summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAsheraf <acheraf1998@gmail.com>2019-04-10 23:42:00 +0100
committerAsheraf <acheraf1998@gmail.com>2019-05-06 19:59:30 +0000
commit403939af8bdb08e33f9b0a6613fe2e5e00bbea04 (patch)
tree3016a3a8e0974527e418214a907cc06faad64198
parente7d0f067d0a4cff9ec0693cf61225f06e93ef4f9 (diff)
downloadhercules-403939af8bdb08e33f9b0a6613fe2e5e00bbea04.tar.gz
hercules-403939af8bdb08e33f9b0a6613fe2e5e00bbea04.tar.bz2
hercules-403939af8bdb08e33f9b0a6613fe2e5e00bbea04.tar.xz
hercules-403939af8bdb08e33f9b0a6613fe2e5e00bbea04.zip
remove duplicated code used to clean map data
-rw-r--r--src/map/map.c124
1 files changed, 37 insertions, 87 deletions
diff --git a/src/map/map.c b/src/map/map.c
index 2b95ec27a..34d30db5b 100644
--- a/src/map/map.c
+++ b/src/map/map.c
@@ -3586,23 +3586,27 @@ static void map_zone_db_clear(void)
}
static void map_clean(int i)
{
- int v;
Assert_retv(i >= 0 && i < map->count);
- if(map->list[i].cell && map->list[i].cell != (struct mapcell *)0xdeadbeaf) aFree(map->list[i].cell);
- if(map->list[i].block) aFree(map->list[i].block);
- if(map->list[i].block_mob) aFree(map->list[i].block_mob);
- if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]
- int j;
- if(map->list[i].mob_delete_timer != INVALID_TIMER)
+ if (map->list[i].cell && map->list[i].cell != (struct mapcell *)0xdeadbeaf)
+ aFree(map->list[i].cell);
+ if (map->list[i].block)
+ aFree(map->list[i].block);
+ if (map->list[i].block_mob)
+ aFree(map->list[i].block_mob);
+
+ if (battle_config.dynamic_mobs != 0) { //Dynamic mobs flag by [random]
+ if (map->list[i].mob_delete_timer != INVALID_TIMER)
timer->delete(map->list[i].mob_delete_timer, map->removemobs_timer);
- for (j=0; j<MAX_MOB_LIST_PER_MAP; j++)
- if (map->list[i].moblist[j]) aFree(map->list[i].moblist[j]);
+ for (int j = 0; j < MAX_MOB_LIST_PER_MAP; j++) {
+ if (map->list[i].moblist[j] != NULL)
+ aFree(map->list[i].moblist[j]);
+ }
}
- if( map->list[i].unit_count ) {
- if( map->list[i].units ) {
- for(v = 0; v < map->list[i].unit_count; v++) {
+ if (map->list[i].unit_count != 0) {
+ if (map->list[i].units != NULL) {
+ for (int v = 0; v < map->list[i].unit_count; v++) {
aFree(map->list[i].units[v]);
}
aFree(map->list[i].units);
@@ -3611,98 +3615,44 @@ static void map_clean(int i)
map->list[i].unit_count = 0;
}
- if( map->list[i].skill_count ) {
- if( map->list[i].skills ) {
- for(v = 0; v < map->list[i].skill_count; v++) {
- aFree(map->list[i].skills[v]);
- }
+ if (map->list[i].skill_count != 0) {
+ if (map->list[i].skills != NULL) {
+ for (int v = 0; v < map->list[i].skill_count; v++) {
+ aFree(map->list[i].skills[v]);
+ }
aFree(map->list[i].skills);
map->list[i].skills = NULL;
}
map->list[i].skill_count = 0;
}
- if( map->list[i].zone_mf_count ) {
- if( map->list[i].zone_mf ) {
- for(v = 0; v < map->list[i].zone_mf_count; v++) {
- aFree(map->list[i].zone_mf[v]);
- }
+ if (map->list[i].zone_mf_count != 0) {
+ if (map->list[i].zone_mf != NULL) {
+ for (int v = 0; v < map->list[i].zone_mf_count; v++) {
+ aFree(map->list[i].zone_mf[v]);
+ }
aFree(map->list[i].zone_mf);
map->list[i].zone_mf = NULL;
}
map->list[i].zone_mf_count = 0;
}
- if( map->list[i].channel )
+ if (map->list[i].drop_list_count != 0)
+ map->list[i].drop_list_count = 0;
+ if (map->list[i].drop_list != NULL)
+ aFree(map->list[i].drop_list);
+
+ if (map->list[i].channel != NULL)
channel->delete(map->list[i].channel);
+
+ quest->questinfo_vector_clear(i);
+ HPM->data_store_destroy(&map->list[i].hdata);
}
static void do_final_maps(void)
{
- int i, v = 0;
-
- for( i = 0; i < map->count; i++ ) {
-
- if(map->list[i].cell && map->list[i].cell != (struct mapcell *)0xdeadbeaf ) aFree(map->list[i].cell);
- if(map->list[i].block) aFree(map->list[i].block);
- if(map->list[i].block_mob) aFree(map->list[i].block_mob);
-
- if(battle_config.dynamic_mobs) { //Dynamic mobs flag by [random]
- int j;
- if(map->list[i].mob_delete_timer != INVALID_TIMER)
- timer->delete(map->list[i].mob_delete_timer, map->removemobs_timer);
- for (j=0; j<MAX_MOB_LIST_PER_MAP; j++)
- if (map->list[i].moblist[j]) aFree(map->list[i].moblist[j]);
- }
-
- if( map->list[i].unit_count ) {
- if( map->list[i].units ) {
- for(v = 0; v < map->list[i].unit_count; v++) {
- aFree(map->list[i].units[v]);
- }
- aFree(map->list[i].units);
- map->list[i].units = NULL;
- }
- map->list[i].unit_count = 0;
- }
-
- if( map->list[i].skill_count ) {
- if( map->list[i].skills ) {
- for(v = 0; v < map->list[i].skill_count; v++) {
- aFree(map->list[i].skills[v]);
- }
- aFree(map->list[i].skills);
- map->list[i].skills = NULL;
- }
- map->list[i].skill_count = 0;
- }
-
- if( map->list[i].zone_mf_count ) {
- if( map->list[i].zone_mf ) {
- for(v = 0; v < map->list[i].zone_mf_count; v++) {
- aFree(map->list[i].zone_mf[v]);
- }
- aFree(map->list[i].zone_mf);
- map->list[i].zone_mf = NULL;
- }
- map->list[i].zone_mf_count = 0;
- }
-
- if( map->list[i].drop_list_count ) {
- map->list[i].drop_list_count = 0;
- }
- if( map->list[i].drop_list != NULL )
- aFree(map->list[i].drop_list);
-
- if( map->list[i].channel )
- channel->delete(map->list[i].channel);
-
- quest->questinfo_vector_clear(i);
-
- HPM->data_store_destroy(&map->list[i].hdata);
- }
-
+ for (int i = 0; i < map->count; i++)
+ map->clean(i);
map->zone_db_clear();
-
}
static void map_zonedb_reload(void)