 4;
- if( type == 2 && ( sd = script_rid2sd(st) ) == NULL )
- {// "SavePoint" uses save point of the currently attached player
- return 0;
+ switch (type)
+ {
+ case 3:
+ for(i = 0; i < MAX_PARTY && !p->party.member[i].leader; i++);
+ if (i == MAX_PARTY || !p->data[i].sd) //Leader not found / not online
+ return 0;
+ pl_sd = p->data[i].sd;
+ mapindex = pl_sd->mapindex;
+ x = pl_sd->bl.x;
+ y = pl_sd->bl.y;
+ break;
+ case 4:
+ mapindex = mapindex_name2id(str);
+ break;
+ case 2:
+ //"SavePoint" uses save point of the currently attached player
+ if (( sd = script_rid2sd(st) ) == NULL )
+ return 0;
+ default:
+ mapindex = 0;
+ break;
}
for (i = 0; i < MAX_PARTY; i++)
@@ -4610,25 +4629,9 @@ BUILDIN_FUNC(warpparty)
pc_setpos(pl_sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,CLR_TELEPORT);
break;
case 3: // Leader
- for(j = 0; j < MAX_PARTY && !p->party.member[j].leader; j++);
- if (j == MAX_PARTY || !p->data[j].sd) //Leader not found / not online
- return 0;
- mapindex = p->data[j].sd->mapindex;
- x = p->data[j].sd->bl.x;
- y = p->data[j].sd->bl.y;
- for (j = 0; j < MAX_PARTY; j++)
- {
- pl_sd = p->data[j].sd;
- if (!pl_sd)
- continue;
- if(map[pl_sd->bl.m].flag.noreturn || map[pl_sd->bl.m].flag.nowarp)
- continue;
- pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT);
- }
- break;
case 4: // m,x,y
if(!map[pl_sd->bl.m].flag.noreturn && !map[pl_sd->bl.m].flag.nowarp)
- pc_setpos(pl_sd,mapindex_name2id(str),x,y,CLR_TELEPORT);
+ pc_setpos(pl_sd,mapindex,x,y,CLR_TELEPORT);
break;
}
}
@@ -5568,8 +5571,8 @@ BUILDIN_FUNC(checkweight)
}
/*==========================================
- * getitem <item id>,<amount>{,<character ID>};
- * getitem "<item name>",<amount>{,<character ID>};
+ * getitem <item id>,<amount>{,<account ID>};
+ * getitem "<item name>",<amount>{,<account ID>};
*------------------------------------------*/
BUILDIN_FUNC(getitem)
{
@@ -6574,6 +6577,9 @@ BUILDIN_FUNC(strnpcinfo)
case 3: // unique name
name = aStrdup(nd->exname);
break;
+ case 4: // map name
+ name = aStrdup(map[nd->bl.m].name);
+ break;
}
if(name)
@@ -9628,6 +9634,7 @@ BUILDIN_FUNC(getmapflag)
case MF_MONSTER_NOTELEPORT: script_pushint(st,map[m].flag.monster_noteleport); break;
case MF_PVP_NOCALCRANK: script_pushint(st,map[m].flag.pvp_nocalcrank); break;
case MF_BATTLEGROUND: script_pushint(st,map[m].flag.battleground); break;
+ case MF_RESET: script_pushint(st,map[m].flag.reset); break;
}
}
@@ -9697,6 +9704,7 @@ BUILDIN_FUNC(setmapflag)
case MF_MONSTER_NOTELEPORT: map[m].flag.monster_noteleport=1; break;
case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank=1; break;
case MF_BATTLEGROUND: map[m].flag.battleground = (!val || atoi(val) < 0 || atoi(val) > 2) ? 1 : atoi(val); break;
+ case MF_RESET: map[m].flag.reset=1; break;
}
}
@@ -9763,6 +9771,7 @@ BUILDIN_FUNC(removemapflag)
case MF_MONSTER_NOTELEPORT: map[m].flag.monster_noteleport=0; break;
case MF_PVP_NOCALCRANK: map[m].flag.pvp_nocalcrank=0; break;
case MF_BATTLEGROUND: map[m].flag.battleground=0; break;
+ case MF_RESET: map[m].flag.reset=0; break;
}
}
@@ -13448,13 +13457,23 @@ BUILDIN_FUNC(unitwarp)
short x;
short y;
struct block_list* bl;
+ const char *mapname;
unit_id = script_getnum(st,2);
- map = map_mapname2mapid(script_getstr(st, 3));
+ mapname = script_getstr(st, 3);
x = (short)script_getnum(st,4);
y = (short)script_getnum(st,5);
+
+ if (!unit_id) //Warp the script's runner
+ bl = map_id2bl(st->rid);
+ else
+ bl = map_id2bl(unit_id);
+
+ if( strcmp(mapname,"this") == 0 )
+ map = bl?bl->m:-1;
+ else
+ map = map_mapname2mapid(mapname);
- bl = map_id2bl(unit_id);
if( map >= 0 && bl != NULL )
script_pushint(st, unit_warp(bl,map,x,y,CLR_OUTSIGHT));
else
diff --git a/src/map/searchstore.c b/src/map/searchstore.c
index 76f0d4e2e..c59c13bed 100644
--- a/src/map/searchstore.c
+++ b/src/map/searchstore.c
@@ -184,7 +184,7 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned
searchstore_clear(sd);
// allocate max. amount of results
- sd->searchstore.items = aMalloc(sizeof(struct s_search_store_info_item)*battle_config.searchstore_maxresults);
+ sd->searchstore.items = (struct s_search_store_info_item*)aMalloc(sizeof(struct s_search_store_info_item)*battle_config.searchstore_maxresults);
// search
s.search_sd = sd;
@@ -215,7 +215,7 @@ void searchstore_query(struct map_session_data* sd, unsigned char type, unsigned
if( sd->searchstore.count )
{
// reclaim unused memory
- sd->searchstore.items = aRealloc(sd->searchstore.items, sizeof(struct s_search_store_info_item)*sd->searchstore.count);
+ sd->searchstore.items = (struct s_search_store_info_item*)aRealloc(sd->searchstore.items, sizeof(struct s_search_store_info_item)*sd->searchstore.count);
// present results
clif_search_store_info_ack(sd);
diff --git a/src/map/skill.c b/src/map/skill.c
index 3f386bbb7..976f50bd4 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -270,8 +270,8 @@ int skill_get_range2 (struct block_list *bl, int id, int lv)
int skill_calc_heal(struct block_list *src, struct block_list *target, int skill_id, int skill_lv, bool heal)
{
int skill, hp, mod = 100;
- struct map_session_data *sd = map_id2sd(src->id);
- struct map_session_data *tsd = map_id2sd(target->id);
+ struct map_session_data *sd = BL_CAST(BL_PC, src);
+ struct map_session_data *tsd = BL_CAST(BL_PC, target);
struct status_change* sc;
struct status_data *status;
bool FullCalc = false;
@@ -1067,8 +1067,9 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
tbl = (sd->autospell[i].id < 0) ? src : bl;
- if( !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range )
- continue; // If autospell_check_range is yes, fail the autocast.
+ if( battle_config.autospell_check_range &&
+ !battle_check_range(src, tbl, skill_get_range2(src, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) )
+ continue;
if (skill == AS_SONICBLOW)
pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking.
@@ -1172,7 +1173,8 @@ int skill_onskillusage(struct map_session_data *sd, struct block_list *bl, int s
continue;
tbl = (sd->autospell3[i].id < 0) ? &sd->bl : bl;
- if( !battle_check_range(&sd->bl, tbl, skill_get_range2(&sd->bl, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) && battle_config.autospell_check_range )
+ if( battle_config.autospell_check_range &&
+ !battle_check_range(&sd->bl, tbl, skill_get_range2(&sd->bl, skill,skilllv) + (skill == RG_CLOSECONFINE?0:1)) )
continue;
sd->state.autocast = 1;
@@ -1699,13 +1701,10 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
//Spirit of Wizard blocks Kaite's reflection
if( type == 2 && sc && sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_WIZARD )
- { //Consume one Fragment per hit of the casted skill. Val3 is the skill id and val4 is the ID of the damage src.
- //This should account for ground spells (and single target spells will be completed on castend_id) [Skotlex]
- type = pc_search_inventory (tsd, 7321);
- if (type >= 0)
- pc_delitem(tsd, type, 1, 0, 1);
-
+ { //Consume one Fragment per hit of the casted skill? [Skotlex]
+ type = tsd?pc_search_inventory (tsd, 7321):0;
if (type >= 0) {
+ if ( tsd ) pc_delitem(tsd, type, 1, 0, 1);
dmg.damage = dmg.damage2 = 0;
dmg.dmg_lv = ATK_MISS;
sc->data[SC_SPIRIT]->val3 = skillid;
@@ -1757,7 +1756,8 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if(sd) {
int flag = 0; //Used to signal if this skill can be combo'ed later on.
- if (sd->sc.data[SC_COMBO])
+ struct status_change_entry *sce;
+ if ((sce = sd->sc.data[SC_COMBO]))
{ //End combo state after skill is invoked. [Skotlex]
switch (skillid) {
case TK_TURNKICK:
@@ -1766,13 +1766,10 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
case TK_COUNTER:
if (pc_famerank(sd->status.char_id,MAPID_TAEKWON))
{ //Extend combo time.
