// (c) eAthena Dev Team - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../common/core.h"
#include "../common/strlib.h"
#include "../common/mmo.h"
#include "../common/showmsg.h"
#include "../common/mapindex.h"
#include <mysql.h>
//Txt Files used.
char char_txt[1024]="save/athena.txt";
char friends_txt[1024]="save/friends.txt"; // davidsiaw
char pet_txt[256]="save/pet.txt";
char storage_txt[256]="save/storage.txt";
//Databases used.
char char_db[256] = "char";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
char storage_db[256] = "storage";
char reg_db[256] = "global_reg_value";
char skill_db[256] = "skill";
char memo_db[256] = "memo";
char pet_db[256] = "pet";
char friend_db[256] = "friends";
char guild_storage_db[256] = "guild_storage";
MYSQL mysql_handle;
MYSQL_RES* sql_res ;
MYSQL_ROW sql_row ;
char tmp_sql[65535];
int sql_fields, sql_cnt;
int db_server_port = 3306;
char db_server_ip[16] = "127.0.0.1";
char db_server_id[32] = "ragnarok";
char db_server_pw[32] = "ragnarok";
char db_server_logindb[32] = "ragnarok";
char t_name[256];
int char_id_count=100000;
struct accreg {
int reg_num;
struct global_reg reg[ACCOUNT_REG_NUM];
};
struct character_data {
struct mmo_charstatus status;
struct accreg global;
} *char_dat;
int char_num, char_max;
//Required for sql saving, taken from src/char_sql/char.h
struct itemtmp {
int flag;//checked = 1 else 0
int id;
short nameid;
short amount;
unsigned short equip;
char identify;
char refine;
char attribute;
short card[4];
};
enum {
TABLE_INVENTORY,
TABLE_CART,
TABLE_STORAGE,
TABLE_GUILD_STORAGE,
};
#define CHAR_CONF_NAME "conf/char_athena.conf"
#define INTER_CONF_NAME "conf/inter_athena.conf"
//==========================================================================================================
//NOTE: Update this function from the one in src/char/char.c as needed. [Skotlex]
int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct accreg *reg) {
char tmp_str[3][128]; //To avoid deleting chars with too long names.
int tmp_int[256];
int set, next, len, i;
// initilialise character
memset(p, '\0', sizeof(struct mmo_charstatus));
// If it's not char structure of version 1488 and after
if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0],
&tmp_int[3], &tmp_int[4], &tmp_int[5],
&tmp_int[6], &tmp_int[7], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
&tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26],
&tmp_int[27], &tmp_int[28], &tmp_int[29],
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
tmp_str[1], &tmp_int[35], &tmp_int[36],
tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
&tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47)
{
tmp_int[43] = 0;
// If it's not char structure of version 1363 and after
if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
&tmp_int[6], &tmp_int[7], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
&tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26],
&tmp_int[27], &tmp_int[28], &tmp_int[29],
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
tmp_str[1], &tmp_int[35], &tmp_int[36], //
tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39],
&tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46)
{
tmp_int[40] = 0; // father
tmp_int[41] = 0; // mother
tmp_int[42] = 0; // child
// If it's not char structure of version 1008 and before 1363
if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
"\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
&tmp_int[6], &tmp_int[7], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
&tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26],
&tmp_int[27], &tmp_int[28], &tmp_int[29],
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
tmp_str[1], &tmp_int[35], &tmp_int[36], //
tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43)
{
tmp_int[39] = 0; // partner id
// If not char structure from version 384 to 1007
if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
"\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
&tmp_int[6], &tmp_int[7], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
&tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], &tmp_int[26],
&tmp_int[27], &tmp_int[28], &tmp_int[29],
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
tmp_str[1], &tmp_int[35], &tmp_int[36], //
tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42)
{
// It's char structure of a version before 384
tmp_int[26] = 0; // pet id
set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d"
"\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d"
"\t%127[^,],%d,%d\t%127[^,],%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], //
&tmp_int[3], &tmp_int[4], &tmp_int[5],
&tmp_int[6], &tmp_int[7], &tmp_int[8],
&tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12],
&tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18],
&tmp_int[19], &tmp_int[20],
&tmp_int[21], &tmp_int[22], &tmp_int[23], //
&tmp_int[24], &tmp_int[25], //
&tmp_int[27], &tmp_int[28], &tmp_int[29],
&tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34],
