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author | Haru <haru@dotalux.com> | 2018-02-06 20:18:07 +0100 |
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committer | GitHub <noreply@github.com> | 2018-02-06 20:18:07 +0100 |
commit | 19c94017a31d86f7848085162ffb741770975128 (patch) | |
tree | 33a5cf4b2a580a07f1b3868153123fe4dce49f2f | |
parent | a928f009f5a7bad77eda090ec7af551c2f647d5b (diff) | |
parent | 587dd19c0269b3c8089838a5442260a185b19ead (diff) | |
download | hercules-19c94017a31d86f7848085162ffb741770975128.tar.gz hercules-19c94017a31d86f7848085162ffb741770975128.tar.bz2 hercules-19c94017a31d86f7848085162ffb741770975128.tar.xz hercules-19c94017a31d86f7848085162ffb741770975128.zip |
Merge pull request #1718 from Murilo-BiO/clan_system
Implementation of Official Clan System
79 files changed, 5730 insertions, 107 deletions
diff --git a/conf/clans.conf b/conf/clans.conf new file mode 100644 index 000000000..85ef280fe --- /dev/null +++ b/conf/clans.conf @@ -0,0 +1,48 @@ +//================= Hercules Configuration ================================ +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2017 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= Clan System local configuration file. +//========================================================================= + +clan_configuration: { + + // Maximum players for each clan + MaxMembers: 500 + + // Maximum alliances/oppositions for each clan + MaxRelations: 6 + + // how many hours player must be inactive to be kicked? + // Disabled: 0 + // Official: 336 (2 weeks) + InactivityKickTime: 336 + + // Checks each clan member every 'InactivityCheckTime' hour(s) (default 24h, minimum value of 1h) + InactivityCheckTime: 24 + + // Clan Database + @include "db/clans.conf" +} diff --git a/conf/map/logs.conf b/conf/map/logs.conf index 4f3a8a4db..e2dc7fbdd 100644 --- a/conf/map/logs.conf +++ b/conf/map/logs.conf @@ -164,13 +164,14 @@ map_log: { // 0x04 - Log Party messages // 0x08 - Log Guild messages // 0x10 - Log Main chat messages + // 0x20 - Log Clan messages // Example: // log_chat: 0x5 = logs both Whisper & Party messages // log_chat: 0x8 = logs only Guild messages - // log_chat: 0x1f = logs everything + // log_chat: 0x2f = logs everything // FIXME: This isn't fully functional, as of now it's only checking // if the log is active or not [Panikon] - log_chat: 0x1f + log_chat: 0x2f // Disable chat logging when WoE is running? (Note 1) log_chat_woe_disable: false diff --git a/conf/messages.conf b/conf/messages.conf index 78f0c6aa9..b5a675b25 100644 --- a/conf/messages.conf +++ b/conf/messages.conf @@ -151,7 +151,11 @@ 131: Unable to spawn clone. 132: Slave clone spawned. 133: Unable to spawn slave clone. -//134-142 FREE (possibly for other clone types) +//134-138 FREE (possibly for other clone types) +139: CvC ON | +140: You can't join in a clan if you're in a guild. +141: CvC is already Off. +142: CvC is already On. 143: Commands are disabled in this map. 144: Invalid e-mail. If your email hasn't been set, use a@a.com. 145: Invalid new e-mail. Please enter a real e-mail address. diff --git a/db/clans.conf b/db/clans.conf new file mode 100644 index 000000000..93257f470 --- /dev/null +++ b/db/clans.conf @@ -0,0 +1,141 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2017 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= Clan System Database File. +//========================================================================= + +clans: ( + /************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + { + Id: ID (int) + Const: "Const Name" (string) + Name: "Clan Name" (string) + Leader: "Leader Name" (string) + Map: "Map Name" (string) + MaxMembers: Max (int, optional, overrides MaxMembers on conf/clans.conf) + KickTime: Hours (int, optional, overrides InactivityKickTime) + CheckTime: Hours (int, optional, overrides InactivityCheckTime) + Buff: { + Icon: State Icon ID/Constant (int, you can find all ids on your lua folder: stateicon/efstids.lub or /src/map/constants.inc.h) + Script: <" (optional) + Script (it can be multi-line) + "> + } + Allies: [ + "CLAN_NAME_CONSTANT", (string) + ] + Antagonists: [ + "CLAN_NAME_CONSTANT", (string) + ] + }, + **************************************************************************/ + { + Id: 1 + Const: "SWORDCLAN" + Name: "Sword Clan" + Leader: "Raffam Oranpere" + Map: "prontera" + Buff: { + Icon: "SI_SWORDCLAN" + Script: <" + bonus(bStr, 1); + bonus(bVit, 1); + bonus(bMaxHP, 30); + bonus(bMaxSP, 10); + "> + } + Allies: [ + "GOLDENMACECLAN", + ] + }, + { + Id: 2 + Const: "ARCWANDCLAN" + Name: "Arc Wand Clan" + Leader: "Devon Aire" + Map: "geffen" + Buff: { + Icon: "SI_ARCWANDCLAN" + Script: <" + bonus(bInt, 1); + bonus(bDex, 1); + bonus(bMaxHP, 30); + bonus(bMaxSP, 10); + "> + } + Allies: [ + "GOLDENMACECLAN", + ] + Antagonists: [ + "CROSSBOWCLAN", + ] + }, + { + Id: 3 + Const: "GOLDENMACECLAN" + Name: "Golden Mace Clan" + Leader: "Berman Aire" + Map: "prontera" + Buff: { + Icon: "SI_GOLDENMACECLAN" + Script: <" + bonus(bInt, 1); + bonus(bLuk, 1); + bonus(bMaxHP, 30); + bonus(bMaxSP, 10); + "> + } + Allies: [ + "SWORDCLAN", + "ARCWANDCLAN", + "CROSSBOWCLAN", + ] + }, + { + Id: 4 + Const: "CROSSBOWCLAN" + Name: "Crossbow Clan" + Leader: "Shaam Rumi" + Map: "payon" + Buff: { + Icon: "SI_CROSSBOWCLAN" + Script: <" + bonus(bDex, 1); + bonus(bAgi, 1); + bonus(bMaxHP, 30); + bonus(bMaxSP, 10); + "> + } + Allies: [ + "GOLDENMACECLAN", + ] + Antagonists: [ + "ARCWANDCLAN", + ] + }, +) diff --git a/db/constants.conf b/db/constants.conf index eda877671..8c3336f79 100644 --- a/db/constants.conf +++ b/db/constants.conf @@ -1401,6 +1401,9 @@ constants_db: { // Summer 2 Costume SC_DRESS_UP: 652 + // Clan System + SC_CLAN_INFO: 654 + comment__: "Emotes" e_gasp: 0 e_what: 1 @@ -3720,6 +3723,7 @@ constants_db: { PC_PARTY: 1 PC_GUILD: 2 PC_MAP: 3 + PC_CLAN: 4 comment__: "strnpcinfo" NPC_NAME: 0 @@ -3734,6 +3738,7 @@ constants_db: { CHAR_ID_GUILD: 2 CHAR_ID_ACCOUNT: 3 CHAR_ID_BG: 4 + CHAR_ID_CLAN: 5 comment__: "sc_start" SCFLAG_NONE: 0x00 diff --git a/db/re/map_zone_db.conf b/db/re/map_zone_db.conf index 133cc5337..42391a6f0 100644 --- a/db/re/map_zone_db.conf +++ b/db/re/map_zone_db.conf @@ -177,6 +177,25 @@ zones: ( ) }, { + /* CvC zone is applied to all maps with a cvc mapflag */ + name: "CvC" /* changing this name requires MAP_ZONE_CVC_NAME to also be changed in src/map/map.h file */ + + disabled_skills: { + BS_GREED: "PLAYER" + CG_HERMODE: "PLAYER" + } + + disabled_items: { + Greed_Scroll: true + C_Beginner_Cap: true + } + + /* cashshop disabled in cvc maps */ + mapflags: ( + "nocashshop", + ) +}, +{ /* PK Mode zone is only used when server is on pk_mode (battle.conf), it applies to all pvp maps that don't have their own zone */ name: "PK Mode" /* changing this name requires MAP_ZONE_PK_NAME to also be changed in src/map/map.h file */ diff --git a/db/sc_config.txt b/db/sc_config.txt index 797a2578b..2648f7bae 100644 --- a/db/sc_config.txt +++ b/db/sc_config.txt @@ -496,6 +496,9 @@ SC_BLOSSOM_FLUTTERING, 463 SC_SPRITEMABLE, 205 SC_BITESCAR, 4 +// Clan System +SC_CLAN_INFO, 463 + // Cant Clear SC_ALL_RIDING, 397 diff --git a/doc/atcommands.txt b/doc/atcommands.txt index fdafb6c90..18d3de4e4 100644 --- a/doc/atcommands.txt +++ b/doc/atcommands.txt @@ -1455,3 +1455,40 @@ Sets the intimacy level of your homunculus, with 1000 being "Loyal". Sets the hunger level of your homunculus, with 100 being "Stuffed". --------------------------------------- + +@cvcon + +Set the mapflag cvc on the map (Turn on Clans vs Clans mode) + +--------------------------------------- + +@cvcoff + +Unset the mapflag cvc on the map (Turn off Clans vs Clans mode) + +--------------------------------------- + +@claninfo + +Lists all informations of all clans + +--------------------------------------- + +@joinclan <ClanID> + +Joins the Clan with the given ID if it exists. + +--------------------------------------- + +@leaveclan + +Leaves the Clan if any. + +--------------------------------------- + +@reloadclans + +Reloads the 'conf/clans.conf' file. +Obs: it will reload 'db/clans.conf' too since it's included inside 'conf/clans.conf' + +--------------------------------------- diff --git a/doc/script_commands.txt b/doc/script_commands.txt index a91a212e7..e14e80444 100644 --- a/doc/script_commands.txt +++ b/doc/script_commands.txt @@ -2381,6 +2381,7 @@ the invoking character. Whatever it returns is determined by type. (1) PC_PARTY - The name of the party they're in if any. (2) PC_GUILD - The name of the guild they're in if any. (3) PC_MAP - The name of the map the character is in. +(4) PC_CLAN - The name of the clan they're in if any. If <GID> is passed, it will return the value of the specified player instead the attached player. If the player is not found, it will return @@ -2522,6 +2523,7 @@ Type is the kind of associated ID number required: (2) CHAR_ID_GUILD - Guild ID number. (3) CHAR_ID_ACCOUNT - Account ID number. (4) CHAR_ID_BG - Battle ground ID +(5) CHAR_ID_CLAN - Clan ID number. For most purposes other than printing it, a number is better to have than a name (people do horrifying things to their character names). @@ -9952,3 +9954,37 @@ Changes the name of a unit. Supported Types - [ MOB | HOM | PET ]. returns 1 on success, 0 on failure. + +--------------------------------------- +//===================================== +13 - Clan System Related Commands +//===================================== +--------------------------------------- + +*join_clan(<ClanID>{,<RID>}) + +Joins a player into the given clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_leave({<RID>}) + +Removes a player from its clan. +If no RID is given, will run with the current attached player. + +returns true on success, false on failure. + +--------------------------------------- + +*clan_master(<ClanID>) + +Enables the Emblem of the given Clan to the current NPC + +--------------------------------------- +//===================================== +13 - End of Clan System Related Commands +//===================================== +---------------------------------------
\ No newline at end of file diff --git a/npc/re/other/clans.txt b/npc/re/other/clans.txt new file mode 100644 index 000000000..1260cdcd1 --- /dev/null +++ b/npc/re/other/clans.txt @@ -0,0 +1,581 @@ +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2017 Hercules Dev Team +//= Copyright (C) Ridley +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= Clan System +//================= Description =========================================== +//= Join a Clan instead of a guild +//= Reference: http://ragnarok.wikia.com/wiki/Clans +//= Todo: Clan Quests +//= Note: Official npcs can have also a way to stop players joining clans +//= that already reached their maximum amount of members. Maybe it +//= can be added here after a confirmation. +//================= Current Version ======================================= +//= 1.0 +//========================================================================= + +prontera,138,183,7 script Clan Helper#clan 4_F_KID2,{ + mes("[Clan Helper]"); + mes("Do you want to build connections without being in a guild?"); + next(); + mes("[Clan Helper]"); + mes("Can't find the perfect guild for yourself?"); + next(); + mes("[Clan Helper]"); + mes("You can join or leave clan freely! Just join!"); + next(); + mes("[Clan Helper]"); + mes("Now, come on in and meet the masters of the Kingdom's best Clans!"); + close(); +} + +//= Clan Leaders +//================= Crossbow Clan ========================================= +prt_in,39,114,4 script Sham Rumi#clan 4_F_SHAM,{ + mes("[Sham Rumi]"); + mes("Hi, there! I'm Sham, master of ^3131FF[Crossbow Clan]^000000"); + mes("What can I do for you?"); + next(); + switch (select("Introducing Clan", "Join.", "Leave.")) { + case 1: + switch (select("Clans are", "About the Crossbow Clan", "Cancel.")) { + case 1: + mes("[Sham Rumi]"); + mes("The Clan established by the Rune-Midgarts Kingdom to..."); + mes("Laperm, why are our ^3131FFclans^000000 made?"); + next(); + mes("[Laperm Oranpere]"); + mes("Did you sleep in class? Gosh."); + mes("The Clans help lone adventurers connect with each other and share information."); + next(); + mes("[Sham Rumi]"); + mes("A-ha, got it! Thank you, Captain!"); + mes("You heard that too, right?"); + next(); + mes("[Sham Rumi]"); + mes("Run by the Kingdom itself, the Clans are not allowed to participate in the Siege, but the good news is that the members are given some ^3131FFstat bonuses^000000."); + next(); + mes("[Sham Rumi]"); + mes("In case you wonder if the ^3131FFCrossbow Clan^000000 only recruits Archers, no, it doesn't."); + mes("All the Clans accept all classes. You can choose the one that suits your needs best."); + next(); + mes("[Sham Rumi]"); + mes("That should cover everything there is to know."); + mes("Berman, let's go hang out in Glast Heim."); + next(); + mes("[Debon Aire]"); + mes("You..."); + next(); + mes("[Sham Rumi]"); + mes("Ooh, scary! You're so protective of your brother."); + close(); + case 2: + mes("[Sham Rumi]"); + mes("The ^3131FFCrossbow Clan^000000 is ideal for Ranged classes."); + next(); + mes("[Sham Rumi]"); + mes("Eh, let me check the Clan manual. Ah, and we offer stat bonuses to new members: ^FF0000<DEX+1, AGI+1, MHP+30, MSP+10>^000000."); + next(); + mes("[Sham Rumi]"); + mes("The Clans are not allowed to participate in the Siege; you should join a private guild instead for Siege."); + mes("The Clans are for adventurers that hate being tied down."); + next(); + mes("[Sham Rumi]"); + mes("Do you have a question?"); + close(); + case 3: + close(); + } + case 2: + mes("[Sham Rumi]"); + mes("Oh, yeah? Good choice!"); + mes("Let's check the Clan policy then take admission procedures."); + next(); + mes("[Sham Rumi]"); + mes("^3131FFClansmen^000000 cannot participate in the Siege."); + mes("As our new member, you'll receive the following stat bonuses: ^FF0000<DEX+1, AGI+1, MHP+30, MSP+10>^000000."); + mes("Do you agree?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Sham Rumi]"); + mes("Join and leave the clans anytime, but if you don't show up at clan for ^FF0000more than 2 weeks^000000, you'll be ^FF0000expelled^000000."); + mes("Do you promise you'll maintain good standing?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Sham Rumi]"); + mes("Good, write your name here."); + next(); + input(.@name$); + mes("[Sham Rumi]"); + mesf("^3131FF%s^000000..!", strcharinfo(PC_NAME)); + mes("Ugh, your penmanship needs work. Let me process your application."); + next(); + mes("[Sham Rumi]"); + if (strcharinfo(PC_GUILD) != "") { + mes("Did you finish things up with your old guild?"); + close(); + } + if (getcharid(CHAR_ID_CLAN)) { + mes("Eh, you're already in a clan. Hey, this isn't funny."); + close(); + } + clan_join(CROSSBOWCLAN); + mes("Welcome to the ^3131FFCrossbow Clan^000000!"); + next(); + mes("[Sham Rumi]"); + mes("You can review Clan info with ^3131FFCtrl+G^000000."); + next(); + mes("[Sham Rumi]"); + mes("Don't pick fights with other clansmen. Be social."); + mes("If you need help, you can always whisper me, okay? See you around!"); + close(); + case 3: + mes("[Sham Rumi]"); + mes("Why, did you find a better clan?"); + mes("I'm disappointed, but it's your call. Let me process your withdrawal."); + next(); + if (select("Continue.", "Cancel.") == 2) + close(); + mes("[Sham Rumi]"); + if (!getcharid(CHAR_ID_CLAN)) { + mes("I can't let you leave--you're not even in my clan!"); + close(); + } else if (getcharid(CHAR_ID_CLAN) != CROSSBOWCLAN) { + mes("Sorry, but I don't meddle with other clans' business."); + close(); + } + clan_leave(); + mes("It's done."); + mes("If you ever miss us, don't hesitate to come back, all right?"); + close(); + } + +L_Nope: + mes("[Sham Rumi]"); + mes("Ah, do you need time to think about this? No problem."); + close(); + +OnInit: + clan_master(CROSSBOWCLAN); + end; +} + +//================= Goldenmace Clan ======================================= +prt_in,37,114,4 script Berman Aire 4_M_BIRMAN,{ + mes("[Berman Aire]"); + mes("Nice to meet you. I'm Berman Aire, master of ^3131FF[Goldenmace Clan]^000000."); + mes("I'm also the older brother of Debon Aire here. Debon looks tough, but he's a sweetheart."); + next(); + switch (select("Introducing Clan", "Join.", "Leave.")) { + case 1: + switch (select("Clans are", "About the Crossbow Clan", "Cancel.")) { + case 1: + mes("[Berman Aire]"); + mes("The ^3131FFClans^000000 are established by the Kingdom to help adventurers connect and share information."); + next(); + mes("[Berman Aire]"); + mes("Because the Kingdom runs the clan, no Sieges, but at least the members are given ^3131FFstat bonuses^000000."); + mes("The stat bonuses are small, but can be very useful for beginning adventurers."); + next(); + mes("[Berman Aire]"); + mes("We're named the ^3131FFGolden Mace Clan^000000, but we don't discriminate against applicants based on their classes."); + mes("The name is just to help you easily choose your clan."); + next(); + mes("[Sham Rumi]"); + mes("Berman, enough with the explanation. Let's go hang out in Glast Heim."); + next(); + mes("[Debon Aire]"); + mes("... Hey."); + next(); + mes("[Sham Rumi]"); + mes("Ooh, you're scaring me."); + mes("Berman, call me when you can!~"); + next(); + mes("[Berman Aire]"); + mes("Hah hah, I apologize for their bickering."); + next(); + mes("[Berman Aire]"); + mes("Do you have a question?"); + mes("If you're tired of traveling alone, join us! You can join and leave the Clans anytime you want."); + close(); + case 2: + mes("[Berman Aire]"); + mes("The ^3131FFGolden Mace Clan^000000 mainly supports supportive classes."); + mes("We offer ^FF0000<INT+1, LUK+1, MHP+30, MSP+10>^000000 to new members."); + next(); + mes("[Berman Aire]"); + mes("As I told you earlier, Clans cannot join the Siege because they already belong to the Kingdom."); + mes("If you want to be in the Siege, then I recommend you join a regular guild."); + next(); + mes("[Berman Aire]"); + mes("Do you understand about the Clans now?"); + close(); + case 3: + close(); + } + case 2: + mes("[Berman Aire]"); + mes("Great!"); + mes("Let's check the Clan policy then take admission procedures."); + next(); + mes("[Berman Aire]"); + mes("^3131FFClansmen^000000 cannot participate in the Siege."); + mes("As our new member, you'll receive the following stat bonuses: ^FF0000<INT+1, LUK+1, MHP+30, MSP+10>^000000."); + mes("Do you agree?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Berman Aire]"); + mes("Join and leave the clans anytime, but if you don't show up at clan for ^FF0000more than 2 weeks^000000, you'll be ^FF0000expelled^000000."); + mes("Do you agree to maintain good standing in Clan?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Berman Aire]"); + mes("Now, please write your name here."); + next(); + input(.@name$); + mes("[Berman Aire]"); + mesf("^3131FF%s^000000! What a good name!", strcharinfo(PC_NAME)); + mes("Okay, then..."); + next(); + mes("[Berman Aire]"); + if (strcharinfo(PC_GUILD) != "") { + mes("Oh, no."); + mes("In order to join, you first have to leave the current guild."); + close(); + } + if (getcharid(CHAR_ID_CLAN)) { + mes("You're already in a clan."); + mes("You're just confused, right?"); + close(); + } + clan_join(GOLDENMACECLAN); + mes("Welcome to the ^3131FFGolden Mace Clan^000000!"); + next(); + mes("[Berman Aire]"); + mes("You can review Clan info with ^3131FFCtrl+G^000000."); + next(); + mes("[Berman Aire]"); + mes("Please remember the few precautions I gave you, and enjoy your Clan activities!"); + close(); + case 3: + mes("[Berman Aire]"); + mes("With meeting, there is parting."); + mes("I hope you enjoyed your time in ^3131FFGolden Mace Clan^000000."); + mes("Now, should I process your withdrawal?"); + next(); + if (select("Continue.", "Cancel.") == 2) + close(); + mes("[Berman Aire]"); + if (!getcharid(CHAR_ID_CLAN)) { + mes("You can't leave the clan without joining it first."); + close(); + } else if (getcharid(CHAR_ID_CLAN) != GOLDENMACECLAN) { + mes("I'm sorry, but I can't remove you from another clan.."); + close(); + } + clan_leave(); + mes("It's processed."); + mes("Come back anytime to ^3131FFGolden Mace Clan^000000. I'll be here."); + close(); + } + +L_Nope: + mes("[Berman Aire]"); + mes("I suggest you to think it over."); + close(); + +OnInit: + clan_master(GOLDENMACECLAN); + end; +} + +//================= Arc Wand Clan ========================================= +prt_in,35,114,4 script Debon Aire 4_M_DEBON,{ + mes("[Debon Aire]"); + mes("I'm Debon, master of ^3131FF[Arc Wand Clan]^000000."); + next(); + switch (select("Introducing Clan", "Join.", "Leave.")) { + case 1: + switch (select("Clans are::About the Crossbow Clan:Cancel.")) { + case 1: + mes("[Debon Aire]"); + mes("The ^3131FFClans^000000 are ran by the Kingdom, not privately like others."); + mes("And I manage one of them."); + next(); + mes("[Debon Aire]"); + mes("..."); + mes("What's with that look? You got a problem?"); + next(); + mes("[Berman Aire]"); + mes("Brother, you're scaring the potential member, be gentle."); + next(); + mes("[Debon Aire]"); + mes("..."); + next(); + mes("[Debon Aire]"); + mes("Join if seeking a place to fit in. We give ^3131FFfree bonus stat^000000. But no Siege."); + next(); + mes("[Debon Aire]"); + mes("Most members are offensive mage classes as the name ^3131FFArc Wand Clan^000000 suggests, but that's no requirement."); + next(); + mes("[Debon Aire]"); + mes("...Hey, Sham Rumi."); + mes("Stop hitting on my brother, and go work."); + next(); + mes("[Sham Rumi]"); + mes("Whatever!"); + next(); + mes("[Debon Aire]"); + mes("...Hmpf!"); + mes("Listen, Crossbow Clan's master is an evil."); + next(); + mes("[Sham Rumi]"); + mes("Get over me, Decon! Don't spread rumors!"); + next(); + mes("[Berman Aire]"); + mes("Haha. stop it. You two are making a scene."); + mes("Come on, back to work, guys."); + close(); + case 2: + mes("[Debon Aire]"); + mes("The ^3131FFArc Wand Clan^000000 mainly supports offensive mage classes."); + mes("We offer ^FF0000<INT+1, DEX+1, MHP+30, MSP+10>^000000 to new members. Don't ask for more; it's the Kingdom's rule."); + next(); + mes("[Debon Aire]"); + mes("^3131FFClansmen^000000 can't participate in the Siege."); + mes("If you like the Siege, then go join a regular guild."); + next(); + mes("[Debon Aire]"); + mes("That is all. No questions."); + close(); + case 3: + close(); + } + case 2: + mes("[Debon Aire]"); + mes("..."); + mes("Let's check the Clan policy then take admission procedures."); + next(); + mes("[Debon Aire]"); + mes("^3131FFClansmen^000000 cannot participate in the Siege."); + mes("New members are given these stat bonuses: ^FF0000<INT+1, DEX+1, MHP+30, MSP+10>^000000."); + mes("You with me so far?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Debon Aire]"); + mes("Join and leave the clans anytime, but if you don't show up at clan for ^FF0000more than 2 weeks^000000, you'll be ^FF0000expelled^000000."); + mes("Do you agree?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Debon Aire]"); + mes("Sign your name here."); + next(); + input(.@name$); + mes("[Debon Aire]"); + mesf("^3131FF%s^000000.....", strcharinfo(PC_NAME)); + mes("Good, let me invite you in."); + next(); + mes("[Debon Aire]"); + if (strcharinfo(PC_GUILD) != "") { + mes("Leave your guild first to join mine, duh."); + close(); + } + if (getcharid(CHAR_ID_CLAN)) { + mes("You're already in a clan. You joking?!"); + mes("Oh, I can be funny, too--FIRE PILLAR!"); + close(); + } + clan_join(ARCWANDCLAN); + mes("You have joined the ^3131FFArc Wand Clan^000000."); + next(); + mes("[Debon Aire]"); + mes("You can review Clan info with ^3131FFCtrl+G^000000."); + mes("So don't bother me later."); + next(); + mes("[Debon Aire]"); + mes("That's all. Visit often or be expelled. Dismissed."); + close(); + case 3: + mes("[Debon Aire]"); + mes("Want to leave, huh?"); + mes("I understand it it's about Siege. If not, why are..Never mind.."); + mes("I'll process your withdrawal."); + next(); + if (select("Continue.","Cancel.") == 2) + close(); + mes("[Debon Aire]"); + if (!getcharid(CHAR_ID_CLAN)) { + mes("Naughty children deserve a good Jupitel Thunder."); + close(); + } else if (getcharid(CHAR_ID_CLAN) != ARCWANDCLAN) { + mes("You're barking up the wrong tree. Go to your clan master."); + close(); + } + clan_leave(); + mes("You are withdrawn from the clan."); + mes("Now leave. I don't feel like talking anymore."); + close(); + } + +L_Nope: + mes("[Debon Aire]"); + mes("Gosh, listen to the policy again."); + close(); + +OnInit: + clan_master(ARCWANDCLAN); + end; +} + +//================= Sword Clan ============================================ +prt_in,33,114,4 script Laperm Oranpere 4_F_LAPERM,{ + mes("[Laperm Oranpere]"); + mes("Hi! I'm Laperm, master of ^3131FF[Sword Clan]^000000, one the Rune-Midgarts Kingdom."); + next(); + switch (select("Introducing Clan", "Join.", "Leave.")) { + case 1: + switch (select("Clans are", "About the Crossbow Clan", "Cancel.")) { + case 1: + mes("[Laperm Oranpere]"); + mes("The ^3131FFClans^000000 are a type of guild ran by the Kingdom."); + mes("They don't participate in the Siege, so members are free to join/leave anytime."); + next(); + mes("[Laperm Oranpere]"); + mes("I wish we could join the Siege. I'd love flying over on my dragon and burning everyone in my way!"); + mes("Oops, too thrilled!"); + next(); + mes("[Laperm Oranpere]"); + mes("Join us, if no clan suits your taste."); + mes("New members are given ^3131FFfree stat bonus^000000."); + next(); + mes("[Laperm Oranpere]"); + mes("Melee stats are offered as the name ^3131FFSword Clan^000000 suggests, but not all members are Melee classes."); + mes("Don't feel pressured, just count on me!"); + next(); + mes("[Laperm Oranpere]"); + mes("Difference in variety creates the fun"); + mes("These odd bunches never bore me in the party."); + next(); + mes("[Laperm Oranpere]"); + mes("And who knows you'll meet your soul mate in the clan? Hahah!"); + close(); + case 2: + mes("[Laperm Oranpere]"); + mes("The ^3131FFSword Clan^000000 mainly supports Melee adventurers."); + mes("Join for free ^FF0000<STR+1, VIT+1, MHP+30, MSP+10>^000000!"); + next(); + mes("[Laperm Oranpere]"); + mes("Remember, no Siege participation."); + mes("You should contact other guilds for Siege."); + next(); + mes("[Laperm Oranpere]"); + mes("A question?"); + mes("Excited to join me? Hahah!"); + close(); + case 3: + close(); + } + case 2: + mes("[Laperm Oranpere]"); + mes("Oh, you'll join? Good choice!"); + mes("Let's check the Clan policy then take admission procedures."); + next(); + mes("[Laperm Oranpere]"); + mes("^3131FFClansmen^000000 cannot participate in the Siege."); + mes("New members are given these stat bonuses: ^FF0000<STR+1, VIT+1, MHP+30, MSP+10>^000000."); + mes("You with me so far?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Laperm Oranpere]"); + mes("Join and leave the clans anytime, but if you don't show up at clan for ^FF0000longer than 2 weeks^000000, you'll be ^FF0000expelled^000000."); + mes("Clan masters exsit for reason, like I."); + mes("Understood?"); + next(); + if (select("Yes.", "No.") == 2) + callsub(L_Nope); + mes("[Laperm Oranpere]"); + mes("Great, sign name here on the register."); + next(); + input(.@name$); + mes("[Laperm Oranpere]"); + mesf("So, you're ^3131FF%s^000000! Nice name!", strcharinfo(PC_NAME)); + mes("Let me register you."); + next(); + mes("[Laperm Oranpere]"); + if (strcharinfo(PC_GUILD) != "") { + mes("Come back to join after you leave the current guild."); + close(); + } + if (getcharid(CHAR_ID_CLAN)) { + mes("[Laperm Oranpere]"); + mes("Eh?"); + mes("Oh, you're in Clan."); + mes("Don't mess with me, it's not cool!"); + close(); + } + clan_join(SWORDCLAN); + mes("Welcome to ^3131FFSword Clan^000000!"); + mes("You can review Clan info with ^3131FFCtrl+G^000000."); + mes("At your service!"); + close(); + case 3: + mes("[Laperm Oranpere]"); + mes("You want to leave?"); + mes("No problem. I hope you'll find more suitable clan."); + mes("Ready for withdrawal?"); + next(); + if (select("Continue.", "Cancel.") == 2) + close(); + mes("[Laperm Oranpere]"); + if (!getcharid(CHAR_ID_CLAN)) { + mes("Wait, you're not with us! Grr, don't make me breathe fire at you!"); + close(); + } else if (getcharid(CHAR_ID_CLAN) != SWORDCLAN) { + mes("Hey, talk to your guild master if you want to leave."); + close(); + } + clan_leave(); + mes("Okay, it's done. But let's not be strangers, okay?"); + mes("It was nice having you!"); + close(); + } + +L_Nope: + mes("[Laperm Oranpere]"); + mes("Uh, oh. Let's go back to beginning."); + close(); + +OnInit: + clan_master(SWORDCLAN); + end; +} diff --git a/npc/re/scripts.conf b/npc/re/scripts.conf index e64052f33..c26e907ad 100644 --- a/npc/re/scripts.conf +++ b/npc/re/scripts.conf @@ -134,6 +134,8 @@ "npc/re/other/resetskill.txt", "npc/re/other/stone_change.txt", "npc/re/other/turbo_track.txt", +// - Clan System +"npc/re/other/clans.txt", //================= Quests ================================================ // - Eden Group ------------------------------------------------- diff --git a/sql-files/logs.sql b/sql-files/logs.sql index c75fc37d2..6edf385a2 100644 --- a/sql-files/logs.sql +++ b/sql-files/logs.sql @@ -77,7 +77,7 @@ CREATE TABLE IF NOT EXISTS `branchlog` ( CREATE TABLE IF NOT EXISTS `chatlog` ( `id` BIGINT(20) NOT NULL AUTO_INCREMENT, `time` DATETIME NULL, - `type` ENUM('O','W','P','G','M') NOT NULL DEFAULT 'O', + `type` ENUM('O','W','P','G','M','C') NOT NULL DEFAULT 'O', `type_id` INT(11) NOT NULL DEFAULT '0', `src_charid` INT(11) NOT NULL DEFAULT '0', `src_accountid` INT(11) NOT NULL DEFAULT '0', diff --git a/sql-files/main.sql b/sql-files/main.sql index feda8a4cd..12607531b 100644 --- a/sql-files/main.sql +++ b/sql-files/main.sql @@ -183,6 +183,7 @@ CREATE TABLE IF NOT EXISTS `char` ( `manner` SMALLINT(6) NOT NULL DEFAULT '0', `party_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', `guild_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', + `clan_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', `pet_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', `homun_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', `elemental_id` INT(11) UNSIGNED NOT NULL DEFAULT '0', @@ -196,6 +197,7 @@ CREATE TABLE IF NOT EXISTS `char` ( `head_mid` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0', `head_bottom` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0', `robe` SMALLINT(6) UNSIGNED NOT NULL DEFAULT '0', + `last_login` BIGINT(20) NULL DEFAULT '0', `last_map` VARCHAR(11) NOT NULL DEFAULT '', `last_x` SMALLINT(4) UNSIGNED NOT NULL DEFAULT '53', `last_y` SMALLINT(4) UNSIGNED NOT NULL DEFAULT '111', @@ -884,6 +886,8 @@ INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1477434595); -- 2016-10-2 INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1488454834); -- 2017-03-02--11-40.sql INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1488744559); -- 2017-03-05--08-09.sql INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1489588190); -- 2017-03-15--14-29.sql +INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1496588640); -- 2017-06-04--15-04.sql +INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1496588700); -- 2017-06-04--15-05.sql INSERT IGNORE INTO `sql_updates` (`timestamp`) VALUES (1509835214); -- 2017-11-04--10-39.sql -- -- Table structure for table `storage` diff --git a/sql-files/upgrades/2017-06-04--15-04.sql b/sql-files/upgrades/2017-06-04--15-04.sql new file mode 100644 index 000000000..0805d054b --- /dev/null +++ b/sql-files/upgrades/2017-06-04--15-04.sql @@ -0,0 +1,24 @@ +#1496588640 + +-- This file is part of Hercules. +-- http://herc.ws - http://github.com/HerculesWS/Hercules +-- +-- Copyright (C) 2017 Hercules Dev Team +-- +-- Hercules is free software: you can redistribute it and/or modify +-- it under the terms of the GNU General Public License as published by +-- the Free Software Foundation, either version 3 of the License, or +-- (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU General Public License +-- along with this program. If not, see <http://www.gnu.org/licenses/>. + +ALTER TABLE `char` ADD COLUMN `clan_id` INT(11) UNSIGNED NOT NULL DEFAULT '0' AFTER `guild_id`; +ALTER TABLE `char` ADD COLUMN `last_login` BIGINT(20) NULL DEFAULT '0' AFTER `robe`; + +INSERT INTO `sql_updates` (`timestamp`, `ignored`) VALUES (1496588640 , 'No'); diff --git a/sql-files/upgrades/2017-06-04--15-05.sql b/sql-files/upgrades/2017-06-04--15-05.sql new file mode 100644 index 000000000..550197a15 --- /dev/null +++ b/sql-files/upgrades/2017-06-04--15-05.sql @@ -0,0 +1,23 @@ +#1496588700 + +-- This file is part of Hercules. +-- http://herc.ws - http://github.com/HerculesWS/Hercules +-- +-- Copyright (C) 2017 Hercules Dev Team +-- +-- Hercules is free software: you can redistribute it and/or modify +-- it under the terms of the GNU General Public License as published by +-- the Free Software Foundation, either version 3 of the License, or +-- (at your option) any later version. +-- +-- This program is distributed in the hope that it will be useful, +-- but WITHOUT ANY WARRANTY; without even the implied warranty of +-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +-- GNU General Public License for more details. +-- +-- You should have received a copy of the GNU General Public License +-- along with this program. If not, see <http://www.gnu.org/licenses/>. + +ALTER TABLE `chatlog` MODIFY COLUMN `type` enum('O','W','P','G','M','C') NOT NULL DEFAULT 'O' AFTER `time`; + +INSERT INTO `sql_updates` (`timestamp`, `ignored`) VALUES (1496588700 , 'No'); diff --git a/sql-files/upgrades/index.txt b/sql-files/upgrades/index.txt index 11cb36a79..2b1409aba 100644 --- a/sql-files/upgrades/index.txt +++ b/sql-files/upgrades/index.txt @@ -40,4 +40,6 @@ 2017-03-02--11-40.sql 2017-03-05--08-09.sql 2017-03-15--14-29.sql +2017-06-04--15-04.sql +2017-06-04--15-05.sql 2017-11-04--10-39.sql diff --git a/src/char/HPMchar.c b/src/char/HPMchar.c index 3a74f443d..43a94604d 100644 --- a/src/char/HPMchar.c +++ b/src/char/HPMchar.c @@ -28,6 +28,7 @@ #include "char/geoip.h" #include "char/inter.h" #include "char/int_auction.h" +#include "char/int_clan.h" #include "char/int_elemental.h" #include "char/int_guild.h" #include "char/int_homun.h" diff --git a/src/char/Makefile.in b/src/char/Makefile.in index 1a7d067a4..fed7ec030 100644 --- a/src/char/Makefile.in +++ b/src/char/Makefile.in @@ -40,11 +40,11 @@ MT19937AR_D = $(THIRDPARTY_D)/mt19937ar MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o MT19937AR_H = $(MT19937AR_D)/mt19937ar.h -CHAR_C = char.c HPMchar.c loginif.c mapif.c geoip.c inter.c int_auction.c int_elemental.c int_guild.c \ +CHAR_C = char.c HPMchar.c loginif.c mapif.c geoip.c inter.c int_auction.c int_clan.c int_elemental.c int_guild.c \ int_homun.c int_mail.c int_mercenary.c int_party.c int_pet.c \ int_quest.c int_rodex.c int_storage.c pincode.c CHAR_OBJ = $(addprefix obj_sql/, $(patsubst %.c,%.o,$(CHAR_C))) -CHAR_H = char.h HPMchar.h loginif.h mapif.h geoip.h inter.h int_auction.h int_elemental.h int_guild.h \ +CHAR_H = char.h HPMchar.h loginif.h mapif.h geoip.h inter.h int_auction.h int_clan.h int_elemental.h int_guild.h \ int_homun.h int_mail.h int_mercenary.h int_party.h int_pet.h \ int_quest.h int_rodex.h int_storage.h pincode.h CHAR_PH = diff --git a/src/char/char.c b/src/char/char.c index c3fcd9e0a..2532ca154 100644 --- a/src/char/char.c +++ b/src/char/char.c @@ -26,6 +26,7 @@ #include "char/HPMchar.h" #include "char/geoip.h" #include "char/int_auction.h" +#include "char/int_clan.h" #include "char/int_elemental.h" #include "char/int_guild.h" #include "char/int_homun.h" @@ -465,7 +466,8 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) (p->look.head_mid != cp->look.head_mid) || (p->look.head_bottom != cp->look.head_bottom) || (p->delete_date != cp->delete_date) || (p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->look.robe != cp->look.robe) || (p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) || - (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) + (p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) || + (p->clan_id != cp->clan_id) || (p->last_login != cp->last_login) ) { //Save status unsigned int opt = 0; @@ -483,7 +485,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) "`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d'," "`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d'," "`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u'," - "`hotkey_rowshift`='%d'" + "`hotkey_rowshift`='%d',`clan_id`='%d',`last_login`='%"PRId64"'" " WHERE `account_id`='%d' AND `char_id` = '%d'", char_db, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, @@ -495,7 +497,7 @@ int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p) mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename, (unsigned long)p->delete_date, // FIXME: platform-dependent size p->look.robe,p->slotchange,opt,p->font,p->uniqueitem_counter, - p->hotkey_rowshift, + p->hotkey_rowshift,p->clan_id,p->last_login, p->account_id, p->char_id) ) { Sql_ShowDebug(inter->sql_handle); @@ -1173,7 +1175,7 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every "`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`," "`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`," "`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`,`slotchange`," - "`char_opt`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`" + "`char_opt`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`" " FROM `%s` WHERE `char_id`=? LIMIT 1", char_db) || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id) || SQL_ERROR == SQL->StmtExecute(stmt) @@ -1236,6 +1238,8 @@ int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_every || SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_UINT32, &p->uniqueitem_counter, sizeof p->uniqueitem_counter, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof sex, NULL, NULL) || SQL_ERROR == SQL->StmtBindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, sizeof p->hotkey_rowshift, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 59, SQLDT_INT, &p->clan_id, sizeof p->clan_id, NULL, NULL) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 60, SQLDT_INT64, &p->last_login, sizeof p->last_login, NULL, NULL) ) { SqlStmt_ShowDebug(stmt); SQL->StmtFree(stmt); @@ -6424,6 +6428,7 @@ void char_load_defaults(void) loginif_defaults(); mapif_defaults(); inter_auction_defaults(); + inter_clan_defaults(); inter_elemental_defaults(); inter_guild_defaults(); inter_homunculus_defaults(); diff --git a/src/char/int_clan.c b/src/char/int_clan.c new file mode 100644 index 000000000..76a9639c5 --- /dev/null +++ b/src/char/int_clan.c @@ -0,0 +1,181 @@ +/** + * This file is part of Hercules. + * http://herc.ws - http://github.com/HerculesWS/Hercules + * + * Copyright (C) 2017 Hercules Dev Team + * + * Hercules is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#define HERCULES_CORE + +#include "config/core.h" // DBPATH +#include "int_clan.h" + +#include "char/char.h" +#include "char/inter.h" +#include "char/mapif.h" +#include "common/cbasetypes.h" +#include "common/memmgr.h" +#include "common/mmo.h" +#include "common/nullpo.h" +#include "common/showmsg.h" +#include "common/socket.h" +#include "common/sql.h" +#include "common/strlib.h" +#include "common/timer.h" + +#include <stdio.h> +#include <stdlib.h> + +struct inter_clan_interface inter_clan_s; +struct inter_clan_interface *inter_clan; + +/** + * Kick offline members of a clan + * + * Perform the update on the DB to reset clan id to 0 + * of the members that are inactive for too long + * + * @param clan_id Id of the clan + * @param kick_interval Time needed to consider a player inactive and kick it + * @return 0 on failure, 1 on success + */ +int inter_clan_kick_inactive_members(int clan_id, int kick_interval) +{ + if (clan_id <= 0) { + ShowError("inter_clan_kick_inactive_members: Invalid clan id received '%d'\n", clan_id); + Assert_retr(0, 0); + return 0; + } else if (kick_interval <= 0) { + ShowError("inter_clan_kick_inactive_members: Invalid kick_interval received '%d'", kick_interval); + Assert_retr(0, 0); + return 0; + } + + // Kick Inactive members + if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET " + "`clan_id` = 0 WHERE `clan_id` = '%d' AND `online` = 0 AND `last_login` < %"PRId64, + char_db, clan_id, (int64)(time(NULL) - kick_interval))) + { + Sql_ShowDebug(inter->sql_handle); + return 0; + } + + return 1; +} + +/** + * Count members of a clan + * + * @param clan_id Id of the clan + * @param kick_interval Time needed to consider a player inactive and ignore it on the count + */ +int inter_clan_count_members(int clan_id, int kick_interval) +{ + struct SqlStmt *stmt; + int count = 0; + + if (clan_id <= 0) { + ShowError("inter_clan_count_members: Invalid clan id received '%d'\n", clan_id); + Assert_retr(0, 0); + return 0; + } else if (kick_interval <= 0) { + ShowError("inter_clan_count_member: Invalid kick_interval received '%d'", kick_interval); + Assert_retr(0, 0); + return 0; + } + + stmt = SQL->StmtMalloc(inter->sql_handle); + if (stmt == NULL) { + SqlStmt_ShowDebug(stmt); + return 0; + } + + // Count members + if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT COUNT(*) FROM `%s` WHERE `clan_id` = ? AND `last_login` >= %"PRId64, char_db, (int64)(time(NULL) - kick_interval)) + || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &clan_id, sizeof(clan_id)) + || SQL_ERROR == SQL->StmtExecute(stmt) + || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &count, sizeof(count), NULL, NULL) + ) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); + return 0; + } + + if (SQL->StmtNumRows(stmt) > 0 && SQL_SUCCESS != SQL->StmtNextRow(stmt)) { + SqlStmt_ShowDebug(stmt); + SQL->StmtFree(stmt); + return 0; + } + + SQL->StmtFree(stmt); + return count; +} + +int mapif_parse_ClanMemberCount(int fd, int clan_id, int kick_interval) +{ + + WFIFOHEAD(fd, 10); + WFIFOW(fd, 0) = 0x3858; + WFIFOL(fd, 2) = clan_id; + WFIFOL(fd, 6) = inter_clan->count_members(clan_id, kick_interval); + WFIFOSET(fd, 10); + return 0; +} + +int mapif_parse_ClanMemberKick(int fd, int clan_id, int kick_interval) +{ + int count = 0; + + if (inter_clan->kick_inactive_members(clan_id, kick_interval) == 1) + count = inter_clan->count_members(clan_id, kick_interval); + + WFIFOHEAD(fd, 10); + WFIFOW(fd, 0) = 0x3858; + WFIFOL(fd, 2) = clan_id; + WFIFOL(fd, 6) = count; + WFIFOSET(fd, 10); + return 0; +} + +// Communication from the map server +// - Can analyzed only one by one packet +// Data packet length that you set to inter.c +//- Shouldn't do checking and packet length, RFIFOSKIP is done by the caller +// Must Return +// 1 : ok +// 0 : error +int inter_clan_parse_frommap(int fd) +{ + RFIFOHEAD(fd); + + switch(RFIFOW(fd, 0)) { + case 0x3044: mapif->parse_ClanMemberCount(fd, RFIFOL(fd, 2), RFIFOL(fd, 6)); break; + case 0x3045: mapif->parse_ClanMemberKick(fd, RFIFOL(fd, 2), RFIFOL(fd, 6)); break; + + default: + return 0; + } + + return 1; +} + +void inter_clan_defaults(void) +{ + inter_clan = &inter_clan_s; + + inter_clan->kick_inactive_members = inter_clan_kick_inactive_members; + inter_clan->count_members = inter_clan_count_members; + inter_clan->parse_frommap = inter_clan_parse_frommap; +} diff --git a/src/char/int_clan.h b/src/char/int_clan.h new file mode 100644 index 000000000..e7b44ecd3 --- /dev/null +++ b/src/char/int_clan.h @@ -0,0 +1,39 @@ +/** + * This file is part of Hercules. + * http://herc.ws - http://github.com/HerculesWS/Hercules + * + * Copyright (C) 2017 Hercules Dev Team + * + * Hercules is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#ifndef CHAR_INT_CLAN_H +#define CHAR_INT_CLAN_H + +#include "common/mmo.h" + +/** + * inter clan Interface + **/ +struct inter_clan_interface { + int (*kick_inactive_members) (int clan_id, int kick_interval); + int (*count_members) (int clan_id, int kick_interval); + int (*parse_frommap) (int fd); +}; + +#ifdef HERCULES_CORE +void inter_clan_defaults(void); +#endif // HERCULES_CORE + +HPShared struct inter_clan_interface *inter_clan; +#endif /* CHAR_INT_CLAN_H */ diff --git a/src/char/inter.c b/src/char/inter.c index 557ee5313..baa000d82 100644 --- a/src/char/inter.c +++ b/src/char/inter.c @@ -25,6 +25,7 @@ #include "char/char.h" #include "char/geoip.h" #include "char/int_auction.h" +#include "char/int_clan.h" #include "char/int_elemental.h" #include "char/int_guild.h" #include "char/int_homun.h" @@ -72,7 +73,7 @@ int inter_recv_packet_length[] = { 6,-1, 0, 0, 0, 0, 0, 0, 10,-1, 0, 0, 0, 0, 0, 0, // 3010- Account Storage [Smokexyz] -1,10,-1,14, 14,19, 6,-1, 14,14, 0, 0, 0, 0, 0, 0, // 3020- Party -1, 6,-1,-1, 55,19, 6,-1, 14,-1,-1,-1, 18,19,186,-1, // 3030- - -1, 9, 0, 0, 0, 0, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- + -1, 9, 0, 0, 10,10, 0, 0, 7, 6,10,10, 10,-1, 0, 0, // 3040- Clan System(3044-3045) -1,-1,10,10, 0,-1,12, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3050- Auction System [Zephyrus], Item Bound [Mhalicot] 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 3060- Quest system [Kevin] [Inkfish] -1,10, 6,-1, 0, 0, 0, 0, 0, 0, 0, 0, -1,10, 6,-1, // 3070- Mercenary packets [Zephyrus], Elemental packets [pakpil] @@ -1420,6 +1421,7 @@ int inter_parse_frommap(int fd) || inter_auction->parse_frommap(fd) || inter_quest->parse_frommap(fd) || inter_rodex->parse_frommap(fd) + || inter_clan->parse_frommap(fd) ) break; else diff --git a/src/char/mapif.c b/src/char/mapif.c index 9fccd691b..241edc925 100644 --- a/src/char/mapif.c +++ b/src/char/mapif.c @@ -221,6 +221,9 @@ int mapif_parse_Registry(int fd); int mapif_parse_RegistryRequest(int fd); void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, const char *const name); int mapif_parse_NameChangeRequest(int fd); +// Clan System +int mapif_parse_ClanMemberKick(int fd, int clan_id, int kick_interval); +int mapif_parse_ClanMemberCount(int fd, int clan_id, int kick_interval); struct mapif_interface mapif_s; struct mapif_interface *mapif; @@ -411,4 +414,7 @@ void mapif_defaults(void) { mapif->parse_RegistryRequest = mapif_parse_RegistryRequest; mapif->namechange_ack = mapif_namechange_ack; mapif->parse_NameChangeRequest = mapif_parse_NameChangeRequest; + /* Clan System */ + mapif->parse_ClanMemberKick = mapif_parse_ClanMemberKick; + mapif->parse_ClanMemberCount = mapif_parse_ClanMemberCount; } diff --git a/src/char/mapif.h b/src/char/mapif.h index a78940ba2..f03f1ad9a 100644 --- a/src/char/mapif.h +++ b/src/char/mapif.h @@ -213,6 +213,9 @@ struct mapif_interface { int (*parse_RegistryRequest) (int fd); void (*namechange_ack) (int fd, int account_id, int char_id, int type, int flag, const char *name); int (*parse_NameChangeRequest) (int fd); + // Clan System + int (*parse_ClanMemberKick) (int fd, int clan_id, int kick_interval); + int (*parse_ClanMemberCount) (int fd, int clan_id, int kick_interval); }; #ifdef HERCULES_CORE diff --git a/src/common/HPMDataCheck.h b/src/common/HPMDataCheck.h index 97a772b6e..f2812a275 100644 --- a/src/common/HPMDataCheck.h +++ b/src/common/HPMDataCheck.h @@ -61,6 +61,11 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = { #else #define CHAR_INT_AUCTION_H #endif // CHAR_INT_AUCTION_H + #ifdef CHAR_INT_CLAN_H + { "inter_clan_interface", sizeof(struct inter_clan_interface), SERVER_TYPE_CHAR }, + #else + #define CHAR_INT_CLAN_H + #endif // CHAR_INT_CLAN_H #ifdef CHAR_INT_ELEMENTAL_H { "inter_elemental_interface", sizeof(struct inter_elemental_interface), SERVER_TYPE_CHAR }, #else @@ -194,6 +199,10 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = { #endif // COMMON_MEMMGR_H #ifdef COMMON_MMO_H { "auction_data", sizeof(struct auction_data), SERVER_TYPE_ALL }, + { "clan", sizeof(struct clan), SERVER_TYPE_ALL }, + { "clan_buff", sizeof(struct clan_buff), SERVER_TYPE_ALL }, + { "clan_member", sizeof(struct clan_member), SERVER_TYPE_ALL }, + { "clan_relationship", sizeof(struct clan_relationship), SERVER_TYPE_ALL }, { "fame_list", sizeof(struct fame_list), SERVER_TYPE_ALL }, { "guild", sizeof(struct guild), SERVER_TYPE_ALL }, { "guild_alliance", sizeof(struct guild_alliance), SERVER_TYPE_ALL }, @@ -394,6 +403,11 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = { #else #define MAP_CHRIF_H #endif // MAP_CHRIF_H + #ifdef MAP_CLAN_H + { "clan_interface", sizeof(struct clan_interface), SERVER_TYPE_MAP }, + #else + #define MAP_CLAN_H + #endif // MAP_CLAN_H #ifdef MAP_CLIF_H { "cdelayed_damage", sizeof(struct cdelayed_damage), SERVER_TYPE_MAP }, { "clif_interface", sizeof(struct clif_interface), SERVER_TYPE_MAP }, @@ -565,6 +579,7 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = { { "PACKET_CZ_REQ_REMOVE_ITEM_MAIL", sizeof(struct PACKET_CZ_REQ_REMOVE_ITEM_MAIL), SERVER_TYPE_MAP }, { "PACKET_CZ_REQ_ZENY_FROM_MAIL", sizeof(struct PACKET_CZ_REQ_ZENY_FROM_MAIL), SERVER_TYPE_MAP }, { "PACKET_CZ_SEND_MAIL", sizeof(struct PACKET_CZ_SEND_MAIL), SERVER_TYPE_MAP }, + { "PACKET_ZC_ACK_CLAN_LEAVE", sizeof(struct PACKET_ZC_ACK_CLAN_LEAVE), SERVER_TYPE_MAP }, { "PACKET_ZC_ACK_DELETE_MAIL", sizeof(struct PACKET_ZC_ACK_DELETE_MAIL), SERVER_TYPE_MAP }, { "PACKET_ZC_ACK_ITEM_FROM_MAIL", sizeof(struct PACKET_ZC_ACK_ITEM_FROM_MAIL), SERVER_TYPE_MAP }, { "PACKET_ZC_ACK_OPEN_WRITE_MAIL", sizeof(struct PACKET_ZC_ACK_OPEN_WRITE_MAIL), SERVER_TYPE_MAP }, @@ -573,9 +588,12 @@ HPExport const struct s_HPMDataCheck HPMDataCheck[] = { { "PACKET_ZC_ADD_ITEM_TO_MAIL", sizeof(struct PACKET_ZC_ADD_ITEM_TO_MAIL), SERVER_TYPE_MAP }, { "PACKET_ZC_ADD_MEMBER_TO_GROUP", sizeof(struct PACKET_ZC_ADD_MEMBER_TO_GROUP), SERVER_TYPE_MAP }, { "PACKET_ZC_CHECKNAME", sizeof(struct PACKET_ZC_CHECKNAME), SERVER_TYPE_MAP }, + { "PACKET_ZC_CLANINFO", sizeof(struct PACKET_ZC_CLANINFO), SERVER_TYPE_MAP }, { "PACKET_ZC_GROUP_LIST", sizeof(struct PACKET_ZC_GROUP_LIST), SERVER_TYPE_MAP }, { "PACKET_ZC_GROUP_LIST_SUB", sizeof(struct PACKET_ZC_GROUP_LIST_SUB), SERVER_TYPE_MAP }, { "PACKET_ZC_MAIL_LIST", sizeof(struct PACKET_ZC_MAIL_LIST), SERVER_TYPE_MAP }, + { "PACKET_ZC_NOTIFY_CLAN_CHAT", sizeof(struct PACKET_ZC_NOTIFY_CLAN_CHAT), SERVER_TYPE_MAP }, + { "PACKET_ZC_NOTIFY_CLAN_CONNECTINFO", sizeof(struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO), SERVER_TYPE_MAP }, { "PACKET_ZC_NOTIFY_UNREADMAIL", sizeof(struct PACKET_ZC_NOTIFY_UNREADMAIL), SERVER_TYPE_MAP }, { "PACKET_ZC_READ_MAIL", sizeof(struct PACKET_ZC_READ_MAIL), SERVER_TYPE_MAP }, { "PACKET_ZC_SKILL_SCALE", sizeof(struct PACKET_ZC_SKILL_SCALE), SERVER_TYPE_MAP }, diff --git a/src/common/HPMSymbols.inc.h b/src/common/HPMSymbols.inc.h index 58540ee36..6be9d547c 100644 --- a/src/common/HPMSymbols.inc.h +++ b/src/common/HPMSymbols.inc.h @@ -53,6 +53,9 @@ struct chat_interface *chat; #ifdef MAP_CHRIF_H /* chrif */ struct chrif_interface *chrif; #endif // MAP_CHRIF_H +#ifdef MAP_CLAN_H /* clan */ +struct clan_interface *clan; +#endif // MAP_CLAN_H #ifdef MAP_CLIF_H /* clif */ struct clif_interface *clif; #endif // MAP_CLIF_H @@ -98,6 +101,9 @@ struct instance_interface *instance; #ifdef CHAR_INT_AUCTION_H /* inter_auction */ struct inter_auction_interface *inter_auction; #endif // CHAR_INT_AUCTION_H +#ifdef CHAR_INT_CLAN_H /* inter_clan */ +struct inter_clan_interface *inter_clan; +#endif // CHAR_INT_CLAN_H #ifdef CHAR_INT_ELEMENTAL_H /* inter_elemental */ struct inter_elemental_interface *inter_elemental; #endif // CHAR_INT_ELEMENTAL_H @@ -315,6 +321,10 @@ HPExport const char *HPM_shared_symbols(int server_type) if ((server_type&(SERVER_TYPE_MAP)) != 0 && !HPM_SYMBOL("chrif", chrif)) return "chrif"; #endif // MAP_CHRIF_H +#ifdef MAP_CLAN_H /* clan */ + if ((server_type&(SERVER_TYPE_MAP)) != 0 && !HPM_SYMBOL("clan", clan)) + return "clan"; +#endif // MAP_CLAN_H #ifdef MAP_CLIF_H /* clif */ if ((server_type&(SERVER_TYPE_MAP)) != 0 && !HPM_SYMBOL("clif", clif)) return "clif"; @@ -375,6 +385,10 @@ HPExport const char *HPM_shared_symbols(int server_type) if ((server_type&(SERVER_TYPE_CHAR)) != 0 && !HPM_SYMBOL("inter_auction", inter_auction)) return "inter_auction"; #endif // CHAR_INT_AUCTION_H +#ifdef CHAR_INT_CLAN_H /* inter_clan */ + if ((server_type&(SERVER_TYPE_CHAR)) != 0 && !HPM_SYMBOL("inter_clan", inter_clan)) + return "inter_clan"; +#endif // CHAR_INT_CLAN_H #ifdef CHAR_INT_ELEMENTAL_H /* inter_elemental */ if ((server_type&(SERVER_TYPE_CHAR)) != 0 && !HPM_SYMBOL("inter_elemental", inter_elemental)) return "inter_elemental"; diff --git a/src/common/HPMi.h b/src/common/HPMi.h index 143c325c1..7698d3ca7 100644 --- a/src/common/HPMi.h +++ b/src/common/HPMi.h @@ -89,6 +89,7 @@ enum HPluginDataTypes { HPDT_ITEMDATA, ///< For struct item_data. HPDT_BGDATA, ///< For struct battleground_data. HPDT_AUTOTRADE_VEND, ///< For struct autotrade_vending. + HPDT_CLAN, ///< For struct clan. }; /* used in macros and conf storage */ @@ -153,6 +154,10 @@ enum HPluginConfType { #define addToATVEND(ptr,data,classid,autofree) (HPMi->addToHPData(HPDT_AUTOTRADE_VEND,HPMi->pid,&(ptr)->hdata,(data),(classid),(autofree))) #define getFromATVEND(ptr,classid) (HPMi->getFromHPData(HPDT_AUTOTRADE_VEND,HPMi->pid,(ptr)->hdata,(classid))) #define removeFromATVEND(ptr,classid) (HPMi->removeFromHPData(HPDT_AUTOTRADE_VEND,HPMi->pid,(ptr)->hdata,(classid))) +/* clan */ +#define addtoCLAN(ptr,data,classid,autofree) (HPMi->addToHPData(HPDT_CLAN,HPMi->pid,&(ptr)->hdata,(data),(classid),(autofree))) +#define getfromCLAN(ptr,classid) (HPMi->getFromHPData(HPDT_CLAN,HPMi->pid,(ptr)->hdata,(classid))) +#define removefromCLAN(ptr,classid) (HPMi->removeFromHPData(HPDT_CLAN,HPMi->pid,(ptr)->hdata,(classid))) /// HPMi->addCommand #define addAtcommand(cname,funcname) do { \ diff --git a/src/common/mmo.h b/src/common/mmo.h index 7fd4ca6ea..d7d0820b3 100644 --- a/src/common/mmo.h +++ b/src/common/mmo.h @@ -304,6 +304,7 @@ STATIC_ASSERT(MAX_ITEM_OPTIONS <= 5, "This value is limited by the client and da #define INFINITE_DURATION (-1) // Infinite duration for status changes struct hplugin_data_store; +struct script_code; enum item_types { IT_HEALING = 0, @@ -616,7 +617,7 @@ struct mmo_charstatus { short manner; // Defines how many minutes a char will be muted, each negative point is equivalent to a minute. unsigned char karma; short hair,hair_color,clothes_color,body; - int party_id,guild_id,pet_id,hom_id,mer_id,ele_id; + int party_id,guild_id,clan_id,pet_id,hom_id,mer_id,ele_id; int fame; // Mercenary Guilds Rank @@ -641,6 +642,7 @@ struct mmo_charstatus { uint32 mapip; uint16 mapport; + int64 last_login; struct point last_point,save_point,memo_point[MAX_MEMOPOINTS]; struct item inventory[MAX_INVENTORY],cart[MAX_CART]; struct s_skill skill[MAX_SKILL_DB]; @@ -818,6 +820,59 @@ struct guild_castle { int temp_guardians_max; }; +/** + * Clan Member Struct + */ +struct clan_member { + int char_id; ///< Char Id of member + short online; ///< Flag to know if the player is online or not + int64 last_login; ///< Last login of this member, used to kick if inactive for long time + struct map_session_data *sd; ///< Player data of member +}; + +/** + * Clan Buff Struct + */ +struct clan_buff { + int icon; ///< Status Icon to be shown in client (Use one of the 'SI_' constants) + struct script_code *script; ///< The script to be executed as CLan Buff +}; + +/** + * Clan Relationship Struct + */ +struct clan_relationship { + char constant[NAME_LENGTH]; ///< Unique name of the related clan + int clan_id; ///< Id of the related clan +}; + +/** + * Clan Struct + */ +struct clan { + int clan_id; ///< CLan's Id + char constant[NAME_LENGTH]; ///< Clan's Unique Name + char name[NAME_LENGTH]; ///< Clan's Name + char master[NAME_LENGTH]; ///< Name of the clan's master (used for clan information on client) + char map[MAP_NAME_LENGTH_EXT]; ///< The map of that clan (used for clan information on client) + struct clan_buff buff; ///< The buff for a clan when a member joins it + short max_member; ///< Limit of Members + short member_count; ///< Holds the amount of members in this clan, online and offline + short connect_member; ///< Members that are Online + VECTOR_DECL(struct clan_member) members; ///< Vector of Members + VECTOR_DECL(struct clan_relationship) allies; ///< Vector of Allies + VECTOR_DECL(struct clan_relationship) antagonists; ///< Vector of Antagonists + int kick_time; /// Needed inactive time to be kicked + int check_time; ///< Interval to check for inactive players + int tid; ///< Timer ID for inactivity kick + bool received; ///< Whether or not the requested data was received + int req_state; ///< Flag for knowing what to do after receiving the data from inter server + int req_count_tid; ///< Timer ID for the timer that handles the timeout of requests for interserver to count members + int req_kick_tid; ///< Timer ID for the timer that handles the timeout of requests for interserver to kick inactive members + + struct hplugin_data_store *hdata; ///< HPM Plugin Data Store +}; + struct fame_list { int id; int fame; diff --git a/src/map/HPMmap.c b/src/map/HPMmap.c index 381dbf599..17b4fd813 100644 --- a/src/map/HPMmap.c +++ b/src/map/HPMmap.c @@ -54,6 +54,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/date.h" #include "map/duel.h" @@ -114,21 +115,22 @@ unsigned int atcommand_list_items = 0; bool HPM_map_data_store_validate(enum HPluginDataTypes type, struct hplugin_data_store **storeptr, bool initialize) { switch (type) { - case HPDT_MSD: - case HPDT_NPCD: - case HPDT_MAP: - case HPDT_PARTY: - case HPDT_GUILD: - case HPDT_INSTANCE: - case HPDT_MOBDB: - case HPDT_MOBDATA: - case HPDT_ITEMDATA: - case HPDT_BGDATA: - case HPDT_AUTOTRADE_VEND: - // Initialized by the caller. - return true; - default: - break; + case HPDT_MSD: + case HPDT_NPCD: + case HPDT_MAP: + case HPDT_PARTY: + case HPDT_GUILD: + case HPDT_INSTANCE: + case HPDT_MOBDB: + case HPDT_MOBDATA: + case HPDT_ITEMDATA: + case HPDT_BGDATA: + case HPDT_AUTOTRADE_VEND: + case HPDT_CLAN: + // Initialized by the caller. + return true; + default: + break; } return false; } diff --git a/src/map/Makefile.in b/src/map/Makefile.in index 91efba0ae..e6966d9a2 100644 --- a/src/map/Makefile.in +++ b/src/map/Makefile.in @@ -41,14 +41,14 @@ MT19937AR_OBJ = $(MT19937AR_D)/mt19937ar.o MT19937AR_H = $(MT19937AR_D)/mt19937ar.h MAP_C = atcommand.c battle.c battleground.c buyingstore.c channel.c chat.c \ - chrif.c clif.c date.c duel.c elemental.c guild.c homunculus.c HPMmap.c \ + chrif.c clan.c clif.c date.c duel.c elemental.c guild.c homunculus.c HPMmap.c \ instance.c intif.c irc-bot.c itemdb.c log.c mail.c map.c mapreg_sql.c \ mercenary.c mob.c npc.c npc_chat.c party.c path.c pc.c pc_groups.c \ pet.c quest.c rodex.c script.c searchstore.c skill.c status.c storage.c \ trade.c unit.c vending.c MAP_OBJ = $(addprefix obj_sql/, $(patsubst %c,%o,$(MAP_C))) MAP_H = atcommand.h battle.h battleground.h buyingstore.h channel.h chat.h \ - chrif.h clif.h date.h duel.h elemental.h guild.h homunculus.h HPMmap.h \ + chrif.h clan.h clif.h date.h duel.h elemental.h guild.h homunculus.h HPMmap.h \ instance.h intif.h irc-bot.h itemdb.h log.h mail.h map.h mapreg.h \ mercenary.h mob.h npc.h packets.h packets_keys_main.h packets_keys_zero.h \ packets_shuffle_main.h packets_shuffle_zero.h packets_struct.h party.h \ diff --git a/src/map/atcommand.c b/src/map/atcommand.c index c2c29d51d..29e8bf4f8 100644 --- a/src/map/atcommand.c +++ b/src/map/atcommand.c @@ -28,6 +28,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" @@ -1678,6 +1679,45 @@ ACMD(gvgon) /*========================================== * *------------------------------------------*/ +ACMD(cvcoff) +{ + if (!map->list[sd->bl.m].flag.cvc) { + clif->message(fd, msg_fd(fd, 141)); // CvC is already Off. + return false; + } + + map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone); + map->list[sd->bl.m].flag.cvc = 0; + clif->map_property_mapall(sd->bl.m, MAPPROPERTY_NOTHING); + clif->maptypeproperty2(&sd->bl, ALL_SAMEMAP); + map->foreachinmap(atcommand->stopattack, sd->bl.m, BL_CHAR, 0); + clif->message(fd, msg_fd(fd, 26)); // CvC: Off. + + return true; +} + +/*========================================== + * + *------------------------------------------*/ +ACMD(cvcon) +{ + if (map->list[sd->bl.m].flag.cvc) { + clif->message(fd, msg_fd(fd, 142)); // CvC is already On. + return false; + } + + map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_CVC_NAME)); + map->list[sd->bl.m].flag.cvc = 1; + clif->map_property_mapall(sd->bl.m, MAPPROPERTY_AGITZONE); + clif->maptypeproperty2(&sd->bl, ALL_SAMEMAP); + clif->message(fd, msg_fd(fd, 27)); // CvC: On. + + return true; +} + +/*========================================== + * + *------------------------------------------*/ ACMD(model) { int hair_style = 0, hair_color = 0, cloth_color = 0; @@ -3799,6 +3839,9 @@ ACMD(mapinfo) if (map->list[m_id].flag.battleground) clif->message(fd, msg_fd(fd,1045)); // Battlegrounds ON + if (map->list[m_id].flag.cvc) + clif->message(fd, msg_fd(fd, 139)); // CvC ON + strcpy(atcmd_output,msg_fd(fd,1046)); // PvP Flags: if (map->list[m_id].flag.pvp) strcat(atcmd_output, msg_fd(fd,1047)); // Pvp ON | @@ -7552,11 +7595,11 @@ ACMD(mapflag) { CHECKFLAG(noreturn); CHECKFLAG(monster_noteleport); CHECKFLAG(nosave); CHECKFLAG(nobranch); CHECKFLAG(noexppenalty); CHECKFLAG(pvp); CHECKFLAG(pvp_noparty); CHECKFLAG(pvp_noguild); CHECKFLAG(pvp_nightmaredrop); CHECKFLAG(pvp_nocalcrank); CHECKFLAG(gvg_castle); CHECKFLAG(gvg); - CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(nozenypenalty); - CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp); CHECKFLAG(nowarpto); - CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds); CHECKFLAG(clouds2); - CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura); CHECKFLAG(leaves); - CHECKFLAG(nobaseexp); + CHECKFLAG(gvg_dungeon); CHECKFLAG(gvg_noparty); CHECKFLAG(battleground); CHECKFLAG(cvc); + CHECKFLAG(nozenypenalty); CHECKFLAG(notrade); CHECKFLAG(noskill); CHECKFLAG(nowarp); + CHECKFLAG(nowarpto); CHECKFLAG(noicewall); CHECKFLAG(snow); CHECKFLAG(clouds); + CHECKFLAG(clouds2); CHECKFLAG(fog); CHECKFLAG(fireworks); CHECKFLAG(sakura); + CHECKFLAG(leaves); CHECKFLAG(nobaseexp); CHECKFLAG(nojobexp); CHECKFLAG(nomobloot); CHECKFLAG(nomvploot); CHECKFLAG(nightenabled); CHECKFLAG(nodrop); CHECKFLAG(novending); CHECKFLAG(loadevent); CHECKFLAG(nochat); CHECKFLAG(partylock); CHECKFLAG(guildlock); CHECKFLAG(src4instance); @@ -7568,48 +7611,53 @@ ACMD(mapflag) { } for (i = 0; flag_name[i]; i++) flag_name[i] = TOLOWER(flag_name[i]); //lowercase - if (strcmp( flag_name , "gvg" ) == 0) { - if( flag && !map->list[sd->bl.m].flag.gvg ) - map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); - else if ( !flag && map->list[sd->bl.m].flag.gvg ) - map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); - } else if ( strcmp( flag_name , "pvp" ) == 0 ) { - if ( flag && !map->list[sd->bl.m].flag.pvp ) - map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); - else if ( !flag && map->list[sd->bl.m].flag.pvp ) - map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); - } else if ( strcmp( flag_name , "battleground" ) == 0 ) { - if ( flag && !map->list[sd->bl.m].flag.battleground ) - map->zone_change2(sd->bl.m,strdb_get(map->zone_db, MAP_ZONE_BG_NAME)); - else if ( !flag && map->list[sd->bl.m].flag.battleground ) - map->zone_change2(sd->bl.m,map->list[sd->bl.m].prev_zone); + if (strcmp(flag_name, "gvg") == 0) { + if (flag && !map->list[sd->bl.m].flag.gvg) + map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_GVG_NAME)); + else if (!flag && map->list[sd->bl.m].flag.gvg) + map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone); + } else if (strcmp(flag_name, "pvp") == 0) { + if (flag && !map->list[sd->bl.m].flag.pvp) + map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_PVP_NAME)); + else if (!flag && map->list[sd->bl.m].flag.pvp) + map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone); + } else if (strcmp(flag_name, "battleground") == 0) { + if (flag && !map->list[sd->bl.m].flag.battleground) + map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_BG_NAME)); + else if (!flag && map->list[sd->bl.m].flag.battleground) + map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone); + } else if (strcmp(flag_name, "cvc") == 0) { + if (flag && !map->list[sd->bl.m].flag.cvc) + map->zone_change2(sd->bl.m, strdb_get(map->zone_db, MAP_ZONE_CVC_NAME)); + else if (!flag && map->list[sd->bl.m].flag.cvc) + map->zone_change2(sd->bl.m, map->list[sd->bl.m].prev_zone); } SETFLAG(autotrade); SETFLAG(allowks); SETFLAG(nomemo); SETFLAG(noteleport); SETFLAG(noreturn); SETFLAG(monster_noteleport); SETFLAG(nosave); SETFLAG(nobranch); SETFLAG(noexppenalty); SETFLAG(pvp); SETFLAG(pvp_noparty); SETFLAG(pvp_noguild); SETFLAG(pvp_nightmaredrop); SETFLAG(pvp_nocalcrank); SETFLAG(gvg_castle); SETFLAG(gvg); - SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(nozenypenalty); - SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp); SETFLAG(nowarpto); - SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds); SETFLAG(clouds2); - SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura); SETFLAG(leaves); - SETFLAG(nobaseexp); - SETFLAG(nojobexp); SETFLAG(nomobloot); SETFLAG(nomvploot); SETFLAG(nightenabled); - SETFLAG(nodrop); SETFLAG(novending); SETFLAG(loadevent); - SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock); SETFLAG(src4instance); - SETFLAG(notomb); SETFLAG(nocashshop); SETFLAG(noviewid); - - clif->message(sd->fd,msg_fd(fd,1314)); // Invalid flag name or flag. - clif->message(sd->fd,msg_fd(fd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) - clif->message(sd->fd,msg_fd(fd,1315)); // Available Flags: - clif->message(sd->fd,"----------------------------------"); - clif->message(sd->fd,"town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,"); - clif->message(sd->fd,"nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); - clif->message(sd->fd,"pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground,"); - clif->message(sd->fd,"nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); - clif->message(sd->fd,"fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,"); - clif->message(sd->fd,"nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); - clif->message(sd->fd,"guildlock, src4instance, notomb, nocashshop, noviewid"); + SETFLAG(gvg_dungeon); SETFLAG(gvg_noparty); SETFLAG(battleground); SETFLAG(cvc); + SETFLAG(nozenypenalty); SETFLAG(notrade); SETFLAG(noskill); SETFLAG(nowarp); + SETFLAG(nowarpto); SETFLAG(noicewall); SETFLAG(snow); SETFLAG(clouds); + SETFLAG(clouds2); SETFLAG(fog); SETFLAG(fireworks); SETFLAG(sakura); + SETFLAG(leaves); SETFLAG(nobaseexp); SETFLAG(nojobexp); SETFLAG(nomobloot); + SETFLAG(nomvploot); SETFLAG(nightenabled); SETFLAG(nodrop); SETFLAG(novending); + SETFLAG(loadevent); SETFLAG(nochat); SETFLAG(partylock); SETFLAG(guildlock); + SETFLAG(src4instance); SETFLAG(notomb); SETFLAG(nocashshop); SETFLAG(noviewid); + + + clif->message(sd->fd, msg_fd(fd, 1314)); // Invalid flag name or flag. + clif->message(sd->fd, msg_fd(fd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On) + clif->message(sd->fd, msg_fd(fd, 1315)); // Available Flags: + clif->message(sd->fd, "----------------------------------"); + clif->message(sd->fd, "town, autotrade, allowks, nomemo, noteleport, noreturn, monster_noteleport, nosave,"); + clif->message(sd->fd, "nobranch, noexppenalty, pvp, pvp_noparty, pvp_noguild, pvp_nightmaredrop,"); + clif->message(sd->fd, "pvp_nocalcrank, gvg_castle, gvg, gvg_dungeon, gvg_noparty, battleground, cvc,"); + clif->message(sd->fd, "nozenypenalty, notrade, noskill, nowarp, nowarpto, noicewall, snow, clouds, clouds2,"); + clif->message(sd->fd, "fog, fireworks, sakura, leaves, nobaseexp, nojobexp, nomobloot,"); + clif->message(sd->fd, "nomvploot, nightenabled, nodrop, novending, loadevent, nochat, partylock,"); + clif->message(sd->fd, "guildlock, src4instance, notomb, nocashshop, noviewid"); #undef CHECKFLAG #undef SETFLAG @@ -9452,6 +9500,145 @@ ACMD(lang) { return true; } + +ACMD(claninfo) +{ + struct DBIterator *iter = db_iterator(clan->db); + struct clan *c; + int i, count; + + for (c = dbi_first(iter); dbi_exists(iter); c = dbi_next(iter)) { + safesnprintf(atcmd_output, sizeof(atcmd_output), "Clan #%d:", c->clan_id); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Name: %s", c->name); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Constant: %s", c->constant); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Master: %s", c->master); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Map: %s", c->map); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Max Member: %d", c->max_member); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Kick Time: %dh", c->kick_time / 3600); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Check Time: %dh", c->check_time / 3600000); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Connected Members: %d", c->connect_member); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Total Members: %d", c->member_count); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Allies: %d", VECTOR_LENGTH(c->allies)); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + count = 0; + for (i = 0; i < VECTOR_LENGTH(c->allies); i++) { + struct clan_relationship *ally = &VECTOR_INDEX(c->allies, i); + + if (ally == NULL) + continue; + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- - Ally #%d (Id: %d): %s", i + 1, ally->clan_id, ally->constant); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + count++; + } + + if (count == 0) { + clif->messagecolor_self(fd, COLOR_DEFAULT, "- - No Allies Found!"); + } + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- Antagonists: %d", VECTOR_LENGTH(c->antagonists)); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + + count = 0; + for (i = 0; i < VECTOR_LENGTH(c->antagonists); i++) { + struct clan_relationship *antagonist = &VECTOR_INDEX(c->antagonists, i); + + if (antagonist == NULL) + continue; + + safesnprintf(atcmd_output, sizeof(atcmd_output), "- - Antagonist #%d (Id: %d): %s", i + 1, antagonist->clan_id, antagonist->constant); + clif->messagecolor_self(fd, COLOR_DEFAULT, atcmd_output); + count++; + } + + if (count == 0) { + clif->messagecolor_self(fd, COLOR_DEFAULT, "- - No Antagonists Found!"); + } + + clif->messagecolor_self(fd, COLOR_DEFAULT, "============================"); + } + dbi_destroy(iter); + return true; +} + +/** + * Clan System: Joins in the given clan + */ +ACMD(joinclan) +{ + int clan_id; + + if (*message == '\0') { + clif->message(fd, "Please enter a Clan ID (usage: @joinclan <clan ID>)."); + return false; + } + if (sd->status.clan_id != 0) { + clif->messagecolor_self(fd, COLOR_RED, "You are already in a clan."); + return false; + } else if (sd->status.guild_id != 0) { + clif->messagecolor_self(fd, COLOR_RED, "You must leave your guild before enter in a clan."); + return false; + } + + clan_id = atoi(message); + if (clan_id <= 0) { + clif->messagecolor_self(fd, COLOR_RED, "Invalid Clan ID."); + return false; + } + if (!clan->join(sd, clan_id)) { + clif->messagecolor_self(fd, COLOR_RED, "The clan couldn't be joined."); + return false; + } + return true; +} + +/** + * Clan System: Leaves current clan + */ +ACMD(leaveclan) +{ + if (sd->status.clan_id == 0) { + clif->messagecolor_self(fd, COLOR_RED, "You aren't in a clan."); + return false; + } + if (!clan->leave(sd, false)) { + clif->messagecolor_self(fd, COLOR_RED, "Failed on leaving clan."); + return false; + } + return true; +} + +/** + * Clan System: Reloads clan db + */ +ACMD(reloadclans) +{ + clan->reload(); + clif->messagecolor_self(fd, COLOR_DEFAULT, "Clan configuration and database have been reloaded."); + return true; +} + /** * Fills the reference of available commands in atcommand DBMap **/ @@ -9724,6 +9911,12 @@ void atcommand_basecommands(void) { ACMD_DEF(cddebug), ACMD_DEF(lang), ACMD_DEF(bodystyle), + ACMD_DEF(cvcoff), + ACMD_DEF(cvcon), + ACMD_DEF(claninfo), + ACMD_DEF(joinclan), + ACMD_DEF(leaveclan), + ACMD_DEF(reloadclans), }; int i; diff --git a/src/map/battle.c b/src/map/battle.c index 70ebc4a08..d52d20f24 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -25,6 +25,7 @@ #include "map/battleground.