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authorevera <evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-20 23:48:19 +0000
committerevera <evera@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-20 23:48:19 +0000
commit872dbef2b0a474bcff7917fc3fcbacbf7e1c6423 (patch)
tree115bebcbb0469a8542c2c84da8562e6a7b6224e0
parentf69af80cdba997b6fe10310b36bca8a9994c6eab (diff)
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7783 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--npc/Changelog.txt2
-rw-r--r--npc/cities/einbroch.txt1159
-rw-r--r--npc/quests/quests_einbroch.txt1165
3 files changed, 1167 insertions, 1159 deletions
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index 8a8824251..5795d3a32 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -28,6 +28,7 @@ Evera
* Dungeon Teleport System NPCs
* iRO information gathering.
* Kafra maintainment.
+ * Splitting city/'s into quest/'s
Musashiden
*Scripting iRO latest towns (warps, NPCs, ect.)
*iRO information gathering.
@@ -39,6 +40,7 @@ Playtester
Date Added
======
07/19
+ * Split more Einbroch quests in cities/ to quests/ [Evera]
* Completed the sign quest warps [MasterOfMuppets]
07/18
* Fixed a warp in moc_pryd06 [Playtester]
diff --git a/npc/cities/einbroch.txt b/npc/cities/einbroch.txt
index c79fd154c..59d10eeac 100644
--- a/npc/cities/einbroch.txt
+++ b/npc/cities/einbroch.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= Nexon
//===== Current Version: =====================================
-//= 1.1
+//= 1.2
//===== Compatible With: =====================================
//= eAthena Revision 3000+
//===== Description: =========================================
@@ -22,7 +22,8 @@
//= Dj-Yhn for scripting it.
//= 0.9 Removed Duplicates [Silent]
//= 1.0 Implemented the Lover's quest. [MasterOfMuppets]
-//= 1.1 Split quests into quests/cities_einbroch.txt
+//= 1.1 Split quests into quests/cities_einbroch.txt [Evera]
+//= 1.2 Split more quests into above file [Evera]
//============================================================
@@ -399,67 +400,6 @@ einbroch.gat,236,191,3 script Tan 855,{
close;
}
-einbroch.gat,132,84,3 script Liotzburg 853,{
-
-if(EinFactory > 13)goto s_Budget2;
-if(EinFactory == 13)goto s_Budget;
- mes "[Liotzburg]";
- mes "I'm the plant";
- mes "superintendant of this";
- mes "factory. Most of my employees";
- mes "are diligent workers. I can't say";
- mes "that of everyone, but overall we're";
- mes "doing an excellent job. Ha ha ha~!";
- next;
- mes "[Liotzburg]";
- mes "So long as this factory";
- mes "is well maintained, we won't";
- mes "have to worry about this city's";
- mes "safety. The field overseer,";
- mes "Zelmeto, is also very reliable.";
- next;
- mes "[Liotzburg]";
- mes "I can trust Zelmeto";
- mes "to look after things,";
- mes "so there's no need for";
- mes "me to go inside the factory.";
- mes "Delegating work is great!";
- next;
- mes "[Liotzburg]";
- mes "Our factory will";
- mes "continue to develop";
- mes "and everyone will be";
- mes "proud of the progress";
- mes "we're making. Yes, I can";
- mes "assure you of that!";
- close;
-s_Budget:
- mes "[Liotzburg]";
- mes "Why waste money?";
- mes "We haven't had any";
- mes "problems so far! Look,";
- mes "everything's fine! Why";
- mes "are you exaggerating";
- mes "such small details?";
- next;
- mes "[Liotzburg]";
- mes "The field overseer,";
- mes "Zelmeto, just came by to";
- mes "ask for a budget increase.";
- mes "Well, I think he's lying!";
- mes "Everything's perfect!";
- if(EinFactory == 13)set EinFactory,14;
- close;
-s_Budget2:
- mes "[Liotzburg]";
- mes "What...?";
- mes "Factory Repair";
- mes "budget? No way!";
- next;
- goto s_Budget;
-
-}
-
ein_in01.gat,31,217,3 script Cendadt 851,{
mes "[Cendadt]";
@@ -800,707 +740,6 @@ ein_in01.gat,103,238,9 script Gesin 849,{
close;
}
-ein_in01.gat,67,243,3 script Zelmeto 851,{
-
- if(EinFactory > 0)goto s_Switches;
- mes "[Zelmeto]";
- mes "Ah, you must be a visitor.";
- mes "I'm Zelmeto Abellov, the";
- mes "field overseer. Have you";
- mes "been in this facility before?";
- next;
- mes "[Zelmeto]";
- mes "This factory plays an";
- mes "important role in our city";
- mes "and generates a lot of income.";
- mes "However, our employess suffer";
- mes "from a poor work environment.";
- next;
- mes "[Zelmeto]";
- mes "Our superintendant makes a lot";
- mes "of money and seems content with";
- mes "the current situation. However, the";
- mes "rest of the workforce doesn't enjoy";
- mes "all of the benefits he receives.";
- mes "[Zelmeto]";
- mes "Many people have already";
- mes "quit and there are only a few";
- mes "people who continue to work";
- mes "here. So now we're understaffed";
- mes "and I'm in quite a bind...";
- next;
- mes "[Zelmeto]";
- mes "There are some urgent";
- mes "tasks I need done, but";
- mes "there's no way for me";
- mes "to recruit new workers.";
- mes "Ah, I'm sorry, I've spoken too";
- mes "freely about my own problems...";
- next;
- menu "You're understaffed?",s_Underst,"No, it's okay.",-;
-
- mes "[Zelmeto]";
- mes "Thank you for";
- mes "your kindness.";
- mes "And please don't";
- mes "let anyone know about";
- mes "anything I just told you.";
- close;
-
-s_Underst:
- mes "[Zelmeto]";
- mes "Yes, we are!";
- mes "I don't have enough";
- mes "people to inspect the";
- mes "factory machines and";
- mes "determine what kinds";
- mes "of problems we have.";
- next;
- mes "[Zelmeto]";
- mes "It's a time consuming";
- mes "task I'd rather do on my";
- mes "own. However, between that";
- mes "and managing the workforce,";
- mes "I don't have enough time...";
- next;
- menu "I can help you.",s_Help,"Keep up the good job.",-;
-
- mes "[Zelmeto]";
- mes "Well, it's a living.";
- mes "^6A6A6A*Sigh*^000000 I can put up with";
- mes "this, but I hope the higher";
- mes "ups will consider improving";
- mes "the work environment here...";
- close;
-
-s_Help:
- mes "[Zelmeto]";
- mes "You can help me?";
- mes "I know something like";
- mes "this is too much to ask,";
- mes "but I'll accept any help";
- mes "anyone offers me. I'm";
- mes "that desperate.";
- next;
- mes "[Zelmeto]";
- mes "Alright, I'll have you";
- mes "inspect the machines";
- mes "in the factory one by one.";
- mes "It's imperative that we know";
- mes "what needs to be repaired";
- mes "and what's working fine";
- next;
- mes "[Zelmeto]";
- mes "First, find the ^FF00002nd control";
- mes "panel^000000 and determine its";
- mes "status. I'm fairly certain that";
- mes "it broke a long time ago, but";
- mes "it wouldn't hur to make sure.";
- mes "You should find it easily.";
- next;
- mes "[Zelmeto]";
- mes "When you finish your";
- mes "inspection, report back";
- mes "to me so I can tell you";
- mes "which machine to check";
- mes "next. Thanks again for";
- mes "offering to help";
- set EinFactory,1;
- close;
-s_Switches:
- switch(EinFactory)
-{
- case 1:
- mes "[Zelmeto]";
- mes "If you would,";
- mes "please inspect the";
- mes "2nd control panel that";
- mes "seems to have been";
- mes "broken for a while...";
- close;
- break;
-
- case 2:
- mes "[Zelmeto]";
- mes "Huh, I see.";
- mes "We must do something";
- mes "about that as soon as";
- mes "we can. Now, let me tell";
- mes "you what to check next.";
- next;
- mes "[Zelmeto]";
- mes "There are 3 automatic";
- mes "pressure governors which";
- mes "hammer the bent iron plates";
- mes "from above to flatten them. It";
- mes "seems that one of them may";
- mes "have some kind of problem.";
- next;
- mes "[Zelmeto]";
- mes "Please inspect the ^FF0000automatic";
- mes "pressure governors^000000. Even if the";
- mes "problem seems small, please";
- mes "report it to me. I know it might";
- mes "seem fine now, but I want to";
- mes "prevent an accident if I can.";
- next;
- mes "[Zelmeto]";
- mes "Thank you";
- mes "in advance,";
- mes "adventurer.";
- set EinFactory,3;
- close;
- break;
-
- case 3:
- mes "[Zelmeto]";
- mes "You need to inspect";