tmp_str[1], &tmp_int[35], &tmp_int[36], //
tmp_str[2], &tmp_int[37], &tmp_int[38], &next);
set += 2;
//printf("char: old char data ver.1\n");
// Char structure of version 1007 or older
} else {
set++;
//printf("char: old char data ver.2\n");
}
// Char structure of version 1008+
} else {
set += 3;
//printf("char: new char data ver.3\n");
}
// Char structture of version 1363+
} else {
set++;
//printf("char: new char data ver.4\n");
}
// Char structure of version 1488+
} else {
//printf("char: new char data ver.5\n");
}
if (set != 47)
return 0;
memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex]
p->char_id = tmp_int[0];
p->account_id = tmp_int[1];
p->char_num = tmp_int[2];
p->class_ = tmp_int[3];
p->base_level = tmp_int[4];
p->job_level = tmp_int[5];
p->base_exp = tmp_int[6];
p->job_exp = tmp_int[7];
p->zeny = tmp_int[8];
p->hp = tmp_int[9];
p->max_hp = tmp_int[10];
p->sp = tmp_int[11];
p->max_sp = tmp_int[12];
p->str = tmp_int[13];
p->agi = tmp_int[14];
p->vit = tmp_int[15];
p->int_ = tmp_int[16];
p->dex = tmp_int[17];
p->luk = tmp_int[18];
p->status_point = tmp_int[19];
p->skill_point = tmp_int[20];
p->option = tmp_int[21];
p->karma = tmp_int[22];
p->manner = tmp_int[23];
p->party_id = tmp_int[24];
p->guild_id = tmp_int[25];
p->pet_id = tmp_int[26];
p->hair = tmp_int[27];
p->hair_color = tmp_int[28];
p->clothes_color = tmp_int[29];
p->weapon = tmp_int[30];
p->shield = tmp_int[31];
p->head_top = tmp_int[32];
p->head_mid = tmp_int[33];
p->head_bottom = tmp_int[34];
p->last_point.map = mapindex_name2id(tmp_str[1]);
p->last_point.x = tmp_int[35];
p->last_point.y = tmp_int[36];
p->save_point.map = mapindex_name2id(tmp_str[2]);
p->save_point.x = tmp_int[37];
p->save_point.y = tmp_int[38];
p->partner_id = tmp_int[39];
p->father = tmp_int[40];
p->mother = tmp_int[41];
p->child = tmp_int[42];
p->fame = tmp_int[43];
// Some checks
for(i = 0; i < char_num; i++) {
if (char_dat[i].status.char_id == p->char_id) {
ShowError("\033[1;31mmmo_auth_init: a character has an identical id to another.\n");
ShowError(" character id #%d -> new character not readed.\n", p->char_id);
ShowError(" Character saved in log file.\033[0m\n");
return -1;
} else if (strcmp(char_dat[i].status.name, p->name) == 0) {
ShowError("\033[1;31mmmo_auth_init: a character name already exists.\n");
ShowError(" character name '%s' -> new character not read.\n", p->name);
ShowError(" Character saved in log file.\033[0m\n");
return -2;
}
}
if (str[next] == '\n' || str[next] == '\r')
return 1;
next++;
for(i = 0; str[next] && str[next] != '\t'; i++) {
if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3)
return -3;
p->memo_point[i].map = mapindex_name2id(tmp_str[0]);
p->memo_point[i].x = tmp_int[0];
p->memo_point[i].y = tmp_int[1];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for(i = 0; str[next] && str[next] != '\t'; i++) {
if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[10], &len) == 12) {
// do nothing, it's ok
} else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
} else // invalid structure
return -4;
p->inventory[i].id = tmp_int[0];
p->inventory[i].nameid = tmp_int[1];
p->inventory[i].amount = tmp_int[2];
p->inventory[i].equip = tmp_int[3];
p->inventory[i].identify = tmp_int[4];
p->inventory[i].refine = tmp_int[5];
p->inventory[i].attribute = tmp_int[6];
p->inventory[i].card[0] = tmp_int[7];
p->inventory[i].card[1] = tmp_int[8];
p->inventory[i].card[2] = tmp_int[9];
p->inventory[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for(i = 0; str[next] && str[next] != '\t'; i++) {
if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[10], &len) == 12) {
// do nothing, it's ok
} else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
} else // invalid structure
return -5;
p->cart[i].id = tmp_int[0];
p->cart[i].nameid = tmp_int[1];
p->cart[i].amount = tmp_int[2];
p->cart[i].equip = tmp_int[3];
p->cart[i].identify = tmp_int[4];
p->cart[i].refine = tmp_int[5];
p->cart[i].attribute = tmp_int[6];
p->cart[i].card[0] = tmp_int[7];
p->cart[i].card[1] = tmp_int[8];
p->cart[i].card[2] = tmp_int[9];
p->cart[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for(i = 0; str[next] && str[next] != '\t'; i++) {
if (sscanf(str + next, "%d,%d%n", &tmp_int[0], &tmp_int[1], &len) != 2)
return -6;
p->skill[tmp_int[0]].id = tmp_int[0];
p->skill[tmp_int[0]].lv = tmp_int[1];
next += len;
if (str[next] == ' ')
next++;
}
next++;
for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) {
if (sscanf(str + next, "%[^,],%s%n", reg->reg[i].str, reg->reg[i].value, &len) != 2) {
// because some scripts are not correct, the str can be "". So, we must check that.
// If it's, we must not refuse the character, but just this REG value.
// Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good)
if (str[next] == ',' && sscanf(str + next, ",%s%n", reg->reg[i].value, &len) == 1)
i--;
else
return -7;
}
next += len;
if (str[next] == ' ')
next++;
}
reg->reg_num = i;
return 1;
}
/* Because of the friend database update, it is no longer possible to convert friends.
