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authorAsheraf <acheraf1998@gmail.com>2018-04-17 02:43:16 +0100
committerAsheraf <acheraf1998@gmail.com>2018-04-19 03:36:02 +0100
commitbe90f6c69b6ac54ee83878f603cb9bf733d29d04 (patch)
tree8ac8294e5b692800bc08853bc55c32dad7b4e478
parent7b097da8b433ea3b768b6c306c12801f7ddef0a5 (diff)
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Convert mob_skill_db into libconf format
-rw-r--r--db/mob_skill_db2.conf59
-rw-r--r--db/mob_skill_db2.txt137
-rw-r--r--db/pre-re/mob_skill_db.conf55082
-rw-r--r--db/pre-re/mob_skill_db.txt5801
-rw-r--r--db/re/mob_skill_db.conf100667
-rw-r--r--db/re/mob_skill_db.txt10141
-rw-r--r--src/map/mob.c385
-rw-r--r--src/map/mob.h4
-rw-r--r--src/map/script.c54
9 files changed, 156042 insertions, 16288 deletions
diff --git a/db/mob_skill_db2.conf b/db/mob_skill_db2.conf
new file mode 100644
index 000000000..77d353610
--- /dev/null
+++ b/db/mob_skill_db2.conf
@@ -0,0 +1,59 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2018 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Monster Skill Database
+//=========================================================================
+
+mob_skill_db:(
+{
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+ <Monster_Constant>: {
+ <Skill_Constant>: {
+ ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
+ SkillLevel: (int, defaults to 1)
+ SkillState: (int, defaults to 0)
+ SkillTarget: (int, defaults to 0)
+ Rate: (int, defaults to 1)
+ CastTime: (int, defaults to 0)
+ Delay: (int, defaults to 0)
+ Cancelable: (boolean, defaults to false)
+ CastCondition: (int, defaults to 0)
+ ConditionData: (int, defaults to 0)
+ val0: (int, defaults to 0)
+ val1: (int, defaults to 0)
+ val2: (int, defaults to 0)
+ val3: (int, defaults to 0)
+ val4: (int, defaults to 0)
+ Emotion: (int, defaults to 0)
+ ChatMsgID: (int, defaults to 0)
+ }
+ }
+**************************************************************************/
+ // entries in this file will override the ones in /(pre-)re/mob_skill_db.conf
+}
+)
diff --git a/db/mob_skill_db2.txt b/db/mob_skill_db2.txt
deleted file mode 100644
index 4fb5b84a1..000000000
--- a/db/mob_skill_db2.txt
+++ /dev/null
@@ -1,137 +0,0 @@
-// Custom Mob Skill Database
-//
-// Structure of Database:
-// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
-//
-// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
-// DELAY: the time (in milliseconds) before attempting to recast the same skill.
-//
-// STATE:
-// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
-// loot /attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following target,
-// without being attacked) / anytarget (attack+angry+chase+follow)
-//
-// TARGET:
-// target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
-//
-// The following are for ground-skills, a random target tile is selected from the specified area:
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around = around4
-//
-// CONDITION:
-// always Unconditional (no condition value).
-// onspawn When mob spawns/respawns (no condition value).
-// myhpltmaxrate When mob's HP drops to the specified %.
-// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// mystatuson If mob has the specified abnormality in status.
-// mystatusoff If mob has ended the specified abnormality in status.
-// friendhpltmaxrate When mob's friend's HP drops to the specified %.
-// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// friendstatuson If friend has the specified abnormality in status.
-// friendstatusoff If friend has ended the specified abnormality in status.
-// attackpcgt When attack PCs become greater than specified number.
-// attackpcge When attack PCs become greater than or equal to the specified number.
-// slavelt When number of slaves is less than the original specified number.
-// slavele When number of slaves is less than or equal to the original specified number.
-// closedattacked When close range melee attacked (no condition value).
-// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
-// skillused When the specified skill is used on the mob.
-// afterskill After mob casts the specified skill.
-// casttargeted When a target is in cast range (no condition value).
-// rudeattacked When mob is rude attacked (no condition value).
-//
-// Status abnormalities specified through the statuson/statusoff system:
-// anybad (any type of state change) / stone / freeze / stun / sleep /
-// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
-//
-// Note: if a negative MobID is provided, the skill will be treated as 'global':
-// -1: added for all boss types.
-// -2: added for all normal types.
-// -4: added for all mobs.
-
-// Athena Dev Team
-//1900,Valaris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1900,Valaris@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,,
-//1900,Valaris@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29,
-//1900,Valaris@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,,
-//1900,Valaris@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-//1900,Valaris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,target,always,0,,,,,,,
-//1900,Valaris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-//1900,Valaris@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-//1900,Valaris@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,,
-//1900,Valaris@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-//1900,Valaris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-//1900,Valaris@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,,
-//1900,Valaris@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1902,,,,,,
-//1900,Valaris@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29,
-//1900,Valaris@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29,
-//1900,Valaris@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29,
-//1901,Valaris's Worshipper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1901,Valaris's Worshipper@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-//1901,Valaris's Worshipper@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6,
-//1901,Valaris's Worshipper@NPC_EMOTION,chase,197,1,20,0,5000,yes,self,always,0,19,129,,,,,
-//1901,Valaris's Worshipper@NPC_EMOTION,idle,197,1,200,0,5000,yes,self,always,0,6,1173,,,,,
-//1901,Valaris's Worshipper@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,2,,,,,,
-//1901,Valaris's Worshipper@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-//1901,Valaris's Worshipper@NPC_HALLUCINATION,chase,207,1,50,500,5000,yes,target,always,0,,,,,,29,
-//1901,Valaris's Worshipper@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29,
-//1902,MC Cameri@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1902,MC Cameri@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,rudeattacked,,,,,,,,
-//1902,MC Cameri@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,0,,,,,,29,
-//1902,MC Cameri@MO_BODYRELOCATION,chase,264,1,200,200,1000,yes,target,always,0,,,,,,,
-//1902,MC Cameri@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-//1902,MC Cameri@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-//1902,MC Cameri@NPC_DARKSTRIKE,chase,340,10,200,0,1000,yes,target,always,0,,,,,,,
-//1902,MC Cameri@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-//1902,MC Cameri@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-//1902,MC Cameri@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,0,,,,,,29,
-//1902,MC Cameri@WZ_VERMILION,chase,85,10,200,500,2000,no,target,always,0,,,,,,29,
-//1902,MC Cameri@WZ_VERMILION,chase,85,10,500,500,2000,no,target,skillused,18,,,,,,29,
-//1903,Poki#3@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,,
-//1903,Poki#3@AC_SHOWER,attack,47,8,2000,1000,5000,no,target,attackpcgt,2,,,,,,,
-//1903,Poki#3@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-//1903,Poki#3@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-//1903,Poki#3@NPC_AGIUP,chase,350,5,2500,0,5000,no,self,always,0,,,,,,,
-//1903,Poki#3@NPC_POWERUP,attack,349,5,500,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-//1903,Poki#3@SN_SHARPSHOOTING,attack,382,5,500,1000,5000,no,target,always,0,,,,,,,
-//1903,Poki#3@HT_SKIDTRAP,idle,115,5,50,0,5000,yes,self,always,0,,,,,,29,
-//1903,Poki#3@HT_FREEZINGTRAP,idle,120,5,50,0,300000,yes,self,always,0,,,,,,,
-//1903,Poki#3@HT_FREEZINGTRAP,idle,121,5,50,0,300000,yes,self,always,0,,,,,,,
-//1903,Poki#3@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
-//1903,Poki#3@HT_FLASHER,idle,120,5,50,0,300000,yes,self,always,0,,,,,,,
-//1903,Poki#3@NPC_SUMMONSLAVE,idle,196,5,10000,2000,120000,no,self,slavele,1,1659,1660,1661,1662,1663,0,
-//1903,Poki#3@NPC_CALLSLAVE,attack,352,1,2000,0,10000,yes,target,always,0,,,,,,,
-//1903,Poki#3@NPC_CALLSLAVE,idle,352,1,2000,0,10000,yes,self,always,0,,,,,,,
-//1903,Poki#3@NPC_CHANGEWATER,attack,162,1,10000,2000,600000,no,self,myhpltmaxrate,30,,,,,,,
-//1903,Poki#3@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,10,,,,,,7,
-//1903,Poki#3@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-
-// Easter Bunny (not in the db?? it's in db2!)
-//1921,Easter Bunny@NPC_SUMMONSLAVE,attack,196,5,10000,3000,10000,no,self,slavele,2,1063,,,,,,
-//1921,Easter Bunny@NPC_SUMMONSLAVE,idle,196,5,5000,2000,40000,no,self,always,2,1920,,,,,,
-
-// Custom Fire Poring. Warning, Colides with META_DENIRO
-//1239,Fire Poring@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,0,,,,,,4,
-//1239,Fire Poring@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,0,,,,,,4,
-//1239,Fire Poring@AL_TELEPORT,attack,26,1,1000,5000,60000,no,self,myhpltmaxrate,30,,,,,,,
-//1239,Fire Poring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1239,Fire Poring@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18,
-//1239,Fire Poring@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-//1239,Fire Poring@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-//1239,Fire Poring@RG_INTIMIDATE,attack,219,5,1000,0,3000,yes,target,always,0,,,,,,,
-//1239,Fire Poring@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,,
-//1239,Fire Poring@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,,
-//1239,Fire Poring@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,,
-//1239,Fire Poring@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,,
-
-// iRO Halloween Event 2009
-//3014,Halloween Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-//3014,Halloween Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-//3014,Halloween Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-//3014,Halloween Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-
-// Here you can place your custom mob skills
diff --git a/db/pre-re/mob_skill_db.conf b/db/pre-re/mob_skill_db.conf
new file mode 100644
index 000000000..8f752cb68
--- /dev/null
+++ b/db/pre-re/mob_skill_db.conf
@@ -0,0 +1,55082 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2018 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Monster Skill Database
+//=========================================================================
+
+mob_skill_db:(
+{
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+ <Monster_Constant>: {
+ <Skill_Constant>: {
+ ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
+ SkillLevel: (int, defaults to 1)
+ SkillState: (int, defaults to 0)
+ SkillTarget: (int, defaults to 0)
+ Rate: (int, defaults to 1)
+ CastTime: (int, defaults to 0)
+ Delay: (int, defaults to 0)
+ Cancelable: (boolean, defaults to false)
+ CastCondition: (int, defaults to 0)
+ ConditionData: (int, defaults to 0)
+ val0: (int, defaults to 0)
+ val1: (int, defaults to 0)
+ val2: (int, defaults to 0)
+ val3: (int, defaults to 0)
+ val4: (int, defaults to 0)
+ Emotion: (int, defaults to 0)
+ ChatMsgID: (int, defaults to 0)
+ }
+ }
+**************************************************************************/
+ SCORPION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HORNET: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FABRE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1008
+ }
+ }
+ PUPA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1018
+ }
+ }
+ CONDOR: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WILOW: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ CHONCHON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RODA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOLF: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ SPORE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZOMBIE: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CREAMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PECOPECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MANDRAGORA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORK_WARRIOR: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ val1: 14469
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ WORM_TAIL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SNAKE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUNAK: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SOLDIER_SKELETON: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12693
+ }
+ }
+ ANACONDAQ: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VERIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ ELDER_WILOW: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ THARA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HUNTER_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14725
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OSIRIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1029
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1101
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GOLEM: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEEL_CHONCHON: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OBEAUNE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MARC: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DOPPELGANGER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ PECOPECO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1049
+ val1: 1050
+ }
+ }
+ THIEF_BUG_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1051
+ }
+ }
+ PICKY: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PICKY_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROCKER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG_: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG__: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUKA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ SMOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ }
+ YOYO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ METALLER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MISTRESS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1156
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALODON: {
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 7
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STROUF: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VADON: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CORNUTUS: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ HYDRA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SWORD_FISH: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KUKRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIRATE_SKEL: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KAHO: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAB: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SHELLFISH: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POISON_SPORE: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ GOLDEN_BUG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1054
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ }
+ ORK_HERO: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 15
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ VOCAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1052
+ }
+ }
+ TOAD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1012
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1012
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MASTERING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1002
+ val1: 1113
+ Emotion: 21
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1002
+ val1: 1113
+ Emotion: 21
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1002
+ Emotion: 21
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DRAGON_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VAGABOND_WOLF: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1013
+ Emotion: 27
+ }
+ }
+ ECLIPSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1063
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1063
+ }
+ }
+ AMBERNITE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANDRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1031
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANT_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1095
+ val1: 1105
+ val2: 1160
+ }
+ }
+ ANUBIS: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14229
+ }
+ }
+ ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ }
+ BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CARAMEL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COCO: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DENIRO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DESERT_WOLF_B: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEVIACE: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAKE: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1192
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ DROPS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUSTINESS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EDDGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 4000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1060
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ EGGYRA: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FLORA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FRILLDORA: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOSTRING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1599
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1599
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1186
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ GIEARTH: {
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GOBLIN_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ }
+ GOBLIN_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ }
+ GOBLIN_4: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ }
+ GOBLIN_5: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HODE: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORONG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 131
+ }
+ }
+ KHALITZBURG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ KOBOLD_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ }
+ KOBOLD_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ }
+ MAGNOLIA: {
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12693
+ }
+ }
+ MARDUK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ MARINA: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARINE_SPHERE: {
+ NPC_RUN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_MASTER"
+ CastCondition: "MSC_ALCHEMIST"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 354
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ }
+ }
+ MARIONETTE: {
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARSE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARTIN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ }
+ MAYA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1194
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ MEDUSA: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ }
+ MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MOONLIGHT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1180
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PASANA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PHARAOH: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ }
+ PHEN: {
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PHREEONI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1127
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 19
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ PIERE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLANKTON: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAND_MAN: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAVAGE_BABE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SOHEE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ STAINER: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 19
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TAROU: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VITATA: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZENORC: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZEROM: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ }
+ WHISPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 12693
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ NINE_TAIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ ORC_ARCHER: {
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_LORD: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1189
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ }
+ ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12693
+ }
+ }
+ RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_PRIEST: {
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PUNK: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZHERLTHSH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1257
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANOLIAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ STING: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 12437
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 10
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAMP: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRILIGHT: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 9
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HIGH_ORC: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ CHOCO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KNIGHT_OF_ABYSS: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1132
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MARIN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANTONIO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ CRUISER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ }
+ MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 17
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ }
+ KNIGHT_OF_WINDSTORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1515
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GARM: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ GARGOYLE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NERAID: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ }
+ PEST: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_ARCHER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 16
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_FRAME: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 26
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WIND_GHOST: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ CARAT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ BLOODY_KNIGHT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CLOCK: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ C_TOWER_MANAGER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ ALLIGATOR: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ }
+ DARK_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALITH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ ALICE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1744
+ }
+ }
+ RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GREATEST_GENERAL: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ }
+ STALACTIC_GOLEM: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEAM_GOBLIN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAGEWORM: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ }
+ KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHIMERA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1253
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ ARCHER_GUARDIAN: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SOLDIER_GUARDIAN: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAYA_PUPLE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14261
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1194
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1028
+ val1: 1016
+ }
+ }
+ WRAITH_DEAD: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MINI_DEMON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ CREMY_FEAR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1018
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KILLER_MANTIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1139
+ }
+ }
+ OWL_BARON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1320
+ }
+ }
+ KOBOLD_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ }
+ ANCIENT_MUMMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ ZOMBIE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1036
+ }
+ }
+ GOBLIN_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ }
+ CATERPILLAR: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AM_MUT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1110
+ }
+ }
+ DARK_ILLUSION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIANT_HONET: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14229
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GIANT_SPIDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1100
+ }
+ }
+ ANCIENT_WORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1099
+ }
+ }
+ LEIB_OLMAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1243
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CAT_O_NINE_TAIL: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1180
+ }
+ }
+ PANZER_GOBLIN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GAJOMART: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1129
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1149
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GULLINBURSTI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1166
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TURTLE_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ MOBSTER: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PERMETER: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ASSULTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ val0: 23
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1364
+ }
+ }
+ SOLIDER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FUR_SEAL: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HEATER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ OWL_DUKE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ }
+ DRAGON_TAIL: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 131
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEE_OTTER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 14469
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ APOCALIPS: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LAVA_GOLEM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1367
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLAZZER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRAND_PECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 4233
+ }
+ }
+ SUCCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ FAKE_ANGEL: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GOAT: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 4233
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LORD_OF_DEATH: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ INCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ }
+ THE_PAPER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ }
+ HARPY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ ELDER: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ DEMON_PUNGUS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NIGHTMARE_TERROR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRILLER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRIZZLY: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ DIABOLIC: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EXPLOSION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DELETER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ }
+ DELETER_: {
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SLEEPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIG: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ ARCHANGELING: {
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 18
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1443
+ val1: 1246
+ val2: 1742
+ val3: 1743
+ val4: 1744
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1443
+ val1: 1246
+ val2: 1742
+ val3: 1743
+ val4: 1744
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACULA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ VIOLY: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GALAPAGO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 4235
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ ROTAR_ZAIRO: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ }
+ G_MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BAPHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KARAKASA: {
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 14469
+ }
+ }
+ SHINOBI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 2
+ Rate: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ POISON_TOAD: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANTIQUE_FIRELOCK: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ MIYABI_NINGYO: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TENGU: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KAPHA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ }
+ BLOOD_BUTTERFLY: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ RICE_CAKE_BOY: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LIVE_PEACH_TREE: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVIL_CLOUD_HERMIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ WILD_GINSENG: {
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ BABY_LEOPARD: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ WICKED_NYMPH: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZIPPER_BEAR: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DARK_SNAKE_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ G_FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HUNTER_FLY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_OBEAUNE: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARC: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_POISON_SPORE: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BAPHOMET_: {
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DEVIRUCHI: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KHALITZBURG: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HIGH_ORC: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ G_CRUISER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ }
+ G_RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DARK_FRAME: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WIND_GHOST: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHIMERA: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARDUK: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARIONETTE: {
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MINOROUS: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PASANA: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT_: {
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZEROM: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NINE_TAIL: {
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ARCHER: {
+ AC_SHOWER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCLOUSE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PUNK: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZHERLTHSH: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ANOLIAN: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STING: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WANDER_MAN: {
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INCANTATION_SAMURAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ DRYAD: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KIND_OF_BEETLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ STONE_SHOOTER: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WOODEN_GOLEM: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOTAN_SHOOTER: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WOOTAN_FIGHTER: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PARASITE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ PORING_V: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIBBET: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DULLAHAN: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LOLI_RURI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ DISGUISE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1509
+ val1: 1508
+ Emotion: 19
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLOODY_MURDERER: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ QUVE: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1509
+ Emotion: 19
+ }
+ }
+ LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1508
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HYLOZOIST: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AMON_RA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 2000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ HYEGUN: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CIVIL_SERVANT: {
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ DANCING_DRAGON: {
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ }
+ GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ INCREASE_SOIL: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 50
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1516
+ }
+ }
+ LI_ME_MANG_RYANG: {
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BACSOJIN: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ }
+ CHUNG_E: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BOILED_RICE: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ G_PARASITE: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_FLORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_HYDRA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ DEVILING: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ TAO_GUNKA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 4
+ val0: 1793
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 4
+ val0: 1793
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ TAMRUAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ LEAF_CAT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ }
+ KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_MANDRAGORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ METALING: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ }
+ MINERAL: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ OBSIDIAN: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PITMAN: {
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ WASTE_STOVE: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ }
+ UNGOLIANT: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ }
+ PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ NOXIOUS: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 14
+ }
+ }
+ VENOMOUS: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ TEDDY_BEAR: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 23
+ }
+ }
+ RSX_0806: {
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1617
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ G_WASTE_STOVE: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ }
+ G_PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ G_DARK_PRIEST: {
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANOPHELES: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOLE: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HILL_WIND: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BACSOJIN_: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ }
+ CHUNG_E_: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GREMLIN: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BEHOLDER: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ EREMES: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ SHECIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 35000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KATRINN: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 15
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SEYREN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EREMES: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HARWORD: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ G_SHECIL: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KATRINN: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_EREMES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEGROUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_MAGALETA: {
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 5
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ }
+ B_SHECIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ B_KATRINN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ YGNIZEM: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ WHIKEBAIN: {
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ARMAIA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ EREND: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 22
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ RAWREL: {
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ B_YGNIZEM: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 84
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ Emotion: 0
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_WHIKEBAIN: {
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_ARMAIA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_EREND: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ G_RAWREL: {
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ POTON_CANON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_1: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_2: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_3: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHDAM: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_1: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_2: {
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_3: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_4: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MONEMUS: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VENATU: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_1: {
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_2: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_3: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ VENATU_4: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ HILL_WIND_1: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEMINI: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 31
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ REMOVAL: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHDAM: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ APOCALIPS_H: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 15
+ val0: 1365
+ val1: 1669
+ val2: 1675
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 500
+ CastTime: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ ORC_BABY: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ }
+ LADY_TANEE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BACSOJIN: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ }
+ G_SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 195
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BREEZE: {
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLASMA_Y: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_R: {
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_G: {
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_P: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ PLASMA_B: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ DEATHWORD: {
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANCIENT_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ OBSERVATION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ }
+ SHELTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ SOLACE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THA_DOLOR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ }
+ THANATOS: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ G_THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_THA_DOLOR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ }
+ ACIDUS: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ FERUS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 36
+ val1: 12437
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ NOVUS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ }
+ ACIDUS_: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ FERUS_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ NOVUS_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ DETALE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ }
+ HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAGON_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 1715
+ val1: 1718
+ }
+ }
+ KIEL: {
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ KIEL_: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ ALICEL: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ALIOT: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALIZA: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 54
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ }
+ CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALICEL: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALIOT: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_CARAT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ G_MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RANDGRIS: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1765
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 15
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKOGUL: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1762
+ }
+ }
+ FRUS: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1761
+ }
+ }
+ SKEGGIOLD: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1763
+ }
+ }
+ SKEGGIOLD_: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1764
+ }
+ }
+ G_HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKOGUL: {
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ G_FRUS: {
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ G_SKEGGIOLD: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_SKEGGIOLD_: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_RANDGRIS: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EM_ANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1031
+ val1: 1062
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ EM_DEVILING: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1595
+ val1: 1595
+ val2: 1595
+ val3: 1433
+ Emotion: 6
+ }
+ }
+ GLOOMUNDERNIGHT: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ AGAV: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ ECHIO: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ VANBERK: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ISILLA: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ HODREMLIN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 52
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEEKER: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ SNOWIER: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ SIROMA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 45
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ICE_TITAN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GAZETI: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KTULLANUX: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ MUSCIPULAR: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DROSERA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROWEEN: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ }
+ GALION: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12725
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ }
+ STAPO: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ATROCE: {
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_AGAV: {
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 48
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ G_ECHIO: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ G_ICE_TITAN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_GALION: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12725
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_ROWEEN: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ }
+ BLOODY_KNIGHT_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BOWLINGBASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BOWLINGBASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AUNOE: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ }
+ FANAT: {
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1814
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_HYDRO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 8000
+ CastTime: 700
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 900
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2500
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 27
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ }
+ EVENT_MOON: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_DETALE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 100
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ }
+ EVENT_BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ EVENT_DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EVENT_FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GOBLINE_XMAS: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ EVENT_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ SWORD_GUARDIAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ BOW_GUARDIAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ IFRIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ G_SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ G_KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGMARING: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ IMP: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KNOCKER: {
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 4000
+ CastTime: 1000
+ Delay: 18000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BYORGUE: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1829
+ val1: 1830
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOLDEN_SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ ZOMBIE_SLAUGHTER: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGED_ZOMBIE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HELL_POODLE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ }
+ BANSHEE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ G_BANSHEE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 12437
+ }
+ }
+ FLAME_SKULL: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NECROMANCER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FALLINGBISHOP: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 44
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEELZEBUB_FLY: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEELZEBUB: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ BEELZEBUB_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 47
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ }
+ WOOD_GOBLIN: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LES: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VAVAYAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ UZHAS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MAVKA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ GOPINICH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAVKA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ FREEZER_R: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_BABY_R: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_R: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ }
+ GOPINICH_R: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RANDGRIS_: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POURING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BOMBPORING: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC: {
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_: {
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 6
+ val0: 10
+ ChatMsgID: 16
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 11
+ val0: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 684
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 678
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 31
+ val0: 40
+ ChatMsgID: 14
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 661
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 666
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 41
+ val0: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 679
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 680
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 51
+ val0: 60
+ ChatMsgID: 3
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 668
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 683
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPINRATE"
+ ConditionData: 61
+ val0: 80
+ ChatMsgID: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 16
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 19
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_AFTERSKILL"
+ ConditionData: 15
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_1: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_2: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 5000
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ MOROCC_3: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ }
+ MOROCC_4: {
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ }
+ G_MOROCC_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ G_MOROCC_4: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14501
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ }
+ WHISPER_H: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ BAPHOMET_I: {
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 20
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 29
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 24
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 22
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 20
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 21
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 23
+ }
+ }
+ PIAMETTE: {
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ val0: 1947
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ val0: 1947
+ }
+ }
+ WISH_MAIDEN: {
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GARDEN_KEEPER: {
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ }
+ GARDEN_WATCHER: {
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ CONSTANT_: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIAMETTE_: {
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 20
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 28
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ NAGHT_SIEGER: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1605
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ ENTWEIHEN: {
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 50000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ G_ENTWEIHEN_R: {
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_H: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 2000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 11
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_M: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_S: {
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 40000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BANSHEE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 14229
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1868
+ }
+ }
+ BEHOLDER_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1774
+ }
+ }
+ COBALT_MINERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ HEAVY_METALING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ }
+ HELL_APOCALIPS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ }
+ ZAKUDAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1668
+ }
+ }
+ I_HIGH_ORC: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_ARCHER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ val0: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_SKELETON: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_LADY: {
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DANDELION: {
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENTIPEDE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12693
+ }
+ }
+ NEPENTHES: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HILLSRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HARDROCK_MOMMOTH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14005
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ TENDRILRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 14005
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 14501
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ val1: 14501
+ Emotion: 7
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ CORNUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ NAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LUCIOLA_VESPA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PINGUICULA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ }
+ G_TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HILLSRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENTIPEDE_LARVA: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOMAWANG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ }
+ WOOMAWANG_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 2010
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 47
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ }
+ G_MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ DRACO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PINGUICULA_D: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ }
+ AQUA_ELEMENTAL: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ }
+ RATA: {
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUNEYRR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANCIENT_TREE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ RHYNCHO: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ PHYLLA: {
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 100
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ S_NYDHOG: {
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2027
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ Emotion: 6
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 120000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 3000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 30000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 10000
+ Delay: 40000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 31
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 120000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 20
+ }
+ }
+ DARK_SHADOW: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRADIUM_GOLEM: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DANDELION_: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 6000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 27
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 28
+ }
+ }
+ G_DARK_SHADOW: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SILVERSNIPER: {
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_FIRE: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_WATER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_EARTH: {
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MAGICDECOY_WIND: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 3500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ BOITATA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 20
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ IARA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIRANHA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HEADLESS_MULE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ JAGUAR: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ TOUCAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CURUPIRA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_PIRANHA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+}
+)
diff --git a/db/pre-re/mob_skill_db.txt b/db/pre-re/mob_skill_db.txt
deleted file mode 100644
index c86690676..000000000
--- a/db/pre-re/mob_skill_db.txt
+++ /dev/null
@@ -1,5801 +0,0 @@
-// Mob Skill Database
-// Based on Aegis Episode 11.3
-//
-// Structure of Database:
-// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
-//
-// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
-// DELAY: the time (in milliseconds) before attempting to recast the same skill.
-//
-// STATE:
-// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
-// loot /attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following target,
-// without being attacked) / anytarget (attack+angry+chase+follow)
-//
-// TARGET:
-// target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
-//
-// The following are for ground-skills, a random target tile is selected from the specified area:
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around = around4
-//
-// CONDITION:
-// always Unconditional (no condition value).
-// onspawn When mob spawns/respawns (no condition value).
-// myhpltmaxrate When mob's HP drops to the specified %.
-// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// mystatuson If mob has the specified abnormality in status.
-// mystatusoff If mob has ended the specified abnormality in status.
-// friendhpltmaxrate When mob's friend's HP drops to the specified %.
-// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// friendstatuson If friend has the specified abnormality in status.
-// friendstatusoff If friend has ended the specified abnormality in status.
-// attackpcgt When attack PCs become greater than specified number.
-// attackpcge When attack PCs become greater than or equal to the specified number.
-// slavelt When number of slaves is less than the original specified number.
-// slavele When number of slaves is less than or equal to the original specified number.
-// closedattacked When close range melee attacked (no condition value).
-// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
-// skillused When the specified skill is used on the mob.
-// afterskill After mob casts the specified skill.
-// casttargeted When a target is in cast range (no condition value).
-// rudeattacked When mob is rude attacked (no condition value).
-//
-// Status abnormalities specified through the statuson/statusoff system:
-// anybad (any type of state change) / stone / freeze / stun / sleep /
-// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
-//
-// Note: if a negative MobID is provided, the skill will be treated as 'global':
-// -1: added for all boss types.
-// -2: added for all normal types.
-// -4: added for all mobs.
-
-1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1001,Scorpion@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1002,Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1002,Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1004,Hornet@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-1004,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1007,Fabre@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1007,Fabre@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1008,,,,,,
-1008,Pupa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1008,Pupa@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1018,,,,,,
-1009,Condor@BS_ADRENALINE,attack,111,1,500,1500,300000,yes,self,always,0,,,,,,,
-1009,Condor@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,,
-1009,Condor@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1010,Willow@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1010,Willow@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,9,
-1010,Willow@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,9,
-1011,Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1011,Chonchon@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1011,Chonchon@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1012,Roda Frog@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1013,Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1013,Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1014,Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1014,Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1014,Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,0,,,,,,,
-1014,Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1015,Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1015,Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,0,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1016,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1016,Archer Skeleton@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,,
-//1016,Archer Skeleton@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1018,Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1018,Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1018,Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1018,Creamy@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1019,Peco Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1023,Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,0x3885,,,,,
-1023,Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,9,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1023,Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1024,Worm Tail@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1025,Snake@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1025,Snake@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1026,Munak@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1026,Munak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1026,Munak@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1026,Munak@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1026,Munak@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1028,Skeleton Soldier@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1028,Skeleton Soldier@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1028,Skeleton Soldier@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1029,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1029,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1029,Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1029,Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3195,,,,,
-1030,Anacondaq@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1030,Anacondaq@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1031,Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1031,Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1031,Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1032,Verit@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1032,Verit@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1032,Verit@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1033,Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1033,Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1033,Elder Willow@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1033,Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1033,Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1034,Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1035,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1035,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1035,Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3985,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1035,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1035,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1035,Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1036,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1036,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1037,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1037,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1037,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1038,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1038,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,no,self,always,0,,,,,,32,
-1038,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,no,target,always,0,,,,,,9,
-1038,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,,
-1038,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,no,target,always,0,,,,,,,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,no,target,always,0,,,,,,,
-1039,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1039,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,,
-1039,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,29,
-1039,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1039,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1039,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1039,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,6,
-1039,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,6,
-1039,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-1039,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1039,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,,
-1039,Baphomet@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,20,5000,500,2000,no,target,skillused,18,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,29,
-1039,Baphomet@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1040,Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1040,Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1040,Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1040,Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1041,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,9,
-1041,Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1041,Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1041,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,9,
-1041,Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1041,Mummy@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1042,Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,,
-1042,Steel Chonchon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1044,Obeaune@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1044,Obeaune@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1044,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1044,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-1044,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-1045,Marc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1045,Marc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1045,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1045,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1045,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,no,target,myhpltmaxrate,80,,,,,,36,
-1046,Doppelganger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,no,self,always,0,,,,,,29,
-1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,no,self,longrangeattacked,,,,,,,29,
-1046,Doppelganger@AL_DECAGI,attack,30,48,500,0,20000,no,target,always,0,,,,,,5,
-1046,Doppelganger@AL_DECAGI,chase,30,48,500,0,20000,no,target,always,0,,,,,,5,
-1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
-1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1427,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,11,10000,0,5000,yes,target,skillused,18,,,,,,,
-1047,PecoPeco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1047,PecoPeco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1049,1050,,,,,
-1048,Thief Bug Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1048,Thief Bug Egg@NPC_METAMORPHOSIS,idle,193,4,10,2000,5000,no,self,always,0,1051,,,,,,
-1049,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1049,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1050,Shell Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1050,Shell Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1051,Thief Bug Larva@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1051,Thief Bug Larva@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1052,Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1052,Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1053,Thief Bug Female@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1053,Thief Bug Female@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1054,Thief Bug Male@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,0,,,,,,,
-1054,Thief Bug Male@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,,
-1055,Muka@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1055,Muka@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1055,Muka@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1056,Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2,
-1056,Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1056,Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1056,Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1056,Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19,
-1057,Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,,
-1057,Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1057,Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1057,Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1057,Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,,
-1057,Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1058,Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1058,Metaller@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1058,Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1058,Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1059,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,0,,,,,,,
-1059,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1059,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1059,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1059,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1059,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,,
-1059,Mistress@NPC_STOP,attack,342,1,2000,0,15000,no,target,always,0,,,,,,6,
-1059,Mistress@WZ_JUPITEL,attack,84,28,2000,0,5000,yes,target,always,0,,,,,,,
-1059,Mistress@WZ_JUPITEL,chase,84,28,2000,0,5000,yes,target,always,0,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
-1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1063,Lunatic@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1063,Lunatic@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7,
-1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1065,Strouf@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1065,Strouf@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-//1065,Strouf@SA_DISPELL,chase,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-1065,Strouf@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1065,Strouf@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,0,,,,,,,
-1065,Strouf@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1065,Strouf@SA_DISPELL,angry,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-//1065,Strouf@SA_DISPELL,follow,289,5,0,0,30000,yes,target,always,0,,,,,,9,
-1065,Strouf@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1066,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1066,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1066,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1066,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1067,Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1069,Swordfish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,,
-1070,Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1070,Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1071,Pirate Skeleton@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,27,
-1071,Pirate Skeleton@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,27,
-1071,Pirate Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1072,Kaho@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1073,Crab@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1074,Shellfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1076,Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1076,Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,6,
-1077,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1077,Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1077,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,6,
-1077,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1077,Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@HP_ASSUMPTIO,idle,361,5,10000,0,100000,yes,self,always,0,,,,,,36,
-1086,Golden Thief Bug@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,always,0,,,,,,36,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1086,Golden Thief Bug@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1086,Golden Thief Bug@SM_MAGNUM,attack,7,20,2000,0,5000,no,self,always,0,,,,,,,
-1086,Golden Thief Bug@MG_FIREBALL,chase,17,20,2000,0,5000,no,target,skillused,18,,,,,,,
-1086,Golden Thief Bug@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,attack,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,,
-1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1086,Golden Thief Bug@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1087,Orc Hero@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,0,,,,,,6,
-1087,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,0,,,,,,,
-1087,Orc Hero@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@MG_THUNDERSTORM,attack,21,15,2000,1500,5000,no,target,always,0,,,,,,,
-1087,Orc Hero@MG_THUNDERSTORM,chase,21,15,10000,1500,5000,no,target,skillused,18,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,,
-1087,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,5,
-1087,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,0,,,,,,,
-1087,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1087,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1087,Orc Hero@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1088,Vocal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1088,Vocal@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1088,Vocal@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1088,Vocal@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1088,Vocal@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1052,,,,,,
-1089,Toad@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1012,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1012,,,,,,
-1089,Toad@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1090,Mastering@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1090,Mastering@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21,
-1090,Mastering@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1002,1113,,,,21,
-1090,Mastering@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1002,,,,,21,
-1090,Mastering@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1091,Dragon Fly@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,6,
-1091,Dragon Fly@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1011,,,,,27,
-1091,Dragon Fly@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1092,Vagabond Wolf@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1092,Vagabond Wolf@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1013,,,,,27,
-1093,Eclipse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1093,Eclipse@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,6,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1063,,,,,,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1063,,,,,,
-1094,Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1094,Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9,
-1094,Ambernite@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1095,Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1095,Andre@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1096,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1096,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1096,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1096,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1031,,,,,,
-1096,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1096,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1097,Ant Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1097,Ant Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,1095,1105,1160,,,,
-1098,Anubis@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1098,Anubis@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1098,Anubis@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1098,Anubis@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,,
-1098,Anubis@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1098,Anubis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1098,Anubis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1098,Anubis@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,,
-1098,Anubis@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,,
-1098,Anubis@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1099,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1099,Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1099,Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3795,,,,,
-1100,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1100,Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,0,,,,,,,
-1100,Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,0,,,,,,,
-1100,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1101,Baphomet Jr.@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1101,Baphomet Jr.@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1101,Baphomet Jr.@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,6,
-1101,Baphomet Jr.@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1101,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1101,Baphomet Jr.@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1101,Baphomet Jr.@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1102,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1102,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1102,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1102,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1102,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1102,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1103,Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1103,Caramel@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6,
-1104,Coco@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1104,Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1104,Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1105,Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1105,Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1106,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1106,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1106,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1106,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1107,Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1107,Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1108,Deviace@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,9,
-1108,Deviace@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,0,,,,,,,
-1108,Deviace@WZ_WATERBALL,chase,86,4,500,1500,5000,yes,target,always,0,,,,,,,
-1108,Deviace@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1108,Deviace@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1109,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1109,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1109,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1109,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1109,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1109,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1109,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1110,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1110,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,6,
-1110,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1110,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1110,Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1112,Drake@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,29,
-1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,no,target,always,0,,,,,,,
-1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,0,,,,,,,
-1112,Drake@BS_MAXIMIZE,chase,114,1,500,0,5000,no,self,always,0,,,,,,,
-1112,Drake@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1112,Drake@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1112,Drake@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1112,Drake@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1112,Drake@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1192,,,,,,
-1112,Drake@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,0,,,,,,29,
-1112,Drake@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-1112,Drake@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-1113,Drops@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1113,Drops@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1114,Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1114,Dustiness@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1115,Eddga@MG_FIREBALL,chase,17,20,4000,0,0,yes,target,always,0,,,,,,,
-1115,Eddga@MG_FIREBALL,chase,17,20,10000,0,0,yes,target,skillused,18,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1115,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,0,,,,,,32,
-1115,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,0,,,,,,6,
-1115,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,0,,,,,,6,
-1115,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,,
-1115,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1115,Eddga@SM_MAGNUM,attack,7,20,3000,0,2000,no,self,always,0,,,,,,,
-1115,Eddga@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1116,Eggyra@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,,
-1116,Eggyra@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
-1116,Eggyra@CR_AUTOGUARD,attack,249,2,500,0,5000,yes,self,always,0,,,,,,,
-1116,Eggyra@CR_AUTOGUARD,chase,249,2,2000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1117,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
-1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1119,Frilldora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1119,Frilldora@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1119,Frilldora@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1119,Frilldora@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1120,Ghostring@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,myhpltmaxrate,30,,,,,,28,
-1120,Ghostring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1120,Ghostring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1120,Ghostring@MG_SOULSTRIKE,chase,13,9,2000,500,5000,yes,target,always,0,,,,,,,
-1120,Ghostring@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,28,
-1120,Ghostring@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1599,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1186,,,,,,
-1120,Ghostring@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,28,
-1121,Giearth@HT_SANDMAN,idle,119,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1121,Giearth@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1121,Giearth@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1121,Giearth@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1122,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-1122,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1122,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1122,Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1123,Goblin@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1123,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1124,Goblin@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1124,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1125,Goblin@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1125,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1126,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x308D,,,,,
-1126,Goblin@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1127,Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1127,Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1127,Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1128,Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1128,Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-1129,Horong@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1129,Horong@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1129,Horong@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1129,Horong@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1129,Horong@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1130,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1130,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1130,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1130,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1130,Jakk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1130,Jakk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1131,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,10,
-1131,Joker@MG_FROSTDIVER,chase,15,9,500,1000,5000,yes,target,always,0,,,,,,10,
-1131,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,12,
-1131,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,10,
-1131,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,12,
-1131,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,11,
-1131,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,11,
-1131,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,11,
-1131,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,20,0x81,,,,,
-1131,Joker@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,0,6,0x3695,,,,,
-1131,Joker@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,0,6,,,,,,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,0,22,0x83,,,,,
-1132,Khalitzburg@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1132,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1132,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1132,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,9,
-1133,Kobold 1@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1133,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1133,Kobold@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1134,Kobold@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,6,
-1134,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1135,Kobold@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1135,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x308D,,,,,
-1138,Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1138,Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1138,Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1138,Magnolia@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1139,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1139,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1139,Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1139,Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3195,,,,,
-1140,Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1140,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,9,
-1140,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,9,
-1140,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1140,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9,
-1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1141,Marina@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1142,Marine Sphere@NPC_RUN,idle,354,7,10000,0,30000,no,master,alchemist,,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,afterskill,354,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
-//1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,always,0,,,,,,,
-//1142,Marine Sphere@NPC_SPEEDUP,any,332,1,10000,0,700,yes,self,always,0,,,,,,,
-1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,6,
-1144,Marse@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1144,Marse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1144,Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1144,Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1145,Martin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1145,Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1145,Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1146,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1146,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1146,Matyr@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,7,0x81,,,,,
-1146,Matyr@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1147,Maya@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1147,Maya@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1147,Maya@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6,
-1147,Maya@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,18,
-1147,Maya@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,0,,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1194,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1148,Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,3,
-1148,Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1148,Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1149,Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1149,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1149,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1149,Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1149,Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1149,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,19,
-1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,attack,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,11,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@SA_LANDPROTECTOR,chase,288,1,10000,1000,5000,no,target,skillused,89,,,,,,,
-1150,Moonlight Flower@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1150,Moonlight Flower@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1150,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1150,Moonlight Flower@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1150,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@SA_DISPELL,attack,289,5,2000,500,5000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@SA_DISPELL,chase,289,5,2000,500,5000,no,target,always,0,,,,,,6,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1180,,,,,,
-1150,Moonlight Flower@BS_HAMMERFALL,chase,110,11,2000,0,5000,no,target,always,0,,,,,,0,
-1150,Moonlight Flower@BS_HAMMERFALL,attack,110,11,2000,0,5000,no,target,always,0,,,,,,0,
-1151,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1151,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1151,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9,
-1151,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1152,Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1152,Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1153,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1153,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,9,
-1153,Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1153,Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1154,Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1154,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1154,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,29,
-1154,Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1154,Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-1154,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1155,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1155,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1155,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1155,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1155,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1156,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1156,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1156,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1156,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1156,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1157,Pharaoh@AC_CHARGEARROW,attack,148,1,2000,0,0,yes,target,always,0,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1157,Pharaoh@MG_THUNDERSTORM,chase,21,9,2000,0,5000,no,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1157,Pharaoh@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,29,
-1157,Pharaoh@NPC_ENERGYDRAIN,attack,200,1,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,2000,0,5000,yes,target,always,0,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1157,Pharaoh@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1157,Pharaoh@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1158,Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
-1158,Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,19,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1159,Phreeoni@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1159,Phreeoni@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,skillused,18,,,,,,,
-1159,Phreeoni@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,0,,,,,,,
-1159,Phreeoni@NPC_LICK,attack,206,5,2000,0,5000,yes,target,always,0,,,,,,3,
-1159,Phreeoni@NPC_PETRIFYATTACK,chase,180,5,2000,500,5000,no,target,always,0,,,,,,3,
-1159,Phreeoni@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1127,,,,,,
-1159,Phreeoni@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1159,Phreeoni@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,19,
-1159,Phreeoni@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1160,Piere@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1160,Piere@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1161,Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1163,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1163,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1163,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1163,Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1163,Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1163,Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1163,Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1164,Requiem@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1164,Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,0,19,,,,,,
-1164,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1165,Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1166,Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-1166,Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1166,Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1167,Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1167,Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1169,Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1170,Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,28,,,,,,
-1170,Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,9,
-1170,Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,,
-1170,Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1174,Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19,
-1174,Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,,
-1174,Stainer@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1175,Tarou@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1175,Tarou@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1177,Zenorc@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1177,Zenorc@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1177,Zenorc@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1178,Zerom@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-1178,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1178,Zerom@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1178,Zerom@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-1178,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1178,Zerom@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1179,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1179,Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,28,0x3195,,,,,
-1179,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28,
-1180,Nine-Tail@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1180,Nine-Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1180,Nine-Tail@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1180,Nine-Tail@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1180,Nine-Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,6,
-1188,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1188,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,0,
-1189,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1189,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1189,Orc Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,5,,,,,,
-1189,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-//1189,Orc Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1190,Orc Lord@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,0,,,,,,6,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@CR_SHIELDCHARGE,attack,250,5,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@NPC_EARTHQUAKE,chase,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_EARTHQUAKE,attack,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1190,Orc Lord@MG_COLDBOLT,chase,14,10,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@MG_FIREBOLT,chase,19,10,2000,0,5000,no,target,always,0,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1190,Orc Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-1190,Orc Lord@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6,
-1190,Orc Lord@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1189,,,,,,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,2000,0,5000,no,target,always,0,,,,,,9,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,10000,0,5000,no,target,skillused,18,,,,,,9,
-1190,Orc Lord@SM_PROVOKE,chase,6,10,2000,0,5000,no,target,always,0,,,,,,2,
-1190,Orc Lord@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1191,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1191,Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1191,Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1191,Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1192,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1192,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1192,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1192,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1193,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1193,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
-1193,Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1193,Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1193,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
-1194,Arclouse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1194,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1194,Arclouse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1194,Arclouse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
-1195,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1195,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1195,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,2,
-1196,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1196,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1197,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1197,Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,,
-1198,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9,
-1198,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9,
-1198,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1198,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9,
-1198,Dark Priest@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,0,,,,,,,
-1199,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
-1199,Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1199,Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-1199,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1200,Zherlthsh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1200,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,3,
-1200,Zherlthsh@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1200,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,30,
-1200,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,30,
-1200,Zherlthsh@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1257,,,,,,
-1200,Zherlthsh@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,3,
-1201,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,4,
-1201,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,4,
-1201,Rybio@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,4,
-1202,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,29,
-1202,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,29,
-1202,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,29,
-1203,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1203,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1203,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1203,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,29,
-1203,Mysteltainn@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1204,Tyrfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,18,
-1204,Tyrfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1204,Tyrfing@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1204,Tyrfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1204,Tyrfing@NPC_HELMBRAKE,attack,345,5,500,0,5000,yes,target,always,0,,,,,,,
-1204,Tyrfing@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1204,Tyrfing@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1205,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1205,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1205,Executioner@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1205,Executioner@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1205,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1205,Executioner@NPC_ARMORBRAKE,attack,344,5,500,0,5000,yes,target,always,0,,,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1206,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1206,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,2,
-1206,Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-1207,Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1207,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,11,
-1207,Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1207,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
-1207,Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1207,Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,0x3095,,,,,
-1207,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10,
-1207,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1207,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1208,Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1208,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1208,Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1208,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1208,Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1208,Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1209,Cramp@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1209,Cramp@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1211,Brilight@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1211,Brilight@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,20,,,,,,9,
-1211,Brilight@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,,
-1211,Brilight@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1213,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1213,High Orc@CR_SHIELDCHARGE,attack,250,1,500,0,5000,no,target,always,0,,,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1213,High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,,
-1213,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,32,
-1214,Choco@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,0,,,,,,,
-1214,Choco@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1214,Choco@HT_SKIDTRAP,idle,115,5,500,0,5000,yes,around2,always,0,,,,,,29,
-1214,Choco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1214,Choco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1214,Choco@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1214,Choco@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27,
-1214,Choco@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1057,,,,,27,
-1214,Choco@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,0,,,,,,,
-1214,Choco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1215,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1215,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1216,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1216,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1216,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1219,Knight of Abyss@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1219,Knight of Abyss@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9,
-1219,Knight of Abyss@NPC_SUMMONSLAVE,idle,196,2,10000,2000,600000,no,self,slavele,0,1132,,,,,,
-1219,Knight of Abyss@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1219,Knight of Abyss@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1219,Knight of Abyss@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,,
-1242,Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-1242,Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1242,Marin@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1243,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1243,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1243,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-//1244,Christmas Jakk@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,,
-//1245,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-//1245,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3695,,,,,
-//1245,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1246,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1246,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1246,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1246,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-1246,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1246,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1246,Christmas Cookie@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1246,Christmas Cookie@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1247,Antonio@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@AL_TELEPORT,idle,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@AL_TELEPORT,chase,26,1,1000,0,5000,yes,self,always,0,,,,,,29,
-1247,Antonio@NPC_RUN,attack,354,1,10000,0,0,yes,self,always,0,,,,,,29,
-1247,Antonio@NPC_RUN,chase,354,1,10000,0,0,yes,self,always,0,,,,,,29,
-1248,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,24,
-1248,Cruiser@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-//1248,Cruiser@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1249,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1249,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1249,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1249,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1249,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1249,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1250,Chepet@NPC_EMOTION,attack,197,1,2000,0,5000,yes,self,always,0,17,,,,,,
-1250,Chepet@AM_DEMONSTRATION,attack,229,5,500,500,5000,no,target,always,0,,,,,,17,
-1250,Chepet@AM_DEMONSTRATION,chase,229,5,500,500,5000,no,target,always,0,,,,,,17,
-1250,Chepet@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,,
-1250,Chepet@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27,
-1250,Chepet@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1743,,,,,27,
-1250,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1250,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@NPC_WIDEFREEZE,chase,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_WIDEFREEZE,attack,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1251,Stormy Knight@NPC_WINDATTACK,chase,187,5,2000,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_WINDATTACK,attack,187,5,2000,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1251,Stormy Knight@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1251,Stormy Knight@CR_SHIELDCHARGE,attack,250,5,2000,0,20000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@NPC_HALLUCINATION,chase,207,1,500,0,5000,no,target,always,0,,,,,,,
-1251,Stormy Knight@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1515,,,,,,
-1251,Stormy Knight@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-1251,Stormy Knight@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1252,Garm@AL_DECAGI,chase,30,48,2000,0,300000,no,target,always,0,,,,,,6,
-1252,Garm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1252,Garm@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Garm@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Garm@NPC_WIDEFREEZE,chase,664,5,10000,1000,20000,yes,self,always,0,,,,,,36,
-1252,Garm@NPC_WIDEFREEZE,attack,664,5,10000,1000,20000,yes,self,always,0,,,,,,36,
-1252,Garm@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,no,target,always,0,,,,,,6,
-1252,Garm@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1252,Garm@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1252,Garm@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1252,Garm@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1252,Garm@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1252,Garm@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1252,Garm@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Garm@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Garm@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6,
-1252,Garm@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1252,Garm@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1253,Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1253,Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1253,Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1253,Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1253,Gargoyle@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-//1253,Gargoyle@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1254,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1254,Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1254,Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1254,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1255,Neraid@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1255,Neraid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1255,Neraid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3695,,,,,
-1256,Pest@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1256,Pest@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1256,Pest@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1256,Pest@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1257,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,2,
-1257,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1258,Goblin Archer@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,16,,,,,,
-1258,Goblin Archer@NPC_POISON,attack,176,1,500,800,5000,no,target,always,0,,,,,,,
-1258,Goblin Archer@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-//1258,Goblin Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1259,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6,
-1259,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1259,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1260,Dark Frame@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,1,
-1260,Dark Frame@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,1,
-1260,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,26,
-1260,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
-1260,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,0,
-1260,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,no,self,always,0,,,,,,7,
-1260,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1260,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1261,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1261,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1261,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1262,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1262,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1262,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1263,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,29,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1263,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,9,
-1263,Wind Ghost@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,0,,,,,,,
-1263,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1263,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1264,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1264,Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1264,Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1264,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1264,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1265,Cookie@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,4,
-1265,Cookie@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,4,
-//1266,Aster@NPC_RUN,attack,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-//1266,Aster@NPC_RUN,chase,354,1,10000,0,3000,no,self,always,0,,0x81,,,,19,
-1267,Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1267,Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1267,Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1267,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1267,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1267,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1267,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18,
-1267,Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1267,Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1268,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1268,Bloody Knight@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9,
-1268,Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,9,
-1268,Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,0,,,,,,9,
-1268,Bloody Knight@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,0,,,,,,,
-1269,Clock@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1269,Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1269,Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1270,Tower Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1270,Tower Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
-1270,Tower Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
-1270,Tower Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-1270,Tower Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1270,Tower Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1271,Alligator@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
-1271,Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1272,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1272,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,no,target,always,0,,,,,,,
-1272,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1272,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1272,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,0,,,,,,36,
-1272,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,0,,,,,,36,
-1272,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
-1272,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,no,target,always,0,,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1272,Dark Lord@WZ_METEOR,attack,83,11,5000,500,2000,no,target,always,0,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,skillused,18,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,11,5000,500,2000,no,target,always,0,,,,,,,
-1273,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,30,
-1273,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1273,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1274,Megalith@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1274,Megalith@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1275,Alice@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1275,Alice@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1275,Alice@CR_SHIELDCHARGE,attack,250,3,2000,0,5000,no,target,always,0,,,,,,6,
-1275,Alice@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1275,Alice@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1275,Alice@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1275,Alice@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,1744,,,,,,
-1276,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9,
-1276,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9,
-//1276,Raydric Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1276,Raydric Archer@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
-1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
-1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
-1278,Stalactite Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1278,Stalactite Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1278,Stalactite Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1278,Stalactite Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1278,Stalactite Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1279,Tri-Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1280,Steam Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,27,,,,,,
-1280,Steam Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1280,Steam Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1280,Steam Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1281,Sage Worm@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1281,Sage Worm@MG_SAFETYWALL,attack,12,5,2000,1000,20000,yes,self,always,0,,,,,,20,
-1281,Sage Worm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1281,Sage Worm@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,20,
-1282,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,6,
-1282,Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1282,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-//1282,Kobold Archer@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1283,Chimera@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1283,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1283,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1283,Chimera@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1253,,,,,,
-1283,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,0,,,,,,6,
-1283,Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1283,Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1285,Guardian Archer@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,,
-1285,Guardian Archer@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1287,Guardian Soldier@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,,
-1287,Guardian Soldier@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,0,,,,,,,
-1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,,
-1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x37B5,,,,,
-1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1290,Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1290,Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1290,Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1290,Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1290,Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,,
-1291,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1291,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1291,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1291,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29,
-1292,Mini Demon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1292,Mini Demon@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,29,
-1292,Mini Demon@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1292,Mini Demon@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1292,Mini Demon@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,18,0x3795,,,,,
-1292,Mini Demon@NPC_SUMMONSLAVE,attack,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@NPC_DARKTHUNDER,attack,341,5,500,1500,5000,yes,target,always,0,,,,,,29,
-1292,Mini Demon@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,29,
-1292,Mini Demon@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1292,Mini Demon@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1293,Creamy Fear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1293,Creamy Fear@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1293,Creamy Fear@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,,
-1293,Creamy Fear@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1018,,,,,,
-1293,Creamy Fear@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1294,Killer Mantis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1294,Killer Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1294,Killer Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1294,Killer Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1294,Killer Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1294,Killer Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3795,,,,,
-1294,Killer Mantis@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1139,,,,,,
-1295,Owl Baron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1295,Owl Baron@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,0,,,,,,5,
-1295,Owl Baron@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-1295,Owl Baron@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1320,,,,,,
-1296,Kobold Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1296,Kobold Leader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1296,Kobold Leader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1296,Kobold Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,6,
-1296,Kobold Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1296,Kobold Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1297,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1297,Ancient Mummy@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-1297,Ancient Mummy@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,0,,,,,,7,
-1298,Zombie Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1298,Zombie Master@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,,
-1298,Zombie Master@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1298,Zombie Master@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1036,,,,,,
-1299,Goblin Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1299,Goblin Leader@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,27,
-1299,Goblin Leader@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,27,
-1299,Goblin Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,0,,,,,,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1300,Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1300,Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1300,Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1301,Am Mut@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1301,Am Mut@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8,
-1301,Am Mut@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,0,,,,,,29,
-1301,Am Mut@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1301,Am Mut@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1301,Am Mut@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1110,,,,,,
-1302,Dark Illusion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1302,Dark Illusion@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,,
-1302,Dark Illusion@WZ_METEOR,attack,83,5,500,1500,5000,yes,target,always,0,,,,,,,
-1302,Dark Illusion@WZ_METEOR,chase,83,5,500,1500,5000,yes,target,always,0,,,,,,,
-1303,Giant Hornet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1303,Giant Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,6,
-1303,Giant Hornet@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1303,Giant Hornet@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,,
-1303,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,,
-1303,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1303,Giant Hornet@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,6,
-1304,Giant Spider@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1304,Giant Spider@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1304,Giant Spider@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1304,Giant Spider@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,,
-1304,Giant Spider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1304,Giant Spider@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3795,,,,,
-1304,Giant Spider@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1100,,,,,,
-1305,Ancient Worm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1305,Ancient Worm@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1305,Ancient Worm@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1099,,,,,,
-1306,Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1306,Leib Olmai@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1306,Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1306,Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1306,Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1306,Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,,
-1306,Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1306,Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1307,Cat'o'Nine Tails@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1307,Cat'o'Nine Tails@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1307,Cat'o'Nine Tails@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,0,,,,,,8,
-1307,Cat'o'Nine Tails@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,,
-1307,Cat'o'Nine Tails@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1180,,,,,,
-1308,Panzer Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1308,Panzer Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1308,Panzer Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-1309,Gajomart@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1309,Gajomart@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,target,always,0,,,,,,,
-1309,Gajomart@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1309,Gajomart@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1129,,,,,,
-1309,Gajomart@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,0,,,,,,,
-1310,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1310,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
-1310,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1310,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1310,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3695,,,,,
-1310,Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,,
-1310,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-1310,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-1311,Gullinbursti@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1311,Gullinbursti@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1311,Gullinbursti@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1311,Gullinbursti@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1311,Gullinbursti@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,0,,,,,,6,
-1311,Gullinbursti@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1166,,,,,,
-1311,Gullinbursti@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1311,Gullinbursti@RG_STRIPSHIELD,attack,216,5,500,0,5000,yes,target,always,0,,,,,,,
-1312,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,no,target,always,0,,,,,,18,
-1312,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,no,self,always,0,,,,,,,
-1312,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,no,self,always,0,,,,,,,
-1312,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,,
-1312,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1312,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1312,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1312,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,0,,,,,,6,
-1312,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,no,target,always,0,,,,,,18,
-1312,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,no,target,always,0,,,,,,6,
-1312,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1312,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,no,target,always,0,,,,,,18,
-1313,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29,
-1313,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
-1313,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-//1313,Mobster@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-1313,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,0,,,,,,29,
-1313,Mobster@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Perimeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Perimeter@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1314,Perimeter@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1314,Perimeter@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1314,Perimeter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1314,Perimeter@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1315,Assaulter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1315,Assaulter@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1315,Assaulter@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1315,Assaulter@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,,
-1315,Assaulter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1315,Assaulter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3695,,,,,
-1315,Assaulter@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1315,Assaulter@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,,
-1315,Assaulter@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,1364,,,,,,
-1316,Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1316,Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-1316,Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x91,,,,,
-1316,Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1316,Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1316,Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1316,Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1317,Seal@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1317,Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1317,Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x3885,,,,,
-1317,Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,0,,,,,,6,
-1318,Heater@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1318,Heater@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1318,Heater@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1318,Heater@WZ_FIREPILLAR,idle,80,3,500,0,5000,no,around2,always,0,,,,,,6,
-1319,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1319,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1319,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1319,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1319,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1319,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-1319,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1320,Owl Duke@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1320,Owl Duke@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-1321,Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1321,Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1321,Dragon Tail@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1322,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1322,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1322,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x83,,,,,
-1322,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6,
-1322,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1323,Sea Otter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x3885,,,,,
-1323,Sea Otter@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1323,Sea Otter@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1323,Sea Otter@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1365,Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9,
-1365,Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9,
-1365,Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1365,Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1365,Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1366,Lava Golem@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1366,Lava Golem@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-1366,Lava Golem@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1367,,,,,,
-1366,Lava Golem@WZ_FIREPILLAR,idle,80,3,500,0,5000,yes,around2,always,0,,,,,,,
-1367,Blazer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1367,Blazer@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,,
-1367,Blazer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1367,Blazer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
-1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1369,Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-1369,Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x1089,,,,,
-1370,Succubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1370,Succubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1370,Succubus@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,3,
-1370,Succubus@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,3,
-1370,Succubus@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1370,Succubus@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1371,Fake Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1371,Fake Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,29,
-1372,Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1372,Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
-1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x1089,,,,,
-1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1373,Lord of Death@AL_DECAGI,chase,30,48,2000,0,60000,no,target,always,0,,,,,,,
-1373,Lord of Death@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1373,Lord of Death@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of Death@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1373,Lord of Death@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1373,Lord of Death@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1373,Lord of Death@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of Death@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1373,Lord of Death@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1373,Lord of Death@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,,
-1373,Lord of Death@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,0,,,,,,,
-1373,Lord of Death@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1373,Lord of Death@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1373,Lord of Death@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-1374,Incubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1374,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1374,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-1374,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29,
-1374,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
-1374,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1374,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1375,The Paper@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1375,The Paper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1375,The Paper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1376,Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1376,Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1376,Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1376,Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,0,,,,,,2,
-1376,Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1377,Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
-1377,Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
-1377,Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
-1377,Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
-1377,Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,0,,,,,,,
-//1377,Elder@NPC_RUN,attack,354,1,2000,500,0,no,self,always,0,,,,,,,
-1377,Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,,
-//1377,Elder@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-1377,Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
-1377,Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
-1377,Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
-1377,Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
-1378,Demon Pungus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,angry,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,follow,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,angry,180,5,500,500,5000,no,target,always,0,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,follow,180,5,500,500,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1379,Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,0,,,,,,,
-1379,Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1379,Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1380,Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1380,Driller@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1380,Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,,
-1380,Driller@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1381,Grizzly@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1381,Grizzly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-1381,Grizzly@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1381,Grizzly@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1381,Grizzly@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1381,Grizzly@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1382,Diabolic@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,29,
-1382,Diabolic@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1382,Diabolic@WZ_METEOR,attack,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@WZ_METEOR,chase,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@MO_BODYRELOCATION,follow,264,1,2000,500,5000,no,target,always,0,,,,,,29,
-1382,Diabolic@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1382,Diabolic@WZ_METEOR,angry,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1382,Diabolic@WZ_METEOR,follow,83,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1383,Explosion@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1383,Explosion@AM_DEMONSTRATION,attack,229,1,100,500,5000,yes,target,always,0,,,,,,,
-1383,Explosion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-1383,Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1383,Explosion@AM_DEMONSTRATION,angry,229,1,100,500,5000,yes,target,always,0,,,,,,,
-1383,Explosion@SM_MAGNUM,angry,7,5,500,500,5000,no,self,always,0,,,,,,,
-1384,Deleter@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,0,,,,,,,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1384,Deleter@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,0,,,,,,,
-1384,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1384,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1385,Deleter@MG_FIREWALL,attack,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1385,Deleter@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1385,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1385,Deleter@NPC_FIREATTACK,chase,186,3,500,500,5000,no,target,always,0,,,,,,6,
-1385,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1385,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1385,Deleter@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,29,
-1386,Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,0,,,,,,,
-1386,Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,0,,,,,,,
-1386,Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1387,Gig@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1387,Gig@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3885,,,,,
-1387,Gig@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_POISON,attack,52,10,500,1000,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1387,Gig@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1387,Gig@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_POISON,angry,52,10,500,1000,5000,no,target,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,angry,249,2,500,0,300000,yes,self,always,0,,,,,,,
-1387,Gig@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1387,Gig@CR_AUTOGUARD,follow,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1388,Arc Angeling@CR_GRANDCROSS,attack,254,1,2000,0,0,yes,self,always,0,,,,,,,
-1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,attack,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,11,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,attack,70,10,10000,500,30000,no,self,always,0,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,chase,70,10,10000,500,30000,no,self,always,0,,,,,,18,
-1388,Arc Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1388,Arc Angeling@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,18,
-1388,Arc Angeling@NPC_BARRIER,attack,204,1,500,1000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1388,Arc Angeling@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1388,Arc Angeling@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1388,Arc Angeling@NPC_HOLYATTACK,attack,189,5,500,0,5000,no,target,always,0,,,,,,18,
-1388,Arc Angeling@NPC_HOLYATTACK,chase,189,5,500,0,5000,no,target,always,0,,,,,,18,
-1388,Arc Angeling@NPC_SUMMONSLAVE,attack,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
-1388,Arc Angeling@NPC_SUMMONSLAVE,idle,196,7,10000,700,60000,no,self,slavele,3,1443,1246,1742,1743,1744,18,
-1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,0,,,,,,,
-1389,Dracula@AL_DECAGI,chase,30,48,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1389,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1389,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,0,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,0,,,,,,9,
-1389,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,0,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,no,self,slavele,5,1419,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,,
-1390,Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,0,,,,,,,
-1390,Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,2,
-1390,Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,,
-1390,Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-//1390,Violy@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1391,Galapago@AM_POTIONPITCHER,idle,231,4,500,500,5000,yes,self,myhpltmaxrate,99,,,,,,2,
-1391,Galapago@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1391,Galapago@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,0x108B,,,,,
-1391,Galapago@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,1,
-1391,Galapago@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,2,
-1391,Galapago@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,2,
-1392,Rotar Zairo@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1392,Rotar Zairo@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1393,G Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1393,G Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,4000,0,0,no,target,always,0,,,,,,0,
-//1395,Wind Crystal@WZ_EARTHSPIKE,chase,90,5,10000,0,0,no,target,skillused,18,,,,,,0,
-//1395,Wind Crystal@WZ_EARTHSPIKE,attack,90,5,4000,0,0,no,target,always,0,,,,,,0,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,0,,,,,,21,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,21,
-//1395,Wind Crystal@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,0,,,,,,21,
-//1395,Wind Crystal@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1395,Wind Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1395,Wind Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1395,Wind Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1395,Wind Crystal@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1395,Wind Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1395,Wind Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1395,Wind Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1395,Wind Crystal@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,always,0,,,,,,29,
-//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,chase,84,10,10000,500,5000,no,target,skillused,18,,,,,,0,
-//1396,Earth Crystal@WZ_JUPITEL,attack,84,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1396,Earth Crystal@WZ_VERMILION,chase,85,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1396,Earth Crystal@WZ_VERMILION,chase,85,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1396,Earth Crystal@WZ_VERMILION,attack,85,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1396,Earth Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1396,Earth Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1396,Earth Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1396,Earth Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1396,Earth Crystal@NPC_WINDATTACK,attack,187,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1396,Earth Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1396,Earth Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1396,Earth Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1396,Earth Crystal@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,6,
-//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,chase,17,20,4000,0,0,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,chase,17,20,10000,0,0,no,target,skillused,18,,,,,,0,
-//1397,Fire Crystal@MG_FIREBALL,attack,17,10,4000,0,0,no,target,always,0,,,,,,0,
-//1397,Fire Crystal@WZ_METEOR,chase,83,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1397,Fire Crystal@WZ_METEOR,chase,83,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1397,Fire Crystal@WZ_METEOR,attack,83,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1397,Fire Crystal@WZ_SIGHTRASHER,attack,81,10,1000,1000,5000,no,self,always,0,,,,,,,
-//1397,Fire Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1397,Fire Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1397,Fire Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1397,Fire Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1397,Fire Crystal@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1397,Fire Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1397,Fire Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1397,Fire Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1397,Fire Crystal@NPC_WEAPONBRAKER,attack,343,10,2000,0,5000,no,target,always,0,,,,,,18,
-//1398,Water Crystal@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,chase,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,0,
-//1398,Water Crystal@WZ_WATERBALL,attack,86,10,2000,500,5000,no,target,always,0,,,,,,0,
-//1398,Water Crystal@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1398,Water Crystal@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-//1398,Water Crystal@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,21,
-//1398,Water Crystal@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,0,,,,,,,
-//1398,Water Crystal@SM_ENDURE,chase,8,7,10000,0,20000,yes,self,longrangeattacked,,,,,,,,
-//1398,Water Crystal@AL_INCAGI,chase,29,1,5000,3000,120000,no,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@KN_TWOHANDQUICKEN,attack,60,10,5000,3000,300000,no,self,myhpltmaxrate,20,,,,,,,
-//1398,Water Crystal@AL_DECAGI,chase,30,1,1000,0,10000,yes,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-//1398,Water Crystal@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1398,Water Crystal@NPC_CHANGEDARKNESS,chase,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@NPC_CHANGEDARKNESS,attack,168,1,10000,0,300000,yes,self,myhpltmaxrate,50,,,,,,,
-//1398,Water Crystal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1398,Water Crystal@AL_TELEPORT,walk,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-//1398,Water Crystal@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,2,
-1399,Event Baphomet@AL_TELEPORT,idle,26,1,2000,0,0,yes,self,always,0,,,,,,20,
-1399,Event Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1399,Event Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1399,Event Baphomet@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1399,Event Baphomet@NPC_BARRIER,attack,204,1,2000,3000,60000,no,self,always,0,,,,,,,
-1399,Event Baphomet@NPC_GUIDEDATTACK,attack,172,5,2000,0,20000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@NPC_SUMMONSLAVE,attack,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Event Baphomet@NPC_SUMMONSLAVE,idle,196,10,10000,2000,20000,no,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Event Baphomet@WZ_METEOR,chase,83,11,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_METEOR,attack,83,11,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_STORMGUST,chase,89,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_STORMGUST,attack,89,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_VERMILION,chase,85,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1399,Event Baphomet@WZ_VERMILION,attack,85,20,2000,0,5000,yes,target,always,0,,,,,,29,
-1400,Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,31,
-1400,Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,31,
-1400,Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,6,
-1400,Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,0,,,,,,6,
-1400,Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,28,0x3885,,,,,
-1401,Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-1401,Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1401,Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,0,,,,,,,
-1401,Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,9,
-1401,Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,,
-1401,Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,0,,,,,,29,
-1401,Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1401,Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,,
-1402,Poison Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1402,Poison Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1402,Poison Toad@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1403,Antique Firelock@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,7,
-1404,Miyabi Ningyo@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1404,Miyabi Ningyo@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,6,
-1404,Miyabi Ningyo@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1404,Miyabi Ningyo@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1404,Miyabi Ningyo@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,0,,,,,,,
-1405,Tengu@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1405,Tengu@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,chase,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@SM_PROVOKE,attack,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@SM_PROVOKE,chase,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,follow,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1405,Tengu@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,0,,,,,,23,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,1,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,2,500,0,5000,no,target,always,0,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1406,Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1406,Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1406,Kapha@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,0,,,,,,6,
-1406,Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,16,
-1406,Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1406,Kapha@NPC_WATERATTACK,angry,184,3,500,500,5000,yes,target,always,0,,,,,,6,
-1406,Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,0,,,,,,16,
-1408,Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,6,
-1408,Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,0,,,,,,6,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,7,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,7,
-1409,Rice Cake Boy@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1410,Live Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Live Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,0,,,,,,18,
-1410,Live Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Live Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1410,Live Peach Tree@NPC_GUIDEDATTACK,chase,172,2,500,1000,20000,no,target,always,0,,,,,,6,
-//1410,Live Peach Tree@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1412,Taoist Hermit@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,attack,20,5,2000,1500,5000,yes,target,always,0,,,,,,6,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,chase,20,5,2000,1500,5000,yes,target,always,0,,,,,,6,
-1412,Taoist Hermit@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,29,
-1412,Taoist Hermit@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,29,
-//1412,Taoist Cloud Hermit@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,,
-1413,Wild Ginseng@NPC_BARRIER,attack,204,1,2000,3000,5000,no,self,myhpltmaxrate,30,,,,,,9,
-1413,Wild Ginseng@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,7,
-1415,Baby Leopard@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1415,Baby Leopard@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1415,Baby Leopard@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Wicked Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Wicked Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,0,,,,,,6,
-1416,Wicked Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,0,,,,,,,
-1417,Zipper Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1417,Zipper Bear@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,6,
-1418,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1418,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,0,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,0,,,,,,2,
-1418,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1418,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,0,,,,,,29,
-1418,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,0,,,,,,2,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@SM_MAGNUM,attack,7,20,2000,0,5000,yes,self,attackpcge,2,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,,
-1419,Farmiliar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1419,Farmiliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1420,Skeleton Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1420,Skeleton Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1423,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1423,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISONATTACK,angry,188,3,500,500,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1424,Sidewinder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,follow,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,angry,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,,
-1426,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1426,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,angry,159,1,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,0,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1429,Argiope@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISONATTACK,angry,188,2,500,500,5000,no,target,always,0,,,,,,,
-1429,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1429,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1430,Argos@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1430,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,angry,202,1,500,800,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,angry,190,2,500,500,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,follow,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,follow,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,angry,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,angry,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,follow,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1436,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1437,Joker@MG_FIREBALL,follow,17,5,500,800,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FROSTDIVER,follow,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_SOULSTRIKE,follow,13,9,500,500,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,follow,200,1,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@NPC_WINDATTACK,follow,187,2,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,follow,341,5,500,1500,5000,yes,target,always,0,,,,,,,
-1437,Joker@WZ_QUAGMIRE,follow,92,5,500,700,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-1437,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,0,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,0,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,0,,,,,,,
