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author | malufett <malufett.eat.my.binaries@gmail.com> | 2015-03-17 07:03:10 +0800 |
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committer | malufett <malufett.eat.my.binaries@gmail.com> | 2015-03-17 07:03:10 +0800 |
commit | 1c3d3c806b743515dddc024c7e0109c853338a3b (patch) | |
tree | 6841b04716ee03fa13c72fb0092331a947800539 | |
parent | 2944ddc520ba7035ce55ab3665c0d27c094a8fea (diff) | |
download | hercules-1c3d3c806b743515dddc024c7e0109c853338a3b.tar.gz hercules-1c3d3c806b743515dddc024c7e0109c853338a3b.tar.bz2 hercules-1c3d3c806b743515dddc024c7e0109c853338a3b.tar.xz hercules-1c3d3c806b743515dddc024c7e0109c853338a3b.zip |
Follow up@c2286f82e0843eedc5db04ca26ffd16fae9d6955
-remove unnecessary modification(issue:469). Thanks to Dastgir and Michi
Signed-off-by: malufett <malufett.eat.my.binaries@gmail.com>
-rw-r--r-- | src/map/battle.c | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index c8862137f..4ce4b7d1c 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -915,9 +915,8 @@ int64 battle_calc_elefix(struct block_list *src, struct block_list *target, uint } int64 battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64 damage, int s_ele, int nk, int flag) { #ifdef RENEWAL - struct map_session_data *sd, *tsd; + struct map_session_data *tsd; struct status_data *sstatus; - struct status_data *tstatus; if ( !damage ) return 0; @@ -925,10 +924,8 @@ int64 battle_calc_cardfix2(struct block_list *src, struct block_list *bl, int64 nullpo_ret(bl); nullpo_ret(src); - sd = BL_CAST(BL_PC, src); tsd = BL_CAST(BL_PC, bl); sstatus = status->get_status_data(src); - tstatus = status->get_status_data(bl); if ( tsd ) { if ( !(nk&NK_NO_CARDFIX_ATK) ) { @@ -2035,8 +2032,6 @@ int battle_calc_skillratio(int attack_type, struct block_list *src, struct block if (ratio > 60000) ratio = 60000; //We leave some room here in case skillratio gets further increased. skillratio = (unsigned short)ratio; } -#else - skillratio += 150 * (skill_lv + 1); #endif break; case MO_TRIPLEATTACK: @@ -4897,8 +4892,7 @@ struct Damage battle_calc_weapon_attack(struct block_list *src,struct block_list short totaldef = status->get_total_def(target); GET_NORMAL_ATTACK((sc && sc->data[SC_MAXIMIZEPOWER] ? 1 : 0) | 8, skill_id); if ( wd.damage ) { - ATK_RATE(battle->calc_skillratio(BF_WEAPON, src, target, skill_id, skill_lv, skillratio, wflag)); - ATK_ADD((10 * (status_get_sp(src) + 1) * wd.damage / 100) + (8 * wd.damage)); + ATK_ADD(250 * (skill_lv + 1) + (10 * (status_get_sp(src) + 1) * wd.damage / 100) + (8 * wd.damage)); ATK_ADD(-totaldef); } } |