//Note: Keep updated with the same function found in src/char/char.c [Skotlex]
int parse_friend_txt(struct mmo_charstatus *p)
{
char line[1024];
int i,cid=0,temp[20];
FILE *fp;
// Open the file and look for the ID
fp = fopen(friends_txt, "r");
if(fp == NULL)
return 1;
while(fgets(line, sizeof(line)-1, fp)) {
if(line[0] == '/' && line[1] == '/')
continue;
//Character names must not exceed the 23+\0 limit. [Skotlex]
sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid,
&temp[0],p->friends[0].name,
&temp[1],p->friends[1].name,
&temp[2],p->friends[2].name,
&temp[3],p->friends[3].name,
&temp[4],p->friends[4].name,
&temp[5],p->friends[5].name,
&temp[6],p->friends[6].name,
&temp[7],p->friends[7].name,
&temp[8],p->friends[8].name,
&temp[9],p->friends[9].name,
&temp[10],p->friends[10].name,
&temp[11],p->friends[11].name,
&temp[12],p->friends[12].name,
&temp[13],p->friends[13].name,
&temp[14],p->friends[14].name,
&temp[15],p->friends[15].name,
&temp[16],p->friends[16].name,
&temp[17],p->friends[17].name,
&temp[18],p->friends[18].name,
&temp[19],p->friends[19].name);
if (cid == p->char_id)
break;
}
// No register of friends list
if (cid == 0) {
fclose(fp);
return 0;
}
// Fill in the list
for (i=0; i<20; i++)
p->friends[i].char_id = temp[i];
fclose(fp);
return 0;
}
*/
// Note: Remember to keep this function updated with the one in src/char_sql/char.c [Skotlex]
// Unneded code was left commented for easier merging of changes.
// Function by [Ilpalazzo-sama]
int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id, int tableswitch)
{
int i; //, flag, id;
char *tablename;
char selectoption[16];
switch (tableswitch) {
case TABLE_INVENTORY:
tablename = inventory_db; // no need for sprintf here as *_db are char*.
sprintf(selectoption,"char_id");
break;
case TABLE_CART:
tablename = cart_db;
sprintf(selectoption,"char_id");
break;
case TABLE_STORAGE:
tablename = storage_db;
sprintf(selectoption,"account_id");
break;
case TABLE_GUILD_STORAGE:
tablename = guild_storage_db;
sprintf(selectoption,"guild_id");
break;
default:
ShowError("Invalid table name!\n");
return 1;
}
//=======================================mysql database data > memory===============================================
/*
sprintf(tmp_sql, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3` "
"FROM `%s` WHERE `%s`='%d'", tablename, selectoption, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB server Error (select `%s` to Memory)- %s\n",tablename ,mysql_error(&mysql_handle));
return 1;
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
while ((sql_row = mysql_fetch_row(sql_res))) {
flag = 0;
id = atoi(sql_row[0]);
for(i = 0; i < count; i++) {
if(mapitem[i].flag == 1)
continue;
if(mapitem[i].nameid == atoi(sql_row[1])) { // produced items fixup
if((mapitem[i].equip == atoi(sql_row[3])) &&
(mapitem[i].identify == atoi(sql_row[4])) &&
(mapitem[i].amount == atoi(sql_row[2])) &&
(mapitem[i].refine == atoi(sql_row[5])) &&
(mapitem[i].attribute == atoi(sql_row[6])) &&
(mapitem[i].card[0] == atoi(sql_row[7])) &&
(mapitem[i].card[1] == atoi(sql_row[8])) &&
(mapitem[i].card[2] == atoi(sql_row[9])) &&
(mapitem[i].card[3] == atoi(sql_row[10]))) {
//printf("the same item : %d , equip : %d , i : %d , flag : %d\n", mapitem.equip[i].nameid,mapitem.equip[i].equip , i, mapitem.equip[i].flag); //DEBUG-STRING
} else {
//==============================================Memory data > SQL ===============================
if(itemdb_isequip(mapitem[i].nameid) || (mapitem[i].card[0] == atoi(sql_row[7]))) {
sprintf(tmp_sql,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `refine`='%d',"
"`attribute`='%d', `card0`='%d', `card1`='%d', `card2`='%d', `card3`='%d', `amount`='%d' WHERE `id`='%d' LIMIT 1",
tablename, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine, mapitem[i].attribute, mapitem[i].card[0],
mapitem[i].card[1], mapitem[i].card[2], mapitem[i].card[3], mapitem[i].amount, id);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB server Error (UPdate `equ %s`)- %s\n", tablename, mysql_error(&mysql_handle));
}
//printf("not the same item : %d ; i : %d ; flag : %d\n", mapitem.equip[i].nameid, i, mapitem.equip[i].flag);
}
flag = mapitem[i].flag = 1;
break;
}
}
if(!flag) {
sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'", tablename, id);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB server Error (DELETE `equ %s`)- %s\n", tablename, mysql_error(&mysql_handle));
}
}
mysql_free_result(sql_res);
}
*/
for(i = 0; i < count; i++) {
if(mapitem[i].nameid) {
sprintf(tmp_sql,"INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3` )"
" VALUES ( '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d' )",
tablename, selectoption, char_id, mapitem[i].nameid, mapitem[i].amount, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine,
mapitem[i].attribute, mapitem[i].card[0], mapitem[i].card[1], mapitem[i].card[2], mapitem[i].card[3]);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB server Error (INSERT `equ %s`)- %s\n", tablename, mysql_error(&mysql_handle));
}
}
return 0;
}
//Note: Remember to keep this function updated with src/char_sql/char.c [Skotlex]
//Unncessary code is left commented for easy merging.