- sd->skillid_old = skillid; //Set as previous so you can't repeat
- sd->skilllv_old = skilllv;
- sd->sc.data[SC_COMBO]->val1 = skillid; //Update combo-skill
- delete_timer(sd->sc.data[SC_COMBO]->timer, status_change_timer);
- sd->sc.data[SC_COMBO]->timer = add_timer(
- tick+sd->sc.data[SC_COMBO]->val4,
- status_change_timer, src->id, SC_COMBO);
+ sce->val1 = skillid; //Update combo-skill
+ sce->val3 = skillid;
+ delete_timer(sce->timer, status_change_timer);
+ sce->timer = add_timer(tick+sce->val4, status_change_timer, src->id, SC_COMBO);
break;
}
unit_cancel_combo(src); // Cancel combo wait
@@ -1808,7 +1805,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if( (tstatus->race == RC_BRUTE || tstatus->race == RC_INSECT) && pc_checkskill(sd, HT_POWER))
{
//TODO: This code was taken from Triple Blows, is this even how it should be? [Skotlex]
- sc_start4(src,SC_COMBO,100,HT_POWER,bl->id,0,0,2000);
+ sc_start2(src,SC_COMBO,100,HT_POWER,bl->id,2000);
clif_combo_delay(src,2000);
}
break;
@@ -1831,9 +1828,8 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
} //Switch End
if (flag) { //Possible to chain
flag = DIFF_TICK(sd->ud.canact_tick, tick);
- if (flag < 0) flag = 0;
- flag += 300 * battle_config.combo_delay_rate/100;
- sc_start(src,SC_COMBO,100,skillid,flag);
+ if (flag < 1) flag = 1;
+ sc_start2(src,SC_COMBO,100,skillid,bl->id,flag);
clif_combo_delay(src, flag);
}
}
@@ -3337,7 +3333,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
{
int per = 0, sper = 0;
- if (status_get_sc(bl)->data[SC_HELLPOWER])
+ if (tsc && tsc->data[SC_HELLPOWER])
break;
if (map[bl->m].flag.pvp && dstsd && dstsd->pvp_point < 0)
@@ -3385,7 +3381,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
case AL_CRUCIS:
if (flag&1)
- sc_start(bl,type, 23+skilllv*4 +status_get_lv(src) -status_get_lv(bl), skilllv,60000);
+ sc_start(bl,type, 23+skilllv*4 +status_get_lv(src) -status_get_lv(bl), skilllv,skill_get_time(skillid,skilllv));
else {
map_foreachinrange(skill_area_sub, src, skill_get_splash(skillid, skilllv), BL_CHAR,
src, skillid, skilllv, tick, flag|BCT_ENEMY|1, skill_castend_nodamage_id);
@@ -3470,7 +3466,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
heal = status_percent_heal(bl, 100, 0);
clif_skill_nodamage(NULL, bl, AL_HEAL, heal, 1);
- if( skillid == NPC_ALLHEAL && dstmd )
+ if( dstmd )
{ // Reset Damage Logs
memset(dstmd->dmglog, 0, sizeof(dstmd->dmglog));
dstmd->tdmg = 0;
@@ -3936,7 +3932,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
mer->devotion_flag = 1; // Mercenary Devoting Owner
clif_skill_nodamage(src, bl, skillid, skilllv,
- sc_start4(bl, type, 100, src->id, i, skill_get_range2(src,skillid,skilllv), skill_get_time2(skillid, skilllv), 1000));
+ sc_start4(bl, type, 100, src->id, i, skill_get_range2(src,skillid,skilllv),0, skill_get_time2(skillid, skilllv)));
clif_devotion(src, NULL);
}
break;
@@ -6479,7 +6475,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
case SA_VIOLENTGALE:
{ //Does not consumes if the skill is already active. [Skotlex]
struct skill_unit_group *sg;
- if ((sg= skill_locate_element_field(&sd->bl)) != NULL && ( sg->skill_id == SA_VOLCANO || sg->skill_id == SA_DELUGE || sg->skill_id == SA_VIOLENTGALE ))
+ if ((sg= skill_locate_element_field(src)) != NULL && ( sg->skill_id == SA_VOLCANO || sg->skill_id == SA_DELUGE || sg->skill_id == SA_VIOLENTGALE ))
{
if (sg->limit - DIFF_TICK(gettick(), sg->tick) > 0)
{
@@ -6697,7 +6693,7 @@ int skill_castend_pos2(struct block_list* src, int x, int y, int skillid, int sk
}
} else {
int i = skilllv%11 - 1;
- struct item_data *item = itemdb_search(i);
+ struct item_data *item;
i = skill_db[skillid].itemid[i];
item = itemdb_search(i);
potion_flag = 1;
@@ -8566,7 +8562,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
require = skill_get_requirement(sd,skill,lv);
//Can only update state when weapon/arrow info is checked.
- if (require.weapon) sd->state.arrow_atk = require.ammo?1:0;
+ sd->state.arrow_atk = require.ammo?1:0;
// perform skill-specific checks (and actions)
switch( skill )
@@ -8669,14 +8665,14 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
return 0; //Anti-Soul Linker check in case you job-changed with Stances active.
if(!(sc && sc->data[SC_COMBO]))
return 0; //Combo needs to be ready
- if (pc_famerank(sd->status.char_id,MAPID_TAEKWON))
- { //Unlimited Combo
- if (skill == sd->skillid_old) {
- status_change_end(&sd->bl, SC_COMBO, INVALID_TIMER);
- sd->skillid_old = sd->skilllv_old = 0;
- return 0; //Can't repeat previous combo skill.
- }
- break;
+
+ if (sc->data[SC_COMBO]->val3)
+ { //Kick chain
+ //Do not repeat a kick.
+ if (sc->data[SC_COMBO]->val3 != skill)
+ break;
+ status_change_end(&sd->bl, SC_COMBO, INVALID_TIMER);
+ return 0;
}
if(sc->data[SC_COMBO]->val1 != skill)
{ //Cancel combo wait.
@@ -8696,7 +8692,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, short skill, sh
if (skill_get_time(
(sc->data[SC_DANCING]->val1&0xFFFF), //Dance Skill ID
(sc->data[SC_DANCING]->val1>>16)) //Dance Skill LV
- - time <= skill_get_time2(skill,lv))
+ - time < skill_get_time2(skill,lv))
{
clif_skill_fail(sd,skill,0,0);
return 0;
@@ -9256,9 +9252,11 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short
req.weapon = skill_db[j].weapon;
- req.ammo = skill_db[j].ammo;
req.ammo_qty = skill_db[j].ammo_qty[lv-1];
- if (req.weapon && !req.ammo && skill && skill_isammotype(sd, skill))
+ if (req.ammo_qty)
+ req.ammo = skill_db[j].ammo;
+
+ if (!req.ammo && skill && skill_isammotype(sd, skill))
{ //Assume this skill is using the weapon, therefore it requires arrows.
req.ammo = 0xFFFFFFFF; //Enable use on all ammo types.
req.ammo_qty = 1;
@@ -12088,9 +12086,9 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current)
for( j = 0; j < 32; j++ )
{
int l = atoi(p);
- if( l == 99 ) // magic value?
+ if( l == 99 ) // Any weapon
{
- skill_db[i].weapon = 0xffffffff;
+ skill_db[i].weapon = 0;
break;
}
else
@@ -12106,12 +12104,12 @@ static bool skill_parse_row_requiredb(char* split[], int columns, int current)
for( j = 0; j < 32; j++ )
{
int l = atoi(p);
- if( l == 99 ) // magic value?
+ if( l == 99 ) // Any ammo type
{
- skill_db[i].ammo = 0xffffffff;
+ skill_db[i].ammo = 0xFFFFFFFF;
break;
}
- else if( l ) // 0 not allowed?
