summaryrefslogblamecommitdiff
path: root/src/map/npc.c
blob: cf06324162ed889eb578625c32799156193f050c (plain) (tree)
1
2
3
4
5
6
7
8
9
10
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599









                                                           




                               
                           












                    
































                                                  
                                                                        












































                                                                                                                                                    
                                        


                                            
                                        











































































































































































































































































































































































































































                                                                                                                                                              
                                         


                  






                                                                                                                                     





                                                              

                                      

                                                              
                                                                       



                                                                

                          

































                                                                                             
          
                                                                      



                                        








                                                       


                                                                               


                                 
                   







                                                                                                              














                                                                                                 
 

                                                                                                             


                                                                 




                                                                                                 







                                             


                                           
                            






                                                                                                
          












                                                                                                    


                                             

















                                                                       





                                                
                                           




                              
















                                                                                                     








                                                             
                                          


                            











                                                                                                   
                                  
                 


















































































































































                                                                                                           
                                               
















































































































































































































































































































































































































































































































































































































































































































































































































































































                                                                                                                                                      
                                        
















































































































































































































































































































                                                                                                                  



                           































































































                                                                                                                                                 
                                                 

                  







































































































































































































































































































































































































































                                                                                                                                                                  




                                                           











































































































































































































































































                                                                                                                                         
                                      

























                                                                                              
                                                                            


















































                                                                                                                    
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include <stdio.h>
#include <stdlib.h>
#include <ctype.h>
#include <string.h>
#include <math.h>
#include <time.h>

#include "../common/timer.h"
#include "../common/nullpo.h"
#include "../common/malloc.h"
#include "../common/grfio.h"
#include "../common/showmsg.h"
#include "../common/ers.h"
#include "map.h"
#include "log.h"
#include "npc.h"
#include "clif.h"
#include "intif.h"
#include "pc.h"
#include "status.h"
#include "itemdb.h"
#include "script.h"
#include "mob.h"
#include "pet.h"
#include "battle.h"
#include "skill.h"

#ifdef _WIN32
#undef isspace
#define isspace(x)  (x == ' ' || x == '\t')
#endif

struct npc_src_list {
	struct npc_src_list * next;
//	struct npc_src_list * prev; //[Shinomori]
	char name[4];
};

static struct npc_src_list *npc_src_first=NULL;
static struct npc_src_list *npc_src_last=NULL;
static int npc_id=START_NPC_NUM;
static int npc_warp=0;
static int npc_shop=0;
static int npc_script=0;
static int npc_mob=0;
static int npc_delay_mob=0;
static int npc_cache_mob=0;
char *current_file = NULL;
int npc_get_new_npc_id(void){ return npc_id++; }

static struct dbt *ev_db;
static struct dbt *npcname_db;

struct event_data {
	struct npc_data *nd;
	int pos;
};
static struct tm ev_tm_b;	// ���v�C�x���g�p

static struct eri *timer_event_ers; //For the npc timer data. [Skotlex]
static int npc_walktimer(int,unsigned int,int,int); // [Valaris]
static int npc_walktoxy_sub(struct npc_data *nd); // [Valaris]

/*==========================================
 * NPC�̖�����/�L����
 * npc_enable
 * npc_enable_sub �L������OnTouch�C�x���g�����s
 *------------------------------------------
 */
int npc_enable_sub( struct block_list *bl, va_list ap )
{
	struct map_session_data *sd;
	struct npc_data *nd;
	//char *name=(char *)aCallocA(50,sizeof(char)); // fixed [Shinomori]

	nullpo_retr(0, bl);
	nullpo_retr(0, ap);
	nullpo_retr(0, nd=va_arg(ap,struct npc_data *));
	if(bl->type == BL_PC && (sd=(struct map_session_data *)bl)){
		char name[50]; // need 24 + 9 for the "::OnTouch"

		if (nd->flag&1)	// �������������
			return 1;

		if(sd->areanpc_id==nd->bl.id)
			return 1;
		sd->areanpc_id=nd->bl.id;

		snprintf(name, 50, "%s::OnTouch", nd->exname); // exname to be specific. exname is the unique identifier for script events. [Lance]
		npc_event(sd,name,0);
	}
	//aFree(name);
	return 0;
}
int npc_enable(const char *name,int flag)
{
	struct npc_data *nd= strdb_get(npcname_db,(unsigned char*)name);
	if (nd==NULL)
		return 0;

	if (flag&1) {	// �L����
		nd->flag&=~1;
		clif_spawnnpc(nd);
	}else if (flag&2){
		nd->flag&=~1;
		nd->sc.option = 0x0000;
		clif_changeoption(&nd->bl);
	}else if (flag&4){
		nd->flag|=1;
		nd->sc.option = 0x0002;
		clif_changeoption(&nd->bl);
	}else{		// ������
		nd->flag|=1;
		clif_clearchar(&nd->bl,0);
	}
	if(flag&3 && (nd->u.scr.xs > 0 || nd->u.scr.ys >0))
		map_foreachinarea( npc_enable_sub,nd->bl.m,nd->bl.x-nd->u.scr.xs,nd->bl.y-nd->u.scr.ys,nd->bl.x+nd->u.scr.xs,nd->bl.y+nd->u.scr.ys,BL_PC,nd);

	return 0;
}

/*==========================================
 * NPC�𖼑O�ŒT��
 *------------------------------------------
 */
struct npc_data* npc_name2id(const char *name)
{
	return (struct npc_data *) strdb_get(npcname_db,(unsigned char*)name);
}

/*==========================================
 * �C�x���g�L���[�̃C�x���g����
 *------------------------------------------
 */
int npc_event_dequeue(struct map_session_data *sd)
{
	nullpo_retr(0, sd);

	sd->npc_id=0;
	if (sd->eventqueue[0][0]) {	// �L���[�̃C�x���g����
		size_t ev;

		// find an empty place in eventtimer list
		for(ev=0;ev<MAX_EVENTTIMER;ev++)
			if( sd->eventtimer[ev]==-1 )
				break;
		if(ev<MAX_EVENTTIMER)
		{	// generate and insert the timer
			int i;
			// copy the first event name
			char *name=(char *)aMalloc(50*sizeof(char));
			memcpy(name,sd->eventqueue[0],50);
			// shift queued events down by one
			for(i=1;i<MAX_EVENTQUEUE;i++)
				memcpy(sd->eventqueue[i-1],sd->eventqueue[i],50);
			// clear the last event
			sd->eventqueue[MAX_EVENTQUEUE-1][0]=0;
			// add the timer
			sd->eventtimer[ev]=add_timer(gettick()+100,pc_eventtimer,sd->bl.id,(int)name);//!!todo!!

		}else
			ShowWarning("npc_event_dequeue: event timer is full !\n");
	}
	return 0;
}

/*==========================================
 * �C�x���g�̒x�����s
 *------------------------------------------
 */
int npc_event_timer(int tid,unsigned int tick,int id,int data)
{
	unsigned char *eventname = (unsigned char *)data;
	struct event_data *ev = strdb_get(ev_db,eventname);
	struct npc_data *nd;
	struct map_session_data *sd=map_id2sd(id);
	size_t i;

	if((ev==NULL || (nd=ev->nd)==NULL))
	{
		if(battle_config.error_log)
			ShowWarning("npc_event: event not found [%s]\n",eventname);
	}
	else
	{
		for(i=0;i<MAX_EVENTTIMER;i++) {
			if( nd->eventtimer[i]==tid ) {
				nd->eventtimer[i]=-1;
				npc_event(sd,eventname,0); // sd NULL check is within
				break;
			}
		}
		if(i==MAX_EVENTTIMER && battle_config.error_log)
			ShowWarning("npc_event_timer: event timer not found [%s]!\n",eventname);
	}

	aFree(eventname);
	return 0;
}

int npc_timer_event(const unsigned char *eventname)	// Added by RoVeRT
{
	struct event_data *ev=strdb_get(ev_db,(unsigned char*)eventname);
	struct npc_data *nd;
//	int xs,ys;

	if((ev==NULL || (nd=ev->nd)==NULL)){
		ShowWarning("npc_event: event not found [%s]\n",eventname);
		return 0;
	}

	run_script(nd->u.scr.script,ev->pos,nd->bl.id,nd->bl.id);

	return 0;
}
/*
int npc_timer_sub_sub(DBKey key,void *data,va_list ap)	// Added by RoVeRT
{
	char *p=(char *)key;
	struct event_data *ev=(struct event_data *)data;
	int *c=va_arg(ap,int *);
	int tick=0,ctick=gettick();
	char temp[10];
	char event[100];

	if(ev->nd->bl.id==(int)*c && (p=strchr(p,':')) && p && strncasecmp("::OnTimer",p,8)==0 ){
		sscanf(&p[9],"%s",temp);
		tick=atoi(temp);

		strcpy( event, ev->nd->name);
		strcat( event, p);

		if (ctick >= ev->nd->lastaction && ctick - ev->nd->timer >= tick) {
			npc_timer_event(event);
			ev->nd->lastaction = ctick;
		}
	}
	return 0;
}

int npc_timer_sub(DBKey key,void *data,va_list ap)	// Added by RoVeRT
{
	struct npc_data *nd=(struct npc_data*)data;

	if(nd->timer == -1)
		return 0;

	sv_db->foreach(ev_db,npc_timer_sub_sub,&nd->bl.id);

	return 0;
}

int npc_timer(int tid,unsigned int tick,int id,int data)	// Added by RoVeRT
{
	npcname_db->foreach(npcname_db,npc_timer_sub);

	aFree((void*)data);
	return 0;
}*/
/*==========================================
 * �C�x���g�p���x���̃G�N�X�|�[�g
 * npc_parse_script->strdb_foreach����Ă΂��
 *------------------------------------------
 */
int npc_event_export(char *lname,void *data,va_list ap)
{
	int pos=(int)data;
	struct npc_data *nd=va_arg(ap,struct npc_data *);

	if ((lname[0]=='O' || lname[0]=='o')&&(lname[1]=='N' || lname[1]=='n')) {
		struct event_data *ev;
		unsigned char buf[51];
		char *p=strchr(lname,':');
		// �G�N�X�|�[�g�����
		ev=(struct event_data *) aCalloc(sizeof(struct event_data), 1);
		if (ev==NULL) {
			ShowFatalError("npc_event_export: out of memory !\n");
			exit(1);
		}else if (p==NULL || (p-lname)>NAME_LENGTH) {
			ShowFatalError("npc_event_export: label name error !\n");
			exit(1);
		}else{
			ev->nd=nd;
			ev->pos=pos;
			*p='\0';
			sprintf(buf,"%s::%s",nd->exname,lname);
			*p=':';
			strdb_put(ev_db,buf,ev);
		}
	}
	return 0;
}

