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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-23 17:58:54 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-07-23 17:58:54 +0000
commit6619e19b58fff810cdebc8e00c83a1b5c261214d (patch)
treeab99022cb2d793dd412e4d239bb9aa2a9a334f51
parent212c7b263c822dc1850823a88228d331e6092afc (diff)
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* Changed the restricting mapflag for @jump from nowarp/nowarpto to noteleport
* Simplified the mapindex code a bit * Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10901 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--Changelog-Trunk.txt3
-rw-r--r--conf-tmpl/battle/gm.conf5
-rw-r--r--npc/Changelog.txt2
-rw-r--r--src/common/mapindex.c42
-rw-r--r--src/common/mapindex.h1
-rw-r--r--src/map/atcommand.c2
-rw-r--r--src/map/clif.c20
-rw-r--r--src/map/clif.h3
-rw-r--r--src/map/skill.c35
9 files changed, 53 insertions, 60 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt
index 88e3e0249..8e8667ec0 100644
--- a/Changelog-Trunk.txt
+++ b/Changelog-Trunk.txt
@@ -3,6 +3,9 @@ Date Added
AS OF SVN REV. 5091, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.
+2007/07/23
+ * Changed the restricting mapflag for @jump from nowarp/nowarpto
+ to noteleport. Adjust your scripts if you were using it this way.
2007/07/20
* Corrected packet_db.txt. See topic:158382 for details.
As a side-effect, the latest packet version is now 22 instead of 21.
diff --git a/conf-tmpl/battle/gm.conf b/conf-tmpl/battle/gm.conf
index 51fd4b6f3..e034db2bf 100644
--- a/conf-tmpl/battle/gm.conf
+++ b/conf-tmpl/battle/gm.conf
@@ -70,8 +70,9 @@ ban_hack_trade: 5
// default: 60, according to GM definition in atcommand_athena.conf
hack_info_GM_level: 60
-// Set here the minimum GM level to disable the nowarp (from) and nowarpto (to) flags.
-// This option is mainly used in AT_commands (@memo, @warp, @charwarp, @go, etc...). All GM commands used to move or set a new map check nowarp and nowarpto flags.
+// The minimum GM level to bypass nowarp and nowarpto mapflags.
+// This option is mainly used in commands which modify a character's
+// map/coordinates (like @memo, @warp, @charwarp, @go, @jump, etc...).
// default: 20 (first level after normal player or super'normal' player)
any_warp_GM_min_level: 20
diff --git a/npc/Changelog.txt b/npc/Changelog.txt
index b5a0d2bb6..e548871c8 100644
--- a/npc/Changelog.txt
+++ b/npc/Changelog.txt
@@ -8,7 +8,7 @@ Date Added
* Added a Missing "close;" in "Bomb Maker" from "quests_hugel". [Samuray22]
-Thanks to Elfange
* Correct some typos error like "next;ing". [Samuray22]
- -Thanks to theultradamage
+ -Thanks to theultramage
* Fixed a Little bug on "How does the Airship Works" Quest. [Samuray22]
-Thanks to Tantarian
2007/07/21
diff --git a/src/common/mapindex.c b/src/common/mapindex.c
index 866bb2d1c..73350e016 100644
--- a/src/common/mapindex.c
+++ b/src/common/mapindex.c
@@ -1,14 +1,15 @@
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
-#include <string.h>
-#include <stdio.h>
-#include <stdlib.h>
-
-#include "mapindex.h"
#include "../common/mmo.h"
#include "../common/showmsg.h"
#include "../common/malloc.h"
+#include "../common/strlib.h"
+#include "mapindex.h"
+
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
#define MAX_MAPINDEX 2000
@@ -22,22 +23,17 @@ static unsigned short max_index = 0;
char mapindex_cfgfile[80] = "db/map_index.txt";
// Removes the extension from a map name
-char *mapindex_normalize_name(char *mapname)
+char* mapindex_normalize_name(char* mapname)
{
- char *ptr, *ptr2;
- ptr = strchr(mapname, '.');
- if (ptr) { //Check and remove extension.
- while (ptr[1] && (ptr2 = strchr(ptr+1, '.')))
- ptr = ptr2; //Skip to the last dot.
- if(stricmp(ptr,".gat") == 0)
- *ptr = '\0'; //Remove extension.