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/elemental.h" #include "map/guild.h" @@ -6774,14 +6775,17 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f return (flag&state)?1:-1; } - if( map_flag_vs(m) ) { + if (map_flag_vs(m)) { //Check rivalry settings. - int sbg_id = 0, tbg_id = 0; - if( map->list[m].flag.battleground ) { + int sbg_id = 0, tbg_id = 0, s_clan = 0, t_clan = 0; + if (map->list[m].flag.battleground) { sbg_id = bg->team_get_id(s_bl); tbg_id = bg->team_get_id(t_bl); + } else if (map->list[m].flag.cvc) { + s_clan = clan->get_id(s_bl); + t_clan = clan->get_id(t_bl); } - if( flag&(BCT_PARTY|BCT_ENEMY) ) { + if (flag & (BCT_PARTY | BCT_ENEMY)) { int s_party = status->get_party_id(s_bl); int s_guild = status->get_guild_id(s_bl); int t_guild = status->get_guild_id(t_bl); @@ -6791,10 +6795,12 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f if (s_guild != 0 && t_guild != 0 && (s_guild == t_guild || guild->isallied(s_guild, t_guild))) state |= BCT_PARTY; else - state |= flag&BCT_ENEMY ? BCT_ENEMY : BCT_PARTY; + state |= flag & BCT_ENEMY ? BCT_ENEMY : BCT_PARTY; } else if (!(map->list[m].flag.pvp && map->list[m].flag.pvp_noparty) && (!map->list[m].flag.battleground || sbg_id == tbg_id)) { state |= BCT_PARTY; + } else if (!map->list[m].flag.cvc || s_clan == t_clan) { + state |= BCT_PARTY; } else { state |= BCT_ENEMY; } @@ -6802,18 +6808,22 @@ int battle_check_target( struct block_list *src, struct block_list *target,int f state |= BCT_ENEMY; } } - if( flag&(BCT_GUILD|BCT_ENEMY) ) { + if (flag & (BCT_GUILD | BCT_ENEMY)) { int s_guild = status->get_guild_id(s_bl); int t_guild = status->get_guild_id(t_bl); - if( !(map->list[m].flag.pvp && map->list[m].flag.pvp_noguild) + if (!(map->list[m].flag.pvp && map->list[m].flag.pvp_noguild) && s_guild && t_guild - && (s_guild == t_guild || (!(flag&BCT_SAMEGUILD) && guild->isallied(s_guild, t_guild))) - && (!map->list[m].flag.battleground || sbg_id == tbg_id) ) + && (s_guild == t_guild || (!(flag & BCT_SAMEGUILD) && guild->isallied(s_guild, t_guild))) + && (!map->list[m].flag.battleground || sbg_id == tbg_id) + && (!map->list[m].flag.cvc || s_clan == t_clan) + ) { state |= BCT_GUILD; - else + } else { state |= BCT_ENEMY; + } } - if( state&BCT_ENEMY && map->list[m].flag.battleground && sbg_id && sbg_id == tbg_id ) + + if (state & BCT_ENEMY && ((map->list[m].flag.battleground && sbg_id && sbg_id == tbg_id) || (map->list[m].flag.cvc && s_clan && s_clan == t_clan))) state &= ~BCT_ENEMY; if (state&BCT_ENEMY && battle_config.pk_mode && !map_flag_gvg(m) && s_bl->type == BL_PC && t_bl->type == BL_PC) { diff --git a/src/map/clan.c b/src/map/clan.c new file mode 100644 index 000000000..b67726b37 --- /dev/null +++ b/src/map/clan.c @@ -0,0 +1,1071 @@ +/** + * This file is part of Hercules. + * http://herc.ws - http://github.com/HerculesWS/Hercules + * + * Copyright (C) 2017 Hercules Dev Team + * + * Hercules is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#define HERCULES_CORE + +#include "config/core.h" +#include "clan.h" + +#include "map/clif.h" +#include "map/chrif.h" +#include "map/homunculus.h" +#include "map/intif.h" +#include "map/log.h" +#include "map/mercenary.h" +#include "map/mob.h" +#include "map/npc.h" +#include "map/pc.h" +#include "map/pet.h" +#include "map/script.h" +#include "map/skill.h" +#include "map/status.h" +#include "common/HPM.h" +#include "common/conf.h" +#include "common/cbasetypes.h" +#include "common/db.h" +#include "common/memmgr.h" +#include "common/mapindex.h" +#include "common/nullpo.h" +#include "common/showmsg.h" +#include "common/socket.h" +#include "common/strlib.h" +#include "common/timer.h" +#include "common/utils.h" + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +struct clan_interface clan_s; +struct clan_interface *clan; + +/** + * Searches a Clan by clan_id + * + * @param clan_id Clan ID + * @return struct clan* + */ +struct clan *clan_search(int clan_id) +{ + if (clan_id <= 0) { + return NULL; + } + return (struct clan *)idb_get(clan->db, clan_id); +} + +/** + * Searches a Clan by clan_name or constant + * + * @param name Clan Name + * @return struct clan* + */ +struct clan *clan_searchname(const char *name) +{ + struct clan *c; + struct DBIterator *iter; + + nullpo_retr(NULL, name); + + iter = db_iterator(clan->db); + for (c = dbi_first(iter); dbi_exists(iter); c = dbi_next(iter)) { + if (strncmpi(c->name, name, NAME_LENGTH) == 0 || strncmpi(c->constant, name, NAME_LENGTH) == 0) { + break; + } + } + dbi_destroy(iter); + return c; +} + +/** + * Returns the first online character of clan + * + * @param (struct clan *) c clan structure + * @return (struct map_session_data *) + */ +struct map_session_data *clan_getonlinesd(struct clan *c) +{ + int i; + nullpo_retr(NULL, c); + + ARR_FIND(0, VECTOR_LENGTH(c->members), i, VECTOR_INDEX(c->members, i).sd != NULL); + return (i < VECTOR_LENGTH(c->members)) ? VECTOR_INDEX(c->members, i).sd : NULL; +} + +/** + * Returns the member index of given Player + * + * @param c Clan Data + * @param char_id Player's Char ID + * @return int + */ +int clan_getindex(const struct clan *c, int char_id) +{ + int i; + nullpo_retr(INDEX_NOT_FOUND, c); + + ARR_FIND(0, VECTOR_LENGTH(c->members), i, VECTOR_INDEX(c->members, i).char_id == char_id); + + if (i == VECTOR_LENGTH(c->members)) { + return INDEX_NOT_FOUND; + } + return i; +} + +/** + * Starts clan buff + */ +void clan_buff_start(struct map_session_data *sd, struct clan *c) +{ + nullpo_retv(sd); + nullpo_retv(c); + + if (c->buff.icon <= 0) { + return; + } + + clif->sc_load(&sd->bl, sd->bl.id, SELF, c->buff.icon, 0, c->clan_id, 0); + script->run(c->buff.script, 0, sd->bl.id, npc->fake_nd->bl.id); +} + +/** + * Ends clan buff + */ +void clan_buff_end(struct map_session_data *sd, struct clan *c) +{ + nullpo_retv(sd); + nullpo_retv(c); + + if (c->buff.icon <= 0) { + return; + } + + clif->sc_end(&sd->bl, sd->bl.id, SELF, c->buff.icon); +} + +/** + * Joins a Player into a Clan + * + * @param sd Player's Map Session Data + * @param clan_id Clan which will add this player + * @return bool + */ +bool clan_join(struct map_session_data *sd, int clan_id) +{ + struct clan *c; + struct clan_member m; + + nullpo_ret(sd); + + // Already joined a guild or clan + if (sd->status.guild_id > 0 || sd->guild != NULL) { + ShowError("clan_join: Player already joined in a guild. char_id: %d\n", sd->status.char_id); + return false; + } else if ( sd->status.clan_id > 0 || sd->clan != NULL) { + ShowError("clan_join: Player already joined in a clan. char_id: %d\n", sd->status.char_id); + return false; + } + + c = clan->search(clan_id); + if (c == NULL) { + ShowError("clan_join: Invalid Clan ID: %d\n", clan_id); + return false; + } + + if (!c->received) { + return false; + } + + if (clan->getindex(c, sd->status.char_id) != INDEX_NOT_FOUND) { + ShowError("clan_join: Player already joined this clan. char_id: %d clan_id: %d\n", sd->status.char_id, clan_id); + return false; + } + + if (VECTOR_LENGTH(c->members) >= c->max_member || c->member_count >= c->max_member) { + ShowError("clan_join: Clan '%s' already reached its max capacity!\n", c->name); + return false; + } + + VECTOR_ENSURE(c->members, 1, 1); + + m.sd = sd; + m.char_id = sd->status.char_id; + m.online = 1; + m.last_login = sd->status.last_login; + VECTOR_PUSH(c->members, m); + + c->connect_member++; + c->member_count++; + + sd->status.clan_id = c->clan_id; + sd->clan = c; + + sc_start2(NULL, &sd->bl, SC_CLAN_INFO, 10000, 0, c->clan_id, INFINITE_DURATION); + status_calc_pc(sd, SCO_FORCE); + + chrif->save(sd, 0); + clif->clan_basicinfo(sd); + clif->clan_onlinecount(c); + return true; +} + +/** + * Invoked when a player joins + * It assumes that clan_id is not 0 + * + * @param sd Player Data + */ +void clan_member_online(struct map_session_data *sd, bool first) +{ + struct clan *c; + int i, inactivity; + nullpo_retv(sd); + + // For invalid values we must reset it to 0 (no clan) + if (sd->status.clan_id < 0) { + ShowError("clan_member_online: Invalid clan id, changing to '0'. clan_id='%d' char_id='%d'\n", sd->status.clan_id, sd->status.char_id); + sd->status.clan_id = 0; + return; + } + + c = clan->search(sd->status.clan_id); + if (c == NULL) { + // This is a silent return because it will reset clan_id in case + // a custom clan that was removed and this is a remaining member + sd->status.clan_id = 0; + sd->clan = NULL; + if (!first) { + status_change_end(&sd->bl, SC_CLAN_INFO, INVALID_TIMER); // Remove the status + status_calc_pc(sd, SCO_FORCE); + } + clif->clan_leave(sd); + return; + } + + if (!c->received) { + return; + } + + if (c->max_member <= c->member_count || VECTOR_LENGTH(c->members) >= c->max_member) { + ShowError("Clan System: More members than the maximum allowed in clan #%d\n", c->clan_id); + return; + } + + i = clan->getindex(c, sd->status.char_id); + inactivity = (int)(time(NULL) - sd->status.last_login); + if (i == INDEX_NOT_FOUND) { + struct clan_member m; + + if (c->kick_time > 0 && inactivity > c->kick_time) { + sd->status.clan_id = 0; + sd->clan = NULL; + clan->buff_end(sd, c); + status_change_end(&sd->bl, SC_CLAN_INFO, INVALID_TIMER); + clif->clan_leave(sd); + return; + } + + VECTOR_ENSURE(c->members, 1, 1); + + m.sd = sd; + m.char_id = sd->status.char_id; + m.online = 1; + m.last_login = sd->status.last_login; + VECTOR_PUSH(c->members, m); + } else { + struct clan_member *m = &VECTOR_INDEX(c->members, i); + + + if (c->kick_time > 0 && inactivity > c->kick_time) { + if (m->online == 1) { + m->online = 0; + c->connect_member--; + c->member_count--; + } + clan->buff_end(sd, c); + sd->status.clan_id = 0; + sd->clan = NULL; + status_change_end(&sd->bl, SC_CLAN_INFO, INVALID_TIMER); + VECTOR_ERASE(c->members, i); + clif->clan_leave(sd); + return; + } + + m->online = 1; + m->last_login = sd->status.last_login; + } + + sd->clan = c; + c->connect_member++; + + sc_start2(NULL, &sd->bl, SC_CLAN_INFO, 10000, 0, c->clan_id, INFINITE_DURATION); + + if (!first) { + // When first called from pc.c we don't need to do status_calc + status_calc_pc(sd, SCO_FORCE); + } + + clif->clan_basicinfo(sd); + clif->clan_onlinecount(c); +} + +/** + * Re-join a player on its clan + */ +int clan_rejoin(struct map_session_data *sd, va_list ap) +{ + nullpo_ret(sd); + + if (sd->status.clan_id != 0) { + // Note: Even if the value is invalid (lower than zero) + // the function will fix the invalid value + clan->member_online(sd, false); + } + return 0; +} + +/** + * Removes Player from clan + */ +bool clan_leave(struct map_session_data *sd, bool first) +{ + int i; + struct clan *c; + + nullpo_ret(sd); + + c = sd->clan; + + if (c == NULL) { + return false; + } + + if (!c->received) { + return false; + } + + i = clan->getindex(c, sd->status.char_id); + if (i != INDEX_NOT_FOUND) { + VECTOR_ERASE(c->members, i); + c->connect_member--; + c->member_count--; + } + + sd->status.clan_id = 0; + sd->clan = NULL; + clan->buff_end(sd, c); + + status_change_end(&sd->bl, SC_CLAN_INFO, INVALID_TIMER); + if (!first) { + status_calc_pc(sd, SCO_FORCE); + } + + chrif->save(sd, 0); + clif->clan_onlinecount(c); + clif->clan_leave(sd); + return true; +} + +/** + * Sets a player offline + * + * @param (struct map_session_data *) sd Player Data + */ +void clan_member_offline(struct map_session_data *sd) +{ + struct clan *c; + int i; + + nullpo_retv(sd); + + c = sd->clan; + + if (c == NULL) { + return; + } + + i = clan->getindex(c, sd->status.char_id); + if (i != INDEX_NOT_FOUND && VECTOR_INDEX(c->members, i).online == 1) { + // Only if it is online, because unit->free is called twice + VECTOR_INDEX(c->members, i).online = 0; + c->connect_member--; + } + clif->clan_onlinecount(c); +} + + +/** + * Sends a message to the whole clan + */ +bool clan_send_message(struct map_session_data *sd, const char *mes) +{ + int len; + nullpo_retr(false, sd); + nullpo_retr(false, mes); + + len = (int)strlen(mes); + + if (sd->status.clan_id == 0) { + return false; + } + clan->recv_message(sd->clan, mes, len); + + // Chat logging type 'C' / Clan Chat + logs->chat(LOG_CHAT_CLAN, sd->status.clan_id, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, mes); + + return true; +} + +/** + * Clan receive a message, will be displayed to whole clan + */ +void clan_recv_message(struct clan *c, const char *mes, int len) +{ + clif->clan_message(c, mes, len); +} + +/** + * Set constants for each clan + */ +void clan_set_constants(void) +{ + struct DBIterator *iter = db_iterator(clan->db); + struct clan *c; + + for (c = dbi_first(iter); dbi_exists(iter); c = dbi_next(iter)) { + script->set_constant2(c->constant, c->clan_id, false, false); + } + + dbi_destroy(iter); +} + +/** + * Returns the clan_id of bl + */ +int clan_get_id(const struct block_list *bl) +{ + nullpo_ret(bl); + + switch (bl->type) { + case BL_PC: { + const struct map_session_data *sd = BL_UCCAST(BL_PC, bl); + return sd->status.clan_id; + } + case BL_NPC: { + const struct npc_data *nd = BL_UCCAST(BL_NPC, bl); + return nd->clan_id; + } + case BL_PET: { + const struct pet_data *pd = BL_UCCAST(BL_PET, bl); + if (pd->msd != NULL) + return pd->msd->status.clan_id; + } + break; + case BL_MOB: { + const struct mob_data *md = BL_UCCAST(BL_MOB, bl); + const struct map_session_data *msd; + if (md->special_state.ai != AI_NONE && (msd = map->id2sd(md->master_id)) != NULL) { + return msd->status.clan_id; + } + return md->clan_id; + } + case BL_HOM: { + const struct homun_data *hd = BL_UCCAST(BL_HOM, bl); + if (hd->master != NULL) { + return hd->master->status.clan_id; + } + } + break; + case BL_MER: { + const struct mercenary_data *md = BL_UCCAST(BL_MER, bl); + if (md->master != NULL) { + return md->master->status.clan_id; + } + } + break; + case BL_SKILL: { + const struct skill_unit *su = BL_UCCAST(BL_SKILL, bl); + if (su->group != NULL) + return su->group->clan_id; + } + break; + } + + return 0; +} + +/** + * Checks every clan player and remove those who are inactive + */ +int clan_inactivity_kick(int tid, int64 tick, int id, intptr_t data) +{ + struct clan *c = NULL; + int i; + + if ((c = clan->search(id)) != NULL) { + if (!c->kick_time || c->tid != tid || tid == INVALID_TIMER || c->tid == INVALID_TIMER) { + ShowError("Timer Mismatch (Time: %d seconds) %d != %d", c->kick_time, c->tid, tid); + Assert_retr(0, 0); + return 0; + } + for (i = 0; i < VECTOR_LENGTH(c->members); i++) { + struct clan_member *m = &VECTOR_INDEX(c->members, i); + if (m->char_id <= 0 || m->online <= 0) + continue; + + if (m->online) { + struct map_session_data *sd = m->sd; + if (DIFF_TICK32(sockt->last_tick, sd->idletime) > c->kick_time) { + clan->leave(sd, false); + } + } else if ((time(NULL) - m->last_login) > c->kick_time) { + VECTOR_ERASE(c->members, i); + c->member_count--; + clif->clan_onlinecount(c); + } + } + //Perform the kick for offline members that didn't connect after a server restart + c->received = false; + intif->clan_kickoffline(c->clan_id, c->kick_time); + c->tid = timer->add(timer->gettick() + c->check_time, clan->inactivity_kick, c->clan_id, 0); + } + return 1; +} + +/** + * Timeout for the request of offline kick + */ +int clan_request_kickoffline(int tid, int64 tick, int id, intptr_t data) +{ + struct clan *c = NULL; + + if ((c = clan->search(id)) != NULL) { + if (c->req_kick_tid != tid || c->req_kick_tid == INVALID_TIMER) { + ShowError("Timer Mismatch %d != %d", c->tid, tid); + return 0; + } + + if (c->received) { + c->req_kick_tid = INVALID_TIMER; + return 1; + } + + intif->clan_kickoffline(c->clan_id, c->kick_time); + c->req_kick_tid = timer->add(timer->gettick() + clan->req_timeout, clan->request_kickoffline, c->clan_id, 0); + } + return 1; +} + +/** + * Timeout of the request for counting members + */ +int clan_request_membercount(int tid, int64 tick, int id, intptr_t data) +{ + struct clan *c = NULL; + + if ((c = clan->search(id)) != NULL) { + if (c->req_count_tid != tid || c->req_count_tid == INVALID_TIMER) { + ShowError("Timer Mismatch %d != %d", c->tid, tid); + return 0; + } + + if (c->received) { + c->req_count_tid = INVALID_TIMER; + return 1; + } + + intif->clan_membercount(c->clan_id, c->kick_time); + c->req_count_tid = timer->add(timer->gettick() + clan->req_timeout, clan->request_membercount, c->clan_id, 0); + } + return 1; +} + +/** + * Processes any (plugin-defined) additional fields for a clan entry. + * + * @param[in, out] entry The destination clan entry, already initialized (clan_id is expected to be already set). + * @param[in] t The libconfig entry. + * @param[in] n Ordinal number of the entry, to be displayed in case of validation errors. + * @param[in] source Source of the entry (file name), to be displayed in case of validation errors. + */ +void clan_read_db_additional_fields(struct clan *entry, struct config_setting_t *t, int n, const char *source) +{ + // do nothing. plugins can do own work +} + +void clan_read_buffs(struct clan *c, struct config_setting_t *buff, const char *source) +{ + struct clan_buff *b; + const char *str = NULL; + + nullpo_retv(c); + nullpo_retv(buff); + + b = &c->buff; + + if (!libconfig->setting_lookup_int(buff, "Icon", &b->icon)) { + const char *temp_str = NULL; + if (libconfig->setting_lookup_string(buff, "Icon", &temp_str)) { + if (*temp_str && !script->get_constant(temp_str, &b->icon)) { + ShowWarning("Clan %d: Invalid Buff icon value. Defaulting to SI_BLANK.\n", c->clan_id); + b->icon = -1; // SI_BLANK + } + } + } + + if (libconfig->setting_lookup_string(buff, "Script", &str)) { + b->script = *str ? script->parse(str, source, -b->icon, SCRIPT_IGNORE_EXTERNAL_BRACKETS, NULL) : NULL; + } +} + +/** + * Processes one clandb entry from the libconfig file, loading and inserting it + * into the clan database. + * + * @param settings Libconfig setting entry. It is expected to be valid and it + * won't be freed (it is care of the caller to do so if + * necessary). + * @param source Source of the entry (file name), to be displayed in case of + * validation errors. + * @return int. + */ +int clan_read_db_sub(struct config_setting_t *settings, const char *source, bool reload) +{ + int total, s, valid = 0; + + nullpo_retr(false, settings); + + total = libconfig->setting_length(settings); + + for (s = 0; s < total; s++) { + struct clan *c; + struct config_setting_t *cl, *buff, *allies, *antagonists; + const char *aName, *aLeader, *aMap, *aConst; + int max_members, kicktime = 0, kickchecktime = 0, id, i, j; + + cl = libconfig->setting_get_elem(settings, s); + + if (libconfig->setting_lookup_int(cl, "Id", &id)) { + if (id <= 0) { + ShowError("clan_read_db: Invalid Clan Id %d, skipping...\n", id); + return false; + } + + if (clan->search(id) != NULL) { + ShowError("clan_read_db: Duplicate entry for Clan Id %d, skipping...\n", id); + return false; + } + } else { + ShowError("clan_read_db: failed to find 'Id' for clan #%d\n", s); + return false; + } + + if (libconfig->setting_lookup_string(cl, "Const", &aConst)) { + if (!*aConst) { + ShowError("clan_read_db: Invalid Clan Const '%s', skipping...\n", aConst); + return false; + } + + if (strlen(aConst) > NAME_LENGTH) { + ShowError("clan_read_db: Clan Name '%s' is longer than %d characters, skipping...\n", aConst, NAME_LENGTH); + return false; + } + + if (clan->searchname(aConst) != NULL) { + ShowError("clan_read_db: Duplicate entry for Clan Const '%s', skipping...\n", aConst); + return false; + } + } else { + ShowError("clan_read_db: failed to find 'Const' for clan #%d\n", s); + return false; + } + + if (libconfig->setting_lookup_string(cl, "Name", &aName)) { + if (!*aName) { + ShowError("clan_read_db: Invalid Clan Name '%s', skipping...\n", aName); + return false; + } + + if (strlen(aName) > NAME_LENGTH) { + ShowError("clan_read_db: Clan Name '%s' is longer than %d characters, skipping...\n", aName, NAME_LENGTH); + return false; + } + + if (clan->searchname(aName) != NULL) { + ShowError("clan_read_db: Duplicate entry for Clan Name '%s', skipping...\n", aName); + return false; + } + } else { + ShowError("clan_read_db: failed to find 'Name' for clan #%d\n", s); + return false; + } + + if (!libconfig->setting_lookup_string(cl, "Leader", &aLeader)) { + ShowError("clan_read_db: failed to find 'Leader' for clan #%d\n", s); + return false; + } + + if (!libconfig->setting_lookup_string(cl, "Map", &aMap)) { + ShowError("clan_read_db: failed to find 'Map' for clan #%d\n", s); + return false; + } + + CREATE(c, struct clan, 1); + + c->clan_id = id; + safestrncpy(c->constant, aConst, NAME_LENGTH); + safestrncpy(c->name, aName, NAME_LENGTH); + safestrncpy(c->master, aLeader, NAME_LENGTH); + safestrncpy(c->map, aMap, MAP_NAME_LENGTH_EXT); + c->connect_member = 0; + c->member_count = 0; // Char server will count members for us + c->received = false; + c->req_count_tid = INVALID_TIMER; + c->req_kick_tid = INVALID_TIMER; + c->tid = INVALID_TIMER; + + if (libconfig->setting_lookup_int(cl, "MaxMembers", &max_members)) { + if (max_members > 0) { + c->max_member = max_members; + } else { + ShowError("clan_read_db: Clan #%d has invalid value for 'MaxMembers' setting, defaulting to 'clan->max'...\n", id); + c->max_member = clan->max; + } + } else { + c->max_member = clan->max; + } + + if (libconfig->setting_lookup_int(cl, "KickTime", &kicktime)) { + c->kick_time = 60 * 60 * kicktime; + } else { + c->kick_time = clan->kicktime; + } + + if (libconfig->setting_lookup_int(cl, "CheckTime", &kickchecktime)) { + c->check_time = 60 * 60 * max(1, kickchecktime) * 1000; + } else { + c->check_time = clan->checktime; + } + + if ((buff = libconfig->setting_get_member(cl, "Buff")) != NULL) { + clan->read_buffs(c, buff, source); + } + + allies = libconfig->setting_get_member(cl, "Allies"); + + if (allies != NULL) { + int a = libconfig->setting_length(allies); + + VECTOR_INIT(c->allies); + if (a > 0 && clan->max_relations > 0) { + const char *allyConst; + + if (a > clan->max_relations) { + ShowWarning("clan_read_db: Clan %d has more allies(%d) than allowed(%d), reading only the first %d...\n", c->clan_id, a, clan->max_relations, clan->max_relations); + a = clan->max_relations; + } + + VECTOR_ENSURE(c->allies, a, 1); + for (i = 0; i < a; i++) { + struct clan_relationship r; + if ((allyConst = libconfig->setting_get_string_elem(allies, i)) != NULL) { + ARR_FIND(0, VECTOR_LENGTH(c->allies), j, strcmp(VECTOR_INDEX(c->allies, j).constant, allyConst) == 0); + if (j != VECTOR_LENGTH(c->allies)) { + ShowError("clan_read_db: Duplicate entry '%s' in allies for Clan %d in '%s', skipping...\n", allyConst, c->clan_id, source); + continue; + } else if (strcmp(allyConst, c->constant) == 0) { + ShowError("clan_read_db: Clans can't be allies of themselves! Clan Id: %d, in '%s'\n", c->clan_id, source); + continue; + } + safestrncpy(r.constant, allyConst, NAME_LENGTH); + VECTOR_PUSH(c->allies, r); + } + + } + } + } + antagonists = libconfig->setting_get_member(cl, "Antagonists"); + + if (antagonists != NULL) { + int a = libconfig->setting_length(antagonists); + + VECTOR_INIT(c->antagonists); + if (a > 0 && clan->max_relations > 0) { + const char *antagonistConst; + + if (a > clan->max_relations) { + ShowWarning("clan_read_db: Clan %d has more antagonists(%d) than allowed(%d), reading only the first %d...\n", c->clan_id, a, clan->max_relations, clan->max_relations); + a = clan->max_relations; + } + + VECTOR_ENSURE(c->antagonists, a, 1); + for (i = 0; i < a; i++) { + struct clan_relationship r; + if ((antagonistConst = libconfig->setting_get_string_elem(antagonists, i)) != NULL) { + ARR_FIND(0, VECTOR_LENGTH(c->antagonists), j, strcmp(VECTOR_INDEX(c->antagonists, j).constant, antagonistConst) == 0); + if (j != VECTOR_LENGTH(c->antagonists)) { + ShowError("clan_read_db: Duplicate entry '%s' in antagonists for Clan %d in '%s', skipping...\n", antagonistConst, c->clan_id, source); + continue; + } else if (strcmp(antagonistConst, c->constant) == 0) { + ShowError("clan_read_db: Clans can't be antagonists of themselves! Clan Id: %d, in '%s'\n", c->clan_id, source); + continue; + } + safestrncpy(r.constant, antagonistConst, NAME_LENGTH); + VECTOR_PUSH(c->antagonists, r); + } + } + } + } + + clan->read_db_additional_fields(c, cl, s, source); + if (c->kick_time > 0) { + c->tid = timer->add(timer->gettick() + c->check_time, clan->inactivity_kick, c->clan_id, 0); + } + c->received = false; + c->req_state = reload ? CLAN_REQ_RELOAD : CLAN_REQ_FIRST; + c->req_count_tid = timer->add(timer->gettick() + clan->req_timeout, clan->request_membercount, c->clan_id, 0); + idb_put(clan->db, c->clan_id, c); + VECTOR_INIT(c->members); + valid++; + } + + // Validating Relations + if (valid > 0) { + struct DBIterator *iter = db_iterator(clan->db); + struct clan *c_ok, *c; + int i; + + for (c_ok = dbi_first(iter); dbi_exists(iter); c_ok = dbi_next(iter)) { + i = VECTOR_LENGTH(c_ok->allies); + while ( i > 0) { + struct clan_relationship *r; + + i--; + r = &VECTOR_INDEX(c_ok->allies, i); + if ((c = clan->searchname(r->constant)) == NULL) { + ShowError("clan_read_db: Invalid (nonexistent) Ally '%s' for clan %d in '%s', skipping ally...\n", r->constant, c_ok->clan_id, source); + VECTOR_ERASE(c_ok->allies, i); + } else { + r->clan_id = c->clan_id; + } + } + + i = VECTOR_LENGTH(c_ok->antagonists); + while ( i > 0) { + struct clan_relationship *r; + + i--; + r = &VECTOR_INDEX(c_ok->antagonists, i); + if ((c = clan->searchname(r->constant)) == NULL) { + ShowError("clan_read_db: Invalid (nonexistent) Antagonist '%s' for clan %d in '%s', skipping antagonist...", r->constant, c_ok->clan_id, source); + VECTOR_ERASE(c_ok->antagonists, i); + } else { + r->clan_id = c->clan_id; + } + } + } + dbi_destroy(iter); + } + + ShowStatus("Done reading '" CL_WHITE "%d" CL_RESET "' valid clans of '" CL_WHITE "%d" CL_RESET "' entries in '" CL_WHITE "%s" CL_RESET "'.\n", valid, total, source); + return valid; +} + +/** + * Reads Clan DB included by clan configuration file. + * + * @param settings The Settings Group from config file. + * @param source File name. + */ +void clan_read_db(struct config_setting_t *settings, const char *source, bool reload) +{ + struct config_setting_t *clans; + + nullpo_retv(settings); + + if ((clans = libconfig->setting_get_member(settings, "clans")) != NULL) { + int read; + + read = clan->read_db_sub(clans, source, reload); + if (read > 0) { + clan->set_constants(); + } + } else { + ShowError("clan_read_db: Can't find setting 'clans' in '%s'. No Clans found.\n", source); + } +} + +/** + * Reads clan config file + * + * @param bool clear Whether to clear clan->db before reading clans + */ +bool clan_config_read(bool reload) +{ + struct config_t clan_conf; + struct config_setting_t *settings = NULL; + const char *config_filename = "conf/clans.conf"; // FIXME: hardcoded name + int kicktime = 0, kickchecktime = 0; + + if (reload) { + struct DBIterator *iter = db_iterator(clan->db); + struct clan *c_clear; + + for (c_clear = dbi_first(iter); dbi_exists(iter); c_clear = dbi_next(iter)) { + if (c_clear->buff.script != NULL) { + script->free_code(c_clear->buff.script); + } + if (c_clear->tid != INVALID_TIMER) { + timer->delete(c_clear->tid, clan->inactivity_kick); + } + VECTOR_CLEAR(c_clear->allies); + VECTOR_CLEAR(c_clear->antagonists); + VECTOR_CLEAR(c_clear->members); + HPM->data_store_destroy(&c_clear->hdata); + } + dbi_destroy(iter); + clan->db->clear(clan->db, NULL); + } + + if (!libconfig->load_file(&clan_conf, config_filename)) { + return false; + } + + if ((settings = libconfig->lookup(&clan_conf, "clan_configuration")) == NULL) { + ShowError("clan_config_read: failed to find 'clan_configuration'.\n"); + return false; + } + + libconfig->setting_lookup_int(settings, "MaxMembers", &clan->max); + libconfig->setting_lookup_int(settings, "MaxRelations", &clan->max_relations); + libconfig->setting_lookup_int(settings, "InactivityKickTime", &kicktime); + if (!libconfig->setting_lookup_int(settings, "InactivityCheckTime", &kickchecktime)) { + ShowError("clan_config_read: failed to find InactivityCheckTime using official value.\n"); + kickchecktime = 24; + } + + // On config file we set the time in hours but here we use in seconds + clan->kicktime = 60 * 60 * kicktime; + clan->checktime = 60 * 60 * max(kickchecktime, 1) * 1000; + + clan->config_read_additional_settings(settings, config_filename); + clan->read_db(settings, config_filename, reload); + libconfig->destroy(&clan_conf); + return true; +} + +/** + * Processes any (plugin-defined) additional settings for clan config. + * + * @param settings The Settings Group from config file. + * @param source Source of the entry (file name), to be displayed in + * case of validation errors. + */ +void clan_config_read_additional_settings(struct config_setting_t *settings, const char *source) +{ + // do nothing. plugins can do own work +} + +/** + * Reloads Clan DB + */ +void clan_reload(void) +{ + clan->config_read(true); +} + +/** + * + */ +void do_init_clan(bool minimal) +{ + if (minimal) { + return; + } + clan->db = idb_alloc(DB_OPT_RELEASE_DATA); + clan->config_read(false); + timer->add_func_list(clan->inactivity_kick, "clan_inactivity_kick"); +} + +/** + * + */ +void do_final_clan(void) +{ + struct DBIterator *iter = db_iterator(clan->db); + struct clan *c; + + for (c = dbi_first(iter); dbi_exists(iter); c = dbi_next(iter)) { + if (c->buff.script) { + script->free_code(c->buff.script); + } + if (c->tid != INVALID_TIMER) { + timer->delete(c->tid, clan->inactivity_kick); + } + VECTOR_CLEAR(c->allies); + VECTOR_CLEAR(c->antagonists); + VECTOR_CLEAR(c->members); + HPM->data_store_destroy(&c->hdata); + } + dbi_destroy(iter); + db_destroy(clan->db); +} + +/** + * Inits Clan Defaults + */ +void clan_defaults(void) +{ + clan = &clan_s; + + clan->init = do_init_clan; + clan->final = do_final_clan; + /* */ + clan->db = NULL; + clan->max = 0; + clan->max_relations = 0; + clan->kicktime = 0; + clan->checktime = 0; + clan->req_timeout = 60; + /* */ + clan->config_read = clan_config_read; + clan->config_read_additional_settings = clan_config_read_additional_settings; + clan->read_db = clan_read_db; + clan->read_db_sub = clan_read_db_sub; + clan->read_db_additional_fields = clan_read_db_additional_fields; + clan->read_buffs = clan_read_buffs; + clan->search = clan_search; + clan->searchname = clan_searchname; + clan->getonlinesd = clan_getonlinesd; + clan->getindex = clan_getindex; + clan->join = clan_join; + clan->member_online = clan_member_online; + clan->leave = clan_leave; + clan->send_message = clan_send_message; + clan->recv_message = clan_recv_message; + clan->member_offline = clan_member_offline; + clan->set_constants = clan_set_constants; + clan->get_id = clan_get_id; + clan->buff_start = clan_buff_start; + clan->buff_end = clan_buff_end; + clan->reload = clan_reload; + clan->rejoin = clan_rejoin; + clan->inactivity_kick = clan_inactivity_kick; + clan->request_kickoffline = clan_request_kickoffline; + clan->request_membercount = clan_request_membercount; +} diff --git a/src/map/clan.h b/src/map/clan.h new file mode 100644 index 000000000..15ed52680 --- /dev/null +++ b/src/map/clan.h @@ -0,0 +1,85 @@ +/** + * This file is part of Hercules. + * http://herc.ws - http://github.com/HerculesWS/Hercules + * + * Copyright (C) 2017 Hercules Dev Team + * + * Hercules is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ +#ifndef MAP_CLAN_H +#define MAP_CLAN_H + +#include "map/map.h" +#include "common/hercules.h" +#include "common/db.h" +#include "common/mmo.h" + +struct map_session_data; + +enum clan_req_state { + CLAN_REQ_NONE = 0, + CLAN_REQ_FIRST = 1, + CLAN_REQ_RELOAD = 2, + CLAN_REQ_AFTER_KICK = 3, +}; + +/** + * clan Interface + **/ +struct clan_interface { + struct DBMap *db; // int clan_id -> struct clan* + + int max; + int max_relations; + int kicktime; + int checktime; + int req_timeout; + + void (*init) (bool minimal); + void (*final) (void); + + bool (*config_read) (bool reload); + void (*config_read_additional_settings) (struct config_setting_t *settings, const char *source); + void (*read_db) (struct config_setting_t *settings, const char *source, bool reload); + int (*read_db_sub) (struct config_setting_t *settings, const char *source, bool reload); + void (*read_db_additional_fields) (struct clan *entry, struct config_setting_t *t, int n, const char *source); + void (*read_buffs) (struct clan *c, struct config_setting_t *buff, const char *source); + struct clan *(*search) (int clan_id); + struct clan *(*searchname) (const char *name); + struct map_session_data *(*getonlinesd) (struct clan *c); + int (*getindex) (const struct clan *c, int char_id); + bool (*join) (struct map_session_data *sd, int clan_id); + void (*member_online) (struct map_session_data *sd, bool first); + bool (*leave) (struct map_session_data *sd, bool first); + bool (*send_message) (struct map_session_data *sd, const char *mes); + void (*recv_message) (struct clan *c, const char *mes, int len); + void (*member_offline) (struct map_session_data *sd); + void (*set_constants) (void); + int (*get_id) (const struct block_list *bl); + void (*buff_start) (struct map_session_data *sd, struct clan *c); + void (*buff_end) (struct map_session_data *sd, struct clan *c); + void (*reload) (void); + int (*rejoin) (struct map_session_data *sd, va_list ap); + int (*inactivity_kick) (int tid, int64 tick, int id, intptr_t data); + int (*request_kickoffline) (int tid, int64 tick, int id, intptr_t data); + int (*request_membercount) (int tid, int64 tick, int id, intptr_t data); +}; + +#ifdef HERCULES_CORE +void clan_defaults (void); +#endif // HERCULES_CORE + +HPShared struct clan_interface *clan; + +#endif /* MAP_CLAN_H */ diff --git a/src/map/clif.c b/src/map/clif.c index 877a723fd..8adb1ae58 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -29,6 +29,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/elemental.h" #include "map/guild.h" #include "map/homunculus.h" @@ -665,6 +666,22 @@ bool clif_send(const void* buf, int len, struct block_list* bl, enum send_target } break; + case CLAN: + if (sd && sd->status.clan_id) { + struct clan *c = clan->search(sd->status.clan_id); + + nullpo_retr(false, c); + + for (i = 0; i < VECTOR_LENGTH(c->members); i++) { + if ((sd = VECTOR_INDEX(c->members, i).sd) == NULL || (fd = sd->fd) <= 0) + continue; + WFIFOHEAD(fd, len); + memcpy(WFIFOP(fd, 0), buf, len); + WFIFOSET(fd, len); + } + } + break; + default: ShowError("clif_send: Unrecognized type %u\n", type); return false; @@ -1540,6 +1557,8 @@ bool clif_spawn(struct block_list *bl) clif->specialeffect(&nd->bl,423,AREA); else if (nd->size == SZ_MEDIUM) clif->specialeffect(&nd->bl,421,AREA); + if (nd->clan_id > 0) + clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, nd->clan_id, 0); } break; case BL_PET: @@ -4394,6 +4413,8 @@ void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { clif->specialeffect_single(bl,423,sd->fd); else if (nd->size == SZ_MEDIUM) clif->specialeffect_single(bl,421,sd->fd); + if (nd->clan_id > 0) + clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, nd->clan_id, 0); } break; case BL_MOB: @@ -13346,6 +13367,12 @@ bool clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_sessi return false; } + // Players in a clan can't join a guild + if (t_sd->clan != NULL) { + clif->message(fd, msg_fd(fd, 140)); // You can't join in a clan if you're in a guild. + return false; + } + guild->invite(sd,t_sd); return true; } @@ -19288,6 +19315,156 @@ const char *clif_get_bl_name(const struct block_list *bl) return name; } +/** + * Clan System: Sends the basic clan informations to client. + * 098a <length>.W <clan id>.L <clan name>.24B <clan master>.24B <clan map>.16B <alliance count>.B + * <antagonist count>.B { <alliance>.24B } * alliance count { <antagonist>.24B } * antagonist count (ZC_CLANINFO) + */ +void clif_clan_basicinfo(struct map_session_data *sd) +{ +#if PACKETVER >= 20120716 + int len, i, fd; + struct clan *c, *ally, *antagonist; + struct PACKET_ZC_CLANINFO *packet = NULL; + + nullpo_retv(sd); + nullpo_retv(c = sd->clan); + + len = sizeof(struct PACKET_ZC_CLANINFO); + fd = sd->fd; + + WFIFOHEAD(fd, len); + packet = WFIFOP(fd, 0); + + packet->PacketType = clanBasicInfo; + packet->ClanID = c->clan_id; + + safestrncpy(packet->ClanName, c->name, NAME_LENGTH); + safestrncpy(packet->MasterName, c->master, NAME_LENGTH); + + mapindex->getmapname_ext(c->map, packet->Map); + + packet->AllyCount = VECTOR_LENGTH(c->allies); + packet->AntagonistCount = VECTOR_LENGTH(c->antagonists); + + // All allies and antagonists are assumed as valid entries + // since it only gets inside the vector after the validation + // on clan->config_read + for (i = 0; i < VECTOR_LENGTH(c->allies); i++) { + struct clan_relationship *al = &VECTOR_INDEX(c->allies, i); + + if ((ally = clan->search(al->clan_id)) != NULL) { + safestrncpy(WFIFOP(fd, len), ally->name, NAME_LENGTH); + len += NAME_LENGTH; + } + } + + for (i = 0; i < VECTOR_LENGTH(c->antagonists); i++) { + struct clan_relationship *an = &VECTOR_INDEX(c->antagonists, i); + + if ((antagonist = clan->search(an->clan_id)) != NULL) { + safestrncpy(WFIFOP(fd, len), antagonist->name, NAME_LENGTH); + len += NAME_LENGTH; + } + } + + packet->PacketLength = len; + WFIFOSET(fd, len); +#endif +} + +/** + * Clan System: Updates the online and maximum player count of a clan. + * 0988 <online count>.W <maximum member amount>.W (ZC_NOTIFY_CLAN_CONNECTINFO) + */ +void clif_clan_onlinecount(struct clan *c) +{ +#if PACKETVER >= 20120716 + struct map_session_data *sd; + struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO p; + + nullpo_retv(c); + + p.PacketType = clanOnlineCount; + p.NumConnect = c->connect_member; + p.NumTotal = c->max_member; + + if ((sd = clan->getonlinesd(c)) != NULL) { + clif->send(&p, sizeof(p), &sd->bl, CLAN); + } +#endif +} + +/** +* Clan System: Notifies the client that the player has left his clan. +* 0989 (ZC_ACK_CLAN_LEAVE) +**/ +void clif_clan_leave(struct map_session_data* sd) +{ +#if PACKETVER >= 20131223 + struct PACKET_ZC_ACK_CLAN_LEAVE p; + + nullpo_retv(sd); + + p.PacketType = clanLeave; + + clif->send(&p, sizeof(p), &sd->bl, SELF); +#endif +} + +/** + * Clan System: Sends a clan message to a player + * 098e <length>.W <name>.24B <message>.?B (ZC_NOTIFY_CLAN_CHAT) + */ +void clif_clan_message(struct clan *c, const char *mes, int len) +{ +#if PACKETVER >= 20120716 + struct map_session_data *sd; + struct PACKET_ZC_NOTIFY_CLAN_CHAT *p; + unsigned int max_len = CHAT_SIZE_MAX - 5 - NAME_LENGTH; + int packet_length; + + nullpo_retv(c); + nullpo_retv(mes); + + if (len == 0) { + return; + } else if (len > max_len) { + ShowWarning("clif_clan_message: Truncated message '%s' (len=%d, max=%u, clan_id=%d).