/*==========================================
 * �S��NPC��On*�C�x���g���s
 *------------------------------------------
 */
int npc_event_doall_sub(DBKey key,void *data,va_list ap)
{
	unsigned char*p = key.str;
	struct event_data *ev;
	int *c;
	int rid;
	unsigned char *name;

	ev=(struct event_data *)data;
	c=va_arg(ap,int *);
	name=va_arg(ap,unsigned char *);
	rid=va_arg(ap, int);

	if( (p=strchr(p,':')) && p && strcmpi(name,p)==0 ){
		run_script(ev->nd->u.scr.script,ev->pos,rid,ev->nd->bl.id);
		(*c)++;
	}

	return 0;
}
int npc_event_doall(const unsigned char *name)
{
	int c=0;
	unsigned char buf[64]="::";

	strncpy(buf+2,name,62);
	ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,0);
	return c;
}
int npc_event_doall_id(const unsigned char *name, int rid)
{
	int c=0;
	unsigned char buf[64]="::";

	strncpy(buf+2,name,62);
	ev_db->foreach(ev_db,npc_event_doall_sub,&c,buf,rid);
	return c;
}

int npc_event_do_sub(DBKey key,void *data,va_list ap)
{
	unsigned char *p = key.str;
	struct event_data *ev;
	int *c;
	const unsigned char *name;

	nullpo_retr(0, ev=(struct event_data *)data);
	nullpo_retr(0, ap);
	nullpo_retr(0, c=va_arg(ap,int *));

	name=va_arg(ap,const unsigned char *);

	if (p && strcmpi(name,p)==0 ) {
		run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
		(*c)++;
	}

	return 0;
}
int npc_event_do(const unsigned char *name)
{
	int c=0;

	if (*name==':' && name[1]==':') {
		return npc_event_doall(name+2);
	}

	ev_db->foreach(ev_db,npc_event_do_sub,&c,name);
	return c;
}

/*==========================================
 * ���v�C�x���g���s
 *------------------------------------------
 */
int npc_event_do_clock(int tid,unsigned int tick,int id,int data)
{
	time_t timer;
	struct tm *t;
	char buf[64];
        char *day="";
	int c=0;

	time(&timer);
	t=localtime(&timer);

        switch (t->tm_wday) {
	case 0: day = "Sun"; break;
	case 1: day = "Mon"; break;
	case 2: day = "Tue"; break;
	case 3: day = "Wed"; break;
	case 4: day = "Thu"; break;
	case 5: day = "Fri"; break;
	case 6: day = "Sat"; break;
	}

	if (t->tm_min != ev_tm_b.tm_min ) {
		sprintf(buf,"OnMinute%02d",t->tm_min);
		c+=npc_event_doall(buf);
		sprintf(buf,"OnClock%02d%02d",t->tm_hour,t->tm_min);
		c+=npc_event_doall(buf);
		sprintf(buf,"On%s%02d%02d",day,t->tm_hour,t->tm_min);
		c+=npc_event_doall(buf);
	}
	if (t->tm_hour!= ev_tm_b.tm_hour) {
		sprintf(buf,"OnHour%02d",t->tm_hour);
		c+=npc_event_doall(buf);
	}
	if (t->tm_mday!= ev_tm_b.tm_mday) {
		sprintf(buf,"OnDay%02d%02d",t->tm_mon+1,t->tm_mday);
		c+=npc_event_doall(buf);
	}
	memcpy(&ev_tm_b,t,sizeof(ev_tm_b));
	return c;
}
/*==========================================
 * OnInit�C�x���g���s(&���v�C�x���g�J�n)
 *------------------------------------------
 */
int npc_event_do_oninit(void)
{
//	int c = npc_event_doall("OnInit");
	ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"
	CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit"));

	add_timer_interval(gettick()+100,
		npc_event_do_clock,0,0,1000);

	return 0;
}
/*==========================================
 * OnTimer NPC event - by RoVeRT
 *------------------------------------------
 */
int npc_addeventtimer(struct npc_data *nd,int tick,const char *name)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]==-1 )
			break;
	if(i<MAX_EVENTTIMER){
		unsigned char *evname=(unsigned char *) aCallocA(NAME_LENGTH, sizeof(char));
		if(evname==NULL){
			ShowFatalError("npc_addeventtimer: out of memory !\n");exit(1);
		}
		memcpy(evname,name,NAME_LENGTH-1);
		nd->eventtimer[i]=add_timer(gettick()+tick,
			npc_event_timer,nd->bl.id,(int)evname);
	}else
		ShowWarning("npc_addtimer: event timer is full !\n");

	return 0;
}

int npc_deleventtimer(struct npc_data *nd,const unsigned char *name)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]!=-1 && strcmp(
			(unsigned char *)(get_timer(nd->eventtimer[i])->data), name)==0 ){
				delete_timer(nd->eventtimer[i],npc_event_timer);
				nd->eventtimer[i]=-1;
				break;
		}

	return 0;
}

int npc_cleareventtimer(struct npc_data *nd)
{
	int i;
	for(i=0;i<MAX_EVENTTIMER;i++)
		if( nd->eventtimer[i]!=-1 ){
			delete_timer(nd->eventtimer[i],npc_event_timer);
			nd->eventtimer[i]=-1;
		}

	return 0;
}

int npc_do_ontimer_sub(DBKey key,void *data,va_list ap)
{
	unsigned char *p = key.str;
	struct event_data *ev = (struct event_data *)data;
	int *c = va_arg(ap,int *);
//	struct map_session_data *sd=va_arg(ap,struct map_session_data *);
	int option = va_arg(ap,int);
	int tick = 0;
	char temp[10];
	char event[50];

	if(ev->nd->bl.id == (int)*c && (p = strchr(p,':')) && strnicmp("::OnTimer",p,8) == 0){
		sscanf(&p[9], "%s", temp);
		tick = atoi(temp);

		strcpy(event, ev->nd->name);
		strcat(event, p);

		if (option!=0) {
			npc_addeventtimer(ev->nd, tick, event);
		} else {
			npc_deleventtimer(ev->nd, event);
		}
	}
	return 0;
}
int npc_do_ontimer(int npc_id, int option)
{
	ev_db->foreach(ev_db, npc_do_ontimer_sub, &npc_id, option);
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�p���x���̎�荞��
 * npc_parse_script->strdb_foreach����Ă΂��
 *------------------------------------------
 */
int npc_timerevent_import(char *lname,void *data,va_list ap)
{
	int pos=(int)data;
	struct npc_data *nd=va_arg(ap,struct npc_data *);
	int t=0,i=0;

	if(sscanf(lname,"OnTimer%d%n",&t,&i)==1 && lname[i]==':') {
		// �^�C�}�[�C�x���g
		struct npc_timerevent_list *te=nd->u.scr.timer_event;
		int j,i=nd->u.scr.timeramount;
		if(te==NULL) te=(struct npc_timerevent_list*)aMallocA(sizeof(struct npc_timerevent_list));
		else te= (struct npc_timerevent_list*)aRealloc( te, sizeof(struct npc_timerevent_list) * (i+1) );
		if(te==NULL){
			ShowFatalError("npc_timerevent_import: out of memory !\n");
			exit(1);
		}
		for(j=0;j<i;j++){
			if(te[j].timer>t){
				memmove(te+j+1,te+j,sizeof(struct npc_timerevent_list)*(i-j));
				break;
			}
		}
		te[j].timer=t;
		te[j].pos=pos;
		nd->u.scr.timer_event=te;
		nd->u.scr.timeramount++;
	}
	return 0;
}
struct timer_event_data {
	int rid; //Attached player for this timer.
	int next; //timer index (starts with 0, then goes up to nd->u.scr.timeramount
	int time; //holds total time elapsed for the script since time 0 (whenthe timers started)
	unsigned int otick; //Holds tick value at which timer sequence was started (that is, it stores the tick value for which T= 0
};

/*==========================================
 * �^�C�}�[�C�x���g���s
 *------------------------------------------
 */
int npc_timerevent(int tid,unsigned int tick,int id,int data)
{
	int next,t,old_rid,old_timer;
	unsigned int old_tick;
	struct npc_data* nd=(struct npc_data *)map_id2bl(id);
	struct npc_timerevent_list *te;
	struct timer_event_data *ted = (struct timer_event_data*)data;
	struct map_session_data *sd=NULL;
	
	if( nd==NULL ){
		ShowError("npc_timerevent: NPC not found??\n");
		return 0;
	}
	if (ted->rid) {
		sd = map_id2sd(ted->rid);
		if (!sd) {
			if(battle_config.error_log)
				ShowError("npc_timerevent: Attached player not found.\n");
			ers_free(timer_event_ers, ted);
			return 0;
		}
	}
	old_rid = nd->u.scr.rid; //To restore it later.
	nd->u.scr.rid = sd?sd->bl.id:0;
	
	old_tick = nd->u.scr.timertick;
	nd->u.scr.timertick=ted->otick;
	te=nd->u.scr.timer_event+ ted->next;
	
	old_timer = nd->u.scr.timer;
	t = nd->u.scr.timer=ted->time;
	ted->next++;
	
	if( nd->u.scr.timeramount> ted->next){
		next= nd->u.scr.timer_event[ ted->next ].timer
			- nd->u.scr.timer_event[ ted->next-1 ].timer;
		ted->time+=next;
		if (sd)
			sd->npc_timer_id = add_timer(tick+next,npc_timerevent,id,(int)ted);
		else
			nd->u.scr.timerid = add_timer(tick+next,npc_timerevent,id,(int)ted);
	} else {
		if (sd)
			sd->npc_timer_id = -1;
		else
			nd->u.scr.timerid = -1;
		ers_free(timer_event_ers, ted);
	}
	run_script(nd->u.scr.script,te->pos,nd->u.scr.rid,nd->bl.id);
	//Restore previous data.
	nd->u.scr.rid = old_rid;
	nd->u.scr.timer = old_timer;
	nd->u.scr.timertick = old_tick;
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�J�n
 *------------------------------------------
 */
int npc_timerevent_start(struct npc_data *nd, int rid)
{
	int j,n, next;
	struct map_session_data *sd=NULL; //Player to whom script is attached.
	struct timer_event_data *ted;
		
	nullpo_retr(0, nd);

	n=nd->u.scr.timeramount;
	if( n==0 )
		return 0;

	for(j=0;j<n;j++){
		if( nd->u.scr.timer_event[j].timer > nd->u.scr.timer )
			break;
	}
	if(j>=n) // check if there is a timer to use !!BEFORE!! you write stuff to the structures [Shinomori]
		return 0;
	if (nd->u.scr.rid > 0) {
		//Try to attach timer to this player.
		sd = map_id2sd(nd->u.scr.rid);
		if (!sd) {
			if(battle_config.error_log)
				ShowError("npc_timerevent_start: Attached player not found!\n");
			return 1;
		}
	}
	ted = ers_alloc(timer_event_ers, struct timer_event_data);
	ted->next = j;
	nd->u.scr.timertick=ted->otick=gettick();

	//Attach only the player if attachplayerrid was used.
	ted->rid = sd?sd->bl.id:0;

// Do not store it to make way to two types of timers: globals and personals.	
//	if (rid >= 0) nd->u.scr.rid=rid;	// changed to: attaching to given rid by default [Shinomori]
	// if rid is less than 0 leave it unchanged [celest]

	next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
	ted->time = nd->u.scr.timer_event[j].timer;
	if (sd)
		sd->npc_timer_id = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted);
	else
		nd->u.scr.timerid = add_timer(gettick()+next,npc_timerevent,nd->bl.id,(int)ted);
	return 0;
}
/*==========================================
 * �^�C�}�[�C�x���g�I��
 *------------------------------------------
 */
int npc_timerevent_stop(struct npc_data *nd)
{
	struct map_session_data *sd =NULL;
	struct TimerData *td = NULL;
	int *tid;
	nullpo_retr(0, nd);
	if (nd->u.scr.rid) {
		sd = map_id2sd(nd->u.scr.rid);
		if (!sd) {
			if(battle_config.error_log)
				ShowError("npc_timerevent_stop: Attached player not found!\n");
			return 1;
		}
	}
	
	tid = sd?&sd->npc_timer_id:&nd->u.scr.timerid;
	
	if (*tid == -1) //Nothing to stop
		return 0;
	td = get_timer(*tid);
	if (td && td->data) 
		ers_free(timer_event_ers, (struct event_timer_data*)td->data);
	delete_timer(*tid,npc_timerevent);
	*tid = -1;
	//Set the timer tick to the time that has passed since the beginning of the timers and now.
	nd->u.scr.timer = DIFF_TICK(gettick(),nd->u.scr.timertick);
	nd->u.scr.rid = 0;
	return 0;
}
/*==========================================
 * Aborts a running npc timer that is attached to a player.
 *------------------------------------------
 */
void npc_timerevent_quit(struct map_session_data *sd) {
	struct TimerData *td;
	if (sd->npc_timer_id == -1)
		return;
	td = get_timer(sd->npc_timer_id);
	if (!td) {
		sd->npc_timer_id = -1;
		return; //??
	}
	delete_timer(sd->npc_timer_id,npc_timerevent);
	sd->npc_timer_id = -1;
	ers_free(timer_event_ers, (struct event_timer_data*)td->data);
}

