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author | gumi <mekolat@users.noreply.github.com> | 2017-09-21 11:17:12 -0400 |
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committer | gumi <mekolat@users.noreply.github.com> | 2017-09-21 18:53:26 -0400 |
commit | 0e738e87bb60700a41c21c817adf14b5a4da2639 (patch) | |
tree | 2d0ad4dc8a52a101548044ff2f66cee15b6bce08 | |
parent | 7cbd35644b73f254fc976070cd1e993aa43a7cfc (diff) | |
download | hercules-0e738e87bb60700a41c21c817adf14b5a4da2639.tar.gz hercules-0e738e87bb60700a41c21c817adf14b5a4da2639.tar.bz2 hercules-0e738e87bb60700a41c21c817adf14b5a4da2639.tar.xz hercules-0e738e87bb60700a41c21c817adf14b5a4da2639.zip |
allow buildin_logmes to log to the atcommand table
-rw-r--r-- | src/map/script.c | 40 |
1 files changed, 31 insertions, 9 deletions
diff --git a/src/map/script.c b/src/map/script.c index 533e421d8..91fa237de 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -15785,19 +15785,37 @@ BUILDIN(getmapxy) return true; } +enum logmes_type { + LOGMES_NPC, + LOGMES_ATCOMMAND +}; + /*========================================== - * Allows player to write NPC logs (i.e. Bank NPC, etc) [Lupus] + * Allows player to write logs (i.e. Bank NPC, etc) [Lupus] *------------------------------------------*/ -BUILDIN(logmes) -{ - const char *str; +BUILDIN(logmes) { + const char *str = script_getstr(st, 2); struct map_session_data *sd = script->rid2sd(st); + enum logmes_type type = LOGMES_NPC; + nullpo_retr(sd, false); - if (sd == NULL) - return true; + if (script_hasdata(st, 3)) { + type = script_getnum(st, 3); + } + + switch (type) { + case LOGMES_ATCOMMAND: + logs->atcommand(sd, str); + break; + case LOGMES_NPC: + logs->npc(sd, str); + break; + default: + ShowError("script:logmes: Unknown log type!\n"); + st->state = END; + return false; + } - str = script_getstr(st,2); - logs->npc(sd,str); return true; } @@ -24026,7 +24044,7 @@ void script_parse_builtin(void) { BUILDIN_DEF(checkoption2,"i?"), BUILDIN_DEF(guildgetexp,"i"), BUILDIN_DEF(guildchangegm,"is"), - BUILDIN_DEF(logmes,"s"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] + BUILDIN_DEF(logmes,"s?"), //this command actls as MES but rints info into LOG file either SQL/TXT [Lupus] BUILDIN_DEF(summon,"si??"), // summons a slave monster [Celest] BUILDIN_DEF(isnight,""), // check whether it is night time [Celest] BUILDIN_DEF(isequipped,"i*"), // check whether another item/card has been equipped [Celest] @@ -24552,6 +24570,10 @@ void script_hardcoded_constants(void) script->set_constant("DATATYPE_VAR", DATATYPE_VAR, false, false); script->set_constant("DATATYPE_LABEL", DATATYPE_LABEL, false, false); + script->constdb_comment("Logmes types"); + script->set_constant("LOGMES_NPC", LOGMES_NPC, false, false); + script->set_constant("LOGMES_ATCOMMAND", LOGMES_ATCOMMAND, false, false); + script->constdb_comment("Item Subtypes (Weapon types)"); script->set_constant("W_FIST", W_FIST, false, false); script->set_constant("W_DAGGER", W_DAGGER, false, false); |