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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-26 18:51:22 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-26 18:51:22 +0000
commitb3c0a6ccc854c125f481b24d57b7f2747b7200ba (patch)
treeae1363b67945bdb5c69d583f4b186186ee537068
parent139ff53fe22105fb2a088e919f93bdb5369e9c49 (diff)
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- Modified party_item_share_type config setting so that using 1 disables item-sharing from non-mob loot (player dropped items or pet loot) and 2 enables round-robin instead of random sharing. Using 3 obviously is enabling both 1 and 2.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7898 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt4
-rw-r--r--conf-tmpl/battle/party.conf7
-rw-r--r--db/const.txt1
-rw-r--r--src/map/mob.c2
-rw-r--r--src/map/party.c7
-rw-r--r--src/map/party.h2
-rw-r--r--src/map/pc.c2
7 files changed, 17 insertions, 8 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 8566a2d46..14ae115b6 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -4,6 +4,10 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/07/26
+ * Modified party_item_share_type config setting so that using 1 disables
+ item-sharing from non-mob loot (player dropped items or pet loot) and 2
+ enables round-robin instead of random sharing. Using 3 obviously is
+ enabling both 1 and 2. [Skotlex]
* Added battle_get_master which returns the master bl of a given object.
[Skotlex]
* Recoded battle_check_target to use battle_get_master, the src/target
diff --git a/conf-tmpl/battle/party.conf b/conf-tmpl/battle/party.conf
index c588152a8..5be96b6ec 100644
--- a/conf-tmpl/battle/party.conf
+++ b/conf-tmpl/battle/party.conf
@@ -35,8 +35,11 @@ show_steal_in_same_party: no
show_party_share_picker: no
// Method of distribution when item party share is enabled in a party:
-// 0: Random (item goes to a random party member)
-// 1: Round Robin (items are distributed evenly and in order among members)
+//
+// 0: Normal (item goes to a random party member)
+// 1: Item Share is disabled for non-mob drops (player/pet drops)
+// 2: Round Robin (items are distributed evenly and in order among members)
+// 3: 1+2
party_item_share_type: 0
// Is exp sharing disabled for idle members in the party?
diff --git a/db/const.txt b/db/const.txt
index 6e4efed1c..d0fe27eee 100644
--- a/db/const.txt
+++ b/db/const.txt
@@ -79,6 +79,7 @@ Job_Star_Gladiator2 4048
Job_Soul_Linker 4049
Option_Wedding 4096
+Option_Xmas 32768
bc_all 0
bc_map 1
diff --git a/src/map/mob.c b/src/map/mob.c
index 4e9ee7781..a0022ab2b 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -1481,7 +1481,7 @@ static void mob_item_drop(struct mob_data *md, struct item_drop_list *dlist, str
dlist->first_sd->status.party_id?
party_search(dlist->first_sd->status.party_id):
NULL,
- dlist->first_sd,&ditem->item_data) == 0
+ dlist->first_sd,&ditem->item_data,dlist->first_sd->bl.id) == 0
) {
ers_free(item_drop_ers, ditem);
return;
diff --git a/src/map/party.c b/src/map/party.c
index c6aebda4a..271826610 100644
--- a/src/map/party.c
+++ b/src/map/party.c
@@ -734,13 +734,14 @@ int party_exp_share(struct party_data *p,struct block_list *src,unsigned int bas
return 0;
}
-int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data)
+//Does party loot. first holds the id of the player who has time priority to take the item.
+int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data, int first)
{
TBL_PC *target=NULL;
int i;
- if (p && p->party.item&2) {
+ if (p && p->party.item&2 && (first || !(battle_config.party_share_type&1))) {
//item distribution to party members.
- if (battle_config.party_share_type) { //Round Robin
+ if (battle_config.party_share_type&2) { //Round Robin
TBL_PC *psd;
i = p->itemc;
do {
diff --git a/src/map/party.h b/src/map/party.h
index 9debe642b..a3e7cfaa0 100644
--- a/src/map/party.h
+++ b/src/map/party.h
@@ -40,7 +40,7 @@ int party_check_conflict(struct map_session_data *sd);
int party_skill_check(struct map_session_data *sd, int party_id, int skillid, int skilllv);
int party_send_xy_clear(struct party_data *p);
int party_exp_share(struct party_data *p,struct block_list *src,unsigned int base_exp,unsigned int job_exp,int zeny);
-int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data);
+int party_share_loot(struct party_data *p, TBL_PC *sd, struct item *item_data, int type);
int party_send_dot_remove(struct map_session_data *sd);
int party_sub_count(struct block_list *bl, va_list ap);
int party_foreachsamemap(int (*func)(struct block_list *,va_list),struct map_session_data *sd,int type,...);
diff --git a/src/map/pc.c b/src/map/pc.c
index ed58ded57..730c15d88 100644
--- a/src/map/pc.c
+++ b/src/map/pc.c
@@ -2759,7 +2759,7 @@ int pc_takeitem(struct map_session_data *sd,struct flooritem_data *fitem)
}
//This function takes care of giving the item to whoever should have it
//considering party-share options.
- if ((flag = party_share_loot(p,sd,&fitem->item_data))) {
+ if ((flag = party_share_loot(p,sd,&fitem->item_data, fitem->first_get_id))) {
clif_additem(sd,0,0,flag);
return 1;
}