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authorHaru <haru@dotalux.com>2019-06-01 19:51:50 +0200
committerGitHub <noreply@github.com>2019-06-01 19:51:50 +0200
commit62e50af26557ef81a0ada66f59f62f12f14ca17e (patch)
tree8130533e1adf51fc1a0ce524b524ac959c935b8d
parentf6505f67237e7381eb364212789531421e60bd5a (diff)
parent08837726fc5dc4f7ab141544e2a1b79840d961c3 (diff)
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Merge pull request #2482 from 4144/unsignedfix
Fix some stats calculation issues by reverting basic stats type from uint32 to uint16
-rw-r--r--src/map/status.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/status.h b/src/map/status.h
index 5f53b715a..853a7a1a6 100644
--- a/src/map/status.h
+++ b/src/map/status.h
@@ -2058,8 +2058,9 @@ typedef struct weapon_atk {
struct status_data {
uint32
hp, sp, // see status_cpy before adding members before hp and sp
- max_hp, max_sp,
- str, agi, vit, int_, dex, luk,
+ max_hp, max_sp;
+ uint16 str, agi, vit, int_, dex, luk;
+ uint32
batk,
matk_min, matk_max,
speed,