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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-10 01:35:55 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-10 01:35:55 +0000
commit00b713353f254b36b420ba5bffff0a3721e40955 (patch)
tree9a914babacfe04da8162c06df928e294e454c5d5
parente308a2a1912aaa0968f551e9284151cbf0a27054 (diff)
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Homun MATK adjustment (follow up r15050)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15053 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/status.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/status.c b/src/map/status.c
index a5a92ad1f..dd528660b 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -2875,13 +2875,13 @@ int status_calc_homunculus_(struct homun_data *hd, bool first)
status->adelay = status->amotion; //It seems adelay = amotion for Homunculus.
status_calc_misc(&hd->bl, status, hom->level);
- status_cpy(&hd->battle_status, status);
#if RRMODE
/**
- * In RR Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here.
+ * In RE Mode matk_max is used as source of weaponMATK, but homuns don't have it -- so we swap the values here.
**/
status->matk_max = status->matk_min;
#endif
+ status_cpy(&hd->battle_status, status);
return 1;
}