int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
int i=0 ,party_exist=0;//,guild_exist;
int count = 0;
int diff = 1;
char *tmp_ptr; //Building a single query should be more efficient than running
//multiple queries for each thing about to be saved, right? [Skotlex]
char save_status[100]; //For displaying save information. [Skotlex]
// struct mmo_charstatus *cp;
struct itemtmp mapitem[MAX_GUILD_STORAGE];
if (char_id!=p->char_id) return 0;
/*
cp = (struct mmo_charstatus*)idb_get(char_db_,char_id);
if (cp == NULL) {
cp = (struct mmo_charstatus *) aMalloc(sizeof(struct mmo_charstatus));
memset(cp, 0, sizeof(struct mmo_charstatus));
idb_put(char_db_, char_id,cp);
}
*/
ShowInfo("Saving char "CL_WHITE"%d"CL_RESET" (%s)...\n",char_id,p->name);
memset(save_status, 0, sizeof(save_status));
count = 0;
// diff = 0;
//map inventory data
for(i=0;i<MAX_INVENTORY;i++){
// if (!compare_item(&p->inventory[i], &cp->inventory[i]))
// diff = 1;
if(p->inventory[i].nameid>0){
mapitem[count].flag=0;
mapitem[count].id = p->inventory[i].id;
mapitem[count].nameid=p->inventory[i].nameid;
mapitem[count].amount = p->inventory[i].amount;
mapitem[count].equip = p->inventory[i].equip;
mapitem[count].identify = p->inventory[i].identify;
mapitem[count].refine = p->inventory[i].refine;
mapitem[count].attribute = p->inventory[i].attribute;
mapitem[count].card[0] = p->inventory[i].card[0];
mapitem[count].card[1] = p->inventory[i].card[1];
mapitem[count].card[2] = p->inventory[i].card[2];
mapitem[count].card[3] = p->inventory[i].card[3];
count++;
}
}
//printf("- Save item data to MySQL!\n");
if (diff)
if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_INVENTORY))
strcat(save_status, " inventory");
count = 0;
// diff = 0;
//map cart data
for(i=0;i<MAX_CART;i++){
// if (!compare_item(&p->cart[i], &cp->cart[i]))
// diff = 1;
if(p->cart[i].nameid>0){
mapitem[count].flag=0;
mapitem[count].id = p->cart[i].id;
mapitem[count].nameid=p->cart[i].nameid;
mapitem[count].amount = p->cart[i].amount;
mapitem[count].equip = p->cart[i].equip;
mapitem[count].identify = p->cart[i].identify;
mapitem[count].refine = p->cart[i].refine;
mapitem[count].attribute = p->cart[i].attribute;
mapitem[count].card[0] = p->cart[i].card[0];
mapitem[count].card[1] = p->cart[i].card[1];
mapitem[count].card[2] = p->cart[i].card[2];
mapitem[count].card[3] = p->cart[i].card[3];
count++;
}
}
if (diff)
if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_CART))
strcat(save_status, " cart");
/*
if ((p->base_exp != cp->base_exp) || (p->class_ != cp->class_) ||
(p->base_level != cp->base_level) || (p->job_level != cp->job_level) ||
(p->job_exp != cp->job_exp) || (p->zeny != cp->zeny) ||
(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) || (p->karma != cp->karma) || (p->manner != cp->manner) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->hair != cp->hair) || (p->hair_color != cp->hair_color) ||
(p->clothes_color != cp->clothes_color) || (p->weapon != cp->weapon) ||
(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) ||
(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
(p->mother != cp->mother) || (p->child != cp->child) || (p->fame != cp->fame))
{ //Save status
//Check for party
party_exist=1;
sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `party_id` = '%d'",party_db, p->party_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB Error - %s\n", mysql_error(&mysql_handle));
} else { //In case of failure, don't touch the data. [Skotlex
sql_res = mysql_store_result(&mysql_handle);
sql_row = mysql_fetch_row(sql_res);
if (sql_row)
party_exist = atoi(sql_row[0]);
mysql_free_result(sql_res);
}
//check guild_exist
guild_exist=1;
sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id` = '%d'",guild_db, p->guild_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB Error (select guild): %s\n", mysql_error(&mysql_handle));
} else { //If we fail to confirm, don't touch the data.
sql_res = mysql_store_result(&mysql_handle);
sql_row = mysql_fetch_row(sql_res);
if (sql_row)
guild_exist = atoi(sql_row[0]);
mysql_free_result(sql_res);
}
if (guild_exist==0) p->guild_id=0;
*/
if (party_exist==0) p->party_id=0; //Parties are not converted. [Skotlex]
//sql query
//`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
//`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
//`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
//`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
//`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
//`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
//Rather than converting the update to a insert, let's insert a blank char. [Skotlex]
sprintf(tmp_sql, "INSERT INTO `%s` (`char_id`, `account_id`, `name`, `char_num`) VALUES ('%d','%d','%s', '%d')", char_db, char_id, p->account_id, p->name, p->char_num);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert char): %s\n", mysql_error(&mysql_handle));
//If there is an error, we could assume it already exists, so just update anyway.
