summaryrefslogblamecommitdiff
path: root/src/map/clif.c
blob: 31cdf48895a4664f31820858660f0465dcd0ff5e (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852










                                                           
                    


























                               
                  


                     
                                

                 

                 


























































                                                                                                     
                                                                    




                                                                    


                                          
                                                                                                                                                              

                                                                                                                                                                                                                                                                                                                   
                                                                         



                                                                                                            
 
                                                                                                
                                                                                                               
                                                                                                                                    

                                                                                                  
                                                                             
 

                                                                   
                             

















                                                                      
                         
  

                                                     



                                                                                 


                                                                                                                 
                  



                              






                                                                                                                                                                           



















                                             





                                                                                                                     













                                                                               


















                                             


                                                                                           








                                             
 








                                                                                                                                          
                                                                           
                                                                                 
                                                                                    

















                                                     
 





                                                                                                                     
 
















                                                                                          
                                                                                                         

















                                                                                                                            
                                                                                                       
                                                                                 
                                                                                                                

                                                                                                                        
                                                                    



                                                                                           

                                          
                                   
 
                                                            
                                                                                                                                           
 
                                                                                          
                                                                                          


                                                                                  
                  


                                                                                                                  
                                                                    

                                                                    



                                                                                                                 


                                                                                                                  

                                                                    

                                                                    


                                                                   

                                                                   



















                                                                                                                 
                                     











                                                            
                                               
                                               


                                                                                                     
                                                                                                                               
                                                           





                                                                       
                                                        
                                              

                                                                                                     









                                                                                                                               
                        



                                                                                           























                                                                                                                                              
                                                                                  








                                                                                               

                                                                                                     
                                                                
                                                                                                                         




                                                                                                                         

                             



                                        



                                




                                                               



















                                                                                                                                       




                                                                               








                                                                                                                                                 




                                          


















                                                                                                      

                                                                                                                               
                                               













































                                                                                                                                               






                                                                                                                                       





























                                                                             
                                               

                                   
                                                         














                                                                                                                             
                                               































                                                                 
                                               
































































                                                                                             
                                                      


















                                                      
 

                                                                                 
                                        
                                                                  














                                                                                    
                                                   










                                                                   




                                                                                    




                                              
                                                                                    


                              
       
 
                                                       


                                     


                  

                                    
      








                                                                                
 









                                                                                
       
         
 
                                                                                          
  






















                                                                                                
          
                




                                             


                                                                                           

                                        
                            
 


                                
 



                                                        
                  
                                                           







                                                   
                                                













                                                   
                                                         


                                                        
                                                 





                                                 
                                                           

                                    


















                                                   
                                         




                                                         
                                                 

                                 

                                                 
                                                
      
                                                          

                                   





                                                   
                                                












                                                   
                        
                                                        
                                       
                                                 

                                 

                                                 
                                               
       
          
                                                            
                                                  







                                           
                                        


                                                            
                                                    







                                                      
                                         



                                         


                                             
   

                                             


                                                                                                                 

                                        
 


                                
         



                                                        
                  
                                                           



































                                                                                        
                                                           

                                    












                                                   
                                         









                                                               
                  

                                                                


                                                                                        
                                                 

                                                
      
                                                          
 







                                                   
                  
















                                                                


                                                                                        
                                                 
 
                                               

          
                                                        
                  
                                                   











                                                 
                                                    










                                                                                
                                                  

                           









                                                 
                                                    
                                 



                                                        


                                                                                
                                         
                                       
       

  



                                                                                                   
                                                            
                                                                                                  
 
                    
                  



                                        

                                                         

                               




                                                         
                               

                  
                 
                                         
          
                                            


                                             
                                              

                                             


                                                                 
 
                            
 





                                                                
          
                  





                                             






                                                                        






                                                                 
                                                









                                                          








                                                         















                                                              
                                      
                                                              
                                        
                                                              
                                         
                                                              
                                     
                                                              
                                             


                                                              

                                        
                                                              
                                        
                                                              
                                      
                                                              


          





                                          


                                                                                 
                                                
                  

          


                  
                                      
  




                                                  

                          


                                           







                                                                                                       
                  















                                                                                                        
       
                  

                                                              
                                                     


                                                   




                                                  
                                          


                                                                    
                                                             






                                                                       







                                                                                         

                                                     
                                                                            
                                                                 
                                                   
                                                                 





                                                                                 
                                                                      
                                                           
                                                                      

                  
          

                  
 
        
                                                                               
  
                                    
                                
         
                            
 
                                     
                                                   
                            
                                                              
                                                                                                                                     



                                                                                                             
                                     

                                                                             
                                   
                                                                                                             
                                                  

                                    
                                                













                                                                 
                                          
                                    
                                               

                                                                                                 
                  

  

                                                                                        
 











                                              
 
                                                                        
                               
                
                          

                            
 

                     

                           
                   
                            
                                               
                                                               



                                                               


                                                                                                           
                                                                                      
                                                                                                                                    
                                 







                          
                                                                                

                               

                         
                                                

                   

                   
                              
                                  



                                                                                                                        
                                              



                
                                                                                        
                               
                         
 
                                


                        



                                                     

  
                                                                                
 
                         
 
                                        
                        
 

                                         
                                                            

  
                                                                        


                         
 
                                        
                        
 





                                                                                 


                                         
                                            

  

                                                                        
 
                         
 
                                        
                        
         

                                                                                  
 

                                      
                                                  



                                                                        
 
                       

                            
                                        

                        



















                                                                                









                                             
                                               

                                
                                                                   









                                             
                                               



                                








                                                
                                                          

                                   
                                                      




                                                
                                                                            

                                 
                                                                       

          

                  
 








                                             
 










                                                  
                           




                                                                                         
 




                                                    
                                         
                                                                            
                                                                      
                                                   
                                                                      





                                                                                 
                                                                      
                                                           
                                                                      


                       


                  
 






                                                                          


                                                                                            








                                                       
                                                                                     

                                                                                      


                                                                                                       
                                                          

















































                                                                                                                                             






















                                                                                                       
 


















                                                                                                            
                             


                                                          



                                                                  
































                                                                     
                                     





























                                                                      
                                               


                                                                                  
                                                                                    

















































                                                                        
                                               
























                                                               




                                                                
                         
                              
                                      
                                                             

                            
                           
                                                      





                                              






                                                                         
                                      



                             
                                                                                                                     
                                                                       
                                                                        

                                        
                   





                                         








                                                               
                                      

                            
 
                                                                                                                     
                                                                       
                                                                        
                                        
         
                   



                                                









                                                                  
                                      

                            
 
                                                                                                                     
                                                                       
                                                                        

                                        
                   




                                                












                                                                                                         
                                                





















                                                                     
                                                





















                                                                         
                                                  





                                                                
                                                                                               











































































































                                                                                                                    
                                                                                                         

                                                                                                        
                                                                                               
  





                                           
                                             





                                             

                                                          


                                          
 
  
 





                                                                                                                                                   
                  
                                        
      








                                                                                         

                                                                 





                                                                                                                            

                                                                                                        






                                                                                     

                 





                                    

                                           

                                           
 



                                                               
          
 

  

                                                                           
  
                             
                            
                                               
                            




                                                                                         
                                                                
                                  



                                                                                                                  

                     


                                     

                                           

  

                                                                                                                                               

                              
                              
                            






                                              
                            
         
                                             

                                                
                                                              
                                             






                                                                                         
                                                                              




                                                                              

               





                                    

                                           




                                                               

  

                                                                                                                                               

                              
                              
                            
                                                    
                  
                                        
      




                                                 
                                                   

                                                
                                                              
                                             






                                                                                         
                                                                              




                                                                              

               





                                    

                                           




                                                               

  
                                                

                              
                              
                            










                                                 
                                  
                                                               
                                             






                                                                                          
                                                                               




                                                                               

               





                                    

                                           





                                                               




                                               
                               
 
                            
 




                                                                          
 
















                                                              




                                                      
                               
 
                            
 




                                                                          
 
                  

















                                                                               
                           





                                        

                                                                                                               





                                             
                                                      






                                                    


                                                                                             










                                                                        
                                                    

                       
                                                     

                       
                                                         

                       
                                                       

                       
                                                       

                       
                                                   

                                                

                                                                         

                       
                                                   

                       
                                                        

                       
                                                                                                            

                       
                                                    

                       
                                                     

                       
                                                                                       

                       
                                                     

                       




                                                                                  

                          
                                                       

                       
                                                         

                       
                                                         




                                   

































                                                                           
                                                          







                                             
                                                                      





                                             
                                                                      





                                             
                                                                      





                                              
                                                                        





                                             
                                                                      





                                             
                                                                      























































                                                                                               

                                            
                              


                                      


                                                    












                                                                                    
                                                 

                                                                                                      

                                                                          
















                                               
                                     

                                                                                                      
                           


















                                                                                             
                  





                                                       
                                                         

                                     


                                          

                                                                
             
          





                                                                




                  










                                                                            





                                                        



         











                                                                              





                                                        



                















                                                    
                                                                                             
                                                                             
                                                      
                                                                             
                                                      
                                                                             
                                                      
                                                                                
                                                       
                                                                              
                                                       
                                                                              

                                                       






                                                                                                         



                                                                       



                                                    



























                                                         
                                         

                   
                                                 


















                                                          
                                                 



















                                                        
                                               




                                                                                        
                                                                                            









                                                                               



                                                   














                                                                          
                                              









































































                                                                          
                                                     
















                                                           
                                  

                            
                                


















                                                                        
                              
                               


                                    


                                                                    
                                        
                                                                
                                       


                                                                
                                                                
       













                                                                             
                                                      








                                                     
                                                      






























































                                                                                        
                                             

























































































































































































































































































































































































































































































                                                                                                            


                                                                
                                               

                                                  
                             
                                                                         
 

                                                       
 




                                                                                                                           
                                     
                                                                              
                 






                                                        
                                                                              
  

                              
                 

                                      
 

                                                  
 


                                       


                                                            
                                                            

                                                           


                                                               
                 


                                                           
                                                           

                                                          


                                                            

          

                                                                                          
 






                                                                             
                                                                 
                                                    
                                                                 











                                                                                                             
                                                                 
                                                           
                                                                 

                       
          


                                             
                         

                                             
                                        
  

                              


                                









                                                  
 





                                                            


                  


                                                                                          
                                             
                                                                

                                             



                                                                                                  
         





                                                                            
         


                                                                
                                                                                                                        
  
 






                                                                                                                                               
                                  



                             
                                                                                       
 
                                 
 







                                                                                                    
 





                              
                                                                     
                                            
                                             



                                                                   

                            
                                                        
 


















                                                                
          

                                                                        








                                                                                     















                                                                                             

                                             
 





                                                                                    
                

                               

                                           


                                                                        
                                                                    



                                                   
                                                                    







                                                                        
                                               
                                                            




                                           
                                           



                                                                                              

                                              




                                                                                                              
                                               
                                                            



                                           
                                  

                                            
                                                                        
































                                                                                                                                                                   
   
  
 



















































                                                                              



                                                                       
                                                               

                       


                                              





                                             
                                       

                                             
                                                    
  
                                
                              









                                                       
                                                                         
                                                                     
                                        
                                                      


                                                                             
                          









                                                                                   
                                                                                           

                                                                     
                  
          

                                                     
                                                                                    
                                                             
          



                                             
                                

                                             
                                                   
  


                                           
 











                                                                               
                                                                        




                                                       
          


                                                        
          






































































                                                                                                                                                       






















































                                                                                                                                                               




                                                                  




























                                                                                 




                                                                                                

                   

                                                              

                                              





                                                                          










                                               
                  









                                                                                                       
                                  


                             


                                                      
                                 
 


                                                                                          




                               

                              


                              
                                                                     
                                            


                                      



                                                         













                                                                 


                               

                              


                              
                                                                     
                                            


                                      



                                                         













                                                                 


                                                                                                                              
                                                                









                                                                                                       
                                  



                             

                                                      
                                 
 


                                                                                          










                               
                                                                     
                                            


                                      



                                                         













                                                                 

                                                                                                                              
                                                                










                                                                       



                               
                                                       
                              
                                     
                            
                                                         
 

                                       


                                                                 






                                                                 
                     



















                                                                                           



                                                                 
















                                                



                                                              
                 

                                                                        
                                                                     




                                                   
                                                                                   
                                                                                       


                                                            






                                                                        
                                                             




                                           
                                                                           
                                                                               


                                                    

                                                               


                                                                          
                                                                     




































                                                                                                                                                                   
   



















                                                               
                                                                                 














                                                                             
                                      



                                                                                                  







































                                                                              
                                    







                               

                                              

                             







                                                                        
                                                                    
                                        
                         
                                                                                                                   
                                                                                                                 
                                                                                                                                   

                                  
                                                                              










                                                                      
                                                                          



                            

                                                                            
















                                                                                       




                                                






























































                                                                                                                                    
                                                    



















                                                                               
                                                                              












                                              


                                                  






















                                                             
                                                                     







                                             
                       





                                 



                                                                                                           













                                                                                            
                                                                          















































                                                                             

                                

























                                                                             
                        
                                                           

                                              




                                                          

                                          

                                                                             
                     

                                                


                                                                             
















                                                                                    
                   
                          













                                                                               
                                               



















































                                                                                                                                                                           
                                                       























                                                                           
                                                                                  










                                                                                 
                                                                                                    
                                  
                                                                                      
                                  

                                                                                 

                                  
                                                                                               
                                  

                                                                                                                    
                                  
 



                                                                 
                                                                   













































                                                                                      
                                                                                             






                                              

                                                




















































                                                                                                                                                  

                                                    
              
                                                        
















































                                                                                                     
                                                                                                                    










                                                                                                                        

                                            



















































































                                                                                          























































































































































                                                                                               
                                                                                                                                   

















































                                                                                                                                









                                              
                                                       




                                     
                                                                   
                                                               
                            
                            
                                                     


                                                                      





                                                                                           






                                                                  
                                                              
                                                                       
                                  




                                                              







                                                                             
                                             









                                                                                



                                             
                                                 







                                          
                                                        
                                    









                                                                                        


















                                                                                
                              











                                                          
                                                        





























                                                                          
                                                                                 








                                                                             


                                                            



                            
                                                   













                                                                                                                      
                                                                                                           











                                               





                                                                    











                                                                              
                                                                              





                                     

                                                       
                                         
                                    

























                                                                          

















                                                              











                                               
                                                                                                 

                                                                                    



                                                         












                                                                       
                                                                                                 
                                                                                    
                                    



                                                         






















                                                
                                                                                                 
                                                                                    
                                    



                                                         
                                       


                                                                                      
























































                                                                                       
                                                   








































                                                                        




                                                                







































                                                                                                 
                                                                     








                                                              
                                             
                               























                                                                      
                           

                            
                                

                   
                            

                                               





                                                                           











                                                    

                            
 
                                                   


                                

                                                            
                                  
                                                             
                                                             
                                                                            














                                                             
                                                   










                                                        
                                        

                               


                            
                                                   



                                
                                    
































































                                                                   


                                         


















































































































                                                                       
                          






















































                                                                        
                                                                












































                                                                       
                                                            

















                                                                    











                                                                                         








































                                                                            




































































































































                                                                                
                                                                          













































































































































                                                                           
                                                




                                                                                     
                                                                



                                                                                 
                                                                   































































































                                                                                                
                                                                                       
















                                                              
                                                          










                                             
                                                   
                            

                                                            




















                                                                               
                                                                         




































































































































































































































































































                                                                                        







                                                                        
                
                            







                                                          


                                             














                                                                                      

























                                                                                    














































































































                                                                                                                          
                                                                                   

                               
                                                     
 




                                                                         






                                                 
                                                               










                                                                  
                                                     

                              
                               

                             

                                                           



                                                                   






                                                           







                                                                          
                                











                                                     
                               




                                                                                      
                                                     

                                                


                                                                       

















                                                                                  
                                                                                   



























                                                                                                  
                        
                     
                                                                                    
                       
                     
                                                                             

                       
                                                                         











                                                                                                            


                                                                  
                                                             
                                                                   
                                                                                         
                                                                   
                                                                                                                   
                                                                   



                                                                                       
                                                                                                   
                                                          
                                                      
                                                                                           



                                                                                   






























                                                                                                                                    
                                     







                                                                                           
                                   









                                                             
                                                                   






























































































                                                                                                                                                        
                                           

                                             
                                                                                               





                                                                                                

                                  




                                                 
                                          

                                             
                                                                                                          



                                               



                                                                          
                                          
                                                                
                                 

                                                  






                                                  
                                                                                        





                                                                  

















                                                                                       



























































































                                                                                                                                                                                   

                                                                                          
                                             
                                                                            

                                                  


















                                                                                                    






                                                                         

                                     
                                                        
          


                  






                                                               

               

                                






                                                                   

                                              
 
                                    













                                                                                                          




                                                      



                                                                                                               









                                                                          
                
                          
                                
         

                             
                                   

                                                   




                                            







                                                                                       
                                         
 




                                          



                                               

                                      












                                                                                                          
                                    

                                  


                                                     

                                   
                                    

               
                                              
                                           
                                         


                                                                      
                                                                        
                                                                                                               

          
                                   
                                         

                                           

                                                                                                          

                                            


                                                                                  

          













                                                                                                
                                    
                                           
                                                                                          







                                                                                              

                                                  











                                                                                                             

          
         
                                                                     


                                                                              
 
                                                               
                                                                               

                                
         


                                                                                             





                                                                                                       
 


                                                                                             


                                                                                                                 









                                                                                   





                                               

  

















                                                                             






                                                                
                           






                                                 
                                                                

                        
                                                            

                        
                            



                                           






                                                                                 









                                                                                      
                                         






                                                                



                                                                   
                                                                                      






































                                                                                                                                                                                   
                                                                          







































                                                                                                                                                                                
                                                                          




























                                                                                                                                                           
                                  


                                                                                
 



                                                                                
                                                                                                       


                                
                                                                                                                   
          
                                                                                                      








                                                                                                                                                                
          
                                  






                                                                                                
                                        
                       
                                         
 
                                                


                                                                                                                   


                                                                                     


                        



                                                                         
                            

                                                                                                    

                        





                                                                             
 


                                                   
                                                                                 




                                                                   
                                                         

                                                                                      

                                    




                                                          
                    
                                                                                                         
                                                                                                         




                                                                                  
                                                                                 












                                                                              
                                       



                                                                                                
                                                                                                          
                                                                                                                                            
                                                            
                                       


                          












































                                                                                                      
                                                         
                               


                               
                                                                  
                                        
 
                                                          
                             

                                        
                                                                  
















                                                                             
                                             










































                                                                                                                                     
                                                                                                                  
  
                               



                                                 
 



                                                           

                        

                                
 

                                                                              



                                        



                                                                    
                                                               
                                
 
                                                                                                  
                                                                       





                                                              

                                          
                                                                   

                              
                                                                                          
                                                      



















                                                                                                                  
                                  
                                  

                              







                                                                               
                                 
                                   



                                                                       







                                             











                                                                           







                                                               
























                                                                                           


                                                                                                                       
                                                    




                                                                                                                           

                                                                                           
                         
                                                               



















                                                                                                                           
                                    




                                                                     
                                                                                                                                                                                           


                                                                           



                                                                           
                                          
                            

                                                                                                    
                        
 






                                                                             


                                                   



                                                                                                      
                                                                                                                                                                       

 


                                                                    

                                                                                         
                                                         
                  
                                                                                                        


                                                                                  
                          













                                                                           
                                                                       

                                            
                          




                                                                                        
                                                                                           


                                                                                
 



                                                                                                                            

                              
                                                   
                                          

                                                                                                                       
                  





                                                                                       
                                     





                                                                                                                
                                                                              
                                                
                                                                                      







                                                                                                                                                      
                                                                                                         




























































                                                                                                                                       




                                                         
 

                                                                                           
         

                                       
 






                                                                                  
                                                                                                         








                                                                          













                                                                

                               
                        
 
                              


                                                                                                
           



                                                                                  



                                                           






                                                               
               





                                                 
 
                                                              
                        
         
                                                                        




                                                     

                        




                                                                                        


                                                                         
                        
                               
                                                                                                


















                                                              


                                                     

                                                                                           
                                    
                        
 

                                                                                      
 
                                                                          




                                                                






                                                                                                      















                                                                
 




                                                                       










                                                               
                               





                                                


                               
 



                                      
                                                                                                                     





                                                                                           
                                                    


                               








                                                                       
                               









                                                                   
                      





                                                   
                                                 
                          

                                                    
 
                                               











                                                                    
                      





                                                   
                                                  
                          


                                                     
                                               













                                                                   

                                                                                           






















































                                                                                                                        













                                                                                                    





                                                                 




                                            

                                                             






                                                     
                                                         
                                
          

                                                                                     
                                             
























































                                                                  
                            









                                                                  
                              









                                                                    








                                                                 

                                                                                   































                                                               



                                                                                                                                                           

                        










                                                                                                                          

                                                            
 
                                                






                                                                         




                                                                    
                                               


                                       


                               








                                                                                                               
 



                                                                   
                                                                                   
                                                                                               
                        
          
 
                                      

                        
                                                                                   

                                                                                                                          
                                       

                                               
                                                              



                                                     
                                                       
                        
         


                                           

                                                                              



                                                               
                                                                         















                                                                                            

                          










                                                                                       

                          
          
 

                                            
                                                                                      


                                     


                                                   
          





                                                                         

















                                                                                                                                  


                                                                     








                                                                                   
                                     
                        
                                                     




                                                     
                                                       
                        
         




                                                               
                                                                     




                                                              
                                                                            







                                                                     


                               













                                                                                       




                               















                                                                                       
                               

                        
                                                       

                        





















                                                                
                                             
                        

                                
                                                                                                       
                                                        
                                                         


                                                                                        
                                                 








                                                                
                                                 
                        
                                
                                                                                                       
                                                        
                                                         


                                             
                                                 









                                                                    
                                                                   
                        
                                
                                                                                                       
                                                        
                                                         



                                                                         
                                                 

















































                                                                                                                         
                                                     

                       
                                                
                                                                




                                                                                       
                                      
 









                                                                    

                                                                                          








                                                                 

                                             
                                           
                                                 







                                                                
                                                
                        

                                                                                               
                                                        
                                                         


                                             
                                                 







                                                              

                                              
                                          
                                                 







                                                            
                                   









                                                               
                                   




























                                                                             
                                             















                                                                              


                                                                      










                                                                   
                              



                                                                                  
                                                                              















                                                                       















                                                                                  
                                 














                                                                                      
                           














































                                                                                       







                                            
                                             


                        
                                





































                                                                                     
                              
                       









                                                                              









                                                                                  

                                                                                
 
                                   

                                                                                                        
                   

                        






                                                                             




























                                                                      








                                                                           
                              
                        

                                                                                           










































                                                                                                  
                                              





































































                                                                                                                  







                                            
                                             


                        
                               























                                                                                      
                                                                     
                       
                                                                                          









                                                                                   

                                                                                 
 
                              

                                                                                                
           

                        






                                                                             







                                                                            







                                            
                                             


                        
                                    
























                                                                          







                                            
                                             


                        
                                   























                                                                  
                                                                            
                        
                                           
                                                 










                                                                     
                                                    




















                                                                                                  
                                                                                











                                                                                     
                                       
 
                                                                  















                                                                                   
                                       
 
                                                                  


















                                                                                                         
                                                                              





                                                                      
                                                                                                                                                       
























                                                                                                                             

                                                            



                                                                                 

                                                                    
                                                           

                                                                                                   















                                                                   










                                                           
                                                                                 

                                                                                                         





                                                                                                         



                                                        
                  

                                                            
                  





























                                                                                                                             
                                                        



























































                                                                                                                                                                                                                                         
                                                                                                             




























































































                                                                                                                                                                



                                            

                                           


                                             



                                              
















                                                                                                                                                                                              
                                                                                   
                                                                                                  
                                                                                   
























































                                                                                                                    




                                                    







































                                                                                                                         

                                
                                             


                        














                                                                                  
                                                 










































                                                                                            

















                                                                                            


























                                                                                                                    
                                                                                                      






















































                                                                 

                                                                 










                                                                                                                 




                                                                              

























                                                                  

                                                                 










                                                                                                        




                                                                            

























                                                                 

                                                                 










                                                                                                        



                                                                            






































                                                                   





                                                                                       
 


                                                             
 



                                                                                           
                                                 





                                                     
                                                                            


                                               

                                  

  
















                                                                                                                                                





































                                                                                                                             


                                                                              






                                                                                                                                     
           





























                                                                                                                                                                                      

                                                                                              










                                                             
                  



                                                                                                                  



                                                                                                                          
                  
























































                                                                                                                                                                          





                                                          
                          


























                                                                                                                                                 



                                                                                                                   



                                                                                                        

















































































































































































                                                                                                                                                              
                                                              































                                                                          
                                                   
                                            
                                        
                                                                          


                                                                
                                                










































                                                                                                                                
                                                     






























                                                                                                                        
                                                                                                                                 




























                                                                                                                                                                
                    














                                                                                                                                                                                       

                                                                             
                                                                                                                                                                              
 
                                                        



                                                                                   



                                                         



                                                                                   
                                                                 
                                                                         


                  
// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#define DUMP_UNKNOWN_PACKET	0
#define DUMP_ALL_PACKETS	0

#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <limits.h>
#include <time.h>

#include "../common/socket.h"
#include "../common/timer.h"
#include "../common/malloc.h"
#include "../common/version.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"

#include "map.h"
#include "chrif.h"
#include "clif.h"
#include "pc.h"
#include "status.h"
#include "npc.h"
#include "itemdb.h"
#include "chat.h"
#include "trade.h"
#include "storage.h"
#include "script.h"
#include "skill.h"
#include "atcommand.h"
#include "charcommand.h"
#include "intif.h"
#include "battle.h"
#include "mob.h"
#include "party.h"
#include "unit.h"
#include "guild.h"
#include "vending.h"
#include "pet.h"
#include "mercenary.h"	//[orn]
#include "log.h"

#include "irc.h"

struct Clif_Config {
	int packet_db_ver;	//Preferred packet version.
	int connect_cmd[MAX_PACKET_VER + 1]; //Store the connect command for all versions. [Skotlex]
} clif_config;

struct packet_db packet_db[MAX_PACKET_VER + 1][MAX_PACKET_DB];

static const int packet_len_table[MAX_PACKET_DB] = {
   10,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
    0,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
    0,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
    0,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
//#0x0040
    0,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
    0,  0,  0,  0,  0,  0,  0,  0,   0,  0,  0,  0,  0,  0,  0,  0,
    0,  0,  0,  0, 55, 17,  3, 37,  46, -1, 23, -1,  3,108,  3,  2,
#if PACKETVER < 2
    3, 28, 19, 11,  3, -1,  9,  5,  52, 51, 56, 58, 41,  2,  6,  6,
#else	// 78-7b �T���ȍ~ lv99�G�t�F�N�g�p
    3, 28, 19, 11,  3, -1,  9,  5,  54, 53, 58, 60, 41,  2,  6,  6,
#endif
//#0x0080
    7,  3,  2,  2,  2,  5, 16, 12,  10,  7, 29,  2, -1, -1, -1,  0, // 0x8b changed to 2 (was 23)
    7, 22, 28,  2,  6, 30, -1, -1,   3, -1, -1,  5,  9, 17, 17,  6,
   23,  6,  6, -1, -1, -1, -1,  8,   7,  6,  7,  4,  7,  0, -1,  6,
    8,  8,  3,  3, -1,  6,  6, -1,   7,  6,  2,  5,  6, 44,  5,  3,
//#0x00C0
    7,  2,  6,  8,  6,  7, -1, -1,  -1, -1,  3,  3,  6,  3,  2, 27, // 0xcd change to 3 (was 6)
    3,  4,  4,  2, -1, -1,  3, -1,   6, 14,  3, -1, 28, 29, -1, -1,
   30, 30, 26,  2,  6, 26,  3,  3,   8, 19,  5,  2,  3,  2,  2,  2,
    3,  2,  6,  8, 21,  8,  8,  2,   2, 26,  3, -1,  6, 27, 30, 10,

//#0x0100
    2,  6,  6, 30, 79, 31, 10, 10,  -1, -1,  4,  6,  6,  2, 11, -1,
   10, 39,  4, 10, 31, 35, 10, 18,   2, 13, 15, 20, 68,  2,  3, 16,
    6, 14, -1, -1, 21,  8,  8,  8,   8,  8,  2,  2,  3,  4,  2, -1,
    6, 86,  6, -1, -1,  7, -1,  6,   3, 16,  4,  4,  4,  6, 24, 26,
//#0x0140
   22, 14,  6, 10, 23, 19,  6, 39,   8,  9,  6, 27, -1,  2,  6,  6,
  110,  6, -1, -1, -1, -1, -1,  6,  -1, 54, 66, 54, 90, 42,  6, 42,
   -1, -1, -1, -1, -1, 30, -1,  3,  14,  3, 30, 10, 43, 14,186,182,
   14, 30, 10,  3, -1,  6,106, -1,   4,  5,  4, -1,  6,  7, -1, -1,
//#0x0180
    6,  3,106, 10, 10, 34,  0,  6,   8,  4,  4,  4, 29, -1, 10,  6,
#if PACKETVER < 1
   90, 86, 24,  6, 30,102,  8,  4,   8,  4, 14, 10, -1,  6,  2,  6,
#else	// 196 comodo�ȍ~ ��ԕ\���A�C�R���p
   90, 86, 24,  6, 30,102,  9,  4,   8,  4, 14, 10, -1,  6,  2,  6,
#endif
    3,  3, 35,  5, 11, 26, -1,  4,   4,  6, 10, 12,  6, -1,  4,  4,
   11,  7, -1, 67, 12, 18,114,  6,   3,  6, 26, 26, 26, 26,  2,  3,
//#0x01C0,   Set 0x1d5=-1
    2, 14, 10, -1, 22, 22,  4,  2,  13, 97,  3,  9,  9, 30,  6, 28,
    8, 14, 10, 35,  6, -1,  4, 11,  54, 53, 60,  2, -1, 47, 33,  6,
   30,  8, 34, 14,  2,  6, 26,  2,  28, 81,  6, 10, 26,  2, -1, -1,
   -1, -1, 20, 10, 32,  9, 34, 14,   2,  6, 48, 56, -1,  4,  5, 10,
//#0x200
   26, -1,  26, 10, 18, 26, 11, 34,  14, 36, 10, 0,  0, -1, 32, 10, // 0x20c change to 0 (was 19)
   22,  0,  26, 26, 42, -1, -1,  2,   2,282,282,10, 10, -1, -1, 66,
   10, -1,  -1,  8, 10,  2,282, 18,  18, 15, 58, 57, 64, 5, 71,  5,
   12, 26,   9, 11, -1, -1, 10,  2, 282, 11,  4, 36, -1,-1,  4,  2,
   -1, -1,  -1, -1, -1,  3,  4,  8,  -1,  3, 70,  4,  8,12,  4, 10,
    3, 32,  -1,  3,  3,  5,  5,  8,   2,  3, -1, -1,  4,-1,  4
};

//Converts item type in case of pet eggs.
#define itemtype(a) (a == 7)?4:a

#define WBUFPOS(p,pos,x,y,dir) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = ((y)<<4)|((dir)&0xf); }
#define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (unsigned char)((x0)>>2); __p[1] = (unsigned char)(((x0)<<6) | (((y0)>>4)&0x3f)); __p[2] = (unsigned char)(((y0)<<4) | (((x1)>>6)&0x0f)); __p[3]=(unsigned char)(((x1)<<2) | (((y1)>>8)&0x03)); __p[4]=(unsigned char)(y1); }

#define WFIFOPOS(fd,pos,x,y,dir) { WBUFPOS (WFIFOP(fd,pos),0,x,y,dir); }
#define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); }

//To make the assignation of the level based on limits clearer/easier. [Skotlex]
#define clif_setlevel(lv) (lv<battle_config.max_lv?lv:battle_config.max_lv-(lv<battle_config.aura_lv?1:0));

//Removed sd->npc_shopid because there is no packet sent from the client when you cancel a buy!
//Quick check to know if the player shouldn't be "busy" with something else to deny action requests. [Skotlex]
#define clif_cant_act(sd) (sd->npc_id || sd->vender_id || sd->chatID || sd->sc.opt1 || sd->state.trading || sd->state.storage_flag)

// Checks if SD is in a trade/shop (where messing with the inventory can cause problems/exploits)
#define clif_trading(sd) (sd->npc_id || sd->vender_id || sd->state.trading )

//To idenfity disguised characters.
#define disguised(bl) (bl->type==BL_PC && ((TBL_PC*)bl)->disguise)
static char map_ip_str[128];
static in_addr_t map_ip;
static in_addr_t bind_ip = INADDR_ANY;
static int map_port = 5121;
int map_fd;
char talkie_mes[MESSAGE_SIZE];

//These two will be used to verify the incoming player's validity.
//It helps identify their client packet version correctly. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID;
static int max_char_id = DEFAULT_MAX_CHAR_ID;

int clif_parse (int fd);
static void clif_hpmeter_single(int fd, struct map_session_data *sd);

/*==========================================
 * map�I��ip�ݒ�
 *------------------------------------------
 */
int clif_setip(char *ip)
{
	char ip_str[16];
	map_ip = resolve_hostbyname(ip,NULL,ip_str);
	if (!map_ip) {
		ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
		return 0;
	}

	strncpy(map_ip_str, ip, sizeof(map_ip_str));
	ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip_str);
	return 1;
}

void clif_setbindip(char *ip)
{
	unsigned char ip_str[4];
	bind_ip = resolve_hostbyname(ip,ip_str,NULL);
	if (bind_ip) {
		ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%d.%d.%d.%d"CL_RESET"'.\n", ip, ip_str[0], ip_str[1], ip_str[2], ip_str[3]);
	} else {
		ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
	}
}

/*==========================================
 * map�I��port�ݒ�
 *------------------------------------------
 */
void clif_setport(int port)
{
	map_port = port;
}

/*==========================================
 * map�I��ip�ǂݏo��
 *------------------------------------------
 */
in_addr_t clif_getip(void)
{
	return map_ip;
}

//Returns the ip casted as a basic type, to avoid needing to include the socket/net related libs by calling modules.
unsigned long clif_getip_long(void)
{
	return (unsigned long)map_ip;
}

//Refreshes map_server ip, returns the new ip if the ip changed, otherwise it 
//returns 0.
unsigned long clif_refresh_ip(void) {
	in_addr_t new_ip;

	new_ip = resolve_hostbyname(map_ip_str, NULL, NULL);
	if (new_ip && new_ip != map_ip) {
		map_ip = new_ip;
		ShowInfo("Updating IP resolution of [%s].\n",map_ip_str);
		return (unsigned long)map_ip;
	}
	return 0;
}

/*==========================================
 * map�I��port�ǂݏo��
 *------------------------------------------
 */
int clif_getport(void)
{
	return map_port;
}

/*==========================================
 * Counts connected players.
 *------------------------------------------
 */
int clif_countusers(void)
{
	int users = 0, i;
	struct map_session_data *sd;

	for(i = 0; i < fd_max; i++) {
		if (session[i] && session[i]->func_parse == clif_parse &&
			(sd = (struct map_session_data*)session[i]->session_data) &&
		  	sd->state.auth && !(battle_config.hide_GM_session && pc_isGM(sd)))
			users++;
	}
	return users;
}

/*==========================================
 * �S�Ă�client�ɑ΂���func()���s
 *------------------------------------------
 */

int clif_foreachclient(int (*func)(struct map_session_data*, va_list),...) //recoded by sasuke, bug when player count gets higher [Kevin]
{
	int i;
	va_list ap;
	struct map_session_data *sd;

	va_start(ap,func);

	for(i = 0; i < fd_max; i++) {
		if ( session[i] && session[i]->func_parse == clif_parse) {
			sd = (struct map_session_data*)session[i]->session_data;
			if ( sd && sd->state.auth && !sd->state.waitingdisconnect )
				func(sd, ap);
		}
	}

	va_end(ap);
	return 0;
}

/*==========================================
 * clif_send��AREA*�w�莞�p
 *------------------------------------------
 */
int clif_send_sub(struct block_list *bl, va_list ap)
{
	struct block_list *src_bl;
	struct map_session_data *sd;
	unsigned char *buf;
	int len, type;

	nullpo_retr(0, bl);
	nullpo_retr(0, ap);
	nullpo_retr(0, sd = (struct map_session_data *)bl);

	if (!sd->fd) //Avoid attempting to send to disconnected chars (may prevent buffer overrun errors?) [Skotlex]
		return 0;

	buf = va_arg(ap,unsigned char*);
	len = va_arg(ap,int);
	nullpo_retr(0, src_bl = va_arg(ap,struct block_list*));
	type = va_arg(ap,int);

	switch(type) {
	case AREA_WOS:
		if (bl == src_bl)
			return 0;
		break;
	case AREA_WOC:
		if (sd->chatID || bl == src_bl)
			return 0;
		break;
	case AREA_WOSC:
		{
			struct map_session_data *ssd = (struct map_session_data *)src_bl;
			if (ssd && (src_bl->type == BL_PC) && sd->chatID && (sd->chatID == ssd->chatID))
				return 0;
		}
		break;
	}

	if (session[sd->fd] != NULL) {
		WFIFOHEAD(sd->fd, len);
		if (WFIFOP(sd->fd,0) == buf) {
			printf("WARNING: Invalid use of clif_send function\n");
			printf("         Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
			printf("         Please correct your code.\n");
			// don't send to not move the pointer of the packet for next sessions in the loop
		} else {
			if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
				memcpy(WFIFOP(sd->fd,0), buf, len);
				//Check if hidden, better to modify the char's buffer than the
				//given buffer to prevent intravision affecting the packet as 
				//it's being received by everyone. [Skotlex]
				/* New implementation... not quite correct yet as the client no longer
				 * displays correctly the SI_INTRAVISION effect.
				if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 )
						&& bl != src_bl && WFIFOW(sd->fd,0) == 0x0196)
				{	//New intravision method, just modify the status change/start packet. [Skotlex]
					switch (WFIFOW(sd->fd,2)) {
						case SI_HIDING:
						case SI_CLOAKING:
						case SI_CHASEWALK:
							WFIFOW(sd->fd,2) = SI_INTRAVISION;
					}
				}
				*/

