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author | shennetsind <ind@henn.et> | 2013-01-27 08:58:01 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-01-27 08:58:01 -0200 |
commit | 234bbe24ae5f804c96243a8399048a582e56a864 (patch) | |
tree | 35589827d404defd1e200443a87921d157265596 | |
parent | a70b02e03670755f71e725455c6c587de0fd9b44 (diff) | |
download | hercules-234bbe24ae5f804c96243a8399048a582e56a864.tar.gz hercules-234bbe24ae5f804c96243a8399048a582e56a864.tar.bz2 hercules-234bbe24ae5f804c96243a8399048a582e56a864.tar.xz hercules-234bbe24ae5f804c96243a8399048a582e56a864.zip |
Fixed Bug #4339
Normal Boss/mini-boss attacks no longer can hit trick-dead'd players.
http://hercules.ws/board/tracker/issue-4339-trick-dead-bug/
Signed-off-by: shennetsind <ind@henn.et>
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index a465410b2..03f0d50bb 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2220,7 +2220,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds if(skill_id == WZ_FROSTNOVA && dsrc->x == bl->x && dsrc->y == bl->y) return 0; //Trick Dead protects you from damage, but not from buffs and the like, hence it's placed here. - if (sc && sc->data[SC_TRICKDEAD] && !(sstatus->mode&MD_BOSS)) + if (sc && sc->data[SC_TRICKDEAD]) return 0; dmg = battle_calc_attack(attack_type,src,bl,skill_id,skill_lv,flag&0xFFF); |