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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-12 07:23:22 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-01-12 07:23:22 +0000
commit65838e83eb95e81ab6981537b816144bb45d6c29 (patch)
treedec3797873d1e011e4a284c522b76ce11c75c2d5
parentd598fb141d0f13b16369bcd4d25a3eda6dc5e74a (diff)
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Fixed random monster load order -- affected bloody branch and poring box. special thanks to calciumkid
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15437 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/mob.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/mob.c b/src/map/mob.c
index 49ef0bfbc..1ddc9a662 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -3828,16 +3828,16 @@ static int mob_read_randommonster(void)
char line[1024];
char *str[10],*p;
int i,j;
-
const char* mobfile[] = {
#if REMODE
"re/mob_branch.txt",
+ "mob_poring.txt",
"re/mob_boss.txt",
#else
"pre-re/mob_branch.txt",
+ "mob_poring.txt",
"pre-re/mob_boss.txt",
#endif
- "mob_poring.txt",
"mob_pouch.txt"};
memset(&summon, 0, sizeof(summon));