				// Previous implementation.
					if ((sd->special_state.intravision || sd->sc.data[SC_INTRAVISION].timer != -1 ) && bl != src_bl) {

					struct status_change *sc = status_get_sc(src_bl);
					if(sc && (sc->option&(OPTION_HIDE|OPTION_CLOAK)))
					{	//option�̏C��
						switch(((unsigned short*)buf)[0])
						{
#if PACKETVER > 6
							case 0x229:
								WFIFOL(sd->fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK);
								break;
							case 0x22a:
							case 0x22b:
							case 0x22c:
								WFIFOL(sd->fd,12) &=~(OPTION_HIDE|OPTION_CLOAK);
								break;
#endif
#if PACKETVER > 3
							case 0x119:
								WFIFOW(sd->fd,10) &= ~(OPTION_HIDE|OPTION_CLOAK);
								break;
							case 0x1d8:
							case 0x1d9:
							case 0x1da:
#endif
							case 0x78:
							case 0x79:
							case 0x7a:
							case 0x7b:
							case 0x7c:
								WFIFOW(sd->fd,12) &=~(OPTION_HIDE|OPTION_CLOAK);
								break;
						}
					}
				}
				WFIFOSET(sd->fd,len);
			}
		}
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_send (unsigned char *buf, int len, struct block_list *bl, int type) {
	int i;
	struct map_session_data *sd = NULL;
	struct party_data *p = NULL;
	struct guild *g = NULL;
	int x0 = 0, x1 = 0, y0 = 0, y1 = 0;

	if (type != ALL_CLIENT &&
		type != CHAT_MAINCHAT) {
		nullpo_retr(0, bl);
		if (bl->type == BL_PC) {
			sd = (struct map_session_data *)bl;
		}
	}

	switch(type) {
	case ALL_CLIENT: //All player clients.
		for (i = 0; i < fd_max; i++) {
			if (session[i] && session[i]->func_parse == clif_parse &&
				(sd = (struct map_session_data *)session[i]->session_data) != NULL&&
				sd->state.auth) {
				if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
					WFIFOHEAD(i, len);
					memcpy(WFIFOP(i,0), buf, len);
					WFIFOSET(i,len);
				}
			}
		}
		break;
	case ALL_SAMEMAP: //All players on the same map
		for(i = 0; i < fd_max; i++) {
			if (session[i] && session[i]->func_parse == clif_parse &&
				(sd = (struct map_session_data*)session[i]->session_data) != NULL &&
				sd->state.auth && sd->bl.m == bl->m) {
				if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
					WFIFOHEAD(i,len);
					memcpy(WFIFOP(i,0), buf, len);
					WFIFOSET(i,len);
				}
			}
		}
		break;
	case AREA:
	case AREA_WOSC:
		if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex]
			clif_send (buf, len, bl, SELF);
	case AREA_WOC:
	case AREA_WOS:
		map_foreachinarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
			BL_PC, buf, len, bl, type);
		break;
	case AREA_CHAT_WOC:
		map_foreachinarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5),
			bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC);
		break;
	case CHAT:
	case CHAT_WOS:
		{
			struct chat_data *cd;
			if (sd) {
				cd = (struct chat_data*)map_id2bl(sd->chatID);
			} else if (bl->type == BL_CHAT) {
				cd = (struct chat_data*)bl;
			} else break;
			if (cd == NULL)
				break;
			for(i = 0; i < cd->users; i++) {
				if (type == CHAT_WOS && cd->usersd[i] == sd)
					continue;
				if (packet_db[cd->usersd[i]->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
					if (cd->usersd[i]->fd >0 && session[cd->usersd[i]->fd]) // Added check to see if session exists [PoW]
					{
						WFIFOHEAD(cd->usersd[i]->fd,len);
						memcpy(WFIFOP(cd->usersd[i]->fd,0), buf, len);
						WFIFOSET(cd->usersd[i]->fd,len);
					}
				}
			}
		}
		break;
	case CHAT_MAINCHAT: //[LuzZza]
		for(i=1; i<fd_max; i++) {
			if (session[i] && session[i]->func_parse == clif_parse &&
				(sd = (struct map_session_data*)session[i]->session_data) != NULL &&
				sd->state.mainchat && sd->fd) {
					WFIFOHEAD(sd->fd, len);								
					memcpy(WFIFOP(sd->fd,0), buf, len);
					WFIFOSET(sd->fd, len);								
			}
		}
		break;
	case PARTY_AREA:
	case PARTY_AREA_WOS:
		x0 = bl->x - AREA_SIZE;
		y0 = bl->y - AREA_SIZE;
		x1 = bl->x + AREA_SIZE;
		y1 = bl->y + AREA_SIZE;
	case PARTY:
	case PARTY_WOS:
	case PARTY_SAMEMAP:
	case PARTY_SAMEMAP_WOS:
		if (sd && sd->status.party_id)
			p = party_search(sd->status.party_id);
			
		if (p) {
			for(i=0;i<MAX_PARTY;i++){
				if ((sd = p->data[i].sd) == NULL)
					continue;
				if (!sd->fd || session[sd->fd] == NULL || sd->state.auth == 0
					|| session[sd->fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER)
					continue;
				
				if (sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS))
					continue;
				
				if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m)
					continue;
				
				if ((type == PARTY_AREA || type == PARTY_AREA_WOS) &&
					(sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1))
					continue;
				
				if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
					WFIFOHEAD(sd->fd,len);
					memcpy(WFIFOP(sd->fd,0), buf, len);
					WFIFOSET(sd->fd,len);
				}
			}
			if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
				break;
			for (i = 1; i < fd_max; i++){ // partyspy [Syrus22]

				if (session[i] && session[i]->func_parse == clif_parse &&
					(sd = (struct map_session_data*)session[i]->session_data) != NULL &&
				  	sd->state.auth && sd->fd && sd->partyspy == p->party.party_id)
		  		{
					if (sd->fd && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
						WFIFOHEAD(sd->fd,len);
						memcpy(WFIFOP(sd->fd,0), buf, len);
						WFIFOSET(sd->fd,len);
					}
				}
			}
		}
		break;
	case DUEL:
	case DUEL_WOS:
		if (!sd || !sd->duel_group) break; //Invalid usage.

		x0 = sd->duel_group; //Here we use x0 to store the duel group. [Skotlex]
		for (i = 0; i < fd_max; i++) {
			if (session[i] && session[i]->func_parse == clif_parse &&
				(sd = (struct map_session_data *)session[i]->session_data) != NULL &&
				sd->state.auth && sd->duel_group == x0) {
				if (type == DUEL_WOS && bl->id == sd->bl.id)
					continue;
				if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { 
					WFIFOHEAD(i, len);
					memcpy(WFIFOP(i,0), buf, len);
					WFIFOSET(i,len);
				}
			}
		}
		break;
	case SELF:
		if (sd && sd->fd && packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
			WFIFOHEAD(sd->fd,len);
			memcpy(WFIFOP(sd->fd,0), buf, len);
			WFIFOSET(sd->fd,len);
		}
		break;

// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex]
	case GUILD_AREA:
	case GUILD_AREA_WOS:
		x0 = bl->x - AREA_SIZE;
		y0 = bl->y - AREA_SIZE;
		x1 = bl->x + AREA_SIZE;
		y1 = bl->y + AREA_SIZE;
	case GUILD_SAMEMAP:
	case GUILD_SAMEMAP_WOS:
	case GUILD:
	case GUILD_WOS:
		if (sd && sd->status.guild_id)
			g = guild_search(sd->status.guild_id);

		if (g) {
			for(i = 0; i < g->max_member; i++) {
				if ((sd = g->member[i].sd) != NULL) {
					if (!sd->fd || session[sd->fd] == NULL || sd->state.auth == 0
						|| session[sd->fd]->session_data == NULL || sd->packet_ver > MAX_PACKET_VER)
						continue;
					
					if (sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS))
						continue;
					
					if (type != GUILD && type != GUILD_WOS && sd->bl.m != bl->m)
						continue;
					
					if ((type == GUILD_AREA || type == GUILD_AREA_WOS) &&
						(sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1))
						continue;

					if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
						WFIFOHEAD(sd->fd,len);
						memcpy(WFIFOP(sd->fd,0), buf, len);
						WFIFOSET(sd->fd,len);
					}
				}
			}
			if (!enable_spy) //Skip unnecessary parsing. [Skotlex]
				break;
			for (i = 1; i < fd_max; i++){ // guildspy [Syrus22]
				if (session[i] && session[i]->func_parse == clif_parse &&
					(sd = (struct map_session_data*)session[i]->session_data) != NULL &&
				  	sd->state.auth && sd->fd && sd->guildspy == g->guild_id) {
					if (packet_db[sd->packet_ver][RBUFW(buf,0)].len) { // packet must exist for the client version
						WFIFOHEAD(sd->fd,len);
						memcpy(WFIFOP(sd->fd,0), buf, len);
						WFIFOSET(sd->fd,len);
					}
				}
			}
		}
		break;
/*				End [Valaris]			*/

	default:
		if (battle_config.error_log)
			ShowError("clif_send: Unrecognized type %d\n",type);
		return -1;
	}

	return 0;
}

//
// �p�P�b�g����đ��M
//
/*==========================================
 *
 *------------------------------------------
 */
int clif_authok(struct map_session_data *sd) {
	int fd;

	if (!sd->fd)
		return 0;
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len_table[0x73]);
	WFIFOW(fd, 0) = 0x73;
	WFIFOL(fd, 2) = gettick();
	WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir);
	WFIFOB(fd, 9) = 5;
	WFIFOB(fd,10) = 5;
	WFIFOSET(fd,packet_len_table[0x73]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_authfail_fd(int fd, int type) {
	if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players!
		return 0;

	WFIFOHEAD(fd, packet_len_table[0x81]);
	WFIFOW(fd,0) = 0x81;
	WFIFOB(fd,2) = type;
	WFIFOSET(fd,packet_len_table[0x81]);
	clif_setwaitclose(fd);
	return 0;
}

/*==========================================
 * Used to know which is the max valid account/char id [Skotlex]
 *------------------------------------------
 */
void clif_updatemaxid(int account_id, int char_id)
{
	max_account_id = account_id;
	max_char_id = char_id;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_charselectok(int id) {
	struct map_session_data *sd;
	int fd;

	if ((sd = map_id2sd(id)) == NULL)
		return 1;

	if (!sd->fd)
		return 1;

	fd = sd->fd;
	WFIFOHEAD(fd, packet_len_table[0xb3]);
	WFIFOW(fd,0) = 0xb3;
	WFIFOB(fd,2) = 1;
	WFIFOSET(fd,packet_len_table[0xb3]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) {
	int view;

	nullpo_retr(0, fitem);

	//009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
	WBUFW(buf, 0) = 0x9e;
	WBUFL(buf, 2) = fitem->bl.id;
	if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
		WBUFW(buf, 6) = view;
	else
		WBUFW(buf, 6) = fitem->item_data.nameid;
	WBUFB(buf, 8) = fitem->item_data.identify;
	WBUFW(buf, 9) = fitem->bl.x;
	WBUFW(buf,11) = fitem->bl.y;
	WBUFB(buf,13) = fitem->subx;
	WBUFB(buf,14) = fitem->suby;
	WBUFW(buf,15) = fitem->item_data.amount;

	return packet_len_table[0x9e];
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_dropflooritem(struct flooritem_data *fitem) {
	unsigned char buf[64];

	nullpo_retr(0, fitem);

	if (fitem->item_data.nameid <= 0)
		return 0;
	clif_set009e(fitem, buf);
	clif_send(buf, packet_len_table[0x9e], &fitem->bl, AREA);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearflooritem(struct flooritem_data *fitem, int fd) {
	unsigned char buf[16];

	nullpo_retr(0, fitem);

	WBUFW(buf,0) = 0xa1;
	WBUFL(buf,2) = fitem->bl.id;

	if (fd == 0) {
		clif_send(buf, packet_len_table[0xa1], &fitem->bl, AREA);
	} else {
		WFIFOHEAD(fd,packet_len_table[0xa1]);
		memcpy(WFIFOP(fd,0), buf, 6);
		WFIFOSET(fd,packet_len_table[0xa1]);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchar(struct block_list *bl, int type) {
	unsigned char buf[16];

	nullpo_retr(0, bl);

	WBUFW(buf,0) = 0x80;
	WBUFL(buf,2) = bl->id;
	WBUFB(buf,6) = type;

	clif_send(buf, packet_len_table[0x80], bl, type == 1 ? AREA : AREA_WOS);
	if(disguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif_send(buf, packet_len_table[0x80], bl, SELF);
	}

	return 0;
}

static int clif_clearchar_delay_sub(int tid, unsigned int tick, int id, int data) {
	struct block_list *bl = (struct block_list *)id;

	clif_clearchar(bl,data);
	aFree(bl);
	return 0;
}

int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) {
	struct block_list *tbl;
	tbl = aMalloc(sizeof (struct block_list));
	memcpy (tbl, bl, sizeof (struct block_list));
	add_timer(tick, clif_clearchar_delay_sub, (int)tbl, type);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchar_id(int id, int type, int fd) {

	WFIFOHEAD(fd, packet_len_table[0x80]);
	WFIFOW(fd,0)	= 0x80;
	WFIFOL(fd,2)	= id;
	WFIFOB(fd,6)	= (char)type; // Why use int for a char in the first place?
	WFIFOSET(fd, packet_len_table[0x80]);

	return 0;
}

void clif_get_weapon_view(TBL_PC* sd, unsigned short *rhand, unsigned short *lhand)
{
#if PACKETVER > 3
	struct item_data *id;
#endif

	if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
	{
		*rhand = *lhand = 0;
		return;
	}

#if PACKETVER < 4
	*rhand = sd->status.weapon;
	*lhand = sd->status.shield;
#else
	if (sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]]) 
	{
		id = sd->inventory_data[sd->equip_index[9]];
		if (id->view_id > 0)
			*rhand = id->view_id;
		else
			*rhand = id->nameid;
	} else
		*rhand = 0;

	if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9]
			&& sd->inventory_data[sd->equip_index[8]]) 
	{
		id = sd->inventory_data[sd->equip_index[8]];
		if (id->view_id > 0)
			*lhand = id->view_id;
		else
			*lhand = id->nameid;
	} else
		*lhand = 0;
#endif
}	

static void clif_get_guild_data(struct block_list *bl, long *guild_id, short *emblem_id) 
{
	//TODO: There has to be a way to clean this up.
	switch (bl->type) {
		case BL_PC:
			*guild_id = ((TBL_PC*)bl)->status.guild_id;
			*emblem_id = ((TBL_PC*)bl)->guild_emblem_id;
			break;
		case BL_MOB:
			if (((TBL_MOB*)bl)->guardian_data) {
				*guild_id =((TBL_MOB*)bl)->guardian_data->guild_id;
				*emblem_id =((TBL_MOB*)bl)->guardian_data->emblem_id;
			}
			break;
		case BL_NPC:
			if (bl->subtype == SCRIPT && ((TBL_NPC*)bl)->u.scr.guild_id > 0) {
				struct guild *g = guild_search(((TBL_NPC*)bl)->u.scr.guild_id);
				if (g) {
					*guild_id =g->guild_id;
					*emblem_id =g->emblem_id;
				}
			}
			break;
		default:
			*guild_id = status_get_guild_id(bl);
	}
	return;
}
/*==========================================
 *
 *------------------------------------------
 */
static int clif_set0078(struct block_list *bl, struct view_data *vd, unsigned char *buf) {
	struct status_change *sc;
	struct map_session_data *sd;
	long guild_id=0;
	unsigned short emblem_id=0, lv;
	unsigned short dir;

	nullpo_retr(0, bl);
	BL_CAST(BL_PC, bl, sd);
	sc = status_get_sc(bl);

	clif_get_guild_data(bl, &guild_id, &emblem_id);
	dir = unit_getdir(bl);
	lv = status_get_lv(bl);
	if(pcdb_checkid(vd->class_)) { 
#if PACKETVER > 6
		malloc_set(buf,0,packet_len_table[0x22a]);

		WBUFW(buf,0)=0x22a;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFL(buf,12)=sc->option;
			WBUFL(buf,44)=sc->opt3;
		}
		WBUFW(buf,16)=vd->class_;
		WBUFW(buf,18)=vd->hair_style;
		WBUFW(buf,20)=vd->weapon;
		WBUFW(buf,22)=vd->shield;
		WBUFW(buf,24)=vd->head_bottom;
		WBUFW(buf,26)=vd->head_top;
		WBUFW(buf,28)=vd->head_mid;
		WBUFW(buf,30)=vd->hair_color;
		WBUFW(buf,32)=vd->cloth_color;
		WBUFW(buf,34)=sd?sd->head_dir:dir;
		WBUFL(buf,36)=guild_id;
		WBUFW(buf,40)=emblem_id;
		if (sd) {
			WBUFW(buf,42)=sd->status.manner;
			WBUFB(buf,48)=sd->status.karma;
		}
		WBUFB(buf,49)=vd->sex;
		WBUFPOS(buf,50,bl->x,bl->y,dir);
		WBUFB(buf,53)=5;
		WBUFB(buf,54)=5;
		WBUFB(buf,55)=vd->dead_sit;
		WBUFW(buf,56)=clif_setlevel(lv);
		return packet_len_table[0x22a];
#elif PACKETVER > 3
		malloc_set(buf,0,packet_len_table[0x1d8]);

		WBUFW(buf,0)=0x1d8;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFW(buf,12)=sc->option;
			WBUFW(buf,42)=sc->opt3;
		}
		WBUFW(buf,14)=vd->class_;
		WBUFW(buf,16)=vd->hair_style;
		WBUFW(buf,18)=vd->weapon;
		WBUFW(buf,20)=vd->shield;
		WBUFW(buf,22)=vd->head_bottom;
		WBUFW(buf,24)=vd->head_top;
		WBUFW(buf,26)=vd->head_mid;
		WBUFW(buf,28)=vd->hair_color;
		WBUFW(buf,30)=vd->cloth_color;
		WBUFW(buf,32)=sd?sd->head_dir:dir;
		WBUFL(buf,34)=guild_id;
		WBUFW(buf,38)=emblem_id;
		if (sd) {
			WBUFW(buf,40)=sd->status.manner;
			WBUFB(buf,44)=sd->status.karma;
		}
		WBUFB(buf,45)=vd->sex;
		WBUFPOS(buf,46,bl->x,bl->y,dir);
		WBUFB(buf,49)=5;
		WBUFB(buf,50)=5;
		WBUFB(buf,51)=vd->dead_sit;
		WBUFW(buf,52)=clif_setlevel(lv);
		return packet_len_table[0x1d8];
#else
		malloc_set(buf,0,packet_len_table[0x78]);

		WBUFW(buf,0)=0x78;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFW(buf,12)=sc->option;
			WBUFW(buf,42)=sc->opt3;
		}
		WBUFW(buf,14)=vd->class_;
		WBUFW(buf,16)=vd->hair_style;
		WBUFW(buf,18)=vd->weapon;
		WBUFW(buf,20)=vd->head_bottom;
		WBUFW(buf,22)=vd->shield;
		WBUFW(buf,24)=vd->head_top;
		WBUFW(buf,26)=vd->head_mid;
		WBUFW(buf,28)=vd->hair_color;
		WBUFW(buf,30)=vd->cloth_color;
		WBUFW(buf,32)=sd?sd->head_dir:dir;
		WBUFL(buf,34)=guild_id;
		WBUFL(buf,38)=emblem_id;
		if (sd)
			WBUFB(buf,44)=sd->status.karma;
		WBUFB(buf,45)=vd->sex;
		WBUFPOS(buf,46,bl->x,bl->y,dir);
		WBUFB(buf,49)=5;
		WBUFB(buf,50)=5;
		WBUFB(buf,51)=vd->dead_sit;
		WBUFW(buf,52)=clif_setlevel(lv);
		return packet_len_table[0x78];
#endif
	}
	//Non-player sprites need just a few fields filled.
	malloc_set(buf,0,packet_len_table[0x78]);

	WBUFW(buf,0)=0x78;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=status_get_speed(bl);
	if (sc) {
		WBUFW(buf,8)=sc->opt1;
		WBUFW(buf,10)=sc->opt2;
		WBUFW(buf,12)=sc->option;
		WBUFW(buf,42)=sc->opt3;
	}
	WBUFW(buf,14)=vd->class_;
	WBUFW(buf,16)=vd->hair_style;  //Required for pets.
	WBUFW(buf,20)=vd->head_bottom;	//Pet armor
	if (bl->type == BL_NPC && vd->class_ == 722)
	{	//The hell, why flags work like this?
		WBUFL(buf,22)=emblem_id;
		WBUFL(buf,26)=guild_id;
	}
	WBUFW(buf,32)=dir;
	WBUFL(buf,34)=guild_id;
	WBUFL(buf,38)=emblem_id;
	WBUFPOS(buf,46,bl->x,bl->y,dir);
	WBUFB(buf,49)=5;
	WBUFB(buf,50)=5;
	WBUFW(buf,52)=clif_setlevel(lv);
	return packet_len_table[0x78];
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set007b(struct block_list *bl, struct view_data *vd, struct unit_data *ud, unsigned char *buf) {
	struct status_change *sc;
	struct map_session_data *sd;
	long guild_id=0;
	unsigned short emblem_id=0, lv;

	nullpo_retr(0, bl);
	BL_CAST(BL_PC, bl, sd);
	sc = status_get_sc(bl);
	
	clif_get_guild_data(bl, &guild_id, &emblem_id);
	lv = status_get_lv(bl);
	
	if(pcdb_checkid(vd->class_)) { 
#if PACKETVER > 6
		malloc_set(buf,0,packet_len_table[0x22c]);

		WBUFW(buf,0)=0x22c;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)= sc->opt1;
			WBUFW(buf,10)= sc->opt2;
			WBUFL(buf,12)= sc->option;
			WBUFL(buf,48)= sc->opt3;
		}
		WBUFW(buf,16)=vd->class_;
		WBUFW(buf,18)=vd->hair_style;
		WBUFW(buf,20)=vd->weapon;
		WBUFW(buf,22)=vd->shield;
		WBUFW(buf,24)=vd->head_bottom;
		WBUFL(buf,26)=gettick();
		WBUFW(buf,30)=vd->head_top;
		WBUFW(buf,32)=vd->head_mid;
		WBUFW(buf,34)=vd->hair_color;
		WBUFW(buf,36)=vd->cloth_color;
		WBUFW(buf,38)=sd?sd->head_dir:unit_getdir(bl);
		WBUFL(buf,40)=guild_id;
		WBUFW(buf,44)=emblem_id;
		if (sd) {
			WBUFW(buf,46)=sd->status.manner;
			WBUFB(buf,52)=sd->status.karma;
		}
		WBUFB(buf,53)=vd->sex;
		WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y);
		WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris]
		WBUFB(buf,60)=0;
		WBUFB(buf,61)=0;
		WBUFW(buf,62)=clif_setlevel(lv);

		return packet_len_table[0x22c];	
#elif PACKETVER > 3
		malloc_set(buf,0,packet_len_table[0x1da]);

		WBUFW(buf,0)=0x1da;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFW(buf,12)=sc->option;
			WBUFW(buf,46)=sc->opt3;
		}
		WBUFW(buf,14)=vd->class_;
		WBUFW(buf,16)=vd->hair_style;
		WBUFW(buf,18)=vd->weapon;
		WBUFW(buf,20)=vd->shield;
		WBUFW(buf,22)=vd->head_bottom;
		WBUFL(buf,24)=gettick();
		WBUFW(buf,28)=vd->head_top;
		WBUFW(buf,30)=vd->head_mid;
		WBUFW(buf,32)=vd->hair_color;
		WBUFW(buf,34)=vd->cloth_color;
		WBUFW(buf,36)=sd?sd->head_dir:unit_getdir(bl);
		WBUFL(buf,38)=guild_id;
		WBUFW(buf,42)=emblem_id;
		if (sd) {
			WBUFW(buf,44)=sd->status.manner;
			WBUFB(buf,48)=sd->status.karma;
		}
		WBUFB(buf,49)=vd->sex;
		WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y);
		WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
		WBUFB(buf,56)=5;
		WBUFB(buf,57)=5;
		WBUFW(buf,58)=clif_setlevel(lv);

		return packet_len_table[0x1da];
#else
		malloc_set(buf,0,packet_len_table[0x7b]);

		WBUFW(buf,0)=0x7b;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFW(buf,12)=sc->option;
			WBUFW(buf,46)=sc->opt3;
		}
		WBUFW(buf,14)=vd->class_;
		WBUFW(buf,16)=vd->hair_style;
		WBUFW(buf,18)=vd->weapon;
		WBUFW(buf,20)=vd->head_bottom;
		WBUFL(buf,22)=gettick();
		WBUFW(buf,26)=vd->shield;
		WBUFW(buf,28)=vd->head_top;
		WBUFW(buf,30)=vd->head_mid;
		WBUFW(buf,32)=vd->hair_color;
		WBUFW(buf,34)=vd->cloth_color;
		WBUFW(buf,36)=sd?sd->head_dir:unit_getdir(bl);
		WBUFL(buf,38)=guild_id;
		WBUFL(buf,42)=emblem_id;
		if (sd)
			WBUFB(buf,48)=sd->status.karma;
		WBUFB(buf,49)=vd->sex;
		WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y);
		WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
		WBUFB(buf,56)=5;
		WBUFB(buf,57)=5;
		WBUFW(buf,58)=clif_setlevel(lv);

		return packet_len_table[0x7b];
#endif
	}
	//Non-player sprites only require a few fields.
#if PACKETVER > 6
	malloc_set(buf,0,packet_len_table[0x22c]);

	WBUFW(buf,0)=0x22c;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=status_get_speed(bl);
	if (sc) {
		WBUFW(buf,8)=sc->opt1;
		WBUFW(buf,10)=sc->opt2;
		WBUFL(buf,12)=sc->option;
		WBUFL(buf,48)=sc->opt3;
	}
	WBUFW(buf,16)=vd->class_;
	WBUFW(buf,18)=vd->hair_style; //For pets
	WBUFW(buf,24)=vd->head_bottom;	//Pet armor
	WBUFL(buf,26)=gettick();
	WBUFW(buf,38)=unit_getdir(bl);
	WBUFL(buf,40)=guild_id;
	WBUFL(buf,44)=emblem_id;
	WBUFPOS2(buf,54,bl->x,bl->y,ud->to_x,ud->to_y);
	WBUFB(buf,59)=0x88; // Deals with acceleration in directions. [Valaris]
	WBUFB(buf,60)=0;
	WBUFB(buf,61)=0;
	WBUFW(buf,62)=clif_setlevel(lv);
	return packet_len_table[0x22c];
#else
	malloc_set(buf,0,packet_len_table[0x7b]);

	WBUFW(buf,0)=0x7b;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=status_get_speed(bl);
	if (sc) {
		WBUFW(buf,8)=sc->opt1;
		WBUFW(buf,10)=sc->opt2;
		WBUFW(buf,12)=sc->option;
		WBUFW(buf,46)=sc->opt3;
	}
	WBUFW(buf,14)=vd->class_;
	WBUFW(buf,16)=vd->hair_style; //For pets
	WBUFW(buf,20)=vd->head_bottom;	//Pet armor
	WBUFL(buf,22)=gettick();
	WBUFW(buf,36)=unit_getdir(bl);
	WBUFL(buf,38)=guild_id;
	WBUFL(buf,42)=emblem_id;
	WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y);
	WBUFB(buf,55)=0x88; // Deals with acceleration in directions. [Valaris]
	WBUFB(buf,56)=5;
	WBUFB(buf,57)=5;
	WBUFW(buf,58)=clif_setlevel(lv);
	return packet_len_table[0x7b];
#endif
}

//Modifies the buffer for disguise characters and sends it to self.
//Flag = 0: change id to negative, buf will have disguise data.
//Flag = 1: change id to positive, class and option to make your own char invisible.
//Luckily, the offsets that need to be changed are the same in packets 0x78, 0x7b, 0x1d8 and 0x1da
//But no longer holds true for those packet of PACKETVER 7.
static void clif_setdisguise(struct map_session_data *sd, unsigned char *buf,int len, int flag) {

	if (flag) {
#if PACKETVER > 6
		switch (WBUFW(buf,0)) {
		case 0x22c:
		case 0x22b:
		case 0x22a:
			WBUFL(buf,12)=OPTION_INVISIBLE;
			WBUFW(buf,16)=sd->status.class_;
			break;
		default:
#endif
			WBUFL(buf,2)=sd->bl.id;
			WBUFW(buf,12)=OPTION_INVISIBLE;
			WBUFW(buf,14)=sd->status.class_;
#if PACKETVER > 6
			break;
		}
#endif
	} else {
		WBUFL(buf,2)=-sd->bl.id;
	}
	clif_send(buf, len, &sd->bl, SELF);
}

/*==========================================
 * �N���X�`�F���W type��Mob�̏ꍇ��1�ő���0�H
 *------------------------------------------
 */
int clif_class_change(struct block_list *bl,int class_,int type)
{
	unsigned char buf[16];

	nullpo_retr(0, bl);

	if(!pcdb_checkid(class_)) {
		WBUFW(buf,0)=0x1b0;
		WBUFL(buf,2)=bl->id;
		WBUFB(buf,6)=type;
		WBUFL(buf,7)=class_;
		clif_send(buf,packet_len_table[0x1b0],bl,AREA);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
static void clif_spiritball_single(int fd, struct map_session_data *sd)
{
	WFIFOHEAD(fd, packet_len_table[0x1e1]);
	WFIFOW(fd,0)=0x1e1;
	WFIFOL(fd,2)=sd->bl.id;
	WFIFOW(fd,6)=sd->spiritball;
	WFIFOSET(fd, packet_len_table[0x1e1]);
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_set0192(int fd, int m, int x, int y, int type) {
	WFIFOHEAD(fd, packet_len_table[0x192]);
	WFIFOW(fd,0) = 0x192;
	WFIFOW(fd,2) = x;
	WFIFOW(fd,4) = y;
	WFIFOW(fd,6) = type;
	memcpy(WFIFOP(fd,8),map[m].name,MAP_NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0x192]);

	return 0;
}

// new and improved weather display [Valaris]
static void clif_weather_sub(int fd, int id, int type) {
	WFIFOHEAD(fd, packet_len_table[0x1f3]);
	WFIFOW(fd,0) = 0x1f3;
	WFIFOL(fd,2) = id;
	WFIFOL(fd,6) = type;
	WFIFOSET(fd,packet_len_table[0x1f3]);
}

/*==========================================
 *
 *------------------------------------------
 */
static void clif_weather_check(struct map_session_data *sd) {
	int m = sd->bl.m, fd = sd->fd;
	
	if (map[m].flag.snow
		|| map[m].flag.clouds
		|| map[m].flag.fog
		|| map[m].flag.fireworks
		|| map[m].flag.sakura
		|| map[m].flag.leaves
		|| map[m].flag.rain
		|| map[m].flag.clouds2)
	{
		if (map[m].flag.snow)
			clif_weather_sub(fd, sd->bl.id, 162);
		if (map[m].flag.clouds)
			clif_weather_sub(fd, sd->bl.id, 233);
		if (map[m].flag.clouds2)
			clif_weather_sub(fd, sd->bl.id, 516);
		if (map[m].flag.fog)
			clif_weather_sub(fd, sd->bl.id, 515);
		if (map[m].flag.fireworks) {
			clif_weather_sub(fd, sd->bl.id, 297);
			clif_weather_sub(fd, sd->bl.id, 299);
			clif_weather_sub(fd, sd->bl.id, 301);
		}
		if (map[m].flag.sakura)
			clif_weather_sub(fd, sd->bl.id, 163);
		if (map[m].flag.leaves)
			clif_weather_sub(fd, sd->bl.id, 333);
		if (map[m].flag.rain)
			clif_weather_sub(fd, sd->bl.id, 161);
	}
}

int clif_weather(int m) {
	int i;

	struct map_session_data *sd=NULL;

	for(i = 0; i < fd_max; i++) {
		if (session[i] && session[i]->func_parse == clif_parse &&	
			(sd = session[i]->session_data) != NULL &&
		  	sd->state.auth && sd->bl.m == m) {
			clif_weather_check(sd);
		}
	}

	return 0;
}

int clif_spawn(struct block_list *bl)
{
	unsigned char buf[128];
	struct view_data *vd;
	nullpo_retr(0, bl);
	vd = status_get_viewdata(bl);
	if (!vd || vd->class_ == INVISIBLE_CLASS)
		return 0;

	if (pcdb_checkid(vd->class_))
	{	//Player spawn packet.
		clif_set0078(bl, vd, buf);
		switch(WBUFW(buf,0)) {
			case 0x78: //Convert to 0x79
				WBUFW(buf, 0) = 0x79;
				WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52
				clif_send(buf, packet_len_table[0x79], bl, AREA_WOS);
				if (disguised(bl))
					clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x79], 0);
				break;
#if PACKETVER > 3
			case 0x1d8: //Convert to 0x1d9
				WBUFW(buf, 0) = 0x1d9;
				WBUFW(buf,51) = WBUFW(buf,52); //Lv is placed on offset 52
				clif_send(buf, packet_len_table[0x1d9], bl, AREA_WOS);
				if (disguised(bl))
					clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x1d9], 0);
				break;
#endif
#if PACKETVER > 6
			case 0x22a: //Convert to 0x22b
				WBUFW(buf, 0) = 0x22b;
				WBUFW(buf,55) = WBUFW(buf,56); //Lv is placed on offset 56
				clif_send(buf, packet_len_table[0x22b], bl, AREA_WOS);
				if (disguised(bl))
					clif_setdisguise((TBL_PC*)bl, buf, packet_len_table[0x22b], 0);
				break;
#endif
		}
	} else {	//Mob spawn packet.
		struct status_change *sc = status_get_sc(bl);
		malloc_tsetdword(buf,0,sizeof(buf));
		WBUFW(buf,0)=0x7c;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=status_get_speed(bl);
		if (sc) {
			WBUFW(buf,8)=sc->opt1;
			WBUFW(buf,10)=sc->opt2;
			WBUFW(buf,12)=sc->option;
		}
		WBUFW(buf,20)=vd->class_;
		WBUFW(buf,22)=vd->hair_style;  //Required for pets.
		WBUFW(buf,24)=vd->head_bottom;	//Pet armor

		WBUFPOS(buf,36,bl->x,bl->y,unit_getdir(bl));
		clif_send(buf,packet_len_table[0x7c],bl,AREA_WOS);
		if (disguised(bl)) {
			WBUFL(buf,2)=-bl->id;
			clif_send(buf,packet_len_table[0x7c],bl,SELF);
		}
	}
	
	if (vd->cloth_color)
		clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
		
	switch (bl->type)
	{
	case BL_PC:
		{
			TBL_PC *sd = ((TBL_PC*)bl);
			if (sd->spiritball > 0)
				clif_spiritball(sd);
			if(sd->state.size==2) // tiny/big players [Valaris]
				clif_specialeffect(bl,423,AREA);
			else if(sd->state.size==1)
				clif_specialeffect(bl,421,AREA);
		}
	break;
	case BL_MOB:
		{
			TBL_MOB *md = ((TBL_MOB*)bl);
			if(md->special_state.size==2) // tiny/big mobs [Valaris]
				clif_specialeffect(&md->bl,423,AREA);
			else if(md->special_state.size==1)
				clif_specialeffect(&md->bl,421,AREA);
		}
	break;
	}
	return 0;
}

//[orn]
int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag)
{
	struct status_data *status;
	unsigned char buf[128];
	
	nullpo_retr(0, hd);

	status = &hd->battle_status;
	malloc_set(buf,0,packet_len_table[0x22e]);
	WBUFW(buf,0)=0x22e;
	memcpy(WBUFP(buf,2),hd->homunculus.name,NAME_LENGTH);
	// Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true)
	WBUFB(buf,26)=hd->homunculus.rename_flag | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp?0:4);
	WBUFW(buf,27)=hd->homunculus.level;
	WBUFW(buf,29)=hd->homunculus.hunger;
	WBUFW(buf,31)=(unsigned short) (hd->homunculus.intimacy / 100) ;
	WBUFW(buf,33)=0; // equip id
	WBUFW(buf,35)=cap_value(status->rhw.atk2+status->batk, 0, SHRT_MAX);
	WBUFW(buf,37)=cap_value(status->matk_max, 0, SHRT_MAX);
	WBUFW(buf,39)=status->hit;
	WBUFW(buf,41)=status->luk/3 + 1;	//crit is a +1 decimal value! Just display purpose.[Vicious]
	WBUFW(buf,43)=status->def + status->vit ;
	WBUFW(buf,45)=status->mdef;
	WBUFW(buf,47)=status->flee;
	WBUFW(buf,49)=(flag)?0:status->amotion;
	if (status->max_hp > SHRT_MAX) {
		WBUFW(buf,51) = status->hp/(status->max_hp/100);
		WBUFW(buf,53) = 100;
	} else {
		WBUFW(buf,51)=status->hp;
		WBUFW(buf,53)=status->max_hp;
	}
	if (status->max_sp > SHRT_MAX) {
		WBUFW(buf,55) = status->sp/(status->max_sp/100);
		WBUFW(buf,57) = 100;
	} else {
		WBUFW(buf,55)=status->sp;
		WBUFW(buf,57)=status->max_sp;
	}
	WBUFL(buf,59)=hd->homunculus.exp;
	WBUFL(buf,63)=hd->exp_next;
	WBUFW(buf,67)=hd->homunculus.skillpts;
	WBUFW(buf,69)=1; // FIXME: Attackable? When exactly is a homun not attackable? [Skotlex]
	clif_send(buf,packet_len_table[0x22e],&sd->bl,SELF);
	return 0;
}

void clif_send_homdata(struct map_session_data *sd, int type, int param) {	//[orn]
	int fd;

	nullpo_retv(sd);
	nullpo_retv(sd->hd);

	fd=sd->fd;
	WFIFOW(fd,0)=0x230;
	WFIFOW(fd,2)=type;
	WFIFOL(fd,4)=sd->hd->bl.id;
	WFIFOL(fd,8)=param;
	WFIFOSET(fd,packet_len_table[0x230]);

	return;
}

int clif_homskillinfoblock(struct map_session_data *sd) {	//[orn]
	struct homun_data *hd;
	int fd;
	int i,j,len=4,id;

	nullpo_retr(0, sd);

	hd = sd->hd;
	if ( !hd ) 
		return 0 ;

	fd=sd->fd;
	WFIFOW(fd,0)=0x235;
	for ( i = 0; i < MAX_HOMUNSKILL; i++){
		if( (id = hd->homunculus.hskill[i].id) != 0 ){
			j = id - HM_SKILLBASE - 1 ;
			WFIFOW(fd,len  ) = id ;
			WFIFOW(fd,len+2) = skill_get_inf(id) ;
			WFIFOW(fd,len+4) = 0 ;
			WFIFOW(fd,len+6) = hd->homunculus.hskill[j].lv ;
			WFIFOW(fd,len+8) = skill_get_sp(id,hd->homunculus.hskill[j].lv) ;
			WFIFOW(fd,len+10)= skill_get_range2(&sd->hd->bl, id,hd->homunculus.hskill[j].lv) ;
			strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH) ;
			WFIFOB(fd,len+36) = (hd->homunculus.hskill[j].lv < merc_skill_tree_get_max(id, hd->homunculus.class_))?1:0;
			len+=37;
		}
	}
	WFIFOW(fd,2)=len;
	WFIFOSET(fd,len);

	return 0;
}

void clif_homskillup(struct map_session_data *sd, int skill_num) {	//[orn]
	struct homun_data *hd;
	int fd,skillid;

	nullpo_retv(sd);
	skillid = skill_num - HM_SKILLBASE - 1;

	fd=sd->fd;
	hd=sd->hd;

	WFIFOW(fd,0) = 0x239;
	WFIFOW(fd,2) = skill_num;
	WFIFOW(fd,4) = hd->homunculus.hskill[skillid].lv;
	WFIFOW(fd,6) = skill_get_sp(skill_num,hd->homunculus.hskill[skillid].lv);
	WFIFOW(fd,8) = skill_get_range2(&hd->bl, skill_num,hd->homunculus.hskill[skillid].lv);
	WFIFOB(fd,10) = (hd->homunculus.hskill[skillid].lv < skill_get_max(hd->homunculus.hskill[skillid].id)) ? 1 : 0;
	WFIFOSET(fd,packet_len_table[0x239]);

	return;
}

void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) {	//[orn]
	struct homun_data *hd;
	nullpo_retv(sd);

	if((hd=sd->hd) == NULL)
		return;

	RFIFOHEAD(fd);
	memcpy(hd->homunculus.name,RFIFOP(fd,2),24);
	hd->homunculus.rename_flag = 1;
	clif_hominfo(sd,hd,0);
	clif_charnameack(sd->fd,&hd->bl);
}

void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) {	//[orn]

	nullpo_retv(sd);

	if(!merc_is_hom_active(sd->hd))
		return;

	if (!unit_can_move(&sd->hd->bl))
		return;
	unit_walktoxy(&sd->hd->bl, sd->bl.x,sd->bl.y-1, 0);
}

void clif_parse_HomMoveTo(int fd,struct map_session_data *sd) {	//[orn]
	int x,y,cmd;

	nullpo_retv(sd);

	if(!merc_is_hom_active(sd->hd))
		return;

	cmd = RFIFOW(fd,0);
	x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 +
		(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6);
	y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) +
		(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4);

	if (!unit_can_move(&sd->hd->bl))
		return;

	unit_walktoxy(&(sd->hd->bl),x,y,0);
}

void clif_parse_HomAttack(int fd,struct map_session_data *sd) {	//[orn]
	struct block_list *target;

	nullpo_retv(sd);

	if(!merc_is_hom_active(sd->hd))
		return;
	
	if ((target = map_id2bl(RFIFOL(fd,6))) == NULL || status_isdead(target)) 
		return;

	merc_stop_walking(sd->hd, 1);
	merc_stop_attack(sd->hd);
	unit_attack(&sd->hd->bl,RFIFOL(fd,6),1) ;
}

void clif_parse_HomMenu(int fd, struct map_session_data *sd) {	//[orn]
	int cmd;