-1437,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,follow,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1439,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,0,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1441,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,,
-1442,Sasquatch@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1442,Sasquatch@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,,
-1442,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
-1442,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@MG_FIREWALL,follow,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@MG_FIREWALL,angry,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,angry,172,5,500,1000,20000,no,target,always,0,,,,,,,
-1444,Chepet@PR_STRECOVERY,follow,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,angry,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@MG_FIREWALL,chase,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@MG_FIREWALL,attack,18,10,500,500,5000,yes,target,always,0,,,,,,,
-1444,Chepet@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,attack,172,5,500,1000,20000,no,target,always,0,,,,,,,
-1444,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,0,,,,,,,
-1445,Raggler@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1445,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1446,Injustice@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1446,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1447,Gryphon@KN_PIERCE,angry,56,10,500,700,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1447,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,follow,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,angry,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,follow,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,chase,177,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,attack,180,1,500,500,5000,no,target,always,0,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,chase,180,1,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@MG_FIREBALL,follow,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1449,Mutant Dragon@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,,
-1449,Mutant Dragon@MG_FIREBALL,chase,17,20,500,0,5000,yes,target,always,0,,,,,,,
-1449,Mutant Dragon@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1449,Mutant Dragon@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,follow,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,angry,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,follow,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,angry,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-1451,Merman@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,0,,,,,,,
-1451,Merman@NPC_RANGEATTACK,follow,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1451,Merman@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,0,,,,,,,
-1451,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
-1451,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,0,,,,,,,
-1451,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,,
-1452,Orc Lady@AL_INCAGI,follow,29,1,500,700,5000,no,self,always,0,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1452,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,0,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,angry,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,0,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-1459,Marionette@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1459,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,0,,,,,,,
-1459,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1460,Matyr@AS_SONICBLOW,angry,136,5,500,800,5000,no,target,always,0,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1460,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1461,Minorous@BS_HAMMERFALL,angry,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1461,Minorous@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,angry,91,3,500,1200,5000,yes,target,always,0,,,,,,,
-1461,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1461,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,0,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@SM_BASH,angry,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1464,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,0,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-1466,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@SM_MAGNUM,angry,7,20,500,500,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1467,Raydric@SM_MAGNUM,attack,7,20,500,500,5000,no,self,always,0,,,,,,,
-1468,Requim@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1468,Requim@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1468,Requim@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1468,Requim@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1470,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,0,,,,,,,
-1470,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,angry,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,angry,183,3,500,500,5000,no,target,always,0,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@KN_SPEARSTAB,angry,58,5,500,800,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1472,Bon Gun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1473,Orc Archer@AC_SHOWER,angry,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,0,,,,,,,
-1473,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,0,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_DARKBREATH,angry,202,2,500,800,5000,no,target,always,0,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1476,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1477,Arclouse@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1477,Arclouse@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,0,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,angry,176,3,500,800,5000,no,target,always,0,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,,
-1481,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_GUIDEDATTACK,angry,172,3,500,1000,20000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_LICK,angry,206,3,500,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@SM_PROVOKE,follow,6,10,500,600,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,,
-1482,Zherlthsh@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,0,,,,,,,
-1482,Zherlthsh@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,,
-1483,Rybio@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@SM_PROVOKE,follow,6,5,500,600,5000,no,target,always,0,,,,,,,
-1483,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1483,Rybio@SM_PROVOKE,chase,6,5,500,600,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_POISON,angry,176,2,500,800,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,,
-1484,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,0,,,,,,,
-1486,Tirfing@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,0,,,,,,,
-1486,Tirfing@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1486,Tirfing@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1486,Tirfing@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1486,Tirfing@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,follow,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,follow,184,1,500,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@SM_BASH,angry,5,5,500,800,5000,no,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@NPC_WATERATTACK,chase,184,1,500,0,5000,yes,target,always,0,,,,,,,
-1488,Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,0,,,,,,,
-1489,Sting@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@WZ_QUAGMIRE,follow,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@WZ_QUAGMIRE,angry,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1489,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1489,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,,
-1489,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,,
-1490,Wander Man@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1490,Wander Man@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wander Man@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,0,,,,,,,
-1490,Wander Man@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-1490,Wander Man@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wander Man@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,follow,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,angry,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@MC_MAMMONITE,angry,42,5,500,800,5000,no,target,always,0,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,0,,,,,,,
-1491,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,idle,26,1,5000,1000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1492,Incantation Samurai@KN_BRANDISHSPEAR,attack,57,20,2000,500,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1492,Incantation Samurai@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Incantation Samurai@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Incantation Samurai@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1492,Incantation Samurai@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36,
-1492,Incantation Samurai@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1492,Incantation Samurai@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,idle,379,10,10000,500,5000,no,target,longrangeattacked,,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,chase,379,10,5000,500,10000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@ASC_BREAKER,attack,379,10,2000,0,5000,no,target,always,0,,,,,,32,
-1492,Incantation Samurai@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_HELMBRAKE,chase,345,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Incantation Samurai@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Incantation Samurai@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,0,,,,,,,
-1492,Incantation Samurai@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1492,Incantation Samurai@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1493,Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,3,
-1493,Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,,
-1494,Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1494,Beetle King@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1494,Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19,
-1495,Stone Shooter@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,6,
-1495,Stone Shooter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-//1495,Stone Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1497,Wooden Golem@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,,
-1497,Wooden Golem@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1497,Wooden Golem@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1498,Wootan Shooter@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,2,
-1498,Wootan Shooter@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,2,
-1499,Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1499,Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-//1498,Wootan Shooter@NPC_RUN,attack,354,1,500,0,5000,yes,self,attackpcge,1,,,,,,19,
-1500,Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,9,
-1500,Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,0,,,,,,9,
-1502,Bring it on!@AL_HEAL,idle,28,11,10000,0,2000,yes,self,always,0,,,,,,4,
-1502,Bring it on!@AL_HEAL,walk,28,11,10000,0,2000,yes,self,always,0,,,,,,4,
-1502,Bring it on!@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,chase,110,11,10000,0,15000,yes,target,always,0,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,attack,110,11,10000,0,15000,yes,target,always,0,,,,,,,
-1502,Bring it on!@MG_FIREWALL,attack,18,10,10000,0,10000,yes,target,always,0,,,,,,,
-1502,Bring it on!@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,0,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,30000,yes,self,always,0,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1502,Bring it on!@WZ_VERMILION,chase,85,20,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_METEOR,chase,83,11,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_METEOR,attack,83,11,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,chase,89,10,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,attack,89,10,1000,1000,5000,no,target,always,0,,,,,,29,
-1502,Bring it on!@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,0,,,,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,0,,,,,,,
-1502,Bring it on!@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,0,,,,,,,
-1503,Gibbet@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-1503,Gibbet@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,0,,,,,,6,
-1503,Gibbet@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,0,,,,,,6,
-1504,Dullahan@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1504,Dullahan@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1505,Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1505,Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,0,,,,,,6,
-1505,Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1505,Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-1505,Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,0,,,,,,2,
-1505,Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,0,,,,,,2,
-1505,Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1505,Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-1506,Disguise@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,9,
-1506,Disguise@NPC_METAMORPHOSIS,attack,193,2,500,0,60000,no,self,myhpltmaxrate,10,1509,1508,,,,19,
-1506,Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,,
-1507,Bloody Murderer@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,29,
-1507,Bloody Murderer@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1508,Quve@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,0,,,,,,6,
-1508,Quve@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,29,
-1508,Quve@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1509,,,,,19,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19,
-1509,Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1509,Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1510,Hylozoist@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
-1510,Hylozoist@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1510,Hylozoist@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,1474,1477,1438,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,18,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,89,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,21,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,28,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,79,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,11,10000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,attack,80,11,5000,0,2000,yes,around2,always,0,,,,,,,
-1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
-1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
-1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1512,Hyegun@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1512,Hyegun@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,0,,,,,,,
-1512,Hyegun@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@NPC_DARKTHUNDER,chase,341,3,500,800,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@NPC_DARKTHUNDER,attack,341,3,500,800,5000,yes,target,always,0,,,,,,,
-1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1513,Civil Servant@AM_POTIONPITCHER,attack,231,4,10000,500,10000,yes,self,always,0,,,,,,2,
-1513,Civil Servant@AM_POTIONPITCHER,idle,231,4,10000,500,10000,yes,self,always,0,,,,,,2,
-1514,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18,
-1514,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18,
-1514,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,,
-1514,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,,
-1514,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,,
-1515,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1515,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1516,Increase Soil@NPC_METAMORPHOSIS,attack,193,2,50,5000,5000,no,self,always,0,1516,,,,,,
-1517,Li Me Mang Ryang@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,0,,,,,,24,
-1517,Li Me Mang Ryang@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,0,,,,,,6,
-1518,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1518,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1518,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_WIDESLEEP,chase,668,5,10000,700,25000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_WIDESLEEP,attack,668,5,10000,700,25000,yes,self,myhpltmaxrate,80,,,,,,,
-1518,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1518,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1518,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1518,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1518,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1519,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6,
-1519,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6,
-1519,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1519,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6,
-1520,Boiled Rice@CR_AUTOGUARD,idle,249,10,10000,0,300000,yes,self,always,0,,,,,,,
-1520,Boiled Rice@NPC_SUICIDE,attack,175,1,10000,4000,0,no,self,myhpltmaxrate,50,,,,,,,
-//1566,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,,
-//1566,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,29,
-//1566,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,29,
-1555,Parasite@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1575,Flora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1579,Hydra@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-//1580,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-//1580,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,,
-//1580,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,0,,,,,,29,
-//1580,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
-//1580,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
-//1580,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
-1582,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1582,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1582,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1582,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1582,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6,
-1582,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29,
-1583,Tao Gunka@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1583,Tao Gunka@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1583,Tao Gunka@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1583,Tao Gunka@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1583,Tao Gunka@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1583,Tao Gunka@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,,
-1583,Tao Gunka@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,4,1793,,,,,,
-1583,Tao Gunka@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1583,Tao Gunka@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_COMBOATTACK,attack,171,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_COMBOATTACK,chase,171,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,chase,179,5,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_GUIDEDATTACK,attack,172,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_GUIDEDATTACK,chase,172,10,2000,0,5000,yes,target,always,0,,,,,,7,
-1583,Tao Gunka@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,7,
-1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,0,,,,,,9,
-1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-//1585,Mime Monkey@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-//1585,Mime Monkey@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,18,
-//1585,Mime Monkey@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-//1585,Mime Monkey@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,18,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1587,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19,
-1587,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19,
-1587,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6,
-//1588,Christmas Orc@NPC_EMOTION,idle,197,1,500,0,5000,yes,self,always,0,,,,,,,
-1589,Mandragora@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-1590,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1590,Geographer@NPC_REVENGE,idle,333,1,10000,0,0,yes,target,masterattacked,,,,,,,,
-//1609,Dancing Dragon@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,0,,,,,,18,
-//1609,Dancing Dragon@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,0,,,,,,18,
-//1609,Dancing Dragon@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,0,22,,,,,,
-//1609,Dancing Dragon@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,0,19,,,,,,
-//1609,Dancing Dragon@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,0,6,,,,,,
-1613,Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7,
-1613,Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1613,Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1613,Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18,
-1613,Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8,
-1614,Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,,
-1614,Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,,
-1614,Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1614,Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-1614,Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1614,Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1615,Obsidian@CR_SHIELDCHARGE,attack,250,2,1000,1000,5000,no,target,always,0,,,,,,,
-1615,Obsidian@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,0,,,,,,,
-1615,Obsidian@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1615,Obsidian@SM_MAGNUM,attack,7,5,500,500,5000,no,self,attackpcge,2,,,,,,,
-1615,Obsidian@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1615,Obsidian@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1616,Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,0,,,,,,6,
-1616,Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,0,,,,,,6,
-1616,Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,0,,,,,,,
-1616,Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,,
-1616,Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,0,,,,,,18,
-1617,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9,
-1617,Waste Stove@TF_THROWSTONE,chase,152,1,1000,0,30000,yes,target,always,0,,,,,,,
-1617,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,,
-1617,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1618,Ungoliant@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,0,,,,,,3,
-1618,Ungoliant@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,0,,,,,,29,
-1618,Ungoliant@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,14,
-1618,Ungoliant@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,,
-1618,Ungoliant@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1619,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1619,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,,
-1619,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1620,Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,0,,,,,,,
-1620,Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,0,,,,,,14,
-1620,Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1621,Venomous@NPC_POISON,attack,176,3,1000,800,5000,no,target,always,0,,,,,,,
-1621,Venomous@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,6,
-1621,Venomous@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,6,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,0,,,,,,2,
-1622,Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,0,,,,,,2,
-1622,Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1622,Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,0,,,,,,6,
-1622,Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,7,,,,,,
-1622,Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,23,,,,,,
-1623,RSX 0806@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,0,,,,,,6,
-1623,RSX 0806@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,0,,,,,,6,
-1623,RSX 0806@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1623,RSX 0806@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1623,RSX 0806@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX 0806@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX 0806@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX 0806@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1617,,,,,,
-1623,RSX 0806@NPC_WEAPONBRAKER,attack,343,10,1000,0,60000,no,target,always,0,,,,,,6,
-1623,RSX 0806@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1623,RSX 0806@AL_TELEPORT,idle,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX 0806@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX 0806@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,0,,,,,,,
-1623,RSX 0806@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,2,
-1623,RSX 0806@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1624,Waste Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,9,
-1624,Waste Stove@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1624,Waste Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,0,,,,,,,
-1624,Waste Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1625,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1625,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,0,,,,,,,
-1625,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1626,Dark Priest@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,0,,,,,,9,
-1626,Dark Priest@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,0,,,,,,9,
-1626,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1626,Dark Priest@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,0,,,,,,9,
-1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,2000,2000,30000,no,self,attackpcge,2,,,,,,9,
-1626,Dark Priest@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,attackpcge,2,,,,,,9,
-1626,Dark Priest@NPC_DARKSTRIKE,chase,340,10,2000,700,5000,yes,target,always,0,,,,,,9,
-1626,Dark Priest@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Dark Priest@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Dark Priest@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,yes,target,always,0,,,,,,,
-1627,Anopheles@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,30,
-1627,Anopheles@NPC_BLOODDRAIN,chase,199,1,500,0,5000,yes,target,always,0,,,,,,30,
-1627,Anopheles@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,chase,187,2,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@TF_HIDING,idle,51,1,500,500,25000,no,self,always,0,,,,,,,
-1628,Mole@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
-1628,Mole@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,0,,,,,,,
-1628,Mole@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,7,
-1628,Mole@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1628,Mole@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,1,,,,,,
-1629,Hill Wind@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1629,Hill Wind@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1630,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1630,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-1630,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1630,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1630,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,idle,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,attack,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1630,Bacsojin@NPC_SUMMONSLAVE,chase,196,3,10000,0,5000,no,self,slavele,1,1519,,,,,,
-1631,Chung E@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,0,,,,,,6,
-1631,Chung E@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,0,,,,,,6,
-1631,Chung E@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,0,,,,,,6,
-1631,Chung E@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,0,,,,,,6,
-1632,Gremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,,
-1632,Gremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1633,Beholder@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1633,Beholder@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,0,,,,,,2,
-1633,Beholder@MG_NAPALMBEAT,chase,11,5,2000,0,5000,yes,target,always,0,,,,,,,
-1633,Beholder@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,18,
-1633,Beholder@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,,
-1633,Beholder@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,,
-1634,Seyren Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1634,Seyren Windsor@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-//1634,Seyren Windsor@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@SM_MAGNUM,attack,7,9,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1634,Seyren Windsor@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1634,Seyren Windsor@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1634,Seyren Windsor@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1634,Seyren Windsor@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,0,,,,,,,
-1634,Seyren Windsor@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,0,,,,,,9,
-1635,Eremes Guile@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1635,Eremes Guile@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1635,Eremes Guile@AS_SONICBLOW,attack,136,5,2000,0,5000,yes,target,always,0,,,,,,6,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1635,Eremes Guile@AS_VENOMDUST,idle,140,1,2000,0,50000,yes,randomtarget,always,0,,,,,,29,
-1635,Eremes Guile@AS_VENOMDUST,attack,140,1,2000,0,50000,yes,target,always,0,,,,,,29,
-1635,Eremes Guile@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1635,Eremes Guile@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@MC_MAMMONITE,attack,42,9,2000,0,5000,yes,target,always,0,,,,,,23,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,chase,110,5,2000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,attack,110,5,2000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1636,Howard Alt-Eisen@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1636,Howard Alt-Eisen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1636,Howard Alt-Eisen@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1637,Margaretha Sorin@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1637,Margaretha Sorin@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1637,Margaretha Sorin@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1638,Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,idle,350,5,10000,0,35000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,always,0,,,,,,,
-1638,Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,0,,,,,,,
-1638,Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1638,Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1638,Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,idle,84,28,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,idle,17,20,10000,500,10000,no,randomtarget,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,attack,84,28,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,28,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,attack,21,15,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,chase,21,15,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,attack,17,20,3000,500,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,20,3000,500,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,0,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1640,Lord Knight Seyren@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1640,Lord Knight Seyren@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1640,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2,
-//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-//1640,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1640,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1640,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1640,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1640,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1641,Assassin Cross Eremes@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1641,Assassin Cross Eremes@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1641,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1641,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1641,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1641,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1642,Whitesmith Howard@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1642,Whitesmith Howard@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1642,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23,
-1642,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1642,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1642,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1642,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1642,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1642,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1643,High Priest Margaretha@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1643,High Priest Margaretha@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1643,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1643,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1643,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1644,Sniper Cecil@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1644,Sniper Cecil@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1644,Sniper Cecil@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-1644,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1644,Sniper Cecil@HT_LANDMINE,idle,116,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_LANDMINE,attack,116,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_ANKLESNARE,idle,117,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_ANKLESNARE,attack,117,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,0,,,,,,5,
-1644,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1644,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-//1645,High Wizard Kathryne@RG_INTIMIDATE,attack,219,10,100,0,5000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,2,,,,,,,
-//1645,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,2,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1645,High Wizard Kathryne@HW_GANBANTEIN,attack,483,5,10000,500,7000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around2,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,always,0,,,,,,2,
-//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-//1646,Lord Knight Seyren@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_MAGNUM,attack,7,20,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1646,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1646,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1646,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,0,,,,,,,
-1646,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9,
-1647,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,randomtarget,always,0,,,,,,6,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1647,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1647,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,0,,,,,,,
-1647,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1648,Whitesmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1648,Whitesmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1648,Whitesmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0,
-1648,Whitesmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,5000,yes,target,always,0,,,,,,23,
-1648,Whitesmith Howard@MC_MAMMONITE,attack,42,20,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1648,Whitesmith Howard@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1648,Whitesmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1648,Whitesmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,0,,,,,,19,
-1648,Whitesmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,0,,,,,,,
-1648,Whitesmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1648,Whitesmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1648,Whitesmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3,
-1649,High Priest Margaretha@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,0,,,,,,2,
-1649,High Priest Margaretha@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,0,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1649,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,0,,,,,,29,
-1649,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,0,,,,,,,
-1649,High Priest Margaretha@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,11,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1650,Sniper Cecil@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,0,,,,,,6,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@HT_CLAYMORETRAP,idle,123,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@HT_CLAYMORETRAP,attack,123,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,idle,119,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,attack,119,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@HT_SHOCKWAVE,idle,118,5,2000,0,10000,yes,around2,always,0,,,,,,5,
-1650,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,0,,,,,,,
-1650,Sniper Cecil@HT_SHOCKWAVE,attack,118,5,500,0,5000,yes,target,always,0,,,,,,5,
-1650,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,0,,,,,,,
-1650,Sniper Cecil@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1651,High Wizard Kathryne@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,5,10000,700,30000,no,self,slavele,3,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,idle,85,20,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,idle,83,11,10000,1000,10000,no,randomtarget,always,0,,,,,,,
-1651,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,11,5000,200,2000,yes,around3,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,11,2000,200,0,yes,around3,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,0,,,,,,,
-1651,High Wizard Kathryne@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1651,High Wizard Kathryne@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1651,High Wizard Kathryne@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,1000,800,5000,no,target,always,0,,,,,,32,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32,
-1652,Egnigem Cenia@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1652,Egnigem Cenia@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,0,,,,,,6,
-1652,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1652,Egnigem Cenia@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,1000,1000,5000,no,target,always,0,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1653,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_POISONATTACK,attack,188,3,500,0,5000,yes,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8,
-1654,Armeyer Dinze@NPC_STUNATTACK,attack,179,3,500,0,5000,yes,target,always,0,,,,,,,
-1654,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1655,Errende Ebecee@AL_PNEUMA,idle,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,22,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1655,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,,
-1655,Errende Ebecee@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,0,,,,,,29,
-1655,Errende Ebecee@AL_DECAGI,chase,30,1,2000,1000,20000,no,target,always,0,,,,,,29,
-1655,Errende Ebecee@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,1000,1000,5000,no,target,always,0,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,10000,1000,1000,no,target,skillused,46,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,chase,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1656,Kavach Icarus@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1656,Kavach Icarus@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1656,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,randomtarget,always,0,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1657,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1657,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,0,,,,,,,
-1657,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1657,Laurell Weinder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,1000,800,5000,no,target,always,0,,,,,,32,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,10000,800,1000,no,target,skillused,5,,,,,,32,
-1658,Egnigem Cenia@SM_MAGNUM,attack,7,20,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1658,Egnigem Cenia@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,0,,,,,,6,
-1658,Egnigem Cenia@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,0,,,,,,6,
-1658,Egnigem Cenia@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1658,Egnigem Cenia@LK_SPIRALPIERCE,attack,397,2,2500,0,5000,yes,target,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1658,Egnigem Cenia@NPC_CHANGEWATER,attack,162,1,10000,500,10000,no,self,skillused,89,,,,,,9,
-1658,Egnigem Cenia@NPC_CHANGEWIND,attack,165,1,10000,500,10000,no,self,skillused,84,,,,,,9,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,0,
-1658,Egnigem Cenia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,500,1000,5000,no,target,always,0,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1659,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,0,,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,8,,,,,,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,0,,,,,,8,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8,
-1660,Armeyer Dinze@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1660,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,yes,target,always,0,,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,attack,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,11,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,0,,,,,,,
-1661,Errende Ebecee@AL_DECAGI,attack,30,48,500,1000,5000,no,target,always,0,,,,,,29,
-1661,Errende Ebecee@AL_DECAGI,chase,30,48,500,1000,5000,no,target,always,0,,,,,,29,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,0,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,0,,,,,,,
-1662,Kavach Icarus@AC_SHOWER,attack,47,10,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1662,Kavach Icarus@NPC_WINDATTACK,attack,187,3,1000,0,5000,yes,target,always,0,,,,,,,
-1662,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,2,
-1663,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1663,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1663,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1668,Archdam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1668,Archdam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,,
-1669,Dimik@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,0,,,,,,,
-1669,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1669,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1670,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1670,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1670,Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1671,Dimik@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,,
-1671,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1671,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1671,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,attack,171,6,500,700,5000,no,target,always,0,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,chase,171,6,500,700,5000,no,target,always,0,,,,,,,
-1671,Dimik@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,,
-1672,Dimik@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,no,target,always,0,,,,,,,
-1672,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1672,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1672,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1672,Dimik@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1673,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1673,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1673,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
-1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
-1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1675,Venatu@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
-1675,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1675,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1676,Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1676,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1676,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1676,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1676,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1676,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1677,Venatu@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1677,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1677,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1677,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1677,Venatu@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,0,,,,,,,
-1677,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1677,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1678,Venatu@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1678,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1678,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1678,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1678,Venatu@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,,
-1678,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1678,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1679,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
-1679,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
-1679,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1679,Venatu@NPC_WATERATTACK,attack,184,3,500,0,5000,yes,target,always,0,,,,,,,
-1679,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,0,7,0x81,,,,,
-1679,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,0,0x3095,,,,,
-1680,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,0,,,,,,,
-1680,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1680,Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1680,Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1680,Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,6,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,31,,,,,,
-1681,Gemini-S58@KN_PIERCE,attack,56,5,1000,700,5000,no,target,always,0,,,,,,,
-1681,Gemini-S58@NPC_PIERCINGATT,attack,158,10,1000,0,5000,yes,target,always,0,,,,,,,
-1681,Gemini-S58@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1681,Gemini-S58@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,0,,,,,,29,
-1681,Gemini-S58@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1681,Gemini-S58@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,0,,,,,,,
-1682,Remover@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-1682,Remover@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,0,,,,,,,
-1684,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1684,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1684,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1684,Archdam@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,0,,,,,,,
-1685,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,15,1365,1669,1675,,,,
-1685,Vesper@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,,
-1685,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,0,,,,,,,
-1685,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,0,,,,,,,
-1685,Vesper@WZ_METEOR,attack,83,11,500,10000,20000,yes,target,always,0,,,,,,,
-1685,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,0,9,,,,,,
-1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,6,
-1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1688,Lady Tany@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1688,Lady Tany@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tany@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tany@AM_POTIONPITCHER,idle,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tany@AM_POTIONPITCHER,attack,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
-1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
-1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
-1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
-1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1688,Lady Tany@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1688,Lady Tany@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1688,Lady Tany@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1689,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,0,,,,,,29,
-1689,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,0,,,,,,18,
-1689,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-1689,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-1689,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-1689,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,idle,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,attack,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,Bacsojin@NPC_SUMMONSLAVE,chase,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1690,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1690,Spring Rabbit@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1690,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xC3,,,,,
-1690,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,0,,,,,,6,
-1690,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,0,,,,,,,
-1691,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,19,
-1691,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,19,
-1691,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,0,,,,,,6,
-
-1692,Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,6,
-1692,Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,6,
-1692,Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-1693,Plasma@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,0,,,,,,39,
-1693,Plasma@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,0,,,,,,39,
-1693,Plasma@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,0,,,,,,,
-1693,Plasma@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,0,,,,,,,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,0,,,,,,,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
-1693,Plasma@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1694,Plasma@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,0,,,,,,29,
-1694,Plasma@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,0,,,,,,29,
-1694,Plasma@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,0,,,,,,6,
-1694,Plasma@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,0,,,,,,6,
-1694,Plasma@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1695,Plasma@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,0,,,,,,29,
-1695,Plasma@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,0,,,,,,29,
-1695,Plasma@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-1695,Plasma@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-1695,Plasma@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1695,Plasma@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,0,,,,,,11,
-1695,Plasma@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1696,Plasma@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1696,Plasma@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKSTRIKE,chase,340,9,3000,500,5000,yes,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKSTRIKE,attack,340,9,3000,500,5000,yes,target,always,0,,,,,,,
-1696,Plasma@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1696,Plasma@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1697,Plasma@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,0,,,,,,,
-1697,Plasma@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,0,,,,,,,
-1697,Plasma@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,0,,,,,,6,
-1697,Plasma@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,0,,,,,,6,
-1697,Plasma@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,0,,,,,,,
-1697,Plasma@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,0,,,,,,21,
-
-// Thanatos Tower Mobs
-1698,Deathword@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-1698,Deathword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1698,Deathword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1698,Deathword@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,0,,,,,,,
-1699,Ancient Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1700,Observation@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1700,Observation@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1700,Observation@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1700,Observation@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,0,,,,,,,
-1700,Observation@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1700,Observation@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1700,Observation@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1700,Observation@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1701,Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1701,Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1701,Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1701,Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,0,,,,,,,
-1701,Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,0,,,,,,,
-1701,Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,randomtarget,always,0,,,,,,29,
-1701,Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1701,Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1701,Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,0,,,,,,29,
-1702,Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1702,Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,36,
-1702,Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-1702,Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,0,,,,,,36,
-//1702,Retribution@KN_BOWLINGBASH,attack,62,7,500,0,10000,yes,target,always,0,,,,,,,
-1702,Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1702,Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1703,Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1703,Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1703,Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1703,Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,,
-1703,Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,6,
-1703,Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,6,
-1703,Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,0,,,,,,2,
-1703,Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,0,,,,,,2,
-1703,Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,0,,,,,,,
-1703,Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,0,,,,,,,
-1704,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1704,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36,
-1704,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1704,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1704,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,,
-1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,,
-1704,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1704,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1705,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1705,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9,
-1705,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
-1705,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
-//1705,Thanatos Despero@KN_BOWLINGBASH,attack,62,4,1000,0,10000,yes,target,always,0,,,,,,,
-1705,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
-1705,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1705,Thanatos Despero@SM_PROVOKE,attack,6,5,500,0,5000,yes,target,always,0,,,,,,29,
-1705,Thanatos Despero@SM_PROVOKE,chase,6,5,1000,0,5000,yes,target,always,0,,,,,,29,
-1706,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1706,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1706,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1706,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6,
-1706,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1706,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1706,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1707,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1707,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9,
-1707,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,0,5000,yes,target,always,0,,,,,,30,
-1707,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,0,,,,,,30,
-1707,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1707,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,idle,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Thanatos Dolor@AL_HEAL,chase,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1708,Thanatos@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1708,Thanatos@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1708,Thanatos@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Thanatos@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Thanatos@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1708,Thanatos@KN_TWOHANDQUICKEN,attack,60,20,3000,0,300000,yes,self,myhpltmaxrate,30,,,,,,2,
-//1708,Thanatos@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,0,,,,,,,
-1708,Thanatos@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,0,,,,,,,
-1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1708,Thanatos@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1708,Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1708,Thanatos@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,0,,,,,,29,
-1708,Thanatos@NPC_CHANGEHOLY,attack,167,1,5000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1708,Thanatos@WZ_STORMGUST,chase,89,10,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_VERMILION,chase,85,20,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_STORMGUST,attack,89,10,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_VERMILION,attack,85,20,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_METEOR,chase,83,11,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@WZ_METEOR,attack,83,11,2000,1000,20000,no,target,always,0,,,,,,,
-1708,Thanatos@MG_SOULSTRIKE,chase,13,10,2000,0,3000,yes,target,always,0,,,,,,,
-1708,Thanatos@MG_SOULSTRIKE,attack,13,10,2000,0,3000,yes,target,always,0,,,,,,,
-1708,Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1708,Thanatos@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1708,Thanatos@AL_TELEPORT,attack,26,1,500,0,10000,yes,self,always,0,,,,,,,
-1709,Thanatos Odium@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1709,Thanatos Odium@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,36,
-1709,Thanatos Odium@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,36,
-1709,Thanatos Odium@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1709,Thanatos Odium@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,0,,,,,,,
-1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,0,,,,,,,
-1709,Thanatos Odium@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1709,Thanatos Odium@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1710,Thanatos Despero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1710,Thanatos Despero@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,0,,,,,,9,
-1710,Thanatos Despero@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,0,,,,,,21,
-1710,Thanatos Despero@WZ_SIGHTRASHER,attack,81,20,1000,0,10000,yes,target,attackpcge,2,,,,,,,
-//1710,Thanatos Despero@KN_BOWLINGBASH,attack,62,5,1000,0,10000,yes,target,always,0,,,,,,,
-1710,Thanatos Despero@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,0,,,,,,,
-1710,Thanatos Despero@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1710,Thanatos Despero@SM_PROVOKE,attack,6,10,500,0,5000,yes,target,always,0,,,,,,29,
-1710,Thanatos Despero@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,0,,,,,,29,
-1711,Thanatos Maero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1711,Thanatos Maero@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1711,Thanatos Maero@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,0,,,,,,,
-1711,Thanatos Maero@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,0,,,,,,6,
-1711,Thanatos Maero@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,0,,,,,,21,
-1711,Thanatos Maero@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1711,Thanatos Maero@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,0,,,,,,,
-1712,Thanatos Dolor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1712,Thanatos Dolor@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,0,,,,,,9,
-1712,Thanatos Dolor@NPC_MENTALBREAKER,attack,159,2,500,1000,10000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_DECAGI,attack,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,attack,28,11,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,idle,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Thanatos Dolor@AL_HEAL,chase,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-
-// Abyss Lake
-1713,Acidus@NPC_FIREATTACK,attack,186,6,500,500,5000,no,target,always,0,,,,,,,
-1713,Acidus@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1713,Acidus@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,0,,,,,,,
-1713,Acidus@MG_FIREBALL,idle,17,9,2000,0,5000,yes,randomtarget,always,0,,,,,,,
-1713,Acidus@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,0,,,,,,44,
-1713,Acidus@SM_MAGNUM,attack,7,9,2000,500,5000,no,self,attackpcge,2,,,,,,36,
-1713,Acidus@WZ_FIREPILLAR,idle,80,3,100,0,30000,yes,around2,always,0,,,,,,32,
-1713,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1714,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1714,Ferus@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,0,,,,,,,
-1714,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1714,Ferus@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,36,0x3095,,,,,
-1714,Ferus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1714,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1714,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1715,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1715,Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1715,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,,
-1715,Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,0,,,,,,,
-1715,Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,37,
-1716,Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,0,,,,,,,
-1716,Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,randomtarget,always,0,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,0,,,,,,32,
-1716,Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,0,,,,,,,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,0,,,,,,,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1716,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1717,Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-1717,Ferus@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9,
-1717,Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44,
-1717,Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,,
-1717,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1717,Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,,
-1717,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1717,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1718,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1718,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,0,,,,,,,
-1718,Novus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1718,Novus@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1719,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,0,1756,,,,,,
-1719,Detale@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1719,Detale@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-1719,Detale@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1719,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1719,Detale@NPC_FIREBREATH,attack,654,5,500,800,5000,no,target,always,0,,,,,,32,
-1719,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36,
-1719,Detale@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1719,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1719,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,,
-1719,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1719,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1719,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1719,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,,
-1719,Detale@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,0,,,,,,6,
-1719,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1719,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1720,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6,
-1720,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1720,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32,
-1720,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1720,Hydro@WZ_METEOR,attack,83,11,2000,1000,30000,no,target,always,0,,,,,,,
-1720,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1720,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1720,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1721,Dragon Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,1715,1718,,,,,
-
-// Kiel dungeon
-1733,Kiel@SM_MAGNUM,chase,7,5,2500,0,3000,yes,self,always,0,,,,,,,
-1733,Kiel@SM_MAGNUM,attack,7,5,2500,0,3000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,idle,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1733,Kiel@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1733,Kiel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1733,Kiel@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,chase,57,6,2000,0,3000,yes,target,always,0,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,attack,57,6,2000,0,3000,yes,target,always,0,,,,,,,
-1733,Kiel@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel-D-01@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel-D-01@HW_GANBANTEIN,attack,483,5,5000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@SM_MAGNUM,chase,7,20,1000,0,3000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@SM_MAGNUM,attack,7,20,1000,0,3000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_WIDESILENCE,chase,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel-D-01@NPC_WIDESILENCE,attack,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel-D-01@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,0,,,,,,9,
-1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel-D-01@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_POWERUP,attack,349,4,2000,0,100000,yes,self,always,0,,,,,,,
-1734,Kiel-D-01@NPC_POWERUP,attack,349,4,3000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1734,Kiel-D-01@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@KN_BRANDISHSPEAR,chase,57,20,2000,0,3000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@KN_BRANDISHSPEAR,attack,57,20,2000,0,3000,yes,target,always,0,,,,,,,
-1734,Kiel-D-01@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1734,Kiel-D-01@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1734,Kiel-D-01@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1735,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1735,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1735,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1735,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,,
-1735,Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1736,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,,
-1736,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1736,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1736,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1736,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,,
-1736,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1736,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1736,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
-1737,Aliza@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,0,,,,,,52,
-1737,Aliza@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,0,2,,,,,,
-1737,Aliza@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,0,54,,,,,,
-1737,Aliza@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,,
-1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,,
-1739,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1739,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1739,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,,
-1739,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,0,,,,,,,
-1740,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,0,,,,,,,
-1740,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1740,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,,
-1740,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1740,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,0,,,,,,,
-1740,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,0,,,,,,,
-1740,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1740,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
-1741,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1741,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,21,
-1741,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1741,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,0,,,,,,,
-1741,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1741,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,0,,,,,,6,
-1742,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1742,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,18,
-1742,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1742,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,18,
-1743,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1743,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1743,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,0,,,,,,8,
-1743,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1743,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1743,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,6,
-1744,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
-1744,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1744,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,0,0,no,self,always,0,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,0,0,no,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1751,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HW_GANBANTEIN,attack,483,5,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1751,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,20,2000,0,5000,yes,target,always,0,,,,,,,
-1751,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,15,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,,
-1752,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9,
-1752,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,,
-1752,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,,
-1752,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,,
-1752,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9,
-1752,Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,,
-1753,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,,
-1753,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2,
-1753,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2,
-1753,Frus@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1761,,,,,,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,0,,,,,,,
-1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,0,,,,,,,
-1754,Skeggiold@AL_DECAGI,attack,30,48,500,0,30000,no,target,always,0,,,,,,29,
-1754,Skeggiold@AL_DECAGI,chase,30,48,500,0,30000,no,target,always,0,,,,,,29,
-1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,0,,,,,,6,
-1754,Skeggiold@RG_STRIPARMOR,chase,217,3,500,0,5000,yes,target,always,0,,,,,,6,
-1754,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18,
-1754,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1754,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1754,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1754,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1754,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1754,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1763,,,,,,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@CR_HOLYCROSS,attack,253,3,1000,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SOULSTRIKE,chase,13,7,500,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SOULSTRIKE,attack,13,7,500,0,5000,yes,target,always,0,,,,,,,
-1755,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,0,,,,,,18,
-1755,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1755,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,0,,,,,,18,
-1755,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1755,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,29,
-1755,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,0,,,,,,,
-1755,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1764,,,,,,
-1756,Hydro@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1756,Hydro@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydro@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,0,,,,,,6,
-1756,Hydro@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-1756,Hydro@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,32,
-1756,Hydro@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1756,Hydro@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,0,,,,,,,
-1756,Hydro@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydro@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1756,Hydro@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1756,Hydro@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1761,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,0,,,,,,9,
-1761,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,0,,,,,,,
-1761,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,randomtarget,mystatuson,hiding,,,,,,,
-1761,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,0,,,,,,,
-1761,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,9,
-1762,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,0,,,,,,2,
-1762,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,0,,,,,,,
-1762,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,0,,,,,,2,
-1762,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,0,,,,,,2,
-1762,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,0,,,,,,2,
-1763,Skeggiold@MG_THUNDERSTORM,attack,21,4,500,1500,10000,no,target,always,0,,,,,,,
-1763,Skeggiold@MG_THUNDERSTORM,chase,21,4,500,1500,10000,no,target,always,0,,,,,,,
-1763,Skeggiold@AL_DECAGI,attack,30,5,500,0,30000,no,target,always,0,,,,,,29,
-1763,Skeggiold@AL_DECAGI,chase,30,5,500,0,30000,no,target,always,0,,,,,,29,
-1763,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,0,,,,,,3,
-1763,Skeggiold@MG_SAFETYWALL,attack,12,5,500,1000,10000,no,self,always,0,,,,,,18,
-1763,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1763,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1763,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1763,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@CR_HOLYCROSS,attack,253,2,1000,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SOULSTRIKE,chase,13,5,500,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SOULSTRIKE,attack,13,5,500,0,5000,yes,target,always,0,,,,,,,
-1764,Skeggiold@MG_SAFETYWALL,attack,12,5,1000,1000,10000,no,self,always,0,,,,,,18,
-1764,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,0,,,,,,18,
-1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1765,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1765,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,,
-1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1766,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1766,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1766,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1766,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1766,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,,,,,,
-1766,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1766,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,0,,,,,,18,
-1766,Angeling@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1766,Angeling@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1031,1062,,,,18,
-1766,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1766,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1767,Deviling@AL_DECAGI,chase,30,1,2000,1000,5000,no,target,always,0,,,,,,29,
-1767,Deviling@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,no,target,always,0,,,,,,6,
-1767,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1767,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,no,target,always,0,,,,,,32,
-1767,Deviling@NPC_SUMMONSLAVE,attack,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1767,Deviling@NPC_SUMMONSLAVE,idle,196,7,10000,2000,10000,no,self,slavele,3,1595,1595,1595,1433,,6,
-1768,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@WZ_FIREPILLAR,idle,80,11,1000,0,5000,yes,around2,always,0,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,0,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,0,,,,,,,
-1768,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
-1768,Gloom Under Night@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,20,2000,0,5000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,attack,17,20,1000,500,20000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,chase,17,20,10000,500,20000,no,target,always,0,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1768,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1769,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1769,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1769,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
-1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1769,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1770,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1770,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1770,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1770,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1770,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1770,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1770,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1771,Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,,
-1771,Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1771,Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1771,Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1771,Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1771,Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1771,Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1772,Isilla@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,0,,,,,,,
-1772,Isilla@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,0,,,,,,,
-1772,Isilla@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,,
-1772,Isilla@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1772,Isilla@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1773,Hodremlin@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,0,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-1773,Hodremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-1773,Hodremlin@NPC_DARKNESSATTACK,attack,190,2,500,800,5000,no,target,always,0,,,,,,32,
-1773,Hodremlin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,52,,,,,,
-1773,Hodremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,0,,,,,,,
-1774,Seeker@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52,
-1774,Seeker@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,,
-1774,Seeker@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1774,Seeker@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1774,Seeker@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,,
-1774,Seeker@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,,
-1774,Seeker@SA_DISPELL,attack,289,1,200,0,100000,yes,target,always,0,,,,,,18,
-1775,Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-1775,Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1775,Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1775,Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36,
-1775,Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,45,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,0,,,,,,32,
-1776,Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,0,,,,,,32,
-1776,Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1776,Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,29,
-1776,Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-1776,Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,0,,,,,,18,
-//1777,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,,
-1777,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36,
-1777,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29,
-1778,Gazeti@CR_AUTOGUARD,attack,249,3,2000,0,10000,yes,self,always,0,,,,,,,
-1778,Gazeti@MG_COLDBOLT,chase,14,3,2000,0,5000,no,target,always,0,,,,,,,
-1778,Gazeti@MG_COLDBOLT,attack,14,5,2000,0,5000,no,target,always,0,,,,,,,
-1778,Gazeti@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,0,,,,,,,
-1778,Gazeti@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,0,,,,,,,
-1779,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,0,,,,,,,
-1779,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,0,,,,,,,
-1779,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1779,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,no,randomtarget,always,0,,,,,,,
-1779,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,0,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,0,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,0,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,0,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
-1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
-1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
-1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
-1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
-1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
-1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
-1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
-1783,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1783,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-1783,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0,
-1783,Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1783,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,,
-1783,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1783,Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1783,Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1784,Stapo@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1784,Stapo@SM_BASH,attack,5,3,500,0,5000,yes,target,always,0,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1785,Atroce@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@NPC_DEFENDER,idle,205,1,10000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1785,Atroce@KN_TWOHANDQUICKEN,attack,60,20,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,36,
-1785,Atroce@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1785,Atroce@NPC_BLEEDING,attack,660,5,1000,0,5000,yes,target,always,0,,,,,,32,
-1785,Atroce@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,0,,,,,,,
-1785,Atroce@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,0,,,,,,,
-1785,Atroce@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,50000,yes,self,always,0,,,,,,,
-1785,Atroce@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1785,Atroce@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,0,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1786,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1786,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,0,,,,,,,
-1786,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,0,,,,,,,
-1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,0,,,,,,,
-1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1786,Agav@AL_DECAGI,chase,30,48,2000,0,10000,yes,target,always,0,,,,,,,
-1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1787,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1787,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1787,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,0,,,,,,,
-1787,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1787,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1787,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,36,
-1787,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,36,
-//1788,Ice Titan@KN_BOWLINGBASH,attack,62,7,500,0,5000,yes,target,always,0,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,0,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,0,,,,,,,
-1788,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,0,,,,,,36,
-1788,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,0,,,,,,29,
-1791,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,,
-1791,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-1791,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,0,
-1791,Galion@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,,
-1791,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x31B5,,,,,
-1791,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
-1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
-1795,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,always,,,,,,,,
-1795,Bloody Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,,
-1795,Bloody Knight@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,1000,0,10000,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BOWLINGBASH,attack,62,10,2000,0,0,yes,target,always,,,,,,,,
-1795,Bloody Knight@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@BS_HAMMERFALL,chase,110,11,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@BS_HAMMERFALL,attack,110,11,2000,0,5000,yes,target,always,,,,,,,,
-1795,Bloody Knight@CR_GRANDCROSS,attack,254,10,2000,1500,5000,no,self,always,,,,,,,,
-1795,Bloody Knight@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,idle,85,20,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,idle,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,chase,85,20,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,chase,83,11,10000,1000,10000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_VERMILION,attack,85,20,10000,1000,20000,no,target,always,,,,,,,,
-1795,Bloody Knight@WZ_METEOR,attack,83,11,10000,1000,20000,no,target,always,,,,,,,,
-// Guild Dungeon SE (13.1)
-1796,Aunoe@MG_THUNDERSTORM,attack,21,5,500,1500,10000,no,target,always,0,,,,,,,
-1796,Aunoe@MG_THUNDERSTORM,chase,21,5,500,1500,10000,no,target,always,0,,,,,,,
-1796,Aunoe@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,0,,,,,,,
-1796,Aunoe@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1796,Aunoe@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,0,,,,,,30,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,0,,,,,,36,
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1797,Fanat@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,0,,,,,,,
-1797,Fanat@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,0,,,,,,,
-1797,Fanat@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-1797,Fanat@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1797,Fanat@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,36,
-1797,Fanat@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,0,,,,,,,
-1797,Fanat@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,0,,,,,,,
-1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1812,Delightful Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1812,Delightful Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1812,Delightful Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1814,,,,,19,
-1812,Delightful Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1812,Delightful Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,0,,,,,,6,
-1813,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1813,Hydrolancer@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1813,Hydrolancer@AL_HEAL,attack,28,11,2000,500,5000,no,self,myhpltmaxrate,50,,,,,,3,
-1813,Hydrolancer@NPC_DARKTHUNDER,chase,341,5,8000,700,1000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_GRANDDARKNESS,attack,339,10,2000,900,5000,no,self,always,0,,,,,,,
-1813,Hydrolancer@NPC_DARKCROSS,attack,338,10,2000,1500,10000,no,target,always,0,,,,,,,
-1813,Hydrolancer@WZ_VERMILION,attack,85,10,2500,500,2000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_COMBOATTACK,attack,171,6,2500,700,5000,no,target,always,0,,,,,,24,
-1813,Hydrolancer@AS_VENOMDUST,attack,140,10,3500,1500,5000,no,target,always,0,,,,,,,
-1813,Hydrolancer@NPC_LICK,attack,206,5,4000,0,2000,yes,target,always,0,,,,,,39,
-1813,Hydrolancer@KN_TWOHANDQUICKEN,attack,60,20,5000,0,120000,yes,self,myhpltmaxrate,80,,,,,,27,
-1813,Hydrolancer@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,60,,,,,,3,
-1814,Moonlight Flower@AL_HEAL,attack,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21,
-1814,Moonlight Flower@AL_HEAL,chase,28,9,10000,0,5000,no,self,myhpltmaxrate,50,,,,,,21,
-1814,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,3000,0,5000,no,target,always,0,,,,,,0,
-1814,Moonlight Flower@MG_FIREBOLT,attack,19,10,2000,0,5000,no,target,always,0,,,,,,0,
-1814,Moonlight Flower@MG_FIREBOLT,chase,19,10,4000,0,5000,no,target,skillused,18,,,,,,0,
-1814,Moonlight Flower@WZ_WATERBALL,attack,86,5,2000,1000,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_WATERBALL,chase,86,5,2000,1000,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_METEOR,attack,83,5,2000,1500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@WZ_METEOR,chase,83,5,2000,1500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@MC_MAMMONITE,attack,42,20,2000,0,5000,no,target,always,0,,,,,,8,
-1814,Moonlight Flower@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,,
-1814,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,6,
-1814,Moonlight Flower@MG_FIREWALL,attack,18,10,1000,500,5000,yes,target,always,0,,,,,,,
-1814,Moonlight Flower@MG_FIREWALL,chase,18,10,1000,500,5000,yes,target,always,0,,,,,,,
-1814,Moonlight Flower@SA_DISPELL,attack,289,5,500,500,5000,no,target,always,0,,,,,,6,
-1814,Moonlight Flower@SA_DISPELL,chase,289,5,500,500,5000,no,target,always,0,,,,,,6,
-1817,Detale@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1817,Detale@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-1817,Detale@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36,
-1817,Detale@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detale@KN_TWOHANDQUICKEN,attack,60,20,10000,0,300000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detale@BS_HAMMERFALL,attack,110,11,10000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detale@BS_HAMMERFALL,chase,110,11,5000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detale@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,0,,,,,,29,
-1817,Detale@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,,
-1817,Detale@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1817,Detale@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,32,
-1817,Detale@CR_GRANDCROSS,attack,254,10,5000,100,5000,no,self,always,0,,,,,,6,
-1817,Detale@WZ_STORMGUST,attack,89,10,2000,1000,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_VERMILION,attack,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_VERMILION,chase,85,20,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,,
-1817,Detale@WZ_METEOR,attack,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@WZ_METEOR,chase,83,11,2000,500,2000,no,target,always,0,,,,,,,
-1817,Detale@BS_MAXIMIZE,chase,114,5,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1817,Detale@SM_MAGNUM,attack,7,20,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1817,Detale@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detale@AL_HEAL,attack,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detale@AL_HEAL,chase,28,11,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1819,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1819,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,30,,,,,,
-1819,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1819,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1819,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1819,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1820,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1820,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-1820,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1821,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
-1821,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1821,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x308D,,,,,
-1821,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,6,
-1822,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1822,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,29,
-1822,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-1822,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1822,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1822,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1822,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,0,,,,,,29,
-1823,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1823,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1823,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1823,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1823,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1823,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1823,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1824,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1824,Garm Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,0,,,,,,6,
-1825,Christmas Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-1825,Christmas Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,18,,,,,,
-1825,Christmas Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1825,Christmas Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,0x3095,,,,,
-1825,Christmas Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
-1826,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1826,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1826,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,0,,,,,,9,
-1826,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,0,,,,,,9,
-1827,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,0,,,,,,6,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1827,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1827,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-
-// Thor Volcano (11.2)
-1829,Sword Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1829,Sword Guardian@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,,
-1829,Sword Guardian@KN_SPEARBOOMERANG,chase,59,5,10000,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,,
-1829,Sword Guardian@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-1829,Sword Guardian@CR_SHIELDCHARGE,attack,250,5,1000,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,,
-1829,Sword Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1830,Bow Guardian@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1830,Bow Guardian@AC_DOUBLE,idle,46,10,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_SHOWER,idle,47,5,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,idle,148,1,5000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_DOUBLE,attack,46,10,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_SHOWER,attack,47,5,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_BLEEDING,attack,660,5,1500,0,5000,yes,target,always,0,,,,,,,
-1830,Bow Guardian@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1831,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1831,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-1831,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-1831,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-1831,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1831,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1831,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1832,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1832,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,,
-1832,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-1832,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1832,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1832,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,0,,,,,,,
-1832,Ifrit@WZ_METEOR,attack,83,11,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
-1832,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,0,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,0,,,,,,,
-1832,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,0,,,,,,,
-1833,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1833,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1833,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,0,,,,,,,
-1833,Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,0,,,,,,,
-1833,Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,idle,17,20,10000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,chase,17,20,10000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@MG_FIREBALL,attack,17,20,5000,500,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_SIGHTRASHER,attack,81,20,1000,0,20000,yes,self,always,0,,,,,,,
-1833,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1833,Kasa@HW_GANBANTEIN,attack,483,5,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1834,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1834,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-1834,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-1834,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-1834,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-1834,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1834,Salamander@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1834,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-1834,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1835,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1835,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,0,,,,,,6,
-1835,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,target,always,0,,,,,,,
-1835,Kasa@NPC_FIREBREATH,chase,654,10,2000,3000,200000,no,target,always,0,,,,,,,
-1835,Kasa@NPC_FIREBREATH,attack,654,10,2000,3000,200000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,0,,,,,,,
-1835,Kasa@LK_SPIRALPIERCE,attack,397,1,1500,1000,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1835,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,0,,,,,,,
-1836,Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,0,,,,,,7,
-1836,Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,0,,,,,,,
-1836,Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,0,,,,,,,
-1836,Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,0,,,,,,,
-1836,Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,6,
-1837,Imp@KN_BRANDISHSPEAR,attack,57,8,1000,1000,5000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,0,,,,,,,
-1837,Imp@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,0,,,,,,,
-1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,0,,,,,,,
-1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,0,,,,,,,
-1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,0,,,,,,,
-1837,Imp@WZ_SIGHTRASHER,attack,81,20,3000,0,10000,yes,self,always,0,,,,,,,
-1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,0,,,,,,29,
-1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,0,,,,,,5,
-1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,0,,,,,,,
-1838,Knocker@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,0,,,,,,6,
-1838,Knocker@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,0,,,,,,29,
-1838,Knocker@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,0,,,,,,29,
-1839,Byorgue@NPC_SUMMONSLAVE,idle,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_SUMMONSLAVE,chase,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_SUMMONSLAVE,attack,196,2,10000,1000,60000,no,self,slavele,1,1829,1830,,,,,
-1839,Byorgue@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1839,Byorgue@SM_BASH,attack,5,5,500,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1839,Byorgue@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1839,Byorgue@AS_GRIMTOOTH,idle,137,5,10000,0,5000,yes,target,always,0,,,,,,6,
-1839,Byorgue@AS_GRIMTOOTH,chase,137,5,10000,0,5000,yes,target,skillused,18,,,,,,6,
-1839,Byorgue@ASC_BREAKER,chase,379,3,2000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,,
-1839,Byorgue@AS_SONICBLOW,attack,136,5,1000,0,5000,yes,target,always,0,,,,,,6,
-1839,Byorgue@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,0,,,,,,,
-1839,Byorgue@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-
-1840,Golden Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-1840,Golden Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1840,Golden Savage@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-1840,Golden Savage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1840,Golden Savage@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-1840,Golden Savage@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1840,Golden Savage@ST_FULLSTRIP,attack,476,5,100,1500,10000,yes,target,always,0,,,,,,,
-1840,Golden Savage@KN_TWOHANDQUICKEN,attack,60,5,500,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1840,Golden Savage@WZ_EARTHSPIKE,attack,90,3,500,1500,5000,no,target,always,0,,,,,,,
-1840,Golden Savage@WZ_HEAVENDRIVE,attack,91,3,500,1500,5000,no,target,always,0,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,attack,92,2,500,0,5000,yes,target,always,0,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,chase,92,2,2000,0,5000,yes,target,always,0,,,,,,,
-1840,Golden Savage@NPC_PULSESTRIKE,attack,661,1,500,0,10000,yes,self,always,0,,,,,,32,
-
-// Cursed Abbey (11.3)
-1864,Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1864,Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,0,,,,,,,
-1864,Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,0,,,,,,,
-1864,Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,,
-1865,Ragged Zombie@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,0,,,,,,,
-1865,Ragged Zombie@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,0,,,,,,,
-1865,Ragged Zombie@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,0,,,,,,,
-1865,Ragged Zombie@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,0,,,,,,,
-1866,Hell Poodle@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,
-1866,Hell Poodle@AS_SONICBLOW,attack,136,3,500,500,5000,no,target,always,0,,,,,,36,
-1866,Hell Poodle@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1866,Hell Poodle@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1867,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1867,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1867,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1867,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1867,Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-1867,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1867,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,,
-1868,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1868,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1868,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1868,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1868,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1868,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1868,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3095,,,,,
-1869,Flame Skull@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1869,Flame Skull@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
-1869,Flame Skull@MG_FIREBALL,chase,17,5,1500,500,5000,no,target,attackpcge,2,,,,,,,
-1869,Flame Skull@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1870,Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,0,,,,,,6,
-1870,Necromancer@NPC_SUMMONSLAVE,idle,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,chase,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,attack,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,0,,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,0,,,,,,,
-1870,Necromancer@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,0,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,0,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,0,,,,,,,
-1870,Necromancer@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,0,,,,,,11,
-1870,Necromancer@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,0,,,,,,11,
-1870,Necromancer@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,0,,,,,,36,
-1870,Necromancer@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1870,Necromancer@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,0,,,,,,9,
-1870,Necromancer@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,0,,,,,,,
-1870,Necromancer@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1870,Necromancer@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
-1870,Necromancer@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,0,,,,,,,
-1871,Fallen Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1871,Fallen Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1871,Fallen Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,,
-1871,Fallen Bishop@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1868,,,,,,
-1871,Fallen Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,no,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,no,target,myhpltmaxrate,44,,,,,,,
-1871,Fallen Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1871,Fallen Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,no,self,always,0,,,,,,36,
-1871,Fallen Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,0,,,,,,,
-1871,Fallen Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Fallen Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Fallen Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,0,,,,,,29,
-1871,Fallen Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,0,,,,,,29,
-1871,Fallen Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,0,,,,,,,
-1871,Fallen Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_CRITICALWOUND,attack,673,5,10,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
-1872,Hell Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,0,,,,,,6,
-1872,Hell Fly@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,0,,,,,,,
-1872,Hell Fly@NPC_MENTALBREAKER,attack,159,1,200,0,5000,no,target,always,0,,,,,,,
-1873,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-1873,Beelzebub@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,,
-1873,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-1873,Beelzebub@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7,
-1873,Beelzebub@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2,
-1873,Beelzebub@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9,
-1873,Beelzebub@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,,
-1873,Beelzebub@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,,
-1873,Beelzebub@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-1873,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-1873,Beelzebub@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1873,Beelzebub@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1874,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-1874,Beelzebub@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-1874,Beelzebub@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,,
-1874,Beelzebub@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,,
-1874,Beelzebub@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1874,Beelzebub@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7,
-1874,Beelzebub@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
-1874,Beelzebub@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-1874,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47,
-1874,Beelzebub@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-//1875,Tristan@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,,
-
-// Moscovia (12.1)
-1880,Wood Goblin@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1880,Wood Goblin@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1880,Wood Goblin@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1880,Wood Goblin@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1880,Wood Goblin@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-1881,Les@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-1881,Les@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,0,,,,,,,
-1881,Les@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,0,,,,,,32,
-1881,Les@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,0,,,,,,,
-1882,Baba Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1882,Baba Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,0,,,,,,,
-1882,Baba Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,0,,,,,,,
-1882,Baba Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,0,,,,,,19,
-1883,Uzhas@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,,,,,,
-1883,Uzhas@NPC_MAGICALATTACK,chase,192,1,2000,800,5000,no,target,always,0,,,,,,,
-1883,Uzhas@NPC_POISON,attack,176,2,2000,800,5000,yes,target,always,0,,,,,,,
-1883,Uzhas@WZ_WATERBALL,attack,86,3,2000,3000,5000,yes,target,always,0,,,,,,19,
-1883,Uzhas@NPC_CURSEATTACK,attack,181,2,1000,800,5000,no,target,always,0,,,,,,29,
-1884,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1884,Mavka@AL_HEAL,idle,28,5,10000,2000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1884,Mavka@WZ_EARTHSPIKE,chase,90,2,5000,0,10000,yes,target,always,0,,,,,,,
-1884,Mavka@NPC_GROUNDATTACK,attack,185,2,3000,0,5000,yes,target,always,0,,,,,,,
-1884,Mavka@NPC_SILENCEATTACK,attack,178,2,2000,2000,10000,yes,target,always,0,,,,,,36,
-1885,Gopinich@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,1886,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,chase,196,5,5000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Gopinich@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Gopinich@WZ_QUAGMIRE,chase,92,5,5000,200,5000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,chase,352,1,5000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-1885,Gopinich@WZ_METEOR,attack,83,11,5000,1500,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1885,Gopinich@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@NPC_AGIUP,attack,350,5,3000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@KN_TWOHANDQUICKEN,attack,60,20,5000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@NPC_POWERUP,attack,349,5,6000,0,5000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Gopinich@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,,
-1885,Gopinich@SM_MAGNUM,attack,7,20,5000,0,5000,yes,self,always,0,,,,,,,
-1885,Gopinich@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_MENTALBREAKER,chase,159,5,500,800,25000,no,target,always,0,,,,,,,
-1885,Gopinich@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,,
-1885,Gopinich@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,,
-1885,Gopinich@WZ_QUAGMIRE,attack,92,5,5000,700,5000,no,target,always,0,,,,,,,
-1886,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-1886,Mavka@AL_HEAL,idle,28,9,10000,1000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1886,Mavka@WZ_EARTHSPIKE,chase,90,4,5000,0,10000,yes,target,always,0,,,,,,,
-1886,Mavka@NPC_GROUNDATTACK,attack,185,4,3000,0,5000,yes,target,always,0,,,,,,,
-1886,Mavka@NPC_SILENCEATTACK,attack,178,4,2000,2000,10000,yes,target,always,0,,,,,,36,
-1887,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1887,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,0,,,,,,,
-1887,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,0,,,,,,,
-1887,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,20,,,,,,
-1887,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1888,Garm Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,0,,,,,,6,
-1888,Garm Baby@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,0,,,,,,6,
-1889,Marozka's Guard@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
-1889,Marozka's Guard@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,0,,,,,,6,
-1889,Marozka's Guard@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1890,The Immortal Koshei@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1890,The Immortal Koshei@WZ_QUAGMIRE,chase,92,1,5000,200,5000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@MG_FIREBALL,attack,17,20,5000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,0,,,,,,,
-1890,The Immortal Koshei@SM_MAGNUM,attack,7,9,5000,0,5000,yes,self,always,0,,,,,,,
-1890,The Immortal Koshei@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,0,,,,,,,
-1890,The Immortal Koshei@WZ_QUAGMIRE,attack,92,1,5000,700,5000,no,target,always,0,,,,,,,
-1891,Valkyrie@AL_HEAL,idle,28,11,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_HEAL,attack,28,11,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1891,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1891,Valkyrie@KN_BRANDISHSPEAR,attack,57,20,1000,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,0,,,,,,,
-1891,Valkyrie@WZ_JUPITEL,attack,84,28,100,2000,5000,yes,target,always,0,,,,,,,
-
-1894,Pouring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,0,,,,,,,
-1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,0,,,,,,,
-
-1904,Bomb Poring@NPC_SELFDESTRUCTION,any,173,1,10000,3000,0,no,self,always,0,,,,,,,
-
-// Satan Morroc (12.1)
-//5% HP - Dragon Fear
-1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-//10% HP - Talk
-1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-//30% HP - Earthquake Combo
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-//40% HP - Mixed Combo
-1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-//50% HP - Vampire Combo
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-//60% HP - Hell Combo
-1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1916,Satan Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-//80% HP - Magic Combo
-1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1916,Satan Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
-1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,
-1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
-1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
-//5% HP - Dragon Fear
-1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,no,self,myhpltmaxrate,5,,,,,,,17
-//10% HP - Talk
-1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,no,self,myhpinrate,6,10,,,,,,16
-//30% HP - Earthquake Combo
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpinrate,11,30,,,,,,6
-1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,afterskill,684,,,,,,,
-1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,afterskill,678,,,,,,,
-//40% HP - Mixed Combo
-1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpinrate,31,40,,,,,,14
-1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,no,self,afterskill,661,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,afterskill,666,,,,,,,
-//50% HP - Vampire Combo
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpinrate,41,50,,,,,,15
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,afterskill,679,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,afterskill,680,,,,,,,
-//60% HP - Hell Combo
-1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpinrate,51,60,,,,,,3
-1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,afterskill,668,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,afterskill,683,,,,,,,
-//80% HP - Magic Combo
-1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpinrate,61,80,,,,,,2
-1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,afterskill,16,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,afterskill,19,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,chase,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,attack,84,28,10000,1000,20000,no,target,afterskill,15,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1917,Wounded Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,0,,,,,,,1
-1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,
-1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,0,,,,,,,
-1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,0,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,,
-1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,,
-1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1922,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,chase,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Incarnation of Morroc@KN_TWOHANDQUICKEN,attack,60,20,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-1922,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,0,,,,,,6,
-1922,Incarnation of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1922,Incarnation of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,0,,,,,,,
-1922,Incarnation of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1923,Incarnation of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Incarnation of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,0,,,,,,,
-1923,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,,
-1923,Incarnation of Morroc@SM_MAGNUM,attack,7,20,2000,500,5000,no,self,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,0,,,,,,,
-1924,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
-1924,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,0,,,,,,36,
-1925,Incarnation of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,0,9,0x38A5,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,chase,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,attack,28,11,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Incarnation of Morroc@AL_HEAL,idle,28,11,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
-1927,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,28,
-
-// Sealed Shrine (12.1)
-1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25
-1929,Great Demon Baphomet@NPC_TALK,attack,682,1,10000,0,6000000,yes,target,myhpltmaxrate,2,,,,,,,25
-1929,Great Demon Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,target,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Great Demon Baphomet@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Great Demon Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,0,,,,,,,
-1929,Great Demon Baphomet@AS_SONICBLOW,attack,136,5,500,0,20000,no,target,myhpltmaxrate,30,,,,,,,20
-1929,Great Demon Baphomet@NPC_DARKNESSBREATH,attack,658,3,2000,800,5000,no,target,myhpltmaxrate,50,,,,,,29,
-1929,Great Demon Baphomet@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24
-1929,Great Demon Baphomet@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,target,myhpltmaxrate,70,,,,,,,24
-1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,chase,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,24
-1929,Great Demon Baphomet@NPC_HELLJUDGEMENT,attack,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,22
-1929,Great Demon Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Great Demon Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Great Demon Baphomet@NPC_INVINCIBLE,idle,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_INVINCIBLE,chase,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_INVINCIBLE,attack,685,1,10000,1000,60000,no,self,always,0,,,,,,,19
-1929,Great Demon Baphomet@NPC_PULSESTRIKE,chase,661,5,10000,2500,30000,no,self,always,0,,,,,,,20
-1929,Great Demon Baphomet@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,always,0,,,,,,,21
-1929,Great Demon Baphomet@KN_BRANDISHSPEAR,chase,57,20,10000,1000,20000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@KN_BRANDISHSPEAR,attack,57,20,10000,1000,20000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@NPC_DARKBREATH,chase,202,1,2000,800,5000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_DARKBREATH,attack,202,1,2000,800,5000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,0,,,,,,,
-1929,Great Demon Baphomet@WZ_VERMILION,attack,85,10,2000,500,10000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,5000,500,10000,no,target,skillused,18,,,,,,29,
-1929,Great Demon Baphomet@WZ_VERMILION,chase,85,20,2000,500,10000,no,target,always,0,,,,,,29,
-1929,Great Demon Baphomet@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,23
-
-// Fallacious Okolnir (12.1)
-1930,Piamette@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1930,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_HELLJUDGEMENT,chase,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_HELLJUDGEMENT,attack,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,chase,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,1947,,,,,,
-1931,Wish Maiden@WZ_METEOR,idle,83,11,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,chase,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,attack,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,chase,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,chase,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,attack,60,20,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,0,,,,,,,
-1931,Wish Maiden@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,0,,,,,,,
-1931,Wish Maiden@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,0,,,,,,,
-1931,Wish Maiden@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,always,0,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,always,0,,,,,,,
-1932,Garden Keeper@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1932,Garden Keeper@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1933,Garden Watcher@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1933,Garden Watcher@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,0,,,,,,18,
-1933,Garden Watcher@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,0,,,,,,18,
-1933,Garden Watcher@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1933,Garden Watcher@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,0,,,,,,6,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-1933,Garden Watcher@NPC_DARKBREATH,chase,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1933,Garden Watcher@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,0,,,,,,29,
-1933,Garden Watcher@NPC_DARKCROSS,attack,338,5,2000,1500,10000,no,target,always,0,,,,,,,
-1933,Garden Watcher@CR_REFLECTSHIELD,attack,252,3,10000,0,400000,yes,self,always,0,,,,,,32,
-1933,Garden Watcher@CR_REFLECTSHIELD,chase,252,3,10000,0,400000,yes,self,always,0,,,,,,32,
-1937,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,,
-1937,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,,
-1947,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_HELLJUDGEMENT,chase,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_HELLJUDGEMENT,attack,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@WZ_VERMILION,attack,85,20,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@WZ_VERMILION,chase,85,20,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_JUPITEL,chase,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_JUPITEL,attack,84,28,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@NPC_DARKBLESSING,attack,203,1,300,0,2000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,0,,,,,,,
-1947,Piamette@AL_HEAL,chase,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@AL_HEAL,attack,28,11,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1947,Piamette@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-
-// Endless Tower (13.1)
-1956,Naght Sieger@KN_BRANDISHSPEAR,attack,57,3,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,always,0,,,,,,9,
-1956,Naght Sieger@KN_TWOHANDQUICKEN,attack,60,20,10000,0,120000,no,self,myhpltmaxrate,50,,,,,,6,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,chase,662,3,10000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,attack,662,3,10000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1956,Naght Sieger@NPC_DARKSTRIKE,chase,340,10,5000,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_HALLUCINATION,chase,207,1,500,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_SHIELDBRAKE,attack,346,10,200,0,5000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,chase,184,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,attack,184,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,chase,186,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,attack,186,1,5000,0,10000,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,chase,179,5,2000,0,0,yes,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,attack,179,2,2000,0,0,yes,target,always,0,,,,,,,
-1956,Naght Sieger@ASC_BREAKER,chase,379,3,5000,500,10000,no,target,always,0,,,,,,,
-1956,Naght Sieger@ASC_BREAKER,attack,379,3,2000,0,10000,yes,target,always,0,,,,,,32,
-1956,Naght Sieger@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1956,Naght Sieger@WZ_METEOR,chase,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1956,Naght Sieger@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,0,,,,,,36,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,0,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1605,,,,,,
-1956,Naght Sieger@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1956,Naght Sieger@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@ASC_BREAKER,attack,379,5,500,1000,20000,no,target,myhpltmaxrate,30,,,,,,,
-1957,Entweihen Crothen@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,myhpltmaxrate,40,,,,,,,
-1957,Entweihen Crothen@NPC_EVILLAND,attack,670,4,10000,800,50000,no,target,myhpltmaxrate,70,,,,,,,
-1957,Entweihen Crothen@NPC_DARKSTRIKE,attack,340,10,2000,0,1000,no,target,always,0,,,,,,,
-1957,Entweihen Crothen@NPC_DARKNESSATTACK,attack,190,3,2000,500,5000,no,target,always,0,,,,,,29,
-1957,Entweihen Crothen@AC_SHOWER,attack,47,3,500,500,5000,no,target,always,0,,,,,,,
-1957,Entweihen Crothen@WZ_METEOR,attack,83,11,2000,1000,10000,no,target,always,0,,,,,,29,
-1957,Entweihen Crothen@NPC_WIDECURSE,attack,677,5,5000,300,20000,no,self,always,0,,,,,,,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,18,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,89,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,21,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,28,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,79,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,skillused,83,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,11,10000,0,0,yes,target,casttargeted,0,,,,,,9,
-//1957,Entweihen Crothen@ML_DEFENDER,idle,8219,5,10000,0,180000,no,self,always,0,,,,,,29,
-//1957,Entweihen Crothen@ML_DEFENDER,attack,8219,5,10000,0,180000,no,self,always,0,,,,,,29,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1958,Thorny Skeleton@SN_SHARPSHOOTING,attack,382,3,500,1000,5000,yes,target,always,0,,,,,,,
-1958,Thorny Skeleton@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,0,,,,,,,
-1958,Thorny Skeleton@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1958,Thorny Skeleton@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,attack,28,11,10000,300,2000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,idle,28,11,10000,300,4000,no,self,myhpltmaxrate,70,,,,,,36,
-1959,Thorn of Recovery@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1959,Thorn of Recovery@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1960,Thorn of Magic@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_FROSTDIVER,attack,15,9,10000,500,20000,yes,target,always,0,,,,,,2,
-1960,Thorn of Magic@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_FIREBOLT,attack,19,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_COLDBOLT,attack,14,7,10000,1000,20000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@WZ_HEAVENDRIVE,attack,91,3,3000,0,1000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@NPC_DARKTHUNDER,attack,341,5,500,1500,15000,no,target,always,0,,,,,,,
-1960,Thorn of Magic@WZ_STORMGUST,attack,89,5,500,1500,15000,yes,target,always,0,,,,,,,
-1960,Thorn of Magic@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1960,Thorn of Magic@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1961,Thorn of Purification@NPC_SLOWCAST,chase,672,5,10000,500,30000,no,self,always,0,,,,,,,
-1961,Thorn of Purification@NPC_SLOWCAST,attack,672,5,10000,500,30000,no,self,always,0,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,chase,289,5,500,2000,40000,no,target,always,0,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,attack,289,5,500,2000,30000,yes,target,always,0,,,,,,,
-1961,Thorn of Purification@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-1961,Thorn of Purification@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,0,,,,,,29,
-
-// Guild Dungeon SE (13.1)
-1974,Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1974,Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1974,Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1974,Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,0,,,,,,,
-1974,Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,0,,,,,,21,
-1974,Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-1974,Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,0,7,0x81,,,,,
-1974,Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,,0x3795,,,,,
-1974,Banshee Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1868,,,,,,
-1975,Beholder Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1975,Beholder Master@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,52,
-1975,Beholder Master@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,0,,,,,,,
-1975,Beholder Master@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1975,Beholder Master@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,0,,,,,,39,
-1975,Beholder Master@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,0,,,,,,,
-1975,Beholder Master@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,0,,,,,,,
-1975,Beholder Master@SA_DISPELL,attack,289,1,100,1000,100000,yes,target,myhpltmaxrate,50,,,,,,18,
-1975,Beholder Master@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1774,,,,,,
-1976,Cobalt Mineral@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1976,Cobalt Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,0,,,,,,,
-1976,Cobalt Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,0,,,,,,,
-1976,Cobalt Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1976,Cobalt Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-1976,Cobalt Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,0,,,,,,19,
-1976,Cobalt Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,0,,,,,,19,
-1977,Heavy Metaling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1977,Heavy Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,7,
-1977,Heavy Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1977,Heavy Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1977,Heavy Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,0,,,,,,18,
-1977,Heavy Metaling@RG_STRIPARMOR,attack,217,3,500,0,10000,no,target,always,0,,,,,,18,
-1977,Heavy Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,0,,,,,,8,
-1978,Hell Apocalips@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1978,Hell Apocalips@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,0,,,,,,9,
-1978,Hell Apocalips@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,0,,,,,,9,
-1978,Hell Apocalips@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,0,,,,,,,
-1978,Hell Apocalips@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1978,Hell Apocalips@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1978,Hell Apocalips@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-1978,Hell Apocalips@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,,
-1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zukadam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
-1979,Zukadam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
-1979,Zukadam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
-1979,Zukadam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zukadam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,0,,,,,,,
-1979,Zukadam@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1668,,,,,,
-
-// Memory of Orc Dungeon (13.1)
-1981,Safeguard Chief@SM_BASH,attack,5,10,500,1000,5000,no,target,always,0,,,,,,,
-1981,Safeguard Chief@SM_BASH,chase,5,10,500,1000,5000,no,target,always,0,,,,,,,
-1981,Safeguard Chief@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,6,
-1981,Safeguard Chief@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-1981,Safeguard Chief@SM_MAGNUM,attack,7,7,500,500,5000,no,self,always,0,,,,,,6,
-1981,Safeguard Chief@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1981,Safeguard Chief@NPC_PULSESTRIKE,chase,661,2,2000,0,10000,yes,self,always,0,,,,,,,
-1981,Safeguard Chief@NPC_PULSESTRIKE,attack,661,2,500,0,10000,yes,self,always,0,,,,,,,
-1982,Orc Sniper@NPC_EMOTION,attack,197,1,100,0,60000,yes,self,myhpltmaxrate,60,6,,,,,,
-1982,Orc Sniper@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1982,Orc Sniper@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,0,,,,,,,
-1983,Depraved Orc Spirit@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,6,
-1983,Depraved Orc Spirit@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,0,,,,,,,
-1983,Depraved Orc Spirit@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-1984,Shaman Cargalache@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1984,Shaman Cargalache@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-1984,Shaman Cargalache@NPC_EVILLAND,attack,670,1,500,0,5000,yes,target,always,0,,,,,,,
-
-//The New World Mob Skill (13.1)
-1985,Dandelion@NPC_CHANGEUNDEAD,attack,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion@NPC_CHANGEUNDEAD,chase,348,1,3000,500,600000,no,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1986,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1986,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1986,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1986,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1986,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19,
-1986,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,,
-1987,Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,,
-1987,Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1987,Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,0,,,,,,12,
-1987,Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1987,Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1987,Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3195,,,,,
-1988,Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1988,Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1988,Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1989,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1989,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1989,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1989,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1989,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1989,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1989,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1989,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1989,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,idle,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,chase,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,attack,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,,
-1990,Hardrock Mammoth@NPC_EMOTION,attack,197,1,1000,0,5000,yes,self,always,0,19,0xA1,,,,,
-1990,Hardrock Mammoth@WZ_WATERBALL,attack,86,10,2000,0,10000,yes,target,always,0,,,,,,,
-1990,Hardrock Mammoth@LK_SPIRALPIERCE,attack,397,1,500,3000,10000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_WIDESTUN,chase,678,1,500,300,30000,no,self,always,0,,,,,,36,
-1990,Hardrock Mammoth@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,0,,,,,,36,
-1990,Hardrock Mammoth@SM_PROVOKE,chase,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@SM_PROVOKE,attack,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1990,Hardrock Mammoth@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,chase,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,attack,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1990,Hardrock Mammoth@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1991,Tendrilion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1991,Tendrilion@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@SM_PROVOKE,attack,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrilion@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,0,7,0x36B5,,,,,
-1991,Tendrilion@NPC_EMOTION,attack,197,1,1000,0,10000,yes,self,always,0,19,0x38A5,,,,,
-1991,Tendrilion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1991,Tendrilion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1991,Tendrilion@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,0,,,,,,,
-1991,Tendrilion@NPC_WIDESLEEP,chase,668,1,500,300,30000,no,self,always,0,,,,,,36,
-1991,Tendrilion@NPC_WIDESLEEP,attack,668,1,500,800,30000,no,self,always,0,,,,,,36,
-1991,Tendrilion@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1991,Tendrilion@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,0,,,,,,,
-1991,Tendrilion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,0,,,,,,,
-1991,Tendrilion@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,0,,,,,,6,
-1991,Tendrilion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1991,Tendrilion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1991,Tendrilion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1991,Tendrilion@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,0,,,,,,,
-1991,Tendrilion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,0,,,,,,,
-1991,Tendrilion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,0,,,,,,,
-1991,Tendrilion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,0,,,,,,21,
-1991,Tendrilion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,0,,0x38A5,,,,7,
-1991,Tendrilion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@CR_REFLECTSHIELD,idle,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,0,,,,,,6,
-1992,Cornus@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1992,Cornus@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1992,Cornus@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1992,Cornus@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1992,Cornus@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1992,Cornus@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1992,Cornus@NPC_PULSESTRIKE,attack,661,3,1000,0,30000,yes,self,always,0,,,,,,32,
-1992,Cornus@NPC_ALLHEAL,idle,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_ALLHEAL,chase,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1992,Cornus@NPC_ALLHEAL,attack,687,1,10000,1500,5000,no,self,myhpltmaxrate,80,,,,,,,
-1993,Naga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1993,Naga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1993,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,0,,,,,,29,
-1993,Naga@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,0,,,,,,,
-1993,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9,
-1993,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@SM_PROVOKE,attack,6,3,2000,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@WZ_WATERBALL,attack,86,9,1000,0,20000,yes,target,always,0,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,0,,,,,,6,
-1994,Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,0,,,,,,,
-1994,Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,0,,,,,,32,
-1994,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-1995,Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1995,Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1995,Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1995,Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-1995,Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-1995,Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-1995,Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-1995,Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1995,Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-//1996,Bacsojin@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,target,always,0,,,,,,29,
-//1996,Bacsojin@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,target,always,0,,,,,,18,
-//1996,Bacsojin@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,0,,,,,,,
-//1996,Bacsojin@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,0,,,,,,,
-//1996,Bacsojin@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,0,,,,,,6,
-//1996,Bacsojin@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-//1996,Bacsojin@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,,,,,,,
-1997,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1997,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,0,,,,,,,
-1997,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-1997,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3095,,,,,
-1997,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,0,,,,,,19,
-1997,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,0,,,,,,,
-1998,Hillsrion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1998,Hillsrion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1998,Hillsrion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1998,Hillsrion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1998,Hillsrion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,0,,,,,,,
-1998,Hillsrion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,0,,,,,,,
-1998,Hillsrion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,0,,,,,,36,
-1998,Hillsrion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,0,,,,,,36,
-1998,Hillsrion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,0,,,,,,,
-1999,Centipede Larva@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,0,,,,,,,
-1999,Centipede Larva@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
-1999,Centipede Larva@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,0,,,,,,,
-1999,Centipede Larva@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,
-//
-2008,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2008,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2008,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,attack,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,chase,196,1,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2008,Woomawang@NPC_METAMORPHOSIS,chase,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,,
-2008,Woomawang@NPC_METAMORPHOSIS,attack,193,6,10000,5000,5000,no,self,myhpltmaxrate,50,,,,,,,
-2008,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,0,,,,,,,
-2008,Woomawang@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,0,,,,,,,
-2008,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-2008,Woomawang@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,0,,,,,,7,
-2008,Woomawang@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,0,,,,,,2,
-2008,Woomawang@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,0,,,,,,9,
-2008,Woomawang@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,0,,,,,,,
-2008,Woomawang@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,0,,,,,,,
-2008,Woomawang@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,0,,,,,,,
-2008,Woomawang@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-2008,Woomawang@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2008,Woomawang@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2009,Woomawang@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2009,Woomawang@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2009,Woomawang@NPC_RUN,attack,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-2009,Woomawang@NPC_RUN,chase,354,10,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-2009,Woomawang@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,attack,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,chase,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_SUMMONSLAVE,idle,196,6,10000,0,10000,yes,self,slavele,5,2010,,,,,,
-2009,Woomawang@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-2009,Woomawang@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,3,,,,,,,
-2009,Woomawang@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,target,myhpltmaxrate,50,,,,,,,
-2009,Woomawang@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,0,,,,,,,
-2009,Woomawang@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,0,,,,,,,
-2009,Woomawang@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-2009,Woomawang@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-2009,Woomawang@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,0,,,,,,7,
-2009,Woomawang@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
-2009,Woomawang@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
-2009,Woomawang@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,0,,,,,,,
-2009,Woomawang@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47,
-2009,Woomawang@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-2010,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2010,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,0,,,,,,,
-2010,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
-2010,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2010,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,0x3095,,,,,
-2010,Majoruros@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
-2010,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-2010,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,2,
-
-// Into the Unknown (13.2)
-2013,Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-2013,Draco@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,0,,,,,,44,
-2013,Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,0,,,,,,,
-2013,Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,no,target,always,0,,,,,,,
-2014,Draco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,19,,,,,,
-2014,Draco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,0,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2015,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-2015,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-2015,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2015,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3885,,,,,
-2016,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
-2016,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,0,,,,,,,
-2016,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,0,,,,,,,
-2016,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6,
-2017,Rata@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,0,,,,,,,
-2017,Rata@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2017,Rata@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2017,Rata@TF_THROWSTONE,chase,152,1,5000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@MO_BODYRELOCATION,chase,264,1,3000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2017,Rata@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,0,,,,,,6,
-2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,,
-2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,,
-2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,0,,,,,,,
-2017,Rata@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,0,,,,,,24,
-2017,Rata@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,0,,,,,,,
-2018,Duneyrr@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@PF_SPIDERWEB,chase,405,1,3000,0,10000,yes,target,always,0,,,,,,7,
-2018,Duneyrr@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@KN_TWOHANDQUICKEN,attack,60,5,500,0,300000,yes,self,myhpltmaxrate,50,,,,,,6,
-2018,Duneyrr@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,0,,,,,,,
-2018,Duneyrr@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,0,,,,,,,
-2018,Duneyrr@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,,
-2018,Duneyrr@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,,
-2019,Ancient Tree@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,0,,,,,,,
-2019,Ancient Tree@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-2019,Ancient Tree@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,,
-2019,Ancient Tree@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,0,,,,,,6,
-
-2024,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
-2024,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,0,,,,,,6,
-2024,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-2024,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,0,,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,0,,,,,,,
-2020,Rhyncho@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
-2020,Rhyncho@NPC_STUNATTACK,attack,179,5,500,1000,30000,no,target,always,0,,,,,,,
-2020,Rhyncho@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,0,,,,,,,
-2020,Rhyncho@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-2020,Rhyncho@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,0,,,,,,9,
-2021,Phylla@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,0,,,,,,2,
-2021,Phylla@MG_COLDBOLT,attack,14,3,3000,1500,5000,no,target,always,0,,,,,,,
-2021,Phylla@NPC_WATERATTACK,attack,184,1,2000,0,5000,no,target,always,0,,,,,,,
-2021,Phylla@WZ_WATERBALL,attack,86,3,2000,100,10000,no,target,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggr's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggr's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,target,myhpltmaxrate,15,,,,,,,
-2022,Nidhoggr's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12,
-2022,Nidhoggr's Shadow@WZ_QUAGMIRE,attack,92,5,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12,
-2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,chase,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EARTHQUAKE,attack,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2022,Nidhoggr's Shadow@NPC_INVISIBLE,idle,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_INVISIBLE,chase,353,1,2000,200,5000,no,target,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggr's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggr's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,target,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggr's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggr's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggr's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggr's Shadow@NPC_WIDECURSE,chase,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDECURSE,attack,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_FIREBREATH,attack,654,5,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDESLEEP,chase,668,5,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_WIDESLEEP,attack,668,5,30000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggr's Shadow@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,,
-2022,Nidhoggr's Shadow@MG_FIREBALL,chase,17,5,10000,0,30000,no,target,always,0,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-2022,Nidhoggr's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,0,,,,,,32,
-2022,Nidhoggr's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,0,,,,,,29,
-2022,Nidhoggr's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,0,,,,,,,
-2022,Nidhoggr's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,0,,,,,,,31
-2022,Nidhoggr's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20,
-2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,,
-2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2023,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-2023,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
-
-2026,Dandelion@NPC_BLINDATTACK,attack,177,2,1000,0,6000,yes,target,myhpltmaxrate,80,,,,,,,29
-2026,Dandelion@NPC_POISON,attack,176,3,1000,500,60000,no,target,myhpltmaxrate,30,,,,,,,
-2026,Dandelion@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,0,,,,,,,27
-2026,Dandelion@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,0,,,,,,,28
-
-2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,0,,,,,,,
-2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,9,,,,,,
-2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,,
-2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,0,,,,,,,
-
-// Brasilis
-2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
-2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,randomtarget,always,0,,,,,,,
-2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,0,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,0,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,0,,,,,,,
-2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,0,,,,,,,
-2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,0,,,,,,,
-2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,0,,,,,,,
-2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2068,Boitata@KN_TWOHANDQUICKEN,attack,60,20,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,0,,,,,,,
-2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
-2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,0,,,,,,6,
-2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,0,,,,,,2,
-2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,3,,,,,,
-2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,0,,,,,,,
-2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,0,,,,,,,
-2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,,
-2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,7,
-2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,0,,,,,,,
-2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,0,,,,,,,
-2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,,
-2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,0,,,,,,6,
-2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,0,,,,,,0,
-2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,0,,,,,,,
-2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
-2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
-2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,0,,,,,,,
-2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,0,,,,,,6,
-2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,0,,,,,,30,
-2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
-2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
-2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,0,,,,,,18,
-2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,0,,,,,,11,
-2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,0,,,,,,11,
-2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,0,,,,,,6,
-//2080,Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,0,,,,,,29,
-//2080,Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,0,,,,,,29,
-2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,0,,,,,,6,
-2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,0,,,,,,,
-2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,0,,,,,,,
-2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,0,,,,,,,
-2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,0,,,,,,6,
-2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
-
-//****
-// NC Mechanic Summons
-2042,Silver Sniper@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2042,Silver Sniper@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2042,Silver Sniper@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@MG_FIREBOLT,attack,19,10,10000,800,3500,no,target,always,0,,,,,,,
-2043,Magic Decoy Fire@MG_FIREBOLT,chase,19,10,10000,800,3500,no,target,always,0,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2043,Magic Decoy Fire@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@MG_COLDBOLT,attack,14,10,10000,800,3500,no,target,always,0,,,,,,,
-2044,Magic Decoy Water@MG_COLDBOLT,chase,14,10,10000,800,3500,no,target,always,0,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2044,Magic Decoy Water@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@WZ_EARTHSPIKE,attack,90,10,10000,800,3500,no,target,always,0,,,,,,,
-2045,Magic Decoy Earth@WZ_EARTHSPIKE,chase,90,10,10000,800,3500,no,target,always,0,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2045,Magic Decoy Earth@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,attack,20,10,10000,800,3500,no,target,always,0,,,,,,,
-2046,Magic Decoy Wind@MG_LIGHTNINGBOLT,chase,20,10,10000,800,3500,no,target,always,0,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,chase,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,idle,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
-2046,Magic Decoy Wind@AL_HEAL,attack,28,10,10000,0,1000,no,self,myhpltmaxrate,99,,,,,,,
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf
new file mode 100644
index 000000000..4d06ebef4
--- /dev/null
+++ b/db/re/mob_skill_db.conf
@@ -0,0 +1,100667 @@
+//================= Hercules Database =====================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2018 Hercules Dev Team
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
+//= Monster Skill Database
+//=========================================================================
+
+mob_skill_db:(
+{
+/**************************************************************************
+ ************* Entry structure ********************************************
+ **************************************************************************
+ <Monster_Constant>: {
+ <Skill_Constant>: {
+ ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob.
