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author | Haru <haru@dotalux.com> | 2018-11-19 03:15:04 +0100 |
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committer | Haru <haru@dotalux.com> | 2018-11-19 03:15:50 +0100 |
commit | 5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0 (patch) | |
tree | 8ae1fd4d9e4e29d4ddb9f0a7c0c4d3af4bf49406 | |
parent | 283d34b2e821097badee727564396d94c266aa96 (diff) | |
download | hercules-5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0.tar.gz hercules-5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0.tar.bz2 hercules-5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0.tar.xz hercules-5e37ad2204e8d3fc3069cfa96fe9739685f2f7a0.zip |
Release v2018.11.18v2018.11.18
Signed-off-by: Haru <haru@dotalux.com>
-rw-r--r-- | CHANGELOG.md | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index c13ada3ce..fb54727a7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -9,6 +9,53 @@ and this project does not adhere to [Semantic Versioning](http://semver.org/spec If you are reading this in a text editor, simply ignore this section --> +## [v2018.11.18] `November 18 2018` + +### Added + +- Added an option to prevent character renames when in a guild or a party. This is the official behavior, but disabled by default since it's unnecessary in Hercules. To enable, `char_configuration/use_aegis_rename` can be set to `true` in `char-server.conf`. (#1866, issue #1805) +- Added the script command `data_to_string()`, to return the string representation of the given data (counterpart to `getd()`). (#2304) +- Added/updated packets, encryption keys and message tables for clients up to 2018-11-14. (#2310, #2321) +- Added a configuration option for the maximum delay allowed by `@channel setopt MessageDelay` command, see `chsys/channel_opt_msg_delay` in `channels.conf`. (#2287) +- Added a configuration option for more accurate emulation of the HP display on dead characters. This setting is enabled by default, but the old, less confusing, behavior is available by setting `display_fake_hp_when_dead` to `false` in `client.conf`. (#1215, issues #889 and #840) +- Added `common/packets`, to provide a common interface to the packet DB, shared by all three servers. (#2321) +- Added proof of concept of compile time validation of packet struct definition against the packet lengths DB (currently only for `ZC_ITEM_PREVIEW`). (part of #2321) +- Added runtime client-server packet length validation in `RFIFOSKIP()` and `WFIFOSET()`. An unchecked `WFIFOSET2()` alternative is still provided, for packets that lack a db entry. (part of #2321) +- Added runtime validation for the size of `WIFOHEAD()` buffer allocations. (part of #2321) + +### Changed + +- Made `getunits()` stop unnecessarily iterating when the maximum specified amount of units is reached. (#2105) +- Updated the item bonus documentation, converted to the Markdown format in `doc/item_bonus.md`. (#2259) +- Improved the channel delay message to include the remaining time before a new message can be sent. (#2286) +- Removed the unused `type` argument from `getnpcid()`. All the shipped scripts have been updated. (#2289) +- Improved the `charlog` to include the stats, class, hair color and style whenever available. This affects the character selection and rename log entries, that had most fields zeroed before. (#2320) +- Updated the quest variables documentation, converted to the Markdown format in `doc/quest_variables.md`. (#2256) +- Updated the monster modes documentation, converted to the Markdown format in `doc/mob_db_mode_list.md`. (#2255) +- Documented `flag` of the `status->heal()` function through the `enum status_heal_flag`. (part of #1215) +- Added packet versions for all server types to the socket datasync validation. (part of #2321) + +### Fixed + +- Fixed packet `ZC_FORMATSTRING_MSG_COLOR` for clients older than 20160406. (part of #2310) +- Fixed the output formatting in the unhandled packet reporter. (part of #2310) +- Improved grammar in the `CONTRIBUTING.md` document. (#2303) +- Fixed some logically dead code in `status.c`. (#2265) +- Fixed some alerts reported by LGTM for the python scripts. (#2268) +- Fixed some typos in the `README.md` document. (#2283) +- Fixed a crash and/or mapflag inconsistency when reloading scripts, especially in PK servers. Map zones are now removed correctly during a reload. (#2247, issue #2242) +- Fixed an overflow in the defense calculation when fighting more than 22 enemies. (#1233, issue #1201) +- Fixed the gitlab-ci builds with clang-4.0, which was removed from Debian testing/unstable. (#2323) +- Fixed an issue that caused a character leaving their guild to still receive some `#ally` messages from certain allied guilds. (#2322) +- Fixed an issue that caused a character joining a guild not to join its `#ally` channel group. (part of #2322) +- Fixed a duplicated line in the `@channel` help output. (part of #2322) +- Fixed some code that assumed a character to be already on a map and attempt to leave an invalid `#map` channel when logging in. (part of #2322) + +### Removed + +- Removed support for the `MINICORE` libraries, which were unused but needlessly built since the new mapcache system was implemented in #1552. (#2319) +- Removed the unused `src/tool` directory. (part of #2319) + ## [v2018.10.21] `October 21 2018` ### Added @@ -470,6 +517,7 @@ If you are reading this in a text editor, simply ignore this section - New versioning scheme and project changelogs/release notes (#1853) [Unreleased]: https://github.com/HerculesWS/Hercules/compare/stable...master +[v2018.11.18]: https://github.com/HerculesWS/Hercules/compare/v2018.10.21...v2018.11.18 [v2018.10.21]: https://github.com/HerculesWS/Hercules/compare/v2018.09.23...v2018.10.21 [v2018.09.23]: https://github.com/HerculesWS/Hercules/compare/v2018.08.26+1...v2018.09.23 [v2018.08.26+1]: https://github.com/HerculesWS/Hercules/compare/v2018.08.26...v2018.08.26+1 |