// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
#include "config/core.h"
#include "common/HPMi.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/malloc.h"
#include "common/mmo.h"
#include "common/strlib.h"
#include "common/timer.h"
#include "map/clif.h"
#include "map/itemdb.h"
#include "map/map.h"
#include "map/pc.h"
#include "common/HPMDataCheck.h"
#include <stdio.h>
#include <stdlib.h>
HPExport struct hplugin_info pinfo = {
"DB2SQL", // Plugin name
SERVER_TYPE_MAP, // Which server types this plugin works with?
"0.5", // Plugin version
HPM_VERSION, // HPM Version (don't change, macro is automatically updated)
};
struct {
FILE *fp;
struct {
char *p;
size_t len;
} buf[4];
char *db_name;
} tosql;
bool torun = false;
int (*itemdb_readdb_libconfig_sub) (config_setting_t *it, int n, const char *source);
void hstr(const char *str) {
if( strlen(str) > tosql.buf[3].len ) {
tosql.buf[3].len = tosql.buf[3].len + strlen(str) + 1000;
RECREATE(tosql.buf[3].p,char,tosql.buf[3].len);
}
safestrncpy(tosql.buf[3].p,str,strlen(str));
normalize_name(tosql.buf[3].p,"\t\n ");
}
int db2sql(config_setting_t *entry, int n, const char *source) {
struct item_data *it = NULL;
if( (it = itemdb->exists(itemdb_readdb_libconfig_sub(entry,n,source))) ) {
char e_name[ITEM_NAME_LENGTH*2+1];
const char *bonus = NULL;
char *str;
int i32;
unsigned int ui32;
config_setting_t *t = NULL;
StringBuf buf;
StrBuf->Init(&buf);
// id
StrBuf->Printf(&buf, "'%u',", it->nameid);
// name_english
SQL->EscapeString(NULL, e_name, it->name);
StrBuf->Printf(&buf, "'%s',", e_name);
// name_japanese
SQL->EscapeString(NULL, e_name, it->jname);
StrBuf->Printf(&buf, "'%s',", e_name);
// type
StrBuf->Printf(&buf, "'%u',", it->flag.delay_consume?IT_DELAYCONSUME:it->type);
// price_buy
StrBuf->Printf(&buf, "'%u',", it->value_buy);
// price_sell
StrBuf->Printf(&buf, "'%u',", it->value_sell);
// weight
StrBuf->Printf(&buf, "'%u',", it->weight);
// atk
StrBuf->Printf(&buf, "'%u',", it->atk);
// matk
StrBuf->Printf(&buf, "'%u',", it->matk);
// defence
StrBuf->Printf(&buf, "'%u',", it->def);
// range
StrBuf->Printf(&buf, "'%u',", it->range);
// slots
StrBuf->Printf(&buf, "'%u',", it->slot);
// equip_jobs
if( libconfig->setting_lookup_int(entry, "Job", &i32) ) // This is an unsigned value, do not check for >= 0
ui32 = (unsigned int)i32;
else
ui32 = UINT_MAX;
StrBuf->Printf(&buf, "'%u',", ui32);
// equip_upper
if( libconfig->setting_lookup_int(entry, "Upper", &i32) && i32 >= 0 )
ui32 = (unsigned int)i32;
else
ui32 = ITEMUPPER_ALL;
StrBuf->Printf(&buf, "'%u',", ui32);
// equip_genders
StrBuf->Printf(&buf, "'%u',", it->sex);
// equip_locations
StrBuf->Printf(&buf, "'%u',", it->equip);
// weapon_level
StrBuf->Printf(&buf, "'%u',", it->wlv);
// equip_level_min
StrBuf->Printf(&buf, "'%u',", it->elv);
// equip_level_max
if( (t = libconfig->setting_get_member(entry, "EquipLv")) && config_setting_is_aggregate(t) && libconfig->setting_length(t) >= 2 )
StrBuf->Printf(&buf, "'%u',", it->elvmax);
else
StrBuf->AppendStr(&buf, "NULL,");
// refineable
StrBuf->Printf(&buf, "'%u',", it->flag.no_refine?0:1);
// view
StrBuf->Printf(&buf, "'%u',", it->look);
// bindonequip
StrBuf->Printf(&buf, "'%u',", it->flag.bindonequip?1:0);
// buyingstore
StrBuf->Printf(&buf, "'%u',", it->flag.buyingstore?1:0);
// delay
StrBuf->Printf(&buf, "'%u',", it->delay);
