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authorFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-17 01:03:12 +0000
committerFlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-02-17 01:03:12 +0000
commitd079b3f96cc9c5d020acbdff598ccb137c33e957 (patch)
tree4ffeea59aa1a2ddda7ce220ccf03d221a2d768dd
parent25a64bfba88fc3b03a6f8ebef897f447fb3fc61d (diff)
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- Fixed the structure of packet 0x67 (new char info). It's the same as the one used for packet 0x6b (chars info).
Info based on the 1218 client and on experiments with 'orchish' skin. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9873 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/char/char.c128
-rw-r--r--src/char_sql/char.c129
3 files changed, 113 insertions, 146 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 477cfebb2..90858fc6d 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,8 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2007/02/16
+ * Fixed the structure of packet 0x67 (new char info). It's the same as the
+ one used for packet 0x6b (chars info). [FlavioJS]
* Updated script commands startnpctimer, stopnpctimer, initnpctimer so you
can attach a player to them, this is done because the attach/detach
functions can't be used to attach to a different script than the one
diff --git a/src/char/char.c b/src/char/char.c
index 50f796cf5..6f9c01cf5 100644
--- a/src/char/char.c
+++ b/src/char/char.c
@@ -1659,6 +1659,57 @@ int count_users(void) {
return users;
}
+/// Writes char data to the buffer in the format used by the client.
+/// Used in packets 0x6b (chars info) and 0x67 (new char info)
+/// size = 104
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
+{
+ if( p == NULL || buf == NULL )
+ return 1;// Fail
+
+ WBUFL(buf,0) = p->char_id;
+ WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
+ WBUFL(buf,8) = p->zeny;
+ WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
+ WBUFL(buf,16) = p->job_level;
+
+ WBUFL(buf,20) = 0;// probably opt1
+ WBUFL(buf,24) = 0;// probably opt2
+ WBUFL(buf,28) = p->option;
+
+ WBUFL(buf,32) = p->karma;
+ WBUFL(buf,36) = p->manner;
+
+ WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
+ WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
+ WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
+ WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
+ WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
+ WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
+ WBUFW(buf,52) = p->class_;
+ WBUFW(buf,54) = p->hair;
+ WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+ WBUFW(buf,58) = p->base_level;
+ WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
+ WBUFW(buf,62) = p->head_bottom;
+ WBUFW(buf,64) = p->shield;
+ WBUFW(buf,66) = p->head_top;
+ WBUFW(buf,68) = p->head_mid;
+ WBUFW(buf,70) = p->hair_color;
+ WBUFW(buf,72) = p->clothes_color;
+
+ memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
+
+ WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
+ WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
+ WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
+ WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
+ WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
+ WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+
+ return 0;
+}
+
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
@@ -1700,45 +1751,8 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
j = offset + (i * 106); // increase speed of code
#endif
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
- WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class_;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
- WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
- WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
- WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
- WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
- WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+ mmo_char_tobuf(WFIFOP(fd,j), p);
+
#if PACKETVER > 7
WFIFOW(fd,j+104) = p->char_num;
WFIFOW(fd,j+106) = 1; //TODO: Handle this rename bit: 0 to enable renaming