/*==========================================
 * �^�C�}�[�l�̏���
 *------------------------------------------
 */
int npc_gettimerevent_tick(struct npc_data *nd)
{
	int tick;
	struct map_session_data *sd =NULL;

	nullpo_retr(0, nd);

	tick=nd->u.scr.timer;

	if (nd->u.scr.rid) {
		sd = map_id2sd(nd->u.scr.rid);
		if (!sd) {
			if(battle_config.error_log)
				ShowError("npc_gettimerevent_tick: Attached player not found!\n");
			return tick;
		}
	}
	//If within a timer, set the tick value to the time passed since the beginning of the timer.
	if (sd) {
		if(sd->npc_timer_id != -1)
			tick = DIFF_TICK(gettick(), nd->u.scr.timertick);
	} else {
		if(nd->u.scr.timerid!=-1)
			tick = DIFF_TICK(gettick(), nd->u.scr.timertick);
	}

	return tick;
}
/*==========================================
 * �^�C�}�[�l�̐ݒ�
 *------------------------------------------
 */
int npc_settimerevent_tick(struct npc_data *nd,int newtimer)
{
	int flag;
	struct map_session_data *sd=NULL;

	nullpo_retr(0, nd);

	if (nd->u.scr.rid) {
		sd = map_id2sd(nd->u.scr.rid);
		if (!sd) {
			if(battle_config.error_log)
				ShowError("npc_settimerevent_tick: Attached player not found!\n");
			return 1;
		}
		flag= sd->npc_timer_id != -1 ;
	} else
		flag= nd->u.scr.timer != -1 ;
	if(flag)
		npc_timerevent_stop(nd);
	nd->u.scr.timer=newtimer;
	if(flag)
		npc_timerevent_start(nd, -1);
	return 0;
}

/*==========================================
 * �C�x���g�^��NPC����
 *------------------------------------------
 */
int npc_event (struct map_session_data *sd, const unsigned char *eventname, int mob_kill)
{
	struct event_data *ev=strdb_get(ev_db,(unsigned char*)eventname);
	struct npc_data *nd;
	int xs,ys;
	unsigned char mobevent[100];

	if (sd == NULL)
		nullpo_info(NLP_MARK);

	if (ev == NULL && eventname && strcmp(((eventname)+strlen(eventname)-9),"::OnTouch") == 0)
		return 1;

	if (ev == NULL || (nd = ev->nd) == NULL) {
		if (mob_kill) {
			strcpy( mobevent, eventname);
			strcat( mobevent, "::OnMyMobDead");
			ev = strdb_get(ev_db, mobevent);
			if (ev == NULL || (nd = ev->nd) == NULL) {
				if (strnicmp(eventname, "GM_MONSTER",10) != 0)
					ShowError("npc_event: event not found [%s]\n", mobevent);
				return 0;
			}
		} else {
			if (battle_config.error_log)
				ShowError("npc_event: event not found [%s]\n", eventname);
			return 0;
		}
	}

	xs=nd->u.scr.xs;
	ys=nd->u.scr.ys;
	if (xs>=0 && ys>=0 && (strcmp(((eventname)+strlen(eventname)-6),"Global") != 0) )        {
		if (nd->bl.m != sd->bl.m )
			return 1;
		if ( xs>0 && (sd->bl.x<nd->bl.x-xs/2 || nd->bl.x+xs/2<sd->bl.x) )
			return 1;
		if ( ys>0 && (sd->bl.y<nd->bl.y-ys/2 || nd->bl.y+ys/2<sd->bl.y) )
			return 1;
	}

	if ( sd->npc_id!=0) {
//		if (battle_config.error_log)
//			printf("npc_event: npc_id != 0\n");
		int i;
		for(i=0;i<MAX_EVENTQUEUE;i++)
			if (!sd->eventqueue[i][0])
				break;
		if (i==MAX_EVENTQUEUE) {
			if (battle_config.error_log)
				ShowWarning("npc_event: event queue is full !\n");
		}else{
//			if (battle_config.etc_log)
//				printf("npc_event: enqueue\n");
			memcpy(sd->eventqueue[i],eventname,50);
		}
		return 1;
	}
	if (nd->flag&1) {	// �������������
		npc_event_dequeue(sd);
		return 0;
	}

	sd->npc_id=nd->bl.id;
	sd->npc_pos=run_script(nd->u.scr.script,ev->pos,sd->bl.id,nd->bl.id);
	return 0;
}


int npc_command_sub(DBKey key,void *data,va_list ap)
{
	unsigned char *p = key.str;
	struct event_data *ev=(struct event_data *)data;
	unsigned char *npcname=va_arg(ap,char *);
	char *command=va_arg(ap,char *);
	unsigned char temp[100];

	if(strcmp(ev->nd->name,npcname)==0 && (p=strchr(p,':')) && p && strnicmp("::OnCommand",p,10)==0 ){
		sscanf(&p[11],"%s",temp);

		if (strcmp(command,temp)==0)
			run_script(ev->nd->u.scr.script,ev->pos,0,ev->nd->bl.id);
	}

	return 0;
}

int npc_command(struct map_session_data *sd,const unsigned char *npcname,char *command)
{
	ev_db->foreach(ev_db,npc_command_sub,npcname,command);

	return 0;
}
/*==========================================
 * �ڐG�^��NPC����
 *------------------------------------------
 */
int npc_touch_areanpc(struct map_session_data *sd,int m,int x,int y)
{
	int i,f=1;
	int xs,ys;

	nullpo_retr(1, sd);

	if(sd->npc_id)
		return 1;

	for(i=0;i<map[m].npc_num;i++) {
		if (map[m].npc[i]->flag&1) {	// �������������
			f=0;
			continue;
		}

		switch(map[m].npc[i]->bl.subtype) {
		case WARP:
			xs=map[m].npc[i]->u.warp.xs;
			ys=map[m].npc[i]->u.warp.ys;
			break;
		case SCRIPT:
			xs=map[m].npc[i]->u.scr.xs;
			ys=map[m].npc[i]->u.scr.ys;
			break;
		default:
			continue;
		}
		if (x >= map[m].npc[i]->bl.x-xs/2 && x < map[m].npc[i]->bl.x-xs/2+xs &&
		   y >= map[m].npc[i]->bl.y-ys/2 && y < map[m].npc[i]->bl.y-ys/2+ys)
			break;
	}
	if (i==map[m].npc_num) {
		if (f) {
			if (battle_config.error_log)
				ShowError("npc_touch_areanpc : some bug \n");
		}
		return 1;
	}
	switch(map[m].npc[i]->bl.subtype) {
		case WARP:
			// hidden chars cannot use warps -- is it the same for scripts too?
			if (sd->sc.option&6 ||
				(!battle_config.duel_allow_teleport && sd->duel_group)) // duel rstrct [LuzZza]
				break;
			skill_stop_dancing(&sd->bl);
			pc_setpos(sd,map[m].npc[i]->u.warp.mapindex,map[m].npc[i]->u.warp.x,map[m].npc[i]->u.warp.y,0);
			break;
		case SCRIPT:
		{
			//char *name=(char *)aCallocA(50,sizeof(char));  // fixed [Shinomori]
			char name[50]; // need 24 max + 9 for "::OnTouch"

			if(sd->areanpc_id == map[m].npc[i]->bl.id)
				return 1;
			sd->areanpc_id = map[m].npc[i]->bl.id;

			sprintf(name,"%s::OnTouch", map[m].npc[i]->exname); // It goes here too. exname being the unique identifier. [Lance]

			if( npc_event(sd,name,0)>0 )
				npc_click(sd,map[m].npc[i]->bl.id);
			//aFree(name);
			break;
		}
	}
	return 0;
}

/*==========================================
 * �߂����ǂ����̔���
 *------------------------------------------
 */
int npc_checknear(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(0, sd);

	nd=(struct npc_data *)map_id2bl(id);
	if (nd==NULL || nd->bl.type!=BL_NPC) {
		if (battle_config.error_log)
			ShowWarning("no such npc : %d\n",id);
		return 1;
	}

	if (nd->class_<0)	// �C�x���g�n�͏��OK
		return 0;

	// �G���A����
	if (nd->bl.m!=sd->bl.m ||
	   nd->bl.x<sd->bl.x-AREA_SIZE-1 || nd->bl.x>sd->bl.x+AREA_SIZE+1 ||
	   nd->bl.y<sd->bl.y-AREA_SIZE-1 || nd->bl.y>sd->bl.y+AREA_SIZE+1)
		return 1;

	return 0;
}

/*==========================================
 * NPC�̃I�[�v���`���b�g����
 *------------------------------------------
 */
int npc_globalmessage(const char *name,char *mes)
{
	struct npc_data *nd=(struct npc_data *) strdb_get(npcname_db,(unsigned char*)name);
	char temp[100];

	if (!nd)
		return 0;

	snprintf(temp, sizeof temp ,"%s : %s",name,mes);
	clif_GlobalMessage(&nd->bl,temp);

	return 0;
}

/*==========================================
 * �N���b�N����NPC����
 *------------------------------------------
 */
int npc_click(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (sd->npc_id != 0) {
		if (battle_config.error_log)
			ShowError("npc_click: npc_id != 0\n");
		return 1;
	}

	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);

	if (nd->flag&1)	// �������������
		return 1;

	sd->npc_id=id;
	switch(nd->bl.subtype) {
	case SHOP:
		clif_npcbuysell(sd,id);
		npc_event_dequeue(sd);
		break;
	case SCRIPT:
		sd->npc_pos=run_script(nd->u.scr.script,0,sd->bl.id,id);
		break;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_scriptcont(struct map_session_data *sd,int id)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (id!=sd->npc_id)
		return 1;
	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);

	sd->npc_pos=run_script(nd->u.scr.script,sd->npc_pos,sd->bl.id,id);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_buysellsel(struct map_session_data *sd,int id,int type)
{
	struct npc_data *nd;

	nullpo_retr(1, sd);

	if (npc_checknear(sd,id))
		return 1;

	nd=(struct npc_data *)map_id2bl(id);
	if (nd->bl.subtype!=SHOP) {
		if (battle_config.error_log)
			ShowError("no such shop npc : %d\n",id);
		sd->npc_id=0;
		return 1;
	}
	if (nd->flag&1)	// �������������
		return 1;

	sd->npc_shopid=id;
	if (type==0) {
		clif_buylist(sd,nd);
	} else {
		clif_selllist(sd);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_buylist(struct map_session_data *sd,int n,unsigned short *item_list)
{
	struct npc_data *nd;
	double z;
	int i,j,w,skill,itemamount=0,new_=0;

	nullpo_retr(3, sd);
	nullpo_retr(3, item_list);

	if (npc_checknear(sd,sd->npc_shopid))
		return 3;

	nd=(struct npc_data*)map_id2bl(sd->npc_shopid);
	if (nd->bl.subtype!=SHOP)
		return 3;

	for(i=0,w=0,z=0;i<n;i++) {
		for(j=0;nd->u.shop_item[j].nameid;j++) {
			if (nd->u.shop_item[j].nameid==item_list[i*2+1])
				break;
		}
		if (nd->u.shop_item[j].nameid==0)
			return 3;
		
		if (itemdb_isequip3(nd->u.shop_item[j].nameid) && item_list[i*2] > 1)
		{	//Exploit? You can't buy more than 1 of equipment types o.O
			ShowWarning("Player %s (%d:%d) sent a hexed packet trying to buy %d of nonstackable item %d!\n",
				sd->status.name, sd->status.account_id, sd->status.char_id, item_list[i*2], nd->u.shop_item[j].nameid);
			item_list[i*2] = 1;
		}
		if (itemdb_value_notdc(nd->u.shop_item[j].nameid))
			z+=(double)nd->u.shop_item[j].value * item_list[i*2];
		else
			z+=(double)pc_modifybuyvalue(sd,nd->u.shop_item[j].value) * item_list[i*2];
		itemamount+=item_list[i*2];

		switch(pc_checkadditem(sd,item_list[i*2+1],item_list[i*2])) {
		case ADDITEM_EXIST:
			break;
		case ADDITEM_NEW:
			new_++;
			break;
		case ADDITEM_OVERAMOUNT:
			return 2;
		}

		w+=itemdb_weight(item_list[i*2+1]) * item_list[i*2];
	}
	if (z > (double)sd->status.zeny)
		return 1;	// zeny�s��
	if (w+sd->weight > sd->max_weight)
		return 2;	// �d�ʒ���
	if (pc_inventoryblank(sd)<new_)
		return 3;	// ��ސ�����

	//Logs (S)hopping Zeny [Lupus]
	if(log_config.zeny > 0 )
		log_zeny(sd, "S", sd, -(int)z);
	//Logs

	pc_payzeny(sd,(int)z);
	for(i=0;i<n;i++) {
		struct item item_tmp;

		memset(&item_tmp,0,sizeof(item_tmp));
		item_tmp.nameid = item_list[i*2+1];
		item_tmp.identify = 1;	// npc�̔��A�C�e���͊Ӓ�ς�

		pc_additem(sd,&item_tmp,item_list[i*2]);

		//Logs items, Bought in NPC (S)hop [Lupus]
		if(sd && log_config.pick > 0 )
			log_pick(sd, "S", 0, item_tmp.nameid, item_list[i*2], NULL);
		//Logs
	}