	RFIFOHEAD(fd);
	cmd = RFIFOW(fd,0);

	if(!merc_is_hom_active(sd->hd))
		return;

	merc_menu(sd,RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]));
}

int clif_hom_food(struct map_session_data *sd,int foodid,int fail)	//[orn]
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x22f]);
	WFIFOW(fd,0)=0x22f;
	WFIFOB(fd,2)=fail;
	WFIFOW(fd,3)=foodid;
	WFIFOSET(fd,packet_len_table[0x22f]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_walkok(struct map_session_data *sd)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x87]);
	WFIFOW(fd,0)=0x87;
	WFIFOL(fd,2)=gettick();
	WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
	WFIFOB(fd,11)=0x88;
	WFIFOSET(fd,packet_len_table[0x87]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_movepc(struct map_session_data *sd) {
	unsigned char buf[256];

	nullpo_retr(0, sd);

	if (map[sd->bl.m].flag.snow
		|| map[sd->bl.m].flag.clouds
		|| map[sd->bl.m].flag.fog
		|| map[sd->bl.m].flag.fireworks
		|| map[sd->bl.m].flag.sakura
		|| map[sd->bl.m].flag.leaves
		|| map[sd->bl.m].flag.rain
		|| map[sd->bl.m].flag.clouds2
	) {
		malloc_set(buf,0,packet_len_table[0x7b]);
		WBUFW(buf,0)=0x7b;
		WBUFL(buf,2)=-10;
		WBUFW(buf,6)=sd->battle_status.speed;
		WBUFW(buf,8)=0;
		WBUFW(buf,10)=0;
		WBUFW(buf,12)=OPTION_INVISIBLE;
		WBUFW(buf,14)=100;
		WBUFL(buf,22)=gettick();
		WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y);
		WBUFB(buf,56)=5;
		WBUFB(buf,57)=5;
		clif_send(buf, packet_len_table[0x7b], &sd->bl, SELF);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_move(struct block_list *bl) {
	struct view_data *vd;
	struct unit_data *ud;
	unsigned char buf[256];
	int len;

	nullpo_retr(0, bl);
	
	vd = status_get_viewdata(bl);
	if (!vd || vd->class_ == INVISIBLE_CLASS)
		return 0;
	
	ud = unit_bl2ud(bl);
	nullpo_retr(0, ud);
	
	len = clif_set007b(bl,vd,ud,buf);
	clif_send(buf,len,bl,AREA_WOS);
	if (disguised(bl))
		clif_setdisguise((TBL_PC*)bl, buf, len, 0);
		
	//Stupid client that needs this resent every time someone walks :X
	if(vd->cloth_color)
		clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);

	switch(bl->type)
	{
	case BL_PC:
		{
			TBL_PC *sd = ((TBL_PC*)bl);
//			clif_movepc(sd);
			if(sd->state.size==2) // tiny/big players [Valaris]
				clif_specialeffect(&sd->bl,423,AREA);
			else if(sd->state.size==1)
				clif_specialeffect(&sd->bl,421,AREA);
		}
		break;
	case BL_MOB:
		{
			TBL_MOB *md = ((TBL_MOB*)bl);
			if(md->special_state.size==2) // tiny/big mobs [Valaris]
				clif_specialeffect(&md->bl,423,AREA);
			else if(md->special_state.size==1)
				clif_specialeffect(&md->bl,421,AREA);
		}
		break;
	}
	return 0;
}


/*==========================================
 * Delays the map_quit of a player after they are disconnected. [Skotlex]
 *------------------------------------------
 */
static int clif_delayquit(int tid, unsigned int tick, int id, int data) {
	struct map_session_data *sd = NULL;

	//Remove player from map server
	if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player.
		map_quit(sd);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_quitsave(int fd,struct map_session_data *sd)
{
	if (sd->state.waitingdisconnect || //Was already waiting to be disconnected.
		!battle_config.prevent_logout ||
	  	DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
		map_quit(sd);
	else if (sd->fd)
	{	//Disassociate session from player (session is deleted after this function was called)
		//And set a timer to make him quit later.
		session[fd]->session_data = NULL;
		sd->fd = 0;
		add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0);
	}
}

/*==========================================
 *
 *------------------------------------------
 */
static int clif_waitclose(int tid, unsigned int tick, int id, int data) {
	if (session[id] && session[id]->func_parse == clif_parse) //Avoid disconnecting non-players, as pointed out by End of Exam [Skotlex]
		session[id]->eof = 1;

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_setwaitclose(int fd) {
	struct map_session_data *sd;

	// if player is not already in the game (double connection probably)
	if ((sd = (struct map_session_data*)session[fd]->session_data) == NULL) {
		// limited timer, just to send information.
		add_timer(gettick() + 1000, clif_waitclose, fd, 0);
	} else
		add_timer(gettick() + 5000, clif_waitclose, fd, 0);
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemap(struct map_session_data *sd, short map, int x, int y) {
	int fd;
	
	nullpo_retr(0, sd);

	fd = sd->fd;
	
	WFIFOHEAD(fd, packet_len_table[0x91]);
	WFIFOW(fd,0) = 0x91;
	memcpy(WFIFOP(fd,2), mapindex_id2name(map), MAP_NAME_LENGTH);
	WFIFOW(fd,18) = x;
	WFIFOW(fd,20) = y;
	WFIFOSET(fd, packet_len_table[0x91]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemapserver(struct map_session_data *sd, char *mapname, int x, int y, int ip, int port) {
	int fd;

	nullpo_retr(0, sd);

	fd = sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x92]);
	WFIFOW(fd,0) = 0x92;
	//Better not trust the null-terminator is there. [Skotlex]
	memcpy(WFIFOP(fd,2), mapname, MAP_NAME_LENGTH);
	WFIFOB(fd,17) = 0;	//Null terminator for mapname
	WFIFOW(fd,18) = x;
	WFIFOW(fd,20) = y;
	WFIFOL(fd,22) = ip;
	WFIFOW(fd,26) = port;
	WFIFOSET(fd, packet_len_table[0x92]);

	return 0;
}

int clif_blown(struct block_list *bl) {
//Previous Aegis versions simply used clif_fixpos, but it seems clif_slide works better on current clients.
//	return clif_fixpos(bl);
	return clif_slide(bl, bl->x, bl->y);
	
}
/*==========================================
 *
 *------------------------------------------
 */
int clif_fixpos(struct block_list *bl) {
	unsigned char buf[16];

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x88;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=bl->x;
	WBUFW(buf,8)=bl->y;
	clif_send(buf, packet_len_table[0x88], bl, AREA);
	if (disguised(bl)) {
		WBUFL(buf,2)=-bl->id;
		clif_send(buf, packet_len_table[0x88], bl, SELF);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_npcbuysell(struct map_session_data* sd, int id) {
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0xc4]);
	WFIFOW(fd,0)=0xc4;
	WFIFOL(fd,2)=id;
	WFIFOSET(fd,packet_len_table[0xc4]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
	struct item_data *id;
	int fd,i,val;

	nullpo_retr(0, sd);
	nullpo_retr(0, nd);

	fd=sd->fd;
 	WFIFOHEAD(fd, 200 * 11 + 4);
	WFIFOW(fd,0)=0xc6;
	for(i=0;nd->u.shop_item[i].nameid > 0;i++){
		id = itemdb_search(nd->u.shop_item[i].nameid);
		val=nd->u.shop_item[i].value;
		WFIFOL(fd,4+i*11)=val;
		if (!id->flag.value_notdc)
			val=pc_modifybuyvalue(sd,val);
		WFIFOL(fd,8+i*11)=val;
		WFIFOB(fd,12+i*11)=itemtype(id->type);
		if (id->view_id > 0)
			WFIFOW(fd,13+i*11)=id->view_id;
		else
			WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid;
	}
	WFIFOW(fd,2)=i*11+4;
	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_selllist(struct map_session_data *sd) {
	int fd,i,c=0,val;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
	WFIFOW(fd,0)=0xc7;
	for(i=0;i<MAX_INVENTORY;i++) {
		if(sd->status.inventory[i].nameid > 0 && sd->inventory_data[i]) {
			if (!itemdb_cansell(&sd->status.inventory[i], pc_isGM(sd)))
				continue;

			val=sd->inventory_data[i]->value_sell;
			if (val < 0)
				continue;
			WFIFOW(fd,4+c*10)=i+2;
			WFIFOL(fd,6+c*10)=val;
			if (!sd->inventory_data[i]->flag.value_notoc)
				val=pc_modifysellvalue(sd,val);
			WFIFOL(fd,10+c*10)=val;
			c++;
		}
	}
	WFIFOW(fd,2)=c*10+4;
	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptmes(struct map_session_data *sd, int npcid, char *mes) {
	int fd;
	int slen = strlen(mes) + 9;
	WFIFOHEAD(fd, slen);

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOW(fd,0)=0xb4;
	WFIFOW(fd,2)=slen;
	WFIFOL(fd,4)=npcid;
	strcpy((char*)WFIFOP(fd,8),mes);
	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptnext(struct map_session_data *sd,int npcid) {
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0xb5]);
	WFIFOW(fd,0)=0xb5;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len_table[0xb5]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptclose(struct map_session_data *sd, int npcid) {
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0xb6]);
	WFIFOW(fd,0)=0xb6;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len_table[0xb6]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_sendfakenpc(struct map_session_data *sd, int npcid) {
	int fd = sd->fd;
	//sd->npc_id = npcid;
	sd->state.using_fake_npc = 1;
	malloc_set(WFIFOP(fd,0), 0, packet_len_table[0x78]);
	WFIFOW(fd,0)=0x78;
	WFIFOL(fd,2)=npcid;
	WFIFOW(fd,14)=111;
	WFIFOPOS(fd,46,sd->bl.x,sd->bl.y,sd->ud.dir);
	WFIFOB(fd,49)=5;
	WFIFOB(fd,50)=5;
	WFIFOSET(fd, packet_len_table[0x78]);
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptmenu(struct map_session_data *sd, int npcid, char *mes) {
	int fd;
	int slen = strlen(mes) + 8;
	struct block_list *bl = NULL;
	WFIFOHEAD(fd, slen);

	nullpo_retr(0, sd);

	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
	   clif_sendfakenpc(sd, npcid);

	fd=sd->fd;
	WFIFOW(fd,0)=0xb7;
	WFIFOW(fd,2)=slen;
	WFIFOL(fd,4)=npcid;
	strcpy((char*)WFIFOP(fd,8),mes);
	WFIFOSET(fd,WFIFOW(fd,2));
	
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptinput(struct map_session_data *sd, int npcid) {
	int fd;
	struct block_list *bl = NULL;

	nullpo_retr(0, sd);

	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
	   clif_sendfakenpc(sd, npcid);
	
	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x142]);
	WFIFOW(fd,0)=0x142;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len_table[0x142]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_scriptinputstr(struct map_session_data *sd, int npcid) {
	int fd;
	struct block_list *bl = NULL;

	nullpo_retr(0, sd);

	if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m ||
	   bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
	   bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
	   clif_sendfakenpc(sd, npcid);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x1d4]);
	WFIFOW(fd,0)=0x1d4;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len_table[0x1d4]);
	
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) {
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x144]);
	WFIFOW(fd,0)=0x144;
	WFIFOL(fd,2)=npc_id;
	WFIFOL(fd,6)=type;
	WFIFOL(fd,10)=x;
	WFIFOL(fd,14)=y;
	WFIFOB(fd,18)=id;
	WFIFOL(fd,19)=color;
	WFIFOSET(fd,packet_len_table[0x144]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_cutin(struct map_session_data *sd, char *image, int type) {
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x1b3]);
	WFIFOW(fd,0)=0x1b3;
	strncpy((char*)WFIFOP(fd,2),image,64);
	WFIFOB(fd,66)=type;
	WFIFOSET(fd,packet_len_table[0x1b3]);

	return 0;
}

/*==========================================
 * Fills in card data from the given item and into the buffer. [Skotlex]
 *------------------------------------------
 */
static void clif_addcards(unsigned char* buf, struct item* item)
{
	int i=0,j;
	if (item == NULL) { //Blank data
		WBUFW(buf,0)=0;
		WBUFW(buf,2)=0;
		WBUFW(buf,4)=0;
		WBUFW(buf,6)=0;
		return;
	}
	if(item->card[0]==CARD0_PET) { //pet eggs
		WBUFW(buf,0)=0;
		WBUFW(buf,2)=0;
		WBUFW(buf,4)=0;
		WBUFW(buf,6)=item->card[3]; //Pet renamed flag.
		return;
	}
	if(item->card[0]==CARD0_FORGE || item->card[0]==CARD0_CREATE) { //Forged/created items
		WBUFW(buf,0)=item->card[0];
		WBUFW(buf,2)=item->card[1];
		WBUFW(buf,4)=item->card[2];
		WBUFW(buf,6)=item->card[3];
		return;
	}
	//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
	if (MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4)
		i = rand()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rand()%3;

	//Normal items.
	if (item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
		WBUFW(buf,0)=j;
	else
		WBUFW(buf,0)= item->card[i];

	if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
		WBUFW(buf,2)=j;
	else
		WBUFW(buf,2)=item->card[i];

	if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
		WBUFW(buf,4)=j;
	else
		WBUFW(buf,4)=item->card[i];

	if (item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0)
		WBUFW(buf,6)=j;
	else
		WBUFW(buf,6)=item->card[i];
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_additem(struct map_session_data *sd, int n, int amount, int fail) {
	int fd;
	unsigned char *buf;

	nullpo_retr(0, sd);

	fd = sd->fd;
	if (!session_isActive(fd))  //Sasuke-
		return 0;

	WFIFOHEAD(fd,packet_len_table[0xa0]);
	buf = WFIFOP(fd,0);
	if(fail) {
		WBUFW(buf,0)=0xa0;
		WBUFW(buf,2)=n+2;
		WBUFW(buf,4)=amount;
		WBUFW(buf,6)=0;
		WBUFB(buf,8)=0;
		WBUFB(buf,9)=0;
		WBUFB(buf,10)=0;
		WBUFW(buf,11)=0;
		WBUFW(buf,13)=0;
		WBUFW(buf,15)=0;
		WBUFW(buf,17)=0;
		WBUFW(buf,19)=0;
		WBUFB(buf,21)=0;
		WBUFB(buf,22)=fail;
	} else {
		if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL)
			return 1;

		WBUFW(buf,0)=0xa0;
		WBUFW(buf,2)=n+2;
		WBUFW(buf,4)=amount;
		if (sd->inventory_data[n]->view_id > 0)
			WBUFW(buf,6)=sd->inventory_data[n]->view_id;
		else
			WBUFW(buf,6)=sd->status.inventory[n].nameid;
		WBUFB(buf,8)=sd->status.inventory[n].identify;
		WBUFB(buf,9)=sd->status.inventory[n].attribute;
		WBUFB(buf,10)=sd->status.inventory[n].refine;
		clif_addcards(WBUFP(buf,11), &sd->status.inventory[n]);
		WBUFW(buf,19)=pc_equippoint(sd,n);
		WBUFB(buf,21)=itemtype(sd->inventory_data[n]->type);
		WBUFB(buf,22)=fail;
	}

	WFIFOSET(fd,packet_len_table[0xa0]);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_delitem(struct map_session_data *sd,int n,int amount)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
        WFIFOHEAD(fd, packet_len_table[0xaf]);
	WFIFOW(fd,0)=0xaf;
	WFIFOW(fd,2)=n+2;
	WFIFOW(fd,4)=amount;

	WFIFOSET(fd,packet_len_table[0xaf]);

	return 0;
}

// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex]
// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet 
// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point.
void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip)
{
	if (id->view_id > 0)
		WBUFW(buf,n)=id->view_id;
	else
		WBUFW(buf,n)=i->nameid;
	WBUFB(buf,n+2)=itemtype(id->type);
	WBUFB(buf,n+3)=i->identify;
	if (equip >= 0) { //Equippable item 
		WBUFW(buf,n+4)=equip;
		WBUFW(buf,n+6)=i->equip;
		WBUFB(buf,n+8)=i->attribute;
		WBUFB(buf,n+9)=i->refine;
	} else { //Stackable item.
		WBUFW(buf,n+4)=i->amount;
		if (equip == -2 && id->equip == EQP_AMMO)
			WBUFW(buf,n+6)=EQP_AMMO;
		else
			WBUFW(buf,n+6)=0;
	}

}

//Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex]
void clif_inventorylist(struct map_session_data *sd)
{
	int i,n,ne,fd = sd->fd,arrow=-1;
	unsigned char *buf;
	unsigned char bufe[MAX_INVENTORY*20+4];
#if PACKETVER < 5
	const int s = 10; //Entry size.
#else
	const int s = 18;
#endif
	WFIFOHEAD(fd, MAX_INVENTORY * s + 4);
	buf = WFIFOP(fd,0);
	
	for(i=0,n=0,ne=0;i<MAX_INVENTORY;i++){
		if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL)
			continue;  
	
		if(!itemdb_isstackable2(sd->inventory_data[i])) 
		{	//Non-stackable (Equippable)
			WBUFW(bufe,ne*20+4)=i+2;
			clif_item_sub(bufe, ne*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
			clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.inventory[i]);
			ne++;
		} else { //Stackable.
			WBUFW(buf,n*s+4)=i+2;
			clif_item_sub(buf, n*s+6, &sd->status.inventory[i], sd->inventory_data[i], -2);
			if (sd->inventory_data[i]->equip == EQP_AMMO &&
				sd->status.inventory[i].equip)
				arrow=i;
#if PACKETVER >= 5
			clif_addcards(WBUFP(buf, n*s+14), &sd->status.inventory[i]);
#endif
			n++;
		}
	}
	if (n) {
#if PACKETVER < 5
		WBUFW(buf,0)=0xa3;
#else
		WBUFW(buf,0)=0x1ee;
#endif
		WBUFW(buf,2)=4+n*s;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	if(arrow >= 0)
		clif_arrowequip(sd,arrow);

	if(ne){
		WBUFW(bufe,0)=0xa4;
		WBUFW(bufe,2)=4+ne*20;
		clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
	}

}

//Required when items break/get-repaired. Only sends equippable item list.
void clif_equiplist(struct map_session_data *sd)
{
	int i,n,fd = sd->fd;
	unsigned char *buf;
	WFIFOHEAD(fd, MAX_INVENTORY * 20 + 4);
	buf = WFIFOP(fd,0);
	
	for(i=0,n=0;i<MAX_INVENTORY;i++){
		if (sd->status.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL)
			continue;  
	
		if(itemdb_isstackable2(sd->inventory_data[i])) 
			continue;
		//Equippable
		WBUFW(buf,n*20+4)=i+2;
		clif_item_sub(buf, n*20+6, &sd->status.inventory[i], sd->inventory_data[i], pc_equippoint(sd,i));
		clif_addcards(WBUFP(buf, n*20+16), &sd->status.inventory[i]);
		n++;
	}
	if (n) {
		WBUFW(buf,0)=0xa4;
		WBUFW(buf,2)=4+n*20;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
}

//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex]
void clif_storagelist(struct map_session_data *sd,struct storage *stor)
{
	struct item_data *id;
	int i,n,ne,fd=sd->fd;
	unsigned char *buf;
	unsigned char bufe[MAX_STORAGE*20+4];
#if PACKETVER < 5
	const int s = 10; //Entry size.
#else
	const int s = 18;
#endif
	WFIFOHEAD(fd,MAX_STORAGE * s + 4);
	buf = WFIFOP(fd,0);
	
	for(i=0,n=0,ne=0;i<MAX_STORAGE;i++){
		if(stor->storage_[i].nameid<=0)
			continue;
		id = itemdb_search(stor->storage_[i].nameid);
		if(!itemdb_isstackable2(id))
		{ //Equippable
			WBUFW(bufe,ne*20+4)=i+1;
			clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip);
			clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]);
			ne++;
		} else { //Stackable
			WBUFW(buf,n*s+4)=i+1;
			clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1);
#if PACKETVER >= 5
			clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]);
#endif
			n++;
		}
	}
	if(n){
#if PACKETVER < 5
		WBUFW(buf,0)=0xa5;
#else
		WBUFW(buf,0)=0x1f0;
#endif
		WBUFW(buf,2)=4+n*s;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	if(ne){
		WBUFW(bufe,0)=0xa6;
		WBUFW(bufe,2)=4+ne*20;
		clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
	}
}

//Unified storage function which sends all of the storage (requires two packets, one for equipable items and one for stackable ones. [Skotlex]
void clif_guildstoragelist(struct map_session_data *sd,struct guild_storage *stor)
{
	struct item_data *id;
	int i,n,ne,fd=sd->fd;
	unsigned char *buf;
	unsigned char bufe[MAX_GUILD_STORAGE*20+4];
#if PACKETVER < 5
	const int s = 10; //Entry size.
#else
	const int s = 18;
#endif
	WFIFOHEAD(fd,MAX_GUILD_STORAGE * s + 4);
	buf = WFIFOP(fd,0);
	
	for(i=0,n=0,ne=0;i<MAX_GUILD_STORAGE;i++){
		if(stor->storage_[i].nameid<=0)
			continue;
		id = itemdb_search(stor->storage_[i].nameid);
		if(!itemdb_isstackable2(id))
		{ //Equippable
			WBUFW(bufe,ne*20+4)=i+1;
			clif_item_sub(bufe, ne*20+6, &stor->storage_[i], id, id->equip);
			clif_addcards(WBUFP(bufe, ne*20+16), &stor->storage_[i]);
			ne++;
		} else { //Stackable
			WBUFW(buf,n*s+4)=i+1;
			clif_item_sub(buf, n*s+6, &stor->storage_[i], id,-1);
#if PACKETVER >= 5
			clif_addcards(WBUFP(buf,n*s+14), &stor->storage_[i]);
#endif
			n++;
		}
	}
	if(n){
#if PACKETVER < 5
		WBUFW(buf,0)=0xa5;
#else
		WBUFW(buf,0)=0x1f0;
#endif
		WBUFW(buf,2)=4+n*s;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	if(ne){
		WBUFW(bufe,0)=0xa6;
		WBUFW(bufe,2)=4+ne*20;
		clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
	}
}

void clif_cartlist(struct map_session_data *sd)
{
	struct item_data *id;
	int i,n,ne,fd=sd->fd;
	unsigned char *buf;
	unsigned char bufe[MAX_CART*20+4];
#if PACKETVER < 5
	const int s = 10; //Entry size.
#else
	const int s = 18;
#endif
	WFIFOHEAD(fd, MAX_CART * s + 4);
	buf = WFIFOP(fd,0);
	
	for(i=0,n=0,ne=0;i<MAX_CART;i++){
		if(sd->status.cart[i].nameid<=0)
			continue;
		id = itemdb_search(sd->status.cart[i].nameid);
		if(!itemdb_isstackable2(id))
		{ //Equippable
			WBUFW(bufe,ne*20+4)=i+2;
			clif_item_sub(bufe, ne*20+6, &sd->status.cart[i], id, id->equip);
			clif_addcards(WBUFP(bufe, ne*20+16), &sd->status.cart[i]);
			ne++;
		} else { //Stackable
			WBUFW(buf,n*s+4)=i+2;
			clif_item_sub(buf, n*s+6, &sd->status.cart[i], id,-1);
#if PACKETVER >= 5
			clif_addcards(WBUFP(buf,n*s+14), &sd->status.cart[i]);
#endif
			n++;
		}
	}
	if(n){
#if PACKETVER < 5
		WBUFW(buf,0)=0x123;
#else
		WBUFW(buf,0)=0x1ef;
#endif
		WBUFW(buf,2)=4+n*s;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	if(ne){
		WBUFW(bufe,0)=0x122;
		WBUFW(bufe,2)=4+ne*20;
		clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF);
	}
	return;
}

// Guild XY locators [Valaris]
int clif_guild_xy(struct map_session_data *sd)
{
	unsigned char buf[10];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x1eb;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=sd->bl.x;
	WBUFW(buf,8)=sd->bl.y;
	clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS);

	return 0;
}

/*==========================================
 * Sends x/y dot to a single fd. [Skotlex]
 *------------------------------------------
 */

int clif_guild_xy_single(int fd, struct map_session_data *sd)
{
	WFIFOHEAD(fd,packet_len_table[0x1eb]);
	WFIFOW(fd,0)=0x1eb;
	WFIFOL(fd,2)=sd->status.account_id;
	WFIFOW(fd,6)=sd->bl.x;
	WFIFOW(fd,8)=sd->bl.y;
	WFIFOSET(fd,packet_len_table[0x1eb]);
	return 0;
}

// Guild XY locators [Valaris]
int clif_guild_xy_remove(struct map_session_data *sd)
{
	unsigned char buf[10];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x1eb;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=-1;
	WBUFW(buf,8)=-1;
	clif_send(buf,packet_len_table[0x1eb],&sd->bl,GUILD_SAMEMAP_WOS);

	return 0;
}

/*==========================================
 * �X�e�[�^�X�𑗂�‚���
 * �\����p�����͂��̒��Ōv�Z���đ���
 *------------------------------------------
 */
int clif_updatestatus(struct map_session_data *sd,int type)
{
	int fd,len=8;

	nullpo_retr(0, sd);

	fd=sd->fd;

	if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin]
		return 0;
 
	WFIFOHEAD(fd, 14);
	WFIFOW(fd,0)=0xb0;
	WFIFOW(fd,2)=type;
	switch(type){
		// 00b0
	case SP_WEIGHT:
		pc_checkweighticon(sd);
		WFIFOW(fd,0)=0xb0;	//Need to re-set as pc_checkweighticon can alter the buffer. [Skotlex]
		WFIFOW(fd,2)=type;
		WFIFOL(fd,4)=sd->weight;
		break;
	case SP_MAXWEIGHT:
		WFIFOL(fd,4)=sd->max_weight;
		break;
	case SP_SPEED:
		WFIFOL(fd,4)=sd->battle_status.speed;
		break;
	case SP_BASELEVEL:
		WFIFOL(fd,4)=sd->status.base_level;
		break;
	case SP_JOBLEVEL:
		WFIFOL(fd,4)=sd->status.job_level;
		break;
	case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance]
		WFIFOL(fd,4)=sd->status.karma;
		break;
	case SP_MANNER:
		WFIFOL(fd,4)=sd->status.manner;
		clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner);
		break;
	case SP_STATUSPOINT:
		WFIFOL(fd,4)=sd->status.status_point;
		break;
	case SP_SKILLPOINT:
		WFIFOL(fd,4)=sd->status.skill_point;
		break;
	case SP_HIT:
		WFIFOL(fd,4)=sd->battle_status.hit;
		break;
	case SP_FLEE1:
		WFIFOL(fd,4)=sd->battle_status.flee;
		break;
	case SP_FLEE2:
		WFIFOL(fd,4)=sd->battle_status.flee2/10;
		break;
	case SP_MAXHP:
		WFIFOL(fd,4)=sd->battle_status.max_hp;
		break;
	case SP_MAXSP:
		WFIFOL(fd,4)=sd->battle_status.max_sp;
		break;
	case SP_HP:
		WFIFOL(fd,4)=sd->battle_status.hp;
		if (battle_config.disp_hpmeter)
			clif_hpmeter(sd);
		if (!battle_config.party_hp_mode && sd->status.party_id)
			clif_party_hp(sd);
		break;
	case SP_SP:
		WFIFOL(fd,4)=sd->battle_status.sp;
		break;
	case SP_ASPD:
		WFIFOL(fd,4)=sd->battle_status.amotion;
		break;
	case SP_ATK1:
		WFIFOL(fd,4)=sd->battle_status.batk +sd->battle_status.rhw.atk +sd->battle_status.lhw->atk;
		break;
	case SP_DEF1:
		WFIFOL(fd,4)=sd->battle_status.def;
		break;
	case SP_MDEF1:
		WFIFOL(fd,4)=sd->battle_status.mdef;
		break;
	case SP_ATK2:
		WFIFOL(fd,4)=sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2;
		break;
	case SP_DEF2:
		WFIFOL(fd,4)=sd->battle_status.def2;
		break;
	case SP_MDEF2:
		//negative check (in case you have something like Berserk active)
		len = sd->battle_status.mdef2 - (sd->battle_status.vit>>1);
		if (len < 0) len = 0;
		WFIFOL(fd,4)= len;
		len = 8;
		break;
	case SP_CRITICAL:
		WFIFOL(fd,4)=sd->battle_status.cri/10;
		break;
	case SP_MATK1:
		WFIFOL(fd,4)=sd->battle_status.matk_max;
		break;
	case SP_MATK2:
		WFIFOL(fd,4)=sd->battle_status.matk_min;
		break;


	case SP_ZENY:
		WFIFOW(fd,0)=0xb1;
		WFIFOL(fd,4)=sd->status.zeny;
		break;
	case SP_BASEEXP:
		WFIFOW(fd,0)=0xb1;
		WFIFOL(fd,4)=sd->status.base_exp;
		break;
	case SP_JOBEXP:
		WFIFOW(fd,0)=0xb1;
		WFIFOL(fd,4)=sd->status.job_exp;
		break;
	case SP_NEXTBASEEXP:
		WFIFOW(fd,0)=0xb1;
		WFIFOL(fd,4)=pc_nextbaseexp(sd);
		break;
	case SP_NEXTJOBEXP:
		WFIFOW(fd,0)=0xb1;
		WFIFOL(fd,4)=pc_nextjobexp(sd);
		break;

		// 00be �I��
	case SP_USTR:
	case SP_UAGI:
	case SP_UVIT:
	case SP_UINT:
	case SP_UDEX:
	case SP_ULUK:
		WFIFOW(fd,0)=0xbe;
		WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR);
		len=5;
		break;

		// 013a �I��
	case SP_ATTACKRANGE:
		WFIFOW(fd,0)=0x13a;
		WFIFOW(fd,2)=sd->battle_status.rhw.range;
		len=4;
		break;

		// 0141 �I��
	case SP_STR:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.str;
		WFIFOL(fd,10)=sd->battle_status.str - sd->status.str;
		len=14;
		break;
	case SP_AGI:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.agi;
		WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi;
		len=14;
		break;
	case SP_VIT:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.vit;
		WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit;
		len=14;
		break;
	case SP_INT:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.int_;
		WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_;
		len=14;
		break;
	case SP_DEX:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.dex;
		WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex;
		len=14;
		break;
	case SP_LUK:
		WFIFOW(fd,0)=0x141;
		WFIFOL(fd,2)=type;
		WFIFOL(fd,6)=sd->status.luk;
		WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk;
		len=14;
		break;

	case SP_CARTINFO:
		WFIFOW(fd,0)=0x121;
		WFIFOW(fd,2)=sd->cart_num;
		WFIFOW(fd,4)=sd->cart_max_num;
		WFIFOL(fd,6)=sd->cart_weight;
		WFIFOL(fd,10)=sd->cart_max_weight;
		len=14;
		break;

	default:
		if(battle_config.error_log)
			ShowError("clif_updatestatus : unrecognized type %d\n",type);
		return 1;
	}
	WFIFOSET(fd,len);

	return 0;
}
int clif_changestatus(struct block_list *bl,int type,int val)
{
	unsigned char buf[12];
	struct map_session_data *sd = NULL;

	nullpo_retr(0, bl);

	if(bl->type == BL_PC)
		sd = (struct map_session_data *)bl;

//printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val);
	if(sd){
		WBUFW(buf,0)=0x1ab;
		WBUFL(buf,2)=bl->id;
		WBUFW(buf,6)=type;
		switch(type){
		case SP_MANNER:
			WBUFL(buf,8)=val;
			break;
		default:
			if(battle_config.error_log)
				ShowError("clif_changestatus : unrecognized type %d.\n",type);
			return 1;
		}
		clif_send(buf,packet_len_table[0x1ab],bl,AREA_WOS);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changelook(struct block_list *bl,int type,int val)
{
	unsigned char buf[32];
	struct map_session_data *sd = NULL;
	struct view_data *vd;
	vd = status_get_viewdata(bl);
	nullpo_retr(0, vd);
	
	if(bl->type == BL_PC)
		sd = (struct map_session_data *)bl;

	switch(type) {
		case LOOK_WEAPON:
			if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
			else vd->weapon = val;
		break;
		case LOOK_SHIELD:
			if (sd) clif_get_weapon_view(sd, &vd->weapon, &vd->shield);
			else vd->shield = val;
		break;
		case LOOK_BASE:
			vd->class_ = val;
			if (vd->class_ == JOB_WEDDING || vd->class_ == JOB_XMAS)
				vd->weapon = vd->shield = 0;
			if (vd->cloth_color && (
				(vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) ||
				(vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette)
			))
				clif_changelook(bl,LOOK_CLOTHES_COLOR,0);
		break;
		case LOOK_HAIR:
			vd->hair_style = val;
		break;
		case LOOK_HEAD_BOTTOM:
			vd->head_bottom = val;
		break;
		case LOOK_HEAD_TOP:
			vd->head_top = val;
		break;	
		case LOOK_HEAD_MID:
			vd->head_mid = val;
		break;
		case LOOK_HAIR_COLOR:
			vd->hair_color = val;
		break;
		case LOOK_CLOTHES_COLOR:
			if (val && (
				(vd->class_ == JOB_WEDDING && battle_config.wedding_ignorepalette) ||
				(vd->class_ == JOB_XMAS && battle_config.xmas_ignorepalette)
			))
				val = 0;
			vd->cloth_color = val;
		break;
		case LOOK_SHOES:
#if PACKETVER > 3
			if (sd) {
				int n;
				if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) {
					if(sd->inventory_data[n]->view_id > 0)
						val = sd->inventory_data[n]->view_id;
					else
						val = sd->status.inventory[n].nameid;
					}
				val = 0;
			}
#endif
			//Shoes? No packet uses this....
		break;
	}
#if PACKETVER < 4
	WBUFW(buf,0)=0xc3;
	WBUFL(buf,2)=bl->id;
	WBUFB(buf,6)=type;
	WBUFB(buf,7)=val;
	clif_send(buf,packet_len_table[0xc3],bl,AREA);
#else
	if(type == LOOK_WEAPON || type == LOOK_SHIELD) {
		WBUFW(buf,0)=0x1d7;
		WBUFL(buf,2)=bl->id;
		WBUFB(buf,6)=LOOK_WEAPON;
		WBUFW(buf,7)=vd->weapon;
		WBUFW(buf,9)=vd->shield;
		clif_send(buf,packet_len_table[0x1d7],bl,AREA);
	}
	else
	{
		WBUFW(buf,0)=0x1d7;
		WBUFL(buf,2)=bl->id;
		WBUFB(buf,6)=type;
		WBUFW(buf,7)=val;
		WBUFW(buf,9)=0;
		clif_send(buf,packet_len_table[0x1d7],bl,AREA);
	}
#endif
	return 0;
}

//Sends a change-base-look packet required for traps as they are triggered.
void clif_changetraplook(struct block_list *bl,int val)
{
	unsigned char buf[32];
#if PACKETVER < 4
	WBUFW(buf,0)=0xc3;
	WBUFL(buf,2)=bl->id;
	WBUFB(buf,6)=LOOK_BASE;
	WBUFB(buf,7)=val;
	clif_send(buf,packet_len_table[0xc3],bl,AREA);
#else
	WBUFW(buf,0)=0x1d7;
	WBUFL(buf,2)=bl->id;
	WBUFB(buf,6)=LOOK_BASE;
	WBUFW(buf,7)=val;
	WBUFW(buf,9)=0;
	clif_send(buf,packet_len_table[0x1d7],bl,AREA);
#endif

	
}
//For the stupid cloth-dye bug. Resends the given view data
//to the area specified by bl.
void clif_refreshlook(struct block_list *bl,int id,int type,int val,int area)
{
	unsigned char buf[32];
#if PACKETVER < 4
	WBUFW(buf,0)=0xc3;
	WBUFL(buf,2)=id;
	WBUFB(buf,6)=type;
	WBUFB(buf,7)=val;
	clif_send(buf,packet_len_table[0xc3],bl,area);
#else
	WBUFW(buf,0)=0x1d7;
	WBUFL(buf,2)=id;
	WBUFB(buf,6)=type;
	WBUFW(buf,7)=val;
	WBUFW(buf,9)=0;
	clif_send(buf,packet_len_table[0x1d7],bl,area);
#endif
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_initialstatus(struct map_session_data *sd)
{
	int fd;
	unsigned char *buf;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xbd]);
	buf=WFIFOP(fd,0);

	WBUFW(buf,0)=0xbd;
	WBUFW(buf,2)=(sd->status.status_point > SHRT_MAX)? SHRT_MAX:sd->status.status_point;
	WBUFB(buf,4)=(sd->status.str > UCHAR_MAX)? UCHAR_MAX:sd->status.str;
	WBUFB(buf,5)=pc_need_status_point(sd,SP_STR);
	WBUFB(buf,6)=(sd->status.agi > UCHAR_MAX)? UCHAR_MAX:sd->status.agi;
	WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI);
	WBUFB(buf,8)=(sd->status.vit > UCHAR_MAX)? UCHAR_MAX:sd->status.vit;
	WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT);
	WBUFB(buf,10)=(sd->status.int_ > UCHAR_MAX)? UCHAR_MAX:sd->status.int_;
	WBUFB(buf,11)=pc_need_status_point(sd,SP_INT);
	WBUFB(buf,12)=(sd->status.dex > UCHAR_MAX)? UCHAR_MAX:sd->status.dex;
	WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX);
	WBUFB(buf,14)=(sd->status.luk > UCHAR_MAX)? UCHAR_MAX:sd->status.luk;
	WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK);

	WBUFW(buf,16) = sd->battle_status.batk + sd->battle_status.rhw.atk + sd->battle_status.lhw->atk;
	WBUFW(buf,18) = sd->battle_status.rhw.atk2 + sd->battle_status.lhw->atk2; //atk bonus
	WBUFW(buf,20) = sd->battle_status.matk_max;
	WBUFW(buf,22) = sd->battle_status.matk_min;
	WBUFW(buf,24) = sd->battle_status.def; // def
	WBUFW(buf,26) = sd->battle_status.def2;
	WBUFW(buf,28) = sd->battle_status.mdef; // mdef
	fd = sd->battle_status.mdef2 - (sd->battle_status.vit>>1);
	if (fd < 0) fd = 0; //Negative check for Frenzy'ed characters.
	WBUFW(buf,30) = fd;
	fd = sd->fd;
	WBUFW(buf,32) = sd->battle_status.hit;
	WBUFW(buf,34) = sd->battle_status.flee;
	WBUFW(buf,36) = sd->battle_status.flee2/10;
	WBUFW(buf,38) = sd->battle_status.cri/10;
	WBUFW(buf,40) = sd->status.karma;
	WBUFW(buf,42) = sd->status.manner;

	WFIFOSET(fd,packet_len_table[0xbd]);

	clif_updatestatus(sd,SP_STR);
	clif_updatestatus(sd,SP_AGI);
	clif_updatestatus(sd,SP_VIT);
	clif_updatestatus(sd,SP_INT);
	clif_updatestatus(sd,SP_DEX);
	clif_updatestatus(sd,SP_LUK);

	clif_updatestatus(sd,SP_ATTACKRANGE);
	clif_updatestatus(sd,SP_ASPD);

	return 0;
}

/*==========================================
 *���
 *------------------------------------------
 */
int clif_arrowequip(struct map_session_data *sd,int val)
{
	int fd;

	nullpo_retr(0, sd);

	pc_stop_attack(sd); // [Valaris]

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x013c]);
	WFIFOW(fd,0)=0x013c;
	WFIFOW(fd,2)=val+2;//��̃A�C�e��ID

	WFIFOSET(fd,packet_len_table[0x013c]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_arrow_fail(struct map_session_data *sd,int type)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len_table[0x013b]);
	WFIFOW(fd,0)=0x013b;
	WFIFOW(fd,2)=type;

	WFIFOSET(fd,packet_len_table[0x013b]);

	return 0;
}

/*==========================================
 * �쐬�”\ ��X�g���M
 *------------------------------------------
 */
int clif_arrow_create_list(struct map_session_data *sd)
{
	int i, c, j;
	int fd;

	nullpo_retr(0, sd);

	fd = sd->fd;
	WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4);
	WFIFOW(fd,0) = 0x1ad;

	for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
		if (skill_arrow_db[i].nameid > 0 &&
			(j = pc_search_inventory(sd, skill_arrow_db[i].nameid)) >= 0 &&
			!sd->status.inventory[j].equip && sd->status.inventory[j].identify)
		{
			if ((j = itemdb_viewid(skill_arrow_db[i].nameid)) > 0)
				WFIFOW(fd,c*2+4) = j;
			else
				WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid;
			c++;
		}
	}
	WFIFOW(fd,2) = c*2+4;
	WFIFOSET(fd, WFIFOW(fd,2));
	if (c > 0) {
		sd->menuskill_id = AC_MAKINGARROW;
		sd->menuskill_lv = c;
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xbc]);
	WFIFOW(fd,0)=0xbc;
	WFIFOW(fd,2)=type;
	WFIFOB(fd,4)=ok;
	WFIFOB(fd,5)=val;
	WFIFOSET(fd,packet_len_table[0xbc]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xaa]);
	WFIFOW(fd,0)=0xaa;
	WFIFOW(fd,2)=n+2;
	WFIFOW(fd,4)=pos;
	WFIFOB(fd,6)=ok;
	WFIFOSET(fd,packet_len_table[0xaa]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xac]);
	WFIFOW(fd,0)=0xac;
	WFIFOW(fd,2)=n+2;
	WFIFOW(fd,4)=pos;
	WFIFOB(fd,6)=ok;
	WFIFOSET(fd,packet_len_table[0xac]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_misceffect(struct block_list* bl,int type)
{
	unsigned char buf[32];

	nullpo_retr(0, bl);

	WBUFW(buf,0) = 0x19b;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = type;

	clif_send(buf,packet_len_table[0x19b],bl,AREA);

	return 0;
}
int clif_misceffect2(struct block_list *bl, int type) {
	unsigned char buf[24];

	nullpo_retr(0, bl);

	malloc_set(buf, 0, packet_len_table[0x1f3]);

	WBUFW(buf,0) = 0x1f3;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = type;

	clif_send(buf, packet_len_table[0x1f3], bl, AREA);

	return 0;

}
/*==========================================
 * �\���I�v�V�����ύX
 *------------------------------------------
 */
int clif_changeoption(struct block_list* bl)
{
	unsigned char buf[32];
	struct status_change *sc;

	nullpo_retr(0, bl);
	sc = status_get_sc(bl);
	if (!sc) return 0; //How can an option change if there's no sc?
	