+ SkillLevel: (int, defaults to 1)
+ SkillState: (int, defaults to 0)
+ SkillTarget: (int, defaults to 0)
+ Rate: (int, defaults to 1)
+ CastTime: (int, defaults to 0)
+ Delay: (int, defaults to 0)
+ Cancelable: (boolean, defaults to false)
+ CastCondition: (int, defaults to 0)
+ ConditionData: (int, defaults to 0)
+ val0: (int, defaults to 0)
+ val1: (int, defaults to 0)
+ val2: (int, defaults to 0)
+ val3: (int, defaults to 0)
+ val4: (int, defaults to 0)
+ Emotion: (int, defaults to 0)
+ ChatMsgID: (int, defaults to 0)
+ }
+ }
+**************************************************************************/
+ SCORPION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HORNET: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FABRE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PUPA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ }
+ CONDOR: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WILOW: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ CHONCHON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RODA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOLF: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ SPORE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZOMBIE: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CREAMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PECOPECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MANDRAGORA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORK_WARRIOR: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ WORM_TAIL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SNAKE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUNAK: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SOLDIER_SKELETON: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ }
+ ANACONDAQ: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VERIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ ELDER_WILOW: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ THARA_FROG: {
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HUNTER_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OSIRIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1029
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1101
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ }
+ GOLEM: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEEL_CHONCHON: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ OBEAUNE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MARC: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DOPPELGANGER: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ }
+ PECOPECO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1049
+ val1: 1050
+ }
+ }
+ THIEF_BUG_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ }
+ PICKY: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PICKY_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROCKER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG_: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ THIEF_BUG__: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUKA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ SMOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ }
+ YOYO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ METALLER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MISTRESS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1156
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PORING_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALODON: {
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 7
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STROUF: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VADON: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CORNUTUS: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HYDRA: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SWORD_FISH: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KUKRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIRATE_SKEL: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ }
+ KAHO: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAB: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SHELLFISH: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POISON_SPORE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOLDEN_BUG: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1608
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1054
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ }
+ ORK_HERO: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ }
+ VOCAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1052
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1052
+ }
+ }
+ TOAD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1012
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1012
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MASTERING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1002
+ Emotion: 21
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DRAGON_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1011
+ Emotion: 27
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ VAGABOND_WOLF: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1013
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1013
+ Emotion: 27
+ }
+ }
+ ECLIPSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1063
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1063
+ }
+ }
+ AMBERNITE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANDRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1031
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANT_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1095
+ val1: 1105
+ val2: 1160
+ }
+ }
+ ANUBIS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAPHOMET_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ }
+ BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CARAMEL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COCO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DENIRO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DESERT_WOLF: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DESERT_WOLF_B: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEVIACE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAKE: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1566
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1192
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ DROPS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUSTINESS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EDDGA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 4000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1060
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EGGYRA: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FLORA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FRILLDORA: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GHOSTRING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 28
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1186
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ GIEARTH: {
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GOBLIN_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_4: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_5: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HODE: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORONG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 131
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ KHALITZBURG: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ KOBOLD_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KOBOLD_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MAGNOLIA: {
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARDUK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ MARINA: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARINE_SPHERE: {
+ NPC_RANDOMMOVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALCHEMIST"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALCHEMIST"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ }
+ NPC_SPEEDUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MARIONETTE: {
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARSE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MARTIN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ }
+ MAYA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1477
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1194
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ MEDUSA: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MOONLIGHT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 21
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1471
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1180
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PASANA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PETIT_: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PHARAOH: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1458
+ val1: 1464
+ }
+ }
+ PHEN: {
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PHREEONI: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1558
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1127
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 19
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 19
+ }
+ }
+ PIERE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLANKTON: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAND_MAN: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAVAGE_BABE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ }
+ SOHEE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ STAINER: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 19
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TAROU: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VITATA: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZENORC: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZEROM: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WHISPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NINE_TAIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ ORC_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_LORD: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1473
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1189
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ }
+ ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_PRIEST: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PUNK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZHERLTHSH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1257
+ }
+ }
+ RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANOLIAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ STING: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 10
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CRAMP: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRILIGHT: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 9
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HIGH_ORC: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ CHOCO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1057
+ Emotion: 27
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KNIGHT_OF_ABYSS: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1132
+ }
+ }
+ MARIN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ANTONIO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CRUISER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ }
+ MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 17
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 17
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1743
+ Emotion: 27
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ Emotion: 3
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KNIGHT_OF_WINDSTORM: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1607
+ Emotion: 27
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 21
+ }
+ }
+ GARM: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1606
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GARGOYLE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NERAID: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PEST: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 16
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DARK_FRAME: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 26
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WIND_GHOST: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ COOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ CARAT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ BLOODY_KNIGHT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ }
+ CLOCK: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C_TOWER_MANAGER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ ALLIGATOR: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ }
+ DARK_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MEGALITH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALICE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1744
+ }
+ }
+ RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ GREATEST_GENERAL: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ STALACTIC_GOLEM: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STEAM_GOBLIN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SAGEWORM: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ }
+ KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CHIMERA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1253
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ ARCHER_GUARDIAN: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SOLDIER_GUARDIAN: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAYA_PUPLE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1194
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKELETON_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1028
+ val1: 1016
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WRAITH_DEAD: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ MINI_DEMON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ val1: 13973
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1109
+ Emotion: 11
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ CREMY_FEAR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1018
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KILLER_MANTIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1139
+ }
+ }
+ OWL_BARON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1320
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ }
+ KOBOLD_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1133
+ val1: 1134
+ val2: 1135
+ val3: 1282
+ Emotion: 27
+ }
+ }
+ ANCIENT_MUMMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ ZOMBIE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1036
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOBLIN_LEADER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1122
+ val1: 1123
+ val2: 1124
+ val3: 1125
+ val4: 1126
+ Emotion: 27
+ }
+ }
+ CATERPILLAR: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AM_MUT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1110
+ }
+ }
+ DARK_ILLUSION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIANT_HONET: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GIANT_SPIDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1100
+ }
+ }
+ ANCIENT_WORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1099
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LEIB_OLMAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1243
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CAT_O_NINE_TAIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1180
+ }
+ }
+ PANZER_GOBLIN: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GAJOMART: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1129
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1149
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GULLINBURSTI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1166
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ TURTLE_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ MOBSTER: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ PERMETER: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ASSULTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ val0: 23
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ SOLIDER: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ FUR_SEAL: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HEATER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ OWL_DUKE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ DRAGON_TAIL: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 131
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEE_OTTER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ APOCALIPS: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ LAVA_GOLEM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1367
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLAZZER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRAND_PECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SUCCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ FAKE_ANGEL: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GOAT: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 4233
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LORD_OF_DEATH: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ }
+ INCUBUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ }
+ THE_PAPER: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ }
+ HARPY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ ELDER: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEMON_PUNGUS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NIGHTMARE_TERROR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRILLER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GRIZZLY: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ DIABOLIC: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EXPLOSION: {
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DELETER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DELETER_: {
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SLEEPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GIG: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHANGELING: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ Emotion: 18
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACULA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ }
+ VIOLY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GALAPAGO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 4235
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ ROTAR_ZAIRO: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ }
+ G_MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BAPHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 20
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1026
+ val1: 1170
+ val2: 1029
+ val3: 1044
+ val4: 1749
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KARAKASA: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 14469
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SHINOBI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 2
+ Rate: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ POISON_TOAD: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANTIQUE_FIRELOCK: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MIYABI_NINGYO: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TENGU: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ KAPHA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ }
+ BLOOD_BUTTERFLY: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ RICE_CAKE_BOY: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LIVE_PEACH_TREE: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVIL_CLOUD_HERMIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ WILD_GINSENG: {
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ BABY_LEOPARD: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ WICKED_NYMPH: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ZIPPER_BEAR: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DARK_SNAKE_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ G_FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHER_SKELETON: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HUNTER_FLY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_OBEAUNE: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARC: {
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NIGHTMARE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_POISON_SPORE: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BAPHOMET_: {
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DESERT_WOLF: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DEVIRUCHI: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ }
+ G_DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JAKK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_JOKER: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KHALITZBURG: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HIGH_ORC: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STEM_WORM: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ G_CRUISER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHEPET: {
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ PR_STRECOVERY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDSTATUSON"
+ ConditionData: "MSC_ANY"
+ }
+ }
+ G_RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_GRYPHON: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DARK_FRAME: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MUTANT_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WIND_GHOST: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC_ARCHER: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TRI_JOINT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CHIMERA: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MANTIS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARDUK: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MARIONETTE: {
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MATYR: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MINOROUS: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_SKELETON: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PASANA: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PETIT_: {
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZEROM: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_NINE_TAIL: {
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BON_GUN: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ORC_ARCHER: {
+ AC_SHOWER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCLOUSE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKEL_PRISONER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PUNK: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ZHERLTHSH: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RYBIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PHENDARK: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MYSTELTAINN: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_TIRFING: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EXECUTIONER: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ANOLIAN: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_STING: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_WANDER_MAN: {
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ INCANTATION_SAMURAI: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1560
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRYAD: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ KIND_OF_BEETLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ STONE_SHOOTER: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WOODEN_GOLEM: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOTAN_SHOOTER: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ WOOTAN_FIGHTER: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PARASITE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ PORING_V: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1491
+ val1: 1431
+ val2: 1433
+ Emotion: 18
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GIBBET: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ DULLAHAN: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LOLI_RURI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ DISGUISE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1509
+ val1: 1508
+ Emotion: 19
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BLOODY_MURDERER: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ QUVE: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1509
+ Emotion: 19
+ }
+ }
+ LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1508
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HYLOZOIST: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ AMON_RA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ val0: 1474
+ val1: 1477
+ val2: 1438
+ Emotion: 9
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ }
+ HYEGUN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CIVIL_SERVANT: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DANCING_DRAGON: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ }
+ GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ INCREASE_SOIL: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1516
+ }
+ }
+ LI_ME_MANG_RYANG: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ }
+ BACSOJIN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CHUNG_E: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BOILED_RICE: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ G_PARASITE: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_FLORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_HYDRA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ DEVILING: {
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ TAO_GUNKA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1793
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1793
+ }
+ }
+ TAMRUAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ LEAF_CAT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ }
+ KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_MANDRAGORA: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ G_GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ METALING: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ MINERAL: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ OBSIDIAN: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ PITMAN: {
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WASTE_STOVE: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ UNGOLIANT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1625
+ }
+ }
+ PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ NOXIOUS: {
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 14
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VENOMOUS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ }
+ TEDDY_BEAR: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 23
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ RSX_0806: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1624
+ val1: 1624
+ val2: 1621
+ val3: 1620
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1617
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_WASTE_STOVE: {
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ G_DARK_PRIEST: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ }
+ ANOPHELES: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ HILL_WIND: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BACSOJIN_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1519
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CHUNG_E_: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GREMLIN: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEHOLDER: {
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ EREMES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGALETA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 100
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ }
+ SHECIL: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 35000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KATRINN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SEYREN: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_EREMES: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_HARWORD: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAGALETA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ }
+ G_SHECIL: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_ANKLESNARE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_BLASTMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_LANDMINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND3"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KATRINN: {
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ B_EREMES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEGROUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_MAGALETA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 5
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1644
+ val4: 1645
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 18
+ }
+ }
+ B_SHECIL: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SANDMAN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1645
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_KATRINN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_NAPALMVULCAN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ Emotion: 0
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1642
+ val3: 1643
+ val4: 1644
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 200
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 200
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ YGNIZEM: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ WHIKEBAIN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARMAIA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EREND: {
+ AL_BLESSING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 22
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAWREL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ B_YGNIZEM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 15
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 84
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1659
+ val1: 1660
+ val2: 1661
+ val3: 1662
+ val4: 1663
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_WHIKEBAIN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 52
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARMAIA: {
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 42
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_EREND: {
+ AL_BLESSING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_KAVAC: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 46
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RAWREL: {
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ }
+ POTON_CANON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_1: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_2: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POTON_CANON_3: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARCHDAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_2: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_3: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DIMIK_4: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MONEMUS: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VENATU: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ VENATU_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ VENATU_2: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VENATU_3: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ VENATU_4: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HILL_WIND_1: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GEMINI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 31
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ REMOVAL: {
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ARCHDAM: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ APOCALIPS_H: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 15
+ val0: 1365
+ val1: 1669
+ val2: 1675
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ORC_BABY: {
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 28
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1023
+ val1: 1273
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ LADY_TANEE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ Emotion: 2
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1691
+ }
+ }
+ G_BACSOJIN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1690
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SPRING_RABBIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 131
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ G_KRABEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BREEZE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PLASMA_Y: {
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ PLASMA_R: {
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ PLASMA_G: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ PLASMA_P: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ PLASMA_B: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DEATHWORD: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ ANCIENT_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ OBSERVATION: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SHELTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ SOLACE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ THA_DOLOR: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ }
+ THANATOS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1711
+ val1: 1710
+ val2: 1709
+ val3: 1712
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_THA_ODIUM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CHANGEDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ G_THA_DESPERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ G_THA_MAERO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ G_THA_DOLOR: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ACIDUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ FERUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 36
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NOVUS: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ACIDUS_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FERUS_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ }
+ NOVUS_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DETALE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1756
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HYDRO: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRAGON_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 1715
+ val1: 1718
+ }
+ }
+ KIEL: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2500
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KIEL_: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1739
+ val1: 1740
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 9
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALICEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALIOT: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ ALIZA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 54
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ }
+ CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALICEL: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ALIOT: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ G_COOKIE_XMAS: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_CARAT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ G_MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RANDGRIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1765
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SKOGUL: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1762
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ FRUS: {
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1761
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ SKEGGIOLD: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1763
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ SKEGGIOLD_: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_ANY"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1764
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_HYDRO: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1757
+ val1: 1758
+ val2: 1759
+ val3: 1760
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SKOGUL: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ G_FRUS: {
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ G_SKEGGIOLD: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ G_SKEGGIOLD_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ G_RANDGRIS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GLOOMUNDERNIGHT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1786
+ val1: 1787
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AGAV: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ }
+ ECHIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VANBERK: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ ISILLA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ }
+ HODREMLIN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 52
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEEKER: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SNOWIER: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ SIROMA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 45
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ ICE_TITAN: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ GAZETI: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KTULLANUX: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 4000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MUSCIPULAR: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DROSERA: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ROWEEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GALION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ STAPO: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ATROCE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1791
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ G_AGAV: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ }
+ G_ECHIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ICE_TITAN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_GALION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ROWEEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AUNOE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ }
+ FANAT: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ EVENT_LUDE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ }
+ EVENT_HYDRO: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 27
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 2500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 8000
+ CastTime: 700
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 900
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 4000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2500
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_MOON: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 21
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 0
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_DETALE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 12
+ Emotion: 36
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ }
+ EVENT_BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ EVENT_DESERT_WOLF: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12429
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ EVENT_FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GARM_BABY: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ EVENT_GOBLINE_XMAS: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_MYST: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ EVENT_SASQUATCH: {
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ SWORD_GUARDIAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ BOW_GUARDIAN: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ IFRIT: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ }
+ KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ G_KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 3000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGMARING: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ IMP: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KNOCKER: {
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 4000
+ CastTime: 1000
+ Delay: 18000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BYORGUE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1829
+ val1: 1830
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1829
+ val1: 1830
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOLDEN_SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ CastTime: 1500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ EVENT_MOBSTER: {
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ ZOMBIE_SLAUGHTER: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RAGGED_ZOMBIE: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HELL_POODLE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ }
+ BANSHEE: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_BANSHEE: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FLAME_SKULL: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ NECROMANCER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1864
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ FALLINGBISHOP: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 44
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BEELZEBUB_FLY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEELZEBUB: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ val0: 1874
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ BEELZEBUB_: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ACIDBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ Emotion: 26
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1872
+ val1: 1872
+ val2: 1011
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 47
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WOOD_GOBLIN: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LES: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ VAVAYAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ UZHAS: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ MAVKA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GOPINICH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1886
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MAVKA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FREEZER_R: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_BABY_R: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GARM_R: {
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ }
+ GOPINICH_R: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RANDGRIS_: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ POURING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BOMBPORING: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 3000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 2
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ ChatMsgID: 14
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ ChatMsgID: 16
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ MOROCC_: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 2
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 2
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 5
+ ChatMsgID: 17
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_HELLPOWER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ ChatMsgID: 14
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ ChatMsgID: 14
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ ChatMsgID: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1922
+ val1: 1923
+ val2: 1924
+ val3: 1925
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 1
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ ChatMsgID: 16
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ ChatMsgID: 16
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 15
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 15
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDEHELLDIGNITY: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 6
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 3
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ }
+ MOROCC_1: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_2: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 5000
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MOROCC_3: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ }
+ MOROCC_4: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ }
+ G_MOROCC_1: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_2: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 700
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1937
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_MOROCC_3: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ G_MOROCC_4: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ }
+ WHISPER_H: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ }
+ BAPHOMET_I: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 20
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ ChatMsgID: 23
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ ChatMsgID: 24
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 22
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 24
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 21
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 20
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1431
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 19
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ NPC_TALK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 2
+ ChatMsgID: 25
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ }
+ PIAMETTE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ }
+ WISH_MAIDEN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1933
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GARDEN_KEEPER: {
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ }
+ GARDEN_WATCHER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 400000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CONSTANT_: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PIAMETTE_: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 90
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 5000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 35000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ }
+ NAGHT_SIEGER: {
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1605
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ENTWEIHEN: {
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ ML_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ML_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 300
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ }
+ G_ENTWEIHEN_R: {
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ENTWEIHEN_H: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 2000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 36
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 300
+ Delay: 4000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 36
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_ENTWEIHEN_M: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_ENTWEIHEN_S: {
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 2000
+ Delay: 40000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_VADON: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 98
+ val0: 2075
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 98
+ val0: 2075
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 98
+ val0: 2075
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BANSHEE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BEHOLDER_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 200
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ COBALT_MINERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ HEAVY_METALING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ HELL_APOCALIPS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ ZAKUDAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_HIGH_ORC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ I_ORC_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ val0: 6
+ val1: 46741
+ }
+ }
+ I_ORC_SKELETON: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ I_ORC_LADY: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ DANDELION: {
+/*
+// Can't find skill with id 696 in skill_db
+ 696: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+*/
+/*
+// Can't find skill with id 696 in skill_db
+ 696: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 500
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+*/
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ CENTIPEDE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ NEPENTHES: {
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ }
+ HILLSRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ HARDROCK_MOMMOTH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1997
+ val1: 1997
+ val2: 1997
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TENDRILRION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 30000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ val1: 14469
+ Emotion: 7
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CORNUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ NAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LUCIOLA_VESPA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ PINGUICULA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENTIPEDE_LARVA: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACO: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DRACO_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PINGUICULA_D: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ AQUA_ELEMENTAL: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RATA: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DUNEYRR: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANCIENT_TREE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RHYNCHO: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ PHYLLA: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 100
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ S_NYDHOG: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 120000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 20
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 33
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 10000
+ Delay: 40000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 31
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2027
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2027
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 3000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 120000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ }
+ DARK_SHADOW: {
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BRADIUM_GOLEM: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ DANDELION_: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 6000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ ChatMsgID: 29
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 27
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ ChatMsgID: 30
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 28
+ }
+ }
+ G_DARK_SHADOW: {
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SILVERSNIPER: {
+ NPC_REVENGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MASTERATTACKED"
+ }
+ }
+ MAGICDECOY_FIRE: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGICDECOY_WATER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGICDECOY_EARTH: {
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MAGICDECOY_WIND: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ W_NAGA: {
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ }
+ W_PINGUICULA_D: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ W_BRADIUM_GOLEM: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ W_AQUA_ELEMENTAL: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NC_DIMIK: {
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 10
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 131
+ }
+ }
+ BOITATA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2082
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ IARA: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ PIRANHA: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HEADLESS_MULE: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ JAGUAR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TOUCAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CURUPIRA: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ CRYSTAL_L: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 4000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ G_PIRANHA: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ HORN_SCARABA: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HORN_SCARABA2: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANTLER_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ RAKE_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ QUEEN_SCARABA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2145
+ val1: 2144
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2145
+ val1: 2144
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ HORN_SCARABA_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2083
+ }
+ }
+ HORN_SCARABA2_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2084
+ }
+ }
+ ANTLER_SCARABA_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2085
+ }
+ }
+ RAKE_SCARABA_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2086
+ }
+ }
+ DOLOMEDES: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ E_ORK_HERO2: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1439
+ }
+ }
+ E_EDDGA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 4000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1603
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1060
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_OSIRIS2: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1522
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1029
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_DRACULA: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 16
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 5
+ val0: 1419
+ }
+ }
+ E_DOPPELGANGER: {
+ AL_DECAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1427
+ }
+ }
+ E_MISTRESS: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1604
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1156
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_BAPHOMET2: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1431
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1101
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ }
+ E_LORD_OF_DEATH2: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1490
+ val1: 1490
+ val2: 1509
+ val3: 1508
+ val4: 1179
+ }
+ }
+ E_DARK_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ E_KTULLANUX: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1788
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_DARK_SNAKE_LORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 2
+ val0: 1531
+ val1: 1531
+ val2: 1564
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ E_TURTLE_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1364
+ val1: 1594
+ val2: 1600
+ val3: 1601
+ val4: 1602
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ E_APOCALIPS_H: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 15
+ val0: 1669
+ val1: 1675
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1365
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 10000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_FALLINGBISHOP: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 44
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 800
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1868
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ E_GLOOMUNDERNIGHT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1787
+ val1: 1787
+ val2: 1786
+ val3: 1786
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1787
+ val1: 1787
+ val2: 1786
+ val3: 1786
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_RANDGRIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1891
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 1765
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_IFRIT: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 1834
+ val1: 1835
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ }
+ E_B_HARWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 150000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 23
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEGROUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1641
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_B_SEYREN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ KN_SPEARBOOMERANG: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1641
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ E_B_EREMES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ ASC_BREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ASC_METEORASSAULT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1640
+ val1: 1642
+ val2: 1643
+ val3: 1644
+ val4: 1645
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LOST_DRAGON: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 120000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 20
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 20000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 20000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 10000
+ Delay: 180000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ ChatMsgID: 32
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 6000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 15
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 10000
+ Delay: 40000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 31
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ ChatMsgID: 34
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 75
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 3000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 95
+ Emotion: 32
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 120000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 28
+ Emotion: 12
+ }
+ }
+ POM_SPIDER: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ ANGRA_MANTIS: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 700
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ }
+ PARUS: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 23
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LITTLE_FATUM: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ MIMING: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ NYDHOG_MEMORY1_1: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2139
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 35
+ }
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 35
+ }
+ }
+ NYDHOG_MEMORY1_2: {
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 36
+ }
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 36
+ }
+ }
+ NYDHOG_MEMORY2_1: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2141
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 37
+ }
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 37
+ }
+ }
+ NYDHOG_MEMORY2_2: {
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 40
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 38
+ }
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 38
+ }
+ }
+ NYDHOG_MEMORY3_1: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2143
+ }
+ NPC_TALK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 39
+ }
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 39
+ }
+ }
+ NYDHOG_MEMORY3_2: {
+ NPC_TALK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 2500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 40
+ }
+ }
+ G_ANTLER_SCARABA: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_RAKE_SCARABA: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ }
+ G_S_NYDHOG: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 35000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 7000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 10000
+ Delay: 40000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ CastTime: 3000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ ALNOLDI: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ COMODO: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENDRAWASIH: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ }
+ BANASPATY: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BUTOIJO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ LEAK: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_EXPULSION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2157
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2157
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2157
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ }
+ G_BANASPATY: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ S_HORNET: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ S_GIANT_HORNET: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 200
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ S_LUCIOLA_VESPA: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ I_HORN_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12949
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_HORN_SCARABA2: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 4000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12949
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_ANTLER_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 4000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12949
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_RAKE_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 8
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12949
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 32
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_QUEEN_SCARABA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 3
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 32
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2145
+ val1: 2171
+ val2: 2170
+ val3: 2172
+ val4: 2173
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2145
+ val1: 2171
+ val2: 2170
+ val3: 2172
+ val4: 2173
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 2000
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ NPC_WIDESTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 42
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ I_HORN_SCARABA_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2161
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2161
+ }
+ }
+ I_HORN_SCARABA2_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2162
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2162
+ }
+ }
+ I_ANTLER_SCARABA_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2163
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2163
+ }
+ }
+ I_RAKE_SCARABA_EGG: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 429
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 430
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2164
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 400
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 428
+ val0: 2164
+ }
+ }
+ I_G_ANTLER_SCARABA: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 4000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 32
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_G_RAKE_SCARABA: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12949
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 32
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_G_HORN_SCARABA: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 6
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ I_G_HORN_SCARABA2: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ CastTime: 500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 6
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 4000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 2008
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECONFUSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 15000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 6000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ }
+ MD_VADON: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MD_MARSE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_CORNUTUS: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MD_SHELLFISH: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 200
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_KUKRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_STROUF: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MD_SWORD_FISH: {
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_MARC: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_ANOLIAN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ MD_OBEAUNE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12437
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_KAPHA: {
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 16
+ }
+ }
+ COELACANTH_N_E: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ COELACANTH_N_A: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2195
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2195
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ COELACANTH_N_M: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2195
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2195
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ COELACANTH_H_M: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2196
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2196
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ COELACANTH_H_A: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 1000
+ Delay: 7000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2196
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2196
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_SEAWEED: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 3
+ }
+ NPC_INVINCIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_OCTOPUS_LEG: {
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_GIANT_OCTOPUS: {
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ MD_G_KUKRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_G_STROUF: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ RED_ERUMA: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ KING_DRAMOH: {
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 36
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 38
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ SIORAVA: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ SROPHO: {
+ AL_RUWACH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 5
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KRAKEN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2206
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2206
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2206
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FROSTNOVA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ }
+ POT_DOFLE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 36
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SEDORA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KRAKEN_LEG: {
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDEFREEZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESLEEP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1300
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WILD_RIDER: {
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ E_QUVE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ RANDEL: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 32
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PA_PRESSURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FLAMEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ CR_ACIDDEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 3000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CELIA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 33
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CHEN: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BALKYOUNG: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ MO_EXTREMITYFIST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 3000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GERTIE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 43
+ }
+ TF_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ALPHOCCIO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+/*
+// Can't find skill with id 2540 in skill_db
+ 2540: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 100000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TRENTINI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+/*
+// Can't find skill with id 2541 in skill_db
+ 2541: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 100000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RANDEL: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 32
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PA_PRESSURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_FLAMEL: {
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ CR_ACIDDEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 3000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_CELIA: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 33
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_CHEN: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ MO_BALKYOUNG: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ MO_EXTREMITYFIST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 300000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_EXTREMITYFIST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 3000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_GERTIE: {
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 3
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 34
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_ALPHOCCIO: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+/*
+// Can't find skill with id 2540 in skill_db
+ 2540: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ G_TRENTINI: {
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+/*
+// Can't find skill with id 2541 in skill_db
+ 2541: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 120000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ }
+ B_RANDEL: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 5
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 5
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 3000
+ Delay: 1500
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 5
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 32
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2229
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2229
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2229
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ PA_PRESSURE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_FLAMEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_ACIDTERROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 5
+ }
+ CR_ACIDDEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 12000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_ACIDDEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 2500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEFIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 60000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2230
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ }
+ B_CELIA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ATTRICHANGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2229
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2231
+ val3: 2232
+ val4: 2233
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 42
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_CHEN: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 5
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 3
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 240000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 19
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2232
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2232
+ val4: 2233
+ }
+ }
+ B_GERTIE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWIND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELMBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2233
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2233
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ RG_STRIPHELM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ RG_STRIPSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 37
+ }
+ }
+ B_ALPHOCCIO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+/*
+// Can't find skill with id 2539 in skill_db
+ 2539: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 150000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEHOLY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 9
+ }
+ NPC_CHANGETELEKINESIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ NPC_CHANGEWATER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ B_TRENTINI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 60000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2228
+ val1: 2229
+ val2: 2230
+ val3: 2231
+ val4: 2232
+ }
+/*
+// Can't find skill with id 2541 in skill_db
+ 2541: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 70000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+*/
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 70
+ Emotion: 47
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_DESERT_WOLF: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ MD_DESERT_WOLF_B: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ PYURIEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2277
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2277
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2277
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LORA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GIOIA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ Emotion: 6
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2278
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2278
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2278
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ ST_FULLSTRIP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ELVIRA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ DAEHYON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2279
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2279
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ }
+ SOHEON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ KADES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 50000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 700
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2280
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ val0: 2280
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RUDO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ G_LORA: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 15
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 800
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 5
+ Emotion: 32
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ G_ELVIRA: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_SOHEON: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 15000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_SANCTUARY: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_RUDO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ GLD_DARK_SHADOW: {
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GLD_DARK_FRAME: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 26
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ GLD_DARK_PRIEST: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ GLD_KOBOLD_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GLD_KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GLD_KOBOLD_3: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ GLD_KOBOLD_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ BUNGISNGIS: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 20
+ }
+ }
+ ENGKANTO: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ }
+ MANANANGGAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MANGKUKULAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ }
+ TIKBALANG: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 16
+ }
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ }
+ TIYANAK: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ WAKWAK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ JEJELING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BANGUNGOT_1: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 90
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BANGUNGOT_2: {
+ NPC_ALLHEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ALLHEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BUWAYA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_ICEBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAKONAWA_1: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BAKONAWA_3: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 47
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_ICEBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 36
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WEAPONBRAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ BUWAYA_EGG: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2330
+ }
+ }
+ BUWAYA_SLAVE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MA_SEAW: {
+ AL_DECAGI: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 100
+ Emotion: 3
+ }
+ }
+ HIDDEN_MOB: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_MANANANGGAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MD_MANGKUKULAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ }
+ MD_TIYANAK: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ RWC_BOSS2011: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HP_ASSUMPTIO: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 90000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 1
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ HIDDEN_MOB_W: {
+ NPC_INVISIBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_INVISIBLE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_STORMGUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ N_MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ N_MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ N_VERIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ N_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ G_N_MIMIC: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ N_ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ G_N_ARCLOUSE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ N_ANCIENT_MUMMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ N_AMON_RA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBLESSING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_CASTTARGETED"
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ NPC_SUMMONMONSTER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ val0: 2359
+ val1: 2357
+ Emotion: 9
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 2000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 28
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 21
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 79
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 83
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 89
+ Emotion: 9
+ }
+ }
+ MENBLATT: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ PETAL: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CENERE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ANTIQUE_BOOK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ LICHTERN_B: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 6
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ LICHTERN_Y: {
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ LICHTERN_R: {
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 300
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ LICHTERN_G: {
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ FAITHFUL_MANAGER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ DUMMY_10: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ DUMMY_50: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ DUMMY_100: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ DUMMY_150: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ MG_ZOMBIE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 26
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 8000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_WRAITH: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_GHOUL: {
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ ChatMsgID: 26
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 8000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 8000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_ARCLOUSE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_RAYDRIC: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ MG_RAYDRIC_ARCHER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 1000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ MG_KNIGHT_OF_ABYSS: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ AC_CHARGEARROW: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_KHALITZBURG: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_BLOODY_KNIGHT: {
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_M_UNDEAD_KNIGHT: {
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 50
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ }
+ MG_F_UNDEAD_KNIGHT: {
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ MG_CORRUPTION_ROOT: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 100
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 4000
+ Delay: 100
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_WIDESILENCE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESTUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDESOULDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 42
+ }
+ }
+ MG_AMDARAIS: {
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 32
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ NG_WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NJ_ISSEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ }
+ NG_RIDEWORD: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ NG_MIMIC: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ NG_EVIL_DRUID: {
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ NG_WRAITH_DEAD: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ NG_BAPHOMET: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ WZ_VERMILION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 2000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ Emotion: 29
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_ARMORBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_EARTHQUAKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2484
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 6
+ Rate: 10000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 2484
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SPAWN"
+ val0: 2484
+ }
+ }
+ G_NG_BAPHOMET_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ }
+ NG_CHIMERA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_SHIELDBRAKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1253
+ }
+ }
+ C1_ZOMBIE_SLAUGHTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_ZOMBIE_PRISONER: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_ZOMBIE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1298
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C4_ZOMBIE: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_ZAKUDAM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_YOYO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_YOYO: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_WORM_TAIL: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1024
+ }
+ }
+ C4_WOOTAN_FIGHTER: {
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 120000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_WOOD_GOBLIN: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_WOLF: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C2_WIND_GHOST: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_WILOW: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1010
+ }
+ }
+ C4_WILD_ROSE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_WICKED_NYMPH: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 2
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_WHISPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_WEAK_SKELETON: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2405
+ }
+ }
+ C4_WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_VIOLY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C1_VIOLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C2_VIOLY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C3_VENOMOUS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1621
+ }
+ }
+ C4_VENATU_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ C5_VAVAYAGA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_VANBERK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ }
+ C2_VADON: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_UNGOLIANT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1618
+ }
+ }
+ C4_TOUCAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_TIYANAK: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1051
+ }
+ }
+ C4_THIEF_BUG: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_THARA_FROG: {
+ NPC_LICK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C1_TEDDY_BEAR: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 23
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 3
+ Emotion: 23
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_TATACHO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C3_TAROU: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1175
+ }
+ }
+ C4_TAMRUAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ C5_STING: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 4
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 10
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ }
+ C1_STEM_WORM: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_STEEL_CHONCHON: {
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_STAPO: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1784
+ }
+ }
+ C4_STALACTIC_GOLEM: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ C5_STAINER: {
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 19
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_SPORE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_SOLIDER: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_SOLDIER_SKELETON: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1028
+ }
+ }
+ C4_SOLDIER_SKELETON: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_SOLACE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_GRANDCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C1_SOHEE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUICIDE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_SNOWIER: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ }
+ C3_SNAKE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1025
+ }
+ }
+ C4_SMOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 19
+ }
+ }
+ C5_SLEEPER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_SLEEPER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_SKOGUL: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 100
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1762
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 180000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ C3_SKELETON_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1290
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C4_SKELETON_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1028
+ val1: 1016
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_SKEL_WORKER: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ }
+ }
+ C1_SIROMA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 45
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 1
+ val0: 28
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ C2_SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_SIDE_WINDER: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1037
+ }
+ }
+ C4_SHINOBI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_REBIRTH: {
+ SkillState: "MSS_DEAD"
+ SkillLevel: 2
+ Rate: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 3600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ C5_SHELTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_SHELLFISH: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_SHECIL: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HT_SKIDTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 35000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 100000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 25000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SN_SHARPSHOOTING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 500
+ Delay: 1500
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_SEE_OTTER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1323
+ }
+ }
+ C4_SEDORA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_SCORPION: {
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_SAVAGE_BABE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_SAVAGE: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1166
+ }
+ }
+ C4_SAND_MAN: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_SALAMANDER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ KN_TWOHANDQUICKEN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1000
+ Delay: 200000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDEBLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 100000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ C2_ROWEEN: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ val1: 12429
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_RODA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1012
+ }
+ }
+ C4_RODA_FROG: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_ROCKER: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_RIDEWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C2_RIDEWORD: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C3_RICE_CAKE_BOY: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1409
+ }
+ }
+ C4_RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ C5_RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ C1_RETRIBUTION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ }
+ C2_REQUIEM: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_REMOVAL: {
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1682
+ }
+ }
+ C5_RED_ERUMA: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ C1_RAYDRIC: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_RAYDRIC: {
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_RAWREL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 26
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1657
+ }
+ }
+ C4_RAKE_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ C5_RAGGLER: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1002
+ }
+ }
+ C4_PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_PORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_PORING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_PORCELLIO: {
+ AL_PNEUMA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 18
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 25
+ Emotion: 9
+ }
+ }
+ C3_POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1031
+ }
+ }
+ C4_POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_POPORING: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_POISON_TOAD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_POISON_SPORE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 14469
+ }
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_PLASMA_Y: {
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_NAPALMBEAT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 4000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 39
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1693
+ }
+ }
+ C4_PLANKTON: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_PITMAN: {
+ HT_CLAYMORETRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C1_PIRANHA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_PINGUICULA_D: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_PINGUICULA: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 40
+ Emotion: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 0
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1995
+ }
+ }
+ C4_PICKY_: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_PHEN: {
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C1_PETIT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_PETIT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1216
+ }
+ }
+ C4_PENOMENA: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_PECOPECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PROVOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C1_PASANA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_PARASITE: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ C3_OWL_DUKE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1320
+ }
+ }
+ C4_ORK_WARRIOR: {
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 27
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ C5_ORC_ZOMBIE: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_ORC_SKELETON: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_ORC_LADY: {
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_OBSERVATION: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 18
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1700
+ }
+ }
+ C4_NOXIOUS: {
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 14
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 14
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 23
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 173
+ Emotion: 23
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_NOVUS: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_NOVUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_NOVUS: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_NOVUS: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 37
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1715
+ }
+ }
+ C4_NIGHTMARE_TERROR: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_NG_WRAITH_DEAD: {
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ C1_NG_WANDER_MAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ KN_AUTOCOUNTER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_INTIMIDATE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_NEPENTHES: {
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ }
+ C3_NECROMANCER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 300
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CALLSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 6000000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 700
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 60000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DRAGONFEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 300
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 200
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1870
+ }
+ }
+ C4_MYSTCASE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_MUSCIPULAR: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_MUMMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_MUMMY: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_MUKA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1055
+ }
+ }
+ C4_MOROCC_1: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_MOROCC_1: {
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_MOROCC_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 45
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_PNEUMA: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_GRANDDARKNESS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 2000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 6
+ }
+ NPC_MAGICMIRROR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLOWCAST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 100
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_MOLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 25000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 29
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ C3_MIYABI_NINGYO: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1404
+ }
+ }
+ C4_MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C5_MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C1_MINOROUS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C2_MINERAL: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BARRIER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 3000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_RANDOMATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 50000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ TF_HIDING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 19
+ }
+ }
+ C3_MIMING: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2137
+ }
+ }
+ C4_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ C5_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ C1_METALLER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C2_METALING: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ C3_METALING: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1613
+ }
+ }
+ C4_MERMAN: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_MENBLATT: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ C1_MEDUSA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ C2_MARTIN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_HIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_MARIONETTE: {
+ HT_FREEZINGTRAP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1143
+ }
+ }
+ C4_MARIN: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_MARDUK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ }
+ C1_MANTIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12437
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_MANDRAGORA: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_MANANANGGAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2311
+ }
+ }
+ C4_MAJORUROS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1149
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C5_MAGNOLIA: {
+ HT_FLASHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_MAGMARING: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_LUNATIC: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1063
+ }
+ }
+ C4_LUDE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ val0: 1508
+ Emotion: 19
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_LUCIOLA_VESPA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ C1_LOLI_RURI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ C2_LIVE_PEACH_TREE: {
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ AM_POTIONPITCHER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_LITTLE_PORING: {
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2398
+ }
+ }
+ C4_LITTLE_FATUM: {
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ }
+ C5_LI_ME_MANG_RYANG: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_RANGEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ }
+ C1_LES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 3000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_LEIB_OLMAI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1243
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_LEAF_CAT: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1586
+ }
+ }
+ C1_KOBOLD_ARCHER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_KOBOLD_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_KNOCKER: {
+ HT_LANDMINE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 4000
+ CastTime: 1000
+ Delay: 18000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 5
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_SPRINKLESAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1838
+ }
+ }
+ C4_KIND_OF_BEETLE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ C5_KASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 5000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1500
+ Delay: 15000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 30000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_KARAKASA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ val1: 14469
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 31
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_ISIS: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 12437
+ }
+ }
+ C3_ISILLA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1772
+ }
+ }
+ C4_INJUSTICE: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_INCREASE_SOIL: {
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ CastTime: 5000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1516
+ }
+ }
+ C1_ICE_TITAN: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ C2_IARA: {
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 3
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_WATERBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_HYEGUN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1512
+ }
+ }
+ C4_HUNTER_FLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 14469
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_HORNET: {
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_HORN_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_HORN: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_HODREMLIN: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 52
+ }
+ RG_STRIPARMOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1773
+ }
+ }
+ C4_HODE: {
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_HILL_WIND_1: {
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C1_HILL_WIND_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_HIGH_ORC: {
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SMOKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 36000000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ }
+ C3_HARPY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1376
+ }
+ }
+ C4_HARPY: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_GREEN_IGUANA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ }
+ C1_GREATEST_GENERAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 6
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 5000
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ C2_GRAND_PECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_GRAND_PECO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1369
+ }
+ }
+ C4_GOLEM: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ CR_SHIELDCHARGE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_GOBLIN_1: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_GOBLIN_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_GOAT: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 4233
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_GOAT: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 4233
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1372
+ }
+ }
+ C4_GLD_KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_GLD_KOBOLD_2: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 12429
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C1_GLD_DARK_SHADOW: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_GLD_DARK_SHADOW: {
+ NPC_DARKNESSBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_GIANT_HONET: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 13973
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1303
+ }
+ }
+ C4_GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_GHOUL: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_GEOGRAPHER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_GEOGRAPHER: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_GARGOYLE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1253
+ }
+ }
+ C4_GARGOYLE: {
+ AC_CHARGEARROW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_GALION: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ ConditionData: 3
+ val0: 1794
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_FUR_SEAL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 1
+ val1: 12437
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_FREEZER: {
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 20
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1319
+ }
+ }
+ C4_FERUS_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ }
+ C5_FARMILIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_FAKE_ANGEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ C2_FABRE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_FABRE: {
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1007
+ }
+ }
+ C4_EXPLOSION: {
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AM_DEMONSTRATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 100
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_EVIL_DRUID: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_ELDER_WILOW: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_ELDER_WILOW: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_ECHIO: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_HOLYCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1770
+ }
+ }
+ C4_DUSTINESS: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_DRYAD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 2
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 3
+ }
+ }
+ C2_DROSERA: {
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 20000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ RG_CLOSECONFINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_DROPS: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1113
+ }
+ }
+ C4_DRILLER: {
+ AS_CLOAKING: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_FOLLOW"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 100
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AS_CLOAKING: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_DRAINLIAR: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_DRAGON_TAIL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_DRACO: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_FIREBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 44
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_DOLOMEDES: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2092
+ }
+ }
+ C4_DOKEBI: {
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MC_MAMMONITE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 8
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ }
+ C5_DISGUISE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_METAMORPHOSIS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 60000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ val0: 1509
+ val1: 1508
+ Emotion: 19
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_DIMIK_1: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_DEVIRUCHI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 19
+ }
+ }
+ C3_DESERT_WOLF_B: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1107
+ }
+ }
+ C4_DESERT_WOLF_B: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_DENIRO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_DEATHWORD: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ C2_DEATHWORD: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ C3_DEATHWORD: {
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1698
+ }
+ }
+ C4_DARK_PRIEST: {
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CHANGEUNDEAD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 300
+ CastTime: 1000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKCROSS: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_DANCING_DRAGON: {
+ NPC_AGIUP: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_AGIUP: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ }
+ C1_CREAMY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_CORNUTUS: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_COOKIE: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 0
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_TELEKINESISATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 4
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1265
+ }
+ }
+ C4_CONSTANT: {
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 1000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_COMODO: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ KN_SPEARSTAB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 28
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_COCO: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_COCO: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ TF_THROWSTONE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C3_CLOCK: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1269
+ }
+ }
+ C4_CLOCK: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_CHONCHON: {
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_CENTIPEDE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_AROUND1"
+ CastCondition: "MSC_ALWAYS"
+ }
+ HW_GANBANTEIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 7000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_QUAGMIRE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ }
+ C2_CENERE: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_CELIA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_COLDBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FIREWALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 18
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_LANDPROTECTOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1500
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 33
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_EARTHSPIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_HEAVENDRIVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2223
+ }
+ }
+ C4_CATERPILLAR: {
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_CARAT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SA_REVERSEORCISH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 50
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ SM_PROVOKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 600
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ }
+ C1_CARAMEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C2_BUNGISNGIS: {
+ BS_HAMMERFALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 20
+ }
+ }
+ C3_BREEZE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1692
+ }
+ }
+ C4_BREEZE: {
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_DEFENDER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 29
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ C5_BRADIUM_GOLEM: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ }
+ C1_BLOOD_BUTTERFLY: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ KN_PIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ C3_BIGFOOT: {
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_ENDURE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1060
+ }
+ }
+ C4_BATHORY: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_ENERGYDRAIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_BANSHEE_MASTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_BANSHEE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_CRITICALWOUND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 21
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val1: 13973
+ }
+ NPC_EVILLAND: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_VAMPIRE_GIFT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WIDECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_BANASPATY: {
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ NPC_HALLUCINATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 18
+ }
+ RG_STRIPWEAPON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_SIGHTRASHER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_ASSULTER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 20
+ val0: 23
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 13973
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 24
+ }
+ TF_BACKSLIDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 500
+ Delay: 600000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1315
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 600000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ }
+ }
+ C4_ARGOS: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 3000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_ARGIOPE: {
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ C1_ARGIOPE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_VENOMDUST: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ C2_ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ }
+ C3_ARCLOUSE: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1194
+ }
+ }
+ C4_APOCALIPS: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ KN_BRANDISHSPEAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_DARKTHUNDER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SELFDESTRUCTION: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 10
+ Emotion: 9
+ }
+ }
+ C5_ANTLER_SCARABA: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ BS_ADRENALINE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 1500
+ Delay: 300000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_BLEEDING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 3000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 10000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PF_SPIDERWEB: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 300
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ }
+ C1_ANTIQUE_BOOK: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C2_ANTIQUE_BOOK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PIERCINGATT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ C4_ANOLIAN: {
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 22
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ val1: 13973
+ }
+ }
+ C5_ANGRA_MANTIS: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 700
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ }
+ C1_ANGRA_MANTIS: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 700
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_COMBOATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ }
+ }
+ C2_ANDRE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_LOOT"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_ANCIENT_MIMIC: {
+ CR_AUTOGUARD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ CR_AUTOGUARD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 250000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_LONGRANGEATTACKED"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1699
+ }
+ }
+ C4_ANACONDAQ: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_AMBERNITE: {
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ }
+ NPC_KEEPING: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 9
+ }
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C1_ALNOLDI: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 60
+ Emotion: 18
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 18
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C2_ALLIGATOR: {
+ NPC_WATERATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 4
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 145
+ }
+ }
+ C3_ALIZA: {
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 5000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 3
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 54
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_WALK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 2
+ }
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 1000
+ Delay: 30000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 52
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1737
+ }
+ }
+ C4_ALICEL: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_GUIDEDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 1000
+ Delay: 20000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C5_ALARM: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ }
+ C1_AGAV: {
+ AL_TELEPORT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ AL_DECAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_FRIEND"
+ CastCondition: "MSC_FRIENDHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 3000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ Emotion: 3
+ }
+ AL_HEAL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 50
+ }
+ MG_SAFETYWALL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SIGHT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SKILLUSED"
+ ConditionData: 137
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 30
+ }
+ NPC_HOLYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ PR_LEXDIVINA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 5000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_CASTTARGETED"
+ Emotion: 36
+ }
+ }
+ C2_ACIDUS_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ C3_ACIDUS_: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 8
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 8
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 32
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 1000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_THUNDERSTORM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 9
+ Rate: 2000
+ CastTime: 1000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ NPC_STOP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 6
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 700
+ Delay: 30000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 1716
+ }
+ }
+ BIG_BEN: {
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_GROUNDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ NPC_POWERUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ Emotion: 6
+ }
+ }
+ BIG_BELL: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKBREATH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 13973
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ Emotion: 6
+ }
+ LK_SPIRALPIERCE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ CastTime: 1000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 80
+ Emotion: 36
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ TIME_KEEPER: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ SA_DISPELL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SILENCEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 700
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_SLEEPATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_EMOTION_ON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14469
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 9
+ val1: 145
+ }
+ }
+ NEO_PUNK: {
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 129
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 7
+ val1: 12437
+ }
+ NPC_WINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MENTALBREAKER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ ARC_ELDER: {
+ MG_FIREBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FIREBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ MG_FROSTDIVER: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 9
+ Rate: 10000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 7
+ Rate: 10000
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 12
+ }
+ MG_STONECURSE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_RANDOM"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 11
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_RUN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ NPC_RUN: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 99
+ Emotion: 26
+ }
+ }
+ OWL_VISCOUNT: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ PR_LEXAETERNA: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 10000
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ }
+ OWL_MARQUEES: {
+ AL_TELEPORT: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_RUDEATTACKED"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_STONESKIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 10000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 32
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 200
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 19
+ val1: 161
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 6
+ val1: 14261
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 2
+ Rate: 10000
+ CastTime: 2000
+ Delay: 60000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2921
+ }
+ }
+ CURSED_SOLDIER: {
+ AC_DOUBLE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ AC_SHOWER: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ CURSED_SENTINEL: {
+ AS_SONICBLOW: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 7
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ }
+ BROKEN_MIND: {
+ CR_REFLECTSHIELD: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ Delay: 300000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 7
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLINDATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 1
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 26
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_CURSEATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 0
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_PETRIFYATTACK: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ }
+ FLOATING_WORD: {
+ MG_FIREBALL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 1500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ MO_BODYRELOCATION: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 1
+ Rate: 2000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_BLOODDRAIN: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 2
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ }
+ LIKE_LOVE: {
+ HT_SHOCKWAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 300000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 29
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ MG_LIGHTNINGBOLT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ NPC_EMOTION: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ val0: 29
+ }
+ NPC_MAGICALATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 9
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ WZ_JUPITEL: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ CURSED_MEMORY: {
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISONATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_UNDEADATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 2
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ COLORLESS_VOW: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ }
+ OLD_FRIENDSHIP: {
+ NPC_POISON: {
+ SkillState: "MSS_ANGRY"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_POISON: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 800
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ SWEET_SLAUGHTER: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ BS_MAXIMIZE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 500
+ CastTime: 1000
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SPLASHATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 2000
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ATTACKPCGE"
+ ConditionData: 2
+ }
+ NPC_STUNATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 1500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ FORGOTTEN_NAME: {
+ NPC_CRITICALSLASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 1
+ Rate: 1000
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_DARKNESSATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 500
+ CastTime: 500
+ Delay: 5000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ Emotion: 6
+ }
+ }
+ FATAL_DAYS: {
+ AS_GRIMTOOTH: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 700
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_MYSTATUSON"
+ ConditionData: "SC_HIDING"
+ }
+ MG_SOULSTRIKE: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 3000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TORTUROUS_REDEEMER: {
+ SM_BASH: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 5000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_FIREATTACK: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 3
+ Rate: 1000
+ Delay: 200000
+ Cancelable: true
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_FIREPILLAR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_AROUND2"
+ CastCondition: "MSC_ALWAYS"
+ }
+ SM_MAGNUM: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 500
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ }
+ TIMEHOLDER: {
+ NPC_AGIUP: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 10000
+ Delay: 10000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_MYHPLTMAXRATE"
+ ConditionData: 30
+ }
+ AL_INCAGI: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 2000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ WZ_METEOR: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 11
+ Rate: 1000
+ CastTime: 500
+ Delay: 10000
+ SkillTarget: "MST_TARGET"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_RUSH"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_HELLJUDGEMENT: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 10
+ Rate: 3000
+ CastTime: 1000
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_PULSESTRIKE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 2000
+ Delay: 30000
+ Cancelable: true
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_ALWAYS"
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_BERSERK"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2917
+ }
+ NPC_SUMMONSLAVE: {
+ SkillState: "MSS_IDLE"
+ SkillLevel: 5
+ Rate: 1000
+ CastTime: 700
+ Delay: 10000
+ SkillTarget: "MST_SELF"
+ CastCondition: "MSC_SLAVELE"
+ val0: 2917
+ }
+ }
+}
+)
diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt
deleted file mode 100644
index 25a8a803d..000000000
--- a/db/re/mob_skill_db.txt
+++ /dev/null
@@ -1,10141 +0,0 @@
-// Mob Skill Database
-// Based on Aegis Episode 14.2
-//
-// Structure of Database:
-// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat
-//
-// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%).
-// DELAY: the time (in milliseconds) before attempting to recast the same skill.
-//
-// STATE:
-// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) /
-// loot /attack / angry (like attack, except player has not attacked mob yet) /
-// chase (following target, after being attacked) / follow (following target,
-// without being attacked) / anytarget (attack+angry+chase+follow)
-//
-// TARGET:
-// target (current target) / self / friend / master / randomtarget (any enemy within skill's range)
-//
-// The following are for ground-skills, a random target tile is selected from the specified area:
-// around1 (3x3 area around self) / around2 (5x5 area around self) /
-// around3 (7x7 area around self) / around4 (9x9 area around self) /
-// around5 (3x3 area around target) / around6 (5x5 area around target) /
-// around7 (7x7 area around target) / around8 (9x9 area around target) /
-// around = around4
-//
-// CONDITION:
-// always Unconditional (no condition value).
-// onspawn When mob spawns/respawns (no condition value).
-// myhpltmaxrate When mob's HP drops to the specified %.
-// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// mystatuson If mob has the specified abnormality in status.
-// mystatusoff If mob has ended the specified abnormality in status.
-// friendhpltmaxrate When mob's friend's HP drops to the specified %.
-// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound).
-// friendstatuson If friend has the specified abnormality in status.
-// friendstatusoff If friend has ended the specified abnormality in status.
-// attackpcgt When attack PCs become greater than specified number.
-// attackpcge When attack PCs become greater than or equal to the specified number.
-// slavelt When number of slaves is less than the original specified number.
-// slavele When number of slaves is less than or equal to the original specified number.
-// closedattacked When close range melee attacked (no condition value).
-// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value).
-// skillused When the specified skill is used on the mob.
-// afterskill After mob casts the specified skill.
-// casttargeted When a target is in cast range (no condition value).
-// rudeattacked When mob is rude attacked (no condition value).
-//
-// Status abnormalities specified through the statuson/statusoff system:
-// anybad (any type of state change) / stone / freeze / stun / sleep /
-// poison / curse / silence / confusion / blind / hiding / sight (unhidden)
-//
-// Note: if a negative MobID is provided, the skill will be treated as 'global':
-// -1: added for all boss types.
-// -2: added for all normal types.
-// -4: added for all mobs.
-
-1001,Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1001,Scorpion@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1001,Scorpion@NPC_POISONATTACK,attack,188,1,500,300,5000,no,target,always,,,,,,,,
-1002,Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1002,Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1004,Hornet@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,,,,,,,6,
-1004,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,,
-1005,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1005,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1007,Fabre@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-1008,Pupa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1009,Condor@BS_ADRENALINE,attack,111,1,500,1500,300000,yes,self,always,,,,,,,,
-1009,Condor@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,5,,,,,,
-1009,Condor@NPC_WINDATTACK,attack,187,1,500,500,5000,yes,target,always,,,,,,,6,
-1010,Willow@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-1010,Willow@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,9,
-1010,Willow@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,9,
-1011,Chonchon@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1012,Roda Frog@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-1013,Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1013,Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1014,Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1014,Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1014,Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,,,,,,,,
-1014,Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1015,Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,,
-1015,Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1015,Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1016,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,,,,,,,,
-1016,Archer Skeleton@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,,
-1018,Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1018,Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1018,Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1018,Creamy@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1019,Peco Peco@AS_SONICBLOW,attack,136,1,500,800,5000,no,target,always,,,,,,,6,
-1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1023,Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,0x3885,,,,,
-1023,Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1023,Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,6,
-1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1023,Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,9,
-1024,Wormtail@NPC_GROUNDATTACK,attack,185,1,500,500,5000,no,target,always,,,,,,,6,
-1025,Boa@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1025,Boa@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1026,Munak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1026,Munak@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1026,Munak@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1026,Munak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,,
-1026,Munak@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1026,Munak@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1028,Soldier Skeleton@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1028,Soldier Skeleton@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1028,Soldier Skeleton@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1028,Soldier Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1028,Soldier Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1028,Soldier Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1029,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1029,Isis@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1029,Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1029,Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-1030,Anacondaq@NPC_POISON,attack,176,4,500,800,5000,no,target,always,,,,,,,,
-1030,Anacondaq@NPC_POISONATTACK,attack,188,2,2000,0,5000,yes,target,always,,,,,,,,
-1031,Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1031,Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-1031,Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1032,Verit@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1032,Verit@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1032,Verit@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1033,Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1033,Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1033,Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1033,Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1033,Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1034,Thara Frog@NPC_LICK,attack,206,1,500,0,5000,yes,target,always,,,,,,,6,
