diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-18 16:55:07 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-05-18 16:55:07 +0000 |
commit | 3c0bb6cec420f251ffbc45eaf9196e11fc72dfa1 (patch) | |
tree | ffcce8e25146fc45cf14d9ba9257b10834e57744 | |
parent | 1f82fb3ed60e57b7fecc18cd871747af3dca461b (diff) | |
download | hercules-3c0bb6cec420f251ffbc45eaf9196e11fc72dfa1.tar.gz hercules-3c0bb6cec420f251ffbc45eaf9196e11fc72dfa1.tar.bz2 hercules-3c0bb6cec420f251ffbc45eaf9196e11fc72dfa1.tar.xz hercules-3c0bb6cec420f251ffbc45eaf9196e11fc72dfa1.zip |
- Rewrote/cleaned up several functions in storage.c
- Optimized pc_additem comparisons to account for items with more than four slots.
- Updated clif.c to enable retrieval of items from cart/storage while trading. Exception is retrieving items from the cart while vending.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6642 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 10 | ||||
-rw-r--r-- | src/map/clif.c | 14 | ||||
-rw-r--r-- | src/map/pc.c | 44 | ||||
-rw-r--r-- | src/map/storage.c | 383 |
4 files changed, 237 insertions, 214 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 8365e546e..6afa71205 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,16 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
2006/05/18
+ * Rewrote/cleaned up several functions in storage.c [Skotlex]
+ * Optimized pc_additem comparisons to account for items with more than four
+ slots. [Skotlex]
+ * Updated clif.c to enable retrieval of items from cart/storage while
+ trading. Exception is retrieving items from the cart while vending.
+ [Skotlex]
+ - The reasoning is that an ongoing trade will not get "corrupted" if you
+ earn items before it is commited (only if you lose items from your
+ inventory), and it is an annoyance when you realize the stuff you want to
+ trade is on the cart/storage.
* skill reiteration code now does not checks for the trigger-area of the
skill in the case of non-players, which means mobs can now place traps in
cells adjacent to each other. [Skotlex]
diff --git a/src/map/clif.c b/src/map/clif.c index 95d7c9ceb..1a52a33d1 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -9432,9 +9432,6 @@ void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
{
RFIFOHEAD(fd);
-
- if (clif_trading(sd))
- return;
pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}
@@ -9951,7 +9948,7 @@ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) { item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
- if (item_index < 0 || item_index >= MAX_INVENTORY)
+ if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
return;
if (sd->state.storage_flag == 1)
@@ -9968,9 +9965,6 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { int item_index, item_amount;
RFIFOHEAD(fd);
- if (clif_trading(sd))
- return;
-
item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1;
item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
@@ -9987,7 +9981,7 @@ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
- if (clif_trading(sd))
+ if(sd->vender_id)
return;
if (sd->state.storage_flag == 1)
@@ -10003,7 +9997,7 @@ void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) { void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
- if (clif_trading(sd))
+ if (sd->vender_id)
return;
if (sd->state.storage_flag == 1)
storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
@@ -10152,8 +10146,6 @@ void clif_parse_VendingListReq(int fd, struct map_session_data *sd) { */
void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) {
RFIFOHEAD(fd);
- if (clif_trading(sd))
- return;
vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8));
}
diff --git a/src/map/pc.c b/src/map/pc.c index 1a3a88486..1797bb36b 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -2384,30 +2384,30 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) {
struct item_data *data;
int i;
- long w;
+ int w;
nullpo_retr(1, sd);
nullpo_retr(1, item_data);
if(item_data->nameid <= 0 || amount <= 0)
return 1;
+ if(amount > MAX_AMOUNT)
+ return 5;
+
data = itemdb_search(item_data->nameid);
w = data->weight*amount;
- if(w + (long)sd->weight > (long)sd->max_weight || w + (long)sd->weight < 0) //Weight overflow check?