- mes "an automatic pressure";
- mes "governor. It looks fine,";
- mes "but sometimes it makes";
- mes "strange noises.";
- next;
- mes "[Zelmeto]";
- mes "It probably will";
- mes "be a good idea to";
- mes "check that machine";
- mes "more carefully this";
- mes "time, just in case.";
- next;
- mes "[Zelmeto]";
- mes "Thank you";
- mes "for helping us,";
- mes "adventurer.";
- close;
- break;
-
- case 4:
- mes "[Zelmeto]";
- mes "What...?";
- mes "This is worse";
- mes "than I expected. But";
- mes "it's good that we know";
- mes "about these problems";
- mes "as soon as possible.";
- next;
- mes "[Zelmeto]";
- mes "Don't you worry,";
- mes "we'll take care of";
- mes "this. In the meantime,";
- mes "I'd like you to inspect";
- mes "the next machine for me.";
- next;
- mes "[Zelmeto]";
- mes "I want you to check";
- mes "a ^FF0000control panel^000000. It's the";
- mes "same kind as the one";
- mes "you just inspected, but";
- mes "bigger in size.";
- next;
- mes "[Zelmeto]";
- mes "It's located in the";
- mes "middle of the factory,";
- mes "so you should be able";
- mes "to find it. It may be in bad";
- mes "condition, even though it's";
- mes "operating fine for now...";
- next;
- mes "[Zelmeto]";
- mes "We need to ensure that";
- mes "it's stable, reliable and";
- mes "doesn't pose a threat to";
- mes "our workforce. Thanks";
- mes "again, adventurer.";
- set EinFactory,5;
- close;
- break;
-
- case 5:
- mes "[Zelmeto]";
- mes "I'd like you to inspect";
- mes "the control panel. It's";
- mes "fairly large and can be";
- mes "found in the middle of the";
- mes "factory. You shouldn't have";
- mes "too much trouble finding it.";
- close;
- break;
-
- case 6:
- mes "[Zelmeto]";
- mes "I see...";
- mes "It's most likely that";
- mes "there was a short";
- mes "circuit and most";
- mes "of the internal devices";
- mes "were burnt out...";
- next;
- mes "[Zelmeto]";
- mes "Thanks for checking";
- mes "that out for me. Now,";
- mes "the next machine I need";
- mes "you to inspect is different";
- mes "than the others I've had";
- mes "you examine.";
- next;
- mes "[Zelmeto]";
- mes "It's a mechanical";
- mes "hand that transports";
- mes "small objects. We didn't";
- mes "really give it a name, but";
- mes "you should be able to find it.";
- next;
- mes "[Zelmeto]";
- mes "Recently, it seems";
- mes "that there have been";
- mes "problems in operating";
- mes "that machine. If something's";
- mes "broken, we need to know";
- mes "and fix it right away.";
- next;
- mes "[Zelmeto]";
- mes "Thanks again";
- mes "in advance.";
- set EinFactory,7;
- close;
- break;
-
- case 7:
- mes "[Zelmeto]";
- mes "The machine which";
- mes "I want you to inspect";
- mes "this time is a small";
- mes "sized conveyor.";
- next;
- mes "[Zelmeto]";
- mes "Be sure that you";
- mes "inspect the small";
- mes "one, since we also";
- mes "have a large conveyor";
- mes "in the factory as well";
- close;
- break;
-
- case 8:
- mes "[Zelmeto]";
- mes "Huh?";
- mes "I'm suprised to hear";
- mes "that. ^6A6A6A*Sigh*^000000 There's just";
- mes "too many things that need";
- mes "fixing. This is terrible...";
- next;
- mes "[Zelmeto]";
- mes "Well, let me worry";
- mes "about that for now. Please";
- mes "focus on continuing to inspect";
- mes "some of the other machines.";
- next;
- mes "[Zelmeto]";
- mes "Now, there's a pipe inside";
- mes "this factory that I want you";
- mes "to look at. Many of our pipes";
- mes "aren't in the best condition,";
- mes "but this particular one might";
- mes "be severely damaged.";
- next;
- mes "[Zelmeto]";
- mes "Now, the pipe I want";
- mes "you to inspect is located";
- mes "near those large caultrons";
- mes "of molten metal. You should";
- mes "be able to find it pretty easily";
- next;
- mes "[Zelmeto]";
- mes "Thanks again";
- mes "for your help,";
- mes "adventurer.";
- set EinFactory,9;
- close;
- break;
-
- case 9:
- mes "[Zelmeto]";
- mes "The pipe I want";
- mes "you to inspect is located";
- mes "near those large caultrons";
- mes "of molten metal. You should";
- mes "be able to find it pretty easily";
- next;
- mes "[Zelmeto]";
- mes "Thanks again";
- mes "for your help,";
- mes "adventurer.";
- close;
- break;
-
- case 10:
- mes "[Zelmeto]";
- mes "This is";
- mes "worse than";
- mes "I imagined...";
- next;
- mes "[Zelmeto]";
- mes "We've got to start";
- mes "repairs as soon as we";
- mes "can! Hopefully, we can";
- mes "resolve this before";
- mes "any serious problems happen...";
- next;
- mes "[Zelmeto]";
- mes "Alright, the last";
- mes "thing that you need to";
- mes "inspect is a ^FF0000large conveyor^000000.";
- mes "It's similiar to the one you";
- mes "inspected before, but it's";
- mes "bigger and more powerful.";
- next;
- mes "[Zelmeto]";
- mes "We have only one of these";
- mes "machines and it's usually";
- mes "moved around a lot since";
- mes "a lot of people in the factory";
- mes "use it. I really don't know";
- mes "where it could be now.";
- next;
- mes "[Zelmeto]";
- mes "Still I'm sure that";
- mes "it's inside the building,";
- mes "so you should be able to";
- mes "find it. I hope you can inspect";
- mes "that conveyor for me soon.";
- set EinFactory,11;
- close;
- break;
-
- case 11:
- mes "[Zelmeto]";
- mes "The machine which";
- mes "you are supposed to";
- mes "inspect right now";
- mes "is a large convyore.";
- next;
- mes "[Zelmeto]";
- mes "Remember that we";
- mes "also have a small sized";
- mes "conveyor, so make sure";
- mes "that you examine the";
- mes "larger one, alright?";
- close;
- break;
-
- case 12:
- mes "[Zelmeto]";
- mes "Well, I figured that both";
- mes "conveyors would have";
- mes "similiar problems. We";
- mes "can fix them at the";
- mes "same time, but it'll";
- mes "be a hassle";
- next;
- mes "[Zelmeto]";
- mes "Thank you so much for";
- mes "your help. Without you,";
- mes "I'm pretty sure we wouldn't";
- mes "know about these problems";
- mes "until it was too late.";
- next;
- mes "[Zelmeto]";
- mes "Now, I've got to make sure";
- mes "we have enough materials";
- mes "to make the repairs so that";
- mes "the machines will be safely";
- mes "functioning again.";
- next;
- mes "[Zelmeto]";
- mes "First, I better";
- mes "hurry and request";
- mes "an increase for the";
- mes "Factory Repair budget";
- mes "from our superintendant.";
- set EinFactory,13;
- close;
- break;
-
- case 13:
- mes "[Zelmeto]";
- mes "I've got to report this";
- mes "to our superintendant";
- mes "as soon as possible.";
- next;
- mes "[Zelmeto]";
- mes "With any luck, he'll approve";
- mes "a budget increase so that we";
- mes "can get all of the materials";
- mes "needed for the repairs.";
- close;
- break;
-
- case 14:
- mes "[Zelmeto]";
- mes "...";
- mes "......";
- next;
- mes "[Zelmeto]";
- mes "^6A6A6A*Sigh*^000000";
- mes "My proposal was rejected";
- mes "by our superintendant. But";
- mes "maintainance and repairs";
- mes "are crucial for peak operating";
- mes "efficiency and worker safety!";
- next;
- mes "[Zelmeto]";
- mes "I'm frustrated and worried.";
- mes "Maybe nothing will happen";
- mes "for now, but we've got to";
- mes "safeguard our future by";
- mes "regularly maintaining";
- mes "all of these machines";
- next;
- mes "[Zelmeto]";
- mes "Even possible threats";
- mes "to the safety of our workers";
- mes "can't be ignored. Isn't there";
- mes "something I can do? ^6A6A6A*Sigh*^000000";
- next;
- mes "[Zelmeto]";
- mes "If we can";
- mes "just get";
- mes "20 ^FF0000Flexible Tube^000000,";
- mes "10 ^FF0000Rusty Screw^000000 and";
- mes "10 ^FF0000Used Iron Plate^000000,";
- mes "we could make those repairs.";
- next;
- mes "[Zelmeto]";
- mes "But without funds, there's";
- mes "no way we can purchase";
- mes "those items. If something";
- mes "happens, who's going to";
- mes "be responsible?";
- set EinFactory,15;
- close;
- break;
-
- case 15:
- if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
- mes "[Zelmeto]";