sprintf(tmp_sql ,"UPDATE `%s` SET `class`='%d', `base_level`='%d', `job_level`='%d',"
"`base_exp`='%d', `job_exp`='%d', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%d',`karma`='%d',`manner`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',"
"`hair`='%d',`hair_color`='%d',`clothes_color`='%d',`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d',"
"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d', `fame`='%d'"
"WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->class_, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
p->option, p->karma, p->manner, p->party_id, p->guild_id, p->pet_id,
p->hair, p->hair_color, p->clothes_color,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->partner_id, p->father, p->mother,
p->child, p->fame, p->account_id, p->char_id
);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (update char): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " status");
/*
}
diff = 0;
for(i=0;i<MAX_MEMOPOINTS;i++){
if((strcmp(p->memo_point[i].map,cp->memo_point[i].map) == 0) && (p->memo_point[i].x == cp->memo_point[i].x) && (p->memo_point[i].y == cp->memo_point[i].y))
continue;
diff = 1;
break;
}
*/
if (diff)
{ //Save memo
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (delete memo): %s\n", mysql_error(&mysql_handle));
//insert here.
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
count = 0;
for(i=0;i<MAX_MEMOPOINTS;i++){
if(p->memo_point[i].map){
tmp_ptr += sprintf(tmp_ptr,"('%d', '%s', '%d', '%d'),",
char_id, mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
count++;
}
}
if (count)
{ //Dangerous? Only if none of the above sprintf worked. [Skotlex]
tmp_ptr[-1] = '\0'; //Remove the trailing comma.
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert memo): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " memo");
} else //Memo Points cleared (how is this possible?).
strcat(save_status, " memo");
}
/*
diff = 0;
for(i=0;i<MAX_SKILL;i++) {
if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
p->skill[i].id = i; // Fix skill tree
if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
(p->skill[i].flag != cp->skill[i].flag))
{
diff = 1;
break;
}
}
*/
if (diff)
{ //Save skills
//`skill` (`char_id`, `id`, `lv`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (delete skill): %s\n", mysql_error(&mysql_handle));
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
count = 0;
//insert here.
for(i=0;i<MAX_SKILL;i++){
if(p->skill[i].id && p->skill[i].flag!=1)
{
tmp_ptr += sprintf(tmp_ptr,"('%d','%d','%d'),",
char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
count++;
}
}
if (count)
{
tmp_ptr[-1] = '\0'; //Remove trailing comma.
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert skill): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " skills");
} else //Skills removed (reset?)
strcat(save_status, " skills");
}
/*
diff = 0;
for(i=0;i<p->global_reg_num;i++) {
if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL))
continue;
if (((p->global_reg[i].str == NULL) != (cp->global_reg[i].str == NULL)) ||
(p->global_reg[i].value != cp->global_reg[i].value) ||
strcmp(p->global_reg[i].str, cp->global_reg[i].str) != 0
) {
diff = 1;
break;
}
}
*/
/*
if (diff)
{ //Save global registry.
//`global_reg_value` (`char_id`, `str`, `value`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
if (mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (delete global_reg_value): %s\n", mysql_error(&mysql_handle));
//insert here.
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`char_id`, `str`, `value`) VALUES", reg_db);
count = 0;
for(i=0;i<p->global_reg_num;i++)
{
if (p->global_reg[i].str && p->global_reg[i].value !=0)
{
tmp_ptr += sprintf(tmp_ptr,"('%d','%s','%s'),",
char_id, jstrescapecpy(temp_str,p->global_reg[i].str), p->global_reg[i].value);
if (++count%100 == 0)
{ //Save every X registers to avoid overflowing tmp_sql [Skotlex]
tmp_ptr[-1] = '\0';
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert global_reg_value sub): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " global_reg");
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`char_id`, `str`, `value`) VALUES", reg_db);
count = 0;
}
}
}
if (count)
{
tmp_ptr[-1] = '\0';
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert global_reg_value): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " global_reg");
} else //Values cleared.
strcat(save_status, " global_reg");
}
*/
/*
diff = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friend_id[i] != cp->friend_id[i]){
diff = 1;
break;
}
}
if(diff)
{ //Save friends
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB Error (delete friend): %s\n", mysql_error(&mysql_handle));
}
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s` (`char_id`, `friend_id`) VALUES ", friend_db);
count = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friend_id[i] > 0)
{
tmp_ptr += sprintf(tmp_ptr, "('%d', '%d'),", char_id, p->friend_id[i]);
count++;
}
}
if (count)
{
tmp_ptr[-1] = '\0'; //Remove the last comma. [Skotlex]
if(mysql_query(&mysql_handle, tmp_sql))
ShowSQL("DB Error (insert friend): %s\n", mysql_error(&mysql_handle));
else
strcat(save_status, " friends");
} else //Friend list cleared.