-1034,Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,,,,,,,6,
-1035,Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1035,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1035,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1035,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,6,
-1035,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-1035,Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1035,Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1035,Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1035,Hunter Fly@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1036,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-1036,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1037,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-1037,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1037,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,always,,,,,,,,
-1038,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,no,self,always,,,,,,,32,
-1038,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,no,target,always,,,,,,,,
-1038,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1038,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1038,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,no,target,always,,,,,,,9,
-1038,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,no,target,always,,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,no,target,always,,,,,,,9,
-1038,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,no,target,always,,,,,,,9,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,no,target,always,,,,,,,,
-1038,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,no,target,skillused,18,,,,,,,
-1038,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,no,target,always,,,,,,,9,
-1038,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1522,,,,,,
-1038,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,,
-1038,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,no,target,always,,,,,,,,
-1039,Baphomet@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1039,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1039,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
-1039,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
-1039,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-1039,Baphomet@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-1039,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1039,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1039,Baphomet@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
-1039,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
-1039,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
-1039,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1039,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1039,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6,
-1039,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6,
-1039,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1039,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1431,,,,,,
-1039,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,,
-1039,Baphomet@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
-1039,Baphomet@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
-1040,Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1040,Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1040,Golem@CR_SHIELDCHARGE,attack,250,2,500,1500,5000,no,target,always,,,,,,,9,
-1040,Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1040,Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1041,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
-1041,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
-1041,Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1041,Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1041,Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-1041,Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-1042,Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
-1042,Steel Chonchon@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1044,Obeaune@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1044,Obeaune@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3095,,,,,
-1044,Obeaune@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,2,
-1044,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1044,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-1044,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-1045,Marc@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1045,Marc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1045,Marc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-1045,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1045,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1045,Marc@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,6,
-1045,Marc@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1046,Doppelganger@AL_DECAGI,attack,30,10,500,0,20000,yes,target,always,,,,,,,5,
-1046,Doppelganger@AL_DECAGI,chase,30,10,500,0,20000,yes,target,always,,,,,,,5,
-1046,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1046,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1046,Doppelganger@BS_HAMMERFALL,chase,110,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-1046,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,yes,self,always,,,,,,,29,
-1046,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,yes,self,longrangeattacked,,,,,,,29,
-1046,Doppelganger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36,
-1046,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,,
-1046,Doppelganger@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1046,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1046,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-1046,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1046,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,,
-1046,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,,
-1047,Peco Peco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1047,Peco Peco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,,1049,1050,,,,,
-1048,Thief Bug Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1049,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1049,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1050,Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1050,Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1051,Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-1051,Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-1052,Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1052,Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1053,Female Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-1053,Female Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-1054,Male Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-1054,Male Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-1055,Muka@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1055,Muka@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-1055,Muka@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1056,Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2,
-1056,Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1056,Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1056,Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1056,Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19,
-1057,Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
-1057,Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1057,Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1057,Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1057,Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
-1057,Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-1058,Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1058,Metaller@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1058,Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2,
-1058,Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2,
-1059,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1059,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1059,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1059,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,,
-1059,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,,
-1059,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1059,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1059,Mistress@NPC_BLEEDING,attack,660,1,500,0,5000,yes,target,always,,,,,,,,
-1059,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1059,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1059,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18,
-1059,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,18,
-1059,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,no,target,always,,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,no,target,always,,,,,,,,
-1059,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1059,Mistress@NPC_STOP,attack,342,1,2000,0,15000,no,target,always,,,,,,,6,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1604,,,,,,
-1059,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1059,Mistress@WZ_JUPITEL,attack,84,10,2000,0,5000,yes,target,always,,,,,,,,
-1059,Mistress@WZ_JUPITEL,chase,84,10,2000,0,5000,yes,target,always,,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1060,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1060,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1060,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-1060,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1061,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1061,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1061,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,,
-1061,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,,
-1062,Santa Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1062,Santa Poring@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,,,,,,,,
-1064,Megalodon@NPC_CHANGETELEKINESIS,attack,169,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,7,
-1064,Megalodon@NPC_UNDEADATTACK,attack,347,2,500,0,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,,,,,,,,
-1065,Strouf@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,,
-1065,Strouf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1065,Strouf@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1065,Strouf@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1065,Strouf@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-1065,Strouf@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-1066,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1066,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1066,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1066,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1067,Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1067,Cornutus@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,,
-1069,Swordfish@NPC_CRITICALWOUND,attack,673,1,100,0,5000,yes,target,always,,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1069,Swordfish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,,
-1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,,
-1069,Swordfish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,,
-1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,,
-1070,Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-1070,Kukre@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-1071,Pirate Skeleton@NPC_BLEEDING,attack,660,1,1000,0,5000,yes,target,always,,,,,,,32,
-1071,Pirate Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1071,Pirate Skeleton@SM_BASH,angry,5,5,500,0,5000,yes,target,always,,,,,,,27,
-1071,Pirate Skeleton@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,27,
-1072,Kaho@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1072,Kaho@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1072,Kaho@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1072,Kaho@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1072,Kaho@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,,
-1072,Kaho@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1073,Crab@NPC_CRITICALWOUND,attack,673,1,1000,0,120000,yes,target,always,,,,,,,,
-1073,Crab@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1074,Shellfish@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1076,Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1076,Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1077,Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1077,Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1077,Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,,
-1077,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,6,
-1077,Poison Spore@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,6,
-1077,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1077,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1086,Golden Thief Bug@AL_HEAL,idle,28,10,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-1086,Golden Thief Bug@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-1086,Golden Thief Bug@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,always,,,,,,,36,
-1086,Golden Thief Bug@HP_ASSUMPTIO,idle,361,5,10000,0,100000,yes,self,always,,,,,,,36,
-1086,Golden Thief Bug@MC_MAMMONITE,attack,42,10,2000,0,5000,no,target,always,,,,,,,8,
-1086,Golden Thief Bug@MG_FIREBALL,chase,17,10,2000,0,5000,no,target,skillused,18,,,,,,,
-1086,Golden Thief Bug@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,attack,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,700,10000,no,self,slavele,5,1608,,,,,,
-1086,Golden Thief Bug@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1054,,,,,,
-1086,Golden Thief Bug@SM_MAGNUM,attack,7,10,2000,0,5000,no,self,always,,,,,,,,
-1086,Golden Thief Bug@TF_HIDING,attack,51,1,1000,0,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1087,Orc Hero@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,,,,,,,6,
-1087,Orc Hero@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1087,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,,,,,,,,
-1087,Orc Hero@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,no,target,always,,,,,,,,
-1087,Orc Hero@MG_THUNDERSTORM,attack,21,10,2000,1500,5000,no,target,always,,,,,,,,
-1087,Orc Hero@MG_THUNDERSTORM,chase,21,10,10000,1500,5000,no,target,skillused,18,,,,,,,
-1087,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,no,target,always,,,,,,,6,
-1087,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,no,target,always,,,,,,,6,
-1087,Orc Hero@NPC_BLEEDING,attack,660,1,500,0,5000,yes,target,always,,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1087,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1087,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,,
-1087,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,5,
-1087,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1087,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1087,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,no,self,slavele,3,1439,,,,,,
-1088,Vocal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1088,Vocal@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-1088,Vocal@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-1088,Vocal@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2,
-1088,Vocal@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1052,,,,,2,
-1088,Vocal@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1052,,,,,,
-1089,Toad@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1012,,,,,,
-1089,Toad@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1012,,,,,,
-1089,Toad@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1090,Mastering@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1090,Mastering@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1002,,,,,21,
-1090,Mastering@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,,,,,,,6,
-1091,Dragon Fly@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1091,Dragon Fly@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,6,
-1091,Dragon Fly@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,6,
-1091,Dragon Fly@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,yes,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,yes,self,slavele,0,1011,,,,,27,
-1091,Dragon Fly@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1011,,,,,27,
-1091,Dragon Fly@NPC_WINDATTACK,attack,187,5,500,500,5000,yes,target,always,,,,,,,6,
-1092,Vagabond Wolf@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1092,Vagabond Wolf@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-1092,Vagabond Wolf@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-1092,Vagabond Wolf@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,3,1013,,,,,27,
-1092,Vagabond Wolf@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1013,,,,,27,
-1093,Eclipse@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1093,Eclipse@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,6,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,yes,self,slavele,3,1063,,,,,,
-1093,Eclipse@NPC_SUMMONSLAVE,idle,196,8,10000,0,0,no,self,onspawn,0,1063,,,,,,
-1094,Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1094,Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9,
-1094,Ambernite@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-1095,Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1095,Andre@NPC_GROUNDATTACK,attack,185,2,1500,500,5000,no,target,always,,,,,,,,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1096,Angeling@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1096,Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1096,Angeling@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18,
-1096,Angeling@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1096,Angeling@NPC_HOLYATTACK,attack,189,5,500,500,5000,no,target,always,,,,,,,18,
-1096,Angeling@NPC_HOLYATTACK,chase,189,5,500,500,5000,no,target,always,,,,,,,18,
-1096,Angeling@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1031,,,,,,
-1096,Angeling@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
-1096,Angeling@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
-1097,Ant Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1097,Ant Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,no,self,always,,1095,1105,1160,,,,
-1098,Anubis@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1098,Anubis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1098,Anubis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1098,Anubis@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-1098,Anubis@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,no,target,always,,,,,,,,
-1098,Anubis@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,no,target,skillused,18,,,,,,,
-1098,Anubis@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1098,Anubis@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1098,Anubis@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,,
-1098,Anubis@NPC_DARKBREATH,attack,202,3,500,800,5000,no,target,always,,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1098,Anubis@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1098,Anubis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1098,Anubis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1098,Anubis@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,,
-1098,Anubis@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
-1098,Anubis@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1098,Anubis@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1099,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,,
-1099,Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,,
-1099,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-1099,Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1099,Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1100,Argos@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1100,Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
-1100,Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
-1100,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1101,Baphomet Jr.@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1101,Baphomet Jr.@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
-1101,Baphomet Jr.@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,29,
-1101,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1101,Baphomet Jr.@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1101,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1101,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1101,Baphomet Jr.@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1101,Baphomet Jr.@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1102,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1102,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,,
-1102,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1102,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1102,Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-1102,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1103,Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1103,Caramel@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-1104,Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1104,Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1104,Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-1105,Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1105,Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,,
-1106,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1106,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,,
-1106,Desert Wolf@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,,,,,,,,
-1106,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-1107,Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1107,Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1108,Deviace@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-1108,Deviace@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-1108,Deviace@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,9,
-1108,Deviace@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-1108,Deviace@WZ_WATERBALL,chase,86,4,500,1500,5000,yes,target,always,,,,,,,,
-1109,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1109,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29,
-1109,Deviruchi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1109,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-1109,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-1109,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1109,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1110,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,yes,self,always,,,,,,,,
-1110,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,yes,self,always,,,,,,,6,
-1110,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,yes,target,always,,,,,,,8,
-1110,Dokebi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1110,Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1111,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1111,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1111,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1112,Drake@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29,
-1112,Drake@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1112,Drake@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-1112,Drake@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-1112,Drake@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1112,Drake@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,,
-1112,Drake@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,,
-1112,Drake@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1112,Drake@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1112,Drake@NPC_DRAGONFEAR,attack,659,5,2000,0,30000,yes,self,always,,,,,,,6,
-1112,Drake@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-1112,Drake@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1566,,,,,,
-1112,Drake@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1192,,,,,,
-1112,Drake@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-1112,Drake@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,skillused,18,,,,,,29,
-1112,Drake@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-1112,Drake@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-1113,Drops@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1113,Drops@NPC_FIREATTACK,attack,186,2,2000,0,5000,yes,target,always,,,,,,,,
-1114,Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1114,Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,,
-1114,Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1114,Dustiness@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1115,Eddga@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1115,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,,,,,,,6,
-1115,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,,,,,,,6,
-1115,Eddga@MG_FIREBALL,chase,17,10,4000,0,0,yes,target,always,,,,,,,,
-1115,Eddga@MG_FIREBALL,chase,17,10,10000,0,0,yes,target,skillused,18,,,,,,,
-1115,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-1115,Eddga@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1115,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1115,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1115,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,,
-1115,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,,
-1115,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1115,Eddga@SM_MAGNUM,attack,7,10,3000,0,2000,yes,self,always,,,,,,,,
-1116,Eggyra@CR_AUTOGUARD,attack,249,2,500,0,5000,yes,self,always,,,,,,,,
-1116,Eggyra@CR_AUTOGUARD,chase,249,2,2000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1116,Eggyra@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,,
-1116,Eggyra@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6,
-1117,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
-1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1118,Flora@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-1119,Frilldora@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1119,Frilldora@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1119,Frilldora@NPC_COMBOATTACK,angry,171,1,500,700,5000,yes,target,always,,,,,,,6,
-1119,Frilldora@NPC_COMBOATTACK,attack,171,1,500,700,5000,yes,target,always,,,,,,,6,
-1119,Frilldora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1119,Frilldora@NPC_FIREATTACK,angry,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1119,Frilldora@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1120,Ghostring@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,myhpltmaxrate,30,,,,,,28,
-1120,Ghostring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1120,Ghostring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,28,
-1120,Ghostring@MG_SOULSTRIKE,chase,13,9,2000,500,5000,yes,target,always,,,,,,,,
-1120,Ghostring@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,28,
-1120,Ghostring@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-1120,Ghostring@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1120,Ghostring@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1120,Ghostring@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1186,,,,,,
-1120,Ghostring@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,28,
-1121,Giearth@HT_SANDMAN,idle,119,5,500,0,300000,yes,around2,always,,,,,,,29,
-1121,Giearth@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,8,,,,,,
-1121,Giearth@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1121,Giearth@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-1122,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1122,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-1122,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-1122,Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1123,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-1123,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1123,Goblin@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1124,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-1124,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1124,Goblin@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1125,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-1125,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1125,Goblin@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1126,Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-1126,Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-1126,Goblin@NPC_WATERATTACK,attack,184,5,500,500,5000,no,target,always,,,,,,,,
-1127,Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1127,Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1127,Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1128,Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1128,Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-1129,Horong@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1129,Horong@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,,,,,,,,
-1129,Horong@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1129,Horong@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1129,Horong@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9,
-1130,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1130,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
-1130,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,29,
-1130,Jakk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1130,Jakk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
-1130,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1131,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,,,,,,,10,
-1131,Joker@MG_FROSTDIVER,chase,15,9,500,1000,5000,yes,target,always,,,,,,,10,
-1131,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,,,,,,,12,
-1131,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,,,,,,,10,
-1131,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,11,
-1131,Joker@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,,6,0x3695,,,,,
-1131,Joker@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,,6,,,,,,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,20,0x0081,,,,,
-1131,Joker@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,22,0x0083,,,,,
-1131,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,,,,,,,12,
-1131,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,,,,,,,11,
-1131,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,11,
-1131,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-1132,Khalitzburg@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1132,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1132,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1132,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1132,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,9,
-1133,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-1133,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1133,Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-1134,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-1134,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1134,Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
-1135,Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-1135,Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1135,Kobold@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6,
-1138,Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,,,,,,,29,
-1138,Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-1138,Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1138,Magnolia@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-1139,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-1139,Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1139,Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
-1139,Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1140,Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1140,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,9,
-1140,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,9,
-1140,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-1140,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1140,Marduk@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1140,Marduk@NPC_MAGICALATTACK,attack,192,2,500,1000,5000,no,target,always,,,,,,,9,
-1141,Marina@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1141,Marina@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1141,Marina@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1142,Marine Sphere@NPC_RANDOMMOVE,idle,331,1,10000,0,30000,yes,target,alchemist,,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,0,0,yes,self,alchemist,,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,500,2000,5000,no,self,myhpltmaxrate,99,,,,,,,
-1142,Marine Sphere@NPC_SELFDESTRUCTION,idle,173,1,10000,2000,5000,no,self,skillused,173,,,,,,,
-1142,Marine Sphere@NPC_SPEEDUP,idle,332,1,10000,0,700,yes,target,always,,,,,,,,
-1143,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,29,
-1143,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
-1143,Marionette@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1143,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6,
-1144,Marse@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,6,
-1144,Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-1144,Marse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1144,Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1145,Martin@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1145,Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1145,Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-1146,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-1146,Matyr@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1146,Matyr@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,7,0x0081,,,,,
-1146,Matyr@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
-1147,Maya@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-1147,Maya@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-1147,Maya@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1147,Maya@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,,,,,,,,
-1147,Maya@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1147,Maya@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,,,,,,,,
-1147,Maya@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,,
-1147,Maya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,6,
-1147,Maya@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1147,Maya@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1147,Maya@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1147,Maya@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18,
-1147,Maya@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1147,Maya@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1477,,,,,,
-1147,Maya@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1194,,,,,,
-1147,Maya@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1147,Maya@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,,,,,,,,
-1147,Maya@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,,
-1148,Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,3,
-1148,Medusa@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-1148,Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1148,Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1148,Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,3,
-1148,Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,,,,,,,3,
-1149,Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1149,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-1149,Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1149,Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-1149,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1149,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
-1150,Moonlight Flower@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,21,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1150,Moonlight Flower@BS_HAMMERFALL,attack,110,10,2000,0,5000,no,target,always,,,,,,,0,
-1150,Moonlight Flower@BS_HAMMERFALL,chase,110,10,2000,0,5000,no,target,always,,,,,,,0,
-1150,Moonlight Flower@MC_MAMMONITE,attack,42,10,2000,0,5000,no,target,always,,,,,,,8,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,2000,0,5000,no,target,always,,,,,,,0,
-1150,Moonlight Flower@MG_COLDBOLT,chase,14,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,2000,0,5000,no,target,always,,,,,,,0,
-1150,Moonlight Flower@MG_FIREBOLT,chase,19,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,no,target,always,,,,,,,0,
-1150,Moonlight Flower@MG_LIGHTNINGBOLT,chase,20,5,4000,0,5000,no,target,skillused,18,,,,,,0,
-1150,Moonlight Flower@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1150,Moonlight Flower@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1150,Moonlight Flower@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1150,Moonlight Flower@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,6,
-1150,Moonlight Flower@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1471,,,,,,
-1150,Moonlight Flower@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1180,,,,,,
-1150,Moonlight Flower@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@SA_DISPELL,attack,289,5,2000,500,5000,no,target,always,,,,,,,6,
-1150,Moonlight Flower@SA_DISPELL,chase,289,5,2000,500,5000,no,target,always,,,,,,,6,
-1150,Moonlight Flower@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32,
-1150,Moonlight Flower@SA_LANDPROTECTOR,chase,288,1,10000,1000,5000,no,target,skillused,89,,,,,,,
-1150,Moonlight Flower@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,6,
-1151,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1151,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
-1151,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,9,
-1151,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
-1152,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
-1152,Orc Skeleton@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1152,Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1152,Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1153,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
-1153,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
-1153,Orc Zombie@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1153,Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1153,Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1154,Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1154,Pasana@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-1154,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1154,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
-1154,Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1154,Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
-1154,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1155,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1155,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1155,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1155,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1155,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-1155,Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1156,Petite@AL_INCAGI,chase,29,5,2000,700,300000,no,self,always,,,,,,,6,
-1156,Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1156,Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1156,Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1156,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-1156,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-1157,Pharaoh@AC_CHARGEARROW,attack,148,1,2000,0,0,yes,target,always,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1157,Pharaoh@MG_THUNDERSTORM,chase,21,9,2000,0,5000,no,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1157,Pharaoh@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1157,Pharaoh@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,,,,,,,29,
-1157,Pharaoh@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,always,,,,,,,7,
-1157,Pharaoh@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,,
-1157,Pharaoh@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,attack,200,1,2000,0,5000,yes,target,always,,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,2000,0,5000,yes,target,always,,,,,,,,
-1157,Pharaoh@NPC_ENERGYDRAIN,chase,200,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1157,Pharaoh@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,,
-1157,Pharaoh@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1157,Pharaoh@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1157,Pharaoh@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1458,1464,,,,,
-1158,Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-1158,Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19,
-1159,Phreeoni@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1159,Phreeoni@AL_HEAL,idle,28,10,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1159,Phreeoni@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1159,Phreeoni@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1159,Phreeoni@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,no,target,always,,,,,,,,
-1159,Phreeoni@NPC_HELMBRAKE,attack,345,10,2000,0,5000,no,target,skillused,18,,,,,,,
-1159,Phreeoni@NPC_LICK,attack,206,5,2000,0,5000,yes,target,always,,,,,,,3,
-1159,Phreeoni@NPC_PETRIFYATTACK,chase,180,5,2000,500,5000,no,target,always,,,,,,,3,
-1159,Phreeoni@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1159,Phreeoni@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1558,,,,,,
-1159,Phreeoni@NPC_SUMMONSLAVE,idle,196,10,10000,0,0,no,self,onspawn,0,1127,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,attack,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@NPC_WIDESTONE,chase,666,5,10000,500,20000,no,self,myhpltmaxrate,80,,,,,,,
-1159,Phreeoni@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,20,,,,,,19,
-1159,Phreeoni@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,19,
-1160,Piere@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1160,Piere@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1161,Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1163,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1163,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1163,Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1163,Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1163,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1163,Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-1163,Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-1164,Requiem@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,yes,target,always,,,,,,,,
-1164,Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,,19,,,,,,
-1164,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1165,Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1165,Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1165,Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1165,Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1165,Sandman@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-1165,Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-1166,Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
-1166,Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1166,Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1167,Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1167,Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1169,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1169,Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1170,Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-1170,Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,9,
-1170,Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,,
-1170,Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1174,Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19,
-1174,Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
-1174,Stainer@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1175,Tarou@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1175,Tarou@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,attack,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@AM_POTIONPITCHER,chase,231,2,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1176,Vitata@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1177,Zenorc@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1177,Zenorc@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1177,Zenorc@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1178,Zerom@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1178,Zerom@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1178,Zerom@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-1178,Zerom@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-1178,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6,
-1178,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1179,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1179,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1179,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1179,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
-1179,Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,0x3095,,,,,
-1179,Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1180,Nine Tail@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1180,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1180,Nine Tail@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-1180,Nine Tail@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1180,Nine Tail@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1180,Nine Tail@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1180,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,6,
-1188,Bongun@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1188,Bongun@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,0,
-1189,Orc Archer@AC_DOUBLE,attack,46,5,2000,1000,5000,yes,target,always,,,,,,,,
-1189,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1189,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,,,,,,,29,
-1189,Orc Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,5,,,,,,
-1189,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-1190,Orc Lord@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1190,Orc Lord@AL_INCAGI,chase,29,10,2000,700,300000,no,self,always,,,,,,,6,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1190,Orc Lord@BS_HAMMERFALL,attack,110,10,2000,0,5000,no,target,always,,,,,,,0,
-1190,Orc Lord@BS_HAMMERFALL,chase,110,10,2000,0,5000,no,target,always,,,,,,,0,
-1190,Orc Lord@CR_SHIELDCHARGE,attack,250,5,2000,0,5000,no,target,always,,,,,,,,
-1190,Orc Lord@MG_COLDBOLT,chase,14,10,2000,0,5000,no,target,always,,,,,,,,
-1190,Orc Lord@MG_FIREBOLT,chase,19,10,2000,0,5000,no,target,always,,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1190,Orc Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1190,Orc Lord@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1190,Orc Lord@NPC_EARTHQUAKE,attack,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_EARTHQUAKE,chase,653,5,10000,1500,30000,no,self,myhpltmaxrate,80,,,,,,32,
-1190,Orc Lord@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,6,
-1190,Orc Lord@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1190,Orc Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,,
-1190,Orc Lord@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1473,,,,,27,
-1190,Orc Lord@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1189,,,,,,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,2000,0,5000,no,target,always,,,,,,,9,
-1190,Orc Lord@PR_LEXDIVINA,chase,76,10,10000,0,5000,no,target,skillused,18,,,,,,9,
-1190,Orc Lord@SM_PROVOKE,chase,6,10,2000,0,5000,no,target,always,,,,,,,2,
-1191,Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1191,Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1191,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1191,Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1191,Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1192,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1192,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9,
-1192,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9,
-1192,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,,
-1193,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1193,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,7,
-1193,Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1193,Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1193,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
-1194,Arclouze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1194,Arclouze@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1194,Arclouze@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1194,Arclouze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1195,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1195,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1195,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-1196,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1196,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1197,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1197,Zombie Prisoner@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
-1197,Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,,
-1198,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1198,Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-1198,Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,yes,target,always,,,,,,,9,
-1198,Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,yes,target,always,,,,,,,9,
-1198,Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9,
-1198,Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,,
-1199,Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1199,Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1199,Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1199,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7,
-1199,Punk@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-1200,Zealotus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1200,Zealotus@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,3,
-1200,Zealotus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,,
-1200,Zealotus@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,30,
-1200,Zealotus@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,30,
-1200,Zealotus@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,3,
-1200,Zealotus@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1257,,,,,,
-1201,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,4,
-1201,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,4,
-1201,Rybio@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,4,
-1202,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,29,
-1202,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,29,
-1202,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29,
-1203,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1203,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,,
-1203,Mysteltainn@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1203,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1203,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,29,
-1203,Mysteltainn@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,,
-1204,Ogretooth@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,18,
-1204,Ogretooth@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,,
-1204,Ogretooth@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1204,Ogretooth@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1204,Ogretooth@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1204,Ogretooth@NPC_HELMBRAKE,attack,345,5,500,0,5000,yes,target,always,,,,,,,,
-1204,Ogretooth@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6,
-1205,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,,
-1205,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,,
-1205,Executioner@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,,
-1205,Executioner@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1205,Executioner@NPC_ARMORBRAKE,attack,344,5,500,0,5000,yes,target,always,,,,,,,,
-1205,Executioner@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1206,Anolian@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1206,Anolian@SM_BASH,attack,5,7,500,800,5000,no,target,always,,,,,,,2,
-1206,Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1206,Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
-1207,Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1207,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,11,
-1207,Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1207,Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,0x3695,,,,,
-1207,Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1207,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,12,
-1207,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10,
-1207,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11,
-1207,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11,
-1208,Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1208,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-1208,Wanderer@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
-1208,Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1208,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1208,Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
-1208,Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-1209,Cramp@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,,
-1209,Cramp@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,,
-1211,Brilight@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1211,Brilight@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,20,,,,,,9,
-1211,Brilight@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,,
-1211,Brilight@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1213,High Orc@CR_SHIELDCHARGE,attack,250,2,500,0,5000,no,target,always,,,,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1213,High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-1213,High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1213,High Orc@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1213,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,32,
-1214,Choco@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1214,Choco@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
-1214,Choco@HT_SKIDTRAP,idle,115,5,500,0,5000,yes,around2,always,,,,,,,29,
-1214,Choco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1214,Choco@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-1214,Choco@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1214,Choco@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,yes,self,slavele,0,1057,,,,,27,
-1214,Choco@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1057,,,,,27,
-1214,Choco@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
-1214,Choco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,,
-1215,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
-1215,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-1216,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1216,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1216,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1219,Abysmal Knight@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,,,,,,,,
-1219,Abysmal Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1219,Abysmal Knight@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,,,,,,,,
-1219,Abysmal Knight@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1219,Abysmal Knight@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,,,,,,,9,
-1219,Abysmal Knight@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,,
-1219,Abysmal Knight@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,9,
-1219,Abysmal Knight@NPC_SUMMONSLAVE,idle,196,2,10000,2000,600000,no,self,slavele,0,1132,,,,,,
-1242,Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
-1242,Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1242,Marin@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1243,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,6,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1243,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1243,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1243,Sasquatch@NPC_WATERATTACK,angry,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1243,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1246,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,21,
-1246,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,21,
-1246,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1246,Christmas Cookie@NPC_HOLYATTACK,attack,189,3,2000,0,5000,yes,target,always,,,,,,,,
-1246,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-1246,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-1246,Christmas Cookie@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1246,Christmas Cookie@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1247,Antonio@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,,,,,,,29,
-1247,Antonio@AL_TELEPORT,idle,26,1,1000,0,5000,yes,self,always,,,,,,,29,
-1247,Antonio@NPC_RUN,attack,354,1,10000,0,0,yes,self,always,,,,,,,29,
-1247,Antonio@NPC_RUN,chase,354,1,10000,0,0,yes,self,always,,,,,,,29,
-1247,Antonio@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1247,Antonio@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1247,Antonio@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18,
-1247,Antonio@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18,
-1247,Antonio@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
-1248,Cruiser@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,,
-1248,Cruiser@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,24,
-1248,Cruiser@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-1249,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1249,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1249,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-1249,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-1249,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6,
-1249,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1250,Chepet@AL_HEAL,attack,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_HEAL,chase,28,9,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1250,Chepet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1250,Chepet@AM_DEMONSTRATION,attack,229,5,500,500,5000,yes,target,always,,,,,,,17,
-1250,Chepet@AM_DEMONSTRATION,chase,229,5,500,500,5000,yes,target,always,,,,,,,17,
-1250,Chepet@NPC_EMOTION,attack,197,1,2000,0,5000,yes,self,always,,17,,,,,,
-1250,Chepet@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000,yes,self,slavele,0,1743,,,,,27,
-1250,Chepet@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1743,,,,,27,
-1250,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1250,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,3,
-1250,Chepet@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,,
-1251,Stormy Knight@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1251,Stormy Knight@CR_SHIELDCHARGE,attack,250,5,2000,0,20000,no,target,always,,,,,,,21,
-1251,Stormy Knight@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1251,Stormy Knight@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1251,Stormy Knight@NPC_HALLUCINATION,chase,207,1,500,0,5000,no,target,always,,,,,,,,
-1251,Stormy Knight@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1251,Stormy Knight@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1607,,,,,27,
-1251,Stormy Knight@NPC_WIDEFREEZE,attack,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_WIDEFREEZE,chase,664,5,10000,1000,10000,no,self,myhpltmaxrate,80,,,,,,32,
-1251,Stormy Knight@NPC_WINDATTACK,attack,187,5,2000,0,5000,no,target,always,,,,,,,,
-1251,Stormy Knight@NPC_WINDATTACK,chase,187,5,2000,0,5000,no,target,always,,,,,,,,
-1251,Stormy Knight@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,21,
-1251,Stormy Knight@WZ_STORMGUST,chase,89,10,10000,500,5000,no,target,skillused,18,,,,,,21,
-1252,Hatii@AL_DECAGI,chase,30,10,2000,0,300000,no,target,always,,,,,,,6,
-1252,Hatii@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1252,Hatii@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1252,Hatii@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Hatii@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1252,Hatii@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1252,Hatii@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1252,Hatii@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1252,Hatii@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1252,Hatii@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1252,Hatii@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Hatii@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1606,,,,,,
-1252,Hatii@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,6,
-1252,Hatii@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1252,Hatii@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,no,target,always,,,,,,,6,
-1252,Hatii@NPC_WIDEFREEZE,attack,664,5,10000,1000,20000,yes,self,always,,,,,,,36,
-1252,Hatii@NPC_WIDEFREEZE,chase,664,5,10000,1000,20000,yes,self,always,,,,,,,36,
-1252,Hatii@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,,,,,,,,
-1252,Hatii@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,,,,,,,,
-1253,Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
-1253,Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1253,Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1253,Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1253,Gargoyle@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1254,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-1254,Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1254,Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1254,Raggler@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1255,Nereid@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1255,Nereid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1255,Nereid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,0,0x3695,,,,,
-1255,Nereid@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1256,Pest@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1256,Pest@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1256,Pest@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1256,Pest@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1256,Pest@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1256,Pest@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1256,Pest@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1257,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,2,
-1257,Injustice@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1258,Goblin Archer@AC_DOUBLE,attack,46,2,500,0,5000,yes,target,always,,,,,,,,
-1258,Goblin Archer@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,16,,,,,,
-1258,Goblin Archer@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-1258,Goblin Archer@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
-1259,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
-1259,Gryphon@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6,
-1259,Gryphon@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,,,,,,,,
-1260,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,yes,self,always,,,,,,,7,
-1260,Dark Frame@NPC_BLINDATTACK,attack,177,3,1500,0,5000,yes,target,always,,,,,,,1,
-1260,Dark Frame@NPC_BLINDATTACK,chase,177,3,1500,0,5000,yes,target,always,,,,,,,1,
-1260,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,26,
-1260,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,0,
-1260,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,0,
-1260,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,yes,target,always,,,,,,,2,
-1260,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,yes,target,always,,,,,,,2,
-1261,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-1261,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1261,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1262,Mutant Dragonoid@MG_FIREBALL,chase,17,10,500,0,5000,yes,target,always,,,,,,,,
-1262,Mutant Dragonoid@NPC_BLEEDING,attack,660,3,1000,0,5000,yes,target,always,,,,,,,32,
-1262,Mutant Dragonoid@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6,
-1262,Mutant Dragonoid@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,,
-1263,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,29,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,6,
-1263,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,6,
-1263,Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1263,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,9,
-1263,Wind Ghost@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,yes,target,always,,,,,,,,
-1263,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-1263,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-1264,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-1264,Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1264,Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1264,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
-1264,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-1265,Cookie@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-1265,Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1265,Cookie@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,4,
-1265,Cookie@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,4,
-1267,Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1267,Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1267,Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1267,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1267,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-1267,Carat@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1267,Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1267,Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1267,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,18,
-1268,Bloody Knight@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1268,Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9,
-1268,Bloody Knight@KN_BRANDISHSPEAR,attack,57,7,500,1000,5000,no,target,always,,,,,,,9,
-1268,Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,9,
-1268,Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,,,,,,,,
-1268,Bloody Knight@WZ_METEOR,attack,83,7,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1268,Bloody Knight@WZ_METEOR,chase,83,7,2000,1500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1269,Clock@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6,
-1269,Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-1269,Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-1269,Clock@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6,
-1269,Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
-1270,Tower Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1270,Tower Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-1270,Tower Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-1270,Tower Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,9,
-1270,Tower Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9,
-1270,Tower Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9,
-1270,Tower Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,,
-1270,Tower Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9,
-1271,Alligator@NPC_WATERATTACK,attack,184,4,1000,500,5000,no,target,always,,,,,,,6,
-1271,Alligator@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6,
-1271,Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-1272,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1272,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,yes,target,always,,,,,,,,
-1272,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1272,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1272,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1272,Dark Lord@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
-1272,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,yes,target,always,,,,,,,9,
-1272,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,36,
-1272,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,36,
-1272,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,yes,target,always,,,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,attack,196,3,10000,700,10000,yes,self,slavele,3,1605,,,,,,
-1272,Dark Lord@NPC_SUMMONSLAVE,idle,196,3,10000,700,10000,yes,self,slavele,3,1605,,,,,,
-1272,Dark Lord@WZ_METEOR,attack,83,10,5000,500,2000,yes,target,always,,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,always,,,,,,,,
-1272,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,skillused,18,,,,,,,
-1273,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,30,
-1273,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-1273,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-1274,Megalith@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1274,Megalith@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1274,Megalith@NPC_STUNATTACK,attack,179,2,500,0,5000,yes,target,always,,,,,,,,
-1275,Alice@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1275,Alice@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1275,Alice@CR_SHIELDCHARGE,attack,250,3,2000,0,5000,no,target,always,,,,,,,6,
-1275,Alice@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
-1275,Alice@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
-1275,Alice@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1275,Alice@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,1744,,,,,,
-1276,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,9,
-1276,Raydric Archer@AC_DOUBLE,attack,46,5,500,1000,5000,no,target,always,,,,,,,9,
-1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1276,Raydric Archer@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1276,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,9,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,casttargeted,,,,,,,6,
-1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,longrangeattacked,,,,,,,6,
-1277,Greatest General@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,casttargeted,,,,,,,6,
-1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,longrangeattacked,,,,,,,6,
-1278,Stalactic Golem@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-1278,Stalactic Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1278,Stalactic Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1278,Stalactic Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-1278,Stalactic Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-1278,Stalactic Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
-1278,Stalactic Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1279,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-1280,Goblin Steamrider@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-1280,Goblin Steamrider@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1280,Goblin Steamrider@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-1280,Goblin Steamrider@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-1281,Sage Worm@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,6,
-1281,Sage Worm@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,6,
-1281,Sage Worm@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,6,
-1281,Sage Worm@MG_SAFETYWALL,attack,12,5,2000,1000,20000,yes,self,always,,,,,,,20,
-1281,Sage Worm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1281,Sage Worm@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,,,,,,,20,
-1282,Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6,
-1282,Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1282,Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1283,Chimera@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1283,Chimera@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1283,Chimera@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1283,Chimera@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6,
-1283,Chimera@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6,
-1283,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1283,Chimera@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,,
-1283,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6,
-1283,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6,
-1285,Archer Guardian@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,,
-1285,Archer Guardian@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,,,,,,,,
-1287,Soldier Guardian@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,,,,,,,,
-1287,Soldier Guardian@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,,
-1289,Maya Purple@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1289,Maya Purple@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,,,,,,,,
-1289,Maya Purple@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1289,Maya Purple@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1289,Maya Purple@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,,
-1289,Maya Purple@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1194,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1289,Maya Purple@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1290,Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1290,Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1290,Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1290,Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1290,Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,,
-1290,Skeleton General@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
-1291,Wraith Dead@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29,
-1291,Wraith Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1291,Wraith Dead@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1291,Wraith Dead@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29,
-1291,Wraith Dead@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29,
-1291,Wraith Dead@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
-1292,Mini Demon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1292,Mini Demon@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1292,Mini Demon@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,29,
-1292,Mini Demon@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1292,Mini Demon@NPC_DARKTHUNDER,attack,341,5,500,1500,5000,yes,target,always,,,,,,,29,
-1292,Mini Demon@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,29,
-1292,Mini Demon@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1292,Mini Demon@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,0x3695,,,,,
-1292,Mini Demon@NPC_SUMMONSLAVE,attack,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1109,,,,,11,
-1292,Mini Demon@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1292,Mini Demon@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1293,Creamy Fear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,always,,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1293,Creamy Fear@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1293,Creamy Fear@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1293,Creamy Fear@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,,
-1293,Creamy Fear@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,yes,self,slavele,0,1018,,,,,,
-1293,Creamy Fear@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-1294,Killer Mantis@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1294,Killer Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1294,Killer Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1294,Killer Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1294,Killer Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1294,Killer Mantis@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,6,
-1294,Killer Mantis@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1139,,,,,,
-1295,Owl Baron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,,,,,,,,
-1295,Owl Baron@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,,,,,,,,
-1295,Owl Baron@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1295,Owl Baron@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1295,Owl Baron@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1320,,,,,,
-1295,Owl Baron@SA_DISPELL,attack,289,5,0,0,30000,yes,target,always,,,,,,,5,
-1296,Kobold Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1296,Kobold Leader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-1296,Kobold Leader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-1296,Kobold Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,,,,,,,6,
-1296,Kobold Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1296,Kobold Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1133,1134,1135,1282,,27,
-1297,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1297,Ancient Mummy@NPC_UNDEADATTACK,attack,347,4,500,500,5000,no,target,always,,,,,,,,
-1297,Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,7,
-1298,Zombie Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1298,Zombie Master@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,,
-1298,Zombie Master@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1298,Zombie Master@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1036,,,,,,
-1298,Zombie Master@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-1298,Zombie Master@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-1299,Goblin Leader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1299,Goblin Leader@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,27,
-1299,Goblin Leader@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,27,
-1299,Goblin Leader@CR_SHIELDCHARGE,attack,250,3,500,0,5000,no,target,always,,,,,,,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,attack,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1299,Goblin Leader@NPC_SUMMONSLAVE,idle,196,5,10000,2000,60000,no,self,slavele,2,1122,1123,1124,1125,1126,27,
-1300,Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,,
-1300,Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-1300,Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1301,Am Mut@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1301,Am Mut@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,,,,,,,8,
-1301,Am Mut@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,,,,,,,29,
-1301,Am Mut@NPC_DARKNESSATTACK,attack,190,4,500,500,5000,no,target,always,,,,,,,6,
-1301,Am Mut@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1301,Am Mut@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1110,,,,,,
-1302,Dark Illusion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1302,Dark Illusion@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,,
-1302,Dark Illusion@WZ_METEOR,attack,83,5,500,1500,5000,yes,target,always,,,,,,,,
-1302,Dark Illusion@WZ_METEOR,chase,83,5,500,1500,5000,yes,target,always,,,,,,,,
-1303,Giant Hornet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1303,Giant Hornet@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1303,Giant Hornet@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-1303,Giant Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6,
-1303,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
-1303,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1303,Giant Hornet@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-1304,Giant Spider@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1304,Giant Spider@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1304,Giant Spider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1304,Giant Spider@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-1304,Giant Spider@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-1304,Giant Spider@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,,
-1304,Giant Spider@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1100,,,,,,
-1305,Ancient Worm@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1305,Ancient Worm@AS_VENOMDUST,attack,140,2,500,1500,5000,no,target,always,,,,,,,,
-1305,Ancient Worm@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-1305,Ancient Worm@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-1305,Ancient Worm@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1099,,,,,,
-1305,Ancient Worm@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6,
-1306,Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1306,Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1306,Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1306,Leib Olmai@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1306,Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1306,Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,,
-1306,Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1306,Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-1307,Cat o' Nine Tails@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1307,Cat o' Nine Tails@MC_MAMMONITE,attack,42,9,500,800,5000,no,target,always,,,,,,,8,
-1307,Cat o' Nine Tails@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1307,Cat o' Nine Tails@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,,
-1307,Cat o' Nine Tails@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1180,,,,,,
-1308,Panzer Goblin@AC_DOUBLE,attack,46,5,2000,1000,5000,yes,target,always,,,,,,,,
-1308,Panzer Goblin@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1308,Panzer Goblin@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1308,Panzer Goblin@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-1309,Gajomart@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1309,Gajomart@MG_SIGHT,chase,10,1,2000,0,5000,yes,self,always,,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1309,Gajomart@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,,,,,,,,
-1309,Gajomart@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-1309,Gajomart@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
-1309,Gajomart@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1129,,,,,,
-1309,Gajomart@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,,
-1309,Gajomart@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,,
-1310,Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1310,Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-1310,Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1310,Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-1310,Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1310,Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,,
-1310,Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,2,
-1310,Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,2,
-1311,Gullinbursti@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1311,Gullinbursti@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1311,Gullinbursti@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1311,Gullinbursti@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1311,Gullinbursti@NPC_STUNATTACK,attack,179,5,500,1500,5000,no,target,always,,,,,,,6,
-1311,Gullinbursti@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,no,self,slavele,0,1166,,,,,,
-1311,Gullinbursti@RG_STRIPSHIELD,attack,216,5,500,0,5000,yes,target,always,,,,,,,,
-1311,Gullinbursti@SM_ENDURE,chase,8,3,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1312,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1312,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,no,target,always,,,,,,,18,
-1312,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,no,self,always,,,,,,,,
-1312,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,no,self,always,,,,,,,,
-1312,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1312,Turtle General@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,,
-1312,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1312,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1312,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,no,target,always,,,,,,,6,
-1312,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,no,target,always,,,,,,,6,
-1312,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,1364,1594,1600,1601,1602,,
-1312,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,no,target,always,,,,,,,18,
-1312,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1312,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,no,target,always,,,,,,,18,
-1312,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,skillused,18,,,,,,,
-1313,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29,
-1313,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6,
-1313,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1313,Mobster@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-1313,Mobster@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-1313,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,,,,,,,29,
-1314,Permeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Permeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Permeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-1314,Permeter@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Permeter@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Permeter@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-1314,Permeter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-1314,Permeter@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1314,Permeter@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1314,Permeter@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
-1314,Permeter@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,,
-1314,Permeter@NPC_STUNATTACK,attack,179,3,2000,0,0,no,target,always,,,,,,,,
-1314,Permeter@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-1315,Assaulter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1315,Assaulter@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1315,Assaulter@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-1315,Assaulter@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,,
-1315,Assaulter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1315,Assaulter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,,
-1315,Assaulter@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-1315,Assaulter@NPC_COMBOATTACK,attack,171,1,1500,700,5000,no,target,always,,,,,,,24,
-1315,Assaulter@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,,
-1315,Assaulter@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,
-1316,Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1316,Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1316,Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-1316,Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1316,Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1316,Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1316,Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1317,Seal@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,6,
-1317,Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1317,Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3095,,,,,
-1317,Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6,
-1318,Heater@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,,,,,,,,
-1318,Heater@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1318,Heater@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1318,Heater@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1318,Heater@WZ_FIREPILLAR,idle,80,3,500,0,5000,no,around2,always,,,,,,,6,
-1319,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1319,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1319,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
-1319,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1319,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1319,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1319,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-1320,Owl Duke@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,,,,,,,,
-1320,Owl Duke@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,,,,,,,,
-1320,Owl Duke@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1320,Owl Duke@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1320,Owl Duke@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,,,,,,,2,
-1320,Owl Duke@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2,
-1321,Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1321,Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1321,Dragon Tail@NPC_WINDATTACK,attack,187,3,500,500,5000,yes,target,always,,,,,,,,
-1322,Spring Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0083,,,,,
-1322,Spring Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1322,Spring Rabbit@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1322,Spring Rabbit@SM_BASH,attack,5,10,500,0,5000,yes,target,always,,,,,,,6,
-1322,Spring Rabbit@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,,
-1323,Sea Otter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x3095,,,,,
-1323,Sea Otter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1323,Sea Otter@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-1323,Sea Otter@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-1323,Sea Otter@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-1365,Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1365,Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1365,Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9,
-1365,Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9,
-1365,Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1366,Lava Golem@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1366,Lava Golem@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7,
-1366,Lava Golem@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1367,,,,,,
-1366,Lava Golem@WZ_FIREPILLAR,idle,80,3,500,0,5000,yes,around2,always,,,,,,,,
-1367,Blazer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1367,Blazer@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,,,,,,,,
-1367,Blazer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1367,Blazer@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,,
-1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,self,always,,,,,,,6,
-1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
-1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-1369,Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1369,Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1370,Succubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1370,Succubus@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-1370,Succubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1370,Succubus@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,3,
-1370,Succubus@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,3,
-1370,Succubus@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1370,Succubus@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1371,False Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,yes,target,always,,,,,,,29,
-1371,False Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,29,
-1372,Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-1372,Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-1372,Goat@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1372,Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,,
-1372,Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1372,Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1373,Lord of the Dead@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,,,,,,,,
-1373,Lord of the Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1373,Lord of the Dead@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,,
-1373,Lord of the Dead@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of the Dead@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1373,Lord of the Dead@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1373,Lord of the Dead@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,no,target,always,,,,,,,,
-1373,Lord of the Dead@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1373,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,,
-1373,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-1373,Lord of the Dead@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,no,self,myhpltmaxrate,30,,,,,,,
-1373,Lord of the Dead@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,,,,,,,36,
-1373,Lord of the Dead@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,,,,,,,36,
-1373,Lord of the Dead@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1373,Lord of the Dead@NPC_STUNATTACK,attack,179,5,2000,0,0,no,target,always,,,,,,,,
-1373,Lord of the Dead@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1373,Lord of the Dead@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1490,1490,1509,1508,1179,,
-1374,Incubus@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1374,Incubus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1374,Incubus@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,,
-1374,Incubus@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29,
-1374,Incubus@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29,
-1374,Incubus@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14,
-1374,Incubus@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14,
-1375,The Paper@NPC_BLEEDING,attack,660,1,500,0,3000,yes,target,always,,,,,,,32,
-1375,The Paper@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,,,,,,,6,
-1375,The Paper@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-1375,The Paper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1375,The Paper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1376,Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1376,Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1376,Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1376,Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2,
-1376,Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2,
-1376,Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6,
-1376,Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-1377,Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,,,,,,,11,
-1377,Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,target,always,,,,,,,11,
-1377,Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,target,always,,,,,,,,
-1377,Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,,
-1377,Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,target,always,,,,,,,12,
-1377,Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,,,,,,,12,
-1377,Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,,,,,,,11,
-1377,Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,target,always,,,,,,,11,
-1377,Elder@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,,
-1377,Elder@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,angry,177,5,500,0,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,follow,177,5,500,0,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_BLINDATTACK,chase,177,5,500,0,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,angry,180,5,500,500,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,follow,180,5,500,500,5000,yes,target,always,,,,,,,,
-1378,Demon Pungus@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,yes,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6,
-1379,Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-1379,Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,,,,,,,,
-1379,Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,,
-1380,Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1380,Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1380,Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1380,Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
-1380,Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1380,Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,yes,target,always,,,,,,,,
-1380,Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-1380,Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1380,Driller@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1380,Driller@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-1381,Grizzly@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,6,
-1381,Grizzly@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,6,
-1381,Grizzly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1381,Grizzly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1381,Grizzly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-1381,Grizzly@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1381,Grizzly@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1381,Grizzly@SM_ENDURE,follow,8,3,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1381,Grizzly@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1382,Diabolic@MO_BODYRELOCATION,follow,264,1,2000,500,5000,yes,target,always,,,,,,,29,
-1382,Diabolic@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,29,
-1382,Diabolic@NPC_FIREATTACK,angry,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1382,Diabolic@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1382,Diabolic@WZ_METEOR,angry,83,3,500,1500,5000,yes,target,always,,,,,,,29,
-1382,Diabolic@WZ_METEOR,attack,83,3,500,1500,5000,yes,target,always,,,,,,,29,
-1382,Diabolic@WZ_METEOR,follow,83,3,500,1500,5000,yes,target,always,,,,,,,29,
-1382,Diabolic@WZ_METEOR,chase,83,3,500,1500,5000,yes,target,always,,,,,,,29,
-1383,Explosion@AM_DEMONSTRATION,angry,229,2,100,500,5000,yes,target,always,,,,,,,,
-1383,Explosion@AM_DEMONSTRATION,attack,229,2,100,500,5000,yes,target,always,,,,,,,,
-1383,Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,,
-1383,Explosion@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,,
-1383,Explosion@SM_MAGNUM,angry,7,5,500,500,5000,yes,self,always,,,,,,,,
-1383,Explosion@SM_MAGNUM,attack,7,5,500,500,5000,yes,self,always,,,,,,,,
-1384,Deleter@MG_FIREBALL,chase,17,9,500,0,5000,yes,target,always,,,,,,,,
-1384,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1384,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1384,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1384,Deleter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,,
-1385,Deleter@MG_FIREWALL,attack,18,5,500,500,5000,yes,target,always,,,,,,,,
-1385,Deleter@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-1385,Deleter@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1385,Deleter@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,,
-1385,Deleter@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1385,Deleter@NPC_FIREATTACK,chase,186,3,500,500,5000,yes,target,always,,,,,,,6,
-1385,Deleter@SM_MAGNUM,attack,7,9,500,500,5000,yes,self,always,,,,,,,,
-1386,Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1386,Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1386,Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1386,Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
-1386,Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1386,Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,,
-1386,Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,,
-1386,Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1386,Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1386,Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,,
-1386,Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29,
-1386,Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-1386,Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-1387,Gig@CR_AUTOGUARD,angry,249,2,500,0,300000,yes,self,always,,,,,,,,
-1387,Gig@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1387,Gig@CR_AUTOGUARD,follow,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1387,Gig@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1387,Gig@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1387,Gig@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1387,Gig@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-1387,Gig@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,,
-1387,Gig@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,,
-1387,Gig@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1387,Gig@TF_POISON,angry,52,10,500,1000,5000,no,target,always,,,,,,,,
-1387,Gig@TF_POISON,attack,52,10,500,1000,5000,no,target,always,,,,,,,,
-1388,Arc Angeling@AL_HEAL,attack,28,10,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,10,10000,0,1000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,attack,28,10,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_HEAL,chase,28,10,10000,0,0,no,self,myhpltmaxrate,50,,,,,,18,
-1388,Arc Angeling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1388,Arc Angeling@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,18,
-1388,Arc Angeling@CR_GRANDCROSS,attack,254,1,2000,0,0,yes,self,always,,,,,,,,
-1388,Arc Angeling@NPC_BARRIER,attack,204,1,500,1000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1388,Arc Angeling@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1388,Arc Angeling@NPC_HOLYATTACK,attack,189,5,500,0,5000,no,target,always,,,,,,,18,
-1388,Arc Angeling@NPC_HOLYATTACK,chase,189,5,500,0,5000,no,target,always,,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,attack,70,10,10000,500,30000,no,self,always,,,,,,,18,
-1388,Arc Angeling@PR_SANCTUARY,chase,70,10,10000,500,30000,no,self,always,,,,,,,18,
-1388,Arc Angeling@RG_INTIMIDATE,attack,219,5,2000,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@AL_DECAGI,chase,30,10,2000,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1389,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,,,,,,,,
-1389,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1389,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1389,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1389,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,9,
-1389,Dracula@NPC_CRITICALWOUND,attack,673,2,1500,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,,
-1389,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,,
-1389,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36,
-1389,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1389,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1389,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,,
-1389,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,,
-1390,Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
-1390,Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
-1390,Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
-1390,Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-1391,Galapago@AM_POTIONPITCHER,idle,231,4,500,500,5000,yes,self,myhpltmaxrate,99,,,,,,2,
-1391,Galapago@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1391,Galapago@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x108B,,,,,
-1391,Galapago@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,1,
-1391,Galapago@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,2,
-1391,Galapago@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,2,
-1392,Rotar Zairo@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-1392,Rotar Zairo@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1393,Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1393,Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1399,Baphomet@AL_TELEPORT,idle,26,1,2000,0,0,yes,self,always,,,,,,,20,
-1399,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1399,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1399,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1399,Baphomet@NPC_BARRIER,attack,204,1,2000,3000,60000,yes,self,always,,,,,,,,
-1399,Baphomet@NPC_GUIDEDATTACK,attack,172,5,2000,0,20000,yes,target,always,,,,,,,29,
-1399,Baphomet@NPC_SUMMONSLAVE,attack,196,10,10000,2000,20000,yes,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Baphomet@NPC_SUMMONSLAVE,idle,196,10,10000,2000,20000,yes,self,slavele,3,1026,1170,1029,1044,1749,,
-1399,Baphomet@WZ_METEOR,attack,83,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@WZ_METEOR,chase,83,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@WZ_STORMGUST,attack,89,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@WZ_STORMGUST,chase,89,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@WZ_VERMILION,attack,85,10,2000,0,5000,yes,target,always,,,,,,,29,
-1399,Baphomet@WZ_VERMILION,chase,85,10,2000,0,5000,yes,target,always,,,,,,,29,
-1400,Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6,
-1400,Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,28,0x3885,,,,,
-1400,Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,31,
-1400,Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,31,
-1400,Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,,,,,,,6,
-1401,Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-1401,Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1401,Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,,,,,,,,
-1401,Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,9,
-1401,Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,,
-1401,Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,,,,,,,29,
-1401,Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1401,Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,,
-1402,Poisonous Toad@NPC_COMBOATTACK,attack,171,2,2000,0,5000,yes,target,always,,,,,,,,
-1402,Poisonous Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
-1402,Poisonous Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1402,Poisonous Toad@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,,
-1403,Firelock Soldier@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7,
-1403,Firelock Soldier@AC_DOUBLE,attack,46,4,2000,1000,5000,no,target,always,,,,,,,,
-1403,Firelock Soldier@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,,
-1404,Miyabi Doll@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,7,
-1404,Miyabi Doll@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,7,
-1404,Miyabi Doll@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,6,
-1404,Miyabi Doll@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,6,
-1404,Miyabi Doll@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1404,Miyabi Doll@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1404,Miyabi Doll@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
-1405,Tengu@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1405,Tengu@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,6,
-1405,Tengu@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,follow,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1405,Tengu@NPC_STUNATTACK,chase,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1405,Tengu@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,,,,,,,23,
-1405,Tengu@SM_PROVOKE,attack,6,10,2000,600,30000,no,target,always,,,,,,,23,
-1405,Tengu@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,,,,,,,23,
-1405,Tengu@SM_PROVOKE,chase,6,10,2000,600,30000,no,target,always,,,,,,,23,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,1,500,0,5000,no,target,always,,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,2,500,0,5000,no,target,always,,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,angry,90,3,500,0,5000,no,target,always,,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,,,,,,,6,
-1405,Tengu@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6,
-1406,Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1406,Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1406,Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1406,Kapha@NPC_WATERATTACK,angry,184,5,500,500,5000,yes,target,always,,,,,,,6,
-1406,Kapha@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6,
-1406,Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,16,
-1406,Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,16,
-1408,Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
-1408,Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
-1408,Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
-1409,Dumpling Child@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,6,
-1410,Enchanted Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,,,,,,,18,
-1410,Enchanted Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Enchanted Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-1410,Enchanted Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1410,Enchanted Peach Tree@NPC_GUIDEDATTACK,chase,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1412,Taoist Hermit@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,attack,20,5,2000,1500,5000,yes,target,always,,,,,,,6,
-1412,Taoist Hermit@MG_LIGHTNINGBOLT,chase,20,5,2000,1500,5000,yes,target,always,,,,,,,6,
-1412,Taoist Hermit@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,29,
-1412,Taoist Hermit@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,29,
-1413,Hermit Plant@NPC_BARRIER,attack,204,1,2000,3000,5000,no,self,myhpltmaxrate,30,,,,,,9,
-1413,Hermit Plant@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,7,
-1415,Baby Leopard@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1415,Baby Leopard@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-1415,Baby Leopard@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1416,Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1416,Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1416,Evil Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,6,
-1416,Evil Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,,,,,,,,
-1417,Zipper Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1417,Zipper Bear@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-1418,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,,,,,,,,
-1418,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,,
-1418,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1418,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1418,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6,
-1418,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,,
-1418,Evil Snake Lord@NPC_POISONATTACK,attack,188,7,2000,0,5000,yes,target,always,,,,,,,,
-1418,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1418,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,,,,,,,2,
-1418,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,,,,,,,2,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,,
-1418,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1418,Evil Snake Lord@SM_MAGNUM,attack,7,10,2000,0,5000,yes,self,attackpcge,2,,,,,,,
-1419,Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,,
-1419,Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,,
-1419,Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1419,Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1420,Archer Skeleton@AC_DOUBLE,angry,46,1,500,1000,5000,yes,target,always,,,,,,,,
-1420,Archer Skeleton@AC_DOUBLE,attack,46,1,500,1000,5000,yes,target,always,,,,,,,,
-1420,Archer Skeleton@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,,
-1420,Archer Skeleton@NPC_FIREATTACK,attack,186,2,500,500,5000,yes,target,always,,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1421,Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1421,Isis@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1422,Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1422,Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1422,Hunter Fly@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1423,Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-1423,Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1424,Side Winder@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,,,,,,,,
-1424,Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-1424,Side Winder@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-1424,Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1424,Side Winder@NPC_POISONATTACK,angry,188,3,500,500,5000,no,target,always,,,,,,,,
-1424,Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,,
-1425,Obeaune@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,angry,76,5,500,1000,5000,yes,target,always,,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,follow,76,5,500,1000,5000,yes,target,always,,,,,,,,
-1425,Obeaune@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,,
-1426,Marc@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,,
-1426,Marc@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-1426,Marc@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,,,,,,,,
-1426,Marc@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1427,Nightmare@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1427,Nightmare@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,angry,159,1,500,800,5000,no,target,always,,,,,,,,
-1427,Nightmare@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,,,,,,,,
-1427,Nightmare@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,,
-1428,Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-1428,Poison Spore@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1428,Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1429,Argiope@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,,
-1429,Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,yes,target,always,,,,,,,,
-1429,Argiope@NPC_POISON,angry,176,3,500,800,5000,yes,target,always,,,,,,,,
-1429,Argiope@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,,
-1429,Argiope@NPC_POISONATTACK,angry,188,2,500,500,5000,yes,target,always,,,,,,,,
-1429,Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,yes,target,always,,,,,,,,
-1430,Argos@NPC_POISON,angry,176,2,500,800,5000,yes,target,always,,,,,,,,
-1430,Argos@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,,
-1430,Argos@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1430,Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,angry,202,1,500,800,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_DARKBREATH,attack,202,1,500,800,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,angry,190,2,500,500,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,,
-1431,Baphomet Jr.@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1432,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-1432,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,follow,177,3,500,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,angry,341,3,500,1500,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,follow,341,3,500,1500,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1433,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1434,Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1434,Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1434,Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,angry,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,follow,200,1,500,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,follow,180,3,500,500,5000,no,target,always,,,,,,,,
-1435,Evil Druid@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1435,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1436,Jakk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,,
-1436,Jakk@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,,
-1436,Jakk@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,,
-1436,Jakk@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1437,Joker@MG_FIREBALL,follow,17,5,500,800,5000,yes,target,always,,,,,,,,
-1437,Joker@MG_FIREBALL,chase,17,5,500,800,5000,yes,target,always,,,,,,,,
-1437,Joker@MG_FROSTDIVER,follow,15,10,500,1000,5000,yes,target,always,,,,,,,,
-1437,Joker@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,,
-1437,Joker@MG_SOULSTRIKE,follow,13,9,500,500,5000,yes,target,always,,,,,,,,
-1437,Joker@MG_SOULSTRIKE,chase,13,9,500,500,5000,yes,target,always,,,,,,,,
-1437,Joker@NPC_ATTRICHANGE,idle,161,1,500,2000,300000,no,self,always,,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,follow,341,5,500,1500,5000,yes,target,always,,,,,,,,
-1437,Joker@NPC_DARKTHUNDER,chase,341,5,500,1500,5000,yes,target,always,,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,follow,200,1,500,800,5000,no,target,always,,,,,,,,
-1437,Joker@NPC_ENERGYDRAIN,chase,200,1,500,800,5000,no,target,always,,,,,,,,
-1437,Joker@NPC_WINDATTACK,follow,187,2,500,800,5000,no,target,always,,,,,,,,
-1437,Joker@NPC_WINDATTACK,chase,187,2,500,800,5000,no,target,always,,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1437,Joker@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1437,Joker@WZ_QUAGMIRE,follow,92,5,500,700,5000,yes,target,always,,,,,,,,
-1437,Joker@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,follow,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1438,Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,,
-1438,Khalitzburg@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,,
-1438,Khalitzburg@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,,
-1439,High Orc@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,,,,,,,,
-1439,High Orc@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,,
-1439,High Orc@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
-1439,High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,,
-1440,Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,,
-1440,Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1441,Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1441,Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1441,Penomena@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1441,Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,,
-1442,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,,
-1442,Sasquatch@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1442,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,,
-1442,Sasquatch@SM_ENDURE,follow,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1442,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1443,Cruiser@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-1444,Chepet@AL_HEAL,angry,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,attack,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,follow,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@AL_HEAL,chase,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1444,Chepet@MG_FIREWALL,angry,18,10,500,500,5000,yes,target,always,,,,,,,,
-1444,Chepet@MG_FIREWALL,attack,18,10,500,500,5000,yes,target,always,,,,,,,,
-1444,Chepet@MG_FIREWALL,follow,18,10,500,500,5000,yes,target,always,,,,,,,,
-1444,Chepet@MG_FIREWALL,chase,18,10,500,500,5000,yes,target,always,,,,,,,,
-1444,Chepet@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,,
-1444,Chepet@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,angry,172,5,500,1000,20000,no,target,always,,,,,,,,
-1444,Chepet@NPC_GUIDEDATTACK,attack,172,5,500,1000,20000,no,target,always,,,,,,,,
-1444,Chepet@PR_STRECOVERY,angry,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,attack,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,follow,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1444,Chepet@PR_STRECOVERY,chase,72,1,2000,700,5000,yes,friend,friendstatuson,anybad,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,angry,171,2,500,700,5000,no,target,always,,,,,,,,
-1445,Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1445,Raggler@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1445,Raggler@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1446,Injustice@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,,
-1446,Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1446,Injustice@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1447,Gryphon@KN_PIERCE,angry,56,10,500,700,5000,no,target,always,,,,,,,,
-1447,Gryphon@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1447,Gryphon@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1447,Gryphon@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,follow,177,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLINDATTACK,chase,177,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,angry,180,1,500,500,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,attack,180,1,500,500,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,follow,180,1,500,500,5000,no,target,always,,,,,,,,
-1448,Dark Frame@NPC_PETRIFYATTACK,chase,180,1,500,500,5000,no,target,always,,,,,,,,
-1449,Mutant Dragonoid@MG_FIREBALL,follow,17,10,500,0,5000,yes,target,always,,,,,,,,
-1449,Mutant Dragonoid@MG_FIREBALL,chase,17,10,500,0,5000,yes,target,always,,,,,,,,
-1449,Mutant Dragonoid@NPC_FIREATTACK,angry,186,5,500,500,5000,no,target,always,,,,,,,,
-1449,Mutant Dragonoid@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,,
-1449,Mutant Dragonoid@SM_MAGNUM,angry,7,10,500,500,5000,no,self,always,,,,,,,,
-1449,Mutant Dragonoid@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,,
-1450,Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,angry,20,5,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,follow,20,5,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,,,,,,,,
-1450,Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,angry,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,follow,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1450,Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,,
-1451,Merman@KN_PIERCE,angry,56,5,500,700,5000,no,target,always,,,,,,,,
-1451,Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-1451,Merman@NPC_RANGEATTACK,follow,160,1,500,0,5000,yes,target,always,,,,,,,,
-1451,Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
-1451,Merman@NPC_WATERATTACK,angry,184,3,500,500,5000,no,target,always,,,,,,,,
-1451,Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,,
-1452,Orc Lady@AL_INCAGI,follow,29,1,500,700,5000,no,self,always,,,,,,,,
-1452,Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,,
-1452,Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,angry,148,1,500,0,5000,yes,target,always,,,,,,,,
-1453,Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,,
-1453,Raydric Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,,
-1454,Tri Joint@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,angry,46,1,500,1000,5000,no,target,always,,,,,,,,
-1455,Kobold Archer@AC_DOUBLE,attack,46,1,500,1000,5000,no,target,always,,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,angry,186,2,500,500,5000,no,target,always,,,,,,,,
-1455,Kobold Archer@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,,
-1456,Chimera@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,,
-1456,Chimera@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,angry,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,follow,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1456,Chimera@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1457,Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,,
-1457,Mantis@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-1458,Marduk@MG_FIREBOLT,angry,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1458,Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1458,Marduk@MG_FIREBOLT,follow,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1458,Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
-1458,Marduk@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,,,,,,,,
-1458,Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,follow,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1458,Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-1458,Marduk@NPC_FIREATTACK,angry,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1458,Marduk@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,angry,192,1,500,1000,5000,no,target,always,,,,,,,,
-1458,Marduk@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,,
-1459,Marionette@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,,
-1459,Marionette@MG_FIREWALL,follow,18,5,500,500,5000,yes,target,always,,,,,,,,
-1459,Marionette@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,angry,191,5,500,0,5000,yes,target,always,,,,,,,,
-1459,Marionette@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,,
-1460,Matyr@AS_SONICBLOW,angry,136,5,500,800,5000,no,target,always,,,,,,,,
-1460,Matyr@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1460,Matyr@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1461,Minorous@BS_HAMMERFALL,angry,110,3,500,1500,5000,no,target,always,,,,,,,,
-1461,Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-1461,Minorous@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,,
-1461,Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,angry,91,3,500,1200,5000,yes,target,always,,,,,,,,
-1461,Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1462,Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1463,Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-1464,Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1464,Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1464,Pasana@SM_BASH,angry,5,5,500,0,5000,yes,target,always,,,,,,,,
-1464,Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,,
-1465,Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,,,,,,,,
-1465,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,follow,191,5,500,0,5000,yes,target,always,,,,,,,,
-1466,Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-1466,Petite@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,,
-1466,Petite@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1467,Raydric@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,,
-1467,Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1467,Raydric@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,,
-1467,Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,,
-1467,Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1467,Raydric@SM_MAGNUM,angry,7,10,500,500,5000,no,self,always,,,,,,,,
-1467,Raydric@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,,
-1468,Requiem@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1468,Requiem@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1468,Requiem@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,,
-1468,Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1469,Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1470,Zerom@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,,
-1470,Zerom@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,angry,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_ATTRICHANGE,attack,161,1,500,2000,5000,no,self,myhpltmaxrate,30,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,angry,183,3,500,500,5000,no,target,always,,,,,,,,
-1471,Nine Tail@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,,
-1472,Bongun@KN_SPEARSTAB,angry,58,5,500,800,5000,yes,target,always,,,,,,,,
-1472,Bongun@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,,
-1472,Bongun@NPC_STUNATTACK,angry,179,3,500,1500,5000,yes,target,always,,,,,,,,
-1472,Bongun@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,,
-1473,Orc Archer@AC_SHOWER,angry,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1473,Orc Archer@HT_ANKLESNARE,idle,117,5,500,0,300000,yes,around2,always,,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,,
-1473,Orc Archer@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1474,Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1475,Wraith@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,follow,181,3,500,800,5000,no,target,always,,,,,,,,
-1475,Wraith@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,angry,200,1,500,0,5000,yes,target,always,,,,,,,,
-1475,Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_DARKBREATH,angry,202,2,500,800,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,,,,,,,,
-1476,Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,,,,,,,,
-1477,Arclouze@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1477,Arclouze@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,angry,177,3,500,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,,,,,,,,
-1478,Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-1479,Skeleton Prisoner@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,always,,,,,,,,
-1479,Skeleton Prisoner@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,always,,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-1480,Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,angry,180,3,500,500,5000,no,target,always,,,,,,,,
-1481,Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,,
-1481,Punk@NPC_WINDATTACK,angry,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1481,Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1482,Zealotus@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,,
-1482,Zealotus@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1482,Zealotus@NPC_GUIDEDATTACK,angry,172,3,500,1000,20000,no,target,always,,,,,,,,
-1482,Zealotus@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,,
-1482,Zealotus@NPC_LICK,angry,206,3,500,0,5000,yes,target,always,,,,,,,,
-1482,Zealotus@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,,
-1482,Zealotus@SM_PROVOKE,follow,6,10,500,600,5000,no,target,always,,,,,,,,
-1482,Zealotus@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,,
-1483,Rybio@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,,
-1483,Rybio@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1483,Rybio@NPC_POISON,angry,176,2,500,800,5000,no,target,always,,,,,,,,
-1483,Rybio@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-1483,Rybio@SM_PROVOKE,follow,6,5,500,600,5000,no,target,always,,,,,,,,
-1483,Rybio@SM_PROVOKE,chase,6,5,500,600,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_POISON,angry,176,2,500,800,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_STUNATTACK,angry,179,3,500,1500,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,,,,,,,,
-1484,Phendark@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,,
-1485,Mysteltainn@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,,
-1485,Mysteltainn@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,angry,172,1,500,1000,20000,no,target,always,,,,,,,,
-1485,Mysteltainn@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
-1486,Ogretooth@AS_SONICBLOW,angry,136,10,500,800,5000,no,target,always,,,,,,,,
-1486,Ogretooth@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-1486,Ogretooth@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,,
-1486,Ogretooth@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1486,Ogretooth@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,,
-1486,Ogretooth@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1486,Ogretooth@NPC_DARKNESSATTACK,angry,190,3,500,500,5000,no,target,always,,,,,,,,
-1486,Ogretooth@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1486,Ogretooth@NPC_PIERCINGATT,angry,158,3,500,0,5000,yes,target,always,,,,,,,,
-1486,Ogretooth@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,,
-1487,Executioner@BS_MAXIMIZE,angry,114,5,500,1000,5000,no,self,always,,,,,,,,
-1487,Executioner@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1487,Executioner@BS_MAXIMIZE,follow,114,5,500,1000,5000,no,self,always,,,,,,,,
-1487,Executioner@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,,,,,,,,
-1487,Executioner@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,follow,59,5,500,0,5000,yes,target,always,,,,,,,,
-1487,Executioner@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1487,Executioner@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1488,Anolian@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1488,Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-1488,Anolian@NPC_WATERATTACK,follow,184,1,500,0,5000,yes,target,always,,,,,,,,
-1488,Anolian@NPC_WATERATTACK,chase,184,1,500,0,5000,yes,target,always,,,,,,,,
-1488,Anolian@SM_BASH,angry,5,5,500,800,5000,yes,target,always,,,,,,,,
-1488,Anolian@SM_BASH,attack,5,5,500,800,5000,yes,target,always,,,,,,,,
-1489,Sting@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-1489,Sting@KN_SPEARSTAB,angry,58,10,500,800,5000,no,target,always,,,,,,,,
-1489,Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,angry,185,3,500,500,5000,no,target,always,,,,,,,,
-1489,Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-1489,Sting@TF_HIDING,angry,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,,
-1489,Sting@WZ_QUAGMIRE,angry,92,5,500,700,5000,no,target,always,,,,,,,,
-1489,Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,,
-1489,Sting@WZ_QUAGMIRE,follow,92,5,500,700,5000,no,target,always,,,,,,,,
-1489,Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,,
-1490,Wanderer@KN_AUTOCOUNTER,angry,61,5,500,0,5000,yes,self,always,,,,,,,,
-1490,Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-1490,Wanderer@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1490,Wanderer@NPC_WINDATTACK,angry,187,2,500,500,5000,no,target,always,,,,,,,,
-1490,Wanderer@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-1491,Dokebi@BS_ADRENALINE,angry,111,1,500,1500,5000,no,self,always,,,,,,,,
-1491,Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,no,self,always,,,,,,,,
-1491,Dokebi@BS_ADRENALINE,follow,111,1,500,1500,5000,no,self,always,,,,,,,,
-1491,Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,no,self,always,,,,,,,,
-1491,Dokebi@MC_MAMMONITE,angry,42,5,500,800,5000,no,target,always,,,,,,,,
-1491,Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1491,Dokebi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1492,Samurai Specter@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1492,Samurai Specter@AL_TELEPORT,idle,26,1,5000,1000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1492,Samurai Specter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1492,Samurai Specter@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1492,Samurai Specter@ASC_BREAKER,attack,379,10,2000,0,5000,no,target,always,,,,,,,32,
-1492,Samurai Specter@ASC_BREAKER,chase,379,10,5000,500,10000,no,target,always,,,,,,,,
-1492,Samurai Specter@ASC_BREAKER,idle,379,10,10000,500,5000,no,target,longrangeattacked,,,,,,,,
-1492,Samurai Specter@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,,