- mes "We need";
- mes "at least";
- mes "20 ^FF0000Flexible Tube^000000,";
- mes "10 ^FF0000Rusty Screw^000000 and";
- mes "10 ^FF0000Used Iron Plate^000000,";
- mes "to repair this factory.";
- next;
- mes "[Zelmeto]";
- mes "^6A6A6A*Sigh*^000000";
- mes "But there's no way";
- mes "we can get all of those";
- mes "things. Our budget isn't";
- mes "big enough to cover it.";
- close;
- s_Again:
- mes "[Zelmeto]";
- mes "Ah, it's you again.";
- mes "It's shameful letting";
- mes "other people know about";
- mes "our miserable situation...";
- next;
- mes "[Zelmeto]";
- mes "There's nothing";
- mes "worth seeing here,";
- mes "so there really isn't";
- mes "a point in you coming to";
- mes "visit this place anymore.";
- next;
- menu "Give him the materials.",s_Give,"Huh.",-;
-
- mes "[Zelmeto]";
- mes "^6A6A6A*Sigh*^000000";
- mes "I'm really worried";
- mes "about this factory's";
- mes "future. What is our";
- mes "superintendant thinking...?";
- close;
-
- s_Give:
- mes "[Zelmeto]";
- mes "...Hm?";
- mes "Aren't these the";
- mes "materials we need";
- mes "to make repairs in";
- mes "the factory? How did";
- mes "you find all of these?";
- next;
- if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close;
- delitem 7325,20;
- delitem 7317,10;
- delitem 7319,10;
- set EinFactory,16;
- if (BaseLevel < 41) set BaseExp,BaseExp+615;
- if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
- if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
- if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
- if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
- if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
- if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
- mes "[Zelmeto]";
- mes "I don't know how";
- mes "I can possible pay you";
- mes "back for this great favor.";
- mes "I appreciate that you've";
- mes "stepped forward to help us.";
- next;
- mes "[Zelmeto]";
- mes "Oh...!";
- mes "In my years of managing,";
- mes "I've learned the ultimate";
- mes "motivation techniques. Let";
- mes "me enhance your motivation";
- mes "to show you my gratitude.";
- next;
- mes "[Zelmeto]";
- mes "Now...";
- mes "Just open your mind";
- mes "and listen to my words";
- mes "of encouragement";
- mes "and inspiration...";
- next;
- mes "[Zelmeto]";
- mes "^3131FFWhen the going";
- mes "gets rough, you've";
- mes "gotta get rougher!";
- mes "You gotta climb that";
- mes "mountain 'cause no one's";
- mes "gonna climb it for you!";
- next;
- mes "[Zelmeto]";
- mes "^3131FFDon't give it up!";
- mes "Go for broke!";
- mes "Losers are quitters";
- mes "and quitters are losers!";
- next;
- mes "[Zelmeto]";
- mes "^6A6A6A*Whew*";
- mes "^000000I haven't given that much";
- mes "inspiration in a while, but";
- mes "your help was well worth it.";
- mes "I'm going to start the repairs, but";
- mes "once again I'd like to thank you.";
- close;
- break;
-
- case 16:
- mes "[Zelmeto]";
- mes "We'll be putting good";
- mes "use to the materials you";
- mes "gave me. With your help,";
- mes "our factory will operate";
- mes "safely. At least, for just";
- mes "a little while longer.";
- close;
-}
-
-}
-
-ein_in01.gat,50,232,4 script 2nd Control Panel 111,{
-
-if(EinFactory == 1)
-{
- mes "^3131FFIt's the 2nd control panel";
- mes "Zelmeto asked you to inspect.";
- mes "it looks totally broken: screws";
- mes "are missing, and the iron cover";
- mes "has been bent open, revealing";
- mes "a tangled mess of wires inside.";
- set EinFactory,2;
- close;
-}
-end;
-}
-
-
-ein_in01.gat,108,217,4 script 3rd Pressure Governor 111,{
-
-if(EinFactory == 3)
-{
- mes "^3131FFAt first glance, this";
- mes "pressure governor looks";
- mes "perfectly fine. But after you";
- mes "check it more carefully, you";
- mes "find that it's making strange";
- mes "grinding noises and a few of";
- mes "the surface screws are loose.";
- set EinFactory,4;
- close;
-}
-end;
-}
-
-ein_in01.gat,61,259,4 script Main Control Panel 111,{
-
-if(EinFactory == 5)
-{
- mes "^3131FFThe main control panel";
- mes "doesn't look like it has";
- mes "any problems. But after";
- mes "tapping on its surface,";
- mes "you hear a disheartening";
- mes "hollow sound. It looks like";
- mes "it's missing some parts...";
- set EinFactory,6;
- close;
-}
-end;
-}
-ein_in01.gat,47,197,4 script Conveyor#01 111,{
-
-if(EinFactory == 7)
-{
- mes "^3131FFThe conveyor's movements";
- mes "look jittery and clumsy. The";
- mes "mechanical arm also doesn't";
- mes "look powerful enough to bear";
- mes "the loads that it's carrying. The";
- mes "screws in the conveyor look";
- mes "loose and rusted over.";
- set EinFactory,8;
- close;
-}
-end;
-}
-
-ein_in01.gat,100,267,4 script Pipe 111,{
-
-if(EinFactory == 9)
-{
- mes "^3131FFThe inspection of this";
- mes "pipe didn't take very long.";
- mes "It's bloated and worn out";
- mes "from long durations of";
- mes "being overloaded with";
- mes "pressure. It's a wonder";
- mes "it hasn't exploded yet.";
- set EinFactory,10;
- close;
-}
-end;
-}
-
-ein_in01.gat,95,238,4 script Conveyor#02 111,{
-
-if(EinFactory == 11)
-{
- mes "^3131FFThis conveyor seems";
- mes "to have similiar problems";
- mes "as its smaller version. Its";
- mes "movements are awkward,";
- mes "erratic and weak, and almost";
- mes "all of its screws are rusted.";
- set EinFactory,12;
- close;
-}
-end;
-}
-
einbroch.gat,188,72,3 script Keneshiotz 855,{
mes "[Keneshiotz]";
@@ -1525,398 +764,6 @@ einbroch.gat,188,72,3 script Keneshiotz 855,{
close;
}
-einbroch.gat,215,180,5 script Uwe Kleine 85,{
-
- if(EinUwe == 2)goto s_Cont2;
- if(EinUwe == 1)goto s_Cont;
- mes "[Uwe]";
- mes "Cooking is such a joy~!";
- mes "The scents, the flavors, the";
- mes "sensation of sheer ^EFAEBDsatiation^000000...";
- next;
- menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-;
-
- mes "[Uwe]";
- mes "Cooking begins with";
- mes "fire and ends with fire.";
- mes "There's a certain art to";
- mes "creating fine, delicious";
- mes "foods to delight the palate~";
- close;
-
-s_Forge:
- mes "[Uwe]";
- mes "Is this a forge?";
- mes "Oh, sugar honey,";
- mes "you haven't been here";
- mes "before, haven't you?";
- next;
- mes "[Uwe]";
- mes "My name is Uwe Kleine";
- mes "and this is my forge~! I am";
- mes "the most elegant Blacksmith";
- mes "and the best chef here in the";
- mes "Schwartzwald Republic~";
- next;
- mes "[Uwe]";
- mes "So, how can";
- if(!Sex)mes "I help you?";
- if(Sex)
- {
- mes "I help you, you";
- mes "adoooooooooorable";
- mes "hunk of a man?";
- }
- next;
- menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-;
-
- mes "[Uwe]";
- mes "Take care,";
- mes "sugar honey~";
- mes "Ho ho ho!";
- close;
-
-s_Ein:
- mes "[Uwe]";
- mes "Einbroch was originally";
- mes "build to support Einbech's";
- mes "mining efforts. Because it's";
- mes "small and crowded with people,";
- mes "there's no room to build the ore";
- mes "refining factories over there.";
- next;
- mes "[Uwe]";
- mes "Sine Einbroch used to be";
- mes "an empty lot, it was perfect";
- mes "for building factories. That's";
- mes "what my grandfather told me a";
- mes "long time ago. Anyway, Einbroch";
- mes "quickly grew into a major city.";
- next;
- mes "[Uwe]";
- mes "Now people think that this";
- mes "city was never planned to be";
- mes "just an extension of Einbech.";
- mes "See that rampart over there?";
- mes "It doesn't connection to Einbech";
- mes "at all! No protection for them...";
- next;
- mes "[Uwe]";
- mes "It's like the government";
- mes "lost all interest in Einbech.";
- mes "Even the miners there have";
- mes "been moving here to work in";
- mes "the factories. But more people";
- mes "hasn't made this city more lively.";
- next;
- mes "[Uwe]";
- mes "Einbroch may look modern";
- mes "and exciting now, but soon";
- mes "you'll see that there's no sign";
- mes "of warmth or life. So... Just";
- mes "don't live here in your old age.";
- next;
- menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-;
-
- mes "[Uwe]";
- mes "Oh, that is such";
- mes "a good decision,";
- mes "sugar honey! Oh, you";
- mes "cutie adventurers are";
- mes "so precious, so lovable.";
- mes "^111111*Tee hee hee~*^000000";
- next;
- mes "[Uwe]";
- mes "Well, that was";
- mes "a fun talk. Come";
- mes "back and visit, 'kay?";
- mes "I'll miss you until";
- mes "the next time~";
- close;
-
-s_WhyHere:
- mes "[Uwe]";
- mes "Well, I have some";
- mes "precious memories of";
- mes "this place. Once, there was";
- mes "a man who lived here who";
- mes "was just like a father to me.";
- next;
- mes "[Uwe]";
- mes "Oh, but I'm sure that";
- mes "you don't want to hear";
- mes "about that. Next time you";
- mes "drop by, we'll talk about";
- mes "something more fun, 'kay?";
- mes "Buhbye for now, cutie~";
- close;
-
-s_Weap:
- mes "[Uwe]";
- mes "Well...";
- mes "I actually just";
- mes "do smithing work";
- mes "to create my own";
- mes "cooking tools.";
- next;
- mes "[Uwe]";
- mes "Oh, I understand";
- mes "that somebody needs";
- mes "to fight the monsters,";
- mes "but I'm the wrong person";
- mes "to ask for forging weapons.";
- mes "I... am a strict pacifist~";
- next;
- mes "[Uwe]";
- mes "Just go look";
- mes "around for a little";
- mes "bit, I'm sure you'll";
- mes "find a Blacksmith";
- mes "who's willing to forge";
- mes "you a good weapon~";
- close;
-
-s_Cook:
- mes "[Uwe]";
- mes "Mm...?";
- mes "Did you just";
- mes "say that you";
- mes "want to learn";
- mes "the art of cooking?";
- next;
- mes "[Uwe]";
- mes "I'm sorry, but I can't";
- mes "really give culinary";
- mes "lessons. But I will";
- mes "give good advice for";
- mes "hopeful beginners.";
- next;
- mes "[Uwe]";
- mes "Now...";
- mes "For your tuiton";
- mes "I'll need-- Gosh,";
- mes "there's just so many";
- mes "things. Get some paper,";
- mes "and a pen for this list...";
- next;
- mes "[Uwe]";
- mes "Just kidding!";
- mes "^111111*Titter~* ^000000I don't need";
- mes "much to make some";
- mes "cooking utensils. Bring";
- mes "6 ^0000FFLarge Jellopies^000000. That's it!";
- next;
- mes "[Uwe]";
- mes "In return, I will give you";
- mes "1 Coal and some useful";
- mes "cooking advice for novices.";
- mes "I give this advice for free to";
- mes "my smithing colleages, though.";
- next;
- mes "[Uwe]";
- mes "Why ^EFAEBDdon't^000000 you";
- mes "become a Blacksmith?";
- mes "I'm much more confident";
- mes "in that field. ^111111*Tee hee~*^000000";
- next;
- mes "[Uwe]";
- mes "Well, I'll be";
- mes "waiting right";
- mes "here until you";
- mes "come back.";
- mes "^111111...*Tee hee~*";
- set EinUwe,1;
- close;
-
-s_Cont:
- mes "[Uwe]";
- mes "Oh hello hello~";
- mes "It's been a long";
- mes "time since we've talked,";
- mes "you cutie adventurer~";
- next;
- mes "[Uwe]";
- mes "So, sugar honey,";
- mes "how is it going with";
- mes "the little favor I asked";
- mes "you about last time?";
- mes "Did you already forget";
- mes "the 6 Large Jellopies?";
- next;
- menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;
-
-s_Material:
- if(countitem(7126) > 5)goto s_EnoughItems;
- mes "[Uwe]";
- mes "Huh...?";
- mes "You brought";
- if(countitem(7126))mes "only " + countitem(7126) + " of them?";
- if(!countitem(7126))mes "none at all...?";
- mes "Next time, be sure";
- mes "to bring 6 Large Jellopies,";
- mes "okay? Don't forget, cutie~";
- close;
-
-s_EnoughItems:
- mes "[Uwe]";
- mes "Thank you ^EFAEBDso^000000 much!";
- mes "Here's the Coal I promised~";
- delitem 7126,6;
- getitem 1003,1;
- set EinUwe,2;
- next;
- mes "[Uwe]";
- mes "Now, I can't teach you everything";
- mes "about cooking, but I will give you";
- mes "some good advice for beginners.";
- mes "I hope you pay attnetion, sugar";
- mes "honey. Now what would you like";
- mes "to hear more about? Hmm...?";
- next;
-s_Menu3:
- menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-;
-
- mes "[Uwe]";
- mes "Take care,";
- mes "sugar honey~";
- mes "Ho ho ho!";
- close;
-
-s_Heart:
- mes "[Uwe]";
- mes "Ah, heart. Just like forging,";
- mes "you need passion and desire";
- mes "to create something special.";
- mes "Every smith and cook knows that";
- mes "you can do anything if you have";
- mes "the will and the commitments.";
- next;
- mes "[Uwe]";
- mes "Well, that's all";
- mes "I really have to";
- mes "say about that. But";
- mes "come back and chat";
- mes "whenever you please.";
- mes "...Behbie~";
- close;
-
-s_Ingredients:
- mes "[Uwe]";
- mes "Now, for beginners,";
- mes "learning to select";
- mes "and use ingredients";
- mes "is one of the most";
- mes "important fundamentals.";
- next;
- mes "[Uwe]";
- mes "Cooking is like forging";
- mes "since specific ingredients";
- mes "are needed to make specialty";
- mes "items or dishes. You can't just";
- mes "skip them if you really need";
- mes "them, right? Right!";
- next;
- mes "[Uwe]";
- mes "Once you make up your";
- mes "mind to do something,";
- mes "focus on finishing it, 'kay?";
- mes "Never cut corners and always";
- mes "dedicate yourself to make the";
- mes "very best finished product~";
- next;
- mes "[Uwe]";
- mes "Well, that was";
- mes "a fun talk. Come";
- mes "back and visit, 'kay?";
- mes "I'll miss you until";
- mes "the next time~";
- mes "...Ho ho~";
- close;
-
-s_Skills:
- mes "[Uwe]";
- mes "When you're beginning to learn";
- mes "skills, you can't let yourself be";
- mes "discouraged! Practice makes";
- mes "perfect, you know? But never";
- mes "use your lack of skills as an";
- mes "excuse if you happen to fail...";
- next;
- mes "[Uwe]";
- mes "Effort is also an essential";
- mes "in forging and cooking! Now,";
- mes "on the oher hand, if you put";
- mes "in all the effort but didn't learn";
- mes "any of the skills, you'll still get";
- mes "nowhere fast, right? Right!";
- next;
- mes "[Uwe]";
- mes "The key is to always";
- mes "give 100% effort and work";
- mes "on improving your skills.";
- mes "Before you know it, you'll";
- mes "be a respected master!";
- next;
- mes "[Uwe]";
- mes "Well, that was";
- mes "a fun talk. Come";
- mes "back and visit, 'kay?";
- mes "I'll miss you until";
- mes "the next time~";
- mes "...Ho ho~";
- close;
-
-s_Tools:
- mes "[Uwe]";
- mes "Cooking is a little";
- mes "easier if you have";
- mes "nicer tools to use,";
- mes "but that's it. Tools by";
- mes "themselves can't make";
- mes "just anybody a master.";
- next;
- mes "[Uwe]";
- mes "In the end, the best";
- mes "tools are the ones you're";
- mes "most comfortable with using.";
- mes "In fact, I still use the old knife";
- mes "I used back when I was just";
- mes "a little novice chef~";
- next;
- mes "[Uwe]";
- mes "Well, that was";
- mes "a fun talk. Come";
- mes "back and visit, 'kay?";
- mes "I'll miss you until";
- mes "the next time~";
- mes "...Ho ho~";
- close;
-
-s_Cont2:
- mes "[Uwe]";
- mes "Ah, hello again,";
- mes "cutie adventurer.";
- mes "How can I help you?";
- next;
- menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-;
-
- mes "[Uwe]";
- mes "Take care,";
- mes "sugar honey~";
- mes "Ho ho ho!";
- close;
-
-
-s_Cooking:
- mes "[Uwe]";
- mes "Ooh, cooking!";
- mes "So what did you";
- mes "want to ask me...?";
- next;
- goto s_Menu3;
-
-}
-
ein_in01.gat,206,224,2 script Hotel Employee 855,{
mes "[Hotel Employee]";
diff --git a/npc/quests/quests_einbroch.txt b/npc/quests/quests_einbroch.txt
index 6e9692dd2..877d82b5d 100644
--- a/npc/quests/quests_einbroch.txt
+++ b/npc/quests/quests_einbroch.txt
@@ -3,13 +3,15 @@
//===== By: ==================================================
//= Evera and The eAthena Dev Team
//===== Current Version: =====================================
-//= 1.0
+//= 1.1
//===== Compatible With: =====================================
//= eAthena 7.15 +
//===== Description: =========================================
-//= Shinokas Quest, Einbroch Lover Quest
+//= Shinokas Quest, Einbroch Lover Quest, Factory Quest,
+//= Uwe Quest.
