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author | Alexander Kozlov <landergate@landergate.com> | 2015-08-03 18:32:22 +0300 |
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committer | Alexander Kozlov <landergate@landergate.com> | 2015-08-03 18:32:22 +0300 |
commit | 7f619dba0c45b56093605f2981e51be85a558e65 (patch) | |
tree | f79d6003eee25765698a38c45270e514c17f7363 | |
parent | 98f0b788375a5256248477234538835dcc078de0 (diff) | |
download | hercules-7f619dba0c45b56093605f2981e51be85a558e65.tar.gz hercules-7f619dba0c45b56093605f2981e51be85a558e65.tar.bz2 hercules-7f619dba0c45b56093605f2981e51be85a558e65.tar.xz hercules-7f619dba0c45b56093605f2981e51be85a558e65.zip |
Fixed a bug in Lv4 Weapon Quest
Always results "0" in dialog.
An ancient one. Discovered by Aafemt.
-rw-r--r-- | npc/quests/lvl4_weapon_quest.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/npc/quests/lvl4_weapon_quest.txt b/npc/quests/lvl4_weapon_quest.txt index a2839d0cc..e55a57afc 100644 --- a/npc/quests/lvl4_weapon_quest.txt +++ b/npc/quests/lvl4_weapon_quest.txt @@ -2870,7 +2870,7 @@ niflheim,187,280,3 script Hein#lv4 4_M_NFDEADMAN,{ if (.@shobu > 1) { mes "[Hein]"; mes "Let's see..."; - mes "You won " + shobu + " times."; + mes "You won " + .@shobu + " times."; mes "You're really good at game!"; mes "Yes, your luck is at its highest!"; next; @@ -3333,7 +3333,7 @@ niflheim,331,72,3 script Waltboughst#lv4 4_M_NFDEADMAN,{ next; if (.@shobu > 1) { mes "[Waltboughst]"; - mes "Excellent. You won " + shobu + " times,"; + mes "Excellent. You won " + .@shobu + " times,"; mes "so your luck must be really high."; mes "That means we can begin~!"; next; |