strcat(save_status, " friends");
}
*/
ShowInfo("Saved char %d:%s.\n", char_id, save_status);
// memcpy(cp, p, sizeof(struct mmo_charstatus));
return 0;
}
//--------------------------------------------------------
// Save registry to sql
int inter_accreg_tosql(int account_id, int char_id, struct accreg *reg, int type){
int j;
char temp_str[64]; //Needs be twice the source to ensure it fits [Skotlex]
char temp_str2[512];
if (account_id<=0) return 0;
switch (type) {
case 3: //Char Reg
//`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id);
break;
case 2: //Account Reg
//`global_reg_value` (`type`, `account_id`, `char_id`, `str`, `value`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=2 AND `account_id`='%d'",reg_db, account_id);
break;
case 1: //Account2 Reg
ShowError("inter_accreg_tosql: Char server shouldn't handle type 1 registry values (##). That is the login server's work!\n");
return 0;
default:
ShowError("inter_accreg_tosql: Invalid type %d\n", type);
return 0;
}
if(mysql_query(&mysql_handle, tmp_sql) ) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
if (reg->reg_num<=0) return 0;
for(j=0;j<reg->reg_num;j++){
if(reg->reg[j].str != NULL){
sprintf(tmp_sql,"INSERT INTO `%s` (`type`, `account_id`, `char_id`, `str`, `value`) VALUES ('%d','%d','%d','%s','%s')",
reg_db, type, type!=3?account_id:0, type==3?char_id:0,
jstrescapecpy(temp_str,reg->reg[j].str), jstrescapecpy(temp_str2,reg->reg[j].value));
if(mysql_query(&mysql_handle, tmp_sql) ) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
}
return 1;
}
//Note: Keep this function updated with the one in src/char/int_storage.c [Skotlex]
int storage_fromstr(char *str,struct storage *p)
{
int tmp_int[256];
int set,next,len,i;
set=sscanf(str,"%d,%d%n",&tmp_int[0],&tmp_int[1],&next);
p->storage_amount=tmp_int[1];
if(set!=2)
return 1;
if(str[next]=='\n' || str[next]=='\r')
return 0;
next++;
for(i=0;str[next] && str[next]!='\t';i++){
if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[10], &len) == 12) {
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n",
&tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3],
&tmp_int[4], &tmp_int[5], &tmp_int[6],
&tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) {
p->storage_[i].id = tmp_int[0];
p->storage_[i].nameid = tmp_int[1];
p->storage_[i].amount = tmp_int[2];
p->storage_[i].equip = tmp_int[3];
p->storage_[i].identify = tmp_int[4];
p->storage_[i].refine = tmp_int[5];
p->storage_[i].attribute = tmp_int[6];
p->storage_[i].card[0] = tmp_int[7];
p->storage_[i].card[1] = tmp_int[8];
p->storage_[i].card[2] = tmp_int[9];
p->storage_[i].card[3] = tmp_int[10];
next += len;
if (str[next] == ' ')
next++;
}
else return 1;
}
return 0;
}
//Note: Keep this function synched with the one in src/char_sql/int_storage.c
int storage_tosql(int account_id,struct storage *p){
int i;
// int eqcount=1;
// int noteqcount=1;
int count=0;
struct itemtmp mapitem[MAX_GUILD_STORAGE];
for(i=0;i<MAX_STORAGE;i++){
if(p->storage_[i].nameid>0){
mapitem[count].flag=0;
mapitem[count].id = p->storage_[i].id;
mapitem[count].nameid=p->storage_[i].nameid;
mapitem[count].amount = p->storage_[i].amount;
mapitem[count].equip = p->storage_[i].equip;
mapitem[count].identify = p->storage_[i].identify;
mapitem[count].refine = p->storage_[i].refine;
mapitem[count].attribute = p->storage_[i].attribute;
mapitem[count].card[0] = p->storage_[i].card[0];
mapitem[count].card[1] = p->storage_[i].card[1];
mapitem[count].card[2] = p->storage_[i].card[2];
mapitem[count].card[3] = p->storage_[i].card[3];
count++;
}
}
memitemdata_to_sql(mapitem, count, account_id,TABLE_STORAGE);
//printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j);
return 0;
}
//Note: Keep updated with the function in src/char/int_pet.c [Skotlex]
int inter_pet_fromstr(char *str,struct s_pet *p)
{
int s;
int tmp_int[16];
char tmp_str[256];
memset(p,0,sizeof(struct s_pet));
// printf("sscanf pet main info\n");
s=sscanf(str,"%d,%d,%[^\t]\t%d,%d,%d,%d,%d,%d,%d,%d,%d",&tmp_int[0],&tmp_int[1],tmp_str,&tmp_int[2],
&tmp_int[3],&tmp_int[4],&tmp_int[5],&tmp_int[6],&tmp_int[7],&tmp_int[8],&tmp_int[9],&tmp_int[10]);
if(s!=12)
return 1;
p->pet_id = tmp_int[0];
p->class_ = tmp_int[1];