+ else if( l ) // 0 stands for no requirement
skill_db[i].ammo |= 1<<l;
p = strchr(p,':');
if( !p )
diff --git a/src/map/sql/CMakeLists.txt b/src/map/sql/CMakeLists.txt
index 74598423a..eadddb2a0 100644
--- a/src/map/sql/CMakeLists.txt
+++ b/src/map/sql/CMakeLists.txt
@@ -2,90 +2,92 @@
#
# map sql
#
-if( HAVE_common_sql )
+if( BUILD_SQL_SERVERS )
message( STATUS "Creating target map-server_sql" )
set( SQL_MAP_HEADERS
- "${MAP_SOURCE_DIR}/atcommand.h"
- "${MAP_SOURCE_DIR}/battle.h"
- "${MAP_SOURCE_DIR}/battleground.h"
- "${MAP_SOURCE_DIR}/buyingstore.h"
- "${MAP_SOURCE_DIR}/chat.h"
- "${MAP_SOURCE_DIR}/chrif.h"
- "${MAP_SOURCE_DIR}/clif.h"
- "${MAP_SOURCE_DIR}/date.h"
- "${MAP_SOURCE_DIR}/duel.h"
- "${MAP_SOURCE_DIR}/guild.h"
- "${MAP_SOURCE_DIR}/homunculus.h"
- "${MAP_SOURCE_DIR}/instance.h"
- "${MAP_SOURCE_DIR}/intif.h"
- "${MAP_SOURCE_DIR}/itemdb.h"
- "${MAP_SOURCE_DIR}/log.h"
- "${MAP_SOURCE_DIR}/mail.h"
- "${MAP_SOURCE_DIR}/map.h"
- "${MAP_SOURCE_DIR}/mapreg.h"
- "${MAP_SOURCE_DIR}/mercenary.h"
- "${MAP_SOURCE_DIR}/mob.h"
- "${MAP_SOURCE_DIR}/npc.h"
- "${MAP_SOURCE_DIR}/party.h"
- "${MAP_SOURCE_DIR}/path.h"
- "${MAP_SOURCE_DIR}/pc.h"
- "${MAP_SOURCE_DIR}/pet.h"
- "${MAP_SOURCE_DIR}/quest.h"
- "${MAP_SOURCE_DIR}/script.h"
- "${MAP_SOURCE_DIR}/searchstore.h"
- "${MAP_SOURCE_DIR}/skill.h"
- "${MAP_SOURCE_DIR}/status.h"
- "${MAP_SOURCE_DIR}/storage.h"
- "${MAP_SOURCE_DIR}/trade.h"
- "${MAP_SOURCE_DIR}/unit.h"
- "${MAP_SOURCE_DIR}/vending.h"
+ "${SQL_MAP_SOURCE_DIR}/atcommand.h"
+ "${SQL_MAP_SOURCE_DIR}/battle.h"
+ "${SQL_MAP_SOURCE_DIR}/battleground.h"
+ "${SQL_MAP_SOURCE_DIR}/buyingstore.h"
+ "${SQL_MAP_SOURCE_DIR}/chat.h"
+ "${SQL_MAP_SOURCE_DIR}/chrif.h"
+ "${SQL_MAP_SOURCE_DIR}/clif.h"
+ "${SQL_MAP_SOURCE_DIR}/date.h"
+ "${SQL_MAP_SOURCE_DIR}/duel.h"
+ "${SQL_MAP_SOURCE_DIR}/guild.h"
+ "${SQL_MAP_SOURCE_DIR}/homunculus.h"
+ "${SQL_MAP_SOURCE_DIR}/instance.h"
+ "${SQL_MAP_SOURCE_DIR}/intif.h"
+ "${SQL_MAP_SOURCE_DIR}/itemdb.h"
+ "${SQL_MAP_SOURCE_DIR}/log.h"
+ "${SQL_MAP_SOURCE_DIR}/mail.h"
+ "${SQL_MAP_SOURCE_DIR}/map.h"
+ "${SQL_MAP_SOURCE_DIR}/mapreg.h"
+ "${SQL_MAP_SOURCE_DIR}/mercenary.h"
+ "${SQL_MAP_SOURCE_DIR}/mob.h"
+ "${SQL_MAP_SOURCE_DIR}/npc.h"
+ "${SQL_MAP_SOURCE_DIR}/party.h"
+ "${SQL_MAP_SOURCE_DIR}/path.h"
+ "${SQL_MAP_SOURCE_DIR}/pc.h"
+ "${SQL_MAP_SOURCE_DIR}/pet.h"
+ "${SQL_MAP_SOURCE_DIR}/quest.h"
+ "${SQL_MAP_SOURCE_DIR}/script.h"
+ "${SQL_MAP_SOURCE_DIR}/searchstore.h"
+ "${SQL_MAP_SOURCE_DIR}/skill.h"
+ "${SQL_MAP_SOURCE_DIR}/status.h"
+ "${SQL_MAP_SOURCE_DIR}/storage.h"
+ "${SQL_MAP_SOURCE_DIR}/trade.h"
+ "${SQL_MAP_SOURCE_DIR}/unit.h"
+ "${SQL_MAP_SOURCE_DIR}/vending.h"
)
set( SQL_MAP_SOURCES
- "${MAP_SOURCE_DIR}/atcommand.c"
- "${MAP_SOURCE_DIR}/battle.c"
- "${MAP_SOURCE_DIR}/battleground.c"
- "${MAP_SOURCE_DIR}/buyingstore.c"
- "${MAP_SOURCE_DIR}/chat.c"
- "${MAP_SOURCE_DIR}/chrif.c"
- "${MAP_SOURCE_DIR}/clif.c"
- "${MAP_SOURCE_DIR}/date.c"
- "${MAP_SOURCE_DIR}/duel.c"
- "${MAP_SOURCE_DIR}/guild.c"
- "${MAP_SOURCE_DIR}/homunculus.c"
- "${MAP_SOURCE_DIR}/instance.c"
- "${MAP_SOURCE_DIR}/intif.c"
- "${MAP_SOURCE_DIR}/itemdb.c"
- "${MAP_SOURCE_DIR}/log.c"
- "${MAP_SOURCE_DIR}/mail.c"
- "${MAP_SOURCE_DIR}/map.c"
- "${MAP_SOURCE_DIR}/mapreg_sql.c"
- "${MAP_SOURCE_DIR}/mercenary.c"
- "${MAP_SOURCE_DIR}/mob.c"
- "${MAP_SOURCE_DIR}/npc.c"
- "${MAP_SOURCE_DIR}/npc_chat.c"
- "${MAP_SOURCE_DIR}/party.c"
- "${MAP_SOURCE_DIR}/path.c"
- "${MAP_SOURCE_DIR}/pc.c"
- "${MAP_SOURCE_DIR}/pet.c"
- "${MAP_SOURCE_DIR}/quest.c"
- "${MAP_SOURCE_DIR}/script.c"
- "${MAP_SOURCE_DIR}/searchstore.c"
- "${MAP_SOURCE_DIR}/skill.c"
- "${MAP_SOURCE_DIR}/status.c"
- "${MAP_SOURCE_DIR}/storage.c"
- "${MAP_SOURCE_DIR}/trade.c"
- "${MAP_SOURCE_DIR}/unit.c"
- "${MAP_SOURCE_DIR}/vending.c"
+ "${SQL_MAP_SOURCE_DIR}/atcommand.c"
+ "${SQL_MAP_SOURCE_DIR}/battle.c"
+ "${SQL_MAP_SOURCE_DIR}/battleground.c"
+ "${SQL_MAP_SOURCE_DIR}/buyingstore.c"
+ "${SQL_MAP_SOURCE_DIR}/chat.c"
+ "${SQL_MAP_SOURCE_DIR}/chrif.c"
+ "${SQL_MAP_SOURCE_DIR}/clif.c"
+ "${SQL_MAP_SOURCE_DIR}/date.c"
+ "${SQL_MAP_SOURCE_DIR}/duel.c"
+ "${SQL_MAP_SOURCE_DIR}/guild.c"
+ "${SQL_MAP_SOURCE_DIR}/homunculus.c"
+ "${SQL_MAP_SOURCE_DIR}/instance.c"
+ "${SQL_MAP_SOURCE_DIR}/intif.c"
+ "${SQL_MAP_SOURCE_DIR}/itemdb.c"
+ "${SQL_MAP_SOURCE_DIR}/log.c"
+ "${SQL_MAP_SOURCE_DIR}/mail.c"
+ "${SQL_MAP_SOURCE_DIR}/map.c"
+ "${SQL_MAP_SOURCE_DIR}/mapreg_sql.c"
+ "${SQL_MAP_SOURCE_DIR}/mercenary.c"
+ "${SQL_MAP_SOURCE_DIR}/mob.c"
+ "${SQL_MAP_SOURCE_DIR}/npc.c"
+ "${SQL_MAP_SOURCE_DIR}/npc_chat.c"
+ "${SQL_MAP_SOURCE_DIR}/party.c"
+ "${SQL_MAP_SOURCE_DIR}/path.c"
+ "${SQL_MAP_SOURCE_DIR}/pc.c"
+ "${SQL_MAP_SOURCE_DIR}/pet.c"
+ "${SQL_MAP_SOURCE_DIR}/quest.c"
+ "${SQL_MAP_SOURCE_DIR}/script.c"
+ "${SQL_MAP_SOURCE_DIR}/searchstore.c"
+ "${SQL_MAP_SOURCE_DIR}/skill.c"
+ "${SQL_MAP_SOURCE_DIR}/status.c"
+ "${SQL_MAP_SOURCE_DIR}/storage.c"
+ "${SQL_MAP_SOURCE_DIR}/trade.c"
+ "${SQL_MAP_SOURCE_DIR}/unit.c"
+ "${SQL_MAP_SOURCE_DIR}/vending.c"
)
set( DEPENDENCIES common_sql )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS}" )
if( WITH_PCRE )
- message( STATUS "Using PCRE" )
- list( APPEND LIBRARIES ${PCRE_LIBRARIES} )
- list( APPEND INCLUDE_DIRS ${PCRE_INCLUDE_DIRS} )
- list( APPEND DEFINITIONS PCRE_SUPPORT )
+ message( STATUS "Enabled PCRE code" )
+ set( LIBRARIES ${LIBRARIES} ${PCRE_LIBRARIES} )
+ set( INCLUDE_DIRS ${INCLUDE_DIRS} ${PCRE_INCLUDE_DIRS} )
+ set( DEFINITIONS "${DEFINITIONS} -DPCRE_SUPPORT" )
+else()
+ message( STATUS "Disabled PCRE code" )
endif()
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} ${SQL_MAP_HEADERS} ${SQL_MAP_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} ${COMMON_SQL_HEADERS} )
@@ -94,17 +96,13 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( map-server_sql ${SOURCE_FILES} )
add_dependencies( map-server_sql ${DEPENDENCIES} )
target_link_libraries( map-server_sql ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( map-server_sql PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( map-server_sql PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_mapserver_sql DESCRIPTION "map-server (sql version)" DISPLAY_NAME "map-server_sql" GROUP Runtime )
install( TARGETS map-server_sql
DESTINATION "."