// trade_flag
StrBuf->Printf(&buf, "'%u',", it->flag.trade_restriction);
// trade_group
if (it->flag.trade_restriction != ITR_NONE && it->gm_lv_trade_override > 0 && it->gm_lv_trade_override < 100) {
StrBuf->Printf(&buf, "'%u',", it->gm_lv_trade_override);
} else {
StrBuf->AppendStr(&buf, "NULL,");
}
// nouse_flag
StrBuf->Printf(&buf, "'%u',", it->item_usage.flag);
// nouse_group
if (it->item_usage.flag != INR_NONE && it->item_usage.override > 0 && it->item_usage.override < 100) {
StrBuf->Printf(&buf, "'%u',", it->item_usage.override);
} else {
StrBuf->AppendStr(&buf, "NULL,");
}
// stack_amount
StrBuf->Printf(&buf, "'%u',", it->stack.amount);
// stack_flag
if (it->stack.amount) {
uint32 value = 0; // FIXME: Use an enum
value |= it->stack.inventory ? 1 : 0;
value |= it->stack.cart ? 2 : 0;
value |= it->stack.storage ? 4 : 0;
value |= it->stack.guildstorage ? 8 : 0;
StrBuf->Printf(&buf, "'%u',", value);
} else {
StrBuf->AppendStr(&buf, "NULL,");
}
// sprite
if (it->flag.available) {
StrBuf->Printf(&buf, "'%u',", it->view_id);
} else {
StrBuf->AppendStr(&buf, "NULL,");
}
// script
if (it->script) {
libconfig->setting_lookup_string(entry, "Script", &bonus);
hstr(bonus);
str = tosql.buf[3].p;
if (strlen(str) > tosql.buf[0].len) {
tosql.buf[0].len = tosql.buf[0].len + strlen(str) + 1000;
RECREATE(tosql.buf[0].p,char,tosql.buf[0].len);
}
SQL->EscapeString(NULL, tosql.buf[0].p, str);
}
StrBuf->Printf(&buf, "'%s',", it->script?tosql.buf[0].p:"");
// equip_script
if (it->equip_script) {
libconfig->setting_lookup_string(entry, "OnEquipScript", &bonus);
hstr(bonus);
str = tosql.buf[3].p;
if (strlen(str) > tosql.buf[1].len) {
tosql.buf[1].len = tosql.buf[1].len + strlen(str) + 1000;
RECREATE(tosql.buf[1].p,char,tosql.buf[1].len);
}
SQL->EscapeString(NULL, tosql.buf[1].p, str);
}
StrBuf->Printf(&buf, "'%s',", it->equip_script?tosql.buf[1].p:"");
// unequip_script
if (it->unequip_script) {
libconfig->setting_lookup_string(entry, "OnUnequipScript", &bonus);
hstr(bonus);
str = tosql.buf[3].p;
if (strlen(str) > tosql.buf[2].len) {
tosql.buf[2].len = tosql.buf[2].len + strlen(str) + 1000;
RECREATE(tosql.buf[2].p,char,tosql.buf[2].len);
}
SQL->EscapeString(NULL, tosql.buf[2].p, str);
}
StrBuf->Printf(&buf, "'%s'", it->unequip_script?tosql.buf[2].p:"");
fprintf(tosql.fp, "REPLACE INTO `%s` VALUES (%s);\n", tosql.db_name, StrBuf->Value(&buf));
StrBuf->Destroy(&buf);
}
return it?it->nameid:0;
}
void totable(void) {
fprintf(tosql.fp,
"-- NOTE: This file was auto-generated and should never be manually edited,\n"
"-- as it will get overwritten. If you need to modify this file,\n"
"-- please consider modifying the corresponding .conf file inside\n"
"-- the db folder, and then re-run the db2sql plugin.\n"
"\n"
"--\n"
"-- Table structure for table `%s`\n"
"--\n"
"\n"
"DROP TABLE IF EXISTS `%s`;\n"
"CREATE TABLE `%s` (\n"
" `id` smallint(5) UNSIGNED NOT NULL DEFAULT '0',\n"
" `name_english` varchar(50) NOT NULL DEFAULT '',\n"
" `name_japanese` varchar(50) NOT NULL DEFAULT '',\n"
" `type` tinyint(2) UNSIGNED NOT NULL DEFAULT '0',\n"
" `price_buy` mediumint(10) DEFAULT NULL,\n"
" `price_sell` mediumint(10) DEFAULT NULL,\n"
" `weight` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `atk` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `matk` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `defence` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `range` tinyint(2) UNSIGNED DEFAULT NULL,\n"
