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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-31 20:46:48 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-03-31 20:46:48 +0000 |
commit | c56857a3fbe584656df6593f0a54e9d45d7d0d98 (patch) | |
tree | d5739e6989e08926e1ac5ce5b5deb794359a9c14 | |
parent | 1b9da54036054f509abb4cc922bfff624e6f636d (diff) | |
download | hercules-c56857a3fbe584656df6593f0a54e9d45d7d0d98.tar.gz hercules-c56857a3fbe584656df6593f0a54e9d45d7d0d98.tar.bz2 hercules-c56857a3fbe584656df6593f0a54e9d45d7d0d98.tar.xz hercules-c56857a3fbe584656df6593f0a54e9d45d7d0d98.zip |
Card updates
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1365 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | db/Changelog.txt | 1 | ||||
-rw-r--r-- | db/item_db.txt | 12 |
2 files changed, 7 insertions, 6 deletions
diff --git a/db/Changelog.txt b/db/Changelog.txt index 22cab0785..7e6782564 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -9,6 +9,7 @@ Skill databases == celest working on them i believe. 03/31 + * Updated/added some new card effects [DracoRPG] * Reverted Berzebub card to reduce casting rate * Corrected some item effects, thanks to digigp and htm * Updated some cards effects from 3/25 patch [DracoRPG] diff --git a/db/item_db.txt b/db/item_db.txt index 971c1541c..110c8bf05 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -1217,7 +1217,7 @@ 4169,Dark_Illusion_Card,Dark Illusion Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bMaxHPrate,-10; bonus bMaxSPrate,-10; if(isequipped(4168)) goto D_LORD; bonus bDelayrate,-10; end; D_LORD: bonus bDelayrate,-20; } //??OK 4170,Dark_Frame_Card,Dark Frame Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Stone,2000; } //??OK 4171,Dark_Priest_Card,Dark Priest Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bSPDrainRate,3,10,1; if(BaseJob==Job_Sage) bonus bSPGainValue,1; } //? Now it just drains 10% SP by 3% chance. -4172,The_Paper_Card,The Paper Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,15; if(BaseJob==Job_Assassin) bonus bCritical,4; } //??OK +4172,The_Paper_Card,The Paper Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK 4173,Demon_Pungus_Card,Demon Pungus Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Sleep,2000; } //??OK 4174,Deviling_Card,Deviling Card,6,20,0,10,,,,,,,4,,,,{},{ bonus2 bSubEle,1,-50; bonus2 bSubEle,2,-50; bonus2 bSubEle,3,-50; bonus2 bSubEle,4,-50; bonus2 bSubEle,0,50; } //??OK 4175,Poisonous_Toad_Card,Poisonous Toad Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,52,1,2; } //OK @@ -1255,7 +1255,7 @@ 4207,Mysteltainn_Card,Mysteltainn Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubSize,0,25; bonus bDef,1; } //OK 4208,Miyabi_Ningyo_Card,Miyabi Ningyo Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxSPrate,10; bonus2 bSkillAtk,15,5; } //OK 4209,Violy_Card,Violy Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(318)==5) goto FJ_5; bonus3 bAutoSpell,318,1,1; end; FJ_5: bonus3 bAutoSpell,318,5,1; } //??OK -4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ bonus3 bAutoSpell,219,1,1; if(callfunc("Is_Thief_Class")) bonus bFlee,20; } //??OK +4210,Wanderer_Card,Wanderer Card,6,20,0,10,,,,,,,4,,,,{},{ if(callfunc("Is_Thief_Class")) bonus bFlee,20; bonus3 bAutoSpell,219,1,1; } //??OK 4211,Vocal_Card,Vocal Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bMdef,3; if(isequipped(4021)) bonus bFlee,18; } //OK 4212,Bongun_Card,Bongun Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,5,1,1; bonus2 bAddDamageByClass,1026,100; } //??OK 4213,Brilight_Card,Brilight Card,6,20,0,10,,,,,,,16,,,,{},{ bonus2 bAddEffWhenHit,Eff_Silence,2000; } //??OK @@ -1281,7 +1281,7 @@ 4233,Baby_Leopard_Card,Baby Leopard Card,6,20,0,10,,,,,,,16,,,,{},{ bonus bLuk,3; if(!callfunc("Is_Merc_Class")) end; bonus bUnbreakableArmor,0; bonus bUnstrippable,0; } //??OK 4234,Anolian_Card,Anolian Card,6,20,0,10,,,,,,,16,,,,{},{ if(getskilllv(45)==10) goto IC_10; bonus4 