//===== Additional Comments: =================================
-//= v1.0 Initial Release [Evera]
+//= 1.0 Initial Release [Evera]
+//= 1.1 Added more quests [Evera]
//============================================================
//============================================================
@@ -1702,4 +1704,1161 @@ s_WrongName:
mes "me your name again?";
close;
+}
+
+//============================================================
+//=========================================== Einbroch Factory
+//====================================================== Quest
+einbroch.gat,132,84,3 script Liotzburg 853,{
+
+if(EinFactory > 13)goto s_Budget2;
+if(EinFactory == 13)goto s_Budget;
+ mes "[Liotzburg]";
+ mes "I'm the plant";
+ mes "superintendant of this";
+ mes "factory. Most of my employees";
+ mes "are diligent workers. I can't say";
+ mes "that of everyone, but overall we're";
+ mes "doing an excellent job. Ha ha ha~!";
+ next;
+ mes "[Liotzburg]";
+ mes "So long as this factory";
+ mes "is well maintained, we won't";
+ mes "have to worry about this city's";
+ mes "safety. The field overseer,";
+ mes "Zelmeto, is also very reliable.";
+ next;
+ mes "[Liotzburg]";
+ mes "I can trust Zelmeto";
+ mes "to look after things,";
+ mes "so there's no need for";
+ mes "me to go inside the factory.";
+ mes "Delegating work is great!";
+ next;
+ mes "[Liotzburg]";
+ mes "Our factory will";
+ mes "continue to develop";
+ mes "and everyone will be";
+ mes "proud of the progress";
+ mes "we're making. Yes, I can";
+ mes "assure you of that!";
+ close;
+s_Budget:
+ mes "[Liotzburg]";
+ mes "Why waste money?";
+ mes "We haven't had any";
+ mes "problems so far! Look,";
+ mes "everything's fine! Why";
+ mes "are you exaggerating";
+ mes "such small details?";
+ next;
+ mes "[Liotzburg]";
+ mes "The field overseer,";
+ mes "Zelmeto, just came by to";
+ mes "ask for a budget increase.";
+ mes "Well, I think he's lying!";
+ mes "Everything's perfect!";
+ if(EinFactory == 13)set EinFactory,14;
+ close;
+s_Budget2:
+ mes "[Liotzburg]";
+ mes "What...?";
+ mes "Factory Repair";
+ mes "budget? No way!";
+ next;
+ goto s_Budget;
+
+}ein_in01.gat,67,243,3 script Zelmeto 851,{
+
+ if(EinFactory > 0)goto s_Switches;
+ mes "[Zelmeto]";
+ mes "Ah, you must be a visitor.";
+ mes "I'm Zelmeto Abellov, the";
+ mes "field overseer. Have you";
+ mes "been in this facility before?";
+ next;
+ mes "[Zelmeto]";
+ mes "This factory plays an";
+ mes "important role in our city";
+ mes "and generates a lot of income.";
+ mes "However, our employess suffer";
+ mes "from a poor work environment.";
+ next;
+ mes "[Zelmeto]";
+ mes "Our superintendant makes a lot";
+ mes "of money and seems content with";
+ mes "the current situation. However, the";
+ mes "rest of the workforce doesn't enjoy";
+ mes "all of the benefits he receives.";
+ mes "[Zelmeto]";
+ mes "Many people have already";
+ mes "quit and there are only a few";
+ mes "people who continue to work";
+ mes "here. So now we're understaffed";
+ mes "and I'm in quite a bind...";
+ next;
+ mes "[Zelmeto]";
+ mes "There are some urgent";
+ mes "tasks I need done, but";
+ mes "there's no way for me";
+ mes "to recruit new workers.";
+ mes "Ah, I'm sorry, I've spoken too";
+ mes "freely about my own problems...";
+ next;
+ menu "You're understaffed?",s_Underst,"No, it's okay.",-;
+
+ mes "[Zelmeto]";
+ mes "Thank you for";
+ mes "your kindness.";
+ mes "And please don't";
+ mes "let anyone know about";
+ mes "anything I just told you.";
+ close;
+
+s_Underst:
+ mes "[Zelmeto]";
+ mes "Yes, we are!";
+ mes "I don't have enough";
+ mes "people to inspect the";
+ mes "factory machines and";
+ mes "determine what kinds";
+ mes "of problems we have.";
+ next;
+ mes "[Zelmeto]";
+ mes "It's a time consuming";
+ mes "task I'd rather do on my";
+ mes "own. However, between that";
+ mes "and managing the workforce,";
+ mes "I don't have enough time...";
+ next;
+ menu "I can help you.",s_Help,"Keep up the good job.",-;
+
+ mes "[Zelmeto]";
+ mes "Well, it's a living.";
+ mes "^6A6A6A*Sigh*^000000 I can put up with";
+ mes "this, but I hope the higher";
+ mes "ups will consider improving";
+ mes "the work environment here...";
+ close;
+
+s_Help:
+ mes "[Zelmeto]";
+ mes "You can help me?";
+ mes "I know something like";
+ mes "this is too much to ask,";
+ mes "but I'll accept any help";
+ mes "anyone offers me. I'm";
+ mes "that desperate.";
+ next;
+ mes "[Zelmeto]";
+ mes "Alright, I'll have you";
+ mes "inspect the machines";
+ mes "in the factory one by one.";
+ mes "It's imperative that we know";
+ mes "what needs to be repaired";
+ mes "and what's working fine";
+ next;
+ mes "[Zelmeto]";
+ mes "First, find the ^FF00002nd control";
+ mes "panel^000000 and determine its";
+ mes "status. I'm fairly certain that";
+ mes "it broke a long time ago, but";
+ mes "it wouldn't hur to make sure.";
+ mes "You should find it easily.";
+ next;
+ mes "[Zelmeto]";
+ mes "When you finish your";
+ mes "inspection, report back";
+ mes "to me so I can tell you";
+ mes "which machine to check";
+ mes "next. Thanks again for";
+ mes "offering to help";
+ set EinFactory,1;
+ close;
+s_Switches:
+ switch(EinFactory)
+{
+ case 1:
+ mes "[Zelmeto]";
+ mes "If you would,";
+ mes "please inspect the";
+ mes "2nd control panel that";
+ mes "seems to have been";
+ mes "broken for a while...";
+ close;
+ break;
+
+ case 2:
+ mes "[Zelmeto]";
+ mes "Huh, I see.";
+ mes "We must do something";
+ mes "about that as soon as";
+ mes "we can. Now, let me tell";
+ mes "you what to check next.";
+ next;
+ mes "[Zelmeto]";
+ mes "There are 3 automatic";
+ mes "pressure governors which";
+ mes "hammer the bent iron plates";
+ mes "from above to flatten them. It";
+ mes "seems that one of them may";
+ mes "have some kind of problem.";
+ next;
+ mes "[Zelmeto]";
+ mes "Please inspect the ^FF0000automatic";
+ mes "pressure governors^000000. Even if the";
+ mes "problem seems small, please";
+ mes "report it to me. I know it might";
+ mes "seem fine now, but I want to";
+ mes "prevent an accident if I can.";
+ next;
+ mes "[Zelmeto]";
+ mes "Thank you";
+ mes "in advance,";
+ mes "adventurer.";
+ set EinFactory,3;
+ close;
+ break;
+
+ case 3:
+ mes "[Zelmeto]";
+ mes "You need to inspect";
+ mes "an automatic pressure";
+ mes "governor. It looks fine,";
+ mes "but sometimes it makes";
+ mes "strange noises.";
+ next;
+ mes "[Zelmeto]";
+ mes "It probably will";
+ mes "be a good idea to";
+ mes "check that machine";
+ mes "more carefully this";
+ mes "time, just in case.";
+ next;
+ mes "[Zelmeto]";
+ mes "Thank you";
+ mes "for helping us,";
+ mes "adventurer.";
+ close;
+ break;
+
+ case 4:
+ mes "[Zelmeto]";
+ mes "What...?";
+ mes "This is worse";
+ mes "than I expected. But";
+ mes "it's good that we know";
+ mes "about these problems";
+ mes "as soon as possible.";
+ next;
+ mes "[Zelmeto]";
+ mes "Don't you worry,";
+ mes "we'll take care of";
+ mes "this. In the meantime,";
+ mes "I'd like you to inspect";
+ mes "the next machine for me.";
+ next;
+ mes "[Zelmeto]";
+ mes "I want you to check";
+ mes "a ^FF0000control panel^000000. It's the";
+ mes "same kind as the one";
+ mes "you just inspected, but";
+ mes "bigger in size.";
+ next;
+ mes "[Zelmeto]";
+ mes "It's located in the";
+ mes "middle of the factory,";
+ mes "so you should be able";
+ mes "to find it. It may be in bad";
+ mes "condition, even though it's";