+ if(w > sd->max_weight - sd->weight)
return 2;
i = MAX_INVENTORY;
- if (!itemdb_isequip2(data)){
- // 装 備品ではないので、既所有品なら個数のみ変化させる
+ if (!itemdb_isequip2(data)){ //Stackable
for (i = 0; i < MAX_INVENTORY; i++)
if(sd->status.inventory[i].nameid == item_data->nameid &&
- sd->status.inventory[i].card[0] == item_data->card[0] &&
- sd->status.inventory[i].card[1] == item_data->card[1] &&
- sd->status.inventory[i].card[2] == item_data->card[2] &&
- sd->status.inventory[i].card[3] == item_data->card[3])
+ memcmp(&sd->status.inventory[i].card,&item_data->card,
+ sizeof(item_data->card))==0)
{
- if (amount < 0 || amount > MAX_AMOUNT || sd->status.inventory[i].amount + amount > MAX_AMOUNT)
+ if (amount > MAX_AMOUNT - sd->status.inventory[i].amount)
return 5;
sd->status.inventory[i].amount += amount;
clif_additem(sd,i,amount,0);
@@ -2415,22 +2415,18 @@ int pc_additem(struct map_session_data *sd,struct item *item_data,int amount) }
}
if (i >= MAX_INVENTORY){
- // 装 備品か未所有品だったので空き欄へ追加
i = pc_search_inventory(sd,0);
- if(i >= 0) {
- // clear equips field first, just in case
- if (item_data->equip != 0)
- item_data->equip = 0;
- memcpy(&sd->status.inventory[i], item_data, sizeof(sd->status.inventory[0]));
- sd->status.inventory[i].amount = amount;
- sd->inventory_data[i] = data;
- clif_additem(sd,i,amount,0);
- }
- else return 4;
- }
- sd->weight += (int)w;
+ if(i<0) return 4;
+ // clear equips field first, just in case
+ if (item_data->equip)
+ item_data->equip = 0;
+ memcpy(&sd->status.inventory[i], item_data, sizeof(item_data));
+ sd->status.inventory[i].amount = amount;
+ sd->inventory_data[i] = data;
+ clif_additem(sd,i,amount,0);
+ }
+ sd->weight += w;
clif_updatestatus(sd,SP_WEIGHT);
-
return 0;
}
@@ -2857,7 +2853,7 @@ int pc_getitemfromcart(struct map_session_data *sd,int idx,int amount) item_data=&sd->status.cart[idx];
- if( item_data->nameid==0 || amount < 1 || item_data->amount<amount || sd->vender_id )
+ if(item_data->nameid==0 || amount < 1 || item_data->amount<amount || sd->vender_id )
return 1;
if((flag = pc_additem(sd,item_data,amount)) == 0)
return pc_cart_delitem(sd,idx,amount,0);
diff --git a/src/map/storage.c b/src/map/storage.c index db5f097ee..0184d2978 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -123,52 +123,51 @@ int storage_delete(int account_id) */
int storage_storageopen(struct map_session_data *sd)
{
-//#ifdef TXT_ONLY
struct storage *stor;
-//#endif
nullpo_retr(0, sd);
if(sd->state.finalsave) //Refuse to open storage when you had your last save done.
return 1;
+
+ if(sd->state.storage_flag)
+ return 1; //Already open?
- if( pc_can_give_items(pc_isGM(sd)) ) { //check is this GM level is allowed to put items to storage
+ if(pc_can_give_items(pc_isGM(sd)))
+ { //check is this GM level is allowed to put items to storage
clif_displaymessage(sd->fd, msg_txt(246));
return 1;
}
-//Storage loading always from sql idea from Komurka [Skotlex] - removed as it opens exploits when server lags.
-//#ifdef TXT_ONLY
- if((stor = idb_get(storage_db,sd->status.account_id)) != NULL) {
- if (stor->storage_status == 0 && sd->state.storage_flag == 0) {
- stor->storage_status = 1;
- sd->state.storage_flag = 1;
- clif_storageitemlist(sd,stor);
- clif_storageequiplist(sd,stor);
- clif_updatestorageamount(sd,stor);
- return 0;
- }
- } else
-//#endif
+
+ if((stor = idb_get(storage_db,sd->status.account_id)) == NULL)
+ { //Request storage.
intif_request_storage(sd->status.account_id);
-
- return 1;
+ return 1;
+ }
+
+ if (stor->storage_status)
+ return 1; //Already open/player already has it open...
+
+ stor->storage_status = 1;
+ sd->state.storage_flag = 1;
+ clif_storageitemlist(sd,stor);
+ clif_storageequiplist(sd,stor);
+ clif_updatestorageamount(sd,stor);
+ return 0;
}
/*==========================================
- * カプラ倉庫へアイテム追加
+ * Internal add-item function.