\n", mes, len, max_len, c->clan_id); + len = max_len; + } + + packet_length = sizeof(*p) + len + 1; + p = (struct PACKET_ZC_NOTIFY_CLAN_CHAT *)aMalloc(packet_length); + p->PacketType = clanMessage; + p->PacketLength = packet_length; + // p->MemberName is being ignored on the client side. + safestrncpy(p->Message, mes, len + 1); + + if ((sd = clan->getonlinesd(c)) != NULL) + clif->send(p, packet_length, &sd->bl, CLAN); + aFree(p); +#endif +} + +void clif_parse_ClanMessage(int fd, struct map_session_data *sd) __attribute__((nonnull (2))); +/** + * Clan System: Parses a clan message from a player. + * 098d <length>.W <text>.?B (<name> : <message>) (CZ_CLAN_CHAT) + */ +void clif_parse_ClanMessage(int fd, struct map_session_data *sd) +{ +#if PACKETVER >= 20120716 + const struct packet_chat_message *packet = RP2PTR(fd); + char message[CHAT_SIZE_MAX + NAME_LENGTH + 3 + 1]; + + if (clif->process_chat_message(sd, packet, message, sizeof(message)) == NULL) + return; + + clan->send_message(sd, message); +#endif +} + /* */ unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) { if( sd ) { @@ -21012,4 +21189,10 @@ void clif_defaults(void) { clif->rodex_icon = clif_rodex_icon; clif->rodex_send_mails_all = clif_rodex_send_mails_all; clif->skill_scale = clif_skill_scale; + // -- Clan system + clif->clan_basicinfo = clif_clan_basicinfo; + clif->clan_onlinecount = clif_clan_onlinecount; + clif->clan_leave = clif_clan_leave; + clif->clan_message = clif_clan_message; + clif->pClanMessage = clif_parse_ClanMessage; } diff --git a/src/map/clif.h b/src/map/clif.h index 69567cc2c..c393c4f64 100644 --- a/src/map/clif.h +++ b/src/map/clif.h @@ -110,6 +110,8 @@ typedef enum send_target { BG_AREA_WOS, BG_QUEUE, + + CLAN, // Clan System } send_target; typedef enum broadcast_flags { @@ -1405,6 +1407,12 @@ struct clif_interface { void (*rodex_request_items) (struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result); void (*rodex_icon) (int fd, bool show); void (*skill_scale) (struct block_list *bl, int src_id, int x, int y, uint16 skill_id, uint16 skill_lv, int casttime); + /* Clan System */ + void (*clan_basicinfo) (struct map_session_data *sd); + void (*clan_onlinecount) (struct clan *c); + void (*clan_leave) (struct map_session_data *sd); + void (*clan_message) (struct clan *c, const char *mes, int len); + void (*pClanMessage) (int fd, struct map_session_data* sd); }; #ifdef HERCULES_CORE diff --git a/src/map/constants.inc b/src/map/constants.inc new file mode 100644 index 000000000..355e2a825 --- /dev/null +++ b/src/map/constants.inc @@ -0,0 +1,1029 @@ + script->constdb_comment("Status Icons"); + + script->set_constant("SI_BLANK", SI_BLANK, false, false); + + script->set_constant("SI_PROVOKE", SI_PROVOKE, false, false); + script->set_constant("SI_ENDURE", SI_ENDURE, false, false); + script->set_constant("SI_TWOHANDQUICKEN", SI_TWOHANDQUICKEN, false, false); + script->set_constant("SI_CONCENTRATION", SI_CONCENTRATION, false, false); + script->set_constant("SI_HIDING", SI_HIDING, false, false); + script->set_constant("SI_CLOAKING", SI_CLOAKING, false, false); + script->set_constant("SI_ENCHANTPOISON", SI_ENCHANTPOISON, false, false); + script->set_constant("SI_POISONREACT", SI_POISONREACT, false, false); + script->set_constant("SI_QUAGMIRE", SI_QUAGMIRE, false, false); + script->set_constant("SI_ANGELUS", SI_ANGELUS, false, false); + script->set_constant("SI_BLESSING", SI_BLESSING, false, false); + script->set_constant("SI_CRUCIS", SI_CRUCIS, false, false); + script->set_constant("SI_INC_AGI", SI_INC_AGI, false, false); + script->set_constant("SI_DEC_AGI", SI_DEC_AGI, false, false); + script->set_constant("SI_SLOWPOISON", SI_SLOWPOISON, false, false); + script->set_constant("SI_IMPOSITIO", SI_IMPOSITIO, false, false); + script->set_constant("SI_SUFFRAGIUM", SI_SUFFRAGIUM, false, false); + script->set_constant("SI_ASPERSIO", SI_ASPERSIO, false, false); + script->set_constant("SI_BENEDICTIO", SI_BENEDICTIO, false, false); + script->set_constant("SI_KYRIE", SI_KYRIE, false, false); + script->set_constant("SI_MAGNIFICAT", SI_MAGNIFICAT, false, false); + script->set_constant("SI_GLORIA", SI_GLORIA, false, false); + script->set_constant("SI_LEXAETERNA", SI_LEXAETERNA, false, false); + script->set_constant("SI_ADRENALINE", SI_ADRENALINE, false, false); + script->set_constant("SI_WEAPONPERFECT", SI_WEAPONPERFECT, false, false); + script->set_constant("SI_OVERTHRUST", SI_OVERTHRUST, false, false); + script->set_constant("SI_MAXIMIZE", SI_MAXIMIZE, false, false); + script->set_constant("SI_RIDING", SI_RIDING, false, false); + script->set_constant("SI_FALCON", SI_FALCON, false, false); + script->set_constant("SI_TRICKDEAD", SI_TRICKDEAD, false, false); + script->set_constant("SI_SHOUT", SI_SHOUT, false, false); + script->set_constant("SI_ENERGYCOAT", SI_ENERGYCOAT, false, false); + script->set_constant("SI_BROKENARMOR", SI_BROKENARMOR, false, false); + script->set_constant("SI_BROKENWEAPON", SI_BROKENWEAPON, false, false); + script->set_constant("SI_ILLUSION", SI_ILLUSION, false, false); + script->set_constant("SI_WEIGHTOVER50", SI_WEIGHTOVER50, false, false); + script->set_constant("SI_WEIGHTOVER90", SI_WEIGHTOVER90, false, false); + script->set_constant("SI_ATTHASTE_POTION1", SI_ATTHASTE_POTION1, false, false); + script->set_constant("SI_ATTHASTE_POTION2", SI_ATTHASTE_POTION2, false, false); + script->set_constant("SI_ATTHASTE_POTION3", SI_ATTHASTE_POTION3, false, false); + script->set_constant("SI_ATTHASTE_INFINITY", SI_ATTHASTE_INFINITY, false, false); + script->set_constant("SI_MOVHASTE_POTION", SI_MOVHASTE_POTION, false, false); + script->set_constant("SI_MOVHASTE_INFINITY", SI_MOVHASTE_INFINITY, false, false); + //script->set_constant("SI_AUTOCOUNTER", SI_AUTOCOUNTER, false, false); + //script->set_constant("SI_SPLASHER", SI_SPLASHER, false, false); + script->set_constant("SI_ANKLESNARE", SI_ANKLESNARE, false, false); + script->set_constant("SI_POSTDELAY", SI_POSTDELAY, false, false); + //script->set_constant("SI_NOACTION", SI_NOACTION, false, false); + //script->set_constant("SI_IMPOSSIBLEPICKUP", SI_IMPOSSIBLEPICKUP, false, false); + //script->set_constant("SI_BARRIER", SI_BARRIER, false, false); + + script->set_constant("SI_NOEQUIPWEAPON", SI_NOEQUIPWEAPON, false, false); + script->set_constant("SI_NOEQUIPSHIELD", SI_NOEQUIPSHIELD, false, false); + script->set_constant("SI_NOEQUIPARMOR", SI_NOEQUIPARMOR, false, false); + script->set_constant("SI_NOEQUIPHELM", SI_NOEQUIPHELM, false, false); + script->set_constant("SI_PROTECTWEAPON", SI_PROTECTWEAPON, false, false); + script->set_constant("SI_PROTECTSHIELD", SI_PROTECTSHIELD, false, false); + script->set_constant("SI_PROTECTARMOR", SI_PROTECTARMOR, false, false); + script->set_constant("SI_PROTECTHELM", SI_PROTECTHELM, false, false); + script->set_constant("SI_AUTOGUARD", SI_AUTOGUARD, false, false); + script->set_constant("SI_REFLECTSHIELD", SI_REFLECTSHIELD, false, false); + //script->set_constant("SI_DEVOTION", SI_DEVOTION, false, false); + script->set_constant("SI_PROVIDENCE", SI_PROVIDENCE, false, false); + script->set_constant("SI_DEFENDER", SI_DEFENDER, false, false); + //script->set_constant("SI_MAGICROD", SI_MAGICROD, false, false); + //script->set_constant("SI_WEAPONPROPERTY", SI_WEAPONPROPERTY, false, false); + script->set_constant("SI_AUTOSPELL", SI_AUTOSPELL, false, false); + //script->set_constant("SI_SPECIALZONE", SI_SPECIALZONE, false, false); + //script->set_constant("SI_MASK", SI_MASK, false, false); + script->set_constant("SI_SPEARQUICKEN", SI_SPEARQUICKEN, false, false); + //script->set_constant("SI_BDPLAYING", SI_BDPLAYING, false, false); + //script->set_constant("SI_WHISTLE", SI_WHISTLE, false, false); + //script->set_constant("SI_ASSASSINCROSS", SI_ASSASSINCROSS, false, false); + //script->set_constant("SI_POEMBRAGI", SI_POEMBRAGI, false, false); + //script->set_constant("SI_APPLEIDUN", SI_APPLEIDUN, false, false); + //script->set_constant("SI_HUMMING", SI_HUMMING, false, false); + //script->set_constant("SI_DONTFORGETME", SI_DONTFORGETME, false, false); + //script->set_constant("SI_FORTUNEKISS", SI_FORTUNEKISS, false, false); + //script->set_constant("SI_SERVICEFORYOU", SI_SERVICEFORYOU, false, false); + //script->set_constant("SI_RICHMANKIM", SI_RICHMANKIM, false, false); + //script->set_constant("SI_ETERNALCHAOS", SI_ETERNALCHAOS, false, false); + //script->set_constant("SI_DRUMBATTLEFIELD", SI_DRUMBATTLEFIELD, false, false); + //script->set_constant("SI_RINGNIBELUNGEN", SI_RINGNIBELUNGEN, false, false); + //script->set_constant("SI_ROKISWEIL", SI_ROKISWEIL, false, false); + //script->set_constant("SI_INTOABYSS", SI_INTOABYSS, false, false); + //script->set_constant("SI_SIEGFRIED", SI_SIEGFRIED, false, false); + //script->set_constant("SI_BLADESTOP", SI_BLADESTOP, false, false); + script->set_constant("SI_EXPLOSIONSPIRITS", SI_EXPLOSIONSPIRITS, false, false); + script->set_constant("SI_STEELBODY", SI_STEELBODY, false, false); + script->set_constant("SI_EXTREMITYFIST", SI_EXTREMITYFIST, false, false); + //script->set_constant("SI_COMBOATTACK", SI_COMBOATTACK, false, false); + script->set_constant("SI_PROPERTYFIRE", SI_PROPERTYFIRE, false, false); + script->set_constant("SI_PROPERTYWATER", SI_PROPERTYWATER, false, false); + script->set_constant("SI_PROPERTYWIND", SI_PROPERTYWIND, false, false); + script->set_constant("SI_PROPERTYGROUND", SI_PROPERTYGROUND, false, false); + //script->set_constant("SI_MAGICATTACK", SI_MAGICATTACK, false, false); + script->set_constant("SI_STOP", SI_STOP, false, false); + //script->set_constant("SI_WEAPONBRAKER", SI_WEAPONBRAKER, false, false); + script->set_constant("SI_PROPERTYUNDEAD", SI_PROPERTYUNDEAD, false, false); + //script->set_constant("SI_POWERUP", SI_POWERUP, false, false); + //script->set_constant("SI_AGIUP", SI_AGIUP, false, false); + + //script->set_constant("SI_SIEGEMODE", SI_SIEGEMODE, false, false); + //script->set_constant("SI_INVISIBLE", SI_INVISIBLE, false, false); + //script->set_constant("SI_STATUSONE", SI_STATUSONE, false, false); + script->set_constant("SI_AURABLADE", SI_AURABLADE, false, false); + script->set_constant("SI_PARRYING", SI_PARRYING, false, false); + script->set_constant("SI_LKCONCENTRATION", SI_LKCONCENTRATION, false, false); + script->set_constant("SI_TENSIONRELAX", SI_TENSIONRELAX, false, false); + script->set_constant("SI_BERSERK", SI_BERSERK, false, false); + //script->set_constant("SI_SACRIFICE", SI_SACRIFICE, false, false); + //script->set_constant("SI_GOSPEL", SI_GOSPEL, false, false); + script->set_constant("SI_ASSUMPTIO", SI_ASSUMPTIO, false, false); + //script->set_constant("SI_BASILICA", SI_BASILICA, false, false); + script->set_constant("SI_GROUNDMAGIC", SI_GROUNDMAGIC, false, false); + script->set_constant("SI_MAGICPOWER", SI_MAGICPOWER, false, false); + script->set_constant("SI_EDP", SI_EDP, false, false); + script->set_constant("SI_TRUESIGHT", SI_TRUESIGHT, false, false); + script->set_constant("SI_WINDWALK", SI_WINDWALK, false, false); + script->set_constant("SI_MELTDOWN", SI_MELTDOWN, false, false); + script->set_constant("SI_CARTBOOST", SI_CARTBOOST, false, false); + //script->set_constant("SI_CHASEWALK", SI_CHASEWALK, false, false); + script->set_constant("SI_SWORDREJECT", SI_SWORDREJECT, false, false); + script->set_constant("SI_MARIONETTE_MASTER", SI_MARIONETTE_MASTER, false, false); + script->set_constant("SI_MARIONETTE", SI_MARIONETTE, false, false); + script->set_constant("SI_MOON", SI_MOON, false, false); + script->set_constant("SI_BLOODING", SI_BLOODING, false, false); + script->set_constant("SI_JOINTBEAT", SI_JOINTBEAT, false, false); + //script->set_constant("SI_MINDBREAKER", SI_MINDBREAKER, false, false); + //script->set_constant("SI_MEMORIZE", SI_MEMORIZE, false, false); + //script->set_constant("SI_FOGWALL", SI_FOGWALL, false, false); + //script->set_constant("SI_SPIDERWEB", SI_SPIDERWEB, false, false); + script->set_constant("SI_PROTECTEXP", SI_PROTECTEXP, false, false); + //script->set_constant("SI_SUB_WEAPONPROPERTY", SI_SUB_WEAPONPROPERTY, false, false); + script->set_constant("SI_AUTOBERSERK", SI_AUTOBERSERK, false, false); + script->set_constant("SI_RUN", SI_RUN, false, false); + script->set_constant("SI_TING", SI_TING, false, false); + script->set_constant("SI_STORMKICK_ON", SI_STORMKICK_ON, false, false); + script->set_constant("SI_STORMKICK_READY", SI_STORMKICK_READY, false, false); + script->set_constant("SI_DOWNKICK_ON", SI_DOWNKICK_ON, false, false); + script->set_constant("SI_DOWNKICK_READY", SI_DOWNKICK_READY, false, false); + script->set_constant("SI_TURNKICK_ON", SI_TURNKICK_ON, false, false); + script->set_constant("SI_TURNKICK_READY", SI_TURNKICK_READY, false, false); + script->set_constant("SI_COUNTER_ON", SI_COUNTER_ON, false, false); + script->set_constant("SI_COUNTER_READY", SI_COUNTER_READY, false, false); + script->set_constant("SI_DODGE_ON", SI_DODGE_ON, false, false); + script->set_constant("SI_DODGE_READY", SI_DODGE_READY, false, false); + script->set_constant("SI_STRUP", SI_STRUP, false, false); + script->set_constant("SI_PROPERTYDARK", SI_PROPERTYDARK, false, false); + script->set_constant("SI_ADRENALINE2", SI_ADRENALINE2, false, false); + script->set_constant("SI_PROPERTYTELEKINESIS", SI_PROPERTYTELEKINESIS, false, false); + script->set_constant("SI_SOULLINK", SI_SOULLINK, false, false); + + script->set_constant("SI_PLUSATTACKPOWER", SI_PLUSATTACKPOWER, false, false); + script->set_constant("SI_PLUSMAGICPOWER", SI_PLUSMAGICPOWER, false, false); + script->set_constant("SI_DEVIL1", SI_DEVIL1, false, false); + script->set_constant("SI_KAITE", SI_KAITE, false, false); + //script->set_constant("SI_SWOO", SI_SWOO, false, false); + //script->set_constant("SI_STAR2", SI_STAR2, false, false); + script->set_constant("SI_KAIZEL", SI_KAIZEL, false, false); + script->set_constant("SI_KAAHI", SI_KAAHI, false, false); + script->set_constant("SI_KAUPE", SI_KAUPE, false, false); + script->set_constant("SI_SMA_READY", SI_SMA_READY, false, false); + script->set_constant("SI_SKE", SI_SKE, false, false); + script->set_constant("SI_ONEHANDQUICKEN", SI_ONEHANDQUICKEN, false, false); + //script->set_constant("SI_FRIEND", SI_FRIEND, false, false); + //script->set_constant("SI_FRIENDUP", SI_FRIENDUP, false, false); + //script->set_constant("SI_SG_WARM", SI_SG_WARM, false, false); + script->set_constant("SI_SG_SUN_WARM", SI_SG_SUN_WARM, false, false); + //script->set_constant("SI_SG_MOON_WARM", SI_SG_MOON_WARM, false, false); + //script->set_constant("SI_SG_STAR_WARM", SI_SG_STAR_WARM, false, false); + //script->set_constant("SI_EMOTION", SI_EMOTION, false, false); + script->set_constant("SI_SUN_COMFORT", SI_SUN_COMFORT, false, false); + script->set_constant("SI_MOON_COMFORT", SI_MOON_COMFORT, false, false); + script->set_constant("SI_STAR_COMFORT", SI_STAR_COMFORT, false, false); + //script->set_constant("SI_EXPUP", SI_EXPUP, false, false); + //script->set_constant("SI_GDSKILL_BATTLEORDER", SI_GDSKILL_BATTLEORDER, false, false); + //script->set_constant("SI_GDSKILL_REGENERATION", SI_GDSKILL_REGENERATION, false, false); + //script->set_constant("SI_GDSKILL_POSTDELAY", SI_GDSKILL_POSTDELAY, false, false); + //script->set_constant("SI_RESISTHANDICAP", SI_RESISTHANDICAP, false, false); + //script->set_constant("SI_MAXHPPERCENT", SI_MAXHPPERCENT, false, false); + //script->set_constant("SI_MAXSPPERCENT", SI_MAXSPPERCENT, false, false); + //script->set_constant("SI_DEFENCE", SI_DEFENCE, false, false); + //script->set_constant("SI_SLOWDOWN", SI_SLOWDOWN, false, false); + script->set_constant("SI_PRESERVE", SI_PRESERVE, false, false); + script->set_constant("SI_INCSTR", SI_INCSTR, false, false); + //script->set_constant("SI_NOT_EXTREMITYFIST", SI_NOT_EXTREMITYFIST, false, false); + script->set_constant("SI_CLAIRVOYANCE", SI_CLAIRVOYANCE, false, false); + script->set_constant("SI_MOVESLOW_POTION", SI_MOVESLOW_POTION, false, false); + script->set_constant("SI_DOUBLECASTING", SI_DOUBLECASTING, false, false); + //script->set_constant("SI_GRAVITATION", SI_GRAVITATION, false, false); + script->set_constant("SI_OVERTHRUSTMAX", SI_OVERTHRUSTMAX, false, false); + //script->set_constant("SI_LONGING", SI_LONGING, false, false); + //script->set_constant("SI_HERMODE", SI_HERMODE, false, false); + script->set_constant("SI_TAROTCARD", SI_TAROTCARD, false, false); + //script->set_constant("SI_HLIF_AVOID", SI_HLIF_AVOID, false, false); + //script->set_constant("SI_HFLI_FLEET", SI_HFLI_FLEET, false, false); + //script->set_constant("SI_HFLI_SPEED", SI_HFLI_SPEED, false, false); + //script->set_constant("SI_HLIF_CHANGE", SI_HLIF_CHANGE, false, false); + //script->set_constant("SI_HAMI_BLOODLUST", SI_HAMI_BLOODLUST, false, false); + script->set_constant("SI_CR_SHRINK", SI_CR_SHRINK, false, false); + script->set_constant("SI_WZ_SIGHTBLASTER", SI_WZ_SIGHTBLASTER, false, false); + script->set_constant("SI_DC_WINKCHARM", SI_DC_WINKCHARM, false, false); + + script->set_constant("SI_RG_CCONFINE_M", SI_RG_CCONFINE_M, false, false); + script->set_constant("SI_RG_CCONFINE_S", SI_RG_CCONFINE_S, false, false); + //script->set_constant("SI_DISABLEMOVE", SI_DISABLEMOVE, false, false); + script->set_constant("SI_GS_MADNESSCANCEL", SI_GS_MADNESSCANCEL, false, false); + script->set_constant("SI_GS_GATLINGFEVER", SI_GS_GATLINGFEVER, false, false); + script->set_constant("SI_EARTHSCROLL", SI_EARTHSCROLL, false, false); + script->set_constant("SI_NJ_UTSUSEMI", SI_NJ_UTSUSEMI, false, false); + script->set_constant("SI_NJ_BUNSINJYUTSU", SI_NJ_BUNSINJYUTSU, false, false); + script->set_constant("SI_NJ_NEN", SI_NJ_NEN, false, false); + script->set_constant("SI_GS_ADJUSTMENT", SI_GS_ADJUSTMENT, false, false); + script->set_constant("SI_GS_ACCURACY", SI_GS_ACCURACY, false, false); + script->set_constant("SI_NJ_SUITON", SI_NJ_SUITON, false, false); + //script->set_constant("SI_PET", SI_PET, false, false); + //script->set_constant("SI_MENTAL", SI_MENTAL, false, false); + //script->set_constant("SI_EXPMEMORY", SI_EXPMEMORY, false, false); + //script->set_constant("SI_PERFORMANCE", SI_PERFORMANCE, false, false); + //script->set_constant("SI_GAIN", SI_GAIN, false, false); + //script->set_constant("SI_GRIFFON", SI_GRIFFON, false, false); + //script->set_constant("SI_DRIFT", SI_DRIFT, false, false); + //script->set_constant("SI_WALLSHIFT", SI_WALLSHIFT, false, false); + //script->set_constant("SI_REINCARNATION", SI_REINCARNATION, false, false); + //script->set_constant("SI_PATTACK", SI_PATTACK, false, false); + //script->set_constant("SI_PSPEED", SI_PSPEED, false, false); + //script->set_constant("SI_PDEFENSE", SI_PDEFENSE, false, false); + //script->set_constant("SI_PCRITICAL", SI_PCRITICAL, false, false); + //script->set_constant("SI_RANKING", SI_RANKING, false, false); + //script->set_constant("SI_PTRIPLE", SI_PTRIPLE, false, false); + //script->set_constant("SI_DENERGY", SI_DENERGY, false, false); + //script->set_constant("SI_WAVE1", SI_WAVE1, false, false); + //script->set_constant("SI_WAVE2", SI_WAVE2, false, false); + //script->set_constant("SI_WAVE3", SI_WAVE3, false, false); + //script->set_constant("SI_WAVE4", SI_WAVE4, false, false); + //script->set_constant("SI_DAURA", SI_DAURA, false, false); + //script->set_constant("SI_DFREEZER", SI_DFREEZER, false, false); + //script->set_constant("SI_DPUNISH", SI_DPUNISH, false, false); + //script->set_constant("SI_DBARRIER", SI_DBARRIER, false, false); + //script->set_constant("SI_DWARNING", SI_DWARNING, false, false); + //script->set_constant("SI_MOUSEWHEEL", SI_MOUSEWHEEL, false, false); + //script->set_constant("SI_DGAUGE", SI_DGAUGE, false, false); + //script->set_constant("SI_DACCEL", SI_DACCEL, false, false); + //script->set_constant("SI_DBLOCK", SI_DBLOCK, false, false); + script->set_constant("SI_FOOD_STR", SI_FOOD_STR, false, false); + script->set_constant("SI_FOOD_AGI", SI_FOOD_AGI, false, false); + script->set_constant("SI_FOOD_VIT", SI_FOOD_VIT, false, false); + script->set_constant("SI_FOOD_DEX", SI_FOOD_DEX, false, false); + script->set_constant("SI_FOOD_INT", SI_FOOD_INT, false, false); + script->set_constant("SI_FOOD_LUK", SI_FOOD_LUK, false, false); + script->set_constant("SI_FOOD_BASICAVOIDANCE", SI_FOOD_BASICAVOIDANCE, false, false); + script->set_constant("SI_FOOD_BASICHIT", SI_FOOD_BASICHIT, false, false); + script->set_constant("SI_FOOD_CRITICALSUCCESSVALUE", SI_FOOD_CRITICALSUCCESSVALUE, false, false); + + script->set_constant("SI_CASH_PLUSEXP", SI_CASH_PLUSEXP, false, false); + script->set_constant("SI_CASH_DEATHPENALTY", SI_CASH_DEATHPENALTY, false, false); + script->set_constant("SI_CASH_RECEIVEITEM", SI_CASH_RECEIVEITEM, false, false); + script->set_constant("SI_CASH_BOSS_ALARM", SI_CASH_BOSS_ALARM, false, false); + //script->set_constant("SI_DA_ENERGY", SI_DA_ENERGY, false, false); + //script->set_constant("SI_DA_FIRSTSLOT", SI_DA_FIRSTSLOT, false, false); + //script->set_constant("SI_DA_HEADDEF", SI_DA_HEADDEF, false, false); + //script->set_constant("SI_DA_SPACE", SI_DA_SPACE, false, false); + //script->set_constant("SI_DA_TRANSFORM", SI_DA_TRANSFORM, false, false); + //script->set_constant("SI_DA_ITEMREBUILD", SI_DA_ITEMREBUILD, false, false); + //script->set_constant("SI_DA_ILLUSION", SI_DA_ILLUSION, false, false); + //script->set_constant("SI_DA_DARKPOWER", SI_DA_DARKPOWER, false, false); + //script->set_constant("SI_DA_EARPLUG", SI_DA_EARPLUG, false, false); + //script->set_constant("SI_DA_CONTRACT", SI_DA_CONTRACT, false, false); + //script->set_constant("SI_DA_BLACK", SI_DA_BLACK, false, false); + //script->set_constant("SI_DA_MAGICCART", SI_DA_MAGICCART, false, false); + //script->set_constant("SI_CRYSTAL", SI_CRYSTAL, false, false); + //script->set_constant("SI_DA_REBUILD", SI_DA_REBUILD, false, false); + //script->set_constant("SI_DA_EDARKNESS", SI_DA_EDARKNESS, false, false); + //script->set_constant("SI_DA_EGUARDIAN", SI_DA_EGUARDIAN, false, false); + //script->set_constant("SI_DA_TIMEOUT", SI_DA_TIMEOUT, false, false); + script->set_constant("SI_FOOD_STR_CASH", SI_FOOD_STR_CASH, false, false); + script->set_constant("SI_FOOD_AGI_CASH", SI_FOOD_AGI_CASH, false, false); + script->set_constant("SI_FOOD_VIT_CASH", SI_FOOD_VIT_CASH, false, false); + script->set_constant("SI_FOOD_DEX_CASH", SI_FOOD_DEX_CASH, false, false); + script->set_constant("SI_FOOD_INT_CASH", SI_FOOD_INT_CASH, false, false); + script->set_constant("SI_FOOD_LUK_CASH", SI_FOOD_LUK_CASH, false, false); + script->set_constant("SI_MER_FLEE", SI_MER_FLEE, false, false); + script->set_constant("SI_MER_ATK", SI_MER_ATK, false, false); + script->set_constant("SI_MER_HP", SI_MER_HP, false, false); + script->set_constant("SI_MER_SP", SI_MER_SP, false, false); + script->set_constant("SI_MER_HIT", SI_MER_HIT, false, false); + script->set_constant("SI_SLOWCAST", SI_SLOWCAST, false, false); + //script->set_constant("SI_MAGICMIRROR", SI_MAGICMIRROR, false, false); + //script->set_constant("SI_STONESKIN", SI_STONESKIN, false, false); + //script->set_constant("SI_ANTIMAGIC", SI_ANTIMAGIC, false, false); + script->set_constant("SI_CRITICALWOUND", SI_CRITICALWOUND, false, false); + //script->set_constant("SI_NPC_DEFENDER", SI_NPC_DEFENDER, false, false); + //script->set_constant("SI_NOACTION_WAIT", SI_NOACTION_WAIT, false, false); + script->set_constant("SI_MOVHASTE_HORSE", SI_MOVHASTE_HORSE, false, false); + script->set_constant("SI_PROTECT_DEF", SI_PROTECT_DEF, false, false); + script->set_constant("SI_PROTECT_MDEF", SI_PROTECT_MDEF, false, false); + script->set_constant("SI_HEALPLUS", SI_HEALPLUS, false, false); + script->set_constant("SI_S_LIFEPOTION", SI_S_LIFEPOTION, false, false); + script->set_constant("SI_L_LIFEPOTION", SI_L_LIFEPOTION, false, false); + script->set_constant("SI_CRITICALPERCENT", SI_CRITICALPERCENT, false, false); + script->set_constant("SI_PLUSAVOIDVALUE", SI_PLUSAVOIDVALUE, false, false); + script->set_constant("SI_ATKER_ASPD", SI_ATKER_ASPD, false, false); + script->set_constant("SI_TARGET_ASPD", SI_TARGET_ASPD, false, false); + script->set_constant("SI_ATKER_MOVESPEED", SI_ATKER_MOVESPEED, false, false); + + script->set_constant("SI_ATKER_BLOOD", SI_ATKER_BLOOD, false, false); + script->set_constant("SI_TARGET_BLOOD", SI_TARGET_BLOOD, false, false); + script->set_constant("SI_ARMOR_PROPERTY", SI_ARMOR_PROPERTY, false, false); + //script->set_constant("SI_REUSE_LIMIT_A", SI_REUSE_LIMIT_A, false, false); + script->set_constant("SI_HELLPOWER", SI_HELLPOWER, false, false); + script->set_constant("SI_STEAMPACK", SI_STEAMPACK, false, false); + //script->set_constant("SI_REUSE_LIMIT_B", SI_REUSE_LIMIT_B, false, false); + //script->set_constant("SI_REUSE_LIMIT_C", SI_REUSE_LIMIT_C, false, false); + //script->set_constant("SI_REUSE_LIMIT_D", SI_REUSE_LIMIT_D, false, false); + //script->set_constant("SI_REUSE_LIMIT_E", SI_REUSE_LIMIT_E, false, false); + //script->set_constant("SI_REUSE_LIMIT_F", SI_REUSE_LIMIT_F, false, false); + script->set_constant("SI_INVINCIBLE", SI_INVINCIBLE, false, false); + script->set_constant("SI_CASH_PLUSONLYJOBEXP", SI_CASH_PLUSONLYJOBEXP, false, false); + script->set_constant("SI_PARTYFLEE", SI_PARTYFLEE, false, false); + script->set_constant("SI_ANGEL_PROTECT", SI_ANGEL_PROTECT, false, false); + //script->set_constant("SI_ENDURE_MDEF", SI_ENDURE_MDEF, false, false); + script->set_constant("SI_ENCHANTBLADE", SI_ENCHANTBLADE, false, false); + script->set_constant("SI_DEATHBOUND", SI_DEATHBOUND, false, false); + script->set_constant("SI_REFRESH", SI_REFRESH, false, false); + script->set_constant("SI_GIANTGROWTH", SI_GIANTGROWTH, false, false); + script->set_constant("SI_STONEHARDSKIN", SI_STONEHARDSKIN, false, false); + script->set_constant("SI_VITALITYACTIVATION", SI_VITALITYACTIVATION, false, false); + script->set_constant("SI_FIGHTINGSPIRIT", SI_FIGHTINGSPIRIT, false, false); + script->set_constant("SI_ABUNDANCE", SI_ABUNDANCE, false, false); + script->set_constant("SI_REUSE_MILLENNIUMSHIELD", SI_REUSE_MILLENNIUMSHIELD, false, false); + script->set_constant("SI_REUSE_CRUSHSTRIKE", SI_REUSE_CRUSHSTRIKE, false, false); + script->set_constant("SI_REUSE_REFRESH", SI_REUSE_REFRESH, false, false); + script->set_constant("SI_REUSE_STORMBLAST", SI_REUSE_STORMBLAST, false, false); + script->set_constant("SI_VENOMIMPRESS", SI_VENOMIMPRESS, false, false); + script->set_constant("SI_EPICLESIS", SI_EPICLESIS, false, false); + script->set_constant("SI_ORATIO", SI_ORATIO, false, false); + script->set_constant("SI_LAUDAAGNUS", SI_LAUDAAGNUS, false, false); + script->set_constant("SI_LAUDARAMUS", SI_LAUDARAMUS, false, false); + script->set_constant("SI_CLOAKINGEXCEED", SI_CLOAKINGEXCEED, false, false); + script->set_constant("SI_HALLUCINATIONWALK", SI_HALLUCINATIONWALK, false, false); + script->set_constant("SI_HALLUCINATIONWALK_POSTDELAY", SI_HALLUCINATIONWALK_POSTDELAY, false, false); + script->set_constant("SI_RENOVATIO", SI_RENOVATIO, false, false); + script->set_constant("SI_WEAPONBLOCKING", SI_WEAPONBLOCKING, false, false); + script->set_constant("SI_WEAPONBLOCKING_POSTDELAY", SI_WEAPONBLOCKING_POSTDELAY, false, false); + script->set_constant("SI_ROLLINGCUTTER", SI_ROLLINGCUTTER, false, false); + script->set_constant("SI_EXPIATIO", SI_EXPIATIO, false, false); + script->set_constant("SI_POISONINGWEAPON", SI_POISONINGWEAPON, false, false); + script->set_constant("SI_TOXIN", SI_TOXIN, false, false); + script->set_constant("SI_PARALYSE", SI_PARALYSE, false, false); + script->set_constant("SI_VENOMBLEED", SI_VENOMBLEED, false, false); + script->set_constant("SI_MAGICMUSHROOM", SI_MAGICMUSHROOM, false, false); + script->set_constant("SI_DEATHHURT", SI_DEATHHURT, false, false); + script->set_constant("SI_PYREXIA", SI_PYREXIA, false, false); + script->set_constant("SI_OBLIVIONCURSE", SI_OBLIVIONCURSE, false, false); + script->set_constant("SI_LEECHESEND", SI_LEECHESEND, false, false); + + script->set_constant("SI_DUPLELIGHT", SI_DUPLELIGHT, false, false); + script->set_constant("SI_FROSTMISTY", SI_FROSTMISTY, false, false); + script->set_constant("SI_FEARBREEZE", SI_FEARBREEZE, false, false); + script->set_constant("SI_ELECTRICSHOCKER", SI_ELECTRICSHOCKER, false, false); + script->set_constant("SI_MARSHOFABYSS", SI_MARSHOFABYSS, false, false); + script->set_constant("SI_RECOGNIZEDSPELL", SI_RECOGNIZEDSPELL, false, false); + script->set_constant("SI_STASIS", SI_STASIS, false, false); + script->set_constant("SI_WUGRIDER", SI_WUGRIDER, false, false); + script->set_constant("SI_WUGDASH", SI_WUGDASH, false, false); + script->set_constant("SI_WUGBITE", SI_WUGBITE, false, false); + script->set_constant("SI_CAMOUFLAGE", SI_CAMOUFLAGE, false, false); + script->set_constant("SI_ACCELERATION", SI_ACCELERATION, false, false); + script->set_constant("SI_HOVERING", SI_HOVERING, false, false); + script->set_constant("SI_SPHERE_1", SI_SPHERE_1, false, false); + script->set_constant("SI_SPHERE_2", SI_SPHERE_2, false, false); + script->set_constant("SI_SPHERE_3", SI_SPHERE_3, false, false); + script->set_constant("SI_SPHERE_4", SI_SPHERE_4, false, false); + script->set_constant("SI_SPHERE_5", SI_SPHERE_5, false, false); + script->set_constant("SI_MVPCARD_TAOGUNKA", SI_MVPCARD_TAOGUNKA, false, false); + script->set_constant("SI_MVPCARD_MISTRESS", SI_MVPCARD_MISTRESS, false, false); + script->set_constant("SI_MVPCARD_ORCHERO", SI_MVPCARD_ORCHERO, false, false); + script->set_constant("SI_MVPCARD_ORCLORD", SI_MVPCARD_ORCLORD, false, false); + script->set_constant("SI_OVERHEAT_LIMITPOINT", SI_OVERHEAT_LIMITPOINT, false, false); + script->set_constant("SI_OVERHEAT", SI_OVERHEAT, false, false); + script->set_constant("SI_SHAPESHIFT", SI_SHAPESHIFT, false, false); + script->set_constant("SI_INFRAREDSCAN", SI_INFRAREDSCAN, false, false); + script->set_constant("SI_MAGNETICFIELD", SI_MAGNETICFIELD, false, false); + script->set_constant("SI_NEUTRALBARRIER", SI_NEUTRALBARRIER, false, false); + script->set_constant("SI_NEUTRALBARRIER_MASTER", SI_NEUTRALBARRIER_MASTER, false, false); + script->set_constant("SI_STEALTHFIELD", SI_STEALTHFIELD, false, false); + script->set_constant("SI_STEALTHFIELD_MASTER", SI_STEALTHFIELD_MASTER, false, false); + script->set_constant("SI_MANU_ATK", SI_MANU_ATK, false, false); + script->set_constant("SI_MANU_DEF", SI_MANU_DEF, false, false); + script->set_constant("SI_SPL_ATK", SI_SPL_ATK, false, false); + script->set_constant("SI_SPL_DEF", SI_SPL_DEF, false, false); + script->set_constant("SI_REPRODUCE", SI_REPRODUCE, false, false); + script->set_constant("SI_MANU_MATK", SI_MANU_MATK, false, false); + script->set_constant("SI_SPL_MATK", SI_SPL_MATK, false, false); + script->set_constant("SI_STR_SCROLL", SI_STR_SCROLL, false, false); + script->set_constant("SI_INT_SCROLL", SI_INT_SCROLL, false, false); + script->set_constant("SI_LG_REFLECTDAMAGE", SI_LG_REFLECTDAMAGE, false, false); + script->set_constant("SI_FORCEOFVANGUARD", SI_FORCEOFVANGUARD, false, false); + script->set_constant("SI_BUCHEDENOEL", SI_BUCHEDENOEL, false, false); + script->set_constant("SI_AUTOSHADOWSPELL", SI_AUTOSHADOWSPELL, false, false); + script->set_constant("SI_SHADOWFORM", SI_SHADOWFORM, false, false); + script->set_constant("SI_RAID", SI_RAID, false, false); + script->set_constant("SI_SHIELDSPELL_DEF", SI_SHIELDSPELL_DEF, false, false); + script->set_constant("SI_SHIELDSPELL_MDEF", SI_SHIELDSPELL_MDEF, false, false); + script->set_constant("SI_SHIELDSPELL_REF", SI_SHIELDSPELL_REF, false, false); + script->set_constant("SI_BODYPAINT", SI_BODYPAINT, false, false); + + script->set_constant("SI_EXEEDBREAK", SI_EXEEDBREAK, false, false); + script->set_constant("SI_ADORAMUS", SI_ADORAMUS, false, false); + script->set