COMPONENT Runtime_mapserver_sql )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} map-server_sql CACHE INTERNAL "" )
message( STATUS "Creating target map-server_sql - done" )
-set( HAVE_map-server_sql ON CACHE BOOL "map-server_sql target is available" )
-mark_as_advanced( HAVE_map-server_sql )
-else()
-message( STATUS "Skipping target map-server_sql (requires common_sql; optional PCRE)" )
-unset( HAVE_map-server_sql CACHE )
-endif()
+endif( BUILD_SQL_SERVERS )
diff --git a/src/map/status.c b/src/map/status.c
index 933d18690..cf3d17228 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -673,7 +673,7 @@ int status_charge(struct block_list* bl, int hp, int sp)
//If flag&1, damage is passive and does not triggers cancelling status changes.
//If flag&2, fail if target does not has enough to substract.
//If flag&4, if killed, mob must not give exp/loot.
-//If flag&8, sp loss on dead target.
+//flag will be set to &8 when damaging sp of a dead character
int status_damage(struct block_list *src,struct block_list *target,int hp, int sp, int walkdelay, int flag)
{
struct status_data *status;
@@ -683,18 +683,15 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
sp = 0; //Not a valid SP target.
if (hp < 0) { //Assume absorbed damage.
- status_heal(target, cap_value(-hp, INT_MIN, INT_MAX), 0, 1);
+ status_heal(target, -hp, 0, 1);
hp = 0;
}
if (sp < 0) {
- status_heal(target, 0, cap_value(-sp, INT_MIN, INT_MAX), 1);
+ status_heal(target, 0, -sp, 1);
sp = 0;
}
- if (!hp && !sp)
- return 0;
-
if (target->type == BL_SKILL)
return skill_unit_ondamaged((struct skill_unit *)target, src, hp, gettick());
@@ -702,6 +699,19 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
if( status == &dummy_status )
return 0;
+ if ((unsigned int)hp >= status->hp) {
+ if (flag&2) return 0;
+ hp = status->hp;
+ }
+
+ if ((unsigned int)sp > status->sp) {
+ if (flag&2) return 0;
+ sp = status->sp;
+ }
+
+ if (!hp && !sp)
+ return 0;
+
if( !status->hp )
flag |= 8;
@@ -711,10 +721,10 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
// return 0; //Cannot damage a bl not on a map, except when "charging" hp/sp
sc = status_get_sc(target);
- if( battle_config.invincible_nodamage && src && sc && sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
+ if( hp && battle_config.invincible_nodamage && src && sc && sc->data[SC_INVINCIBLE] && !sc->data[SC_INVINCIBLEOFF] )
hp = 1;
- if( hp && !(flag&(1|8)) ) {
+ if( hp && !(flag&1) ) {
if( sc ) {
struct status_change_entry *sce;
if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE)
@@ -748,16 +758,6 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
unit_skillcastcancel(target, 2);
}
- if ((unsigned int)hp >= status->hp) {
- if (flag&2) return 0;
- hp = status->hp;
- }
-
- if ((unsigned int)sp > status->sp) {
- if (flag&2) return 0;
- sp = status->sp;
- }
-
status->hp-= hp;
status->sp-= sp;
@@ -778,7 +778,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
case BL_MER: mercenary_damage((TBL_MER*)target,src,hp,sp); break;
}
- if( status->hp || flag&8 )
+ if( status->hp || (flag&8) )
{ //Still lives or has been dead before this damage.
if (walkdelay)
unit_set_walkdelay(target, gettick(), walkdelay, 0);
@@ -822,11 +822,11 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
}
}
- if( !(flag&8) && sc && sc->data[SC_KAIZEL] )
+ if( sc && sc->data[SC_KAIZEL] )
{ //flag&8 = disable Kaizel
int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1);
//Look for Osiris Card's bonus effect on the character and revive 100% or revive normally
- if ( target->type == BL_PC && BL_CAST(BL_PC,target)->special_state.restart_full_recover == 1 )
+ if ( target->type == BL_PC && BL_CAST(BL_PC,target)->special_state.restart_full_recover )
status_revive(target, 100, 100);
else
status_revive(target, sc->data[SC_KAIZEL]->val2, 0);
@@ -886,7 +886,8 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag)
sc = NULL;
if (hp < 0) {
- status_damage(NULL, bl, cap_value(-hp, INT_MIN, INT_MAX), 0, 0, 1);
+ if (hp == INT_MIN) hp++; //-INT_MIN == INT_MIN in some architectures!
+ status_damage(NULL, bl, -hp, 0, 0, 1);
hp = 0;
}
@@ -899,7 +900,8 @@ int status_heal(struct block_list *bl,int hp,int sp, int flag)
}
if(sp < 0) {
- status_damage(NULL, bl, 0, cap_value(-sp, INT_MIN, INT_MAX), 0, 1);
+ if (sp==INT_MIN) sp++;
+ status_damage(NULL, bl, 0, -sp, 0, 1);
sp = 0;
}
@@ -1539,19 +1541,14 @@ int status_calc_mob_(struct mob_data* md, bool first)
gc=guild_mapname2gc(map[md->bl.m].name);
if (!gc)
ShowError("status_calc_mob: No castle set at map %s\n", map[md->bl.m].name);
- else {
- if(gc->castle_id > 23) {
- if(md->class_ == MOBID_EMPERIUM) {
- status->max_hp += 1000 * gc->defense;
- status->max_sp += 200 * gc->defense;
- status->hp = status->max_hp;
- status->sp = status->max_sp;
- }
- }else{
- status->max_hp += 1000 * gc->defense;
- status->max_sp += 200 * gc->defense;
- status->hp = status->max_hp;
- status->sp = status->max_sp;
+ else
+ if(gc->castle_id < 24 || md->class_ == MOBID_EMPERIUM) {
+ status->max_hp += 1000 * gc->defense;
+ status->max_sp += 200 * gc->defense;
+ status->hp = status->max_hp;
+ status->sp = status->max_sp;
+ if( gc->castle_id < 24 )
+ {
status->def += (gc->defense+2)/3;
status->mdef += (gc->defense+2)/3;
}
@@ -2034,11 +2031,15 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
if(!data->script)
continue;
if(data->flag.no_equip) { //Card restriction checks.
- if(map[sd->bl.m].flag.restricted && data->flag.no_equip&map[sd->bl.m].zone)
+ if(map[sd->bl.m].flag.restricted && data->flag.no_equip&(8*map[sd->bl.m].zone))
+ continue;
+ if(!map_flag_vs(sd->bl.m) && data->flag.no_equip&1)
+ continue;
+ if(map[sd->bl.m].flag.pvp && data->flag.no_equip&2)
continue;
- if(map[sd->bl.m].flag.pvp && data->flag.no_equip&1)
+ if(map_flag_gvg(sd->bl.m) && data->flag.no_equip&4)
continue;
- if(map_flag_gvg(sd->bl.m) && data->flag.no_equip&2)
+ if(map[sd->bl.m].flag.battleground && data->flag.no_equip&8)
continue;
}
if(i == EQI_HAND_L && sd->status.inventory[index].equip == EQP_HAND_L)
@@ -2466,6 +2467,11 @@ int status_calc_pc_(struct map_session_data* sd, bool first)
status_cpy(&sd->battle_status, status);
// ----- CLIENT-SIDE REFRESH -----
+ if(!sd->bl.prev) {
+ //Will update on LoadEndAck
+ calculating = 0;
+ return 0;
+ }
if(memcmp(b_skill,sd->status.skill,sizeof(sd->status.skill)))
clif_skillinfoblock(sd);
if(b_weight != sd->weight)
@@ -2740,7 +2746,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str
if (
sc->data[SC_DANCING]
|| (
- (((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK &&
+ (bl->type == BL_PC && ((TBL_PC*)bl)->class_&MAPID_UPPERMASK) == MAPID_MONK &&
(sc->data[SC_EXTREMITYFIST] || (sc->data[SC_EXPLOSIONSPIRITS] && (!sc->data[SC_SPIRIT] || sc->data[SC_SPIRIT]->val2 != SL_MONK)))
)
|| sc->data[SC_MAXIMIZEPOWER]
@@ -2773,7 +2779,7 @@ void status_calc_regen_rate(struct block_list *bl, struct regen_data *regen, str
/// Recalculates parts of an object's battle status according to the specified flags.