-1492,Samurai Specter@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Samurai Specter@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1492,Samurai Specter@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-1492,Samurai Specter@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1492,Samurai Specter@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1492,Samurai Specter@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,no,target,always,,,,,,,,
-1492,Samurai Specter@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1492,Samurai Specter@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1492,Samurai Specter@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,,,,,,,36,
-1492,Samurai Specter@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,no,self,always,,,,,,,36,
-1492,Samurai Specter@NPC_HELMBRAKE,chase,345,10,2000,0,5000,no,target,always,,,,,,,,
-1492,Samurai Specter@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,,
-1492,Samurai Specter@NPC_POISONATTACK,attack,188,7,2000,0,5000,yes,target,always,,,,,,,,
-1492,Samurai Specter@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1492,Samurai Specter@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,no,target,always,,,,,,,,
-1492,Samurai Specter@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Samurai Specter@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1560,,,,,,
-1492,Samurai Specter@RG_INTIMIDATE,attack,219,10,2000,0,60000,no,target,always,,,,,,,,
-1493,Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1493,Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,yes,target,always,,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
-1493,Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,,
-1493,Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,3,
-1494,Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1494,Beetle King@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-1494,Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19,
-1495,Stone Shooter@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,,,,,,,6,
-1495,Stone Shooter@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-1497,Wooden Golem@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,,,,,,,,
-1497,Wooden Golem@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-1497,Wooden Golem@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-1498,Wootan Shooter@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,2,
-1498,Wootan Shooter@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,2,
-1499,Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1499,Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,,
-1500,Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9,
-1500,Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9,
-1500,Parasite@NPC_ENERGYDRAIN,attack,200,2,500,0,5000,yes,target,always,,,,,,,30,
-1500,Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,9,
-1500,Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,9,
-1500,Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,9,
-1500,Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,,,,,,,9,
-1502,Bring it on!@AL_HEAL,idle,28,10,10000,0,2000,yes,self,always,,,,,,,4,
-1502,Bring it on!@AL_HEAL,walk,28,10,10000,0,2000,yes,self,always,,,,,,,4,
-1502,Bring it on!@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1502,Bring it on!@AS_SONICBLOW,attack,136,10,10000,0,20000,yes,target,always,,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,attack,110,10,10000,0,15000,yes,target,always,,,,,,,,
-1502,Bring it on!@BS_HAMMERFALL,chase,110,10,10000,0,15000,yes,target,always,,,,,,,,
-1502,Bring it on!@MG_FIREWALL,attack,18,10,10000,0,10000,yes,target,always,,,,,,,,
-1502,Bring it on!@NPC_DARKBLESSING,attack,203,1,1000,2000,5000,no,target,always,,,,,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,attack,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@NPC_SUMMONSLAVE,idle,196,16,10000,2000,10000,no,self,slavele,3,1491,1431,1433,,,18,
-1502,Bring it on!@RG_STRIPARMOR,attack,217,5,2000,0,3000,yes,target,always,,,,,,,,
-1502,Bring it on!@RG_STRIPHELM,attack,218,5,2000,0,3000,yes,target,always,,,,,,,,
-1502,Bring it on!@RG_STRIPSHIELD,attack,216,5,2000,0,3000,yes,target,always,,,,,,,,
-1502,Bring it on!@RG_STRIPWEAPON,attack,215,5,2000,0,3000,yes,target,always,,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,10,10000,0,30000,yes,self,always,,,,,,,,
-1502,Bring it on!@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1502,Bring it on!@WZ_METEOR,attack,83,10,1000,1000,5000,no,target,always,,,,,,,29,
-1502,Bring it on!@WZ_METEOR,chase,83,10,1000,1000,5000,no,target,always,,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,attack,89,10,1000,1000,5000,no,target,always,,,,,,,29,
-1502,Bring it on!@WZ_STORMGUST,chase,89,10,1000,1000,5000,no,target,always,,,,,,,29,
-1502,Bring it on!@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,29,
-1502,Bring it on!@WZ_VERMILION,chase,85,10,1000,1000,5000,no,target,always,,,,,,,29,
-1503,Gibbet@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-1503,Gibbet@NPC_CURSEATTACK,attack,181,3,1000,800,5000,no,target,always,,,,,,,6,
-1503,Gibbet@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,6,
-1504,Dullahan@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,,
-1504,Dullahan@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6,
-1505,Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1505,Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,,,,,,,6,
-1505,Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1505,Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-1505,Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,0,,,,,,
-1505,Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,,,,,,,2,
-1505,Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,,,,,,,2,
-1505,Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1505,Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-1506,Disguise@NPC_COMBOATTACK,attack,171,2,1000,700,5000,yes,target,always,,,,,,,9,
-1506,Disguise@NPC_METAMORPHOSIS,attack,193,1,500,0,60000,yes,self,myhpltmaxrate,10,1509,1508,,,,19,
-1506,Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-1507,Bloody Murderer@AS_SONICBLOW,attack,136,7,500,800,5000,no,target,always,,,,,,,29,
-1507,Bloody Murderer@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29,
-1508,Quve@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,6,
-1508,Quve@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,29,
-1508,Quve@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1509,,,,,19,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1509,Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1509,Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19,
-1509,Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
-1509,Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
-1510,Heirozoist@AL_DECAGI,attack,30,1,500,1000,5000,no,target,always,,,,,,,29,
-1510,Heirozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-1510,Heirozoist@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,9,
-1510,Heirozoist@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9,
-1511,Amon Ra@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-1511,Amon Ra@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,,,,,,,,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,1474,1477,1438,,,9,
-1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,1474,1477,1438,,,9,
-1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,,
-1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,,
-1511,Amon Ra@WZ_METEOR,attack,83,10,5000,0,3000,yes,target,always,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,5000,yes,target,always,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,longrangeattacked,,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9,
-1511,Amon Ra@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9,
-1512,Yao Jun@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,,,,,,,,
-1512,Yao Jun@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-1512,Yao Jun@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
-1513,Mao Guai@AM_POTIONPITCHER,attack,231,4,10000,500,10000,yes,self,always,,,,,,,2,
-1513,Mao Guai@AM_POTIONPITCHER,idle,231,4,10000,500,10000,yes,self,always,,,,,,,2,
-1513,Mao Guai@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-1513,Mao Guai@NPC_DARKTHUNDER,attack,341,3,500,800,5000,yes,target,always,,,,,,,,
-1513,Mao Guai@NPC_DARKTHUNDER,chase,341,3,500,800,5000,yes,target,always,,,,,,,,
-1514,Zhu Po Long@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,18,
-1514,Zhu Po Long@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,,,,,,,18,
-1514,Zhu Po Long@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,,19,,,,,,
-1514,Zhu Po Long@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,,22,,,,,,
-1514,Zhu Po Long@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,,6,,,,,,
-1515,Hatii Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6,
-1515,Hatii Baby@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,,,,,,,6,
-1516,Mi Gao@NPC_METAMORPHOSIS,attack,193,1,50,5000,5000,no,self,always,,1516,,,,,,
-1517,Jing Guai@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,6,
-1517,Jing Guai@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,,,,,,,24,
-1518,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,,
-1518,White Lady@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1518,White Lady@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1518,White Lady@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1518,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29,
-1518,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6,
-1518,White Lady@NPC_SUMMONSLAVE,attack,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,,
-1518,White Lady@NPC_SUMMONSLAVE,idle,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,,
-1518,White Lady@NPC_SUMMONSLAVE,chase,196,1,10000,0,5000,yes,self,slavele,1,0,,,,,,
-1518,White Lady@NPC_WIDESLEEP,chase,668,5,10000,700,25000,yes,self,always,,,,,,,,
-1518,White Lady@NPC_WIDESLEEP,attack,668,5,10000,700,25000,yes,self,myhpltmaxrate,80,,,,,,,
-1518,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18,
-1518,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,,
-1518,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,,
-1519,Green Maiden@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,,,,,,,6,
-1519,Green Maiden@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,,,,,,,6,
-1519,Green Maiden@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,,,,,,,6,
-1519,Green Maiden@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,,,,,,,6,
-1520,Dumpling@CR_AUTOGUARD,idle,249,10,10000,0,300000,yes,self,always,,,,,,,,
-1520,Dumpling@NPC_SUICIDE,attack,175,1,10000,4000,0,no,self,myhpltmaxrate,50,,,,,,,
-1555,Parasite@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-1575,Flora@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-1579,Hydra@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-1582,Deviling@NPC_DARKSTRIKE,chase,340,5,3000,700,0,yes,target,always,,,,,,,32,
-1582,Deviling@NPC_DARKSTRIKE,attack,340,5,3000,700,0,yes,target,always,,,,,,,32,
-1582,Deviling@NPC_DARKBREATH,attack,202,3,1000,800,5000,yes,target,always,,,,,,,7,
-1582,Deviling@NPC_DARKNESSATTACK,attack,190,4,2000,0,5000,yes,target,always,,,,,,,6,
-1582,Deviling@AL_DECAGI,chase,30,3,2000,1000,5000,yes,target,always,,,,,,,29,
-1583,Tao Gunka@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1583,Tao Gunka@AL_TELEPORT,chase,26,1,10000,0,0,yes,self,skillused,18,,,,,,,
-1583,Tao Gunka@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,9,
-1583,Tao Gunka@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-1583,Tao Gunka@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1583,Tao Gunka@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1583,Tao Gunka@NPC_COMBOATTACK,attack,171,10,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_COMBOATTACK,chase,171,10,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_CRITICALWOUND,attack,673,2,10,0,5000,yes,target,always,,,,,,,,
-1583,Tao Gunka@NPC_GUIDEDATTACK,attack,172,10,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_GUIDEDATTACK,chase,172,10,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_STUNATTACK,chase,179,5,2000,0,5000,yes,target,always,,,,,,,7,
-1583,Tao Gunka@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,2,1793,,,,,,
-1583,Tao Gunka@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,2,1793,,,,,,
-1584,Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1584,Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-1584,Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,,,,,,,9,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-1586,Leaf Cat@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1586,Leaf Cat@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1587,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,19,
-1587,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,19,
-1587,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,,,,,,,6,
-1589,Mandragora@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-1590,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1590,Geographer@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-1613,Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1613,Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1613,Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
-1613,Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
-1613,Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
-1614,Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,,,,,,,,
-1614,Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1614,Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,,
-1614,Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-1614,Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19,
-1614,Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19,
-1615,Obsidian@CR_SHIELDCHARGE,attack,250,2,1000,1000,5000,no,target,always,,,,,,,,
-1615,Obsidian@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1615,Obsidian@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,,
-1615,Obsidian@SM_MAGNUM,attack,7,5,500,500,5000,no,self,attackpcge,2,,,,,,,
-1615,Obsidian@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19,
-1615,Obsidian@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19,
-1616,Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,18,
-1616,Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,,,,,,,,
-1616,Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,,
-1616,Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,,,,,,,6,
-1616,Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,,,,,,,6,
-1617,Old Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,,,,,,,,
-1617,Old Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1617,Old Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,9,
-1617,Old Stove@TF_THROWSTONE,chase,152,1,1000,0,30000,yes,target,always,,,,,,,,
-1618,Ungoliant@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1618,Ungoliant@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,14,
-1618,Ungoliant@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,,,,,,,29,
-1618,Ungoliant@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,,,,,,,3,
-1618,Ungoliant@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1618,Ungoliant@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1625,,,,,,
-1619,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1619,Porcellio@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,,
-1619,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1620,Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,,,,,,,14,
-1620,Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1620,Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1620,Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,,,,,,,,
-1621,Venomous@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,6,
-1621,Venomous@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,6,
-1621,Venomous@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-1621,Venomous@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-1622,Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1622,Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,,,,,,,2,
-1622,Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,,,,,,,2,
-1622,Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,23,,,,,,
-1622,Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,7,,,,,,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-1622,Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,,,,,,,6,
-1623,RSX-0806@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1623,RSX-0806@AL_TELEPORT,idle,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX-0806@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1623,RSX-0806@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,2,
-1623,RSX-0806@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1623,RSX-0806@NPC_AGIUP,chase,350,5,2000,0,60000,no,self,always,,,,,,,6,
-1623,RSX-0806@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1623,RSX-0806@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1623,RSX-0806@NPC_CRITICALSLASH,attack,170,1,2000,500,5000,no,target,always,,,,,,,,
-1623,RSX-0806@NPC_CRITICALWOUND,attack,673,4,10,0,5000,yes,target,always,,,,,,,,
-1623,RSX-0806@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX-0806@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,50,,,,,,32,
-1623,RSX-0806@NPC_POWERUP,attack,349,5,2000,0,60000,no,self,always,,,,,,,6,
-1623,RSX-0806@NPC_SUMMONSLAVE,attack,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX-0806@NPC_SUMMONSLAVE,idle,196,5,10000,2000,10000,no,self,slavele,3,1624,1624,1621,1620,,,
-1623,RSX-0806@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1617,,,,,,
-1623,RSX-0806@NPC_WEAPONBRAKER,attack,343,10,1000,0,60000,no,target,always,,,,,,,6,
-1624,Old Stove@NPC_RANDOMATTACK,attack,183,3,500,200,5000,no,target,always,,,,,,,,
-1624,Old Stove@NPC_SPLASHATTACK,attack,174,1,1000,500,5000,yes,target,attackpcge,2,,,,,,9,
-1624,Old Stove@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,9,
-1624,Old Stove@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,,
-1625,Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-1625,Porcellio@NPC_GROUNDATTACK,attack,185,2,1000,0,5000,yes,target,always,,,,,,,,
-1625,Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1626,Hellion Revenant@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Hellion Revenant@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-1626,Hellion Revenant@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-1626,Hellion Revenant@NPC_CHANGEUNDEAD,attack,348,5,1000,1000,30000,no,target,always,,,,,,,9,
-1626,Hellion Revenant@NPC_DARKBREATH,chase,202,5,500,800,30000,no,target,always,,,,,,,9,
-1626,Hellion Revenant@NPC_DARKCROSS,attack,338,10,5000,0,10000,yes,target,always,,,,,,,9,
-1626,Hellion Revenant@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,yes,target,always,,,,,,,,
-1626,Hellion Revenant@NPC_DARKSTRIKE,chase,340,10,2000,700,5000,yes,target,always,,,,,,,9,
-1626,Hellion Revenant@NPC_GRANDDARKNESS,attack,339,5,2000,2000,30000,no,self,attackpcge,2,,,,,,9,
-1626,Hellion Revenant@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,attackpcge,2,,,,,,9,
-1627,Anopheles@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,30,
-1627,Anopheles@NPC_BLOODDRAIN,chase,199,1,500,0,5000,yes,target,always,,,,,,,30,
-1627,Anopheles@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1627,Anopheles@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-1627,Anopheles@NPC_WINDATTACK,chase,187,2,500,500,5000,no,target,always,,,,,,,,
-1628,Holden@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1628,Holden@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,,
-1628,Holden@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-1628,Holden@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,,,,,,,,
-1628,Holden@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,,
-1628,Holden@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
-1628,Holden@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,7,
-1629,Hill Wind@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,,
-1629,Hill Wind@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1629,Hill Wind@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1629,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
-1630,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,,
-1630,White Lady@HP_ASSUMPTIO,attack,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1630,White Lady@HP_ASSUMPTIO,idle,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1630,White Lady@HP_ASSUMPTIO,chase,361,5,10000,500,100000,yes,self,always,,,,,,,,
-1630,White Lady@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-1630,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29,
-1630,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6,
-1630,White Lady@NPC_SUMMONSLAVE,attack,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,,
-1630,White Lady@NPC_SUMMONSLAVE,idle,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,,
-1630,White Lady@NPC_SUMMONSLAVE,chase,196,3,10000,0,5000,yes,self,slavele,1,1519,,,,,,
-1630,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18,
-1630,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,,
-1630,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,,
-1631,Green Maiden@CR_SHIELDCHARGE,attack,250,5,5000,0,5000,yes,target,always,,,,,,,6,
-1631,Green Maiden@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,,
-1631,Green Maiden@PR_LEXDIVINA,chase,76,1,2000,0,5000,yes,target,always,,,,,,,6,
-1631,Green Maiden@RG_INTIMIDATE,attack,219,1,1000,1000,0,yes,target,always,,,,,,,6,
-1631,Green Maiden@TF_POISON,attack,52,10,1000,0,5000,yes,target,always,,,,,,,6,
-1632,Gremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1632,Gremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,,
-1633,Beholder@MG_NAPALMBEAT,chase,11,5,2000,0,5000,yes,target,always,,,,,,,,
-1633,Beholder@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,,
-1633,Beholder@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,,
-1633,Beholder@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,2,
-1633,Beholder@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,2,
-1633,Beholder@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,18,
-1634,Seyren Windsor@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6,
-1634,Seyren Windsor@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1634,Seyren Windsor@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,always,,,,,,,,
-1634,Seyren Windsor@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,always,,,,,,,,
-1634,Seyren Windsor@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-1634,Seyren Windsor@NPC_FIREATTACK,attack,186,5,2000,0,5000,yes,target,always,,,,,,,9,
-1634,Seyren Windsor@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-1634,Seyren Windsor@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,,
-1634,Seyren Windsor@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1634,Seyren Windsor@SM_MAGNUM,attack,7,9,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1634,Seyren Windsor@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29,
-1634,Seyren Windsor@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-1635,Eremes Guile@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1635,Eremes Guile@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1635,Eremes Guile@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,,
-1635,Eremes Guile@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1635,Eremes Guile@AS_SONICBLOW,attack,136,5,2000,0,5000,yes,target,always,,,,,,,6,
-1635,Eremes Guile@AS_VENOMDUST,attack,140,1,2000,0,50000,yes,target,always,,,,,,,29,
-1635,Eremes Guile@AS_VENOMDUST,idle,140,1,2000,0,50000,yes,target,always,,,,,,,29,
-1635,Eremes Guile@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,,
-1635,Eremes Guile@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,,
-1635,Eremes Guile@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,,
-1635,Eremes Guile@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1635,Eremes Guile@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,,
-1635,Eremes Guile@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1635,Eremes Guile@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1636,Howard Alt-Eisen@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,attack,110,5,2000,0,5000,yes,target,always,,,,,,,,
-1636,Howard Alt-Eisen@BS_HAMMERFALL,chase,110,5,2000,0,5000,yes,target,always,,,,,,,,
-1636,Howard Alt-Eisen@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,,
-1636,Howard Alt-Eisen@MC_MAMMONITE,attack,42,9,2000,0,5000,yes,target,always,,,,,,,23,
-1636,Howard Alt-Eisen@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19,
-1636,Howard Alt-Eisen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1636,Howard Alt-Eisen@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,,
-1636,Howard Alt-Eisen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-1636,Howard Alt-Eisen@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1636,Howard Alt-Eisen@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,,
-1637,Margaretha Sorin@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,attack,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,idle,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_HEAL,chase,28,9,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-1637,Margaretha Sorin@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1637,Margaretha Sorin@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1637,Margaretha Sorin@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1637,Margaretha Sorin@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,99,,,,,,,
-1637,Margaretha Sorin@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,100,,,,,,,
-1637,Margaretha Sorin@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1637,Margaretha Sorin@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1637,Margaretha Sorin@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-1637,Margaretha Sorin@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1637,Margaretha Sorin@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1637,Margaretha Sorin@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1637,Margaretha Sorin@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1638,Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6,
-1638,Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6,
-1638,Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6,
-1638,Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1638,Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,attack,350,1,2000,0,25000,yes,self,always,,,,,,,,
-1638,Cecil Damon@NPC_AGIUP,idle,350,1,10000,0,35000,yes,self,always,,,,,,,,
-1638,Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1638,Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-1638,Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1638,Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1638,Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-1638,Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1639,Kathryne Keyron@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,,
-1639,Kathryne Keyron@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,,
-1639,Kathryne Keyron@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,attack,84,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,idle,84,10,10000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,10,3000,1000,10000,no,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_JUPITEL,chase,84,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1639,Kathryne Keyron@WZ_QUAGMIRE,chase,92,5,3000,0,10000,yes,target,always,,,,,,,,
-1639,Kathryne Keyron@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,,,,,,,,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6,
-1640,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1640,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1640,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1640,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1640,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1640,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1640,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1640,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1640,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29,
-1640,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6,
-1641,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1641,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1641,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1641,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1641,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-1641,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1641,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,,
-1642,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,,
-1642,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1642,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1642,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,,
-1642,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23,
-1642,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1642,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19,
-1642,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1642,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19,
-1642,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1642,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1642,MasterSmith Howard@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-1642,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19,
-1642,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1642,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,,
-1643,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1643,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1643,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1643,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1643,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1643,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1643,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1643,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1643,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-1643,High Priest Margaretha@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-1643,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1643,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1643,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1643,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1644,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6,
-1644,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6,
-1644,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6,
-1644,Sniper Cecil@HT_ANKLESNARE,idle,117,5,2000,0,60000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@HT_ANKLESNARE,attack,117,5,500,0,5000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,idle,122,5,2000,0,60000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@HT_BLASTMINE,attack,122,5,500,0,5000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@HT_LANDMINE,idle,116,5,2000,0,60000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@HT_LANDMINE,attack,116,5,500,0,5000,yes,around3,always,,,,,,,5,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-1644,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1644,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1644,Sniper Cecil@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-1644,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1644,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,,,,,,,,
-1644,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,,
-1645,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1645,High Wizard Kathryne@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,10,5000,200,2000,yes,around2,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,10,2000,200,0,yes,around2,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,idle,83,10,10000,1000,10000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,attack,83,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,idle,85,10,10000,1000,10000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,attack,85,10,10000,1000,20000,no,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,,,,,,,,
-1645,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6,
-1646,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1646,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9,
-1646,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9,
-1646,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1646,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,0,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,,
-1646,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1641,1642,1643,1644,1645,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1646,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-1646,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-1646,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,,
-1646,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29,
-1646,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-1647,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6,
-1647,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-1647,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1647,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1647,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1647,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1647,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,0,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,,
-1647,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1642,1643,1644,1645,,
-1647,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,,
-1648,MasterSmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1648,MasterSmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1648,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,,
-1648,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1648,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1648,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,,
-1648,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23,
-1648,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-1648,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19,
-1648,MasterSmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1648,MasterSmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1648,MasterSmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1648,MasterSmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1648,MasterSmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1648,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1648,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19,
-1648,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1648,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1648,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19,
-1648,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-1648,MasterSmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,0,
-1648,MasterSmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,,
-1648,MasterSmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1643,1644,1645,,
-1648,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,,
-1648,MasterSmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,,,,,,,,
-1649,High Priest Margaretha@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1649,High Priest Margaretha@AL_HEAL,attack,28,10,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,10,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,attack,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,idle,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_HEAL,chase,28,10,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,3,
-1649,High Priest Margaretha@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1649,High Priest Margaretha@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-1649,High Priest Margaretha@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1649,High Priest Margaretha@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,friend,friendhpltmaxrate,100,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,idle,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@HP_ASSUMPTIO,chase,361,5,10000,1000,10000,no,self,myhpltmaxrate,90,,,,,,,
-1649,High Priest Margaretha@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1649,High Priest Margaretha@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1649,High Priest Margaretha@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1649,High Priest Margaretha@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1649,High Priest Margaretha@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1649,High Priest Margaretha@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-1649,High Priest Margaretha@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1649,High Priest Margaretha@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1644,1645,0,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,,
-1649,High Priest Margaretha@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1644,1645,,
-1649,High Priest Margaretha@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1649,High Priest Margaretha@PR_LEXAETERNA,chase,78,1,1000,0,5000,yes,target,always,,,,,,,29,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,2000,0,5000,yes,target,always,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,attack,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,idle,76,10,10000,0,5000,yes,target,casttargeted,,,,,,,18,
-1649,High Priest Margaretha@PR_LEXDIVINA,chase,76,10,5000,0,5000,yes,target,casttargeted,,,,,,,18,
-1650,Sniper Cecil@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6,
-1650,Sniper Cecil@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6,
-1650,Sniper Cecil@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6,
-1650,Sniper Cecil@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1650,Sniper Cecil@HT_CLAYMORETRAP,attack,123,5,500,0,5000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@HT_CLAYMORETRAP,idle,123,5,2000,0,10000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,attack,119,5,500,0,5000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@HT_SANDMAN,idle,119,5,2000,0,10000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@HT_SHOCKWAVE,attack,118,5,500,0,5000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@HT_SHOCKWAVE,idle,118,5,2000,0,10000,yes,around2,always,,,,,,,5,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-1650,Sniper Cecil@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1650,Sniper Cecil@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1650,Sniper Cecil@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1650,Sniper Cecil@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1650,Sniper Cecil@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1650,Sniper Cecil@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1650,Sniper Cecil@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1650,Sniper Cecil@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1645,0,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,,
-1650,Sniper Cecil@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1645,,
-1650,Sniper Cecil@NPC_WINDATTACK,attack,187,10,1000,0,5000,yes,target,always,,,,,,,,
-1650,Sniper Cecil@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1651,High Wizard Kathryne@HW_GANBANTEIN,attack,483,1,10000,500,7000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@HW_NAPALMVULCAN,chase,400,5,2000,1000,2000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,,
-1651,High Wizard Kathryne@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1651,High Wizard Kathryne@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1651,High Wizard Kathryne@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1651,High Wizard Kathryne@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1651,High Wizard Kathryne@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-1651,High Wizard Kathryne@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1642,1643,1644,0,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1644,,
-1651,High Wizard Kathryne@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1640,1641,1642,1643,1644,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,attack,80,10,2000,200,0,yes,around2,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_FIREPILLAR,idle,80,10,5000,200,2000,yes,around2,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,attack,83,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,idle,83,10,10000,1000,10000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_METEOR,chase,83,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,attack,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,idle,89,10,10000,1000,10000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_STORMGUST,chase,89,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,attack,85,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,idle,85,10,10000,1000,10000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,20000,no,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_VERMILION,chase,85,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,attack,86,5,5000,0,3000,yes,target,always,,,,,,,,
-1651,High Wizard Kathryne@WZ_WATERBALL,chase,86,5,5000,0,3000,yes,target,always,,,,,,,,
-1652,Egnigem Cenia@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-1652,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1652,Egnigem Cenia@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32,
-1652,Egnigem Cenia@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32,
-1652,Egnigem Cenia@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1652,Egnigem Cenia@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6,
-1653,Wickebine Tres@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1653,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,,
-1653,Wickebine Tres@NPC_POISONATTACK,attack,188,3,500,0,5000,yes,target,always,,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,1000,1000,5000,no,target,always,,,,,,,,
-1653,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1653,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,,
-1654,Armeyer Dinze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,no,target,always,,,,,,,8,
-1654,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,no,target,skillused,42,,,,,,8,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,8,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1654,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,,
-1654,Armeyer Dinze@NPC_STUNATTACK,attack,179,3,500,0,5000,yes,target,always,,,,,,,,
-1655,Errende Ebecee@AL_BLESSING,idle,34,10,10000,500,5000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1655,Errende Ebecee@AL_DECAGI,attack,30,1,500,1000,5000,yes,target,always,,,,,,,29,
-1655,Errende Ebecee@AL_DECAGI,chase,30,1,2000,1000,20000,yes,target,always,,,,,,,29,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1655,Errende Ebecee@AL_PNEUMA,idle,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,22,
-1655,Errende Ebecee@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1655,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,,
-1655,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,yes,target,always,,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,1000,1000,5000,no,target,always,,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,chase,46,1,2000,1000,5000,no,target,always,,,,,,,,
-1656,Kavach Icarus@AC_DOUBLE,attack,46,1,10000,1000,1000,no,target,skillused,46,,,,,,,
-1656,Kavach Icarus@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1656,Kavach Icarus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1656,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-1656,Kavach Icarus@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,,
-1657,Laurell Weinder@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1657,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
-1657,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,,,,,,,,
-1657,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,,
-1657,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,,,,,,,,
-1657,Laurell Weinder@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,target,always,,,,,,,,
-1657,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1658,Egnigem Cenia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1658,Egnigem Cenia@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1658,Egnigem Cenia@LK_SPIRALPIERCE,attack,397,2,2500,0,5000,yes,target,always,,,,,,,,
-1658,Egnigem Cenia@NPC_BLEEDING,attack,660,2,10000,0,5000,yes,target,always,,,,,,,15,
-1658,Egnigem Cenia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1658,Egnigem Cenia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1658,Egnigem Cenia@NPC_CHANGEWATER,attack,162,1,10000,500,10000,no,self,skillused,89,,,,,,9,
-1658,Egnigem Cenia@NPC_CHANGEWIND,attack,165,1,10000,500,10000,no,self,skillused,84,,,,,,9,
-1658,Egnigem Cenia@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1658,Egnigem Cenia@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,6,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,,
-1658,Egnigem Cenia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,1659,1660,1661,1662,1663,,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,1000,800,5000,no,target,always,,,,,,,32,
-1658,Egnigem Cenia@SM_BASH,attack,5,10,10000,800,1000,no,target,skillused,5,,,,,,32,
-1658,Egnigem Cenia@SM_MAGNUM,attack,7,10,5000,500,5000,no,self,attackpcge,2,,,,,,,
-1658,Egnigem Cenia@SM_PROVOKE,attack,6,10,500,600,5000,no,target,always,,,,,,,6,
-1658,Egnigem Cenia@SM_PROVOKE,chase,6,10,500,600,5000,no,target,always,,,,,,,6,
-1659,Wickebine Tres@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1659,Wickebine Tres@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,,
-1659,Wickebine Tres@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,500,1000,5000,no,target,always,,,,,,,,
-1659,Wickebine Tres@TF_POISON,attack,52,9,10000,1000,1000,no,target,skillused,52,,,,,,,
-1659,Wickebine Tres@TF_THROWSTONE,chase,152,1,4000,0,3000,yes,target,always,,,,,,,,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,1000,800,5000,yes,target,always,,,,,,,8,
-1660,Armeyer Dinze@MC_MAMMONITE,attack,42,9,10000,800,1000,yes,target,skillused,42,,,,,,8,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,8,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1660,Armeyer Dinze@NPC_GROUNDATTACK,attack,185,5,1000,0,5000,yes,target,always,,,,,,,,
-1660,Armeyer Dinze@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,,
-1661,Errende Ebecee@AL_BLESSING,idle,34,10,10000,500,5000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-1661,Errende Ebecee@AL_DECAGI,attack,30,10,500,1000,5000,no,target,always,,,,,,,29,
-1661,Errende Ebecee@AL_DECAGI,chase,30,10,500,1000,5000,no,target,always,,,,,,,29,
-1661,Errende Ebecee@AL_HEAL,attack,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,attack,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,idle,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@AL_HEAL,chase,28,10,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1661,Errende Ebecee@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,,
-1661,Errende Ebecee@NPC_SILENCEATTACK,attack,178,4,1000,700,5000,no,target,always,,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,500,1000,5000,no,target,always,,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,chase,46,10,2000,1000,5000,no,target,always,,,,,,,,
-1662,Kavach Icarus@AC_DOUBLE,attack,46,10,10000,1000,1000,no,target,skillused,46,,,,,,,
-1662,Kavach Icarus@AC_SHOWER,attack,47,10,2000,1000,5000,no,target,attackpcge,2,,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1662,Kavach Icarus@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
-1662,Kavach Icarus@NPC_WINDATTACK,attack,187,3,1000,0,5000,yes,target,always,,,,,,,,
-1663,Laurell Weinder@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
-1663,Laurell Weinder@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,,
-1663,Laurell Weinder@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,,
-1663,Laurell Weinder@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-1663,Laurell Weinder@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,,
-1663,Laurell Weinder@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,,,,,,,,
-1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,,,,,,,,
-1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,,,,,,,,
-1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,,,,,,,,
-1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,,,,,,,,
-1668,Archdam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29,
-1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
-1668,Archdam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,,
-1669,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1669,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
-1669,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
-1669,Dimik@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-1670,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1670,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1670,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
-1670,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
-1670,Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,,
-1671,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1671,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1671,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,attack,171,6,500,700,5000,yes,target,always,,,,,,,,
-1671,Dimik@NPC_COMBOATTACK,chase,171,6,500,700,5000,yes,target,always,,,,,,,,
-1671,Dimik@NPC_DARKBREATH,attack,202,4,500,800,5000,yes,target,always,,,,,,,,
-1671,Dimik@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,,
-1672,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1672,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1672,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
-1672,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
-1672,Dimik@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,,
-1672,Dimik@NPC_RANDOMATTACK,attack,183,2,1000,500,5000,yes,target,always,,,,,,,,
-1673,Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1673,Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1673,Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
-1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
-1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,,,,,,,,
-1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,,,,,,,,
-1675,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-1675,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1675,Venatu@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,,
-1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-1676,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1676,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-1676,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1676,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1676,Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1676,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-1677,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1677,Venatu@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1677,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-1677,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1677,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1677,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-1677,Venatu@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,,
-1678,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1678,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-1678,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1678,Venatu@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,,
-1678,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1678,Venatu@NPC_RANDOMATTACK,attack,183,3,500,500,5000,no,target,always,,,,,,,,
-1678,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-1679,Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1679,Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-1679,Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1679,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-1679,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-1679,Venatu@NPC_WATERATTACK,attack,184,3,500,0,5000,yes,target,always,,,,,,,,
-1680,Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-1680,Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1680,Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
-1680,Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-1680,Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-1681,Gemini-S58@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1681,Gemini-S58@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,29,
-1681,Gemini-S58@KN_PIERCE,attack,56,5,1000,700,5000,no,target,always,,,,,,,,
-1681,Gemini-S58@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1681,Gemini-S58@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,31,,,,,,
-1681,Gemini-S58@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,30,,,,,,
-1681,Gemini-S58@NPC_PIERCINGATT,attack,158,10,1000,0,5000,yes,target,always,,,,,,,,
-1682,Remover@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,,,,,,,,
-1682,Remover@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
-1684,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,,
-1684,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,yes,target,always,,,,,,,29,
-1684,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
-1684,Archdam@NPC_RANDOMATTACK,attack,183,3,500,500,5000,yes,target,always,,,,,,,,
-1685,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1685,Vesper@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-1685,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1685,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1685,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,,,,,,,,
-1685,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,,9,,,,,,
-1685,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,,,,,,,,
-1685,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,15,1365,1669,1675,,,,
-1685,Vesper@NPC_SUMMONSLAVE,idle,196,2,10000,0,0,no,self,onspawn,0,1365,,,,,,
-1685,Vesper@WZ_METEOR,attack,83,10,500,10000,20000,yes,target,always,,,,,,,,
-1686,Orc Baby@NPC_EMOTION,attack,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_EMOTION,idle,197,1,10000,0,5000,no,self,slavele,0,28,,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,attack,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,idle,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@NPC_SUMMONSLAVE,chase,196,2,10000,0,6000000,yes,self,slavele,0,1023,1273,,,,,
-1686,Orc Baby@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,6,
-1688,Lady Tanee@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,6,
-1688,Lady Tanee@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tanee@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-1688,Lady Tanee@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,,,,,,,,
-1688,Lady Tanee@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,,
-1688,Lady Tanee@AM_POTIONPITCHER,attack,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tanee@AM_POTIONPITCHER,idle,231,4,2000,0,0,yes,friend,friendhpltmaxrate,90,,,,,,2,
-1688,Lady Tanee@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-1688,Lady Tanee@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1688,Lady Tanee@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1688,Lady Tanee@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,,,,,,,,
-1688,Lady Tanee@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1688,Lady Tanee@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
-1688,Lady Tanee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1688,Lady Tanee@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1688,Lady Tanee@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1688,Lady Tanee@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1688,Lady Tanee@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,,,,,,,,
-1688,Lady Tanee@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1688,Lady Tanee@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
-1689,White Lady@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,,
-1689,White Lady@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29,
-1689,White Lady@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6,
-1689,White Lady@NPC_SUMMONSLAVE,attack,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,White Lady@NPC_SUMMONSLAVE,idle,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,White Lady@NPC_SUMMONSLAVE,chase,196,4,10000,0,5000,yes,self,slavele,2,1690,,,,,,
-1689,White Lady@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18,
-1689,White Lady@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,,
-1689,White Lady@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,,
-1690,Lunar Rabbit@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0083,,,,,
-1690,Lunar Rabbit@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1691,Kraben@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,19,
-1691,Kraben@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,19,
-1691,Kraben@NPC_STUNATTACK,attack,179,1,500,0,5000,no,target,always,,,,,,,6,
-1692,Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-1692,Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6,
-1692,Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-1692,Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,,
-1693,Plasma@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
-1693,Plasma@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,,
-1693,Plasma@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,,
-1693,Plasma@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-1693,Plasma@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-1693,Plasma@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
-1694,Plasma@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,,
-1694,Plasma@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,,,,,,,6,
-1694,Plasma@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,,,,,,,6,
-1694,Plasma@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,,,,,,,21,
-1694,Plasma@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,,,,,,,29,
-1694,Plasma@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,,,,,,,29,
-1695,Plasma@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,,,,,,,29,
-1695,Plasma@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,,,,,,,29,
-1695,Plasma@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,21,
-1695,Plasma@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6,
-1695,Plasma@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,,,,,,,6,
-1695,Plasma@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11,
-1695,Plasma@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11,
-1696,Plasma@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1696,Plasma@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,,
-1696,Plasma@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-1696,Plasma@NPC_DARKSTRIKE,attack,340,9,3000,500,5000,yes,target,always,,,,,,,,
-1696,Plasma@NPC_DARKSTRIKE,chase,340,9,3000,500,5000,yes,target,always,,,,,,,,
-1696,Plasma@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1697,Plasma@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,,,,,,,6,
-1697,Plasma@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,,,,,,,6,
-1697,Plasma@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,,,,,,,,
-1697,Plasma@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,,,,,,,,
-1697,Plasma@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,21,
-1697,Plasma@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,,,,,,,,
-
-// Thanatos Tower Mobs
-1698,Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1698,Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
-1698,Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-1698,Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,,,,,,,,
-1699,Ancient Mimic@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,,
-1699,Ancient Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1700,Dame of Sentinel@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Dame of Sentinel@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1700,Dame of Sentinel@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1700,Dame of Sentinel@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1700,Dame of Sentinel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1700,Dame of Sentinel@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18,
-1700,Dame of Sentinel@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-1700,Dame of Sentinel@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-1700,Dame of Sentinel@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,,,,,,,,
-1700,Dame of Sentinel@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-1700,Dame of Sentinel@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-1701,Mistress of Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1701,Mistress of Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1701,Mistress of Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-1701,Mistress of Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
-1701,Mistress of Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
-1701,Mistress of Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-1701,Mistress of Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,,,,,,,36,
-1701,Mistress of Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,,,,,,,,
-1701,Mistress of Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,,,,,,,,
-1702,Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1702,Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1702,Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
-1702,Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
-1702,Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-1702,Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-1703,Lady Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1703,Lady Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,,
-1703,Lady Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,,
-1703,Lady Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,,
-1703,Lady Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-1703,Lady Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-1703,Lady Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,6,
-1703,Lady Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,6,
-1703,Lady Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,,,,,,,2,
-1703,Lady Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,,,,,,,2,
-1704,Odium of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1704,Odium of Thanatos@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,,,,,,,,
-1704,Odium of Thanatos@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,36,
-1704,Odium of Thanatos@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-1704,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,,,,,,,,
-1704,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1704,Odium of Thanatos@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-1704,Odium of Thanatos@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,,,,,,,21,
-1705,Despero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1705,Despero of Thanatos@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,,,,,,,,
-1705,Despero of Thanatos@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1705,Despero of Thanatos@NPC_BLEEDING,attack,660,3,1000,0,60000,yes,target,always,,,,,,,,
-1705,Despero of Thanatos@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1705,Despero of Thanatos@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,,,,,,,9,
-1705,Despero of Thanatos@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,,
-1705,Despero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,21,
-1705,Despero of Thanatos@SM_PROVOKE,attack,6,5,500,0,5000,yes,target,always,,,,,,,29,
-1705,Despero of Thanatos@SM_PROVOKE,chase,6,5,1000,0,5000,yes,target,always,,,,,,,29,
-1705,Despero of Thanatos@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1706,Maero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1706,Maero of Thanatos@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,,,,,,,6,
-1706,Maero of Thanatos@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,,,,,,,,
-1706,Maero of Thanatos@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,,,,,,,,
-1706,Maero of Thanatos@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,,,,,,,,
-1706,Maero of Thanatos@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,,,,,,,,
-1706,Maero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
-1707,Dolor of Thanatos@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1707,Dolor of Thanatos@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1707,Dolor of Thanatos@AL_HEAL,attack,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_HEAL,idle,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_HEAL,chase,28,8,1000,0,5000,yes,friend,friendhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_HEAL,attack,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_HEAL,idle,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_HEAL,chase,28,8,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,3,
-1707,Dolor of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1707,Dolor of Thanatos@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,,,,,,,,
-1707,Dolor of Thanatos@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,,,,,,,,
-1707,Dolor of Thanatos@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,,,,,,,9,
-1707,Dolor of Thanatos@NPC_MENTALBREAKER,attack,159,2,500,0,5000,yes,target,always,,,,,,,30,
-1707,Dolor of Thanatos@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,always,,,,,,,30,
-1708,Memory of Thanatos@AL_TELEPORT,attack,26,1,500,0,10000,yes,self,always,,,,,,,,
-1708,Memory of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1708,Memory of Thanatos@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1708,Memory of Thanatos@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@KN_TWOHANDQUICKEN,attack,60,10,3000,0,300000,yes,self,myhpltmaxrate,30,,,,,,2,
-1708,Memory of Thanatos@MG_SOULSTRIKE,attack,13,10,2000,0,3000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@MG_SOULSTRIKE,chase,13,10,2000,0,3000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1708,Memory of Thanatos@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1708,Memory of Thanatos@NPC_CHANGEHOLY,attack,167,1,5000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-1708,Memory of Thanatos@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
-1708,Memory of Thanatos@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1708,Memory of Thanatos@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1708,Memory of Thanatos@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Memory of Thanatos@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1711,1710,1709,1712,,,
-1708,Memory of Thanatos@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1708,Memory of Thanatos@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29,
-1708,Memory of Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-1708,Memory of Thanatos@WZ_METEOR,attack,83,10,2000,1000,20000,no,target,always,,,,,,,,
-1708,Memory of Thanatos@WZ_METEOR,chase,83,10,2000,1000,20000,no,target,always,,,,,,,,
-1708,Memory of Thanatos@WZ_STORMGUST,attack,89,10,2000,1000,20000,no,target,always,,,,,,,,
-1708,Memory of Thanatos@WZ_STORMGUST,chase,89,10,2000,1000,20000,no,target,always,,,,,,,,
-1708,Memory of Thanatos@WZ_VERMILION,attack,85,10,2000,1000,20000,no,target,always,,,,,,,,
-1708,Memory of Thanatos@WZ_VERMILION,chase,85,10,2000,1000,20000,no,target,always,,,,,,,,
-1709,Odium of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1709,Odium of Thanatos@NPC_CHANGEDARKNESS,attack,168,1,1000,0,5000,no,self,always,,,,,,,,
-1709,Odium of Thanatos@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,,,,,,,36,
-1709,Odium of Thanatos@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-1709,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,50000,yes,self,always,,,,,,,,
-1709,Odium of Thanatos@NPC_POWERUP,attack,349,5,2000,0,10000,yes,self,myhpltmaxrate,40,,,,,,6,
-1709,Odium of Thanatos@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-1709,Odium of Thanatos@NPC_TELEKINESISATTACK,attack,191,3,1000,0,5000,yes,target,always,,,,,,,21,
-1710,Despero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1710,Despero of Thanatos@NPC_AGIUP,attack,350,5,1000,0,60000,yes,self,always,,,,,,,,
-1710,Despero of Thanatos@NPC_AGIUP,attack,350,5,2000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-1710,Despero of Thanatos@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1710,Despero of Thanatos@NPC_FIREATTACK,attack,186,4,1000,0,5000,yes,target,always,,,,,,,9,
-1710,Despero of Thanatos@NPC_STUNATTACK,attack,179,4,1000,0,5000,yes,target,always,,,,,,,,
-1710,Despero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,21,
-1710,Despero of Thanatos@SM_PROVOKE,attack,6,10,500,0,5000,yes,target,always,,,,,,,29,
-1710,Despero of Thanatos@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-1710,Despero of Thanatos@WZ_SIGHTRASHER,attack,81,10,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1711,Maero of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1711,Maero of Thanatos@AS_SONICBLOW,attack,136,10,500,0,5000,yes,target,always,,,,,,,6,
-1711,Maero of Thanatos@NPC_DARKSTRIKE,attack,340,9,1000,500,5000,yes,target,always,,,,,,,,
-1711,Maero of Thanatos@NPC_DARKSTRIKE,chase,340,9,1000,500,5000,yes,target,always,,,,,,,,
-1711,Maero of Thanatos@NPC_INVISIBLE,attack,353,1,500,200,5000,yes,self,always,,,,,,,,
-1711,Maero of Thanatos@NPC_INVISIBLE,idle,353,1,500,200,5000,yes,self,always,,,,,,,,
-1711,Maero of Thanatos@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
-1712,Dolor of Thanatos@AL_DECAGI,attack,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1712,Dolor of Thanatos@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1712,Dolor of Thanatos@AL_HEAL,attack,28,10,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_HEAL,idle,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_HEAL,chase,28,9,1000,0,5000,yes,friend,friendhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_HEAL,attack,28,10,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_HEAL,idle,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_HEAL,chase,28,9,1000,0,5000,yes,self,myhpltmaxrate,70,,,,,,3,
-1712,Dolor of Thanatos@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1712,Dolor of Thanatos@NPC_DARKTHUNDER,attack,341,9,500,1000,5000,no,target,always,,,,,,,,
-1712,Dolor of Thanatos@NPC_DARKTHUNDER,chase,341,9,500,1000,5000,no,target,always,,,,,,,,
-1712,Dolor of Thanatos@NPC_MAGICALATTACK,attack,192,1,1000,0,5000,yes,target,always,,,,,,,9,
-1712,Dolor of Thanatos@NPC_MENTALBREAKER,attack,159,2,500,1000,10000,no,target,always,,,,,,,,
-1712,Dolor of Thanatos@NPC_MENTALBREAKER,chase,159,2,500,1000,10000,no,target,always,,,,,,,,
-
-// Abyss Lake
-1713,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1713,Acidus@MG_FIREBALL,idle,17,9,2000,0,5000,yes,target,always,,,,,,,,
-1713,Acidus@MG_FIREBALL,chase,17,9,2000,0,5000,yes,target,always,,,,,,,44,
-1713,Acidus@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32,
-1713,Acidus@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,,
-1713,Acidus@NPC_FIREATTACK,attack,186,6,500,500,5000,no,target,always,,,,,,,,
-1713,Acidus@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,,,,,,,,
-1713,Acidus@SM_MAGNUM,attack,7,9,2000,500,5000,no,self,attackpcge,2,,,,,,36,
-1713,Acidus@WZ_FIREPILLAR,idle,80,3,100,0,30000,yes,around2,always,,,,,,,32,
-1714,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1714,Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9,
-1714,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6,
-1714,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-1714,Ferus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,,
-1714,Ferus@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,36,0x3695,,,,,
-1714,Ferus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1714,Ferus@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,,
-1715,Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
-1715,Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1715,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1715,Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
-1715,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-1716,Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,,
-1716,Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,,
-1716,Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1716,Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-1716,Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,,
-1717,Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1717,Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9,
-1717,Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6,
-1717,Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-1717,Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1717,Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-1717,Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-1717,Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
-1718,Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1718,Novus@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18,
-1718,Novus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-1718,Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-1719,Detardeurus@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detardeurus@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detardeurus@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1719,Detardeurus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1719,Detardeurus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-1719,Detardeurus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-1719,Detardeurus@MG_FIREBALL,chase,17,10,5000,500,1000,yes,target,always,,,,,,,,
-1719,Detardeurus@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-1719,Detardeurus@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1719,Detardeurus@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1719,Detardeurus@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1719,Detardeurus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,,
-1719,Detardeurus@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,,,,,,,,
-1719,Detardeurus@NPC_DARKBREATH,attack,202,5,500,800,5000,yes,target,always,,,,,,,36,
-1719,Detardeurus@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6,
-1719,Detardeurus@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1719,Detardeurus@NPC_FIREBREATH,attack,654,5,500,800,5000,yes,target,always,,,,,,,32,
-1719,Detardeurus@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1719,Detardeurus@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,,
-1719,Detardeurus@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,,
-1719,Detardeurus@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,yes,self,slavele,0,1756,,,,,,
-1719,Detardeurus@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,,
-1719,Detardeurus@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1719,Detardeurus@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,,,,,,,6,
-1719,Detardeurus@WZ_METEOR,attack,83,10,2000,500,2000,yes,target,always,,,,,,,,
-1719,Detardeurus@WZ_METEOR,chase,83,10,2000,500,2000,yes,target,always,,,,,,,,
-1719,Detardeurus@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,,
-1719,Detardeurus@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,,
-1720,Hydrolancer@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydrolancer@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1720,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1720,Hydrolancer@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,,
-1720,Hydrolancer@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32,
-1720,Hydrolancer@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1720,Hydrolancer@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1720,Hydrolancer@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1720,Hydrolancer@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1720,Hydrolancer@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1720,Hydrolancer@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
-1720,Hydrolancer@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32,
-1720,Hydrolancer@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1720,Hydrolancer@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6,
-1720,Hydrolancer@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydrolancer@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydrolancer@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1720,Hydrolancer@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,,
-1721,Dragon Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,yes,self,myhpltmaxrate,99,1715,1718,,,,,
-
-// Kiel dungeon
-1733,Kiel@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1733,Kiel@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,attack,57,6,2000,0,3000,yes,target,always,,,,,,,,
-1733,Kiel@KN_BRANDISHSPEAR,chase,57,6,2000,0,3000,yes,target,always,,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1733,Kiel@MG_SAFETYWALL,idle,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1733,Kiel@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1733,Kiel@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,,
-1733,Kiel@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,,,,,,,,
-1733,Kiel@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1733,Kiel@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1733,Kiel@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,,,,,,,,
-1733,Kiel@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,,,,,,,,
-1733,Kiel@SM_MAGNUM,attack,7,5,2500,0,3000,yes,self,always,,,,,,,,
-1733,Kiel@SM_MAGNUM,chase,7,5,2500,0,3000,yes,self,always,,,,,,,,
-1734,Kiel D-01@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1734,Kiel D-01@AL_PNEUMA,attack,25,1,10000,0,10000,yes,self,longrangeattacked,,,,,,,,
-1734,Kiel D-01@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1734,Kiel D-01@AL_TELEPORT,walk,26,1,10000,0,5000,yes,self,rudeattacked,,,,,,,,
-1734,Kiel D-01@HW_GANBANTEIN,attack,483,1,5000,0,5000,yes,target,always,,,,,,,,
-1734,Kiel D-01@KN_BRANDISHSPEAR,attack,57,10,2000,0,3000,yes,target,always,,,,,,,,
-1734,Kiel D-01@KN_BRANDISHSPEAR,chase,57,10,2000,0,3000,yes,target,always,,,,,,,,
-1734,Kiel D-01@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1734,Kiel D-01@MG_SAFETYWALL,attack,12,10,4000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel D-01@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,,
-1734,Kiel D-01@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1734,Kiel D-01@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1734,Kiel D-01@NPC_DARKBLESSING,attack,203,1,500,800,5000,no,target,always,,,,,,,9,
-1734,Kiel D-01@NPC_POWERUP,attack,349,4,2000,0,100000,yes,self,always,,,,,,,,
-1734,Kiel D-01@NPC_POWERUP,attack,349,4,3000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1734,Kiel D-01@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel D-01@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,no,self,slavele,0,1739,1740,,,,,
-1734,Kiel D-01@NPC_WIDESILENCE,attack,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel D-01@NPC_WIDESILENCE,chase,663,5,10000,500,25000,no,self,myhpltmaxrate,80,,,,,,9,
-1734,Kiel D-01@PR_LEXAETERNA,attack,78,1,1000,0,5000,yes,target,always,,,,,,,,
-1734,Kiel D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,always,,,,,,,,
-1734,Kiel D-01@PR_LEXDIVINA,attack,76,5,1000,0,30000,yes,target,casttargeted,,,,,,,,
-1734,Kiel D-01@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1734,Kiel D-01@SM_ENDURE,attack,8,10,2000,0,5000,yes,self,always,,,,,,,,
-1734,Kiel D-01@SM_ENDURE,chase,8,10,5000,0,5000,yes,self,always,,,,,,,,
-1734,Kiel D-01@SM_MAGNUM,attack,7,10,1000,0,3000,yes,self,always,,,,,,,,
-1734,Kiel D-01@SM_MAGNUM,chase,7,10,1000,0,3000,yes,self,always,,,,,,,,
-1735,Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1735,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-1735,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-1735,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1735,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,,,,,,,,
-1736,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-1736,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-1736,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,,,,,,,,
-1736,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1736,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,,,,,,,,
-1736,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,,
-1736,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
-1736,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1737,Aliza@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-1737,Aliza@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,,54,,,,,,
-1737,Aliza@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,,2,,,,,,
-1737,Aliza@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,,,,,,,52,
-1738,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,,
-1738,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,,
-1739,Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,,
-1739,Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,,
-1739,Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1739,Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,yes,target,always,,,,,,,,
-1740,Aliot@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,,
-1740,Aliot@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,,
-1740,Aliot@CR_AUTOGUARD,attack,249,5,1000,0,300000,yes,self,always,,,,,,,,
-1740,Aliot@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1740,Aliot@KN_SPEARSTAB,attack,58,10,1000,0,5000,yes,target,always,,,,,,,,
-1740,Aliot@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,,
-1740,Aliot@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
-1740,Aliot@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-1741,Christmas Cookie@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,21,
-1741,Christmas Cookie@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,21,
-1741,Christmas Cookie@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1741,Christmas Cookie@NPC_HOLYATTACK,attack,189,1,2000,0,5000,yes,target,always,,,,,,,,
-1741,Christmas Cookie@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-1741,Christmas Cookie@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-1742,Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1742,Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-1742,Carat@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1742,Carat@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,18,
-1743,Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1743,Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1743,Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-1743,Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-1743,Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6,
-1743,Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6,
-1744,Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-1744,Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1744,Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,0,0,no,self,always,,,,,,,,
-1745,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,0,0,no,self,always,,,,,,,,
-1751,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1751,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-1751,Valkyrie Randgris@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1751,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1751,Valkyrie Randgris@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-1751,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,no,self,slavele,1,1891,,,,,,
-1751,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,,
-1751,Valkyrie Randgris@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,,
-1752,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,,
-1752,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,,
-1752,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,,
-1752,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9,
-1752,Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,,
-1752,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9,
-1753,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,,,,,,,2,
-1753,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,,,,,,,2,
-1753,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,2,
-1753,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,,,,,,,,
-1753,Frus@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,yes,self,slavele,0,1761,,,,,,
-1753,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,,,,,,,2,
-1754,Skeggiold@AL_DECAGI,attack,30,10,500,0,30000,no,target,always,,,,,,,29,
-1754,Skeggiold@AL_DECAGI,chase,30,10,500,0,30000,no,target,always,,,,,,,29,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1754,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1754,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18,
-1754,Skeggiold@MG_THUNDERSTORM,attack,21,7,1000,1500,10000,no,target,always,,,,,,,,
-1754,Skeggiold@MG_THUNDERSTORM,chase,21,7,1000,1500,10000,no,target,always,,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1754,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1754,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18,
-1754,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,,,,,,,18,
-1754,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,,,,,,,3,
-1754,Skeggiold@NPC_PETRIFYATTACK,chase,180,2,500,500,5000,no,target,always,,,,,,,3,
-1754,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1763,,,,,,
-1754,Skeggiold@RG_STRIPARMOR,attack,217,3,500,0,5000,yes,target,always,,,,,,,6,
-1754,Skeggiold@RG_STRIPARMOR,chase,217,3,500,0,5000,yes,target,always,,,,,,,6,
-1754,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1754,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,friend,friendhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,attack,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_HEAL,idle,28,9,5000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1755,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1755,Skeggiold@CR_HOLYCROSS,attack,253,3,1000,0,5000,yes,target,always,,,,,,,,
-1755,Skeggiold@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18,
-1755,Skeggiold@MG_SOULSTRIKE,attack,13,7,500,0,5000,yes,target,always,,,,,,,,
-1755,Skeggiold@MG_SOULSTRIKE,chase,13,7,500,0,5000,yes,target,always,,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1755,Skeggiold@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-1755,Skeggiold@NPC_HOLYATTACK,attack,189,3,500,500,5000,no,target,always,,,,,,,18,
-1755,Skeggiold@NPC_HOLYATTACK,chase,189,3,500,500,5000,no,target,always,,,,,,,18,
-1755,Skeggiold@NPC_SUMMONSLAVE,any,196,2,10000,700,60000,no,self,onspawn,0,1764,,,,,,
-1755,Skeggiold@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1755,Skeggiold@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,29,
-1756,Hydrolancer@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydrolancer@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1756,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1756,Hydrolancer@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,,
-1756,Hydrolancer@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1756,Hydrolancer@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1756,Hydrolancer@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1756,Hydrolancer@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-1756,Hydrolancer@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-1756,Hydrolancer@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32,
-1756,Hydrolancer@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-1756,Hydrolancer@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6,
-1756,Hydrolancer@NPC_SUMMONSLAVE,attack,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydrolancer@NPC_SUMMONSLAVE,idle,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydrolancer@NPC_SUMMONSLAVE,chase,196,4,10000,2000,5000,no,self,slavele,2,1757,1758,1759,1760,,,
-1756,Hydrolancer@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,,
-1761,Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,,
-1761,Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,,
-1761,Skogul@NPC_BLEEDING,attack,660,2,500,0,60000,yes,target,always,,,,,,,,
-1761,Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,,
-1761,Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9,
-1761,Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9,
-1762,Frus@MG_FIREWALL,chase,18,5,2000,500,5000,yes,target,always,,,,,,,2,
-1762,Frus@NPC_CHANGEUNDEAD,attack,348,2,500,0,30000,yes,target,always,,,,,,,2,
-1762,Frus@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,2,
-1762,Frus@NPC_POISON,attack,176,5,1000,0,5000,yes,target,always,,,,,,,,
-1762,Frus@RG_STRIPARMOR,attack,217,3,500,0,30000,yes,target,always,,,,,,,2,
-1763,Skeggiold@AL_DECAGI,attack,30,5,500,0,30000,no,target,always,,,,,,,29,
-1763,Skeggiold@AL_DECAGI,chase,30,5,500,0,30000,no,target,always,,,,,,,29,
-1763,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1763,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1763,Skeggiold@MG_SAFETYWALL,attack,12,5,500,1000,10000,no,self,always,,,,,,,18,
-1763,Skeggiold@MG_THUNDERSTORM,attack,21,4,500,1500,10000,no,target,always,,,,,,,,
-1763,Skeggiold@MG_THUNDERSTORM,chase,21,4,500,1500,10000,no,target,always,,,,,,,,
-1763,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,,,,,,,18,
-1763,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,,,,,,,18,
-1763,Skeggiold@NPC_PETRIFYATTACK,attack,180,2,500,500,5000,no,target,always,,,,,,,3,
-1764,Skeggiold@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1764,Skeggiold@CR_HOLYCROSS,attack,253,2,1000,0,5000,yes,target,always,,,,,,,,
-1764,Skeggiold@MG_SAFETYWALL,attack,12,5,1000,1000,10000,no,self,always,,,,,,,18,
-1764,Skeggiold@MG_SOULSTRIKE,attack,13,5,500,0,5000,yes,target,always,,,,,,,,
-1764,Skeggiold@MG_SOULSTRIKE,chase,13,5,500,0,5000,yes,target,always,,,,,,,,
-1764,Skeggiold@NPC_HOLYATTACK,attack,189,2,500,500,5000,no,target,always,,,,,,,18,
-1764,Skeggiold@NPC_HOLYATTACK,chase,189,2,500,500,5000,no,target,always,,,,,,,18,
-1765,Valkyrie@AL_HEAL,attack,28,10,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1765,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1765,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-1765,Valkyrie@KN_BRANDISHSPEAR,attack,57,10,1000,0,5000,yes,target,always,,,,,,,,
-1765,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,,
-1765,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,,
-1765,Valkyrie@WZ_JUPITEL,attack,84,10,100,2000,5000,yes,target,always,,,,,,,,
-1768,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1768,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,,
-1768,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,,
-1768,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,attack,17,10,1000,500,20000,no,target,always,,,,,,,,
-1768,Gloom Under Night@MG_FIREBALL,chase,17,10,10000,500,20000,no,target,always,,,,,,,,
-1768,Gloom Under Night@NPC_BLEEDING,attack,660,3,2000,0,50000,yes,target,always,,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1768,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1768,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,,,,,,,,
-1768,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,,,,,,,,
-1768,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1786,1787,,,,,
-1768,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,,,,,,,,
-1768,Gloom Under Night@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1768,Gloom Under Night@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,,
-1768,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,,
-1769,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1769,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,,
-1769,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1769,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,,
-1769,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,,
-1769,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,,,,,,,,
-1769,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,,,,,,,,
-1769,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
-1769,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
-1769,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,,
-1769,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-1769,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1769,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1770,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,,
-1770,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,,
-1770,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,,
-1770,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,,
-1770,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,yes,target,always,,,,,,,36,
-1770,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,36,
-1770,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,,
-1770,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,,
-1770,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1770,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,,
-1771,Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,,
-1771,Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,,
-1771,Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,,
-1771,Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-1771,Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1771,Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1771,Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1772,Isilla@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,,,,,,,,
-1772,Isilla@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,,,,,,,,
-1772,Isilla@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
-1772,Isilla@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
-1772,Isilla@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1772,Isilla@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1773,Hodremlin@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-1773,Hodremlin@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,,
-1773,Hodremlin@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-1773,Hodremlin@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,32,
-1773,Hodremlin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,52,,,,,,
-1773,Hodremlin@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,,
-1774,Seeker@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,52,
-1774,Seeker@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,,,,,,,39,
-1774,Seeker@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,,,,,,,39,
-1774,Seeker@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,,,,,,,,
-1774,Seeker@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,,,,,,,,
-1774,Seeker@SA_DISPELL,attack,289,1,200,0,100000,yes,target,always,,,,,,,18,
-1774,Seeker@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,,
-1775,Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-1775,Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
-1775,Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36,
-1775,Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,,
-1775,Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,,,,,,,,
-1775,Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1775,Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,45,,,,,,
-1776,Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-1776,Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
-1776,Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
-1776,Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-1776,Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,29,
-1776,Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
-1776,Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
-1777,Ice Titan@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,,
-1777,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,,
-1777,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36,
-1777,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29,
-1778,Gazeti@CR_AUTOGUARD,attack,249,3,2000,0,10000,yes,self,always,,,,,,,,
-1778,Gazeti@MG_COLDBOLT,attack,14,5,2000,0,5000,no,target,always,,,,,,,,
-1778,Gazeti@MG_COLDBOLT,chase,14,3,2000,0,5000,no,target,always,,,,,,,,
-1778,Gazeti@NPC_GUIDEDATTACK,attack,172,2,500,0,20000,no,target,always,,,,,,,,
-1778,Gazeti@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,,
-1779,Ktullanux@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1779,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1779,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,no,target,always,,,,,,,,
-1779,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,no,target,always,,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-1779,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1779,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1779,Ktullanux@NPC_CRITICALWOUND,attack,673,3,4000,0,50000,yes,target,always,,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-1779,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1779,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,no,target,always,,,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,no,self,slavele,3,1788,,,,,,
-1779,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,no,target,always,,,,,,,,
-1779,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1779,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,,
-1779,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,,,,,,,,
-1779,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,no,target,always,,,,,,,,
-1779,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,no,target,always,,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,,
-1779,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,,
-1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6,
-1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
-1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
-1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,,,,,,,,
-1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,yes,target,always,,,,,,,,
-1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
-1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
-1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,6,
-1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
-1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,,
-1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6,
-1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,,
-1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-1783,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1783,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0,
-1783,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6,
-1783,Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1783,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1783,Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1783,Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-1783,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1784,Stapo@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-1784,Stapo@SM_BASH,attack,5,3,500,0,5000,yes,target,always,,,,,,,,
-1785,Atroce@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1785,Atroce@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1785,Atroce@KN_TWOHANDQUICKEN,attack,60,10,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,36,
-1785,Atroce@NPC_BLEEDING,attack,660,5,1000,0,5000,yes,target,always,,,,,,,32,
-1785,Atroce@NPC_BLEEDING,attack,660,5,2000,0,60000,yes,target,always,,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1785,Atroce@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1785,Atroce@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,,
-1785,Atroce@NPC_DEFENDER,idle,205,1,10000,0,5000,yes,self,longrangeattacked,,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,50000,yes,self,always,,,,,,,,
-1785,Atroce@NPC_POWERUP,attack,349,2,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-1785,Atroce@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-1785,Atroce@NPC_SUMMONSLAVE,attack,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@NPC_SUMMONSLAVE,idle,196,3,10000,700,30000,no,self,slavele,0,1791,,,,,,
-1785,Atroce@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-1785,Atroce@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1786,Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1786,Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,,
-1786,Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-1786,Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,,
-1786,Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,,
-1786,Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,yes,target,always,,,,,,,,
-1786,Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,yes,target,always,,,,,,,,
-1786,Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,30,
-1786,Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,30,
-1786,Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,,
-1786,Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-1786,Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1786,Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1787,Echio@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
-1787,Echio@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,,
-1787,Echio@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,,
-1787,Echio@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,,
-1787,Echio@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,36,
-1787,Echio@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,36,
-1787,Echio@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,,
-1787,Echio@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,,
-1787,Echio@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1787,Echio@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,,
-1788,Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,,
-1788,Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36,
-1788,Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29,
-1791,Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1791,Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0,
-1791,Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6,
-1791,Galion@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1791,Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1791,Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-1794,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6,
-1794,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,,
-1794,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-// Guild Dungeon SE (13.1)
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1796,Aunoe@MG_THUNDERSTORM,attack,21,5,500,1500,10000,no,target,always,,,,,,,,
-1796,Aunoe@MG_THUNDERSTORM,chase,21,5,500,1500,10000,no,target,always,,,,,,,,
-1796,Aunoe@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
-1796,Aunoe@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
-1796,Aunoe@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1796,Aunoe@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-1797,Fanat@AS_SONICBLOW,attack,136,5,500,800,5000,yes,target,always,,,,,,,,
-1797,Fanat@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,,
-1797,Fanat@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,,
-1797,Fanat@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-1797,Fanat@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-1797,Fanat@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1797,Fanat@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36,
-1812,Delightful Lude@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,,,,,,,,
-1812,Delightful Lude@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-1813,Hydrolancer@AL_HEAL,attack,28,10,2000,500,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-1813,Hydrolancer@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,3,
-1813,Hydrolancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1813,Hydrolancer@AS_VENOMDUST,attack,140,10,3500,1500,5000,yes,target,always,,,,,,,,
-1813,Hydrolancer@KN_TWOHANDQUICKEN,attack,60,10,5000,0,120000,yes,self,myhpltmaxrate,80,,,,,,27,
-1813,Hydrolancer@NPC_COMBOATTACK,attack,171,6,2500,700,5000,yes,target,always,,,,,,,24,
-1813,Hydrolancer@NPC_DARKCROSS,attack,338,10,2000,1500,10000,yes,target,always,,,,,,,,
-1813,Hydrolancer@NPC_DARKTHUNDER,chase,341,5,8000,700,1000,yes,target,always,,,,,,,,
-1813,Hydrolancer@NPC_GRANDDARKNESS,attack,339,10,2000,900,5000,yes,self,always,,,,,,,,
-1813,Hydrolancer@NPC_LICK,attack,206,5,4000,0,2000,yes,target,always,,,,,,,39,
-1813,Hydrolancer@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,60,,,,,,3,
-1813,Hydrolancer@WZ_VERMILION,attack,85,10,2500,500,2000,yes,target,always,,,,,,,,
-1814,Fox Queen@AL_HEAL,attack,28,9,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,21,
-1814,Fox Queen@AL_HEAL,chase,28,9,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,21,
-1814,Fox Queen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1814,Fox Queen@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Fox Queen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1814,Fox Queen@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,8,
-1814,Fox Queen@MG_FIREBOLT,attack,19,10,2000,0,5000,yes,target,always,,,,,,,0,
-1814,Fox Queen@MG_FIREBOLT,chase,19,10,3000,0,5000,yes,target,always,,,,,,,0,
-1814,Fox Queen@MG_FIREBOLT,chase,19,10,4000,0,5000,yes,target,skillused,18,,,,,,0,
-1814,Fox Queen@MG_FIREWALL,attack,18,10,1000,500,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@MG_FIREWALL,chase,18,10,1000,500,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,6,
-1814,Fox Queen@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@SA_DISPELL,attack,289,5,500,500,5000,yes,target,always,,,,,,,6,
-1814,Fox Queen@SA_DISPELL,chase,289,5,500,500,5000,yes,target,always,,,,,,,6,
-1814,Fox Queen@WZ_METEOR,attack,83,5,2000,1500,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@WZ_METEOR,chase,83,5,2000,1500,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@WZ_WATERBALL,attack,86,5,2000,1000,5000,yes,target,always,,,,,,,,
-1814,Fox Queen@WZ_WATERBALL,chase,86,5,2000,1000,5000,yes,target,always,,,,,,,,
-1817,Detardeurus@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detardeurus@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detardeurus@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-1817,Detardeurus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1817,Detardeurus@BS_HAMMERFALL,attack,110,10,10000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detardeurus@BS_HAMMERFALL,chase,110,10,5000,0,5000,yes,target,myhpltmaxrate,20,,,,,,,
-1817,Detardeurus@BS_MAXIMIZE,chase,114,5,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-1817,Detardeurus@CR_GRANDCROSS,attack,254,10,5000,100,5000,yes,self,always,,,,,,,6,
-1817,Detardeurus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-1817,Detardeurus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-1817,Detardeurus@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detardeurus@MG_FIREBALL,chase,17,10,5000,500,1000,yes,target,always,,,,,,,,
-1817,Detardeurus@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-1817,Detardeurus@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,,
-1817,Detardeurus@NPC_DARKBREATH,attack,202,5,500,800,5000,yes,target,always,,,,,,,36,
-1817,Detardeurus@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,12,,,,,,36,
-1817,Detardeurus@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,,
-1817,Detardeurus@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-1817,Detardeurus@WZ_METEOR,attack,83,10,2000,500,2000,yes,target,always,,,,,,,,
-1817,Detardeurus@WZ_METEOR,chase,83,10,2000,500,2000,yes,target,always,,,,,,,,
-1817,Detardeurus@WZ_STORMGUST,attack,89,10,2000,1000,2000,yes,target,always,,,,,,,,
-1817,Detardeurus@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,,
-1817,Detardeurus@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,,
-1819,Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
-1819,Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,,
-1819,Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1819,Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1819,Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,,
-1819,Bathory@NPC_STOP,attack,342,1,500,500,5000,yes,target,always,,,,,,,30,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1820,Bigfoot@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1820,Bigfoot@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1820,Bigfoot@NPC_STUNATTACK,attack,179,2,500,1500,5000,yes,target,always,,,,,,,,
-1820,Bigfoot@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1821,Desert Wolf@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1821,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x308D,,,,,
-1821,Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-1821,Desert Wolf@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-1822,Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1822,Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29,
-1822,Deviruchi@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-1822,Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-1822,Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-1822,Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1822,Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-1823,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1823,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1823,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
-1823,Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1823,Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1823,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1823,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-1824,Baby Hatii@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6,
-1824,Baby Hatii@NPC_LICK,attack,206,3,2000,0,5000,yes,target,always,,,,,,,6,
-1825,Santa Goblin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
-1825,Santa Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1825,Santa Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
-1825,Santa Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-1825,Santa Goblin@NPC_WINDATTACK,attack,187,2,500,500,5000,yes,target,always,,,,,,,,
-1826,Myst@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1826,Myst@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
-1826,Myst@NPC_MENTALBREAKER,attack,159,2,500,800,5000,yes,target,always,,,,,,,9,
-1826,Myst@NPC_POISONATTACK,attack,188,3,500,500,5000,yes,target,always,,,,,,,9,
-1827,Sasquatch@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1827,Sasquatch@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-1827,Sasquatch@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-1827,Sasquatch@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-
-// Thor Volcano (11.2)
-1829,Sword Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1829,Sword Master@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,,
-1829,Sword Master@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,,
-1829,Sword Master@CR_SHIELDCHARGE,attack,250,5,1000,0,5000,yes,target,always,,,,,,,,
-1829,Sword Master@KN_SPEARBOOMERANG,chase,59,5,10000,0,5000,yes,target,always,,,,,,,,
-1829,Sword Master@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-1829,Sword Master@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,,,,,,,,
-1829,Sword Master@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,,,,,,,,
-1829,Sword Master@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1830,Bow Master@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_CHARGEARROW,idle,148,1,5000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_DOUBLE,attack,46,10,2000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_DOUBLE,idle,46,10,5000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_SHOWER,attack,47,5,2000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AC_SHOWER,idle,47,5,5000,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1830,Bow Master@NPC_BLEEDING,attack,660,5,1500,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@NPC_COMBOATTACK,attack,171,5,1500,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@NPC_STUNATTACK,attack,179,5,1500,0,5000,yes,target,always,,,,,,,,
-1830,Bow Master@NPC_WIDEBLEEDING,attack,665,4,10000,0,15000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1831,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,,
-1831,Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,,
-1831,Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1831,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,,
-1831,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,,
-1831,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-1831,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-1831,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-1831,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1831,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-1832,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,,
-1832,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1832,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1832,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,,
-1832,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,,
-1832,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1832,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1832,Ifrit@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,,
-1832,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-1832,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-1832,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,no,self,slavele,1,1834,1835,,,,,
-1832,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,,
-1832,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,,
-1832,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,,
-1832,Ifrit@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
-1833,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1833,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1833,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1833,Kasa@HW_GANBANTEIN,attack,483,1,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,,
-1833,Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,,
-1833,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,,
-1833,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-1833,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,,
-1833,Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,,,,,,,,
-1833,Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,,,,,,,,
-1833,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,,
-1833,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,,
-1833,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,,
-1833,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,,
-1834,Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1834,Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-1834,Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,,
-1834,Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-1834,Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,,
-1834,Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,,
-1834,Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-1834,Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-1834,Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-1834,Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-1834,Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-1835,Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1835,Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1835,Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-1835,Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,,
-1835,Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,,
-1835,Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-1835,Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,,
-1835,Kasa@NPC_FIREBREATH,attack,654,10,2000,3000,200000,no,target,always,,,,,,,,
-1835,Kasa@NPC_FIREBREATH,chase,654,10,2000,3000,200000,no,target,always,,,,,,,,
-1835,Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,,
-1835,Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,,
-1835,Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,,
-1835,Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,,
-1836,Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,,,,,,,,
-1836,Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,,,,,,,,
-1836,Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,,,,,,,7,
-1836,Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,,,,,,,,
-1836,Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,6,
-1837,Imp@KN_BRANDISHSPEAR,attack,57,8,1000,1000,5000,no,target,always,,,,,,,,
-1837,Imp@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
-1837,Imp@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
-1837,Imp@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
-1837,Imp@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
-1837,Imp@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
-1837,Imp@MG_SIGHT,idle,10,1,500,0,5000,yes,self,always,,,,,,,,
-1837,Imp@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,,
-1837,Imp@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-1837,Imp@RG_STRIPARMOR,attack,217,1,2000,0,5000,yes,target,always,,,,,,,29,
-1837,Imp@WZ_SIGHTRASHER,attack,81,10,3000,0,10000,yes,self,always,,,,,,,,
-1838,Knocker@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,,,,,,,5,
-1838,Knocker@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-1838,Knocker@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,,,,,,,6,
-1838,Knocker@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,,,,,,,29,
-1838,Knocker@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,,,,,,,29,
-1839,Byrogue@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1839,Byrogue@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1839,Byrogue@AS_GRIMTOOTH,idle,137,5,10000,0,5000,yes,target,always,,,,,,,6,
-1839,Byrogue@AS_GRIMTOOTH,chase,137,5,10000,0,5000,yes,target,skillused,18,,,,,,6,
-1839,Byrogue@AS_SONICBLOW,attack,136,5,1000,0,5000,yes,target,always,,,,,,,6,
-1839,Byrogue@ASC_BREAKER,chase,379,3,2000,0,5000,yes,target,always,,,,,,,,
-1839,Byrogue@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,,,,,,,,
-1839,Byrogue@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1839,Byrogue@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1839,Byrogue@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1839,Byrogue@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-1839,Byrogue@NPC_SUMMONSLAVE,attack,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,,
-1839,Byrogue@NPC_SUMMONSLAVE,idle,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,,
-1839,Byrogue@NPC_SUMMONSLAVE,chase,196,2,10000,1000,60000000,no,self,slavele,0,1829,1830,,,,,
-1839,Byrogue@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-1840,Golden Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
-1840,Golden Savage@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1840,Golden Savage@KN_TWOHANDQUICKEN,attack,60,5,500,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1840,Golden Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1840,Golden Savage@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-1840,Golden Savage@NPC_PULSESTRIKE,attack,661,1,500,0,10000,yes,self,always,,,,,,,32,
-1840,Golden Savage@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-1840,Golden Savage@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-1840,Golden Savage@ST_FULLSTRIP,attack,476,5,100,1500,10000,yes,target,always,,,,,,,,
-1840,Golden Savage@WZ_EARTHSPIKE,attack,90,3,500,1500,5000,no,target,always,,,,,,,,
-1840,Golden Savage@WZ_HEAVENDRIVE,attack,91,3,500,1500,5000,no,target,always,,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,attack,92,2,500,0,5000,yes,target,always,,,,,,,,
-1840,Golden Savage@WZ_QUAGMIRE,chase,92,2,2000,0,5000,yes,target,always,,,,,,,,
-1851,Mobster@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29,
-1851,Mobster@KN_SPEARSTAB,attack,58,5,500,800,5000,yes,target,always,,,,,,,6,
-1851,Mobster@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-1851,Mobster@TF_SPRINKLESAND,attack,149,1,2000,0,5000,yes,target,always,,,,,,,29,
-
-// Cursed Abbey (11.3)
-1864,Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
-1864,Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1864,Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-1864,Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-1865,Ragged Zombie@AC_DOUBLE,attack,46,5,500,0,5000,yes,target,always,,,,,,,,
-1865,Ragged Zombie@AC_SHOWER,attack,47,3,500,0,5000,yes,target,always,,,,,,,,
-1865,Ragged Zombie@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-1865,Ragged Zombie@NPC_MAGICALATTACK,attack,192,1,500,800,5000,no,target,always,,,,,,,,
-1866,Hellhound@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,,,,,,,,
-1866,Hellhound@AS_SONICBLOW,attack,136,3,500,500,5000,no,target,always,,,,,,,36,
-1866,Hellhound@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1866,Hellhound@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,30,,,,,,26,
-1867,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1867,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-1867,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-1867,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1867,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1867,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
-1867,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1867,Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
-1867,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-1867,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-1868,Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1868,Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-1868,Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-1868,Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1868,Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1868,Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
-1868,Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1868,Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-1868,Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,yes,self,always,,,,,,,,
-1869,Flame Skull@MG_FIREBALL,chase,17,5,1500,500,5000,yes,target,attackpcge,2,,,,,,,
-1869,Flame Skull@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,,
-1869,Flame Skull@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1869,Flame Skull@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-1870,Necromancer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1870,Necromancer@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-1870,Necromancer@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-1870,Necromancer@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,,,,,,,,
-1870,Necromancer@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,,,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,,,,,,,,
-1870,Necromancer@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,,,,,,,,
-1870,Necromancer@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9,
-1870,Necromancer@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
-1870,Necromancer@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
-1870,Necromancer@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-1870,Necromancer@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,,,,,,,,
-1870,Necromancer@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,,,,,,,,
-1870,Necromancer@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1870,Necromancer@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
-1870,Necromancer@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
-1870,Necromancer@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-1870,Necromancer@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-1870,Necromancer@NPC_SUMMONSLAVE,attack,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,idle,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_SUMMONSLAVE,chase,196,2,10000,0,300000,yes,self,slavele,0,1864,,,,,,
-1870,Necromancer@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,,,,,,,36,
-1870,Necromancer@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,,,,,,,36,
-1870,Necromancer@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,,
-1870,Necromancer@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
-1870,Necromancer@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11,
-1870,Necromancer@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11,
-1871,Falling Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Falling Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-1871,Falling Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1871,Falling Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1871,Falling Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,,
-1871,Falling Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,yes,self,myhpltmaxrate,44,,,,,,,
-1871,Falling Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,yes,self,myhpltmaxrate,80,,,,,,,
-1871,Falling Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,yes,self,always,,,,,,,36,
-1871,Falling Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,yes,self,always,,,,,,,36,
-1871,Falling Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,yes,self,always,,,,,,,36,
-1871,Falling Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,yes,self,always,,,,,,,36,
-1871,Falling Bishop@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,yes,self,slavele,3,1868,,,,,,
-1871,Falling Bishop@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,yes,self,slavele,3,1868,,,,,,
-1871,Falling Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,,,,,,,,
-1871,Falling Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,,,,,,,,
-1871,Falling Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,29,
-1871,Falling Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,29,
-1872,Hell Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-1872,Hell Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-1872,Hell Fly@NPC_CRITICALWOUND,attack,673,5,10,0,5000,yes,target,always,,,,,,,,
-1872,Hell Fly@NPC_MENTALBREAKER,attack,159,1,200,0,5000,no,target,always,,,,,,,,
-1872,Hell Fly@NPC_WINDATTACK,attack,187,4,2000,0,5000,yes,target,always,,,,,,,,
-1873,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1873,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1873,Beelzebub@LK_SPIRALPIERCE,attack,397,5,2000,500,5000,yes,target,always,,,,,,,,
-1873,Beelzebub@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1873,Beelzebub@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1873,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1873,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-1873,Beelzebub@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,,
-1873,Beelzebub@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,,
-1873,Beelzebub@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,no,self,myhpltmaxrate,50,1874,,,,,,
-1873,Beelzebub@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,,,,,,,7,
-1873,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,5000,yes,target,always,,,,,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1873,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-1873,Beelzebub@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,,,,,,,9,
-1873,Beelzebub@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,,,,,,,2,
-1874,Beelzebub@AL_HEAL,idle,28,9,10000,0,2000,yes,self,myhpltmaxrate,99,,,,,,,
-1874,Beelzebub@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1874,Beelzebub@LK_SPIRALPIERCE,attack,397,1,2000,500,5000,no,target,always,,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,attack,657,1,2000,1000,5000,no,target,always,,,,,,,,
-1874,Beelzebub@NPC_ACIDBREATH,chase,657,1,2000,1000,5000,no,target,always,,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1874,Beelzebub@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1874,Beelzebub@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-1874,Beelzebub@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,,
-1874,Beelzebub@NPC_EXPULSION,attack,674,1,50,1000,30000,no,target,always,,,,,,,,
-1874,Beelzebub@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,,
-1874,Beelzebub@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,,
-1874,Beelzebub@NPC_MAGICMIRROR,attack,671,1,10000,0,30000,yes,self,always,,,,,,,,
-1874,Beelzebub@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,,,,,,,7,
-1874,Beelzebub@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,1,,,,,,26,
-1874,Beelzebub@NPC_SHIELDBRAKE,attack,346,10,2000,0,30000,yes,target,always,,,,,,,,
-1874,Beelzebub@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-1874,Beelzebub@NPC_STONESKIN,attack,675,4,10000,1000,30000,no,self,myhpltmaxrate,5,,,,,,,
-1874,Beelzebub@NPC_STONESKIN,chase,675,4,10000,1000,30000,no,self,myhpltmaxrate,5,,,,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,attack,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,idle,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_SUMMONSLAVE,chase,196,10,10000,0,10000,yes,self,slavele,5,1872,1872,1011,,,,
-1874,Beelzebub@NPC_VAMPIRE_GIFT,attack,679,1,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,47,
-1874,Beelzebub@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-1874,Beelzebub@NPC_WIDESTONE,attack,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@NPC_WIDESTONE,chase,666,5,10000,500,15000,no,self,myhpltmaxrate,80,,,,,,,
-1874,Beelzebub@SA_LANDPROTECTOR,attack,288,5,10000,0,30000,yes,target,always,,,,,,,,
-
-// Moscovia (12.1)
-1880,Leshij@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1880,Leshij@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1880,Leshij@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1880,Leshij@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1880,Leshij@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-1881,Lesavka@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-1881,Lesavka@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-1881,Lesavka@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,,,,,,,,
-1881,Lesavka@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,,,,,,,,
-1882,Baba-Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1882,Baba-Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,,,,,,,,
-1882,Baba-Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,,,,,,,19,
-1882,Baba-Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,,,,,,,,
-1883,Kikimora@NPC_CURSEATTACK,attack,181,2,1000,800,5000,no,target,always,,,,,,,29,
-1883,Kikimora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
-1883,Kikimora@NPC_MAGICALATTACK,chase,192,1,2000,800,5000,no,target,always,,,,,,,,
-1883,Kikimora@NPC_POISON,attack,176,2,2000,800,5000,yes,target,always,,,,,,,,
-1883,Kikimora@WZ_WATERBALL,attack,86,3,2000,3000,5000,yes,target,always,,,,,,,19,
-1884,Mavka@AL_HEAL,idle,28,5,10000,2000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1884,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1884,Mavka@NPC_GROUNDATTACK,attack,185,2,3000,0,5000,yes,target,always,,,,,,,,
-1884,Mavka@NPC_SILENCEATTACK,attack,178,2,2000,2000,10000,yes,target,always,,,,,,,36,
-1884,Mavka@WZ_EARTHSPIKE,chase,90,2,5000,0,10000,yes,target,always,,,,,,,,
-1885,Zmey Gorynych@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1885,Zmey Gorynych@KN_TWOHANDQUICKEN,attack,60,10,5000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Zmey Gorynych@MG_FIREBALL,attack,17,10,5000,0,5000,yes,target,always,,,,,,,,
-1885,Zmey Gorynych@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,,,,,,,,
-1885,Zmey Gorynych@NPC_AGIUP,attack,350,5,3000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Zmey Gorynych@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1885,Zmey Gorynych@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,,
-1885,Zmey Gorynych@NPC_CALLSLAVE,chase,352,1,5000,0,15000,yes,self,always,,,,,,,,
-1885,Zmey Gorynych@NPC_MENTALBREAKER,chase,159,5,500,800,25000,no,target,always,,,,,,,,
-1885,Zmey Gorynych@NPC_POWERUP,attack,349,5,6000,0,5000,yes,self,myhpltmaxrate,30,,,,,,6,
-1885,Zmey Gorynych@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,,,,,,,,
-1885,Zmey Gorynych@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,,,,,,,,
-1885,Zmey Gorynych@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,1886,,,,,,
-1885,Zmey Gorynych@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Zmey Gorynych@NPC_SUMMONSLAVE,chase,196,5,5000,1000,30000,no,self,slavele,0,1886,,,,,,
-1885,Zmey Gorynych@SM_MAGNUM,attack,7,10,5000,0,5000,yes,self,always,,,,,,,,
-1885,Zmey Gorynych@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,,,,,,,,
-1885,Zmey Gorynych@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,,,,,,,,
-1885,Zmey Gorynych@WZ_METEOR,attack,83,10,5000,1500,5000,no,target,myhpltmaxrate,50,,,,,,6,
-1885,Zmey Gorynych@WZ_QUAGMIRE,attack,92,5,5000,700,5000,no,target,always,,,,,,,,