_constant("SI_PRESTIGE", SI_PRESTIGE, false, false); + script->set_constant("SI_INVISIBILITY", SI_INVISIBILITY, false, false); + script->set_constant("SI_DEADLYINFECT", SI_DEADLYINFECT, false, false); + script->set_constant("SI_BANDING", SI_BANDING, false, false); + script->set_constant("SI_EARTHDRIVE", SI_EARTHDRIVE, false, false); + script->set_constant("SI_INSPIRATION", SI_INSPIRATION, false, false); + script->set_constant("SI_ENERVATION", SI_ENERVATION, false, false); + script->set_constant("SI_GROOMY", SI_GROOMY, false, false); + script->set_constant("SI_RAISINGDRAGON", SI_RAISINGDRAGON, false, false); + script->set_constant("SI_IGNORANCE", SI_IGNORANCE, false, false); + script->set_constant("SI_LAZINESS", SI_LAZINESS, false, false); + script->set_constant("SI_LIGHTNINGWALK", SI_LIGHTNINGWALK, false, false); + script->set_constant("SI_ACARAJE", SI_ACARAJE, false, false); + script->set_constant("SI_UNLUCKY", SI_UNLUCKY, false, false); + script->set_constant("SI_CURSEDCIRCLE_ATKER", SI_CURSEDCIRCLE_ATKER, false, false); + script->set_constant("SI_CURSEDCIRCLE_TARGET", SI_CURSEDCIRCLE_TARGET, false, false); + script->set_constant("SI_WEAKNESS", SI_WEAKNESS, false, false); + script->set_constant("SI_CRESCENTELBOW", SI_CRESCENTELBOW, false, false); + script->set_constant("SI_NOEQUIPACCESSARY", SI_NOEQUIPACCESSARY, false, false); + script->set_constant("SI_STRIPACCESSARY", SI_STRIPACCESSARY, false, false); + script->set_constant("SI_MANHOLE", SI_MANHOLE, false, false); + script->set_constant("SI_POPECOOKIE", SI_POPECOOKIE, false, false); + script->set_constant("SI_FALLENEMPIRE", SI_FALLENEMPIRE, false, false); + script->set_constant("SI_GENTLETOUCH_ENERGYGAIN", SI_GENTLETOUCH_ENERGYGAIN, false, false); + script->set_constant("SI_GENTLETOUCH_CHANGE", SI_GENTLETOUCH_CHANGE, false, false); + script->set_constant("SI_GENTLETOUCH_REVITALIZE", SI_GENTLETOUCH_REVITALIZE, false, false); + script->set_constant("SI_BLOODYLUST", SI_BLOODYLUST, false, false); + script->set_constant("SI_SWINGDANCE", SI_SWINGDANCE, false, false); + script->set_constant("SI_SYMPHONYOFLOVERS", SI_SYMPHONYOFLOVERS, false, false); + script->set_constant("SI_PROPERTYWALK", SI_PROPERTYWALK, false, false); + script->set_constant("SI_SPELLFIST", SI_SPELLFIST, false, false); + script->set_constant("SI_NETHERWORLD", SI_NETHERWORLD, false, false); + script->set_constant("SI_SIREN", SI_SIREN, false, false); + script->set_constant("SI_DEEPSLEEP", SI_DEEPSLEEP, false, false); + script->set_constant("SI_SIRCLEOFNATURE", SI_SIRCLEOFNATURE, false, false); + script->set_constant("SI_COLD", SI_COLD, false, false); + script->set_constant("SI_GLOOMYDAY", SI_GLOOMYDAY, false, false); + script->set_constant("SI_SONG_OF_MANA", SI_SONG_OF_MANA, false, false); + script->set_constant("SI_CLOUDKILL", SI_CLOUDKILL, false, false); + script->set_constant("SI_DANCEWITHWUG", SI_DANCEWITHWUG, false, false); + script->set_constant("SI_RUSHWINDMILL", SI_RUSHWINDMILL, false, false); + script->set_constant("SI_ECHOSONG", SI_ECHOSONG, false, false); + script->set_constant("SI_HARMONIZE", SI_HARMONIZE, false, false); + script->set_constant("SI_STRIKING", SI_STRIKING, false, false); + //script->set_constant("SI_WARMER", SI_WARMER, false, false); + script->set_constant("SI_MOONLITSERENADE", SI_MOONLITSERENADE, false, false); + script->set_constant("SI_SATURDAYNIGHTFEVER", SI_SATURDAYNIGHTFEVER, false, false); + script->set_constant("SI_SITDOWN_FORCE", SI_SITDOWN_FORCE, false, false); + + script->set_constant("SI_ANALYZE", SI_ANALYZE, false, false); + script->set_constant("SI_LERADSDEW", SI_LERADSDEW, false, false); + script->set_constant("SI_MELODYOFSINK", SI_MELODYOFSINK, false, false); + script->set_constant("SI_WARCRYOFBEYOND", SI_WARCRYOFBEYOND, false, false); + script->set_constant("SI_UNLIMITEDHUMMINGVOICE", SI_UNLIMITEDHUMMINGVOICE, false, false); + script->set_constant("SI_SPELLBOOK1", SI_SPELLBOOK1, false, false); + script->set_constant("SI_SPELLBOOK2", SI_SPELLBOOK2, false, false); + script->set_constant("SI_SPELLBOOK3", SI_SPELLBOOK3, false, false); + script->set_constant("SI_FREEZE_SP", SI_FREEZE_SP, false, false); + script->set_constant("SI_GN_TRAINING_SWORD", SI_GN_TRAINING_SWORD, false, false); + script->set_constant("SI_GN_REMODELING_CART", SI_GN_REMODELING_CART, false, false); + script->set_constant("SI_CARTSBOOST", SI_CARTSBOOST, false, false); + script->set_constant("SI_FIXEDCASTINGTM_REDUCE", SI_FIXEDCASTINGTM_REDUCE, false, false); + script->set_constant("SI_THORNTRAP", SI_THORNTRAP, false, false); + script->set_constant("SI_BLOODSUCKER", SI_BLOODSUCKER, false, false); + script->set_constant("SI_SPORE_EXPLOSION", SI_SPORE_EXPLOSION, false, false); + script->set_constant("SI_DEMONIC_FIRE", SI_DEMONIC_FIRE, false, false); + script->set_constant("SI_FIRE_EXPANSION_SMOKE_POWDER", SI_FIRE_EXPANSION_SMOKE_POWDER, false, false); + script->set_constant("SI_FIRE_EXPANSION_TEAR_GAS", SI_FIRE_EXPANSION_TEAR_GAS, false, false); + script->set_constant("SI_BLOCKING_PLAY", SI_BLOCKING_PLAY, false, false); + script->set_constant("SI_MANDRAGORA", SI_MANDRAGORA, false, false); + script->set_constant("SI_ACTIVATE", SI_ACTIVATE, false, false); + script->set_constant("SI_SECRAMENT", SI_SECRAMENT, false, false); + script->set_constant("SI_ASSUMPTIO2", SI_ASSUMPTIO2, false, false); + script->set_constant("SI_TK_SEVENWIND", SI_TK_SEVENWIND, false, false); + script->set_constant("SI_LIMIT_ODINS_RECALL", SI_LIMIT_ODINS_RECALL, false, false); + script->set_constant("SI_STOMACHACHE", SI_STOMACHACHE, false, false); + script->set_constant("SI_MYSTERIOUS_POWDER", SI_MYSTERIOUS_POWDER, false, false); + script->set_constant("SI_MELON_BOMB", SI_MELON_BOMB, false, false); + script->set_constant("SI_BANANA_BOMB_SITDOWN_POSTDELAY", SI_BANANA_BOMB_SITDOWN_POSTDELAY, false, false); + script->set_constant("SI_PROMOTE_HEALTH_RESERCH", SI_PROMOTE_HEALTH_RESERCH, false, false); + script->set_constant("SI_ENERGY_DRINK_RESERCH", SI_ENERGY_DRINK_RESERCH, false, false); + script->set_constant("SI_EXTRACT_WHITE_POTION_Z", SI_EXTRACT_WHITE_POTION_Z, false, false); + script->set_constant("SI_VITATA_500", SI_VITATA_500, false, false); + script->set_constant("SI_EXTRACT_SALAMINE_JUICE", SI_EXTRACT_SALAMINE_JUICE, false, false); + script->set_constant("SI_BOOST500", SI_BOOST500, false, false); + script->set_constant("SI_FULL_SWING_K", SI_FULL_SWING_K, false, false); + script->set_constant("SI_MANA_PLUS", SI_MANA_PLUS, false, false); + script->set_constant("SI_MUSTLE_M", SI_MUSTLE_M, false, false); + script->set_constant("SI_LIFE_FORCE_F", SI_LIFE_FORCE_F, false, false); + script->set_constant("SI_VACUUM_EXTREME", SI_VACUUM_EXTREME, false, false); + script->set_constant("SI_SAVAGE_STEAK", SI_SAVAGE_STEAK, false, false); + script->set_constant("SI_COCKTAIL_WARG_BLOOD", SI_COCKTAIL_WARG_BLOOD, false, false); + script->set_constant("SI_MINOR_BBQ", SI_MINOR_BBQ, false, false); + script->set_constant("SI_SIROMA_ICE_TEA", SI_SIROMA_ICE_TEA, false, false); + script->set_constant("SI_DROCERA_HERB_STEAMED", SI_DROCERA_HERB_STEAMED, false, false); + script->set_constant("SI_PUTTI_TAILS_NOODLES", SI_PUTTI_TAILS_NOODLES, false, false); + script->set_constant("SI_BANANA_BOMB", SI_BANANA_BOMB, false, false); + script->set_constant("SI_SUMMON_AGNI", SI_SUMMON_AGNI, false, false); + script->set_constant("SI_SPELLBOOK4", SI_SPELLBOOK4, false, false); + + script->set_constant("SI_SPELLBOOK5", SI_SPELLBOOK5, false, false); + script->set_constant("SI_SPELLBOOK6", SI_SPELLBOOK6, false, false); + script->set_constant("SI_SPELLBOOK7", SI_SPELLBOOK7, false, false); + script->set_constant("SI_ELEMENTAL_AGGRESSIVE", SI_ELEMENTAL_AGGRESSIVE, false, false); + script->set_constant("SI_RETURN_TO_ELDICASTES", SI_RETURN_TO_ELDICASTES, false, false); + script->set_constant("SI_BANDING_DEFENCE", SI_BANDING_DEFENCE, false, false); + script->set_constant("SI_SKELSCROLL", SI_SKELSCROLL, false, false); + script->set_constant("SI_DISTRUCTIONSCROLL", SI_DISTRUCTIONSCROLL, false, false); + script->set_constant("SI_ROYALSCROLL", SI_ROYALSCROLL, false, false); + script->set_constant("SI_IMMUNITYSCROLL", SI_IMMUNITYSCROLL, false, false); + script->set_constant("SI_MYSTICSCROLL", SI_MYSTICSCROLL, false, false); + script->set_constant("SI_BATTLESCROLL", SI_BATTLESCROLL, false, false); + script->set_constant("SI_ARMORSCROLL", SI_ARMORSCROLL, false, false); + script->set_constant("SI_FREYJASCROLL", SI_FREYJASCROLL, false, false); + script->set_constant("SI_SOULSCROLL", SI_SOULSCROLL, false, false); + script->set_constant("SI_CIRCLE_OF_FIRE", SI_CIRCLE_OF_FIRE, false, false); + script->set_constant("SI_CIRCLE_OF_FIRE_OPTION", SI_CIRCLE_OF_FIRE_OPTION, false, false); + script->set_constant("SI_FIRE_CLOAK", SI_FIRE_CLOAK, false, false); + script->set_constant("SI_FIRE_CLOAK_OPTION", SI_FIRE_CLOAK_OPTION, false, false); + script->set_constant("SI_WATER_SCREEN", SI_WATER_SCREEN, false, false); + script->set_constant("SI_WATER_SCREEN_OPTION", SI_WATER_SCREEN_OPTION, false, false); + script->set_constant("SI_WATER_DROP", SI_WATER_DROP, false, false); + script->set_constant("SI_WATER_DROP_OPTION", SI_WATER_DROP_OPTION, false, false); + script->set_constant("SI_WIND_STEP", SI_WIND_STEP, false, false); + script->set_constant("SI_WIND_STEP_OPTION", SI_WIND_STEP_OPTION, false, false); + script->set_constant("SI_WIND_CURTAIN", SI_WIND_CURTAIN, false, false); + script->set_constant("SI_WIND_CURTAIN_OPTION", SI_WIND_CURTAIN_OPTION, false, false); + script->set_constant("SI_WATER_BARRIER", SI_WATER_BARRIER, false, false); + script->set_constant("SI_ZEPHYR", SI_ZEPHYR, false, false); + script->set_constant("SI_SOLID_SKIN", SI_SOLID_SKIN, false, false); + script->set_constant("SI_SOLID_SKIN_OPTION", SI_SOLID_SKIN_OPTION, false, false); + script->set_constant("SI_STONE_SHIELD", SI_STONE_SHIELD, false, false); + script->set_constant("SI_STONE_SHIELD_OPTION", SI_STONE_SHIELD_OPTION, false, false); + script->set_constant("SI_POWER_OF_GAIA", SI_POWER_OF_GAIA, false, false); + //script->set_constant("SI_EL_WAIT", SI_EL_WAIT, false, false); + //script->set_constant("SI_EL_PASSIVE", SI_EL_PASSIVE, false, false); + //script->set_constant("SI_EL_DEFENSIVE", SI_EL_DEFENSIVE, false, false); + //script->set_constant("SI_EL_OFFENSIVE", SI_EL_OFFENSIVE, false, false); + //script->set_constant("SI_EL_COST", SI_EL_COST, false, false); + script->set_constant("SI_PYROTECHNIC", SI_PYROTECHNIC, false, false); + script->set_constant("SI_PYROTECHNIC_OPTION", SI_PYROTECHNIC_OPTION, false, false); + script->set_constant("SI_HEATER", SI_HEATER, false, false); + script->set_constant("SI_HEATER_OPTION", SI_HEATER_OPTION, false, false); + script->set_constant("SI_TROPIC", SI_TROPIC, false, false); + script->set_constant("SI_TROPIC_OPTION", SI_TROPIC_OPTION, false, false); + script->set_constant("SI_AQUAPLAY", SI_AQUAPLAY, false, false); + script->set_constant("SI_AQUAPLAY_OPTION", SI_AQUAPLAY_OPTION, false, false); + script->set_constant("SI_COOLER", SI_COOLER, false, false); + script->set_constant("SI_COOLER_OPTION", SI_COOLER_OPTION, false, false); + script->set_constant("SI_CHILLY_AIR", SI_CHILLY_AIR, false, false); + + script->set_constant("SI_CHILLY_AIR_OPTION", SI_CHILLY_AIR_OPTION, false, false); + script->set_constant("SI_GUST", SI_GUST, false, false); + script->set_constant("SI_GUST_OPTION", SI_GUST_OPTION, false, false); + script->set_constant("SI_BLAST", SI_BLAST, false, false); + script->set_constant("SI_BLAST_OPTION", SI_BLAST_OPTION, false, false); + script->set_constant("SI_WILD_STORM", SI_WILD_STORM, false, false); + script->set_constant("SI_WILD_STORM_OPTION", SI_WILD_STORM_OPTION, false, false); + script->set_constant("SI_PETROLOGY", SI_PETROLOGY, false, false); + script->set_constant("SI_PETROLOGY_OPTION", SI_PETROLOGY_OPTION, false, false); + script->set_constant("SI_CURSED_SOIL", SI_CURSED_SOIL, false, false); + script->set_constant("SI_CURSED_SOIL_OPTION", SI_CURSED_SOIL_OPTION, false, false); + script->set_constant("SI_UPHEAVAL", SI_UPHEAVAL, false, false); + script->set_constant("SI_UPHEAVAL_OPTION", SI_UPHEAVAL_OPTION, false, false); + script->set_constant("SI_TIDAL_WEAPON", SI_TIDAL_WEAPON, false, false); + script->set_constant("SI_TIDAL_WEAPON_OPTION", SI_TIDAL_WEAPON_OPTION, false, false); + script->set_constant("SI_ROCK_CRUSHER", SI_ROCK_CRUSHER, false, false); + script->set_constant("SI_ROCK_CRUSHER_ATK", SI_ROCK_CRUSHER_ATK, false, false); + script->set_constant("SI_FIRE_INSIGNIA", SI_FIRE_INSIGNIA, false, false); + script->set_constant("SI_WATER_INSIGNIA", SI_WATER_INSIGNIA, false, false); + script->set_constant("SI_WIND_INSIGNIA", SI_WIND_INSIGNIA, false, false); + script->set_constant("SI_EARTH_INSIGNIA", SI_EARTH_INSIGNIA, false, false); + script->set_constant("SI_EQUIPED_FLOOR", SI_EQUIPED_FLOOR, false, false); + script->set_constant("SI_GUARDIAN_RECALL", SI_GUARDIAN_RECALL, false, false); + script->set_constant("SI_MORA_BUFF", SI_MORA_BUFF, false, false); + script->set_constant("SI_REUSE_LIMIT_G", SI_REUSE_LIMIT_G, false, false); + script->set_constant("SI_REUSE_LIMIT_H", SI_REUSE_LIMIT_H, false, false); + script->set_constant("SI_NEEDLE_OF_PARALYZE", SI_NEEDLE_OF_PARALYZE, false, false); + script->set_constant("SI_PAIN_KILLER", SI_PAIN_KILLER, false, false); + script->set_constant("SI_G_LIFEPOTION", SI_G_LIFEPOTION, false, false); + script->set_constant("SI_VITALIZE_POTION", SI_VITALIZE_POTION, false, false); + script->set_constant("SI_LIGHT_OF_REGENE", SI_LIGHT_OF_REGENE, false, false); + script->set_constant("SI_OVERED_BOOST", SI_OVERED_BOOST, false, false); + script->set_constant("SI_SILENT_BREEZE", SI_SILENT_BREEZE, false, false); + script->set_constant("SI_ODINS_POWER", SI_ODINS_POWER, false, false); + script->set_constant("SI_STYLE_CHANGE", SI_STYLE_CHANGE, false, false); + script->set_constant("SI_SONIC_CLAW_POSTDELAY", SI_SONIC_CLAW_POSTDELAY, false, false); + // 586 + // 587 + // 588 + // 589 + // 590 + // 591 + // 592 + // 593 + // 594 + // 595 + script->set_constant("SI_SILVERVEIN_RUSH_POSTDELAY", SI_SILVERVEIN_RUSH_POSTDELAY, false, false); + script->set_constant("SI_MIDNIGHT_FRENZY_POSTDELAY", SI_MIDNIGHT_FRENZY_POSTDELAY, false, false); + script->set_constant("SI_GOLDENE_FERSE", SI_GOLDENE_FERSE, false, false); + script->set_constant("SI_ANGRIFFS_MODUS", SI_ANGRIFFS_MODUS, false, false); + + script->set_constant("SI_TINDER_BREAKER", SI_TINDER_BREAKER, false, false); + script->set_constant("SI_TINDER_BREAKER_POSTDELAY", SI_TINDER_BREAKER_POSTDELAY, false, false); + script->set_constant("SI_CBC", SI_CBC, false, false); + script->set_constant("SI_CBC_POSTDELAY", SI_CBC_POSTDELAY, false, false); + script->set_constant("SI_EQC", SI_EQC, false, false); + script->set_constant("SI_MAGMA_FLOW", SI_MAGMA_FLOW, false, false); + script->set_constant("SI_GRANITIC_ARMOR", SI_GRANITIC_ARMOR, false, false); + script->set_constant("SI_PYROCLASTIC", SI_PYROCLASTIC, false, false); + script->set_constant("SI_VOLCANIC_ASH", SI_VOLCANIC_ASH, false, false); + script->set_constant("SI_SPIRITS_SAVEINFO1", SI_SPIRITS_SAVEINFO1, false, false); + script->set_constant("SI_SPIRITS_SAVEINFO2", SI_SPIRITS_SAVEINFO2, false, false); + script->set_constant("SI_MAGIC_CANDY", SI_MAGIC_CANDY, false, false); + script->set_constant("SI_SEARCH_STORE_INFO", SI_SEARCH_STORE_INFO, false, false); + script->set_constant("SI_ALL_RIDING", SI_ALL_RIDING, false, false); + script->set_constant("SI_ALL_RIDING_REUSE_LIMIT", SI_ALL_RIDING_REUSE_LIMIT, false, false); + script->set_constant("SI_MACRO", SI_MACRO, false, false); + script->set_constant("SI_MACRO_POSTDELAY", SI_MACRO_POSTDELAY, false, false); + script->set_constant("SI_BEER_BOTTLE_CAP", SI_BEER_BOTTLE_CAP, false, false); + script->set_constant("SI_OVERLAPEXPUP", SI_OVERLAPEXPUP, false, false); + script->set_constant("SI_PC_IZ_DUN05", SI_PC_IZ_DUN05, false, false); + script->set_constant("SI_CRUSHSTRIKE", SI_CRUSHSTRIKE, false, false); + script->set_constant("SI_MONSTER_TRANSFORM", SI_MONSTER_TRANSFORM, false, false); + script->set_constant("SI_SIT", SI_SIT, false, false); + script->set_constant("SI_ONAIR", SI_ONAIR, false, false); + script->set_constant("SI_MTF_ASPD", SI_MTF_ASPD, false, false); + script->set_constant("SI_MTF_RANGEATK", SI_MTF_RANGEATK, false, false); + script->set_constant("SI_MTF_MATK", SI_MTF_MATK, false, false); + script->set_constant("SI_MTF_MLEATKED", SI_MTF_MLEATKED, false, false); + script->set_constant("SI_MTF_CRIDAMAGE", SI_MTF_CRIDAMAGE, false, false); + script->set_constant("SI_REUSE_LIMIT_MTF", SI_REUSE_LIMIT_MTF, false, false); + script->set_constant("SI_MACRO_PERMIT", SI_MACRO_PERMIT, false, false); + script->set_constant("SI_MACRO_PLAY", SI_MACRO_PLAY, false, false); + script->set_constant("SI_SKF_CAST", SI_SKF_CAST, false, false); + script->set_constant("SI_SKF_ASPD", SI_SKF_ASPD, false, false); + script->set_constant("SI_SKF_ATK", SI_SKF_ATK, false, false); + script->set_constant("SI_SKF_MATK", SI_SKF_MATK, false, false); + script->set_constant("SI_REWARD_PLUSONLYJOBEXP", SI_REWARD_PLUSONLYJOBEXP, false, false); + script->set_constant("SI_HANDICAPSTATE_NORECOVER", SI_HANDICAPSTATE_NORECOVER, false, false); + script->set_constant("SI_SET_NUM_DEF", SI_SET_NUM_DEF, false, false); + script->set_constant("SI_SET_NUM_MDEF", SI_SET_NUM_MDEF, false, false); + script->set_constant("SI_SET_PER_DEF", SI_SET_PER_DEF, false, false); + script->set_constant("SI_SET_PER_MDEF", SI_SET_PER_MDEF, false, false); + script->set_constant("SI_PARTYBOOKING_SEARCH_DEALY", SI_PARTYBOOKING_SEARCH_DEALY, false, false); + script->set_constant("SI_PARTYBOOKING_REGISTER_DEALY", SI_PARTYBOOKING_REGISTER_DEALY, false, false); + script->set_constant("SI_PERIOD_TIME_CHECK_DETECT_SKILL", SI_PERIOD_TIME_CHECK_DETECT_SKILL, false, false); + script->set_constant("SI_KO_JYUMONJIKIRI", SI_KO_JYUMONJIKIRI, false, false); + script->set_constant("SI_MEIKYOUSISUI", SI_MEIKYOUSISUI, false, false); + script->set_constant("SI_ATTHASTE_CASH", SI_ATTHASTE_CASH, false, false); + script->set_constant("SI_EQUIPPED_DIVINE_ARMOR", SI_EQUIPPED_DIVINE_ARMOR, false, false); + script->set_constant("SI_EQUIPPED_HOLY_ARMOR", SI_EQUIPPED_HOLY_ARMOR, false, false); + + script->set_constant("SI_2011RWC", SI_2011RWC, false, false); + script->set_constant("SI_KYOUGAKU", SI_KYOUGAKU, false, false); + script->set_constant("SI_IZAYOI", SI_IZAYOI, false, false); + script->set_constant("SI_ZENKAI", SI_ZENKAI, false, false); + script->set_constant("SI_KG_KAGEHUMI", SI_KG_KAGEHUMI, false, false); + script->set_constant("SI_KYOMU", SI_KYOMU, false, false); + script->set_constant("SI_KAGEMUSYA", SI_KAGEMUSYA, false, false); + script->set_constant("SI_ZANGETSU", SI_ZANGETSU, false, false); + script->set_constant("SI_PHI_DEMON", SI_PHI_DEMON, false, false); + script->set_constant("SI_GENSOU", SI_GENSOU, false, false); + script->set_constant("SI_AKAITSUKI", SI_AKAITSUKI, false, false); + script->set_constant("SI_TETANY", SI_TETANY, false, false); + script->set_constant("SI_GM_BATTLE", SI_GM_BATTLE, false, false); + script->set_constant("SI_GM_BATTLE2", SI_GM_BATTLE2, false, false); + script->set_constant("SI_2011RWC_SCROLL", SI_2011RWC_SCROLL, false, false); + script->set_constant("SI_ACTIVE_MONSTER_TRANSFORM", SI_ACTIVE_MONSTER_TRANSFORM, false, false); + script->set_constant("SI_MYSTICPOWDER", SI_MYSTICPOWDER, false, false); + script->set_constant("SI_ECLAGE_RECALL", SI_ECLAGE_RECALL, false, false); + script->set_constant("SI_ENTRY_QUEUE_APPLY_DELAY", SI_ENTRY_QUEUE_APPLY_DELAY, false, false); + script->set_constant("SI_REUSE_LIMIT_ECL", SI_REUSE_LIMIT_ECL, false, false); + script->set_constant("SI_M_LIFEPOTION", SI_M_LIFEPOTION, false, false); + script->set_constant("SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT", SI_ENTRY_QUEUE_NOTIFY_ADMISSION_TIME_OUT, false, false); + script->set_constant("SI_UNKNOWN_NAME", SI_UNKNOWN_NAME, false, false); + script->set_constant("SI_ON_PUSH_CART", SI_ON_PUSH_CART, false, false); + script->set_constant("SI_HAT_EFFECT", SI_HAT_EFFECT, false, false); + script->set_constant("SI_FLOWER_LEAF", SI_FLOWER_LEAF, false, false); + script->set_constant("SI_RAY_OF_PROTECTION", SI_RAY_OF_PROTECTION, false, false); + script->set_constant("SI_GLASTHEIM_ATK", SI_GLASTHEIM_ATK, false, false); + script->set_constant("SI_GLASTHEIM_DEF", SI_GLASTHEIM_DEF, false, false); + script->set_constant("SI_GLASTHEIM_HEAL", SI_GLASTHEIM_HEAL, false, false); + script->set_constant("SI_GLASTHEIM_HIDDEN", SI_GLASTHEIM_HIDDEN, false, false); + script->set_constant("SI_GLASTHEIM_STATE", SI_GLASTHEIM_STATE, false, false); + script->set_constant("SI_GLASTHEIM_ITEMDEF", SI_GLASTHEIM_ITEMDEF, false, false); + script->set_constant("SI_GLASTHEIM_HPSP", SI_GLASTHEIM_HPSP, false, false); + script->set_constant("SI_HOMUN_SKILL_POSTDELAY", SI_HOMUN_SKILL_POSTDELAY, false, false); + script->set_constant("SI_ALMIGHTY", SI_ALMIGHTY, false, false); + script->set_constant("SI_GVG_GIANT", SI_GVG_GIANT, false, false); + script->set_constant("SI_GVG_GOLEM", SI_GVG_GOLEM, false, false); + script->set_constant("SI_GVG_STUN", SI_GVG_STUN, false, false); + script->set_constant("SI_GVG_STONE", SI_GVG_STONE, false, false); + script->set_constant("SI_GVG_FREEZ", SI_GVG_FREEZ, false, false); + script->set_constant("SI_GVG_SLEEP", SI_GVG_SLEEP, false, false); + script->set_constant("SI_GVG_CURSE", SI_GVG_CURSE, false, false); + script->set_constant("SI_GVG_SILENCE", SI_GVG_SILENCE, false, false); + script->set_constant("SI_GVG_BLIND", SI_GVG_BLIND, false, false); + script->set_constant("SI_CLIENT_ONLY_EQUIP_ARROW", SI_CLIENT_ONLY_EQUIP_ARROW, false, false); + script->set_constant("SI_CLAN_INFO", SI_CLAN_INFO, false, false); + script->set_constant("SI_JP_EVENT01", SI_JP_EVENT01, false, false); + script->set_constant("SI_JP_EVENT02", SI_JP_EVENT02, false, false); + script->set_constant("SI_JP_EVENT03", SI_JP_EVENT03, false, false); + + script->set_constant("SI_JP_EVENT04", SI_JP_EVENT04, false, false); + script->set_constant("SI_TELEPORT_FIXEDCASTINGDELAY", SI_TELEPORT_FIXEDCASTINGDELAY, false, false); + script->set_constant("SI_GEFFEN_MAGIC1", SI_GEFFEN_MAGIC1, false, false); + script->set_constant("SI_GEFFEN_MAGIC2", SI_GEFFEN_MAGIC2, false, false); + script->set_constant("SI_GEFFEN_MAGIC3", SI_GEFFEN_MAGIC3, false, false); + script->set_constant("SI_QUEST_BUFF1", SI_QUEST_BUFF1, false, false); + script->set_constant("SI_QUEST_BUFF2", SI_QUEST_BUFF2, false, false); + script->set_constant("SI_QUEST_BUFF3", SI_QUEST_BUFF3, false, false); + script->set_constant("SI_REUSE_LIMIT_RECALL", SI_REUSE_LIMIT_RECALL, false, false); + script->set_constant("SI_SAVEPOSITION", SI_SAVEPOSITION, false, false); + script->set_constant("SI_HANDICAPSTATE_ICEEXPLO", SI_HANDICAPSTATE_ICEEXPLO, false, false); + script->set_constant("SI_FENRIR_CARD", SI_FENRIR_CARD, false, false); + script->set_constant("SI_REUSE_LIMIT_ASPD_POTION", SI_REUSE_LIMIT_ASPD_POTION, false, false); + script->set_constant("SI_MAXPAIN", SI_MAXPAIN, false, false); + script->set_constant("SI_PC_STOP", SI_PC_STOP, false, false); + script->set_constant("SI_FRIGG_SONG", SI_FRIGG_SONG, false, false); + script->set_constant("SI_OFFERTORIUM", SI_OFFERTORIUM, false, false); + script->set_constant("SI_TELEKINESIS_INTENSE", SI_TELEKINESIS_INTENSE, false, false); + script->set_constant("SI_MOONSTAR", SI_MOONSTAR, false, false); + script->set_constant("SI_STRANGELIGHTS", SI_STRANGELIGHTS, false, false); + script->set_constant("SI_FULL_THROTTLE", SI_FULL_THROTTLE, false, false); + script->set_constant("SI_REBOUND", SI_REBOUND, false, false); + script->set_constant("SI_UNLIMIT", SI_UNLIMIT, false, false); + script->set_constant("SI_KINGS_GRACE", SI_KINGS_GRACE, false, false); + script->set_constant("SI_ITEM_ATKMAX", SI_ITEM_ATKMAX, false, false); + script->set_constant("SI_ITEM_ATKMIN", SI_ITEM_ATKMIN, false, false); + script->set_constant("SI_ITEM_MATKMAX", SI_ITEM_MATKMAX, false, false); + script->set_constant("SI_ITEM_MATKMIN", SI_ITEM_MATKMIN, false, false); + script->set_constant("SI_SUPER_STAR", SI_SUPER_STAR, false, false); + script->set_constant("SI_HIGH_RANKER", SI_HIGH_RANKER, false, false); + script->set_constant("SI_DARKCROW", SI_DARKCROW, false, false); + script->set_constant("SI_2013_VALENTINE1", SI_2013_VALENTINE1, false, false); + script->set_constant("SI_2013_VALENTINE2", SI_2013_VALENTINE2, false, false); + script->set_constant("SI_2013_VALENTINE3", SI_2013_VALENTINE3, false, false); + script->set_constant("SI_ILLUSIONDOPING", SI_ILLUSIONDOPING, false, false); + //script->set_constant("SI_WIDEWEB", SI_WIDEWEB, false, false); + script->set_constant("SI_CHILL", SI_CHILL, false, false); + script->set_constant("SI_BURNT", SI_BURNT, false, false); + //script->set_constant("SI_PCCAFE_PLAY_TIME", SI_PCCAFE_PLAY_TIME, false, false); + //script->set_constant("SI_TWISTED_TIME", SI_TWISTED_TIME, false, false); + script->set_constant("SI_FLASHCOMBO", SI_FLASHCOMBO, false, false); + //script->set_constant("SI_JITTER_BUFF1", SI_JITTER_BUFF1, false, false); + //script->set_constant("SI_JITTER_BUFF2", SI_JITTER_BUFF2, false, false); + //script->set_constant("SI_JITTER_BUFF3", SI_JITTER_BUFF3, false, false); + //script->set_constant("SI_JITTER_BUFF4", SI_JITTER_BUFF4, false, false); + //script->set_constant("SI_JITTER_BUFF5", SI_JITTER_BUFF5, false, false); + //script->set_constant("SI_JITTER_BUFF6", SI_JITTER_BUFF6, false, false); + //script->set_constant("SI_JITTER_BUFF7", SI_JITTER_BUFF7, false, false); + //script->set_constant("SI_JITTER_BUFF8", SI_JITTER_BUFF8, false, false); + //script->set_constant("SI_JITTER_BUFF9", SI_JITTER_BUFF9, false, false); + + //script->set_constant("SI_JITTER_BUFF10", SI_JITTER_BUFF10, false, false); + script->set_constant("SI_CUP_OF_BOZA", SI_CUP_OF_BOZA, false, false); + script->set_constant("SI_B_TRAP", SI_B_TRAP, false, false); + script->set_constant("SI_E_CHAIN", SI_E_CHAIN, false, false); + script->set_constant("SI_E_QD_SHOT_READY", SI_E_QD_SHOT_READY, false, false); + script->set_constant("SI_C_MARKER", SI_C_MARKER, false, false); + script->set_constant("SI_H_MINE", SI_H_MINE, false, false); + script->set_constant("SI_H_MINE_SPLASH", SI_H_MINE_SPLASH, false, false); + script->set_constant("SI_P_ALTER", SI_P_ALTER, false, false); + script->set_constant("SI_HEAT_BARREL", SI_HEAT_BARREL, false, false); + script->set_constant("SI_ANTI_M_BLAST", SI_ANTI_M_BLAST, false, false); + script->set_constant("SI_SLUGSHOT", SI_SLUGSHOT, false, false); + script->set_constant("SI_SWORDCLAN", SI_SWORDCLAN, false, false); + script->set_constant("SI_ARCWANDCLAN", SI_ARCWANDCLAN, false, false); + script->set_constant("SI_GOLDENMACECLAN", SI_GOLDENMACECLAN, false, false); + script->set_constant("SI_CROSSBOWCLAN", SI_CROSSBOWCLAN, false, false); + script->set_constant("SI_PACKING_ENVELOPE1", SI_PACKING_ENVELOPE1, false, false); + script->set_constant("SI_PACKING_ENVELOPE2", SI_PACKING_ENVELOPE2, false, false); + script->set_constant("SI_PACKING_ENVELOPE3", SI_PACKING_ENVELOPE3, false, false); + script->set_constant("SI_PACKING_ENVELOPE4", SI_PACKING_ENVELOPE4, false, false); + script->set_constant("SI_PACKING_ENVELOPE5", SI_PACKING_ENVELOPE5, false, false); + script->set_constant("SI_PACKING_ENVELOPE6", SI_PACKING_ENVELOPE6, false, false); + script->set_constant("SI_PACKING_ENVELOPE7", SI_PACKING_ENVELOPE7, false, false); + script->set_constant("SI_PACKING_ENVELOPE8", SI_PACKING_ENVELOPE8, false, false); + script->set_constant("SI_PACKING_ENVELOPE9", SI_PACKING_ENVELOPE9, false, false); + script->set_constant("SI_PACKING_ENVELOPE10", SI_PACKING_ENVELOPE10, false, false); + script->set_constant("SI_GLASTHEIM_TRANS", SI_GLASTHEIM_TRANS, false, false); + //script->set_constant("SI_ZONGZI_POUCH_TRANS", SI_ZONGZI_POUCH_TRANS, false, false); + script->set_constant("SI_HEAT_BARREL_AFTER", SI_HEAT_BARREL_AFTER, false, false); + script->set_constant("SI_DECORATION_OF_MUSIC", SI_DECORATION_OF_MUSIC, false, false); + //script->set_constant("SI_OVERSEAEXPUP", SI_OVERSEAEXPUP, false, false); + //script->set_constant("SI_CLOWN_N_GYPSY_CARD", SI_CLOWN_N_GYPSY_CARD, false, false); + //script->set_constant("SI_OPEN_NPC_MARKET", SI_OPEN_NPC_MARKET, false, false); + //script->set_constant("SI_BEEF_RIB_STEW", SI_BEEF_RIB_STEW, false, false); + //script->set_constant("SI_PORK_RIB_STEW", SI_PORK_RIB_STEW, false, false); + //script->set_constant("SI_CHUSEOK_MONDAY", SI_CHUSEOK_MONDAY, false, false); + //script->set_constant("SI_CHUSEOK_TUESDAY", SI_CHUSEOK_TUESDAY, false, false); + //script->set_constant("SI_CHUSEOK_WEDNESDAY", SI_CHUSEOK_WEDNESDAY, false, false); + //script->set_constant("SI_CHUSEOK_THURSDAY", SI_CHUSEOK_THURSDAY, false, false); + //script->set_constant("SI_CHUSEOK_FRIDAY", SI_CHUSEOK_FRIDAY, false, false); + //script->set_constant("SI_CHUSEOK_WEEKEND", SI_CHUSEOK_WEEKEND, false, false); + //script->set_constant("SI_ALL_LIGHTGUARD", SI_ALL_LIGHTGUARD, false, false); + //script->set_constant("SI_ALL_LIGHTGUARD_COOL_TIME", SI_ALL_LIGHTGUARD_COOL_TIME, false, false); + script->set_constant("SI_MTF_MHP", SI_MTF_MHP, false, false); + script->set_constant("SI_MTF_MSP", SI_MTF_MSP, false, false); + script->set_constant("SI_MTF_PUMPKIN", SI_MTF_PUMPKIN, false, false); + script->set_constant("SI_MTF_HITFLEE", SI_MTF_HITFLEE, false, false); + //script->set_constant("SI_MTF_CRIDAMAGE2", SI_MTF_CRIDAMAGE2, false, false); + //script->set_constant("SI_MTF_SPDRAIN", SI_MTF_SPDRAIN, false, false); + //script->set_constant("SI_ACUO_MINT_GUM", SI_ACUO_MINT_GUM, false, false); + + //script->set_constant("SI_S_HEALPOTION", SI_S_HEALPOTION, false, false); + //script->set_constant("SI_REUSE_LIMIT_S_HEAL_POTION", SI_REUSE_LIMIT_S_HEAL_POTION, false, false); + //script->set_constant("SI_PLAYTIME_STATISTICS", SI_PLAYTIME_STATISTICS, false, false); + //script->set_constant("SI_GN_CHANGEMATERIAL_OPERATOR", SI_GN_CHANGEMATERIAL_OPERATOR, false, false); + //script->set_constant("SI_GN_MIX_COOKING_OPERATOR", SI_GN_MIX_COOKING_OPERATOR, false, false); + //script->set_constant("SI_GN_MAKEBOMB_OPERATOR", SI_GN_MAKEBOMB_OPERATOR, false, false); + //script->set_constant("SI_GN_S_PHARMACY_OPERATOR", SI_GN_S_PHARMACY_OPERATOR, false, false); + //script->set_constant("SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR", SI_SO_EL_ANALYSIS_DISASSEMBLY_OPERATOR, false, false); + //script->set_constant("SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR", SI_SO_EL_ANALYSIS_COMBINATION_OPERATOR, false, false); + //script->set_constant("SI_NC_MAGICDECOY_OPERATOR", SI_NC_MAGICDECOY_OPERATOR, false, false); + //script->set_constant("SI_GUILD_STORAGE", SI_GUILD_STORAGE, false, false); + //script->set_constant("SI_GC_POISONINGWEAPON_OPERATOR", SI_GC_POISONINGWEAPON_OPERATOR, false, false); + //script->set_constant("SI_WS_WEAPONREFINE_OPERATOR", SI_WS_WEAPONREFINE_OPERATOR, false, false); + //script->set_constant("SI_BS_REPAIRWEAPON_OPERATOR", SI_BS_REPAIRWEAPON_OPERATOR, false, false); + //script->set_constant("SI_GET_MAILBOX", SI_GET_MAILBOX, false, false); + //script->set_constant("SI_JUMPINGCLAN", SI_JUMPINGCLAN, false, false); + //script->set_constant("SI_JP_OTP", SI_JP_OTP, false, false); + //script->set_constant("SI_HANDICAPTOLERANCE_LEVELGAP", SI_HANDICAPTOLERANCE_LEVELGAP, false, false); + //script->set_constant("SI_MTF_RANGEATK2", SI_MTF_RANGEATK2, false, false); + //script->set_constant("SI_MTF_ASPD2", SI_MTF_ASPD2, false, false); + //script->set_constant("SI_MTF_MATK2", SI_MTF_MATK2, false, false); + //script->set_constant("SI_SHOW_NPCHPBAR", SI_SHOW_NPCHPBAR, false, false); + script->set_constant("SI_FLOWERSMOKE", SI_FLOWERSMOKE, false, false); + script->set_constant("SI_FSTONE", SI_FSTONE, false, false); + //script->set_constant("SI_DAILYSENDMAILCNT", SI_DAILYSENDMAILCNT, false, false); + //script->set_constant("SI_QSCARABA", SI_QSCARABA, false, false); + script->set_constant("SI_LJOSALFAR", SI_LJOSALFAR, false, false); + //script->set_constant("SI_PAD_READER_KNIGHT", SI_PAD_READER_KNIGHT, false, false); + //script->set_constant("SI_PAD_READER_CRUSADER", SI_PAD_READER_CRUSADER, false, false); + //script->set_constant("SI_PAD_READER_BLACKSMITH", SI_PAD_READER_BLACKSMITH, false, false); + //script->set_constant("SI_PAD_READER_ALCHEMIST", SI_PAD_READER_ALCHEMIST, false, false); + //script->set_constant("SI_PAD_READER_ASSASSIN", SI_PAD_READER_ASSASSIN, false, false); + //script->set_constant("SI_PAD_READER_ROGUE", SI_PAD_READER_ROGUE, false, false); + //script->set_constant("SI_PAD_READER_WIZARD", SI_PAD_READER_WIZARD, false, false); + //script->set_constant("SI_PAD_READER_SAGE", SI_PAD_READER_SAGE, false, false); + //script->set_constant("SI_PAD_READER_PRIEST", SI_PAD_READER_PRIEST, false, false); + //script->set_constant("SI_PAD_READER_MONK", SI_PAD_READER_MONK, false, false); + //script->set_constant("SI_PAD_READER_HUNTER", SI_PAD_READER_HUNTER, false, false); + //script->set_constant("SI_PAD_READER_BARD", SI_PAD_READER_BARD, false, false); + //script->set_constant("SI_PAD_READER_DANCER", SI_PAD_READER_DANCER, false, false); + //script->set_constant("SI_PAD_READER_TAEKWON", SI_PAD_READER_TAEKWON, false, false); + //script->set_constant("SI_PAD_READER_NINJA", SI_PAD_READER_NINJA, false, false); + //script->set_constant("SI_PAD_READER_GUNSLINGER", SI_PAD_READER_GUNSLINGER, false, false); + //script->set_constant("SI_PAD_READER_SUPERNOVICE", SI_PAD_READER_SUPERNOVICE, false, false); + //script->set_constant("SI_ESSENCE_OF_TIME", SI_ESSENCE_OF_TIME, false, false); + //script->set_constant("SI_MINIGAME_ROULETTE", SI_MINIGAME_ROULETTE, false, false); + //script->set_constant("SI_MINIGAME_GOLD_POINT", SI_MINIGAME_GOLD_POINT, false, false); + //script->set_constant("SI_MINIGAME_SILVER_POINT", SI_MINIGAME_SILVER_POINT, false, false); + //script->set_constant("SI_MINIGAME_BRONZE_POINT", SI_MINIGAME_BRONZE_POINT, false, false); + script->set_constant("SI_HAPPINESS_STAR", SI_HAPPINESS_STAR, false, false); + + //script->set_constant("SI_SUMMEREVENT01", SI_SUMMEREVENT01, false, false); + //script->set_constant("SI_SUMMEREVENT02", SI_SUMMEREVENT02, false, false); + //script->set_constant("SI_SUMMEREVENT03", SI_SUMMEREVENT03, false, false); + //script->set_constant("SI_SUMMEREVENT04", SI_SUMMEREVENT04, false, false); + //script->set_constant("SI_SUMMEREVENT05", SI_SUMMEREVENT05, false, false); + //script->set_constant("SI_MINIGAME_ROULETTE_BONUS_ITEM", SI_MINIGAME_ROULETTE_BONUS_ITEM, false, false); + //script->set_constant("SI_DRESS_UP", SI_DRESS_UP, false, false); + script->set_constant("SI_MAPLE_FALLS", SI_MAPLE_FALLS, false, false); + //script->set_constant("SI_ALL_NIFLHEIM_RECALL", SI_ALL_NIFLHEIM_RECALL, false, false); + // 859 + //script->set_constant("SI_MTF_MARIONETTE", SI_MTF_MARIONETTE, false, false); + //script->set_constant("SI_MTF_LUDE", SI_MTF_LUDE, false, false); + //script->set_constant("SI_MTF_CRUISER", SI_MTF_CRUISER, false, false); + script->set_constant("SI_MERMAID_LONGING", SI_MERMAID_LONGING, false, false); + script->set_constant("SI_MAGICAL_FEATHER", SI_MAGICAL_FEATHER, false, false); + //script->set_constant("SI_DRACULA_CARD", SI_DRACULA_CARD, false, false); + // 866 + //script->set_constant("SI_LIMIT_POWER_BOOSTER", SI_LIMIT_POWER_BOOSTER, false, false); + // 868 + // 869 + // 870 + // 871 + script->set_constant("SI_TIME_ACCESSORY", SI_TIME_ACCESSORY, false, false); + //script->set_constant("SI_EP16_DEF", SI_EP16_DEF, false, false); + //script->set_constant("SI_NORMAL_ATKED_SP", SI_NORMAL_ATKED_SP, false, false); + //script->set_constant("SI_BODYSTATE_STONECURSE", SI_BODYSTATE_STONECURSE, false, false); + //script->set_constant("SI_BODYSTATE_FREEZING", SI_BODYSTATE_FREEZING, false, false); + //script->set_constant("SI_BODYSTATE_STUN", SI_BODYSTATE_STUN, false, false); + //script->set_constant("SI_BODYSTATE_SLEEP", SI_BODYSTATE_SLEEP, false, false); + //script->set_constant("SI_BODYSTATE_UNDEAD", SI_BODYSTATE_UNDEAD, false, false); + //script->set_constant("SI_BODYSTATE_STONECURSE_ING", SI_BODYSTATE_STONECURSE_ING, false, false); + //script->set_constant("SI_BODYSTATE_BURNNING", SI_BODYSTATE_BURNNING, false, false); + //script->set_constant("SI_BODYSTATE_IMPRISON", SI_BODYSTATE_IMPRISON, false, false); + //script->set_constant("SI_HEALTHSTATE_POISON", SI_HEALTHSTATE_POISON, false, false); + //script->set_constant("SI_HEALTHSTATE_CURSE", SI_HEALTHSTATE_CURSE, false, false); + //script->set_constant("SI_HEALTHSTATE_SILENCE", SI_HEALTHSTATE_SILENCE, false, false); + //script->set_constant("SI_HEALTHSTATE_CONFUSION", SI_HEALTHSTATE_CONFUSION, false, false); + //script->set_constant("SI_HEALTHSTATE_BLIND", SI_HEALTHSTATE_BLIND, false, false); + //script->set_constant("SI_HEALTHSTATE_ANGELUS", SI_HEALTHSTATE_ANGELUS, false, false); + //script->set_constant("SI_HEALTHSTATE_BLOODING", SI_HEALTHSTATE_BLOODING, false, false); + //script->set_constant("SI_HEALTHSTATE_HEAVYPOISON", SI_HEALTHSTATE_HEAVYPOISON, false, false); + //script->set_constant("SI_HEALTHSTATE_FEAR", SI_HEALTHSTATE_FEAR, false, false); + //script->set_constant("SI_CHERRY_BLOSSOM_CAKE", SI_CHERRY_BLOSSOM_CAKE, false, false); + script->set_constant("SI_SU_STOOP", SI_SU_STOOP, false, false); + script->set_constant("SI_CATNIPPOWDER", SI_CATNIPPOWDER, false, false); + script->set_constant("SI_BLOSSOM_FLUTTERING", SI_BLOSSOM_FLUTTERING, false, false); + script->set_constant("SI_SV_ROOTTWIST", SI_SV_ROOTTWIST, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_NOTHING", SI_ATTACK_PROPERTY_NOTHING, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_WATER", SI_ATTACK_PROPERTY_WATER, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_GROUND", SI_ATTACK_PROPERTY_GROUND, false, false); + + //script->set_constant("SI_ATTACK_PROPERTY_FIRE", SI_ATTACK_PROPERTY_FIRE, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_WIND", SI_ATTACK_PROPERTY_WIND, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_POISON", SI_ATTACK_PROPERTY_POISON, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_SAINT", SI_ATTACK_PROPERTY_SAINT, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_DARKNESS", SI_ATTACK_PROPERTY_DARKNESS, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_TELEKINESIS", SI_ATTACK_PROPERTY_TELEKINESIS, false, false); + //script->set_constant("SI_ATTACK_PROPERTY_UNDEAD", SI_ATTACK_PROPERTY_UNDEAD, false, false); + //script->set_constant("SI_RESIST_PROPERTY_NOTHING", SI_RESIST_PROPERTY_NOTHING, false, false); + //script->set_constant("SI_RESIST_PROPERTY_WATER", SI_RESIST_PROPERTY_WATER, false, false); + //script->set_constant("SI_RESIST_PROPERTY_GROUND", SI_RESIST_PROPERTY_GROUND, false, false); + //script->set_constant("SI_RESIST_PROPERTY_FIRE", SI_RESIST_PROPERTY_FIRE, false, false); + //script->set_constant("SI_RESIST_PROPERTY_WIND", SI_RESIST_PROPERTY_WIND, false, false); + //script->set_constant("SI_RESIST_PROPERTY_POISON", SI_RESIST_PROPERTY_POISON, false, false); + //script->set_constant("SI_RESIST_PROPERTY_SAINT", SI_RESIST_PROPERTY_SAINT, false, false); + //script->set_constant("SI_RESIST_PROPERTY_DARKNESS", SI_RESIST_PROPERTY_DARKNESS, false, false); + //script->set_constant("SI_RESIST_PROPERTY_TELEKINESIS", SI_RESIST_PROPERTY_TELEKINESIS, false, false); + //script->set_constant("SI_RESIST_PROPERTY_UNDEAD", SI_RESIST_PROPERTY_UNDEAD, false, false); + script->set_constant("SI_BITESCAR", SI_BITESCAR, false, false); + script->set_constant("SI_ARCLOUSEDASH", SI_ARCLOUSEDASH, false, false); + script->set_constant("SI_TUNAPARTY", SI_TUNAPARTY, false, false); + script->set_constant("SI_SHRIMP", SI_SHRIMP, false, false); + script->set_constant("SI_FRESHSHRIMP", SI_FRESHSHRIMP, false, false); + //script->set_constant("SI_PERIOD_RECEIVEITEM", SI_PERIOD_RECEIVEITEM, false, false); + //script->set_constant("SI_PERIOD_PLUSEXP", SI_PERIOD_PLUSEXP, false, false); + //script->set_constant("SI_PERIOD_PLUSJOBEXP", SI_PERIOD_PLUSJOBEXP, false, false); + //script->set_constant("SI_RUNEHELM", SI_RUNEHELM, false, false); + //script->set_constant("SI_HELM_VERKANA", SI_HELM_VERKANA, false, false); + //script->set_constant("SI_HELM_RHYDO", SI_HELM_RHYDO, false, false); + //script->set_constant("SI_HELM_TURISUS", SI_HELM_TURISUS, false, false); + //script->set_constant("SI_HELM_HAGALAS", SI_HELM_HAGALAS, false, false); + //script->set_constant("SI_HELM_ISIA", SI_HELM_ISIA, false, false); + //script->set_constant("SI_HELM_ASIR", SI_HELM_ASIR, false, false); + //script->set_constant("SI_HELM_URJ", SI_HELM_URJ, false, false); + script->set_constant("SI_SUHIDE", SI_SUHIDE, false, false); + // 934 + //script->set_constant("SI_DORAM_BUF_01", SI_DORAM_BUF_01, false, false); + //script->set_constant("SI_DORAM_BUF_02", SI_DORAM_BUF_02, false, false); + script->set_constant("SI_SPRITEMABLE", SI_SPRITEMABLE, false, false); + //script->set_constant("SI_AID_PERIOD_RECEIVEITEM", SI_AID_PERIOD_RECEIVEITEM, false, false); + //script->set_constant("SI_AID_PERIOD_PLUSEXP", SI_AID_PERIOD_PLUSEXP, false, false); + //script->set_constant("SI_AID_PERIOD_PLUSJOBEXP", SI_AID_PERIOD_PLUSJOBEXP, false, false); + //script->set_constant("SI_AID_PERIOD_DEADPENALTY", SI_AID_PERIOD_DEADPENALTY, false, false); + //script->set_constant("SI_AID_PERIOD_ADDSTOREITEMCOUNT", SI_AID_PERIOD_ADDSTOREITEMCOUNT, false, false); + // 943 + // 944 + // 945 + // 946 + // 947 + // 948 + // 949 + //script->set_constant("SI_HISS", SI_HISS, false, false); + // 951 + //script->set_constant("SI_NYANGGRASS", SI_NYANGGRASS, false, false); + //script->set_constant("SI_CHATTERING", SI_CHATTERING, false, false); + // 954 + // 955 + // 956 + // 957 + // 958 + // 959 + // 960 + //script->set_constant("SI_GROOMING", SI_GROOMING, false, false); + //script->set_constant("SI_PROTECTIONOFSHRIMP", SI_PROTECTIONOFSHRIMP, false, false); + //script->set_constant("SI_EP16_2_BUFF_SS", SI_EP16_2_BUFF_SS, false, false); + //script->set_constant("SI_EP16_2_BUFF_SC", SI_EP16_2_BUFF_SC, false, false); + //script->set_constant("SI_EP16_2_BUFF_AC", SI_EP16_2_BUFF_AC, false, false); + //script->set_constant("SI_GS_MAGICAL_BULLET", SI_GS_MAGICAL_BULLET, false, false); + // 967 + // 968 + // 969 + // 970 + // 971 + // 972 + // 973 + // 974 + // 975 + //script->set_constant("SI_FALLEN_ANGEL", SI_FALLEN_ANGEL, false, false); + // 977 + // 978 + //script->set_constant("SI_BLAZE_BEAD", SI_BLAZE_BEAD, false, false); + //script->set_constant("SI_FROZEN_BEAD", SI_FROZEN_BEAD, false, false); + //script->set_constant("SI_BREEZE_BEAD", SI_BREEZE_BEAD, false, false); + // 982 + //script->set_constant("SI_AID_PERIOD_RECEIVEITEM_2ND", SI_AID_PERIOD_RECEIVEITEM_2ND, false, false); + //script->set_constant("SI_AID_PERIOD_PLUSEXP_2ND", SI_AID_PERIOD_PLUSEXP_2ND, false, false); + //script->set_constant("SI_AID_PERIOD_PLUSJOBEXP_2ND", SI_AID_PERIOD_PLUSJOBEXP_2ND, false, false); + //script->set_constant("SI_PRONTERA_JP", SI_PRONTERA_JP, false, false); + // 987 + //script->set_constant("SI_GLOOM_CARD", SI_GLOOM_CARD, false, false); + //script->set_constant("SI_PHARAOH_CARD", SI_PHARAOH_CARD, false, false); + //script->set_constant("SI_KIEL_CARD", SI_KIEL_CARD, false, false); + // 991 + //script->set_constant("SI_CHEERUP", SI_CHEERUP, false, false); + // 993 + // 994 + //script->set_constant("SI_S_MANAPOTION", SI_S_MANAPOTION, false, false); + //script->set_constant("SI_M_DEFSCROLL", SI_M_DEFSCROLL, false, false); + // 997 + // 998 + // 999 + //script->set_constant("SI_AS_RAGGED_GOLEM_CARD", SI_AS_RAGGED_GOLEM_CARD, false, false); + //script->set_constant("SI_LHZ_DUN_N1", SI_LHZ_DUN_N1, false, false); + //script->set_constant("SI_LHZ_DUN_N2", SI_LHZ_DUN_N2, false, false); + //script->set_constant("SI_LHZ_DUN_N3", SI_LHZ_DUN_N3, false, false); + //script->set_constant("SI_LHZ_DUN_N4", SI_LHZ_DUN_N4, false, false); + + script->set_constant("SI_MAX", SI_MAX, false, false); diff --git a/src/map/guild.c b/src/map/guild.c index bb0484477..11609ec81 100644 --- a/src/map/guild.c +++ b/src/map/guild.c @@ -365,6 +365,11 @@ int guild_create(struct map_session_data *sd, const char *name) nullpo_ret(sd); nullpo_ret(name); + if (sd->clan != NULL) { + clif->messagecolor_self(sd->fd, COLOR_RED, "You cannot create a guild because you are in a clan."); + return 0; + } + safestrncpy(tname, name, NAME_LENGTH); trim(tname); diff --git a/src/map/intif.c b/src/map/intif.c index be6b75d96..c933ceb15 100644 --- a/src/map/intif.c +++ b/src/map/intif.c @@ -26,6 +26,7 @@ #include "map/atcommand.h" #include "map/battle.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/elemental.h" #include "map/guild.h" @@ -744,6 +745,81 @@ int intif_party_leaderchange(int party_id,int account_id,int char_id) return 0; } +//========================= +// Clan System +//------------------------- + +/** + * Request clan member count + * + * @param clan_id Id of the clan to have members counted + * @param kick_interval Interval of the inactivity kick + */ +int intif_clan_membercount(int clan_id, int kick_interval) +{ + if (intif->CheckForCharServer() || clan_id == 0 || kick_interval <= 0) + return 0; + + WFIFOHEAD(inter_fd, 10); + WFIFOW(inter_fd, 0) = 0x3044; + WFIFOL(inter_fd, 2) = clan_id; + WFIFOL(inter_fd, 6) = kick_interval; + WFIFOSET(inter_fd, 10); + return 1; +} + +int intif_clan_kickoffline(int clan_id, int kick_interval) +{ + if (intif->CheckForCharServer() || clan_id == 0 || kick_interval <= 0) + return 0; + + WFIFOHEAD(inter_fd, 10); + WFIFOW(inter_fd, 0) = 0x3045; + WFIFOL(inter_fd, 2) = clan_id; + WFIFOL(inter_fd, 6) = kick_interval; + WFIFOSET(inter_fd, 10); + return 1; +} + +void intif_parse_RecvClanMemberAction(int fd) +{ + struct clan *c; + int clan_id = RFIFOL(fd, 2); + int count = RFIFOL(fd, 6); + + if ((c = clan->search(clan_id)) == NULL) { + ShowError("intif_parse_RecvClanMemberAction: Received invalid clan_id '%d'\n", clan_id); + return; + } + + if (count < 0) { + ShowError("intif_parse_RecvClanMemberAction: Received invalid member count value '%d'\n", count); + return; + } + + c->received = true; + if (c->req_count_tid != INVALID_TIMER) { + timer->delete(c->req_count_tid, clan->request_membercount); + c->req_count_tid = INVALID_TIMER; + } + + c->member_count = count; + switch (c->req_state) { + case CLAN_REQ_AFTER_KICK: + if (c->req_kick_tid != INVALID_TIMER) { + timer->delete(c->req_kick_tid, clan->request_kickoffline); + c->req_kick_tid = INVALID_TIMER; + } + break; + case CLAN_REQ_RELOAD: + map->foreachpc(clan->rejoin); + break; + default: + break; + } + c->req_state = CLAN_REQ_NONE; +} + // Request a Guild creation int intif_guild_create(const char *name,const struct guild_member *master) { @@ -2744,6 +2820,9 @@ int intif_parse(int fd) case 0x3896: intif->pRodexHasNew(fd); break; case 0x3897: intif->pRodexSendMail(fd); break; case 0x3898: intif->pRodexCheckName(fd); break; + + // Clan System + case 0x3858: intif->pRecvClanMemberAction(fd); break; default: ShowError("intif_parse : unknown packet %d %x\n",fd,RFIFOW(fd,0)); return 0; @@ -2765,7 +2844,7 @@ void intif_defaults(void) { 39,-1,15,15, 14,19, 7,-1, 0, 0, 0, 0, 0, 0, 0, 0, //0x3820 10,-1,15, 0, 79,19, 7,-1, 0,-1,-1,-1, 14,67,186,-1, //0x3830 -1, 0, 0,14, 0, 0, 0, 0, -1,74,-1,11, 11,-1, 0, 0, //0x3840 - -1,-1, 7, 7, 7,11, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] + -1,-1, 7, 7, 7,11, 8, 0, 10, 0, 0, 0, 0, 0, 0, 0, //0x3850 Auctions [Zephyrus] itembound[Akinari] Clan System[Murilo BiO] -1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3860 Quests [Kevin] [Inkfish] -1, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 3, 3, 0, //0x3870 Mercenaries [Zephyrus] / Elemental [pakpil] 12,-1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //0x3880 @@ -2857,6 +2936,9 @@ void intif_defaults(void) { intif->rodex_updatemail = intif_rodex_updatemail; intif->rodex_sendmail = intif_rodex_sendmail; intif->rodex_checkname = intif_rodex_checkname; + /* Clan System */ + intif->clan_kickoffline = intif_clan_kickoffline; + intif->clan_membercount = intif_clan_membercount; /* @accinfo */ intif->request_accinfo = intif_request_accinfo; /* */ @@ -2933,4 +3015,6 @@ void intif_defaults(void) { intif->pRodexHasNew = intif_parse_RodexNotifications; intif->pRodexSendMail = intif_parse_RodexSendMail; intif->pRodexCheckName = intif_parse_RodexCheckName; + /* Clan System */ + intif->pRecvClanMemberAction = intif_parse_RecvClanMemberAction; } diff --git a/src/map/intif.h b/src/map/intif.h index 4bca5f167..be8ff4181 100644 --- a/src/map/intif.h +++ b/src/map/intif.h @@ -138,6 +138,9 @@ struct intif_interface { int(*rodex_updatemail) (int64 mail_id, int8 flag); int(*rodex_sendmail) (struct rodex_message *msg); int(*rodex_checkname) (struct map_session_data *sd, const char *name); + /* Clan System */ + int (*clan_kickoffline) (int clan_id, int kick_interval); + int (*clan_membercount) (int clan_id, int kick_interval); /* @accinfo */ void (*request_accinfo) (int u_fd, int aid, int group_lv, char* query); /* */ @@ -212,6 +215,8 @@ struct intif_interface { void(*pRodexHasNew) (int fd); void(*pRodexSendMail) (int fd); void(*pRodexCheckName) (int fd); + /* Clan System */ + void (*pRecvClanMemberAction) (int fd); }; #ifdef HERCULES_CORE diff --git a/src/map/log.c b/src/map/log.c index 6419c4766..c3fec077e 100644 --- a/src/map/log.c +++ b/src/map/log.c @@ -82,13 +82,21 @@ char log_picktype2char(e_log_pick_type type) { } /// obtain log type character for chat logs -char log_chattype2char(e_log_chat_type type) { - switch( type ) { - case LOG_CHAT_GLOBAL: return 'O'; // Gl(O)bal - case LOG_CHAT_WHISPER: return 'W'; // (W)hisper - case LOG_CHAT_PARTY: return 'P'; // (P)arty - case LOG_CHAT_GUILD: return 'G'; // (G)uild - case LOG_CHAT_MAINCHAT: return 'M'; // (M)ain chat +char log_chattype2char(e_log_chat_type type) +{ + switch (type) { + case LOG_CHAT_GLOBAL: + return 'O'; // Gl(O)bal + case LOG_CHAT_WHISPER: + return 'W'; // (W)hisper + case LOG_CHAT_PARTY: + return 'P'; // (P)arty + case LOG_CHAT_GUILD: + return 'G'; // (G)uild + case LOG_CHAT_MAINCHAT: + return 'M'; // (M)ain chat + case LOG_CHAT_CLAN: + return 'C'; // (C)lan } // should not get here, fallback diff --git a/src/map/log.h b/src/map/log.h index 7ff36d126..e7eb72713 100644 --- a/src/map/log.h +++ b/src/map/log.h @@ -52,6 +52,7 @@ typedef enum e_log_chat_type { LOG_CHAT_PARTY = 0x04, LOG_CHAT_GUILD = 0x08, LOG_CHAT_MAINCHAT = 0x10, + LOG_CHAT_CLAN = 0x20, // all LOG_CHAT_ALL = 0xFF, } e_log_chat_type; diff --git a/src/map/map.c b/src/map/map.c index 306f3a99d..106224a47 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -30,6 +30,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" @@ -1904,6 +1905,9 @@ int map_quit(struct map_session_data *sd) { if( sd->bg_id && !sd->bg_queue.arena ) /* TODO: dump this chunk after bg_queue is fully enabled */ bg->team_leave(sd,BGTL_QUIT); + if (sd->status.clan_id) + clan->member_offline(sd); + if (sd->state.autotrade && core->runflag != MAPSERVER_ST_SHUTDOWN && !channel->config->closing) pc->autotrade_update(sd,PAUC_REMOVE); @@ -4815,6 +4819,15 @@ bool map_zone_mf_cache(int m, char *flag, char *params) { else if( map->list[m].flag.battleground ) map_zone_mf_cache_add(m,"battleground"); } + } else if (!strcmpi(flag,"cvc")) { + if (state && map->list[m].flag.cvc) { + ;/* nothing to do */ + } else { + if (state) + map_zone_mf_cache_add(m,"cvc\toff"); + else if (map->list[m].flag.cvc) + map_zone_mf_cache_add(m,"cvc"); + } } else if (!strcmpi(flag,"noexppenalty")) { if( state && map->list[m].flag.noexppenalty ) ;/* nothing to do */ @@ -5839,6 +5852,8 @@ void read_map_zone_db(void) { zone->merge_type = MZMT_MERGEABLE; if( (zone = strdb_get(map->zone_db, MAP_ZONE_BG_NAME)) ) zone->merge_type = MZMT_MERGEABLE; + if ((zone = strdb_get(map->zone_db, MAP_ZONE_CVC_NAME))) + zone->merge_type = MZMT_MERGEABLE; } /* not supposed to go in here but in skill_final whatever */ libconfig->destroy(&map_zone_db); @@ -5999,6 +6014,7 @@ int do_final(void) { ircbot->final();/* before channel. */ channel->final(); chrif->final(); + clan->final(); clif->final(); npc->final(); quest->final(); @@ -6185,6 +6201,7 @@ void map_load_defaults(void) { battleground_defaults(); buyingstore_defaults(); channel_defaults(); + clan_defaults(); clif_defaults(); chrif_defaults(); guild_defaults(); @@ -6517,6 +6534,7 @@ int do_init(int argc, char *argv[]) ircbot->init(minimal); script->init(minimal); itemdb->init(minimal); + clan->init(minimal); skill->init(minimal); if (!minimal) map->read_zone_db();/* read after item and skill initialization */ diff --git a/src/map/map.h b/src/map/map.h index fab8839d8..facf1d921 100644 --- a/src/map/map.h +++ b/src/map/map.h @@ -352,6 +352,7 @@ STATIC_ASSERT(((MAPID_1_1_MAX - 1) | MAPID_BASEMASK) == MAPID_BASEMASK, "First c || map->list[m].flag.gvg \ || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle) \ || map->list[m].flag.battleground \ + || map->list[m].flag.cvc \ ) // Specifies maps that have special GvG/WoE restrictions #define map_flag_gvg(m) (map->list[m].flag.gvg || ((map->agit_flag || map->agit2_flag) && map->list[m].flag.gvg_castle)) @@ -737,6 +738,7 @@ enum map_zone_merge_type { #define MAP_ZONE_PVP_NAME "PvP" #define MAP_ZONE_GVG_NAME "GvG" #define MAP_ZONE_BG_NAME "Battlegrounds" +#define MAP_ZONE_CVC_NAME "CvC" #define MAP_ZONE_PK_NAME "PK Mode" #define MAP_ZONE_MAPFLAG_LENGTH 50 @@ -823,6 +825,7 @@ struct map_data { unsigned gvg_dungeon : 1; // Celest unsigned gvg_noparty : 1; unsigned battleground : 2; // [BattleGround System] + unsigned cvc : 1; unsigned nozenypenalty : 1; unsigned notrade : 1; unsigned noskill : 1; diff --git a/src/map/mob.h b/src/map/mob.h index 98d64873b..3d1b3aadf 100644 --- a/src/map/mob.h +++ b/src/map/mob.h @@ -208,6 +208,7 @@ struct mob_data { int target_id,attacked_id; int areanpc_id; //Required in OnTouchNPC (to avoid multiple area touchs) unsigned int bg_id; // BattleGround System + int clan_id; // Clan System int64 next_walktime, last_thinktime, last_linktime, last_pcneartime, dmgtick; short move_fail_count; diff --git a/src/map/npc.c b/src/map/npc.c index d3dfb39d2..94ab57bd9 100644 --- a/src/map/npc.c +++ b/src/map/npc.c @@ -25,6 +25,7 @@ #include "map/battle.h" #include "map/chat.h" +#include "map/clan.h" #include "map/clif.h" #include "map/guild.h" #include "map/instance.h" @@ -4144,6 +4145,11 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing GvG flags from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; } + if (state && map->list[m].flag.cvc) { + map->list[m].flag.cvc = 0; + ShowWarning("npc_parse_mapflag: You can't set CvC and PvP flags for the same map! Removing CvC flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) *retval = EXIT_FAILURE; + } if( state && map->list[m].flag.battleground ) { map->list[m].flag.battleground = 0; ShowWarning("npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing BattleGround flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); @@ -4196,6 +4202,11 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co ShowWarning("npc_parse_mapflag: You can't set PvP and GvG flags for the same map! Removing PvP flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; } + if (state && map->list[m].flag.cvc) { + map->list[m].flag.cvc = 0; + ShowWarning("npc_parse_mapflag: You can't set CvC and GvG flags for the same map! Removing CvC flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) *retval = EXIT_FAILURE; + } if( state && map->list[m].flag.battleground ) { map->list[m].flag.battleground = 0; ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing BattleGround flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); @@ -4238,11 +4249,47 @@ const char *npc_parse_mapflag(const char *w1, const char *w2, const char *w3, co ShowWarning("npc_parse_mapflag: You can't set GvG and BattleGround flags for the same map! Removing GvG flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer,start-buffer)); if (retval) *retval = EXIT_FAILURE; } + if (map->list[m].flag.cvc) { + map->list[m].flag.cvc = 0; + ShowWarning("npc_parse_mapflag: You can't set CvC and BattleGround flags for the same map! Removing CvC flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) *retval = EXIT_FAILURE; + } if( state && (zone = strdb_get(map->zone_db, MAP_ZONE_BG_NAME)) != NULL && map->list[m].zone != zone ) { map->zone_change(m,zone,start,buffer,filepath); } } + else if (!strcmpi(w3, "cvc")) { + struct map_zone_data *zone; + + map->list[m].flag.cvc = state; + if (state && (map->list[m].flag.gvg || map->list[m].flag.gvg_dungeon || map->list[m].flag.gvg_castle)) { + map->list[m].flag.gvg = 0; + map->list[m].flag.gvg_dungeon = 0; + map->list[m].flag.gvg_castle = 0; + ShowWarning("npc_parse_mapflag: You can't set GvG and CvC flags for the same map! Removing GvG flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) { + *retval = EXIT_FAILURE; + } + } + if (state && map->list[m].flag.pvp) { + map->list[m].flag.pvp = 0; + ShowWarning("npc_parse_mapflag: You can't set PvP and CvC flags for the same map! Removing PvP flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) { + *retval = EXIT_FAILURE; + } + } + if (state && map->list[m].flag.battleground) { + map->list[m].flag.battleground = 0; + ShowWarning("npc_parse_mapflag: You can't set CvC and BattleGround flags for the same map! Removing BattleGround flag from %s in file '%s', line '%d'.\n", map->list[m].name, filepath, strline(buffer, start-buffer)); + if (retval) { + *retval = EXIT_FAILURE; + } + } + if (state && (zone = strdb_get(map->zone_db, MAP_ZONE_CVC_NAME)) != NULL && map->list[m].zone != zone) { + map->zone_change(m, zone, start, buffer, filepath); + } + } else if (!strcmpi(w3,"noexppenalty")) map->list[m].flag.noexppenalty=state; else if (!strcmpi(w3,"nozenypenalty")) @@ -4887,6 +4934,7 @@ int npc_reload(void) { // Reprocess npc files and reload constants itemdb->name_constants(); + clan->set_constants(); npc_process_files( npc_new_min ); instance->reload(); @@ -5026,6 +5074,7 @@ int do_init_npc(bool minimal) { // Should be loaded before npc processing, otherwise labels could overwrite constant values // and lead to undefined behavior [Panikon] itemdb->name_constants(); + clan->set_constants(); if (!minimal) { npc->timer_event_ers = ers_new(sizeof(struct timer_event_data),"clif.c::timer_event_ers",ERS_OPT_NONE); diff --git a/src/map/npc.h b/src/map/npc.h index 8bb38f252..64a2b3a51 100644 --- a/src/map/npc.h +++ b/src/map/npc.h @@ -83,6 +83,8 @@ struct npc_data { uint8 dir; uint8 area_size; + int clan_id; + unsigned size : 2; struct status_data status; diff --git a/src/map/packets.h b/src/map/packets.h index 229d6afde..ad677728a 100644 --- a/src/map/packets.h +++ b/src/map/packets.h @@ -2179,6 +2179,12 @@ packet(0x96e,-1,clif->ackmergeitems); packet(0x0960,5,clif->pChangeDir,2,4); // CZ_CHANGE_DIRECTION #endif +//2012-07-02 +#if PACKETVER >= 20120702 +// new packets + packet(0x098a, -1); // ZC_CLANINFO +#endif + //2012-07-10 #if PACKETVER >= 20120710 packet(0x0886,2,clif->pReqCloseBuyingStore,0); // CZ_REQ_CLOSE_BUYING_STORE @@ -2218,6 +2224,15 @@ packet(0x96e,-1,clif->ackmergeitems); packet(0x0436,4,clif->pDull); // CZ_GANGSI_RANK #endif +//2012-07-16aRagExe +#if PACKETVER >= 20120716 +// new packets + packet(0x0988, 6); // ZC_NOTIFY_CLAN_CONNECTINFO + packet(0x0989, 2); // ZC_ACK_CLAN_LEAVE + packet(0x098d, -1, clif->pClanMessage, 2, 4); // CZ_CLAN_CHAT + packet(0x098e, -1); // ZC_NOTIFY_CLAN_CHAT +#endif + // 2012-09-25aRagexe #if PACKETVER >= 20120925 // new packets (not all) diff --git a/src/map/packets_struct.h b/src/map/packets_struct.h index 1105bec96..2a65eb6cf 100644 --- a/src/map/packets_struct.h +++ b/src/map/packets_struct.h @@ -349,6 +349,14 @@ enum packet_headers { partymemberinfo = 0x01e9, partyinfo = 0x00fb, #endif +#if PACKETVER >= 20120702 + clanBasicInfo = 0x098A, ///< ZC_CLANINFO +#endif +#if PACKETVER >= 20120716 + clanOnlineCount = 0x0988, ///< ZC_NOTIFY_CLAN_CONNECTINFO + clanLeave = 0x0989, ///< ZC_ACK_CLAN_LEAVE + clanMessage = 0x098E, ///< ZC_NOTIFY_CLAN_CHAT +#endif }; #if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute @@ -1562,6 +1570,34 @@ struct PACKET_ZC_GROUP_LIST { struct PACKET_ZC_GROUP_LIST_SUB members[]; } __attribute__((packed)); +struct PACKET_ZC_CLANINFO { + int16 PacketType; + int16 PacketLength; + uint32 ClanID; + char ClanName[NAME_LENGTH]; + char MasterName[NAME_LENGTH]; + char Map[MAP_NAME_LENGTH_EXT]; + uint8 AllyCount; + uint8 AntagonistCount; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_CLAN_CONNECTINFO { + int16 PacketType; + int16 NumConnect; + int16 NumTotal; +} __attribute__((packed)); + +struct PACKET_ZC_ACK_CLAN_LEAVE { + int16 PacketType; +} __attribute__((packed)); + +struct PACKET_ZC_NOTIFY_CLAN_CHAT { + int16 PacketType; + int16 PacketLength; + char MemberName[NAME_LENGTH]; + char Message[]; +} __attribute__((packed)); + #if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute #pragma pack(pop) #endif // not NetBSD < 6 / Solaris diff --git a/src/map/pc.c b/src/map/pc.c index 449cb25d3..c18fdee9e 100644 --- a/src/map/pc.c +++ b/src/map/pc.c @@ -29,6 +29,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/date.h" // is_day_of_*() #include "map/duel.h" @@ -1523,6 +1524,12 @@ int pc_reg_received(struct map_session_data *sd) status_calc_pc(sd,SCO_FIRST|SCO_FORCE); chrif->scdata_request(sd->status.account_id, sd->status.char_id); + + if (sd->status.clan_id) + clan->member_online(sd, true); + + //Auth is fully okay, update last_login + sd->status.last_login = time(NULL); // Storage Request intif->request_account_storage(sd); diff --git a/src/map/pc.h b/src/map/pc.h index df0df979d..a01152df5 100644 --- a/src/map/pc.h +++ b/src/map/pc.h @@ -443,6 +443,7 @@ END_ZEROED_BLOCK; int party_invite, party_invite_account; // for handling party invitation (holds party id and account id) int adopt_invite; // Adoption struct guild *guild;/* [Ind/Hercules] speed everything up */ + struct clan *clan; int guild_invite,guild_invite_account; int guild_emblem_id,guild_alliance,guild_alliance_account; short guild_x,guild_y; // For guildmate position display. [Skotlex] should be short [zzo] diff --git a/src/map/script.c b/src/map/script.c index d7a65f554..36f37abb9 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -29,6 +29,7 @@ #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/date.h" #include "map/elemental.h" @@ -5593,6 +5594,8 @@ int script_reload(void) itemdb->name_constants(); + clan->set_constants(); + sysinfo->vcsrevision_reload(); return 0; @@ -8627,32 +8630,45 @@ BUILDIN(readparam) { * 2 : guild_id * 3 : account_id * 4 : bg_id + * 5 : clan_id *------------------------------------------*/ BUILDIN(getcharid) { - int num; + int num = script_getnum(st, 2); struct map_session_data *sd; - - num = script_getnum(st,2); - if( script_hasdata(st,3) ) - sd=map->nick2sd(script_getstr(st,3)); + + if (script_hasdata(st, 3)) + sd = map->nick2sd(script_getstr(st, 3)); else - sd=script->rid2sd(st); + sd = script->rid2sd(st); - if(sd==NULL) { - script_pushint(st,0); //return 0, according docs + if (sd == NULL) { + script_pushint(st, 0); //return 0, according docs return true; } - switch( num ) { - case 0: script_pushint(st,sd->status.char_id); break; - case 1: script_pushint(st,sd->status.party_id); break; - case 2: script_pushint(st,sd->status.guild_id); break; - case 3: script_pushint(st,sd->status.account_id); break; - case 4: script_pushint(st,sd->bg_id); break; - default: - ShowError("buildin_getcharid: invalid parameter (%d).\n", num); - script_pushint(st,0); - break; + switch (num) { + case 0: + script_pushint(st, sd->status.char_id); + break; + case 1: + script_pushint(st, sd->status.party_id); + break; + case 2: + script_pushint(st, sd->status.guild_id); + break; + case 3: + script_pushint(st, sd->status.account_id); + break; + case 4: + script_pushint(st, sd->bg_id); + break; + case 5: + script_pushint(st, sd->status.clan_id); + break; + default: + ShowError("buildin_getcharid: invalid parameter (%d).\n", num); + script_pushint(st, 0); + break; } return true; @@ -8900,10 +8916,12 @@ BUILDIN(getguildmember) * 1 : party_name or "" * 2 : guild_name or "" * 3 : map_name + * 4 : clan_name or "" * - : "" *------------------------------------------*/ BUILDIN(strcharinfo) { + struct clan *c; struct guild* g; struct party_data* p; struct map_session_data *sd; @@ -8943,6 +8961,13 @@ BUILDIN(strcharinfo) case 3: script_pushconststr(st, map->list[sd->bl.m].name); break; + case 4: + if ((c = sd->clan) != NULL) { + script_pushstrcopy(st, c->name); + } else { + script_pushconststr(st, ""); + } + break; default: ShowWarning("script:strcharinfo: unknown parameter.\n"); script_pushconststr(st, ""); @@ -23861,6 +23886,85 @@ BUILDIN(rodex_sendmail2) } /** + * Clan System: Add a player to a clan + */ +BUILDIN(clan_join) +{ + struct map_session_data *sd = NULL; + int clan_id = script_getnum(st, 2); + + if (script_hasdata(st, 3)) + sd = map->id2sd(script_getnum(st, 3)); + else + sd = map->id2sd(st->rid); + + if (sd == NULL) { + script_pushint(st, false); + return false; + } + + if (clan->join(sd, clan_id)) + script_pushint(st, true); + else + script_pushint(st, false); + + return true; +} + +/** + * Clan System: Remove a player from clan + */ +BUILDIN(clan_leave) +{ + struct map_session_data *sd = NULL; + + if (script_hasdata(st, 2)) + sd = map->id2sd(script_getnum(st, 2)); + else + sd = map->id2sd(st->rid); + + if (sd == NULL) { + script_pushint(st, false); + return false; + } + + if (clan->leave(sd, false)) + script_pushint(st, true); + else + script_pushint(st, false); + + return true; +} + +/** + * Clan System: Show clan emblem next to npc name + */ +BUILDIN(clan_master) +{ + struct npc_data *nd = map->id2nd(st->oid); + int clan_id = script_getnum(st, 2); + + if (nd == NULL) { + script_pushint(st, false); + return false; + } else if (clan_id <= 0) { + script_pushint(st, false); + ShowError("buildin_clan_master: Received Invalid Clan ID %d\n", clan_id); + return false; + } else if (clan->search(clan_id) == NULL) { + script_pushint(st, false); + ShowError("buildin_clan_master: Received Id of a nonexistent Clan. Id: %d\n", clan_id); + return false; + } + + nd->clan_id = clan_id; + clif->sc_load(&nd->bl, nd->bl.id, AREA, status->dbs->IconChangeTable[SC_CLAN_INFO], 0, clan_id, 0); + + script_pushint(st, true); + return true; +} + +/** * Adds a built-in script function. * * @param buildin Script function data @@ -24556,6 +24660,11 @@ void script_parse_builtin(void) { /* Navigation */ BUILDIN_DEF(navigateto, "s??????"), + /* Clan System */ + BUILDIN_DEF(clan_join,"i?"), + BUILDIN_DEF(clan_leave,"?"), + BUILDIN_DEF(clan_master,"i"), + BUILDIN_DEF(channelmes, "ss"), BUILDIN_DEF(addchannelhandler, "ss"), BUILDIN_DEF(removechannelhandler, "ss"), @@ -24923,6 +25032,7 @@ void script_hardcoded_constants(void) script->set_constant("RENEWAL_ASPD", 0, false, false); #endif script->constdb_comment(NULL); +#include "constants.inc" } /** diff --git a/src/map/skill.c b/src/map/skill.c index 4c9e83579..3d541bf76 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -26,6 +26,7 @@ #include "map/battle.h" #include "map/battleground.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/date.h" #include "map/elemental.h" @@ -17180,6 +17181,7 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count, group->party_id = status->get_party_id(src); group->guild_id = status->get_guild_id(src); group->bg_id = bg->team_get_id(src); + group->clan_id = clan->get_id(src); group->group_id = skill->get_new_group_id(); CREATE(group->unit.data, struct skill_unit, count); group->unit.count = count; diff --git a/src/map/skill.h b/src/map/skill.h index c494c0e83..bd4d82df2 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1774,6 +1774,7 @@ struct skill_unit_group { int party_id; int guild_id; int bg_id; + int clan_id; int map; int target_flag; //Holds BCT_* flag for battle_check_target int bl_flag; //Holds BL_* flag for map_foreachin* functions diff --git a/src/map/status.c b/src/map/status.c index 9e578bc12..3bb511970 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -25,6 +25,7 @@ #include "map/battle.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/elemental.h" #include "map/guild.h" @@ -1019,6 +1020,9 @@ void initChangeTables(void) // Summoner status->dbs->IconChangeTable[SC_SPRITEMABLE] = SI_SPRITEMABLE; + // Clan System + status->dbs->IconChangeTable[SC_CLAN_INFO] = SI_CLAN_INFO; + // RoDEX status->dbs->IconChangeTable[SC_DAILYSENDMAILCNT] = SI_DAILYSENDMAILCNT; @@ -1181,6 +1185,9 @@ void initChangeTables(void) status->dbs->ChangeFlagTable[SC_MVPCARD_ORCHERO] |= SCB_ALL; status->dbs->ChangeFlagTable[SC_MVPCARD_ORCLORD] |= SCB_ALL; + // Clan System + status->dbs->ChangeFlagTable[SC_CLAN_INFO] |= SCB_NONE; + // Costumes status->dbs->ChangeFlagTable[SC_DRESS_UP] |= SCB_NONE; status->dbs->ChangeFlagTable[SC_MOONSTAR] |= SCB_NONE; @@ -2685,6 +2692,12 @@ int status_calc_pc_(struct map_session_data* sd, enum e_status_calc_opt opt) status->current_equip_option_index = -1; status->current_equip_item_index = -1; + // Clan Buffs + if (sd->status.clan_id > 0) { + struct clan *c = clan->search(sd->status.clan_id); + clan->buff_start(sd, c); + } + status->calc_pc_additional(sd, opt); if( sd->pd ) { // Pet Bonus @@ -9726,6 +9739,11 @@ void status_change_start_display(struct map_session_data *sd, enum sc_type type, case SC_ALL_RIDING: dval1 = 1; break; + case SC_CLAN_INFO: + dval1 = val1; + dval2 = val2; + dval3 = val3; + break; default: /* all others: just copy val1 */ dval1 = val1; break; @@ -9745,6 +9763,9 @@ int status_get_val_flag(enum sc_type type) { int val_flag = 0; switch (type) { + case SC_CLAN_INFO: + val_flag |= 1 | 2; + break; case SC_FIGHTINGSPIRIT: val_flag |= 1 | 2; break; diff --git a/src/map/status.h b/src/map/status.h index e9c2218e8..66e773720 100644 --- a/src/map/status.h +++ b/src/map/status.h @@ -845,6 +845,9 @@ typedef enum sc_type { // Rodex SC_DAILYSENDMAILCNT, + + // Clan System + SC_CLAN_INFO, #ifndef SC_MAX SC_MAX, //Automatically updated max, used in for's to check we are within bounds. #endif diff --git a/src/map/unit.c b/src/map/unit.c index 0b5b21caf..6e98fc093 100644 --- a/src/map/unit.c +++ b/src/map/unit.c @@ -27,6 +27,7 @@ #include "map/battleground.