@@ -3632,40 +3646,8 @@ int parse_char(int fd) {
WFIFOW(fd,0) = 0x6d;
memset(WFIFOP(fd,2), 0, 108);
- WFIFOL(fd,2) = char_dat[i].status.char_id;
- WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp;
- WFIFOL(fd,2+8) = char_dat[i].status.zeny;
- WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp;
- WFIFOL(fd,2+16) = char_dat[i].status.job_level;
-
- WFIFOL(fd,2+28) = char_dat[i].status.karma;
- WFIFOL(fd,2+32) = char_dat[i].status.manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat[i].status.hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.hp;
- WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_hp;
- WFIFOW(fd,2+46) = (char_dat[i].status.sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.sp;
- WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED;
- WFIFOW(fd,2+52) = char_dat[i].status.class_;
- WFIFOW(fd,2+54) = char_dat[i].status.hair;
-
- WFIFOW(fd,2+58) = char_dat[i].status.base_level;
- WFIFOW(fd,2+60) = (char_dat[i].status.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat[i].status.skill_point;
-
- WFIFOW(fd,2+64) = char_dat[i].status.shield;
- WFIFOW(fd,2+66) = char_dat[i].status.head_top;
- WFIFOW(fd,2+68) = char_dat[i].status.head_mid;
- WFIFOW(fd,2+70) = char_dat[i].status.hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH);
-
- WFIFOB(fd,2+98) = (char_dat[i].status.str > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.str;
- WFIFOB(fd,2+99) = (char_dat[i].status.agi > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.agi;
- WFIFOB(fd,2+100) = (char_dat[i].status.vit > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.vit;
- WFIFOB(fd,2+101) = (char_dat[i].status.int_ > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.int_;
- WFIFOB(fd,2+102) = (char_dat[i].status.dex > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.dex;
- WFIFOB(fd,2+103) = (char_dat[i].status.luk > UCHAR_MAX) ? UCHAR_MAX : char_dat[i].status.luk;
+ mmo_char_tobuf(WFIFOP(fd,2), &char_dat[i].status);
+
#if PACKETVER > 7
//Updated packet structure with rename-button included. Credits to Sara-chan
WFIFOW(fd,2+104) = char_dat[i].status.char_num;
diff --git a/src/char_sql/char.c b/src/char_sql/char.c
index f81f03cad..12e1e0324 100644
--- a/src/char_sql/char.c
+++ b/src/char_sql/char.c
@@ -1682,6 +1682,57 @@ int count_users(void) {
return 0;
}
+/// Writes char data to the buffer in the format used by the client.
+/// Used in packets 0x6b (chars info) and 0x67 (new char info)
+/// size = 104
+int mmo_char_tobuf(uint8* buf, struct mmo_charstatus *p)
+{
+ if( p == NULL || buf == NULL )
+ return 1;// Fail
+
+ WBUFL(buf,0) = p->char_id;
+ WBUFL(buf,4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
+ WBUFL(buf,8) = p->zeny;
+ WBUFL(buf,12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
+ WBUFL(buf,16) = p->job_level;
+
+ WBUFL(buf,20) = 0;// probably opt1
+ WBUFL(buf,24) = 0;// probably opt2
+ WBUFL(buf,28) = p->option;
+
+ WBUFL(buf,32) = p->karma;
+ WBUFL(buf,36) = p->manner;
+
+ WBUFW(buf,40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
+ WBUFW(buf,42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
+ WBUFW(buf,44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
+ WBUFW(buf,46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
+ WBUFW(buf,48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
+ WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
+ WBUFW(buf,52) = p->class_;
+ WBUFW(buf,54) = p->hair;
+ WBUFW(buf,56) = p->option&0x20 ? 0 : p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
+ WBUFW(buf,58) = p->base_level;
+ WBUFW(buf,60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
+ WBUFW(buf,62) = p->head_bottom;
+ WBUFW(buf,64) = p->shield;
+ WBUFW(buf,66) = p->head_top;
+ WBUFW(buf,68) = p->head_mid;
+ WBUFW(buf,70) = p->hair_color;
+ WBUFW(buf,72) = p->clothes_color;
+
+ memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
+
+ WBUFB(buf,98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
+ WBUFB(buf,99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
+ WBUFB(buf,100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