memcpy(p->name,tmp_str,NAME_LENGTH-1);
p->account_id = tmp_int[2];
p->char_id = tmp_int[3];
p->level = tmp_int[4];
p->egg_id = tmp_int[5];
p->equip = tmp_int[6];
p->intimate = tmp_int[7];
p->hungry = tmp_int[8];
p->rename_flag = tmp_int[9];
p->incuvate = tmp_int[10];
if(p->hungry < 0)
p->hungry = 0;
else if(p->hungry > 100)
p->hungry = 100;
if(p->intimate < 0)
p->intimate = 0;
else if(p->intimate > 1000)
p->intimate = 1000;
return 0;
}
//Note: Keep updated with the function in src/char_sql/int_pet.c [Skotlex]
int inter_pet_tosql(int pet_id, struct s_pet *p) {
//`pet` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`)
char t_name[NAME_LENGTH*2];
ShowInfo("Saving pet (%d)...\n",pet_id);
jstrescapecpy(t_name, p->name);
if(p->hungry < 0)
p->hungry = 0;
else if(p->hungry > 100)
p->hungry = 100;
if(p->intimate < 0)
p->intimate = 0;
else if(p->intimate > 1000)
p->intimate = 1000;
sprintf(tmp_sql,"SELECT * FROM `%s` WHERE `pet_id`='%d'",pet_db, pet_id);
if(mysql_query(&mysql_handle, tmp_sql) ) {
ShowSQL("DB server Error - %s\n", mysql_error(&mysql_handle) );
}
sql_res = mysql_store_result(&mysql_handle) ;
if (sql_res!=NULL && mysql_num_rows(sql_res)>0)
//row reside -> updating
sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d',`name`='%s',`account_id`='%d',`char_id`='%d',`level`='%d',`egg_id`='%d',`equip`='%d',`intimate`='%d',`hungry`='%d',`rename_flag`='%d',`incuvate`='%d' WHERE `pet_id`='%d'",
pet_db, p->class_, t_name, p->account_id, p->char_id, p->level, p->egg_id,
p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate, p->pet_id);
else //no row -> insert
sprintf(tmp_sql,"INSERT INTO `%s` (`pet_id`, `class`,`name`,`account_id`,`char_id`,`level`,`egg_id`,`equip`,`intimate`,`hungry`,`rename_flag`,`incuvate`) VALUES ('%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
pet_db, pet_id, p->class_, t_name, p->account_id, p->char_id, p->level, p->egg_id,
p->equip, p->intimate, p->hungry, p->rename_flag, p->incuvate);
mysql_free_result(sql_res) ; //resource free
if(mysql_query(&mysql_handle, tmp_sql) ) {
ShowSQL("DB server Error (inset/update `pet`)- %s\n", mysql_error(&mysql_handle) );
}
ShowInfo("Pet saved (%d). \n", pet_id);
return 0;
}
int mmo_char_init(void){
char line[65536];
struct storage *storage_ = NULL;
struct s_pet *p;
int ret;
int i=0,set,tmp_int[2], c= 0;
char input;
FILE *fp;
mysql_init(&mysql_handle);
ShowInfo("Connect DB server.... (inter server)\n");
if(!mysql_real_connect(&mysql_handle, db_server_ip, db_server_id, db_server_pw,
db_server_logindb ,db_server_port, (char *)NULL, 0)) {
//pointer check
ShowFatalError("%s\n",mysql_error(&mysql_handle));
exit(1);
}
else {
ShowStatus ("connect success! (inter server)\n");
}
ShowWarning("Make sure you backup your databases before continuing!\n");
printf("\n");
ShowNotice("Do you wish to convert your Character Database to SQL? (y/n) : ");
input=getchar();
if(input == 'y' || input == 'Y'){
ShowStatus("Converting Character Database...\n");
fp=fopen("save/athena.txt","r");
char_dat = (struct character_data*)malloc(sizeof(struct character_data)*256);
char_max=256;
if(fp==NULL)
return 0;
while(fgets(line, 65535, fp)){
if(char_num>=char_max){
char_max+=256;
char_dat = (struct character_data*)realloc(char_dat, sizeof(char_dat[0]) *char_max);
}
memset(&char_dat[char_num], 0, sizeof(char_dat[0]));
ret=mmo_char_fromstr(line, &char_dat[char_num].status, &char_dat[char_num].global);
if(ret){
mmo_char_tosql(char_dat[char_num].status.char_id , &char_dat[char_num].status);
inter_accreg_tosql(char_dat[char_num].status.account_id, char_dat[char_num].status.char_id, &char_dat[char_num].global, 3); //Type 3: Character regs
if(char_dat[char_num].status.char_id>=char_id_count)
char_id_count=char_dat[char_num].status.char_id+1;
char_num++;
}
}
ShowStatus("char data convert end\n");
fclose(fp);
}
while(getchar() != '\n');
printf("\n");
ShowNotice("Do you wish to convert your Storage Database to SQL? (y/n) : ");
input=getchar();
if(input == 'y' || input == 'Y') {
printf("\n");
ShowStatus("Converting Storage Database...\n");
fp=fopen(storage_txt,"r");
if(fp==NULL){
ShowError("cant't read : %s\n",storage_txt);
return 0;
}
while(fgets(line,65535,fp)){
