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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-13 18:50:55 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-13 18:50:55 +0000 |
commit | e4b9fddf841e615bb86e5f9ce10c29b2d171efc3 (patch) | |
tree | 34c48cccacaaa2f149344a6b356edca716c740af | |
parent | 68697bf554e917e8b2e43884ff75ba572dd36d89 (diff) | |
download | hercules-e4b9fddf841e615bb86e5f9ce10c29b2d171efc3.tar.gz hercules-e4b9fddf841e615bb86e5f9ce10c29b2d171efc3.tar.bz2 hercules-e4b9fddf841e615bb86e5f9ce10c29b2d171efc3.tar.xz hercules-e4b9fddf841e615bb86e5f9ce10c29b2d171efc3.zip |
- Base attack for non players is now calculated as str + [str/10]^2 (it does not has +dex/5+luk/5 which players do have)
- Fixed the char-sql server trying to read the gms off a "gm_db" config setting stead of "login_db"
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8981 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 4 | ||||
-rw-r--r-- | src/char_sql/char.c | 27 | ||||
-rw-r--r-- | src/map/status.c | 8 |
3 files changed, 25 insertions, 14 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 5b90f3377..53cc4156e 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/10/13
+ * Base attack for non players is now calculated as str + [str/10]^2 (it
+ does not has +dex/5+luk/5 which players do have) [Skotlex]
+ * Fixed the char-sql server trying to read the gms off a "gm_db" config
+ setting stead of "login_db" [Skotlex]
* Corrected Throw Arrow/Musical Strike's damage formula [Skotlex]
* Altered Trick Dead. It doesn't prevents skills from being casted on you
now, but damage-based skills will do no damage. [Skotlex]
diff --git a/src/char_sql/char.c b/src/char_sql/char.c index b0c90be7a..83f3c93df 100644 --- a/src/char_sql/char.c +++ b/src/char_sql/char.c @@ -56,7 +56,6 @@ char guild_skill_db[256] = "guild_skill"; char guild_storage_db[256] = "guild_storage";
char party_db[256] = "party";
char pet_db[256] = "pet";
-char gm_db[256] = "gm_accounts";
char friend_db[256] = "friends";
#ifdef TXT_SQL_CONVERT
int save_log = 0; //Have the logs be off by default when converting
@@ -65,6 +64,7 @@ int save_log = 1; int db_use_sqldbs;
int connection_ping_interval = 0;
+char login_db[256] = "login";
char login_db_account_id[32] = "account_id";
char login_db_level[32] = "level";
@@ -377,7 +377,7 @@ void read_gm_account(void) { aFree(gm_account);
GM_num = 0;
- sprintf(tmp_sql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,gm_db,login_db_level,lowest_gm_level);
+ sprintf(tmp_sql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,login_db,login_db_level,lowest_gm_level);
if (mysql_query(&lmysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
@@ -3932,8 +3932,17 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */ char_gm_read = true;
else
char_gm_read = false;
- } else if(strcmpi(w1, "gm_db") == 0) {
- strcpy(gm_db, w2);
+ //custom columns for login database
+ }else if(strcmpi(w1,"login_db")==0){
+ strcpy(login_db, w2);
+ }else if(strcmpi(w1,"login_db_level")==0){
+ strcpy(login_db_level,w2);
+ }else if(strcmpi(w1,"login_db_account_id")==0){
+ strcpy(login_db_account_id,w2);
+ }else if(strcmpi(w1,"lowest_gm_level")==0){
+ lowest_gm_level = atoi(w2);
+ ShowStatus("set lowest_gm_level : %s\n",w2);
+ //support the import command, just like any other config
#endif
}else if(strcmpi(w1,"scdata_db")==0){
strcpy(scdata_db,w2);
@@ -3988,15 +3997,7 @@ void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */ strcpy(item_db2_db,w2);
} else if(strcmpi(w1,"connection_ping_interval")==0) {
connection_ping_interval = config_switch(w2);
- //custom columns for login database
- }else if(strcmpi(w1,"login_db_level")==0){
- strcpy(login_db_level,w2);
- }else if(strcmpi(w1,"login_db_account_id")==0){
- strcpy(login_db_account_id,w2);
- }else if(strcmpi(w1,"lowest_gm_level")==0){
- lowest_gm_level = atoi(w2);
- ShowStatus("set lowest_gm_level : %s\n",w2);
- //support the import command, just like any other config
+
#endif
}else if(strcmpi(w1,"import")==0){
sql_config_read(w2);
diff --git a/src/map/status.c b/src/map/status.c index 75decab54..c97021637 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1188,8 +1188,14 @@ static int status_base_atk(struct block_list *bl, struct status_data *status) str = status->str;
dex = status->dex;
}
+ //Normally only players have base-atk, but homunc have a different batk
+ // equation, hinting that perhaps non-players should use this for batk.
+ // [Skotlex]
dstr = str/10;
- return str + dstr*dstr + dex/5 + status->luk/5;
+ str += dstr*dstr;
+ if (bl->type == BL_PC)
+ str+= dex/5 + status->luk/5;
+ return str;
}
#define status_base_matk_max(status) (status->int_+(status->int_/5)*(status->int_/5))
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