	//���l�o���l
	if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_DISCOUNT)) > 0) {
		if (sd->status.skill[MC_DISCOUNT].flag != 0)
			skill = sd->status.skill[MC_DISCOUNT].flag - 2;
		if (skill > 0) {
			z = z * (double)skill * (double)battle_config.shop_exp/10000.;
			if (z < 1)
				z = 1;
			pc_gainexp(sd,0,(int)z);
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int npc_selllist(struct map_session_data *sd,int n,unsigned short *item_list)
{
	double z;
	int i,skill,itemamount=0;

	nullpo_retr(1, sd);
	nullpo_retr(1, item_list);

	if (npc_checknear(sd,sd->npc_shopid))
		return 1;
	for(i=0,z=0;i<n;i++) {
		int nameid;
		if (item_list[i*2]-2 <0 || item_list[i*2]-2 >=MAX_INVENTORY)
			return 1;
		nameid=sd->status.inventory[item_list[i*2]-2].nameid;
		if (nameid == 0 ||
		   sd->status.inventory[item_list[i*2]-2].amount < item_list[i*2+1])
			return 1;
		if (itemdb_value_notoc(nameid))
			z+=(double)itemdb_value_sell(nameid) * item_list[i*2+1];
		else
			z+=(double)pc_modifysellvalue(sd,itemdb_value_sell(nameid)) * item_list[i*2+1];
		itemamount+=item_list[i*2+1];
	}

	if (z > MAX_ZENY) z = MAX_ZENY;

	//Logs (S)hopping Zeny [Lupus]
	if(log_config.zeny > 0 )
		log_zeny(sd, "S", sd, (int)z);
	//Logs

	pc_getzeny(sd,(int)z);
	for(i=0;i<n;i++) {
		int item_id=item_list[i*2]-2;
		if(	sd->status.inventory[item_id].nameid>0 && sd->inventory_data[item_id] != NULL &&
			sd->inventory_data[item_id]->type==7 && sd->status.inventory[item_id].amount>0 &&
			sd->status.inventory[item_id].card[0] == (short)0xff00)
				if(search_petDB_index(sd->status.inventory[item_id].nameid, PET_EGG) >= 0)
					intif_delete_petdata(MakeDWord(sd->status.inventory[item_id].card[1],sd->status.inventory[item_id].card[2]));

		//Logs items, Sold to NPC (S)hop [Lupus]
		if(sd && log_config.pick > 0 )
			log_pick(sd, "S", 0, sd->status.inventory[item_id].nameid, -item_list[i*2+1], &sd->status.inventory[item_id]);
		//Logs

		pc_delitem(sd,item_id,item_list[i*2+1],0);
	}

	//���l�o���l
	if (battle_config.shop_exp > 0 && z > 0 && (skill = pc_checkskill(sd,MC_OVERCHARGE)) > 0) {
		if (sd->status.skill[MC_OVERCHARGE].flag != 0)
			skill = sd->status.skill[MC_OVERCHARGE].flag - 2;
		if (skill > 0) {
			z = z * (double)skill * (double)battle_config.shop_exp/10000.;
			if (z < 1)
				z = 1;
			pc_gainexp(sd,0,(int)z);
		}
	}

	return 0;

}

// [Valaris] NPC Walking

/*==========================================
 * Time calculation concerning one step next to npc
 *------------------------------------------
 */
static int calc_next_walk_step(struct npc_data *nd)
{
	nullpo_retr(0, nd);

	if(nd->walkpath.path_pos>=nd->walkpath.path_len)
		return -1;
	if(nd->walkpath.path[nd->walkpath.path_pos]&1)
		return status_get_speed(&nd->bl)*14/10;
	return status_get_speed(&nd->bl);
}


/*==========================================
 * npc Walk processing
 *------------------------------------------
 */
static int npc_walk(struct npc_data *nd,unsigned int tick,int data)
{
	int i;
	static int dirx[8]={0,-1,-1,-1,0,1,1,1};
	static int diry[8]={1,1,0,-1,-1,-1,0,1};
	int x,y,dx,dy;

	nullpo_retr(0, nd);

	nd->state.state=MS_IDLE;
	if(nd->walkpath.path_pos>=nd->walkpath.path_len || nd->walkpath.path_pos!=data)
		return 0;

	nd->walkpath.path_half ^= 1;
	if(nd->walkpath.path_half==0){
		nd->walkpath.path_pos++;
		if(nd->state.change_walk_target){
			npc_walktoxy_sub(nd);
			return 0;
		}
	}
	else {
		if(nd->walkpath.path[nd->walkpath.path_pos]>=8)
			return 1;

		x = nd->bl.x;
		y = nd->bl.y;
		if(map_getcell(nd->bl.m,x,y,CELL_CHKNOPASS)) {
			npc_stop_walking(nd,1);
			return 0;
		}
		nd->dir=nd->walkpath.path[nd->walkpath.path_pos];
		dx = dirx[nd->dir];
		dy = diry[nd->dir];

		if(map_getcell(nd->bl.m,x+dx,y+dy,CELL_CHKNOPASS)) {
			npc_walktoxy_sub(nd);
			return 0;
		}

		nd->state.state=MS_WALK;
		map_foreachinmovearea(clif_npcoutsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,dx,dy,BL_PC,nd);

		x += dx;
		y += dy;
		map_moveblock(&nd->bl, x, y, tick);

		map_foreachinmovearea(clif_npcinsight,nd->bl.m,x-AREA_SIZE,y-AREA_SIZE,x+AREA_SIZE,y+AREA_SIZE,-dx,-dy,BL_PC,nd);
		nd->state.state=MS_IDLE;
	}
	if((i=calc_next_walk_step(nd))>0){
		i = i>>1;
		if(i < 1 && nd->walkpath.path_half == 0)
			i = 1;
		nd->walktimer=add_timer(tick+i,npc_walktimer,nd->bl.id,nd->walkpath.path_pos);
		nd->state.state=MS_WALK;

		if(nd->walkpath.path_pos>=nd->walkpath.path_len)
			clif_fixnpcpos(nd);	// When npc stops, retransmission current of a position.

	}
	return 0;
}

int npc_changestate(struct npc_data *nd,int state,int type)
{
	int i;

	nullpo_retr(0, nd);

	if(nd->walktimer != -1)
		delete_timer(nd->walktimer,npc_walktimer);
	nd->walktimer=-1;
	nd->state.state=state;

	switch(state){
	case MS_WALK:
		if((i=calc_next_walk_step(nd))>0){
			i = i>>2;
			nd->walktimer=add_timer(gettick()+i,npc_walktimer,nd->bl.id,0);
		}
		else
			nd->state.state=MS_IDLE;
		break;
	case MS_DELAY:
		nd->walktimer=add_timer(gettick()+type,npc_walktimer,nd->bl.id,0);
		break;

	}

	return 0;
}

static int npc_walktimer(int tid,unsigned int tick,int id,int data)
{
	struct npc_data *nd;

	nd=(struct npc_data*)map_id2bl(id);
	if(nd == NULL || nd->bl.type != BL_NPC)
		return 1;

	if(nd->walktimer != tid){
		return 0;
	}

	nd->walktimer=-1;

	if(nd->bl.prev == NULL)
		return 1;

	switch(nd->state.state){
		case MS_WALK:
			npc_walk(nd,tick,data);
			break;
		case MS_DELAY:
			npc_changestate(nd,MS_IDLE,0);
			break;
		default:
			break;
	}
	return 0;
}


static int npc_walktoxy_sub(struct npc_data *nd)
{
	struct walkpath_data wpd;

	nullpo_retr(0, nd);

	if(path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y,nd->state.walk_easy))
		return 1;
	memcpy(&nd->walkpath,&wpd,sizeof(wpd));

	nd->state.change_walk_target=0;
	npc_changestate(nd,MS_WALK,0);

	clif_movenpc(nd);

	return 0;
}

int npc_walktoxy(struct npc_data *nd,int x,int y,int easy)
{
	struct walkpath_data wpd;

	nullpo_retr(0, nd);

	if(nd->state.state == MS_WALK && path_search(&wpd,nd->bl.m,nd->bl.x,nd->bl.y,x,y,0) )
		return 1;

	nd->state.walk_easy = easy;
	nd->to_x=x;
	nd->to_y=y;
	if(nd->state.state == MS_WALK) {
		nd->state.change_walk_target=1;
	} else {
		return npc_walktoxy_sub(nd);
	}

	return 0;
}

int npc_stop_walking(struct npc_data *nd,int type)
{
	nullpo_retr(0, nd);

	if(nd->state.state == MS_WALK || nd->state.state == MS_IDLE) {
		int dx=0,dy=0;

		nd->walkpath.path_len=0;
		if(type&4){
			dx=nd->to_x-nd->bl.x;
			if(dx<0)
				dx=-1;
			else if(dx>0)
				dx=1;
			dy=nd->to_y-nd->bl.y;
			if(dy<0)
				dy=-1;
			else if(dy>0)
				dy=1;
		}
		nd->to_x=nd->bl.x+dx;
		nd->to_y=nd->bl.y+dy;
		if(dx!=0 || dy!=0){
			npc_walktoxy_sub(nd);
			return 0;
		}
		npc_changestate(nd,MS_IDLE,0);
	}
	if(type&0x01)
		clif_fixnpcpos(nd);
	if(type&0x02) {
		int delay=status_get_dmotion(&nd->bl);
		unsigned int tick = gettick();
		if(nd->canmove_tick < tick)
			nd->canmove_tick = tick + delay;
	}

	return 0;
}

int npc_remove_map (struct npc_data *nd)
{
	int m,i;
	nullpo_retr(1, nd);

	if(nd->bl.prev == NULL || nd->bl.m < 0)
		return 1; //Not assigned to a map.
  	m = nd->bl.m;
#ifdef PCRE_SUPPORT
	npc_chat_finalize(nd);
#endif
	clif_clearchar_area(&nd->bl,2);
	strdb_remove(npcname_db, (nd->bl.subtype < SCRIPT) ? nd->name : nd->exname);
	//Remove corresponding NPC CELLs
	if (nd->bl.subtype == WARP) {
		int j, xs, ys, x, y;
		x = nd->bl.x;
		y = nd->bl.y;
		xs = nd->u.warp.xs;
		ys = nd->u.warp.ys;

		for (i = 0; i < ys; i++) {
			for (j = 0; j < xs; j++) {
				if (map_getcell(m, x-xs/2+j, y-ys/2+i, CELL_CHKNPC))
					map_setcell(m, x-xs/2+j, y-ys/2+i, CELL_CLRNPC);
			}
		}
	}
	map_delblock(&nd->bl);
	map_deliddb(&nd->bl);
	//Remove npc from map[].npc list. [Skotlex]
	for(i=0;i<map[m].npc_num && map[m].npc[i] != nd;i++);
	if (i >= map[m].npc_num) return 2; //failed to find it?