-1885,Zmey Gorynych@WZ_QUAGMIRE,chase,92,5,5000,200,5000,no,target,always,,,,,,,,
-1886,Mavka@AL_HEAL,idle,28,9,10000,1000,5000,yes,friend,friendhpltmaxrate,50,,,,,,19,
-1886,Mavka@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-1886,Mavka@NPC_GROUNDATTACK,attack,185,4,3000,0,5000,yes,target,always,,,,,,,,
-1886,Mavka@NPC_SILENCEATTACK,attack,178,4,2000,2000,10000,yes,target,always,,,,,,,36,
-1886,Mavka@WZ_EARTHSPIKE,chase,90,4,5000,0,10000,yes,target,always,,,,,,,,
-1887,Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1887,Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
-1887,Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
-1887,Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-1887,Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-1888,Hatii Baby@MG_FROSTDIVER,chase,15,10,2000,0,5000,yes,target,always,,,,,,,6,
-1888,Hatii Baby@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-1889,Marozka's Guard@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-1889,Marozka's Guard@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,6,
-1889,Marozka's Guard@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,skillused,18,,,,,,6,
-1890,Koshei the Immortal@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1890,Koshei the Immortal@MG_FIREBALL,attack,17,10,5000,0,5000,yes,target,always,,,,,,,,
-1890,Koshei the Immortal@MG_FIREBALL,chase,17,9,10000,0,5000,yes,target,always,,,,,,,,
-1890,Koshei the Immortal@NPC_SILENCEATTACK,attack,178,5,1000,700,5000,no,target,always,,,,,,,,
-1890,Koshei the Immortal@NPC_SILENCEATTACK,chase,178,5,5000,700,25000,no,target,always,,,,,,,,
-1890,Koshei the Immortal@SM_MAGNUM,attack,7,9,5000,0,5000,yes,self,always,,,,,,,,
-1890,Koshei the Immortal@WZ_HEAVENDRIVE,attack,91,5,5000,500,25000,no,target,always,,,,,,,,
-1890,Koshei the Immortal@WZ_HEAVENDRIVE,chase,91,5,5000,0,5000,yes,target,always,,,,,,,,
-1890,Koshei the Immortal@WZ_QUAGMIRE,attack,92,1,5000,700,5000,no,target,always,,,,,,,,
-1890,Koshei the Immortal@WZ_QUAGMIRE,chase,92,1,5000,200,5000,no,target,always,,,,,,,,
-1891,Valkyrie@AL_HEAL,attack,28,10,10000,500,10000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_HEAL,idle,28,10,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-1891,Valkyrie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1891,Valkyrie@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-1891,Valkyrie@KN_BRANDISHSPEAR,attack,57,10,1000,0,5000,yes,target,always,,,,,,,,
-1891,Valkyrie@NPC_ARMORBRAKE,attack,344,10,500,0,5000,yes,target,always,,,,,,,,
-1891,Valkyrie@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,,
-1891,Valkyrie@WZ_JUPITEL,attack,84,10,100,2000,5000,yes,target,always,,,,,,,,
-1894,Pouring@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1894,Pouring@WZ_STORMGUST,attack,89,10,2000,0,5000,no,target,always,,,,,,,,
-1894,Pouring@WZ_STORMGUST,chase,89,10,2000,0,5000,no,target,always,,,,,,,,
-1894,Pouring@WZ_WATERBALL,attack,86,10,10000,500,5000,no,target,always,,,,,,,,
-1894,Pouring@WZ_WATERBALL,chase,86,10,10000,500,5000,no,target,always,,,,,,,,
-1904,Bombring@NPC_SELFDESTRUCTION,attack,173,1,10000,3000,0,no,self,always,,,,,,,,
-1904,Bombring@NPC_SELFDESTRUCTION,idle,173,1,10000,3000,0,no,self,always,,,,,,,,
-1904,Bombring@NPC_SELFDESTRUCTION,chase,173,1,10000,3000,0,no,self,always,,,,,,,,
-
-// Satan Morroc (12.1)
-1916,Satan Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1916,Satan Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1916,Satan Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
-1916,Satan Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
-1916,Satan Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1916,Satan Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1916,Satan Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17
-1916,Satan Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17
-1916,Satan Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
-1916,Satan Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1916,Satan Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
-1916,Satan Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
-1916,Satan Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
-1916,Satan Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
-1916,Satan Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
-1916,Satan Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,,,,,,,,
-1916,Satan Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1916,Satan Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1916,Satan Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,,,,,,,,1
-1916,Satan Morroc@NPC_TALK,attack,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16
-1916,Satan Morroc@NPC_TALK,chase,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
-1916,Satan Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
-1916,Satan Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
-1916,Satan Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
-1916,Satan Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
-1916,Satan Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1916,Satan Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1916,Satan Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-1916,Satan Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-1916,Satan Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
-1916,Satan Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
-1916,Satan Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,attack,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@WZ_JUPITEL,chase,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1916,Satan Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
-1916,Satan Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
-1917,Wounded Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1917,Wounded Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1917,Wounded Morroc@MG_FIREBOLT,attack,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@MG_FIREBOLT,chase,19,10,10000,300,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,attack,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@MG_FROSTDIVER,chase,15,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@MG_STONECURSE,attack,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
-1917,Wounded Morroc@MG_STONECURSE,chase,16,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,2
-1917,Wounded Morroc@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1917,Wounded Morroc@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1917,Wounded Morroc@NPC_DRAGONFEAR,attack,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17
-1917,Wounded Morroc@NPC_DRAGONFEAR,chase,659,10,10000,0,600000,yes,self,myhpltmaxrate,5,,,,,,,17
-1917,Wounded Morroc@NPC_EARTHQUAKE,attack,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
-1917,Wounded Morroc@NPC_EARTHQUAKE,chase,653,10,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1917,Wounded Morroc@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,attack,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
-1917,Wounded Morroc@NPC_HELLJUDGEMENT,chase,662,5,10000,800,35000,no,self,myhpltmaxrate,60,,,,,,,
-1917,Wounded Morroc@NPC_HELLPOWER,attack,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
-1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
-1917,Wounded Morroc@NPC_HELLPOWER,chase,683,1,10000,800,35000,no,target,myhpltmaxrate,60,,,,,,,
-1917,Wounded Morroc@NPC_PULSESTRIKE,attack,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
-1917,Wounded Morroc@NPC_PULSESTRIKE,chase,661,5,10000,800,60000,no,self,myhpltmaxrate,40,,,,,,,14
-1917,Wounded Morroc@NPC_SHIELDBRAKE,attack,346,10,10000,0,15000,yes,target,always,,,,,,,,
-1917,Wounded Morroc@NPC_SUMMONSLAVE,attack,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,chase,196,4,10000,0,30000,yes,self,slavele,1,1922,1923,1924,1925,,,4
-1917,Wounded Morroc@NPC_SUMMONSLAVE,idle,196,4,10000,0,30000,yes,self,onspawn,0,1922,1923,1924,1925,,,
-1917,Wounded Morroc@NPC_TALK,chase,682,1,10000,0,600000,yes,self,always,,,,,,,,1
-1917,Wounded Morroc@NPC_TALK,attack,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16
-1917,Wounded Morroc@NPC_TALK,chase,682,10,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,16
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,attack,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
-1917,Wounded Morroc@NPC_VAMPIRE_GIFT,chase,679,9,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,15
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,attack,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
-1917,Wounded Morroc@NPC_WIDEHELLDIGNITY,chase,684,1,10000,2000,180000,no,self,myhpltmaxrate,30,,,,,,,6
-1917,Wounded Morroc@NPC_WIDESLEEP,attack,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
-1917,Wounded Morroc@NPC_WIDESLEEP,chase,668,5,10000,700,35000,no,self,myhpltmaxrate,60,,,,,,,3
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,attack,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1917,Wounded Morroc@NPC_WIDESOULDRAIN,chase,680,10,10000,1000,50000,no,self,myhpltmaxrate,50,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTUN,attack,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
-1917,Wounded Morroc@NPC_WIDESTUN,chase,678,5,10000,1300,180000,no,self,myhpltmaxrate,30,,,,,,,
-1917,Wounded Morroc@SA_LANDPROTECTOR,attack,288,1,10000,0,15000,yes,target,always,,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,attack,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@WZ_JUPITEL,chase,84,10,10000,1000,20000,no,target,myhpltmaxrate,80,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,attack,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
-1917,Wounded Morroc@WZ_METEOR,chase,83,5,10000,800,60000,no,target,myhpltmaxrate,40,,,,,,,
-1918,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1918,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1918,Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-1918,Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
-1918,Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
-1918,Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
-1918,Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
-1918,Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
-1918,Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
-1919,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1919,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1919,Incarnation of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,,
-1919,Incarnation of Morroc@NPC_EARTHQUAKE,attack,653,1,5000,5000,100000,no,self,myhpltmaxrate,10,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,,,,,,,,
-1919,Incarnation of Morroc@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,,,,,,,,
-1919,Incarnation of Morroc@SM_MAGNUM,attack,7,10,2000,500,5000,no,self,always,,,,,,,,
-1920,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1920,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,attack,673,3,10000,0,5000,yes,target,always,,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,idle,673,3,5000,0,5000,yes,target,always,,,,,,,,
-1920,Incarnation of Morroc@NPC_CRITICALWOUND,chase,673,3,5000,0,5000,yes,target,always,,,,,,,,
-1920,Incarnation of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1920,Incarnation of Morroc@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,chase,28,10,10000,500,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,attack,28,10,10000,500,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1921,Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-1921,Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1921,Incarnation of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1922,Shadow of Morroc@KN_TWOHANDQUICKEN,attack,60,10,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Shadow of Morroc@KN_TWOHANDQUICKEN,chase,60,10,10000,800,60000,no,self,myhpltmaxrate,45,,,,,,,
-1922,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1922,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1922,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1922,Shadow of Morroc@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,,
-1922,Shadow of Morroc@NPC_GRANDDARKNESS,attack,339,5,500,2000,30000,no,self,always,,,,,,,6,
-1922,Shadow of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
-1922,Shadow of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
-1922,Shadow of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
-1922,Shadow of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-1922,Shadow of Morroc@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
-1922,Shadow of Morroc@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
-1922,Shadow of Morroc@WZ_JUPITEL,attack,84,5,3000,1000,20000,no,target,always,,,,,,,,
-1922,Shadow of Morroc@WZ_JUPITEL,chase,84,5,5000,1000,20000,no,target,always,,,,,,,,
-1922,Shadow of Morroc@WZ_VERMILION,attack,85,5,2000,700,25000,no,target,always,,,,,,,,
-1922,Shadow of Morroc@WZ_VERMILION,chase,85,5,5000,700,25000,no,target,always,,,,,,,,
-1923,Shadow of Morroc@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,,
-1923,Shadow of Morroc@NPC_EARTHQUAKE,attack,653,1,2000,700,100000,no,self,myhpltmaxrate,10,,,,,,,
-1923,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1923,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1923,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1923,Shadow of Morroc@NPC_SUMMONSLAVE,attack,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Shadow of Morroc@NPC_SUMMONSLAVE,chase,196,7,10000,1000,10000,no,self,slavele,0,1937,,,,,,
-1923,Shadow of Morroc@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,always,,,,,,,,
-1923,Shadow of Morroc@NPC_WIDEBLEEDING,chase,665,2,10000,500,100000,no,self,always,,,,,,,,
-1923,Shadow of Morroc@SM_MAGNUM,attack,7,10,2000,500,5000,no,self,always,,,,,,,,
-1924,Shadow of Morroc@NPC_CRITICALWOUND,attack,673,4,10000,0,5000,yes,target,always,,,,,,,,
-1924,Shadow of Morroc@NPC_CRITICALWOUND,idle,673,4,5000,0,5000,yes,target,always,,,,,,,,
-1924,Shadow of Morroc@NPC_CRITICALWOUND,chase,673,4,5000,0,5000,yes,target,always,,,,,,,,
-1924,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1924,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1924,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1924,Shadow of Morroc@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,,
-1924,Shadow of Morroc@NPC_WIDESILENCE,attack,663,2,10000,1000,20000,no,self,always,,,,,,,36,
-1924,Shadow of Morroc@NPC_WIDESILENCE,chase,663,2,10000,1000,20000,no,self,always,,,,,,,36,
-1925,Shadow of Morroc@AL_HEAL,attack,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Shadow of Morroc@AL_HEAL,idle,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Shadow of Morroc@AL_HEAL,chase,28,10,10000,300,0,yes,friend,friendhpltmaxrate,99,,,,,,36,
-1925,Shadow of Morroc@AL_HEAL,idle,28,10,10000,300,0,yes,self,myhpltmaxrate,70,,,,,,36,
-1925,Shadow of Morroc@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Shadow of Morroc@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Shadow of Morroc@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,yes,friend,friendhpltmaxrate,90,,,,,,,
-1925,Shadow of Morroc@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1925,Shadow of Morroc@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1925,Shadow of Morroc@NPC_EMOTION,chase,197,1,10000,0,30000,yes,self,always,,9,0x3885,,,,,
-1927,Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1927,Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1927,Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-1927,Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
-
-// Sealed Shrine (12.1)
-1929,Unsealed Baphomet@AS_SONICBLOW,attack,136,5,500,0,20000,no,target,myhpltmaxrate,30,,,,,,,20
-1929,Unsealed Baphomet@KN_BRANDISHSPEAR,attack,57,5,10000,1000,20000,no,target,always,,,,,,,,
-1929,Unsealed Baphomet@KN_BRANDISHSPEAR,chase,57,5,10000,1000,20000,no,target,always,,,,,,,,
-1929,Unsealed Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
-1929,Unsealed Baphomet@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,23
-1929,Unsealed Baphomet@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Unsealed Baphomet@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1929,Unsealed Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-1929,Unsealed Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1929,Unsealed Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1929,Unsealed Baphomet@NPC_DARKBREATH,attack,202,1,2000,800,5000,no,target,always,,,,,,,29,
-1929,Unsealed Baphomet@NPC_DARKBREATH,chase,202,1,2000,800,5000,no,target,always,,,,,,,29,
-1929,Unsealed Baphomet@NPC_DARKNESSBREATH,attack,658,3,2000,800,5000,no,target,myhpltmaxrate,50,,,,,,29,
-1929,Unsealed Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
-1929,Unsealed Baphomet@NPC_EVILLAND,attack,670,10,10000,1000,50000,no,self,myhpltmaxrate,70,,,,,,,24
-1929,Unsealed Baphomet@NPC_EVILLAND,chase,670,10,10000,1000,50000,no,self,myhpltmaxrate,70,,,,,,,24
-1929,Unsealed Baphomet@NPC_HELLJUDGEMENT,attack,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,22
-1929,Unsealed Baphomet@NPC_HELLJUDGEMENT,chase,662,3,10000,800,15000,no,self,myhpltmaxrate,50,,,,,,,24
-1929,Unsealed Baphomet@NPC_INVINCIBLE,attack,685,1,10000,1000,60000,no,self,always,,,,,,,,19
-1929,Unsealed Baphomet@NPC_INVINCIBLE,idle,685,1,10000,1000,60000,no,self,always,,,,,,,,19
-1929,Unsealed Baphomet@NPC_INVINCIBLE,chase,685,1,10000,1000,60000,no,self,always,,,,,,,,19
-1929,Unsealed Baphomet@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,no,self,always,,,,,,,,21
-1929,Unsealed Baphomet@NPC_PULSESTRIKE,chase,661,5,10000,2500,30000,no,self,always,,,,,,,,20
-1929,Unsealed Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Unsealed Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,2,1431,,,,,,
-1929,Unsealed Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,self,always,,,,,,,,19
-1929,Unsealed Baphomet@NPC_TALK,attack,682,1,10000,0,6000000,yes,self,myhpltmaxrate,2,,,,,,,25
-1929,Unsealed Baphomet@NPC_TALK,chase,682,1,10000,0,6000000,yes,self,myhpltmaxrate,2,,,,,,,25
-1929,Unsealed Baphomet@WZ_VERMILION,attack,85,10,2000,500,10000,no,target,always,,,,,,,29,
-1929,Unsealed Baphomet@WZ_VERMILION,chase,85,10,2000,500,10000,no,target,always,,,,,,,29,
-1929,Unsealed Baphomet@WZ_VERMILION,chase,85,10,5000,500,10000,no,target,skillused,18,,,,,,29,
-
-// Fallacious Okolnir (12.1)
-1930,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1930,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1930,Piamette@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1930,Piamette@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,,,,,,,,
-1930,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,,,,,,,,
-1930,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1930,Piamette@NPC_HELLJUDGEMENT,attack,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_HELLJUDGEMENT,chase,662,5,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,attack,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,,,,,,,
-1930,Piamette@NPC_SUMMONSLAVE,chase,196,3,10000,2000,60000000,no,self,myhpltmaxrate,70,,,,,,,
-1930,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1930,Piamette@WZ_JUPITEL,attack,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_JUPITEL,chase,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1930,Piamette@WZ_METEOR,idle,83,10,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1930,Piamette@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1930,Piamette@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-1931,Wish Maiden@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-1931,Wish Maiden@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@KN_TWOHANDQUICKEN,chase,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-1931,Wish Maiden@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,,
-1931,Wish Maiden@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,attack,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_AGIUP,chase,350,5,10000,0,100000,yes,self,myhpltmaxrate,50,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1931,Wish Maiden@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1931,Wish Maiden@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,,
-1931,Wish Maiden@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-1931,Wish Maiden@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,idle,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@NPC_SUMMONSLAVE,chase,196,5,10000,2000,5000,no,self,slavele,1,1933,,,,,,
-1931,Wish Maiden@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-1931,Wish Maiden@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-1931,Wish Maiden@WZ_METEOR,idle,83,10,10000,300,0,yes,target,rudeattacked,,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,,
-1931,Wish Maiden@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,,
-1932,Garden Keeper@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1932,Garden Keeper@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-1933,Garden Watcher@CR_REFLECTSHIELD,attack,252,3,10000,0,400000,yes,self,always,,,,,,,32,
-1933,Garden Watcher@CR_REFLECTSHIELD,chase,252,3,10000,0,400000,yes,self,always,,,,,,,32,
-1933,Garden Watcher@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18,
-1933,Garden Watcher@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-1933,Garden Watcher@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
-1933,Garden Watcher@NPC_DARKBREATH,chase,202,1,500,800,5000,no,target,always,,,,,,,29,
-1933,Garden Watcher@NPC_DARKCROSS,attack,338,5,2000,1500,10000,no,target,always,,,,,,,,
-1933,Garden Watcher@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-1933,Garden Watcher@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-1933,Garden Watcher@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-1933,Garden Watcher@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-1937,Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,,
-1937,Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,,
-1947,Piamette@AL_HEAL,attack,28,10,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@AL_HEAL,chase,28,10,10000,500,5000,no,friend,friendhpltmaxrate,80,,,,,,18,
-1947,Piamette@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-1947,Piamette@HP_ASSUMPTIO,attack,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,idle,361,5,5000,1000,5000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@HP_ASSUMPTIO,chase,361,5,5000,1000,10000,no,friend,friendhpltmaxrate,90,,,,,,,
-1947,Piamette@MG_FROSTDIVER,attack,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@MG_FROSTDIVER,chase,15,10,3000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,attack,673,2,2000,0,5000,yes,target,always,,,,,,,,
-1947,Piamette@NPC_CRITICALWOUND,chase,673,2,2000,0,5000,yes,target,always,,,,,,,,
-1947,Piamette@NPC_DARKBLESSING,attack,203,1,300,0,2000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@NPC_DARKNESSBREATH,attack,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@NPC_DARKNESSBREATH,chase,658,2,500,800,5000,no,target,myhpltmaxrate,30,,,,,,29,
-1947,Piamette@NPC_HELLJUDGEMENT,attack,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_HELLJUDGEMENT,chase,662,2,5000,800,35000,no,self,myhpltmaxrate,30,,,,,,,
-1947,Piamette@NPC_WIDECURSE,attack,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@NPC_WIDECURSE,chase,677,5,10000,700,35000,no,self,myhpltmaxrate,20,,,,,,,
-1947,Piamette@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,,,,,,,36,
-1947,Piamette@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,,,,,,,36,
-1947,Piamette@WZ_JUPITEL,attack,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_JUPITEL,chase,84,10,5000,1000,20000,no,target,myhpltmaxrate,50,,,,,,,
-1947,Piamette@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-1947,Piamette@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,myhpltmaxrate,30,,,,,,,
-
-// Endless Tower (13.1)
-1956,Naght Sieger@ASC_BREAKER,attack,379,3,2000,0,10000,yes,target,always,,,,,,,32,
-1956,Naght Sieger@ASC_BREAKER,chase,379,3,5000,500,10000,no,target,always,,,,,,,,
-1956,Naght Sieger@KN_BRANDISHSPEAR,attack,57,3,2000,500,5000,no,target,always,,,,,,,,
-1956,Naght Sieger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,50,,,,,,6,
-1956,Naght Sieger@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,always,,,,,,,9,
-1956,Naght Sieger@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1956,Naght Sieger@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1956,Naght Sieger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1956,Naght Sieger@NPC_DARKSTRIKE,chase,340,10,5000,0,5000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,attack,186,1,5000,0,10000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_FIREATTACK,chase,186,1,5000,0,10000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_HALLUCINATION,chase,207,1,500,0,5000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,attack,662,3,10000,1000,20000,no,self,always,,,,,,,36,
-1956,Naght Sieger@NPC_HELLJUDGEMENT,chase,662,3,10000,1000,20000,no,self,always,,,,,,,36,
-1956,Naght Sieger@NPC_SHIELDBRAKE,attack,346,10,200,0,5000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,attack,179,2,2000,0,0,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_STUNATTACK,chase,179,5,2000,0,0,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,3,1605,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,attack,184,1,5000,0,10000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_WATERATTACK,chase,184,1,5000,0,10000,yes,target,always,,,,,,,,
-1956,Naght Sieger@NPC_WIDEBLEEDING,attack,665,3,3000,0,30000,no,self,always,,,,,,,36,
-1956,Naght Sieger@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-1956,Naght Sieger@NPC_WIDESILENCE,attack,663,5,3000,1000,20000,no,self,always,,,,,,,36,
-1956,Naght Sieger@NPC_WIDESILENCE,chase,663,5,3000,1000,20000,no,self,always,,,,,,,36,
-1956,Naght Sieger@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,,,,,,,29,
-1956,Naght Sieger@WZ_METEOR,chase,83,10,2000,1000,10000,no,target,always,,,,,,,29,
-1956,Naght Sieger@WZ_STORMGUST,attack,89,10,2000,500,5000,no,target,always,,,,,,,,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,,
-1956,Naght Sieger@WZ_STORMGUST,chase,89,10,2000,500,5000,no,target,always,,,,,,,,
-1957,Entweihen Crothen@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,,,,,,,,
-1957,Entweihen Crothen@ASC_BREAKER,attack,379,5,500,1000,20000,yes,target,myhpltmaxrate,30,,,,,,,
-1957,Entweihen Crothen@ML_DEFENDER,attack,8219,5,10000,0,180000,yes,target,always,,,,,,,29,
-1957,Entweihen Crothen@ML_DEFENDER,idle,8219,5,10000,0,180000,yes,target,always,,,,,,,29,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,60,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,idle,687,1,3000,10000,10000,yes,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_ALLHEAL,walk,687,1,3000,10000,10000,yes,self,rudeattacked,,,,,,,,
-1957,Entweihen Crothen@NPC_DARKNESSATTACK,attack,190,3,2000,500,5000,yes,target,always,,,,,,,29,
-1957,Entweihen Crothen@NPC_DARKSTRIKE,attack,340,10,2000,0,1000,yes,target,always,,,,,,,,
-1957,Entweihen Crothen@NPC_EVILLAND,attack,670,4,10000,800,50000,yes,self,myhpltmaxrate,70,,,,,,,
-1957,Entweihen Crothen@NPC_PULSESTRIKE,attack,661,5,10000,2500,30000,yes,self,myhpltmaxrate,40,,,,,,,
-1957,Entweihen Crothen@NPC_WIDECURSE,attack,677,5,5000,300,20000,yes,self,always,,,,,,,,
-1957,Entweihen Crothen@WZ_METEOR,attack,83,10,2000,1000,10000,yes,target,always,,,,,,,29,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9,
-1957,Entweihen Crothen@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9,
-1958,Thorny Skeleton@AC_SHOWER,attack,47,3,500,500,5000,yes,target,always,,,,,,,,
-1958,Thorny Skeleton@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1958,Thorny Skeleton@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1958,Thorny Skeleton@SN_SHARPSHOOTING,attack,382,3,500,1000,5000,yes,target,always,,,,,,,,
-1959,Thorn of Recovery@AL_HEAL,attack,28,10,10000,300,2000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,idle,28,10,10000,300,4000,no,friend,friendhpltmaxrate,99,,,,,,36,
-1959,Thorn of Recovery@AL_HEAL,idle,28,10,10000,300,4000,no,self,myhpltmaxrate,70,,,,,,36,
-1959,Thorn of Recovery@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1959,Thorn of Recovery@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1960,Thorn of Magic@MG_COLDBOLT,attack,14,7,10000,1000,20000,no,target,always,,,,,,,,
-1960,Thorn of Magic@MG_FIREBOLT,attack,19,7,10000,1000,20000,no,target,always,,,,,,,,
-1960,Thorn of Magic@MG_FROSTDIVER,attack,15,9,10000,500,20000,yes,target,always,,,,,,,2,
-1960,Thorn of Magic@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,,
-1960,Thorn of Magic@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,,
-1960,Thorn of Magic@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,always,,,,,,,,
-1960,Thorn of Magic@NPC_DARKTHUNDER,attack,341,5,500,1500,15000,no,target,always,,,,,,,,
-1960,Thorn of Magic@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1960,Thorn of Magic@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1960,Thorn of Magic@WZ_HEAVENDRIVE,attack,91,3,3000,0,1000,yes,target,always,,,,,,,,
-1960,Thorn of Magic@WZ_STORMGUST,attack,89,5,500,1500,15000,yes,target,always,,,,,,,,
-1961,Thorn of Purification@NPC_DEFENDER,attack,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1961,Thorn of Purification@NPC_DEFENDER,idle,205,5,10000,0,180000,no,self,always,,,,,,,29,
-1961,Thorn of Purification@NPC_SLOWCAST,attack,672,5,10000,500,30000,no,self,always,,,,,,,,
-1961,Thorn of Purification@NPC_SLOWCAST,chase,672,5,10000,500,30000,no,self,always,,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,attack,289,5,500,2000,30000,yes,target,always,,,,,,,,
-1961,Thorn of Purification@SA_DISPELL,chase,289,5,500,2000,40000,no,target,always,,,,,,,,
-1971,Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-1971,Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1971,Vadon@NPC_METAMORPHOSIS,attack,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,,
-1971,Vadon@NPC_METAMORPHOSIS,idle,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,,
-1971,Vadon@NPC_METAMORPHOSIS,chase,193,1,10000,5000,5000,yes,self,myhpltmaxrate,98,2075,,,,,,
-1971,Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,yes,target,always,,,,,,,6,
-1971,Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-
-// Guild Dungeon SE (13.1)
-1974,Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1974,Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1974,Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-1974,Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-1974,Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1974,Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-1974,Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
-1974,Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-1974,Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
-1974,Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-1974,Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-1975,Beholder Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1975,Beholder Master@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,52,
-1975,Beholder Master@NPC_MENTALBREAKER,attack,159,3,200,800,10000,no,target,always,,,,,,,39,
-1975,Beholder Master@NPC_MENTALBREAKER,chase,159,3,200,800,10000,no,target,always,,,,,,,39,
-1975,Beholder Master@NPC_PETRIFYATTACK,attack,180,3,200,500,10000,no,target,always,,,,,,,,
-1975,Beholder Master@NPC_PETRIFYATTACK,chase,180,3,200,500,10000,no,target,always,,,,,,,,
-1975,Beholder Master@SA_DISPELL,attack,289,1,100,1000,100000,yes,target,myhpltmaxrate,50,,,,,,18,
-1975,Beholder Master@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,,
-1976,Cobalt Mineral@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1976,Cobalt Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,yes,self,always,,,,,,,,
-1976,Cobalt Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,yes,self,myhpltmaxrate,30,,,,,,18,
-1976,Cobalt Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,,
-1976,Cobalt Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,yes,target,attackpcge,2,,,,,,,
-1976,Cobalt Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19,
-1976,Cobalt Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19,
-1977,Heavy Metaling@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1977,Heavy Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1977,Heavy Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1977,Heavy Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
-1977,Heavy Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
-1977,Heavy Metaling@RG_STRIPARMOR,attack,217,3,500,0,10000,no,target,always,,,,,,,18,
-1977,Heavy Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
-1978,Hell Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1978,Hell Vesper@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-1978,Hell Vesper@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-1978,Hell Vesper@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9,
-1978,Hell Vesper@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-1978,Hell Vesper@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9,
-1978,Hell Vesper@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-1979,Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1979,Zakudam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-1979,Zakudam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29,
-1979,Zakudam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
-1979,Zakudam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,,
-
-// Memory of Orc Dungeon (13.1)
-1981,Orc Elite Guard@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-1981,Orc Elite Guard@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-1981,Orc Elite Guard@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-1981,Orc Elite Guard@NPC_PULSESTRIKE,attack,661,2,500,0,10000,yes,self,always,,,,,,,,
-1981,Orc Elite Guard@NPC_PULSESTRIKE,chase,661,2,2000,0,10000,yes,self,always,,,,,,,,
-1981,Orc Elite Guard@SM_BASH,attack,5,10,500,1000,5000,no,target,always,,,,,,,,
-1981,Orc Elite Guard@SM_BASH,chase,5,10,500,1000,5000,no,target,always,,,,,,,,
-1981,Orc Elite Guard@SM_MAGNUM,attack,7,7,500,500,5000,no,self,always,,,,,,,6,
-1982,Orc Bowman@AC_DOUBLE,attack,46,1,2000,1000,5000,no,target,always,,,,,,,,
-1982,Orc Bowman@AC_SHOWER,attack,47,5,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-1982,Orc Bowman@NPC_EMOTION,attack,197,1,100,0,60000,yes,self,myhpltmaxrate,60,6,0xB695,,,,,
-1983,Orc Undead@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-1983,Orc Undead@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-1983,Orc Undead@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-1984,Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-1984,Orc Lady@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
-1984,Orc Lady@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-
-//The New World Mob Skill (13.1)
-1985,Dandelion Member@NPC_CHANGEUNDEAD2,attack,696,1,3000,500,600000,yes,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion Member@NPC_CHANGEUNDEAD2,chase,696,1,3000,500,600000,yes,target,myhpltmaxrate,80,,,,,,,
-1985,Dandelion Member@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-1986,Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1986,Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-1986,Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,,
-1986,Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1986,Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-1986,Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,,,,,,,19,
-1987,Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1987,Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,,
-1987,Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,,
-1987,Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-1987,Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1987,Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-1987,Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1987,Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-1987,Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-1988,Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1988,Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
-1988,Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1988,Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-1988,Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-1989,Hillslion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1989,Hillslion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1989,Hillslion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,,
-1989,Hillslion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,,,,,,,36,
-1989,Hillslion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,,,,,,,36,
-1989,Hillslion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
-1989,Hillslion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
-1989,Hillslion@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1989,Hillslion@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1990,Hardrock Mammoth@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,,
-1990,Hardrock Mammoth@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@LK_SPIRALPIERCE,attack,397,1,500,3000,10000,no,target,always,,,,,,,,
-1990,Hardrock Mammoth@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1990,Hardrock Mammoth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
-1990,Hardrock Mammoth@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
-1990,Hardrock Mammoth@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,attack,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_EARTHQUAKE,chase,653,2,10000,2000,30000,no,self,myhpltmaxrate,30,,,,,,6,
-1990,Hardrock Mammoth@NPC_EMOTION,attack,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-1990,Hardrock Mammoth@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,,7,0x3695,,,,,
-1990,Hardrock Mammoth@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,attack,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,idle,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_SUMMONSLAVE,chase,196,3,10000,0,30000,yes,self,slavele,0,1997,1997,1997,,,,
-1990,Hardrock Mammoth@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,,,,,,,36,
-1990,Hardrock Mammoth@NPC_WIDESTUN,chase,678,1,500,300,30000,no,self,always,,,,,,,36,
-1990,Hardrock Mammoth@SM_PROVOKE,attack,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@SM_PROVOKE,chase,6,10,500,600,120000,yes,target,myhpltmaxrate,80,,,,,,,
-1990,Hardrock Mammoth@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6,
-1990,Hardrock Mammoth@WZ_WATERBALL,attack,86,10,2000,0,10000,yes,target,always,,,,,,,,
-1991,Tendrillion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1991,Tendrillion@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1991,Tendrillion@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-1991,Tendrillion@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,,
-1991,Tendrillion@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
-1991,Tendrillion@NPC_ALLHEAL,idle,687,1,10000,30000,30000,yes,self,myhpltmaxrate,80,,,,,,,
-1991,Tendrillion@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,,
-1991,Tendrillion@NPC_CRITICALSLASH,attack,170,1,500,800,30000,no,target,always,,,,,,,36,
-1991,Tendrillion@NPC_CRITICALSLASH,chase,170,1,500,300,30000,no,target,always,,,,,,,36,
-1991,Tendrillion@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
-1991,Tendrillion@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
-1991,Tendrillion@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,always,,,,,,,,
-1991,Tendrillion@NPC_EMOTION,attack,197,1,1000,0,10000,yes,self,always,,19,0x3885,,,,,
-1991,Tendrillion@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,always,,7,0x3695,,,,,
-1991,Tendrillion@NPC_GROUNDATTACK,attack,185,4,1000,0,5000,yes,target,always,,,,,,,21,
-1991,Tendrillion@NPC_WIDEBLEEDING,attack,665,1,10000,500,60000,no,self,always,,,,,,,,
-1991,Tendrillion@NPC_WIDEBLEEDING,chase,665,1,10000,500,60000,no,self,always,,,,,,,,
-1991,Tendrillion@NPC_WIDESLEEP,attack,668,1,500,800,30000,no,self,always,,,,,,,36,
-1991,Tendrillion@NPC_WIDESLEEP,chase,668,1,500,300,30000,no,self,always,,,,,,,36,
-1991,Tendrillion@PF_SPIDERWEB,attack,405,1,3000,0,10000,yes,target,always,,,0x3885,,,,7,
-1991,Tendrillion@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,,
-1991,Tendrillion@SM_PROVOKE,attack,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrillion@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1991,Tendrillion@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6,
-1992,Cornus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1992,Cornus@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,idle,252,5,10000,0,300000,yes,self,always,,,,,,,6,
-1992,Cornus@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,6,
-1992,Cornus@NPC_ALLHEAL,attack,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1992,Cornus@NPC_ALLHEAL,idle,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1992,Cornus@NPC_ALLHEAL,chase,687,1,10000,2000,5000,yes,self,myhpltmaxrate,20,,,,,,,
-1992,Cornus@NPC_COMBOATTACK,attack,171,3,3000,0,5000,yes,target,always,,,,,,,,
-1992,Cornus@NPC_CRITICALSLASH,attack,170,1,500,800,30000,yes,target,always,,,,,,,36,
-1992,Cornus@NPC_CRITICALSLASH,chase,170,1,500,300,30000,yes,target,always,,,,,,,36,
-1992,Cornus@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,yes,target,always,,,,,,,,
-1992,Cornus@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,yes,target,always,,,,,,,,
-1992,Cornus@NPC_PULSESTRIKE,attack,661,3,1000,0,30000,yes,self,always,,,,,,,32,
-1992,Cornus@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1992,Cornus@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1993,Naga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1993,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,9,
-1993,Naga@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,,
-1993,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29,
-1993,Naga@SM_PROVOKE,attack,6,3,2000,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-1993,Naga@WZ_WATERBALL,attack,86,2,1000,0,20000,yes,target,always,,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-1994,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-1994,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6,
-1994,Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,,
-1994,Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,,,,,,,32,
-1995,Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-1995,Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-1995,Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-1995,Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-1995,Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-1995,Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-1995,Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-1995,Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-1995,Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-1999,Centipede Larva@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,,
-1999,Centipede Larva@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-1999,Centipede Larva@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-1999,Centipede Larva@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-
-// Into the Unknown (13.2)
-2013,Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-2013,Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2013,Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,yes,target,always,,,,,,,,
-2013,Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-2013,Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-2013,Draco@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
-2013,Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,,
-2014,Draco Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2014,Draco Egg@NPC_METAMORPHOSIS,idle,193,1,10,2000,5000,yes,self,always,,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2015,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
-2015,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2015,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-2015,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2015,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2015,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2015,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2015,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2016,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,,,,,,,,
-2016,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,,
-2016,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2016,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,,,,,,,,
-2016,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6,
-2016,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,,,,,,,,
-2017,Rata@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,,
-2017,Rata@ASC_METEORASSAULT,attack,406,2,500,0,5000,yes,self,always,,,,,,,,
-2017,Rata@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-2017,Rata@MO_BODYRELOCATION,chase,264,1,3000,0,5000,yes,target,always,,,,,,,,
-2017,Rata@NPC_ARMORBRAKE,attack,344,3,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-2017,Rata@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,24,
-2017,Rata@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,,,,,,,,
-2017,Rata@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,,,,,,,,
-2017,Rata@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2017,Rata@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,,
-2017,Rata@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,,
-2017,Rata@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2017,Rata@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2017,Rata@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,,,,,,,,
-2017,Rata@TF_THROWSTONE,chase,152,1,5000,0,5000,yes,target,always,,,,,,,,
-2017,Rata@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6,
-2017,Rata@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@AL_HEAL,attack,28,5,5000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,20,,,,,,,
-2018,Duneyrr@AS_SONICBLOW,attack,136,5,500,800,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@KN_TWOHANDQUICKEN,attack,60,5,500,0,300000,yes,self,myhpltmaxrate,50,,,,,,6,
-2018,Duneyrr@MG_THUNDERSTORM,attack,21,5,1000,1500,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@MG_THUNDERSTORM,chase,21,5,1000,1500,5000,yes,target,skillused,18,,,,,,,
-2018,Duneyrr@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,attack,340,3,2000,0,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_DARKSTRIKE,chase,340,3,2000,0,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@PF_SPIDERWEB,chase,405,1,3000,0,10000,yes,target,always,,,,,,,7,
-2018,Duneyrr@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,,
-2018,Duneyrr@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,,
-2019,Ancient Tree@AL_HEAL,idle,28,1,2000,0,5000,yes,self,always,,,,,,,,
-2019,Ancient Tree@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-2019,Ancient Tree@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,9,
-2019,Ancient Tree@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-2020,Rhyncho@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-2020,Rhyncho@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
-2020,Rhyncho@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,9,
-2020,Rhyncho@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,9,
-2020,Rhyncho@NPC_STUNATTACK,attack,179,5,500,1000,30000,no,target,always,,,,,,,,
-2021,Phylla@MG_COLDBOLT,attack,14,3,3000,1500,5000,no,target,always,,,,,,,,
-2021,Phylla@NPC_WATERATTACK,attack,184,1,2000,0,5000,no,target,always,,,,,,,,
-2021,Phylla@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2,
-2021,Phylla@WZ_WATERBALL,attack,86,3,2000,100,10000,no,target,always,,,,,,,,
-2022,Nidhoggur's Shadow@MG_FIREBALL,chase,17,5,10000,0,30000,no,target,always,,,,,,,6,
-2022,Nidhoggur's Shadow@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20,
-2022,Nidhoggur's Shadow@NPC_ALLHEAL,idle,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_ALLHEAL,walk,687,1,3000,10000,10000,no,self,rudeattacked,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,,
-2022,Nidhoggur's Shadow@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggur's Shadow@NPC_DARKNESSBREATH,attack,658,10,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,always,,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6,
-2022,Nidhoggur's Shadow@NPC_EARTHQUAKE,attack,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,33
-2022,Nidhoggur's Shadow@NPC_EARTHQUAKE,chase,653,2,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2022,Nidhoggur's Shadow@NPC_EVILLAND,attack,670,4,500,0,25000,yes,self,myhpltmaxrate,15,,,,,,,
-2022,Nidhoggur's Shadow@NPC_EVILLAND,idle,670,10,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggur's Shadow@NPC_EVILLAND,chase,670,10,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-2022,Nidhoggur's Shadow@NPC_FIREBREATH,attack,654,5,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_HELLJUDGEMENT,attack,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggur's Shadow@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2022,Nidhoggur's Shadow@NPC_INVISIBLE,idle,353,1,2000,200,5000,no,self,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggur's Shadow@NPC_INVISIBLE,chase,353,1,2000,200,5000,no,self,myhpltmaxrate,40,,,,,,6,
-2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,attack,671,3,10000,0,120000,yes,self,always,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,idle,671,3,10000,0,120000,yes,self,always,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_MAGICMIRROR,chase,671,3,10000,0,120000,yes,self,always,,,,,,,,
-2022,Nidhoggur's Shadow@NPC_POWERUP,attack,349,5,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6,
-2022,Nidhoggur's Shadow@NPC_PULSESTRIKE,attack,661,5,2000,10000,40000,no,self,always,,,,,,,,31
-2022,Nidhoggur's Shadow@NPC_SLOWCAST,attack,672,5,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,,
-2022,Nidhoggur's Shadow@NPC_STONESKIN,attack,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggur's Shadow@NPC_STONESKIN,chase,675,3,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2027,,,,,,
-2022,Nidhoggur's Shadow@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,onspawn,0,2027,,,,,,
-2022,Nidhoggur's Shadow@NPC_WIDEBLEEDING,attack,665,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggur's Shadow@NPC_WIDEBLEEDING,chase,665,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggur's Shadow@NPC_WIDECURSE,attack,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_WIDECURSE,chase,677,5,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_WIDESLEEP,attack,668,5,10000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_WIDESLEEP,chase,668,5,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2022,Nidhoggur's Shadow@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggur's Shadow@NPC_WIDESTONE,chase,666,5,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2022,Nidhoggur's Shadow@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2022,Nidhoggur's Shadow@WZ_METEOR,attack,83,10,2000,1000,10000,no,target,always,,,,,,,29,
-2022,Nidhoggur's Shadow@WZ_QUAGMIRE,attack,92,5,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12,
-2022,Nidhoggur's Shadow@WZ_QUAGMIRE,chase,92,5,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12,
-2023,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,yes,target,always,,,,,,,,
-2023,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
-2023,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2023,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2024,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2024,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2024,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2024,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
-2024,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2026,Runaway Dandelion Member@NPC_BLINDATTACK,attack,177,2,1000,0,6000,yes,target,myhpltmaxrate,80,,,,,,,29
-2026,Runaway Dandelion Member@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,27
-2026,Runaway Dandelion Member@NPC_POISON,attack,176,3,1000,500,60000,yes,target,myhpltmaxrate,30,,,,,,,30
-2026,Runaway Dandelion Member@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,28
-2027,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
-2027,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
-2027,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2027,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2042,Silver Sniper@NPC_REVENGE,idle,333,1,10000,0,0,yes,self,masterattacked,,,,,,,,
-2043,Magic Decoy@MG_FIREBOLT,idle,19,10,10000,500,5000,yes,target,always,,,,,,,,
-2044,Magic Decoy@MG_COLDBOLT,idle,14,10,10000,500,5000,yes,target,always,,,,,,,,
-2045,Magic Decoy@WZ_EARTHSPIKE,idle,90,10,10000,500,5000,yes,target,always,,,,,,,,
-2046,Magic Decoy@MG_LIGHTNINGBOLT,idle,20,10,10000,500,5000,yes,target,always,,,,,,,,
-2047,Naga@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,,
-2047,Naga@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,9,
-2047,Naga@KN_SPEARBOOMERANG,chase,59,5,500,0,5000,yes,target,always,,,,,,,29,
-2047,Naga@SM_PROVOKE,attack,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-2047,Naga@SM_PROVOKE,chase,6,3,500,600,5000,yes,target,myhpltmaxrate,80,,,,,,,
-2048,Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2048,Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2048,Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
-2048,Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2048,Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-2048,Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2048,Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2048,Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2048,Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2048,Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2049,Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2049,Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2049,Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2049,Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2049,Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
-2049,Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2050,Aqua Elemental@MG_COLDBOLT,attack,14,3,1000,1500,5000,no,target,always,,,,,,,,
-2050,Aqua Elemental@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,,,,,,,,
-2050,Aqua Elemental@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2050,Aqua Elemental@NPC_SLOWCAST,attack,672,2,1000,0,30000,yes,self,always,,,,,,,,
-2050,Aqua Elemental@WZ_FROSTNOVA,attack,88,10,10000,1500,20000,no,self,myhpltmaxrate,40,,,,,,6,
-2050,Aqua Elemental@WZ_WATERBALL,attack,86,4,2000,500,10000,no,target,always,,,,,,,,
-2053,Dimik@NPC_ATTRICHANGE,idle,161,1,500,2000,50000,no,self,always,,,,,,,10,
-2053,Dimik@NPC_EMOTION,idle,197,1,100,0,60000,yes,self,always,,6,0x3695,,,,,
-2053,Dimik@NPC_EMOTION,attack,197,1,10000,0,60000,yes,self,always,,6,,,,,,
-2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,20,0x0081,,,,,
-2053,Dimik@NPC_EMOTION_ON,idle,474,1,100,0,60000,yes,self,always,,22,0x0083,,,,,
-
-// Brasilis
-2068,Boitata@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2068,Boitata@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,,
-2068,Boitata@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,,
-2068,Boitata@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2068,Boitata@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,,
-2068,Boitata@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,,
-2068,Boitata@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-2068,Boitata@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2068,Boitata@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2068,Boitata@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-2068,Boitata@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-2068,Boitata@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-2068,Boitata@NPC_SUMMONSLAVE,attack,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,idle,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_SUMMONSLAVE,chase,196,5,10000,1000,30000,no,self,slavele,1,2082,,,,,,
-2068,Boitata@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-2068,Boitata@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2069,Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
-2069,Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,,
-2069,Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-2069,Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,,
-2069,Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,,,,,,,6,
-2069,Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2069,Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2069,Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
-2069,Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2070,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2070,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2070,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2070,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2070,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-2070,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2070,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
-2070,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6,
-2070,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2071,Headless Mule@MG_FIREBOLT,attack,19,5,2000,1500,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@MG_FIREBOLT,chase,19,5,2000,1500,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,attack,181,1,1000,800,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,,
-2071,Headless Mule@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,7,
-2071,Headless Mule@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2071,Headless Mule@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
-2072,Jaguar@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2072,Jaguar@AS_SONICBLOW,attack,136,3,500,800,5000,no,target,always,,,,,,,0,
-2072,Jaguar@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6,
-2072,Jaguar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2072,Jaguar@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2072,Jaguar@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-2073,Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2073,Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2073,Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2073,Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2073,Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2073,Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-2073,Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2074,Curupira@AL_INCAGI,chase,29,1,500,700,60000,yes,self,always,,,,,,,6,
-2074,Curupira@MG_STONECURSE,attack,16,5,10000,0,5000,yes,target,always,,,,,,,11,
-2074,Curupira@MG_STONECURSE,idle,16,5,10000,0,5000,yes,target,always,,,,,,,11,
-2074,Curupira@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2074,Curupira@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,6,
-2074,Curupira@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2074,Curupira@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2080,Large Crystal@AL_TELEPORT,attack,26,1,3000,0,10000,yes,self,always,,,,,,,29,
-2080,Large Crystal@AL_TELEPORT,idle,26,1,4000,0,10000,yes,self,always,,,,,,,29,
-2082,Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2082,Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2082,Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2082,Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2082,Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-2082,Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2082,Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
-2082,Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6,
-2082,Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-
-// 13.2 (Dicastes)
-2083,Uni Horn Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2083,Uni Horn Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2083,Uni Horn Scaraba@NPC_BLEEDING,attack,660,2,500,700,5000,no,target,always,,,,,,,,
-2083,Uni Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2083,Uni Horn Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,,
-2083,Uni Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2083,Uni Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2083,Uni Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-2084,Horn Scaraba@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2084,Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2084,Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
-2084,Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2084,Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-2084,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2085,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2085,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2085,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2085,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2085,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2085,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2085,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2085,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2085,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2085,Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
-2086,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2086,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2086,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-2086,Rake Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,,
-2086,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2086,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3695,,,,,
-2086,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2086,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2086,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2086,Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
-2087,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-2087,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-2087,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-2087,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-2087,Queen Scaraba@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@AL_TELEPORT,walk,26,1,500,0,5000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2087,Queen Scaraba@CR_AUTOGUARD,attack,249,10,500,0,5000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,,
-2087,Queen Scaraba@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,6,
-2087,Queen Scaraba@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,,
-2087,Queen Scaraba@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18,
-2087,Queen Scaraba@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2087,Queen Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2087,Queen Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2087,Queen Scaraba@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,,
-2087,Queen Scaraba@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2145,2144,,,,,
-2087,Queen Scaraba@NPC_WIDEBLEEDING,attack,665,4,2000,0,30000,yes,self,always,,,,,,,,
-2087,Queen Scaraba@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2087,Queen Scaraba@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2087,Queen Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,0,5000,no,target,always,,,,,,,,
-2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,2000,0,5000,no,target,always,,,,,,,,
-2087,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,,
-2088,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2083,,,,,,
-2089,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2084,,,,,,
-2090,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2085,,,,,,
-2091,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2086,,,,,,
-2092,Dolomedes@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,,
-2092,Dolomedes@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-2092,Dolomedes@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,,
-2092,Dolomedes@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2092,Dolomedes@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
-2092,Dolomedes@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
-2092,Dolomedes@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-2094,Orc Hero@AL_DECAGI,chase,30,10,2000,0,300000,yes,target,always,,,,,,,6,
-2094,Orc Hero@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2094,Orc Hero@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2094,Orc Hero@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2094,Orc Hero@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2094,Orc Hero@CR_AUTOGUARD,attack,249,10,2000,0,300000,yes,self,always,,,,,,,,
-2094,Orc Hero@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2094,Orc Hero@LK_SPIRALPIERCE,attack,397,5,1500,1000,10000,yes,target,always,,,,,,,,
-2094,Orc Hero@MG_THUNDERSTORM,attack,21,10,2000,1500,5000,yes,target,always,,,,,,,,
-2094,Orc Hero@MG_THUNDERSTORM,chase,21,10,10000,1500,5000,yes,target,skillused,18,,,,,,,
-2094,Orc Hero@NPC_ARMORBRAKE,attack,344,10,2000,500,300000,yes,target,always,,,,,,,6,
-2094,Orc Hero@NPC_ARMORBRAKE,chase,344,10,2000,500,300000,yes,target,always,,,,,,,6,
-2094,Orc Hero@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2094,Orc Hero@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2094,Orc Hero@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,,
-2094,Orc Hero@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,5,
-2094,Orc Hero@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2094,Orc Hero@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1439,,,,,,
-2094,Orc Hero@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1439,,,,,,
-2095,Eddga@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2095,Eddga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2095,Eddga@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2095,Eddga@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2095,Eddga@AM_DEMONSTRATION,attack,229,5,2000,0,2000,yes,target,always,,,,,,,6,
-2095,Eddga@AM_DEMONSTRATION,chase,229,5,2000,0,2000,yes,target,always,,,,,,,6,
-2095,Eddga@MG_FIREBALL,chase,17,10,4000,0,0,yes,target,always,,,,,,,,
-2095,Eddga@MG_FIREBALL,chase,17,10,10000,0,0,yes,target,skillused,18,,,,,,,
-2095,Eddga@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-2095,Eddga@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2095,Eddga@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2095,Eddga@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2095,Eddga@NPC_SUMMONSLAVE,attack,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,,
-2095,Eddga@NPC_SUMMONSLAVE,idle,196,8,10000,700,10000,yes,self,slavele,3,1603,,,,,,
-2095,Eddga@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1060,,,,,,
-2095,Eddga@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2095,Eddga@SM_MAGNUM,attack,7,10,3000,0,2000,yes,self,always,,,,,,,,
-2096,Osiris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2096,Osiris@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2096,Osiris@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2096,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,yes,target,always,,,,,,,,
-2096,Osiris@AS_VENOMDUST,attack,140,5,2000,0,5000,yes,target,skillused,18,,,,,,,
-2096,Osiris@ASC_METEORASSAULT,attack,406,10,10000,500,5000,yes,self,always,,,,,,,32,
-2096,Osiris@MG_STONECURSE,attack,16,10,2000,0,5000,yes,target,always,,,,,,,,
-2096,Osiris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2096,Osiris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2096,Osiris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2096,Osiris@NPC_CURSEATTACK,attack,181,5,2000,0,5000,yes,target,always,,,,,,,9,
-2096,Osiris@NPC_CURSEATTACK,chase,181,5,2000,0,5000,yes,target,always,,,,,,,9,
-2096,Osiris@NPC_DARKBREATH,attack,202,5,500,0,5000,yes,target,always,,,,,,,9,
-2096,Osiris@NPC_DARKBREATH,chase,202,5,500,0,5000,yes,target,always,,,,,,,9,
-2096,Osiris@NPC_DARKTHUNDER,chase,341,10,2000,0,5000,yes,target,always,,,,,,,,
-2096,Osiris@NPC_DARKTHUNDER,chase,341,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-2096,Osiris@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,9,
-2096,Osiris@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2096,Osiris@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1522,,,,,,
-2096,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,700,10000,yes,self,slavele,3,1522,,,,,,
-2096,Osiris@NPC_SUMMONSLAVE,idle,196,7,10000,0,0,no,self,onspawn,0,1029,,,,,,
-2096,Osiris@SM_BASH,attack,5,10,2000,0,5000,yes,target,always,,,,,,,,
-2096,Osiris@WZ_QUAGMIRE,chase,92,5,2000,0,5000,yes,target,always,,,,,,,,
-2097,Dracula@AL_DECAGI,chase,30,10,2000,0,5000,yes,target,always,,,,,,,,
-2097,Dracula@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2097,Dracula@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2097,Dracula@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2097,Dracula@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-2097,Dracula@MO_BODYRELOCATION,chase,264,1,2000,200,5000,yes,target,always,,,,,,,,
-2097,Dracula@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2097,Dracula@NPC_BLOODDRAIN,attack,199,1,3000,0,0,yes,target,always,,,,,,,,
-2097,Dracula@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2097,Dracula@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2097,Dracula@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,9,
-2097,Dracula@NPC_ENERGYDRAIN,chase,200,1,3000,0,0,yes,target,always,,,,,,,,
-2097,Dracula@NPC_ENERGYDRAIN,chase,200,1,10000,0,0,yes,target,skillused,18,,,,,,,
-2097,Dracula@NPC_HELLJUDGEMENT,attack,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36,
-2097,Dracula@NPC_HELLJUDGEMENT,chase,662,10,10000,500,20000,yes,self,myhpltmaxrate,80,,,,,,36,
-2097,Dracula@NPC_INVISIBLE,attack,353,1,2000,200,5000,yes,self,always,,,,,,,,
-2097,Dracula@NPC_INVISIBLE,idle,353,1,2000,200,5000,yes,self,always,,,,,,,,
-2097,Dracula@NPC_INVISIBLE,chase,353,1,2000,200,5000,yes,self,always,,,,,,,,
-2097,Dracula@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,,
-2097,Dracula@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,,
-2097,Dracula@NPC_SUMMONSLAVE,attack,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,,
-2097,Dracula@NPC_SUMMONSLAVE,idle,196,16,10000,700,5000,yes,self,slavele,5,1419,,,,,,
-2098,Doppelganger@AL_DECAGI,attack,30,10,500,0,20000,yes,target,always,,,,,,,5,
-2098,Doppelganger@AL_DECAGI,chase,30,10,500,0,20000,yes,target,always,,,,,,,5,
-2098,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2098,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2098,Doppelganger@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-2098,Doppelganger@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-2098,Doppelganger@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2098,Doppelganger@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2098,Doppelganger@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2098,Doppelganger@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-2098,Doppelganger@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-2098,Doppelganger@BS_HAMMERFALL,chase,110,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-2098,Doppelganger@CR_AUTOGUARD,attack,249,10,2000,500,300000,yes,self,always,,,,,,,29,
-2098,Doppelganger@CR_AUTOGUARD,chase,249,10,2000,500,300000,yes,self,longrangeattacked,,,,,,,29,
-2098,Doppelganger@KN_TWOHANDQUICKEN,attack,60,10,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2098,Doppelganger@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36,
-2098,Doppelganger@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,,
-2098,Doppelganger@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2098,Doppelganger@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2098,Doppelganger@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-2098,Doppelganger@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2098,Doppelganger@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,,
-2098,Doppelganger@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,1427,,,,,,
-2099,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2099,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2099,Mistress@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2099,Mistress@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2099,Mistress@AL_PNEUMA,attack,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-2099,Mistress@AL_PNEUMA,chase,25,1,2000,0,5000,yes,self,longrangeattacked,,,,,,,18,
-2099,Mistress@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,,
-2099,Mistress@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,,
-2099,Mistress@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2099,Mistress@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2099,Mistress@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2099,Mistress@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2099,Mistress@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,18,
-2099,Mistress@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,18,
-2099,Mistress@NPC_SILENCEATTACK,attack,178,5,2000,0,5000,yes,target,always,,,,,,,,
-2099,Mistress@NPC_SILENCEATTACK,chase,178,5,2000,0,5000,yes,target,always,,,,,,,,
-2099,Mistress@NPC_SILENCEATTACK,chase,178,5,10000,0,5000,yes,target,skillused,18,,,,,,,
-2099,Mistress@NPC_STOP,attack,342,1,2000,0,15000,yes,target,always,,,,,,,6,
-2099,Mistress@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1604,,,,,,
-2099,Mistress@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1604,,,,,,
-2099,Mistress@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1156,,,,,,
-2099,Mistress@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2099,Mistress@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2099,Mistress@WZ_JUPITEL,attack,84,10,2000,0,5000,yes,target,always,,,,,,,,
-2099,Mistress@WZ_JUPITEL,chase,84,10,2000,0,5000,yes,target,always,,,,,,,,
-2100,Baphomet@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2100,Baphomet@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2100,Baphomet@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2100,Baphomet@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,yes,target,always,,,,,,,29,
-2100,Baphomet@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
-2100,Baphomet@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,,
-2100,Baphomet@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2100,Baphomet@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2100,Baphomet@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29,
-2100,Baphomet@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
-2100,Baphomet@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,yes,self,myhpltmaxrate,80,,,,,,6,
-2100,Baphomet@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,yes,self,myhpltmaxrate,80,,,,,,6,
-2100,Baphomet@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2100,Baphomet@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,6,
-2100,Baphomet@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,6,
-2100,Baphomet@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2100,Baphomet@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1431,,,,,,
-2100,Baphomet@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1431,,,,,,
-2100,Baphomet@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,1101,,,,,,
-2100,Baphomet@WZ_VERMILION,attack,85,10,2000,500,2000,yes,target,always,,,,,,,29,
-2100,Baphomet@WZ_VERMILION,chase,85,10,2000,500,2000,yes,target,always,,,,,,,29,
-2100,Baphomet@WZ_VERMILION,chase,85,10,5000,500,2000,yes,target,skillused,18,,,,,,29,
-2101,Lord of the Dead@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,,
-2101,Lord of the Dead@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2101,Lord of the Dead@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,yes,target,always,,,,,,,,
-2101,Lord of the Dead@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2101,Lord of the Dead@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2101,Lord of the Dead@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2101,Lord of the Dead@NPC_CHANGEUNDEAD,attack,348,1,2000,0,5000,yes,target,always,,,,,,,,
-2101,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,,
-2101,Lord of the Dead@NPC_DARKSTRIKE,chase,340,10,10000,0,5000,yes,target,skillused,18,,,,,,,
-2101,Lord of the Dead@NPC_GRANDDARKNESS,attack,339,10,1000,700,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2101,Lord of the Dead@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,yes,self,always,,,,,,,36,
-2101,Lord of the Dead@NPC_HELLJUDGEMENT,chase,662,10,10000,1000,10000,yes,self,always,,,,,,,36,
-2101,Lord of the Dead@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2101,Lord of the Dead@NPC_STUNATTACK,attack,179,5,2000,0,0,yes,target,always,,,,,,,,
-2101,Lord of the Dead@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1490,1490,1509,1508,1179,,
-2101,Lord of the Dead@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1490,1490,1509,1508,1179,,
-2102,Dark Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2102,Dark Lord@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2102,Dark Lord@MG_FIREWALL,chase,18,10,2000,500,5000,yes,target,always,,,,,,,,
-2102,Dark Lord@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2102,Dark Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2102,Dark Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2102,Dark Lord@NPC_DARKBLESSING,attack,203,1,500,800,5000,yes,target,always,,,,,,,9,
-2102,Dark Lord@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,yes,self,always,,,,,,,36,
-2102,Dark Lord@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,yes,self,always,,,,,,,36,
-2102,Dark Lord@NPC_HELMBRAKE,attack,345,10,2000,500,5000,yes,target,always,,,,,,,,
-2102,Dark Lord@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,,,,,,,
-2102,Dark Lord@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,,,,,,,
-2102,Dark Lord@WZ_METEOR,attack,83,10,5000,500,2000,yes,target,always,,,,,,,,
-2102,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,always,,,,,,,,
-2102,Dark Lord@WZ_METEOR,chase,83,10,5000,500,2000,yes,target,skillused,18,,,,,,,
-2103,Ktullanux@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2103,Ktullanux@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2103,Ktullanux@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2103,Ktullanux@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2103,Ktullanux@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2103,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2103,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2103,Ktullanux@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-2103,Ktullanux@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2103,Ktullanux@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2103,Ktullanux@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2103,Ktullanux@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2103,Ktullanux@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,,
-2103,Ktullanux@NPC_SUMMONSLAVE,attack,196,6,10000,700,30000,yes,self,slavele,3,1788,,,,,,
-2103,Ktullanux@NPC_SUMMONSLAVE,idle,196,6,10000,700,30000,yes,self,slavele,3,1788,,,,,,
-2103,Ktullanux@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,,
-2103,Ktullanux@NPC_WIDEFREEZE,attack,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2103,Ktullanux@NPC_WIDEFREEZE,chase,664,5,10000,0,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2103,Ktullanux@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2103,Ktullanux@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2103,Ktullanux@WZ_FROSTNOVA,attack,88,10,5000,0,20000,yes,self,always,,,,,,,,
-2103,Ktullanux@WZ_FROSTNOVA,chase,88,10,5000,0,20000,yes,self,always,,,,,,,,
-2103,Ktullanux@WZ_STORMGUST,attack,89,10,5000,1000,20000,yes,target,always,,,,,,,,
-2103,Ktullanux@WZ_STORMGUST,chase,89,10,5000,1000,20000,yes,target,always,,,,,,,,
-2103,Ktullanux@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2103,Ktullanux@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2104,Evil Snake Lord@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2104,Evil Snake Lord@MG_FROSTDIVER,attack,15,10,2000,0,5000,yes,target,always,,,,,,,,
-2104,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,2000,0,0,yes,target,always,,,,,,,,
-2104,Evil Snake Lord@MG_FROSTDIVER,chase,15,10,10000,0,0,yes,target,skillused,18,,,,,,,
-2104,Evil Snake Lord@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2104,Evil Snake Lord@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2104,Evil Snake Lord@NPC_DARKBREATH,attack,202,5,2000,800,5000,yes,target,always,,,,,,,29,
-2104,Evil Snake Lord@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,yes,self,always,,,,,,,6,
-2104,Evil Snake Lord@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2104,Evil Snake Lord@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2104,Evil Snake Lord@NPC_SHIELDBRAKE,attack,346,10,2000,0,0,yes,target,always,,,,,,,2,
-2104,Evil Snake Lord@NPC_STOP,attack,342,1,10000,0,15000,yes,target,always,,,,,,,2,
-2104,Evil Snake Lord@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,,
-2104,Evil Snake Lord@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,2,1531,1531,1564,,,,
-2104,Evil Snake Lord@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2104,Evil Snake Lord@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,yes,self,myhpltmaxrate,80,,,,,,32,
-2104,Evil Snake Lord@SM_MAGNUM,attack,7,10,2000,0,5000,yes,self,attackpcge,2,,,,,,,
-2105,Turtle General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2105,Turtle General@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2105,Turtle General@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,18,
-2105,Turtle General@BS_MAXIMIZE,attack,114,5,500,0,30000,yes,self,always,,,,,,,,
-2105,Turtle General@BS_MAXIMIZE,chase,114,5,500,0,30000,yes,self,always,,,,,,,,
-2105,Turtle General@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2105,Turtle General@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2105,Turtle General@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2105,Turtle General@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,6,
-2105,Turtle General@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,6,
-2105,Turtle General@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,yes,self,slavele,3,1364,1594,1600,1601,1602,,
-2105,Turtle General@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,yes,self,slavele,3,1364,1594,1600,1601,1602,,
-2105,Turtle General@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,yes,target,always,,,,,,,18,
-2105,Turtle General@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2105,Turtle General@WZ_WATERBALL,attack,86,5,2000,500,20000,yes,target,always,,,,,,,18,
-2105,Turtle General@WZ_WATERBALL,chase,86,10,10000,500,5000,yes,target,skillused,18,,,,,,,
-2106,Vesper@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2106,Vesper@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2106,Vesper@NPC_CALLSLAVE,attack,352,1,10000,0,60000,yes,self,always,,,,,,,,
-2106,Vesper@NPC_CALLSLAVE,idle,352,1,10000,0,60000,yes,self,always,,,,,,,,
-2106,Vesper@NPC_CRITICALSLASH,attack,170,1,5000,0,3000,yes,target,always,,,,,,,,
-2106,Vesper@NPC_EMOTION,idle,197,1,1000,0,0,yes,self,always,,9,,,,,,
-2106,Vesper@NPC_POWERUP,attack,349,5,5000,0,30000,yes,self,always,,,,,,,,
-2106,Vesper@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,yes,self,slavele,15,1669,1675,,,,,
-2106,Vesper@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1365,,,,,,
-2106,Vesper@WZ_METEOR,attack,83,10,500,10000,20000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2107,Fallen Bishop@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2107,Fallen Bishop@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2107,Fallen Bishop@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2107,Fallen Bishop@CR_GRANDCROSS,attack,254,10,500,1000,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@CR_GRANDCROSS,chase,254,10,500,1000,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@CR_HOLYCROSS,attack,253,10,1000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@MG_SAFETYWALL,attack,12,10,1000,0,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_DARKCROSS,attack,338,10,1000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_DARKNESSATTACK,attack,190,10,1000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_DARKNESSBREATH,attack,658,3,2000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_DARKSTRIKE,chase,340,10,2000,0,5000,yes,target,always,,,,,,,,
-2107,Fallen Bishop@NPC_EVILLAND,attack,670,10,10000,1000,600000,yes,self,myhpltmaxrate,44,,,,,,,
-2107,Fallen Bishop@NPC_EVILLAND,attack,670,7,500,500,5000,yes,self,myhpltmaxrate,80,,,,,,,
-2107,Fallen Bishop@NPC_GRANDDARKNESS,attack,339,10,500,1300,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_GRANDDARKNESS,chase,339,10,500,1300,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_HELLJUDGEMENT,attack,662,4,10000,800,20000,yes,self,always,,,,,,,36,
-2107,Fallen Bishop@NPC_HELLJUDGEMENT,chase,662,4,10000,800,20000,yes,self,always,,,,,,,36,
-2107,Fallen Bishop@NPC_MAGICMIRROR,attack,671,1,10000,0,60000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_SLOWCAST,attack,672,5,2000,800,30000,yes,self,always,,,,,,,36,
-2107,Fallen Bishop@NPC_SLOWCAST,chase,672,5,2000,300,30000,yes,self,always,,,,,,,36,
-2107,Fallen Bishop@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1868,,,,,,
-2107,Fallen Bishop@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1868,,,,,,
-2107,Fallen Bishop@NPC_VAMPIRE_GIFT,attack,679,2,500,0,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_WIDECURSE,attack,677,5,2000,800,5000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_WIDESILENCE,attack,663,5,5000,0,30000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@NPC_WIDESILENCE,chase,663,5,5000,0,30000,yes,self,always,,,,,,,,
-2107,Fallen Bishop@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,29,
-2107,Fallen Bishop@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,29,
-2108,Gloom Under Night@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2108,Gloom Under Night@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2108,Gloom Under Night@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@KN_PIERCE,attack,56,10,1000,0,5000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@MG_FIREBALL,attack,17,10,1000,500,20000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@MG_FIREBALL,chase,17,10,10000,500,20000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2108,Gloom Under Night@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2108,Gloom Under Night@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@NPC_FIREBREATH,chase,654,10,2000,500,10000,yes,target,myhpltmaxrate,80,,,,,,,
-2108,Gloom Under Night@NPC_POWERUP,attack,349,5,2000,700,50000,yes,self,always,,,,,,,,
-2108,Gloom Under Night@NPC_POWERUP,attack,349,5,10000,700,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2108,Gloom Under Night@NPC_SUMMONSLAVE,attack,196,4,10000,700,30000,yes,self,slavele,3,1787,1787,1786,1786,,,
-2108,Gloom Under Night@NPC_SUMMONSLAVE,idle,196,4,10000,700,30000,yes,self,slavele,3,1787,1787,1786,1786,,,
-2108,Gloom Under Night@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,yes,target,always,,,,,,,,
-2108,Gloom Under Night@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-2108,Gloom Under Night@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,,
-2108,Gloom Under Night@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,,
-2109,Valkyrie Randgris@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2109,Valkyrie Randgris@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-2109,Valkyrie Randgris@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-2109,Valkyrie Randgris@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,yes,target,attackpcge,2,,,,,,,
-2109,Valkyrie Randgris@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2109,Valkyrie Randgris@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2109,Valkyrie Randgris@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2109,Valkyrie Randgris@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_HOLYATTACK,attack,189,10,2000,500,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2109,Valkyrie Randgris@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2109,Valkyrie Randgris@NPC_SUMMONSLAVE,attack,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,,
-2109,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,,
-2109,Valkyrie Randgris@NPC_SUMMONSLAVE,chase,196,3,10000,2000,5000,yes,self,slavele,1,1891,,,,,,
-2109,Valkyrie Randgris@NPC_SUMMONSLAVE,idle,196,3,10000,0,0,no,self,onspawn,0,1765,,,,,,
-2109,Valkyrie Randgris@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@WZ_VERMILION,attack,85,10,1000,1000,5000,yes,target,always,,,,,,,,
-2109,Valkyrie Randgris@WZ_VERMILION,chase,85,10,2000,1000,5000,yes,target,always,,,,,,,,
-2110,Ifrit@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2110,Ifrit@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,,
-2110,Ifrit@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-2110,Ifrit@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2110,Ifrit@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,,
-2110,Ifrit@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,,
-2110,Ifrit@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2110,Ifrit@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2110,Ifrit@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,,
-2110,Ifrit@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,,
-2110,Ifrit@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,yes,self,myhpltmaxrate,40,,,,,,,
-2110,Ifrit@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,yes,self,myhpltmaxrate,40,,,,,,,
-2110,Ifrit@NPC_FIREBREATH,attack,654,10,2000,500,5000,yes,target,myhpltmaxrate,80,,,,,,,
-2110,Ifrit@NPC_FIREBREATH,chase,654,10,2000,500,5000,yes,target,myhpltmaxrate,80,,,,,,,
-2110,Ifrit@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-2110,Ifrit@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-2110,Ifrit@NPC_SUMMONSLAVE,attack,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,,
-2110,Ifrit@NPC_SUMMONSLAVE,idle,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,,
-2110,Ifrit@NPC_SUMMONSLAVE,chase,196,2,10000,1000,30000,yes,self,slavele,1,1834,1835,,,,,
-2110,Ifrit@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,,
-2110,Ifrit@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,,
-2110,Ifrit@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,,
-2110,Ifrit@WZ_METEOR,attack,83,10,2000,500,5000,yes,target,myhpltmaxrate,90,,,,,,,
-2111,MasterSmith Howard@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2111,MasterSmith Howard@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2111,MasterSmith Howard@BS_ADRENALINE,attack,111,10,2000,0,150000,yes,self,always,,,,,,,,
-2111,MasterSmith Howard@BS_HAMMERFALL,attack,110,10,2000,0,5000,yes,target,always,,,,,,,,
-2111,MasterSmith Howard@BS_HAMMERFALL,chase,110,10,2000,0,5000,yes,target,always,,,,,,,,
-2111,MasterSmith Howard@BS_MAXIMIZE,attack,114,1,1000,0,60000,yes,self,always,,,,,,,,
-2111,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,5000,yes,target,always,,,,,,,23,
-2111,MasterSmith Howard@MC_MAMMONITE,attack,42,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,23,
-2111,MasterSmith Howard@NPC_ARMORBRAKE,attack,344,10,1000,0,5000,yes,target,always,,,,,,,19,
-2111,MasterSmith Howard@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2111,MasterSmith Howard@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2111,MasterSmith Howard@NPC_CHANGEGROUND,attack,163,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9,
-2111,MasterSmith Howard@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9,
-2111,MasterSmith Howard@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9,
-2111,MasterSmith Howard@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2111,MasterSmith Howard@NPC_HELMBRAKE,attack,345,10,1000,0,5000,yes,target,always,,,,,,,19,
-2111,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2111,MasterSmith Howard@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2111,MasterSmith Howard@NPC_SHIELDBRAKE,attack,346,10,1000,0,5000,yes,target,always,,,,,,,19,
-2111,MasterSmith Howard@NPC_SPLASHATTACK,attack,174,1,1000,0,0,yes,target,attackpcge,2,,,,,,,
-2111,MasterSmith Howard@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1641,1643,1644,1645,,
-2111,MasterSmith Howard@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1640,1641,1643,1644,1645,,
-2111,MasterSmith Howard@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1640,1641,1643,1644,1645,,
-2111,MasterSmith Howard@NPC_WATERATTACK,attack,184,10,1000,0,5000,yes,target,always,,,,,,,,
-2111,MasterSmith Howard@ST_FULLSTRIP,attack,476,5,1500,0,1000,yes,target,always,,,,,,,,
-2112,Lord Knight Seyren@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2112,Lord Knight Seyren@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2112,Lord Knight Seyren@KN_SPEARBOOMERANG,idle,59,5,10000,0,0,yes,target,always,,,,,,,6,
-2112,Lord Knight Seyren@KN_SPEARBOOMERANG,chase,59,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-2112,Lord Knight Seyren@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,yes,self,always,,,,,,,2,
-2112,Lord Knight Seyren@LK_SPIRALPIERCE,attack,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-2112,Lord Knight Seyren@LK_SPIRALPIERCE,chase,397,5,2000,0,5000,yes,target,myhpltmaxrate,60,,,,,,,
-2112,Lord Knight Seyren@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,yes,self,myhpltmaxrate,70,,,,,,9,
-2112,Lord Knight Seyren@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,yes,self,myhpltmaxrate,40,,,,,,9,
-2112,Lord Knight Seyren@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,yes,self,myhpltmaxrate,10,,,,,,9,
-2112,Lord Knight Seyren@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_FIREATTACK,attack,186,10,1000,0,5000,yes,target,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2112,Lord Knight Seyren@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2112,Lord Knight Seyren@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1641,1642,1643,1644,1645,,
-2112,Lord Knight Seyren@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1641,1642,1643,1644,1645,,
-2112,Lord Knight Seyren@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1641,1642,1643,1644,1645,,
-2112,Lord Knight Seyren@SM_BASH,attack,5,10,1000,0,5000,yes,target,always,,,,,,,,
-2112,Lord Knight Seyren@SM_BASH,attack,5,10,2000,0,0,yes,target,myhpltmaxrate,30,,,,,,,
-2112,Lord Knight Seyren@SM_ENDURE,chase,8,10,2000,0,30000,yes,self,longrangeattacked,,,,,,,6,
-2112,Lord Knight Seyren@SM_MAGNUM,attack,7,10,1000,0,0,yes,self,attackpcge,2,,,,,,,
-2112,Lord Knight Seyren@SM_PROVOKE,attack,6,10,1000,0,300000,yes,target,always,,,,,,,29,
-2112,Lord Knight Seyren@SM_PROVOKE,chase,6,10,1000,0,5000,yes,target,always,,,,,,,29,
-2113,Assassin Cross Eremes@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2113,Assassin Cross Eremes@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2113,Assassin Cross Eremes@AS_GRIMTOOTH,idle,137,5,10000,0,0,yes,target,always,,,,,,,6,
-2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,2000,0,0,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@AS_GRIMTOOTH,chase,137,5,10000,0,0,yes,target,skillused,18,,,,,,6,
-2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,6,
-2113,Assassin Cross Eremes@AS_SONICBLOW,attack,136,10,3000,0,0,yes,target,myhpltmaxrate,30,,,,,,6,
-2113,Assassin Cross Eremes@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-2113,Assassin Cross Eremes@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-2113,Assassin Cross Eremes@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@ASC_METEORASSAULT,attack,406,10,2000,0,10000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2113,Assassin Cross Eremes@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9,
-2113,Assassin Cross Eremes@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9,
-2113,Assassin Cross Eremes@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9,
-2113,Assassin Cross Eremes@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_GUIDEDATTACK,attack,172,10,2000,0,15000,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_INVISIBLE,attack,353,1,2000,0,30000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_INVISIBLE,idle,353,1,2000,0,30000,yes,self,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2113,Assassin Cross Eremes@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,1640,1642,1643,1644,1645,,
-2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,yes,self,slavele,3,1640,1642,1643,1644,1645,,
-2113,Assassin Cross Eremes@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,yes,self,slavele,3,1640,1642,1643,1644,1645,,
-2113,Assassin Cross Eremes@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,,
-
-// 14.1
-2131,Lost Dragon@MG_FIREBALL,chase,17,1,10000,0,30000,no,target,always,,,,,,,6,
-2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,10000,120000,30000,yes,self,myhpltmaxrate,60,,,,,,20,
-2131,Lost Dragon@NPC_ALLHEAL,idle,687,1,3000,20000,20000,yes,self,rudeattacked,,,,,,,,
-2131,Lost Dragon@NPC_ALLHEAL,walk,687,1,3000,20000,20000,yes,self,rudeattacked,,,,,,,,
-2131,Lost Dragon@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2131,Lost Dragon@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2131,Lost Dragon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,myhpltmaxrate,95,,,,,,,
-2131,Lost Dragon@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,,
-2131,Lost Dragon@NPC_DARKNESSBREATH,attack,658,3,10000,800,35000,no,target,myhpltmaxrate,50,,,,,,32,
-2131,Lost Dragon@NPC_DRAGONFEAR,attack,659,1,2000,1000,20000,no,self,always,,,,,,,32,
-2131,Lost Dragon@NPC_DRAGONFEAR,chase,659,1,10000,0,30000,no,self,always,,,,,,,6,
-2131,Lost Dragon@NPC_EARTHQUAKE,attack,653,4,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2131,Lost Dragon@NPC_EARTHQUAKE,chase,653,4,10000,10000,180000,no,self,myhpltmaxrate,30,,,,,,,
-2131,Lost Dragon@NPC_EVILLAND,attack,670,2,500,0,25000,yes,self,myhpltmaxrate,15,,,,,,,
-2131,Lost Dragon@NPC_EVILLAND,idle,670,5,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-2131,Lost Dragon@NPC_EVILLAND,chase,670,5,500,0,120000,yes,self,myhpltmaxrate,50,,,,,,,
-2131,Lost Dragon@NPC_FIREBREATH,attack,654,1,10000,800,15000,no,target,myhpltmaxrate,75,,,,,,32,
-2131,Lost Dragon@NPC_HELLJUDGEMENT,attack,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2131,Lost Dragon@NPC_HELLJUDGEMENT,chase,662,1,10000,7000,25000,no,self,myhpltmaxrate,50,,,,,,,32
-2131,Lost Dragon@NPC_MAGICMIRROR,attack,671,1,10000,0,120000,yes,self,always,,,,,,,,
-2131,Lost Dragon@NPC_MAGICMIRROR,chase,671,1,10000,0,120000,yes,self,always,,,,,,,,
-2131,Lost Dragon@NPC_POWERUP,attack,349,1,6000,0,60000,yes,self,myhpltmaxrate,15,,,,,,6,
-2131,Lost Dragon@NPC_PULSESTRIKE,attack,661,1,2000,10000,40000,no,self,always,,,,,,,,31
-2131,Lost Dragon@NPC_SLOWCAST,attack,672,1,10000,0,60000,yes,self,myhpltmaxrate,70,,,,,,,
-2131,Lost Dragon@NPC_STONESKIN,attack,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2131,Lost Dragon@NPC_STONESKIN,chase,675,1,10000,2500,300000,no,self,myhpltmaxrate,3,,,,,,,34
-2131,Lost Dragon@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,1,,,,,,,
-2131,Lost Dragon@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,no,self,slavele,1,,,,,,,
-2131,Lost Dragon@NPC_WIDEBLEEDING,attack,665,3,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2131,Lost Dragon@NPC_WIDEBLEEDING,chase,665,3,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2131,Lost Dragon@NPC_WIDECURSE,attack,677,2,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2131,Lost Dragon@NPC_WIDECURSE,chase,677,2,10000,1000,25000,no,self,myhpltmaxrate,75,,,,,,32,
-2131,Lost Dragon@NPC_WIDESLEEP,attack,668,3,3000,1000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2131,Lost Dragon@NPC_WIDESLEEP,chase,668,3,10000,3000,20000,no,self,myhpltmaxrate,95,,,,,,32,
-2131,Lost Dragon@NPC_WIDESTONE,attack,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2131,Lost Dragon@NPC_WIDESTONE,chase,666,1,10000,0,60000,yes,self,myhpltmaxrate,40,,,,,,,
-2131,Lost Dragon@SA_DISPELL,attack,289,1,10000,0,30000,yes,target,always,,,,,,,,
-2131,Lost Dragon@WZ_METEOR,attack,83,3,2000,1000,10000,no,target,always,,,,,,,29,
-2131,Lost Dragon@WZ_QUAGMIRE,attack,92,2,10000,700,120000,no,target,myhpltmaxrate,28,,,,,,12,
-2131,Lost Dragon@WZ_QUAGMIRE,chase,92,2,10000,700,5000,no,target,myhpltmaxrate,28,,,,,,12,
-2132,Pom Spider@AS_VENOMDUST,angry,140,1,500,1500,5000,no,target,always,,,,,,,,
-2132,Pom Spider@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-2132,Pom Spider@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-2132,Pom Spider@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2132,Pom Spider@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
-2132,Pom Spider@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
-2132,Pom Spider@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-2133,Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2133,Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,,
-2133,Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2133,Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2133,Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2133,Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
-2134,Parus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2134,Parus@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2134,Parus@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,,,,,,,,
-2134,Parus@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2134,Parus@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21,
-2134,Parus@SM_PROVOKE,angry,6,10,2000,600,30000,no,target,always,,,,,,,23,
-2134,Parus@SM_PROVOKE,follow,6,10,2000,600,30000,no,target,always,,,,,,,23,
-2134,Parus@WZ_EARTHSPIKE,attack,90,1,500,0,5000,no,target,always,,,,,,,6,
-2134,Parus@WZ_EARTHSPIKE,attack,90,2,500,0,5000,no,target,always,,,,,,,6,
-2134,Parus@WZ_EARTHSPIKE,attack,90,3,500,0,5000,no,target,always,,,,,,,6,
-2134,Parus@WZ_HEAVENDRIVE,attack,91,2,500,500,25000,no,target,always,,,,,,,,
-2136,Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,,,,,,,12,
-2136,Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,,,,,,,,
-2136,Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2136,Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21,
-2136,Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-2136,Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2136,Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2136,Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2136,Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2136,Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-2136,Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,21,
-2137,Miming@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2137,Miming@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2137,Miming@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2137,Miming@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2137,Miming@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,,,,,,,6,
-2137,Miming@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-2137,Miming@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2137,Miming@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
-2137,Miming@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
-2137,Miming@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
-2137,Miming@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-2137,Miming@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2137,Miming@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2137,Miming@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2138,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2139,,,,,,
-2138,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,35
-2138,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,35
-2139,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,36
-2139,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,36
-2140,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2141,,,,,,
-2140,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,37
-2140,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,37
-2141,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,40
-2141,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,38
-2141,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,38
-2142,Nydhoggur Memory@NPC_SUMMONSLAVE,idle,196,1,10000,0,0,no,self,onspawn,0,2143,,,,,,
-2142,Nydhoggur Memory@NPC_TALK,attack,682,10,10000,0,30000,yes,self,always,,,,,,,,39
-2142,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,39
-2143,Nydhoggur Memory@NPC_TALK,idle,682,10,2500,0,10000,yes,self,always,,,,,,,,40
-
-// Queen Scaraba Slaves
-2144,Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,yes,self,always,,,,,,,6,
-2144,Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,yes,self,always,,,,,,,6,
-2144,Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2144,Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2144,Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2144,Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-2144,Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,yes,self,myhpltmaxrate,50,,,,,,6,
-2144,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
-2145,Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2145,Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-2145,Rake Scaraba@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-2145,Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2145,Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2145,Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2146,Shade of Dragon@MG_FIREBALL,chase,17,5,3000,0,30000,no,target,always,,,,,,,6,
-2146,Shade of Dragon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2146,Shade of Dragon@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,myhpltmaxrate,70,,,,,,,
-2146,Shade of Dragon@NPC_DARKNESSBREATH,attack,658,1,500,800,35000,no,target,always,,,,,,,32,
-2146,Shade of Dragon@NPC_DRAGONFEAR,attack,659,2,2000,1000,20000,no,self,always,,,,,,,32,
-2146,Shade of Dragon@NPC_DRAGONFEAR,chase,659,2,1000,0,30000,no,self,always,,,,,,,6,
-2146,Shade of Dragon@NPC_EVILLAND,chase,670,2,500,0,120000,yes,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_FIREBREATH,attack,654,1,1000,800,15000,no,target,always,,,,,,,32,
-2146,Shade of Dragon@NPC_HELLJUDGEMENT,attack,662,1,500,7000,25000,no,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_HELLJUDGEMENT,chase,662,2,10000,7000,25000,no,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_PULSESTRIKE,attack,661,1,500,10000,40000,no,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_SLOWCAST,attack,672,1,200,0,60000,yes,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_WIDESLEEP,attack,668,1,200,1000,20000,no,self,always,,,,,,,32,
-2146,Shade of Dragon@NPC_WIDESLEEP,chase,668,1,200,3000,20000,no,self,always,,,,,,,32,
-2146,Shade of Dragon@NPC_WIDESTONE,attack,666,5,10000,0,60000,yes,self,always,,,,,,,,
-2146,Shade of Dragon@NPC_WIDESTONE,chase,666,2,1000,0,60000,yes,self,always,,,,,,,,
-2146,Shade of Dragon@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,,
-2146,Shade of Dragon@WZ_QUAGMIRE,attack,92,2,1000,700,5000,no,target,always,,,,,,,12,
-2146,Shade of Dragon@WZ_QUAGMIRE,chase,92,2,1000,700,5000,no,target,always,,,,,,,12,
-2151,Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2151,Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2151,Rafflesia Arnoldi@MG_SOULSTRIKE,attack,13,3,500,500,5000,yes,target,always,,,,,,,12,
-2151,Rafflesia Arnoldi@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-2151,Rafflesia Arnoldi@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
-2152,Comodo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2152,Comodo@KN_SPEARSTAB,attack,58,3,500,800,5000,yes,target,always,,,,,,,6,
-2152,Comodo@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2152,Comodo@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,always,,28,,,,,,
-2152,Comodo@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,always,,28,,,,,,
-2152,Comodo@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-2152,Comodo@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,,
-2152,Comodo@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
-2153,Cendrawasih@AL_INCAGI,chase,29,5,500,700,5000,no,self,always,,,,,,,30,
-2153,Cendrawasih@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-2153,Cendrawasih@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2153,Cendrawasih@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2153,Cendrawasih@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2153,Cendrawasih@LK_SPIRALPIERCE,attack,397,5,500,1000,10000,no,target,myhpltmaxrate,80,,,,,,36,
-2153,Cendrawasih@NPC_ALLHEAL,idle,687,1,10000,10000,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2153,Cendrawasih@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2153,Cendrawasih@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,,
-2153,Cendrawasih@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,,
-2153,Cendrawasih@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,,
-2153,Cendrawasih@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2153,Cendrawasih@NPC_SHIELDBRAKE,attack,346,10,500,0,5000,yes,target,always,,,,,,,6,
-2153,Cendrawasih@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,,,,,,,
-2153,Cendrawasih@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32,
-2154,Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-2154,Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2154,Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2154,Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2154,Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,,
-2154,Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,,
-2155,Butoijo@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-2155,Butoijo@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2155,Butoijo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2155,Butoijo@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,9,
-2155,Butoijo@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,9,
-2155,Butoijo@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9,
-2155,Butoijo@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9,
-2155,Butoijo@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,,
-2155,Butoijo@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9,
-2156,Leak@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2156,Leak@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-2156,Leak@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2156,Leak@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2156,Leak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2156,Leak@LK_SPIRALPIERCE,attack,397,5,500,1000,10000,no,target,myhpltmaxrate,80,,,,,,36,
-2156,Leak@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2156,Leak@NPC_CALLSLAVE,attack,352,1,10000,0,15000,yes,self,always,,,,,,,,
-2156,Leak@NPC_CALLSLAVE,idle,352,1,10000,0,15000,yes,self,always,,,,,,,,
-2156,Leak@NPC_CALLSLAVE,chase,352,1,10000,0,15000,yes,self,always,,,,,,,,
-2156,Leak@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2156,Leak@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-2156,Leak@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6,
-2156,Leak@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2156,Leak@NPC_EXPULSION,attack,674,1,100,1000,30000,no,target,always,,,,,,,,
-2156,Leak@NPC_HELLJUDGEMENT,attack,662,5,10000,700,15000,no,self,always,,,,,,,,
-2156,Leak@NPC_HELLJUDGEMENT,chase,662,5,10000,700,15000,no,self,always,,,,,,,,
-2156,Leak@NPC_PULSESTRIKE,attack,661,5,2000,500,5000,no,self,always,,,,,,,7,
-2156,Leak@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2156,Leak@NPC_SHIELDBRAKE,attack,346,10,500,0,5000,yes,target,always,,,,,,,6,
-2156,Leak@NPC_SUMMONSLAVE,attack,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,,
-2156,Leak@NPC_SUMMONSLAVE,idle,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,,
-2156,Leak@NPC_SUMMONSLAVE,chase,196,5,10000,0,10000,yes,self,slavele,3,2157,,,,,,
-2156,Leak@NPC_WIDESILENCE,attack,663,5,2000,500,5000,no,self,always,,,,,,,,
-2156,Leak@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2156,Leak@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2156,Leak@NPC_WIDESLEEP,attack,668,5,2000,500,5000,no,self,always,,,,,,,2,
-2156,Leak@SA_LANDPROTECTOR,attack,288,1,10000,500,10000,no,target,myhpltmaxrate,80,,,,,,32,
-2157,Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6,
-2157,Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,,
-2157,Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2157,Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2157,Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,,
-2157,Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,yes,self,always,,,,,,,,
-2158,Hornet@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6,
-2158,Hornet@NPC_POISONATTACK,attack,188,1,2000,500,5000,no,target,always,,,,,,,,
-2158,Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-2159,Giant Hornet@NPC_BLEEDING,attack,660,2,200,0,3000,yes,target,always,,,,,,,32,
-2159,Giant Hornet@NPC_PIERCINGATT,attack,158,4,500,0,5000,yes,target,always,,,,,,,6,
-2159,Giant Hornet@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,,
-2159,Giant Hornet@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
-2159,Giant Hornet@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2159,Giant Hornet@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,6,
-2160,Luciola Vespa@NPC_BLEEDING,attack,660,3,200,0,3000,yes,target,always,,,,,,,32,
-2160,Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-2160,Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6,
-2160,Luciola Vespa@NPC_POISONATTACK,attack,188,3,2000,500,5000,no,target,always,,,,,,,,
-2160,Luciola Vespa@NPC_PULSESTRIKE,attack,661,1,1000,0,30000,yes,self,always,,,,,,,32,
-2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2161,Uni Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2161,Uni Horn Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2161,Uni Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6,
-2161,Uni Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,myhpltmaxrate,99,,,,,,,
-2161,Uni Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
-2161,Uni Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2161,Uni Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2161,Uni Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2161,Uni Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2161,Uni Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2161,Uni Horn Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,,
-2161,Uni Horn Scaraba@NPC_HELMBRAKE,attack,345,10,10000,0,25000,no,target,always,,,,,,,,
-2161,Uni Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,no,target,myhpltmaxrate,99,,,,,,,
-2161,Uni Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2161,Uni Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2161,Uni Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2161,Uni Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2161,Uni Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2161,Uni Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2161,Uni Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2161,Uni Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2161,Uni Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2161,Uni Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2161,Uni Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2161,Uni Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2161,Uni Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2162,Horn Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2162,Horn Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2162,Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6,
-2162,Horn Scaraba@MG_THUNDERSTORM,chase,21,10,500,1000,5000,no,target,always,,,,,,,,
-2162,Horn Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,,
-2162,Horn Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,myhpltmaxrate,99,,,,,,29,
-2162,Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2162,Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2162,Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2162,Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2162,Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2162,Horn Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,,
-2162,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2162,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2162,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2162,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2162,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2162,Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2162,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2162,Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2162,Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2162,Horn Scaraba@RG_STRIPSHIELD,attack,216,5,10000,0,25000,no,target,always,,,,,,,,
-2162,Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2162,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,no,target,myhpltmaxrate,99,,,,,,,
-2162,Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2162,Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2162,Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2163,Antler Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2163,Antler Scaraba@BS_MAXIMIZE,attack,114,10,500,1500,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2163,Antler Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,,
-2163,Antler Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,,
-2163,Antler Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2163,Antler Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2163,Antler Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2163,Antler Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2163,Antler Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2163,Antler Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,,
-2163,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2163,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2163,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2163,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2163,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2163,Antler Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2163,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2163,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,myhpltmaxrate,99,,,,,,6,
-2163,Antler Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2163,Antler Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2163,Antler Scaraba@RG_STRIPARMOR,attack,217,1,10000,0,25000,no,target,always,,,,,,,,
-2163,Antler Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2163,Antler Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2163,Antler Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2163,Antler Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,429,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,430,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,attack,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,walk,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2164,Rake Scaraba@AL_TELEPORT,chase,26,1,10000,0,5000,no,self,skillused,428,,,,,,,
-2164,Rake Scaraba@BS_HAMMERFALL,attack,110,5,5000,500,5000,no,target,myhpltmaxrate,99,,,,,,,
-2164,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2164,Rake Scaraba@MC_MAMMONITE,attack,42,10,500,0,5000,no,target,myhpltmaxrate,99,,,,,,8,
-2164,Rake Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
-2164,Rake Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2164,Rake Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2164,Rake Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2164,Rake Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2164,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2164,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,,
-2164,Rake Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32,
-2164,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2164,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2164,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2164,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2164,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2164,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2164,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2164,Rake Scaraba@NPC_WEAPONBRAKER,attack,343,10,10000,0,25000,no,target,always,,,,,,,,
-2164,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2164,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2164,Rake Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2164,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2164,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2164,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,2000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2165,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-2165,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,friend,friendhpltmaxrate,60,,,,,,3,
-2165,Queen Scaraba@AL_HEAL,attack,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-2165,Queen Scaraba@AL_HEAL,chase,28,10,10000,0,5000,no,self,myhpltmaxrate,30,,,,,,3,
-2165,Queen Scaraba@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,always,,,,,,,,
-2165,Queen Scaraba@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,always,,,,,,,,
-2165,Queen Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2165,Queen Scaraba@HW_GANBANTEIN,attack,483,5,10000,0,5000,no,target,always,,,,,,,,
-2165,Queen Scaraba@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,,
-2165,Queen Scaraba@NPC_ARMORBRAKE,attack,344,10,10000,0,5000,no,target,myhpltmaxrate,80,,,,,,6,
-2165,Queen Scaraba@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,,,,,,,,
-2165,Queen Scaraba@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,,,,,,,,
-2165,Queen Scaraba@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6,
-2165,Queen Scaraba@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,18,
-2165,Queen Scaraba@NPC_POWERUP,attack,349,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2165,Queen Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32,
-2165,Queen Scaraba@NPC_STONESKIN,attack,675,5,500,0,10000,no,self,myhpltmaxrate,50,,,,,,6,
-2165,Queen Scaraba@NPC_STONESKIN,chase,675,5,500,0,10000,no,self,myhpltmaxrate,50,,,,,,6,
-2165,Queen Scaraba@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,2145,2171,2170,2172,2173,,
-2165,Queen Scaraba@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,2145,2171,2170,2172,2173,,
-2165,Queen Scaraba@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2165,Queen Scaraba@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2165,Queen Scaraba@NPC_WIDESOULDRAIN,attack,680,10,10000,2000,15000,no,self,myhpltmaxrate,50,,,,,,42,
-2165,Queen Scaraba@NPC_WIDESTONE,attack,666,3,10000,2000,25000,no,self,myhpltmaxrate,30,,,,,,42,
-2165,Queen Scaraba@SA_LANDPROTECTOR,attack,288,5,10000,0,5000,no,target,always,,,,,,,,
-2165,Queen Scaraba@ST_FULLSTRIP,attack,476,5,10000,0,1000,no,target,always,,,,,,,8,
-2165,Queen Scaraba@WZ_HEAVENDRIVE,attack,91,5,10000,0,5000,no,target,always,,,,,,,,
-2165,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,always,,,,,,,,
-2165,Queen Scaraba@WZ_HEAVENDRIVE,chase,91,5,10000,0,5000,no,target,skillused,18,,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,,
-2166,Uni Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2161,,,,,,
-2167,Horn Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,,
-2167,Horn Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2162,,,,,,
-2168,Antler Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,,
-2168,Antler Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2163,,,,,,
-2169,Rake Scaraba Egg@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,2000,2000,5000,no,self,myhpltmaxrate,99,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,100,2000,5000,no,self,myhpltmaxrate,99,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,429,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,430,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,attack,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,idle,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,walk,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,,
-2169,Rake Scaraba Egg@NPC_METAMORPHOSIS,chase,193,1,10000,400,5000,no,self,skillused,428,2164,,,,,,
-2170,Antler Scaraba@BS_MAXIMIZE,attack,114,10,500,1500,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2170,Antler Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,,
-2170,Antler Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,,
-2170,Antler Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32,
-2170,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2170,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2170,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2170,Antler Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2170,Antler Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2170,Antler Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2170,Antler Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2170,Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,myhpltmaxrate,99,,,,,,6,
-2170,Antler Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2170,Antler Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2170,Antler Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6,
-2170,Antler Scaraba@RG_STRIPARMOR,attack,217,5,10000,0,1000,no,target,always,,,,,,,,
-2170,Antler Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2170,Antler Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2170,Antler Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2170,Antler Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2171,Rake Scaraba@BS_HAMMERFALL,attack,110,5,5000,500,5000,no,target,myhpltmaxrate,99,,,,,,,
-2171,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2171,Rake Scaraba@MC_MAMMONITE,attack,42,10,500,0,5000,no,target,myhpltmaxrate,99,,,,,,8,
-2171,Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2171,Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3295,,,,,
-2171,Rake Scaraba@NPC_PULSESTRIKE,attack,661,2,2000,0,30000,yes,self,myhpltmaxrate,60,,,,,,32,
-2171,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2171,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2171,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2171,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2171,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2171,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2171,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2171,Rake Scaraba@NPC_WEAPONBRAKER,attack,343,10,10000,0,1000,no,target,always,,,,,,,,
-2171,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2171,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2171,Rake Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6,
-2171,Rake Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2171,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2171,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2171,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2172,Rake Scaraba@KN_TWOHANDQUICKEN,attack,60,10,10000,0,300000,no,self,myhpltmaxrate,99,,,,,,6,
-2172,Rake Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6,
-2172,Rake Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,myhpltmaxrate,99,,,,,,,
-2172,Rake Scaraba@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,myhpltmaxrate,99,,,,,,29,
-2172,Rake Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2172,Rake Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2172,Rake Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2172,Rake Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2172,Rake Scaraba@NPC_HELMBRAKE,attack,345,10,10000,0,1000,no,target,always,,,,,,,,
-2172,Rake Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,no,target,myhpltmaxrate,99,,,,,,,
-2172,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2172,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2172,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2172,Rake Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2172,Rake Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2172,Rake Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2172,Rake Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2172,Rake Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2172,Rake Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2172,Rake Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6,
-2172,Rake Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2172,Rake Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2172,Rake Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-2173,Horn Scaraba@MG_STONECURSE,attack,16,5,200,500,15000,no,target,myhpltmaxrate,60,,,,,,6,
-2173,Horn Scaraba@MG_THUNDERSTORM,chase,21,10,1000,1000,5000,no,target,always,,,,,,,,
-2173,Horn Scaraba@MG_THUNDERSTORM,chase,21,4,4000,500,5000,no,target,always,,,,,,,,
-2173,Horn Scaraba@NPC_DEFENDER,attack,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2173,Horn Scaraba@NPC_DEFENDER,idle,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2173,Horn Scaraba@NPC_DEFENDER,walk,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2173,Horn Scaraba@NPC_DEFENDER,chase,205,10,10000,0,5000,no,self,skillused,2008,,,,,,,
-2173,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2173,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2173,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,30000,no,self,always,,,,,,,6,
-2173,Horn Scaraba@NPC_STONESKIN,attack,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2173,Horn Scaraba@NPC_STONESKIN,idle,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2173,Horn Scaraba@NPC_STONESKIN,walk,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2173,Horn Scaraba@NPC_STONESKIN,chase,675,4,10000,0,1000,no,self,casttargeted,,,,,,,,
-2173,Horn Scaraba@NPC_WIDECONFUSE,attack,667,5,1000,0,5000,no,self,always,,,,,,,6,
-2173,Horn Scaraba@NPC_WIDECONFUSE,idle,667,5,10000,0,10000,no,self,always,,,,,,,,
-2173,Horn Scaraba@NPC_WIDEFREEZE,attack,664,5,100,0,15000,no,self,always,,,,,,,6,
-2173,Horn Scaraba@RG_STRIPSHIELD,attack,216,5,10000,0,1000,no,target,always,,,,,,,,
-2173,Horn Scaraba@SA_DISPELL,attack,289,5,3000,0,15000,no,target,myhpltmaxrate,99,,,,,,,
-2173,Horn Scaraba@SM_BASH,attack,5,5,500,0,5000,no,target,myhpltmaxrate,99,,,,,,,
-2173,Horn Scaraba@WZ_EARTHSPIKE,attack,90,5,6000,0,5000,no,target,always,,,,,,,,
-2173,Horn Scaraba@WZ_EARTHSPIKE,chase,90,5,6000,0,5000,no,target,always,,,,,,,,
-2173,Horn Scaraba@WZ_HEAVENDRIVE,attack,91,5,5000,1000,5000,no,target,myhpltmaxrate,99,,,,,,,
-
-// Malangdo Island
-2174,Ancient Crustacea@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2174,Ancient Crustacea@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2174,Ancient Crustacea@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-2174,Ancient Crustacea@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2174,Ancient Crustacea@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6,
-2175,Deepsea Marse@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0,
-2175,Deepsea Marse@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0,
-2175,Deepsea Marse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-2175,Deepsea Marse@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3,
-2175,Deepsea Marse@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-2175,Deepsea Marse@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2177,Deepsea Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2177,Deepsea Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2177,Deepsea Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-2177,Deepsea Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,6,
-2178,Deepsea Shellfish@MG_FROSTDIVER,chase,15,9,3000,500,5000,yes,target,always,,,,,,,,
-2178,Deepsea Shellfish@MG_LIGHTNINGBOLT,chase,20,5,200,1500,5000,yes,target,always,,,,,,,12,
-2178,Deepsea Shellfish@NPC_STUNATTACK,attack,179,3,500,1000,5000,no,target,always,,,,,,,6,
-2178,Deepsea Shellfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2178,Deepsea Shellfish@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2179,Ancient Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-2179,Ancient Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2179,Ancient Kukre@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6,
-2179,Ancient Kukre@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0,
-2180,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0,
-2180,Ancient Sea Lord@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,angry,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,follow,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2180,Ancient Sea Lord@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2180,Ancient Sea Lord@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3,
-2180,Ancient Sea Lord@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2180,Ancient Sea Lord@WZ_FROSTNOVA,chase,88,7,3000,1000,10000,no,self,always,,,,,,,,