+ WBUFB(buf,101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
+ WBUFB(buf,102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
+ WBUFB(buf,103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+
+ return 0;
+}
+
int mmo_char_send006b(int fd, struct char_session_data *sd) {
int i, j, found_num = 0;
struct mmo_charstatus *p = NULL;
@@ -1735,45 +1786,8 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) {
j = offset + (i * 106); // increase speed of code
#endif
- WFIFOL(fd,j) = p->char_id;
- WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
- WFIFOL(fd,j+8) = p->zeny;
- WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
- WFIFOL(fd,j+16) = p->job_level;
-
- WFIFOL(fd,j+20) = 0;
- WFIFOL(fd,j+24) = 0;
- WFIFOL(fd,j+28) = p->option;
-
- WFIFOL(fd,j+32) = p->karma;
- WFIFOL(fd,j+36) = p->manner;
-
- WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
- WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
- WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
- WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
- WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
- WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
- WFIFOW(fd,j+52) = p->class_;
- WFIFOW(fd,j+54) = p->hair;
- WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
- WFIFOW(fd,j+58) = p->base_level;
- WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
- WFIFOW(fd,j+62) = p->head_bottom;
- WFIFOW(fd,j+64) = p->shield;
- WFIFOW(fd,j+66) = p->head_top;
- WFIFOW(fd,j+68) = p->head_mid;
- WFIFOW(fd,j+70) = p->hair_color;
- WFIFOW(fd,j+72) = p->clothes_color;
-
- memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
-
- WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
- WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
- WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
- WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
- WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
- WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
+ mmo_char_tobuf(WFIFOP(fd,j), p);
+
#if PACKETVER > 7
//Updated packet structure with rename-button included. Credits to Sara-chan
WFIFOW(fd,j+104) = p->char_num;
@@ -3441,40 +3455,9 @@ int parse_char(int fd) {
memset(WFIFOP(fd, 2), 0x00, 108);
mmo_char_fromsql_short(i, &char_dat); //Only the short data is needed.
- WFIFOL(fd,2) = char_dat.char_id;
- WFIFOL(fd,2+4) = char_dat.base_exp>LONG_MAX?LONG_MAX:char_dat.base_exp;
- WFIFOL(fd,2+8) = char_dat.zeny;
- WFIFOL(fd,2+12) = char_dat.job_exp>LONG_MAX?LONG_MAX:char_dat.job_exp;
- WFIFOL(fd,2+16) = char_dat.job_level;
-
- WFIFOL(fd,2+28) = char_dat.karma;
- WFIFOL(fd,2+32) = char_dat.manner;
-
- WFIFOW(fd,2+40) = 0x30;
- WFIFOW(fd,2+42) = (char_dat.hp > SHRT_MAX) ? SHRT_MAX : char_dat.hp;
- WFIFOW(fd,2+44) = (char_dat.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat.max_hp;
- WFIFOW(fd,2+46) = (char_dat.sp > SHRT_MAX) ? SHRT_MAX : char_dat.sp;
- WFIFOW(fd,2+48) = (char_dat.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat.max_sp;
- WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
- WFIFOW(fd,2+52) = char_dat.class_;
- WFIFOW(fd,2+54) = char_dat.hair;
-
- WFIFOW(fd,2+58) = char_dat.base_level;
- WFIFOW(fd,2+60) = (char_dat.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat.skill_point;
-
- WFIFOW(fd,2+64) = char_dat.shield;
- WFIFOW(fd,2+66) = char_dat.head_top;
- WFIFOW(fd,2+68) = char_dat.head_mid;
- WFIFOW(fd,2+70) = char_dat.hair_color;
-
- memcpy(WFIFOP(fd,2+74), char_dat.name, NAME_LENGTH);
-
- WFIFOB(fd,2+98) = char_dat.str>UCHAR_MAX?UCHAR_MAX:char_dat.str;
- WFIFOB(fd,2+99) = char_dat.agi>UCHAR_MAX?UCHAR_MAX:char_dat.agi;
- WFIFOB(fd,2+100) = char_dat.vit>UCHAR_MAX?UCHAR_MAX:char_dat.vit;
- WFIFOB(fd,2+101) = char_dat.int_>UCHAR_MAX?UCHAR_MAX:char_dat.int_;
- WFIFOB(fd,2+102) = char_dat.dex>UCHAR_MAX?UCHAR_MAX:char_dat.dex;
- WFIFOB(fd,2+103) = char_dat.luk>UCHAR_MAX?UCHAR_MAX:char_dat.luk;
+
+ mmo_char_tobuf(WFIFOP(fd,2), &char_dat);
+
#if PACKETVER > 7
//Updated packet structure with rename-button included. Credits to Sara-chan
WFIFOW(fd,2+104) = char_dat.char_num;