#if PACKETVER > 6
	WBUFW(buf,0) = 0x229;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = sc->opt1;
	WBUFW(buf,8) = sc->opt2;
	WBUFL(buf,10) = sc->option;
	WBUFB(buf,14) = 0;	// ??
	if(disguised(bl)) {
		clif_send(buf,packet_len_table[0x229],bl,AREA_WOS);
		WBUFL(buf,2) = -bl->id;
		clif_send(buf,packet_len_table[0x229],bl,SELF);
		WBUFL(buf,2) = bl->id;
		WBUFL(buf,10) = OPTION_INVISIBLE;
		clif_send(buf,packet_len_table[0x229],bl,SELF);
	} else
		clif_send(buf,packet_len_table[0x229],bl,AREA);
#else
	WBUFW(buf,0) = 0x119;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = sc->opt1;
	WBUFW(buf,8) = sc->opt2;
	WBUFW(buf,10) = sc->option;
	WBUFB(buf,12) = 0;	// ??
	if(disguised(bl)) {
		clif_send(buf,packet_len_table[0x119],bl,AREA_WOS);
		WBUFL(buf,2) = -bl->id;
		clif_send(buf,packet_len_table[0x119],bl,SELF);
		WBUFL(buf,2) = bl->id;
		WBUFW(buf,10) = OPTION_INVISIBLE;
		clif_send(buf,packet_len_table[0x119],bl,SELF);
	} else
		clif_send(buf,packet_len_table[0x119],bl,AREA);
#endif

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok)
{
	nullpo_retr(0, sd);

	if(!ok) {
		int fd=sd->fd;
  		WFIFOHEAD(fd,packet_len_table[0xa8]);
		WFIFOW(fd,0)=0xa8;
		WFIFOW(fd,2)=index+2;
		WFIFOW(fd,4)=amount;
		WFIFOB(fd,6)=ok;
		WFIFOSET(fd,packet_len_table[0xa8]);
	}
	else {
#if PACKETVER < 3
		int fd=sd->fd;
		WFIFOHEAD(fd,packet_len_table[0xa8]);
		WFIFOW(fd,0)=0xa8;
		WFIFOW(fd,2)=index+2;
		WFIFOW(fd,4)=amount;
		WFIFOB(fd,6)=ok;
		WFIFOSET(fd,packet_len_table[0xa8]);
#else
		unsigned char buf[32];

		WBUFW(buf,0)=0x1c8;
		WBUFW(buf,2)=index+2;
		if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
			WBUFW(buf,4)=sd->inventory_data[index]->view_id;
		else
			WBUFW(buf,4)=sd->status.inventory[index].nameid;
		WBUFL(buf,6)=sd->bl.id;
		WBUFW(buf,10)=amount;
		WBUFB(buf,12)=ok;
		clif_send(buf,packet_len_table[0x1c8],&sd->bl,AREA);
#endif
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_createchat(struct map_session_data *sd,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xd6]);
	WFIFOW(fd,0)=0xd6;
	WFIFOB(fd,2)=fail;
	WFIFOSET(fd,packet_len_table[0xd6]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_dispchat(struct chat_data *cd,int fd)
{
	unsigned char buf[128];	// �ő�title(60�o�C�g)+17

	if(cd==NULL || *cd->owner==NULL)
		return 1;

	WBUFW(buf,0)=0xd7;
	WBUFW(buf,2)=strlen((const char*)cd->title)+17;
	WBUFL(buf,4)=(*cd->owner)->id;
	WBUFL(buf,8)=cd->bl.id;
	WBUFW(buf,12)=cd->limit;
	WBUFW(buf,14)=cd->users;
	WBUFB(buf,16)=cd->pub;
	strcpy((char*)WBUFP(buf,17),(const char*)cd->title);
	if(fd){
		WFIFOHEAD(fd, WBUFW(buf,2));
		memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
		WFIFOSET(fd,WBUFW(buf,2));
	} else {
		clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC);
	}

	return 0;
}

/*==========================================
 * chat�̏�ԕύX����
 * �O���̐l�p�Ɩ��߃R�[�h(d7->df)���Ⴄ����
 *------------------------------------------
 */
int clif_changechatstatus(struct chat_data *cd)
{
	unsigned char buf[128];	// �ő�title(60�o�C�g)+17

	if(cd==NULL || cd->usersd[0]==NULL)
		return 1;

	WBUFW(buf,0)=0xdf;
	WBUFW(buf,2)=strlen((char*)cd->title)+17;
	WBUFL(buf,4)=cd->usersd[0]->bl.id;
	WBUFL(buf,8)=cd->bl.id;
	WBUFW(buf,12)=cd->limit;
	WBUFW(buf,14)=cd->users;
	WBUFB(buf,16)=cd->pub;
	strcpy((char*)WBUFP(buf,17),(const char*)cd->title);
	clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_clearchat(struct chat_data *cd,int fd)
{
	unsigned char buf[32];

	nullpo_retr(0, cd);

	WBUFW(buf,0)=0xd8;
	WBUFL(buf,2)=cd->bl.id;
	if(fd){
		WFIFOHEAD(fd,packet_len_table[0xd8]);
		memcpy(WFIFOP(fd,0),buf,packet_len_table[0xd8]);
		WFIFOSET(fd,packet_len_table[0xd8]);
	} else {
		clif_send(buf,packet_len_table[0xd8],*cd->owner,AREA_WOSC);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_joinchatfail(struct map_session_data *sd,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;

	WFIFOHEAD(fd,packet_len_table[0xda]);
	WFIFOW(fd,0)=0xda;
	WFIFOB(fd,2)=fail;
	WFIFOSET(fd,packet_len_table[0xda]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
{
	int fd;
	int i;

	nullpo_retr(0, sd);
	nullpo_retr(0, cd);

	fd = sd->fd;
	if (!session_isActive(fd))
		return 0;
	WFIFOHEAD(fd, 8 + (28*cd->users));
	WFIFOW(fd, 0) = 0xdb;
	WFIFOW(fd, 2) = 8 + (28*cd->users);
	WFIFOL(fd, 4) = cd->bl.id;
	for (i = 0; i < cd->users; i++) {
		WFIFOL(fd, 8+i*28) = (i!=0) || ((*cd->owner)->type == BL_NPC);
		memcpy(WFIFOP(fd, 8+i*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
	}
	WFIFOSET(fd, WFIFOW(fd, 2));

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_addchat(struct chat_data* cd,struct map_session_data *sd)
{
	unsigned char buf[32];

	nullpo_retr(0, sd);
	nullpo_retr(0, cd);

	WBUFW(buf, 0) = 0x0dc;
	WBUFW(buf, 2) = cd->users;
	memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH);
	clif_send(buf,packet_len_table[0xdc],&sd->bl,CHAT_WOS);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd)
{
	unsigned char buf[64];

	nullpo_retr(0, sd);
	nullpo_retr(0, cd);

	WBUFW(buf, 0) = 0xe1;
	WBUFL(buf, 2) = 1;
	memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH);
	WBUFW(buf,30) = 0xe1;
	WBUFL(buf,32) = 0;
	memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH);

	clif_send(buf,packet_len_table[0xe1]*2,&sd->bl,CHAT);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_leavechat(struct chat_data* cd,struct map_session_data *sd)
{
	unsigned char buf[32];

	nullpo_retr(0, sd);
	nullpo_retr(0, cd);

	WBUFW(buf, 0) = 0xdd;
	WBUFW(buf, 2) = cd->users-1;
	memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH);
	WBUFB(buf,28) = 0;

	clif_send(buf,packet_len_table[0xdd],&sd->bl,CHAT);

	return 0;
}

/*==========================================
 * �������v����
 *------------------------------------------
 */
int clif_traderequest(struct map_session_data *sd,char *name)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;

	WFIFOHEAD(fd,packet_len_table[0xe5]);
	WFIFOW(fd,0)=0xe5;

	strcpy((char*)WFIFOP(fd,2),name);
	
	WFIFOSET(fd,packet_len_table[0xe5]);

	return 0;
}

/*==========================================
 * �������v������
 *------------------------------------------
 */
int clif_tradestart(struct map_session_data *sd,int type)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xe7]);
	WFIFOW(fd,0)=0xe7;
	WFIFOB(fd,2)=type;
	WFIFOSET(fd,packet_len_table[0xe7]);

	return 0;
}

/*==========================================
 * ���������̃A�C�e���lj�
 *------------------------------------------
 */
int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, tsd);

	fd=tsd->fd;
	WFIFOHEAD(fd,packet_len_table[0xe9]);
	WFIFOW(fd,0)=0xe9;
	WFIFOL(fd,2)=amount;
	if(index==0){
		WFIFOW(fd,6) = 0; // type id
		WFIFOB(fd,8) = 0; //identify flag
		WFIFOB(fd,9) = 0; // attribute
		WFIFOB(fd,10)= 0; //refine
		WFIFOW(fd,11)= 0; //card (4w)
		WFIFOW(fd,13)= 0; //card (4w)
		WFIFOW(fd,15)= 0; //card (4w)
		WFIFOW(fd,17)= 0; //card (4w)
	}
	else{
		index-=2; //index fix
		if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
			WFIFOW(fd,6) = sd->inventory_data[index]->view_id;
		else
			WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id
		WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag
		WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute
		WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine
		clif_addcards(WFIFOP(fd, 11), &sd->status.inventory[index]);
	}
	WFIFOSET(fd,packet_len_table[0xe9]);

	return 0;
}

/*==========================================
 * �A�C�e���lj�����/���s
 *------------------------------------------
 */
int clif_tradeitemok(struct map_session_data *sd,int index,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xea]);
	WFIFOW(fd,0)=0xea;
	WFIFOW(fd,2)=index;
	WFIFOB(fd,4)=fail;
	WFIFOSET(fd,packet_len_table[0xea]);

	return 0;
}

/*==========================================
 * ������ok����
 *------------------------------------------
 */
int clif_tradedeal_lock(struct map_session_data *sd,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xec]);
	WFIFOW(fd,0)=0xec;
	WFIFOB(fd,2)=fail; // 0=you 1=the other person
	WFIFOSET(fd,packet_len_table[0xec]);

	return 0;
}

/*==========================================
 * ���������L�����Z������܂���
 *------------------------------------------
 */
int clif_tradecancelled(struct map_session_data *sd)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xee]);
	WFIFOW(fd,0)=0xee;
	WFIFOSET(fd,packet_len_table[0xee]);

	return 0;
}

/*==========================================
 * ����������
 *------------------------------------------
 */
int clif_tradecompleted(struct map_session_data *sd,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf0]);
	WFIFOW(fd,0)=0xf0;
	WFIFOB(fd,2)=fail;
	WFIFOSET(fd,packet_len_table[0xf0]);

	return 0;
}

/*==========================================
 * �J�v���q�ɂ̃A�C�e�������X�V
 *------------------------------------------
 */
int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, stor);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf2]);
	WFIFOW(fd,0) = 0xf2;  // update storage amount
	WFIFOW(fd,2) = stor->storage_amount;  //items
	WFIFOW(fd,4) = MAX_STORAGE; //items max
	WFIFOSET(fd,packet_len_table[0xf2]);

	return 0;
}

/*==========================================
 * �J�v���q�ɂɃA�C�e����lj�����
 *------------------------------------------
 */
int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount)
{
	int view,fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, stor);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf4]);
	WFIFOW(fd,0) =0xf4; // Storage item added
	WFIFOW(fd,2) =index+1; // index
	WFIFOL(fd,4) =amount; // amount
	if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
		WFIFOW(fd,8) =view;
	else
		WFIFOW(fd,8) =stor->storage_[index].nameid; // id
	WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag
	WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute
	WFIFOB(fd,12)=stor->storage_[index].refine; //refine
	clif_addcards(WFIFOP(fd,13), &stor->storage_[index]);
	WFIFOSET(fd,packet_len_table[0xf4]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, stor);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf2]);
	WFIFOW(fd,0) = 0xf2;  // update storage amount
	WFIFOW(fd,2) = stor->storage_amount;  //items
	WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max
	WFIFOSET(fd,packet_len_table[0xf2]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount)
{
	int view,fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, stor);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf4]);
	WFIFOW(fd,0) =0xf4; // Storage item added
	WFIFOW(fd,2) =index+1; // index
	WFIFOL(fd,4) =amount; // amount
	if((view = itemdb_viewid(stor->storage_[index].nameid)) > 0)
		WFIFOW(fd,8) =view;
	else
		WFIFOW(fd,8) =stor->storage_[index].nameid; // id
	WFIFOB(fd,10)=stor->storage_[index].identify; //identify flag
	WFIFOB(fd,11)=stor->storage_[index].attribute; // attribute
	WFIFOB(fd,12)=stor->storage_[index].refine; //refine
	clif_addcards(WFIFOP(fd,13), &stor->storage_[index]);
	WFIFOSET(fd,packet_len_table[0xf4]);

	return 0;
}

/*==========================================
 * �J�v���q�ɂ���A�C�e������苎��
 *------------------------------------------
 */
int clif_storageitemremoved(struct map_session_data *sd,int index,int amount)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf6]);
	WFIFOW(fd,0)=0xf6; // Storage item removed
	WFIFOW(fd,2)=index+1;
	WFIFOL(fd,4)=amount;
	WFIFOSET(fd,packet_len_table[0xf6]);

	return 0;
}

/*==========================================
 * �J�v���q�ɂ�‚���
 *------------------------------------------
 */
int clif_storageclose(struct map_session_data *sd)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xf8]);
	WFIFOW(fd,0)=0xf8; // Storage Closed
	WFIFOSET(fd,packet_len_table[0xf8]);

	return 0;
}

//
// callback�n ?
//
/*==========================================
 * PC�\��
 *------------------------------------------
 */
void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd)
{
	int len;
	if(dstsd->chatID){
		struct chat_data *cd;
		cd=(struct chat_data*)map_id2bl(dstsd->chatID);
		if(cd && cd->usersd[0]==dstsd)
			clif_dispchat(cd,sd->fd);
	}
	if(dstsd->vender_id)
		clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd);

	if(dstsd->spiritball > 0)
		clif_spiritball_single(sd->fd, dstsd);

	if((sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
		(battle_config.disp_hpmeter && (len = pc_isGM(sd)) >= battle_config.disp_hpmeter && len >= pc_isGM(dstsd))
		)
		clif_hpmeter_single(sd->fd, dstsd);

	if(dstsd->status.manner < 0)
		clif_changestatus(&dstsd->bl,SP_MANNER,dstsd->status.manner);
		
	// pvp circle for duel [LuzZza]
	/*
	if(dstsd->duel_group)
		clif_specialeffect(&dstsd->bl, 159, 4);
	*/

}
void clif_getareachar_char(struct map_session_data* sd,struct block_list *bl)
{
	struct unit_data *ud;
	struct view_data *vd;
	int len;
	
	vd = status_get_viewdata(bl);

	if (!vd || vd->class_ == INVISIBLE_CLASS)
		return;

	ud = unit_bl2ud(bl);
	if (ud && ud->walktimer != -1)
	{
#if PACKETVER > 6
		WFIFOHEAD(sd->fd, packet_len_table[0x22c]);
#elif PACKETVER > 3
		WFIFOHEAD(sd->fd, packet_len_table[0x1da]);
#else
		WFIFOHEAD(sd->fd, packet_len_table[0x7b]);
#endif
		len = clif_set007b(bl,vd,ud,WFIFOP(sd->fd,0));
		WFIFOSET(sd->fd,len);
	} else {
#if PACKETVER > 6
		WFIFOHEAD(sd->fd,packet_len_table[0x22a]);
#elif PACKETVER > 3
		WFIFOHEAD(sd->fd,packet_len_table[0x1d8]);
#else
		WFIFOHEAD(sd->fd,packet_len_table[0x78]);
#endif
		len = clif_set0078(bl,vd,WFIFOP(sd->fd,0));
		WFIFOSET(sd->fd,len);
	}

	if (vd->cloth_color)
		clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF);

	switch (bl->type)
	{
	case BL_PC:
		{
			TBL_PC* tsd = (TBL_PC*)bl;
			clif_getareachar_pc(sd, tsd);
			if(tsd->state.size==2) // tiny/big players [Valaris]
				clif_specialeffect(bl,423,AREA);
			else if(tsd->state.size==1)
				clif_specialeffect(bl,421,AREA);
		}
		break;
	case BL_NPC:
		{
			if(((TBL_NPC*)bl)->chat_id)
				clif_dispchat((struct chat_data*)map_id2bl(((TBL_NPC*)bl)->chat_id),sd->fd);
		}
		break;
	case BL_MOB:
		{
			TBL_MOB* md = (TBL_MOB*)bl;
			if(md->special_state.size==2) // tiny/big mobs [Valaris]
				clif_specialeffect(bl,423,AREA);
			else if(md->special_state.size==1)
				clif_specialeffect(bl,421,AREA);
		}
		break;
	}
}

/*==========================================
 * Older fix pos packet.
 *------------------------------------------
 */
int clif_fixpos2(struct block_list* bl)
{
	struct unit_data *ud;
	struct view_data *vd;
	unsigned char buf[256];
	int len;

	nullpo_retr(0, bl);
	ud = unit_bl2ud(bl);
	vd = status_get_viewdata(bl);
	if (!vd || vd->class_ == INVISIBLE_CLASS)
		return 0;
	
	if(ud && ud->walktimer != -1)
		len = clif_set007b(bl,vd,ud,buf);
	else
		len = clif_set0078(bl,vd,buf);

	if (disguised(bl)) {
		clif_send(buf,len,bl,AREA_WOS);
		clif_setdisguise((TBL_PC*)bl, buf, len, 0);
		clif_setdisguise((TBL_PC*)bl, buf, len, 1);
	} else
		clif_send(buf,len,bl,AREA);
	return 0;
}

//Modifies the type of damage according to status changes [Skotlex]
#define clif_calc_delay(type,delay) (type==1||type==4||type==0x0a)?type:(delay==0?9:type)

/*==========================================
 * Estimates walk delay based on the damage criteria. [Skotlex]
 *------------------------------------------
 */
static int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) {

	if (type == 4 || type == 9 || damage <=0)
		return 0;
	
	if (bl->type == BL_PC) {
		if (battle_config.pc_walk_delay_rate != 100)
			delay = delay*battle_config.pc_walk_delay_rate/100;
	} else
		if (battle_config.walk_delay_rate != 100)
			delay = delay*battle_config.walk_delay_rate/100;
	
	if (div_ > 1) //Multi-hit skills mean higher delays.
		delay += battle_config.multihit_delay*(div_-1);

	return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking.
}

/*==========================================
 * �ʏ�U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2)
{
	unsigned char buf[256];
	struct status_change *sc;

	nullpo_retr(0, src);
	nullpo_retr(0, dst);

	type = clif_calc_delay(type, ddelay); //Type defaults to 0 for normal attacks.

	sc = status_get_sc(dst);

	if(sc && sc->count) {
		if(sc->data[SC_HALLUCINATION].timer != -1) {
			if(damage > 0)
				damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
			if(damage2 > 0)
				damage2 = damage2*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
		}
	}

	WBUFW(buf,0)=0x8a;
	WBUFL(buf,2)=src->id;
	WBUFL(buf,6)=dst->id;
	WBUFL(buf,10)=tick;
	WBUFL(buf,14)=sdelay;
	WBUFL(buf,18)=ddelay;
	if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
		WBUFW(buf,22)=damage?div:0;
		WBUFW(buf,27)=damage2?div:0;
	} else {
		WBUFW(buf,22)=(damage > SHRT_MAX)?SHRT_MAX:damage;
		WBUFW(buf,27)=damage2;
	}
	WBUFW(buf,24)=div;
	WBUFB(buf,26)=type;
	clif_send(buf,packet_len_table[0x8a],src,AREA);

	if(disguised(src)) {
		WBUFL(buf,2)=-src->id;
		if(damage > 0)
			WBUFW(buf,22)=-1;
		if(damage2 > 0)
			WBUFW(buf,27)=-1;
		clif_send(buf,packet_len_table[0x8a],src,SELF);
	}
	if (disguised(dst)) {
		WBUFL(buf,6)=-dst->id;
		if (disguised(src))
			WBUFL(buf,2)=src->id;
		else {
			if(damage > 0)
				WBUFW(buf,22)=-1;
			if(damage2 > 0)
				WBUFW(buf,27)=-1;
		}
		clif_send(buf,packet_len_table[0x8a],dst,SELF);
	}
	//Return adjusted can't walk delay for further processing.
	return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem)
{
	int view,fd;
	fd=sd->fd;
	//009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
	WFIFOHEAD(fd,packet_len_table[0x9d]);

	WFIFOW(fd,0)=0x9d;
	WFIFOL(fd,2)=fitem->bl.id;
	if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
		WFIFOW(fd,6)=view;
	else
		WFIFOW(fd,6)=fitem->item_data.nameid;
	WFIFOB(fd,8)=fitem->item_data.identify;
	WFIFOW(fd,9)=fitem->bl.x;
	WFIFOW(fd,11)=fitem->bl.y;
	WFIFOW(fd,13)=fitem->item_data.amount;
	WFIFOB(fd,15)=fitem->subx;
	WFIFOB(fd,16)=fitem->suby;
	WFIFOSET(fd,packet_len_table[0x9d]);
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�����E�ɓ���
 *------------------------------------------
 */
int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit)
{
	int fd;
	struct block_list *bl;

	fd=sd->fd;
	bl=map_id2bl(unit->group->src_id);
#if PACKETVER >= 3
	if(unit->group->unit_id==UNT_GRAFFITI)	{ // Graffiti [Valaris]
		WFIFOHEAD(fd,packet_len_table[0x1c9]);
		malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]);
		WFIFOW(fd, 0)=0x1c9;
		WFIFOL(fd, 2)=unit->bl.id;
		WFIFOL(fd, 6)=unit->group->src_id;
		WFIFOW(fd,10)=unit->bl.x;
		WFIFOW(fd,12)=unit->bl.y; // might be typo? [Lance]
		WFIFOB(fd,14)=unit->group->unit_id;
		WFIFOB(fd,15)=1;
		WFIFOB(fd,16)=1;
		memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE);
		WFIFOSET(fd,packet_len_table[0x1c9]);
		return 0;
	}
#endif
	WFIFOHEAD(fd,packet_len_table[0x11f]);
	malloc_set(WFIFOP(fd,0),0,packet_len_table[0x11f]);
	WFIFOW(fd, 0)=0x11f;
	WFIFOL(fd, 2)=unit->bl.id;
	WFIFOL(fd, 6)=unit->group->src_id;
	WFIFOW(fd,10)=unit->bl.x;
	WFIFOW(fd,12)=unit->bl.y;
	//Use invisible unit id for traps.
	if (battle_config.traps_setting&1 && skill_get_inf2(unit->group->skill_id)&INF2_TRAP)
		WFIFOB(fd,14)=UNT_ATTACK_SKILLS;
	else
		WFIFOB(fd,14)=unit->group->unit_id;
	WFIFOB(fd,15)=0;
	WFIFOSET(fd,packet_len_table[0x11f]);

	if(unit->group->skill_id == WZ_ICEWALL)
		clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5);
	return 0;
/* Previous implementation guess of packet 0x1c9, who can understand what all those fields are for? [Skotlex]
	WFIFOHEAD(fd,packet_len_table[0x1c9]);
	malloc_set(WFIFOP(fd,0),0,packet_len_table[0x1c9]);
	WFIFOW(fd, 0)=0x1c9;
	WFIFOL(fd, 2)=unit->bl.id;
	WFIFOL(fd, 6)=unit->group->src_id;
	WFIFOW(fd,10)=unit->bl.x;
	WFIFOW(fd,12)=unit->bl.y;
	WFIFOB(fd,14)=unit->group->unit_id;
	WFIFOB(fd,15)=1;
	if(unit->group->unit_id==UNT_GRAFFITI)	{ // Graffiti [Valaris]
		WFIFOB(fd,16)=1;
		memcpy(WFIFOP(fd,17),unit->group->valstr,MESSAGE_SIZE);
	} else {
		WFIFOL(fd,15+1)=0;						//1-4���ׂ�����Œ�
		WFIFOL(fd,15+5)=0;						//5-8���ׂ�����Œ�
												//9-12�}�b�v���Ƃň���77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ�傫�Ȑ���
		WFIFOL(fd,15+13)=unit->bl.y - 0x12;		//13-16���j�b�g��Y���W-18���ۂ�(Y:17��FF FF FF FF)
		WFIFOL(fd,15+17)=0x004f37dd;			//17-20���ׂ�����Œ�
		WFIFOL(fd,15+21)=0x0012f674;			//21-24���ׂ�����Œ�
		WFIFOL(fd,15+25)=0x0012f664;			//25-28���ׂ�����Œ�
		WFIFOL(fd,15+29)=0x0012f654;			//29-32���ׂ�����Œ�
		WFIFOL(fd,15+33)=0x77527bbc;			//33-36���ׂ�����Œ�
												//37-39
		WFIFOB(fd,15+40)=0x2d;					//40���ׂ�����Œ�
		WFIFOL(fd,15+41)=0;						//41-44���ׂ�����0�Œ�
		WFIFOL(fd,15+45)=0;						//45-48���ׂ�����0�Œ�
		WFIFOL(fd,15+49)=0;						//49-52���ׂ�����0�Œ�
		WFIFOL(fd,15+53)=0x0048d919;			//53-56���ׂ�����Œ�
		WFIFOL(fd,15+57)=0x0000003e;			//57-60���ׂ�����Œ�
		WFIFOL(fd,15+61)=0x0012f66c;			//61-64���ׂ�����Œ�
												//65-68
												//69-72
		if(bl) WFIFOL(fd,15+73)=bl->y;			//73-76�p�҂�Y���W
		WFIFOL(fd,15+77)=unit->bl.m;			//77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
		WFIFOB(fd,15+81)=0xaa;					//81�I�[����0xaa
	}

	WFIFOSET(fd,packet_len_table[0x1c9]);
#endif
	if(unit->group->skill_id == WZ_ICEWALL)
		clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5);

	return 0;
*/
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�����E���������
 *------------------------------------------
 */
int clif_clearchar_skillunit(struct skill_unit *unit,int fd)
{
	nullpo_retr(0, unit);

	WFIFOHEAD(fd,packet_len_table[0x120]);
	WFIFOW(fd, 0)=0x120;
	WFIFOL(fd, 2)=unit->bl.id;
	WFIFOSET(fd,packet_len_table[0x120]);
	if(unit->group && unit->group->skill_id == WZ_ICEWALL)
		clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_01ac(struct block_list *bl)
{
	unsigned char buf[32];

	nullpo_retr(0, bl);

	WBUFW(buf, 0) = 0x1ac;
	WBUFL(buf, 2) = bl->id;

	clif_send(buf,packet_len_table[0x1ac],bl,AREA);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
 int clif_getareachar(struct block_list* bl,va_list ap)
{
	struct map_session_data *sd;

	nullpo_retr(0, bl);
	nullpo_retr(0, ap);

	sd=va_arg(ap,struct map_session_data*);

	if (sd == NULL || session[sd->fd] == NULL)
		return 0;

	switch(bl->type){
	case BL_ITEM:
		clif_getareachar_item(sd,(struct flooritem_data*) bl);
		break;
	case BL_SKILL:
		clif_getareachar_skillunit(sd,(TBL_SKILL*)bl);
		break;
	default:
		if(&sd->bl == bl)
			break;
		clif_getareachar_char(sd,bl);
		break;
	}
	return 0;
}

/*==========================================
 * tbl has gone out of view-size of bl
 *------------------------------------------
 */
int clif_outsight(struct block_list *bl,va_list ap)
{
	struct block_list *tbl;
	struct view_data *vd;
	TBL_PC *sd, *tsd;
	tbl=va_arg(ap,struct block_list*);
	if(bl == tbl) return 0;
	BL_CAST(BL_PC, bl, sd);
	BL_CAST(BL_PC, tbl, tsd);

	if (tsd && tsd->fd)
	{	//tsd has lost sight of the bl object.
		switch(bl->type){
		case BL_PC:
			if (((TBL_PC*)bl)->vd.class_ != INVISIBLE_CLASS)
				clif_clearchar_id(bl->id,0,tsd->fd);
			if(sd->chatID){
				struct chat_data *cd;
				cd=(struct chat_data*)map_id2bl(sd->chatID);
				if(cd->usersd[0]==sd)
					clif_dispchat(cd,tsd->fd);
			}
			if(sd->vender_id)
				clif_closevendingboard(bl,tsd->fd);
			break;
		case BL_ITEM:
			clif_clearflooritem((struct flooritem_data*)bl,tsd->fd);
			break;
		case BL_SKILL:
			clif_clearchar_skillunit((struct skill_unit *)bl,tsd->fd);
			break;
		default:
			if ((vd=status_get_viewdata(bl)) && vd->class_ != INVISIBLE_CLASS)
				clif_clearchar_id(bl->id,0,tsd->fd);
			break;
		}
	}
	if (sd && sd->fd)
	{	//sd is watching tbl go out of view.
		if ((vd=status_get_viewdata(tbl)) && vd->class_ != INVISIBLE_CLASS)
			clif_clearchar_id(tbl->id,0,sd->fd);
	}
	return 0;
}

/*==========================================
 * tbl has come into view of bl
 *------------------------------------------
 */
int clif_insight(struct block_list *bl,va_list ap)
{
	struct block_list *tbl;
	TBL_PC *sd, *tsd;
	tbl=va_arg(ap,struct block_list*);

	if (bl == tbl) return 0;
	
	BL_CAST(BL_PC, bl, sd);
	BL_CAST(BL_PC, tbl, tsd);

	if (tsd && tsd->fd)
	{	//Tell tsd that bl entered into his view
		switch(bl->type){
		case BL_ITEM:
			clif_getareachar_item(tsd,(struct flooritem_data*)bl);
			break;
		case BL_SKILL:
			clif_getareachar_skillunit(tsd,(TBL_SKILL*)bl);
			break;
		default:
			clif_getareachar_char(tsd,bl);
			break;
		}
	}
	if (sd && sd->fd)
	{	//Tell sd that tbl walked into his view
		clif_getareachar_char(sd,tbl);
	}
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range)
{
	int fd,id, inf2;

	nullpo_retr(0, sd);

	fd=sd->fd;
	if( (id=sd->status.skill[skillid].id) <= 0 )
		return 0;
	WFIFOHEAD(fd,packet_len_table[0x147]);
	WFIFOW(fd,0)=0x147;
	WFIFOW(fd,2) = id;
	if(type < 0)
		WFIFOW(fd,4) = skill_get_inf(id);
	else
		WFIFOW(fd,4) = type;
	WFIFOW(fd,6) = 0;
	WFIFOW(fd,8) = sd->status.skill[skillid].lv;
	WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv);
	if(range < 0)
		range = skill_get_range2(&sd->bl, id,sd->status.skill[skillid].lv);

	WFIFOW(fd,12)= range;
	strncpy(WFIFOP(fd,14), skill_get_name(id), NAME_LENGTH);
	inf2 = skill_get_inf2(id);
	if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) &&
		!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) ||
		(battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill))
		//WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0;
		WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[skillid].flag ==0 )? 1:0;
	else
		WFIFOB(fd,38) = 0;
	WFIFOSET(fd,packet_len_table[0x147]);

	return 0;
}

/*==========================================
 * �X�L�����X�g�𑗐M����
 *------------------------------------------
 */
int clif_skillinfoblock(struct map_session_data *sd)
{
	int fd;
	int i,c,len=4,id, inf2;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd, MAX_SKILL * 37 + 4);
	WFIFOW(fd,0)=0x10f;
	for ( i = c = 0; i < MAX_SKILL; i++){
		if( (id=sd->status.skill[i].id)!=0 ){
			WFIFOW(fd,len  ) = id;
			WFIFOW(fd,len+2) = skill_get_inf(id);
			WFIFOW(fd,len+4) = 0;
			WFIFOW(fd,len+6) = sd->status.skill[i].lv;
			WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv);
			WFIFOW(fd,len+10)= skill_get_range2(&sd->bl, id,sd->status.skill[i].lv);
			strncpy(WFIFOP(fd,len+12), skill_get_name(id), NAME_LENGTH);
			inf2 = skill_get_inf2(id);
			if(((!(inf2&INF2_QUEST_SKILL) || battle_config.quest_skill_learn) &&
				!(inf2&(INF2_WEDDING_SKILL|INF2_SPIRIT_SKILL))) ||
				(battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) )
				WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_) && sd->status.skill[i].flag ==0 )? 1:0;
			else
				WFIFOB(fd,len+36) = 0;
			len+=37;
			c++;
		}
	}
	WFIFOW(fd,2)=len;
	WFIFOSET(fd,len);

	return 0;
}

/*==========================================
 * �X�L������U��ʒm
 *------------------------------------------
 */
int clif_skillup(struct map_session_data *sd,int skill_num)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x10e]);
	WFIFOW(fd,0) = 0x10e;
	WFIFOW(fd,2) = skill_num;
	WFIFOW(fd,4) = sd->status.skill[skill_num].lv;
	WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv);
	WFIFOW(fd,8) = skill_get_range2(&sd->bl,skill_num,sd->status.skill[skill_num].lv);
	//WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0;
	WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_tree_get_max(sd->status.skill[skill_num].id, sd->status.class_)) ? 1 : 0;
	WFIFOSET(fd,packet_len_table[0x10e]);

	return 0;
}

/*==========================================
 * �X�L���r���G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_skillcasting(struct block_list* bl,
	int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime)
{
	int pl = skill_get_pl(skill_num);
	unsigned char buf[32];
	WBUFW(buf,0) = 0x13e;
	WBUFL(buf,2) = src_id;
	WBUFL(buf,6) = dst_id;
	WBUFW(buf,10) = dst_x;
	WBUFW(buf,12) = dst_y;
	WBUFW(buf,14) = skill_num;
	WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex]
	WBUFL(buf,20) = casttime;
	clif_send(buf,packet_len_table[0x13e], bl, AREA);
	if (disguised(bl)) {
		WBUFL(buf,2) = -src_id;
		WBUFL(buf,20) = 0;
		clif_send(buf,packet_len_table[0x13e], bl, SELF);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_skillcastcancel(struct block_list* bl)
{
	unsigned char buf[16];

	nullpo_retr(0, bl);

	WBUFW(buf,0) = 0x1b9;
	WBUFL(buf,2) = bl->id;
	clif_send(buf,packet_len_table[0x1b9], bl, AREA);

	return 0;
}

/*==========================================
 * �X�L���r�����s
 *------------------------------------------
 */
int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype)
{
	int fd;

	if (!sd) {	//Since this is the most common nullpo.... 
		ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id);
		return 0;
	}
	
	fd=sd->fd;

	if(battle_config.display_skill_fail&1)
		return 0; //Disable all skill failed messages

	if(type==0x4 && !sd->state.showdelay)
		return 0; //Disable delay failed messages
	
	if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4)
		return 0;

	if(skill_id == TF_POISON && battle_config.display_skill_fail&8)
		return 0;

	WFIFOHEAD(fd,packet_len_table[0x110]);
	WFIFOW(fd,0) = 0x110;
	WFIFOW(fd,2) = skill_id;
	WFIFOW(fd,4) = btype;
	WFIFOW(fd,6) = 0;
	WFIFOB(fd,8) = 0;
	WFIFOB(fd,9) = type;
	WFIFOSET(fd,packet_len_table[0x110]);

	return 1;
}

/*==========================================
 * �X�L���U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_skill_damage(struct block_list *src,struct block_list *dst,
	unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
{
	unsigned char buf[64];
	struct status_change *sc;

	nullpo_retr(0, src);
	nullpo_retr(0, dst);

	type = (type>0)?type:skill_get_hit(skill_id);
	type = clif_calc_delay(type, ddelay);
	sc = status_get_sc(dst);

	if(sc && sc->count) {
		if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0)
			damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
	}

#if PACKETVER < 3
	WBUFW(buf,0)=0x114;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFL(buf,8)=dst->id;
	WBUFL(buf,12)=tick;
	WBUFL(buf,16)=sdelay;
	WBUFL(buf,20)=ddelay;
	if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
		WBUFW(buf,24)=damage?div:0;
	} else {
		WBUFW(buf,24)=damage;
	}
	WBUFW(buf,26)=skill_lv;
	WBUFW(buf,28)=div;
	WBUFB(buf,30)=type;
	clif_send(buf,packet_len_table[0x114],src,AREA);
	if(disguised(src)) {
		WBUFL(buf,4)=-src->id;
		if(damage > 0)
			WBUFW(buf,24)=-1;
		clif_send(buf,packet_len_table[0x114],src,SELF);
	}
	if (disguised(dst)) {
		WBUFL(buf,8)=-dst->id;
		if (disguised(src))
			WBUFL(buf,4)=src->id;
		else if(damage > 0)
			WBUFW(buf,24)=-1;
		clif_send(buf,packet_len_table[0x114],dst,SELF);
	}
#else
	WBUFW(buf,0)=0x1de;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFL(buf,8)=dst->id;
	WBUFL(buf,12)=tick;
	WBUFL(buf,16)=sdelay;
	WBUFL(buf,20)=ddelay;
	if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
		WBUFL(buf,24)=damage?div:0;
	} else {
		WBUFL(buf,24)=damage;
	}
	WBUFW(buf,28)=skill_lv;
	WBUFW(buf,30)=div;
	WBUFB(buf,32)=type;
	clif_send(buf,packet_len_table[0x1de],src,AREA);
	if(disguised(src)) {
		WBUFL(buf,4)=-src->id;
		if(damage > 0)
			WBUFW(buf,24)=-1;
		clif_send(buf,packet_len_table[0x1de],src,SELF);
	}
	if (disguised(dst)) {
		WBUFL(buf,8)=-dst->id;
		if (disguised(src))
			WBUFL(buf,4)=src->id;
		else if(damage > 0)
			WBUFW(buf,24)=-1;
		clif_send(buf,packet_len_table[0x1de],dst,SELF);
	}
#endif

	//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
	return clif_calc_walkdelay(dst,ddelay,type,damage,div);
}

/*==========================================
 * ������΂��X�L���U���G�t�F�N�g���_���[�W
 *------------------------------------------
 */
int clif_skill_damage2(struct block_list *src,struct block_list *dst,
	unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type)
{
	unsigned char buf[64];
	struct status_change *sc;

	nullpo_retr(0, src);
	nullpo_retr(0, dst);

	type = (type>0)?type:skill_get_hit(skill_id);
	type = clif_calc_delay(type, ddelay);
	sc = status_get_sc(dst);

	if(sc && sc->count) {
		if(sc->data[SC_HALLUCINATION].timer != -1 && damage > 0)
			damage = damage*(5+sc->data[SC_HALLUCINATION].val1) + rand()%100;
	}