-2180,Ancient Sea Lord@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-2181,Ancient Sword Fish@NPC_CRITICALWOUND,attack,673,5,200,0,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2181,Ancient Sword Fish@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@WZ_WATERBALL,angry,86,3,500,1500,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,,
-2181,Ancient Sword Fish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,,
-2182,Ancient Seahorse@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2182,Ancient Seahorse@NPC_CRITICALWOUND,attack,673,5,200,0,5000,yes,target,always,,,,,,,,
-2182,Ancient Seahorse@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2182,Ancient Seahorse@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2182,Ancient Seahorse@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-2182,Ancient Seahorse@NPC_EVILLAND,attack,670,10,10000,0,15000,yes,self,myhpltmaxrate,50,,,,,,,
-2182,Ancient Seahorse@NPC_STUNATTACK,angry,179,2,500,1500,5000,no,target,always,,,,,,,6,
-2182,Ancient Seahorse@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-2182,Ancient Seahorse@NPC_WATERATTACK,angry,184,2,500,500,5000,no,target,always,,,,,,,6,
-2182,Ancient Seahorse@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,6,
-2182,Ancient Seahorse@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2183,Mutant Anolian@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2183,Mutant Anolian@NPC_CRITICALWOUND,attack,673,2,200,0,5000,yes,target,always,,,,,,,,
-2183,Mutant Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2183,Mutant Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
-2183,Mutant Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2183,Mutant Anolian@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2183,Mutant Anolian@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,2,
-2184,Deepsea Mermaid@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2184,Deepsea Mermaid@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3095,,,,,
-2184,Deepsea Mermaid@NPC_STOP,attack,342,1,100,0,600000,yes,target,always,,,,,,,3,
-2184,Deepsea Mermaid@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-2184,Deepsea Mermaid@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2184,Deepsea Mermaid@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2184,Deepsea Mermaid@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6,
-2184,Deepsea Mermaid@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2185,Transform Kapha@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-2185,Transform Kapha@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2185,Transform Kapha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2185,Transform Kapha@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-2185,Transform Kapha@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2185,Transform Kapha@NPC_WATERATTACK,angry,184,3,500,500,5000,yes,target,always,,,,,,,6,
-2185,Transform Kapha@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-2185,Transform Kapha@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6,
-2185,Transform Kapha@WZ_WATERBALL,follow,86,3,500,1500,5000,yes,target,always,,,,,,,16,
-2185,Transform Kapha@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,16,
-2186,Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29,
-2186,Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-2186,Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-2186,Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2186,Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2186,Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2186,Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,,
-2186,Coelacanth@NPC_CRITICALWOUND,attack,673,1,200,0,5000,yes,target,always,,,,,,,,
-2186,Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2186,Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-2186,Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2186,Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2186,Coelacanth@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,yes,self,always,,,,,,,,
-2186,Coelacanth@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,yes,self,always,,,,,,,,
-2186,Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2186,Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2186,Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2186,Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2187,Dark Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29,
-2187,Dark Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2187,Dark Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@NPC_CRITICALWOUND,attack,673,3,200,0,5000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,,
-2187,Dark Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,,
-2187,Dark Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2187,Dark Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2187,Dark Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2187,Dark Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2187,Dark Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2187,Dark Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2188,Grotesque Coelacanth@AL_DECAGI,chase,30,10,2000,0,60000,yes,target,always,,,,,,,29,
-2188,Grotesque Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2188,Grotesque Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,60000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_CRITICALWOUND,attack,673,3,200,0,5000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,,
-2188,Grotesque Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,3,2195,,,,,,
-2188,Grotesque Coelacanth@NPC_WATERATTACK,attack,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2188,Grotesque Coelacanth@NPC_WATERATTACK,chase,184,5,2000,0,5000,yes,target,always,,,,,,,29,
-2188,Grotesque Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2188,Grotesque Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2188,Grotesque Coelacanth@WZ_WATERBALL,attack,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2188,Grotesque Coelacanth@WZ_WATERBALL,chase,86,10,2000,500,5000,yes,target,always,,,,,,,0,
-2189,Mutant Coelacanth@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2189,Mutant Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2189,Mutant Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-2189,Mutant Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,20,,,,,,,
-2189,Mutant Coelacanth@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,,
-2189,Mutant Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,,
-2189,Mutant Coelacanth@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@NPC_WIDEFREEZE,attack,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32,
-2189,Mutant Coelacanth@NPC_WIDEFREEZE,chase,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32,
-2189,Mutant Coelacanth@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2189,Mutant Coelacanth@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2190,Ferocious Coelacanth@BS_MAXIMIZE,attack,114,1,500,0,5000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@BS_MAXIMIZE,chase,114,1,500,0,5000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@HW_GANBANTEIN,attack,483,1,10000,500,7000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@MG_FROSTDIVER,idle,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@MG_FROSTDIVER,chase,15,10,5000,1000,7000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2190,Ferocious Coelacanth@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-2190,Ferocious Coelacanth@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_GUIDEDATTACK,chase,172,5,500,0,20000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_POWERUP,attack,349,5,10000,0,25000,yes,self,myhpltmaxrate,20,,,,,,,
-2190,Ferocious Coelacanth@NPC_RANDOMATTACK,attack,183,8,1000,500,5000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,,
-2190,Ferocious Coelacanth@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,yes,self,slavele,3,2196,,,,,,
-2190,Ferocious Coelacanth@NPC_WATERATTACK,attack,184,10,1000,500,5000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_WIDEBLEEDING,attack,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_WIDEBLEEDING,chase,665,3,10000,500,100000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@NPC_WIDEFREEZE,attack,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32,
-2190,Ferocious Coelacanth@NPC_WIDEFREEZE,chase,664,5,10000,0,30000,yes,self,myhpltmaxrate,80,,,,,,32,
-2190,Ferocious Coelacanth@SA_DISPELL,attack,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@SA_DISPELL,chase,289,5,10000,0,15000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,yes,self,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_JUPITEL,attack,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_JUPITEL,chase,84,10,3000,1000,10000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_WATERBALL,attack,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2190,Ferocious Coelacanth@WZ_WATERBALL,chase,86,10,5000,0,20000,yes,target,always,,,,,,,,
-2191,Seaweed@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,3,
-2191,Seaweed@NPC_INVINCIBLE,idle,685,1,10000,0,60000,no,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2193,Octopus Leg@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2193,Octopus Leg@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32,
-2193,Octopus Leg@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2193,Octopus Leg@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2193,Octopus Leg@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2193,Octopus Leg@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2194,Giant Octopus@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2194,Giant Octopus@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2194,Giant Octopus@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2194,Giant Octopus@NPC_DRAGONFEAR,attack,659,5,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
-2194,Giant Octopus@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,20,,,,,,,
-2194,Giant Octopus@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2194,Giant Octopus@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2194,Giant Octopus@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2194,Giant Octopus@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2194,Giant Octopus@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2194,Giant Octopus@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2194,Giant Octopus@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32,
-2194,Giant Octopus@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2194,Giant Octopus@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2194,Giant Octopus@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2194,Giant Octopus@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2194,Giant Octopus@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,,
-2194,Giant Octopus@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,,
-2194,Giant Octopus@WZ_WATERBALL,attack,86,10,10000,500,25000,no,target,always,,,,,,,0,
-2194,Giant Octopus@WZ_WATERBALL,chase,86,10,10000,500,25000,no,target,always,,,,,,,0,
-2195,Ancient Kukre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-2195,Ancient Kukre@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2195,Ancient Kukre@ST_FULLSTRIP,attack,476,5,1000,0,5000,yes,target,always,,,,,,,6,
-2195,Ancient Kukre@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,friend,friendhpltmaxrate,70,,,,,,0,
-2196,Ancient Sea Lord@AL_HEAL,attack,28,7,10000,500,5000,yes,self,myhpltmaxrate,60,,,,,,0,
-2196,Ancient Sea Lord@MG_FROSTDIVER,angry,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@MG_FROSTDIVER,attack,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@MG_FROSTDIVER,follow,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@MG_FROSTDIVER,chase,15,9,1000,1000,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@MG_LIGHTNINGBOLT,attack,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@MG_LIGHTNINGBOLT,chase,20,3,500,1500,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2196,Ancient Sea Lord@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2196,Ancient Sea Lord@NPC_STOP,attack,342,1,200,0,600000,yes,target,always,,,,,,,3,
-2196,Ancient Sea Lord@NPC_WATERATTACK,angry,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2196,Ancient Sea Lord@WZ_FROSTNOVA,chase,88,7,3000,1000,10000,no,self,always,,,,,,,,
-2196,Ancient Sea Lord@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-2197,Red Eruma@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2197,Red Eruma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2197,Red Eruma@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29,
-2198,King Kray@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,36,
-2198,King Kray@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,38,
-2198,King Kray@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,,
-2198,King Kray@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2199,Siorava@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2199,Siorava@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2199,Siorava@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-
-// Izlude Dungeon F6
-2201,Squidgitte@AL_RUWACH,idle,24,1,2000,0,10000,yes,target,always,,,,,,,,
-2201,Squidgitte@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,,
-2201,Squidgitte@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,5,,,,,,
-2201,Squidgitte@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29,
-2201,Squidgitte@WZ_JUPITEL,chase,84,4,2000,0,5000,yes,target,always,,,,,,,,
-2202,Kraken@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2202,Kraken@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2202,Kraken@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2202,Kraken@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2202,Kraken@NPC_DRAGONFEAR,attack,659,5,10000,0,30000,yes,self,myhpltmaxrate,70,,,,,,,
-2202,Kraken@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,20,,,,,,,
-2202,Kraken@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,,,,,,,,
-2202,Kraken@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,,,,,,,,
-2202,Kraken@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2202,Kraken@NPC_SUMMONSLAVE,attack,196,4,10000,700,10000,no,self,slavele,3,2206,,,,,,
-2202,Kraken@NPC_SUMMONSLAVE,idle,196,4,10000,700,10000,no,self,slavele,3,2206,,,,,,
-2202,Kraken@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,2206,,,,,,
-2202,Kraken@NPC_WATERATTACK,attack,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2202,Kraken@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2202,Kraken@NPC_WATERATTACK,chase,184,5,2000,0,5000,no,target,always,,,,,,,29,
-2202,Kraken@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,,
-2202,Kraken@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,,
-2202,Kraken@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2202,Kraken@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,,
-2202,Kraken@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2202,Kraken@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2202,Kraken@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,,
-2202,Kraken@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32,
-2202,Kraken@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2202,Kraken@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2202,Kraken@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2202,Kraken@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2202,Kraken@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2202,Kraken@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2202,Kraken@WZ_FROSTNOVA,attack,88,10,3000,1000,10000,no,self,always,,,,,,,,
-2202,Kraken@WZ_FROSTNOVA,chase,88,10,3000,1000,10000,no,self,always,,,,,,,,
-2202,Kraken@WZ_WATERBALL,attack,86,10,10000,500,25000,no,target,always,,,,,,,0,
-2202,Kraken@WZ_WATERBALL,chase,86,10,10000,500,25000,no,target,always,,,,,,,0,
-2203,Octo Pot@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2203,Octo Pot@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,36,
-2203,Octo Pot@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2203,Octo Pot@NPC_KEEPING,attack,201,1,1000,0,5000,yes,self,myhpltmaxrate,40,,,,,,9,
-2203,Octo Pot@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
-2204,Lamp Rey@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2204,Lamp Rey@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2204,Lamp Rey@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,0,
-2204,Lamp Rey@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-2204,Lamp Rey@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2204,Lamp Rey@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDEBLEEDING,attack,665,1,10000,500,100000,no,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDEBLEEDING,chase,665,1,10000,500,100000,no,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDECURSE,chase,677,1,500,800,5000,no,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDEFREEZE,attack,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2206,Kraken Tentacle@NPC_WIDEFREEZE,chase,664,1,10000,1000,20000,yes,self,always,,,,,,,36,
-2206,Kraken Tentacle@NPC_WIDESILENCE,attack,663,1,10000,700,25000,yes,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDESILENCE,chase,663,1,10000,1000,20000,no,self,always,,,,,,,32,
-2206,Kraken Tentacle@NPC_WIDESLEEP,attack,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDESLEEP,chase,668,1,10000,700,25000,yes,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDESOULDRAIN,attack,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2206,Kraken Tentacle@NPC_WIDESOULDRAIN,chase,680,1,1000,500,5000,no,self,always,,,,,,,42,
-2206,Kraken Tentacle@NPC_WIDESTUN,attack,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2206,Kraken Tentacle@NPC_WIDESTUN,chase,678,1,10000,1300,180000,yes,self,always,,,,,,,,
-2208,Wild Rider@NPC_AGIUP,chase,350,1,10000,0,30000,yes,self,always,,,,,,,29,
-2208,Wild Rider@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-2208,Wild Rider@WZ_WATERBALL,attack,86,4,500,1500,5000,yes,target,always,,,,,,,,
-2220,Messenger of Devil@AL_TELEPORT,attack,26,1,1000,0,5000,yes,self,always,,,,,,,,
-2220,Messenger of Devil@NPC_EMOTION,idle,197,1,2000,0,,yes,self,always,,29,,,,,,
-
-// Bio 4
-2221,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_HEAL,idle,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_HEAL,chase,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_HEAL,idle,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_HEAL,chase,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5,
-2221,Randel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2221,Randel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2221,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,,
-2221,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2221,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,,
-2221,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-2221,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32,
-2221,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32,
-2221,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9,
-2221,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2221,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9,
-2221,Randel@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2221,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,,
-2221,Randel@PA_PRESSURE,attack,367,1,1000,0,5000,no,target,always,,,,,,,,
-2222,Flamel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2222,Flamel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2222,Flamel@AM_ACIDTERROR,chase,230,5,500,0,5000,yes,target,always,,,,,,,29,
-2222,Flamel@AM_DEMONSTRATION,angry,229,1,100,500,5000,yes,target,always,,,,,,,,
-2222,Flamel@AM_DEMONSTRATION,attack,229,1,100,500,5000,yes,target,always,,,,,,,,
-2222,Flamel@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2222,Flamel@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2222,Flamel@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2222,Flamel@AM_POTIONPITCHER,attack,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2222,Flamel@AM_POTIONPITCHER,idle,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2222,Flamel@AM_POTIONPITCHER,chase,231,4,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2222,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,3000,300000,yes,target,always,,,,,,,,
-2222,Flamel@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,,
-2222,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2222,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,,
-2222,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2223,Celia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2223,Celia@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2223,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,,
-2223,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-2223,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
-2223,Celia@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,,
-2223,Celia@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-2223,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2223,Celia@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,,
-2223,Celia@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,,
-2223,Celia@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
-2223,Celia@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
-2223,Celia@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,no,target,myhpltmaxrate,80,,,,,,33,
-2223,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2223,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2223,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2223,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2224,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-2224,Chen@AL_HEAL,attack,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_HEAL,idle,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_HEAL,chase,28,3,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_HEAL,attack,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_HEAL,idle,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_HEAL,chase,28,3,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2224,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2224,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2224,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2224,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-2224,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2224,Chen@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2224,Chen@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2224,Chen@MO_BALKYOUNG,attack,1016,5,100,0,5000,no,target,always,,,,,,,19,
-2224,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,28,
-2224,Chen@MO_EXTREMITYFIST,attack,271,1,1000,3000,300000,no,target,always,,,,,,,,
-2224,Chen@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,,
-2224,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2224,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-2224,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2224,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2225,Gertie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2225,Gertie@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2225,Gertie@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2225,Gertie@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2225,Gertie@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2225,Gertie@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,,
-2225,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2225,Gertie@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,,
-2225,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2225,Gertie@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,,
-2225,Gertie@RG_INTIMIDATE,attack,219,1,100,0,30000,yes,target,always,,,,,,,,
-2225,Gertie@RG_STRIPARMOR,attack,217,1,500,0,60000,yes,target,myhpltmaxrate,50,,,,,,,
-2225,Gertie@RG_STRIPHELM,attack,218,1,500,0,60000,yes,target,myhpltmaxrate,90,,,,,,,
-2225,Gertie@RG_STRIPSHIELD,attack,216,1,500,0,60000,yes,target,myhpltmaxrate,70,,,,,,,
-2225,Gertie@RG_STRIPWEAPON,attack,215,1,500,0,60000,yes,target,myhpltmaxrate,30,,,,,,,
-2225,Gertie@ST_FULLSTRIP,attack,476,1,100,0,60000,no,target,myhpltmaxrate,10,,,,,,43,
-2225,Gertie@TF_POISON,attack,52,10,1000,0,10000,yes,target,always,,,,,,,,
-2226,Alphoccio@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2226,Alphoccio@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2226,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2226,Alphoccio@NPC_DISSONANCE,attack,2540,3,1000,1000,100000,no,target,always,,,,,,,,
-2226,Alphoccio@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2226,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-2226,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
-2226,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
-2226,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2226,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2227,Trentini@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2227,Trentini@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2227,Trentini@NPC_AGIUP,attack,350,1,2000,0,100000,yes,self,always,,,,,,,,
-2227,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2227,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-2227,Trentini@NPC_SLOWCAST,attack,672,1,1000,800,30000,no,self,always,,,,,,,36,
-2227,Trentini@NPC_SLOWCAST,chase,672,1,1000,300,30000,no,self,always,,,,,,,36,
-2227,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2227,Trentini@NPC_UGLYDANCE,attack,2541,3,1000,1000,100000,no,target,always,,,,,,,,
-2227,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2228,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,5,
-2228,Randel@AL_HEAL,attack,28,4,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,5,
-2228,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,,
-2228,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2228,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,,
-2228,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-2228,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32,
-2228,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32,
-2228,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9,
-2228,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2228,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9,
-2228,Randel@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2228,Randel@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2228,Randel@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-2228,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,,
-2228,Randel@PA_PRESSURE,attack,367,2,1000,0,5000,no,target,always,,,,,,,,
-2228,Randel@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2228,Randel@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2229,Flamel@AM_ACIDTERROR,chase,230,5,1500,0,5000,yes,target,always,,,,,,,29,
-2229,Flamel@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2229,Flamel@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2229,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2229,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2229,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2229,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2229,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2229,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2229,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,3000,300000,no,target,always,,,,,,,,
-2229,Flamel@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2229,Flamel@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2229,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2229,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,,
-2229,Flamel@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-2229,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2229,Flamel@WZ_STORMGUST,idle,89,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2229,Flamel@WZ_STORMGUST,walk,89,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2230,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,yes,target,skillused,18,,,,,,,
-2230,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,yes,target,skillused,18,,,,,,,
-2230,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
-2230,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,yes,target,always,,,,,,,,
-2230,Celia@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,yes,self,myhpltmaxrate,70,,,,,,9,
-2230,Celia@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,yes,self,myhpltmaxrate,40,,,,,,9,
-2230,Celia@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,yes,self,myhpltmaxrate,10,,,,,,9,
-2230,Celia@NPC_MENTALBREAKER,angry,159,1,500,800,5000,yes,target,always,,,,,,,,
-2230,Celia@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,yes,self,myhpltmaxrate,3,,,,,,,
-2230,Celia@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
-2230,Celia@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
-2230,Celia@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,yes,target,myhpltmaxrate,40,,,,,,33,
-2230,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2230,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2230,Celia@WZ_HEAVENDRIVE,attack,91,5,2000,0,20000,yes,target,always,,,,,,,,
-2230,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2230,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2230,Celia@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2230,Celia@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2231,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-2231,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2231,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2231,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2231,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2231,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-2231,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2231,Chen@MO_BALKYOUNG,attack,1016,5,100,0,5000,no,target,always,,,,,,,19,
-2231,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
-2231,Chen@MO_EXTREMITYFIST,attack,271,1,1000,2000,300000,no,target,always,,,,,,,,
-2231,Chen@MO_EXTREMITYFIST,attack,271,1,1000,3000,10000,no,target,always,,,,,,,,
-2231,Chen@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2231,Chen@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2231,Chen@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-2231,Chen@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-2231,Chen@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-2231,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2231,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-2231,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2231,Chen@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2231,Chen@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,yes,self,myhpltmaxrate,3,,,,,,,
-2231,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2231,Chen@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2231,Chen@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2232,Gertie@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2232,Gertie@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2232,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2232,Gertie@NPC_POISON,attack,176,5,1000,0,10000,yes,target,always,,,,,,,,
-2232,Gertie@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,,,,,,,,
-2232,Gertie@NPC_SELFDESTRUCTION,attack,173,1,2000,2000,0,no,self,myhpltmaxrate,3,,,,,,,
-2232,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2232,Gertie@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,,
-2232,Gertie@RG_STRIPARMOR,attack,217,1,500,0,60000,yes,target,myhpltmaxrate,50,,,,,,,
-2232,Gertie@RG_STRIPHELM,attack,218,1,500,0,60000,yes,target,myhpltmaxrate,90,,,,,,,
-2232,Gertie@RG_STRIPSHIELD,attack,216,1,500,0,60000,yes,target,myhpltmaxrate,70,,,,,,,
-2232,Gertie@RG_STRIPWEAPON,attack,215,1,500,0,60000,yes,target,myhpltmaxrate,30,,,,,,,
-2232,Gertie@ST_FULLSTRIP,attack,476,1,100,0,60000,no,target,myhpltmaxrate,30,,,,,,34,
-2232,Gertie@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2232,Gertie@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2233,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2233,Alphoccio@NPC_DISSONANCE,attack,2540,3,1000,1000,120000,yes,target,always,,,,,,,,
-2233,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,yes,self,always,,,,,,,,
-2233,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,yes,self,always,,,,,,,36,
-2233,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,yes,self,always,,,,,,,36,
-2233,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2233,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2233,Alphoccio@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2233,Alphoccio@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2234,Trentini@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2234,Trentini@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2234,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2234,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-2234,Trentini@NPC_SLOWCAST,attack,672,1,1000,800,30000,no,self,always,,,,,,,36,
-2234,Trentini@NPC_SLOWCAST,chase,672,1,1000,300,30000,no,self,always,,,,,,,36,
-2234,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2234,Trentini@NPC_UGLYDANCE,attack,2541,3,1000,1000,120000,no,target,always,,,,,,,,
-2234,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2234,Trentini@WZ_METEOR,idle,83,1,10000,0,0,yes,target,rudeattacked,,,,,,,,
-2234,Trentini@WZ_METEOR,walk,83,1,5000,0,5000,yes,target,rudeattacked,,,,,,,,
-2235,Randel@AL_HEAL,attack,28,7,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,5,
-2235,Randel@AL_HEAL,idle,28,7,3000,0,1500,yes,friend,friendhpltmaxrate,99,,,,,,5,
-2235,Randel@AL_HEAL,attack,28,7,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,5,
-2235,Randel@AL_HEAL,idle,28,7,3000,0,1500,yes,self,myhpltmaxrate,99,,,,,,5,
-2235,Randel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2235,Randel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2235,Randel@CR_AUTOGUARD,attack,249,5,2000,0,300000,yes,self,always,,,,,,,,
-2235,Randel@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2235,Randel@CR_GRANDCROSS,attack,254,1,500,1500,5000,no,self,attackpcge,2,,,,,,,
-2235,Randel@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-2235,Randel@CR_REFLECTSHIELD,attack,252,5,100,0,200000,yes,self,always,,,,,,,32,
-2235,Randel@CR_REFLECTSHIELD,attack,252,5,10000,0,200000,yes,self,casttargeted,,,,,,,32,
-2235,Randel@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,,,,,,,9,
-2235,Randel@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2235,Randel@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2235,Randel@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9,
-2235,Randel@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9,
-2235,Randel@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9,
-2235,Randel@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2235,Randel@NPC_HOLYATTACK,attack,189,5,2000,0,5000,yes,target,always,,,,,,,9,
-2235,Randel@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2235,Randel@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2235,Randel@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,,
-2235,Randel@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2229,2230,2231,2232,2233,,
-2235,Randel@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2229,2230,2231,2232,2233,,
-2235,Randel@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2229,2230,2231,2232,2233,,
-2235,Randel@PA_PRESSURE,attack,367,5,500,0,5000,no,target,always,,,,,,,,
-2236,Flamel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2236,Flamel@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2236,Flamel@AM_ACIDTERROR,chase,230,5,1500,0,5000,yes,target,always,,,,,,,29,
-2236,Flamel@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2236,Flamel@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2236,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2236,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2236,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,5,
-2236,Flamel@AM_POTIONPITCHER,attack,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2236,Flamel@AM_POTIONPITCHER,idle,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2236,Flamel@AM_POTIONPITCHER,chase,231,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,5,
-2236,Flamel@CR_ACIDDEMONSTRATION,attack,490,1,1000,2000,12000,no,target,always,,,,,,,,
-2236,Flamel@CR_ACIDDEMONSTRATION,attack,490,3,1000,2500,60000,no,target,myhpltmaxrate,10,,,,,,,
-2236,Flamel@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2236,Flamel@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2236,Flamel@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2236,Flamel@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2236,Flamel@NPC_CHANGEFIRE,attack,164,1,10000,500,60000000,no,self,myhpltmaxrate,70,,,,,,9,
-2236,Flamel@NPC_CHANGEHOLY,attack,167,1,10000,500,60000000,no,self,myhpltmaxrate,40,,,,,,9,
-2236,Flamel@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,60000000,no,self,myhpltmaxrate,10,,,,,,9,
-2236,Flamel@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2236,Flamel@NPC_FIREATTACK,attack,186,5,1000,0,5000,yes,target,always,,,,,,,,
-2236,Flamel@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2236,Flamel@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2230,2231,2232,2233,,
-2236,Flamel@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2230,2231,2232,2233,,
-2236,Flamel@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2230,2231,2232,2233,,
-2237,Celia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2237,Celia@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2237,Celia@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,,
-2237,Celia@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-2237,Celia@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
-2237,Celia@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2237,Celia@NPC_ATTRICHANGE,attack,161,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-2237,Celia@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2237,Celia@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2237,Celia@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-2237,Celia@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-2237,Celia@NPC_MENTALBREAKER,attack,159,5,2000,0,5000,yes,target,always,,,,,,,7,
-2237,Celia@NPC_MENTALBREAKER,chase,159,5,2000,0,5000,yes,target,always,,,,,,,7,
-2237,Celia@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2231,2232,2233,,
-2237,Celia@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2231,2232,2233,,
-2237,Celia@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2231,2232,2233,,
-2237,Celia@NPC_WIDESOULDRAIN,attack,680,5,1000,500,5000,no,self,always,,,,,,,42,
-2237,Celia@NPC_WIDESOULDRAIN,chase,680,5,1000,500,5000,no,self,always,,,,,,,42,
-2237,Celia@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2237,Celia@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2237,Celia@SA_LANDPROTECTOR,attack,288,5,1000,0,30000,yes,target,always,,,,,,,,
-2237,Celia@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2237,Celia@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2237,Celia@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2237,Celia@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2238,Chen@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-2238,Chen@AL_HEAL,attack,28,6,10000,0,1000,yes,friend,friendhpltmaxrate,5,,,,,,3,
-2238,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,friend,friendhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_HEAL,attack,28,6,10000,0,1000,yes,self,myhpltmaxrate,10,,,,,,3,
-2238,Chen@AL_HEAL,attack,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_HEAL,idle,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_HEAL,chase,28,6,3000,0,2000,yes,self,myhpltmaxrate,99,,,,,,3,
-2238,Chen@AL_INCAGI,attack,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2238,Chen@AL_INCAGI,chase,29,10,2000,0,240000,yes,self,always,,,,,,,2,
-2238,Chen@AL_PNEUMA,attack,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2238,Chen@AL_PNEUMA,idle,25,1,10000,0,0,yes,self,longrangeattacked,,,,,,,,
-2238,Chen@AL_PNEUMA,chase,25,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,19,
-2238,Chen@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
-2238,Chen@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2238,Chen@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2238,Chen@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2238,Chen@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2238,Chen@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-2238,Chen@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-2238,Chen@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-2238,Chen@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2238,Chen@NPC_HOLYATTACK,attack,189,10,1000,0,5000,yes,target,always,,,,,,,,
-2238,Chen@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2238,Chen@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2238,Chen@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2238,Chen@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2232,2233,,
-2238,Chen@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2232,2233,,
-2238,Chen@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2232,2233,,
-2239,Gertie@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2239,Gertie@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2239,Gertie@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2239,Gertie@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2239,Gertie@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2239,Gertie@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2239,Gertie@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2239,Gertie@NPC_ARMORBRAKE,attack,344,1,500,0,20000,yes,target,myhpltmaxrate,50,,,,,,,
-2239,Gertie@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2239,Gertie@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2239,Gertie@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-2239,Gertie@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-2239,Gertie@NPC_CHANGEWIND,attack,165,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-2239,Gertie@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2239,Gertie@NPC_HELMBRAKE,attack,345,1,500,0,2000,yes,target,myhpltmaxrate,90,,,,,,,
-2239,Gertie@NPC_POISON,attack,176,5,1000,0,10000,yes,target,always,,,,,,,,
-2239,Gertie@NPC_POISONATTACK,attack,188,10,1000,0,5000,yes,target,always,,,,,,,,
-2239,Gertie@NPC_SHIELDBRAKE,attack,346,5,500,0,20000,yes,target,myhpltmaxrate,70,,,,,,,
-2239,Gertie@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2239,Gertie@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2233,,
-2239,Gertie@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2233,,
-2239,Gertie@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2233,,
-2239,Gertie@NPC_WEAPONBRAKER,attack,343,1,500,0,30000,yes,target,myhpltmaxrate,30,,,,,,,
-2239,Gertie@RG_STRIPARMOR,attack,217,5,500,0,20000,yes,target,myhpltmaxrate,50,,,,,,,
-2239,Gertie@RG_STRIPHELM,attack,218,5,500,0,20000,yes,target,myhpltmaxrate,90,,,,,,,
-2239,Gertie@RG_STRIPSHIELD,attack,216,5,500,0,20000,yes,target,myhpltmaxrate,70,,,,,,,
-2239,Gertie@RG_STRIPWEAPON,attack,215,5,500,0,20000,yes,target,myhpltmaxrate,30,,,,,,,
-2239,Gertie@ST_FULLSTRIP,attack,476,5,100,1000,30000,no,target,myhpltmaxrate,80,,,,,,37,
-2240,Alphoccio@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2240,Alphoccio@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2240,Alphoccio@NPC_ASSASSINCROSS,attack,2539,10,1000,1000,150000,no,target,always,,,,,,,,
-2240,Alphoccio@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2240,Alphoccio@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2240,Alphoccio@NPC_CHANGEHOLY,attack,167,1,10000,500,6000000,no,self,myhpltmaxrate,40,,,,,,9,
-2240,Alphoccio@NPC_CHANGETELEKINESIS,attack,169,1,10000,500,6000000,no,self,myhpltmaxrate,10,,,,,,9,
-2240,Alphoccio@NPC_CHANGEWATER,attack,162,1,10000,500,6000000,no,self,myhpltmaxrate,70,,,,,,9,
-2240,Alphoccio@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2240,Alphoccio@NPC_POWERUP,attack,349,5,2000,0,100000,yes,self,always,,,,,,,,
-2240,Alphoccio@NPC_POWERUP,attack,349,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2240,Alphoccio@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-2240,Alphoccio@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-2240,Alphoccio@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
-2240,Alphoccio@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
-2240,Alphoccio@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2240,Alphoccio@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2232,,
-2240,Alphoccio@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,,
-2240,Alphoccio@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,,
-2240,Alphoccio@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2241,Trentini@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2241,Trentini@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2241,Trentini@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,,,,,,,,
-2241,Trentini@NPC_AGIUP,attack,350,5,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2241,Trentini@NPC_CALLSLAVE,attack,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2241,Trentini@NPC_CALLSLAVE,idle,352,1,10000,0,10000,yes,self,always,,,,,,,,
-2241,Trentini@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2241,Trentini@NPC_PULSESTRIKE,attack,661,3,1000,1000,5000,no,self,always,,,,,,,,
-2241,Trentini@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
-2241,Trentini@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
-2241,Trentini@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2241,Trentini@NPC_SUMMONMONSTER,attack,209,5,10000,700,60000000,yes,self,myhpltmaxrate,30,2228,2229,2230,2231,2232,,
-2241,Trentini@NPC_SUMMONSLAVE,attack,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,,
-2241,Trentini@NPC_SUMMONSLAVE,idle,196,5,10000,700,10000,no,self,slavele,3,2228,2229,2230,2231,2232,,
-2241,Trentini@NPC_UGLYDANCE,attack,2541,5,1000,1000,70000,no,target,always,,,,,,,,
-2241,Trentini@NPC_VAMPIRE_GIFT,attack,679,10,10000,1000,10000,no,self,myhpltmaxrate,70,,,,,,47,
-2241,Trentini@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2242,Desert Wolf@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2242,Desert Wolf@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2242,Desert Wolf@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2242,Desert Wolf@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2242,Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2243,Baby Desert Wolf@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2243,Baby Desert Wolf@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2243,Baby Desert Wolf@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2243,Baby Desert Wolf@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2243,Baby Desert Wolf@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-
-// Guild Dungeon F2
-2249,Angry Student Pyuriel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2249,Angry Student Pyuriel@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-2249,Angry Student Pyuriel@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-2249,Angry Student Pyuriel@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2249,Angry Student Pyuriel@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2249,Angry Student Pyuriel@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2249,Angry Student Pyuriel@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2249,Angry Student Pyuriel@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2249,Angry Student Pyuriel@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2249,Angry Student Pyuriel@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2249,Angry Student Pyuriel@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,,
-2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,,
-2249,Angry Student Pyuriel@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,1,2277,,,,,,
-2249,Angry Student Pyuriel@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2249,Angry Student Pyuriel@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
-2249,Angry Student Pyuriel@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,,
-2249,Angry Student Pyuriel@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,,
-2250,Warrior Laura@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2250,Warrior Laura@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-2250,Warrior Laura@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2250,Warrior Laura@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2250,Warrior Laura@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2250,Warrior Laura@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2250,Warrior Laura@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2250,Warrior Laura@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2250,Warrior Laura@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,,
-2250,Warrior Laura@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32,
-2250,Warrior Laura@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32,
-2250,Warrior Laura@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,,
-2250,Warrior Laura@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6,
-2251,Gioia@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2251,Gioia@AL_HEAL,idle,28,1,10000,0,10000,yes,self,myhpltmaxrate,99,,,,,,,
-2251,Gioia@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-2251,Gioia@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2251,Gioia@KN_TWOHANDQUICKEN,attack,60,9,10000,0,100000,yes,self,myhpltmaxrate,30,,,,,,,
-2251,Gioia@MG_SAFETYWALL,attack,12,10,1000,1000,10000,no,self,always,,,,,,,18,
-2251,Gioia@MG_THUNDERSTORM,attack,21,10,10000,0,30000,yes,target,always,,,,,,,,
-2251,Gioia@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2251,Gioia@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2251,Gioia@NPC_CRITICALWOUND,attack,673,3,2000,0,30000,yes,target,always,,,,,,,,
-2251,Gioia@NPC_DRAGONFEAR,attack,659,5,10000,0,10000,yes,self,always,,,,,,,,
-2251,Gioia@NPC_DRAGONFEAR,chase,659,5,10000,0,10000,yes,self,always,,,,,,,,
-2251,Gioia@NPC_EARTHQUAKE,attack,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-2251,Gioia@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
-2251,Gioia@NPC_FIREBREATH,attack,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-2251,Gioia@NPC_FIREBREATH,chase,654,10,2000,500,5000,no,target,myhpltmaxrate,80,,,,,,,
-2251,Gioia@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,20,,,,,,6,
-2251,Gioia@NPC_PULSESTRIKE,attack,661,5,10000,0,15000,yes,self,myhpltmaxrate,60,,,,,,,
-2251,Gioia@NPC_SUMMONSLAVE,attack,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,,
-2251,Gioia@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,,
-2251,Gioia@NPC_SUMMONSLAVE,chase,196,1,10000,1000,30000,no,self,slavele,1,2278,,,,,,
-2251,Gioia@SA_LANDPROTECTOR,attack,288,3,5000,0,5000,yes,target,always,,,,,,,,
-2251,Gioia@ST_FULLSTRIP,attack,476,5,2000,0,5000,yes,target,always,,,,,,,,
-2251,Gioia@WZ_METEOR,idle,83,9,10000,0,5000,yes,target,always,,,,,,,,
-2252,Elvira@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2252,Elvira@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2252,Elvira@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-2252,Elvira@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,yes,self,myhpltmaxrate,20,,,,,,,
-2252,Elvira@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2252,Elvira@WZ_JUPITEL,attack,84,1,2000,0,5000,yes,target,always,,,,,,,,
-2252,Elvira@WZ_JUPITEL,attack,84,5,2000,0,5000,yes,target,always,,,,,,,,
-2252,Elvira@WZ_JUPITEL,chase,84,1,2000,0,5000,yes,target,always,,,,,,,,
-2252,Elvira@WZ_JUPITEL,chase,84,5,1000,0,5000,yes,target,always,,,,,,,,
-2253,General Daehyon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2253,General Daehyon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2253,General Daehyon@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,18,
-2253,General Daehyon@BS_MAXIMIZE,attack,114,5,500,0,30000,yes,self,always,,,,,,,,
-2253,General Daehyon@BS_MAXIMIZE,chase,114,5,500,0,30000,yes,self,always,,,,,,,,
-2253,General Daehyon@NPC_AGIUP,attack,350,5,10000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2253,General Daehyon@NPC_BLEEDING,attack,660,2,500,0,5000,yes,target,always,,,,,,,,
-2253,General Daehyon@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2253,General Daehyon@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2253,General Daehyon@NPC_GROUNDATTACK,attack,185,5,2000,0,5000,yes,target,always,,,,,,,6,
-2253,General Daehyon@NPC_STUNATTACK,attack,179,5,2000,0,5000,yes,target,always,,,,,,,6,
-2253,General Daehyon@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,yes,self,slavele,1,2279,,,,,,
-2253,General Daehyon@NPC_SUMMONSLAVE,idle,196,1,10000,700,10000,yes,self,slavele,1,2279,,,,,,
-2253,General Daehyon@NPC_WEAPONBRAKER,attack,343,10,500,0,20000,yes,target,always,,,,,,,18,
-2253,General Daehyon@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2253,General Daehyon@WZ_WATERBALL,attack,86,5,2000,500,20000,yes,target,always,,,,,,,18,
-2253,General Daehyon@WZ_WATERBALL,chase,86,10,10000,500,5000,yes,target,skillused,18,,,,,,,
-2254,Samurai Soheon@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,,,,,,,,
-2254,Samurai Soheon@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,,
-2254,Samurai Soheon@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-2254,Samurai Soheon@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29,
-2254,Samurai Soheon@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6,
-2254,Samurai Soheon@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18,
-2254,Samurai Soheon@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,,
-2254,Samurai Soheon@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,,
-2255,Dark Guardian Kades@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2255,Dark Guardian Kades@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2255,Dark Guardian Kades@AM_DEMONSTRATION,attack,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2255,Dark Guardian Kades@AM_DEMONSTRATION,chase,229,5,2000,0,5000,yes,target,always,,,,,,,,
-2255,Dark Guardian Kades@KN_PIERCE,attack,56,10,1000,0,5000,no,target,always,,,,,,,,
-2255,Dark Guardian Kades@MG_FIREBALL,attack,17,10,1000,500,20000,no,target,always,,,,,,,,
-2255,Dark Guardian Kades@MG_FIREBALL,chase,17,10,10000,500,20000,no,target,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_BLEEDING,attack,660,3,2000,0,50000,yes,target,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_FIREATTACK,attack,186,10,1000,0,5000,no,target,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_FIREBREATH,chase,654,10,2000,500,10000,no,target,myhpltmaxrate,80,,,,,,,
-2255,Dark Guardian Kades@NPC_POWERUP,attack,349,5,2000,700,50000,no,self,always,,,,,,,,
-2255,Dark Guardian Kades@NPC_POWERUP,attack,349,5,10000,700,25000,no,self,myhpltmaxrate,30,,,,,,,
-2255,Dark Guardian Kades@NPC_SUMMONSLAVE,attack,196,1,10000,700,30000,no,self,slavele,1,2280,,,,,,
-2255,Dark Guardian Kades@NPC_SUMMONSLAVE,idle,196,1,10000,700,30000,no,self,slavele,1,2280,,,,,,
-2255,Dark Guardian Kades@NPC_TELEKINESISATTACK,attack,191,10,1000,0,5000,no,target,always,,,,,,,,
-2255,Dark Guardian Kades@SM_MAGNUM,attack,7,10,10000,0,5000,yes,self,attackpcge,2,,,,,,,
-2255,Dark Guardian Kades@WZ_FIREPILLAR,idle,80,10,1000,0,5000,yes,around2,always,,,,,,,,
-2255,Dark Guardian Kades@WZ_SIGHTRASHER,attack,81,10,2000,0,5000,yes,self,always,,,,,,,,
-2256,Rudo@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2256,Rudo@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-2256,Rudo@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,,
-2256,Rudo@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,,
-2256,Rudo@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-2256,Rudo@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-2256,Rudo@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-2256,Rudo@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-2277,Warrior Laura@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-2277,Warrior Laura@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2277,Warrior Laura@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2277,Warrior Laura@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2277,Warrior Laura@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2277,Warrior Laura@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2277,Warrior Laura@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
-2277,Warrior Laura@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,,,,,,,,
-2277,Warrior Laura@SM_BASH,attack,5,9,1000,800,5000,no,target,always,,,,,,,32,
-2277,Warrior Laura@SM_BASH,attack,5,9,10000,800,1000,no,target,skillused,5,,,,,,32,
-2277,Warrior Laura@SM_MAGNUM,attack,7,9,5000,500,5000,no,self,attackpcge,2,,,,,,,
-2277,Warrior Laura@SM_PROVOKE,chase,6,9,500,600,5000,no,target,always,,,,,,,6,
-2278,Elvira@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2278,Elvira@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-2278,Elvira@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-2278,Elvira@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2278,Elvira@WZ_JUPITEL,attack,84,1,2000,0,5000,yes,target,always,,,,,,,,
-2278,Elvira@WZ_JUPITEL,attack,84,10,1000,0,5000,yes,target,always,,,,,,,,
-2278,Elvira@WZ_JUPITEL,chase,84,1,2000,0,5000,yes,target,always,,,,,,,,
-2278,Elvira@WZ_JUPITEL,chase,84,10,1000,0,5000,yes,target,always,,,,,,,,
-2279,Soheon@AS_SONICBLOW,attack,136,1,2000,0,5000,yes,target,always,,,,,,,,
-2279,Soheon@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-2279,Soheon@NPC_INVISIBLE,chase,353,1,2000,1000,30000,yes,self,always,,,,,,,29,
-2279,Soheon@NPC_STOP,attack,342,1,2000,500,15000,yes,target,always,,,,,,,6,
-2279,Soheon@PR_SANCTUARY,attack,70,10,2000,0,10000,yes,self,always,,,,,,,18,
-2279,Soheon@WZ_WATERBALL,attack,86,5,1000,0,5000,yes,target,always,,,,,,,,
-2279,Soheon@WZ_WATERBALL,chase,86,3,2000,1000,5000,yes,target,always,,,,,,,,
-2280,Rudo@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-2280,Rudo@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,,
-2280,Rudo@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,,
-2280,Rudo@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-2280,Rudo@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-2280,Rudo@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-2280,Rudo@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-2281,Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
-2281,Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
-2281,Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2281,Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2282,Dark Frame@CR_REFLECTSHIELD,attack,252,2,500,0,300000,no,self,always,,,,,,,7,
-2282,Dark Frame@NPC_BLINDATTACK,attack,177,3,1500,0,5000,yes,target,always,,,,,,,1,
-2282,Dark Frame@NPC_BLINDATTACK,chase,177,3,1500,0,5000,yes,target,always,,,,,,,1,
-2282,Dark Frame@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,26,
-2282,Dark Frame@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,0,
-2282,Dark Frame@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,0,
-2282,Dark Frame@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,2,
-2282,Dark Frame@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,2,
-2283,Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-2283,Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-2283,Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,no,target,always,,,,,,,9,
-2283,Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,no,target,always,,,,,,,9,
-2283,Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9,
-2283,Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,,
-2284,Dark Axe Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2284,Dark Axe Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2284,Dark Axe Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2284,Dark Axe Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-2285,Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2285,Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2285,Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2285,Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
-2286,Dark Mace Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2286,Dark Mace Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2286,Dark Mace Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2286,Dark Mace Kobold@NPC_FIREATTACK,attack,186,5,500,500,5000,no,target,always,,,,,,,6,
-2287,Dark Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6,
-2287,Dark Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-2287,Dark Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-
-// Malaya Port
-2309,Bungisngis@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2309,Bungisngis@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2309,Bungisngis@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2309,Bungisngis@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,7,
-2309,Bungisngis@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,20,
-2310,Engkanto@AL_DECAGI,chase,30,3,2000,1000,5000,yes,target,always,,,,,,,28,
-2310,Engkanto@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2310,Engkanto@NPC_POISON,attack,176,4,500,800,5000,yes,target,always,,,,,,,4,
-2310,Engkanto@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,4,
-2311,Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2311,Manananggal@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3,
-2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3,
-2311,Manananggal@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1,
-2311,Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1,
-2311,Manananggal@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,,
-2311,Manananggal@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2311,Manananggal@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2312,Mangkukulam@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-2312,Mangkukulam@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29,
-2312,Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29,
-2312,Mangkukulam@NPC_DARKTHUNDER,attack,341,2,500,500,5000,no,target,always,,,,,,,,
-2312,Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14,
-2312,Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14,
-2313,Tikbalang@AL_DECAGI,chase,30,10,2000,0,60000,no,target,always,,,,,,,29,
-2313,Tikbalang@BS_MAXIMIZE,attack,114,1,500,0,5000,no,self,always,,,,,,,,
-2313,Tikbalang@NPC_AGIUP,attack,350,10,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,16,
-2313,Tikbalang@NPC_LICK,attack,206,3,500,0,5000,yes,target,always,,,,,,,37,
-2313,Tikbalang@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-2313,Tikbalang@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,,
-2313,Tikbalang@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
-2314,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2314,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2314,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2314,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2314,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2314,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
-2315,Wakwak@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
-2315,Wakwak@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-2315,Wakwak@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-2315,Wakwak@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-2316,Jejeling@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2316,Jejeling@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2316,Jejeling@WZ_WATERBALL,attack,86,4,500,1000,5000,yes,target,always,,,,,,,,
-2317,Bangungot@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-2317,Bangungot@BS_HAMMERFALL,attack,110,10,1000,1500,5000,no,target,always,,,,,,,,
-2317,Bangungot@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-2317,Bangungot@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2317,Bangungot@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-2317,Bangungot@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-2317,Bangungot@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-2317,Bangungot@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2317,Bangungot@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2317,Bangungot@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,,
-2317,Bangungot@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2317,Bangungot@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2317,Bangungot@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2317,Bangungot@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2317,Bangungot@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2317,Bangungot@WZ_METEOR,attack,83,10,2000,500,5000,no,target,myhpltmaxrate,90,,,,,,,
-2317,Bangungot@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,,
-2317,Bangungot@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,,
-2318,Bangungot@NPC_ALLHEAL,attack,687,1,3000,2000,5000,no,self,always,,,,,,,,
-2318,Bangungot@NPC_ALLHEAL,idle,687,1,3000,2000,5000,no,self,always,,,,,,,,
-2319,Buwaya@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2319,Buwaya@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2319,Buwaya@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2319,Buwaya@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-2319,Buwaya@CR_REFLECTSHIELD,chase,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-2319,Buwaya@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-2319,Buwaya@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-2319,Buwaya@NPC_CRITICALWOUND,attack,673,3,2000,0,60000,yes,target,always,,,,,,,,
-2319,Buwaya@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,,,,,,,36,
-2319,Buwaya@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6,
-2319,Buwaya@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2319,Buwaya@NPC_ICEBREATH,attack,655,5,500,800,5000,no,target,always,,,,,,,32,
-2319,Buwaya@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-2319,Buwaya@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,,
-2319,Buwaya@SM_PROVOKE,attack,6,10,10000,0,30000,yes,target,always,,,,,,,6,
-2319,Buwaya@WZ_JUPITEL,attack,84,10,10000,0,5000,yes,target,attackpcge,2,,,,,,,
-2319,Buwaya@WZ_STORMGUST,attack,89,10,2000,500,2000,no,target,always,,,,,,,,
-2319,Buwaya@WZ_STORMGUST,chase,89,10,2000,500,2000,no,target,always,,,,,,,,
-2319,Buwaya@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,,
-2319,Buwaya@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,,
-2319,Buwaya@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,,
-2320,Bakonawa@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2320,Bakonawa@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2320,Bakonawa@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2320,Bakonawa@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,,
-2320,Bakonawa@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32,
-2320,Bakonawa@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2320,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-2320,Bakonawa@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
-2320,Bakonawa@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32,
-2320,Bakonawa@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-2320,Bakonawa@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6,
-2320,Bakonawa@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,,
-2322,Bakonawa@AL_HEAL,attack,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2322,Bakonawa@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2322,Bakonawa@AL_HEAL,chase,28,10,10000,0,5000,yes,self,myhpltmaxrate,30,,,,,,47,
-2322,Bakonawa@AS_SONICBLOW,attack,136,10,2000,800,5000,no,target,always,,,,,,,,
-2322,Bakonawa@CR_REFLECTSHIELD,attack,252,5,10000,0,300000,yes,self,always,,,,,,,32,
-2322,Bakonawa@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,yes,target,always,,,,,,,29,
-2322,Bakonawa@NPC_BLEEDING,attack,660,2,2000,0,30000,yes,target,always,,,,,,,32,
-2322,Bakonawa@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2322,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-2322,Bakonawa@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-2322,Bakonawa@NPC_CRITICALWOUND,attack,673,3,500,0,5000,yes,target,always,,,,,,,,
-2322,Bakonawa@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,,,,,,,36,
-2322,Bakonawa@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,32,
-2322,Bakonawa@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,,,,,,,6,
-2322,Bakonawa@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2322,Bakonawa@NPC_ICEBREATH,attack,655,5,500,800,5000,no,target,always,,,,,,,32,
-2322,Bakonawa@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-2322,Bakonawa@NPC_POWERUP,attack,349,3,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,36,
-2322,Bakonawa@NPC_RANDOMATTACK,attack,183,5,500,500,5000,no,target,always,,,,,,,6,
-2322,Bakonawa@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,,,,,,,,
-2322,Bakonawa@WZ_METEOR,attack,83,10,2000,1000,30000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_STORMGUST,attack,89,10,2000,500,2000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_STORMGUST,chase,89,10,2000,500,2000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,,
-2322,Bakonawa@WZ_WATERBALL,chase,86,10,5000,500,1000,no,target,always,,,,,,,,
-2329,Buwaya's Egg@NPC_METAMORPHOSIS,idle,193,1,2000,2000,5000,no,self,always,,2330,,,,,,
-2330,Slave@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2330,Slave@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2330,Slave@NPC_FIREBREATH,attack,654,3,500,1000,5000,no,target,always,,,,,,,,
-2330,Slave@NPC_GROUNDATTACK,attack,185,5,500,500,5000,no,target,always,,,,,,,,
-2330,Slave@NPC_PIERCINGATT,attack,158,5,500,0,5000,no,target,always,,,,,,,,
-2330,Slave@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,44,
-2330,Slave@TF_THROWSTONE,chase,152,1,2000,0,5000,no,target,always,,,,,,,,
-2331,Seaweed@AL_DECAGI,idle,30,1,10000,1000,5000,no,target,always,,,,,,,29,
-2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,3,
-2337,Monster@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
-2337,Monster@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
-2337,Monster@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,,,,,,,,
-2338,Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2338,Manananggal@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3,
-2338,Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3,
-2338,Manananggal@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1,
-2338,Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1,
-2338,Manananggal@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,,
-2338,Manananggal@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2338,Manananggal@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2339,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2339,Mangkukulam@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-2339,Mangkukulam@NPC_DARKSTRIKE,attack,340,9,500,700,5000,no,target,always,,,,,,,29,
-2339,Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,,,,,,,29,
-2339,Mangkukulam@NPC_DARKTHUNDER,attack,341,2,500,500,5000,no,target,always,,,,,,,,
-2339,Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,14,
-2339,Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,14,
-2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
-2341,2011 RWC Boss@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2341,2011 RWC Boss@AS_SONICBLOW,attack,136,10,2000,0,5000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@CR_HOLYCROSS,attack,253,10,2000,0,5000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@HP_ASSUMPTIO,attack,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-2341,2011 RWC Boss@HP_ASSUMPTIO,chase,361,5,10000,0,100000,yes,self,myhpltmaxrate,60,,,,,,,
-2341,2011 RWC Boss@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@KN_BRANDISHSPEAR,attack,57,10,2000,0,5000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@KN_TWOHANDQUICKEN,attack,60,10,10000,0,90000,yes,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@MG_THUNDERSTORM,attack,21,10,10000,1500,5000,no,target,attackpcge,2,,,,,,,
-2341,2011 RWC Boss@NPC_AGIUP,attack,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_AGIUP,chase,350,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2341,2011 RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2341,2011 RWC Boss@NPC_CALLSLAVE,chase,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2341,2011 RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@NPC_EARTHQUAKE,attack,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_EARTHQUAKE,chase,653,5,10000,1000,25000,no,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_HOLYATTACK,attack,189,10,2000,500,5000,no,target,always,,,,,,,,
-2341,2011 RWC Boss@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_POWERUP,chase,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,,
-2341,2011 RWC Boss@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,32,
-2341,2011 RWC Boss@NPC_SUMMONSLAVE,attack,196,1,10000,2000,5000,no,self,slavele,1,,,,,,,
-2341,2011 RWC Boss@NPC_SUMMONSLAVE,idle,196,1,10000,2000,5000,no,self,slavele,1,,,,,,,
-2341,2011 RWC Boss@NPC_SUMMONSLAVE,chase,196,1,10000,2000,5000,no,self,slavele,1,,,,,,,
-2341,2011 RWC Boss@SA_DISPELL,attack,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@SA_DISPELL,chase,289,5,10000,0,30000,yes,target,always,,,,,,,,
-2341,2011 RWC Boss@WZ_VERMILION,attack,85,10,1000,1000,5000,no,target,always,,,,,,,,
-2341,2011 RWC Boss@WZ_VERMILION,chase,85,10,2000,1000,5000,no,target,always,,,,,,,,
-2343,Monster@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,,,,,,,,
-2343,Monster@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,,,,,,,,
-2343,Monster@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,,,,,,,,
-
-// Nightmare Pyramids
-2353,Minorous (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2353,Minorous (Nightmare)@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2353,Minorous (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2353,Minorous (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2353,Minorous (Nightmare)@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2353,Minorous (Nightmare)@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
-2354,Mummy (Nightmare)@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
-2354,Mummy (Nightmare)@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
-2354,Mummy (Nightmare)@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2354,Mummy (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2354,Mummy (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-2354,Mummy (Nightmare)@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-2355,Verit (Nightmare)@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2355,Verit (Nightmare)@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2355,Verit (Nightmare)@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2356,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2356,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2356,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2356,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2356,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2357,Mimic (Nightmare)@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-2357,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2358,Arclouze (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2358,Arclouze (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2358,Arclouze (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2358,Arclouze (Nightmare)@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2359,Arclouze (Nightmare)@NPC_GROUNDATTACK,angry,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2359,Arclouze (Nightmare)@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2360,Ancient Mummy@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2360,Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,,,,,,,7,
-2360,Ancient Mummy@NPC_UNDEADATTACK,attack,347,4,500,500,5000,no,target,always,,,,,,,,
-2362,Amon Ra (Nightmare)@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2362,Amon Ra (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2362,Amon Ra (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-2362,Amon Ra (Nightmare)@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,target,always,,,,,,,29,
-2362,Amon Ra (Nightmare)@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-2362,Amon Ra (Nightmare)@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,,,,,,,,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,casttargeted,0,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,18,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,89,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,21,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,28,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,79,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,skillused,83,2359,2357,,,,9,
-2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,,,,,,,,
-2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,,
-2362,Amon Ra (Nightmare)@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,,,,,,,,
-2362,Amon Ra (Nightmare)@WZ_METEOR,attack,83,10,5000,0,3000,yes,target,always,,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,5000,yes,target,always,,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,casttargeted,,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,longrangeattacked,,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,28,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,18,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,21,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,79,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,83,,,,,,9,
-2362,Amon Ra (Nightmare)@WZ_METEOR,idle,83,10,10000,0,0,yes,target,skillused,89,,,,,,9,
-
-// Eclage
-2363,Menblatt@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
-2363,Menblatt@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
-2363,Menblatt@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2363,Menblatt@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2364,Petal@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6,
-2364,Petal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,,
-2364,Petal@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-2365,Cenere@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2365,Cenere@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2365,Cenere@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2365,Cenere@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7,
-2365,Cenere@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2366,Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2366,Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2366,Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-2367,Lichtern@MG_COLDBOLT,attack,14,6,3000,1000,5000,no,target,always,,,,,,,6,
-2367,Lichtern@MG_COLDBOLT,chase,14,6,3000,1000,5000,no,target,always,,,,,,,6,
-2367,Lichtern@MG_FROSTDIVER,attack,15,9,2000,500,5000,no,target,always,,,,,,,,
-2367,Lichtern@MG_FROSTDIVER,chase,15,9,2000,500,5000,yes,target,always,,,,,,,,
-2367,Lichtern@NPC_WATERATTACK,attack,184,3,1000,0,5000,yes,target,always,,,,,,,21,
-2367,Lichtern@WZ_WATERBALL,attack,86,3,500,1500,5000,no,target,always,,,,,,,,
-2368,Lichtern@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,,
-2368,Lichtern@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
-2368,Lichtern@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,,
-2368,Lichtern@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,,
-2368,Lichtern@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-2368,Lichtern@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-2368,Lichtern@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
-2369,Lichtern@MG_FIREBALL,attack,17,7,2000,500,5000,no,target,attackpcge,2,,,,,,,
-2369,Lichtern@MG_FIREBALL,chase,17,5,3000,500,5000,no,target,attackpcge,2,,,,,,,
-2369,Lichtern@MG_FIREBOLT,attack,19,7,3000,1000,5000,no,target,always,,,,,,,6,
-2369,Lichtern@MG_FIREBOLT,chase,19,7,3000,1000,5000,no,target,always,,,,,,,6,
-2369,Lichtern@NPC_FIREATTACK,attack,186,3,1000,0,5000,yes,target,always,,,,,,,21,
-2369,Lichtern@NPC_SLEEPATTACK,attack,182,5,1000,500,5000,no,target,always,,,,,,,29,
-2369,Lichtern@NPC_SLEEPATTACK,chase,182,5,1000,300,5000,yes,target,always,,,,,,,29,
-2370,Lichtern@MG_STONECURSE,attack,16,8,2000,500,5000,no,target,always,,,,,,,29,
-2370,Lichtern@MG_STONECURSE,chase,16,8,2000,500,5000,yes,target,always,,,,,,,29,
-2370,Lichtern@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,21,
-2370,Lichtern@WZ_EARTHSPIKE,attack,90,5,3000,1000,5000,no,target,always,,,,,,,6,
-2370,Lichtern@WZ_EARTHSPIKE,chase,90,5,3000,1000,5000,no,target,always,,,,,,,6,
-2370,Lichtern@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11,
-2370,Lichtern@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11,
-2371,Faithful Manager@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2371,Faithful Manager@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-2371,Faithful Manager@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2371,Faithful Manager@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,9,
-2371,Faithful Manager@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,9,
-2371,Faithful Manager@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,9,
-2371,Faithful Manager@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,9,
-2371,Faithful Manager@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,,,,,,,,
-2371,Faithful Manager@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,,,,,,,9,
-2408,Lv 10@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2409,Lv 50@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2410,Lv 100@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2411,Lv 150@AL_HEAL,idle,28,10,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-
-// Old Glast Heim
-2464,Corrupted Steward@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,26
-2464,Corrupted Steward@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2464,Corrupted Steward@NPC_UNDEADATTACK,chase,347,10,8000,1000,5000,yes,target,always,0,,,,,,,
-2464,Corrupted Steward@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2465,Corrupted Monk@NPC_BLINDATTACK,attack,177,5,2000,0,5000,yes,target,always,,,,,,,9,
-2465,Corrupted Monk@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,9,
-2465,Corrupted Monk@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,9,
-2465,Corrupted Monk@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,,
-2466,Grand Chamberlain in Pain@NPC_BLEEDING,attack,660,2,2000,0,5000,yes,target,always,,,,,,,32,
-2466,Grand Chamberlain in Pain@AL_HEAL,idle,28,1,10000,0,5000,yes,self,always,0,,,,,,,26
-2466,Grand Chamberlain in Pain@NPC_BLOODDRAIN,attack,199,2,500,0,5000,yes,target,always,,,,,,,2,
-2466,Grand Chamberlain in Pain@NPC_UNDEADATTACK,chase,347,4,8000,0,5000,yes,target,always,0,,,,,,,
-2466,Grand Chamberlain in Pain@NPC_UNDEADATTACK,attack,347,4,8000,500,5000,yes,target,always,0,,,,,,,
-2467,Maggot@NPC_GROUNDATTACK,attack,185,10,2000,0,5000,yes,target,always,0,,,,,,,
-2468,Corrupted Palace Guard@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9,
-2468,Corrupted Palace Guard@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2468,Corrupted Palace Guard@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2468,Corrupted Palace Guard@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,,
-2468,Corrupted Palace Guard@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6,
-2469,Wandering Archer@AC_DOUBLE,attack,46,5,500,1000,5000,no,target,always,,,,,,,6,
-2469,Wandering Archer@AC_DOUBLE,chase,46,5,500,1000,1000,no,target,always,,,,,,,6,
-2469,Wandering Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9,
-2469,Wandering Archer@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9,
-2470,Corrupted Abysmal Knight@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,no,target,always,0,,,,,,9,
-2470,Corrupted Abysmal Knight@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,,
-2470,Corrupted Abysmal Knight@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-2470,Corrupted Abysmal Knight@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9,
-2470,Corrupted Abysmal Knight@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2470,Corrupted Abysmal Knight@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-2470,Corrupted Abysmal Knight@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2471,Suffering Khalitzburg@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,,
-2471,Suffering Khalitzburg@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,,
-2471,Suffering Khalitzburg@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
-2471,Suffering Khalitzburg@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-2471,Suffering Khalitzburg@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-2471,Suffering Khalitzburg@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2471,Suffering Khalitzburg@NPC_SPLASHATTACK,angry,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2471,Suffering Khalitzburg@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2471,Suffering Khalitzburg@NPC_AGIUP,attack,350,1,10000,0,30000,yes,self,myhpltmaxrate,60,,,,,,,
-2471,Suffering Khalitzburg@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2472,Bloody Knight@KN_BRANDISHSPEAR,attack,57,7,500,1000,5000,no,target,always,0,,,,,,9,
-2472,Bloody Knight@WZ_METEOR,attack,83,7,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,,
-2472,Bloody Knight@WZ_METEOR,chase,83,7,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,,
-2472,Bloody Knight@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,0,,,,,,9,
-2472,Bloody Knight@@NPC_PULSESTRIKE,attack,661,5,10000,500,5000,no,self,always,,,,,,,7,
-2472,Bloody Knight@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2473,1st Commander of Destruction@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6,
-2473,1st Commander of Destruction@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-2473,1st Commander of Destruction@NPC_PETRIFYATTACK,chase,180,1,2000,500,5000,no,target,always,,,,,,,3,
-2473,1st Commander of Destruction@NPC_GRANDDARKNESS,attack,339,10,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-2473,1st Commander of Destruction@NPC_DARKSTRIKE,idle,340,7,0,700,5000,no,target,always,,,,,,,,
-2473,1st Commander of Destruction@NPC_DARKSTRIKE,chase,340,7,50,700,5000,no,target,always,,,,,,,,
-2473,1st Commander of Destruction@NPC_POWERUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2474,2nd Commander of Destruction@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6,
-2474,2nd Commander of Destruction@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-2474,2nd Commander of Destruction@NPC_SILENCEATTACK,attack,178,1,2000,0,5000,no,target,always,0,,,,,,,
-2474,2nd Commander of Destruction@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
-2474,2nd Commander of Destruction@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2474,2nd Commander of Destruction@NPC_AGIUP,attack,349,1,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2474,2nd Commander of Destruction@NPC_DARKSTRIKE,idle,340,7,0,700,5000,no,target,always,,,,,,,,
-2475,Root of Corruption@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
-2475,Root of Corruption@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2475,Root of Corruption@NPC_BLOODDRAIN,idle,199,1,500,100,0,yes,target,always,,,,,,,2,
-2475,Root of Corruption@AM_DEMONSTRATION,angry,229,5,100,500,5000,yes,target,always,,,,,,,,
-2475,Root of Corruption@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,,
-2475,Root of Corruption@NPC_HELLJUDGEMENT,idle,662,10,10000,4000,100,no,self,always,0,,,,,,36,
-2475,Root of Corruption@NPC_HELLJUDGEMENT,attack,662,5,10000,1000,10000,no,self,always,0,,,,,,36,
-2475,Root of Corruption@NPC_WIDESILENCE,attack,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2475,Root of Corruption@NPC_WIDESILENCE,chase,663,5,10000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2475,Root of Corruption@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,,
-2475,Root of Corruption@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
-2475,Root of Corruption@NPC_WIDESTUN,attack,678,1,500,800,30000,no,self,always,,,,,,,36,
-2475,Root of Corruption@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-2475,Root of Corruption@NPC_WIDESOULDRAIN,attack,680,7,1000,500,5000,no,self,myhpltmaxrate,50,,,,,,42,
-2476,Amdarias@SM_MAGNUM,attack,7,10,500,500,5000,no,self,always,0,,,,,,6,
-2476,Amdarias@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,,
-2476,Amdarias@NPC_MENTALBREAKER,chase,159,1,500,800,5000,no,target,always,,,,,,,,
-2476,Amdarias@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,,
-2476,Amdarias@NPC_STUNATTACK,attack,179,5,1000,1500,5000,no,target,always,,,,,,,,
-2476,Amdarias@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,2,
-2476,Amdarias@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9,
-2476,Amdarias@NPC_GRANDDARKNESS,attack,339,10,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-2476,Amdarias@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,,
-2476,Amdarias@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,,
-2476,Amdarias@NPC_UNDEADATTACK,attack,347,5,500,500,5000,yes,target,always,,,,,,,,
-2476,Amdarias@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9,
-2476,Amdarias@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2476,Amdarias@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6,
-2476,Amdarias@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32,
-2476,Amdarias@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6,
-2476,Amdarias@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6,
-2476,Amdarias@NPC_CRITICALWOUND,attack,673,4,200,0,5000,yes,target,always,,,,,,,,
-
-// Nightmare Glast Heim
-2477,Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2477,Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-2477,Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2477,Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-2477,Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
-2477,Wanderer (Nightmare)@NJ_ISSEN,attack,544,10,500,500,5000,no,target,always,,,,,,,,
-2477,Wanderer (Nightmare)@NPC_BLEEDING,idle,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-2477,Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2478,Rideword (Nightmare)@NPC_PIERCINGATT,attack,158,3,500,0,0,yes,target,always,,,,,,,2,
-2478,Rideword (Nightmare)@NPC_BLINDATTACK,attack,177,3,500,0,0,yes,target,always,,,,,,,,
-2478,Rideword (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2479,Mimic (Nightmare)@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2479,Mimic (Nightmare)@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2479,Mimic (Nightmare)@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2479,Mimic (Nightmare)@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2479,Mimic (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-2480,Evil Druid (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
-2480,Evil Druid (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2481,Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
-2481,Wraith Dead (Nightmare)@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
-2481,Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,29,
-2481,Wraith Dead (Nightmare)@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
-//2482, Khalitzburg (Nightmare)
-2483,Baphomet (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2483,Baphomet (Nightmare)@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2483,Baphomet (Nightmare)@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2483,Baphomet (Nightmare)@KN_BRANDISHSPEAR,attack,57,10,2000,500,5000,no,target,always,,,,,,,29,
-2483,Baphomet (Nightmare)@WZ_VERMILION,attack,85,10,2000,500,2000,no,target,always,,,,,,,29,
-2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,2000,500,2000,no,target,always,,,,,,,29,
-2483,Baphomet (Nightmare)@WZ_VERMILION,chase,85,10,5000,500,2000,no,target,skillused,18,,,,,,29,
-2483,Baphomet (Nightmare)@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_DARKBREATH,attack,202,5,2000,800,5000,no,target,always,,,,,,,29,
-2483,Baphomet (Nightmare)@MO_BODYRELOCATION,chase,264,1,2000,200,1000,yes,target,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_DARKSTRIKE,chase,340,10,2000,0,1000,yes,target,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_ARMORBRAKE,attack,344,10,2000,0,5000,no,target,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,attack,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-2483,Baphomet (Nightmare)@NPC_EARTHQUAKE,chase,653,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,attack,662,5,10000,800,10000,no,self,always,,,,,,,6,
-2483,Baphomet (Nightmare)@NPC_HELLJUDGEMENT,chase,662,5,10000,800,10000,no,self,always,,,,,,,6,
-2483,Baphomet (Nightmare)@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,,,,,,,,
-2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,attack,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,,
-2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,6,10000,700,10000,no,self,slavele,3,2484,,,,,,
-2483,Baphomet (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,0,0,no,self,onspawn,0,2484,,,,,,
-2484,Baphomet Jr. (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2484,Baphomet Jr. (Nightmare)@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,29,
-2484,Baphomet Jr. (Nightmare)@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,6,
-2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2484,Baphomet Jr. (Nightmare)@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2484,Baphomet Jr. (Nightmare)@SA_DISPELL,attack,289,1,0,0,30000,yes,target,always,,,,,,,29,
-2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2484,Baphomet Jr. (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2485,Chimera (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,6,
-2485,Chimera (Nightmare)@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,6,
-2485,Chimera (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2485,Chimera (Nightmare)@NPC_FIREATTACK,attack,186,5,500,500,5000,yes,target,always,,,,,,,6,
-2485,Chimera (Nightmare)@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2485,Chimera (Nightmare)@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2485,Chimera (Nightmare)@NPC_SHIELDBRAKE,attack,346,5,500,0,5000,yes,target,always,,,,,,,6,
-2485,Chimera (Nightmare)@NPC_SUMMONSLAVE,idle,196,4,10000,2000,60000,yes,self,slavele,0,1253,,,,,,
-
-// Champion Monsters
-2603,Swift Zombie Slaughter@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2603,Swift Zombie Slaughter@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2603,Swift Zombie Slaughter@AS_SONICBLOW,attack,136,5,1000,800,5000,no,target,always,,,,,,,,
-2603,Swift Zombie Slaughter@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-2603,Swift Zombie Slaughter@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2603,Swift Zombie Slaughter@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-2604,Solid Zombie Prisoner@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2604,Solid Zombie Prisoner@NPC_POISONATTACK,attack,188,3,500,800,5000,no,target,always,,,,,,,,
-2604,Solid Zombie Prisoner@NPC_UNDEADATTACK,attack,347,2,500,500,5000,no,target,always,,,,,,,,
-2605,Zombie Master Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2605,Zombie Master Ringleader@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,,,,,,,,
-2605,Zombie Master Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2605,Zombie Master Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1298,,,,,,
-2605,Zombie Master Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2605,Zombie Master Ringleader@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-2606,Furious Zombie@NPC_POISON,angry,176,1,500,800,5000,no,target,always,,,,,,,,
-2606,Furious Zombie@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-2606,Furious Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2606,Furious Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2607,Elusive Zakudam@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2607,Elusive Zakudam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-2607,Elusive Zakudam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,,,,,,,29,
-2607,Elusive Zakudam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,,,,,,,,
-2607,Elusive Zakudam@NPC_RANDOMATTACK,attack,183,5,1000,500,5000,no,target,always,,,,,,,,
-2608,Swift Yoyo@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2608,Swift Yoyo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2608,Swift Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
-2608,Swift Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2608,Swift Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2608,Swift Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2608,Swift Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
-2608,Swift Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-2609,Solid Yoyo@AM_POTIONPITCHER,idle,231,1,500,1500,5000,yes,self,always,,,,,,,,
-2609,Solid Yoyo@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2609,Solid Yoyo@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2609,Solid Yoyo@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2609,Solid Yoyo@SM_PROVOKE,chase,6,10,500,600,5000,yes,target,always,,,,,,,,
-2609,Solid Yoyo@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-2610,Wormtail Ringleader@NPC_GROUNDATTACK,attack,185,1,500,500,5000,no,target,always,,,,,,,6,
-2610,Wormtail Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1024,,,,,,
-2611,Furious Wootan Fighter@KN_TWOHANDQUICKEN,attack,60,9,2000,0,120000,yes,self,myhpltmaxrate,30,,,,,,6,
-2611,Furious Wootan Fighter@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,,
-2612,Elusive Leshij@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2612,Elusive Leshij@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2612,Elusive Leshij@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2612,Elusive Leshij@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2612,Elusive Leshij@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2613,Swift Wolf@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2613,Swift Wolf@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2613,Swift Wolf@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2613,Swift Wolf@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2614,Solid Wind Ghost@HT_SHOCKWAVE,idle,118,5,500,0,300000,yes,around2,always,,,,,,,29,
-2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,yes,target,always,,,,,,,6,
-2614,Solid Wind Ghost@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,yes,target,always,,,,,,,6,
-2614,Solid Wind Ghost@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2614,Solid Wind Ghost@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,no,target,always,,,,,,,9,
-2614,Solid Wind Ghost@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,yes,target,always,,,,,,,,
-2614,Solid Wind Ghost@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2614,Solid Wind Ghost@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2615,Willow Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-2615,Willow Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,9,
-2615,Willow Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,9,
-2615,Willow Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1010,,,,,,
-2616,Furious Wild Rose@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-2616,Furious Wild Rose@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2616,Furious Wild Rose@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2617,Elusive Evil Nymph@AL_HEAL,attack,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-2617,Elusive Evil Nymph@AL_HEAL,idle,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-2617,Elusive Evil Nymph@AL_HEAL,chase,28,3,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,2,
-2617,Elusive Evil Nymph@NPC_STOP,attack,342,1,500,0,30000,no,target,always,,,,,,,6,
-2617,Elusive Evil Nymph@SA_DISPELL,attack,289,5,0,0,5000,yes,target,always,,,,,,,,
-2618,Solid Whisper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2618,Solid Whisper@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2618,Solid Whisper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2618,Solid Whisper@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,28,
-2618,Solid Whisper@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,0x3095,,,,,
-2618,Solid Whisper@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,,,,,,
-2619,Weak Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2405,,,,,,
-2620,Furious Wanderer@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2620,Furious Wanderer@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-2620,Furious Wanderer@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
-2620,Furious Wanderer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2620,Furious Wanderer@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2620,Furious Wanderer@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
-2620,Furious Wanderer@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-2621,Elusive Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
-2621,Elusive Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
-2621,Elusive Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
-2621,Elusive Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2622,Swift Violy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2622,Swift Violy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2622,Swift Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
-2622,Swift Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
-2622,Swift Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
-2622,Swift Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2623,Solid Violy@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,2,
-2623,Solid Violy@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,,
-2623,Solid Violy@NPC_DARKSTRIKE,attack,340,5,500,700,5000,yes,target,always,,,,,,,,
-2623,Solid Violy@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2624,Venomous Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,6,
-2624,Venomous Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,6,
-2624,Venomous Ringleader@NPC_POISON,attack,176,5,1000,800,5000,no,target,always,,,,,,,,
-2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-2624,Venomous Ringleader@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-2624,Venomous Ringleader@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-2624,Venomous Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1621,,,,,,
-2625,Furious Venatu@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2625,Furious Venatu@NPC_EMOTION,chase,197,1,100,0,5000,yes,self,always,,7,0x0081,,,,,
-2625,Furious Venatu@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-2625,Furious Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-2625,Furious Venatu@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-2625,Furious Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,11,
-2626,Elusive Baba-Yaga@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2626,Elusive Baba-Yaga@NPC_COMBOATTACK,attack,171,1,2000,0,5000,yes,target,always,,,,,,,,
-2626,Elusive Baba-Yaga@WZ_WATERBALL,attack,86,2,2000,3000,5000,yes,target,always,,,,,,,19,
-2626,Elusive Baba-Yaga@WZ_WATERBALL,chase,86,1,5000,1000,5000,no,target,always,,,,,,,,
-2627,Swift Vanberk@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2627,Swift Vanberk@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2627,Swift Vanberk@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,,
-2627,Swift Vanberk@BS_MAXIMIZE,attack,114,5,500,500,5000,no,self,always,,,,,,,,
-2627,Swift Vanberk@BS_MAXIMIZE,chase,114,5,500,500,5000,no,self,always,,,,,,,,
-2627,Swift Vanberk@CR_HOLYCROSS,attack,253,3,500,0,5000,yes,target,always,,,,,,,,
-2627,Swift Vanberk@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-2627,Swift Vanberk@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-2627,Swift Vanberk@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,36,
-2628,Solid Vadon@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2628,Solid Vadon@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2628,Solid Vadon@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,6,
-2628,Solid Vadon@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2629,Ungoliant Ringleader@AL_TELEPORT,attack,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2629,Ungoliant Ringleader@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2629,Ungoliant Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,14,
-2629,Ungoliant Ringleader@NPC_DARKBREATH,attack,202,3,500,500,5000,no,target,always,,,,,,,29,
-2629,Ungoliant Ringleader@NPC_PETRIFYATTACK,attack,180,2,1000,500,5000,no,target,always,,,,,,,3,
-2629,Ungoliant Ringleader@NPC_POISONATTACK,attack,188,3,1000,0,5000,yes,target,always,,,,,,,,
-2629,Ungoliant Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1618,,,,,,
-2630,Furious Toucan@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2630,Furious Toucan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2630,Furious Toucan@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2630,Furious Toucan@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2630,Furious Toucan@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2630,Furious Toucan@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-2630,Furious Toucan@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2631,Elusive Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2631,Elusive Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2631,Elusive Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2631,Elusive Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2631,Elusive Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2631,Elusive Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,,,,,,,,
-2632,Solid Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-2632,Solid Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-2633,Thief Bug Ringleader@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-2633,Thief Bug Ringleader@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-2633,Thief Bug Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1051,,,,,,
-2634,Furious Thief Bug@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,,
-2634,Furious Thief Bug@NPC_AGIUP,loot,350,1,1000,0,10000,yes,self,always,,,,,,,,
-2635,Elusive Thara Frog@NPC_LICK,attack,206,1,500,0,5000,yes,target,always,,,,,,,6,
-2635,Elusive Thara Frog@NPC_WATERATTACK,attack,184,3,2000,500,5000,no,target,always,,,,,,,6,
-2636,Swift Teddy Bear@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2636,Swift Teddy Bear@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2636,Swift Teddy Bear@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2636,Swift Teddy Bear@NPC_CURSEATTACK,attack,181,4,500,800,10000,no,target,always,,,,,,,2,
-2636,Swift Teddy Bear@NPC_CURSEATTACK,chase,181,4,500,800,10000,no,target,always,,,,,,,2,
-2636,Swift Teddy Bear@NPC_EMOTION,idle,197,1,10000,0,30000,yes,self,always,,23,,,,,,
-2636,Swift Teddy Bear@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,7,,,,,,
-2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-2636,Swift Teddy Bear@NPC_SELFDESTRUCTION,chase,173,1,1000,2000,10000,no,self,attackpcge,3,,,,,,23,
-2636,Swift Teddy Bear@SA_DISPELL,attack,289,1,50,500,10000,no,target,always,,,,,,,6,
-2637,Solid Tatacho@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2637,Solid Tatacho@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2637,Solid Tatacho@HW_GANBANTEIN,attack,483,1,2000,0,7000,no,target,always,,,,,,,,
-2637,Solid Tatacho@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2637,Solid Tatacho@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2637,Solid Tatacho@NPC_STUNATTACK,attack,179,3,500,1000,5000,yes,target,always,,,,,,,19,
-2638,Tarou Ringleader@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2638,Tarou Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-2638,Tarou Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1175,,,,,,
-2639,Furious Tamruan@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2639,Furious Tamruan@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2639,Furious Tamruan@NPC_SILENCEATTACK,attack,178,5,2000,700,5000,no,target,always,,,,,,,9,
-2640,Elusive Sting@AM_POTIONPITCHER,idle,231,4,10000,0,5000,yes,self,mystatuson,hiding,,,,,,,
-2640,Elusive Sting@KN_SPEARSTAB,attack,58,10,500,800,5000,no,target,always,,,,,,,11,
-2640,Elusive Sting@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2640,Elusive Sting@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,0x3695,,,,,
-2640,Elusive Sting@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,,,,,,,
-2640,Elusive Sting@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,12,
-2640,Elusive Sting@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,10,
-2640,Elusive Sting@WZ_QUAGMIRE,attack,92,5,500,700,5000,no,target,always,,,,,,,11,
-2640,Elusive Sting@WZ_QUAGMIRE,chase,92,5,500,700,5000,no,target,always,,,,,,,11,
-2641,Swift Stem Worm@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2641,Swift Stem Worm@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2641,Swift Stem Worm@NPC_GUIDEDATTACK,attack,172,1,500,1000,20000,no,target,always,,,,,,,,
-2641,Swift Stem Worm@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2642,Solid Steel Chonchon@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
-2642,Solid Steel Chonchon@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2643,Stapo Ringleader@NPC_KEEPING,attack,201,1,1000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-2643,Stapo Ringleader@SM_BASH,attack,5,3,500,0,5000,yes,target,always,,,,,,,,
-2643,Stapo Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1784,,,,,,
-2644,Furious Stalactic Golem@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2644,Furious Stalactic Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2644,Furious Stalactic Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2644,Furious Stalactic Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2644,Furious Stalactic Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2644,Furious Stalactic Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
-2644,Furious Stalactic Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2645,Elusive Stainer@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,19,
-2645,Elusive Stainer@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,,
-2645,Elusive Stainer@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2646,Swift Spore@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2646,Swift Spore@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2646,Swift Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-2646,Swift Spore@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2646,Swift Spore@NPC_SLEEPATTACK,attack,182,1,500,0,5000,yes,target,always,,,,,,,,
-2646,Swift Spore@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2647,Solid Solider@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2647,Solid Solider@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2647,Solid Solider@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-2647,Solid Solider@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2647,Solid Solider@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2647,Solid Solider@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2647,Solid Solider@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2648,Soldier Skeleton Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1028,,,,,,
-2649,Furious Soldier Skeleton@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-2649,Furious Soldier Skeleton@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2649,Furious Soldier Skeleton@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,,,,,,,
-2649,Furious Soldier Skeleton@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2649,Furious Soldier Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2650,Elusive Lady Solace@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2650,Elusive Lady Solace@CR_GRANDCROSS,attack,254,1,1000,1500,5000,no,self,myhpltmaxrate,50,,,,,,,
-2650,Elusive Lady Solace@MG_NAPALMBEAT,attack,11,5,1000,0,5000,yes,target,always,,,,,,,,
-2650,Elusive Lady Solace@MG_NAPALMBEAT,chase,11,5,1000,0,1000,yes,target,always,,,,,,,,
-2650,Elusive Lady Solace@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-2650,Elusive Lady Solace@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-2650,Elusive Lady Solace@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,6,
-2650,Elusive Lady Solace@PR_LEXAETERNA,chase,78,1,500,0,5000,yes,target,always,,,,,,,6,
-2650,Elusive Lady Solace@PR_LEXDIVINA,attack,76,10,500,0,5000,yes,target,always,,,,,,,2,
-2650,Elusive Lady Solace@PR_LEXDIVINA,chase,76,10,500,0,5000,yes,target,always,,,,,,,2,
-2651,Swift Sohee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2651,Swift Sohee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2651,Swift Sohee@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-2651,Swift Sohee@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,9,
-2651,Swift Sohee@NPC_SUICIDE,attack,175,1,500,0,5000,yes,self,myhpltmaxrate,80,,,,,,,
-2651,Swift Sohee@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-2652,Solid Snowier@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2652,Solid Snowier@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
-2652,Solid Snowier@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,36,
-2652,Solid Snowier@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,,,,,,,,
-2652,Solid Snowier@NPC_WATERATTACK,attack,184,4,500,500,5000,no,target,always,,,,,,,,
-2652,Solid Snowier@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2652,Solid Snowier@SM_ENDURE,chase,8,3,5000,0,5000,yes,self,longrangeattacked,,,,,,,,
-2653,Boa Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2653,Boa Ringleader@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-2653,Boa Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1025,,,,,,
-2654,Furious Smokie@AL_HEAL,idle,28,5,10000,0,5000,yes,self,mystatuson,hiding,,,,,,2,
-2654,Furious Smokie@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2654,Furious Smokie@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2654,Furious Smokie@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2654,Furious Smokie@TF_HIDING,attack,51,1,500,500,5000,no,self,myhpltmaxrate,50,,,,,,19,
-2655,Elusive Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,,
-2655,Elusive Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2655,Elusive Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2655,Elusive Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2655,Elusive Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,,
-2655,Elusive Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29,
-2655,Elusive Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-2655,Elusive Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-2656,Swift Sleeper@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2656,Swift Sleeper@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2656,Swift Sleeper@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@NPC_DEFENDER,angry,205,1,500,0,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@NPC_DEFENDER,follow,205,1,500,0,5000,yes,self,always,,,,,,,,
-2656,Swift Sleeper@NPC_DEFENDER,attack,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2656,Swift Sleeper@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2656,Swift Sleeper@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2656,Swift Sleeper@NPC_SLEEPATTACK,angry,182,5,500,0,5000,yes,target,always,,,,,,,,
-2656,Swift Sleeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,29,
-2656,Swift Sleeper@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-2656,Swift Sleeper@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-2657,Solid Skogul@AS_GRIMTOOTH,idle,137,5,10000,0,700,yes,target,mystatuson,hiding,,,,,,,
-2657,Solid Skogul@MG_SOULSTRIKE,chase,13,5,2000,0,3000,yes,target,always,,,,,,,,
-2657,Solid Skogul@NPC_CURSEATTACK,attack,181,5,1000,0,5000,yes,target,always,,,,,,,,
-2657,Solid Skogul@NPC_DARKNESSATTACK,attack,190,5,1000,0,5000,yes,target,always,,,,,,,9,
-2657,Solid Skogul@NPC_SUMMONSLAVE,attack,196,1,100,0,3600000,no,self,slavele,0,1762,,,,,,
-2657,Solid Skogul@TF_HIDING,idle,51,1,2000,0,180000,yes,self,always,,,,,,,9,
-2658,Skeleton General Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2658,Skeleton General Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2658,Skeleton General Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2658,Skeleton General Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2658,Skeleton General Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1290,,,,,,
-2658,Skeleton General Ringleader@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
-2659,Furious Skeleton General@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2659,Furious Skeleton General@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2659,Furious Skeleton General@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2659,Furious Skeleton General@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2659,Furious Skeleton General@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1028,1016,,,,,
-2659,Furious Skeleton General@NPC_UNDEADATTACK,attack,347,5,2000,0,5000,yes,target,always,,,,,,,,
-2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,,
-2660,Elusive Skeleton Worker@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,,
-2660,Elusive Skeleton Worker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,,,,,,
-2661,Swift Siroma@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2661,Swift Siroma@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2661,Swift Siroma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,45,,,,,,
-2661,Swift Siroma@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-2661,Swift Siroma@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,myhpltmaxrate,1,28,,,,,,
-2661,Swift Siroma@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
-2661,Swift Siroma@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
-2661,Swift Siroma@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-2661,Swift Siroma@NPC_WATERATTACK,attack,184,2,2000,0,5000,no,target,always,,,,,,,29,
-2661,Swift Siroma@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2661,Swift Siroma@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2662,Solid Side Winder@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-2662,Solid Side Winder@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2662,Solid Side Winder@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
-2663,Side Winder Ringleader@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-2663,Side Winder Ringleader@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2663,Side Winder Ringleader@NPC_POISONATTACK,attack,188,3,500,500,5000,no,target,always,,,,,,,,
-2663,Side Winder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1037,,,,,,
-2664,Furious Shinobi@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2664,Furious Shinobi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2664,Furious Shinobi@AS_CLOAKING,idle,135,1,500,200,5000,yes,self,always,,,,,,,,
-2664,Furious Shinobi@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,9,
-2664,Furious Shinobi@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,myhpltmaxrate,10,,,,,,,
-2664,Furious Shinobi@NPC_REBIRTH,dead,208,2,5000,0,0,yes,self,always,,,,,,,29,
-2664,Furious Shinobi@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2664,Furious Shinobi@TF_BACKSLIDING,attack,150,1,10000,500,3600000,no,self,myhpltmaxrate,10,,,,,,,
-2665,Elusive Mistress of Shelter@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2665,Elusive Mistress of Shelter@AS_VENOMDUST,attack,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-2665,Elusive Mistress of Shelter@AS_VENOMDUST,idle,140,1,2000,0,10000,yes,target,always,,,,,,,29,
-2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
-2665,Elusive Mistress of Shelter@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
-2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-2665,Elusive Mistress of Shelter@NPC_DARKNESSATTACK,chase,190,2,500,500,5000,no,target,always,,,,,,,36,
-2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,attack,341,4,500,1000,5000,yes,target,always,,,,,,,,
-2665,Elusive Mistress of Shelter@NPC_DARKTHUNDER,chase,341,4,500,1000,5000,yes,target,always,,,,,,,,
-2666,Swift Shellfish@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2666,Swift Shellfish@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2666,Swift Shellfish@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-2667,Solid Cecil Damon@AC_CHARGEARROW,attack,148,1,2000,0,3000,yes,target,always,,,,,,,6,
-2667,Solid Cecil Damon@AC_DOUBLE,attack,46,10,2000,0,3000,yes,target,always,,,,,,,6,
-2667,Solid Cecil Damon@AC_SHOWER,attack,47,10,2000,0,3000,yes,target,always,,,,,,,6,
-2667,Solid Cecil Damon@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2667,Solid Cecil Damon@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2667,Solid Cecil Damon@HT_FLASHER,attack,120,5,500,0,5000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@HT_FLASHER,idle,120,5,2000,0,60000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@HT_FREEZINGTRAP,attack,121,5,500,0,5000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@HT_FREEZINGTRAP,idle,121,5,2000,0,60000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@HT_SKIDTRAP,attack,115,5,500,0,5000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@HT_SKIDTRAP,idle,115,5,2000,0,60000,yes,around2,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_AGIUP,attack,350,1,2000,0,25000,yes,self,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_AGIUP,idle,350,1,10000,0,35000,yes,self,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,100000,yes,self,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_POWERUP,attack,349,1,2000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
-2667,Solid Cecil Damon@NPC_STUNATTACK,attack,179,5,1000,0,5000,yes,target,always,,,,,,,,
-2667,Solid Cecil Damon@NPC_WINDATTACK,attack,187,5,1000,0,5000,yes,target,always,,,,,,,,
-2667,Solid Cecil Damon@SN_SHARPSHOOTING,attack,382,5,2000,500,1500,no,target,always,,,,,,,,
-2668,Sea Otter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x3095,,,,,
-2668,Sea Otter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2668,Sea Otter Ringleader@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-2668,Sea Otter Ringleader@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-2668,Sea Otter Ringleader@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,,,,,,,6,
-2668,Sea Otter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1323,,,,,,
-2669,Furious Lamp Rey@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2669,Furious Lamp Rey@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2669,Furious Lamp Rey@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,0,
-2669,Furious Lamp Rey@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-2669,Furious Lamp Rey@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2669,Furious Lamp Rey@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,,
-2670,Elusive Scorpion@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-2670,Elusive Scorpion@NPC_POISON,attack,176,1,500,800,5000,no,target,always,,,,,,,,
-2670,Elusive Scorpion@NPC_POISONATTACK,attack,188,1,500,300,5000,no,target,always,,,,,,,,
-2671,Swift Savage Babe@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2671,Swift Savage Babe@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2671,Swift Savage Babe@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2671,Swift Savage Babe@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2672,Solid Savage@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
-2672,Solid Savage@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2672,Solid Savage@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2673,Savage Ringleader@AL_INCAGI,chase,29,1,500,700,60000,no,self,always,,,,,,,6,
-2673,Savage Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2673,Savage Ringleader@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2673,Savage Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1166,,,,,,
-2674,Furious Sandman@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2674,Furious Sandman@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2674,Furious Sandman@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2674,Furious Sandman@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2674,Furious Sandman@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2674,Furious Sandman@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2674,Furious Sandman@TF_SPRINKLESAND,angry,149,1,500,0,5000,yes,target,always,,,,,,,,
-2674,Furious Sandman@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,,
-2675,Elusive Salamander@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2675,Elusive Salamander@AS_SONICBLOW,attack,136,10,1000,0,10000,yes,target,always,,,,,,,,
-2675,Elusive Salamander@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,,
-2675,Elusive Salamander@CR_REFLECTSHIELD,idle,252,3,1000,0,200000,no,self,always,,,,,,,,
-2675,Elusive Salamander@KN_TWOHANDQUICKEN,attack,60,10,2000,0,300000,yes,self,myhpltmaxrate,40,,,,,,,
-2675,Elusive Salamander@MG_FIREBALL,idle,17,5,10000,0,5000,yes,target,always,,,,,,,,
-2675,Elusive Salamander@MG_FIREBALL,chase,17,5,10000,0,5000,yes,target,always,,,,,,,,
-2675,Elusive Salamander@NPC_BLEEDING,attack,660,3,500,500,10000,no,target,always,,,,,,,,
-2675,Elusive Salamander@NPC_CRITICALSLASH,attack,170,1,2000,0,5000,yes,target,always,,,,,,,,
-2675,Elusive Salamander@NPC_FIREATTACK,attack,186,5,2000,1000,200000,no,target,always,,,,,,,,
-2675,Elusive Salamander@NPC_WIDEBLEEDING,attack,665,2,10000,500,100000,no,self,myhpltmaxrate,20,,,,,,,
-2675,Elusive Salamander@SM_MAGNUM,attack,7,7,1000,0,10000,yes,self,attackpcge,2,,,,,,,
-2677,Solid Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,,,,,,,6,
-2677,Solid Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,0x308D,,,,,
-2677,Solid Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,,
-2678,Roda Frog Ringleader@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-2678,Roda Frog Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1012,,,,,,
-2679,Furious Roda Frog@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-2680,Elusive Rocker@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2680,Elusive Rocker@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2681,Swift Rideword@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2681,Swift Rideword@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2681,Swift Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2681,Swift Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2681,Swift Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-2682,Solid Rideword@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2682,Solid Rideword@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2682,Solid Rideword@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-2683,Dumpling Child Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,6,
-2683,Dumpling Child Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1409,,,,,,
-2684,Furious Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2684,Furious Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2684,Furious Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
-2684,Furious Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
-2684,Furious Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-2684,Furious Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-2685,Elusive Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2685,Elusive Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2685,Elusive Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
-2685,Elusive Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
-2685,Elusive Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-2685,Elusive Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-2686,Swift Baroness of Retribution@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2686,Swift Baroness of Retribution@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2686,Swift Baroness of Retribution@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2686,Swift Baroness of Retribution@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2686,Swift Baroness of Retribution@NPC_DARKBREATH,attack,202,1,500,800,5000,no,target,always,,,,,,,29,
-2686,Swift Baroness of Retribution@NPC_DARKCROSS,attack,338,3,500,700,5000,no,target,always,,,,,,,36,
-2686,Swift Baroness of Retribution@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,,,,,,,36,
-2686,Swift Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
-2687,Solid Requiem@NPC_DARKNESSATTACK,attack,190,2,2000,0,5000,yes,target,always,,,,,,,,
-2687,Solid Requiem@NPC_EMOTION,walk,197,1,200,0,5000,yes,self,always,,19,,,,,,
-2687,Solid Requiem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2688,Remover Ringleader@NPC_UNDEADATTACK,attack,347,3,500,0,5000,yes,target,always,,,,,,,,
-2688,Remover Ringleader@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
-2688,Remover Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1682,,,,,,
-2689,Elusive Red Eruma@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2689,Elusive Red Eruma@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2689,Elusive Red Eruma@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,,,,,,,29,
-2690,Swift Raydric@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2690,Swift Raydric@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2690,Swift Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-2690,Swift Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-2690,Swift Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2690,Swift Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2690,Swift Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-2690,Swift Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-2690,Swift Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-2691,Solid Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,,,,,,,,
-2691,Solid Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,,,,,,,,
-2691,Solid Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2691,Solid Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2691,Solid Raydric@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-2691,Solid Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,0,,,,,,
-2691,Solid Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-2692,Laurell Weinder Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
-2692,Laurell Weinder Ringleader@MG_FROSTDIVER,chase,15,9,10000,500,20000,yes,target,always,,,,,,,2,
-2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,attack,20,7,10000,1000,20000,no,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,idle,20,9,1000,1000,5000,no,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_LIGHTNINGBOLT,chase,20,7,10000,1000,20000,no,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_SAFETYWALL,attack,12,10,2000,1000,5000,no,self,myhpltmaxrate,30,,,,,,26,
-2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,9,5000,0,1000,yes,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,5,3000,0,1000,yes,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,attack,13,3,2000,0,1000,yes,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_SOULSTRIKE,idle,13,9,5000,0,1000,yes,target,always,,,,,,,,
-2692,Laurell Weinder Ringleader@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-2692,Laurell Weinder Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1657,,,,,,
-2693,Furious Rake Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2693,Furious Rake Scaraba@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2693,Furious Rake Scaraba@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-2693,Furious Rake Scaraba@NPC_CRITICALWOUND,attack,673,1,2000,0,30000,yes,target,always,,,,,,,,
-2693,Furious Rake Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2693,Furious Rake Scaraba@NPC_EMOTION,idle,197,1,3000,0,5000,yes,self,always,,6,0x3695,,,,,
-2693,Furious Rake Scaraba@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2693,Furious Rake Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2693,Furious Rake Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2693,Furious Rake Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
-2694,Elusive Raggler@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-2694,Elusive Raggler@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2694,Elusive Raggler@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2694,Elusive Raggler@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2696,Poring Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2696,Poring Ringleader@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2696,Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1002,,,,,,
