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authorLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-23 08:22:53 +0000
committerLance <Lance@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-05-23 08:22:53 +0000
commitefac9030a63b8353237cb26cf6cc1ac272288f1e (patch)
tree31dfb7f97a1ed83a11b8c93c552d70f270ef8e02
parent3d265a82001fb2527e8beaf04820f896cb5fb3d0 (diff)
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* [Scripting Engine Update] New variables are ready to be used.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6703 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt2
-rw-r--r--src/map/clif.c2
-rw-r--r--src/map/script.c2
3 files changed, 4 insertions, 2 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 29c0899d8..c886856b1 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,8 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2006/05/23
+ * [Scripting Engine Update] New variables are ready to be used. [Lance]
2006/05/22
* Updated skill_delayfix to return 0 for mobs since they have no skill
delay other than the one specified in mob_skill_db [Skotlex]
diff --git a/src/map/clif.c b/src/map/clif.c
index 6f23e1c7f..bfd3d0779 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -8622,7 +8622,7 @@ void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requests name of invisible chars.", sd->status.name, sd->status.account_id);
ShowWarning(gm_msg);
// information is sended to all online GM
- // intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
+ intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
return;
}
clif_charnameack(fd, bl);
diff --git a/src/map/script.c b/src/map/script.c
index 8809c9f91..f45e722fc 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -1043,11 +1043,11 @@ static unsigned char *skip_space(unsigned char *p)
static unsigned char *skip_word(unsigned char *p)
{
// prefix
+ if(*p=='\'') p++;
if(*p=='$') p++; // MAP鯖内共有変数用
if(*p=='@') p++; // 一時的変数用(like weiss)
if(*p=='#') p++; // account変数用
if(*p=='#') p++; // ワールドaccount変数用
- if(*p=='\'') p++;
while(isalnum(*p)||*p=='_'|| *p>=0x81)
if(*p>=0x81 && p[1]){