	WBUFW(buf,0)=0x115;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFL(buf,8)=dst->id;
	WBUFL(buf,12)=tick;
	WBUFL(buf,16)=sdelay;
	WBUFL(buf,20)=ddelay;
	WBUFW(buf,24)=dst->x;
	WBUFW(buf,26)=dst->y;
	if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
		WBUFW(buf,28)=damage?div:0;
	} else {
		WBUFW(buf,28)=damage;
	}
	WBUFW(buf,30)=skill_lv;
	WBUFW(buf,32)=div;
	WBUFB(buf,34)=type;
	clif_send(buf,packet_len_table[0x115],src,AREA);
	if(disguised(src)) {
		WBUFL(buf,4)=-src->id;
		if(damage > 0)
			WBUFW(buf,28)=-1;
		clif_send(buf,packet_len_table[0x115],src,SELF);
	}
	if (disguised(dst)) {
		WBUFL(buf,8)=-dst->id;
		if (disguised(src))
			WBUFL(buf,4)=src->id;
		else if(damage > 0)
			WBUFW(buf,28)=-1;
		clif_send(buf,packet_len_table[0x115],dst,SELF);
	}

	//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
	return clif_calc_walkdelay(dst,ddelay,type,damage,div);
}

/*==========================================
 * �x��/�񕜃X�L���G�t�F�N�g
 *------------------------------------------
 */
int clif_skill_nodamage(struct block_list *src,struct block_list *dst,
	int skill_id,int heal,int fail)
{
	unsigned char buf[32];

	nullpo_retr(0, dst);

	WBUFW(buf,0)=0x11a;
	WBUFW(buf,2)=skill_id;
	WBUFW(buf,4)=(heal > SHRT_MAX)? SHRT_MAX:heal;
	WBUFL(buf,6)=dst->id;
	WBUFL(buf,10)=src?src->id:0;
	WBUFB(buf,14)=fail;
	clif_send(buf,packet_len_table[0x11a],dst,AREA);

	if (disguised(dst)) {
		WBUFL(buf,6)=-dst->id;
		clif_send(buf,packet_len_table[0x115],dst,SELF);
	}

	if(src && disguised(src)) {
		WBUFL(buf,10)=-src->id;
		if (disguised(dst))
			WBUFL(buf,6)=dst->id;
		clif_send(buf,packet_len_table[0x115],src,SELF);
	}

	return fail;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g
 *------------------------------------------
 */
int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick)
{
	unsigned char buf[32];

	nullpo_retr(0, src);

	WBUFW(buf,0)=0x117;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFW(buf,8)=val;
	WBUFW(buf,10)=x;
	WBUFW(buf,12)=y;
	WBUFL(buf,14)=tick;
	clif_send(buf,packet_len_table[0x117],src,AREA);
	if(disguised(src)) {
		WBUFL(buf,4)=-src->id;
		clif_send(buf,packet_len_table[0x117],src,SELF);
	}

	return 0;
}

/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�\��
 *------------------------------------------
 */
int clif_skill_setunit(struct skill_unit *unit)
{
	unsigned char buf[128];
	struct block_list *bl;

	nullpo_retr(0, unit);

	bl=map_id2bl(unit->group->src_id);

// These are invisible client-side, but are necessary because
// otherwise the client will not know who caused the attack.
//	if (unit->group->unit_id == UNT_ATTACK_SKILLS)
//		return 0;
		
#if PACKETVER >= 3
	if(unit->group->unit_id==UNT_GRAFFITI)	{ // Graffiti [Valaris]
		malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]);
		WBUFW(buf, 0)=0x1c9;
		WBUFL(buf, 2)=unit->bl.id;
		WBUFL(buf, 6)=unit->group->src_id;
		WBUFW(buf,10)=unit->bl.x;
		WBUFW(buf,12)=unit->bl.y;
		if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) {
			WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE;
		} else {
			WBUFB(buf,14)=unit->group->unit_id;
		}
		WBUFB(buf,15)=1;
		WBUFB(buf,16)=1;
		memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE);
		clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA);
		return 0;
	}
#endif
	malloc_set(WBUFP(buf, 0),0,packet_len_table[0x11f]);
	WBUFW(buf, 0)=0x11f;
	WBUFL(buf, 2)=unit->bl.id;
	WBUFL(buf, 6)=unit->group->src_id;
	WBUFW(buf,10)=unit->bl.x;
	WBUFW(buf,12)=unit->bl.y;
	if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) {
		WBUFB(buf,14)=unit->val2&UF_SONG?UNT_DISSONANCE:UNT_UGLYDANCE;
	} else {
		WBUFB(buf,14)=unit->group->unit_id;
	}
	WBUFB(buf,15)=0;
	clif_send(buf,packet_len_table[0x11f],&unit->bl,AREA);
	return 0;
	
/* Previous mysterious implementation noone really understands. [Skotlex]
		malloc_set(WBUFP(buf, 0),0,packet_len_table[0x1c9]);
		WBUFW(buf, 0)=0x1c9;
		WBUFL(buf, 2)=unit->bl.id;
		WBUFL(buf, 6)=unit->group->src_id;
		WBUFW(buf,10)=unit->bl.x;
		WBUFW(buf,12)=unit->bl.y;
		WBUFB(buf,14)=unit->group->unit_id;
		WBUFB(buf,15)=1;
		if(unit->group->unit_id==0xb0)	{ // Graffiti [Valaris]
			WBUFB(buf,16)=1;
			memcpy(WBUFP(buf,17),unit->group->valstr,MESSAGE_SIZE);
		} else {
			WBUFL(buf,15+1)=0;						//1-4���ׂ�����Œ�
			WBUFL(buf,15+5)=0;						//5-8���ׂ�����Œ�
												//9-12�}�b�v���Ƃň���77-80�Ƃ͂܂��Ⴄ4�o�C�g�̂��Ȃ�傫�Ȑ���
			WBUFL(buf,15+13)=unit->bl.y - 0x12;		//13-16���j�b�g��Y���W-18���ۂ�(Y:17��FF FF FF FF)
			WBUFL(buf,15+17)=0x004f37dd;			//17-20���ׂ�����Œ�(0x1b2��0x004fdbdd������)
			WBUFL(buf,15+21)=0x0012f674;			//21-24���ׂ�����Œ�
			WBUFL(buf,15+25)=0x0012f664;			//25-28���ׂ�����Œ�
			WBUFL(buf,15+29)=0x0012f654;			//29-32���ׂ�����Œ�
			WBUFL(buf,15+33)=0x77527bbc;			//33-36���ׂ�����Œ�
												//37-39
			WBUFB(buf,15+40)=0x2d;					//40���ׂ�����Œ�
			WBUFL(buf,15+41)=0;						//41-44���ׂ�����0�Œ�
			WBUFL(buf,15+45)=0;						//45-48���ׂ�����0�Œ�
			WBUFL(buf,15+49)=0;						//49-52���ׂ�����0�Œ�
			WBUFL(buf,15+53)=0x0048d919;			//53-56���ׂ�����Œ�(0x01b2��0x00495119������)
			WBUFL(buf,15+57)=0x0000003e;			//57-60���ׂ�����Œ�
			WBUFL(buf,15+61)=0x0012f66c;			//61-64���ׂ�����Œ�
												//65-68
												//69-72
			if(bl) WBUFL(buf,15+73)=bl->y;			//73-76�p�҂�Y���W
				WBUFL(buf,15+77)=unit->bl.m;			//77-80�}�b�vID���Ȃ��H���Ȃ�2�o�C�g�ő��肻���Ȑ���
			WBUFB(buf,15+81)=0xaa;					//81�I�[����0xaa
		}
		clif_send(buf,packet_len_table[0x1c9],&unit->bl,AREA);
#endif
	return 0;
*/
}
/*==========================================
 * �ꏊ�X�L���G�t�F�N�g�폜
 *------------------------------------------
 */
int clif_skill_delunit(struct skill_unit *unit)
{
	unsigned char buf[16];

	nullpo_retr(0, unit);

	WBUFW(buf, 0)=0x120;
	WBUFL(buf, 2)=unit->bl.id;
	clif_send(buf,packet_len_table[0x120],&unit->bl,AREA);
	return 0;
}
/*==========================================
 * ���[�v�ꏊ�I��
 *------------------------------------------
 */
int clif_skill_warppoint(struct map_session_data *sd,int skill_num,int skill_lv,
	const char *map1,const char *map2,const char *map3,const char *map4)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x11c]);
	WFIFOW(fd,0)=0x11c;
	WFIFOW(fd,2)=skill_num;
	strncpy((char*)WFIFOP(fd, 4),map1,MAP_NAME_LENGTH);
	strncpy((char*)WFIFOP(fd,20),map2,MAP_NAME_LENGTH);
	strncpy((char*)WFIFOP(fd,36),map3,MAP_NAME_LENGTH);
	strncpy((char*)WFIFOP(fd,52),map4,MAP_NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0x11c]);
	sd->menuskill_id = skill_num;
	if (skill_num == AL_WARP)
		sd->menuskill_lv = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
	else
		sd->menuskill_lv = skill_lv;
	return 0;
}
/*==========================================
 * ��������
 *------------------------------------------
 */
int clif_skill_memo(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;

	WFIFOHEAD(fd,packet_len_table[0x11e]);
	WFIFOW(fd,0)=0x11e;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x11e]);
	return 0;
}
int clif_skill_teleportmessage(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x189]);
	WFIFOW(fd,0)=0x189;
	WFIFOW(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x189]);
	return 0;
}

/*==========================================
 * �����X�^�[���
 *------------------------------------------
 */
int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
{
	struct status_data *status;
	unsigned char buf[64];
	int i;//, fix;

	nullpo_retr(0, sd);
	nullpo_retr(0, dst);

	if(dst->type!=BL_MOB )
		return 0;

	status = status_get_status_data(dst);

	WBUFW(buf, 0)=0x18c;
	WBUFW(buf, 2)=status_get_class(dst);
	WBUFW(buf, 4)=status_get_lv(dst);
	WBUFW(buf, 6)=status->size;
	WBUFL(buf, 8)=status->hp;
	WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0)
		+(battle_config.estimation_type&2?status->def2:0);
	WBUFW(buf,14)=status->race;
	WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0)
  		+(battle_config.estimation_type&2?status->mdef2:0);
	WBUFW(buf,18)= status->def_ele;
	for(i=0;i<9;i++)
		WBUFB(buf,20+i)= (unsigned char)battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv);
//		The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
//		WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_fix(NULL,dst,100,i+1,status->def_ele, status->ele_lv))<0?0:fix);

	if(sd->status.party_id>0)
		clif_send(buf,packet_len_table[0x18c],&sd->bl,PARTY_SAMEMAP);
	else{
		WFIFOHEAD(sd->fd,packet_len_table[0x18c]);
		memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x18c]);
		WFIFOSET(sd->fd,packet_len_table[0x18c]);
	}
	return 0;
}
/*==========================================
 * �A�C�e�������”\���X�g
 *------------------------------------------
 */
int clif_skill_produce_mix_list(struct map_session_data *sd, int trigger)
{
	int i,c,view,fd;
	nullpo_retr(0, sd);

	if(sd->menuskill_id == AM_PHARMACY)
		return 0; //Avoid resending the menu twice or more times...
	fd=sd->fd;
	WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8);
	WFIFOW(fd, 0)=0x18d;

	for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
		if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger, 1) ){
			if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0)
				WFIFOW(fd,c*8+ 4)= view;
			else
				WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid;
			WFIFOW(fd,c*8+ 6)= 0x0012;
			WFIFOL(fd,c*8+ 8)= sd->status.char_id;
			c++;
		}
	}
	WFIFOW(fd, 2)=c*8+8;
	WFIFOSET(fd,WFIFOW(fd,2));
	if(c > 0) {
		sd->menuskill_id = AM_PHARMACY;
		sd->menuskill_lv = trigger;
		return 1;
	}
	return 0;
}

/*==========================================
 * Sends a status change packet to the object only, used for loading status changes. [Skotlex]
 *------------------------------------------
 */
int clif_status_load(struct block_list *bl,int type, int flag)
{
	int fd;
	if (type == SI_BLANK)  //It shows nothing on the client...
		return 0;
	
	if (bl->type != BL_PC)
		return 0;

	fd = ((struct map_session_data*)bl)->fd;
	
	WFIFOHEAD(fd,packet_len_table[0x196]);
	WFIFOW(fd,0)=0x0196;
	WFIFOW(fd,2)=type;
	WFIFOL(fd,4)=bl->id;
	WFIFOB(fd,8)=flag; //Status start
	WFIFOSET(fd, packet_len_table[0x196]);
	return 0;
}
/*==========================================
 * ��Ԉُ�A�C�R��/���b�Z�[�W�\��
 *------------------------------------------
 */
int clif_status_change(struct block_list *bl,int type,int flag)
{
	unsigned char buf[16];

	if (type == SI_BLANK)  //It shows nothing on the client...
		return 0;
	
	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x0196;
	WBUFW(buf,2)=type;
	WBUFL(buf,4)=bl->id;
	WBUFB(buf,8)=flag;
	clif_send(buf,packet_len_table[0x196],bl,AREA);
	return 0;
}

/*==========================================
 * Send message (modified by [Yor])
 *------------------------------------------
 */
int clif_displaymessage(const int fd, char* mes)
{
	// invalid pointer?
	nullpo_retr(-1, mes);
	
	//Console [Wizputer] //Scrapped, as these are shared by disconnected players =X [Skotlex]
	if (fd == 0)
		return 0;
	else {
		int len_mes = strlen(mes);

		if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
			WFIFOHEAD(fd, 5 + len_mes);
			WFIFOW(fd,0) = 0x8e;
			WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate
			memcpy(WFIFOP(fd,4), mes, len_mes + 1);
			WFIFOSET(fd, 5 + len_mes);
		}
	}

	return 0;
}

/*==========================================
 * �V�̐��𑗐M����
 *------------------------------------------
 */
int clif_GMmessage(struct block_list *bl, char* mes, int len, int flag)
{
	unsigned char *buf;
	int lp;

	lp = (flag & 0x10) ? 8 : 4;
	buf = (unsigned char*)aMallocA((len + lp + 8)*sizeof(unsigned char));

	WBUFW(buf,0) = 0x9a;
	WBUFW(buf,2) = len + lp;
	WBUFL(buf,4) = 0x65756c62;
	memcpy(WBUFP(buf,lp), mes, len);
	flag &= 0x07;
	clif_send(buf, WBUFW(buf,2), bl,
	          (flag == 1) ? ALL_SAMEMAP :
	          (flag == 2) ? AREA :
	          (flag == 3) ? SELF :
	          ALL_CLIENT);
	if(buf) aFree(buf);

	if(use_irc && irc_announce_flag && !flag)
		irc_announce(mes);

	return 0;
}

/*==========================================
 * �O���[�o�����b�Z�[�W
 *------------------------------------------
 */
void clif_GlobalMessage(struct block_list *bl,char *message)
{
	char buf[100];
	int len;

	nullpo_retv(bl);

	if(!message)
		return;

	len = strlen(message)+1;

	WBUFW(buf,0)=0x8d;
	WBUFW(buf,2)=len+8;
	WBUFL(buf,4)=bl->id;
	strncpy((char *) WBUFP(buf,8),message,len);
	clif_send((unsigned char *) buf,WBUFW(buf,2),bl,ALL_CLIENT);
}

/*==========================================
 * Send main chat message [LuzZza]
 *------------------------------------------
 */
void clif_MainChatMessage(char* message) {

	char buf[200];
	int len;
	
	if(!message)
		return;
		
	len = strlen(message)+1;
	if (len+8 > sizeof(buf)) {
		ShowDebug("clif_MainChatMessage: Received message too long (len %d): %s\n", len, message);
		len = sizeof(buf)-8;
	}
	WBUFW(buf,0)=0x8d;
	WBUFW(buf,2)=len+8;
	WBUFL(buf,4)=0;
	strncpy((char *) WBUFP(buf,8),message,len);
	clif_send((unsigned char *) buf,WBUFW(buf,2),NULL,CHAT_MAINCHAT);
}

/*==========================================
 * Does an announce message in the given color. 
 *------------------------------------------
 */
int clif_announce(struct block_list *bl, char* mes, int len, unsigned long color, int flag)
{
	unsigned char *buf;
	buf = (unsigned char*)aMallocA((len + 16)*sizeof(unsigned char));
	WBUFW(buf,0) = 0x1c3;
	WBUFW(buf,2) = len + 16;
	WBUFL(buf,4) = color;
	WBUFW(buf,8) = 0x190; //Font style? Type?
	WBUFW(buf,10) = 0x0c;  //12? Font size?
	WBUFL(buf,12) = 0;	//Unknown!
	memcpy(WBUFP(buf,16), mes, len);
	
	flag &= 0x07;
	clif_send(buf, WBUFW(buf,2), bl,
	          (flag == 1) ? ALL_SAMEMAP :
	          (flag == 2) ? AREA :
	          (flag == 3) ? SELF :
	          ALL_CLIENT);

	if(buf) aFree(buf);
	return 0;
}
/*==========================================
 * HPSP�񕜃G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_heal(int fd,int type,int val)
{
	WFIFOHEAD(fd,packet_len_table[0x13d]);
	WFIFOW(fd,0)=0x13d;
	WFIFOW(fd,2)=type;
	WFIFOW(fd,4)=val;
	WFIFOSET(fd,packet_len_table[0x13d]);

	return 0;
}

/*==========================================
 * ��������
 *------------------------------------------
 */
int clif_resurrection(struct block_list *bl,int type)
{
	unsigned char buf[16];

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x148;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=type;

	clif_send(buf,packet_len_table[0x148],bl,type==1 ? AREA : AREA_WOS);
	if (disguised(bl))
		clif_spawn(bl);

	return 0;
}

/*==========================================
 * PVP�����H�i���j
 *------------------------------------------
 */
int clif_set0199(int fd,int type)
{
	WFIFOHEAD(fd,packet_len_table[0x199]);
	WFIFOW(fd,0)=0x199;
	WFIFOW(fd,2)=type;
	WFIFOSET(fd,packet_len_table[0x199]);

	return 0;
}

/*==========================================
 * PVP�����H(��)
 *------------------------------------------
 */
int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
{
	nullpo_retr(0, sd);

	if(type == 2) {
		WFIFOHEAD(sd->fd,packet_len_table[0x19a]);
		WFIFOW(sd->fd,0) = 0x19a;
		WFIFOL(sd->fd,2) = sd->bl.id;
		WFIFOL(sd->fd,6) = pvprank;
		WFIFOL(sd->fd,10) = pvpnum;
		WFIFOSET(sd->fd,packet_len_table[0x19a]);
	} else {
		unsigned char buf[32];
		WBUFW(buf,0) = 0x19a;
		WBUFL(buf,2) = sd->bl.id;
		if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK))
			WBUFL(buf,6) = ULONG_MAX; //On client displays as --
		else
			WBUFL(buf,6) = pvprank;
		WBUFL(buf,10) = pvpnum;
		if(sd->sc.option&OPTION_INVISIBLE)
			clif_send(buf,packet_len_table[0x19a],&sd->bl,SELF);
		else if(!type)
			clif_send(buf,packet_len_table[0x19a],&sd->bl,AREA);
		else
			clif_send(buf,packet_len_table[0x19a],&sd->bl,ALL_SAMEMAP);
	}

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_send0199(int map,int type)
{
	struct block_list bl;
	unsigned char buf[16];

	bl.id = 0;
	bl.type = BL_NUL;
	bl.m = map;
	WBUFW(buf,0)=0x199;
	WBUFW(buf,2)=type;
	clif_send(buf,packet_len_table[0x199],&bl,ALL_SAMEMAP);

	return 0;
}

/*==========================================
 * ���B�G�t�F�N�g�𑗐M����
 *------------------------------------------
 */
int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val)
{
	WFIFOHEAD(fd,packet_len_table[0x188]);
	WFIFOW(fd,0)=0x188;
	WFIFOW(fd,2)=fail;
	WFIFOW(fd,4)=index+2;
	WFIFOW(fd,6)=val;
	WFIFOSET(fd,packet_len_table[0x188]);

	return 0;
}

/*==========================================
 * Wisp/page is transmitted to the destination player
 *------------------------------------------
 */
int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 <len>.w <nick>.24B <message>.?B
{
//	printf("clif_wis_message(%d, %s, %s)\n", fd, nick, mes);

	WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4);
	WFIFOW(fd,0) = 0x97;
	WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4;
	memcpy(WFIFOP(fd,4), nick, NAME_LENGTH);
	memcpy(WFIFOP(fd,28), mes, mes_len);
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}

/*==========================================
 * The transmission result of Wisp/page is transmitted to the source player
 *------------------------------------------
 */
int clif_wis_end(int fd, int flag) // R 0098 <type>.B: 0: success to send wisper, 1: target character is not loged in, 2: ignored by target, 3: everyone ignored by target
{
	WFIFOHEAD(fd,packet_len_table[0x98]);
	WFIFOW(fd,0) = 0x98;
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd,packet_len_table[0x98]);
	return 0;
}

/*==========================================
 * �L����ID���O�������ʂ𑗐M����
 *------------------------------------------
 */
int clif_solved_charname(struct map_session_data *sd,int char_id)
{
	char *p= map_charid2nick(char_id);
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	if(p!=NULL){
		WFIFOHEAD(fd,packet_len_table[0x194]);
		WFIFOW(fd,0)=0x194;
		WFIFOL(fd,2)=char_id;
		memcpy(WFIFOP(fd,6), p, NAME_LENGTH);
		WFIFOSET(fd,packet_len_table[0x194]);
	}else{
		map_reqchariddb(sd,char_id);
		chrif_searchcharid(char_id);
	}
	return 0;
}

/*==========================================
 * �J�[�h�̑}���”\���X�g��Ԃ�
 *------------------------------------------
 */
int clif_use_card(struct map_session_data *sd,int idx)
{
	int i,c,ep;
	int fd=sd->fd;

	nullpo_retr(0, sd);
	if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets.
		return 0;

	if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD)
		return 0; //Avoid parsing invalid item indexes (no card/no item)
			
	ep=sd->inventory_data[idx]->equip;
	WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
	WFIFOW(fd,0)=0x017b;

	for(i=c=0;i<MAX_INVENTORY;i++){
		int j;

		if(sd->inventory_data[i] == NULL)
			continue;
		if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR)
			continue;
		if(itemdb_isspecial(sd->status.inventory[i].card[0])) //Can't slot it
			continue;

		if(sd->status.inventory[i].identify==0 )	//Not identified
			continue;

		if((sd->inventory_data[i]->equip&ep)==0)	//Not equippable on this part.
			continue;

		if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_HAND_L) //Shield card won't go on left weapon.
			continue;

		for(j=0;j<sd->inventory_data[i]->slot;j++){
			if( sd->status.inventory[i].card[j]==0 )
				break;
		}
		if(j==sd->inventory_data[i]->slot)	// No room
			continue;

		WFIFOW(fd,4+c*2)=i+2;
		c++;
	}
	WFIFOW(fd,2)=4+c*2;
	WFIFOSET(fd,WFIFOW(fd,2));

	return 0;
}
/*==========================================
 * �J�[�h�̑}���I��
 *------------------------------------------
 */
int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x17d]);
	WFIFOW(fd,0)=0x17d;
	WFIFOW(fd,2)=idx_equip+2;
	WFIFOW(fd,4)=idx_card+2;
	WFIFOB(fd,6)=flag;
	WFIFOSET(fd,packet_len_table[0x17d]);
	return 0;
}

/*==========================================
 * �Ӓ�”\�A�C�e�����X�g���M
 *------------------------------------------
 */
int clif_item_identify_list(struct map_session_data *sd)
{
	int i,c;
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;

	WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
	WFIFOW(fd,0)=0x177;
	for(i=c=0;i<MAX_INVENTORY;i++){
		if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){
			WFIFOW(fd,c*2+4)=i+2;
			c++;
		}
	}
	if(c > 0) {
		WFIFOW(fd,2)=c*2+4;
		WFIFOSET(fd,WFIFOW(fd,2));
		sd->menuskill_id = MC_IDENTIFY;
		sd->menuskill_lv = c;
	}
	return 0;
}

/*==========================================
 * �Ӓ茋��
 *------------------------------------------
 */
int clif_item_identified(struct map_session_data *sd,int idx,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x179]);
	WFIFOW(fd, 0)=0x179;
	WFIFOW(fd, 2)=idx+2;
	WFIFOB(fd, 4)=flag;
	WFIFOSET(fd,packet_len_table[0x179]);
	return 0;
}

/*==========================================
 * �C���”\�A�C�e�����X�g���M
 *------------------------------------------
 */
int clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd)
{
	int i,c;
	int fd;
	int nameid;

	nullpo_retr(0, sd);
	nullpo_retr(0, dstsd);

	fd=sd->fd;

	WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
	WFIFOW(fd,0)=0x1fc;
	for(i=c=0;i<MAX_INVENTORY;i++){
		if((nameid=dstsd->status.inventory[i].nameid) > 0 && dstsd->status.inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){
			WFIFOW(fd,c*13+4) = i;
			WFIFOW(fd,c*13+6) = nameid;
			WFIFOL(fd,c*13+8) = sd->status.char_id;
			WFIFOL(fd,c*13+12)= dstsd->status.char_id;
			WFIFOB(fd,c*13+16)= c;
			c++;
		}
	}
	if(c > 0) {
		WFIFOW(fd,2)=c*13+4;
		WFIFOSET(fd,WFIFOW(fd,2));
		sd->menuskill_id = BS_REPAIRWEAPON;
		sd->menuskill_lv = dstsd->bl.id;
	}else
		clif_skill_fail(sd,sd->ud.skillid,0,0);

	return 0;
}
int clif_item_repaireffect(struct map_session_data *sd,int nameid,int flag)
{
	int view,fd;

	nullpo_retr(0, sd);
	fd=sd->fd;

	WFIFOHEAD(fd,packet_len_table[0x1fe]);
	WFIFOW(fd, 0)=0x1fe;
	if((view = itemdb_viewid(nameid)) > 0)
		WFIFOW(fd, 2)=view;
	else
		WFIFOW(fd, 2)=nameid;
	WFIFOB(fd, 4)=flag;
	WFIFOSET(fd,packet_len_table[0x1fe]);

	return 0;
}

/*==========================================
 * Weapon Refining - Taken from jAthena
 *------------------------------------------
 */
int clif_item_refine_list(struct map_session_data *sd)
{
	int i,c;
	int fd;
	int skilllv;
	int wlv;
	int refine_item[5];

	nullpo_retr(0, sd);

	skilllv = pc_checkskill(sd,WS_WEAPONREFINE);

	fd=sd->fd;

	refine_item[0] = -1;
	refine_item[1] = pc_search_inventory(sd,1010);
	refine_item[2] = pc_search_inventory(sd,1011);
	refine_item[3] = refine_item[4] = pc_search_inventory(sd,984);

	WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
	WFIFOW(fd,0)=0x221;
	for(i=c=0;i<MAX_INVENTORY;i++){
		if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].refine < skilllv &&
			sd->status.inventory[i].identify && (wlv=itemdb_wlv(sd->status.inventory[i].nameid)) >=1 &&
			refine_item[wlv]!=-1 && !(sd->status.inventory[i].equip&0x0022)){
			WFIFOW(fd,c*13+ 4)=i+2;
			WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
			WFIFOW(fd,c*13+ 8)=0; //TODO: Wonder what are these for? Perhaps ID of weapon's crafter if any?
			WFIFOW(fd,c*13+10)=0;
			WFIFOB(fd,c*13+12)=c;
			c++;
		}
	}
	WFIFOW(fd,2)=c*13+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	sd->menuskill_id = WS_WEAPONREFINE;
	sd->menuskill_lv = skilllv;

	return 0;
}

/*==========================================
 * �A�C�e���ɂ��ꎞ�I�ȃX�L������
 *------------------------------------------
 */
int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x147]);
	WFIFOW(fd, 0)=0x147;
	WFIFOW(fd, 2)=skillid;
	WFIFOW(fd, 4)=skill_get_inf(skillid);
	WFIFOW(fd, 6)=0;
	WFIFOW(fd, 8)=skilllv;
	WFIFOW(fd,10)=skill_get_sp(skillid,skilllv);
	WFIFOW(fd,12)=skill_get_range2(&sd->bl, skillid,skilllv);
	strncpy((char*)WFIFOP(fd,14),name,NAME_LENGTH);
	WFIFOB(fd,38)=0;
	WFIFOSET(fd,packet_len_table[0x147]);
	return 0;
}

/*==========================================
 * �J�[�g�ɃA�C�e���lj�
 *------------------------------------------
 */
int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
{
	int view,fd;
	unsigned char *buf;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x124]);
	buf=WFIFOP(fd,0);
	if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
		return 1;

	WBUFW(buf,0)=0x124;
	WBUFW(buf,2)=n+2;
	WBUFL(buf,4)=amount;
	if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
		WBUFW(buf,8)=view;
	else
		WBUFW(buf,8)=sd->status.cart[n].nameid;
	WBUFB(buf,10)=sd->status.cart[n].identify;
	WBUFB(buf,11)=sd->status.cart[n].attribute;
	WBUFB(buf,12)=sd->status.cart[n].refine;
	clif_addcards(WBUFP(buf,13), &sd->status.cart[n]);
	WFIFOSET(fd,packet_len_table[0x124]);
	return 0;
}

/*==========================================
 * �J�[�g����A�C�e���폜
 *------------------------------------------
 */
int clif_cart_delitem(struct map_session_data *sd,int n,int amount)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;

	WFIFOHEAD(fd,packet_len_table[0x125]);
	WFIFOW(fd,0)=0x125;
	WFIFOW(fd,2)=n+2;
	WFIFOL(fd,4)=amount;

	WFIFOSET(fd,packet_len_table[0x125]);

	return 0;
}

/*==========================================
 * �I�X�J��
 *------------------------------------------
 */
int clif_openvendingreq(struct map_session_data *sd,int num)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x12d]);
	WFIFOW(fd,0)=0x12d;
	WFIFOW(fd,2)=num;
	WFIFOSET(fd,packet_len_table[0x12d]);

	return 0;
}

/*==========================================
 * �I�X�Ŕ•\��
 *------------------------------------------
 */
int clif_showvendingboard(struct block_list* bl,char *message,int fd)
{
	unsigned char buf[128];

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x131;
	WBUFL(buf,2)=bl->id;
	strncpy((char*)WBUFP(buf,6),message,80);
	if(fd){
		WFIFOHEAD(fd,packet_len_table[0x131]);
		memcpy(WFIFOP(fd,0),buf,packet_len_table[0x131]);
		WFIFOSET(fd,packet_len_table[0x131]);
	}else{
		clif_send(buf,packet_len_table[0x131],bl,AREA_WOS);
	}
	return 0;
}

/*==========================================
 * �I�X�Ŕ���
 *------------------------------------------
 */
int clif_closevendingboard(struct block_list* bl,int fd)
{
	unsigned char buf[16];

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x132;
	WBUFL(buf,2)=bl->id;
	if(fd){
		WFIFOHEAD(fd,packet_len_table[0x132]);
		memcpy(WFIFOP(fd,0),buf,packet_len_table[0x132]);
		WFIFOSET(fd,packet_len_table[0x132]);
	}else{
		clif_send(buf,packet_len_table[0x132],bl,AREA_WOS);
	}

	return 0;
}
/*==========================================
 * �I�X�A�C�e�����X�g
 *------------------------------------------
 */
int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending)
{
	struct item_data *data;
	int i,n,index,fd;
	struct map_session_data *vsd;
	unsigned char *buf;

	nullpo_retr(0, sd);
	nullpo_retr(0, vending);
	nullpo_retr(0, vsd=map_id2sd(id));

	fd=sd->fd;
        WFIFOHEAD(fd, 8+vsd->vend_num*22);
	buf = WFIFOP(fd,0);
	for(i=0,n=0;i<vsd->vend_num;i++){
		if(vending[i].amount<=0)
			continue;
		WBUFL(buf,8+n*22)=vending[i].value;
		WBUFW(buf,12+n*22)=vending[i].amount;
		WBUFW(buf,14+n*22)=(index=vending[i].index)+2;
		if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0)
			continue;
		data = itemdb_search(vsd->status.cart[index].nameid);
		WBUFB(buf,16+n*22)=itemtype(data->type);
		if(data->view_id > 0)
			WBUFW(buf,17+n*22)=data->view_id;
		else
			WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid;
		WBUFB(buf,19+n*22)=vsd->status.cart[index].identify;
		WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute;
		WBUFB(buf,21+n*22)=vsd->status.cart[index].refine;
		clif_addcards(WBUFP(buf, 22+n*22), &vsd->status.cart[index]);
		n++;
	}
	if(n > 0){
		WBUFW(buf,0)=0x133;
		WBUFW(buf,2)=8+n*22;
		WBUFL(buf,4)=id;
		WFIFOSET(fd,WFIFOW(fd,2));
	}

	return 0;
}

/*==========================================
 * �I�X�A�C�e���w�����s
 *------------------------------------------
*/
int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x135]);
	WFIFOW(fd,0)=0x135;
	WFIFOW(fd,2)=index+2;
	WFIFOW(fd,4)=amount;
	WFIFOB(fd,6)=fail;
	WFIFOSET(fd,packet_len_table[0x135]);

	return 0;
}

/*==========================================
 * �I�X�J�ݐ���
 *------------------------------------------
*/
int clif_openvending(struct map_session_data *sd,int id,struct vending *vending)
{
	struct item_data *data;
	int i,n,index,fd;
	unsigned char *buf;

	nullpo_retr(0, sd);

	fd=sd->fd;
        WFIFOHEAD(fd, 8+sd->vend_num*22);
	buf = WFIFOP(fd,0);
	for(i=0,n=0;i<sd->vend_num;i++){
		if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0;
		WBUFL(buf,8+n*22)=vending[i].value;
		WBUFW(buf,12+n*22)=(index=vending[i].index)+2;
		WBUFW(buf,14+n*22)=vending[i].amount;
		if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || !sd->status.cart[index].identify ||
			sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris]
			continue;
		data = itemdb_search(sd->status.cart[index].nameid);
		WBUFB(buf,16+n*22)=itemtype(data->type);
		if(data->view_id > 0)
			WBUFW(buf,17+n*22)=data->view_id;
		else
			WBUFW(buf,17+n*22)=sd->status.cart[index].nameid;
		WBUFB(buf,19+n*22)=sd->status.cart[index].identify;
		WBUFB(buf,20+n*22)=sd->status.cart[index].attribute;
		WBUFB(buf,21+n*22)=sd->status.cart[index].refine;
		clif_addcards(WBUFP(buf, 22+n*22), &sd->status.cart[index]);
		n++;
	}
	if(n > 0){
		WBUFW(buf,0)=0x136;
		WBUFW(buf,2)=8+n*22;
		WBUFL(buf,4)=id;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	return n;
}

/*==========================================
 * �I�X�A�C�e���̔���
 *------------------------------------------
*/
int clif_vendingreport(struct map_session_data *sd,int index,int amount)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x137]);
	WFIFOW(fd,0)=0x137;
	WFIFOW(fd,2)=index+2;
	WFIFOW(fd,4)=amount;
	WFIFOSET(fd,packet_len_table[0x137]);

	return 0;
}
/*==========================================
 * �p�[�e�B�쐬����
 *------------------------------------------
 */
int clif_party_created(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xfa]);
	WFIFOW(fd,0)=0xfa;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0xfa]);
	return 0;
}

int clif_party_main_info(struct party_data *p, int fd)
{
	struct map_session_data *sd;
	int i;
	unsigned char buf[96];
	
	for (i=0; i<MAX_PARTY && !p->party.member[i].leader; i++);
	if (i >= MAX_PARTY) return 0; //Should never happen...
	sd = p->data[i].sd;
	WBUFW(buf,0)=0x1e9;
	WBUFL(buf,2)= p->party.member[i].account_id;
	WBUFL(buf,6)= 0; //We don't know yet what this long is about.
	WBUFW(buf,10)=sd?sd->bl.x:0;
	WBUFW(buf,12)=sd?sd->bl.y:0;
	WBUFB(buf,14)=(p->party.member[i].online)?0:1;	//This byte is also unconfirmed...
	memcpy(WBUFP(buf,15), p->party.name, NAME_LENGTH);
	memcpy(WBUFP(buf,39), p->party.member[i].name, NAME_LENGTH);
	memcpy(WBUFP(buf,63), mapindex_id2name(p->party.member[i].map), MAP_NAME_LENGTH);
	WBUFB(buf,79) = (p->party.item&1)?1:0;
	WBUFB(buf,80) = (p->party.item&2)?1:0;
	if(fd>=0){
		WFIFOHEAD(fd,packet_len_table[0x1e9]);
		memcpy(WFIFOP(fd,0),buf,packet_len_table[0x1e9]);
		WFIFOSET(fd,packet_len_table[0x1e9]);
		return 1;
	}
	if (!sd) {
		for (i=0; i<MAX_PARTY && !p->data[i].sd; i++)
		if (i >= MAX_PARTY) return 0; //Should never happen...
		sd=p->data[i].sd;
	}
	clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY);
	return 1;
}

int clif_party_join_info(struct party *p, struct map_session_data *sd)
{
	unsigned char buf[96];
	WBUFW(buf,0)=0x1e9;
	WBUFL(buf,2)= sd->status.account_id;
	WBUFL(buf,6)= 0; //Apparently setting this to 1 makes you adoptable.
	WBUFW(buf,10)=sd->bl.x;
	WBUFW(buf,12)=sd->bl.y;
	WBUFB(buf,14)=0; //Unconfirmed byte.
	memcpy(WBUFP(buf,15), p->name, NAME_LENGTH);
	memcpy(WBUFP(buf,39), sd->status.name, NAME_LENGTH);
	memcpy(WBUFP(buf,63), mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
	WBUFB(buf,79) = (p->item&1)?1:0;
	WBUFB(buf,80) = (p->item&2)?1:0;
	clif_send(buf,packet_len_table[0x1e9],&sd->bl,PARTY_WOS);
	return 1;
}


/*==========================================
 * �p�[�e�B��񑗐M
 *------------------------------------------
 */
int clif_party_info(struct party_data *p,int fd)
{
	unsigned char buf[1024];
	int i,c;
	struct map_session_data *sd=NULL;

	nullpo_retr(0, p);

	WBUFW(buf,0)=0xfb;
	memcpy(WBUFP(buf,4),p->party.name,NAME_LENGTH);
	for(i=c=0;i<MAX_PARTY;i++){
		struct party_member *m=&p->party.member[i];
		if(!m->account_id)
			continue;
		if(sd==NULL) sd=p->data[i].sd;
		WBUFL(buf,28+c*46)=m->account_id;
		memcpy(WBUFP(buf,28+c*46+ 4),m->name,NAME_LENGTH);
		memcpy(WBUFP(buf,28+c*46+28),mapindex_id2name(m->map),MAP_NAME_LENGTH);
		WBUFB(buf,28+c*46+44)=(m->leader)?0:1;
		WBUFB(buf,28+c*46+45)=(m->online)?0:1;
		c++;
	}
	WBUFW(buf,2)=28+c*46;
	if(fd>=0){	// fd���ݒ肳��Ă�Ȃ炻��ɑ���
		WFIFOHEAD(fd, 28+c*46);
		memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
		WFIFOSET(fd,WFIFOW(fd,2));
		return 9;
	}
	if(sd!=NULL)
		clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY);
	return 0;
}
/*==========================================
 * �p�[�e�B���U
 *------------------------------------------
 */
int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
{
	int fd;
	struct party_data *p;

	nullpo_retr(0, sd);
	nullpo_retr(0, tsd);

	fd=tsd->fd;

	if( (p=party_search(sd->status.party_id))==NULL )
		return 0;

	WFIFOHEAD(fd,packet_len_table[0xfe]);
	WFIFOW(fd,0)=0xfe;
	WFIFOL(fd,2)=sd->status.account_id;
	memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0xfe]);
	return 0;
}

/*==========================================
 * �p�[�e�B���U����
 *------------------------------------------
 */
int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xfd]);
	WFIFOW(fd,0)=0xfd;
	memcpy(WFIFOP(fd,2),nick,NAME_LENGTH);
	WFIFOB(fd,26)=flag;
	WFIFOSET(fd,packet_len_table[0xfd]);
	return 0;
}

/*==========================================
 * �p�[�e�B�ݒ著�M
 * flag & 0x001=exp�ύX�~�X
 *        0x010=item�ύX�~�X
 *        0x100=��l�ɂ̂ݑ��M
 *------------------------------------------
 */
int clif_party_option(struct party_data *p,struct map_session_data *sd,int flag)
{
	unsigned char buf[16];

	nullpo_retr(0, p);

