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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-29 17:41:33 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-09-29 17:41:33 +0000
commita377ccd04a40116d534fea980b26cbc0b5ad727d (patch)
tree17c4fc1a64ca55dc4b6bbcada23a21f39bc1d002
parentca50ce5695af1d0da71dc3c0e7b2f63196cb1431 (diff)
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* Fixed "Heat" and "Crimson Fire Formation"
- they now do 'unlimited' hits per second (same as firewall) git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11332 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--db/Changelog.txt3
-rw-r--r--db/skill_unit_db.txt8
2 files changed, 7 insertions, 4 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt
index 0d4250173..3a3176656 100644
--- a/db/Changelog.txt
+++ b/db/Changelog.txt
@@ -37,6 +37,9 @@
13034 Desert_Twilight Small chance to activate max Attack Speed for 7 seconds.
=======================
+09/29
+ * Fixed "Heat" and "Crimson Fire Formation" [Playtester]
+ - they now do 'unlimited' hits per second (same as firewall)
09/28
* Fixed Victorious Coronet thanks to Pinky and $ephiroth [Playtester]
* Added 11.2 gun drops [Playtester]
diff --git a/db/skill_unit_db.txt b/db/skill_unit_db.txt
index 3b53a6883..12aa8fa92 100644
--- a/db/skill_unit_db.txt
+++ b/db/skill_unit_db.txt
@@ -83,14 +83,14 @@
405,0xb7, , 0, 1,1000,enemy, 0x000 //PF_SPIDERWEB
409,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLBABY
410,0xb2, , 0,-1, -1,noone, 0x000 //WE_CALLPARENT
-428,0x86, , 0, 1, 200,enemy, 0x000 //SG_SUN_WARM
-429,0x86, , 0, 1, 200,enemy, 0x000 //SG_MOON_WARM
-430,0x86, , 0, 1, 200,enemy, 0x000 //SG_STAR_WARM
+428,0x86, , 0, 1, 1,enemy, 0x000 //SG_SUN_WARM
+429,0x86, , 0, 1, 1,enemy, 0x000 //SG_MOON_WARM
+430,0x86, , 0, 1, 1,enemy, 0x000 //SG_STAR_WARM
484,0xb8, , 2, 0,1000,enemy, 0x808 //HW_GRAVITATION
488,0xb9, , 3, 0, -1,all, 0x200 //CG_HERMODE
516,0xba, , 3, 0, 100,enemy, 0x000 //GS_DESPERADO
521,0xbe, , 0, 1,1000,enemy, 0x000 //GS_GROUNDDRIFT
527,0xbc, , -1, 0,2000,enemy, 0x000 //NJ_TATAMIGAESHI
-535,0xbd, , -1, 0, 200,enemy, 0x008 //NJ_KAENSIN
+535,0xbd, , -1, 0, 1,enemy, 0x008 //NJ_KAENSIN
538,0xbb, , 1:1:1:2:2:2:3:3:3:4,0,-1,all,0x000 //NJ_SUITON
670,0xc7, , 5, 1,1000,all, 0x008 //NPC_EVILLAND