/// @param flag bitfield of values from enum scb_flag
-void status_calc_bl_main(struct block_list *bl, enum scb_flag flag)
+void status_calc_bl_main(struct block_list *bl, /*enum scb_flag*/int flag)
{
const struct status_data *b_status = status_get_base_status(bl);
struct status_data *status = status_get_status_data(bl);
@@ -5897,44 +5903,17 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
//val1: Skill ID
//val2: When given, target (for autotargetting skills)
//val3: When set, this combo time should NOT delay attack/movement
- //val4: Combo time
+ //val3: TK: Last used kick
+ //val4: TK: Combo time
struct unit_data *ud = unit_bl2ud(bl);
- switch (val1) {
- case TK_STORMKICK:
- clif_skill_nodamage(bl,bl,TK_READYSTORM,1,1);
- break;
- case TK_DOWNKICK:
- clif_skill_nodamage(bl,bl,TK_READYDOWN,1,1);
- break;
- case TK_TURNKICK:
- clif_skill_nodamage(bl,bl,TK_READYTURN,1,1);
- break;
- case TK_COUNTER:
- clif_skill_nodamage(bl,bl,TK_READYCOUNTER,1,1);
- break;
- case MO_COMBOFINISH:
- case CH_TIGERFIST:
- case CH_CHAINCRUSH:
- if( sd )
- {
- sd->state.combo = 1;
- clif_skillinfoblock(sd);
- }
- break;
- case TK_JUMPKICK:
- if( sd )
- {
- sd->state.combo = 2;
- clif_skillinfoblock(sd);
- }
- break;
- }
if (ud && !val3)
{
+ tick += 300 * battle_config.combo_delay_rate/100;
ud->attackabletime = gettick()+tick;
unit_set_walkdelay(bl, gettick(), tick, 1);
}
- val4 = tick; //Store combo-time in val4.
+ val3 = 0;
+ val4 = tick;
}
break;
case SC_EARTHSCROLL:
@@ -6498,6 +6477,31 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val
case SC_MERC_SPUP:
status_percent_heal(bl, 0, 100); // Recover Full SP
break;
+ case SC_COMBO:
+ switch (sce->val1) {
+ case TK_STORMKICK:
+ clif_skill_nodamage(bl,bl,TK_READYSTORM,1,1);
+ break;
+ case TK_DOWNKICK:
+ clif_skill_nodamage(bl,bl,TK_READYDOWN,1,1);
+ break;
+ case TK_TURNKICK:
+ clif_skill_nodamage(bl,bl,TK_READYTURN,1,1);
+ break;
+ case TK_COUNTER:
+ clif_skill_nodamage(bl,bl,TK_READYCOUNTER,1,1);
+ break;
+ case MO_COMBOFINISH:
+ case CH_TIGERFIST:
+ case CH_CHAINCRUSH:
+ if (sd)
+ clif_skillinfo(sd,MO_EXTREMITYFIST, INF_SELF_SKILL);
+ break;
+ case TK_JUMPKICK:
+ if (sd)
+ clif_skillinfo(sd,TK_JUMPKICK, INF_SELF_SKILL);
+ break;
+ }
}
if( opt_flag&2 && sd && sd->touching_id )
@@ -6836,16 +6840,17 @@ int status_change_end_(struct block_list* bl, enum sc_type type, int tid, const
bl->m, bl->x-range, bl->y-range, bl->x+range,bl->y+range,BL_CHAR,bl,sce,type,gettick());
}
break;
- case SC_COMBO: //Clear last used skill when it is part of a combo.
+ case SC_COMBO:
if( sd )
- {
- if( sd->state.combo )
- {
- sd->state.combo = 0;
- clif_skillinfoblock(sd);
- }
- if( sd->skillid_old == sce->val1 )
- sd->skillid_old = sd->skilllv_old = 0;
+ switch (sce->val1) {
+ case MO_COMBOFINISH:
+ case CH_TIGERFIST:
+ case CH_CHAINCRUSH:
+ clif_skillinfo(sd, MO_EXTREMITYFIST, 0);
+ break;
+ case TK_JUMPKICK:
+ clif_skillinfo(sd, TK_JUMPKICK, 0);
+ break;
}
break;
@@ -7404,15 +7409,6 @@ int status_change_timer(int tid, unsigned int tick, int id, intptr_t data)
}
break;
- case SC_DEVOTION:
- //FIXME: use normal status duration instead of a looping timer
- if( (sce->val4 -= 1000) > 0 )
- {
- sc_timer_next(1000+tick, status_change_timer, bl->id, data);
- return 0;
- }
- break;
-
case SC_BERSERK:
// 5% every 10 seconds [DracoRPG]
if( --( sce->val3 ) > 0 && status_charge(bl, sce->val2, 0) && status->hp > 100 )
diff --git a/src/map/status.h b/src/map/status.h
index 169d193ae..27c3e1782 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -8,6 +8,7 @@ struct block_list;
struct mob_data;
struct pet_data;
struct homun_data;
+struct mercenary_data;
struct status_change;
//Use this to refer the max refinery level [Skotlex]
@@ -1368,7 +1369,7 @@ int status_change_timer_sub(struct block_list* bl, va_list ap);
int status_change_clear(struct block_list* bl, int type);
int status_change_clear_buffs(struct block_list* bl, int type);
-#define status_calc_bl(bl, flag) status_calc_bl_(bl, flag, false)
+#define status_calc_bl(bl, flag) status_calc_bl_(bl, (enum scb_flag)(flag), false)
#define status_calc_mob(md, first) status_calc_bl_(&(md)->bl, SCB_ALL, first)
#define status_calc_pet(pd, first) status_calc_bl_(&(pd)->bl, SCB_ALL, first)
#define status_calc_pc(sd, first) status_calc_bl_(&(sd)->bl, SCB_ALL, first)
diff --git a/src/map/txt/CMakeLists.txt b/src/map/txt/CMakeLists.txt
index d58866f96..b2634000a 100644
--- a/src/map/txt/CMakeLists.txt
+++ b/src/map/txt/CMakeLists.txt
@@ -2,90 +2,92 @@
#
# map txt
#
-if( HAVE_common_base )
+if( BUILD_TXT_SERVERS )
message( STATUS "Creating target map-server" )
set( TXT_MAP_HEADERS
- "${MAP_SOURCE_DIR}/atcommand.h"
- "${MAP_SOURCE_DIR}/battle.h"
- "${MAP_SOURCE_DIR}/battleground.h"
- "${MAP_SOURCE_DIR}/buyingstore.h"
- "${MAP_SOURCE_DIR}/chat.h"
- "${MAP_SOURCE_DIR}/chrif.h"
- "${MAP_SOURCE_DIR}/clif.h"
- "${MAP_SOURCE_DIR}/date.h"
- "${MAP_SOURCE_DIR}/duel.h"
- "${MAP_SOURCE_DIR}/guild.h"
- "${MAP_SOURCE_DIR}/homunculus.h"
- "${MAP_SOURCE_DIR}/instance.h"
- "${MAP_SOURCE_DIR}/intif.h"
- "${MAP_SOURCE_DIR}/itemdb.h"
- "${MAP_SOURCE_DIR}/log.h"
- "${MAP_SOURCE_DIR}/mail.h"
- "${MAP_SOURCE_DIR}/map.h"
- "${MAP_SOURCE_DIR}/mapreg.h"
- "${MAP_SOURCE_DIR}/mercenary.h"
- "${MAP_SOURCE_DIR}/mob.h"
- "${MAP_SOURCE_DIR}/npc.h"
- "${MAP_SOURCE_DIR}/party.h"
- "${MAP_SOURCE_DIR}/path.h"
- "${MAP_SOURCE_DIR}/pc.h"
- "${MAP_SOURCE_DIR}/pet.h"
- "${MAP_SOURCE_DIR}/quest.h"
- "${MAP_SOURCE_DIR}/script.h"
- "${MAP_SOURCE_DIR}/searchstore.h"
- "${MAP_SOURCE_DIR}/skill.h"
- "${MAP_SOURCE_DIR}/status.h"
- "${MAP_SOURCE_DIR}/storage.h"
- "${MAP_SOURCE_DIR}/trade.h"
- "${MAP_SOURCE_DIR}/unit.h"
- "${MAP_SOURCE_DIR}/vending.h"
+ "${TXT_MAP_SOURCE_DIR}/atcommand.h"
+ "${TXT_MAP_SOURCE_DIR}/battle.h"
+ "${TXT_MAP_SOURCE_DIR}/battleground.h"
+ "${TXT_MAP_SOURCE_DIR}/buyingstore.h"
+ "${TXT_MAP_SOURCE_DIR}/chat.h"
+ "${TXT_MAP_SOURCE_DIR}/chrif.h"
+ "${TXT_MAP_SOURCE_DIR}/clif.h"
+ "${TXT_MAP_SOURCE_DIR}/date.h"
+ "${TXT_MAP_SOURCE_DIR}/duel.h"
+ "${TXT_MAP_SOURCE_DIR}/guild.h"
+ "${TXT_MAP_SOURCE_DIR}/homunculus.h"
