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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-28 05:19:28 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-28 05:19:28 +0000 |
commit | 3b518ff7cc8546064a62a7da3f258cb424f204b0 (patch) | |
tree | a1ba049a90510a35a8d3499aa18a9ab9d17c498b | |
parent | 71c1fa8df4802faefc39cd8ec7b6ffb2800d3c94 (diff) | |
download | hercules-3b518ff7cc8546064a62a7da3f258cb424f204b0.tar.gz hercules-3b518ff7cc8546064a62a7da3f258cb424f204b0.tar.bz2 hercules-3b518ff7cc8546064a62a7da3f258cb424f204b0.tar.xz hercules-3b518ff7cc8546064a62a7da3f258cb424f204b0.zip |
Fixed bugreport:5517 Warlock's Comet no longer requires 2 gemstones if you cast it beside another warlock.
Also Fixed Adoramus bug of same fashion, now it no longer requires a blue gesmtone if you cast it beside another character of acolyte base class
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15811 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/skill.c | 42 |
1 files changed, 22 insertions, 20 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 97e128ec8..22061a312 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -11739,10 +11739,6 @@ int skill_check_condition_castend(struct map_session_data* sd, short skill, shor case PR_BENEDICTIO: skill_check_pc_partner(sd, skill, &lv, 1, 1); break; - case AB_ADORAMUS: - //if( skill_check_pc_partner(sd,skill,&lv, 1, 2) ) - // sd->state.no_gemstone = 1; // Mark this skill as it don't consume ammo because partners gives SP - break; case AM_CANNIBALIZE: case AM_SPHEREMINE: { @@ -11979,25 +11975,31 @@ struct skill_condition skill_get_requirement(struct map_session_data* sd, short req.ammo_qty = 1; } - for( i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++ ) - { + for( i = 0; i < MAX_SKILL_ITEM_REQUIRE; i++ ) { if( (skill == AM_POTIONPITCHER || skill == CR_SLIMPITCHER || skill == CR_CULTIVATION) && i != lv%11 - 1 ) continue; - switch( skill ) - { - case AM_CALLHOMUN: - if (sd->status.hom_id) //Don't delete items when hom is already out. - continue; - break; - case NC_SHAPESHIFT: - if( i < 4 ) - continue; - break; - case WZ_FIREPILLAR: // celest - if (lv <= 5) // no gems required at level 1-5 - continue; - break; + switch( skill ) { + case AM_CALLHOMUN: + if (sd->status.hom_id) //Don't delete items when hom is already out. + continue; + break; + case NC_SHAPESHIFT: + if( i < 4 ) + continue; + break; + case WZ_FIREPILLAR: // celest + if (lv <= 5) // no gems required at level 1-5 + continue; + break; + case AB_ADORAMUS: + if( itemid_isgemstone(skill_db[j].itemid[i]) && skill_check_pc_partner(sd,skill,&lv, 1, 2) ) + continue; + break; + case WL_COMET: + if( itemid_isgemstone(skill_db[j].itemid[i]) && skill_check_pc_partner(sd,skill,&lv, 1, 0) ) + continue; + break; } req.itemid[i] = skill_db[j].itemid[i]; |