*------------------------------------------
*/
-int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
+static int storage_additem(struct map_session_data *sd,struct storage *stor,struct item *item_data,int amount)
{
struct item_data *data;
int i;
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
- nullpo_retr(1, item_data);
-
if(item_data->nameid <= 0 || amount <= 0)
return 1;
- nullpo_retr(1, data = itemdb_search(item_data->nameid));
+
+ data = itemdb_search(item_data->nameid);
if (!itemdb_canstore(item_data->nameid, pc_isGM(sd)))
{ //Check if item is storable. [Skotlex]
@@ -176,46 +175,38 @@ int storage_additem(struct map_session_data *sd,struct storage *stor,struct item return 1;
}
- i=MAX_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
+ if(!itemdb_isequip2(data)){ //Stackable
for(i=0;i<MAX_STORAGE;i++){
if( compare_item (&stor->storage_[i], item_data)) {
- if(stor->storage_[i].amount+amount > MAX_AMOUNT)
+ if(amount > MAX_AMOUNT - stor->storage_[i].amount)
return 1;
stor->storage_[i].amount+=amount;
clif_storageitemadded(sd,stor,i,amount);
- break;
+ stor->dirty = 1;
+ return 0;
}
}
}
- if(i>=MAX_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_STORAGE;i++){
- if(stor->storage_[i].nameid==0){
- memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
- stor->storage_[i].amount=amount;
- stor->storage_amount++;
- clif_storageitemadded(sd,stor,i,amount);
- clif_updatestorageamount(sd,stor);
- break;
- }
- }
- if(i>=MAX_STORAGE)
- return 1;
- }
+ //Add item
+ for(i=0;i<MAX_STORAGE && stor->storage_[i].nameid;i++);
+
+ if(i>=MAX_STORAGE)
+ return 1;
+ memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
+ stor->storage_[i].amount=amount;
+ stor->storage_amount++;
+ clif_storageitemadded(sd,stor,i,amount);
+ clif_updatestorageamount(sd,stor);
stor->dirty = 1;
return 0;
}
/*==========================================
- * カプラ倉庫アイテムを減らす
+ * Internal del-item function
*------------------------------------------
*/
-int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
+static int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int amount)
{
- nullpo_retr(1, sd);
- nullpo_retr(1, stor);
if(stor->storage_[n].nameid==0 || stor->storage_[n].amount<amount)
return 1;
@@ -232,7 +223,7 @@ int storage_delitem(struct map_session_data *sd,struct storage *stor,int n,int a return 0;
}
/*==========================================
- * カプラ倉庫へ入れる
+ * Add an item to the storage from the inventory.
*------------------------------------------
*/
int storage_storageadd(struct map_session_data *sd,int index,int amount)
@@ -242,22 +233,28 @@ int storage_storageadd(struct map_session_data *sd,int index,int amount) nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
-// log_tostorage(sd, index, 0);
- if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
+ if((stor->storage_amount > MAX_STORAGE) || !stor->storage_status)
+ return 0; // storage full / storage closed
- return 0;
+ if(index<0 || index>=MAX_INVENTORY)
+ return 0;
+
+ if(sd->status.inventory[index].nameid <= 0)
+ return 0; //No item on that spot
+
+ if(amount < 1 || amount < sd->status.inventory[index].amount)
+ return 0;
+
+// log_tostorage(sd, index, 0);
+ if(storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ // remove item from inventory
+ pc_delitem(sd,index,amount,0);
+
+ return 1;
}
/*==========================================
- * カプラ倉庫から出す
+ * Retrieve an item from the storage.
*------------------------------------------
*/
int storage_storageget(struct map_session_data *sd,int index,int amount)
@@ -268,22 +265,25 @@ int storage_storageget(struct map_session_data *sd,int index,int amount) nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
- storage_delitem(sd,stor,index,amount);
- //else //taken out because it can dupe items if the above fails somehow :) [Kevin]
- //clif_additem(sd,0,0,flag);
-// log_fromstorage(sd, index, 0);
- } // valid amount
- }// valid index
- }// storage open
+
+ if(index<0 || index>=MAX_STORAGE)
+ return 0;
- return 0;
+ if(stor->storage_[index].nameid <= 0)
+ return 0; //Nothing there
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
+ storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+// log_fromstorage(sd, index, 0);
+ return 1;
}
/*==========================================
- * カプラ倉庫へカートから入れる
+ * Move an item from cart to storage.
*------------------------------------------
*/
int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount)
@@ -293,20 +293,26 @@ int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount) nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if( (stor->storage_amount <= MAX_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
+ if(stor->storage_amount > MAX_STORAGE || !stor->storage_status)
+ return 0; // storage full / storage closed
- return 0;
+ if(index< 0 || index>=MAX_CART)
+ return 0;
+
+ if(sd->status.cart[index].nameid <= 0)
+ return 0; //No item there.
