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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-04 20:47:35 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-10-04 20:47:35 +0000 |
commit | 74382866b1dc40a990f6dcc164fac8eb4d3e5a46 (patch) | |
tree | b34d333dcb98af911b0f53d75c7b6a1622ed94f4 | |
parent | 72f668162425f86e6253d571708f9a54a776c923 (diff) | |
download | hercules-74382866b1dc40a990f6dcc164fac8eb4d3e5a46.tar.gz hercules-74382866b1dc40a990f6dcc164fac8eb4d3e5a46.tar.bz2 hercules-74382866b1dc40a990f6dcc164fac8eb4d3e5a46.tar.xz hercules-74382866b1dc40a990f6dcc164fac8eb4d3e5a46.zip |
* Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working.
- Added SC_LIFEINSURANCE and SC_BOSSMAPINFO to const.txt. (not implemented but i will work on it)
- Updated Field Manual and Bubble Gum in the itemdb.txt file.
- As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum only do a second try of the item drop, and it don't increase the drop rates.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11356 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 6 | ||||
-rw-r--r-- | db/Changelog.txt | 6 | ||||
-rw-r--r-- | db/const.txt | 6 | ||||
-rw-r--r-- | db/item_db.txt | 4 | ||||
-rw-r--r-- | src/map/mob.c | 10 | ||||
-rw-r--r-- | src/map/pc.c | 4 | ||||
-rw-r--r-- | src/map/skill.c | 2 | ||||
-rw-r--r-- | src/map/status.c | 22 | ||||
-rw-r--r-- | src/map/status.h | 8 |
9 files changed, 36 insertions, 32 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index 58ff37140..994c47217 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -4,6 +4,12 @@ AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. 2007/10/04 + * Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. + Allready working [Zephyrus] + - Added SC_LIFEINSURANCE and SC_BOSSMAPINFO (not implemented) + - Updated Field Manual and Bubble Gum in the itemdb.txt file. + - As L0ne Wolf reported to me and based on Doddler information, the Bubble Gum + only do a second try of the item drop, and it don't increase the drop rates. * Added code that compacts the vending list after a purchase; fixes the problem with empty positions appearing in the list (bugreport:168) * Corrected Icewall skill to be closer to official behavior diff --git a/db/Changelog.txt b/db/Changelog.txt index ad2742f13..506629797 100644 --- a/db/Changelog.txt +++ b/db/Changelog.txt @@ -13,8 +13,6 @@ Missing Effects: 12209 Life_Insurrance: No EXP penalty on death (Recommend constant: SC_NoPenelty - Has status icon) - 12208 Field_Manual: Increased EXP rate (Recommend constant: SC_IncreasedEXP - Has status icon) - 12210 Bubble_Gum: Increased Drop rate (Recommend constant: SC_IncreasedDropRate - Has status icon) 12214 Convex_Mirror: Detect MVP spawn on minimap; doesn't work with special condition MVPs. (Recommend constant: SC_DetectMVPSpawn) 7621 Token_of_Ziegfried: Give player the option to revive after death, through the "Respawn/Exit" menu. @@ -37,6 +35,10 @@ 13034 Desert_Twilight Small chance to activate max Attack Speed for 7 seconds. ======================= +10/04 + * Added SC_EXPBOOST (Field Manual), SC_ITEMBOOST (Bubble Gum) to const.txt. Allready working [Zephyrus] + - Added SC_LIFEINSURANCE and SC_BOSSMAPINFO (not implemented) + - Updated Field Manual and Bubble Gum in the itemdb.txt file. 10/01 * Fixed Frigg combo not reducing def by refine rate [Playtester] * Reverted the bug that was added in the last update [Playtester] diff --git a/db/const.txt b/db/const.txt index 03fc5668c..3ce37d9a9 100644 --- a/db/const.txt +++ b/db/const.txt @@ -754,8 +754,10 @@ SC_JAILED 249 SC_ENCHANTARMS 250 SC_MAGICALATTACK 251 SC_SUMMER 256 -SC_BONUSEXP 257 -SC_BONUSDROP 258 +SC_EXPBOOST 257 +SC_ITEMBOOST 258 +SC_BOSSMAPINFO 259 +SC_LIFEINSURANCE 260 e_gasp 0 e_what 1 diff --git a/db/item_db.txt b/db/item_db.txt index ed88a4ed9..6bf117a42 100644 --- a/db/item_db.txt +++ b/db/item_db.txt @@ -3258,9 +3258,9 @@ 12205,DEX_Dish,Hwergelmir's_Tonic,0,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_DEXFood,1800000, 10; percentheal 15,5; },{},{} 12206,LUK_Dish,Cooked_Nine_Tail,0,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_LUKFood,1800000, 10; percentheal 15,5; },{},{} 12207,VIT_Dish,Immortal_Stew,0,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_VITFood,1800000, 10; percentheal 15,5; },{},{} -12208,Battle_Manual,Battle Manual,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BONUSEXP,1800000,50;},{},{} +12208,Battle_Manual,Battle Manual,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_EXPBOOST,1800000,50;},{},{} 12209,Insurance,Life Insurance,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BABY,1800000,0; },{},{} -12210,Bubble_Gum,Bubble