bAutoSpellWhenHit,45,1,1,0; end; IC_10: bonus4 bAutoSpellWhenHit,45,10,1,0; } //??OK 4235,Cookie_Xmas_Card,Cookie Xmas Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,8,-20; } //missing increaseexponracekill?? -4236,Amon_Ra_Card,Amon Ra Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAllStats,1; bonus bDef,1; bonus bMdef,1; bonus4 bAutoSpellWhenHit,73,10,1+(readparam(bInt)>=99),0; } //??OK (X>=Y) returns 0 or 1 +4236,Amon_Ra_Card,Amon Ra Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bAllStats,1; bonus4 bAutoSpellWhenHit,73,10,1+(readparam(bInt)>=99),0; } //??OK (X>=Y) returns 0 or 1 4237,Owl_Duke_Card,Owl Duke Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,66,3,1; if(isequipped(4238)) bonus3 bAutoSpell,20,5,1; } //??OK 4238,Owl_Baron_Card,Owl Baron Card,6,20,0,10,,,,,,,136,,,,{},{ bonus3 bAutoSpell,78,1,1; } //??OK 4239,Iron_Fist_Card,Iron Fist Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,0,-20; } //missing increaseexponracekill?? @@ -1291,7 +1291,7 @@ 4243,Antonio_Card,Antonio Card,6,20,0,10,,,,,,,16,,,,{},{ bonus4 bAutoSpellWhenHit,26,1,1,0; } //??OK 4244,Alarm_Card,Alarm Card,6,20,0,10,,,,,,,64,,,,{},{ bonus4 bAutoSpellWhenHit,10,1,1,0; bonus bMaxHP,300; bonus bVit,1; } //??OK 4245,Am_Mut_Card,Am Mut Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,7,-20; } //missing increaseexponracekill?? -4246,Assulter_Card,Assulter Card,6,20,0,10,,,,,,,2,,,,{},{} +4246,Assulter_Card,Assulter Card,6,20,0,10,,,,,,,2,,,,{ bonus bCritAtkRate,10; bonus2 bCriticalAddRace,7,7; },{} 4247,Aster_Card,Aster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bAtk,5; bonus2 bAddDamageClass,1074,30; } //OK 4248,Ancient_Mummy_Card,Ancient Mummy Card,6,20,0,10,,,,,,,32,,,,{},{ bonus4 bAutoSpellWhenHit,32,5,1,0; } 4249,Ancient_Worm_Card,Ancient Worm Card,6,20,0,10,,,,,,,64,,,,{},{ bonus2 bSubRace,6,-20; } //missing increaseexponracekill?? @@ -1308,7 +1308,7 @@ 4260,Wootan_Shooter_Card,Wootan Shooter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Confusion,2000; } //OK 4261,Wootan_Fighter_Card,Wootan Fighter Card,6,20,0,10,,,,,,,769,,,,{},{ bonus bDef,1; bonus2 bResEff,Eff_Bleeding,2000; } //OK 4262,Taoist_Hermit_Card,Taoist Hermit Card,6,20,0,10,,,,,,,,,,,{},{} -4263,Incantation_Samurai_Card,Incantation Samurai Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bIgnoreDefMob,0; bonus2 bHPLossRate,300,10000; bonus bDamageWhenUnequip,1000; } //??OK +4263,Incantation_Samurai_Card,Incantation Samurai Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bIgnoreDefMob,0; bonus bNoRegen,1; bonus2 bHPLossRate,666,10000; bonus bDamageWhenUnequip,999; } //??OK 4264,Wind_Ghost_Card,Wind Ghost Card,6,20,0,10,,,,,,,136,,,,{},{ if(getskilllv(84)==10) goto JT_10; bonus3 bAutoSpell,84,3,1; end; JT_10: bonus3 bAutoSpell,66,10,1; } //??OK 4265,Li_Me_Mang_Ryang_Card,Li Me Mang Ryang Card,6,20,0,10,,,,,,,,,,,{},{} 4266,Eclipse_Card,Eclipse Card,6,20,0,10,,,,,,,4,,,,{},{ bonus bVit,1; if(isequipped(4006)) bonus bFlee,18; } //OK @@ -1364,7 +1364,7 @@ 4314,Penomena_Card,Penomena Card,6,20,0,10,,,,,,,32,,,,{},{ bonus2 bSubRace,0,30; } //OK 4315,Pest_Card,Pest Card,6,20,0,10,,,,,,,16,,,,{},{ if(readparam(bInt)<=77) bonus2 bAddEffWhenHit,Eff_Stone,1000; if(readparam(bInt)>77) bonus2 bAddEffWhenHit,Eff_Stone,3000; } //??OK 4316,False_Angel_Card,False Angel Card,6,20,0,10,,,,,,,2,,,,{},{} //missing recoversponracekill?? -4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,20; bonus3 bSPDrainValue,100,-1,0; } //??OK +4317,Mobster_Card,Mobster Card,6,20,0,10,,,,,,,2,,,,{},{ bonus bCritAtkRate,15; if(callfunc("Is_Thief_Class")) bonus bCritical,4; } //??OK 4318,Stormy_Knight_Card,Stormy Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,89,1,2; bonus2 bAddEffWhenHit,Eff_Freeze,2000; } //??OK 4319,Freezer_Card,Freezer Card,6,20,0,10,,,,,,,64,,,,{},{ bonus bMaxHP,300; if(getrefine>7) bonus2 bSkillAtk,5,10; } 4320,Bloody_Knight_Card,Bloody Knight Card,6,20,0,10,,,,,,,2,,,,{},{ bonus3 bAutoSpell,83,1,2; } //OK |