+
+ if(amount < 1 || amount > sd->status.cart[index].amount)
+ return 0;
+
+ if(storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+
+ return 1;
}
/*==========================================
- * カプラ倉庫からカートへ出す
+ * Get from Storage to the Cart
*------------------------------------------
*/
int storage_storagegettocart(struct map_session_data *sd,int index,int amount)
@@ -316,17 +322,22 @@ int storage_storagegettocart(struct map_session_data *sd,int index,int amount) nullpo_retr(0, sd);
nullpo_retr(0, stor=account2storage2(sd->status.account_id));
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage_[index],amount)==0){
- storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
+ if(!stor->storage_status)
+ return 0;
+
+ if(index< 0 || index>=MAX_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid <= 0)
+ return 0; //Nothing there.
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if(pc_cart_additem(sd,&stor->storage_[index],amount)==0)
+ storage_delitem(sd,stor,index,amount);
- return 0;
+ return 1;
}
@@ -342,15 +353,16 @@ int storage_storageclose(struct map_session_data *sd) nullpo_retr(0, stor=account2storage2(sd->status.account_id));
clif_storageclose(sd);
- chrif_save(sd, 0); //This will invoke the storage save function as well. [Skotlex]
+ if (stor->storage_status)
+ chrif_save(sd,0); //This will invoke the storage save function as well. [Skotlex]
stor->storage_status=0;
- sd->state.storage_flag = 0;
+ sd->state.storage_flag=0;
return 0;
}
/*==========================================
- * ログアウト時開いているカプラ倉庫の保存
+ * When quitting the game.
*------------------------------------------
*/
int storage_storage_quit(struct map_session_data *sd, int flag)
@@ -447,26 +459,26 @@ int storage_guild_storageopen(struct map_session_data *sd) if(sd->state.finalsave) //Refuse to open storage when you had your last save done.
return 1;
+ if(sd->state.storage_flag)
+ return 1; //Can't open both storages at a time.
+
if( pc_can_give_items(pc_isGM(sd)) ) { //check is this GM level can open guild storage and store items [Lupus]
clif_displaymessage(sd->fd, msg_txt(246));
return 1;
}
- if((gstor = guild2storage2(sd->status.guild_id)) != NULL) {
- if(gstor->storage_status)
- return 1;
- if(sd->state.storage_flag)
- return 1; //Can't open both storages at a time.
- gstor->storage_status = 1;
- sd->state.storage_flag = 2;
- clif_guildstorageitemlist(sd,gstor);
- clif_guildstorageequiplist(sd,gstor);
- clif_updateguildstorageamount(sd,gstor);
+ if((gstor = guild2storage2(sd->status.guild_id)) == NULL) {
+ intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
return 0;
}
- else
- intif_request_guild_storage(sd->status.account_id,sd->status.guild_id);
-
+ if(gstor->storage_status)
+ return 1;
+
+ gstor->storage_status = 1;
+ sd->state.storage_flag = 2;
+ clif_guildstorageitemlist(sd,gstor);
+ clif_guildstorageequiplist(sd,gstor);
+ clif_updateguildstorageamount(sd,gstor);
return 0;
}
@@ -489,34 +501,29 @@ int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor return 1;
}
- i=MAX_GUILD_STORAGE;
- if(!itemdb_isequip2(data)){
- // 装備品ではないので、既所有品なら個数のみ変化させる
+ if(!itemdb_isequip2(data)){ //Stackable
for(i=0;i<MAX_GUILD_STORAGE;i++){
if(compare_item(&stor->storage_[i], item_data)) {
if(stor->storage_[i].amount+amount > MAX_AMOUNT)
return 1;
stor->storage_[i].amount+=amount;
clif_guildstorageitemadded(sd,stor,i,amount);
- break;
- }
- }
- }
- if(i>=MAX_GUILD_STORAGE){
- // 装備品か未所有品だったので空き欄へ追加
- for(i=0;i<MAX_GUILD_STORAGE;i++){
- if(stor->storage_[i].nameid==0){
- memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
- stor->storage_[i].amount=amount;
- stor->storage_amount++;
- clif_guildstorageitemadded(sd,stor,i,amount);
- clif_updateguildstorageamount(sd,stor);
- break;
+ stor->dirty = 1;
+ return 0;
}
}
- if(i>=MAX_GUILD_STORAGE)
- return 1;
}
+ //Add item
+ for(i=0;i<MAX_GUILD_STORAGE && stor->storage_[i].nameid;i++);
+
+ if(i>=MAX_GUILD_STORAGE)
+ return 1;
+