+ mes "operating fine for now...";
+ next;
+ mes "[Zelmeto]";
+ mes "We need to ensure that";
+ mes "it's stable, reliable and";
+ mes "doesn't pose a threat to";
+ mes "our workforce. Thanks";
+ mes "again, adventurer.";
+ set EinFactory,5;
+ close;
+ break;
+
+ case 5:
+ mes "[Zelmeto]";
+ mes "I'd like you to inspect";
+ mes "the control panel. It's";
+ mes "fairly large and can be";
+ mes "found in the middle of the";
+ mes "factory. You shouldn't have";
+ mes "too much trouble finding it.";
+ close;
+ break;
+
+ case 6:
+ mes "[Zelmeto]";
+ mes "I see...";
+ mes "It's most likely that";
+ mes "there was a short";
+ mes "circuit and most";
+ mes "of the internal devices";
+ mes "were burnt out...";
+ next;
+ mes "[Zelmeto]";
+ mes "Thanks for checking";
+ mes "that out for me. Now,";
+ mes "the next machine I need";
+ mes "you to inspect is different";
+ mes "than the others I've had";
+ mes "you examine.";
+ next;
+ mes "[Zelmeto]";
+ mes "It's a mechanical";
+ mes "hand that transports";
+ mes "small objects. We didn't";
+ mes "really give it a name, but";
+ mes "you should be able to find it.";
+ next;
+ mes "[Zelmeto]";
+ mes "Recently, it seems";
+ mes "that there have been";
+ mes "problems in operating";
+ mes "that machine. If something's";
+ mes "broken, we need to know";
+ mes "and fix it right away.";
+ next;
+ mes "[Zelmeto]";
+ mes "Thanks again";
+ mes "in advance.";
+ set EinFactory,7;
+ close;
+ break;
+
+ case 7:
+ mes "[Zelmeto]";
+ mes "The machine which";
+ mes "I want you to inspect";
+ mes "this time is a small";
+ mes "sized conveyor.";
+ next;
+ mes "[Zelmeto]";
+ mes "Be sure that you";
+ mes "inspect the small";
+ mes "one, since we also";
+ mes "have a large conveyor";
+ mes "in the factory as well";
+ close;
+ break;
+
+ case 8:
+ mes "[Zelmeto]";
+ mes "Huh?";
+ mes "I'm suprised to hear";
+ mes "that. ^6A6A6A*Sigh*^000000 There's just";
+ mes "too many things that need";
+ mes "fixing. This is terrible...";
+ next;
+ mes "[Zelmeto]";
+ mes "Well, let me worry";
+ mes "about that for now. Please";
+ mes "focus on continuing to inspect";
+ mes "some of the other machines.";
+ next;
+ mes "[Zelmeto]";
+ mes "Now, there's a pipe inside";
+ mes "this factory that I want you";
+ mes "to look at. Many of our pipes";
+ mes "aren't in the best condition,";
+ mes "but this particular one might";
+ mes "be severely damaged.";
+ next;
+ mes "[Zelmeto]";
+ mes "Now, the pipe I want";
+ mes "you to inspect is located";
+ mes "near those large caultrons";
+ mes "of molten metal. You should";
+ mes "be able to find it pretty easily";
+ next;
+ mes "[Zelmeto]";
+ mes "Thanks again";
+ mes "for your help,";
+ mes "adventurer.";
+ set EinFactory,9;
+ close;
+ break;
+
+ case 9:
+ mes "[Zelmeto]";
+ mes "The pipe I want";
+ mes "you to inspect is located";
+ mes "near those large caultrons";
+ mes "of molten metal. You should";
+ mes "be able to find it pretty easily";
+ next;
+ mes "[Zelmeto]";
+ mes "Thanks again";
+ mes "for your help,";
+ mes "adventurer.";
+ close;
+ break;
+
+ case 10:
+ mes "[Zelmeto]";
+ mes "This is";
+ mes "worse than";
+ mes "I imagined...";
+ next;
+ mes "[Zelmeto]";
+ mes "We've got to start";
+ mes "repairs as soon as we";
+ mes "can! Hopefully, we can";
+ mes "resolve this before";
+ mes "any serious problems happen...";
+ next;
+ mes "[Zelmeto]";
+ mes "Alright, the last";
+ mes "thing that you need to";
+ mes "inspect is a ^FF0000large conveyor^000000.";
+ mes "It's similiar to the one you";
+ mes "inspected before, but it's";
+ mes "bigger and more powerful.";
+ next;
+ mes "[Zelmeto]";
+ mes "We have only one of these";
+ mes "machines and it's usually";
+ mes "moved around a lot since";
+ mes "a lot of people in the factory";
+ mes "use it. I really don't know";
+ mes "where it could be now.";
+ next;
+ mes "[Zelmeto]";
+ mes "Still I'm sure that";
+ mes "it's inside the building,";
+ mes "so you should be able to";
+ mes "find it. I hope you can inspect";
+ mes "that conveyor for me soon.";
+ set EinFactory,11;
+ close;
+ break;
+
+ case 11:
+ mes "[Zelmeto]";
+ mes "The machine which";
+ mes "you are supposed to";
+ mes "inspect right now";
+ mes "is a large convyore.";
+ next;
+ mes "[Zelmeto]";
+ mes "Remember that we";
+ mes "also have a small sized";
+ mes "conveyor, so make sure";
+ mes "that you examine the";
+ mes "larger one, alright?";
+ close;
+ break;
+
+ case 12:
+ mes "[Zelmeto]";
+ mes "Well, I figured that both";
+ mes "conveyors would have";
+ mes "similiar problems. We";
+ mes "can fix them at the";
+ mes "same time, but it'll";
+ mes "be a hassle";
+ next;
+ mes "[Zelmeto]";
+ mes "Thank you so much for";
+ mes "your help. Without you,";
+ mes "I'm pretty sure we wouldn't";
+ mes "know about these problems";
+ mes "until it was too late.";
+ next;
+ mes "[Zelmeto]";
+ mes "Now, I've got to make sure";
+ mes "we have enough materials";
+ mes "to make the repairs so that";
+ mes "the machines will be safely";
+ mes "functioning again.";
+ next;
+ mes "[Zelmeto]";
+ mes "First, I better";
+ mes "hurry and request";
+ mes "an increase for the";
+ mes "Factory Repair budget";
+ mes "from our superintendant.";
+ set EinFactory,13;
+ close;
+ break;
+
+ case 13:
+ mes "[Zelmeto]";
+ mes "I've got to report this";
+ mes "to our superintendant";
+ mes "as soon as possible.";
+ next;
+ mes "[Zelmeto]";
+ mes "With any luck, he'll approve";
+ mes "a budget increase so that we";
+ mes "can get all of the materials";
+ mes "needed for the repairs.";
+ close;
+ break;
+
+ case 14:
+ mes "[Zelmeto]";
+ mes "...";
+ mes "......";
+ next;
+ mes "[Zelmeto]";
+ mes "^6A6A6A*Sigh*^000000";
+ mes "My proposal was rejected";
+ mes "by our superintendant. But";
+ mes "maintainance and repairs";
+ mes "are crucial for peak operating";
+ mes "efficiency and worker safety!";
+ next;
+ mes "[Zelmeto]";
+ mes "I'm frustrated and worried.";
+ mes "Maybe nothing will happen";
+ mes "for now, but we've got to";
+ mes "safeguard our future by";
+ mes "regularly maintaining";
+ mes "all of these machines";
+ next;
+ mes "[Zelmeto]";
+ mes "Even possible threats";
+ mes "to the safety of our workers";
+ mes "can't be ignored. Isn't there";
+ mes "something I can do? ^6A6A6A*Sigh*^000000";
+ next;
+ mes "[Zelmeto]";
+ mes "If we can";
+ mes "just get";
+ mes "20 ^FF0000Flexible Tube^000000,";
+ mes "10 ^FF0000Rusty Screw^000000 and";
+ mes "10 ^FF0000Used Iron Plate^000000,";
+ mes "we could make those repairs.";
+ next;
+ mes "[Zelmeto]";
+ mes "But without funds, there's";
+ mes "no way we can purchase";
+ mes "those items. If something";
+ mes "happens, who's going to";
+ mes "be responsible?";
+ set EinFactory,15;
+ close;
+ break;
+
+ case 15:
+ if(countitem(7325) > 19 && countitem(7317) > 9 && countitem(7319) > 9)goto s_Again;
+ mes "[Zelmeto]";
+ mes "We need";
+ mes "at least";
+ mes "20 ^FF0000Flexible Tube^000000,";
+ mes "10 ^FF0000Rusty Screw^000000 and";
+ mes "10 ^FF0000Used Iron Plate^000000,";
+ mes "to repair this factory.";
+ next;
+ mes "[Zelmeto]";
+ mes "^6A6A6A*Sigh*^000000";
+ mes "But there's no way";
+ mes "we can get all of those";
+ mes "things. Our budget isn't";
+ mes "big enough to cover it.";
+ close;
+ s_Again:
+ mes "[Zelmeto]";
+ mes "Ah, it's you again.";
+ mes "It's shameful letting";
+ mes "other people know about";
+ mes "our miserable situation...";
+ next;
+ mes "[Zelmeto]";
+ mes "There's nothing";
+ mes "worth seeing here,";