	map[m].npc_num--;
	for(; i<map[m].npc_num; i++)
		map[m].npc[i]=map[m].npc[i+1];
	return 0;
}

static int npc_unload_ev(DBKey key,void *data,va_list ap) {
	struct event_data *ev=(struct event_data *)data;
	unsigned char *npcname=va_arg(ap,unsigned char *);

	if(strcmp(ev->nd->exname,npcname)==0){
		db_remove(ev_db, key);
		return 1;
	}
	return 0;
}

int npc_unload (struct npc_data *nd)
{
	npc_remove_map (nd);

	if (nd->chat_id) {
		struct chat_data *cd = (struct chat_data*)map_id2bl(nd->chat_id);
		if (cd) aFree (cd);
		cd = NULL;
	}
	if (nd->bl.subtype == SCRIPT) {
		ev_db->foreach(ev_db,npc_unload_ev,nd->exname); //Clean up all events related.
		if (nd->u.scr.timerid != -1)
			delete_timer(nd->u.scr.timerid, npc_timerevent);
		npc_cleareventtimer (nd);
		if (nd->u.scr.timer_event)
			aFree(nd->u.scr.timer_event);
		if (nd->u.scr.src_id == 0) {
			if(nd->u.scr.script) {
				aFree(nd->u.scr.script);
				nd->u.scr.script = NULL;
			}
			if (nd->u.scr.label_list) {
				aFree(nd->u.scr.label_list);
				nd->u.scr.label_list = NULL;
			}
		}
	}
	aFree(nd);

	return 0;
}

//
// �������֌W
//

/*==========================================
 * �ǂݍ���npc�t�@�C���̃N���A
 *------------------------------------------
 */
void npc_clearsrcfile (void)
{
	struct npc_src_list *p = npc_src_first, *p2;

	while (p) {
		p2 = p;
		p = p->next;
		aFree(p2);
	}
	npc_src_first = NULL;
	npc_src_last = NULL;
}
/*==========================================
 * �ǂݍ���npc�t�@�C���̒lj�
 *------------------------------------------
 */
void npc_addsrcfile (char *name)
{
	struct npc_src_list *nsl;

	if (strcmpi(name, "clear") == 0) {
		npc_clearsrcfile();
		return;
	}

	// prevent multiple insert of source files
	nsl = npc_src_first;
	while (nsl)
	{   // found the file, no need to insert it again
		if (0 == strcmp(name, nsl->name))
			return;
		nsl = nsl->next;
	}

	nsl = (struct npc_src_list *) aCalloc (1, sizeof(*nsl) + strlen(name));
	nsl->next = NULL;
	strncpy(nsl->name, name, strlen(name) + 1);
	if (npc_src_first == NULL)
		npc_src_first = nsl;
	if (npc_src_last)
		npc_src_last->next = nsl;
	npc_src_last = nsl;
}
/*==========================================
 * �ǂݍ���npc�t�@�C���̍폜
 *------------------------------------------
 */
void npc_delsrcfile (char *name)
{
	struct npc_src_list *p = npc_src_first, *pp = NULL, **lp = &npc_src_first;

	if (strcmpi(name, "all") == 0) {
		npc_clearsrcfile();
		return;
	}

	while (p) {
		if (strcmp(p->name, name) == 0) {
			*lp = p->next;
			if (npc_src_last == p)
				npc_src_last = pp;
			aFree(p);
			break;
		}
		lp = &p->next;
		pp = p;
		p = p->next;
	}
}

/*==========================================
 * warp�s���
 *------------------------------------------
 */
int npc_parse_warp (char *w1,char *w2,char *w3,char *w4)
{
	int x, y, xs, ys, to_x, to_y, m;
	int i, j;
	char mapname[MAP_NAME_LENGTH], to_mapname[MAP_NAME_LENGTH];
	struct npc_data *nd;

	// �����̌��`�F�b�N
	if (sscanf(w1, "%15[^,],%d,%d", mapname, &x, &y) != 3 ||
	   sscanf(w4, "%d,%d,%15[^,],%d,%d", &xs, &ys, to_mapname, &to_x, &to_y) != 5) {
		ShowError("bad warp line : %s\n", w3);
		return 1;
	}

	m = map_mapname2mapid(mapname);
	i = mapindex_name2id(to_mapname);
	if (!i) {
		ShowError("bad warp line (destination map not found): %s\n", w3);
		return 1;
	}
		
	nd = (struct npc_data *) aCalloc (1, sizeof(struct npc_data));

	nd->bl.id = npc_get_new_npc_id();
	nd->n = map_addnpc(m, nd);
	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m = m;
	nd->bl.x = x;
	nd->bl.y = y;
	memcpy(nd->name, w3, NAME_LENGTH-1);
	memcpy(nd->exname, w3, NAME_LENGTH-1);

	if (!battle_config.warp_point_debug)
		nd->class_ = WARP_CLASS;
	else
		nd->class_ = WARP_DEBUG_CLASS;
	nd->speed = 200;
	
	nd->u.warp.mapindex = (short)i;
	xs += 2;
	ys += 2;
	nd->u.warp.x = to_x;
	nd->u.warp.y = to_y;
	nd->u.warp.xs = xs;
	nd->u.warp.ys = ys;

	for (i = 0; i < ys; i++) {
		for (j = 0; j < xs; j++) {
			if (map_getcell(m, x-xs/2+j, y-ys/2+i, CELL_CHKNOPASS))
				continue;
			map_setcell(m, x-xs/2+j, y-ys/2+i, CELL_SETNPC);
		}
	}

	npc_warp++;
	nd->bl.type = BL_NPC;
	nd->bl.subtype = WARP;
	map_addblock(&nd->bl);
	clif_spawnnpc(nd);
	strdb_put(npcname_db, nd->name, nd);

	return 0;
}

/*==========================================
 * shop�s���
 *------------------------------------------
 */
static int npc_parse_shop (char *w1, char *w2, char *w3, char *w4)
{
	#define MAX_SHOPITEM 100
	char *p;
	int x, y, dir, m, pos = 0;
	char mapname[MAP_NAME_LENGTH];
	struct npc_data *nd;

	if (strcmp(w1, "-") == 0) {
		x = 0; y = 0; dir = 0; m = -1;
	} else {
		// �����̌��`�F�b�N
		if (sscanf(w1, "%15[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
	   	 strchr(w4, ',') == NULL) {
			ShowError("bad shop line : %s\n", w3);
			return 1;
		}
		m = map_mapname2mapid(mapname);
	}

	nd = (struct npc_data *) aCalloc (1, sizeof(struct npc_data) +
		sizeof(nd->u.shop_item[0]) * (MAX_SHOPITEM + 1));
	p = strchr(w4, ',');

	while (p && pos < MAX_SHOPITEM) {
		int nameid, value;
		struct item_data *id;
		p++;
		if (sscanf(p, "%d:%d", &nameid, &value) != 2)
			break;
		nd->u.shop_item[pos].nameid = nameid;
		id = itemdb_search(nameid);
		if (value < 0)
			value = id->value_buy;
		nd->u.shop_item[pos].value = value;
		// check for bad prices that can possibly cause exploits
		if (value*75/100 < id->value_sell*124/100) {
			printf("\r"); //Carriage return to clear the 'loading..' line. [Skotlex]
			ShowWarning ("Item %s [%d] buying price (%d) is less than selling price (%d)\n",
				id->name, id->nameid, value*75/100, id->value_sell*124/100);
		}
		//for logs filters, atcommands and iteminfo script command
		if (id->maxchance<=0)
			id->maxchance = 10000; //10000 (100% drop chance)would show that the item's sold in NPC Shop

		pos++;
		p = strchr(p, ',');
	}
	if (pos == 0) {
		aFree(nd);
		return 1;
	}
	nd->u.shop_item[pos++].nameid = 0;

	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m = m;
	nd->bl.x = x;
	nd->bl.y = y;
	nd->bl.id = npc_get_new_npc_id();
	nd->dir = dir;
	nd->flag = 0;
	memcpy(nd->name, w3, NAME_LENGTH-1);
	nd->name[NAME_LENGTH-1] = '\0';
	nd->class_ = m==-1?-1:atoi(w4);
	nd->speed = 200;
	
	nd = (struct npc_data *)aRealloc(nd,
		sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos);

	npc_shop++;
	nd->bl.type = BL_NPC;
	nd->bl.subtype = SHOP;
	if (m >= 0) {
		nd->n = map_addnpc(m,nd);
		map_addblock(&nd->bl);
		clif_spawnnpc(nd);
	} else
		// we skip map_addnpc, but still add it to the list of ID's
		map_addiddb(&nd->bl);
	strdb_put(npcname_db, nd->name,nd);

	return 0;
}

/*==========================================
 * NPC�̃��x���f�[�^�R���o�[�g
 *------------------------------------------
 */
int npc_convertlabel_db (DBKey key, void *data, va_list ap)
{
	unsigned char *lname = key.str;
	int pos = (int)data;
	struct npc_data *nd;
	struct npc_label_list *lst;
	int num;
	char *p;
	char c;

	nullpo_retr(0, ap);
	nullpo_retr(0, nd = va_arg(ap,struct npc_data *));

	lst = nd->u.scr.label_list;
	num = nd->u.scr.label_list_num;
	if (!lst) {
		lst = (struct npc_label_list *) aCallocA (1, sizeof(struct npc_label_list));
		num = 0;
	} else
		lst = (struct npc_label_list *) aRealloc (lst, sizeof(struct npc_label_list)*(num+1));

	// In case of labels not terminated with ':', for user defined function support
	p = lname;
	while(isalnum(*(unsigned char*)p) || *p == '_') { p++; }
	c = *p;
	*p='\0';

	// here we check if the label fit into the buffer
	if (strlen(lname) > 23) {
		ShowError("npc_parse_script: label name longer than 23 chars! '%s'\n (%s)", lname, current_file);
		exit(1);
	}
	memcpy(lst[num].name, lname, strlen(lname)+1); //including EOS

	*p = c;
	lst[num].pos = pos;
	nd->u.scr.label_list = lst;
	nd->u.scr.label_list_num = num+1;

	return 0;
}

/*==========================================
 * script�s���
 *------------------------------------------
 */
static void npc_parse_script_line(unsigned char *p,int *curly_count,int line) {
	int i = strlen((char *)p),j;
	int string_flag = 0;
	static int comment_flag = 0;
	for(j = 0; j < i ; j++) {
		if(comment_flag) {
			if(p[j] == '*' && p[j+1] == '/') {
				// �}���`���C���R�����g�I��
				j++;
				(*curly_count)--;
				comment_flag = 0;
			}
		} else if(string_flag) {
			if(p[j] == '"') {
				string_flag = 0;
			} else if(p[j] == '\\' && p[j-1]<=0x7e) {
				// �G�X�P�[�v
				j++;
			}
		} else {
			if(p[j] == '"') {
				string_flag = 1;
			} else if(p[j] == '}') {
				if(*curly_count == 0) {
					break;
				} else {
					(*curly_count)--;
				}
			} else if(p[j] == '{') {
				(*curly_count)++;
			} else if(p[j] == '/' && p[j+1] == '/') {
				// �R�����g
				break;
			} else if(p[j] == '/' && p[j+1] == '*') {
				// �}���`���C���R�����g
				j++;
				(*curly_count)++;
				comment_flag = 1;
			}
		}
	}
	if(string_flag) {
		printf("Missing '\"' at file %s line %d\n",current_file,line);
		exit(1);
	}
}

// Like npc_parse_script, except it's sole use is to skip the contents of a script. [Skotlex]
static int npc_skip_script (char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
{
	unsigned char *srcbuf = NULL;
	int srcsize = 65536;
	int startline = 0;
	unsigned char line[1024];
	int curly_count = 0;
	
	srcbuf = (unsigned char *)aCallocA(srcsize, sizeof(char));
	if (strchr(first_line, '{')) {
		strcpy((char *)srcbuf, strchr(first_line, '{'));
		startline = *lines;
	} else
		srcbuf[0] = 0;
	npc_parse_script_line(srcbuf,&curly_count,*lines);
	while (curly_count > 0) {
		fgets ((char *)line, 1020, fp);
		(*lines)++;
		npc_parse_script_line(line,&curly_count,*lines);
		if (feof(fp))
			break;
		if (strlen((char *)srcbuf) + strlen((char *)line) + 1 >= (size_t)srcsize) {
			srcsize += 65536;
			srcbuf = (unsigned char *)aRealloc(srcbuf, srcsize);
			memset(srcbuf + srcsize - 65536, '\0', 65536);
		}
		if (srcbuf[0] != '{') {
			if (strchr((char *) line,'{')) {
				strcpy((char *) srcbuf, strchr((const char *) line, '{'));
				startline = *lines;
			}
		} else
			strcat((char *) srcbuf, (const char *) line);
	}
	if(curly_count > 0)
		ShowError("Missing right curly at file %s, line %d\n",current_file, *lines);
	aFree(srcbuf);
	return 0;
}

static int npc_parse_script (char *w1,char *w2,char *w3,char *w4,char *first_line,FILE *fp,int *lines)
{
	int x, y, dir = 0, m, xs = 0, ys = 0, class_ = 0;	// [Valaris] thanks to fov
	char mapname[MAP_NAME_LENGTH];
	unsigned char *srcbuf = NULL, *script;
	int srcsize = 65536;
	int startline = 0;
	unsigned char line[1024];
	int i;
	struct npc_data *nd;
	int evflag = 0;
	struct dbt *label_db;
	char *p;
	struct npc_label_list *label_dup = NULL;
	int label_dupnum = 0;
	int src_id = 0;

	if (strcmp(w1, "-") == 0) {
		x = 0; y = 0; m = -1;
	} else {
		// �����̌��`�F�b�N
		if (sscanf(w1, "%15[^,],%d,%d,%d", mapname, &x, &y, &dir) != 4 ||
			(strcmp(w2, "script") == 0 && strchr(w4,',') == NULL)) {
			ShowError("bad script line (in file %s): %s\n", current_file, w3);
			return 1;
		}
		m = map_mapname2mapid(mapname);
	}