+ "${TXT_MAP_SOURCE_DIR}/instance.h"
+ "${TXT_MAP_SOURCE_DIR}/intif.h"
+ "${TXT_MAP_SOURCE_DIR}/itemdb.h"
+ "${TXT_MAP_SOURCE_DIR}/log.h"
+ "${TXT_MAP_SOURCE_DIR}/mail.h"
+ "${TXT_MAP_SOURCE_DIR}/map.h"
+ "${TXT_MAP_SOURCE_DIR}/mapreg.h"
+ "${TXT_MAP_SOURCE_DIR}/mercenary.h"
+ "${TXT_MAP_SOURCE_DIR}/mob.h"
+ "${TXT_MAP_SOURCE_DIR}/npc.h"
+ "${TXT_MAP_SOURCE_DIR}/party.h"
+ "${TXT_MAP_SOURCE_DIR}/path.h"
+ "${TXT_MAP_SOURCE_DIR}/pc.h"
+ "${TXT_MAP_SOURCE_DIR}/pet.h"
+ "${TXT_MAP_SOURCE_DIR}/quest.h"
+ "${TXT_MAP_SOURCE_DIR}/script.h"
+ "${TXT_MAP_SOURCE_DIR}/searchstore.h"
+ "${TXT_MAP_SOURCE_DIR}/skill.h"
+ "${TXT_MAP_SOURCE_DIR}/status.h"
+ "${TXT_MAP_SOURCE_DIR}/storage.h"
+ "${TXT_MAP_SOURCE_DIR}/trade.h"
+ "${TXT_MAP_SOURCE_DIR}/unit.h"
+ "${TXT_MAP_SOURCE_DIR}/vending.h"
)
set( TXT_MAP_SOURCES
- "${MAP_SOURCE_DIR}/atcommand.c"
- "${MAP_SOURCE_DIR}/battle.c"
- "${MAP_SOURCE_DIR}/battleground.c"
- "${MAP_SOURCE_DIR}/buyingstore.c"
- "${MAP_SOURCE_DIR}/chat.c"
- "${MAP_SOURCE_DIR}/chrif.c"
- "${MAP_SOURCE_DIR}/clif.c"
- "${MAP_SOURCE_DIR}/date.c"
- "${MAP_SOURCE_DIR}/duel.c"
- "${MAP_SOURCE_DIR}/guild.c"
- "${MAP_SOURCE_DIR}/homunculus.c"
- "${MAP_SOURCE_DIR}/instance.c"
- "${MAP_SOURCE_DIR}/intif.c"
- "${MAP_SOURCE_DIR}/itemdb.c"
- "${MAP_SOURCE_DIR}/log.c"
- "${MAP_SOURCE_DIR}/mail.c"
- "${MAP_SOURCE_DIR}/map.c"
- "${MAP_SOURCE_DIR}/mapreg_txt.c"
- "${MAP_SOURCE_DIR}/mercenary.c"
- "${MAP_SOURCE_DIR}/mob.c"
- "${MAP_SOURCE_DIR}/npc.c"
- "${MAP_SOURCE_DIR}/npc_chat.c"
- "${MAP_SOURCE_DIR}/party.c"
- "${MAP_SOURCE_DIR}/path.c"
- "${MAP_SOURCE_DIR}/pc.c"
- "${MAP_SOURCE_DIR}/pet.c"
- "${MAP_SOURCE_DIR}/quest.c"
- "${MAP_SOURCE_DIR}/script.c"
- "${MAP_SOURCE_DIR}/searchstore.c"
- "${MAP_SOURCE_DIR}/skill.c"
- "${MAP_SOURCE_DIR}/status.c"
- "${MAP_SOURCE_DIR}/storage.c"
- "${MAP_SOURCE_DIR}/trade.c"
- "${MAP_SOURCE_DIR}/unit.c"
- "${MAP_SOURCE_DIR}/vending.c"
+ "${TXT_MAP_SOURCE_DIR}/atcommand.c"
+ "${TXT_MAP_SOURCE_DIR}/battle.c"
+ "${TXT_MAP_SOURCE_DIR}/battleground.c"
+ "${TXT_MAP_SOURCE_DIR}/buyingstore.c"
+ "${TXT_MAP_SOURCE_DIR}/chat.c"
+ "${TXT_MAP_SOURCE_DIR}/chrif.c"
+ "${TXT_MAP_SOURCE_DIR}/clif.c"
+ "${TXT_MAP_SOURCE_DIR}/date.c"
+ "${TXT_MAP_SOURCE_DIR}/duel.c"
+ "${TXT_MAP_SOURCE_DIR}/guild.c"
+ "${TXT_MAP_SOURCE_DIR}/homunculus.c"
+ "${TXT_MAP_SOURCE_DIR}/instance.c"
+ "${TXT_MAP_SOURCE_DIR}/intif.c"
+ "${TXT_MAP_SOURCE_DIR}/itemdb.c"
+ "${TXT_MAP_SOURCE_DIR}/log.c"
+ "${TXT_MAP_SOURCE_DIR}/mail.c"
+ "${TXT_MAP_SOURCE_DIR}/map.c"
+ "${TXT_MAP_SOURCE_DIR}/mapreg_txt.c"
+ "${TXT_MAP_SOURCE_DIR}/mercenary.c"
+ "${TXT_MAP_SOURCE_DIR}/mob.c"
+ "${TXT_MAP_SOURCE_DIR}/npc.c"
+ "${TXT_MAP_SOURCE_DIR}/npc_chat.c"
+ "${TXT_MAP_SOURCE_DIR}/party.c"
+ "${TXT_MAP_SOURCE_DIR}/path.c"
+ "${TXT_MAP_SOURCE_DIR}/pc.c"
+ "${TXT_MAP_SOURCE_DIR}/pet.c"
+ "${TXT_MAP_SOURCE_DIR}/quest.c"
+ "${TXT_MAP_SOURCE_DIR}/script.c"
+ "${TXT_MAP_SOURCE_DIR}/searchstore.c"
+ "${TXT_MAP_SOURCE_DIR}/skill.c"
+ "${TXT_MAP_SOURCE_DIR}/status.c"
+ "${TXT_MAP_SOURCE_DIR}/storage.c"
+ "${TXT_MAP_SOURCE_DIR}/trade.c"
+ "${TXT_MAP_SOURCE_DIR}/unit.c"
+ "${TXT_MAP_SOURCE_DIR}/vending.c"
)
set( DEPENDENCIES common_base )
set( LIBRARIES ${GLOBAL_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} TXT_ONLY )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} -DTXT_ONLY" )
if( WITH_PCRE )
- message( STATUS "Using PCRE" )
- list( APPEND LIBRARIES ${PCRE_LIBRARIES} )
- list( APPEND INCLUDE_DIRS ${PCRE_INCLUDE_DIRS} )
- list( APPEND DEFINITIONS PCRE_SUPPORT )
+ message( STATUS "Enabled PCRE code" )
+ set( LIBRARIES ${LIBRARIES} ${PCRE_LIBRARIES} )
+ set( INCLUDE_DIRS ${INCLUDE_DIRS} ${PCRE_INCLUDE_DIRS} )
+ set( DEFINITIONS "${DEFINITIONS} -DPCRE_SUPPORT" )
+else()
+ message( STATUS "Disabled PCRE code" )
endif()
set( SOURCE_FILES ${COMMON_BASE_HEADERS} ${TXT_MAP_HEADERS} ${TXT_MAP_SOURCES} )
source_group( common FILES ${COMMON_BASE_HEADERS} )
@@ -94,17 +96,13 @@ include_directories( ${INCLUDE_DIRS} )
add_executable( map-server ${SOURCE_FILES} )
add_dependencies( map-server ${DEPENDENCIES} )
target_link_libraries( map-server ${LIBRARIES} ${DEPENDENCIES} )
-set_target_properties( map-server PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( map-server PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_mapserver_txt DESCRIPTION "map-server (txt version)" DISPLAY_NAME "map-server" GROUP Runtime )
install( TARGETS map-server
DESTINATION "."
COMPONENT Runtime_mapserver_txt )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} map-server CACHE INTERNAL "" )
message( STATUS "Creating target map-server - done" )
-set( HAVE_map-server ON CACHE BOOL "map-server target is available" )
-mark_as_advanced( HAVE_map-server )
-else()
-message( STATUS "Skipping target map-server (requires common_base; optional PCRE)" )
-unset( HAVE_map-server CACHE )
-endif()
+endif( BUILD_TXT_SERVERS )
diff --git a/src/map/unit.c b/src/map/unit.c
index cffb97b1f..c8b0e0d26 100644
--- a/src/map/unit.c
+++ b/src/map/unit.c
@@ -912,7 +912,7 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
struct map_session_data *sd = NULL;
struct block_list * target = NULL;
unsigned int tick = gettick();
- int temp;
+ int temp = 0;
nullpo_ret(src);
if(status_isdead(src))
@@ -927,14 +927,21 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
sc = NULL; //Unneeded
//temp: used to signal combo-skills right now.
- temp = ( target_id == src->id &&
- (
- ( !(skill_get_inf(skill_num)&INF_SELF_SKILL) && sd && sd->state.combo ) ||
- ( skill_get_inf(skill_num)&INF_SELF_SKILL && skill_get_inf2(skill_num)&INF2_NO_TARGET_SELF )
- )
- );
- if (temp)
- target_id = ud->target; //Auto-select skills. [Skotlex]
+ if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_num)
+ {
+ if (sc->data[SC_COMBO]->val2)
+ target_id = sc->data[SC_COMBO]->val2;
+ else
+ target_id = ud->target;
+ temp = 1;
+ } else
+ if ( target_id == src->id &&
+ skill_get_inf(skill_num)&INF_SELF_SKILL &&
+ skill_get_inf2(skill_num)&INF2_NO_TARGET_SELF )
+ {
+ target_id = ud->target; //Auto-select target. [Skotlex]
+ temp = 1;
+ }
if (sd) {
//Target_id checking.
