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author | skyleo <skyleo@skyleo.de> | 2018-06-20 12:50:05 +0200 |
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committer | skyleo <skyleo@skyleo.de> | 2018-06-20 12:50:05 +0200 |
commit | e1fc164fb9b8827fa3015f9b3e3f8872ec8d05d2 (patch) | |
tree | 838f82cb12c6e1474f56f5217ed876cec88a188c | |
parent | b57232ac29732ff526eca750dee295a871861ed6 (diff) | |
download | hercules-e1fc164fb9b8827fa3015f9b3e3f8872ec8d05d2.tar.gz hercules-e1fc164fb9b8827fa3015f9b3e3f8872ec8d05d2.tar.bz2 hercules-e1fc164fb9b8827fa3015f9b3e3f8872ec8d05d2.tar.xz hercules-e1fc164fb9b8827fa3015f9b3e3f8872ec8d05d2.zip |
Revert "Fixed Bug#8624"
This reverts commit 2c192fc93f4b5c8a19eaefbca4e24e160feb5d47.
This `Fix` broke NPC_POWERUP (or rather SC_INCATKRATE) on Monsters,
making MVPs like Atroce and Doppelganger not stronger in their Power Up
phase as they used to be. Additionally it broke Divest Weapon's ATK
Reduction on Monsters in Renewal.
-rw-r--r-- | src/map/status.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/map/status.c b/src/map/status.c index 4e2724d61..a4856f4da 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -4985,9 +4985,6 @@ unsigned short status_calc_batk(struct block_list *bl, struct status_change *sc, #ifndef RENEWAL if(sc->data[SC_LKCONCENTRATION]) batk += batk * sc->data[SC_LKCONCENTRATION]->val2/100; -#else - if ( sc->data[SC_NOEQUIPWEAPON] && bl->type != BL_PC ) - batk -= batk * sc->data[SC_NOEQUIPWEAPON]->val2 / 100; #endif if(sc->data[SC_SKE]) batk += batk * 3; @@ -5090,7 +5087,7 @@ unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, if(sc->data[SC_LKCONCENTRATION]) watk += watk * sc->data[SC_LKCONCENTRATION]->val2/100; #endif - if(sc->data[SC_INCATKRATE] && bl->type != BL_MOB) + if(sc->data[SC_INCATKRATE]) watk += watk * sc->data[SC_INCATKRATE]->val1/100; if(sc->data[SC_PROVOKE]) watk += watk * sc->data[SC_PROVOKE]->val3/100; @@ -5100,10 +5097,8 @@ unsigned short status_calc_watk(struct block_list *bl, struct status_change *sc, watk += watk * sc->data[SC_HLIF_FLEET]->val3/100; if(sc->data[SC_CURSE]) watk -= watk * 25/100; -#ifndef RENEWAL if(sc->data[SC_NOEQUIPWEAPON] && bl->type != BL_PC) watk -= watk * sc->data[SC_NOEQUIPWEAPON]->val2/100; -#endif if(sc->data[SC__ENERVATION]) watk -= watk * sc->data[SC__ENERVATION]->val2 / 100; if(sc->data[SC_RUSH_WINDMILL]) |