-2697,Furious Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2697,Furious Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2698,Elusive Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2698,Eluisve Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2699,Swift Poring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2699,Swift Poring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2699,Swift Poring@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2699,Swift Poring@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2700,Solid Porcellio@AL_PNEUMA,attack,25,1,500,0,5000,yes,self,longrangeattacked,,,,,,,18,
-2700,Solid Porcellio@NPC_GROUNDATTACK,attack,185,3,1000,0,5000,yes,target,always,,,,,,,,
-2700,Solid Porcellio@NPC_KEEPING,attack,201,1,2000,1000,5000,no,self,myhpltmaxrate,25,,,,,,9,
-2701,Poporing Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2701,Poporing Ringleader@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-2701,Poporing Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2701,Poporing Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1031,,,,,,
-2702,Furious Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2702,Furious Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-2702,Furious Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2703,Elusive Poporing@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2703,Elusive Poporing@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,,
-2703,Elusive Poporing@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2704,Swift Poisonous Toad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2704,Swift Poisonous Toad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2704,Swift Poisonous Toad@NPC_COMBOATTACK,attack,171,2,2000,0,5000,yes,target,always,,,,,,,,
-2704,Swift Poisonous Toad@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,,,,,,
-2704,Swift Poisonous Toad@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2704,Swift Poisonous Toad@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,,,,,,,,
-2705,Solid Poison Spore@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2705,Solid Poison Spore@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2705,Solid Poison Spore@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3885,,,,,
-2705,Solid Poison Spore@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,6,
-2705,Solid Poison Spore@NPC_POISON,attack,176,2,500,800,5000,no,target,always,,,,,,,6,
-2705,Solid Poison Spore@NPC_POISONATTACK,angry,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2705,Solid Poison Spore@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,2000,0,5000,yes,target,always,,,,,,,,
-2706,Plasma Ringleader@MG_NAPALMBEAT,attack,11,7,4000,0,5000,yes,target,attackpcge,2,,,,,,,
-2706,Plasma Ringleader@MG_SOULSTRIKE,attack,13,9,3000,500,5000,no,target,always,,,,,,,,
-2706,Plasma Ringleader@MG_SOULSTRIKE,chase,13,9,3000,500,5000,no,target,always,,,,,,,,
-2706,Plasma Ringleader@NPC_STUNATTACK,attack,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-2706,Plasma Ringleader@NPC_STUNATTACK,chase,179,3,1000,0,5000,yes,target,always,,,,,,,39,
-2706,Plasma Ringleader@NPC_TELEKINESISATTACK,attack,191,5,1000,0,5000,yes,target,always,,,,,,,21,
-2706,Plasma Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1693,,,,,,
-2707,Furious Plankton@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,,,,,,,,
-2708,Elusive Pitman@HT_CLAYMORETRAP,idle,123,5,500,0,300000,yes,around2,always,,,,,,,18,
-2708,Elusive Pitman@NPC_COMBOATTACK,attack,171,3,500,700,5000,no,target,always,,,,,,,,
-2708,Elusive Pitman@NPC_POWERUP,attack,349,2,3000,500,10000,no,self,myhpltmaxrate,40,,,,,,,
-2708,Elusive Pitman@TF_SPRINKLESAND,attack,149,1,500,0,5000,no,target,always,,,,,,,6,
-2708,Elusive Pitman@TF_SPRINKLESAND,chase,149,1,500,0,5000,no,target,always,,,,,,,6,
-2709,Swift Piranha@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2709,Swift Piranha@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2709,Swift Piranha@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2709,Swift Piranha@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2709,Swift Piranha@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2709,Swift Piranha@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2709,Swift Piranha@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-2709,Swift Piranha@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2709,Swift Piranha@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
-2709,Swift Piranha@NPC_WATERATTACK,attack,184,2,500,0,5000,no,target,always,,,,,,,6,
-2709,Swift Piranha@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2710,Solid Dark Pinguicula@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2710,Solid Dark Pinguicula@NPC_BLOODDRAIN,attack,199,1,5000,500,5000,yes,target,myhpltmaxrate,40,,,,,,19,
-2710,Solid Dark Pinguicula@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2710,Solid Dark Pinguicula@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-2710,Solid Dark Pinguicula@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2710,Solid Dark Pinguicula@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2710,Solid Dark Pinguicula@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2710,Solid Dark Pinguicula@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2710,Solid Dark Pinguicula@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,10000,3000,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2711,Pinguicula Ringleader@AL_HEAL,idle,28,9,5000,500,5000,yes,self,myhpltmaxrate,40,,,,,,19,
-2711,Pinguicula Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2711,Pinguicula Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3885,,,,,
-2711,Pinguicula Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2711,Pinguicula Ringleader@NPC_SLEEPATTACK,attack,182,3,1000,1500,5000,no,target,always,,,,,,,,
-2711,Pinguicula Ringleader@NPC_SPLASHATTACK,attack,174,1,3000,0,5000,yes,target,attackpcge,2,,,,,,0,
-2711,Pinguicula Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2711,Pinguicula Ringleader@NPC_STUNATTACK,attack,179,3,1000,1500,5000,no,target,always,,,,,,,,
-2711,Pinguicula Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1995,,,,,,
-2712,Furious Picky@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2712,Furious Picky@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-2713,Elusive Phen@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2713,Elusive Phen@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,19,
-2714,Swift Petite@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2714,Swift Petite@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2714,Swift Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2714,Swift Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2714,Swift Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2714,Swift Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2714,Swift Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-2714,Swift Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2715,Solid Petite@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2715,Solid Petite@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2715,Solid Petite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2715,Solid Petite@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2715,Solid Petite@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,,
-2715,Solid Petite@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2716,Penomena Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2716,Penomena Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2716,Penomena Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2716,Penomena Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1216,,,,,,
-2717,Furious Penomena@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2717,Furious Penomena@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2717,Furious Penomena@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2718,Elusive Peco Peco@AS_SONICBLOW,attack,136,1,500,800,5000,no,target,always,,,,,,,6,
-2718,Elusive Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2718,Elusive Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-2718,Elusive Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,,,,,,,19,
-2719,Swift Pasana@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2719,Swift Pasana@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2719,Swift Pasana@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2719,Swift Pasana@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-2719,Swift Pasana@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2719,Swift Pasana@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,29,
-2719,Swift Pasana@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2719,Swift Pasana@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
-2719,Swift Pasana@SM_BASH,attack,5,5,500,0,5000,yes,target,always,,,,,,,,
-2720,Solid Parasite@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,9,
-2720,Solid Parasite@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,9,
-2720,Solid Parasite@NPC_ENERGYDRAIN,attack,200,2,500,0,5000,yes,target,always,,,,,,,30,
-2720,Solid Parasite@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,9,
-2720,Solid Parasite@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,no,target,always,,,,,,,9,
-2720,Solid Parasite@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,9,
-2720,Solid Parasite@NPC_POISON,chase,176,3,500,800,5000,no,target,always,,,,,,,9,
-2721,Owl Duke Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,,,,,,,,
-2721,Owl Duke Ringleader@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,,,,,,,,
-2721,Owl Duke Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2721,Owl Duke Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2721,Owl Duke Ringleader@PR_LEXDIVINA,attack,76,3,500,1000,5000,yes,target,always,,,,,,,2,
-2721,Owl Duke Ringleader@PR_LEXDIVINA,chase,76,3,500,1000,5000,yes,target,always,,,,,,,2,
-2721,Owl Duke Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1320,,,,,,
-2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2722,Furious Orc Warrior@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,32,0x3885,,,,,
-2722,Furious Orc Warrior@NPC_EMOTION,follow,197,1,2000,0,5000,yes,self,always,,27,,,,,,
-2722,Furious Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,,,,,,,
-2722,Furious Orc Warrior@NPC_GROUNDATTACK,angry,185,2,500,500,5000,no,target,always,,,,,,,6,
-2722,Furious Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2722,Furious Orc Warrior@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,9,
-2723,Elusive Orc Zombie@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
-2723,Elusive Orc Zombie@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
-2723,Elusive Orc Zombie@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2723,Elusive Orc Zombie@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2723,Elusive Orc Zombie@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2724,Swift Orc Skeleton@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2724,Swift Orc Skeleton@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2724,Swift Orc Skeleton@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,9,
-2724,Swift Orc Skeleton@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,9,
-2724,Swift Orc Skeleton@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2724,Swift Orc Skeleton@NPC_UNDEADATTACK,angry,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2724,Swift Orc Skeleton@NPC_UNDEADATTACK,attack,347,1,2000,0,5000,yes,target,always,,,,,,,,
-2725,Solid Orc Lady@AL_INCAGI,chase,29,1,500,700,5000,no,self,always,,,,,,,30,
-2725,Solid Orc Lady@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-2725,Solid Orc Lady@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,50,,,,,,18,
-2726,Dame of Sentinel Ringleader@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-2726,Dame of Sentinel Ringleader@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,50,,,,,,18,
-2726,Dame of Sentinel Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2726,Dame of Sentinel Ringleader@MG_SAFETYWALL,attack,12,5,1000,1000,5000,no,self,always,,,,,,,18,
-2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,no,target,always,,,,,,,18,
-2726,Dame of Sentinel Ringleader@NPC_HOLYATTACK,chase,189,2,500,0,5000,no,target,always,,,,,,,18,
-2726,Dame of Sentinel Ringleader@RG_INTIMIDATE,attack,219,5,500,0,5000,yes,target,always,,,,,,,,
-2726,Dame of Sentinel Ringleader@WZ_JUPITEL,attack,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-2726,Dame of Sentinel Ringleader@WZ_JUPITEL,chase,84,4,1000,1000,5000,yes,target,always,,,,,,,6,
-2726,Dame of Sentinel Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1700,,,,,,
-2727,Furious Noxious@NPC_MENTALBREAKER,attack,159,3,500,0,5000,yes,target,always,,,,,,,14,
-2727,Furious Noxious@NPC_MENTALBREAKER,chase,159,2,500,0,5000,yes,target,casttargeted,,,,,,,14,
-2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-2727,Furious Noxious@NPC_SELFDESTRUCTION,chase,173,1,500,2000,5000,no,self,myhpltmaxrate,50,,,,,,23,
-2727,Furious Noxious@NPC_SELFDESTRUCTION,attack,173,1,500,2000,5000,no,self,skillused,173,,,,,,23,
-2727,Furious Noxious@NPC_TELEKINESISATTACK,attack,191,3,1000,800,5000,no,target,always,,,,,,,,
-2728,Elusive Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
-2728,Elusive Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2728,Elusive Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2728,Elusive Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
-2728,Elusive Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-2729,Swift Novus@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2729,Swift Novus@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2729,Swift Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
-2729,Swift Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2729,Swift Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2729,Swift Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
-2729,Swift Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-2730,Solid Novus@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
-2730,Solid Novus@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2730,Solid Novus@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2730,Solid Novus@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
-2730,Solid Novus@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-2731,Novus Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,37,
-2731,Novus Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2731,Novus Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2731,Novus Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,no,target,always,,,,,,,,
-2731,Novus Ringleader@SM_BASH,attack,5,5,500,500,5000,no,target,always,,,,,,,,
-2731,Novus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1715,,,,,,
-2732,Furious Nightmare Terror@NPC_CURSEATTACK,angry,181,3,500,800,5000,no,target,always,,,,,,,,
-2732,Furious Nightmare Terror@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2732,Furious Nightmare Terror@NPC_DARKSTRIKE,angry,340,7,500,700,5000,no,target,always,,,,,,,,
-2732,Furious Nightmare Terror@NPC_DARKSTRIKE,attack,340,7,500,700,5000,no,target,always,,,,,,,,
-2732,Furious Nightmare Terror@NPC_FIREATTACK,angry,186,3,500,500,5000,no,target,always,,,,,,,6,
-2732,Furious Nightmare Terror@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2732,Furious Nightmare Terror@NPC_MENTALBREAKER,angry,159,2,500,800,5000,no,target,always,,,,,,,,
-2732,Furious Nightmare Terror@NPC_MENTALBREAKER,attack,159,2,500,800,5000,no,target,always,,,,,,,,
-2733,Elusive Wraith Dead (Nightmare)@AL_DECAGI,chase,30,9,500,1000,5000,no,target,always,,,,,,,29,
-2733,Elusive Wraith Dead (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2733,Elusive Wraith Dead (Nightmare)@AS_GRIMTOOTH,chase,137,5,2000,0,5000,yes,target,always,,,,,,,,
-2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,29,
-2733,Elusive Wraith Dead (Nightmare)@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,29,
-2733,Elusive Wraith Dead (Nightmare)@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,29,
-2734,Swift Wanderer (Nightmare)@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2734,Swift Wanderer (Nightmare)@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2734,Swift Wanderer (Nightmare)@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2734,Swift Wanderer (Nightmare)@KN_AUTOCOUNTER,attack,61,5,500,0,5000,yes,self,always,,,,,,,,
-2734,Swift Wanderer (Nightmare)@NPC_BLEEDING,attack,660,1,2000,0,3000,yes,target,always,,,,,,,32,
-2734,Swift Wanderer (Nightmare)@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2734,Swift Wanderer (Nightmare)@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2734,Swift Wanderer (Nightmare)@NPC_UNDEADATTACK,attack,347,3,500,500,5000,no,target,always,,,,,,,,
-2734,Swift Wanderer (Nightmare)@RG_INTIMIDATE,attack,219,1,500,0,5000,yes,target,always,,,,,,,,
-2735,Solid Nepenthes@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
-2735,Solid Nepenthes@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
-2735,Solid Nepenthes@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2735,Solid Nepenthes@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-2735,Solid Nepenthes@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2736,Necromancer Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2736,Necromancer Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2736,Necromancer Ringleader@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@CR_REFLECTSHIELD,idle,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@MG_FIREBALL,chase,17,5,2000,300,5000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@MG_THUNDERSTORM,attack,21,5,3000,1000,10000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@MG_THUNDERSTORM,chase,21,5,3000,1000,10000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_CALLSLAVE,attack,352,1,10000,0,300000,yes,self,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_CALLSLAVE,idle,352,1,10000,0,300000,yes,self,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_CHANGEUNDEAD,attack,348,1,500,500,6000000,no,target,always,,,,,,,9,
-2736,Necromancer Ringleader@NPC_CRITICALWOUND,attack,673,2,2000,700,60000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_CRITICALWOUND,chase,673,2,2000,500,60000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_DARKNESSBREATH,attack,658,1,500,0,5000,yes,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_DARKSTRIKE,attack,340,5,2000,0,5000,yes,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_DARKSTRIKE,chase,340,5,2000,0,5000,yes,target,always,,,,,,,,
-2736,Necromancer Ringleader@NPC_DRAGONFEAR,attack,659,2,500,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
-2736,Necromancer Ringleader@NPC_SLOWCAST,attack,672,1,2000,800,30000,no,self,always,,,,,,,36,
-2736,Necromancer Ringleader@NPC_SLOWCAST,chase,672,1,2000,300,30000,no,self,always,,,,,,,36,
-2736,Necromancer Ringleader@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@NPC_STONESKIN,idle,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@NPC_STONESKIN,chase,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2736,Necromancer Ringleader@NPC_WIDECURSE,attack,677,1,500,800,30000,no,self,always,,,,,,,36,
-2736,Necromancer Ringleader@NPC_WIDECURSE,chase,677,1,500,300,30000,no,self,always,,,,,,,36,
-2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,1000,500,10000,no,target,always,,,,,,,,
-2736,Necromancer Ringleader@WZ_METEOR,chase,83,3,3000,500,10000,no,target,skillused,18,,,,,,,
-2736,Necromancer Ringleader@WZ_QUAGMIRE,attack,92,5,500,500,5000,no,target,always,,,,,,,11,
-2736,Necromancer Ringleader@WZ_QUAGMIRE,chase,92,5,500,200,5000,no,target,always,,,,,,,11,
-2736,Necromancer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1870,,,,,,
-2737,Furious Myst Case@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2737,Furious Myst Case@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,,
-2737,Furious Myst Case@MC_MAMMONITE,attack,42,5,500,800,5000,no,target,always,,,,,,,8,
-2737,Furious Myst Case@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-2737,Furious Myst Case@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,6,
-2737,Furious Myst Case@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,6,
-2738,Elusive Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2738,Elusive Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
-2738,Elusive Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,,,,,,,6,
-2738,Elusive Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
-2738,Elusive Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
-2738,Elusive Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,,,,,,,,
-2739,Swift Mummy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2739,Swift Mummy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2739,Swift Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
-2739,Swift Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
-2739,Swift Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2739,Swift Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2739,Swift Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-2739,Swift Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-2740,Solid Mummy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,9,
-2740,Solid Mummy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,9,
-2740,Solid Mummy@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2740,Solid Mummy@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2740,Solid Mummy@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-2740,Solid Mummy@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-2741,Muka Ringleader@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,,,,,,,6,
-2741,Muka Ringleader@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-2741,Muka Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2741,Muka Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1055,,,,,,
-2742,Furious Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-2742,Furious Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-2742,Furious Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2742,Furious Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-2742,Furious Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
-2742,Furious Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
-2742,Furious Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-2743,Elusive Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-2743,Elusive Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2743,Elusive Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-2743,Elusive Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
-2743,Elusive Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
-2744,Swift Incarnation of Morroc@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2744,Swift Incarnation of Morroc@AL_TELEPORT,chase,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2744,Swift Incarnation of Morroc@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2744,Swift Incarnation of Morroc@AL_HEAL,idle,28,10,10000,0,5000,yes,self,myhpltmaxrate,45,,,,,,,
-2744,Swift Incarnation of Morroc@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2744,Swift Incarnation of Morroc@AL_PNEUMA,idle,25,1,10000,0,1000,yes,self,longrangeattacked,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_GRANDDARKNESS,attack,339,5,10000,2000,30000,no,self,myhpltmaxrate,80,,,,,,6,
-2744,Swift Incarnation of Morroc@NPC_MAGICMIRROR,chase,671,1,10000,0,30000,yes,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_PULSESTRIKE,chase,661,5,2000,0,30000,yes,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_SLOWCAST,attack,672,5,10000,0,30000,yes,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_WIDECURSE,attack,677,5,5000,800,5000,no,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@NPC_WIDECURSE,chase,677,5,5000,800,5000,no,self,always,,,,,,,,
-2744,Swift Incarnation of Morroc@SA_DISPELL,attack,289,5,100,0,30000,yes,target,always,,,,,,,,
-2744,Swift Incarnation of Morroc@SA_DISPELL,chase,289,5,100,0,30000,yes,target,always,,,,,,,,
-2745,Solid Holden@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2745,Solid Holden@NPC_COMBOATTACK,chase,171,1,500,700,5000,no,target,always,,,,,,,,
-2745,Solid Holden@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-2745,Solid Holden@NPC_GROUNDATTACK,chase,185,3,500,500,5000,no,target,always,,,,,,,,
-2745,Solid Holden@TF_HIDING,idle,51,1,500,500,25000,no,self,always,,,,,,,,
-2745,Solid Holden@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,29,
-2745,Solid Holden@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,7,
-2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,7,
-2746,Miyabi Doll Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,7,
-2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,6,
-2746,Miyabi Doll Ringleader@NPC_CURSEATTACK,chase,181,3,500,800,5000,no,target,always,,,,,,,6,
-2746,Miyabi Doll Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2746,Miyabi Doll Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
-2746,Miyabi Doll Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1404,,,,,,
-2747,Furious Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2747,Furious Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2747,Furious Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2747,Furious Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2747,Furious Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2747,Furious Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
-2748,Elusive Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2748,Elusive Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2748,Elusive Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2748,Elusive Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2748,Elusive Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2748,Elusive Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
-2749,Swift Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2749,Swift Minorous@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2749,Swift Minorous@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2749,Swift Minorous@BS_HAMMERFALL,attack,110,3,500,1500,5000,no,target,always,,,,,,,,
-2749,Swift Minorous@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2749,Swift Minorous@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2749,Swift Minorous@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2749,Swift Minorous@WZ_HEAVENDRIVE,attack,91,3,500,1200,5000,yes,target,always,,,,,,,19,
-2750,Solid Mineral@CR_REFLECTSHIELD,attack,252,2,1000,1000,5000,no,self,always,,,,,,,,
-2750,Solid Mineral@NPC_BARRIER,attack,204,1,500,3000,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2750,Solid Mineral@NPC_RANDOMATTACK,attack,183,2,500,500,5000,yes,target,always,,,,,,,,
-2750,Solid Mineral@NPC_SPLASHATTACK,attack,174,1,500,0,5000,no,target,attackpcge,2,,,,,,,
-2750,Solid Mineral@TF_HIDING,attack,51,1,500,500,50000,yes,self,always,,,,,,,19,
-2750,Solid Mineral@TF_HIDING,idle,51,1,500,500,5000,yes,self,always,,,,,,,19,
-2751,Miming Ringleader@MG_COLDBOLT,attack,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2751,Miming Ringleader@MG_COLDBOLT,chase,14,3,500,1000,5000,yes,target,always,,,,,,,,
-2751,Miming Ringleader@NPC_BLEEDING,attack,660,3,500,0,5000,yes,target,always,,,,,,,,
-2751,Miming Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2751,Miming Ringleader@NPC_COMBOATTACK,attack,171,2,500,0,5000,no,target,always,,,,,,,6,
-2751,Miming Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,no,target,always,,,,,,,6,
-2751,Miming Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2751,Miming Ringleader@NPC_CRITICALWOUND,attack,673,1,50,0,10000,yes,target,always,,,,,,,,
-2751,Miming Ringleader@NPC_SILENCEATTACK,attack,178,2,500,700,5000,no,target,always,,,,,,,32,
-2751,Miming Ringleader@NPC_SILENCEATTACK,chase,178,2,500,700,5000,no,target,always,,,,,,,32,
-2751,Miming Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-2751,Miming Ringleader@SA_REVERSEORCISH,attack,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2751,Miming Ringleader@SA_REVERSEORCISH,chase,294,1,500,0,30000,yes,target,always,,,,,,,18,
-2751,Miming Ringleader@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2751,Miming Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2137,,,,,,
-2752,Furious Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2752,Furious Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2752,Furious Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2752,Furious Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2752,Furious Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2753,Elusive Mimic@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2753,Elusive Mimic@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2753,Elusive Mimic@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2753,Elusive Mimic@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2753,Elusive Mimic@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2754,Swift Metaller@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2754,Swift Metaller@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2754,Swift Metaller@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2754,Swift Metaller@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-2754,Swift Metaller@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,2,
-2754,Swift Metaller@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,2,
-2755,Solid Metaling@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2755,Solid Metaling@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-2755,Solid Metaling@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
-2755,Solid Metaling@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
-2755,Solid Metaling@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
-2756,Metaling Ringleader@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2756,Metaling Ringleader@CR_AUTOGUARD,chase,249,5,500,0,300000,yes,self,longrangeattacked,,,,,,,,
-2756,Metaling Ringleader@CR_REFLECTSHIELD,attack,252,3,1000,0,200000,no,self,always,,,,,,,7,
-2756,Metaling Ringleader@MC_MAMMONITE,attack,42,5,1000,800,5000,yes,target,always,,,,,,,8,
-2756,Metaling Ringleader@RG_STRIPWEAPON,attack,215,3,500,0,10000,no,target,always,,,,,,,18,
-2756,Metaling Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1613,,,,,,
-2757,Furious Merman@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,,,,,,,,
-2757,Furious Merman@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2757,Furious Merman@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2757,Furious Merman@NPC_RANGEATTACK,chase,160,1,500,0,5000,yes,target,always,,,,,,,,
-2757,Furious Merman@NPC_WATERATTACK,attack,184,3,500,500,5000,no,target,always,,,,,,,6,
-2758,Elusive Menblatt@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
-2758,Elusive Menblatt@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
-2758,Elusive Menblatt@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2758,Elusive Menblatt@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2759,Swift Medusa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2759,Swift Medusa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2759,Swift Medusa@MG_STONECURSE,attack,16,10,500,1500,5000,no,target,always,,,,,,,3,
-2759,Swift Medusa@NPC_BLEEDING,attack,660,5,2000,0,3000,yes,target,always,,,,,,,32,
-2759,Swift Medusa@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2759,Swift Medusa@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2759,Swift Medusa@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,3,
-2759,Swift Medusa@NPC_PETRIFYATTACK,chase,180,5,500,500,5000,no,target,always,,,,,,,3,
-2760,Solid Martin@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2760,Solid Martin@TF_HIDING,attack,51,1,2000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-2760,Solid Martin@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-2761,Marionette Ringleader@HT_FREEZINGTRAP,idle,121,5,500,0,300000,yes,around2,always,,,,,,,29,
-2761,Marionette Ringleader@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,2,
-2761,Marionette Ringleader@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-2761,Marionette Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,6,
-2761,Marionette Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1143,,,,,,
-2762,Furious Marin@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
-2762,Furious Marin@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2762,Furious Marin@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-2763,Elusive Marduk@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2763,Elusive Marduk@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,9,
-2763,Elusive Marduk@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,9,
-2763,Elusive Marduk@MG_FIREWALL,chase,18,5,500,500,5000,yes,target,always,,,,,,,,
-2763,Elusive Marduk@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,,
-2763,Elusive Marduk@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,,,,,,,,
-2763,Elusive Marduk@NPC_MAGICALATTACK,attack,192,2,500,1000,5000,no,target,always,,,,,,,9,
-2764,Swift Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2764,Swift Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2764,Swift Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-2764,Swift Mantis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2764,Swift Mantis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3095,,,,,
-2764,Swift Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2765,Solid Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2766,Manananggal Ringleader@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2766,Manananggal Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,3,
-2766,Manananggal Ringleader@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,,,,,,,3,
-2766,Manananggal Ringleader@NPC_COMBOATTACK,angry,171,5,500,700,5000,no,target,always,,,,,,,1,
-2766,Manananggal Ringleader@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,,,,,,,1,
-2766,Manananggal Ringleader@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,,,,,,
-2766,Manananggal Ringleader@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2766,Manananggal Ringleader@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2766,Manananggal Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2311,,,,,,
-2767,Furious Majoruros@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2767,Furious Majoruros@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2767,Furious Majoruros@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2767,Furious Majoruros@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-2767,Furious Majoruros@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2767,Furious Majoruros@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,1149,,,,,,
-2767,Furious Majoruros@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,2,
-2767,Furious Majoruros@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,2,
-2768,Elusive Magnolia@HT_FLASHER,idle,120,5,500,0,300000,yes,around2,always,,,,,,,29,
-2768,Elusive Magnolia@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,28,,,,,,
-2768,Elusive Magnolia@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2768,Elusive Magnolia@NPC_UNDEADATTACK,attack,347,3,2000,0,5000,yes,target,always,,,,,,,,
-2769,Swift Magmaring@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2769,Swift Magmaring@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2769,Swift Magmaring@MG_FIREBALL,chase,17,2,500,0,5000,yes,target,always,,,,,,,,
-2769,Swift Magmaring@MG_FIREBOLT,attack,19,2,500,1000,5000,no,target,always,,,,,,,,
-2769,Swift Magmaring@NPC_FIREATTACK,attack,186,2,500,1000,5000,no,target,always,,,,,,,7,
-2769,Swift Magmaring@SM_BASH,attack,5,4,500,0,5000,yes,target,always,,,,,,,,
-2769,Swift Magmaring@SM_MAGNUM,attack,7,5,500,500,5000,no,self,always,,,,,,,6,
-2771,Lunatic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1063,,,,,,
-2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2772,Furious Lude@AL_HEAL,attack,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2772,Furious Lude@AL_HEAL,chase,28,9,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2772,Furious Lude@NPC_METAMORPHOSIS,attack,193,1,1000,0,60000,no,self,myhpltmaxrate,30,1508,,,,,19,
-2772,Furious Lude@PR_LEXAETERNA,attack,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
-2772,Furious Lude@PR_LEXAETERNA,chase,78,1,1000,1000,5000,yes,target,always,,,,,,,6,
-2773,Elusive Luciola Vespa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2773,Elusive Luciola Vespa@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2773,Elusive Luciola Vespa@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-2773,Elusive Luciola Vespa@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,6,
-2773,Elusive Luciola Vespa@NPC_POISONATTACK,attack,188,2,2000,500,5000,no,target,always,,,,,,,,
-2773,Elusive Luciola Vespa@NPC_PULSESTRIKE,attack,661,2,1000,0,30000,yes,self,always,,,,,,,32,
-2774,Swift Loli Ruri@AL_TELEPORT,idle,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2774,Swift Loli Ruri@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2774,Swift Loli Ruri@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2774,Swift Loli Ruri@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2774,Swift Loli Ruri@NPC_DARKSTRIKE,chase,340,5,500,700,5000,no,target,always,,,,,,,6,
-2774,Swift Loli Ruri@NPC_DARKSTRIKE,attack,340,5,500,700,5000,no,target,myhpltmaxrate,50,,,,,,6,
-2774,Swift Loli Ruri@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-2774,Swift Loli Ruri@NPC_SUMMONSLAVE,idle,196,1,500,2000,60000,no,self,slavele,0,0,,,,,,
-2774,Swift Loli Ruri@PR_LEXDIVINA,attack,76,10,500,1000,5000,yes,target,always,,,,,,,2,
-2774,Swift Loli Ruri@PR_LEXDIVINA,chase,76,10,500,1000,5000,yes,target,always,,,,,,,2,
-2774,Swift Loli Ruri@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2774,Swift Loli Ruri@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,idle,231,3,10000,500,10000,no,self,always,,,,,,,18,
-2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,attack,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-2775,Solid Enchanted Peach Tree@AM_POTIONPITCHER,chase,231,2,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,19,
-2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,,,,,,,6,
-2775,Solid Enchanted Peach Tree@NPC_GUIDEDATTACK,chase,172,3,500,1000,20000,no,target,always,,,,,,,6,
-2776,Little Poring Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2398,,,,,,
-2777,Furious Little Fatum@MG_LIGHTNINGBOLT,chase,20,5,10000,1500,5000,yes,target,always,,,,,,,12,
-2777,Furious Little Fatum@MG_THUNDERSTORM,attack,21,3,2000,1500,5000,no,target,always,,,,,,,,
-2777,Furious Little Fatum@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2777,Furious Little Fatum@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,21,
-2777,Furious Little Fatum@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-2777,Furious Little Fatum@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2777,Furious Little Fatum@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2777,Furious Little Fatum@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2777,Furious Little Fatum@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2777,Furious Little Fatum@TF_SPRINKLESAND,attack,149,1,500,0,5000,yes,target,always,,,,,,,6,
-2777,Furious Little Fatum@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,21,
-2778,Elusive Jing Guai@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,6,
-2778,Elusive Jing Guai@NPC_RANGEATTACK,chase,160,1,2000,0,5000,yes,target,always,,,,,,,24,
-2779,Swift Lesavka@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2779,Swift Lesavka@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2779,Swift Lesavka@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-2779,Swift Lesavka@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2779,Swift Lesavka@NPC_COMBOATTACK,attack,171,2,3000,700,5000,no,target,always,,,,,,,,
-2779,Swift Lesavka@NPC_POISON,attack,176,2,1000,0,5000,yes,target,always,,,,,,,,
-2780,Solid Leib Olmai@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2780,Solid Leib Olmai@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2780,Solid Leib Olmai@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2780,Solid Leib Olmai@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2780,Solid Leib Olmai@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2780,Solid Leib Olmai@NPC_SUMMONSLAVE,idle,196,3,10000,2000,60000,no,self,slavele,0,1243,,,,,,
-2780,Solid Leib Olmai@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2780,Solid Leib Olmai@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,,,,,,,6,
-2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2781,Leaf Cat Ringleader@AL_HEAL,attack,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2781,Leaf Cat Ringleader@AL_HEAL,chase,28,1,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2781,Leaf Cat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1586,,,,,,
-2784,Swift Kobold Archer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2784,Swift Kobold Archer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2784,Swift Kobold Archer@AC_DOUBLE,attack,46,3,500,1000,5000,no,target,always,,,,,,,6,
-2784,Swift Kobold Archer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-2784,Swift Kobold Archer@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2785,Solid Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2785,Solid Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2785,Solid Kobold@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-2786,Knocker Ringleader@HT_LANDMINE,idle,116,2,4000,1000,18000,yes,around2,always,,,,,,,5,
-2786,Knocker Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-2786,Knocker Ringleader@TF_SPRINKLESAND,attack,149,1,1000,0,5000,yes,target,always,,,,,,,6,
-2786,Knocker Ringleader@TF_THROWSTONE,attack,152,1,1000,0,10000,yes,target,always,,,,,,,29,
-2786,Knocker Ringleader@TF_THROWSTONE,chase,152,1,2000,0,10000,yes,target,always,,,,,,,29,
-2786,Knocker Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1838,,,,,,
-2787,Furious Beetle King@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2787,Furious Beetle King@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2787,Furious Beetle King@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,19,
-2788,Elusive Kasa@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2788,Elusive Kasa@CR_REFLECTSHIELD,attack,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-2788,Elusive Kasa@CR_REFLECTSHIELD,idle,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-2788,Elusive Kasa@CR_REFLECTSHIELD,chase,252,1,10000,0,300000,yes,self,always,,,,,,,6,
-2788,Elusive Kasa@HW_GANBANTEIN,attack,483,1,5000,500,5000,no,target,myhpltmaxrate,20,,,,,,,
-2788,Elusive Kasa@LK_SPIRALPIERCE,attack,397,1,2000,1000,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@MG_FIREBALL,attack,17,10,5000,500,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@NPC_FIREBREATH,attack,654,10,2000,1500,15000,no,target,always,,,,,,,,
-2788,Elusive Kasa@NPC_FIREBREATH,chase,654,10,2000,1500,15000,no,target,always,,,,,,,,
-2788,Elusive Kasa@WZ_FIREPILLAR,idle,80,5,10000,500,30000,no,around2,always,,,,,,,,
-2788,Elusive Kasa@WZ_METEOR,attack,83,1,5000,1000,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@WZ_METEOR,chase,83,1,5000,1000,10000,no,target,always,,,,,,,,
-2788,Elusive Kasa@WZ_SIGHTRASHER,attack,81,10,1000,0,20000,yes,self,always,,,,,,,,
-2789,Swift Karakasa@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2789,Swift Karakasa@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2789,Swift Karakasa@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,6,
-2789,Swift Karakasa@NPC_EMOTION,attack,197,1,10000,0,30000,yes,self,always,,28,0x3885,,,,,
-2789,Swift Karakasa@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,31,
-2789,Swift Karakasa@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,31,
-2789,Swift Karakasa@WZ_WATERBALL,chase,86,1,500,500,5000,yes,target,always,,,,,,,6,
-2790,Solid Isis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2790,Solid Isis@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2790,Solid Isis@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2790,Solid Isis@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3095,,,,,
-2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@AL_HEAL,attack,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@AL_HEAL,idle,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@AL_HEAL,chase,28,5,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2791,Isilla Ringleader@MG_THUNDERSTORM,attack,21,5,500,1200,10000,no,target,always,,,,,,,,
-2791,Isilla Ringleader@MG_THUNDERSTORM,chase,21,5,500,1200,10000,no,target,always,,,,,,,,
-2791,Isilla Ringleader@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
-2791,Isilla Ringleader@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
-2791,Isilla Ringleader@NPC_HOLYATTACK,attack,189,2,500,0,5000,yes,target,always,,,,,,,,
-2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,500,0,5000,yes,target,always,,,,,,,36,
-2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,500,0,5000,yes,target,always,,,,,,,36,
-2791,Isilla Ringleader@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-2791,Isilla Ringleader@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-2791,Isilla Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1772,,,,,,
-2792,Furious Injustice@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,2,
-2792,Furious Injustice@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2793,Elusive Mi Gao@NPC_METAMORPHOSIS,attack,193,1,50,5000,5000,no,self,always,,1516,,,,,,
-2794,Swift Ice Titan@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2794,Swift Ice Titan@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2794,Swift Ice Titan@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2794,Swift Ice Titan@MG_FROSTDIVER,attack,15,5,2000,800,5000,no,target,always,,,,,,,,
-2794,Swift Ice Titan@MG_FROSTDIVER,chase,15,7,10000,800,5000,no,target,always,,,,,,,,
-2794,Swift Ice Titan@NPC_COMBOATTACK,attack,171,1,1000,700,5000,no,target,always,,,,,,,36,
-2794,Swift Ice Titan@NPC_WATERATTACK,attack,184,3,2000,0,5000,no,target,always,,,,,,,29,
-2795,Solid Iara@MG_FROSTDIVER,attack,15,5,500,1000,5000,yes,target,always,,,,,,,,
-2795,Solid Iara@MG_FROSTDIVER,chase,15,10,500,1000,5000,yes,target,always,,,,,,,,
-2795,Solid Iara@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,3,,,,,,
-2795,Solid Iara@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,,
-2795,Solid Iara@NPC_WATERATTACK,attack,184,3,500,0,5000,no,target,always,,,,,,,6,
-2795,Solid Iara@PR_LEXDIVINA,attack,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2795,Solid Iara@PR_LEXDIVINA,chase,76,5,500,1000,5000,yes,target,always,,,,,,,2,
-2795,Solid Iara@SM_BASH,attack,5,5,500,800,5000,no,target,always,,,,,,,,
-2795,Solid Iara@WZ_WATERBALL,attack,86,3,500,1000,5000,yes,target,always,,,,,,,6,
-2796,Yao Jun Ringleader@AS_SONICBLOW,attack,136,5,500,1000,30000,no,target,always,,,,,,,,
-2796,Yao Jun Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-2796,Yao Jun Ringleader@NPC_CRITICALSLASH,attack,170,1,500,0,5000,yes,target,always,,,,,,,,
-2796,Yao Jun Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1512,,,,,,
-2797,Furious Hunter Fly@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2797,Furious Hunter Fly@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2797,Furious Hunter Fly@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2797,Furious Hunter Fly@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,6,
-2797,Furious Hunter Fly@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,6,
-2797,Furious Hunter Fly@NPC_EMOTION,follow,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2797,Furious Hunter Fly@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2797,Furious Hunter Fly@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3885,,,,,
-2797,Furious Hunter Fly@NPC_WINDATTACK,angry,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2797,Furious Hunter Fly@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2798,Elusive Hornet@NPC_PIERCINGATT,attack,158,1,500,0,5000,yes,target,always,,,,,,,6,
-2798,Elusive Hornet@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2799,Swift Uni-Horn Scaraba@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_BLEEDING,attack,660,2,500,700,5000,no,target,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_COMBOATTACK,chase,171,2,500,700,5000,no,target,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,19,0x0081,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2799,Swift Uni-Horn Scaraba@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-2800,Solid Horn@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2800,Solid Horn@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-2801,Hodremlin Ringleader@AS_SONICBLOW,attack,136,5,500,500,5000,no,target,always,,,,,,,,
-2801,Hodremlin Ringleader@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2801,Hodremlin Ringleader@NPC_BLINDATTACK,chase,177,3,500,0,5000,yes,target,always,,,,,,,,
-2801,Hodremlin Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2801,Hodremlin Ringleader@NPC_DARKNESSATTACK,attack,190,3,500,800,5000,no,target,always,,,,,,,32,
-2801,Hodremlin Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,52,,,,,,
-2801,Hodremlin Ringleader@RG_STRIPARMOR,attack,217,5,500,0,5000,yes,target,always,,,,,,,,
-2801,Hodremlin Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1773,,,,,,
-2802,Furious Hode@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2802,Furious Hode@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2802,Furious Hode@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2803,Elusive Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-2803,Elusive Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-2803,Elusive Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
-2803,Elusive Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2803,Elusive Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2804,Swift Hill Wind@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2804,Swift Hill Wind@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2804,Swift Hill Wind@MG_THUNDERSTORM,attack,21,5,2000,1500,5000,no,target,attackpcge,2,,,,,,,
-2804,Swift Hill Wind@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-2804,Swift Hill Wind@NPC_WINDATTACK,chase,187,3,500,500,5000,no,target,always,,,,,,,,
-2804,Swift Hill Wind@WZ_JUPITEL,attack,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2804,Swift Hill Wind@WZ_JUPITEL,chase,84,3,500,1500,5000,yes,target,always,,,,,,,6,
-2805,Solid High Orc@CR_SHIELDCHARGE,attack,250,2,500,0,5000,no,target,always,,,,,,,,
-2805,Solid High Orc@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2805,Solid High Orc@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-2805,Solid High Orc@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2805,Solid High Orc@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2805,Solid High Orc@NPC_SMOKING,idle,195,1,500,0,36000000,yes,self,always,,,,,,,32,
-2806,Harpy Ringleader@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-2806,Harpy Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2806,Harpy Ringleader@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-2806,Harpy Ringleader@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2806,Harpy Ringleader@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2,
-2806,Harpy Ringleader@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2,
-2806,Harpy Ringleader@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2,
-2806,Harpy Ringleader@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2,
-2806,Harpy Ringleader@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6,
-2806,Harpy Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2806,Harpy Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1376,,,,,,
-2807,Furious Harpy@NPC_BLOODDRAIN,angry,199,1,500,0,5000,yes,target,always,,,,,,,,
-2807,Furious Harpy@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2807,Furious Harpy@NPC_COMBOATTACK,angry,171,1,500,700,5000,no,target,always,,,,,,,,
-2807,Furious Harpy@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2807,Furious Harpy@NPC_SILENCEATTACK,angry,178,5,500,700,5000,no,target,always,,,,,,,2,
-2807,Furious Harpy@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,,,,,,,2,
-2807,Furious Harpy@NPC_SILENCEATTACK,follow,178,5,500,700,5000,no,target,always,,,,,,,2,
-2807,Furious Harpy@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,,,,,,,2,
-2807,Furious Harpy@NPC_WINDATTACK,angry,187,3,500,500,5000,no,target,always,,,,,,,6,
-2807,Furious Harpy@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2808,Elusive Grove@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2808,Elusive Grove@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2809,Swift Greatest General@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2809,Swift Greatest General@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,casttargeted,,,,,,,6,
-2809,Swift Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,target,longrangeattacked,,,,,,,6,
-2809,Swift Greatest General@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,casttargeted,,,,,,,6,
-2809,Swift Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,target,longrangeattacked,,,,,,,6,
-2810,Solid Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-2810,Solid Grand Peco@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-2810,Solid Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2810,Solid Grand Peco@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2810,Solid Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2811,Grand Peco Ringleader@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,6,
-2811,Grand Peco Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0081,,,,,
-2811,Grand Peco Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2811,Grand Peco Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2811,Grand Peco Ringleader@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,6,
-2811,Grand Peco Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1369,,,,,,
-2812,Furious Golem@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2812,Furious Golem@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2812,Furious Golem@CR_SHIELDCHARGE,attack,250,2,500,1500,5000,no,target,always,,,,,,,9,
-2812,Furious Golem@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2812,Furious Golem@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2813,Elusive Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2813,Elusive Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-2813,Elusive Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-2813,Elusive Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,,
-2814,Swift Goblin@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2814,Swift Goblin@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2814,Swift Goblin@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2814,Swift Goblin@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x308D,,,,,
-2814,Swift Goblin@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,18,,,,,,
-2814,Swift Goblin@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,,
-2815,Solid Goat@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2815,Solid Goat@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2815,Solid Goat@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-2815,Solid Goat@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,,
-2815,Solid Goat@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2815,Solid Goat@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2816,Goat Ringleader@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2816,Goat Ringleader@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2816,Goat Ringleader@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,,,,,,,,
-2816,Goat Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x1089,,,,,
-2816,Goat Ringleader@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2816,Goat Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2816,Goat Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1372,,,,,,
-2817,Furious Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2817,Furious Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2817,Furious Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
-2818,Elusive Dark Hammer Kobold@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x308D,,,,,
-2818,Elusive Dark Hammer Kobold@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2818,Elusive Dark Hammer Kobold@NPC_POISONATTACK,attack,188,5,500,500,5000,no,target,always,,,,,,,6,
-2819,Swift Dark Shadow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2819,Swift Dark Shadow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2819,Swift Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
-2819,Swift Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
-2819,Swift Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2819,Swift Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2820,Solid Dark Shadow@NPC_DARKNESSBREATH,attack,658,1,500,1000,5000,no,target,always,,,,,,,,
-2820,Solid Dark Shadow@NPC_DARKSTRIKE,chase,340,2,2000,0,5000,yes,target,always,,,,,,,,
-2820,Solid Dark Shadow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,,,,,,
-2820,Solid Dark Shadow@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2821,Giant Hornet Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2821,Giant Hornet Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2821,Giant Hornet Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,9,0x3695,,,,,
-2821,Giant Hornet Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,6,
-2821,Giant Hornet Ringleader@NPC_SILENCEATTACK,chase,178,3,500,700,5000,no,target,always,,,,,,,,
-2821,Giant Hornet Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2821,Giant Hornet Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2821,Giant Hornet Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1303,,,,,,
-2822,Furious Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-2822,Furious Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2823,Elusive Ghoul@NPC_POISON,angry,176,3,500,800,5000,no,target,always,,,,,,,,
-2823,Elusive Ghoul@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2824,Swift Geographer@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2824,Swift Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2824,Swift Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2824,Swift Geographer@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2824,Swift Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
-2825,Solid Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2825,Solid Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
-2825,Solid Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
-2826,Gargoyle Ringleader@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
-2826,Gargoyle Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2826,Gargoyle Ringleader@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-2826,Gargoyle Ringleader@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-2826,Gargoyle Ringleader@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2826,Gargoyle Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1253,,,,,,
-2827,Furious Gargoyle@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,,,,,,,,
-2827,Furious Gargoyle@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2827,Furious Gargoyle@NPC_BLINDATTACK,attack,177,5,500,0,5000,yes,target,always,,,,,,,,
-2827,Furious Gargoyle@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-2827,Furious Gargoyle@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2828,Elusive Galion@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2828,Elusive Galion@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,,,,,,,0,
-2828,Elusive Galion@NPC_COMBOATTACK,attack,171,1,500,500,5000,no,target,always,,,,,,,6,
-2828,Elusive Galion@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2828,Elusive Galion@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2828,Elusive Galion@NPC_SUMMONSLAVE,attack,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-2828,Elusive Galion@NPC_SUMMONSLAVE,idle,196,3,10000,1000,30000,no,self,slavele,3,1794,,,,,,
-2828,Elusive Galion@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,,
-2829,Swift Seal@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2829,Swift Seal@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2829,Swift Seal@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,6,
-2829,Swift Seal@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2829,Swift Seal@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,1,0x3095,,,,,
-2829,Swift Seal@NPC_WATERATTACK,attack,184,5,500,500,5000,yes,target,always,,,,,,,6,
-2830,Solid Freezer@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
-2830,Solid Freezer@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
-2830,Solid Freezer@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
-2830,Solid Freezer@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2830,Solid Freezer@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2830,Solid Freezer@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-2830,Solid Freezer@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-2831,Freezer Ringleader@MG_COLDBOLT,attack,14,3,500,1500,5000,yes,target,always,,,,,,,,
-2831,Freezer Ringleader@MG_COLDBOLT,chase,14,3,500,1500,5000,yes,target,always,,,,,,,,
-2831,Freezer Ringleader@MG_FROSTDIVER,attack,15,9,500,1000,5000,yes,target,always,,,,,,,,
-2831,Freezer Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2831,Freezer Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2831,Freezer Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,20,,,,,,
-2831,Freezer Ringleader@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-2831,Freezer Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1319,,,,,,
-2832,Furious Ferus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2832,Furious Ferus@KN_BRANDISHSPEAR,attack,57,10,500,1000,5000,yes,target,always,,,,,,,9,
-2832,Furious Ferus@KN_SPEARSTAB,attack,58,10,500,800,5000,yes,target,always,,,,,,,6,
-2832,Furious Ferus@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-2832,Furious Ferus@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2832,Furious Ferus@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-2832,Furious Ferus@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-2832,Furious Ferus@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
-2833,Elusive Familiar@NPC_BLINDATTACK,angry,177,1,500,0,5000,yes,target,always,,,,,,,,
-2833,Elusive Familiar@NPC_BLINDATTACK,attack,177,1,500,0,5000,yes,target,always,,,,,,,,
-2833,Elusive Familiar@NPC_DARKNESSATTACK,angry,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2833,Elusive Familiar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2834,Swift False Angel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2834,Swift False Angel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2834,Swift False Angel@NPC_BLINDATTACK,angry,177,7,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_BLINDATTACK,follow,177,7,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_CURSEATTACK,angry,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_CURSEATTACK,follow,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_CURSEATTACK,chase,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_DARKSTRIKE,attack,340,7,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_DARKSTRIKE,chase,340,7,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_HALLUCINATION,angry,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_HALLUCINATION,follow,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_SILENCEATTACK,angry,178,5,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_SILENCEATTACK,attack,178,5,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_SILENCEATTACK,follow,178,5,500,700,5000,yes,target,always,,,,,,,29,
-2834,Swift False Angel@NPC_SILENCEATTACK,chase,178,5,500,700,5000,yes,target,always,,,,,,,29,
-2835,Solid Fabre@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-2836,Fabre Ringleader@NPC_GROUNDATTACK,attack,185,2,2000,0,5000,yes,target,always,,,,,,,,
-2836,Fabre Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1007,,,,,,
-2837,Furious Explosion@AM_DEMONSTRATION,angry,229,2,100,500,5000,yes,target,always,,,,,,,,
-2837,Furious Explosion@AM_DEMONSTRATION,attack,229,2,100,500,5000,yes,target,always,,,,,,,,
-2837,Furious Explosion@NPC_FIREATTACK,angry,186,2,500,500,5000,yes,target,always,,,,,,,,
-2837,Furious Explosion@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,,
-2837,Furious Explosion@SM_MAGNUM,angry,7,5,500,500,5000,yes,self,always,,,,,,,,
-2837,Furious Explosion@SM_MAGNUM,attack,7,5,500,500,5000,yes,self,always,,,,,,,,
-2838,Elusive Evil Druid@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_BLINDATTACK,chase,177,3,2000,0,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_UNDEADATTACK,attack,347,3,500,500,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,yes,target,always,,,,,,,9,
-2838,Elusive Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,,,,,,,,
-2838,Elusive Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,,,,,,,,
-2839,Swift Elder Willow@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2839,Swift Elder Willow@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2839,Swift Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
-2839,Swift Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
-2839,Swift Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2839,Swift Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2839,Swift Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-2840,Solid Elder Willow@MG_FIREBOLT,attack,19,3,500,1500,5000,yes,target,always,,,,,,,,
-2840,Solid Elder Willow@MG_FIREBOLT,chase,19,3,500,1500,5000,yes,target,always,,,,,,,,
-2840,Solid Elder Willow@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2840,Solid Elder Willow@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2840,Solid Elder Willow@NPC_FIREATTACK,attack,186,3,500,500,5000,yes,target,always,,,,,,,6,
-2841,Echio Ringleader@AS_SONICBLOW,attack,136,5,1000,800,5000,yes,target,always,,,,,,,,
-2841,Echio Ringleader@BS_MAXIMIZE,attack,114,5,500,500,5000,yes,self,always,,,,,,,,
-2841,Echio Ringleader@BS_MAXIMIZE,chase,114,5,500,500,5000,yes,self,always,,,,,,,,
-2841,Echio Ringleader@CR_HOLYCROSS,attack,253,5,1000,0,5000,yes,target,always,,,,,,,,
-2841,Echio Ringleader@NPC_CRITICALSLASH,angry,170,1,500,500,5000,yes,target,always,,,,,,,36,
-2841,Echio Ringleader@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,36,
-2841,Echio Ringleader@NPC_HOLYATTACK,attack,189,3,500,0,5000,yes,target,always,,,,,,,,
-2841,Echio Ringleader@NPC_SLEEPATTACK,attack,182,4,500,0,5000,yes,target,always,,,,,,,,
-2841,Echio Ringleader@PR_LEXAETERNA,attack,78,1,500,0,5000,yes,target,always,,,,,,,36,
-2841,Echio Ringleader@SM_BASH,attack,5,7,1000,0,5000,yes,target,always,,,,,,,,
-2841,Echio Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1770,,,,,,
-2842,Furious Dustiness@NPC_BLINDATTACK,attack,177,3,2000,0,5000,yes,target,always,,,,,,,,
-2842,Furious Dustiness@NPC_SILENCEATTACK,attack,178,3,500,700,5000,yes,target,always,,,,,,,,
-2842,Furious Dustiness@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-2842,Furious Dustiness@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2843,Swift Dryad@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2843,Swift Dryad@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2843,Swift Dryad@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,2,
-2843,Swift Dryad@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2843,Swift Dryad@NPC_GROUNDATTACK,attack,185,3,500,500,5000,yes,target,always,,,,,,,,
-2843,Swift Dryad@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,,
-2843,Swift Dryad@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,,
-2843,Swift Dryad@NPC_STOP,attack,342,1,500,0,30000,yes,target,always,,,,,,,3,
-2844,Solid Drosera@KN_PIERCE,attack,56,5,500,700,5000,yes,target,always,,,,,,,,
-2844,Solid Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,,,,,,,,
-2844,Solid Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,,,,,,,,
-2844,Solid Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,yes,target,always,,,,,,,6,
-2844,Solid Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,,
-2844,Solid Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,,,,,,,,
-2845,Drops Ringleader@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2845,Drops Ringleader@NPC_FIREATTACK,attack,186,2,2000,0,5000,yes,target,always,,,,,,,,
-2845,Drops Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1113,,,,,,
-2846,Furious Driller@AS_CLOAKING,angry,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2846,Furious Driller@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2846,Furious Driller@AS_CLOAKING,follow,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2846,Furious Driller@AS_CLOAKING,idle,135,1,100,200,5000,yes,self,always,,,,,,,,
-2846,Furious Driller@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,,,,,,,,
-2846,Furious Driller@NPC_COMBOATTACK,angry,171,2,500,700,5000,yes,target,always,,,,,,,,
-2846,Furious Driller@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-2846,Furious Driller@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2846,Furious Driller@NPC_GROUNDATTACK,angry,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2846,Furious Driller@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2847,Elusive Drainliar@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2847,Elusive Drainliar@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2847,Elusive Drainliar@NPC_DARKNESSATTACK,attack,190,1,2000,0,5000,yes,target,always,,,,,,,,
-2848,Swift Dragon Tail@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2848,Swift Dragon Tail@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2848,Swift Dragon Tail@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,,
-2848,Swift Dragon Tail@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-2848,Swift Dragon Tail@NPC_WINDATTACK,attack,187,3,500,500,5000,yes,target,always,,,,,,,,
-2849,Solid Draco@NPC_COMBOATTACK,attack,171,2,500,700,5000,yes,target,always,,,,,,,,
-2849,Solid Draco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,32,,,,,,
-2849,Solid Draco@NPC_FIREBREATH,attack,654,3,500,1000,5000,yes,target,always,,,,,,,,
-2849,Solid Draco@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-2849,Solid Draco@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-2849,Solid Draco@SM_PROVOKE,chase,6,10,2000,600,5000,yes,target,always,,,,,,,44,
-2849,Solid Draco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@AS_VENOMDUST,angry,140,1,500,1500,5000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@NPC_BLEEDING,attack,660,2,2000,0,3000,yes,target,always,,,,,,,32,
-2850,Dolomedes Ringleader@NPC_POISON,attack,176,2,500,800,5000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
-2850,Dolomedes Ringleader@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-2850,Dolomedes Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2092,,,,,,
-2851,Furious Dokebi@BS_ADRENALINE,attack,111,1,500,1500,5000,yes,self,always,,,,,,,,
-2851,Furious Dokebi@BS_ADRENALINE,chase,111,1,500,1500,5000,yes,self,always,,,,,,,6,
-2851,Furious Dokebi@MC_MAMMONITE,attack,42,5,500,800,5000,yes,target,always,,,,,,,8,
-2851,Furious Dokebi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2851,Furious Dokebi@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2852,Elusive Disguise@NPC_COMBOATTACK,attack,171,2,1000,700,5000,yes,target,always,,,,,,,9,
-2852,Elusive Disguise@NPC_METAMORPHOSIS,attack,193,1,500,0,60000,yes,self,myhpltmaxrate,10,1509,1508,,,,19,
-2852,Elusive Disguise@NPC_PIERCINGATT,attack,158,5,500,0,5000,yes,target,always,,,,,,,,
-2853,Swift Dimik@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2853,Swift Dimik@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2853,Swift Dimik@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2853,Swift Dimik@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2853,Swift Dimik@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2853,Swift Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,yes,target,always,,,,,,,,
-2853,Swift Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,yes,target,always,,,,,,,,
-2853,Swift Dimik@NPC_WINDATTACK,attack,187,3,500,0,5000,yes,target,always,,,,,,,,
-2854,Solid Deviruchi@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2854,Solid Deviruchi@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,29,
-2854,Solid Deviruchi@NPC_DARKNESSATTACK,attack,190,3,2000,0,5000,yes,target,always,,,,,,,,
-2854,Solid Deviruchi@NPC_DARKTHUNDER,attack,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-2854,Solid Deviruchi@NPC_DARKTHUNDER,chase,341,3,500,1500,5000,yes,target,always,,,,,,,29,
-2854,Solid Deviruchi@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-2854,Solid Deviruchi@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,myhpltmaxrate,30,,,,,,19,
-2855,Baby Desert Wolf Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2855,Baby Desert Wolf Ringleader@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-2855,Baby Desert Wolf Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1107,,,,,,
-2856,Furious Baby Desert Wolf@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2856,Furious Baby Desert Wolf@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,,,,,,,,
-2857,Elusive Deniro@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2857,Elusive Deniro@NPC_GROUNDATTACK,attack,185,2,500,500,5000,yes,target,always,,,,,,,,
-2858,Swift Death Word@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2858,Swift Death Word@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2858,Swift Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2858,Swift Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
-2858,Swift Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-2858,Swift Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-2859,Solid Death Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2859,Solid Death Word@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
-2859,Solid Death Word@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-2859,Solid Death Word@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-2860,Death Word Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2860,Death Word Ringleader@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,,
-2860,Death Word Ringleader@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,36,
-2860,Death Word Ringleader@NPC_SPLASHATTACK,attack,174,1,1000,0,5000,yes,target,attackpcge,2,,,,,,,
-2860,Death Word Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1698,,,,,,
-2861,Furious Dark Priest@MO_BODYRELOCATION,chase,264,1,10000,0,5000,yes,target,skillused,18,,,,,,,
-2861,Furious Dark Priest@NPC_BLEEDING,attack,660,3,10,0,5000,yes,target,always,,,,,,,,
-2861,Furious Dark Priest@NPC_CHANGEUNDEAD,attack,348,1,300,1000,30000,yes,target,always,,,,,,,9,
-2861,Furious Dark Priest@NPC_DARKBREATH,chase,202,2,500,800,30000,yes,target,always,,,,,,,9,
-2861,Furious Dark Priest@NPC_DARKCROSS,attack,338,3,5000,0,10000,yes,target,always,,,,,,,9,
-2861,Furious Dark Priest@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,yes,target,always,,,,,,,,
-2862,Elusive Zhu Po Long@NPC_AGIUP,idle,350,1,0,0,10000,yes,self,always,,,,,,,18,
-2862,Elusive Zhu Po Long@NPC_AGIUP,loot,350,1,10000,0,10000,yes,self,always,,,,,,,18,
-2862,Elusive Zhu Po Long@NPC_EMOTION,attack,197,1,10000,0,3000,yes,self,always,,19,,,,,,
-2862,Elusive Zhu Po Long@NPC_EMOTION,idle,197,1,10000,0,3000,yes,self,always,,22,,,,,,
-2862,Elusive Zhu Po Long@NPC_EMOTION,chase,197,1,10000,0,3000,yes,self,always,,6,,,,,,
-2863,Swift Creamy@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2863,Swift Creamy@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2863,Swift Creamy@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2863,Swift Creamy@NPC_SLEEPATTACK,attack,182,3,500,0,5000,yes,target,always,,,,,,,,
-2863,Swift Creamy@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2864,Solid Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,,,,,,,,
-2864,Solid Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2864,Solid Cornutus@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,myhpltmaxrate,30,,,,,,9,
-2864,Solid Cornutus@NPC_WATERATTACK,attack,184,3,500,500,5000,yes,target,always,,,,,,,6,
-2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,0,
-2865,Cookie Ringleader@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-2865,Cookie Ringleader@AL_HEAL,idle,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-2865,Cookie Ringleader@AL_HEAL,chase,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,0,
-2865,Cookie Ringleader@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2865,Cookie Ringleader@NPC_TELEKINESISATTACK,attack,191,5,500,0,5000,yes,target,always,,,,,,,4,
-2865,Cookie Ringleader@NPC_TELEKINESISATTACK,chase,191,5,500,0,5000,yes,target,always,,,,,,,4,
-2865,Cookie Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1265,,,,,,
-2866,Furious Constant@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,yes,self,always,,,,,,,,
-2866,Furious Constant@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,yes,self,always,,,,,,,,
-2867,Elusive Comodo@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2867,Elusive Comodo@KN_SPEARSTAB,attack,58,3,500,800,5000,yes,target,always,,,,,,,6,
-2867,Elusive Comodo@NPC_CRITICALSLASH,attack,170,1,1000,0,5000,yes,target,always,,,,,,,,
-2867,Elusive Comodo@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,always,,28,,,,,,
-2867,Elusive Comodo@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,always,,28,,,,,,
-2867,Elusive Comodo@NPC_GROUNDATTACK,attack,185,5,500,500,5000,yes,target,always,,,,,,,,
-2867,Elusive Comodo@NPC_POISON,attack,176,5,2000,0,5000,yes,target,always,,,,,,,,
-2867,Elusive Comodo@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
-2868,Swift Coco@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2868,Swift Coco@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2868,Swift Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2868,Swift Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2868,Swift Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-2869,Solid Coco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2869,Solid Coco@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2869,Solid Coco@TF_THROWSTONE,chase,152,1,2000,0,5000,yes,target,always,,,,,,,6,
-2870,Clock Ringleader@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6,
-2870,Clock Ringleader@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2870,Clock Ringleader@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2870,Clock Ringleader@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6,
-2870,Clock Ringleader@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
-2870,Clock Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1269,,,,,,
-2871,Furious Clock@NPC_CURSEATTACK,attack,181,4,500,800,5000,yes,target,always,,,,,,,6,
-2871,Furious Clock@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2871,Furious Clock@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2871,Furious Clock@NPC_GROUNDATTACK,attack,185,4,500,500,5000,yes,target,always,,,,,,,6,
-2871,Furious Clock@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,6,
-2872,Elusive Chonchon@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2873,Swift Centipede@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2873,Swift Centipede@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2873,Swift Centipede@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2873,Swift Centipede@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2873,Swift Centipede@AS_VENOMDUST,attack,140,1,500,1500,5000,no,around1,always,,,,,,,,
-2873,Swift Centipede@HW_GANBANTEIN,attack,483,1,3000,0,7000,no,target,always,,,,,,,,
-2873,Swift Centipede@NPC_COMBOATTACK,attack,171,1,3000,0,5000,yes,target,always,,,,,,,,
-2873,Swift Centipede@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2873,Swift Centipede@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2873,Swift Centipede@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2873,Swift Centipede@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-2873,Swift Centipede@WZ_QUAGMIRE,chase,92,5,500,700,5000,yes,target,always,,,,,,,12,
-2874,Solid Cenere@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2874,Solid Cenere@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2874,Solid Cenere@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2874,Solid Cenere@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,,,,,,,7,
-2874,Solid Cenere@NPC_WINDATTACK,attack,187,2,2000,0,5000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2875,Celia Ringleader@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
-2875,Celia Ringleader@MG_COLDBOLT,attack,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_COLDBOLT,chase,14,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREBALL,attack,17,10,3000,500,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREBALL,idle,17,10,10000,500,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREBALL,chase,17,10,3000,500,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREBALL,chase,17,10,10000,500,10000,no,target,skillused,18,,,,,,,
-2875,Celia Ringleader@MG_FIREBOLT,attack,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREBOLT,chase,19,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREWALL,attack,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FIREWALL,chase,18,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FROSTDIVER,attack,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FROSTDIVER,idle,15,10,10000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_FROSTDIVER,chase,15,10,10000,1000,10000,no,target,skillused,18,,,,,,,
-2875,Celia Ringleader@MG_LIGHTNINGBOLT,attack,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_LIGHTNINGBOLT,chase,20,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_SAFETYWALL,attack,12,10,3000,0,10000,yes,self,always,,,,,,,,
-2875,Celia Ringleader@MG_SIGHT,idle,10,1,2000,0,5000,yes,self,always,,,,,,,,
-2875,Celia Ringleader@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-2875,Celia Ringleader@MG_THUNDERSTORM,attack,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@MG_THUNDERSTORM,chase,21,10,3000,1000,10000,no,target,always,,,,,,,,
-2875,Celia Ringleader@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,,,,,,,,
-2875,Celia Ringleader@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,,,,,,,,
-2875,Celia Ringleader@SA_DISPELL,attack,289,5,500,0,30000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@SA_DISPELL,chase,289,5,500,0,30000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@SA_LANDPROTECTOR,attack,288,1,1000,1500,30000,no,target,myhpltmaxrate,80,,,,,,33,
-2875,Celia Ringleader@WZ_EARTHSPIKE,attack,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@WZ_EARTHSPIKE,chase,90,5,3000,0,10000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@WZ_HEAVENDRIVE,attack,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@WZ_HEAVENDRIVE,chase,91,5,3000,0,10000,yes,target,always,,,,,,,,
-2875,Celia Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,2223,,,,,,
-2876,Furious Caterpillar@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,,,,,,,,
-2876,Furious Caterpillar@NPC_POISON,attack,176,5,500,800,5000,no,target,always,,,,,,,,
-2876,Furious Caterpillar@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2877,Elusive Carat@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,,,,,,,,
-2877,Elusive Carat@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,30,,,,,,,
-2877,Elusive Carat@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2877,Elusive Carat@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,2,,,,,,
-2877,Elusive Carat@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2877,Elusive Carat@NPC_WINDATTACK,attack,187,3,2000,0,5000,yes,target,always,,,,,,,,
-2877,Elusive Carat@SA_REVERSEORCISH,attack,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2877,Elusive Carat@SA_REVERSEORCISH,chase,294,1,50,0,30000,yes,target,always,,,,,,,18,
-2877,Elusive Carat@SM_PROVOKE,chase,6,10,2000,600,5000,no,target,always,,,,,,,18,
-2878,Swift Caramel@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2878,Swift Caramel@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2878,Swift Caramel@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2878,Swift Caramel@NPC_PIERCINGATT,attack,158,2,500,0,5000,yes,target,always,,,,,,,6,
-2879,Solid Bungisngis@BS_HAMMERFALL,attack,110,5,500,1500,5000,no,target,always,,,,,,,,
-2879,Solid Bungisngis@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2879,Solid Bungisngis@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2879,Solid Bungisngis@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,7,
-2879,Solid Bungisngis@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,20,
-2880,Breeze Ringleader@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-2880,Breeze Ringleader@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6,
-2880,Breeze Ringleader@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2880,Breeze Ringleader@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2880,Breeze Ringleader@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2880,Breeze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1692,,,,,,
-2881,Furious Breeze@NPC_COMBOATTACK,attack,171,2,500,700,5000,no,target,always,,,,,,,6,
-2881,Furious Breeze@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,no,target,always,,,,,,,6,
-2881,Furious Breeze@NPC_DEFENDER,attack,205,1,1000,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2881,Furious Breeze@NPC_DEFENDER,chase,205,1,500,0,5000,yes,self,longrangeattacked,,,,,,,29,
-2881,Furious Breeze@NPC_WINDATTACK,attack,187,3,500,500,5000,no,target,always,,,,,,,6,
-2882,Elusive Bradium Golem@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2882,Elusive Bradium Golem@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2882,Elusive Bradium Golem@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,,9,0x0091,,,,,
-2882,Elusive Bradium Golem@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,,6,0x3885,,,,,
-2882,Elusive Bradium Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,,,,,,,6,
-2882,Elusive Bradium Golem@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2883,Swift Bloody Butterfly@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2883,Swift Bloody Butterfly@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2883,Swift Bloody Butterfly@KN_PIERCE,attack,56,10,500,700,5000,no,target,always,,,,,,,6,
-2883,Swift Bloody Butterfly@NPC_DARKSTRIKE,chase,340,5,2000,700,5000,no,target,always,,,,,,,6,
-2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2883,Swift Bloody Butterfly@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,,,,,,,7,
-2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,6,,,,,,
-2884,Bigfoot Ringleader@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,,,,,,,,
-2884,Bigfoot Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2884,Bigfoot Ringleader@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,,,,,,,,
-2884,Bigfoot Ringleader@SM_ENDURE,chase,8,1,5000,0,10000,yes,self,longrangeattacked,,,,,,,6,
-2884,Bigfoot Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1060,,,,,,
-2885,Furious Bathory@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,,,,,,,,
-2885,Furious Bathory@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,,30,,,,,,
-2885,Furious Bathory@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,,,,,,,30,
-2885,Furious Bathory@NPC_ENERGYDRAIN,chase,200,1,500,0,5000,yes,target,always,,,,,,,30,
-2885,Furious Bathory@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,30,
-2885,Furious Bathory@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,,,,,,,,
-2886,Elusive Banshee Master@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2886,Elusive Banshee Master@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-2886,Elusive Banshee Master@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-2886,Elusive Banshee Master@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-2886,Elusive Banshee Master@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-2886,Elusive Banshee Master@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-2886,Elusive Banshee Master@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
-2886,Elusive Banshee Master@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-2886,Elusive Banshee Master@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
-2886,Elusive Banshee Master@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-2886,Elusive Banshee Master@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2887,Swift Banshee@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2887,Swift Banshee@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2887,Swift Banshee@NPC_CRITICALWOUND,attack,673,2,500,0,5000,yes,target,always,,,,,,,,
-2887,Swift Banshee@NPC_CURSEATTACK,chase,181,1,1000,800,5000,yes,target,always,,,,,,,6,
-2887,Swift Banshee@NPC_DARKNESSATTACK,attack,190,3,1000,0,5000,yes,target,always,,,,,,,21,
-2887,Swift Banshee@NPC_DARKSTRIKE,attack,340,9,2000,0,5000,yes,target,always,,,,,,,,
-2887,Swift Banshee@NPC_DARKSTRIKE,chase,340,9,2000,0,5000,yes,target,always,,,,,,,,
-2887,Swift Banshee@NPC_EMOTION,chase,197,1,1000,0,5000,yes,self,always,,7,0x0081,,,,,
-2887,Swift Banshee@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,,0x3695,,,,,
-2887,Swift Banshee@NPC_EVILLAND,attack,670,1,500,0,5000,yes,self,always,,,,,,,,
-2887,Swift Banshee@NPC_VAMPIRE_GIFT,attack,679,1,500,0,5000,yes,self,always,,,,,,,,
-2887,Swift Banshee@NPC_WIDECURSE,attack,677,1,500,800,5000,no,self,always,,,,,,,,
-2888,Solid Banaspaty@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,6,
-2888,Solid Banaspaty@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,,,,,,,,
-2888,Solid Banaspaty@NPC_HALLUCINATION,attack,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2888,Solid Banaspaty@NPC_HALLUCINATION,chase,207,1,500,500,5000,yes,target,always,,,,,,,18,
-2888,Solid Banaspaty@RG_STRIPWEAPON,attack,215,5,500,0,30000,yes,target,always,,,,,,,,
-2888,Solid Banaspaty@WZ_SIGHTRASHER,attack,81,7,1000,1000,5000,no,self,always,,,,,,,,
-2889,Assaulter Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2889,Assaulter Ringleader@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2889,Assaulter Ringleader@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-2889,Assaulter Ringleader@NPC_EMOTION,attack,197,1,2000,0,600000,yes,self,myhpltmaxrate,20,23,,,,,,
-2889,Assaulter Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2889,Assaulter Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3695,,,,,
-2889,Assaulter Ringleader@NPC_WINDATTACK,attack,187,5,500,500,5000,no,target,always,,,,,,,6,
-2889,Assaulter Ringleader@NPC_COMBOATTACK,attack,171,1,1500,700,5000,no,target,always,,,,,,,24,
-2889,Assaulter Ringleader@TF_BACKSLIDING,attack,150,1,10000,500,600000,no,self,myhpltmaxrate,10,,,,,,,
-2889,Assaulter Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1315,,,,,,
-2889,Assaulter Ringleader@NPC_SUMMONSLAVE,chase,196,3,10000,0,600000,yes,self,myhpltmaxrate,10,,,,,,,
-2890,Furious Argos@NPC_POISON,attack,176,3,500,800,5000,no,target,always,,,,,,,,
-2890,Furious Argos@PF_SPIDERWEB,idle,405,1,3000,0,10000,yes,target,always,,,,,,,,
-2890,Furious Argos@PF_SPIDERWEB,attack,405,1,2000,0,10000,yes,target,always,,,,,,,,
-2890,Furious Argos@NPC_POISONATTACK,attack,188,1,2000,0,5000,yes,target,always,,,,,,,,
-2891,Elusive Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,,
-2891,Elusive Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,,
-2891,Elusive Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-2891,Elusive Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2891,Elusive Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2892,Swift Argiope@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2892,Swift Argiope@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2892,Swift Argiope@AS_VENOMDUST,attack,140,1,500,1500,5000,no,target,always,,,,,,,,
-2892,Swift Argiope@NPC_POISON,attack,176,3,1500,800,5000,no,target,always,,,,,,,,
-2892,Swift Argiope@NPC_POISONATTACK,attack,188,2,500,500,5000,no,target,always,,,,,,,,
-2892,Swift Argiope@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2892,Swift Argiope@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2893,Solid Arclouze@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2893,Solid Arclouze@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2893,Solid Arclouze@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2893,Solid Arclouze@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2894,Arclouze Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2894,Arclouze Ringleader@NPC_GROUNDATTACK,attack,185,3,2000,0,5000,yes,target,always,,,,,,,,
-2894,Arclouze Ringleader@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2894,Arclouze Ringleader@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,7,0x3095,,,,,
-2894,Arclouze Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1194,,,,,,
-2895,Furious Apocalypse@CR_AUTOGUARD,attack,249,5,500,0,300000,yes,self,always,,,,,,,,
-2895,Furious Apocalypse@CR_AUTOGUARD,chase,249,5,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
-2895,Furious Apocalypse@KN_BRANDISHSPEAR,attack,57,5,1000,1000,5000,no,target,always,,,,,,,9,
-2895,Furious Apocalypse@NPC_DARKTHUNDER,attack,341,4,1000,700,5000,no,target,always,,,,,,,9,
-2895,Furious Apocalypse@NPC_SELFDESTRUCTION,attack,173,1,1000,2000,5000,no,self,myhpltmaxrate,10,,,,,,9,
-2896,Elusive Antler Scaraba@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2896,Elusive Antler Scaraba@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2896,Elusive Antler Scaraba@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,,,,,,,6,
-2896,Elusive Antler Scaraba@NPC_BLEEDING,attack,660,3,2000,0,3000,yes,target,always,,,,,,,32,
-2896,Elusive Antler Scaraba@NPC_PIERCINGATT,attack,158,3,1000,0,5000,yes,target,always,,,,,,,,
-2896,Elusive Antler Scaraba@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
-2896,Elusive Antler Scaraba@NPC_STONESKIN,attack,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2896,Elusive Antler Scaraba@NPC_STONESKIN,chase,675,3,10000,1000,30000,no,self,myhpltmaxrate,50,,,,,,6,
-2896,Elusive Antler Scaraba@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,,,,,,,6,
-2896,Elusive Antler Scaraba@PF_SPIDERWEB,chase,405,1,300,0,10000,yes,target,always,,,,,,,7,
-2897,Swift Antique Book@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2897,Swift Antique Book@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2897,Swift Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2897,Swift Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2897,Swift Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-2898,Solid Antique Book@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2898,Solid Antique Book@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2898,Solid Antique Book@NPC_PIERCINGATT,attack,158,3,500,0,5000,yes,target,always,,,,,,,2,
-2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,22,,,,,,
-2899,Furious Anolian@NPC_WATERATTACK,attack,184,3,2000,0,5000,yes,target,always,,,,,,,,
-2899,Furious Anolian@SM_BASH,attack,5,7,500,800,5000,no,target,always,,,,,,,2,
-2899,Furious Anolian@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2899,Furious Anolian@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,2,0x3695,,,,,
-2900,Elusive Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2900,Elusive Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,,
-2900,Elusive Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2900,Elusive Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2900,Elusive Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2900,Elusive Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
-2901,Swift Angra Mantis@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2901,Swift Angra Mantis@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2901,Swift Angra Mantis@AS_SONICBLOW,attack,136,10,500,800,5000,no,target,always,,,,,,,,
-2901,Swift Angra Mantis@CR_AUTOGUARD,attack,249,2,700,0,300000,yes,self,always,,,,,,,,
-2901,Swift Angra Mantis@NPC_COMBOATTACK,attack,171,1,500,700,5000,no,target,always,,,,,,,,
-2901,Swift Angra Mantis@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,,,,,,,6,
-2901,Swift Angra Mantis@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,6,
-2901,Swift Angra Mantis@NPC_SUMMONSLAVE,idle,196,1,10000,2000,60000,no,self,slavele,0,,,,,,,
-2902,Solid Andre@NPC_EMOTION,loot,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2902,Solid Andre@NPC_GROUNDATTACK,attack,185,2,1500,500,5000,no,target,always,,,,,,,,
-2903,Ancient Mimic Ringleader@CR_AUTOGUARD,attack,249,3,500,0,250000,yes,self,always,,,,,,,,
-2903,Ancient Mimic Ringleader@CR_AUTOGUARD,chase,249,3,1000,0,250000,yes,self,longrangeattacked,,,,,,,,
-2903,Ancient Mimic Ringleader@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,,,,,,,2,
-2903,Ancient Mimic Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1699,,,,,,
-2904,Furious Anacondaq@NPC_POISON,attack,176,4,500,800,5000,no,target,always,,,,,,,,
-2904,Furious Anacondaq@NPC_POISONATTACK,attack,188,2,2000,0,5000,yes,target,always,,,,,,,,
-2905,Elusive Ambernite@NPC_EMOTION,walk,197,1,2000,0,5000,yes,self,always,,19,,,,,,
-2905,Elusive Ambernite@NPC_KEEPING,attack,201,1,2000,0,5000,yes,self,attackpcge,2,,,,,,9,
-2905,Elusive Ambernite@NPC_WATERATTACK,attack,184,2,2000,0,5000,yes,target,always,,,,,,,,
-2906,Swift Rafflesia Arnoldi@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,friend,friendhpltmaxrate,60,,,,,,18,
-2906,Swift Rafflesia Arnoldi@AL_HEAL,attack,28,8,10000,500,5000,no,self,myhpltmaxrate,30,,,,,,18,
-2906,Swift Rafflesia Arnoldi@MG_SOULSTRIKE,attack,13,3,500,500,5000,yes,target,always,,,,,,,12,
-2906,Swift Rafflesia Arnoldi@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,,,,,,,,
-2906,Swift Rafflesia Arnoldi@NPC_POISONATTACK,attack,188,5,2000,0,5000,yes,target,always,,,,,,,,
-2907,Solid Alligator@NPC_WATERATTACK,attack,184,4,1000,500,5000,no,target,always,,,,,,,6,
-2907,Solid Alligator@NPC_CRITICALSLASH,attack,170,2,500,500,5000,no,target,always,,,,,,,6,
-2907,Solid Alligator@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0091,,,,,
-2908,Aliza Ringleader@AL_HEAL,attack,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-2908,Aliza Ringleader@AL_HEAL,idle,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-2908,Aliza Ringleader@AL_HEAL,walk,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-2908,Aliza Ringleader@AL_HEAL,chase,28,5,5000,1000,5000,yes,friend,friendhpltmaxrate,80,,,,,,3,
-2908,Aliza Ringleader@NPC_EMOTION,idle,197,1,500,0,30000,yes,self,always,,54,,,,,,
-2908,Aliza Ringleader@NPC_EMOTION,walk,197,1,500,0,30000,yes,self,always,,2,,,,,,
-2908,Aliza Ringleader@SM_BASH,attack,5,10,2000,1000,30000,no,target,always,,,,,,,52,
-2908,Aliza Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1737,,,,,,
-2909,Furious Alicel@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2909,Furious Alicel@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,,,,,,,,
-2909,Furious Alicel@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,no,target,always,,,,,,,,
-2909,Furious Alicel@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,29,,,,,,
-2909,Furious Alicel@NPC_GUIDEDATTACK,attack,172,1,1000,1000,20000,no,target,always,,,,,,,,
-2910,Elusive Alarm@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,,,,,,,,
-2910,Elusive Alarm@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,,,,,,,7,
-2910,Elusive Alarm@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,,19,0x0081,,,,,
-2910,Elusive Alarm@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,,6,0x3695,,,,,
-2910,Elusive Alarm@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
-2911,Swift Agav@AL_TELEPORT,attack,26,1,500,0,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2911,Swift Agav@AL_DECAGI,chase,30,10,2000,0,10000,yes,target,always,,,,,,,,
-2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,friend,friendhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,attack,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,idle,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,chase,28,9,3000,0,5000,yes,self,myhpltmaxrate,50,,,,,,3,
-2911,Swift Agav@AL_HEAL,attack,28,5,10000,500,5000,yes,self,myhpltmaxrate,50,,,,,,,
-2911,Swift Agav@MG_SAFETYWALL,attack,12,10,2000,0,5000,yes,self,always,,,,,,,,
-2911,Swift Agav@MG_SIGHT,idle,10,1,1000,0,5000,yes,self,always,,,,,,,,
-2911,Swift Agav@MG_SIGHT,idle,10,1,10000,0,5000,yes,self,skillused,137,,,,,,,
-2911,Swift Agav@MG_SOULSTRIKE,attack,13,9,1000,500,5000,yes,target,always,,,,,,,,
-2911,Swift Agav@MG_SOULSTRIKE,chase,13,9,1000,500,5000,yes,target,always,,,,,,,,
-2911,Swift Agav@MG_THUNDERSTORM,attack,21,9,2000,1500,10000,no,target,always,,,,,,,,
-2911,Swift Agav@MG_THUNDERSTORM,chase,21,9,2000,1500,10000,no,target,always,,,,,,,,
-2911,Swift Agav@NPC_CURSEATTACK,attack,181,5,500,800,5000,no,target,always,,,,,,,30,
-2911,Swift Agav@NPC_CURSEATTACK,chase,181,5,500,800,5000,no,target,always,,,,,,,30,
-2911,Swift Agav@NPC_HOLYATTACK,attack,189,3,1000,0,5000,yes,target,always,,,,,,,,
-2911,Swift Agav@PR_LEXDIVINA,attack,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-2911,Swift Agav@PR_LEXDIVINA,chase,76,1,1000,0,5000,yes,target,always,,,,,,,36,
-2911,Swift Agav@PR_LEXDIVINA,attack,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-2911,Swift Agav@PR_LEXDIVINA,chase,76,1,5000,0,5000,yes,target,casttargeted,,,,,,,36,
-2912,Solid Acidus@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2912,Solid Acidus@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,,
-2912,Solid Acidus@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,,
-2912,Solid Acidus@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32,
-2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,,
-2912,Solid Acidus@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-2912,Solid Acidus@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-2912,Solid Acidus@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,,
-2913,Acidus Ringleader@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2913,Acidus Ringleader@MG_LIGHTNINGBOLT,attack,20,8,1000,1000,5000,yes,target,always,,,,,,,,
-2913,Acidus Ringleader@MG_LIGHTNINGBOLT,idle,20,8,2000,1000,5000,yes,target,always,,,,,,,,
-2913,Acidus Ringleader@MG_LIGHTNINGBOLT,chase,20,8,1000,1000,5000,yes,target,always,,,,,,,32,
-2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,1000,1000,5000,no,target,always,,,,,,,,
-2913,Acidus Ringleader@MG_THUNDERSTORM,attack,21,9,2000,1000,5000,no,target,attackpcge,2,,,,,,6,
-2913,Acidus Ringleader@NPC_STOP,attack,342,1,500,500,5000,no,target,always,,,,,,,,
-2913,Acidus Ringleader@NPC_WINDATTACK,attack,187,6,500,500,5000,no,target,always,,,,,,,,
-2913,Acidus Ringleader@NPC_SUMMONSLAVE,idle,196,2,10000,700,30000,no,self,slavele,0,1716,,,,,,
-
-// Nightmare Clock Tower Dungeon
-2916,Big Ben@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,6,
-2916,Big Ben@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,6,
-2916,Big Ben@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
-2916,Big Ben@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-2916,Big Ben@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
-2917,Big Bell@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-2917,Big Bell@NPC_DARKBREATH,attack,202,2,500,800,5000,no,target,always,0,,,,,,7,
-2917,Big Bell@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2917,Big Bell@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x3695,,,,,
-2917,Big Bell@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,6,
-2917,Big Bell@LK_SPIRALPIERCE,attack,397,5,10000,1000,10000,yes,target,myhpltmaxrate,80,,,,,,36,
-2917,Big Bell@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2918,Time Keeper@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
-2918,Time Keeper@WZ_FIREPILLAR,idle,80,5,500,0,5000,yes,around2,always,0,,,,,,9,
-2918,Time Keeper@SA_DISPELL,attack,289,1,500,0,30000,yes,target,always,0,,,,,,,
-2918,Time Keeper@NPC_SILENCEATTACK,attack,178,5,500,700,5000,no,target,always,0,,,,,,9,
-2918,Time Keeper@NPC_SILENCEATTACK,chase,178,5,500,700,5000,no,target,always,0,,,,,,9,
-2918,Time Keeper@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-2918,Time Keeper@NPC_SLEEPATTACK,chase,182,5,500,0,5000,yes,target,always,0,,,,,,9,
-2918,Time Keeper@NPC_EMOTION_ON,attack,474,1,10000,0,30000,yes,self,always,0,6,0x3885,,,,,
-2918,Time Keeper@NPC_EMOTION,idle,197,1,200,0,30000,yes,self,always,0,9,0x91,,,,,
-2919,Neo Punk@NPC_BLINDATTACK,attack,177,3,500,0,5000,yes,target,always,0,,,,,,,
-2919,Neo Punk@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,no,target,always,0,,,,,,7,
-2919,Neo Punk@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
-2919,Neo Punk@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,7,0x3095,,,,,
-2919,Neo Punk@NPC_WINDATTACK,attack,187,1,2000,0,5000,yes,target,always,0,,,,,,,
-2919,Neo Punk@NPC_MENTALBREAKER,attack,159,1,500,800,5000,no,target,always,,,,,,,,
-2920,Arc Elder@MG_FIREBOLT,attack,19,7,10000,1500,5000,yes,target,always,0,,,,,,11,
-2920,Arc Elder@MG_FROSTDIVER,chase,15,9,10000,500,5000,yes,target,always,0,,,,,,,
-2920,Arc Elder@MG_LIGHTNINGBOLT,chase,20,7,10000,1500,5000,yes,target,always,0,,,,,,12,
-2920,Arc Elder@MG_STONECURSE,attack,16,10,10000,0,5000,yes,target,always,0,,,,,,11,
-2920,Arc Elder@MG_FIREBOLT,idle,19,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,11,
-2920,Arc Elder@MG_FROSTDIVER,idle,15,9,10000,500,5000,yes,randomtarget,always,0,,,,,,,
-2920,Arc Elder@MG_LIGHTNINGBOLT,idle,20,7,10000,1500,5000,yes,randomtarget,always,0,,,,,,12,
-2920,Arc Elder@MG_STONECURSE,idle,16,10,10000,0,5000,yes,randomtarget,always,0,,,,,,11,
-2920,Arc Elder@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2920,Arc Elder@NPC_RUN,attack,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-2920,Arc Elder@NPC_RUN,chase,354,1,10000,0,0,yes,self,myhpltmaxrate,99,,,,,,26,
-2921,Owl Viscount@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2921,Owl Viscount@MG_LIGHTNINGBOLT,attack,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-2921,Owl Viscount@MG_LIGHTNINGBOLT,chase,20,5,2000,0,5000,yes,target,always,0,,,,,,,
-2921,Owl Viscount@PR_LEXAETERNA,attack,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2921,Owl Viscount@PR_LEXAETERNA,chase,78,1,500,1000,5000,yes,target,always,,,,,,,6,
-2921,Owl Viscount@CR_REFLECTSHIELD,attack,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-2921,Owl Viscount@CR_REFLECTSHIELD,chase,252,10,10000,0,300000,yes,self,always,,,,,,,6,
-2921,Owl Viscount@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-2921,Owl Viscount@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-2921,Owl Viscount@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-2923,Owl Marquees@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
-2923,Owl Marquees@MG_LIGHTNINGBOLT,attack,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-2923,Owl Marquees@MG_LIGHTNINGBOLT,chase,20,3,2000,0,5000,yes,target,always,0,,,,,,,
-2923,Owl Marquees@NPC_STONESKIN,attack,675,3,10000,0,30000,yes,self,always,,,,,,,6,
-2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,32,,,,,,
-2923,Owl Marquees@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0xA1,,,,,
-2923,Owl Marquees@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,6,0x37B5,,,,,
-2923,Owl Marquees@NPC_SUMMONSLAVE,idle,196,2,10000,2000,60000,no,self,slavele,0,2921,,,,,,
-
-// Ghost Palace Instance
-2948,Cursed Soldier@AC_DOUBLE,attack,46,5,500,0,5000,no,target,always,,,,,,,,
-2948,Cursed Soldier@AC_SHOWER,attack,47,3,500,0,5000,no,target,always,,,,,,,,
-2948,Cursed Soldier@NPC_BLINDATTACK,attack,177,5,500,0,5000,no,target,always,,,,,,,,
-2948,Cursed Soldier@NPC_MAGICALATTACK,attack,192,1,500,800,5000,yes,target,always,,,,,,,,
-2949,Cursed Sentinel@AS_SONICBLOW,attack,136,7,500,800,5000,yes,target,always,,,,,,,29,
-2949,Cursed Sentinel@NPC_CURSEATTACK,attack,181,5,500,800,5000,yes,target,always,,,,,,,29,
-2950,Broken Mind@CR_REFLECTSHIELD,attack,252,2,500,0,300000,yes,self,always,,,,,,,7,
-2950,Broken Mind@NPC_BLINDATTACK,attack,177,3,1500,0,5000,no,target,always,,,,,,,1,
-2950,Broken Mind@NPC_BLINDATTACK,chase,177,3,1500,0,5000,no,target,always,,,,,,,1,
-2950,Broken Mind@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,,,,,,,26,
-2950,Broken Mind@NPC_CURSEATTACK,attack,181,3,500,800,5000,yes,target,always,,,,,,,0,
-2950,Broken Mind@NPC_CURSEATTACK,chase,181,3,500,800,5000,yes,target,always,,,,,,,0,
-2950,Broken Mind@NPC_PETRIFYATTACK,attack,180,3,500,500,5000,yes,target,always,,,,,,,2,
-2950,Broken Mind@NPC_PETRIFYATTACK,chase,180,3,500,500,5000,yes,target,always,,,,,,,2,
-2951,Floating Word@MG_FIREBALL,chase,17,5,1500,500,5000,yes,target,attackpcge,2,,,,,,,
-2951,Floating Word@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,,,,,,,,
-2951,Floating Word@NPC_BLOODDRAIN,attack,199,1,500,0,5000,no,target,always,,,,,,,2,
-2951,Floating Word@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,,29,,,,,,
-2952,Like Love@HT_SHOCKWAVE,idle,118,5,500,0,300000,no,around2,always,,,,,,,29,
-2952,Like Love@MG_LIGHTNINGBOLT,attack,20,5,500,1500,5000,no,target,always,,,,,,,6,
-2952,Like Love@MG_LIGHTNINGBOLT,chase,20,5,500,1500,5000,no,target,always,,,,,,,6,
-2952,Like Love@NPC_EMOTION,idle,197,1,2000,0,5000,no,self,always,,29,,,,,,
-2952,Like Love@NPC_MAGICALATTACK,attack,192,1,500,1000,5000,yes,target,always,,,,,,,9,
-2952,Like Love@NPC_UNDEADATTACK,attack,347,2,2000,0,5000,no,target,always,,,,,,,,
-2952,Like Love@WZ_JUPITEL,attack,84,3,500,1500,5000,no,target,always,,,,,,,6,
-2952,Like Love@WZ_JUPITEL,chase,84,3,500,1500,5000,no,target,always,,,,,,,6,
-2953,Cursed Memory@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,,
-2953,Cursed Memory@NPC_POISONATTACK,attack,188,3,500,800,5000,yes,target,always,,,,,,,,
-2953,Cursed Memory@NPC_UNDEADATTACK,attack,347,2,500,500,5000,yes,target,always,,,,,,,,
-2954,Colorless Vow@NPC_CRITICALSLASH,attack,170,1,500,500,5000,yes,target,always,,,,,,,,
-2954,Colorless Vow@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcge,2,,,,,,,
-2955,Old Friendship@NPC_POISON,angry,176,3,500,800,5000,yes,target,always,,,,,,,,
-2955,Old Friendship@NPC_POISON,attack,176,3,500,800,5000,yes,target,always,,,,,,,,
-2956,Sweet Slaughter@AS_GRIMTOOTH,chase,137,5,2000,0,5000,no,target,always,,,,,,,,
-2956,Sweet Slaughter@BS_MAXIMIZE,attack,114,5,500,1000,5000,yes,self,always,,,,,,,,
-2956,Sweet Slaughter@BS_MAXIMIZE,chase,114,5,500,1000,5000,yes,self,always,,,,,,,,
-2956,Sweet Slaughter@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,no,target,attackpcge,2,,,,,,,
-2956,Sweet Slaughter@NPC_STUNATTACK,attack,179,3,500,1500,5000,yes,target,always,,,,,,,,
-2957,Forgotten Name@NPC_CRITICALSLASH,attack,170,1,1000,500,5000,yes,target,always,,,,,,,,
-2957,Forgotten Name@NPC_DARKNESSATTACK,attack,190,3,500,500,5000,yes,target,always,,,,,,,6,
-2958,Fatal Days@AS_GRIMTOOTH,idle,137,5,10000,0,700,no,target,mystatuson,hiding,,,,,,,
-2958,Fatal Days@MG_SOULSTRIKE,chase,13,5,2000,0,3000,no,target,always,,,,,,,,
-2959,Torturous Redeemer@SM_BASH,attack,5,5,500,0,5000,no,target,always,,,,,,,,
-2959,Torturous Redeemer@NPC_FIREATTACK,attack,186,3,1000,0,200000,yes,target,always,,,,,,,,
-2959,Torturous Redeemer@WZ_FIREPILLAR,attack,80,5,500,0,10000,no,around2,always,,,,,,,,
-2959,Torturous Redeemer@SM_MAGNUM,attack,7,5,500,0,10000,no,self,always,,,,,,,,
-
-3074,Time Holder@NPC_AGIUP,attack,350,5,10000,0,10000,yes,self,myhpltmaxrate,30,,,,,,,
-3074,Time Holder@AL_INCAGI,chase,29,10,2000,700,10000,no,self,always,0,,,,,,,
-3074,Time Holder@WZ_METEOR,attack,83,11,1000,500,10000,no,target,always,0,,,,,,,
-3074,Time Holder@NPC_HELLJUDGEMENT,chase,662,10,3000,1000,10000,no,self,always,0,,,,,,,
-3074,Time Holder@NPC_HELLJUDGEMENT,attack,662,10,3000,1000,10000,no,self,always,0,,,,,,,
-3074,Time Holder@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,,
-3074,Time Holder@NPC_SUMMONSLAVE,attack,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
-3074,Time Holder@NPC_SUMMONSLAVE,idle,196,5,1000,700,10000,no,self,slavele,0,2917,,,,,,
-
diff --git a/src/map/mob.c b/src/map/mob.c
index f2927738e..070c0ea63 100644
--- a/src/map/mob.c
+++ b/src/map/mob.c
@@ -4816,292 +4816,259 @@ void mob_readchatdb(void) {
/*==========================================
* processes one mob_skill_db entry
*------------------------------------------*/
-bool mob_parse_row_mobskilldb(char** str, int columns, int current)
+bool mob_skill_db_libconfig(const char *filename, bool ignore_missing)
{
- static const struct {
- char str[32];
- enum MobSkillState id;
- } state[] = {
- { "any", MSS_ANY }, //All states except Dead
- { "idle", MSS_IDLE },
- { "walk", MSS_WALK },
- { "loot", MSS_LOOT },
- { "dead", MSS_DEAD },
- { "attack", MSS_BERSERK }, //Retaliating attack
- { "angry", MSS_ANGRY }, //Preemptive attack (aggressive mobs)
- { "chase", MSS_RUSH }, //Chase escaping target
- { "follow", MSS_FOLLOW }, //Preemptive chase (aggressive mobs)
- { "anytarget", MSS_ANYTARGET }, //Berserk+Angry+Rush+Follow
- };
- static const struct {
- char str[32];
- int id;
- } cond1[] = {
- { "always", MSC_ALWAYS },
- { "myhpltmaxrate", MSC_MYHPLTMAXRATE },
- { "myhpinrate", MSC_MYHPINRATE },
- { "friendhpltmaxrate", MSC_FRIENDHPLTMAXRATE },
- { "friendhpinrate", MSC_FRIENDHPINRATE },
- { "mystatuson", MSC_MYSTATUSON },
- { "mystatusoff", MSC_MYSTATUSOFF },
- { "friendstatuson", MSC_FRIENDSTATUSON },
- { "friendstatusoff", MSC_FRIENDSTATUSOFF },
- { "attackpcgt", MSC_ATTACKPCGT },
- { "attackpcge", MSC_ATTACKPCGE },
- { "slavelt", MSC_SLAVELT },
- { "slavele", MSC_SLAVELE },
- { "closedattacked", MSC_CLOSEDATTACKED },
- { "longrangeattacked", MSC_LONGRANGEATTACKED },
- { "skillused", MSC_SKILLUSED },
- { "afterskill", MSC_AFTERSKILL },
- { "casttargeted", MSC_CASTTARGETED },
- { "rudeattacked", MSC_RUDEATTACKED },
- { "masterhpltmaxrate", MSC_MASTERHPLTMAXRATE },
- { "masterattacked", MSC_MASTERATTACKED },
- { "alchemist", MSC_ALCHEMIST },
- { "onspawn", MSC_SPAWN },
- }, cond2[] ={
- { "anybad", -1 },
- { "stone", SC_STONE },
- { "freeze", SC_FREEZE },
- { "stun", SC_STUN },
- { "sleep", SC_SLEEP },
- { "poison", SC_POISON },
- { "curse", SC_CURSE },
- { "silence", SC_SILENCE },
- { "confusion", SC_CONFUSION },
- { "blind", SC_BLIND },
- { "hiding", SC_HIDING },
- { "sight", SC_SIGHT },
- }, target[] = {
- { "target", MST_TARGET },
- { "randomtarget", MST_RANDOM },
- { "self", MST_SELF },
- { "friend", MST_FRIEND },
- { "master", MST_MASTER },
- { "around5", MST_AROUND5 },
- { "around6", MST_AROUND6 },
- { "around7", MST_AROUND7 },
- { "around8", MST_AROUND8 },
- { "around1", MST_AROUND1 },
- { "around2", MST_AROUND2 },
- { "around3", MST_AROUND3 },
- { "around4", MST_AROUND4 },
- { "around", MST_AROUND },
- };
- static int last_mob_id = 0; // ensures that only one error message per mob id is printed
+ struct config_t mob_skill_conf;
+ struct config_setting_t *it = NULL, *its = NULL, *mob_skill = NULL;
+ char filepath[256];
+ int i = 0;
- struct mob_skill *ms, gms;
- int mob_id;
- int i =0, j, tmp;
- int sidx = 0;
+ nullpo_retr(false, filename);
- nullpo_retr(false, str);
- mob_id = atoi(str[0]);
+ safesnprintf(filepath, sizeof(filepath), "%s/%s", map->db_path, filename);
- if (mob_id > 0 && mob->db(mob_id) == mob->dummy)
- {
- if (mob_id != last_mob_id) {
- ShowError("mob_parse_row_mobskilldb: Non existant Mob id %d\n", mob_id);
- last_mob_id = mob_id;
+ if (!exists(filepath)) {
+ if (!ignore_missing) {
+ ShowError("mob_skill_db_libconfig: can't find file %s\n", filepath);
}
+ return 0;
+ }
+
+ if (!libconfig->load_file(&mob_skill_conf, filepath))
return false;
+
+ its = libconfig->lookup(&mob_skill_conf, "mob_skill_db");
+
+ if (its != NULL && (mob_skill = libconfig->setting_get_elem(its, 0)) != NULL) {
+ while ((it = libconfig->setting_get_elem(mob_skill, i++))) {
+ mob->skill_db_libconfig_sub(it, i);
+ }
}
- if( strcmp(str[1],"clear")==0 ){
- if (mob_id < 0)
+
+ libconfig->destroy(&mob_skill_conf);
+ ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", i, filepath);
+ return true;
+}
+
+bool mob_skill_db_libconfig_sub(struct config_setting_t *it, int n)
+{
+ int i = 0;
+ int mob_id;
+ struct config_setting_t *its;
+ const char *name = config_setting_name(it);
+
+ nullpo_retr(false, it);
+
+ if (!*name) {
+ ShowWarning("mob_skill_db_libconfig_sub: Invalid value for monster name, entry #%d, skipping.\n", n);
+ return false;
+ }
+ if (!script->get_constant(name, &mob_id)) {
+ ShowWarning("mob_skill_db_libconfig_sub: Invalid monster '%s', entry #%d, skipping.\n", name, n);
+ return false;
+ }
+ if (mob_id > 0 && mob->db(mob_id) == mob->dummy) {
+ ShowWarning("mob_skill_db_libconfig_sub: Non existant monster id %d, skipping.\n", mob_id);
+ return false;
+ }
+
+ while ((its = libconfig->setting_get_elem(it, i++))) {
+ mob->skill_db_libconfig_sub_skill(its, i, mob_id);
+ }
+ return true;
+}
+
+bool mob_skill_db_libconfig_sub_skill(struct config_setting_t *it, int n, int mob_id)
+{
+ int i, j;
+ int i32;
+ int skill_id = 0;
+ int skill_idx = 0;
+ bool clearskills = false;
+ char valname[5];
+ const char *name = config_setting_name(it);
+ struct mob_skill *ms, gms;
+
+ nullpo_retr(false, it);
+ Assert_retr(false, mob_id <= 0 || mob->db(mob_id) != mob->dummy);
+
+ if (!(skill_id = skill->name2id(name))) {
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Non existant skill id %d in monster %d, skipping.\n", skill_id, mob_id);
+ return false;
+ }
+
+ // If ClearSkills flag is enabled clear all the previous skills.
+ if (libconfig->setting_lookup_bool_real(it, "ClearSkills", &clearskills) && clearskills) {
+ if (mob_id < 0) // Clearing skills globaly is not supported
return false;
- memset(mob->db_data[mob_id]->skill,0,sizeof(struct mob_skill) * MAX_MOBSKILL);
- mob->db_data[mob_id]->maxskill=0;
+ memset(mob->db_data[mob_id]->skill, 0, sizeof(struct mob_skill) * MAX_MOBSKILL);
+ mob->db_data[mob_id]->maxskill = 0;
return true;
}
if (mob_id < 0) {
- //Prepare global skill. [Skotlex]
+ // Prepare global skill. [Skotlex]
memset(&gms, 0, sizeof (struct mob_skill));
ms = &gms;
} else {
- ARR_FIND( 0, MAX_MOBSKILL, i, (ms = &mob->db_data[mob_id]->skill[i])->skill_id == 0 );
- if( i == MAX_MOBSKILL )
- {
- if (mob_id != last_mob_id) {
- ShowError("mob_parse_row_mobskilldb: Too many skills for monster %d[%s]\n", mob_id, mob->db_data[mob_id]->sprite);
- last_mob_id = mob_id;
- }
+ ARR_FIND(0, MAX_MOBSKILL, i, (ms = &mob->db_data[mob_id]->skill[i])->skill_id == 0);
+ if (i == MAX_MOBSKILL) {
+ ShowError("mob_skill_db_libconfig_sub_skill: Too many skills for monster %d\n", mob_id);
return false;
}
}
+ ms->skill_id = skill_id;
- //State
- ARR_FIND( 0, ARRAYLENGTH(state), j, strcmp(str[2],state[j].str) == 0 );
- if( j < ARRAYLENGTH(state) )
- ms->state = state[j].id;
- else {
- ShowWarning("mob_parse_row_mobskilldb: Unrecognized state %s\n", str[2]);
- ms->state = MSS_ANY;
- }
-
- //Skill ID
- j=atoi(str[3]);
- if ( !(sidx = skill->get_index(j) ) ) {
- if (mob_id < 0)
- ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for all mobs\n", j);
- else
- ShowError("mob_parse_row_mobskilldb: Invalid Skill ID (%d) for mob %d (%s)\n", j, mob_id, mob->db_data[mob_id]->sprite);
- return false;
+ if (mob->lookup_const(it, "SkillState", &i32) && (i32 < MSS_ANY || i32 > MSS_ANYTARGET)) {
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill state %d for skill id %d in monster %d, defaulting to MSS_ANY.\n", i32, skill_id, mob_id);
+ i32 = MSS_ANY;
}
- ms->skill_id=j;
+ ms->state = i32;
- //Skill lvl
- j= atoi(str[4])<=0 ? 1 : atoi(str[4]);
- ms->skill_lv= j>battle_config.mob_max_skilllvl ? battle_config.mob_max_skilllvl : j; //we strip max skill level
+ if (!libconfig->setting_lookup_int(it, "SkillLevel", &i32) || i32 <= 0)
+ i32 = 1;
+ ms->skill_lv = i32 > battle_config.mob_max_skilllvl ? battle_config.mob_max_skilllvl : i32; //we strip max skill level
//Apply battle_config modifiers to rate (permillage) and delay [Skotlex]
- tmp = atoi(str[5]);
+ if (libconfig->setting_lookup_int(it, "Rate", &i32))
+ ms->permillage = i32;
+
if (battle_config.mob_skill_rate != 100)
- tmp = tmp*battle_config.mob_skill_rate/100;
- if (tmp > 10000)
- ms->permillage= 10000;
- else if (!tmp && battle_config.mob_skill_rate)
- ms->permillage= 1;
- else
- ms->permillage= tmp;
- ms->casttime=atoi(str[6]);
- ms->delay=atoi(str[7]);
+ ms->permillage = ms->permillage * battle_config.mob_skill_rate / 100;
+ if (ms->permillage > 10000)
+ ms->permillage = 10000;
+ else if (ms->permillage == 0 && battle_config.mob_skill_rate)
+ ms->permillage = 1;
+
+ if (libconfig->setting_lookup_int(it, "CastTime", &i32) && i32 > 0)
+ ms->casttime = i32;
+
+ if (libconfig->setting_lookup_int(it, "Delay", &i32))
+ ms->delay = i32;
if (battle_config.mob_skill_delay != 100)
- ms->delay = ms->delay*battle_config.mob_skill_delay/100;
+ ms->delay = ms->delay * battle_config.mob_skill_delay / 100;
if (ms->delay < 0 || ms->delay > MOB_MAX_DELAY) //time overflow?
ms->delay = MOB_MAX_DELAY;
- ms->cancel=atoi(str[8]);
- if( strcmp(str[8],"yes")==0 ) ms->cancel=1;
-
- //Target
- ARR_FIND( 0, ARRAYLENGTH(target), j, strcmp(str[9],target[j].str) == 0 );
- if( j < ARRAYLENGTH(target) )
- ms->target = target[j].id;
- else {
- ShowWarning("mob_parse_row_mobskilldb: Unrecognized target %s for %d\n", str[9], mob_id);
+
+ if (libconfig->setting_lookup_bool(it, "Cancelable", &i32))
+ ms->cancel = (i32 == 0) ? 0 : 1;
+
+ if (mob->lookup_const(it, "SkillTarget", &i32) && (i32 < MST_TARGET || i32 > MST_AROUND)) {
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill target %d for skill id %d in monster %d, defaulting to MST_TARGET.\n", i32, skill_id, mob_id);
ms->target = MST_TARGET;
}
+ ms->target = i32;
//Check that the target condition is right for the skill type. [Skotlex]
- if ( skill->get_casttype2(sidx) == CAST_GROUND) {//Ground skill.
+ skill_idx = skill->get_index(skill_id);
+ if (skill->get_casttype2(skill_idx) == CAST_GROUND) {//Ground skill.
if (ms->target > MST_AROUND) {
- ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target for ground skill %d (%s) for %s.\n",
- ms->skill_id, skill->dbs->db[sidx].name,
- mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite);
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Wrong mob skill target for ground skill %d (%s) for %s.\n",
+ ms->skill_id, skill->dbs->db[skill_idx].name,
+ mob_id < 0 ? "all mobs" : mob->db_data[mob_id]->sprite);
ms->target = MST_TARGET;
}
} else if (ms->target > MST_MASTER) {
- ShowWarning("mob_parse_row_mobskilldb: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n",
- ms->skill_id, skill->dbs->db[sidx].name,
- mob_id < 0?"all mobs":mob->db_data[mob_id]->sprite);
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Wrong mob skill target 'around' for non-ground skill %d (%s) for %s.\n",
+ ms->skill_id, skill->dbs->db[skill_idx].name,
+ mob_id < 0 ? "all mobs" : mob->db_data[mob_id]->sprite);
ms->target = MST_TARGET;
}
- //Cond1
- ARR_FIND( 0, ARRAYLENGTH(cond1), j, strcmp(str[10],cond1[j].str) == 0 );
- if( j < ARRAYLENGTH(cond1) )
- ms->cond1 = cond1[j].id;
- else {
- ShowWarning("mob_parse_row_mobskilldb: Unrecognized condition 1 %s for %d\n", str[10], mob_id);
- ms->cond1 = -1;
+ if (mob->lookup_const(it, "CastCondition", &i32) && (i32 < MSC_ALWAYS || i32 > MSC_SPAWN)) {
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid skill condition %d for skill id %d in monster %d, defaulting to MSC_ALWAYS.\n", i32, skill_id, mob_id);
+ ms->cond1 = MSC_ALWAYS;
}
+ ms->cond1 = i32;
- //Cond2
- // numeric value
- ms->cond2 = atoi(str[11]);
- // or special constant
- ARR_FIND( 0, ARRAYLENGTH(cond2), j, strcmp(str[11],cond2[j].str) == 0 );
- if( j < ARRAYLENGTH(cond2) )
- ms->cond2 = cond2[j].id;
+ if (mob->lookup_const(it, "ConditionData", &i32))
+ ms->cond2 = i32;
- ms->val[0]=(int)strtol(str[12],NULL,0);
- ms->val[1]=(int)strtol(str[13],NULL,0);
- ms->val[2]=(int)strtol(str[14],NULL,0);
- ms->val[3]=(int)strtol(str[15],NULL,0);
- ms->val[4]=(int)strtol(str[16],NULL,0);
+ for (i = 0; i < 5; i++) {
+ sprintf(valname, "val%1d", i);
+ if (libconfig->setting_lookup_int(it, valname, &i32))
+ ms->val[i] = i32;
+ }
if (ms->skill_id == NPC_EMOTION) {
ms->val[1] &= MD_MASK;
ms->val[2] &= MD_MASK;
ms->val[3] &= MD_MASK;
+
+ if (mob_id > 0 && (uint32)ms->val[1] == mob->db(mob_id)->status.mode) {
+ ms->val[1] = MD_NONE;
+ ms->val[4] = 1; //request to return mode to normal.
+ }
}
- if (ms->skill_id == NPC_EMOTION && mob_id > 0
- && (uint32)ms->val[1] == mob->db(mob_id)->status.mode) {
- ms->val[1] = MD_NONE;
- ms->val[4] = 1; //request to return mode to normal.
- }
- if (ms->skill_id == NPC_EMOTION_ON && mob_id>0 && ms->val[1] != MD_NONE) {
+
+ if (ms->skill_id == NPC_EMOTION_ON && mob_id > 0 && ms->val[1] != MD_NONE) {
//Adds a mode to the mob.
//Remove aggressive mode when the new mob type is passive.
- if (!(ms->val[1]&MD_AGGRESSIVE))
+ if (!(ms->val[1] & MD_AGGRESSIVE))
ms->val[3] |= MD_AGGRESSIVE;
ms->val[2] |= (uint32)ms->val[1]; //Add the new mode.
ms->val[1] = MD_NONE; //Do not "set" it.
}
- if(*str[17])
- ms->emotion=atoi(str[17]);
+ if (libconfig->setting_lookup_int(it, "Emotion", &i32))
+ ms->emotion = i32;
else
- ms->emotion=-1;
+ ms->emotion = -1;
- if(str[18]!=NULL && mob->chat_db[atoi(str[18])]!=NULL)
- ms->msg_id=atoi(str[18]);
- else
- ms->msg_id=0;
+ if (libconfig->setting_lookup_int(it, "ChatMsgID", &i32) && i32 > 0 && i32 <= MAX_MOB_CHAT) {
+ if (mob->chat_db[i32] == NULL) {
+ ShowWarning("mob_skill_db_libconfig_sub_skill: Invalid msg id %d for skill id %d in monster %d, ignoring.\n", i32, skill_id, mob_id);
+ } else {
+ ms->msg_id = i32;
+ }
+ }
if (mob_id < 0) {
- //Set this skill to ALL mobs. [Skotlex]
+ // Set this skill to ALL mobs. [Skotlex]
mob_id *= -1;
- for (i = 1; i < MAX_MOB_DB; i++)
- {
+ for (i = 1; i < MAX_MOB_DB; i++) {
if (mob->db_data[i] == NULL)
continue;
- if (mob->db_data[i]->status.mode&MD_BOSS)
- {
- if (!(mob_id&2)) //Skill not for bosses
+ if (mob->db_data[i]->status.mode & MD_BOSS) {
+ if (!(mob_id & 2)) //Skill not for bosses
continue;
- } else
- if (!(mob_id&1)) //Skill not for normal enemies.
+ } else {
+ if (!(mob_id & 1)) //Skill not for normal enemies.
continue;
-
- ARR_FIND( 0, MAX_MOBSKILL, j, mob->db_data[i]->skill[j].skill_id == 0 );
- if(j==MAX_MOBSKILL)
+ }
+ ARR_FIND(0, MAX_MOBSKILL, j, mob->db_data[i]->skill[j].skill_id == 0);
+ if (j == MAX_MOBSKILL)
continue;
- memcpy (&mob->db_data[i]->skill[j], ms, sizeof(struct mob_skill));
- mob->db_data[i]->maxskill=j+1;
+ memcpy(&mob->db_data[i]->skill[j], ms, sizeof(struct mob_skill));
+ mob->db_data[i]->maxskill = j + 1;
}
- } else //Skill set on a single mob.
- mob->db_data[mob_id]->maxskill=i+1;
+ } else { //Skill set on a single mob.
+ mob->db_data[mob_id]->maxskill = i + 1;
+ }
return true;
}
+
/*==========================================
* mob_skill_db.txt reading
*------------------------------------------*/
void mob_readskilldb(void) {
- const char* filename[] = {
- DBPATH"mob_skill_db.txt",
- "mob_skill_db2.txt" };
- int fi;
- if( battle_config.mob_skill_rate == 0 ) {
+ const char *filename[] = {
+ DBPATH"mob_skill_db.conf",
+ "mob_skill_db2.conf"
+ };
+ int i;
+
+ if (battle_config.mob_skill_rate == 0) {
ShowStatus("Mob skill use disabled. Not reading mob skills.\n");
return;
}
- for( fi = 0; fi < ARRAYLENGTH(filename); ++fi ) {
- if(fi > 0) {
- char filepath[256];
- safesnprintf(filepath, 256, "%s/%s", map->db_path, filename[fi]);
- if(!exists(filepath)) {
- continue;
- }
- }
-
- sv->readdb(map->db_path, filename[fi], ',', 19, 19, -1, mob->parse_row_mobskilldb);
+ for (i = 0; i < ARRAYLENGTH(filename); ++i) {
+ mob->skill_db_libconfig(filename[i], i > 0 ? true : false);
}
}
@@ -5425,11 +5392,13 @@ void mob_defaults(void) {
mob->read_randommonster = mob_read_randommonster;
mob->parse_row_chatdb = mob_parse_row_chatdb;
mob->readchatdb = mob_readchatdb;
- mob->parse_row_mobskilldb = mob_parse_row_mobskilldb;
mob->readskilldb = mob_readskilldb;
mob->readdb_race2 = mob_readdb_race2;
mob->readdb_itemratio = mob_readdb_itemratio;
mob->load = mob_load;
mob->clear_spawninfo = mob_clear_spawninfo;
mob->destroy_mob_db = mob_destroy_mob_db;
+ mob->skill_db_libconfig = mob_skill_db_libconfig;
+ mob->skill_db_libconfig_sub = mob_skill_db_libconfig_sub;
+ mob->skill_db_libconfig_sub_skill = mob_skill_db_libconfig_sub_skill;
}
diff --git a/src/map/mob.h b/src/map/mob.h
index 2a1a729de..c4469c2fa 100644
--- a/src/map/mob.h
+++ b/src/map/mob.h
@@ -535,13 +535,15 @@ struct mob_interface {
int (*read_randommonster) (void);
bool (*parse_row_chatdb) (char **str, const char *source, int line, int *last_msg_id);
void (*readchatdb) (void);
- bool (*parse_row_mobskilldb) (char **str, int columns, int current);
void (*readskilldb) (void);
bool (*readdb_race2) (char *fields[], int columns, int current);
bool (*readdb_itemratio) (char *str[], int columns, int current);
void (*load) (bool minimal);
void (*clear_spawninfo) (void);
void (*destroy_mob_db) (int index);
+ bool (*skill_db_libconfig) (const char *filename, bool ignore_missing);
+ bool (*skill_db_libconfig_sub) (struct config_setting_t *it, int n);
+ bool (*skill_db_libconfig_sub_skill) (struct config_setting_t *it, int n, int mob_id);
};
#ifdef HERCULES_CORE
diff --git a/src/map/script.c b/src/map/script.c
index d11b6741a..f71eae012 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -25034,6 +25034,60 @@ void script_hardcoded_constants(void)
script->set_constant("ITEMINFO_MATK", ITEMINFO_MATK, false, false);
script->set_constant("ITEMINFO_VIEWSPRITE", ITEMINFO_VIEWSPRITE, false, false);
+ script->constdb_comment("monster skill states");
+ script->set_constant("MSS_ANY", MSS_ANY, false, false);
+ script->set_constant("MSS_IDLE", MSS_IDLE, false, false);
+ script->set_constant("MSS_WALK", MSS_WALK, false, false);
+ script->set_constant("MSS_LOOT", MSS_LOOT, false, false);
+ script->set_constant("MSS_DEAD", MSS_DEAD, false, false);
+ script->set_constant("MSS_BERSERK", MSS_BERSERK, false, false);
+ script->set_constant("MSS_ANGRY", MSS_ANGRY, false, false);
+ script->set_constant("MSS_RUSH", MSS_RUSH, false, false);
+ script->set_constant("MSS_FOLLOW", MSS_FOLLOW, false, false);
+ script->set_constant("MSS_ANYTARGET", MSS_ANYTARGET, false, false);
+
+ script->constdb_comment("monster skill conditions");
+ script->set_constant("MSC_ANY", -1, false, false);
+ script->set_constant("MSC_ALWAYS", MSC_ALWAYS, false, false);
+ script->set_constant("MSC_MYHPLTMAXRATE", MSC_MYHPLTMAXRATE, false, false);
+ script->set_constant("MSC_MYHPINRATE", MSC_MYHPINRATE, false, false);
+ script->set_constant("MSC_FRIENDHPLTMAXRATE", MSC_FRIENDHPLTMAXRATE, false, false);
+ script->set_constant("MSC_FRIENDHPINRATE", MSC_FRIENDHPINRATE, false, false);
+ script->set_constant("MSC_MYSTATUSON", MSC_MYSTATUSON, false, false);
+ script->set_constant("MSC_MYSTATUSOFF", MSC_MYSTATUSOFF, false, false);
+ script->set_constant("MSC_FRIENDSTATUSON", MSC_FRIENDSTATUSON, false, false);
+ script->set_constant("MSC_FRIENDSTATUSOFF", MSC_FRIENDSTATUSOFF, false, false);
+ script->set_constant("MSC_ATTACKPCGT", MSC_ATTACKPCGT, false, false);
+ script->set_constant("MSC_ATTACKPCGE", MSC_ATTACKPCGE, false, false);
+ script->set_constant("MSC_SLAVELT", MSC_SLAVELT, false, false);
+ script->set_constant("MSC_SLAVELE", MSC_SLAVELE, false, false);
+ script->set_constant("MSC_CLOSEDATTACKED", MSC_CLOSEDATTACKED, false, false);
+ script->set_constant("MSC_LONGRANGEATTACKED", MSC_LONGRANGEATTACKED, false, false);
+ script->set_constant("MSC_SKILLUSED", MSC_SKILLUSED, false, false);
+ script->set_constant("MSC_AFTERSKILL", MSC_AFTERSKILL, false, false);
+ script->set_constant("MSC_CASTTARGETED", MSC_CASTTARGETED, false, false);
+ script->set_constant("MSC_RUDEATTACKED", MSC_RUDEATTACKED, false, false);
+ script->set_constant("MSC_MASTERHPLTMAXRATE", MSC_MASTERHPLTMAXRATE, false, false);
+ script->set_constant("MSC_MASTERATTACKED", MSC_MASTERATTACKED, false, false);
+ script->set_constant("MSC_ALCHEMIST", MSC_ALCHEMIST, false, false);
+ script->set_constant("MSC_SPAWN", MSC_SPAWN, false, false);
+
+ script->constdb_comment("monster skill targets");
+ script->set_constant("MST_TARGET", MST_TARGET, false, false);
+ script->set_constant("MST_RANDOM", MST_RANDOM , false, false);
+ script->set_constant("MST_SELF", MST_SELF, false, false);
+ script->set_constant("MST_FRIEND", MST_FRIEND , false, false);
+ script->set_constant("MST_MASTER", MST_MASTER , false, false);
+ script->set_constant("MST_AROUND5", MST_AROUND5, false, false);
+ script->set_constant("MST_AROUND6", MST_AROUND6, false, false);
+ script->set_constant("MST_AROUND7", MST_AROUND7, false, false);
+ script->set_constant("MST_AROUND8", MST_AROUND8, false, false);
+ script->set_constant("MST_AROUND1", MST_AROUND1, false, false);
+ script->set_constant("MST_AROUND2", MST_AROUND2, false, false);
+ script->set_constant("MST_AROUND3", MST_AROUND3, false, false);
+ script->set_constant("MST_AROUND4", MST_AROUND4, false, false);
+ script->set_constant("MST_AROUND", MST_AROUND , false, false);
+
script->constdb_comment("Renewal");
#ifdef RENEWAL
script->set_constant("RENEWAL", 1, false, false);