@@ -949,12 +956,6 @@ int unit_skilluse_id2(struct block_list *src, int target_id, short skill_num, sh
return 0;
}
break;
- case TK_JUMPKICK:
- case TK_COUNTER:
- case HT_POWER:
- if (sc && sc->data[SC_COMBO] && sc->data[SC_COMBO]->val1 == skill_num)
- target_id = sc->data[SC_COMBO]->val2;
- break;
case WE_MALE:
case WE_FEMALE:
if (!sd->status.partner_id)
diff --git a/src/plugins/CMakeLists.txt b/src/plugins/CMakeLists.txt
new file mode 100644
index 000000000..903a1ec6e
--- /dev/null
+++ b/src/plugins/CMakeLists.txt
@@ -0,0 +1,180 @@
+
+#
+# setup
+#
+get_property( CAN_BUILD_SHARED_LIBS GLOBAL PROPERTY TARGET_SUPPORTS_SHARED_LIBS )
+if( NOT CAN_BUILD_SHARED_LIBS )
+ return()
+endif()
+
+#
+# console
+#
+option( BUILD_PLUGIN_console "build console plugin" OFF )
+if( BUILD_PLUGIN_console )
+message( STATUS "Creating target console" )
+set( CONSOLE_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/console.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/console.def"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
+set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( SOURCE_FILES ${CONSOLE_SOURCES} )
+source_group( console FILES ${CONSOLE_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_library( console SHARED ${SOURCE_FILES} )
+target_link_libraries( console ${LIBRARIES} )
+set_target_properties( console PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+set_target_properties( console PROPERTIES PREFIX "" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_console DESCRIPTION "console plugin" DISPLAY_NAME "console" GROUP Runtime )
+ install( TARGETS console
+ DESTINATION "plugins"
+ COMPONENT Runtime_console )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} console CACHE INTERNAL "" )
+message( STATUS "Creating target console - done" )
+endif( BUILD_PLUGIN_console )
+
+
+#
+# dbghelpplug
+#
+if( WIN32 )
+ find_path( HAVE_DBGHELP_H dbghelp.h )
+ mark_as_advanced( HAVE_DBGHELP_H )
+ if( HAVE_DBGHELP_H )
+ option( BUILD_PLUGIN_dbghelpplug "build dbghelpplug plugin" OFF )
+ endif()
+endif()
+if( NOT DEFINED BUILD_PLUGIN_dbghelpplug )
+ message( STATUS "Disabled dbghelpplug plugin target (requires WIN32 and HAVE_DBGHELP_H)" )
+endif()
+if( BUILD_PLUGIN_dbghelpplug )
+message( STATUS "Creating target dbghelpplug" )
+set( DBGHELPPLUG_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/dbghelpplug.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/dbghelpplug.rc"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
+set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( SOURCE_FILES ${DBGHELPPLUG_SOURCES} )
+source_group( dbghelpplug FILES ${DBGHELPPLUG_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_library( dbghelpplug SHARED ${SOURCE_FILES} )
+target_link_libraries( dbghelpplug ${LIBRARIES} )
+set_target_properties( dbghelpplug PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+set_target_properties( dbghelpplug PROPERTIES PREFIX "" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_dbghelpplug DESCRIPTION "dbghelpplug plugin" DISPLAY_NAME "dbghelpplug" GROUP Runtime )
+ install( TARGETS dbghelpplug
+ DESTINATION "plugins"
+ COMPONENT Runtime_dbghelpplug )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} dbghelpplug CACHE INTERNAL "" )
+message( STATUS "Creating target dbghelpplug - done" )
+endif( BUILD_PLUGIN_dbghelpplug )
+
+
+#
+# pid
+#
+if( WIN32 OR HAVE_GETPID )
+ option( BUILD_PLUGIN_pid "build pid plugin" OFF )
+else()
+ message( STATUS "Disabled pid plugin target (requires WIN32 or HAVE_GETPID)" )
+endif()
+if( BUILD_PLUGIN_pid )
+message( STATUS "Creating target pid" )
+set( PID_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/pid.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/pid.def"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
+set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( SOURCE_FILES ${PID_SOURCES} )
+source_group( pid FILES ${PID_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_library( pid SHARED ${SOURCE_FILES} )
+target_link_libraries( pid ${LIBRARIES} )
+set_target_properties( pid PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+set_target_properties( pid PROPERTIES PREFIX "" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_pid DESCRIPTION "pid plugin" DISPLAY_NAME "pid" GROUP Runtime )
+ install( TARGETS pid
+ DESTINATION "plugins"
+ COMPONENT Runtime_pid )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} pid CACHE INTERNAL "" )
+message( STATUS "Creating target pid - done" )
+endif( BUILD_PLUGIN_pid )
+
+
+#
+# sample
+#
+option( BUILD_PLUGIN_sample "build sample plugin" OFF )
+if( BUILD_PLUGIN_sample )
+message( STATUS "Creating target sample" )
+set( SAMPLE_SOURCES
+ "${CMAKE_CURRENT_SOURCE_DIR}/sample.c"
+ "${CMAKE_CURRENT_SOURCE_DIR}/sample.def"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
+set( DEFINITIONS ${GLOBAL_DEFINITIONS} )
+set( SOURCE_FILES ${SAMPLE_SOURCES} )
+source_group( sample FILES ${SAMPLE_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_library( sample SHARED ${SOURCE_FILES} )
+target_link_libraries( sample ${LIBRARIES} )
+set_target_properties( sample PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+set_target_properties( sample PROPERTIES PREFIX "" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_sample DESCRIPTION "sample plugin" DISPLAY_NAME "sample" GROUP Runtime )
+ install( TARGETS sample
+ DESTINATION "plugins"
+ COMPONENT Runtime_sample )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} sample CACHE INTERNAL "" )
+message( STATUS "Creating target sample - done" )
+endif( BUILD_PLUGIN_sample )
+
+
+#
+# sig
+#
+option( BUILD_PLUGIN_sig "build sig plugin" OFF )
+if( BUILD_PLUGIN_sig )
+message( STATUS "Creating target sig" )
+set( SIG_SOURCES
+ "${COMMON_SOURCE_DIR}/malloc.c"
+ "${COMMON_SOURCE_DIR}/malloc.h"
+ "${COMMON_SOURCE_DIR}/showmsg.c"
+ "${COMMON_SOURCE_DIR}/showmsg.h"
+ "${COMMON_SOURCE_DIR}/strlib.c"
+ "${COMMON_SOURCE_DIR}/strlib.h"
+ "${CMAKE_CURRENT_SOURCE_DIR}/sig.c"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} -DNO_MEMMGR" )
+set( SOURCE_FILES ${SIG_SOURCES} )
+source_group( sig FILES ${SIG_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_library( sig SHARED ${SOURCE_FILES} )
+target_link_libraries( sig ${LIBRARIES} )
+set_target_properties( sig PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+set_target_properties( sig PROPERTIES PREFIX "" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_sig DESCRIPTION "sig plugin" DISPLAY_NAME "sig" GROUP Runtime )
+ install( TARGETS sig
+ DESTINATION "plugins"
+ COMPONENT Runtime_sig )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} sig CACHE INTERNAL "" )
+message( STATUS "Creating target sig - done" )
+endif( BUILD_PLUGIN_sig )
diff --git a/src/plugins/sig.c b/src/plugins/sig.c
index 9db0638ca..e0d10ba43 100644
--- a/src/plugins/sig.c
+++ b/src/plugins/sig.c
@@ -88,7 +88,12 @@ sigfunc *compat_signal(int signo, sigfunc *func)
*/
#ifdef CYGWIN
#define FOPEN_ freopen
+ #ifdef __cplusplus
+ extern "C" void cygwin_stackdump();
+ #else
extern void cygwin_stackdump();
+ #endif
+
#else
#define FOPEN_(fn,m,s) fopen(fn,m)
#endif
@@ -186,7 +191,7 @@ int sig_final ()
*/
int sig_init ()
{
- void (*func) = sig_dump;
+ void (*func)(int) = sig_dump;
#ifdef CYGWIN // test if dumper is enabled
char *buf = getenv ("CYGWIN");
if (buf && strstr(buf, "error_start") != NULL)
diff --git a/src/tool/CMakeLists.txt b/src/tool/CMakeLists.txt
index e45586915..55ea2d267 100644
--- a/src/tool/CMakeLists.txt
+++ b/src/tool/CMakeLists.txt
@@ -3,6 +3,11 @@
# mapcache
#
if( WITH_ZLIB )
+ option( BUILD_MAPCACHE "build mapcache executable" ON )
+else()
+ message( STATUS "Disabled mapcache target (required ZLIB)" )
+endif()
+if( BUILD_MAPCACHE )
message( STATUS "Creating target mapcache" )
set( COMMON_HEADERS
${COMMON_MINI_HEADERS}
@@ -19,24 +24,20 @@ set( MAPCACHE_SOURCES
)
set( LIBRARIES ${GLOBAL_LIBRARIES} ${ZLIB_LIBRARIES} )
set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIRS} )
-set( DEFINITIONS ${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS}" )
set( SOURCE_FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ${MAPCACHE_SOURCES} )
source_group( common FILES ${COMMON_HEADERS} ${COMMON_SOURCES} )
source_group( mapcache FILES ${MAPCACHE_SOURCES} )
add_executable( mapcache ${SOURCE_FILES} )
include_directories( ${INCLUDE_DIRS} )
target_link_libraries( mapcache ${LIBRARIES} )
-set_target_properties( mapcache PROPERTIES COMPILE_DEFINITIONS "${DEFINITIONS}" )
-if( WITH_COMPONENT_RUNTIME )
+set_target_properties( mapcache PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
cpack_add_component( Runtime_mapcache DESCRIPTION "mapcache generator" DISPLAY_NAME "mapcache" GROUP Runtime )
install( TARGETS mapcache
DESTINATION "."