+ mes "so there really isn't";
+ mes "a point in you coming to";
+ mes "visit this place anymore.";
+ next;
+ menu "Give him the materials.",s_Give,"Huh.",-;
+
+ mes "[Zelmeto]";
+ mes "^6A6A6A*Sigh*^000000";
+ mes "I'm really worried";
+ mes "about this factory's";
+ mes "future. What is our";
+ mes "superintendant thinking...?";
+ close;
+
+ s_Give:
+ mes "[Zelmeto]";
+ mes "...Hm?";
+ mes "Aren't these the";
+ mes "materials we need";
+ mes "to make repairs in";
+ mes "the factory? How did";
+ mes "you find all of these?";
+ next;
+ if(countitem(7325) < 20 || countitem(7317) < 10 || countitem(7319) < 10)close;
+ delitem 7325,20;
+ delitem 7317,10;
+ delitem 7319,10;
+ set EinFactory,16;
+ if (BaseLevel < 41) set BaseExp,BaseExp+615;
+ if ((BaseLevel >= 41) && (BaseLevel < 51)) set BaseExp,BaseExp+3075;
+ if ((BaseLevel >= 51) && (BaseLevel < 61)) set BaseExp,BaseExp+6604;
+ if ((BaseLevel >= 61) && (BaseLevel < 71)) set BaseExp,BaseExp+18508;
+ if ((BaseLevel >= 71) && (BaseLevel < 81)) set BaseExp,BaseExp+32062;
+ if ((BaseLevel >= 81) && (BaseLevel < 91)) set BaseExp,BaseExp+76026;
+ if (BaseLevel >= 91) set BaseExp,BaseExp+290675;
+ mes "[Zelmeto]";
+ mes "I don't know how";
+ mes "I can possible pay you";
+ mes "back for this great favor.";
+ mes "I appreciate that you've";
+ mes "stepped forward to help us.";
+ next;
+ mes "[Zelmeto]";
+ mes "Oh...!";
+ mes "In my years of managing,";
+ mes "I've learned the ultimate";
+ mes "motivation techniques. Let";
+ mes "me enhance your motivation";
+ mes "to show you my gratitude.";
+ next;
+ mes "[Zelmeto]";
+ mes "Now...";
+ mes "Just open your mind";
+ mes "and listen to my words";
+ mes "of encouragement";
+ mes "and inspiration...";
+ next;
+ mes "[Zelmeto]";
+ mes "^3131FFWhen the going";
+ mes "gets rough, you've";
+ mes "gotta get rougher!";
+ mes "You gotta climb that";
+ mes "mountain 'cause no one's";
+ mes "gonna climb it for you!";
+ next;
+ mes "[Zelmeto]";
+ mes "^3131FFDon't give it up!";
+ mes "Go for broke!";
+ mes "Losers are quitters";
+ mes "and quitters are losers!";
+ next;
+ mes "[Zelmeto]";
+ mes "^6A6A6A*Whew*";
+ mes "^000000I haven't given that much";
+ mes "inspiration in a while, but";
+ mes "your help was well worth it.";
+ mes "I'm going to start the repairs, but";
+ mes "once again I'd like to thank you.";
+ close;
+ break;
+
+ case 16:
+ mes "[Zelmeto]";
+ mes "We'll be putting good";
+ mes "use to the materials you";
+ mes "gave me. With your help,";
+ mes "our factory will operate";
+ mes "safely. At least, for just";
+ mes "a little while longer.";
+ close;
+}
+
+}
+
+ein_in01.gat,50,232,4 script 2nd Control Panel 111,{
+
+if(EinFactory == 1)
+{
+ mes "^3131FFIt's the 2nd control panel";
+ mes "Zelmeto asked you to inspect.";
+ mes "it looks totally broken: screws";
+ mes "are missing, and the iron cover";
+ mes "has been bent open, revealing";
+ mes "a tangled mess of wires inside.";
+ set EinFactory,2;
+ close;
+}
+end;
+}
+
+
+ein_in01.gat,108,217,4 script 3rd Pressure Governor 111,{
+
+if(EinFactory == 3)
+{
+ mes "^3131FFAt first glance, this";
+ mes "pressure governor looks";
+ mes "perfectly fine. But after you";
+ mes "check it more carefully, you";
+ mes "find that it's making strange";
+ mes "grinding noises and a few of";
+ mes "the surface screws are loose.";
+ set EinFactory,4;
+ close;
+}
+end;
+}
+
+ein_in01.gat,61,259,4 script Main Control Panel 111,{
+
+if(EinFactory == 5)
+{
+ mes "^3131FFThe main control panel";
+ mes "doesn't look like it has";
+ mes "any problems. But after";
+ mes "tapping on its surface,";
+ mes "you hear a disheartening";
+ mes "hollow sound. It looks like";
+ mes "it's missing some parts...";
+ set EinFactory,6;
+ close;
+}
+end;
+}
+ein_in01.gat,47,197,4 script Conveyor#01 111,{
+
+if(EinFactory == 7)
+{
+ mes "^3131FFThe conveyor's movements";
+ mes "look jittery and clumsy. The";
+ mes "mechanical arm also doesn't";
+ mes "look powerful enough to bear";
+ mes "the loads that it's carrying. The";
+ mes "screws in the conveyor look";
+ mes "loose and rusted over.";
+ set EinFactory,8;
+ close;
+}
+end;
+}
+
+ein_in01.gat,100,267,4 script Pipe 111,{
+
+if(EinFactory == 9)
+{
+ mes "^3131FFThe inspection of this";
+ mes "pipe didn't take very long.";
+ mes "It's bloated and worn out";
+ mes "from long durations of";
+ mes "being overloaded with";
+ mes "pressure. It's a wonder";
+ mes "it hasn't exploded yet.";
+ set EinFactory,10;
+ close;
+}
+end;
+}
+
+ein_in01.gat,95,238,4 script Conveyor#02 111,{
+
+if(EinFactory == 11)
+{
+ mes "^3131FFThis conveyor seems";
+ mes "to have similiar problems";
+ mes "as its smaller version. Its";
+ mes "movements are awkward,";
+ mes "erratic and weak, and almost";
+ mes "all of its screws are rusted.";
+ set EinFactory,12;
+ close;
+}
+end;
+}
+//============================================================
+//=============================================== Einbroch Uwe
+//====================================================== Quest
+einbroch.gat,215,180,5 script Uwe Kleine 85,{
+
+ if(EinUwe == 2)goto s_Cont2;
+ if(EinUwe == 1)goto s_Cont;
+ mes "[Uwe]";
+ mes "Cooking is such a joy~!";
+ mes "The scents, the flavors, the";
+ mes "sensation of sheer ^EFAEBDsatiation^000000...";
+ next;
+ menu "Um, isn't this a forge?",s_Forge,"Ignore him.",-;
+
+ mes "[Uwe]";
+ mes "Cooking begins with";
+ mes "fire and ends with fire.";
+ mes "There's a certain art to";
+ mes "creating fine, delicious";
+ mes "foods to delight the palate~";
+ close;
+
+s_Forge:
+ mes "[Uwe]";
+ mes "Is this a forge?";
+ mes "Oh, sugar honey,";
+ mes "you haven't been here";
+ mes "before, haven't you?";
+ next;
+ mes "[Uwe]";
+ mes "My name is Uwe Kleine";
+ mes "and this is my forge~! I am";
+ mes "the most elegant Blacksmith";
+ mes "and the best chef here in the";
+ mes "Schwartzwald Republic~";
+ next;
+ mes "[Uwe]";
+ mes "So, how can";
+ if(!Sex)mes "I help you?";
+ if(Sex)
+ {
+ mes "I help you, you";
+ mes "adoooooooooorable";
+ mes "hunk of a man?";
+ }
+ next;
+ menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Master, I want to learn cooking.",s_Cook,"Cancel.",-;
+
+ mes "[Uwe]";
+ mes "Take care,";
+ mes "sugar honey~";
+ mes "Ho ho ho!";
+ close;
+
+s_Ein:
+ mes "[Uwe]";
+ mes "Einbroch was originally";
+ mes "build to support Einbech's";
+ mes "mining efforts. Because it's";
+ mes "small and crowded with people,";
+ mes "there's no room to build the ore";
+ mes "refining factories over there.";
+ next;
+ mes "[Uwe]";
+ mes "Sine Einbroch used to be";
+ mes "an empty lot, it was perfect";
+ mes "for building factories. That's";
+ mes "what my grandfather told me a";
+ mes "long time ago. Anyway, Einbroch";
+ mes "quickly grew into a major city.";
+ next;
+ mes "[Uwe]";
+ mes "Now people think that this";
+ mes "city was never planned to be";
+ mes "just an extension of Einbech.";
+ mes "See that rampart over there?";
+ mes "It doesn't connection to Einbech";
+ mes "at all! No protection for them...";
+ next;
+ mes "[Uwe]";
+ mes "It's like the government";
+ mes "lost all interest in Einbech.";
+ mes "Even the miners there have";
+ mes "been moving here to work in";
+ mes "the factories. But more people";
+ mes "hasn't made this city more lively.";
+ next;
+ mes "[Uwe]";
+ mes "Einbroch may look modern";
+ mes "and exciting now, but soon";
+ mes "you'll see that there's no sign";
+ mes "of warmth or life. So... Just";
+ mes "don't live here in your old age.";