	if (strcmp(w2, "script") == 0){
		// parsing script with curly
		int curly_count = 0;
		srcbuf = (unsigned char *)aCallocA(srcsize, sizeof(char));
		if (strchr(first_line, '{')) {
			strcpy((char *)srcbuf, strchr(first_line, '{'));
			startline = *lines;
		} else
			srcbuf[0] = 0;
		npc_parse_script_line(srcbuf,&curly_count,*lines);
		while (curly_count > 0) {
			fgets ((char *)line, 1020, fp);
			(*lines)++;
			npc_parse_script_line(line,&curly_count,*lines);
			if (feof(fp))
				break;
			if (strlen((char *)srcbuf) + strlen((char *)line) + 1 >= (size_t)srcsize) {
				srcsize += 65536;
				srcbuf = (unsigned char *)aRealloc(srcbuf, srcsize);
				memset(srcbuf + srcsize - 65536, '\0', 65536);
			}
			if (srcbuf[0] != '{') {
				if (strchr((char *) line,'{')) {
					strcpy((char *) srcbuf, strchr((const char *) line, '{'));
					startline = *lines;
				}
			} else
				strcat((char *) srcbuf, (const char *) line);
		}
		if(curly_count > 0) {
			ShowError("Missing right curly at file %s, line %d\n",current_file, *lines);
			script = NULL;
		} else {
			// printf("Ok line %d\n",*lines);
			script = (unsigned char *) parse_script((unsigned char *) srcbuf, startline);
		}
		if (script == NULL) {
			// script parse error?
			aFree(srcbuf);
			return 1;
		}
	} else {
		// duplicate����
		char srcname[128];
		struct npc_data *nd2;
		if (sscanf(w2, "duplicate(%[^)])", srcname) != 1) {
			ShowError("bad duplicate name (in %s)! : %s", current_file, w2);
			return 0;
		}
		if ((nd2 = npc_name2id(srcname)) == NULL) {
			ShowError("bad duplicate name (in %s)! (not exist) : %s\n", current_file, srcname);
			return 0;
		}
		script = (unsigned char *)nd2->u.scr.script;
		label_dup = nd2->u.scr.label_list;
		label_dupnum = nd2->u.scr.label_list_num;
		src_id = nd2->bl.id;

	}// end of �X�N���v�g���

	nd = (struct npc_data *)aCalloc(1, sizeof(struct npc_data));

	if (m == -1){
		// �X�N���v�g�R�s�[�p�̃_�~�[NPC
	} else if (sscanf(w4, "%d,%d,%d", &class_, &xs, &ys) == 3) {
		// �ڐG�^NPC
		int i, j;

		if (xs >= 0) xs = xs * 2 + 1;
		if (ys >= 0) ys = ys * 2 + 1;

		if (class_ >= 0) {
			for (i = 0; i < ys; i++) {
				for (j = 0; j < xs; j++) {
					if (map_getcell(m, x - xs/2 + j, y - ys/2 + i, CELL_CHKNOPASS))
						continue;
					map_setcell(m, x - xs/2 + j, y - ys/2 + i, CELL_SETNPC);
				}
			}
		}
		nd->u.scr.xs = xs;
		nd->u.scr.ys = ys;
	} else {
		// �N���b�N�^NPC
		class_ = atoi(w4);
		nd->u.scr.xs = 0;
		nd->u.scr.ys = 0;
	}

	if (class_ < 0 && m >= 0) {	// �C�x���g�^NPC
		evflag = 1;
	}

	while ((p = strchr(w3,':'))) {
		if (p[1] == ':') break;
	}
	if (p) {
		*p = 0;
		memcpy(nd->name, w3, NAME_LENGTH-1);
		memcpy(nd->exname, p+2, NAME_LENGTH-1);
	} else {
		memcpy(nd->name, w3, NAME_LENGTH-1);
		memcpy(nd->exname, w3, NAME_LENGTH-1);
	}

	nd->bl.prev = nd->bl.next = NULL;
	nd->bl.m = m;
	nd->bl.x = x;
	nd->bl.y = y;
	nd->bl.id = npc_get_new_npc_id();
	nd->dir = dir;
//	nd->flag = 0;
	nd->class_ = class_;
	nd->speed = 200;
	nd->u.scr.script = script;
	nd->u.scr.src_id = src_id;
/* Cleaned up above with memset...
	nd->chat_id = 0;
	nd->sc.option = 0;
	nd->sc.opt1 = 0;
	nd->sc.opt2 = 0;
	nd->sc.opt3 = 0;
*/
	nd->walktimer = -1;

	npc_script++;
	nd->bl.type = BL_NPC;
	nd->bl.subtype = SCRIPT;
//	Cleaned up above...
//	memset (nd->eventqueue, 0, sizeof(nd->eventqueue));
	for (i = 0; i < MAX_EVENTTIMER; i++)
		nd->eventtimer[i] = -1;
	if (m >= 0) {
		nd->n = map_addnpc(m, nd);
		map_addblock(&nd->bl);

		if (evflag) {	// �C�x���g�^
			struct event_data *ev = (struct event_data *)aCalloc(1, sizeof(struct event_data));
			ev->nd = nd;
			ev->pos = 0;
			strdb_put(ev_db, nd->exname, ev);
		} else
			clif_spawnnpc(nd);
	} else {
		// we skip map_addnpc, but still add it to the list of ID's
		map_addiddb(&nd->bl);
	}
	strdb_put(npcname_db, nd->exname, nd);

	//-----------------------------------------
	// ���x���f�[�^�̏���
	if (srcbuf){
		// script�{�̂�����ꍇ�̏���
		// ���x���f�[�^�̃R���o�[�g
		label_db = script_get_label_db();
		label_db->foreach(label_db, npc_convertlabel_db, nd);

		// �����g��Ȃ��̂Ńo�b�t�@���
		aFree(srcbuf);
	} else {
		// duplicate
		nd->u.scr.label_list = label_dup;	// ���x���f�[�^���L
		nd->u.scr.label_list_num = label_dupnum;
	}

	//-----------------------------------------
	// �C�x���g�p���x���f�[�^�̃G�N�X�|�[�g
	for (i = 0; i < nd->u.scr.label_list_num; i++){
		char *lname = nd->u.scr.label_list[i].name;
		int pos = nd->u.scr.label_list[i].pos;

		if ((lname[0] == 'O' || lname[0] == 'o') && (lname[1] == 'N' || lname[1] == 'n')) {
			// this check is useless here because the buffer is only 24 chars
			// and already overwritten if this is here is reached
			// I leave the check anyway but place it correctly to npc_convertlabel_db
			if (strlen(lname)>NAME_LENGTH-1) {
				ShowError("npc_parse_script: label name longer than %d chars! '%s' (%s)\n", NAME_LENGTH-1, lname, current_file);
				exit(1);
			} else {
				struct event_data *ev;
				unsigned char buf[51];
				// 51 comes from: 24 for npc name + 24 for label + 2 for a "::" and 1 for EOS
				sprintf(buf,"%s::%s",nd->exname,lname);

				// remember the label is max 50 chars + eos; see the strdb_init below
				// generate the data and insert it
				ev=(struct event_data *)aCalloc(1,sizeof(struct event_data));
				ev->nd=nd;
				ev->pos=pos;
				if (strdb_put(ev_db,buf,ev) != NULL) //There was already another event of the same name?
					ShowWarning("npc_parse_script : duplicate event %s (%s)\n",buf, current_file);
			}
		}
	}

	//-----------------------------------------
	// ���x���f�[�^����^�C�}�[�C�x���g��荞��
	for (i = 0; i < nd->u.scr.label_list_num; i++){
		int t = 0, k = 0;
		char *lname = nd->u.scr.label_list[i].name;
		int pos = nd->u.scr.label_list[i].pos;
		if (sscanf(lname, "OnTimer%d%n", &t, &k) == 1 && lname[k] == '\0') {
			// �^�C�}�[�C�x���g
			struct npc_timerevent_list *te = nd->u.scr.timer_event;
			int j, k = nd->u.scr.timeramount;
			if (te == NULL)
				te = (struct npc_timerevent_list *)aCallocA(1,sizeof(struct npc_timerevent_list));
			else
				te = (struct npc_timerevent_list *)aRealloc( te, sizeof(struct npc_timerevent_list) * (k+1) );
			for (j = 0; j < k; j++){
				if (te[j].timer > t){
					memmove(te+j+1, te+j, sizeof(struct npc_timerevent_list)*(k-j));
					break;
				}
			}
			te[j].timer = t;
			te[j].pos = pos;
			nd->u.scr.timer_event = te;
			nd->u.scr.timeramount++;
		}
	}
	nd->u.scr.timerid = -1;

	return 0;
}

/*==========================================
 * function�s���
 *------------------------------------------
 */
static int npc_parse_function (char *w1, char *w2, char *w3, char *w4, char *first_line, FILE *fp, int *lines)
{
	unsigned char *srcbuf, *script, *p;
	int srcsize = 65536;
	int startline = 0;
	char line[1024];
	int curly_count = 0;
	struct dbt *user_db;
	
	// �X�N���v�g�̉��
	srcbuf = (unsigned char *) aCallocA (srcsize, sizeof(char));
	if (strchr(first_line,'{')) {
		strcpy(srcbuf, strchr(first_line,'{'));
		startline = *lines;
	} else
		srcbuf[0] = 0;
	npc_parse_script_line(srcbuf,&curly_count,*lines);

	while (curly_count > 0) {
		fgets(line, sizeof(line) - 1, fp);
		(*lines)++;
		npc_parse_script_line(line,&curly_count,*lines);
		if (feof(fp))
			break;
		if (strlen(srcbuf)+strlen(line)+1 >= (unsigned int)srcsize) {
			srcsize += 65536;
			srcbuf = (char *)aRealloc(srcbuf, srcsize);
			memset(srcbuf + srcsize - 65536, '\0', 65536);
		}
		if (srcbuf[0]!='{') {
			if (strchr(line,'{')) {
				strcpy(srcbuf, strchr(line,'{'));
				startline = *lines;
			}
		} else
			strcat(srcbuf,line);
	}
	if(curly_count > 0) {
		ShowError("Missing right curly at file %s, line %d\n",current_file, *lines);
		script = NULL;
	} else {
		script = parse_script(srcbuf, startline);
	}
	if (script == NULL) {
		// script parse error?
		aFree(srcbuf);
		return 1;
	}

	p = (char *) aCallocA (50, sizeof(char));
	strncpy(p, w3, 50);

	user_db = script_get_userfunc_db();
	strdb_put(user_db, p, script);

	// �����g��Ȃ��̂Ńo�b�t�@���
	aFree(srcbuf);

//	printf("function %s => %p\n",p,script);

	return 0;
}


/*==========================================
 * Parse Mob 1 - Parse mob list into each map
 * Parse Mob 2 - Actually Spawns Mob
 * [Wizputer]
 * If cached =1, it is a dynamic cached mob
 *------------------------------------------
 */
int npc_parse_mob2 (struct mob_list *mob, int cached)
{
	int i;
	struct mob_data *md;

	for (i = 0; i < mob->num; i++) {
		md = (struct mob_data *) aCalloc (1, sizeof(struct mob_data));

		md->bl.prev = NULL;
		md->bl.next = NULL;
		md->bl.m = mob->m;
		md->bl.x = mob->x;
		md->bl.y = mob->y;
		md->level = mob->level;
		memcpy(md->name, mob->mobname, NAME_LENGTH-1);
		md->n = i;
		//FIXME: This implementation is not stable, npc scripts will stop working once MAX_MOB_DB changes value! [Skotlex]
		if(mob->class_ > 2*MAX_MOB_DB){ // large/tiny mobs [Valaris]
			md->special_state.size=2;
			md->base_class = md->class_ = mob->class_-2*MAX_MOB_DB;
		} else if (mob->class_ > MAX_MOB_DB) {
			md->special_state.size=1;
			md->base_class = md->class_ = mob->class_-MAX_MOB_DB;
		} else
			md->base_class = md->class_ = mob->class_;
		md->bl.id = npc_get_new_npc_id();
		md->db = mob_db(mob->class_);
		md->m = mob->m;
		md->x0 = mob->x;
		md->y0 = mob->y;
		md->xs = mob->xs;
		md->ys = mob->ys;
		md->spawndelay1 = mob->delay1;
		md->spawndelay2 = mob->delay2;

		md->special_state.cached = cached;	//If cached, mob is dynamically removed
		md->timer = -1;
		md->speed = mob_db(mob->class_)->speed;

		if (mob_db(mob->class_)->mode & MD_LOOTER)
			md->lootitem = (struct item *)aCalloc(LOOTITEM_SIZE, sizeof(struct item));
		else
			md->lootitem = NULL;

		if (strlen(mob->eventname) >= 4) {
			memcpy(md->npc_event, mob->eventname, NAME_LENGTH-1);
		} else if (strlen(mob->eventname) == 1) { //Portable monster big/small implementation. [Skotlex]
			int size = atoi(mob->eventname);
			if (size & 2)
				md->special_state.size=1;
			else if (size & 4)
				md->special_state.size=2;
		}

		md->bl.type = BL_MOB;
		map_addiddb(&md->bl);
		mob_spawn(md->bl.id);
	}

	return 0;
}

int npc_parse_mob (char *w1, char *w2, char *w3, char *w4)
{
	int level, mode;
	char mapname[MAP_NAME_LENGTH];
	char mobname[NAME_LENGTH];
	struct mob_list mob;

	memset(&mob, 0, sizeof(struct mob_list));