//	if(battle_config.etc_log)
//		printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag);
	if(sd==NULL && flag==0){
		int i;
		for(i=0;i<MAX_PARTY && !p->data[i].sd;i++);
		if (i < MAX_PARTY)
			sd = p->data[i].sd;
	}
	if(sd==NULL)
		return 0;
	WBUFW(buf,0)=0x101;
	WBUFW(buf,2)=((flag&0x01)?2:p->party.exp);
	WBUFW(buf,4)=0; //NOTE: We don't know yet what this is for, it is NOT for item share rules, though. [Skotlex]
	if(flag==0)
		clif_send(buf,packet_len_table[0x101],&sd->bl,PARTY);
	else {
		WFIFOHEAD(sd->fd,packet_len_table[0x101]);
		memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x101]);
		WFIFOSET(sd->fd,packet_len_table[0x101]);
	}
	return 0;
}
/*==========================================
 * �p�[�e�B�E�ށi�E�ޑO�ɌĂԂ��Ɓj
 *------------------------------------------
 */
int clif_party_leaved(struct party_data *p,struct map_session_data *sd,int account_id,char *name,int flag)
{
	unsigned char buf[64];
	int i;

	nullpo_retr(0, p);

	WBUFW(buf,0)=0x105;
	WBUFL(buf,2)=account_id;
	memcpy(WBUFP(buf,6),name,NAME_LENGTH);
	WBUFB(buf,30)=flag&0x0f;

	if((flag&0xf0)==0){
		if(sd==NULL) {
			for(i=0;i<MAX_PARTY && !p->data[i].sd;i++);
			if (i < MAX_PARTY)
				sd = p->data[i].sd;
		}
		if (sd)		
			clif_send(buf,packet_len_table[0x105],&sd->bl,PARTY);
	} else if (sd!=NULL) {
		WFIFOHEAD(sd->fd,packet_len_table[0x105]);
		memcpy(WFIFOP(sd->fd,0),buf,packet_len_table[0x105]);
		WFIFOSET(sd->fd,packet_len_table[0x105]);
	}
	return 0;
}
/*==========================================
 * �p�[�e�B���b�Z�[�W���M
 *------------------------------------------
 */
int clif_party_message(struct party_data *p,int account_id,char *mes,int len)
{
	struct map_session_data *sd;
	int i;

	nullpo_retr(0, p);

	for(i=0; i < MAX_PARTY && !p->data[i].sd;i++);
	if(i < MAX_PARTY){
		unsigned char buf[1024];
		sd = p->data[i].sd;
		WBUFW(buf,0)=0x109;
		WBUFW(buf,2)=len+8;
		WBUFL(buf,4)=account_id;
		memcpy(WBUFP(buf,8),mes,len);
		clif_send(buf,len+8,&sd->bl,PARTY);
	}
	return 0;
}
/*==========================================
 * �p�[�e�B���W�ʒm
 *------------------------------------------
 */
int clif_party_xy(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x107;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=sd->bl.x;
	WBUFW(buf,8)=sd->bl.y;
	clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS);
	
	return 0;
}

/*==========================================
 * Sends x/y dot to a single fd. [Skotlex]
 *------------------------------------------
 */

int clif_party_xy_single(int fd, struct map_session_data *sd)
{
	WFIFOHEAD(fd,packet_len_table[0x107]);
	WFIFOW(fd,0)=0x107;
	WFIFOL(fd,2)=sd->status.account_id;
	WFIFOW(fd,6)=sd->bl.x;
	WFIFOW(fd,8)=sd->bl.y;
	WFIFOSET(fd,packet_len_table[0x107]);
	return 0;
}


/*==========================================
 * �p�[�e�BHP�ʒm
 *------------------------------------------
 */
int clif_party_hp(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x106;
	WBUFL(buf,2)=sd->status.account_id;
	if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex]
		WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
		WBUFW(buf,8) = 100;
	} else {
		WBUFW(buf,6) = sd->battle_status.hp;
		WBUFW(buf,8) = sd->battle_status.max_hp;
	}
	clif_send(buf,packet_len_table[0x106],&sd->bl,PARTY_AREA_WOS);
	return 0;
}

/*==========================================
 * Sends HP bar to a single fd. [Skotlex]
 *------------------------------------------
 */
static void clif_hpmeter_single(int fd, struct map_session_data *sd)
{
	WFIFOHEAD(fd,packet_len_table[0x106]);
	WFIFOW(fd,0) = 0x106;
	WFIFOL(fd,2) = sd->status.account_id;
	if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex]
		WFIFOW(fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
		WFIFOW(fd,8) = 100;
	} else {
		WFIFOW(fd,6) = sd->battle_status.hp;
		WFIFOW(fd,8) = sd->battle_status.max_hp;
	}
	WFIFOSET (fd, packet_len_table[0x106]);
}

/*==========================================
 * GM�֏ꏊ��HP�ʒm
 *------------------------------------------
 */
int clif_hpmeter(struct map_session_data *sd)
{
	struct map_session_data *sd2;
	unsigned char buf[16];
	int i, x0, y0, x1, y1;
	int level;

	nullpo_retr(0, sd);

	x0 = sd->bl.x - AREA_SIZE;
	y0 = sd->bl.y - AREA_SIZE;
	x1 = sd->bl.x + AREA_SIZE;
	y1 = sd->bl.y + AREA_SIZE;

	WBUFW(buf,0) = 0x106;
	WBUFL(buf,2) = sd->status.account_id;
	if (sd->battle_status.max_hp > SHRT_MAX) { //To correctly display the %hp bar. [Skotlex]
		WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
		WBUFW(buf,8) = 100;
	} else {
		WBUFW(buf,6) = sd->battle_status.hp;
		WBUFW(buf,8) = sd->battle_status.max_hp;
	}
	for (i = 0; i < fd_max; i++) {
		if (session[i] && session[i]->func_parse == clif_parse &&	
			(sd2 = (struct map_session_data*)session[i]->session_data) &&
			sd != sd2 && sd2->state.auth) {
			if (sd2->bl.m != sd->bl.m || 
				sd2->bl.x < x0 || sd2->bl.y < y0 ||
				sd2->bl.x > x1 || sd2->bl.y > y1 ||
				(level = pc_isGM(sd2)) < battle_config.disp_hpmeter ||
				level < pc_isGM(sd))
				continue;
			WFIFOHEAD (i, packet_len_table[0x106]);
			memcpy (WFIFOP(i,0), buf, packet_len_table[0x106]);
			WFIFOSET (i, packet_len_table[0x106]);
		}
	}

	return 0;
}

/*==========================================
 * �p�[�e�B�ꏊ�ړ��i���g�p�j
 *------------------------------------------
 */
int clif_party_move(struct party *p,struct map_session_data *sd,int online)
{
	unsigned char buf[128];

	nullpo_retr(0, sd);
	nullpo_retr(0, p);

	WBUFW(buf, 0)=0x104;
	WBUFL(buf, 2)=sd->status.account_id;
	WBUFL(buf, 6)=0;
	WBUFW(buf,10)=sd->bl.x;
	WBUFW(buf,12)=sd->bl.y;
	WBUFB(buf,14)=!online;
	memcpy(WBUFP(buf,15),p->name, NAME_LENGTH);
	memcpy(WBUFP(buf,39),sd->status.name, NAME_LENGTH);
	memcpy(WBUFP(buf,63),map[sd->bl.m].name, MAP_NAME_LENGTH);
	clif_send(buf,packet_len_table[0x104],&sd->bl,PARTY);
	return 0;
}
/*==========================================
 * �U�����邽�߂Ɉړ����K�v
 *------------------------------------------
 */
int clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, bl);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x139]);
	WFIFOW(fd, 0)=0x139;
	WFIFOL(fd, 2)=bl->id;
	WFIFOW(fd, 6)=bl->x;
	WFIFOW(fd, 8)=bl->y;
	WFIFOW(fd,10)=sd->bl.x;
	WFIFOW(fd,12)=sd->bl.y;
	WFIFOW(fd,14)=sd->battle_status.rhw.range;
	WFIFOSET(fd,packet_len_table[0x139]);
	return 0;
}
/*==========================================
 * �����G�t�F�N�g
 *------------------------------------------
 */
int clif_produceeffect(struct map_session_data *sd,int flag,int nameid)
{
	int view,fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	// ���O�̓o�^�Ƒ��M���ɂ��Ă���
	if( map_charid2nick(sd->status.char_id)==NULL )
		map_addchariddb(sd->status.char_id,sd->status.name);
	clif_solved_charname(sd,sd->status.char_id);

	WFIFOHEAD(fd,packet_len_table[0x18f]);
	WFIFOW(fd, 0)=0x18f;
	WFIFOW(fd, 2)=flag;
	if((view = itemdb_viewid(nameid)) > 0)
		WFIFOW(fd, 4)=view;
	else
		WFIFOW(fd, 4)=nameid;
	WFIFOSET(fd,packet_len_table[0x18f]);
	return 0;
}

// pet
int clif_catch_process(struct map_session_data *sd)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x19e]);
	WFIFOW(fd,0)=0x19e;
	WFIFOSET(fd,packet_len_table[0x19e]);
	sd->menuskill_id = SA_TAMINGMONSTER;
	if (sd->ud.skillid == SA_TAMINGMONSTER)
		sd->menuskill_lv = 0;	//Free catch
	else
		sd->menuskill_lv = sd->itemid;	//Consume catch
	return 0;
}

int clif_pet_rulet(struct map_session_data *sd,int data)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1a0]);
	WFIFOW(fd,0)=0x1a0;
	WFIFOB(fd,2)=data;
	WFIFOSET(fd,packet_len_table[0x1a0]);

	return 0;
}

/*==========================================
 * pet�����X�g�쐬
 *------------------------------------------
 */
int clif_sendegg(struct map_session_data *sd)
{
	//R 01a6 <len>.w <index>.w*
	int i,n=0,fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	if (battle_config.pet_no_gvg && map_flag_gvg(sd->bl.m))
	{	//Disable pet hatching in GvG grounds during Guild Wars [Skotlex]
		clif_displaymessage(fd, "Pets are not allowed in Guild Wars.");
		return 0;
	}
	WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
	WFIFOW(fd,0)=0x1a6;
	if(sd->status.pet_id <= 0) {
		for(i=0,n=0;i<MAX_INVENTORY;i++){
			if(sd->status.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL ||
			   sd->inventory_data[i]->type!=IT_PETEGG ||
			   sd->status.inventory[i].amount<=0)
				continue;
			WFIFOW(fd,n*2+4)=i+2;
			n++;
		}
	}
	WFIFOW(fd,2)=4+n*2;
	WFIFOSET(fd,WFIFOW(fd,2));

	sd->menuskill_id = SA_TAMINGMONSTER;
	sd->menuskill_lv = -1;
	return 0;
}

int clif_send_petdata(struct map_session_data *sd,int type,int param)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, sd->pd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1a4]);
	WFIFOW(fd,0)=0x1a4;
	WFIFOB(fd,2)=type;
	WFIFOL(fd,3)=sd->pd->bl.id;
	WFIFOL(fd,7)=param;
	WFIFOSET(fd,packet_len_table[0x1a4]);

	return 0;
}

int clif_send_petstatus(struct map_session_data *sd)
{
	int fd;
	struct s_pet *pet;

	nullpo_retr(0, sd);
	nullpo_retr(0, sd->pd);

	fd=sd->fd;
	pet = &sd->pd->pet;
	WFIFOHEAD(fd,packet_len_table[0x1a2]);
	WFIFOW(fd,0)=0x1a2;
	memcpy(WFIFOP(fd,2),pet->name,NAME_LENGTH);
	WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:pet->rename_flag;
	WFIFOW(fd,27)=pet->level;
	WFIFOW(fd,29)=pet->hungry;
	WFIFOW(fd,31)=pet->intimate;
	WFIFOW(fd,33)=pet->equip;
	WFIFOSET(fd,packet_len_table[0x1a2]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_pet_emotion(struct pet_data *pd,int param)
{
	unsigned char buf[16];

	nullpo_retr(0, pd);

	malloc_set(buf,0,packet_len_table[0x1aa]);

	WBUFW(buf,0)=0x1aa;
	WBUFL(buf,2)=pd->bl.id;
	if(param >= 100 && pd->petDB->talk_convert_class) {
		if(pd->petDB->talk_convert_class < 0)
			return 0;
		else if(pd->petDB->talk_convert_class > 0) {
			param -= (pd->pet.class_ - 100)*100;
			param += (pd->petDB->talk_convert_class - 100)*100;
		}
	}
	WBUFL(buf,6)=param;

	clif_send(buf,packet_len_table[0x1aa],&pd->bl,AREA);

	return 0;
}

int clif_pet_performance(struct block_list *bl,int param)
{
	unsigned char buf[16];

	nullpo_retr(0, bl);

	malloc_set(buf,0,packet_len_table[0x1a4]);

	WBUFW(buf,0)=0x1a4;
	WBUFB(buf,2)=4;
	WBUFL(buf,3)=bl->id;
	WBUFL(buf,7)=param;

	clif_send(buf,packet_len_table[0x1a4],bl,AREA);

	return 0;
}

int clif_pet_equip(struct pet_data *pd)
{
	unsigned char buf[16];

	nullpo_retr(0, pd);

	malloc_set(buf,0,packet_len_table[0x1a4]);

	WBUFW(buf,0)=0x1a4;
	WBUFB(buf,2)=3;
	WBUFL(buf,3)=pd->bl.id;
	WBUFL(buf,7)=pd->vd.shield;
	clif_send(buf,packet_len_table[0x1a4],&pd->bl,AREA);

	return 0;
}

int clif_pet_food(struct map_session_data *sd,int foodid,int fail)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1a3]);
	WFIFOW(fd,0)=0x1a3;
	WFIFOB(fd,2)=fail;
	WFIFOW(fd,3)=foodid;
	WFIFOSET(fd,packet_len_table[0x1a3]);

	return 0;
}

/*==========================================
 * �I�[�g�X�y�� ���X�g���M
 *------------------------------------------
 */
int clif_autospell(struct map_session_data *sd,int skilllv)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1cd]);
	WFIFOW(fd, 0)=0x1cd;

	if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0)
		WFIFOL(fd,2)= MG_NAPALMBEAT;
	else
		WFIFOL(fd,2)= 0x00000000;
	if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0)
		WFIFOL(fd,6)= MG_COLDBOLT;
	else
		WFIFOL(fd,6)= 0x00000000;
	if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0)
		WFIFOL(fd,10)= MG_FIREBOLT;
	else
		WFIFOL(fd,10)= 0x00000000;
	if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0)
		WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
	else
		WFIFOL(fd,14)= 0x00000000;
	if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0)
		WFIFOL(fd,18)= MG_SOULSTRIKE;
	else
		WFIFOL(fd,18)= 0x00000000;
	if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0)
		WFIFOL(fd,22)= MG_FIREBALL;
	else
		WFIFOL(fd,22)= 0x00000000;
	if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0)
		WFIFOL(fd,26)= MG_FROSTDIVER;
	else
		WFIFOL(fd,26)= 0x00000000;

	WFIFOSET(fd,packet_len_table[0x1cd]);
	sd->menuskill_id = SA_AUTOSPELL;
	sd->menuskill_lv = skilllv;
	
	return 0;
}

/*==========================================
 * �f�B�{�[�V�����̐‚���
 *------------------------------------------
 */
int clif_devotion(struct map_session_data *sd)
{
	unsigned char buf[56];
	int i,n;

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x1cf;
	WBUFL(buf,2)=sd->bl.id;
	for(i=0,n=0;i<5;i++) {
		if (!sd->devotion[i])
			continue;
		WBUFL(buf,6+4*n)=sd->devotion[i];
		n++;
	}
	for(;n<5;n++)
		WBUFL(buf,6+4*n)=0;
		
	WBUFB(buf,26)=8;
	WBUFB(buf,27)=0;

	clif_send(buf,packet_len_table[0x1cf],&sd->bl,AREA);
	return 0;
}

int clif_marionette(struct block_list *src, struct block_list *target)
{
	unsigned char buf[56];
	int n;

	WBUFW(buf,0)=0x1cf;
	WBUFL(buf,2)=src->id;
	for(n=0;n<5;n++)
		WBUFL(buf,6+4*n)=0;
	if (target) //The target goes on the second slot.
		WBUFL(buf,6+4) = target->id;
	WBUFB(buf,26)=8;
	WBUFB(buf,27)=0;

	clif_send(buf,packet_len_table[0x1cf],src,AREA);
	return 0;
}

/*==========================================
 * ����
 *------------------------------------------
 */
int clif_spiritball(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x1d0;
	WBUFL(buf,2)=sd->bl.id;
	WBUFW(buf,6)=sd->spiritball;
	clif_send(buf,packet_len_table[0x1d0],&sd->bl,AREA);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_combo_delay(struct block_list *bl,int wait)
{
	unsigned char buf[32];

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x1d2;
	WBUFL(buf,2)=bl->id;
	WBUFL(buf,6)=wait;
	clif_send(buf,packet_len_table[0x1d2],bl,AREA);

	return 0;
}
/*==========================================
 *���n���
 *------------------------------------------
 */
int clif_bladestop(struct block_list *src,struct block_list *dst,
	int _bool)
{
	unsigned char buf[32];

	nullpo_retr(0, src);
	nullpo_retr(0, dst);

	WBUFW(buf,0)=0x1d1;
	WBUFL(buf,2)=src->id;
	WBUFL(buf,6)=dst->id;
	WBUFL(buf,10)=_bool;

	clif_send(buf,packet_len_table[0x1d1],src,AREA);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_changemapcell(int m,int x,int y,int cell_type,int type)
{
	struct block_list bl;
	unsigned char buf[32];

	bl.type = BL_NUL;
	bl.m = m;
	bl.x = x;
	bl.y = y;
	WBUFW(buf,0) = 0x192;
	WBUFW(buf,2) = x;
	WBUFW(buf,4) = y;
	WBUFW(buf,6) = cell_type;
	memcpy(WBUFP(buf,8),map[m].name,MAP_NAME_LENGTH);
	if(!type)
		clif_send(buf,packet_len_table[0x192],&bl,AREA);
	else
		clif_send(buf,packet_len_table[0x192],&bl,ALL_SAMEMAP);

	return 0;
}

/*==========================================
 * MVP�G�t�F�N�g
 *------------------------------------------
 */
int clif_mvp_effect(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retr(0, sd);

	WBUFW(buf,0)=0x10c;
	WBUFL(buf,2)=sd->bl.id;
	clif_send(buf,packet_len_table[0x10c],&sd->bl,AREA);
	return 0;
}
/*==========================================
 * MVP�A�C�e������
 *------------------------------------------
 */
int clif_mvp_item(struct map_session_data *sd,int nameid)
{
	int view,fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x10a]);
	WFIFOW(fd,0)=0x10a;
	if((view = itemdb_viewid(nameid)) > 0)
		WFIFOW(fd,2)=view;
	else
		WFIFOW(fd,2)=nameid;
	WFIFOSET(fd,packet_len_table[0x10a]);
	return 0;
}
/*==========================================
 * MVP�o���l����
 *------------------------------------------
 */
int clif_mvp_exp(struct map_session_data *sd,unsigned long exp)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x10b]);
	WFIFOW(fd,0)=0x10b;
	WFIFOL(fd,2)=exp;
	WFIFOSET(fd,packet_len_table[0x10b]);
	return 0;
}

/*==========================================
 * �M���h�쐬�”ےʒm
 *------------------------------------------
 */
int clif_guild_created(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x167]);
	WFIFOW(fd,0)=0x167;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x167]);
	return 0;
}
/*==========================================
 * �M���h�����ʒm
 *------------------------------------------
 */
int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g)
{
	int ps,fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, g);

	fd=sd->fd;
	ps=guild_getposition(sd,g);

	WFIFOHEAD(fd,packet_len_table[0x16c]);
	malloc_set(WFIFOP(fd,0),0,packet_len_table[0x16c]);
	WFIFOW(fd,0)=0x16c;
	WFIFOL(fd,2)=g->guild_id;
	WFIFOL(fd,6)=g->emblem_id;
	WFIFOL(fd,10)=g->position[ps].mode;
	memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0x16c]);
	return 0;
}
/*==========================================
 * �M���h�����o���O�C���ʒm
 *------------------------------------------
 */
int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
{
	unsigned char buf[64];

	nullpo_retr(0, g);

	WBUFW(buf, 0)=0x16d;
	WBUFL(buf, 2)=g->member[idx].account_id;
	WBUFL(buf, 6)=g->member[idx].char_id;
	WBUFL(buf,10)=flag;
	if(g->member[idx].sd==NULL){
		struct map_session_data *sd=guild_getavailablesd(g);
		if(sd!=NULL)
			clif_send(buf,packet_len_table[0x16d],&sd->bl,GUILD);
	}else
		clif_send(buf,packet_len_table[0x16d],&g->member[idx].sd->bl,GUILD_WOS);
	return 0;
}

// Function `clif_guild_memberlogin_notice` sends info about
// logins and logouts of a guild member to the rest members.
// But at the 1st time (after a player login or map changing)
// the client won't show the message.
// So I suggest use this function for sending "first-time-info"
// to some player on entering the game or changing location. 
// At next time the client would always show the message.
// The function sends all the statuses in the single packet 
// to economize traffic. [LuzZza]
int clif_guild_send_onlineinfo(struct map_session_data *sd) {

	struct guild *g;
	char buf[14*128];
	int i, count=0, p_len;
	
	nullpo_retr(0, sd);

	p_len = packet_len_table[0x16d];

	if(!(g = guild_search(sd->status.guild_id)))
		return 0;
	
	for(i=0; i<g->max_member; i++) {

		if(g->member[i].account_id > 0 &&
			g->member[i].account_id != sd->status.account_id) {

			WBUFW(buf,count*p_len) = 0x16d;
			WBUFL(buf,count*p_len+2) = g->member[i].account_id;
			WBUFL(buf,count*p_len+6) = g->member[i].char_id;
			WBUFL(buf,count*p_len+10) = g->member[i].online;
			count++;
		}
	}
	
	clif_send(buf,p_len*count,&sd->bl,SELF);

	return 0;
}

/*==========================================
 * �M���h�}�X�^�[�ʒm(14d�ւ̉���)
 *------------------------------------------
 */
int clif_guild_masterormember(struct map_session_data *sd)
{
	int type=0x57,fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	if(sd->state.gmaster_flag)
		type=0xd7;
	WFIFOHEAD(fd,packet_len_table[0x14e]);
	WFIFOW(fd,0)=0x14e;
	WFIFOL(fd,2)=type;
	WFIFOSET(fd,packet_len_table[0x14e]);
	return 0;
}
/*==========================================
 * Basic Info (Territories [Valaris])
 *------------------------------------------
 */
int clif_guild_basicinfo(struct map_session_data *sd)
{
	int fd,i,t=0;
	struct guild *g;
	struct guild_castle *gc=NULL;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;

	WFIFOHEAD(fd,packet_len_table[0x1b6]);
	WFIFOW(fd, 0)=0x1b6;//0x150;
	WFIFOL(fd, 2)=g->guild_id;
	WFIFOL(fd, 6)=g->guild_lv;
	WFIFOL(fd,10)=g->connect_member;
	WFIFOL(fd,14)=g->max_member;
	WFIFOL(fd,18)=g->average_lv;
	WFIFOL(fd,22)=g->exp;
	WFIFOL(fd,26)=g->next_exp;
	WFIFOL(fd,30)=0;	// ��[
	WFIFOL(fd,34)=0;	// VW�i���i�̈����H�F�����O���t���E�j
	WFIFOL(fd,38)=0;	// RF�i���`�̓x�����H�F�����O���t�㉺�j
	WFIFOL(fd,42)=0;	// �l���H
	memcpy(WFIFOP(fd,46),g->name, NAME_LENGTH);
	memcpy(WFIFOP(fd,70),g->master, NAME_LENGTH);

	for(i=0;i<MAX_GUILDCASTLE;i++){
		gc=guild_castle_search(i);
		if(!gc) continue;
			if(g->guild_id == gc->guild_id)	t++;
	}
	if (t>=0 && t<=MAX_GUILDCASTLE) //(0=None, 1..24 = N of Casles) [Lupus]
		strncpy((char*)WFIFOP(fd,94),msg_txt(300+t),20);
	else
		strncpy((char*)WFIFOP(fd,94),msg_txt(299),20);

	WFIFOSET(fd,packet_len_table[WFIFOW(fd,0)]);
	clif_guild_emblem(sd,g);	// Guild emblem vanish fix [Valaris]
	return 0;
}

/*==========================================
 * �M���h����/�G�Ώ��
 *------------------------------------------
 */
int clif_guild_allianceinfo(struct map_session_data *sd)
{
	int fd,i,c;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;
	WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4);
	WFIFOW(fd, 0)=0x14c;
	for(i=c=0;i<MAX_GUILDALLIANCE;i++){
		struct guild_alliance *a=&g->alliance[i];
		if(a->guild_id>0){
			WFIFOL(fd,c*32+4)=a->opposition;
			WFIFOL(fd,c*32+8)=a->guild_id;
			memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH);
			c++;
		}
	}
	WFIFOW(fd, 2)=c*32+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}

/*==========================================
 * �M���h�����o�[���X�g
 *------------------------------------------
 */
int clif_guild_memberlist(struct map_session_data *sd)
{
	int fd;
	int i,c;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	if (!fd)
		return 0;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;

	WFIFOHEAD(fd, g->max_member * 104 + 4);
	WFIFOW(fd, 0)=0x154;
	for(i=0,c=0;i<g->max_member;i++){
		struct guild_member *m=&g->member[i];
		if(m->account_id==0)
			continue;
		WFIFOL(fd,c*104+ 4)=m->account_id;
		WFIFOL(fd,c*104+ 8)=m->char_id;
		WFIFOW(fd,c*104+12)=m->hair;
		WFIFOW(fd,c*104+14)=m->hair_color;
		WFIFOW(fd,c*104+16)=m->gender;
		WFIFOW(fd,c*104+18)=m->class_;
		WFIFOW(fd,c*104+20)=m->lv;
		WFIFOL(fd,c*104+22)=m->exp;
		WFIFOL(fd,c*104+26)=m->online;
		WFIFOL(fd,c*104+30)=m->position;
		malloc_tsetword(WFIFOP(fd,c*104+34),0,50);	// �����H
		memcpy(WFIFOP(fd,c*104+84),m->name,NAME_LENGTH);
		c++;
	}
	WFIFOW(fd, 2)=c*104+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}
/*==========================================
 * �M���h��E�����X�g
 *------------------------------------------
 */
int clif_guild_positionnamelist(struct map_session_data *sd)
{
	int i,fd;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;
	WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4);
	WFIFOW(fd, 0)=0x166;
	for(i=0;i<MAX_GUILDPOSITION;i++){
		WFIFOL(fd,i*28+4)=i;
		memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH);
	}
	WFIFOW(fd,2)=i*28+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}
/*==========================================
 * �M���h��E��񃊃X�g
 *------------------------------------------
 */
int clif_guild_positioninfolist(struct map_session_data *sd)
{
	int i,fd;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;
	WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4);
	WFIFOW(fd, 0)=0x160;
	for(i=0;i<MAX_GUILDPOSITION;i++){
		struct guild_position *p=&g->position[i];
		WFIFOL(fd,i*16+ 4)=i;
		WFIFOL(fd,i*16+ 8)=p->mode;
		WFIFOL(fd,i*16+12)=i;
		WFIFOL(fd,i*16+16)=p->exp_mode;
	}
	WFIFOW(fd, 2)=i*16+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}
/*==========================================
 * �M���h��E�ύX�ʒm
 *------------------------------------------
 */
int clif_guild_positionchanged(struct guild *g,int idx)
{
	struct map_session_data *sd;
	unsigned char buf[128];

	nullpo_retr(0, g);

	WBUFW(buf, 0)=0x174;
	WBUFW(buf, 2)=44;
	WBUFL(buf, 4)=idx;
	WBUFL(buf, 8)=g->position[idx].mode;
	WBUFL(buf,12)=idx;
	WBUFL(buf,16)=g->position[idx].exp_mode;
	memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH);
	if( (sd=guild_getavailablesd(g))!=NULL )
		clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
	return 0;
}
/*==========================================
 * �M���h�����o�ύX�ʒm
 *------------------------------------------
 */
int clif_guild_memberpositionchanged(struct guild *g,int idx)
{
	struct map_session_data *sd;
	unsigned char buf[64];

	nullpo_retr(0, g);

	WBUFW(buf, 0)=0x156;
	WBUFW(buf, 2)=16;
	WBUFL(buf, 4)=g->member[idx].account_id;
	WBUFL(buf, 8)=g->member[idx].char_id;
	WBUFL(buf,12)=g->member[idx].position;
	if( (sd=guild_getavailablesd(g))!=NULL )
		clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD);
	return 0;
}
/*==========================================
 * �M���h�G���u�������M
 *------------------------------------------
 */
int clif_guild_emblem(struct map_session_data *sd,struct guild *g)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, g);

	fd=sd->fd;

	if(g->emblem_len<=0)
		return 0;
	WFIFOHEAD(fd,g->emblem_len+12);
	WFIFOW(fd,0)=0x152;
	WFIFOW(fd,2)=g->emblem_len+12;
	WFIFOL(fd,4)=g->guild_id;
	WFIFOL(fd,8)=g->emblem_id;
	memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}
/*==========================================
 * �M���h�X�L�����M
 *------------------------------------------
 */
int clif_guild_skillinfo(struct map_session_data *sd)
{
	int fd;
	int i,id,c,up=1;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;
	WFIFOHEAD(fd, MAX_GUILDSKILL * 37 + 6);
	WFIFOW(fd,0)=0x0162;
	WFIFOW(fd,4)=g->skill_point;
	for(i=c=0;i<MAX_GUILDSKILL;i++){
		if(g->skill[i].id>0 && guild_check_skill_require(g,g->skill[i].id)){
			WFIFOW(fd,c*37+ 6) = id = g->skill[i].id;
			WFIFOW(fd,c*37+ 8) = skill_get_inf(id);
			WFIFOW(fd,c*37+10) = 0;
			WFIFOW(fd,c*37+12) = g->skill[i].lv;
			WFIFOW(fd,c*37+14) = skill_get_sp(id,g->skill[i].lv);
			WFIFOW(fd,c*37+16) = skill_get_range(id,g->skill[i].lv);
			malloc_tsetdword(WFIFOP(fd,c*37+18),0,24);
			if(g->skill[i].lv < guild_skill_get_max(id) && (sd == g->member[0].sd))
				up = 1;
			else
				up = 0;
			WFIFOB(fd,c*37+42)= up;
			c++;
		}
	}
	WFIFOW(fd,2)=c*37+6;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}
/*==========================================
 * �M���h���m���M
 *------------------------------------------
 */
int clif_guild_notice(struct map_session_data *sd,struct guild *g)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, g);

	fd = sd->fd;

	if ( !session_isActive(fd) )  //null pointer right here [Kevin]
		return 0;
 
	if (fd <= 0)
		return 0;
	if(*g->mes1==0 && *g->mes2==0)
		return 0;
	WFIFOHEAD(fd,packet_len_table[0x16f]);
	WFIFOW(fd,0)=0x16f;
	memcpy(WFIFOP(fd,2),g->mes1,60);
	memcpy(WFIFOP(fd,62),g->mes2,120);
	WFIFOSET(fd,packet_len_table[0x16f]);
	return 0;
}

/*==========================================
 * �M���h�����o���U
 *------------------------------------------
 */
int clif_guild_invite(struct map_session_data *sd,struct guild *g)
{
	int fd;

	nullpo_retr(0, sd);
	nullpo_retr(0, g);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x16a]);
	WFIFOW(fd,0)=0x16a;
	WFIFOL(fd,2)=g->guild_id;
	memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0x16a]);
	return 0;
}
/*==========================================
 * �M���h�����o���U����
 *------------------------------------------
 */
int clif_guild_inviteack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x169]);
	WFIFOW(fd,0)=0x169;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x169]);
	return 0;
}
/*==========================================
 * �M���h�����o�E�ޒʒm
 *------------------------------------------
 */
int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
{
	unsigned char buf[128];

	nullpo_retr(0, sd);

	WBUFW(buf, 0)=0x15a;
	memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
	memcpy(WBUFP(buf,26),mes,40);
	clif_send(buf,packet_len_table[0x15a],&sd->bl,GUILD);
	return 0;
}
/*==========================================
 * �M���h�����o�Ǖ��ʒm
 *------------------------------------------
 */
int clif_guild_expulsion(struct map_session_data *sd,const char *name,const char *mes,
	int account_id)
{
	unsigned char buf[128];

	nullpo_retr(0, sd);

	WBUFW(buf, 0)=0x15c;
	memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
	memcpy(WBUFP(buf,26),mes,40);
	memcpy(WBUFP(buf,66),"dummy",NAME_LENGTH);
	clif_send(buf,packet_len_table[0x15c],&sd->bl,GUILD);
	return 0;
}
/*==========================================
 * �M���h�Ǖ������o���X�g
 *------------------------------------------
 */
int clif_guild_expulsionlist(struct map_session_data *sd)
{
	int fd;
	int i,c;
	struct guild *g;

	nullpo_retr(0, sd);

	fd=sd->fd;
	g=guild_search(sd->status.guild_id);
	if(g==NULL)
		return 0;
	WFIFOHEAD(fd,MAX_GUILDEXPULSION * 88 + 4);
	WFIFOW(fd,0)=0x163;
	for(i=c=0;i<MAX_GUILDEXPULSION;i++){
		struct guild_expulsion *e=&g->expulsion[i];
		if(e->account_id>0){
			memcpy(WFIFOP(fd,c*88+ 4),e->name,NAME_LENGTH);
			memcpy(WFIFOP(fd,c*88+28),e->acc,24);
			memcpy(WFIFOP(fd,c*88+52),e->mes,44);
			c++;
		}
	}
	WFIFOW(fd,2)=c*88+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	return 0;
}

/*==========================================
 * �M���h��b
 *------------------------------------------
 */
int clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
{
	struct map_session_data *sd;
	unsigned char *buf;

	buf = (unsigned char*)aMallocA((len + 4)*sizeof(unsigned char));

	WBUFW(buf, 0) = 0x17f;
	WBUFW(buf, 2) = len + 4;
	memcpy(WBUFP(buf,4), mes, len);

	if ((sd = guild_getavailablesd(g)) != NULL)
		clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD);

	if(buf) aFree(buf);

	return 0;
}
/*==========================================
 * �M���h�X�L������U��ʒm
 *------------------------------------------
 */
int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,11);
	WFIFOW(fd,0) = 0x10e;
	WFIFOW(fd,2) = skill_num;
	WFIFOW(fd,4) = lv;
	WFIFOW(fd,6) = skill_get_sp(skill_num,lv);
	WFIFOW(fd,8) = skill_get_range(skill_num,lv);
	WFIFOB(fd,10) = 1;
	WFIFOSET(fd,11);
	return 0;
}
/*==========================================
 * �M���h�����v��
 *------------------------------------------
 */
int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x171]);
	WFIFOW(fd,0)=0x171;
	WFIFOL(fd,2)=account_id;
	memcpy(WFIFOP(fd,6),name,NAME_LENGTH);
	WFIFOSET(fd,packet_len_table[0x171]);
	return 0;
}
/*==========================================
 * �M���h��������
 *------------------------------------------
 */
int clif_guild_allianceack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x173]);
	WFIFOW(fd,0)=0x173;
	WFIFOL(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x173]);
	return 0;
}
/*==========================================
 * �M���h�֌W�����ʒm
 *------------------------------------------
 */
int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd = sd->fd;
	if (fd <= 0)
		return 0;
	WFIFOHEAD(fd,packet_len_table[0x184]);
	WFIFOW(fd,0)=0x184;
	WFIFOL(fd,2)=guild_id;
	WFIFOL(fd,6)=flag;
	WFIFOSET(fd,packet_len_table[0x184]);
	return 0;
}
/*==========================================
 * �M���h�G�Ό���
 *------------------------------------------
 */
int clif_guild_oppositionack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x181]);
	WFIFOW(fd,0)=0x181;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x181]);
	return 0;
}
/*==========================================
 * �M���h�֌W�lj�
 *------------------------------------------
 */
/*int clif_guild_allianceadded(struct guild *g,int idx)
{
	unsigned char buf[64];
	WBUFW(fd,0)=0x185;
	WBUFL(fd,2)=g->alliance[idx].opposition;
	WBUFL(fd,6)=g->alliance[idx].guild_id;
	memcpy(WBUFP(fd,10),g->alliance[idx].name,NAME_LENGTH);
	clif_send(buf,packet_len_table[0x185],guild_getavailablesd(g),GUILD);
	return 0;
}*/

/*==========================================
 * �M���h���U�ʒm
 *------------------------------------------
 */
int clif_guild_broken(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x15e]);
	WFIFOW(fd,0)=0x15e;
	WFIFOL(fd,2)=flag;
	WFIFOSET(fd,packet_len_table[0x15e]);
	return 0;
}

/*==========================================
 * �G���[�V����
 *------------------------------------------
 */
void clif_emotion(struct block_list *bl,int type)
{
	unsigned char buf[8];

	nullpo_retv(bl);

	WBUFW(buf,0)=0xc0;
	WBUFL(buf,2)=bl->id;
	WBUFB(buf,6)=type;
	clif_send(buf,packet_len_table[0xc0],bl,AREA);
}

/*==========================================
 * �g�[�L�[�{�b�N�X
 *------------------------------------------
 */
void clif_talkiebox(struct block_list *bl,char* talkie)
{
	unsigned char buf[86];

	nullpo_retv(bl);

	WBUFW(buf,0)=0x191;
	WBUFL(buf,2)=bl->id;
	memcpy(WBUFP(buf,6),talkie,MESSAGE_SIZE);
	clif_send(buf,packet_len_table[0x191],bl,AREA);
}

/*==========================================
 * �����G�t�F�N�g
 *------------------------------------------
 */
void clif_wedding_effect(struct block_list *bl) {
	unsigned char buf[6];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x1ea;
	WBUFL(buf,2) = bl->id;
	clif_send(buf, packet_len_table[0x1ea], bl, AREA);
}
/*==========================================
 * ���Ȃ��Ɉ��������g�p�����O����
 *------------------------------------------

void clif_callpartner(struct map_session_data *sd)
{
	unsigned char buf[26];
	char *p;

	nullpo_retv(sd);

	if(sd->status.partner_id){
		WBUFW(buf,0)=0x1e6;
		p = map_charid2nick(sd->status.partner_id);
		if(p){
			memcpy(WBUFP(buf,2),p,NAME_LENGTH);
		}else{
			map_reqchariddb(sd,sd->status.partner_id);
			chrif_searchcharid(sd->status.partner_id);
			WBUFB(buf,2) = 0;
		}
		clif_send(buf,packet_len_table[0x1e6],&sd->bl,AREA);
	}
	return;
}
*/
/*==========================================
 * Adopt baby [Celest]
 *------------------------------------------
 */
void clif_adopt_process(struct map_session_data *sd)
{
	int fd;
	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1f8]);
	WFIFOW(fd,0)=0x1f8;
	WFIFOSET(fd,packet_len_table[0x1f8]);
}
/*==========================================
 * Marry [DracoRPG]
 *------------------------------------------
 */
void clif_marriage_process(struct map_session_data *sd)
{
	int fd;
	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1e4]);
	WFIFOW(fd,0)=0x1e4;
	WFIFOSET(fd,packet_len_table[0x1e4]);
}


/*==========================================
 * Notice of divorce
 *------------------------------------------
 */
void clif_divorced(struct map_session_data *sd, char *name)
{
	int fd;
	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x205]);
	WFIFOW(fd,0)=0x205;
	memcpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOSET(fd, packet_len_table[0x205]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ReqAdopt(int fd, struct map_session_data *sd) {
	nullpo_retv(sd);

	WFIFOHEAD(fd,packet_len_table[0x1f6]);
	WFIFOW(fd,0)=0x1f6;
	WFIFOSET(fd, packet_len_table[0x1f6]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ReqMarriage(int fd, struct map_session_data *sd) {
	nullpo_retv(sd);

	WFIFOHEAD(fd,packet_len_table[0x1e2]);
	WFIFOW(fd,0)=0x1e2;
	WFIFOSET(fd, packet_len_table[0x1e2]);
}

