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authorFrost <Jedzkie@users.noreply.github.com>2015-12-22 13:53:38 +0800
committerFrost <Jedzkie@users.noreply.github.com>2015-12-22 13:53:38 +0800
commit1f81a5998d0aef7569d31358b94a349612dd130a (patch)
tree7994fe23c221b349b5b3375938aeacd5f19ae7a1
parent4e8ece70f086758ce70514957af7ca8eada9385b (diff)
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Follow up https://github.com/HerculesWS/Hercules/commit/d79a996b1ecfe2dfdfe0069927f3aa0fbe584c8f
Fix Spark Candy's Endure effect timer.
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index 921d2fc45..8c98b4315 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -9224,7 +9224,7 @@ int status_change_start(struct block_list *src, struct block_list *bl, enum sc_t
val3 = 100; // HP Consume.
val4 = tick / 10000;
tick_time = 10000;
- sc_start(src, bl, SC_ENDURE, 100, 10, -1); // Endure effect
+ sc_start(src, bl, SC_ENDURE, 100, 10, tick); // Endure effect
break;
case SC_KYOUGAKU: {
int min = val1*2;