+ memcpy(&stor->storage_[i],item_data,sizeof(stor->storage_[0]));
+ stor->storage_[i].amount=amount;
+ stor->storage_amount++;
+ clif_guildstorageitemadded(sd,stor,i,amount);
+ clif_updateguildstorageamount(sd,stor);
stor->dirty = 1;
return 0;
}
@@ -545,21 +552,25 @@ int storage_guild_storageadd(struct map_session_data *sd,int index,int amount) struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
+
+ if (!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE)
+ return 0;
+
+ if(index<0 || index>=MAX_INVENTORY)
+ return 0;
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.inventory[index].amount) && (amount > 0) ) { //valid amount
-// log_tostorage(sd, index, 1);
- if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
- // remove item from inventory
- pc_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
+ if(sd->status.inventory[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > sd->status.inventory[index].amount)
+ return 0;
- return 0;
+// log_tostorage(sd, index, 1);
+ if(guild_storage_additem(sd,stor,&sd->status.inventory[index],amount)==0)
+ pc_delitem(sd,index,amount,0);
+
+ return 1;
}
int storage_guild_storageget(struct map_session_data *sd,int index,int amount)
@@ -568,20 +579,25 @@ int storage_guild_storageget(struct map_session_data *sd,int index,int amount) int flag;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
- guild_storage_delitem(sd,stor,index,amount);
- else
- clif_additem(sd,0,0,flag);
-// log_fromstorage(sd, index, 1);
- } // valid amount
- }// valid index
- }// storage open
- }
+ if(!stor->storage_status)
+ return 0;
+
+ if(index<0 || index>=MAX_GUILD_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if((flag = pc_additem(sd,&stor->storage_[index],amount)) == 0)
+ guild_storage_delitem(sd,stor,index,amount);
+ else
+ clif_additem(sd,0,0,flag);
+// log_fromstorage(sd, index, 1);
return 0;
}
@@ -591,19 +607,24 @@ int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int a struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if( (stor->storage_amount <= MAX_GUILD_STORAGE) && (stor->storage_status == 1) ) { // storage not full & storage open
- if(index>=0 && index<MAX_INVENTORY) { // valid index
- if( (amount <= sd->status.cart[index].amount) && (amount > 0) ) { //valid amount
- if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
- pc_cart_delitem(sd,index,amount,0);
- } // valid amount
- }// valid index
- }// storage not full & storage open
- }
+ if(!stor->storage_status || stor->storage_amount > MAX_GUILD_STORAGE)
+ return 0;
- return 0;
+ if(index<0 || index>=MAX_CART)
+ return 0;
+
+ if(sd->status.cart[index].nameid <= 0)
+ return 0;
+
+ if(amount < 1 || amount > sd->status.cart[index].amount)
+ return 0;
+
+ if(guild_storage_additem(sd,stor,&sd->status.cart[index],amount)==0)
+ pc_cart_delitem(sd,index,amount,0);
+
+ return 1;
}
int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount)
@@ -611,20 +632,24 @@ int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amo struct guild_storage *stor;
nullpo_retr(0, sd);
+ nullpo_retr(0, stor=guild2storage2(sd->status.guild_id));
- if((stor=guild2storage2(sd->status.guild_id)) != NULL) {
- if(stor->storage_status == 1) { // storage open
- if(index>=0 && index<MAX_GUILD_STORAGE) { // valid index
- if( (amount <= stor->storage_[index].amount) && (amount > 0) ) { //valid amount
- if(pc_cart_additem(sd,&stor->storage_[index],amount)==0){
- guild_storage_delitem(sd,stor,index,amount);
- }
- } // valid amount
- }// valid index
- }// storage open
- }
+ if(!stor->storage_status)
+ return 0;
- return 0;
+ if(index<0 || index>=MAX_GUILD_STORAGE)
+ return 0;
+
+ if(stor->storage_[index].nameid<=0)
+ return 0;
+
+ if(amount < 1 || amount > stor->storage_[index].amount)
+ return 0;
+
+ if(pc_cart_additem(sd,&stor->storage_[index],amount)==0)
+ guild_storage_delitem(sd,stor,index,amount);
+
+ return 1;
}
int storage_guild_storagesave(int account_id, int guild_id)
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