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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-30 08:25:03 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-11-30 08:25:03 +0000 |
commit | 1a71202b477c6820b9193a1131a61c3c7b005924 (patch) | |
tree | 517c5a841b0dd02c120d8fa20a268a147a11425b | |
parent | 97cb8eebed531dda76a2f4015a95823a9540dd0a (diff) | |
download | hercules-1a71202b477c6820b9193a1131a61c3c7b005924.tar.gz hercules-1a71202b477c6820b9193a1131a61c3c7b005924.tar.bz2 hercules-1a71202b477c6820b9193a1131a61c3c7b005924.tar.xz hercules-1a71202b477c6820b9193a1131a61c3c7b005924.zip |
* Added a define for star gladiator feel/hate info array length (follow up to r8721 and r11840).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14523 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | Changelog-Trunk.txt | 1 | ||||
-rw-r--r-- | src/map/battle.c | 4 | ||||
-rw-r--r-- | src/map/clif.c | 2 | ||||
-rw-r--r-- | src/map/mob.c | 4 | ||||
-rw-r--r-- | src/map/pc.c | 6 | ||||
-rw-r--r-- | src/map/pc.h | 3 |
6 files changed, 11 insertions, 9 deletions
diff --git a/Changelog-Trunk.txt b/Changelog-Trunk.txt index d0966b029..ff01c6088 100644 --- a/Changelog-Trunk.txt +++ b/Changelog-Trunk.txt @@ -1,6 +1,7 @@ Date Added 2010/11/30 + * Added a define for star gladiator feel/hate info array length (follow up to r8721 and r11840). [Ai4rei] * Fixed script command getusers causing 'player not attached' errors when asking for character count in entire server (bugreport:4591, since r14495). [Ai4rei] 2010/11/29 * Resolved issues with item delay system. [Ai4rei] diff --git a/src/map/battle.c b/src/map/battle.c index c810d4092..4feb6d4ce 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1942,8 +1942,8 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src,struct blo if (sc && sc->data[SC_MIRACLE]) i = 2; //Star anger else - ARR_FIND(0, 3, i, t_class == sd->hate_mob[i]); - if (i < 3 && (skill=pc_checkskill(sd,sg_info[i].anger_id))) + ARR_FIND(0, MAX_PC_FEELHATE, i, t_class == sd->hate_mob[i]); + if (i < MAX_PC_FEELHATE && (skill=pc_checkskill(sd,sg_info[i].anger_id))) { skillratio = sd->status.base_level + sstatus->dex + sstatus->luk; if (i == 2) skillratio += sstatus->str; //Star Anger diff --git a/src/map/clif.c b/src/map/clif.c index 51706f431..ee4e20d79 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -12260,7 +12260,7 @@ void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) if (sd->menuskill_id != SG_FEEL) return; i = sd->menuskill_val-1; - if (i<0 || i > 2) return; //Bug? + if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug? sd->feel_map[i].index = map_id2index(sd->bl.m); sd->feel_map[i].m = sd->bl.m; diff --git a/src/map/mob.c b/src/map/mob.c index edea51008..d6516dcec 100644 --- a/src/map/mob.c +++ b/src/map/mob.c @@ -2064,9 +2064,9 @@ int mob_dead(struct mob_data *md, struct block_list *src, int type) temp = status_get_class(&md->bl); if(sd->sc.data[SC_MIRACLE]) i = 2; //All mobs are Star Targets else - ARR_FIND(0, 3, i, temp == sd->hate_mob[i] && + ARR_FIND(0, MAX_PC_FEELHATE, i, temp == sd->hate_mob[i] && (battle_config.allow_skill_without_day || sg_info[i].day_func())); - if(i<3 && (temp=pc_checkskill(sd,sg_info[i].bless_id))) + if(i<MAX_PC_FEELHATE && (temp=pc_checkskill(sd,sg_info[i].bless_id))) bonus += (i==2?20:10)*temp; } if(battle_config.mobs_level_up && md->level > md->db->lv) // [Valaris] diff --git a/src/map/pc.c b/src/map/pc.c index bb0eee4bf..37882908a 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -67,7 +67,7 @@ struct duel duel_list[MAX_DUEL]; int duel_count = 0; //Links related info to the sd->hate_mob[]/sd->feel_map[] entries -const struct sg_data sg_info[3] = { +const struct sg_data sg_info[MAX_PC_FEELHATE] = { { SG_SUN_ANGER, SG_SUN_BLESS, SG_SUN_COMFORT, "PC_FEEL_SUN", "PC_HATE_MOB_SUN", is_day_of_sun }, { SG_MOON_ANGER, SG_MOON_BLESS, SG_MOON_COMFORT, "PC_FEEL_MOON", "PC_HATE_MOB_MOON", is_day_of_moon }, { SG_STAR_ANGER, SG_STAR_BLESS, SG_STAR_COMFORT, "PC_FEEL_STAR", "PC_HATE_MOB_STAR", is_day_of_star } @@ -1030,7 +1030,7 @@ int pc_reg_received(struct map_session_data *sd) } //SG map and mob read [Komurka] - for(i=0;i<3;i++) //for now - someone need to make reading from txt/sql + for(i=0;i<MAX_PC_FEELHATE;i++) //for now - someone need to make reading from txt/sql { if ((j = pc_readglobalreg(sd,sg_info[i].feel_var))!=0) { sd->feel_map[i].index = j; @@ -5460,7 +5460,7 @@ int pc_resetfeel(struct map_session_data* sd) int i; nullpo_ret(sd); - for (i=0; i<3; i++) + for (i=0; i<MAX_PC_FEELHATE; i++) { sd->feel_map[i].m = -1; sd->feel_map[i].index = 0; diff --git a/src/map/pc.h b/src/map/pc.h index 359b9ca90..5dbff7e23 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -17,6 +17,7 @@ #include "mob.h" #define MAX_PC_BONUS 10 +#define MAX_PC_FEELHATE 3 struct weapon_data { int atkmods[3]; @@ -733,7 +734,7 @@ struct sg_data { char hate_var[NAME_LENGTH]; int (*day_func)(void); }; -extern const struct sg_data sg_info[3]; +extern const struct sg_data sg_info[MAX_PC_FEELHATE]; void pc_setinvincibletimer(struct map_session_data* sd, int val); void pc_delinvincibletimer(struct map_session_data* sd); |