- }
+ char* ptr = strrchr(mapname, '.');
+ if (ptr && stricmp(ptr, ".gat") == 0)
+ *ptr = '\0'; // remove extension
return mapname;
}
/// Adds a map to the specified index
/// Returns 1 if successful, 0 oherwise
-int mapindex_addmap(int index, const char *name)
+int mapindex_addmap(int index, const char* name)
{
char map_name[MAP_NAME_LENGTH_EXT];
@@ -46,10 +42,10 @@ int mapindex_addmap(int index, const char *name)
return 0;
}
- snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s", name);
+ safestrncpy(map_name, name, MAP_NAME_LENGTH_EXT);
mapindex_normalize_name(map_name);
- if (strlen(map_name) > MAP_NAME_LENGTH-1) {
+ if (strlen(map_name) >= MAP_NAME_LENGTH) {
ShowError("(mapindex_add) Map name %s is too long. Maps are limited to %d characters.\n", map_name, MAP_NAME_LENGTH);
return 0;
}
@@ -57,10 +53,11 @@ int mapindex_addmap(int index, const char *name)
if (indexes[index].exists)
ShowWarning("(mapindex_add) Overriding index %d: map \"%s\" -> \"%s\"\n", index, indexes[index].name, map_name);
- snprintf(indexes[index].name, MAP_NAME_LENGTH, "%s", map_name);
+ safestrncpy(indexes[index].name, map_name, MAP_NAME_LENGTH);
indexes[index].exists = true;
if (max_index <= index)
max_index = index+1;
+
return 1;
}
@@ -68,9 +65,9 @@ unsigned short mapindex_name2id(const char* name)
{
//TODO: Perhaps use a db to speed this up? [Skotlex]
int i;
- char map_name[MAP_NAME_LENGTH_EXT];
- snprintf(map_name, MAP_NAME_LENGTH_EXT, "%s", name);
+ char map_name[MAP_NAME_LENGTH_EXT];
+ safestrncpy(map_name, name, MAP_NAME_LENGTH_EXT);
mapindex_normalize_name(map_name);
for (i = 1; i < max_index; i++)
@@ -96,7 +93,7 @@ const char* mapindex_id2name(unsigned short id)
{
if (id > MAX_MAPINDEX || !indexes[id].exists) {
ShowDebug("mapindex_id2name: Requested name for non-existant map index [%d] in cache.\n", id);
- return indexes[0].name; //Theorically this should never happen, hence we return this string to prevent null pointer crashes.
+ return indexes[0].name; // dummy empty string so that the callee doesn't crash
}
return indexes[id].name;
}
@@ -120,7 +117,8 @@ void mapindex_init(void)
if(line[0] == '/' && line[1] == '/')
continue;
- switch (sscanf(line,"%s\t%d",map_name,&index)) {
+ switch (sscanf(line, "%s\t%d", map_name, &index))
+ {
case 1: //Map with no ID given, auto-assign
index = last_index+1;
case 2: //Map with ID given
diff --git a/src/common/mapindex.h b/src/common/mapindex.h
index 0ec192258..f49ee923b 100644
--- a/src/common/mapindex.h
+++ b/src/common/mapindex.h
@@ -8,7 +8,6 @@
extern char mapindex_cfgfile[80];
//whether to enable auto-adding of maps during run. Not so secure as the map indexes will vary!
-// disabled - since mapindex.h wasn't included in mapindex.c it never got enabled anyway... [FlavioJS]
//#define MAPINDEX_AUTOADD
//Some definitions for the mayor city maps.
diff --git a/src/map/atcommand.c b/src/map/atcommand.c
index ccd5b37ed..32541b9c4 100644
--- a/src/map/atcommand.c
+++ b/src/map/atcommand.c
@@ -1357,7 +1357,7 @@ int atcommand_jump(const int fd, struct map_session_data* sd, const char* comman
x = -1;
if (y <= 0)
y = -1;
- if (sd->bl.m >= 0 && (map[sd->bl.m].flag.nowarp || map[sd->bl.m].flag.nowarpto) && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
+ if (sd->bl.m >= 0 && map[sd->bl.m].flag.noteleport && battle_config.any_warp_GM_min_level > pc_isGM(sd)) {
clif_displaymessage(fd, msg_txt(248)); // You are not authorized to warp from your current map.