COMPONENT Runtime_mapcache )
-endif()
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} mapcache CACHE INTERNAL "" )
message( STATUS "Creating target mapcache - done" )
-set( HAVE_mapcache ON CACHE BOOL "mapcache target is available" )
-mark_as_advanced( HAVE_mapcache )
-else()
-message( STATUS "Skipping target mapcache (requires ZLIB)" )
-unset( HAVE_mapcache CACHE )
-endif()
+endif( BUILD_MAPCACHE )
diff --git a/src/tool/mapcache.c b/src/tool/mapcache.c
index f1a7559f1..b3bfec01b 100644
--- a/src/tool/mapcache.c
+++ b/src/tool/mapcache.c
@@ -246,7 +246,7 @@ void process_args(int argc, char *argv[])
}
-int do_init(int argc, char *argv[])
+int do_init(int argc, char** argv)
{
FILE *list;
char line[1024];
diff --git a/src/txt-converter/CMakeLists.txt b/src/txt-converter/CMakeLists.txt
new file mode 100644
index 000000000..7b1cfb6a8
--- /dev/null
+++ b/src/txt-converter/CMakeLists.txt
@@ -0,0 +1,17 @@
+
+#
+# setup
+#
+set( CONVERTER_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE INTERNAL "" )
+if( WITH_MYSQL )
+ option( BUILD_CONVERTERS "build converter executables" OFF )
+else()
+ message( STATUS "Disabled converter targets (requires MYSQL)" )
+endif()
+
+
+#
+# targets
+#
+add_subdirectory( login )
+add_subdirectory( char )
diff --git a/src/txt-converter/char/CMakeLists.txt b/src/txt-converter/char/CMakeLists.txt
new file mode 100644
index 000000000..ad3970d77
--- /dev/null
+++ b/src/txt-converter/char/CMakeLists.txt
@@ -0,0 +1,76 @@
+
+#
+# char-converter
+#
+if( BUILD_CONVERTERS )
+message( STATUS "Creating target char-converter" )
+set( COMMON_HEADERS
+ ${COMMON_MINI_HEADERS}
+ "${COMMON_SOURCE_DIR}/mapindex.h"
+ "${COMMON_SOURCE_DIR}/sql.h"
+ "${COMMON_SOURCE_DIR}/timer.h"
+ )
+set( COMMON_SOURCES
+ ${COMMON_MINI_SOURCES}
+ "${COMMON_SOURCE_DIR}/mapindex.c"
+ "${COMMON_SOURCE_DIR}/sql.c"
+ "${COMMON_SOURCE_DIR}/timer.c"
+ )
+set( TXT_HEADERS
+ "${TXT_CHAR_SOURCE_DIR}/char.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_pet.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_storage.h"
+ "${TXT_CHAR_SOURCE_DIR}/inter.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_party.h"
+ "${TXT_CHAR_SOURCE_DIR}/int_guild.h"
+ )
+set( TXT_SOURCES
+ "${TXT_CHAR_SOURCE_DIR}/char.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_pet.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_storage.c"
+ "${TXT_CHAR_SOURCE_DIR}/inter.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_party.c"
+ "${TXT_CHAR_SOURCE_DIR}/int_guild.c"
+ )
+set( SQL_HEADERS
+ "${SQL_CHAR_SOURCE_DIR}/char.h"
+ "${SQL_CHAR_SOURCE_DIR}/int_pet.h"
+ "${SQL_CHAR_SOURCE_DIR}/int_storage.h"
+ "${SQL_CHAR_SOURCE_DIR}/inter.h"
+ "${SQL_CHAR_SOURCE_DIR}/int_party.h"
+ "${SQL_CHAR_SOURCE_DIR}/int_guild.h"
+ "${SQL_CHAR_SOURCE_DIR}/int_mercenary.h"
+ )
+set( SQL_SOURCES
+ "${SQL_CHAR_SOURCE_DIR}/char.c"
+ "${SQL_CHAR_SOURCE_DIR}/int_pet.c"
+ "${SQL_CHAR_SOURCE_DIR}/int_storage.c"
+ "${SQL_CHAR_SOURCE_DIR}/inter.c"
+ "${SQL_CHAR_SOURCE_DIR}/int_party.c"
+ "${SQL_CHAR_SOURCE_DIR}/int_guild.c"
+ "${SQL_CHAR_SOURCE_DIR}/int_mercenary.c"
+ )
+set( CONVERTER_SOURCES
+ "${CONVERTER_SOURCE_DIR}/char-converter.c"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} ${MYSQL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIRS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} -DTXT_SQL_CONVERT" )
+set( SOURCE_FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ${TXT_HEADERS} ${TXT_SOURCES} ${SQL_HEADERS} ${SQL_SOURCES} ${CONVERTER_SOURCES} )
+source_group( common FILES ${COMMON_HEADERS} ${COMMON_SOURCES} )
+source_group( txt FILES ${TXT_HEADERS} ${TXT_SOURCES} )
+source_group( sql FILES ${SQL_HEADERS} ${SQL_SOURCES} )
+source_group( converter FILES ${CONVERTER_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_executable( char-converter ${SOURCE_FILES} )
+target_link_libraries( char-converter ${LIBRARIES} )
+set_target_properties( char-converter PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_charconverter DESCRIPTION "char-converter" DISPLAY_NAME "char-converter" GROUP Runtime )
+ install( TARGETS char-converter
+ DESTINATION "tools"
+ COMPONENT Runtime_charconverter )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} char-converter CACHE INTERNAL "" )
+message( STATUS "Creating target char-converter - done" )
+endif( BUILD_CONVERTERS )
diff --git a/src/txt-converter/login/CMakeLists.txt b/src/txt-converter/login/CMakeLists.txt
new file mode 100644
index 000000000..605050d60
--- /dev/null
+++ b/src/txt-converter/login/CMakeLists.txt
@@ -0,0 +1,60 @@
+
+#
+# login-converter
+#
+if( BUILD_CONVERTERS )
+message( STATUS "Creating target login-converter" )
+set( COMMON_HEADERS
+ ${COMMON_MINI_HEADERS}
+ "${COMMON_SOURCE_DIR}/db.h"
+ "${COMMON_SOURCE_DIR}/ers.h"
+ "${COMMON_SOURCE_DIR}/lock.h"
+ "${COMMON_SOURCE_DIR}/sql.h"
+ "${COMMON_SOURCE_DIR}/timer.h"
+ "${COMMON_SOURCE_DIR}/utils.h"
+ )
+set( COMMON_SOURCES
+ ${COMMON_MINI_SOURCES}
+ "${COMMON_SOURCE_DIR}/db.c"
+ "${COMMON_SOURCE_DIR}/ers.c"
+ "${COMMON_SOURCE_DIR}/lock.c"
+ "${COMMON_SOURCE_DIR}/sql.c"
+ "${COMMON_SOURCE_DIR}/timer.c"
+ "${COMMON_SOURCE_DIR}/utils.c"
+ )
+set( TXT_HEADERS
+ "${TXT_LOGIN_SOURCE_DIR}/account.h"
+ )
+set( TXT_SOURCES
+ "${TXT_LOGIN_SOURCE_DIR}/account_txt.c"
+ )
+set( SQL_HEADERS
+ "${SQL_LOGIN_SOURCE_DIR}/account.h"
+ )
+set( SQL_SOURCES
+ "${SQL_LOGIN_SOURCE_DIR}/account_sql.c"
+ )
+set( CONVERTER_SOURCES
+ "${CONVERTER_SOURCE_DIR}/login-converter.c"
+ )
+set( LIBRARIES ${GLOBAL_LIBRARIES} ${MYSQL_LIBRARIES} )
+set( INCLUDE_DIRS ${GLOBAL_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIRS} )
+set( DEFINITIONS "${GLOBAL_DEFINITIONS} ${COMMON_MINI_DEFINITIONS} -DWITH_TXT -DWITH_SQL" )
+set( SOURCE_FILES ${COMMON_HEADERS} ${COMMON_SOURCES} ${TXT_HEADERS} ${TXT_SOURCES} ${SQL_HEADERS} ${SQL_SOURCES} ${CONVERTER_SOURCES} )
+source_group( common FILES ${COMMON_HEADERS} ${COMMON_SOURCES} )
+source_group( txt FILES ${TXT_HEADERS} ${TXT_SOURCES} )
+source_group( sql FILES ${SQL_HEADERS} ${SQL_SOURCES} )
+source_group( converter FILES ${CONVERTER_SOURCES} )
+include_directories( ${INCLUDE_DIRS} )
+add_executable( login-converter ${SOURCE_FILES} )
+target_link_libraries( login-converter ${LIBRARIES} )
+set_target_properties( login-converter PROPERTIES COMPILE_FLAGS "${DEFINITIONS}" )
+if( INSTALL_COMPONENT_RUNTIME )
+ cpack_add_component( Runtime_loginconverter DESCRIPTION "login-converter" DISPLAY_NAME "login-converter" GROUP Runtime )
+ install( TARGETS login-converter
+ DESTINATION "tools"
+ COMPONENT Runtime_loginconverter )
+endif( INSTALL_COMPONENT_RUNTIME )
+set( TARGET_LIST ${TARGET_LIST} login-converter CACHE INTERNAL "" )
+message( STATUS "Creating target login-converter - done" )
+endif( BUILD_CONVERTERS )