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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-02 16:29:29 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-09-02 16:29:29 +0000 |
commit | f4444897e96b9278ca952686e7dc0561a8b30efc (patch) | |
tree | 4a77e92c9ca5ac6a0916d79ec336cf143322184b | |
parent | c23a8db0769097ef2aaf25d43b07cd6774a6fd8e (diff) | |
download | hercules-f4444897e96b9278ca952686e7dc0561a8b30efc.tar.gz hercules-f4444897e96b9278ca952686e7dc0561a8b30efc.tar.bz2 hercules-f4444897e96b9278ca952686e7dc0561a8b30efc.tar.xz hercules-f4444897e96b9278ca952686e7dc0561a8b30efc.zip |
- Implementing a correct update of mercenary status window on status change updates.
- Fixed Mercenary Heal is reduced 50%.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13185 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r-- | src/map/clif.c | 52 | ||||
-rw-r--r-- | src/map/mercenary.c | 7 | ||||
-rw-r--r-- | src/map/skill.c | 4 | ||||
-rw-r--r-- | src/map/status.c | 82 |
4 files changed, 94 insertions, 51 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index f03264557..f1f1417fc 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -12376,36 +12376,56 @@ void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool act void clif_mercenary_updatestatus(struct map_session_data *sd, int type) { struct mercenary_data *md; + struct status_data *status; int fd; if( sd == NULL || (md = sd->md) == NULL ) return; fd = sd->fd; + status = &md->battle_status; WFIFOHEAD(fd,8); WFIFOW(fd,0) = 0x02a2; WFIFOW(fd,2) = type; switch( type ) { - case SP_HP: - WFIFOL(fd,4) = md->battle_status.hp; + case SP_ATK1: + { + int atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk; + WFIFOL(fd,4) = cap_value(atk, 0, SHRT_MAX); + } break; - case SP_MAXHP: - WFIFOL(fd,4) = md->battle_status.max_hp; + case SP_MATK1: + WFIFOL(fd,4) = cap_value(status->matk_max, 0, SHRT_MAX); break; - case SP_SP: - WFIFOL(fd,4) = md->battle_status.sp; + case SP_HIT: + WFIFOL(fd,4) = status->hit; break; - case SP_MAXSP: - WFIFOL(fd,4) = md->battle_status.max_sp; + case SP_CRITICAL: + WFIFOL(fd,4) = status->cri/10; + break; + case SP_DEF1: + WFIFOL(fd,4) = status->def; + break; + case SP_MDEF1: + WFIFOL(fd,4) = status->mdef; break; case SP_MERCFLEE: - WFIFOL(fd,4) = md->battle_status.flee; + WFIFOL(fd,4) = status->flee; break; - case SP_ATK1: - WFIFOL(fd,4) = md->battle_status.rhw.atk + md->battle_status.rhw.atk2; + case SP_ASPD: + WFIFOL(fd,4) = status->amotion; break; - case SP_HIT: - WFIFOL(fd,4) = md->battle_status.hit; + case SP_HP: + WFIFOL(fd,4) = status->hp; + break; + case SP_MAXHP: + WFIFOL(fd,4) = status->max_hp; + break; + case SP_SP: + WFIFOL(fd,4) = status->sp; + break; + case SP_MAXSP: + WFIFOL(fd,4) = status->max_sp; break; case SP_MERCKILLS: WFIFOL(fd,4) = md->mercenary.kill_count; @@ -12433,13 +12453,15 @@ void clif_mercenary_info(struct map_session_data *sd) WFIFOHEAD(fd,80); WFIFOW(fd,0) = 0x029b; WFIFOL(fd,2) = md->bl.id; + // Mercenary shows ATK as a random value between ATK ~ ATK2 - atk = rand()%(status->rhw.atk - status->rhw.atk2 + 1) + status->rhw.atk; + atk = rand()%(status->rhw.atk2 - status->rhw.atk + 1) + status->rhw.atk; WFIFOW(fd,6) = cap_value(atk, 0, SHRT_MAX); + WFIFOW(fd,8) = cap_value(status->matk_max, 0, SHRT_MAX); WFIFOW(fd,10) = status->hit; WFIFOW(fd,12) = status->cri/10; - WFIFOW(fd,14) = status->def + (status->vit/2); + WFIFOW(fd,14) = status->def; WFIFOW(fd,16) = status->mdef; WFIFOW(fd,18) = status->flee; WFIFOW(fd,20) = status->amotion; diff --git a/src/map/mercenary.c b/src/map/mercenary.c index 36d67b52e..0c6e03b6b 100644 --- a/src/map/mercenary.c +++ b/src/map/mercenary.c @@ -346,13 +346,14 @@ int mercenary_kills(struct mercenary_data *md) md->mercenary.kill_count = cap_value(md->mercenary.kill_count, 0, INT_MAX); if( (md->mercenary.kill_count % 50) == 0 ) + { mercenary_set_faith(md, 1); + mercenary_killbonus(md); + } if( md->master ) clif_mercenary_updatestatus(md->master, SP_MERCKILLS); - mercenary_killbonus(md); - return 0; } @@ -407,7 +408,7 @@ int read_mercenarydb(void) status->max_sp = atoi(str[5]); status->rhw.range = atoi(str[6]); status->rhw.atk = atoi(str[7]); - status->rhw.atk2 = atoi(str[8]); + status->rhw.atk2 = status->rhw.atk + atoi(str[8]); status->def = atoi(str[9]); status->mdef = atoi(str[10]); status->str = atoi(str[11]); diff --git a/src/map/skill.c b/src/map/skill.c index 03f9725d5..b75245a98 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -275,8 +275,8 @@ int skill_calc_heal (struct block_list *src, struct block_list *target, int skil if(src->type == BL_HOM && (skill = merc_hom_checkskill(((TBL_HOM*)src), HLIF_BRAIN)) > 0) heal += heal * skill * 2 / 100; - if(src->type == BL_MER) - heal /= 2; + if(target && target->type == BL_MER) + heal >>= 1; sc = status_get_sc(target); if( sc && sc->count ) diff --git a/src/map/status.c b/src/map/status.c index 3bdc84221..44c829078 100644 --- a/src/map/status.c +++ b/src/map/status.c @@ -2945,6 +2945,54 @@ void status_calc_bl_sub_hom(struct homun_data *hd, unsigned long flag) //[orn] clif_hominfo(hd->master,hd,0); } +void status_calc_bl_sub_mer(struct mercenary_data *md, unsigned long flag) +{ + struct status_data + *status = &md->battle_status, + *b_status = &md->base_status; + + if( flag&(SCB_MAXHP|SCB_VIT) ) + { + flag |= SCB_MAXHP; + status->max_hp = cap_value(status->max_hp, 1, battle_config.max_hp); + status->hp = cap_value(status->hp, 0, status->max_hp); + } + if( flag&(SCB_MAXSP|SCB_INT) ) + { + flag |= SCB_MAXSP; + status->max_sp = cap_value(status->max_sp, 1, battle_config.max_sp); + status->sp = cap_value(status->sp, 0, status->max_sp); + } + if( flag&SCB_VIT ) + { + flag |= SCB_DEF; + status->def += status->vit; // Doddler says Merc DEF = DEF + VIT + } + if( flag == SCB_ALL ) + return; // Client Refresh invoked by status_calc_mercenary + + if( flag&SCB_WATK ) clif_mercenary_updatestatus(md->master, SP_ATK1); + if( flag&SCB_MATK ) clif_mercenary_updatestatus(md->master, SP_MATK1); + if( flag&SCB_HIT ) clif_mercenary_updatestatus(md->master, SP_HIT); + if( flag&SCB_CRI ) clif_mercenary_updatestatus(md->master, SP_CRITICAL); + if( flag&SCB_DEF ) clif_mercenary_updatestatus(md->master, SP_DEF1); + if( flag&SCB_MDEF ) clif_mercenary_updatestatus(md->master, SP_MDEF1); + if( flag&SCB_FLEE ) clif_mercenary_updatestatus(md->master, SP_MERCFLEE); + if( flag&SCB_ASPD ) clif_mercenary_updatestatus(md->master, SP_ASPD); + + if( flag&SCB_MAXHP ) + { + clif_mercenary_updatestatus(md->master, SP_MAXHP); + clif_mercenary_updatestatus(md->master, SP_HP); + } + + if( flag&SCB_MAXSP ) + { + clif_mercenary_updatestatus(md->master, SP_MAXSP); + clif_mercenary_updatestatus(md->master, SP_SP); + } +} + void status_calc_bl(struct block_list *bl, unsigned long flag) { struct status_data *b_status, *status; @@ -3166,6 +3214,9 @@ void status_calc_bl(struct block_list *bl, unsigned long flag) if(flag&SCB_REGEN) status_calc_regen_rate(bl, status_get_regen_data(bl), sc); } + + if(bl->type == BL_MER) + status_calc_bl_sub_mer((TBL_MER*)bl, flag); } /*========================================== * Apply shared stat mods from status changes [DracoRPG] @@ -6241,22 +6292,11 @@ int status_change_start(struct block_list* bl,enum sc_type type,int rate,int val clif_bossmapinfo(sd->fd, boss_md, 0); // First Message break; case SC_MERC_HPUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXHP); status_percent_heal(bl, 100, 0); // Recover Full HP break; case SC_MERC_SPUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXSP); status_percent_heal(bl, 0, 100); // Recover Full SP break; - case SC_MERC_FLEEUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MERCFLEE); - break; - case SC_MERC_ATKUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_ATK1); - break; - case SC_MERC_HITUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_HIT); - break; } return 1; @@ -6784,26 +6824,6 @@ int status_change_end(struct block_list* bl, enum sc_type type, int tid) if (calc_flag) status_calc_bl(bl,calc_flag); - if( bl->type == BL_MER ) - switch( type ) - { // Update Status Window - case SC_MERC_HPUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXHP); - break; - case SC_MERC_SPUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MAXSP); - break; - case SC_MERC_FLEEUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_MERCFLEE); - break; - case SC_MERC_ATKUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_ATK1); - break; - case SC_MERC_HITUP: - clif_mercenary_updatestatus(((TBL_MER*)bl)->master, SP_HIT); - break; - } - if(opt_flag&4) //Out of hiding, invoke on place. skill_unit_move(bl,gettick(),1); |