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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-14 02:31:23 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-14 02:31:23 +0000
commit27011e9c2737b9667d91d01786a25d809c2d8541 (patch)
treef69e00866467d6224a843189048acd0c931b2aa6
parent1b1a0503d5dd533e7cc396c82cba3ad04de44164 (diff)
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Kaizel fix for bugreport:5088
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15101 54d463be-8e91-2dee-dedb-b68131a5f0ec
-rw-r--r--src/map/status.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/status.c b/src/map/status.c
index ce286d89a..f90d9897d 100644
--- a/src/map/status.c
+++ b/src/map/status.c
@@ -1058,7 +1058,7 @@ int status_damage(struct block_list *src,struct block_list *target,int hp, int s
}
}
- if( sc && sc->data[SC_KAIZEL] )
+ if( sc && sc->data[SC_KAIZEL] && !map_flag_gvg(target->m) )
{ //flag&8 = disable Kaizel
int time = skill_get_time2(SL_KAIZEL,sc->data[SC_KAIZEL]->val1);
//Look for Osiris Card's bonus effect on the character and revive 100% or revive normally