return -1;
}
diff --git a/src/map/clif.c b/src/map/clif.c
index 72295dc4c..df5e16532 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4656,22 +4656,24 @@ int clif_skill_delunit(struct skill_unit *unit)
/*==========================================
* ワープ場所選択
*------------------------------------------*/
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv,
- const char *map1,const char *map2,const char *map3,const char *map4)
+int clif_skill_warppoint(struct map_session_data* sd, int skill_num, int skill_lv, int map1, int map2, int map3, int map4)
{
int fd;
nullpo_retr(0, sd);
+ fd = sd->fd;
- fd=sd->fd;
WFIFOHEAD(fd,packet_len(0x11c));
- WFIFOW(fd,0)=0x11c;
- WFIFOW(fd,2)=skill_num;
- strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH_EXT);
- strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH_EXT);
- strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH_EXT);
- strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH_EXT);
+ WFIFOW(fd,0) = 0x11c;
+ WFIFOW(fd,2) = skill_num;
+ memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
+ if (map1 == -1) strcpy((char*)WFIFOP(fd, 4), "Random");
+ if (map1 > 0) snprintf((char*)WFIFOP(fd, 4), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map1));
+ if (map2 > 0) snprintf((char*)WFIFOP(fd,20), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map2));
+ if (map3 > 0) snprintf((char*)WFIFOP(fd,36), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map3));
+ if (map4 > 0) snprintf((char*)WFIFOP(fd,52), MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(map4));
WFIFOSET(fd,packet_len(0x11c));
+
sd->menuskill_id = skill_num;
if (skill_num == AL_WARP)
sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
diff --git a/src/map/clif.h b/src/map/clif.h
index 159c1546a..4f35818cc 100644
--- a/src/map/clif.h
+++ b/src/map/clif.h
@@ -191,8 +191,7 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
int clif_skill_poseffect(struct block_list *src,int skill_id,
int val,int x,int y,int tick);
int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst);
-int clif_skill_warppoint(struct map_session_data *sd,int skill_num, int skill_lv,
- const char *map1,const char *map2,const char *map3,const char *map4);
+int clif_skill_warppoint(struct map_session_data* sd, int skill_num, int skill_lv, int map1, int map2, int map3, int map4);
int clif_skill_memo(struct map_session_data *sd,int flag);
int clif_skill_teleportmessage(struct map_session_data *sd,int flag);
int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger);
diff --git a/src/map/skill.c b/src/map/skill.c
index 1f609117d..0f95a0f7b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -4436,7 +4436,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
break;
case AL_TELEPORT:
- if(sd) {
+ if(sd)
+ {
if (map[bl->m].flag.noteleport) {
clif_skill_teleportmessage(sd,0);
break;
@@ -4448,21 +4449,15 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
clif_skill_nodamage(src,bl,skillid,skilllv,1);
if(skilllv == 1) {
// possibility to skip menu [LuzZza]
- if(!battle_config.skip_teleport_lv1_menu &&
- sd->skillitem != AL_TELEPORT) //If skillid is not teleport, this was auto-casted! [Skotlex]
- clif_skill_warppoint(sd,skillid,skilllv,"Random","","","");
+ if(!battle_config.skip_teleport_lv1_menu && sd->skillitem != AL_TELEPORT)
+ clif_skill_warppoint(sd,skillid,skilllv, -1,0,0,0);
else
pc_randomwarp(sd,3);
} else {
if (sd->skillitem != AL_TELEPORT)
- {
- char save_map[MAP_NAME_LENGTH_EXT];
- snprintf(save_map, MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.save_point.map));
- clif_skill_warppoint(sd,skillid,skilllv,"Random",save_map,"","");
- }
+ clif_skill_warppoint(sd,skillid,skilllv, -1,sd->status.save_point.map,0,0);
else //Autocasted Teleport level 2??
- pc_setpos(sd,sd->status.save_point.map,
- sd->status.save_point.x,sd->status.save_point.y,3);
+ pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,3);
}
} else
unit_warp(bl,-1,-1,-1,3);
@@ -6111,17 +6106,13 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s
break;
case AL_WARP:
- if(sd) {
- char memo[4][MAP_NAME_LENGTH_EXT] = {"", "", "", ""};
- snprintf(memo[0], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.save_point.map));
- if (skilllv>1 && sd->status.memo_point[0].map)
- snprintf(memo[1], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[0].map));
- if (skilllv>2 && sd->status.memo_point[1].map)
- snprintf(memo[2], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[1].map));
- if (skilllv>3 && sd->status.memo_point[2].map)
- snprintf(memo[3], MAP_NAME_LENGTH_EXT, "%s.gat", mapindex_id2name(sd->status.memo_point[2].map));
-
- clif_skill_warppoint(sd,skillid,skilllv, memo[0],memo[1],memo[2],memo[3]);
+ if(sd)
+ {
+ clif_skill_warppoint(sd, skillid, skilllv, sd->status.save_point.map,
+ (skilllv >= 2) ? sd->status.memo_point[0].map : 0,
+ (skilllv >= 3) ? sd->status.memo_point[1].map : 0,
+ (skilllv >= 4) ? sd->status.memo_point[1].map : 0
+ );
}
break;