	// �����̌��`�F�b�N
	if (sscanf(w1, "%15[^,],%d,%d,%d,%d", mapname, &mob.x, &mob.y, &mob.xs, &mob.ys) < 3 ||
		sscanf(w4, "%d,%d,%d,%d,%23s", &mob.class_, &mob.num, &mob.delay1, &mob.delay2, mob.eventname) < 2 ) {
		ShowError("bad monster line : %s %s %s (file %s)\n", w1, w3, w4, current_file);
		return 1;
	}

	mob.m = map_mapname2mapid(mapname);
	if (mob.m < 0) {
		ShowError("wrong map name : %s %s (file %s)\n", w1,w3, current_file);
		return 1;
	}

	// check monster ID if exists!
	if (mobdb_checkid(mob.class_)==0) {
		ShowError("bad monster ID : %s %s (file %s)\n", w3, w4, current_file);
		return 1;
	}

	if (mob.num < 1 || mob.num>1000 ) {
		ShowError("wrong number of monsters : %s %s (file %s)\n", w3, w4, current_file);
		return 1;
	}
	if (mob.num > 1 && battle_config.mob_count_rate != 100) {
		if ((mob.num = mob.num * battle_config.mob_count_rate / 100) < 1)
			mob.num = 1;
	}

	//Apply the spawn delay fix [Skotlex]
	mode = mob_db(mob.class_)->mode;
	if (mode & MD_BOSS) {	//Bosses
		if (battle_config.boss_spawn_delay != 100)
		{
			mob.delay1 = mob.delay1*battle_config.boss_spawn_delay/100;
			mob.delay2 = mob.delay2*battle_config.boss_spawn_delay/100;
		}
	} else if (mode&MD_PLANT) {	//Plants
		if (battle_config.plant_spawn_delay != 100)
		{
			mob.delay1 = mob.delay1*battle_config.plant_spawn_delay/100;
			mob.delay2 = mob.delay2*battle_config.plant_spawn_delay/100;
		}
	} else if (battle_config.mob_spawn_delay != 100)
	{	//Normal mobs
		mob.delay1 = mob.delay1*battle_config.mob_spawn_delay/100;
		mob.delay2 = mob.delay2*battle_config.mob_spawn_delay/100;
	}

	// parse MOB_NAME,[MOB LEVEL]
	if (sscanf(w3, "%23[^,],%d", mobname, &level) > 1)
		mob.level = level;

	if (strcmp(mobname, "--en--") == 0)
		memcpy(mob.mobname, mob_db(mob.class_)->name, NAME_LENGTH-1);
	else if (strcmp(mobname, "--ja--") == 0)
		memcpy(mob.mobname, mob_db(mob.class_)->jname, NAME_LENGTH-1);
	else memcpy(mob.mobname, mobname, NAME_LENGTH-1);

	if( mob.delay1<0 || mob.delay2<0 || mob.delay1>0xfffffff || mob.delay2>0xfffffff) {
		ShowError("wrong monsters spawn delays : %s %s (file %s)\n", w3, w4, current_file);
		return 1;
	}

	if( !battle_config.dynamic_mobs || mob.delay1 || mob.delay2 ) {
		npc_parse_mob2(&mob,0);
		npc_delay_mob += mob.num;
	} else {
		struct mob_list *dynmob = map_addmobtolist(mob.m);
		if( dynmob ) {
			memcpy(dynmob, &mob, sizeof(struct mob_list));
			// check if target map has players
			// (usually shouldn't occur when map server is just starting,
			// but not the case when we do @reloadscript
			if (map[mob.m].users > 0)
				npc_parse_mob2(&mob,1);
			npc_cache_mob += mob.num;
		} else {
			// mobcache is full
			// create them as delayed with one second
			mob.delay1 = 1000;
			npc_parse_mob2(&mob,0);
			npc_delay_mob += mob.num;
		}
	}

	npc_mob++;

	return 0;
}

/*==========================================
 * �}�b�v�t���O�s�̉��
 *------------------------------------------
 */
static int npc_parse_mapflag (char *w1, char *w2, char *w3, char *w4)
{
	int m;
	char mapname[MAP_NAME_LENGTH];

	// �����̌��`�F�b�N
	if (sscanf(w1, "%15[^,]",mapname) != 1)
		return 1;

	m = map_mapname2mapid(mapname);
	if (m < 0)
		return 1;

//�}�b�v�t���O
	if (strcmpi(w3, "nosave") == 0) {
		char savemap[MAP_NAME_LENGTH];
		int savex, savey;
		if (strcmp(w4, "SavePoint") == 0) {
			map[m].save.map = 0;
			map[m].save.x = -1;
			map[m].save.y = -1;
		} else if (sscanf(w4, "%15[^,],%d,%d", savemap, &savex, &savey) == 3) {
			map[m].save.map = mapindex_name2id(savemap);
			map[m].save.x = savex;
			map[m].save.y = savey;
			if (!map[m].save.map) {
				ShowWarning("Specified save point map '%s' for mapflag 'nosave' not found (file %s), using 'SavePoint'.\n",savemap,current_file);
				map[m].save.x = -1;
				map[m].save.y = -1;
			}
		}
		map[m].flag.nosave = 1;
	}
	else if (strcmpi(w3,"nomemo")==0) {
		map[m].flag.nomemo=1;
	}
	else if (strcmpi(w3,"noteleport")==0) {
		map[m].flag.noteleport=1;
	}
	else if (strcmpi(w3,"nowarp")==0) {
		map[m].flag.nowarp=1;
	}
	else if (strcmpi(w3,"nowarpto")==0) {
		map[m].flag.nowarpto=1;
	}
	else if (strcmpi(w3,"noreturn")==0) {
		map[m].flag.noreturn=1;
	}
	else if (strcmpi(w3,"monster_noteleport")==0) {
		map[m].flag.monster_noteleport=1;
	}
	else if (strcmpi(w3,"nobranch")==0) {
		map[m].flag.nobranch=1;
	}
	else if (strcmpi(w3,"nopenalty")==0) {
		map[m].flag.nopenalty=1;
	}
	else if (strcmpi(w3,"pvp")==0) {
		map[m].flag.pvp=1;
	}
	else if (strcmpi(w3,"pvp_noparty")==0) {
		map[m].flag.pvp_noparty=1;
	}
	else if (strcmpi(w3,"pvp_noguild")==0) {
		map[m].flag.pvp_noguild=1;
	}
	else if (strcmpi(w3, "pvp_nightmaredrop") == 0) {
		char drop_arg1[16], drop_arg2[16];
		int drop_id = 0, drop_type = 0, drop_per = 0;
		if (sscanf(w4, "%[^,],%[^,],%d", drop_arg1, drop_arg2, &drop_per) == 3) {
			int i;
			if (strcmp(drop_arg1, "random") == 0)
				drop_id = -1;
			else if (itemdb_exists((drop_id = atoi(drop_arg1))) == NULL)
				drop_id = 0;
			if (strcmp(drop_arg2, "inventory") == 0)
				drop_type = 1;
			else if (strcmp(drop_arg2,"equip") == 0)
				drop_type = 2;
			else if (strcmp(drop_arg2,"all") == 0)
				drop_type = 3;

			if (drop_id != 0){
				for (i = 0; i < MAX_DROP_PER_MAP; i++) {
					if (map[m].drop_list[i].drop_id == 0){
						map[m].drop_list[i].drop_id = drop_id;
						map[m].drop_list[i].drop_type = drop_type;
						map[m].drop_list[i].drop_per = drop_per;
						break;
					}
				}
				map[m].flag.pvp_nightmaredrop = 1;
			}
		}
	}
	else if (strcmpi(w3,"pvp_nocalcrank")==0) {
		map[m].flag.pvp_nocalcrank=1;
	}
	else if (strcmpi(w3,"gvg")==0) {
		map[m].flag.gvg=1;
	}
	else if (strcmpi(w3,"gvg_noparty")==0) {
		map[m].flag.gvg_noparty=1;
	}
	else if (strcmpi(w3,"gvg_dungeon")==0) {
		map[m].flag.gvg_dungeon=1;
	}
	else if (strcmpi(w3,"gvg_castle")==0) {
		map[m].flag.gvg_castle=1;
	}
	else if (strcmpi(w3,"nozenypenalty")==0) {
		map[m].flag.nozenypenalty=1;
	}
	else if (strcmpi(w3,"notrade")==0) {
		map[m].flag.notrade=1;
	}
	else if (strcmpi(w3,"noskill")==0) {
		map[m].flag.noskill=1;
	}
	else if (battle_config.pk_mode && strcmpi(w3,"nopvp")==0) { // nopvp for pk mode [Valaris]
		map[m].flag.nopvp=1;
		map[m].flag.pvp=0;
	}
	else if (strcmpi(w3,"noicewall")==0) { // noicewall [Valaris]
		map[m].flag.noicewall=1;
	}
	else if (strcmpi(w3,"snow")==0) { // snow [Valaris]
		map[m].flag.snow=1;
	}
	else if (strcmpi(w3,"clouds")==0) {
		map[m].flag.clouds=1;
	}
	else if (strcmpi(w3,"clouds2")==0) { // clouds2 [Valaris]
		map[m].flag.clouds2=1;
	}
	else if (strcmpi(w3,"fog")==0) { // fog [Valaris]
		map[m].flag.fog=1;
	}
	else if (strcmpi(w3,"fireworks")==0) {
		map[m].flag.fireworks=1;
	}
	else if (strcmpi(w3,"sakura")==0) { // sakura [Valaris]
		map[m].flag.sakura=1;
	}
	else if (strcmpi(w3,"leaves")==0) { // leaves [Valaris]
		map[m].flag.leaves=1;
	}
	else if (strcmpi(w3,"rain")==0) { // rain [Valaris]
		map[m].flag.rain=1;
	}
	else if (strcmpi(w3,"indoors")==0) { // celest
		map[m].flag.indoors=1;
	}
	else if (strcmpi(w3,"nightenabled")==0) { // Skotlex
		map[m].flag.nightenabled=1;
	}
	else if (strcmpi(w3,"nogo")==0) { // celest
		map[m].flag.nogo=1;
	}
	else if (strcmpi(w3,"noexp")==0) { // Lorky
		map[m].flag.nobaseexp=1;
		map[m].flag.nojobexp=1;
	}
	else if (strcmpi(w3,"nobaseexp")==0) { // Lorky
		map[m].flag.nobaseexp=1;
	}
	else if (strcmpi(w3,"nojobexp")==0) { // Lorky
		map[m].flag.nojobexp=1;
	}
	else if (strcmpi(w3,"noloot")==0) { // Lorky
		map[m].flag.nomobloot=1;
		map[m].flag.nomvploot=1;
	}
	else if (strcmpi(w3,"nomobloot")==0) { // Lorky
		map[m].flag.nomobloot=1;
	}
	else if (strcmpi(w3,"nomvploot")==0) { // Lorky
		map[m].flag.nomvploot=1;
	}
	else if (strcmpi(w3,"restricted")==0) { // Komurka
		map[m].flag.restricted=1;
		sscanf(w4, "%d", &map[m].zone);
		map[m].zone = pow(2,map[m].zone+1);
	}

	return 0;
}

/*==========================================
 * Setting up map cells
 *------------------------------------------
 */
static int npc_parse_mapcell (char *w1, char *w2, char *w3, char *w4)
{
	int m, cell, x, y, x0, y0, x1, y1;
	char type[24], mapname[MAP_NAME_LENGTH];

	if (sscanf(w1, "%15[^,]", mapname) != 1)
		return 1;

	m = map_mapname2mapid(mapname);
	if (m < 0)
		return 1;

	if (sscanf(w3, "%23[^,],%d,%d,%d,%d", type, &x0, &y0, &x1, &y1) < 4) {
		ShowError("Bad setcell line : %s\n",w3);
		return 1;
	}
	cell = strtol(type, (char **)NULL, 0);
	//printf ("0x%x %d %d %d %d\n", cell, x0, y0, x1, y1);

	if (x0 > x1) { int t = x0; x0 = x1; x1 = t; }
	if (y0 > y1) { int t = y0; y0 = y1; y1 = t; }

	for (x = x0; x <= x1; x++) {
		for (y = y0; y <= y1; y++) {
			map_setcell(m, x, y, cell);
			//printf ("setcell 0x%x %d %d %d\n", cell, m, x, y);
		}
	}

	return 0;
}

void npc_parsesrcfile (char *name)
{
	int m, lines = 0;
	char line[1024];