+ next;
+ menu "Then why are you here?",s_WhyHere,"I won't. Thanks for the advice.",-;
+
+ mes "[Uwe]";
+ mes "Oh, that is such";
+ mes "a good decision,";
+ mes "sugar honey! Oh, you";
+ mes "cutie adventurers are";
+ mes "so precious, so lovable.";
+ mes "^111111*Tee hee hee~*^000000";
+ next;
+ mes "[Uwe]";
+ mes "Well, that was";
+ mes "a fun talk. Come";
+ mes "back and visit, 'kay?";
+ mes "I'll miss you until";
+ mes "the next time~";
+ close;
+
+s_WhyHere:
+ mes "[Uwe]";
+ mes "Well, I have some";
+ mes "precious memories of";
+ mes "this place. Once, there was";
+ mes "a man who lived here who";
+ mes "was just like a father to me.";
+ next;
+ mes "[Uwe]";
+ mes "Oh, but I'm sure that";
+ mes "you don't want to hear";
+ mes "about that. Next time you";
+ mes "drop by, we'll talk about";
+ mes "something more fun, 'kay?";
+ mes "Buhbye for now, cutie~";
+ close;
+
+s_Weap:
+ mes "[Uwe]";
+ mes "Well...";
+ mes "I actually just";
+ mes "do smithing work";
+ mes "to create my own";
+ mes "cooking tools.";
+ next;
+ mes "[Uwe]";
+ mes "Oh, I understand";
+ mes "that somebody needs";
+ mes "to fight the monsters,";
+ mes "but I'm the wrong person";
+ mes "to ask for forging weapons.";
+ mes "I... am a strict pacifist~";
+ next;
+ mes "[Uwe]";
+ mes "Just go look";
+ mes "around for a little";
+ mes "bit, I'm sure you'll";
+ mes "find a Blacksmith";
+ mes "who's willing to forge";
+ mes "you a good weapon~";
+ close;
+
+s_Cook:
+ mes "[Uwe]";
+ mes "Mm...?";
+ mes "Did you just";
+ mes "say that you";
+ mes "want to learn";
+ mes "the art of cooking?";
+ next;
+ mes "[Uwe]";
+ mes "I'm sorry, but I can't";
+ mes "really give culinary";
+ mes "lessons. But I will";
+ mes "give good advice for";
+ mes "hopeful beginners.";
+ next;
+ mes "[Uwe]";
+ mes "Now...";
+ mes "For your tuiton";
+ mes "I'll need-- Gosh,";
+ mes "there's just so many";
+ mes "things. Get some paper,";
+ mes "and a pen for this list...";
+ next;
+ mes "[Uwe]";
+ mes "Just kidding!";
+ mes "^111111*Titter~* ^000000I don't need";
+ mes "much to make some";
+ mes "cooking utensils. Bring";
+ mes "6 ^0000FFLarge Jellopies^000000. That's it!";
+ next;
+ mes "[Uwe]";
+ mes "In return, I will give you";
+ mes "1 Coal and some useful";
+ mes "cooking advice for novices.";
+ mes "I give this advice for free to";
+ mes "my smithing colleages, though.";
+ next;
+ mes "[Uwe]";
+ mes "Why ^EFAEBDdon't^000000 you";
+ mes "become a Blacksmith?";
+ mes "I'm much more confident";
+ mes "in that field. ^111111*Tee hee~*^000000";
+ next;
+ mes "[Uwe]";
+ mes "Well, I'll be";
+ mes "waiting right";
+ mes "here until you";
+ mes "come back.";
+ mes "^111111...*Tee hee~*";
+ set EinUwe,1;
+ close;
+
+s_Cont:
+ mes "[Uwe]";
+ mes "Oh hello hello~";
+ mes "It's been a long";
+ mes "time since we've talked,";
+ mes "you cutie adventurer~";
+ next;
+ mes "[Uwe]";
+ mes "So, sugar honey,";
+ mes "how is it going with";
+ mes "the little favor I asked";
+ mes "you about last time?";
+ mes "Did you already forget";
+ mes "the 6 Large Jellopies?";
+ next;
+ menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Give him the Materials.",s_Material,"Cancel.",-;
+
+s_Material:
+ if(countitem(7126) > 5)goto s_EnoughItems;
+ mes "[Uwe]";
+ mes "Huh...?";
+ mes "You brought";
+ if(countitem(7126))mes "only " + countitem(7126) + " of them?";
+ if(!countitem(7126))mes "none at all...?";
+ mes "Next time, be sure";
+ mes "to bring 6 Large Jellopies,";
+ mes "okay? Don't forget, cutie~";
+ close;
+
+s_EnoughItems:
+ mes "[Uwe]";
+ mes "Thank you ^EFAEBDso^000000 much!";
+ mes "Here's the Coal I promised~";
+ delitem 7126,6;
+ getitem 1003,1;
+ set EinUwe,2;
+ next;
+ mes "[Uwe]";
+ mes "Now, I can't teach you everything";
+ mes "about cooking, but I will give you";
+ mes "some good advice for beginners.";
+ mes "I hope you pay attnetion, sugar";
+ mes "honey. Now what would you like";
+ mes "to hear more about? Hmm...?";
+ next;
+s_Menu3:
+ menu "Heart",s_Heart,"Ingredients",s_Ingredients,"Skills",s_Skills,"Tools",s_Tools,"Cancel.",-;
+
+ mes "[Uwe]";
+ mes "Take care,";
+ mes "sugar honey~";
+ mes "Ho ho ho!";
+ close;
+
+s_Heart:
+ mes "[Uwe]";
+ mes "Ah, heart. Just like forging,";
+ mes "you need passion and desire";
+ mes "to create something special.";
+ mes "Every smith and cook knows that";
+ mes "you can do anything if you have";
+ mes "the will and the commitments.";
+ next;
+ mes "[Uwe]";
+ mes "Well, that's all";
+ mes "I really have to";
+ mes "say about that. But";
+ mes "come back and chat";
+ mes "whenever you please.";
+ mes "...Behbie~";
+ close;
+
+s_Ingredients:
+ mes "[Uwe]";
+ mes "Now, for beginners,";
+ mes "learning to select";
+ mes "and use ingredients";
+ mes "is one of the most";
+ mes "important fundamentals.";
+ next;
+ mes "[Uwe]";
+ mes "Cooking is like forging";
+ mes "since specific ingredients";
+ mes "are needed to make specialty";
+ mes "items or dishes. You can't just";
+ mes "skip them if you really need";
+ mes "them, right? Right!";
+ next;
+ mes "[Uwe]";
+ mes "Once you make up your";
+ mes "mind to do something,";
+ mes "focus on finishing it, 'kay?";
+ mes "Never cut corners and always";
+ mes "dedicate yourself to make the";
+ mes "very best finished product~";
+ next;
+ mes "[Uwe]";
+ mes "Well, that was";
+ mes "a fun talk. Come";
+ mes "back and visit, 'kay?";
+ mes "I'll miss you until";
+ mes "the next time~";
+ mes "...Ho ho~";
+ close;
+
+s_Skills:
+ mes "[Uwe]";
+ mes "When you're beginning to learn";
+ mes "skills, you can't let yourself be";
+ mes "discouraged! Practice makes";
+ mes "perfect, you know? But never";
+ mes "use your lack of skills as an";
+ mes "excuse if you happen to fail...";
+ next;
+ mes "[Uwe]";
+ mes "Effort is also an essential";
+ mes "in forging and cooking! Now,";
+ mes "on the oher hand, if you put";
+ mes "in all the effort but didn't learn";
+ mes "any of the skills, you'll still get";
+ mes "nowhere fast, right? Right!";
+ next;
+ mes "[Uwe]";
+ mes "The key is to always";
+ mes "give 100% effort and work";
+ mes "on improving your skills.";
+ mes "Before you know it, you'll";
+ mes "be a respected master!";
+ next;
+ mes "[Uwe]";
+ mes "Well, that was";
+ mes "a fun talk. Come";
+ mes "back and visit, 'kay?";
+ mes "I'll miss you until";
+ mes "the next time~";
+ mes "...Ho ho~";
+ close;
+
+s_Tools:
+ mes "[Uwe]";
+ mes "Cooking is a little";
+ mes "easier if you have";
+ mes "nicer tools to use,";
+ mes "but that's it. Tools by";
+ mes "themselves can't make";
+ mes "just anybody a master.";
+ next;
+ mes "[Uwe]";
+ mes "In the end, the best";
+ mes "tools are the ones you're";
+ mes "most comfortable with using.";
+ mes "In fact, I still use the old knife";
+ mes "I used back when I was just";
+ mes "a little novice chef~";
+ next;
+ mes "[Uwe]";
+ mes "Well, that was";
+ mes "a fun talk. Come";
+ mes "back and visit, 'kay?";
+ mes "I'll miss you until";
+ mes "the next time~";
+ mes "...Ho ho~";
+ close;
+
+s_Cont2:
+ mes "[Uwe]";
+ mes "Ah, hello again,";
+ mes "cutie adventurer.";
+ mes "How can I help you?";
+ next;
+ menu "Talk about Einbroch",s_Ein,"Ask him to forge a Weapon.",s_Weap,"Talk about Cooking.",s_Cooking,"Cancel.",-;
+
+ mes "[Uwe]";
+ mes "Take care,";
+ mes "sugar honey~";
+ mes "Ho ho ho!";
+ close;
+
+
+s_Cooking:
+ mes "[Uwe]";
+ mes "Ooh, cooking!";
+ mes "So what did you";
+ mes "want to ask me...?";
+ next;
+ goto s_Menu3;
+
} \ No newline at end of file