Gum,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_BONUSDROP,1800000,100;},{},{} +12210,Bubble_Gum,Bubble Gum,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMBOOST,1800000,0;},{},{} 12211,Kafra_Card,Kafra Card,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashStore"; },{},{} 12212,Giant_Fly_Wing,Giant Fly Wing,2,,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashPartyCall"; },{},{} 12213,Neuralizer,Neuralizer,2,,,0,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "F_CashReset"; },{},{} diff --git a/src/map/mob.c b/src/map/mob.c index da151faed..77bd8e53d 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2017,12 +2017,16 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) if (sd && battle_config.pk_mode && (int)(md->level - sd->status.base_level) >= 20) drop_rate = (int)(drop_rate*1.25); // pk_mode increase drops if 20 level difference [Valaris] - if (sd && sd->sc.data[SC_BONUSDROP].timer != -1) - drop_rate += (int)(0.5+drop_rate*sd->sc.data[SC_BONUSDROP].val1/100.); // attempt to drop the item if (rand() % 10000 >= drop_rate) - continue; + { + if (sd && sd->sc.data[SC_ITEMBOOST].timer != -1) + if (rand() % 10000 >= drop_rate) + continue; // Double try by Bubble Gum + else + continue; + } ditem = mob_setdropitem(md->db->dropitem[i].nameid, 1); diff --git a/src/map/pc.c b/src/map/pc.c index 3e6c90792..bf999950e 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -4197,8 +4197,8 @@ static void pc_calcexp(struct map_session_data *sd, unsigned int *base_exp, unsi (int)(status_get_lv(src) - sd->status.base_level) >= 20) bonus += 15; // pk_mode additional exp if monster >20 levels [Valaris] - if (sd->sc.data[SC_BONUSEXP].timer != -1) - bonus += sd->sc.data[SC_BONUSEXP].val1; + if (sd->sc.data[SC_EXPBOOST].timer != -1) + bonus += sd->sc.data[SC_EXPBOOST].val1; if (!bonus) return; diff --git a/src/map/skill.c b/src/map/skill.c index 3e2821464..3784e04d1 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -4824,7 +4824,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SC_CARTBOOST: case SC_MELTDOWN: case SC_SAFETYWALL: case SC_SMA: case SC_SPEEDUP0: case SC_NOCHAT: case SC_ANKLE: case SC_SPIDERWEB: case SC_JAILED: - case SC_BONUSDROP: case SC_BONUSEXP: // [ConvexMirror and FieldGuide] + case SC_ITEMBOOST: case SC_EXPBOOST: // [ConvexMirror and FieldGuide] continue; } if(i==SC_BERSERK) tsc->data[i].val2=0; //Mark a dispelled berserk to avoid setting hp to 100 by setting hp penalty to 0. diff --git a/src/map/status.c b/src/map/status.c index 84ce9b581..0f44a5b7f 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -451,6 +451,10 @@ void initChangeTables(void) StatusIconChangeTable[SC_LUKFOOD] = SI_FOODLUK; StatusIconChangeTable[SC_FLEEFOOD]= SI_FOODFLEE; StatusIconChangeTable[SC_HITFOOD] = SI_FOODHIT; + //Cash Items + StatusIconChangeTable[SC_EXPBOOST] = SI_EXPBOOST; + StatusIconChangeTable[SC_ITEMBOOST] = SI_ITEMBOOST; + //Other SC which are not necessarily associated to skills. StatusChangeFlagTable[SC_ASPDPOTION0] = SCB_ASPD; StatusChangeFlagTable[SC_ASPDPOTION1] = SCB_ASPD; @@ -5804,15 +5808,7 @@ int status_change_start(struct block_list *bl,int type,int rate,int val1,int val //Place here SCs that have no SCB_* data, no skill associated, no ICON //associated, and yet are not wrong/unknown. [Skotlex] break; - case SC_BONUSDROP: - clif_specialeffect(&sd->bl, 348, AREA); - clif_disp_onlyself(sd, "[Drop Rate Increased]", (int)strlen("[Drop Rate Increased]")); - if (val1 < 0) - val1 = 0; - break; - case SC_BONUSEXP: - clif_specialeffect(&sd->bl, 348, AREA); - clif_disp_onlyself(sd, "[Exp Rate Increased]", (int)strlen("[Exp Rate Increased]")); + case SC_EXPBOOST: if (val1 < 0) val1 = 0; break; @@ -6407,14 +6403,6 @@ int status_change_end( struct block_list* bl , int type,int tid ) case SC_JOINTBEAT: sc->data[type].val2 = 0; // Clear stackable ailments break; - case SC_BONUSEXP: - clif_disp_onlyself(sd, "[Exp Rate Back to Normal]", (int)strlen("[Exp Rate Back to Normal]")); - clif_specialeffect(&sd->bl, 488, AREA); - break; - case SC_BONUSDROP: - clif_disp_onlyself(sd, "[Drop Rate Back to Normal]", (int)strlen("[Drop Rate Back to Normal]")); - clif_specialeffect(&sd->bl, 488, AREA); - break; } opt_flag = 1; diff --git a/src/map/status.h b/src/map/status.h index 489a08c66..d98ba1b82 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -269,9 +269,11 @@ enum { SC_CRITICALWOUND, SC_MAGICMIRROR, SC_SLOWCAST, - SC_SUMMER, // [Zephyrus Summer] - SC_BONUSEXP, // [Field Guide] - SC_BONUSDROP, // [Bubble Gum] + SC_SUMMER, + SC_EXPBOOST, // Field Guide + SC_ITEMBOOST, // Bubble Gum + SC_BOSSMAPINFO, // Convex Mirror + SC_LIFEINSURANCE, // Life Insurance SC_MAX, //Automatically updated max, used in for's to check we are within bounds. }; int SkillStatusChangeTable(int skill); |