	FILE *fp = fopen (name,"r");
	if (fp == NULL) {
		ShowError ("File not found : %s\n", name);
		exit(1);
	}
	current_file = name;

	while (fgets(line, sizeof(line) - 1, fp)) {
		char w1[1024], w2[1024], w3[1024], w4[1024], mapname[1024];
		int i, j, w4pos, count;
		lines++;

		if (line[0] == '/' && line[1] == '/')
			continue;
		// �s�v�ȃX�y�[�X��^�u�̘A���͋l�߂�
		for (i = j = 0; line[i]; i++) {
			if (line[i]==' ') {
				if (!((line[i+1] && (isspace((unsigned char)line[i+1]) || line[i+1]==',')) ||
					 (j && line[j-1]==',')))
					line[j++]=' ';
			} else if (line[i]=='\t') {
				if (!(j && line[j-1]=='\t'))
					line[j++]='\t';
			} else
				line[j++]=line[i];
		}
		line[j] = '\0'; //Forget to terminate the string. From [jA 1091]
		// �ŏ��̓^�u��؂�Ń`�F�b�N���Ă݂āA�_���Ȃ�X�y�[�X��؂�Ŋm�F
		if ((count = sscanf(line,"%[^\t]\t%[^\t]\t%[^\t\r\n]\t%n%[^\t\r\n]", w1, w2, w3, &w4pos, w4)) < 3 &&
		   (count = sscanf(line,"%s%s%s%n%s", w1, w2, w3, &w4pos, w4)) < 3) {
			continue;
		}
		// �}�b�v�̑��݊m�F
		if (strcmp(w1,"-") !=0 && strcmpi(w1,"function") != 0 ){
			sscanf(w1,"%[^,]",mapname);
			if (!mapindex_name2id(mapname)) { //Incorrect map
				ShowError("Invalid map '%s' in line %d, file %s\n", mapname, lines, current_file);
				if (strcmpi(w2,"script") == 0 && count > 3)	//we must skip the script info...
					npc_skip_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
				continue;
			}
			if ((m = map_mapname2mapid(mapname)) < 0) {
			// "mapname" is not assigned to this server
			// we must skip the script info...
				if (strcmpi(w2,"script") == 0 && count > 3)
					npc_skip_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
				continue;
			}
		}
		if (strcmpi(w2,"warp") == 0 && count > 3) {
			npc_parse_warp(w1,w2,w3,w4);
		} else if (strcmpi(w2,"shop") == 0 && count > 3) {
			npc_parse_shop(w1,w2,w3,w4);
		} else if (strcmpi(w2,"script") == 0 && count > 3) {
			if (strcmpi(w1,"function") == 0) {
				npc_parse_function(w1,w2,w3,w4,line+w4pos,fp,&lines);
			} else {
				npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
			}
		} else if ((i = 0, sscanf(w2,"duplicate%n",&i), (i > 0 && w2[i] == '(')) && count > 3) {
			npc_parse_script(w1,w2,w3,w4,line+w4pos,fp,&lines);
		} else if (strcmpi(w2,"monster") == 0 && count > 3) {
			npc_parse_mob(w1,w2,w3,w4);
		} else if (strcmpi(w2,"mapflag") == 0 && count >= 3) {
			npc_parse_mapflag(w1,w2,w3,w4);
		} else if (strcmpi(w2,"setcell") == 0 && count >= 3) {
			npc_parse_mapcell(w1,w2,w3,w4);
		} else {
			ShowError("Probably TAB is missing: %s %s %s %s line '%i', file '%s'\n",w1,w2,w3,w4,lines,current_file); //Lupus
		}
	}
	fclose(fp);

	return;
}

static int npc_read_indoors (void)
{
	char *buf, *p;
	int s, m;

	buf = (char *)grfio_reads("data\\indoorrswtable.txt",&s);
	if (buf == NULL)
		return -1;
	buf[s] = 0;

	for (p = buf; p - buf < s; ) {
		char map_name[64];
		if (sscanf(p, "%15[^#]#", map_name) == 1) {
			size_t pos = strlen(map_name) - 4;	// replace '.xxx' extension
			memcpy(map_name+pos,".gat",4);		// with '.gat'
			if ((m = map_mapname2mapid(map_name)) >= 0)
				map[m].flag.indoors = 1;
		}

		p = strchr(p, 10);
		if (!p) break;
		p++;
	}
	aFree(buf);
	ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n","data\\indoorrswtable.txt");

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */

static int npc_cleanup_sub (struct block_list *bl, va_list ap) {
	nullpo_retr(0, bl);

	switch(bl->type) {
	case BL_NPC:
		npc_unload((struct npc_data *)bl);
		break;
	case BL_MOB:
		mob_unload((struct mob_data *)bl);
		break;
	}

	return 0;
}

static int npc_cleanup_dbsub(DBKey key,void * data,va_list app) {
	return npc_cleanup_sub((struct block_list*)data, 0);
}

int npc_reload (void)
{
	struct npc_src_list *nsl;
	int m, i;
	time_t last_time = time(0);
	int busy = 0, npc_new_min = npc_id;
	char c = '-';

	for (m = 0; m < map_num; m++) {
		map_foreachinmap(npc_cleanup_sub, m, 0);
		if(battle_config.dynamic_mobs) {	//dynamic check by [random]
			for (i = 0; i < MAX_MOB_LIST_PER_MAP; i++)
				if (map[m].moblist[i]) aFree(map[m].moblist[i]);
			memset (map[m].moblist, 0, sizeof(map[m].moblist));
		}
		map[m].npc_num = 0;
	}
	//Remove any npcs/mobs that weren't caught by the previous loop. [Skotlex]
	map_foreachiddb(npc_cleanup_dbsub);

	// anything else we should cleanup?
	// Reloading npc's now
	ev_db->clear(ev_db,NULL);
	npcname_db->clear(npcname_db,NULL);
	npc_warp = npc_shop = npc_script = 0;
	npc_mob = npc_cache_mob = npc_delay_mob = 0;

	for (nsl = npc_src_first; nsl; nsl = nsl->next) {
		npc_parsesrcfile(nsl->name);
		if (script_config.verbose_mode) {
			printf("\r");
			ShowStatus("Loading NPCs... %-53s", nsl->name);
		} else {
			if (last_time != time(0)) {
				printf("\r");
				ShowStatus("Loading NPCs... Working: ");
				last_time = time(0);
				switch(busy) {
					case 0: c='\\'; busy++; break;
					case 1: c='|'; busy++; break;
					case 2: c='/'; busy++; break;
					case 3: c='-'; busy=0;
				}
				printf("[%c]",c);
			}
		}
		fflush(stdout);
	}
	printf("\r");
	ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:%30s\n\t-'"
		CL_WHITE"%d"CL_RESET"' Warps\n\t-'"
		CL_WHITE"%d"CL_RESET"' Shops\n\t-'"
		CL_WHITE"%d"CL_RESET"' Scripts\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs Cached\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
		npc_id - npc_new_min, "", npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);

	//Execute the OnInit event for freshly loaded npcs. [Skotlex]
	ShowStatus("Event '"CL_WHITE"OnInit"CL_RESET"' executed with '"
	CL_WHITE"%d"CL_RESET"' NPCs.\n",npc_event_doall("OnInit"));
	return 0;
}

/*==========================================
 * �I��
 *------------------------------------------
 */
int do_final_npc(void)
{
	int i;
	struct block_list *bl;
	struct npc_data *nd;
	struct mob_data *md;
	struct pet_data *pd;

	for (i = START_NPC_NUM; i < npc_id; i++){
		if ((bl = map_id2bl(i))){
			if (bl->type == BL_NPC && (nd = (struct npc_data *)bl)){
				npc_unload(nd);
			} else if (bl->type == BL_MOB && (md = (struct mob_data *)bl)){
				if (md->lootitem)
					aFree(md->lootitem);
				aFree(md);
			} else if (bl->type == BL_PET && (pd = (struct pet_data *)bl)){
				aFree(pd);
			}
		}
	}

	ev_db->destroy(ev_db, NULL);
	//There is no free function for npcname_db because at this point there shouldn't be any npcs left!
	//So if there is anything remaining, let the memory manager catch it and report it.
	npcname_db->destroy(npcname_db, NULL);
	ers_destroy(timer_event_ers);
	npc_clearsrcfile();

	return 0;
}

/*==========================================
 * npc������
 *------------------------------------------
 */
int do_init_npc(void)
{
	struct npc_src_list *nsl;
	time_t last_time = time(0);
	int busy = 0;
	char c = '-';

	// indoorrswtable.txt and etcinfo.txt [Celest]
	if (battle_config.indoors_override_grffile)
		npc_read_indoors();

	// comparing only the first 24 chars of labels that are 50 chars long isn't that nice
	// will cause "duplicated" labels where actually no dup is...
	ev_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA,51);
	npcname_db = db_alloc(__FILE__,__LINE__,DB_STRING,DB_OPT_BASE,NAME_LENGTH);

	memset(&ev_tm_b, -1, sizeof(ev_tm_b));
	timer_event_ers = ers_new((uint32)sizeof(struct timer_event_data));

	for (nsl = npc_src_first; nsl; nsl = nsl->next) {
		npc_parsesrcfile(nsl->name);
		current_file = NULL;
		printf("\r");
		if (script_config.verbose_mode)
			ShowStatus ("Loading NPCs... %-53s", nsl->name);
		else {
			ShowStatus("Loading NPCs... Working: ");
			if (last_time != time(0)) {
				last_time = time(0);
				switch(busy) {
					case 0: c='\\'; busy++; break;
					case 1: c='|'; busy++; break;
					case 2: c='/'; busy++; break;
					case 3: c='-'; busy=0;
				}
			}
			printf("[%c]",c);
		}
		fflush(stdout);
	}
	printf("\r");
	ShowInfo ("Done loading '"CL_WHITE"%d"CL_RESET"' NPCs:%30s\n\t-'"
		CL_WHITE"%d"CL_RESET"' Warps\n\t-'"
		CL_WHITE"%d"CL_RESET"' Shops\n\t-'"
		CL_WHITE"%d"CL_RESET"' Scripts\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs Cached\n\t-'"
		CL_WHITE"%d"CL_RESET"' Mobs Not Cached\n",
		npc_id - START_NPC_NUM, "", npc_warp, npc_shop, npc_script, npc_mob, npc_cache_mob, npc_delay_mob);

	add_timer_func_list(npc_walktimer,"npc_walktimer"); // [Valaris]
	add_timer_func_list(npc_event_timer,"npc_event_timer");
	add_timer_func_list(npc_event_do_clock,"npc_event_do_clock");
	add_timer_func_list(npc_timerevent,"npc_timerevent");

	return 0;
}
// [Lance]
	int npc_changename(const char *name, const char *newname, short look){
	struct npc_data *nd= (struct npc_data *) strdb_remove(npcname_db,(unsigned char*)name);
	if (nd==NULL)
		return 0;
	npc_enable(name,0);
	strcpy(nd->name,newname);
	nd->class_ = look;
	strdb_put(npcname_db,nd->name,nd);
	npc_enable(newname,1);
	return 0;
}