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" @@ -2725,6 +2726,7 @@ int unit_free(struct block_list *bl, clr_type clrtype) map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 0); party->send_logout(sd); guild->send_memberinfoshort(sd,0); + clan->member_offline(sd); pc->cleareventtimer(sd); pc->inventory_rental_clear(sd); pc->delspiritball(sd,sd->spiritball,1); diff --git a/src/plugins/HPMHooking.c b/src/plugins/HPMHooking.c index 6d6184402..99b4e63e7 100644 --- a/src/plugins/HPMHooking.c +++ b/src/plugins/HPMHooking.c @@ -46,6 +46,7 @@ PRAGMA_GCC5(GCC diagnostic ignored "-Wdiscarded-qualifiers") #include "char/char.h" #include "char/geoip.h" #include "char/int_auction.h" +#include "char/int_clan.h" #include "char/int_elemental.h" #include "char/int_guild.h" #include "char/int_homun.h" @@ -73,6 +74,7 @@ PRAGMA_GCC5(GCC diagnostic ignored "-Wdiscarded-qualifiers") #include "map/channel.h" #include "map/chat.h" #include "map/chrif.h" +#include "map/clan.h" #include "map/clif.h" #include "map/duel.h" #include "map/elemental.h" diff --git a/src/plugins/HPMHooking/HPMHooking.Defs.inc b/src/plugins/HPMHooking/HPMHooking.Defs.inc index db578e59f..c293eb1f7 100644 --- a/src/plugins/HPMHooking/HPMHooking.Defs.inc +++ b/src/plugins/HPMHooking/HPMHooking.Defs.inc @@ -867,6 +867,62 @@ typedef void (*HPMHOOK_post_chrif_save_scdata_single) (int account_id, int char_ typedef void (*HPMHOOK_pre_chrif_del_scdata_single) (int *account_id, int *char_id, short *type); typedef void (*HPMHOOK_post_chrif_del_scdata_single) (int account_id, int char_id, short type); #endif // MAP_CHRIF_H +#ifdef MAP_CLAN_H /* clan */ +typedef void (*HPMHOOK_pre_clan_init) (bool *minimal); +typedef void (*HPMHOOK_post_clan_init) (bool minimal); +typedef void (*HPMHOOK_pre_clan_final) (void); +typedef void (*HPMHOOK_post_clan_final) (void); +typedef bool (*HPMHOOK_pre_clan_config_read) (bool *reload); +typedef bool (*HPMHOOK_post_clan_config_read) (bool retVal___, bool reload); +typedef void (*HPMHOOK_pre_clan_config_read_additional_settings) (struct config_setting_t **settings, const char **source); +typedef void (*HPMHOOK_post_clan_config_read_additional_settings) (struct config_setting_t *settings, const char *source); +typedef void (*HPMHOOK_pre_clan_read_db) (struct config_setting_t **settings, const char **source, bool *reload); +typedef void (*HPMHOOK_post_clan_read_db) (struct config_setting_t *settings, const char *source, bool reload); +typedef int (*HPMHOOK_pre_clan_read_db_sub) (struct config_setting_t **settings, const char **source, bool *reload); +typedef int (*HPMHOOK_post_clan_read_db_sub) (int retVal___, struct config_setting_t *settings, const char *source, bool reload); +typedef void (*HPMHOOK_pre_clan_read_db_additional_fields) (struct clan **entry, struct config_setting_t **t, int *n, const char **source); +typedef void (*HPMHOOK_post_clan_read_db_additional_fields) (struct clan *entry, struct config_setting_t *t, int n, const char *source); +typedef void (*HPMHOOK_pre_clan_read_buffs) (struct clan **c, struct config_setting_t **buff, const char **source); +typedef void (*HPMHOOK_post_clan_read_buffs) (struct clan *c, struct config_setting_t *buff, const char *source); +typedef struct clan* (*HPMHOOK_pre_clan_search) (int *clan_id); +typedef struct clan* (*HPMHOOK_post_clan_search) (struct clan* retVal___, int clan_id); +typedef struct clan* (*HPMHOOK_pre_clan_searchname) (const char **name); +typedef struct clan* (*HPMHOOK_post_clan_searchname) (struct clan* retVal___, const char *name); +typedef struct map_session_data* (*HPMHOOK_pre_clan_getonlinesd) (struct clan **c); +typedef struct map_session_data* (*HPMHOOK_post_clan_getonlinesd) (struct map_session_data* retVal___, struct clan *c); +typedef int (*HPMHOOK_pre_clan_getindex) (const struct clan **c, int *char_id); +typedef int (*HPMHOOK_post_clan_getindex) (int retVal___, const struct clan *c, int char_id); +typedef bool (*HPMHOOK_pre_clan_join) (struct map_session_data **sd, int *clan_id); +typedef bool (*HPMHOOK_post_clan_join) (bool retVal___, struct map_session_data *sd, int clan_id); +typedef void (*HPMHOOK_pre_clan_member_online) (struct map_session_data **sd, bool *first); +typedef void (*HPMHOOK_post_clan_member_online) (struct map_session_data *sd, bool first); +typedef bool (*HPMHOOK_pre_clan_leave) (struct map_session_data **sd, bool *first); +typedef bool (*HPMHOOK_post_clan_leave) (bool retVal___, struct map_session_data *sd, bool first); +typedef bool (*HPMHOOK_pre_clan_send_message) (struct map_session_data **sd, const char **mes); +typedef bool (*HPMHOOK_post_clan_send_message) (bool retVal___, struct map_session_data *sd, const char *mes); +typedef void (*HPMHOOK_pre_clan_recv_message) (struct clan **c, const char **mes, int *len); +typedef void (*HPMHOOK_post_clan_recv_message) (struct clan *c, const char *mes, int len); +typedef void (*HPMHOOK_pre_clan_member_offline) (struct map_session_data **sd); +typedef void (*HPMHOOK_post_clan_member_offline) (struct map_session_data *sd); +typedef void (*HPMHOOK_pre_clan_set_constants) (void); +typedef void (*HPMHOOK_post_clan_set_constants) (void); +typedef int (*HPMHOOK_pre_clan_get_id) (const struct block_list **bl); +typedef int (*HPMHOOK_post_clan_get_id) (int retVal___, const struct block_list *bl); +typedef void (*HPMHOOK_pre_clan_buff_start) (struct map_session_data **sd, struct clan **c); +typedef void (*HPMHOOK_post_clan_buff_start) (struct map_session_data *sd, struct clan *c); +typedef void (*HPMHOOK_pre_clan_buff_end) (struct map_session_data **sd, struct clan **c); +typedef void (*HPMHOOK_post_clan_buff_end) (struct map_session_data *sd, struct clan *c); +typedef void (*HPMHOOK_pre_clan_reload) (void); +typedef void (*HPMHOOK_post_clan_reload) (void); +typedef int (*HPMHOOK_pre_clan_rejoin) (struct map_session_data **sd, va_list ap); +typedef int (*HPMHOOK_post_clan_rejoin) (int retVal___, struct map_session_data *sd, va_list ap); +typedef int (*HPMHOOK_pre_clan_inactivity_kick) (int *tid, int64 *tick, int *id, intptr_t *data); +typedef int (*HPMHOOK_post_clan_inactivity_kick) (int retVal___, int tid, int64 tick, int id, intptr_t data); +typedef int (*HPMHOOK_pre_clan_request_kickoffline) (int *tid, int64 *tick, int *id, intptr_t *data); +typedef int (*HPMHOOK_post_clan_request_kickoffline) (int retVal___, int tid, int64 tick, int id, intptr_t data); +typedef int (*HPMHOOK_pre_clan_request_membercount) (int *tid, int64 *tick, int *id, intptr_t *data); +typedef int (*HPMHOOK_post_clan_request_membercount) (int retVal___, int tid, int64 tick, int id, intptr_t data); +#endif // MAP_CLAN_H #ifdef MAP_CLIF_H /* clif */ typedef int (*HPMHOOK_pre_clif_init) (bool *minimal); typedef int (*HPMHOOK_post_clif_init) (int retVal___, bool minimal); @@ -2298,6 +2354,16 @@ typedef void (*HPMHOOK_pre_clif_rodex_icon) (int *fd, bool *show); typedef void (*HPMHOOK_post_clif_rodex_icon) (int fd, bool show); typedef void (*HPMHOOK_pre_clif_skill_scale) (struct block_list **bl, int *src_id, int *x, int *y, uint16 *skill_id, uint16 *skill_lv, int *casttime); typedef void (*HPMHOOK_post_clif_skill_scale) (struct block_list *bl, int src_id, int x, int y, uint16 skill_id, uint16 skill_lv, int casttime); +typedef void (*HPMHOOK_pre_clif_clan_basicinfo) (struct map_session_data **sd); +typedef void (*HPMHOOK_post_clif_clan_basicinfo) (struct map_session_data *sd); +typedef void (*HPMHOOK_pre_clif_clan_onlinecount) (struct clan **c); +typedef void (*HPMHOOK_post_clif_clan_onlinecount) (struct clan *c); +typedef void (*HPMHOOK_pre_clif_clan_leave) (struct map_session_data **sd); +typedef void (*HPMHOOK_post_clif_clan_leave) (struct map_session_data *sd); +typedef void (*HPMHOOK_pre_clif_clan_message) (struct clan **c, const char **mes, int *len); +typedef void (*HPMHOOK_post_clif_clan_message) (struct clan *c, const char *mes, int len); +typedef void (*HPMHOOK_pre_clif_pClanMessage) (int *fd, struct map_session_data **sd); +typedef void (*HPMHOOK_post_clif_pClanMessage) (int fd, struct map_session_data *sd); #endif // MAP_CLIF_H #ifdef COMMON_CORE_H /* cmdline */ typedef void (*HPMHOOK_pre_cmdline_init) (void); @@ -2845,6 +2911,14 @@ typedef int (*HPMHOOK_post_inter_auction_sql_init) (int retVal___); typedef void (*HPMHOOK_pre_inter_auction_sql_final) (void); typedef void (*HPMHOOK_post_inter_auction_sql_final) (void); #endif // CHAR_INT_AUCTION_H +#ifdef CHAR_INT_CLAN_H /* inter_clan */ +typedef int (*HPMHOOK_pre_inter_clan_kick_inactive_members) (int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_inter_clan_kick_inactive_members) (int retVal___, int clan_id, int kick_interval); +typedef int (*HPMHOOK_pre_inter_clan_count_members) (int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_inter_clan_count_members) (int retVal___, int clan_id, int kick_interval); +typedef int (*HPMHOOK_pre_inter_clan_parse_frommap) (int *fd); +typedef int (*HPMHOOK_post_inter_clan_parse_frommap) (int retVal___, int fd); +#endif // CHAR_INT_CLAN_H #ifdef CHAR_INT_ELEMENTAL_H /* inter_elemental */ typedef void (*HPMHOOK_pre_inter_elemental_sql_init) (void); typedef void (*HPMHOOK_post_inter_elemental_sql_init) (void); @@ -3208,6 +3282,10 @@ typedef int (*HPMHOOK_pre_intif_rodex_sendmail) (struct rodex_message **msg); typedef int (*HPMHOOK_post_intif_rodex_sendmail) (int retVal___, struct rodex_message *msg); typedef int (*HPMHOOK_pre_intif_rodex_checkname) (struct map_session_data **sd, const char **name); typedef int (*HPMHOOK_post_intif_rodex_checkname) (int retVal___, struct map_session_data *sd, const char *name); +typedef int (*HPMHOOK_pre_intif_clan_kickoffline) (int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_intif_clan_kickoffline) (int retVal___, int clan_id, int kick_interval); +typedef int (*HPMHOOK_pre_intif_clan_membercount) (int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_intif_clan_membercount) (int retVal___, int clan_id, int kick_interval); typedef void (*HPMHOOK_pre_intif_request_accinfo) (int *u_fd, int *aid, int *group_lv, char **query); typedef void (*HPMHOOK_post_intif_request_accinfo) (int u_fd, int aid, int group_lv, char *query); typedef int (*HPMHOOK_pre_intif_CheckForCharServer) (void); @@ -3348,6 +3426,8 @@ typedef void (*HPMHOOK_pre_intif_pRodexSendMail) (int *fd); typedef void (*HPMHOOK_post_intif_pRodexSendMail) (int fd); typedef void (*HPMHOOK_pre_intif_pRodexCheckName) (int *fd); typedef void (*HPMHOOK_post_intif_pRodexCheckName) (int fd); +typedef void (*HPMHOOK_pre_intif_pRecvClanMemberAction) (int *fd); +typedef void (*HPMHOOK_post_intif_pRecvClanMemberAction) (int fd); #endif // MAP_INTIF_H #ifdef MAP_IRC_BOT_H /* ircbot */ typedef void (*HPMHOOK_pre_ircbot_init) (bool *minimal); @@ -4566,6 +4646,10 @@ typedef void (*HPMHOOK_pre_mapif_namechange_ack) (int *fd, int *account_id, int typedef void (*HPMHOOK_post_mapif_namechange_ack) (int fd, int account_id, int char_id, int type, int flag, const char *name); typedef int (*HPMHOOK_pre_mapif_parse_NameChangeRequest) (int *fd); typedef int (*HPMHOOK_post_mapif_parse_NameChangeRequest) (int retVal___, int fd); +typedef int (*HPMHOOK_pre_mapif_parse_ClanMemberKick) (int *fd, int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_mapif_parse_ClanMemberKick) (int retVal___, int fd, int clan_id, int kick_interval); +typedef int (*HPMHOOK_pre_mapif_parse_ClanMemberCount) (int *fd, int *clan_id, int *kick_interval); +typedef int (*HPMHOOK_post_mapif_parse_ClanMemberCount) (int retVal___, int fd, int clan_id, int kick_interval); #endif // CHAR_MAPIF_H #ifdef COMMON_MAPINDEX_H /* mapindex */ typedef int (*HPMHOOK_pre_mapindex_init) (void); diff --git a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc index d7e6f524d..d0b4ac5ce 100644 --- a/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_char.HPMHooksCore.inc @@ -466,6 +466,12 @@ struct { struct HPMHookPoint *HP_inter_auction_sql_init_post; struct HPMHookPoint *HP_inter_auction_sql_final_pre; struct HPMHookPoint *HP_inter_auction_sql_final_post; + struct HPMHookPoint *HP_inter_clan_kick_inactive_members_pre; + struct HPMHookPoint *HP_inter_clan_kick_inactive_members_post; + struct HPMHookPoint *HP_inter_clan_count_members_pre; + struct HPMHookPoint *HP_inter_clan_count_members_post; + struct HPMHookPoint *HP_inter_clan_parse_frommap_pre; + struct HPMHookPoint *HP_inter_clan_parse_frommap_post; struct HPMHookPoint *HP_inter_elemental_sql_init_pre; struct HPMHookPoint *HP_inter_elemental_sql_init_post; struct HPMHookPoint *HP_inter_elemental_sql_final_pre; @@ -1184,6 +1190,10 @@ struct { struct HPMHookPoint *HP_mapif_namechange_ack_post; struct HPMHookPoint *HP_mapif_parse_NameChangeRequest_pre; struct HPMHookPoint *HP_mapif_parse_NameChangeRequest_post; + struct HPMHookPoint *HP_mapif_parse_ClanMemberKick_pre; + struct HPMHookPoint *HP_mapif_parse_ClanMemberKick_post; + struct HPMHookPoint *HP_mapif_parse_ClanMemberCount_pre; + struct HPMHookPoint *HP_mapif_parse_ClanMemberCount_post; struct HPMHookPoint *HP_mapindex_init_pre; struct HPMHookPoint *HP_mapindex_init_post; struct HPMHookPoint *HP_mapindex_final_pre; @@ -1985,6 +1995,12 @@ struct { int HP_inter_auction_sql_init_post; int HP_inter_auction_sql_final_pre; int HP_inter_auction_sql_final_post; + int HP_inter_clan_kick_inactive_members_pre; + int HP_inter_clan_kick_inactive_members_post; + int HP_inter_clan_count_members_pre; + int HP_inter_clan_count_members_post; + int HP_inter_clan_parse_frommap_pre; + int HP_inter_clan_parse_frommap_post; int HP_inter_elemental_sql_init_pre; int HP_inter_elemental_sql_init_post; int HP_inter_elemental_sql_final_pre; @@ -2703,6 +2719,10 @@ struct { int HP_mapif_namechange_ack_post; int HP_mapif_parse_NameChangeRequest_pre; int HP_mapif_parse_NameChangeRequest_post; + int HP_mapif_parse_ClanMemberKick_pre; + int HP_mapif_parse_ClanMemberKick_post; + int HP_mapif_parse_ClanMemberCount_pre; + int HP_mapif_parse_ClanMemberCount_post; int HP_mapindex_init_pre; int HP_mapindex_init_post; int HP_mapindex_final_pre; @@ -3073,6 +3093,7 @@ struct { struct des_interface des; struct geoip_interface geoip; struct inter_auction_interface inter_auction; + struct inter_clan_interface inter_clan; struct inter_elemental_interface inter_elemental; struct inter_guild_interface inter_guild; struct inter_homunculus_interface inter_homunculus; diff --git a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc index 14dc89804..36a115e1b 100644 --- a/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_char.HookingPoints.inc @@ -255,6 +255,10 @@ struct HookingPointData HookingPoints[] = { { HP_POP(inter_auction->parse_frommap, HP_inter_auction_parse_frommap) }, { HP_POP(inter_auction->sql_init, HP_inter_auction_sql_init) }, { HP_POP(inter_auction->sql_final, HP_inter_auction_sql_final) }, +/* inter_clan_interface */ + { HP_POP(inter_clan->kick_inactive_members, HP_inter_clan_kick_inactive_members) }, + { HP_POP(inter_clan->count_members, HP_inter_clan_count_members) }, + { HP_POP(inter_clan->parse_frommap, HP_inter_clan_parse_frommap) }, /* inter_elemental_interface */ { HP_POP(inter_elemental->sql_init, HP_inter_elemental_sql_init) }, { HP_POP(inter_elemental->sql_final, HP_inter_elemental_sql_final) }, @@ -628,6 +632,8 @@ struct HookingPointData HookingPoints[] = { { HP_POP(mapif->parse_RegistryRequest, HP_mapif_parse_RegistryRequest) }, { HP_POP(mapif->namechange_ack, HP_mapif_namechange_ack) }, { HP_POP(mapif->parse_NameChangeRequest, HP_mapif_parse_NameChangeRequest) }, + { HP_POP(mapif->parse_ClanMemberKick, HP_mapif_parse_ClanMemberKick) }, + { HP_POP(mapif->parse_ClanMemberCount, HP_mapif_parse_ClanMemberCount) }, /* mapindex_interface */ { HP_POP(mapindex->init, HP_mapindex_init) }, { HP_POP(mapindex->final, HP_mapindex_final) }, diff --git a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc index 1836bf6ba..cfd6caee1 100644 --- a/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_char.Hooks.inc @@ -5879,6 +5879,88 @@ void HP_inter_auction_sql_final(void) { } return; } +/* inter_clan_interface */ +int HP_inter_clan_kick_inactive_members(int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_inter_clan_kick_inactive_members_pre > 0) { + int (*preHookFunc) (int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_kick_inactive_members_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_inter_clan_kick_inactive_members_pre[hIndex].func; + retVal___ = preHookFunc(&clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.inter_clan.kick_inactive_members(clan_id, kick_interval); + } + if (HPMHooks.count.HP_inter_clan_kick_inactive_members_post > 0) { + int (*postHookFunc) (int retVal___, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_kick_inactive_members_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_inter_clan_kick_inactive_members_post[hIndex].func; + retVal___ = postHookFunc(retVal___, clan_id, kick_interval); + } + } + return retVal___; +} +int HP_inter_clan_count_members(int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_inter_clan_count_members_pre > 0) { + int (*preHookFunc) (int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_count_members_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_inter_clan_count_members_pre[hIndex].func; + retVal___ = preHookFunc(&clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.inter_clan.count_members(clan_id, kick_interval); + } + if (HPMHooks.count.HP_inter_clan_count_members_post > 0) { + int (*postHookFunc) (int retVal___, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_count_members_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_inter_clan_count_members_post[hIndex].func; + retVal___ = postHookFunc(retVal___, clan_id, kick_interval); + } + } + return retVal___; +} +int HP_inter_clan_parse_frommap(int fd) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_inter_clan_parse_frommap_pre > 0) { + int (*preHookFunc) (int *fd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_parse_frommap_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_inter_clan_parse_frommap_pre[hIndex].func; + retVal___ = preHookFunc(&fd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.inter_clan.parse_frommap(fd); + } + if (HPMHooks.count.HP_inter_clan_parse_frommap_post > 0) { + int (*postHookFunc) (int retVal___, int fd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_inter_clan_parse_frommap_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_inter_clan_parse_frommap_post[hIndex].func; + retVal___ = postHookFunc(retVal___, fd); + } + } + return retVal___; +} /* inter_elemental_interface */ void HP_inter_elemental_sql_init(void) { int hIndex = 0; @@ -15500,6 +15582,60 @@ int HP_mapif_parse_NameChangeRequest(int fd) { } return retVal___; } +int HP_mapif_parse_ClanMemberKick(int fd, int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_mapif_parse_ClanMemberKick_pre > 0) { + int (*preHookFunc) (int *fd, int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_parse_ClanMemberKick_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_mapif_parse_ClanMemberKick_pre[hIndex].func; + retVal___ = preHookFunc(&fd, &clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.mapif.parse_ClanMemberKick(fd, clan_id, kick_interval); + } + if (HPMHooks.count.HP_mapif_parse_ClanMemberKick_post > 0) { + int (*postHookFunc) (int retVal___, int fd, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_parse_ClanMemberKick_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_mapif_parse_ClanMemberKick_post[hIndex].func; + retVal___ = postHookFunc(retVal___, fd, clan_id, kick_interval); + } + } + return retVal___; +} +int HP_mapif_parse_ClanMemberCount(int fd, int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_mapif_parse_ClanMemberCount_pre > 0) { + int (*preHookFunc) (int *fd, int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_parse_ClanMemberCount_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_mapif_parse_ClanMemberCount_pre[hIndex].func; + retVal___ = preHookFunc(&fd, &clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.mapif.parse_ClanMemberCount(fd, clan_id, kick_interval); + } + if (HPMHooks.count.HP_mapif_parse_ClanMemberCount_post > 0) { + int (*postHookFunc) (int retVal___, int fd, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_mapif_parse_ClanMemberCount_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_mapif_parse_ClanMemberCount_post[hIndex].func; + retVal___ = postHookFunc(retVal___, fd, clan_id, kick_interval); + } + } + return retVal___; +} /* mapindex_interface */ int HP_mapindex_init(void) { int hIndex = 0; diff --git a/src/plugins/HPMHooking/HPMHooking_char.sources.inc b/src/plugins/HPMHooking/HPMHooking_char.sources.inc index 8b2f1b071..9ba9e129e 100644 --- a/src/plugins/HPMHooking/HPMHooking_char.sources.inc +++ b/src/plugins/HPMHooking/HPMHooking_char.sources.inc @@ -34,6 +34,7 @@ HPMHooks.source.DB = *DB; HPMHooks.source.des = *des; HPMHooks.source.geoip = *geoip; HPMHooks.source.inter_auction = *inter_auction; +HPMHooks.source.inter_clan = *inter_clan; HPMHooks.source.inter_elemental = *inter_elemental; HPMHooks.source.inter_guild = *inter_guild; HPMHooks.source.inter_homunculus = *inter_homunculus; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc index f057b34d8..7e9d5589b 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HPMHooksCore.inc @@ -504,6 +504,60 @@ struct { struct HPMHookPoint *HP_chrif_save_scdata_single_post; struct HPMHookPoint *HP_chrif_del_scdata_single_pre; struct HPMHookPoint *HP_chrif_del_scdata_single_post; + struct HPMHookPoint *HP_clan_init_pre; + struct HPMHookPoint *HP_clan_init_post; + struct HPMHookPoint *HP_clan_final_pre; + struct HPMHookPoint *HP_clan_final_post; + struct HPMHookPoint *HP_clan_config_read_pre; + struct HPMHookPoint *HP_clan_config_read_post; + struct HPMHookPoint *HP_clan_config_read_additional_settings_pre; + struct HPMHookPoint *HP_clan_config_read_additional_settings_post; + struct HPMHookPoint *HP_clan_read_db_pre; + struct HPMHookPoint *HP_clan_read_db_post; + struct HPMHookPoint *HP_clan_read_db_sub_pre; + struct HPMHookPoint *HP_clan_read_db_sub_post; + struct HPMHookPoint *HP_clan_read_db_additional_fields_pre; + struct HPMHookPoint *HP_clan_read_db_additional_fields_post; + struct HPMHookPoint *HP_clan_read_buffs_pre; + struct HPMHookPoint *HP_clan_read_buffs_post; + struct HPMHookPoint *HP_clan_search_pre; + struct HPMHookPoint *HP_clan_search_post; + struct HPMHookPoint *HP_clan_searchname_pre; + struct HPMHookPoint *HP_clan_searchname_post; + struct HPMHookPoint *HP_clan_getonlinesd_pre; + struct HPMHookPoint *HP_clan_getonlinesd_post; + struct HPMHookPoint *HP_clan_getindex_pre; + struct HPMHookPoint *HP_clan_getindex_post; + struct HPMHookPoint *HP_clan_join_pre; + struct HPMHookPoint *HP_clan_join_post; + struct HPMHookPoint *HP_clan_member_online_pre; + struct HPMHookPoint *HP_clan_member_online_post; + struct HPMHookPoint *HP_clan_leave_pre; + struct HPMHookPoint *HP_clan_leave_post; + struct HPMHookPoint *HP_clan_send_message_pre; + struct HPMHookPoint *HP_clan_send_message_post; + struct HPMHookPoint *HP_clan_recv_message_pre; + struct HPMHookPoint *HP_clan_recv_message_post; + struct HPMHookPoint *HP_clan_member_offline_pre; + struct HPMHookPoint *HP_clan_member_offline_post; + struct HPMHookPoint *HP_clan_set_constants_pre; + struct HPMHookPoint *HP_clan_set_constants_post; + struct HPMHookPoint *HP_clan_get_id_pre; + struct HPMHookPoint *HP_clan_get_id_post; + struct HPMHookPoint *HP_clan_buff_start_pre; + struct HPMHookPoint *HP_clan_buff_start_post; + struct HPMHookPoint *HP_clan_buff_end_pre; + struct HPMHookPoint *HP_clan_buff_end_post; + struct HPMHookPoint *HP_clan_reload_pre; + struct HPMHookPoint *HP_clan_reload_post; + struct HPMHookPoint *HP_clan_rejoin_pre; + struct HPMHookPoint *HP_clan_rejoin_post; + struct HPMHookPoint *HP_clan_inactivity_kick_pre; + struct HPMHookPoint *HP_clan_inactivity_kick_post; + struct HPMHookPoint *HP_clan_request_kickoffline_pre; + struct HPMHookPoint *HP_clan_request_kickoffline_post; + struct HPMHookPoint *HP_clan_request_membercount_pre; + struct HPMHookPoint *HP_clan_request_membercount_post; struct HPMHookPoint *HP_clif_init_pre; struct HPMHookPoint *HP_clif_init_post; struct HPMHookPoint *HP_clif_final_pre; @@ -1934,6 +1988,16 @@ struct { struct HPMHookPoint *HP_clif_rodex_icon_post; struct HPMHookPoint *HP_clif_skill_scale_pre; struct HPMHookPoint *HP_clif_skill_scale_post; + struct HPMHookPoint *HP_clif_clan_basicinfo_pre; + struct HPMHookPoint *HP_clif_clan_basicinfo_post; + struct HPMHookPoint *HP_clif_clan_onlinecount_pre; + struct HPMHookPoint *HP_clif_clan_onlinecount_post; + struct HPMHookPoint *HP_clif_clan_leave_pre; + struct HPMHookPoint *HP_clif_clan_leave_post; + struct HPMHookPoint *HP_clif_clan_message_pre; + struct HPMHookPoint *HP_clif_clan_message_post; + struct HPMHookPoint *HP_clif_pClanMessage_pre; + struct HPMHookPoint *HP_clif_pClanMessage_post; struct HPMHookPoint *HP_cmdline_init_pre; struct HPMHookPoint *HP_cmdline_init_post; struct HPMHookPoint *HP_cmdline_final_pre; @@ -2576,6 +2640,10 @@ struct { struct HPMHookPoint *HP_intif_rodex_sendmail_post; struct HPMHookPoint *HP_intif_rodex_checkname_pre; struct HPMHookPoint *HP_intif_rodex_checkname_post; + struct HPMHookPoint *HP_intif_clan_kickoffline_pre; + struct HPMHookPoint *HP_intif_clan_kickoffline_post; + struct HPMHookPoint *HP_intif_clan_membercount_pre; + struct HPMHookPoint *HP_intif_clan_membercount_post; struct HPMHookPoint *HP_intif_request_accinfo_pre; struct HPMHookPoint *HP_intif_request_accinfo_post; struct HPMHookPoint *HP_intif_CheckForCharServer_pre; @@ -2716,6 +2784,8 @@ struct { struct HPMHookPoint *HP_intif_pRodexSendMail_post; struct HPMHookPoint *HP_intif_pRodexCheckName_pre; struct HPMHookPoint *HP_intif_pRodexCheckName_post; + struct HPMHookPoint *HP_intif_pRecvClanMemberAction_pre; + struct HPMHookPoint *HP_intif_pRecvClanMemberAction_post; struct HPMHookPoint *HP_ircbot_init_pre; struct HPMHookPoint *HP_ircbot_init_post; struct HPMHookPoint *HP_ircbot_final_pre; @@ -6713,6 +6783,60 @@ struct { int HP_chrif_save_scdata_single_post; int HP_chrif_del_scdata_single_pre; int HP_chrif_del_scdata_single_post; + int HP_clan_init_pre; + int HP_clan_init_post; + int HP_clan_final_pre; + int HP_clan_final_post; + int HP_clan_config_read_pre; + int HP_clan_config_read_post; + int HP_clan_config_read_additional_settings_pre; + int HP_clan_config_read_additional_settings_post; + int HP_clan_read_db_pre; + int HP_clan_read_db_post; + int HP_clan_read_db_sub_pre; + int HP_clan_read_db_sub_post; + int HP_clan_read_db_additional_fields_pre; + int HP_clan_read_db_additional_fields_post; + int HP_clan_read_buffs_pre; + int HP_clan_read_buffs_post; + int HP_clan_search_pre; + int HP_clan_search_post; + int HP_clan_searchname_pre; + int HP_clan_searchname_post; + int HP_clan_getonlinesd_pre; + int HP_clan_getonlinesd_post; + int HP_clan_getindex_pre; + int HP_clan_getindex_post; + int HP_clan_join_pre; + int HP_clan_join_post; + int HP_clan_member_online_pre; + int HP_clan_member_online_post; + int HP_clan_leave_pre; + int HP_clan_leave_post; + int HP_clan_send_message_pre; + int HP_clan_send_message_post; + int HP_clan_recv_message_pre; + int HP_clan_recv_message_post; + int HP_clan_member_offline_pre; + int HP_clan_member_offline_post; + int HP_clan_set_constants_pre; + int HP_clan_set_constants_post; + int HP_clan_get_id_pre; + int HP_clan_get_id_post; + int HP_clan_buff_start_pre; + int HP_clan_buff_start_post; + int HP_clan_buff_end_pre; + int HP_clan_buff_end_post; + int HP_clan_reload_pre; + int HP_clan_reload_post; + int HP_clan_rejoin_pre; + int HP_clan_rejoin_post; + int HP_clan_inactivity_kick_pre; + int HP_clan_inactivity_kick_post; + int HP_clan_request_kickoffline_pre; + int HP_clan_request_kickoffline_post; + int HP_clan_request_membercount_pre; + int HP_clan_request_membercount_post; int HP_clif_init_pre; int HP_clif_init_post; int HP_clif_final_pre; @@ -8143,6 +8267,16 @@ struct { int HP_clif_rodex_icon_post; int HP_clif_skill_scale_pre; int HP_clif_skill_scale_post; + int HP_clif_clan_basicinfo_pre; + int HP_clif_clan_basicinfo_post; + int HP_clif_clan_onlinecount_pre; + int HP_clif_clan_onlinecount_post; + int HP_clif_clan_leave_pre; + int HP_clif_clan_leave_post; + int HP_clif_clan_message_pre; + int HP_clif_clan_message_post; + int HP_clif_pClanMessage_pre; + int HP_clif_pClanMessage_post; int HP_cmdline_init_pre; int HP_cmdline_init_post; int HP_cmdline_final_pre; @@ -8785,6 +8919,10 @@ struct { int HP_intif_rodex_sendmail_post; int HP_intif_rodex_checkname_pre; int HP_intif_rodex_checkname_post; + int HP_intif_clan_kickoffline_pre; + int HP_intif_clan_kickoffline_post; + int HP_intif_clan_membercount_pre; + int HP_intif_clan_membercount_post; int HP_intif_request_accinfo_pre; int HP_intif_request_accinfo_post; int HP_intif_CheckForCharServer_pre; @@ -8925,6 +9063,8 @@ struct { int HP_intif_pRodexSendMail_post; int HP_intif_pRodexCheckName_pre; int HP_intif_pRodexCheckName_post; + int HP_intif_pRecvClanMemberAction_pre; + int HP_intif_pRecvClanMemberAction_post; int HP_ircbot_init_pre; int HP_ircbot_init_post; int HP_ircbot_final_pre; @@ -12452,6 +12592,7 @@ struct { struct channel_interface channel; struct chat_interface chat; struct chrif_interface chrif; + struct clan_interface clan; struct clif_interface clif; struct cmdline_interface cmdline; struct console_interface console; diff --git a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc index 6a27f3d94..f023731aa 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.HookingPoints.inc @@ -273,6 +273,34 @@ struct HookingPointData HookingPoints[] = { { HP_POP(chrif->parse, HP_chrif_parse) }, { HP_POP(chrif->save_scdata_single, HP_chrif_save_scdata_single) }, { HP_POP(chrif->del_scdata_single, HP_chrif_del_scdata_single) }, +/* clan_interface */ + { HP_POP(clan->init, HP_clan_init) }, + { HP_POP(clan->final, HP_clan_final) }, + { HP_POP(clan->config_read, HP_clan_config_read) }, + { HP_POP(clan->config_read_additional_settings, HP_clan_config_read_additional_settings) }, + { HP_POP(clan->read_db, HP_clan_read_db) }, + { HP_POP(clan->read_db_sub, HP_clan_read_db_sub) }, + { HP_POP(clan->read_db_additional_fields, HP_clan_read_db_additional_fields) }, + { HP_POP(clan->read_buffs, HP_clan_read_buffs) }, + { HP_POP(clan->search, HP_clan_search) }, + { HP_POP(clan->searchname, HP_clan_searchname) }, + { HP_POP(clan->getonlinesd, HP_clan_getonlinesd) }, + { HP_POP(clan->getindex, HP_clan_getindex) }, + { HP_POP(clan->join, HP_clan_join) }, + { HP_POP(clan->member_online, HP_clan_member_online) }, + { HP_POP(clan->leave, HP_clan_leave) }, + { HP_POP(clan->send_message, HP_clan_send_message) }, + { HP_POP(clan->recv_message, HP_clan_recv_message) }, + { HP_POP(clan->member_offline, HP_clan_member_offline) }, + { HP_POP(clan->set_constants, HP_clan_set_constants) }, + { HP_POP(clan->get_id, HP_clan_get_id) }, + { HP_POP(clan->buff_start, HP_clan_buff_start) }, + { HP_POP(clan->buff_end, HP_clan_buff_end) }, + { HP_POP(clan->reload, HP_clan_reload) }, + { HP_POP(clan->rejoin, HP_clan_rejoin) }, + { HP_POP(clan->inactivity_kick, HP_clan_inactivity_kick) }, + { HP_POP(clan->request_kickoffline, HP_clan_request_kickoffline) }, + { HP_POP(clan->request_membercount, HP_clan_request_membercount) }, /* clif_interface */ { HP_POP(clif->init, HP_clif_init) }, { HP_POP(clif->final, HP_clif_final) }, @@ -989,6 +1017,11 @@ struct HookingPointData HookingPoints[] = { { HP_POP(clif->rodex_request_items, HP_clif_rodex_request_items) }, { HP_POP(clif->rodex_icon, HP_clif_rodex_icon) }, { HP_POP(clif->skill_scale, HP_clif_skill_scale) }, + { HP_POP(clif->clan_basicinfo, HP_clif_clan_basicinfo) }, + { HP_POP(clif->clan_onlinecount, HP_clif_clan_onlinecount) }, + { HP_POP(clif->clan_leave, HP_clif_clan_leave) }, + { HP_POP(clif->clan_message, HP_clif_clan_message) }, + { HP_POP(clif->pClanMessage, HP_clif_pClanMessage) }, /* cmdline_interface */ { HP_POP(cmdline->init, HP_cmdline_init) }, { HP_POP(cmdline->final, HP_cmdline_final) }, @@ -1323,6 +1356,8 @@ struct HookingPointData HookingPoints[] = { { HP_POP(intif->rodex_updatemail, HP_intif_rodex_updatemail) }, { HP_POP(intif->rodex_sendmail, HP_intif_rodex_sendmail) }, { HP_POP(intif->rodex_checkname, HP_intif_rodex_checkname) }, + { HP_POP(intif->clan_kickoffline, HP_intif_clan_kickoffline) }, + { HP_POP(intif->clan_membercount, HP_intif_clan_membercount) }, { HP_POP(intif->request_accinfo, HP_intif_request_accinfo) }, { HP_POP(intif->CheckForCharServer, HP_intif_CheckForCharServer) }, { HP_POP(intif->pWisMessage, HP_intif_pWisMessage) }, @@ -1393,6 +1428,7 @@ struct HookingPointData HookingPoints[] = { { HP_POP(intif->pRodexHasNew, HP_intif_pRodexHasNew) }, { HP_POP(intif->pRodexSendMail, HP_intif_pRodexSendMail) }, { HP_POP(intif->pRodexCheckName, HP_intif_pRodexCheckName) }, + { HP_POP(intif->pRecvClanMemberAction, HP_intif_pRecvClanMemberAction) }, /* irc_bot_interface */ { HP_POP(ircbot->init, HP_ircbot_init) }, { HP_POP(ircbot->final, HP_ircbot_final) }, diff --git a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc index 5b0ae00a7..467c57dd9 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.Hooks.inc @@ -6495,6 +6495,729 @@ void HP_chrif_del_scdata_single(int account_id, int char_id, short type) { } return; } +/* clan_interface */ +void HP_clan_init(bool minimal) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_init_pre > 0) { + void (*preHookFunc) (bool *minimal); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_init_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_init_pre[hIndex].func; + preHookFunc(&minimal); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.init(minimal); + } + if (HPMHooks.count.HP_clan_init_post > 0) { + void (*postHookFunc) (bool minimal); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_init_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_init_post[hIndex].func; + postHookFunc(minimal); + } + } + return; +} +void HP_clan_final(void) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_final_pre > 0) { + void (*preHookFunc) (void); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_final_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_final_pre[hIndex].func; + preHookFunc(); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.final(); + } + if (HPMHooks.count.HP_clan_final_post > 0) { + void (*postHookFunc) (void); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_final_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_final_post[hIndex].func; + postHookFunc(); + } + } + return; +} +bool HP_clan_config_read(bool reload) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_clan_config_read_pre > 0) { + bool (*preHookFunc) (bool *reload); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_config_read_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_config_read_pre[hIndex].func; + retVal___ = preHookFunc(&reload); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.config_read(reload); + } + if (HPMHooks.count.HP_clan_config_read_post > 0) { + bool (*postHookFunc) (bool retVal___, bool reload); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_config_read_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_config_read_post[hIndex].func; + retVal___ = postHookFunc(retVal___, reload); + } + } + return retVal___; +} +void HP_clan_config_read_additional_settings(struct config_setting_t *settings, const char *source) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_config_read_additional_settings_pre > 0) { + void (*preHookFunc) (struct config_setting_t **settings, const char **source); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_config_read_additional_settings_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_config_read_additional_settings_pre[hIndex].func; + preHookFunc(&settings, &source); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.config_read_additional_settings(settings, source); + } + if (HPMHooks.count.HP_clan_config_read_additional_settings_post > 0) { + void (*postHookFunc) (struct config_setting_t *settings, const char *source); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_config_read_additional_settings_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_config_read_additional_settings_post[hIndex].func; + postHookFunc(settings, source); + } + } + return; +} +void HP_clan_read_db(struct config_setting_t *settings, const char *source, bool reload) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_read_db_pre > 0) { + void (*preHookFunc) (struct config_setting_t **settings, const char **source, bool *reload); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_read_db_pre[hIndex].func; + preHookFunc(&settings, &source, &reload); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.read_db(settings, source, reload); + } + if (HPMHooks.count.HP_clan_read_db_post > 0) { + void (*postHookFunc) (struct config_setting_t *settings, const char *source, bool reload); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_read_db_post[hIndex].func; + postHookFunc(settings, source, reload); + } + } + return; +} +int HP_clan_read_db_sub(struct config_setting_t *settings, const char *source, bool reload) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_read_db_sub_pre > 0) { + int (*preHookFunc) (struct config_setting_t **settings, const char **source, bool *reload); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_sub_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_read_db_sub_pre[hIndex].func; + retVal___ = preHookFunc(&settings, &source, &reload); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.read_db_sub(settings, source, reload); + } + if (HPMHooks.count.HP_clan_read_db_sub_post > 0) { + int (*postHookFunc) (int retVal___, struct config_setting_t *settings, const char *source, bool reload); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_sub_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_read_db_sub_post[hIndex].func; + retVal___ = postHookFunc(retVal___, settings, source, reload); + } + } + return retVal___; +} +void HP_clan_read_db_additional_fields(struct clan *entry, struct config_setting_t *t, int n, const char *source) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_read_db_additional_fields_pre > 0) { + void (*preHookFunc) (struct clan **entry, struct config_setting_t **t, int *n, const char **source); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_additional_fields_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_read_db_additional_fields_pre[hIndex].func; + preHookFunc(&entry, &t, &n, &source); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.read_db_additional_fields(entry, t, n, source); + } + if (HPMHooks.count.HP_clan_read_db_additional_fields_post > 0) { + void (*postHookFunc) (struct clan *entry, struct config_setting_t *t, int n, const char *source); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_db_additional_fields_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_read_db_additional_fields_post[hIndex].func; + postHookFunc(entry, t, n, source); + } + } + return; +} +void HP_clan_read_buffs(struct clan *c, struct config_setting_t *buff, const char *source) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_read_buffs_pre > 0) { + void (*preHookFunc) (struct clan **c, struct config_setting_t **buff, const char **source); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_buffs_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_read_buffs_pre[hIndex].func; + preHookFunc(&c, &buff, &source); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.read_buffs(c, buff, source); + } + if (HPMHooks.count.HP_clan_read_buffs_post > 0) { + void (*postHookFunc) (struct clan *c, struct config_setting_t *buff, const char *source); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_read_buffs_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_read_buffs_post[hIndex].func; + postHookFunc(c, buff, source); + } + } + return; +} +struct clan* HP_clan_search(int clan_id) { + int hIndex = 0; + struct clan* retVal___ = NULL; + if (HPMHooks.count.HP_clan_search_pre > 0) { + struct clan* (*preHookFunc) (int *clan_id); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_search_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_search_pre[hIndex].func; + retVal___ = preHookFunc(&clan_id); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.search(clan_id); + } + if (HPMHooks.count.HP_clan_search_post > 0) { + struct clan* (*postHookFunc) (struct clan* retVal___, int clan_id); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_search_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_search_post[hIndex].func; + retVal___ = postHookFunc(retVal___, clan_id); + } + } + return retVal___; +} +struct clan* HP_clan_searchname(const char *name) { + int hIndex = 0; + struct clan* retVal___ = NULL; + if (HPMHooks.count.HP_clan_searchname_pre > 0) { + struct clan* (*preHookFunc) (const char **name); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_searchname_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_searchname_pre[hIndex].func; + retVal___ = preHookFunc(&name); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.searchname(name); + } + if (HPMHooks.count.HP_clan_searchname_post > 0) { + struct clan* (*postHookFunc) (struct clan* retVal___, const char *name); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_searchname_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_searchname_post[hIndex].func; + retVal___ = postHookFunc(retVal___, name); + } + } + return retVal___; +} +struct map_session_data* HP_clan_getonlinesd(struct clan *c) { + int hIndex = 0; + struct map_session_data* retVal___ = NULL; + if (HPMHooks.count.HP_clan_getonlinesd_pre > 0) { + struct map_session_data* (*preHookFunc) (struct clan **c); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_getonlinesd_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_getonlinesd_pre[hIndex].func; + retVal___ = preHookFunc(&c); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.getonlinesd(c); + } + if (HPMHooks.count.HP_clan_getonlinesd_post > 0) { + struct map_session_data* (*postHookFunc) (struct map_session_data* retVal___, struct clan *c); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_getonlinesd_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_getonlinesd_post[hIndex].func; + retVal___ = postHookFunc(retVal___, c); + } + } + return retVal___; +} +int HP_clan_getindex(const struct clan *c, int char_id) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_getindex_pre > 0) { + int (*preHookFunc) (const struct clan **c, int *char_id); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_getindex_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_getindex_pre[hIndex].func; + retVal___ = preHookFunc(&c, &char_id); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.getindex(c, char_id); + } + if (HPMHooks.count.HP_clan_getindex_post > 0) { + int (*postHookFunc) (int retVal___, const struct clan *c, int char_id); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_getindex_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_getindex_post[hIndex].func; + retVal___ = postHookFunc(retVal___, c, char_id); + } + } + return retVal___; +} +bool HP_clan_join(struct map_session_data *sd, int clan_id) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_clan_join_pre > 0) { + bool (*preHookFunc) (struct map_session_data **sd, int *clan_id); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_join_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_join_pre[hIndex].func; + retVal___ = preHookFunc(&sd, &clan_id); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.join(sd, clan_id); + } + if (HPMHooks.count.HP_clan_join_post > 0) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, int clan_id); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_join_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_join_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, clan_id); + } + } + return retVal___; +} +void HP_clan_member_online(struct map_session_data *sd, bool first) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_member_online_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd, bool *first); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_member_online_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_member_online_pre[hIndex].func; + preHookFunc(&sd, &first); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.member_online(sd, first); + } + if (HPMHooks.count.HP_clan_member_online_post > 0) { + void (*postHookFunc) (struct map_session_data *sd, bool first); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_member_online_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_member_online_post[hIndex].func; + postHookFunc(sd, first); + } + } + return; +} +bool HP_clan_leave(struct map_session_data *sd, bool first) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_clan_leave_pre > 0) { + bool (*preHookFunc) (struct map_session_data **sd, bool *first); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_leave_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_leave_pre[hIndex].func; + retVal___ = preHookFunc(&sd, &first); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.leave(sd, first); + } + if (HPMHooks.count.HP_clan_leave_post > 0) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, bool first); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_leave_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_leave_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, first); + } + } + return retVal___; +} +bool HP_clan_send_message(struct map_session_data *sd, const char *mes) { + int hIndex = 0; + bool retVal___ = false; + if (HPMHooks.count.HP_clan_send_message_pre > 0) { + bool (*preHookFunc) (struct map_session_data **sd, const char **mes); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_send_message_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_send_message_pre[hIndex].func; + retVal___ = preHookFunc(&sd, &mes); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.send_message(sd, mes); + } + if (HPMHooks.count.HP_clan_send_message_post > 0) { + bool (*postHookFunc) (bool retVal___, struct map_session_data *sd, const char *mes); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_send_message_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_send_message_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, mes); + } + } + return retVal___; +} +void HP_clan_recv_message(struct clan *c, const char *mes, int len) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_recv_message_pre > 0) { + void (*preHookFunc) (struct clan **c, const char **mes, int *len); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_recv_message_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_recv_message_pre[hIndex].func; + preHookFunc(&c, &mes, &len); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.recv_message(c, mes, len); + } + if (HPMHooks.count.HP_clan_recv_message_post > 0) { + void (*postHookFunc) (struct clan *c, const char *mes, int len); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_recv_message_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_recv_message_post[hIndex].func; + postHookFunc(c, mes, len); + } + } + return; +} +void HP_clan_member_offline(struct map_session_data *sd) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_member_offline_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_member_offline_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_member_offline_pre[hIndex].func; + preHookFunc(&sd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.member_offline(sd); + } + if (HPMHooks.count.HP_clan_member_offline_post > 0) { + void (*postHookFunc) (struct map_session_data *sd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_member_offline_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_member_offline_post[hIndex].func; + postHookFunc(sd); + } + } + return; +} +void HP_clan_set_constants(void) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_set_constants_pre > 0) { + void (*preHookFunc) (void); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_set_constants_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_set_constants_pre[hIndex].func; + preHookFunc(); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.set_constants(); + } + if (HPMHooks.count.HP_clan_set_constants_post > 0) { + void (*postHookFunc) (void); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_set_constants_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_set_constants_post[hIndex].func; + postHookFunc(); + } + } + return; +} +int HP_clan_get_id(const struct block_list *bl) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_get_id_pre > 0) { + int (*preHookFunc) (const struct block_list **bl); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_get_id_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_get_id_pre[hIndex].func; + retVal___ = preHookFunc(&bl); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.get_id(bl); + } + if (HPMHooks.count.HP_clan_get_id_post > 0) { + int (*postHookFunc) (int retVal___, const struct block_list *bl); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_get_id_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_get_id_post[hIndex].func; + retVal___ = postHookFunc(retVal___, bl); + } + } + return retVal___; +} +void HP_clan_buff_start(struct map_session_data *sd, struct clan *c) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_buff_start_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd, struct clan **c); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_buff_start_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_buff_start_pre[hIndex].func; + preHookFunc(&sd, &c); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.buff_start(sd, c); + } + if (HPMHooks.count.HP_clan_buff_start_post > 0) { + void (*postHookFunc) (struct map_session_data *sd, struct clan *c); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_buff_start_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_buff_start_post[hIndex].func; + postHookFunc(sd, c); + } + } + return; +} +void HP_clan_buff_end(struct map_session_data *sd, struct clan *c) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_buff_end_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd, struct clan **c); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_buff_end_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_buff_end_pre[hIndex].func; + preHookFunc(&sd, &c); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.buff_end(sd, c); + } + if (HPMHooks.count.HP_clan_buff_end_post > 0) { + void (*postHookFunc) (struct map_session_data *sd, struct clan *c); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_buff_end_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_buff_end_post[hIndex].func; + postHookFunc(sd, c); + } + } + return; +} +void HP_clan_reload(void) { + int hIndex = 0; + if (HPMHooks.count.HP_clan_reload_pre > 0) { + void (*preHookFunc) (void); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_reload_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_reload_pre[hIndex].func; + preHookFunc(); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clan.reload(); + } + if (HPMHooks.count.HP_clan_reload_post > 0) { + void (*postHookFunc) (void); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_reload_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_reload_post[hIndex].func; + postHookFunc(); + } + } + return; +} +int HP_clan_rejoin(struct map_session_data *sd, va_list ap) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_rejoin_pre > 0) { + int (*preHookFunc) (struct map_session_data **sd, va_list ap); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_rejoin_pre; hIndex++) { + va_list ap___copy; va_copy(ap___copy, ap); + preHookFunc = HPMHooks.list.HP_clan_rejoin_pre[hIndex].func; + retVal___ = preHookFunc(&sd, ap___copy); + va_end(ap___copy); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + va_list ap___copy; va_copy(ap___copy, ap); + retVal___ = HPMHooks.source.clan.rejoin(sd, ap___copy); + va_end(ap___copy); + } + if (HPMHooks.count.HP_clan_rejoin_post > 0) { + int (*postHookFunc) (int retVal___, struct map_session_data *sd, va_list ap); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_rejoin_post; hIndex++) { + va_list ap___copy; va_copy(ap___copy, ap); + postHookFunc = HPMHooks.list.HP_clan_rejoin_post[hIndex].func; + retVal___ = postHookFunc(retVal___, sd, ap___copy); + va_end(ap___copy); + } + } + return retVal___; +} +int HP_clan_inactivity_kick(int tid, int64 tick, int id, intptr_t data) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_inactivity_kick_pre > 0) { + int (*preHookFunc) (int *tid, int64 *tick, int *id, intptr_t *data); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_inactivity_kick_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_inactivity_kick_pre[hIndex].func; + retVal___ = preHookFunc(&tid, &tick, &id, &data); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.inactivity_kick(tid, tick, id, data); + } + if (HPMHooks.count.HP_clan_inactivity_kick_post > 0) { + int (*postHookFunc) (int retVal___, int tid, int64 tick, int id, intptr_t data); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_inactivity_kick_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_inactivity_kick_post[hIndex].func; + retVal___ = postHookFunc(retVal___, tid, tick, id, data); + } + } + return retVal___; +} +int HP_clan_request_kickoffline(int tid, int64 tick, int id, intptr_t data) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_request_kickoffline_pre > 0) { + int (*preHookFunc) (int *tid, int64 *tick, int *id, intptr_t *data); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_request_kickoffline_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_request_kickoffline_pre[hIndex].func; + retVal___ = preHookFunc(&tid, &tick, &id, &data); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.request_kickoffline(tid, tick, id, data); + } + if (HPMHooks.count.HP_clan_request_kickoffline_post > 0) { + int (*postHookFunc) (int retVal___, int tid, int64 tick, int id, intptr_t data); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_request_kickoffline_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_request_kickoffline_post[hIndex].func; + retVal___ = postHookFunc(retVal___, tid, tick, id, data); + } + } + return retVal___; +} +int HP_clan_request_membercount(int tid, int64 tick, int id, intptr_t data) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_clan_request_membercount_pre > 0) { + int (*preHookFunc) (int *tid, int64 *tick, int *id, intptr_t *data); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_request_membercount_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clan_request_membercount_pre[hIndex].func; + retVal___ = preHookFunc(&tid, &tick, &id, &data); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.clan.request_membercount(tid, tick, id, data); + } + if (HPMHooks.count.HP_clan_request_membercount_post > 0) { + int (*postHookFunc) (int retVal___, int tid, int64 tick, int id, intptr_t data); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clan_request_membercount_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clan_request_membercount_post[hIndex].func; + retVal___ = postHookFunc(retVal___, tid, tick, id, data); + } + } + return retVal___; +} /* clif_interface */ int HP_clif_init(bool minimal) { int hIndex = 0; @@ -25165,6 +25888,136 @@ void HP_clif_skill_scale(struct block_list *bl, int src_id, int x, int y, uint16 } return; } +void HP_clif_clan_basicinfo(struct map_session_data *sd) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_clan_basicinfo_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_basicinfo_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_clan_basicinfo_pre[hIndex].func; + preHookFunc(&sd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.clan_basicinfo(sd); + } + if (HPMHooks.count.HP_clif_clan_basicinfo_post > 0) { + void (*postHookFunc) (struct map_session_data *sd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_basicinfo_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_clan_basicinfo_post[hIndex].func; + postHookFunc(sd); + } + } + return; +} +void HP_clif_clan_onlinecount(struct clan *c) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_clan_onlinecount_pre > 0) { + void (*preHookFunc) (struct clan **c); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_onlinecount_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_clan_onlinecount_pre[hIndex].func; + preHookFunc(&c); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.clan_onlinecount(c); + } + if (HPMHooks.count.HP_clif_clan_onlinecount_post > 0) { + void (*postHookFunc) (struct clan *c); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_onlinecount_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_clan_onlinecount_post[hIndex].func; + postHookFunc(c); + } + } + return; +} +void HP_clif_clan_leave(struct map_session_data *sd) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_clan_leave_pre > 0) { + void (*preHookFunc) (struct map_session_data **sd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_leave_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_clan_leave_pre[hIndex].func; + preHookFunc(&sd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.clan_leave(sd); + } + if (HPMHooks.count.HP_clif_clan_leave_post > 0) { + void (*postHookFunc) (struct map_session_data *sd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_leave_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_clan_leave_post[hIndex].func; + postHookFunc(sd); + } + } + return; +} +void HP_clif_clan_message(struct clan *c, const char *mes, int len) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_clan_message_pre > 0) { + void (*preHookFunc) (struct clan **c, const char **mes, int *len); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_message_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_clan_message_pre[hIndex].func; + preHookFunc(&c, &mes, &len); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.clan_message(c, mes, len); + } + if (HPMHooks.count.HP_clif_clan_message_post > 0) { + void (*postHookFunc) (struct clan *c, const char *mes, int len); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_clan_message_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_clan_message_post[hIndex].func; + postHookFunc(c, mes, len); + } + } + return; +} +void HP_clif_pClanMessage(int fd, struct map_session_data *sd) { + int hIndex = 0; + if (HPMHooks.count.HP_clif_pClanMessage_pre > 0) { + void (*preHookFunc) (int *fd, struct map_session_data **sd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pClanMessage_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_clif_pClanMessage_pre[hIndex].func; + preHookFunc(&fd, &sd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.clif.pClanMessage(fd, sd); + } + if (HPMHooks.count.HP_clif_pClanMessage_post > 0) { + void (*postHookFunc) (int fd, struct map_session_data *sd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_clif_pClanMessage_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_clif_pClanMessage_post[hIndex].func; + postHookFunc(fd, sd); + } + } + return; +} /* cmdline_interface */ void HP_cmdline_init(void) { int hIndex = 0; @@ -33854,6 +34707,60 @@ int HP_intif_rodex_checkname(struct map_session_data *sd, const char *name) { } return retVal___; } +int HP_intif_clan_kickoffline(int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_intif_clan_kickoffline_pre > 0) { + int (*preHookFunc) (int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_clan_kickoffline_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_intif_clan_kickoffline_pre[hIndex].func; + retVal___ = preHookFunc(&clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.intif.clan_kickoffline(clan_id, kick_interval); + } + if (HPMHooks.count.HP_intif_clan_kickoffline_post > 0) { + int (*postHookFunc) (int retVal___, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_clan_kickoffline_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_intif_clan_kickoffline_post[hIndex].func; + retVal___ = postHookFunc(retVal___, clan_id, kick_interval); + } + } + return retVal___; +} +int HP_intif_clan_membercount(int clan_id, int kick_interval) { + int hIndex = 0; + int retVal___ = 0; + if (HPMHooks.count.HP_intif_clan_membercount_pre > 0) { + int (*preHookFunc) (int *clan_id, int *kick_interval); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_clan_membercount_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_intif_clan_membercount_pre[hIndex].func; + retVal___ = preHookFunc(&clan_id, &kick_interval); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return retVal___; + } + } + { + retVal___ = HPMHooks.source.intif.clan_membercount(clan_id, kick_interval); + } + if (HPMHooks.count.HP_intif_clan_membercount_post > 0) { + int (*postHookFunc) (int retVal___, int clan_id, int kick_interval); + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_clan_membercount_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_intif_clan_membercount_post[hIndex].func; + retVal___ = postHookFunc(retVal___, clan_id, kick_interval); + } + } + return retVal___; +} void HP_intif_request_accinfo(int u_fd, int aid, int group_lv, char *query) { int hIndex = 0; if (HPMHooks.count.HP_intif_request_accinfo_pre > 0) { @@ -35682,6 +36589,32 @@ void HP_intif_pRodexCheckName(int fd) { } return; } +void HP_intif_pRecvClanMemberAction(int fd) { + int hIndex = 0; + if (HPMHooks.count.HP_intif_pRecvClanMemberAction_pre > 0) { + void (*preHookFunc) (int *fd); + *HPMforce_return = false; + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_pRecvClanMemberAction_pre; hIndex++) { + preHookFunc = HPMHooks.list.HP_intif_pRecvClanMemberAction_pre[hIndex].func; + preHookFunc(&fd); + } + if (*HPMforce_return) { + *HPMforce_return = false; + return; + } + } + { + HPMHooks.source.intif.pRecvClanMemberAction(fd); + } + if (HPMHooks.count.HP_intif_pRecvClanMemberAction_post > 0) { + void (*postHookFunc) (int fd); + for (hIndex = 0; hIndex < HPMHooks.count.HP_intif_pRecvClanMemberAction_post; hIndex++) { + postHookFunc = HPMHooks.list.HP_intif_pRecvClanMemberAction_post[hIndex].func; + postHookFunc(fd); + } + } + return; +} /* irc_bot_interface */ void HP_ircbot_init(bool minimal) { int hIndex = 0; diff --git a/src/plugins/HPMHooking/HPMHooking_map.sources.inc b/src/plugins/HPMHooking/HPMHooking_map.sources.inc index 23f762151..e6f305726 100644 --- a/src/plugins/HPMHooking/HPMHooking_map.sources.inc +++ b/src/plugins/HPMHooking/HPMHooking_map.sources.inc @@ -33,6 +33,7 @@ HPMHooks.source.buyingstore = *buyingstore; HPMHooks.source.channel = *channel; HPMHooks.source.chat = *chat; HPMHooks.source.chrif = *chrif; +HPMHooks.source.clan = *clan; HPMHooks.source.clif = *clif; HPMHooks.source.cmdline = *cmdline; HPMHooks.source.console = *console; diff --git a/vcproj-11/char-server.vcxproj b/vcproj-11/char-server.vcxproj index 17c1ab847..593862d8a 100644 --- a/vcproj-11/char-server.vcxproj +++ b/vcproj-11/char-server.vcxproj @@ -176,6 +176,7 @@ <ClInclude Include="..\src\char\char.h" /> <ClInclude Include="..\src\char\geoip.h" /> <ClInclude Include="..\src\char\int_auction.h" /> + <ClInclude Include="..\src\char\int_clan.h" /> <ClInclude Include="..\src\char\int_elemental.h" /> <ClInclude Include="..\src\char\int_guild.h" /> <ClInclude Include="..\src\char\int_homun.h" /> @@ -229,6 +230,7 @@ <ClCompile Include="..\src\char\char.c" /> <ClCompile Include="..\src\char\geoip.c" /> <ClCompile Include="..\src\char\int_auction.c" /> + <ClCompile Include="..\src\char\int_clan.c" /> <ClCompile Include="..\src\char\int_elemental.c" /> <ClCompile Include="..\src\char\int_guild.c" /> <ClCompile Include="..\src\char\int_homun.c" /> diff --git a/vcproj-11/char-server.vcxproj.filters b/vcproj-11/char-server.vcxproj.filters index ba5914a89..af34d2efd 100644 --- a/vcproj-11/char-server.vcxproj.filters +++ b/vcproj-11/char-server.vcxproj.filters @@ -70,6 +70,9 @@ <ClCompile Include="..\src\char\int_auction.c"> <Filter>char</Filter> </ClCompile> + <ClCompile Include="..\src\char\int_clan.c"> + <Filter>char</Filter> + </ClCompile> <ClCompile Include="..\src\char\int_elemental.c"> <Filter>char</Filter> </ClCompile> @@ -219,6 +222,9 @@ <ClInclude Include="..\src\char\int_auction.h"> <Filter>char</Filter> </ClInclude> + <ClInclude Include="..\src\char\int_clan.h"> + <Filter>char</Filter> + </ClInclude> <ClInclude Include="..\src\char\int_elemental.h"> <Filter>char</Filter> </ClInclude> diff --git a/vcproj-11/map-server.vcxproj b/vcproj-11/map-server.vcxproj index c09d5293a..21cae3626 100644 --- a/vcproj-11/map-server.vcxproj +++ b/vcproj-11/map-server.vcxproj @@ -176,6 +176,7 @@ <ClInclude Include="..\src\map\channel.h" /> <ClInclude Include="..\src\map\chat.h" /> <ClInclude Include="..\src\map\chrif.h" /> + <ClInclude Include="..\src\map\clan.h" /> <ClInclude Include="..\src\map\clif.h" /> <ClInclude Include="..\src\map\date.h" /> <ClInclude Include="..\src\map\duel.h" /> @@ -253,6 +254,7 @@ <ClCompile Include="..\src\map\channel.c" /> <ClCompile Include="..\src\map\chat.c" /> <ClCompile Include="..\src\map\chrif.c" /> + <ClCompile Include="..\src\map\clan.c" /> <ClCompile Include="..\src\map\clif.c" /> <ClCompile Include="..\src\map\date.c" /> <ClCompile Include="..\src\map\duel.c" /> diff --git a/vcproj-11/map-server.vcxproj.filters b/vcproj-11/map-server.vcxproj.filters index e6b89b3e6..68117eebb 100644 --- a/vcproj-11/map-server.vcxproj.filters +++ b/vcproj-11/map-server.vcxproj.filters @@ -19,6 +19,9 @@ <ClCompile Include="..\src\map\chrif.c"> <Filter>map</Filter> </ClCompile> + <ClCompile Include="..\src\map\clan.c"> + <Filter>map</Filter> + </ClCompile> <ClCompile Include="..\src\map\clif.c"> <Filter>map</Filter> </ClCompile> @@ -228,6 +231,9 @@ <ClInclude Include="..\src\map\chrif.h"> <Filter>map</Filter> </ClInclude> + <ClInclude Include="..\src\map\clan.h"> + <Filter>map</Filter> + </ClInclude> <ClInclude Include="..\src\map\clif.h"> <Filter>map</Filter> </ClInclude> diff --git a/vcproj-12/char-server.vcxproj b/vcproj-12/char-server.vcxproj index 02457b05f..3baf26e37 100644 --- a/vcproj-12/char-server.vcxproj +++ b/vcproj-12/char-server.vcxproj @@ -175,6 +175,7 @@ <ClInclude Include="..\src\char\char.h" /> <ClInclude Include="..\src\char\geoip.h" /> <ClInclude Include="..\src\char\int_auction.h" /> + <ClInclude Include="..\src\char\int_clan.h" /> <ClInclude Include="..\src\char\int_elemental.h" /> <ClInclude Include="..\src\char\int_guild.h" /> <ClInclude Include="..\src\char\int_homun.h" /> @@ -228,6 +229,7 @@ <ClCompile Include="..\src\char\char.c" /> <ClCompile Include="..\src\char\geoip.c" /> <ClCompile Include="..\src\char\int_auction.c" /> + <ClCompile Include="..\src\char\int_clan.c" /> <ClCompile Include="..\src\char\int_elemental.c" /> <ClCompile Include="..\src\char\int_guild.c" /> <ClCompile Include="..\src\char\int_homun.c" /> diff --git a/vcproj-12/char-server.vcxproj.filters b/vcproj-12/char-server.vcxproj.filters index ba5914a89..af34d2efd 100644 --- a/vcproj-12/char-server.vcxproj.filters +++ b/vcproj-12/char-server.vcxproj.filters @@ -70,6 +70,9 @@ <ClCompile Include="..\src\char\int_auction.c"> <Filter>char</Filter> </ClCompile> + <ClCompile Include="..\src\char\int_clan.c"> + <Filter>char</Filter> + </ClCompile> <ClCompile Include="..\src\char\int_elemental.c"> <Filter>char</Filter> </ClCompile> @@ -219,6 +222,9 @@ <ClInclude Include="..\src\char\int_auction.h"> <Filter>char</Filter> </ClInclude> + <ClInclude Include="..\src\char\int_clan.h"> + <Filter>char</Filter> + </ClInclude> <ClInclude Include="..\src\char\int_elemental.h"> <Filter>char</Filter> </ClInclude> diff --git a/vcproj-12/map-server.vcxproj b/vcproj-12/map-server.vcxproj index 49822db0d..64219657f 100644 --- a/vcproj-12/map-server.vcxproj +++ b/vcproj-12/map-server.vcxproj @@ -176,6 +176,7 @@ <ClInclude Include="..\src\map\channel.h" /> <ClInclude Include="..\src\map\chat.h" /> <ClInclude Include="..\src\map\chrif.h" /> + <ClInclude Include="..\src\map\clan.h" /> <ClInclude Include="..\src\map\clif.h" /> <ClInclude Include="..\src\map\date.h" /> <ClInclude Include="..\src\map\duel.h" /> @@ -253,6 +254,7 @@ <ClCompile Include="..\src\map\channel.c" /> <ClCompile Include="..\src\map\chat.c" /> <ClCompile Include="..\src\map\chrif.c" /> + <ClCompile Include="..\src\map\clan.c" /> <ClCompile Include="..\src\map\clif.c" /> <ClCompile Include="..\src\map\date.c" /> <ClCompile Include="..\src\map\duel.c" /> diff --git a/vcproj-12/map-server.vcxproj.filters b/vcproj-12/map-server.vcxproj.filters index e6b89b3e6..68117eebb 100644 --- a/vcproj-12/map-server.vcxproj.filters +++ b/vcproj-12/map-server.vcxproj.filters @@ -19,6 +19,9 @@ <ClCompile Include="..\src\map\chrif.c"> <Filter>map</Filter> </ClCompile> + <ClCompile Include="..\src\map\clan.c"> + <Filter>map</Filter> + </ClCompile> <ClCompile Include="..\src\map\clif.c"> <Filter>map</Filter> </ClCompile> @@ -228,6 +231,9 @@ <ClInclude Include="..\src\map\chrif.h"> <Filter>map</Filter> </ClInclude> + <ClInclude Include="..\src\map\clan.h"> + <Filter>map</Filter> + </ClInclude> <ClInclude Include="..\src\map\clif.h"> <Filter>map</Filter> </ClInclude> diff --git a/vcproj-14/char-server.vcxproj b/vcproj-14/char-server.vcxproj index f2fc4682c..a766d504d 100644 --- a/vcproj-14/char-server.vcxproj +++ b/vcproj-14/char-server.vcxproj @@ -174,6 +174,7 @@ <ClInclude Include="..\src\char\char.h" /> <ClInclude Include="..\src\char\geoip.h" /> <ClInclude Include="..\src\char\int_auction.h" /> + <ClInclude Include="..\src\char\int_clan.h" /> <ClInclude Include="..\src\char\int_elemental.h" /> <ClInclude Include="..\src\char\int_guild.h" /> <ClInclude Include="..\src\char\int_homun.h" /> @@ -227,6 +228,7 @@ <ClCompile Include="..\src\char\char.c" /> <ClCompile Include="..\src\char\geoip.c" /> <ClCompile Include="..\src\char\int_auction.c" /> + <ClCompile Include="..\src\char\int_clan.c" /> <ClCompile Include="..\src\char\int_elemental.c" /> <ClCompile Include="..\src\char\int_guild.c" /> <ClCompile Include="..\src\char\int_homun.c" /> diff --git a/vcproj-14/char-server.vcxproj.filters b/vcproj-14/char-server.vcxproj.filters index ba5914a89..af34d2efd 100644 --- a/vcproj-14/char-server.vcxproj.filters +++ b/vcproj-14/char-server.vcxproj.filters @@ -70,6 +70,9 @@ <ClCompile Include="..\src\char\int_auction.c"> <Filter>char</Filter> </ClCompile> + <ClCompile Include="..\src\char\int_clan.c"> + <Filter>char</Filter> + </ClCompile> <ClCompile Include="..\src\char\int_elemental.c"> <Filter>char</Filter> </ClCompile> @@ -219,6 +222,9 @@ <ClInclude Include="..\src\char\int_auction.h"> <Filter>char</Filter> </ClInclude> + <ClInclude Include="..\src\char\int_clan.h"> + <Filter>char</Filter> + </ClInclude> <ClInclude Include="..\src\char\int_elemental.h"> <Filter>char</Filter> </ClInclude> diff --git a/vcproj-14/map-server.vcxproj b/vcproj-14/map-server.vcxproj index e20d13462..1c34a82fe 100644 --- a/vcproj-14/map-server.vcxproj +++ b/vcproj-14/map-server.vcxproj @@ -174,6 +174,7 @@ <ClInclude Include="..\src\map\channel.h" /> <ClInclude Include="..\src\map\chat.h" /> <ClInclude Include="..\src\map\chrif.h" /> + <ClInclude Include="..\src\map\clan.h" /> <ClInclude Include="..\src\map\clif.h" /> <ClInclude Include="..\src\map\date.h" /> <ClInclude Include="..\src\map\duel.h" /> @@ -251,6 +252,7 @@ <ClCompile Include="..\src\map\channel.c" /> <ClCompile Include="..\src\map\chat.c" /> <ClCompile Include="..\src\map\chrif.c" /> + <ClCompile Include="..\src\map\clan.c" /> <ClCompile Include="..\src\map\clif.c" /> <ClCompile Include="..\src\map\date.c" /> <ClCompile Include="..\src\map\duel.c" /> diff --git a/vcproj-14/map-server.vcxproj.filters b/vcproj-14/map-server.vcxproj.filters index e6b89b3e6..a920fc48b 100644 --- a/vcproj-14/map-server.vcxproj.filters +++ b/vcproj-14/map-server.vcxproj.filters @@ -208,6 +208,9 @@ <ClCompile Include="..\src\map\rodex.c"> <Filter>map</Filter> </ClCompile> + <ClCompile Include="..\src\map\clan.c"> + <Filter>map</Filter> + </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="..\src\map\atcommand.h"> @@ -468,6 +471,9 @@ <ClInclude Include="..\src\map\rodex.h"> <Filter>map</Filter> </ClInclude> + <ClInclude Include="..\src\map\clan.h"> + <Filter>map</Filter> + </ClInclude> </ItemGroup> <ItemGroup> <Filter Include="common"> |