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author | Haru <haru@dotalux.com> | 2018-04-22 21:02:00 +0200 |
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committer | Haru <haru@dotalux.com> | 2018-11-14 18:44:19 +0100 |
commit | 8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a (patch) | |
tree | 12f538ec393399874eedc24724281b2980c59dc8 | |
parent | 9ae4b5ad26029f8056635a6112828d87dc671184 (diff) | |
download | hercules-8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a.tar.gz hercules-8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a.tar.bz2 hercules-8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a.tar.xz hercules-8269fdcd5d036ddc3c24bc0ebb4ad958b5c19a3a.zip |
Extend status->heal() with a flag to allow reviving a dead character
This adds `STATUS_HEAL_ALLOWREVIVE` to `enum status_heal_flag`.
Fixes an issue caused by a hack in the resurrection code, that would
make characters respawn with 2 HP instead of 1.
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | src/map/pc.c | 3 | ||||
-rw-r--r-- | src/map/status.c | 4 | ||||
-rw-r--r-- | src/map/status.h | 1 |
3 files changed, 5 insertions, 3 deletions
diff --git a/src/map/pc.c b/src/map/pc.c index ba2edf0f4..78b773550 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -523,8 +523,7 @@ static int pc_setrestartvalue(struct map_session_data *sd, int type) if (type&1) { //Normal resurrection - st->hp = 1; //Otherwise status->heal may fail if dead. - status->heal(&sd->bl, bst->hp, 0, STATUS_HEAL_FORCED); + status->heal(&sd->bl, bst->hp, 0, STATUS_HEAL_FORCED | STATUS_HEAL_ALLOWREVIVE); if( st->sp < bst->sp ) status->set_sp(&sd->bl, bst->sp, STATUS_HEAL_FORCED); } else { //Just for saving on the char-server (with values as if respawned) diff --git a/src/map/status.c b/src/map/status.c index a1be36ff4..edcdd515d 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -1555,7 +1555,9 @@ static int status_heal(struct block_list *bl, int64 in_hp, int64 in_sp, enum sta nullpo_ret(bl); st = status->get_status_data(bl); - if (st == &status->dummy || !st->hp) + if (st == &status->dummy) + return 0; + if (st->hp == 0 && (flag & STATUS_HEAL_ALLOWREVIVE) != 0) return 0; /* From here onwards, we consider it a 32-type as the client does not support higher and the value doesn't get through percentage modifiers */ diff --git a/src/map/status.h b/src/map/status.h index 35721c46a..d6a5c2002 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -106,6 +106,7 @@ enum status_heal_flag { STATUS_HEAL_DEFAULT = 0x00, ///< Default STATUS_HEAL_FORCED = 0x01, ///< Forced healing (bypassing Berserk and similar) STATUS_HEAL_SHOWEFFECT = 0x02, ///< Show the HP/SP heal effect + STATUS_HEAL_ALLOWREVIVE = 0x04, ///< Force resurrection in case of dead targets. }; // Status changes listing. These code are for use by the server. |