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authordavidsiaw <davidsiaw@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-21 00:59:42 +0000
committerdavidsiaw <davidsiaw@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-12-21 00:59:42 +0000
commitb63d9eaba104a6fe5e53e63f9f017d16f1553e43 (patch)
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parent8f06cb9db846a46473969b56bb88612c3b3d5698 (diff)
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git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@689 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Dev/TODO_MOB_AI.txt4
1 files changed, 3 insertions, 1 deletions
diff --git a/Dev/TODO_MOB_AI.txt b/Dev/TODO_MOB_AI.txt
index 9f73656f9..82d6560f5 100644
--- a/Dev/TODO_MOB_AI.txt
+++ b/Dev/TODO_MOB_AI.txt
@@ -131,4 +131,6 @@ towards them.
let mob stats vary a little bit - every mob shouldn't be the exact same. if it's stronger it gives more exp, and vice
versa.
-have a monster be able to use its drops, and not drop it. like a poring using an apple. \ No newline at end of file
+have a monster be able to use its drops, and not drop it. like a poring using an apple.
+
+davidsiaw: About that last line, now the player finds a 4 slot pike and a poring takes it and uses it against him... hmm won't that be a lil... frustrating? \ No newline at end of file