set=sscanf(line,"%d,%d",&tmp_int[0],&tmp_int[1]);
if(set==2) {
if(i==0){
storage_ = (struct storage*)malloc(sizeof(struct storage));
}else{
storage_ = (struct storage*)realloc(storage_,sizeof(struct storage)*(i+1));
}
memset(&storage_[i],0,sizeof(struct storage));
storage_[i].account_id=tmp_int[0];
storage_fromstr(line,&storage_[i]);
storage_tosql(tmp_int[0],&storage_[i]); //to sql. (dump)
i++;
}
}
fclose(fp);
}
while(getchar() != '\n');
printf("\n");
ShowNotice("Do you wish to convert your Pet Database to SQL? (y/n) : ");
input=getchar();
if(input == 'y' || input == 'Y') {
printf("\n");
ShowStatus("Converting Pet Database...\n");
if( (fp=fopen(pet_txt,"r")) ==NULL )
return 1;
p = (struct s_pet*)malloc(sizeof(struct s_pet));
while(fgets(line, sizeof(line), fp)){
if(p==NULL){
ShowFatalError("int_pet: out of memory!\n");
exit(0);
}
if(inter_pet_fromstr(line, p)==0 && p->pet_id>0){
//pet dump
inter_pet_tosql(p->pet_id,p);
}else{
ShowError("int_pet: broken data [%s] line %d\n", pet_txt, c);
}
c++;
}
fclose(fp);
}
return 0;
}
int inter_config_read(const char *cfgName) {
int i;
char line[1024], w1[1024], w2[1024];
FILE *fp;
ShowStatus("Start reading interserver configuration: %s\n",cfgName);
fp=fopen(cfgName,"r");
if(fp==NULL){
ShowError("File not found: %s\n", cfgName);
return 1;
}
while(fgets(line, 1020, fp)){
i=sscanf(line,"%[^:]:%s", w1, w2);
if(i!=2)
continue;
if(strcmpi(w1,"storage_txt")==0){
ShowInfo ("set storage_txt : %s\n",w2);
strncpy(storage_txt, w2, sizeof(storage_txt));
} else if(strcmpi(w1,"pet_txt")==0){
ShowInfo ("set pet_txt : %s\n",w2);
strncpy(pet_txt, w2, sizeof(pet_txt));
}
//add for DB connection
else if(strcmpi(w1,"db_server_ip")==0){
strcpy(db_server_ip, w2);
ShowInfo ("set db_server_ip : %s\n",w2);
}
else if(strcmpi(w1,"db_server_port")==0){
db_server_port=atoi(w2);
ShowInfo ("set db_server_port : %s\n",w2);
}
else if(strcmpi(w1,"db_server_id")==0){
strcpy(db_server_id, w2);
ShowInfo ("set db_server_id : %s\n",w2);
}
else if(strcmpi(w1,"db_server_pw")==0){
strcpy(db_server_pw, w2);
ShowInfo ("set db_server_pw : %s\n",w2);
}
else if(strcmpi(w1,"db_server_logindb")==0){
strcpy(db_server_logindb, w2);
ShowInfo ("set db_server_logindb : %s\n",w2);
}
else if(strcmpi(w1,"char_db")==0){
strcpy(char_db, w2);
ShowInfo ("set char_db : %s\n",w2);
}
else if(strcmpi(w1,"cart_db")==0){
strcpy(cart_db, w2);
ShowInfo ("set cart_db : %s\n",w2);
}
else if(strcmpi(w1,"inventory_db")==0){
strcpy(inventory_db, w2);
ShowInfo ("set inventory_db : %s\n",w2);
}
else if(strcmpi(w1,"storage_db")==0){
strcpy(storage_db, w2);
ShowInfo ("set storage_db : %s\n",w2);
}
else if(strcmpi(w1,"reg_db")==0){
strcpy(reg_db, w2);
ShowInfo ("set reg_db : %s\n",w2);
}
else if(strcmpi(w1,"skill_db")==0){
strcpy(skill_db, w2);
ShowInfo ("set skill_db : %s\n",w2);
}
else if(strcmpi(w1,"memo_db")==0){
strcpy(memo_db, w2);
ShowInfo ("set memo_db : %s\n",w2);
}
else if(strcmpi(w1,"pet_db")==0){
strcpy(pet_db, w2);
ShowInfo ("set pet_db : %s\n",w2);
}
else if(strcmpi(w1,"friend_db")==0){
strcpy(friend_db, w2);
ShowInfo ("set friend_db : %s\n",w2);
//support the import command, just like any other config
}else if(strcmpi(w1,"import")==0){
inter_config_read(w2);
}
}
fclose(fp);
ShowStatus("Done reading %s.\n", cfgName);
return 0;
}
int char_config_read(const char *cfgName) {
int i;
char line[1024], w1[1024], w2[1024];
FILE *fp;
ShowStatus ("Start reading char-server configuration: %s\n",cfgName);
fp=fopen(cfgName,"r");
if(fp==NULL){
ShowError("File not found: %s\n", cfgName);
return 1;
}
while(fgets(line, 1020, fp)){
if(line[0] == '/' && line[1] == '/')
continue;
i=sscanf(line,"%[^:]:%s", w1, w2);
if(i!=2)
continue;
if(strcmpi(w1,"char_txt")==0){
ShowInfo ("set char_txt : %s\n",w2);
strcpy(char_txt, w2);
} else
if(strcmpi(w1,"friends_txt")==0){
ShowInfo ("set friends_txt : %s\n",w2);
strcpy(friends_txt, w2);
}
}
fclose(fp);
ShowStatus("Done reading %s.\n", cfgName);
return 0;
}
int do_init(int argc, char **argv){
char_config_read((argc>1)?argv[1]:CHAR_CONF_NAME);
inter_config_read((argc>2)?argv[2]:INTER_CONF_NAME);
mapindex_init();
mmo_char_init();
ShowStatus("Everything's been converted!\n");
mapindex_final();
exit (0);
}
void do_final () {}