/*==========================================
 * ����
 *------------------------------------------
 */
void clif_sitting(struct map_session_data *sd)
{
	unsigned char buf[64];

	nullpo_retv(sd);

	WBUFW(buf, 0) = 0x8a;
	WBUFL(buf, 2) = sd->bl.id;
	WBUFB(buf,26) = 2;
	clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
}

/*==========================================
 *
 *------------------------------------------
 */
int clif_disp_onlyself(struct map_session_data *sd, char *mes, int len)
{
	int fd;
	nullpo_retr(0, sd);
	fd = sd->fd;
	if (!fd || !len) return 0; //Disconnected player.
	WFIFOHEAD(fd, len+5);
	WFIFOW(fd, 0) = 0x17f;
	WFIFOW(fd, 2) = len + 5;
	memcpy(WFIFOP(fd,4), mes, len);
	WFIFOSET(fd, WFIFOW(fd,2));
	return 1;
}

/*==========================================
 * Displays a message using the guild-chat colors to the specified targets. [Skotlex]
 *------------------------------------------
 */
void clif_disp_message(struct block_list *src, char *mes, int len, int type)
{
	unsigned char buf[1024];
	if (!len) return;
	WBUFW(buf, 0) = 0x17f;
	WBUFW(buf, 2) = len + 5;
	memcpy(WBUFP(buf,4), mes, len);
	clif_send(buf, WBUFW(buf,2), src, type);
	return;
}

/*==========================================
 *
 *------------------------------------------
 */

int clif_GM_kickack(struct map_session_data *sd, int id)
{
	int fd;

	nullpo_retr(0, sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xcd]);
	WFIFOW(fd,0) = 0xcd;
	WFIFOL(fd,2) = id;
	WFIFOSET(fd, packet_len_table[0xcd]);
	return 0;
}

void clif_parse_QuitGame(int fd,struct map_session_data *sd);

int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type)
{
	nullpo_retr(0, tsd);

	if(type)
		clif_GM_kickack(sd,tsd->status.account_id);
	WFIFOHEAD(tsd->fd,packet_len_table[0x18b]);
	WFIFOW(tsd->fd,0) = 0x18b;
	WFIFOW(tsd->fd,2) = 0;
	WFIFOSET(tsd->fd,packet_len_table[0x18b]);

	if (tsd->fd)
	{
		ShowDebug("clif_GM_kick: Disconnecting session #%d\n", tsd->fd);
		clif_setwaitclose(tsd->fd);
	} else { //Player has no session attached, delete it right away. [Skotlex]
		map_quit(tsd);
	}

	return 0;
}

int clif_GM_silence(struct map_session_data *sd, struct map_session_data *tsd, int type)
{
	int fd;
	
	nullpo_retr(0, sd);
	nullpo_retr(0, tsd);

	fd = tsd->fd;
	if (fd <= 0)
		return 0;
	WFIFOHEAD(fd,packet_len_table[0x14b]);
	WFIFOW(fd,0) = 0x14b;
	WFIFOB(fd,2) = 0;
	memcpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
	WFIFOSET(fd, packet_len_table[0x14b]);

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */

int clif_timedout(struct map_session_data *sd)
{
	nullpo_retr(0, sd);

	ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' timed out.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id);
	clif_authfail_fd(sd->fd,3); // Even if player is not on we still send anyway
	clif_setwaitclose(sd->fd); // Set session to EOF
	return 0;
}

/*==========================================
 * Wis���ۋ��‰���
 *------------------------------------------
 */
int clif_wisexin(struct map_session_data *sd,int type,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xd1]);
	WFIFOW(fd,0)=0xd1;
	WFIFOB(fd,2)=type;
	WFIFOB(fd,3)=flag;
	WFIFOSET(fd,packet_len_table[0xd1]);

	return 0;
}
/*==========================================
 * Wis�S���ۋ��‰���
 *------------------------------------------
 */
int clif_wisall(struct map_session_data *sd,int type,int flag)
{
	int fd;

	nullpo_retr(0, sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0xd2]);
	WFIFOW(fd,0)=0xd2;
	WFIFOB(fd,2)=type;
	WFIFOB(fd,3)=flag;
	WFIFOSET(fd,packet_len_table[0xd2]);

	return 0;
}
/*==========================================
 * �T�E���h�G�t�F�N�g
 *------------------------------------------
 */
void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(bl);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x1d3]);
	WFIFOW(fd,0)=0x1d3;
	memcpy(WFIFOP(fd,2),name,NAME_LENGTH);
	WFIFOB(fd,26)=type;
	WFIFOL(fd,27)=0;
	WFIFOL(fd,31)=bl->id;
	WFIFOSET(fd,packet_len_table[0x1d3]);

	return;
}

int clif_soundeffectall(struct block_list *bl, char *name, int type, int coverage)
{
	unsigned char buf[40];
	malloc_set(buf, 0, packet_len_table[0x1d3]);

	if(coverage < 0 || coverage > 22){
		ShowError("clif_soundeffectall: undefined coverage.\n");
		return 0;
	}

	nullpo_retr(0, bl);

	WBUFW(buf,0)=0x1d3;
	memcpy(WBUFP(buf,2), name, NAME_LENGTH);
	WBUFB(buf,26)=type;
	WBUFL(buf,27)=0;
	WBUFL(buf,31)=bl->id;
	clif_send(buf, packet_len_table[0x1d3], bl, coverage);

	return 0;
}

// displaying special effects (npcs, weather, etc) [Valaris]
int clif_specialeffect(struct block_list *bl, int type, int flag)
{
	unsigned char buf[24];

	nullpo_retr(0, bl);

	malloc_set(buf, 0, packet_len_table[0x1f3]);

	WBUFW(buf,0) = 0x1f3;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = type;

	clif_send(buf, packet_len_table[0x1f3], bl, flag);

	if (disguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif_send(buf, packet_len_table[0x1f3], bl, SELF);
	}
	return 0;
}

// refresh the client's screen, getting rid of any effects
int clif_refresh(struct map_session_data *sd) {
	nullpo_retr(-1, sd);
	clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y);
	clif_inventorylist(sd);
	if(pc_iscarton(sd)){
		clif_cartlist(sd);
		clif_updatestatus(sd,SP_CARTINFO);
	}
	clif_updatestatus(sd,SP_MAXWEIGHT);
	clif_updatestatus(sd,SP_WEIGHT);
	map_foreachinrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
	clif_weather_check(sd);
	return 0;
}

// updates the object's (bl) name on client
int clif_charnameack (int fd, struct block_list *bl)
{
	unsigned char buf[103];
	int cmd = 0x95;

	nullpo_retr(0, bl);

	WBUFW(buf,0) = cmd;
	WBUFL(buf,2) = bl->id;

	switch(bl->type) {
	case BL_PC:
		{
			struct map_session_data *ssd = (struct map_session_data *)bl;
			struct party_data *p = NULL;
			struct guild *g = NULL;
			
			//Requesting your own "shadow" name. [Skotlex]
			if (ssd->fd == fd && ssd->disguise)
				WBUFL(buf,2) = -bl->id; 

			if (strlen(ssd->fakename)>1) {
				memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH);
				break;
			}
			memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
			
			if (ssd->status.party_id > 0)
				p = party_search(ssd->status.party_id);

			if (ssd->status.guild_id > 0)
				g = guild_search(ssd->status.guild_id);

			if (p == NULL && g == NULL)
				break;
			
			WBUFW(buf, 0) = cmd = 0x195;
			if (p)
				memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
			else
				WBUFB(buf,30) = 0;
			
			if (g)
			{
				int i, ps = -1;
				for(i = 0; i < g->max_member; i++) {
					if (g->member[i].account_id == ssd->status.account_id &&
						g->member[i].char_id == ssd->status.char_id )
						{
							ps = g->member[i].position;
							break;
						}
					}
				if (ps >= 0 && ps < MAX_GUILDPOSITION)
				{
					memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
					memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
				} else { //Assume no guild.
					WBUFB(buf,54) = 0;
					WBUFB(buf,78) = 0;
				}
			} else {
				WBUFB(buf,54) = 0;
				WBUFB(buf,78) = 0;
			}
		}
		break;
	//[blackhole89]
	case BL_HOM:
		memcpy(WBUFP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH);
		break;
	case BL_PET:
		memcpy(WBUFP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH);
		break;
	case BL_NPC:
		memcpy(WBUFP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH);
		break;
	case BL_MOB:
		{
			struct mob_data *md = (struct mob_data *)bl;
			nullpo_retr(0, md);

			memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
			if (md->guardian_data && md->guardian_data->guild_id) {
				WBUFW(buf, 0) = cmd = 0x195;
				WBUFB(buf,30) = 0;
				memcpy(WBUFP(buf,54), md->guardian_data->guild_name, NAME_LENGTH);
				memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH);
			} else if (battle_config.show_mob_info) {
				char mobhp[50], *str_p = mobhp;

				WBUFW(buf, 0) = cmd = 0x195;
				if (battle_config.show_mob_info&4)
					str_p += sprintf(str_p, "Lv. %d | ", md->level);
				if (battle_config.show_mob_info&1)
					str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
				if (battle_config.show_mob_info&2)
					str_p += sprintf(str_p, "HP: %d%% | ", 
						md->status.max_hp > 10000?
						md->status.hp/(md->status.max_hp/100):
						100*md->status.hp/md->status.max_hp);
				//Even thought mobhp ain't a name, we send it as one so the client
				//can parse it. [Skotlex]
				if (str_p != mobhp) {
					*(str_p-3) = '\0'; //Remove trailing space + pipe.
					memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH);
					WBUFB(buf,54) = 0;
					memcpy(WBUFP(buf,78), mobhp, NAME_LENGTH);
				}
			}
		}
		break;
	case BL_CHAT:	//FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
//		memcpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH);
//		break;
		return 0;
	default:
		if (battle_config.error_log)
			ShowError("clif_parse_GetCharNameRequest : bad type %d(%d)\n", bl->type, bl->id);
		return 0;
	}

	// if no receipient specified just update nearby clients
	if (fd == 0)
		clif_send(buf, packet_len_table[cmd], bl, AREA);
	else {
		WFIFOHEAD(fd, packet_len_table[cmd]);
		memcpy(WFIFOP(fd, 0), buf, packet_len_table[cmd]);
		WFIFOSET(fd, packet_len_table[cmd]);
	}

	return 0;
}

//Used to update when a char leaves a party/guild. [Skotlex]
//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
int clif_charnameupdate (struct map_session_data *ssd)
{
	unsigned char buf[103];
	int cmd = 0x195;
	struct party_data *p = NULL;
	struct guild *g = NULL;

	nullpo_retr(0, ssd);

	if (strlen(ssd->fakename)>1)
		return 0; //No need to update as the party/guild was not displayed anyway.

	WBUFW(buf,0) = cmd;
	WBUFL(buf,2) = ssd->bl.id;

	memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);
			
	if (ssd->status.party_id > 0)
		p = party_search(ssd->status.party_id);

	if (ssd->status.guild_id > 0)
		g = guild_search(ssd->status.guild_id);

	if (p)
		memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
	else
		WBUFB(buf,30) = 0;
			
	if (g)
	{
		int i, ps = -1;
		for(i = 0; i < g->max_member; i++) {
			if (g->member[i].account_id == ssd->status.account_id &&
				g->member[i].char_id == ssd->status.char_id )
				{
					ps = g->member[i].position;
					break;
				}
			}
		if (ps >= 0 && ps < MAX_GUILDPOSITION)
		{
			memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
			memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
		} else { //Assume no guild.
			WBUFB(buf,54) = 0;
			WBUFB(buf,78) = 0;
		}
	} else {
		WBUFB(buf,54) = 0;
		WBUFB(buf,78) = 0;
	}

	// Update nearby clients
	clif_send(buf, packet_len_table[cmd], &ssd->bl, AREA);
	return 0;
}

int clif_slide(struct block_list *bl, int x, int y){
	unsigned char buf[10];

	nullpo_retr(0, bl);

	WBUFW(buf, 0) = 0x01ff;
	WBUFL(buf, 2) = bl->id;
	WBUFW(buf, 6) = x;
	WBUFW(buf, 8) = y;

	clif_send(buf, packet_len_table[0x1ff], bl, AREA);
	return 0;
}

/*------------------------------------------
 * @me command by lordalfa, rewritten implementation by Skotlex
 *------------------------------------------
*/
int clif_disp_overhead(struct map_session_data *sd, char* mes)
{
	unsigned char buf[256]; //This should be more than sufficient, the theorical max is MESSAGE_SIZE+NAME_LENGTH + 8 (pads and extra inserted crap)
	int len_mes = strlen(mes)+1; //Account for \0

	if (len_mes + 8 >= 256) {
		if (battle_config.error_log)
			ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes);
		len_mes = 247; //Trunk it to avoid problems.
	}
	// send message to others
	WBUFW(buf,0) = 0x8d;
	WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id)
	WBUFL(buf,4) = sd->bl.id;
	memcpy(WBUFP(buf,8), mes, len_mes);
	clif_send(buf, WBUFW(buf,2), &sd->bl, AREA_CHAT_WOC);

	// send back message to the speaker
	WBUFW(buf,0) = 0x8e;
	WBUFW(buf, 2) = len_mes + 4;
	memcpy(WBUFP(buf,4), mes, len_mes);  
	clif_send(buf, WBUFW(buf,2), &sd->bl, SELF);

	return 0;
}

/*==========================
 * Minimap fix [Kevin]
 * Remove dot from minimap 
 *--------------------------
*/
int clif_party_xy_remove(struct map_session_data *sd)
{
	unsigned char buf[16];
	nullpo_retr(0, sd);
	WBUFW(buf,0)=0x107;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=-1;
	WBUFW(buf,8)=-1;
	clif_send(buf,packet_len_table[0x107],&sd->bl,PARTY_SAMEMAP_WOS);
	return 0;
}

/*==========================================
 * Info about Star Glaldiator save map [Komurka]
 * type: 1: Information, 0: Map registered
 *------------------------------------------
 */
void clif_feel_info(struct map_session_data *sd, unsigned char feel_level, unsigned char type)
{
	int fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x20e]);
	WFIFOW(fd,0)=0x20e;
	memcpy(WFIFOP(fd,2),mapindex_id2name(sd->feel_map[feel_level].index), MAP_NAME_LENGTH);
	WFIFOL(fd,26)=sd->bl.id;
	WFIFOB(fd,30)=feel_level;
	WFIFOB(fd,31)=type?1:0;
	WFIFOSET(fd, packet_len_table[0x20e]);
}

/*==========================================
 * Info about Star Glaldiator hate mob [Komurka]
 * type: 1: Register mob, 0: Information.
 *------------------------------------------
 */
void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type)
{
	int fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x20e]);
	WFIFOW(fd,0)=0x20e;
	if (pcdb_checkid(class_))
		strncpy(WFIFOP(fd,2),job_name(class_), NAME_LENGTH);
	else if (mobdb_checkid(class_))
		strncpy(WFIFOP(fd,2),mob_db(class_)->jname, NAME_LENGTH);
	else //Really shouldn't happen...
		malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH);
	WFIFOL(fd,26)=sd->bl.id;
	WFIFOB(fd,30)=hate_level;
	WFIFOB(fd,31)=type?10:11; //Register/Info
	WFIFOSET(fd, packet_len_table[0x20e]);
}

/*==========================================
 * Info about TaeKwon Do TK_MISSION mob [Skotlex]
 *------------------------------------------
 */
void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress)
{
	int fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x20e]);
	WFIFOW(fd,0)=0x20e;
	strncpy(WFIFOP(fd,2),mob_db(mob_id)->jname, NAME_LENGTH);
	WFIFOL(fd,26)=mob_id;
	WFIFOB(fd,30)=progress; //Message to display
	WFIFOB(fd,31)=20;
	WFIFOSET(fd, packet_len_table[0x20e]);
}

/*==========================================
 * Feel/Hate reset (thanks to Rayce) [Skotlex]
 *------------------------------------------
 */
void clif_feel_hate_reset(struct map_session_data *sd)
{
	int fd=sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x20e]);
	WFIFOW(fd,0)=0x20e;
	malloc_tsetdword(WFIFOP(fd,2), 0, NAME_LENGTH); //Blank name as all was reset.
	WFIFOL(fd,26)=sd->bl.id;
	WFIFOB(fd,30)=0; //Feel/hate level: irrelevant
	WFIFOB(fd,31)=30;
	WFIFOSET(fd, packet_len_table[0x20e]);
}

// ---------------------
// clif_guess_PacketVer
// ---------------------
// Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex]
static int clif_guess_PacketVer(int fd, int get_previous)
{
	static int packet_ver = -1;
	int cmd, packet_len, value; //Value is used to temporarily store account/char_id/sex
	RFIFOHEAD(fd);
	
	if (get_previous) //For quick reruns, since the normal code flow is to fetch this once to identify the packet version, then again in the wanttoconnect function. [Skotlex]
		return packet_ver;

	//By default, start searching on the default one. 
	packet_ver = clif_config.packet_db_ver;
	cmd = RFIFOW(fd,0);
	packet_len = RFIFOREST(fd);
	
	if (
		cmd == clif_config.connect_cmd[packet_ver] &&
		packet_len == packet_db[packet_ver][cmd].len &&
		((value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) == 0 ||	value == 1) &&
		(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) > 700000 && //Account ID is valid
		 value <= max_account_id &&
		(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) > 0 &&	//Char ID is valid
		 value <= max_char_id &&
		(int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) > 0	//Login 1 is a positive value (?)
		)
		return clif_config.packet_db_ver; //Default packet version found.
	
	for (packet_ver = MAX_PACKET_VER; packet_ver > 0; packet_ver--)
	{	//Start guessing the version, giving priority to the newer ones. [Skotlex]
		if (cmd != clif_config.connect_cmd[packet_ver] ||	//it is not a wanttoconnection for this version.
			packet_len != packet_db[packet_ver][cmd].len)	//The size of the wantoconnection packet does not matches.
			continue;
	
		if (
			(value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[0])) < 700000 || value > max_account_id
			|| (value = RFIFOL(fd, packet_db[packet_ver][cmd].pos[1])) < 1 || value > max_char_id
			//What is login 1? In my tests it is a very very high value.
			|| (int)RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]) < 1
			//This check seems redundant, all wanttoconnection packets have the gender on the very 
			//last byte of the packet.
			|| (value = RFIFOB(fd, packet_db[packet_ver][cmd].pos[4])) < 0 || value > 1
		)
			continue;
		
		return packet_ver; //This is our best guess.
	}
	packet_ver = -1;
	return -1;
}

// ------------
// clif_parse_*
// ------------
// �p�P�b�g�ǂݎ���ĐF�X����
/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
{
	struct map_session_data *old_sd;
	int cmd, account_id, char_id, login_id1, sex;
	unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex]
	int packet_ver;	// 5: old, 6: 7july04, 7: 13july04, 8: 26july04, 9: 9aug04/16aug04/17aug04, 10: 6sept04, 11: 21sept04, 12: 18oct04, 13: 25oct04 (by [Yor])
	RFIFOHEAD(fd);

	if (sd) {
		if (battle_config.error_log)
			ShowError("clif_parse_WantToConnection : invalid request (character already logged in)?\n");
		return;
	}

	packet_ver = clif_guess_PacketVer(fd, 1);
	cmd = RFIFOW(fd,0);
	
	if (packet_ver > 0)
	{
		account_id	= RFIFOL(fd, packet_db[packet_ver][cmd].pos[0]);
		char_id		= RFIFOL(fd, packet_db[packet_ver][cmd].pos[1]);
		login_id1	= RFIFOL(fd, packet_db[packet_ver][cmd].pos[2]);
		client_tick	= RFIFOL(fd, packet_db[packet_ver][cmd].pos[3]);
		sex			= RFIFOB(fd, packet_db[packet_ver][cmd].pos[4]);
			
		if ((old_sd = map_id2sd(account_id)) != NULL)
		{	// if same account already connected, we disconnect the 2 sessions
			//Check for characters with no connection (includes those that are using autotrade) [durf],[Skotlex]
			if (old_sd->state.finalsave)
				; //Ack has not arrived yet from char-server, be patient!
			else if (old_sd->fd)
				clif_authfail_fd(old_sd->fd, 2); // same id
			else 
				map_quit(old_sd);
			clif_authfail_fd(fd, 8); // still recognizes last connection
		} else {
			sd = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data));

			sd->fd = fd;
			sd->packet_ver = packet_ver;
			session[fd]->session_data = sd;

			pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);
			WFIFOHEAD(fd,4);
			WFIFOL(fd,0) = sd->bl.id;
			WFIFOSET(fd,4);

			chrif_authreq(sd);
		}
	}
	return;
}

static int clif_nighttimer(int tid, unsigned int tick, int id, int data)
{
	TBL_PC *sd;
	sd=map_id2sd(id);
	if (!sd) return 0;

	//Check if character didn't instant-warped after logging in.
	if (sd->bl.prev!=NULL) {
		sd->state.night = 1;
 		clif_status_load(&sd->bl, SI_NIGHT, 1);
	}
	return 0;
}

/*==========================================
 * 007d �N���C�A���g���}�b�v�ǂݍ��݊���
 * map�N�����ɕK�v�ȃf�[�^��S�đ���‚���
 *------------------------------------------
 */
void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
{
	int i;
	
	if(sd->bl.prev != NULL)
		return;
		
	if (sd->state.rewarp)
  	{	//Rewarp player.
		sd->state.rewarp = 0;
		clif_changemap(sd,sd->mapindex,sd->bl.x,sd->bl.y);
		return;
	}

	if(sd->npc_id) npc_event_dequeue(sd);

	if(sd->state.connect_new) {

		if (sd->sc.option&OPTION_FALCON)
			clif_status_load(&sd->bl, SI_FALCON, 1);
		if (sd->sc.option&OPTION_RIDING)
			clif_status_load(&sd->bl, SI_RIDING, 1);

		//Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
		if ((i = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) {
			if(sd->bl.m == sd->feel_map[0].m
				|| sd->bl.m == sd->feel_map[1].m
				|| sd->bl.m == sd->feel_map[2].m)
				sc_start(&sd->bl, SC_KNOWLEDGE, 100, i, skill_get_time(SG_KNOWLEDGE, i));
		}

		clif_skillinfoblock(sd);
		clif_updatestatus(sd,SP_NEXTBASEEXP);
		clif_updatestatus(sd,SP_NEXTJOBEXP);
		clif_updatestatus(sd,SP_SKILLPOINT);
		clif_initialstatus(sd);
		//Removed, for some reason chars get stuck on map-change when you send this packet!? [Skotlex]
		//[LuzZza]
		//clif_guild_send_onlineinfo(sd);

	} else {
		//For some reason the client "loses" these on map-change.
		clif_updatestatus(sd,SP_STR);
		clif_updatestatus(sd,SP_AGI);
		clif_updatestatus(sd,SP_VIT);
		clif_updatestatus(sd,SP_INT);
		clif_updatestatus(sd,SP_DEX);
		clif_updatestatus(sd,SP_LUK);
	}

	// item
	pc_checkitem(sd);
	clif_inventorylist(sd);
	
	// cart
	if(pc_iscarton(sd)){
		clif_cartlist(sd);
		clif_updatestatus(sd,SP_CARTINFO);
	}

	// weight max , now
	clif_updatestatus(sd,SP_MAXWEIGHT);
	clif_updatestatus(sd,SP_WEIGHT);

	if(battle_config.pc_invincible_time > 0) {
		if(map_flag_gvg(sd->bl.m))
			pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1);
		else
			pc_setinvincibletimer(sd,battle_config.pc_invincible_time);
	}

	map_addblock(&sd->bl);	// �u���b�N�o�^
	clif_spawn(&sd->bl);	// spawn

	// party
	party_send_movemap(sd);
	// guild
	guild_send_memberinfoshort(sd,1);

	// Show hp after displacement [LuzZza]
	if(sd->status.party_id)
	    clif_party_hp(sd);

	sd->state.using_fake_npc = 0;

	// pvp
	//if(sd->pvp_timer!=-1 && !battle_config.pk_mode) /PVP Client crash fix* Removed timer deletion
	//	delete_timer(sd->pvp_timer,pc_calc_pvprank_timer);
	if(map[sd->bl.m].flag.pvp){
		if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
			if (sd->pvp_timer == -1)
				sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0);
			sd->pvp_rank=0;
			sd->pvp_lastusers=0;
			sd->pvp_point=5;
			sd->pvp_won=0;
			sd->pvp_lost=0;
		}
		clif_set0199(fd,1);
	} else {
		sd->pvp_timer=-1;
		// set flag, if it's a duel [LuzZza]
		if(sd->duel_group)
			clif_set0199(fd, 1);
	}
	if(map_flag_gvg(sd->bl.m))
		clif_set0199(fd,3);

	// pet
	if(sd->status.pet_id > 0 && sd->pd) {
		map_addblock(&sd->pd->bl);
		clif_spawn(&sd->pd->bl);
		clif_send_petdata(sd,0,0);
		clif_send_petdata(sd,5,battle_config.pet_hair_style);
		clif_send_petstatus(sd);
		if(sd->state.connect_new && sd->pd->pet.intimate > 900)
			clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd));
	}

	//homunculus [blackhole89]
	if(merc_is_hom_active(sd->hd)) {
		map_addblock(&sd->hd->bl);
		clif_spawn(&sd->hd->bl);
		clif_hominfo(sd,sd->hd,1);
		clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice
		clif_send_homdata(sd,0,0);
		clif_homskillinfoblock(sd);
		//Homunc mimic their master's speed on each map change. [Skotlex]
		if (battle_config.slaves_inherit_speed)
			status_calc_bl(&sd->hd->bl, SCB_SPEED);
	}

	// view equipment item
#if PACKETVER < 4
	clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
	clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
#else
	clif_changelook(&sd->bl,LOOK_WEAPON,0);
#endif

	if(sd->vd.cloth_color)
		clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);

	if(sd->status.manner < 0)
		sc_start(&sd->bl,SC_NOCHAT,100,0,0);

	if(sd->state.connect_new) {
		sd->state.connect_new = 0;
		//Delayed night effect on log-on fix for the glow-issue. Thanks to Larry.
		if (night_flag) {
			char tmpstr[1024];
			strcpy(tmpstr, msg_txt(500)); // Actually, it's the night...
			clif_wis_message(sd->fd, wisp_server_name, tmpstr, strlen(tmpstr)+1);
			
			if (map[sd->bl.m].flag.nightenabled)
				add_timer(gettick()+1000,clif_nighttimer,sd->bl.id,0);
		}
		//On Login Script.
		npc_script_event(sd, NPCE_LOGIN);
	} else
	//New 'night' effect by dynamix [Skotlex]
	if (night_flag && map[sd->bl.m].flag.nightenabled)
	{	//Display night.
		if (sd->state.night) //It must be resent because otherwise players get this annoying aura...
			clif_status_load(&sd->bl, SI_NIGHT, 0);
		else
			sd->state.night = 1;
		clif_status_load(&sd->bl, SI_NIGHT, 1);
	} else if (sd->state.night) { //Clear night display.
		sd->state.night = 0;
		clif_status_load(&sd->bl, SI_NIGHT, 0);
	}

// Lance
	if(sd->state.event_loadmap && map[sd->bl.m].flag.loadevent){
		pc_setregstr(sd, add_str("@maploaded$"), map[sd->bl.m].name);
		npc_script_event(sd, NPCE_LOADMAP);
	}

	if (pc_checkskill(sd, SG_DEVIL) && !pc_nextjobexp(sd))
		clif_status_load(&sd->bl, SI_DEVIL, 1);  //blindness [Komurka]

	clif_weather_check(sd);
	
	map_foreachinarea(clif_getareachar,sd->bl.m,
		sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,
		BL_ALL,sd);
	
	// For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first)
	if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC))
		npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
	else
		sd->areanpc_id = 0;

  	// If player is dead, and is spawned (such as @refresh) send death packet. [Valaris]
	if(pc_isdead(sd))
		clif_clearchar_area(&sd->bl,1);
// Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex]
//	else
//		clif_changed_dir(&sd->bl, SELF);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_TickSend(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	sd->client_tick=RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);

	WFIFOHEAD(fd, packet_len_table[0x7f]);
	WFIFOW(fd,0)=0x7f;
	WFIFOL(fd,2)=gettick();
	WFIFOSET(fd,packet_len_table[0x7f]);
	return;
}

static int clif_walktoxy_timer(int tid, unsigned int tick, int id, int data)
{
	struct map_session_data *sd;
	short x,y;

	if (!session[id] || (sd = session[id]->session_data) == NULL)
		return 0;
	
	if (!unit_can_move(&sd->bl))
		return 0;

	x = data>>16;
	y = data&0xffff;

	unit_walktoxy(&sd->bl, x, y, 0);
	return 1;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_WalkToXY(int fd, struct map_session_data *sd) {
	int x, y;
	int cmd;
	unsigned int tick;
	RFIFOHEAD(fd);

	if (pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl, 1);
		return;
	}

	if (clif_cant_act(sd) && sd->sc.opt1 != OPT1_STONEWAIT)
		return;

	if(sd->sc.count && sd->sc.data[SC_RUN].timer != -1)
		return;

	pc_stop_attack(sd);

	if (sd->invincible_timer != -1)
		pc_delinvincibletimer(sd);

	cmd = RFIFOW(fd,0);
	x = RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]) * 4 +
		(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 1) >> 6);
	y = ((RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0]+1) & 0x3f) << 4) +
		(RFIFOB(fd,packet_db[sd->packet_ver][cmd].pos[0] + 2) >> 4);
	//Set last idle time... [Skotlex]
	sd->idletime = last_tick;
	
	tick = gettick();
	if (DIFF_TICK(sd->ud.canmove_tick, tick) > 0 &&
		DIFF_TICK(sd->ud.canmove_tick, tick) < 2000)
  	{	// Delay walking command. [Skotlex]
		add_timer(sd->ud.canmove_tick+1, clif_walktoxy_timer, fd, (x<<16)|y);
		return;
	}
	if (!unit_can_move(&sd->bl))
		return;
	unit_walktoxy(&sd->bl, x, y, 0);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_QuitGame(int fd, struct map_session_data *sd) {
	WFIFOHEAD(fd,packet_len_table[0x18b]);
	WFIFOW(fd,0) = 0x18b;

	/*	Rovert's prevent logout option fixed [Valaris]	*/
	if (sd->sc.data[SC_CLOAKING].timer==-1 && sd->sc.data[SC_HIDING].timer==-1 &&
		(!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
	) {
		clif_setwaitclose(fd);
		WFIFOW(fd,2)=0;
	} else {
		WFIFOW(fd,2)=1;
	}
	WFIFOSET(fd,packet_len_table[0x18b]);
}


/*==========================================
 *
 *------------------------------------------
 */
void check_fake_id(int fd, struct map_session_data *sd, int target_id) {
	// if player asks for the fake player (only bot and modified client can see a hiden player)
/*	if (target_id == server_char_id) {
		char message_to_gm[strlen(msg_txt(536)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))];
		sprintf(message_to_gm, msg_txt(536), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake player).
		intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
		// if we block people
		if (battle_config.ban_bot < 0) {
			chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
			clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
			// message about the ban
			sprintf(message_to_gm, msg_txt(540)); //  This player has been definitivly blocked.
		// if we ban people
		} else if (battle_config.ban_bot > 0) {
			chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second)
			clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
			// message about the ban
			sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); //  This player has been banned for %d minute(s).
		} else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0
			// message about the ban
			sprintf(message_to_gm, msg_txt(508)); //  This player hasn't been banned (Ban option is disabled).
		}
		intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
		// send this info cause the bot ask until get an answer, damn spam
		malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]);
		WPACKETW(0) = 0x95;
		WPACKETL(2) = server_char_id;
		strncpy(WPACKETP(6), sd->status.name, 24);
		SENDPACKET(fd, packet_len_table[0x95]);
		// take fake player out of screen
		WPACKETW(0) = 0x80;
		WPACKETL(2) = server_char_id;
		WPACKETB(6) = 0;
		SENDPACKET(fd, packet_len_table[0x80]);
		// take fake mob out of screen
		WPACKETW(0) = 0x80;
		WPACKETL(2) = server_fake_mob_id;
		WPACKETB(6) = 0;
		SENDPACKET(fd, packet_len_table[0x80]);
	}

	// if player asks for the fake mob (only bot and modified client can see a hiden mob)
	if (target_id == server_fake_mob_id) {
		int fake_mob;
		char message_to_gm[strlen(msg_txt(537)) + strlen(msg_txt(540)) + strlen(msg_txt(507)) + strlen(msg_txt(508))];
		sprintf(message_to_gm, msg_txt(537), sd->status.name, sd->status.account_id); // Character '%s' (account: %d) try to use a bot (it tries to detect a fake mob).
		intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
		// if we block people
		if (battle_config.ban_bot < 0) {
			chrif_char_ask_name(-1, sd->status.name, 1, 0, 0, 0, 0, 0, 0); // type: 1 - block
			clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
			// message about the ban
			sprintf(message_to_gm, msg_txt(540)); //  This player has been definitivly blocked.
		// if we ban people
		} else if (battle_config.ban_bot > 0) {
			chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_bot, 0); // type: 2 - ban (year, month, day, hour, minute, second)
			clif_setwaitclose(sd->fd); // forced to disconnect because of the hack
			// message about the ban
			sprintf(message_to_gm, msg_txt(507), battle_config.ban_bot); //  This player has been banned for %d minute(s).
		} else { // impossible to display: we don't send fake player if battle_config.ban_bot is == 0
			// message about the ban
			sprintf(message_to_gm, msg_txt(508)); //  This player hasn't been banned (Ban option is disabled).
		}
		intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message_to_gm);
		// send this info cause the bot ask until get an answer, damn spam
		malloc_tsetdword(WPACKETP(0), 0, packet_len_table[0x95]);
		WPACKETW(0) = 0x95;
		WPACKETL(2) = server_fake_mob_id;
		fake_mob = fake_mob_list[(sd->bl.m + sd->fd + sd->status.char_id) % (sizeof(fake_mob_list) / sizeof(fake_mob_list[0]))]; // never same mob
		if (!mobdb_checkid(fake_mob))
			fake_mob = 1002; // poring (default)
		strncpy(WPACKETP(6), mob_db[fake_mob].name, 24);
		SENDPACKET(fd, packet_len_table[0x95]);
		// take fake mob out of screen
		WPACKETW(0) = 0x80;
		WPACKETL(2) = server_fake_mob_id;
		WPACKETB(6) = 0;
		SENDPACKET(fd, packet_len_table[0x80]);
		// take fake player out of screen
		WPACKETW(0) = 0x80;
		WPACKETL(2) = server_char_id;
		WPACKETB(6) = 0;
		SENDPACKET(fd, packet_len_table[0x80]);
	}
*/
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
	int account_id;
	struct block_list* bl;
	struct status_change *sc;
	RFIFOHEAD(fd);
	
	account_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);

	if(account_id<0 && -account_id == sd->bl.id) // for disguises [Valaris]
		account_id= sd->bl.id;

	bl = map_id2bl(account_id);
	//Is this possible? Lagged clients could request names of already gone mobs/players. [Skotlex]
	if (!bl) return;

	sc = status_get_sc(bl);
	if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && pc_isGM(sd) < battle_config.hack_info_GM_level)
	{
		//GM characters (with client side GM enabled are able to see invisible stuff) [Lance]
		//Asked name of invisible player, this shouldn't be possible!
		//Possible bot? Thanks to veider and qspirit
		//FIXME: Still isn't perfected as clients keep asking for this on legitimate situations.
		unsigned char gm_msg[256];
		sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requests name of invisible chars.", sd->status.name, sd->status.account_id);
		ShowWarning(gm_msg);
		 // information is sended to all online GM
		intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
		return;
	}
	clif_charnameack(fd, bl);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) { // S 008c <len>.w <str>.?B
	char *message, *buf, buf2[128];
	RFIFOHEAD(fd);
	WFIFOHEAD(fd, RFIFOW(fd,2) + 4);

	message = (unsigned char*)RFIFOP(fd,4);
	if (strlen(message) < strlen(sd->status.name) || //If the incoming string is too short...
		strncmp(message, sd->status.name, strlen(sd->status.name)) != 0) //Or the name does not matches...
	{
		//Hacked message, or infamous "client desynch" issue where they pick
		//one char while loading another. Just kick them out to correct it.
		clif_setwaitclose(fd);
		return;
	}
	
	if ((is_atcommand(fd, sd, message, 0) != AtCommand_None) ||
		(is_charcommand(fd, sd, message,0) != CharCommand_None))
		return;

	if (sd->sc.count &&
		(sd->sc.data[SC_BERSERK].timer != -1 ||
		(sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
		return;

	if (battle_config.min_chat_delay)
	{	//[Skotlex]
		if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
			return;
		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
	}

	if (RFIFOW(fd,2)+4 < 128)
		buf = buf2; //Use a static buffer.
	else
		buf = (unsigned char*)aMallocA((RFIFOW(fd,2) + 4)*sizeof(char));

	// send message to others
	WBUFW(buf,0) = 0x8d;
	WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8
	WBUFL(buf,4) = sd->bl.id;
	memcpy(WBUFP(buf,8), message, RFIFOW(fd,2) - 4);
	clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC);

	if(buf != buf2) aFree(buf);

	// send back message to the speaker
	memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,2));
	WFIFOW(fd,0) = 0x8e;
	WFIFOSET(fd, WFIFOW(fd,2));

#ifdef PCRE_SUPPORT
	map_foreachinrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, message, strlen(message), &sd->bl);
	map_foreachinrange(mob_chat_sub, &sd->bl, AREA_SIZE, BL_MOB, message, strlen(message), &sd->bl);
#endif

	// Celest
	if ((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) { //Super Novice.
		int next = pc_nextbaseexp(sd);
		if (next > 0 && (sd->status.base_exp * 1000 / next)% 100 == 0) {
			switch (sd->state.snovice_flag) {
			case 0:
				if (strstr(message, msg_txt(504)))
					sd->state.snovice_flag++;
				break;
			case 1:
				sprintf(buf2, msg_txt(505), sd->status.name);
				if (strstr(message, buf2))
					sd->state.snovice_flag++;
				break;
			case 2:
				if (strstr(message, msg_txt(506)))
					sd->state.snovice_flag++;
				break;
			case 3:
				if (skillnotok(MO_EXPLOSIONSPIRITS,sd))
					break; //Do not override the noskill mapflag. [Skotlex]
				clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,-1,
					sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100,
						17,skill_get_time(MO_EXPLOSIONSPIRITS,1))); //Lv17-> +50 critical (noted by Poki) [Skotlex]
				sd->state.snovice_flag = 0;
				break;
			}
		}
	}
	return;
}

int clif_message(struct block_list *bl, char* msg)
{
	unsigned short msg_len = strlen(msg) + 1;
	unsigned char buf[256];

	nullpo_retr(0, bl);

	WBUFW(buf, 0) = 0x8d;
	WBUFW(buf, 2) = msg_len + 8;
	WBUFL(buf, 4) = bl->id;
	memcpy(WBUFP(buf, 8), msg, msg_len);

	clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);	// by Gengar

	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_MapMove(int fd, struct map_session_data *sd) {
// /m /mapmove (as @rura GM command)
	char output[30]; // 17+4+4=26, 30 max.
	char map_name[MAP_NAME_LENGTH]; //Err... map names are 15+'\0' in size, not 16+'\0' [Skotlex]
	RFIFOHEAD(fd);

	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove))) {
		memcpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH-1);
		map_name[MAP_NAME_LENGTH-1]='\0';
		sprintf(output, "%s %d %d", map_name, RFIFOW(fd,18), RFIFOW(fd,20));
		atcommand_rura(fd, sd, "@rura", output);
	}

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_changed_dir(struct block_list *bl, int type) {
	unsigned char buf[64];

	WBUFW(buf,0) = 0x9c;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0;
	WBUFB(buf,8) = unit_getdir(bl);

	clif_send(buf, packet_len_table[0x9c], bl, type);
	if (disguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		WBUFW(buf,6) = 0;
		clif_send(buf, packet_len_table[0x9c], bl, SELF);
	}