" `slots` tinyint(2) UNSIGNED DEFAULT NULL,\n"
" `equip_jobs` int(12) UNSIGNED DEFAULT NULL,\n"
" `equip_upper` tinyint(8) UNSIGNED DEFAULT NULL,\n"
" `equip_genders` tinyint(2) UNSIGNED DEFAULT NULL,\n"
" `equip_locations` smallint(4) UNSIGNED DEFAULT NULL,\n"
" `weapon_level` tinyint(2) UNSIGNED DEFAULT NULL,\n"
" `equip_level_min` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `equip_level_max` smallint(5) UNSIGNED DEFAULT NULL,\n"
" `refineable` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `view` smallint(3) UNSIGNED DEFAULT NULL,\n"
" `bindonequip` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `buyingstore` tinyint(1) UNSIGNED DEFAULT NULL,\n"
" `delay` mediumint(9) UNSIGNED DEFAULT NULL,\n"
" `trade_flag` smallint(4) UNSIGNED DEFAULT NULL,\n"
" `trade_group` smallint(3) UNSIGNED DEFAULT NULL,\n"
" `nouse_flag` smallint(4) UNSIGNED DEFAULT NULL,\n"
" `nouse_group` smallint(4) UNSIGNED DEFAULT NULL,\n"
" `stack_amount` mediumint(6) UNSIGNED DEFAULT NULL,\n"
" `stack_flag` tinyint(2) UNSIGNED DEFAULT NULL,\n"
" `sprite` mediumint(6) UNSIGNED DEFAULT NULL,\n"
" `script` text,\n"
" `equip_script` text,\n"
" `unequip_script` text,\n"
" PRIMARY KEY (`id`)\n"
") ENGINE=MyISAM;\n"
"\n",tosql.db_name,tosql.db_name,tosql.db_name);
}
void do_db2sql(void) {
if( map->db_use_sql_item_db ) {
ShowInfo("db2sql: this should not be used with 'db_use_sql_item_db' enabled, skipping...\n");
return;
}
/* link */
itemdb_readdb_libconfig_sub = itemdb->readdb_libconfig_sub;
itemdb->readdb_libconfig_sub = db2sql;
/* */
if ((tosql.fp = fopen("sql-files/item_db_re.sql", "wt+")) == NULL) {
ShowError("itemdb_tosql: File not found \"%s\".\n", "sql-files/item_db_re.sql");
return;
}
tosql.db_name = map->item_db_db;
totable();
memset(&tosql.buf, 0, sizeof(tosql.buf) );
itemdb->clear(false);
itemdb->readdb_libconfig("re/item_db.conf");
fclose(tosql.fp);
if ((tosql.fp = fopen("sql-files/item_db.sql", "wt+")) == NULL) {
ShowError("itemdb_tosql: File not found \"%s\".\n", "sql-files/item_db.sql");
return;
}
tosql.db_name = map->item_db_db;
totable();
itemdb->clear(false);
itemdb->readdb_libconfig("pre-re/item_db.conf");
fclose(tosql.fp);
if ((tosql.fp = fopen("sql-files/item_db2.sql", "wt+")) == NULL) {
ShowError("itemdb_tosql: File not found \"%s\".\n", "sql-files/item_db2.sql");
return;
}
tosql.db_name = map->item_db2_db;
totable();
itemdb->clear(false);
itemdb->readdb_libconfig("item_db2.conf");
fclose(tosql.fp);
/* unlink */
itemdb->readdb_libconfig_sub = itemdb_readdb_libconfig_sub;
if( tosql.buf[0].p ) aFree(tosql.buf[0].p);
if( tosql.buf[1].p ) aFree(tosql.buf[1].p);
if( tosql.buf[2].p ) aFree(tosql.buf[2].p);
if( tosql.buf[3].p ) aFree(tosql.buf[3].p);
}
CPCMD(db2sql) {
do_db2sql();
}
CMDLINEARG(db2sql)
{
map->minimal = torun = true;
return true;
}
HPExport void server_preinit (void) {
SQL = GET_SYMBOL("SQL");
itemdb = GET_SYMBOL("itemdb");
map = GET_SYMBOL("map");
strlib = GET_SYMBOL("strlib");
iMalloc = GET_SYMBOL("iMalloc");
libconfig = GET_SYMBOL("libconfig");
StrBuf = GET_SYMBOL("StrBuf");
addArg("--db2sql",false,db2sql,NULL);
}
HPExport void plugin_init (void) {
addCPCommand("server:tools:db2sql",db2sql);
}
HPExport void server_online (void) {
if( torun )
do_db2sql();
}