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChangeDir(int fd, struct map_session_data *sd) {
	unsigned char headdir, dir;
	RFIFOHEAD(fd);

	headdir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
	dir = RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
	pc_setdir(sd, dir, headdir);

	clif_changed_dir(&sd->bl, AREA_WOS);
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_Emotion(int fd, struct map_session_data *sd) {
	unsigned char buf[64];
	RFIFOHEAD(fd);

	if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2) {
		if (RFIFOB(fd,2) == 34) {// prevent use of the mute emote [Valaris]
			clif_skill_fail(sd, 1, 0, 1);
			return;
		}
		// fix flood of emotion icon (ro-proxy): flood only the hacker player
		if (sd->emotionlasttime >= time(NULL)) {
			sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it)
			clif_skill_fail(sd, 1, 0, 1);
			return;
		}
		sd->emotionlasttime = time(NULL) + 1; // not more than 1 per second (using /commands the client can spam it)
		
		WBUFW(buf,0) = 0xc0;
		WBUFL(buf,2) = sd->bl.id;
		WBUFB(buf,6) = RFIFOB(fd,2);
		clif_send(buf, packet_len_table[0xc0], &sd->bl, AREA);
	} else
		clif_skill_fail(sd, 1, 0, 1);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) {
	WFIFOHEAD(fd,packet_len_table[0xc2]);
	WFIFOW(fd,0) = 0xc2;
	WFIFOL(fd,2) = map_getusers();
	WFIFOSET(fd,packet_len_table[0xc2]);
}

void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, unsigned int tick)
{
	unsigned char buf[64];
	if (pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl, 1);
		return;
	}

	if (sd->sc.count &&
		(sd->sc.data[SC_TRICKDEAD].timer != -1 ||
	 	sd->sc.data[SC_AUTOCOUNTER].timer != -1 ||
		sd->sc.data[SC_BLADESTOP].timer != -1))
		return;

	pc_stop_walking(sd, 1);
	pc_stop_attack(sd);

	if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
		target_id = sd->bl.id;
		
	switch(action_type) {
	case 0x00: // once attack
	case 0x07: // continuous attack

		if (clif_cant_act(sd) || sd->sc.option&OPTION_HIDE)
			return;

		if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
			return;

		if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) {
			if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
				clif_skill_fail(sd, 1, 4, 0);
				return;
			}
		}
		if (sd->invincible_timer != -1)
			pc_delinvincibletimer(sd);

		sd->idletime = last_tick;
		unit_attack(&sd->bl, target_id, action_type != 0);
		break;
	case 0x02: // sitdown
		if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3) {
			clif_skill_fail(sd, 1, 0, 2);
			break;
		}
		if(pc_issit(sd)) {
			//Bugged client? Just refresh them.
			WBUFW(buf, 0) = 0x8a;
			WBUFL(buf, 2) = sd->bl.id;
			WBUFB(buf,26) = 2;
			clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF);
			return;
		}

		if (sd->ud.skilltimer != -1 || sd->sc.opt1)
			break;

		if (sd->sc.count && (
			sd->sc.data[SC_DANCING].timer != -1 ||
			(sd->sc.data[SC_GRAVITATION].timer != -1 && sd->sc.data[SC_GRAVITATION].val3 == BCT_SELF)
		)) //No sitting during these states neither.
		break;
		pc_setsit(sd);
		skill_sit(sd, 1);
		clif_sitting(sd);
		break;
	case 0x03: // standup
		if (!pc_issit(sd)) {
			//Bugged client? Just refresh them.
			WBUFW(buf, 0) = 0x8a;
			WBUFL(buf, 2) = sd->bl.id;
			WBUFB(buf,26) = 3;
			clif_send(buf, packet_len_table[0x8a], &sd->bl, SELF);
			return;
		}
		pc_setstand(sd);
		skill_sit(sd, 0); 
		WBUFW(buf, 0) = 0x8a;
		WBUFL(buf, 2) = sd->bl.id;
		WBUFB(buf,26) = 3;
		clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA);
		break;
	}
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ActionRequest(int fd, struct map_session_data *sd) {
	clif_parse_ActionRequest_sub(sd,
		RFIFOB(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]),
		RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]),
		gettick()
	);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_Restart(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	switch(RFIFOB(fd,2)) {
	case 0x00:
		if (pc_isdead(sd)) {
			pc_setstand(sd);
			pc_setrestartvalue(sd, 3);
			if (sd->sc.count && battle_config.debuff_on_logout&2) {
			  	//For some reason food buffs are removed when you respawn.
				if(sd->sc.data[SC_STRFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_STRFOOD,-1);
				if(sd->sc.data[SC_AGIFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_AGIFOOD,-1);
				if(sd->sc.data[SC_VITFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_VITFOOD,-1);
				if(sd->sc.data[SC_INTFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_INTFOOD,-1);
				if(sd->sc.data[SC_DEXFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_DEXFOOD,-1);
				if(sd->sc.data[SC_LUKFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_LUKFOOD,-1);
				if(sd->sc.data[SC_HITFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_HITFOOD,-1);
				if(sd->sc.data[SC_FLEEFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_FLEEFOOD,-1);
				if(sd->sc.data[SC_BATKFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_BATKFOOD,-1);
				if(sd->sc.data[SC_WATKFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_WATKFOOD,-1);
				if(sd->sc.data[SC_MATKFOOD].timer!=-1)
					status_change_end(&sd->bl,SC_MATKFOOD,-1);
			}
			pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, 2);
		}
		// in case the player's status somehow wasn't updated yet [Celest]
		else if (sd->battle_status.hp <= 0)
			pc_setdead(sd);
		break;
	case 0x01:
		/*	Rovert's Prevent logout option - Fixed [Valaris]	*/
		if (!battle_config.prevent_logout || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout)
		{	//Send to char-server for character selection.
			chrif_charselectreq(sd, session[fd]->client_addr.sin_addr.s_addr);
		} else {
			WFIFOHEAD(fd,packet_len_table[0x18b]);
			WFIFOW(fd,0)=0x18b;
			WFIFOW(fd,2)=1;

			WFIFOSET(fd,packet_len_table[0x018b]);
		}
		break;
	}
}

/*==========================================
 * Transmission of a wisp (S 0096 <len>.w <nick>.24B <message>.?B)
 *------------------------------------------
 */
void clif_parse_Wis(int fd, struct map_session_data *sd) { // S 0096 <len>.w <nick>.24B <message>.?B // rewritten by [Yor]
	char *gm_command;
	struct map_session_data *dstsd;
	int i=0;
	struct npc_data *npc;
	char split_data[10][50];
	int j=0,k=0;
	char target[NAME_LENGTH+1];
	char output[256];  
	RFIFOHEAD(fd);

	//printf("clif_parse_Wis: message: '%s'.\n", RFIFOP(fd,28));

	gm_command = (char*)aMallocA((strlen((const char*)RFIFOP(fd,28)) + 28)*sizeof(char)); // 24+3+(RFIFOW(fd,2)-28)+1 or 24+3+(strlen(RFIFOP(fd,28))+1 (size can be wrong with hacker)

	sprintf(gm_command, "%s : %s", sd->status.name, RFIFOP(fd,28));
	if ((is_charcommand(fd, sd, gm_command, 0) != CharCommand_None) ||
		(is_atcommand(fd, sd, gm_command, 0) != AtCommand_None)) {
		if(gm_command) aFree(gm_command);
		return;
	}
	if(gm_command) aFree(gm_command);
	if (sd->sc.count &&
		(sd->sc.data[SC_BERSERK].timer!=-1 ||
		(sd->sc.data[SC_NOCHAT].timer != -1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)))
		return;

	if (battle_config.min_chat_delay)
	{	//[Skotlex]
		if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
			return;
		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
	}

	memcpy(&target,RFIFOP(fd, 4),NAME_LENGTH);
	target[NAME_LENGTH]='\0';
	
	//Chat Logging type 'W' / Whisper
	if(log_config.chat&1 //we log everything then
		|| ( log_config.chat&2 //if Whisper bit is on
		&& ( !agit_flag || !(log_config.chat&16) ))) //if WOE ONLY flag is off or AGIT is OFF
		log_chat("W", 0, sd->status.char_id, sd->status.account_id, (char*)mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, (char*)RFIFOP(fd, 28));


	//-------------------------------------------------------//
	//   Lordalfa - Paperboy - To whisper NPC commands       //
	//-------------------------------------------------------//
	if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) >4))   {
		char *whisper_tmp = target+4; //Skip the NPC: string part.
		if ((npc = npc_name2id(whisper_tmp)))	
		{
			whisper_tmp=(char *)aMallocA((strlen((char *)(RFIFOP(fd,28)))+1)*sizeof(char));
		   
			sprintf(whisper_tmp, "%s", (const char*)RFIFOP(fd,28));  
			for( j=0;whisper_tmp[j]!='\0';j++)
			{
				if(whisper_tmp[j]!='#')
				{
					split_data[i][j-k]=whisper_tmp[j];
				}
				else
				{
					split_data[i][j-k]='\0';
					k=j+1;
					i++;
				}
			} // Splits the message using '#' as separators
			split_data[i][j-k]='\0';
			
			aFree(whisper_tmp);
			whisper_tmp=(char *)aMallocA(15*sizeof(char));
			
			for (j=0;j<=10;j++)
			{
				sprintf(whisper_tmp, "@whispervar%d$", j);
				set_var(sd,whisper_tmp,(char *) split_data[j]);        
			}//You don't need to zero them, just reset them [Kevin]
			
			aFree(whisper_tmp);
			whisper_tmp=(char *)aMallocA((strlen(npc->name)+18)*sizeof(char));
			
			sprintf(whisper_tmp, "%s::OnWhisperGlobal", npc->name);
			npc_event(sd,whisper_tmp,0); // Calls the NPC label 

			aFree(whisper_tmp); //I rewrote it a little to use memory allocation, a bit more stable =P  [Kevin]
			return;     
		} //should have just removed the one below that was a my bad =P
	}		
	
	// Main chat [LuzZza]
	if(strcmpi(target, main_chat_nick) == 0) {
		if(!sd->state.mainchat) {
			clif_displaymessage(fd, msg_txt(388)); // You should enable main chat with "@main on" command.
			return;
		}
		sprintf(output, msg_txt(386), sd->status.name, (char *)RFIFOP(fd,28));
		intif_announce(output, strlen(output) + 1, 0xFE000000, 0);
		return;
	}

	// searching destination character
	dstsd = map_nick2sd(target);
	// player is not on this map-server
	if (dstsd == NULL ||
	// At this point, don't send wisp/page if it's not exactly the same name, because (example)
	// if there are 'Test' player on an other map-server and 'test' player on this map-server,
	// and if we ask for 'Test', we must not contact 'test' player
	// so, we send information to inter-server, which is the only one which decide (and copy correct name).
	    strcmp(dstsd->status.name, target) != 0) // not exactly same name
		// send message to inter-server
		intif_wis_message(sd, target, (char*)RFIFOP(fd,28), RFIFOW(fd,2)-28);
	// player is on this map-server
	else {
		// if you send to your self, don't send anything to others
		if (dstsd->fd == fd) // but, normaly, it's impossible!
			clif_wis_message(fd, wisp_server_name, "You can not page yourself. Sorry.", strlen("You can not page yourself. Sorry.") + 1);
		// otherwise, send message and answer immediatly
		else {
			if (dstsd->ignoreAll == 1) {
				if (dstsd->sc.option & OPTION_INVISIBLE && pc_isGM(sd) < pc_isGM(dstsd))
					clif_wis_end(fd, 1); // 1: target character is not loged in
				else
					clif_wis_end(fd, 3); // 3: everyone ignored by target
			} else {
				// if player ignore the source character
				for(i = 0; i < MAX_IGNORE_LIST; i++)
					if (strcmp(dstsd->ignore[i].name, sd->status.name) == 0) {
						clif_wis_end(fd, 2);	// 2: ignored by target
						break;
					}
				// if source player not found in ignore list
				if (i == MAX_IGNORE_LIST) {
					if(strlen(dstsd->away_message) > 0) { // Send away automessage [LuzZza]
						//(Automessage has been sent)
						sprintf(output, "%s %s", (char*)RFIFOP(fd,28),msg_txt(543));
						clif_wis_message(dstsd->fd, sd->status.name, output, strlen(output) + 1);
						clif_wis_end(fd, 0); // 0: success to send wisper
						if(dstsd->state.autotrade)
							//"Away [AT] - \"%s\""
							sprintf(output, msg_txt(544), dstsd->away_message);
						else
							//"Away - \"%s\""
							sprintf(output, msg_txt(545), dstsd->away_message);
						clif_wis_message(fd, dstsd->status.name, output, strlen(output) + 1);
					} else { // Normal message
						clif_wis_message(dstsd->fd, sd->status.name, (char*)RFIFOP(fd,28), RFIFOW(fd,2) - 28);
						clif_wis_end(fd, 0); // 0: success to send wisper
					}
				}
			}
		}
	}

	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_GMmessage(int fd, struct map_session_data *sd) {
// /b
	RFIFOHEAD(fd);
	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast)))
		intif_GMmessage((char*)RFIFOP(fd,4), RFIFOW(fd,2)-4, 0);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_TakeItem(int fd, struct map_session_data *sd) {
	struct flooritem_data *fitem;
	int map_object_id;
	RFIFOHEAD(fd);

	map_object_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
	
	fitem = (struct flooritem_data*)map_id2bl(map_object_id);

	do {
		if (pc_isdead(sd)) {
			clif_clearchar_area(&sd->bl, 1);
			break;
		}

		if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m)
			break;
	
		if (clif_cant_act(sd))
			break;

  		//Disable cloaking/chasewalking characters from looting [Skotlex]
		if(pc_iscloaking(sd) || pc_ischasewalk(sd))
			break;
		
		if(sd->sc.count && (
			sd->sc.data[SC_TRICKDEAD].timer != -1 ||
			sd->sc.data[SC_BLADESTOP].timer != -1 ||
			(sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM))
		)
			break;

		if (!pc_takeitem(sd, fitem))
			break;
		return;
	} while (0);
	// Client REQUIRES a fail packet or you can no longer pick items.
	clif_additem(sd,0,0,6);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_DropItem(int fd, struct map_session_data *sd) {
	int item_index, item_amount;
	RFIFOHEAD(fd);

	if (pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl, 1);
		return;
	}

	if (clif_cant_act(sd))
		return;

	if (sd->sc.count && (
		sd->sc.data[SC_AUTOCOUNTER].timer != -1 ||
		sd->sc.data[SC_BLADESTOP].timer != -1 ||
		(sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOITEM)
	))
		return;

	item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
	item_amount = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
	if (!pc_dropitem(sd, item_index, item_amount))
	//Because the client does not likes being ignored.
		clif_delitem(sd, item_index,0);

}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_UseItem(int fd, struct map_session_data *sd) {
	int n;
	RFIFOHEAD(fd);

	if (pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl, 1);
		return;
	}

	if (sd->sc.opt1 > 0 && sd->sc.opt1 != OPT1_STONEWAIT)
		return;
	
	//This flag enables you to use items while in an NPC. [Skotlex]
	if (sd->npc_id) {
		if (sd->npc_id != sd->npc_item_flag)
			return;
	} else
	if (clif_trading(sd))
		return;
	
	if (sd->invincible_timer != -1)
		pc_delinvincibletimer(sd);

	//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
	sd->idletime = last_tick;
	n = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
	
	if(n <0 || n >= MAX_INVENTORY)
		return;
	if (!pc_useitem(sd,n))
		clif_useitemack(sd,n,0,0); //Send an empty ack packet or the client gets stuck.
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_EquipItem(int fd,struct map_session_data *sd)
{
	int index;
	RFIFOHEAD(fd);

	if(pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl,1);
		return;
	}
	index = RFIFOW(fd,2)-2; 
	if (index < 0 || index >= MAX_INVENTORY)
		return; //Out of bounds check.
	
	if(sd->npc_id) {
		if (sd->npc_id != sd->npc_item_flag)
			return;
	} else if (sd->state.storage_flag || sd->sc.opt1)
		; //You can equip/unequip stuff while storage is open/under status changes
	else if (clif_cant_act(sd))
		return;

	if(sd->sc.data[SC_BLADESTOP].timer!=-1 || sd->sc.data[SC_BERSERK].timer!=-1 )
		return;

	if(!sd->status.inventory[index].identify) {		// ���Ӓ�
		clif_equipitemack(sd,index,0,0);	// fail
		return;
	}
	//�y�b�g�p�����ł��邩�Ȃ���
	if(sd->inventory_data[index]) {
		if(sd->inventory_data[index]->type != IT_PETARMOR){
			if(sd->inventory_data[index]->type == IT_AMMO)
				pc_equipitem(sd,index,EQP_AMMO); //Client doesn't sends the position.
			else
				pc_equipitem(sd,index,RFIFOW(fd,4));
		} else
			pet_equipitem(sd,index);
	}
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
{
	int index;
	RFIFOHEAD(fd);

	if(pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl,1);
		return;
	}

	if (sd->state.storage_flag)
		; //You can equip/unequip stuff while storage is open.
	else if (clif_cant_act(sd))
		return;

	index = RFIFOW(fd,2)-2;

	pc_unequipitem(sd,index,1);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
{
	struct block_list *bl;
	RFIFOHEAD(fd);

	if(pc_isdead(sd)) {
		clif_clearchar_area(&sd->bl,1);
		return;
	}

	if (clif_cant_act(sd))
		return;

	bl = map_id2bl(RFIFOL(fd,2));
	if (!bl) return;
	switch (bl->type) {
		case BL_MOB:
			if (!((TBL_MOB *)bl)->nd || !mob_script_callback((TBL_MOB *)bl, &sd->bl, CALLBACK_NPCCLICK))
				clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick());
			break;
		case BL_PC:
			clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick());
			break;
		case BL_NPC:
			npc_click(sd,(TBL_NPC*)bl);
			break;
	}
	return;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->state.trading)
		return;
	npc_buysellsel(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd)
{
	int fail=0,n;
	unsigned short *item_list;
	RFIFOHEAD(fd);

	n = (RFIFOW(fd,2)-4) /4;
	item_list = (unsigned short*)RFIFOP(fd,4);

	if (sd->state.trading|| !sd->npc_shopid)
		fail = 1;
	else
		fail = npc_buylist(sd,n,item_list);

	sd->npc_shopid = 0; //Clear shop data.
	WFIFOHEAD(fd,packet_len_table[0xca]);
	WFIFOW(fd,0)=0xca;
	WFIFOB(fd,2)=fail;
	WFIFOSET(fd,packet_len_table[0xca]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
{
	int fail=0,n;
	unsigned short *item_list;
	RFIFOHEAD(fd);

	n = (RFIFOW(fd,2)-4) /4;
	item_list = (unsigned short*)RFIFOP(fd,4);

	if (sd->state.trading || !sd->npc_shopid)
		fail = 1;
	else
		fail = npc_selllist(sd,n,item_list);
	
	sd->npc_shopid = 0; //Clear shop data.

	WFIFOHEAD(fd,packet_len_table[0xcb]);
	WFIFOW(fd,0)=0xcb;
	WFIFOB(fd,2)=fail;
	WFIFOSET(fd,packet_len_table[0xcb]);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM)
		return;
	if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){
		chat_createchat(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15);
	} else
		clif_skill_fail(sd,1,0,3);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatAddMember(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	chat_joinchat(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	chat_changechatstatus(sd,RFIFOW(fd,4),RFIFOB(fd,6),(char*)RFIFOP(fd,7),(char*)RFIFOP(fd,15),RFIFOW(fd,2)-15);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	chat_changechatowner(sd,(char*)RFIFOP(fd,6));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	chat_kickchat(sd,(char*)RFIFOP(fd,2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_ChatLeave(int fd,struct map_session_data *sd)
{
	chat_leavechat(sd);
}

//Handles notifying asker and rejecter of what has just ocurred.
//Type is used to determine the correct msg_txt to use:
//0: 
static void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type)
{
	char *msg, output[256];
	// Your request has been rejected by autoreject option.
	msg = msg_txt(392);
	clif_disp_onlyself(src, msg, strlen(msg));
	//Notice that a request was rejected.
	snprintf(output, 256, msg_txt(393+type), src->status.name, 256);
	clif_disp_onlyself(target, output, strlen(output));
}

/*==========================================
 * ����v���𑊎�ɑ���
 *------------------------------------------
 */
void clif_parse_TradeRequest(int fd,struct map_session_data *sd)
{
	struct map_session_data *t_sd;
	
	RFIFOHEAD(fd);	
	t_sd = map_id2sd(RFIFOL(sd->fd,2));

	if(!sd->chatID && clif_cant_act(sd))
		return; //You can trade while in a chatroom.

	// @noask [LuzZza]
	if(t_sd) {
	 	if (t_sd->state.noask) {
			clif_noask_sub(sd, t_sd, 0);
			return;
		}
		if(!t_sd->chatID && clif_cant_act(t_sd))
			return;
	}

	if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){
		trade_traderequest(sd,t_sd);
	} else
		clif_skill_fail(sd,1,0,0);
}

/*==========================================
 * ����v��
 *------------------------------------------
 */
void clif_parse_TradeAck(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	trade_tradeack(sd,RFIFOB(sd->fd,2));
}

/*==========================================
 * �A�C�e���lj�
 *------------------------------------------
 */
void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	trade_tradeadditem(sd,RFIFOW(sd->fd,2),RFIFOL(sd->fd,4));
}

/*==========================================
 * �A�C�e���lj�����(ok����)
 *------------------------------------------
 */
void clif_parse_TradeOk(int fd,struct map_session_data *sd)
{
	trade_tradeok(sd);
}

/*==========================================
 * ����L�����Z��
 *------------------------------------------
 */
void clif_parse_TradeCancel(int fd,struct map_session_data *sd)
{
	trade_tradecancel(sd);
}

/*==========================================
 * �������(trade����)
 *------------------------------------------
 */
void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
{
	trade_tradecommit(sd);
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_StopAttack(int fd,struct map_session_data *sd)
{
	pc_stop_attack(sd);
}

/*==========================================
 * �J�[�g�փA�C�e�����ڂ�
 *------------------------------------------
 */
void clif_parse_PutItemToCart(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);

	if (clif_trading(sd))
		return;
	pc_putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}
/*==========================================
 * �J�[�g����A�C�e�����o��
 *------------------------------------------
 */
void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	pc_getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}

/*==========================================
 * �t���i(��,�y�R,�J�[�g)���͂���
 *------------------------------------------
 */
void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
{
	//Can only remove Cart/Riding/Falcon.
	pc_setoption(sd,sd->sc.option&~(OPTION_CART|OPTION_RIDING|OPTION_FALCON));
}

/*==========================================
 * �`�F���W�J�[�g
 *------------------------------------------
 */
void clif_parse_ChangeCart(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	pc_setcart(sd,RFIFOW(fd,2));
}

/*==========================================
 * �X�e�[�^�X�A�b�v
 *------------------------------------------
 */
void clif_parse_StatusUp(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	pc_statusup(sd,RFIFOW(fd,2));
}

/*==========================================
 * �X�L�����x���A�b�v
 *------------------------------------------
 */
void clif_parse_SkillUp(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	pc_skillup(sd,RFIFOW(fd,2));
}

static void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, unsigned int tick, int skillnum, int skilllv, int target_id)
{
	int lv;

	if (!hd)
		return;

	if (skillnotok_hom(skillnum, hd))	//[orn]
		return;

	if (hd->bl.id != target_id &&
		skill_get_inf(skillnum)&INF_SELF_SKILL)
		target_id = hd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex]
	
	if (hd->ud.skilltimer != -1) {
		if (skillnum != SA_CASTCANCEL)
			return;
	} else if (DIFF_TICK(tick, hd->ud.canact_tick) < 0)
		return;

	lv = merc_hom_checkskill(hd, skillnum);
	if (skilllv > lv)
		skilllv = lv;
			
	if (skilllv)
		unit_skilluse_id(&hd->bl, target_id, skillnum, skilllv);
}

/*==========================================
 * �X�L���g�p�iID�w��j
 *------------------------------------------
 */
void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) {
	int skillnum, skilllv, tmp, target_id;
	unsigned int tick = gettick();
	RFIFOHEAD(fd);

	if (clif_cant_act(sd))
		return;
	if (pc_issit(sd))
		return;

	skilllv = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
	if (skilllv < 1) skilllv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex]
	skillnum = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
	target_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]);

	//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
	sd->idletime = last_tick;

	tmp = skill_get_inf(skillnum);
	if (tmp&INF_GROUND_SKILL)
		return; //Using a ground skill on a target? WRONG.

	if (skillnum >= HM_SKILLBASE && skillnum <= HM_SKILLBASE+MAX_HOMUNSKILL) {
		clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skillnum, skilllv, target_id);
		return;
	}

	if (skillnotok(skillnum, sd))
		return;

	if (sd->bl.id != target_id && !sd->state.skill_flag && tmp&INF_SELF_SKILL)
		target_id = sd->bl.id; //What good is it to mess up the target in self skills? Wished I knew... [Skotlex]
	
	if (sd->ud.skilltimer != -1) {
		if (skillnum != SA_CASTCANCEL)
			return;
	} else if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
		clif_skill_fail(sd, skillnum, 4, 0);
		return;
	}

	if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
		return;
	
	if (sd->invincible_timer != -1)
		pc_delinvincibletimer(sd);
	
	if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
		target_id = sd->bl.id;
		
	if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
		if (skilllv != sd->skillitemlv)
			skilllv = sd->skillitemlv;
		unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv);
		return;
	}
		
	sd->skillitem = sd->skillitemlv = -1;
	if (skillnum == MO_EXTREMITYFIST) {
		if ((sd->sc.data[SC_COMBO].timer == -1 ||
			(sd->sc.data[SC_COMBO].val1 != MO_COMBOFINISH &&
			sd->sc.data[SC_COMBO].val1 != CH_TIGERFIST &&
			sd->sc.data[SC_COMBO].val1 != CH_CHAINCRUSH))) {
			if (!sd->state.skill_flag ) {
				sd->state.skill_flag = 1;
				clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1);
				return;
			} else if (sd->bl.id == target_id) {
				clif_skillinfo(sd, MO_EXTREMITYFIST, INF_ATTACK_SKILL, -1);
				return;
			}
		}
	}
	if (skillnum == TK_JUMPKICK) {
		if (sd->sc.data[SC_COMBO].timer == -1 ||
			sd->sc.data[SC_COMBO].val1 != TK_JUMPKICK) {
			if (!sd->state.skill_flag ) {
				sd->state.skill_flag = 1;
				clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1);
				return;
			} else if (sd->bl.id == target_id) {
				clif_skillinfo(sd, TK_JUMPKICK, INF_ATTACK_SKILL, -1);
				return;
			}
		}
	}

	if (skillnum >= GD_SKILLBASE) {
		if (sd->state.gmaster_flag)
			skilllv = guild_checkskill(sd->state.gmaster_flag, skillnum);
		else
			skilllv = 0;
	} else {
		tmp = pc_checkskill(sd, skillnum);
		if (skilllv > tmp)
			skilllv = tmp;
	}

	if (skilllv)
		unit_skilluse_id(&sd->bl, target_id, skillnum, skilllv);

	if (sd->state.skill_flag)
		sd->state.skill_flag = 0;
}

/*==========================================
 * �X�L���g�p�i�ꏊ�w��j
 *------------------------------------------
 */
void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, int skilllv, int skillnum, int x, int y, int skillmoreinfo)
{
	int lv;
	unsigned int tick = gettick();
	RFIFOHEAD(fd);

	//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
	sd->idletime = last_tick;

	if (skillnotok(skillnum, sd))
		return;

	if (!(skill_get_inf(skillnum)&INF_GROUND_SKILL))
		return; //Using a target skill on the ground? WRONG.

	if (skillmoreinfo != -1) {
		if (pc_issit(sd)) {
			clif_skill_fail(sd, skillnum, 0, 0);
			return;
		}
		memcpy(talkie_mes, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
		talkie_mes[MESSAGE_SIZE-1] = '\0'; //Overflow protection [Skotlex]
	}

	if (sd->ud.skilltimer != -1)
		return;
	if (DIFF_TICK(tick, sd->ud.canact_tick) < 0)
	{
		clif_skill_fail(sd, skillnum, 4, 0);
		return;
	}

	if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
		return;
	
	if (sd->invincible_timer != -1)
		pc_delinvincibletimer(sd);
	if (sd->skillitem >= 0 && sd->skillitem == skillnum) {
		if (skilllv != sd->skillitemlv)
			skilllv = sd->skillitemlv;
		unit_skilluse_pos(&sd->bl, x, y, skillnum, skilllv);
	} else {
		sd->skillitem = sd->skillitemlv = -1;
		if ((lv = pc_checkskill(sd, skillnum)) > 0) {
			if (skilllv > lv)
				skilllv = lv;
			unit_skilluse_pos(&sd->bl, x, y, skillnum,skilllv);
		}
	}
}


void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if (clif_cant_act(sd))
		return;
	if (pc_issit(sd))
		return;

	clif_parse_UseSkillToPosSub(fd, sd,
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //skill lv
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //skill num
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
		-1	//Skill more info.
	);
}

void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if (clif_cant_act(sd))
		return;
	if (pc_issit(sd))
		return;
	
	clif_parse_UseSkillToPosSub(fd, sd,
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]), //Skill lv
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]), //Skill num
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[2]), //pos x
		RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[3]), //pos y
		packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[4] //skill more info
	);
}
/*==========================================
 * �X�L���g�p�imap�w��j
 *------------------------------------------
 */
void clif_parse_UseSkillMap(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);

	if (clif_cant_act(sd))
		return;

	if(sd->sc.option&(OPTION_WEDDING|OPTION_XMAS))
		return;
	
	if(sd->invincible_timer != -1)
		pc_delinvincibletimer(sd);

	skill_castend_map(sd,RFIFOW(fd,2),(char*)RFIFOP(fd,4));
}
/*==========================================
 * �����v��
 *------------------------------------------
 */
void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
{
	if (!pc_isdead(sd))
		pc_memo(sd,-1);
}
/*==========================================
 * �A�C�e������
 *------------------------------------------
 */
void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);

	if (sd->menuskill_id !=	AM_PHARMACY)
		return;

	if (clif_trading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif_skill_fail(sd,sd->ud.skillid,0,0);
		sd->menuskill_lv = sd->menuskill_id = 0;
		return;
	}
	skill_produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1);
	sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
 * ����C��
 *------------------------------------------
 */
void clif_parse_RepairItem(int fd, struct map_session_data *sd)
{
	RFIFOHEAD(fd);

	if (sd->menuskill_id != BS_REPAIRWEAPON)
		return;
	if (clif_trading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif_skill_fail(sd,sd->ud.skillid,0,0);
		sd->menuskill_lv = sd->menuskill_id = 0;
		return;
	}
	skill_repairweapon(sd,RFIFOW(fd,2));
	sd->menuskill_lv = sd->menuskill_id = 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) {
	int idx;
	RFIFOHEAD(fd);

	if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit?
		return;
	if (clif_trading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif_skill_fail(sd,sd->ud.skillid,0,0);
		sd->menuskill_lv = sd->menuskill_id = 0;
		return;
	}
	idx = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
	skill_weaponrefine(sd, idx-2);
	sd->menuskill_lv = sd->menuskill_id = 0;
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);

	sd->npc_menu=RFIFOB(fd,6);
	npc_scriptcont(sd,RFIFOL(fd,2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
#ifdef __WIN32
	//For some extraordinarily eerie reason that noone has figured out yet, 
	//windows native compiles NEED this nullpo_retv or the function is not found!
	nullpo_retv(sd);
#endif
	npc_scriptcont(sd,RFIFOL(fd,2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
#define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos)))
	//Input Value overflow Exploit FIX
	sd->npc_amount=RFIFOL_(fd,6); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int)
#undef RFIFOL_

	npc_scriptcont(sd,RFIFOL(fd,2));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcStringInput(int fd,struct map_session_data *sd)
{
	unsigned short message_len = RFIFOW(fd,2)-7;
	RFIFOHEAD(fd);

	if(message_len >= sizeof(sd->npc_str)){
		ShowWarning("clif: input string too long !\n");
		message_len = sizeof(sd->npc_str);
	}

	// Exploit prevention if crafted packets (without null) is being sent. [Lance]
	memcpy(sd->npc_str,RFIFOP(fd,8),message_len); 
	sd->npc_str[message_len-1]=0;

	npc_scriptcont(sd,RFIFOL(fd,4));
}

/*==========================================
 *
 *------------------------------------------
 */
void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
		npc_scriptcont(sd,RFIFOL(fd,2));
}

/*==========================================
 * �A�C�e���Ӓ�
 *------------------------------------------
 */
void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->menuskill_id != MC_IDENTIFY)
		return;
	skill_identify(sd,RFIFOW(fd,2)-2);
	sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
 * ��쐬
 *------------------------------------------
 */
void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->menuskill_id != AC_MAKINGARROW)
		return;
	if (clif_trading(sd)) {
	//Make it fail to avoid shop exploits where you sell something different than you see.
		clif_skill_fail(sd,sd->ud.skillid,0,0);
		sd->menuskill_lv = sd->menuskill_id = 0;
		return;
	}
	skill_arrow_create(sd,RFIFOW(fd,2));
	sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
 * �I�[�g�X�y����M
 *------------------------------------------
 */
void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->menuskill_id != SA_AUTOSPELL)
		return;
	skill_autospell(sd,RFIFOW(fd,2));
	sd->menuskill_lv = sd->menuskill_id = 0;
}
/*==========================================
 * �J�[�h�g�p
 *------------------------------------------
 */
void clif_parse_UseCard(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->state.trading!= 0)
		return;
	clif_use_card(sd,RFIFOW(fd,2)-2);
}
/*==========================================
 * �J�[�h�}�������I��
 *------------------------------------------
 */
void clif_parse_InsertCard(int fd,struct map_session_data *sd)
{
	RFIFOHEAD(fd);
	if (sd->state.trading!= 0)
		return;
	pc_insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
}

/*==========================================
 * 0193 �L����ID���O����
 *------------------------------------------
 */
void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
	int char_id;
	RFIFOHEAD(fd);

	char_id = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0]);
	clif_solved_charname(sd, char_id);
}

/*==========================================
 * 0197 /resetskill /resetstate
 *------------------------------------------
 */
void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
		pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) {
		switch(RFIFOW(fd,2)){
		case 0:
			pc_resetstate(sd);
			break;
		case 1:
			pc_resetskill(sd,1);
			break;
		}
	}
}

/*==========================================
 * 019c /lb��
 *------------------------------------------
 */
void clif_parse_LGMmessage(int fd, struct map_session_data *sd) {
	unsigned char buf[512];
	RFIFOHEAD(fd);

	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) {
		WBUFW(buf,0) = 0x9a;
		WBUFW(buf,2) = RFIFOW(fd,2);
		memcpy(WBUFP(buf,4), RFIFOP(fd,4), RFIFOW(fd,2) - 4);
		clif_send(buf, RFIFOW(fd,2), &sd->bl, ALL_SAMEMAP);
	}
}

/*==========================================
 * �J�v���q�ɂ֓����
 *------------------------------------------
 */
void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) {
	int item_index, item_amount;
	RFIFOHEAD(fd);

	if (clif_trading(sd))
		return;
	
	item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-2;
	item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);
	if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
		return;

	if (sd->state.storage_flag == 1)
		storage_storageadd(sd, item_index, item_amount);
	else if (sd->state.storage_flag == 2)
		storage_guild_storageadd(sd, item_index, item_amount);
}

/*==========================================
 * �J�v���q�ɂ���o��
 *------------------------------------------
 */
void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) {
	int item_index, item_amount;
	RFIFOHEAD(fd);

	item_index = RFIFOW(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[0])-1;
	item_amount = RFIFOL(fd,packet_db[sd->packet_ver][RFIFOW(fd,0)].pos[1]);

	if (sd->state.storage_flag == 1)
		storage_storageget(sd, item_index, item_amount);
	else if(sd->state.storage_flag == 2)
		storage_guild_storageget(sd, item_index, item_amount);
}

/*==========================================
 * �J�v���q�ɂփJ�[�g��������
 *------------------------------------------
 */
void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if(sd->vender_id)	
		return;

	if (sd->state.storage_flag == 1)
		storage_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
	else	if (sd->state.storage_flag == 2)
		storage_guild_storageaddfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}

/*==========================================
 * �J�v���q�ɂ���o��
 *------------------------------------------
 */
void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if (sd->vender_id)
		return;
	if (sd->state.storage_flag == 1)
		storage_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
	else if (sd->state.storage_flag == 2)
		storage_guild_storagegettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}

/*==========================================
 * �J�v���q�ɂ�‚���
 *------------------------------------------
 */
void clif_parse_CloseKafra(int fd, struct map_session_data *sd) {
	if (sd->state.storage_flag == 1)
		storage_storageclose(sd);
	else if (sd->state.storage_flag == 2)
		storage_guild_storageclose(sd);
}

/*==========================================
 * �p�[�e�B�����
 *------------------------------------------
 */
void clif_parse_CreateParty(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7) {
		party_create(sd,(char*)RFIFOP(fd,2),0,0);
	} else
		clif_skill_fail(sd,1,0,4);
}

/*==========================================
 * �p�[�e�B�����
 *------------------------------------------
 */
void clif_parse_CreateParty2(int fd, struct map_session_data *sd) {
	if (battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){
		RFIFOHEAD(fd);
		party_create(sd,(char*)RFIFOP(fd,2),RFIFOB(fd,26),RFIFOB(fd,27));
	} else
		clif_skill_fail(sd,1,0,4);
}

/*==========================================
 * �p�[�e�B�Ɋ��U
 *------------------------------------------
 */
void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
	
	struct map_session_data *t_sd;
	
	RFIFOHEAD(fd);	
	t_sd = map_id2sd(RFIFOL(sd->fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif_noask_sub(sd, t_sd, 1);
		return;
	}
	
	party_invite(sd, t_sd);
}

/*==========================================
 * �p�[�e�B���U�ԓ�
 *------------------------------------------
 */
void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){
		party_reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
	} else {
		party_reply_invite(sd,RFIFOL(fd,2),-1);
		clif_skill_fail(sd,1,0,4);
	}
}

/*==========================================
 * �p�[�e�B�E�ޗv��
 *------------------------------------------
 */
void clif_parse_LeaveParty(int fd, struct map_session_data *sd) {
	party_leave(sd);
}

/*==========================================
 * �p�[�e�B�����v��
 *------------------------------------------
 */
void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	party_removemember(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6));
}

/*==========================================
 * �p�[�e�B�ݒ�ύX�v��
 *------------------------------------------
 */
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) {
	struct party_data *p;
	RFIFOHEAD(fd);

	if(!sd->status.party_id)
		return;

	p = party_search(sd->status.party_id);
	if (!p) return;
	//The client no longer can change the item-field, therefore it always
	//comes as zero. Here, resend the item data as it is.
// party_changeoption(sd, RFIFOW(fd,2), RFIFOW(fd,4));
	party_changeoption(sd, RFIFOW(fd,2), p->party.item);
}

/*==========================================
 * �p�[�e�B���b�Z�[�W���M�v��
 *------------------------------------------
 */
void clif_parse_PartyMessage(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if (is_charcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != CharCommand_None ||
		is_atcommand(fd, sd, (char*)RFIFOP(fd,4), 0) != AtCommand_None)
		return;

	if	(sd->sc.count && (
			sd->sc.data[SC_BERSERK].timer!=-1 ||
			(sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)
		))
		return;

	if (battle_config.min_chat_delay)
	{	//[Skotlex]
		if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
			return;
		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
	}

	party_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);
}

/*==========================================
 * �I�X��
 *------------------------------------------
 */
void clif_parse_CloseVending(int fd, struct map_session_data *sd) {
	vending_closevending(sd);
}

/*==========================================
 * �I�X�A�C�e�����X�g�v��
 *------------------------------------------
 */
void clif_parse_VendingListReq(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);

	vending_vendinglistreq(sd,RFIFOL(fd,2));
	if(sd->npc_id)
		npc_event_dequeue(sd);
}

/*==========================================
 * �I�X�A�C�e���w��
 *------------------------------------------
 */
void clif_parse_PurchaseReq(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	vending_purchasereq(sd, RFIFOW(fd,2), RFIFOL(fd,4), RFIFOP(fd,8));
}

/*==========================================
 * �I�X�J��
 *------------------------------------------
 */
void clif_parse_OpenVending(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	if (clif_trading(sd))
		return;
	if (sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOROOM)
		return;
	vending_openvending(sd, RFIFOW(fd,2), (char*)RFIFOP(fd,4), RFIFOB(fd,84), RFIFOP(fd,85));
}

/*==========================================
 * �M���h�����
 *------------------------------------------
 */
void clif_parse_CreateGuild(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_create(sd, (char*)RFIFOP(fd,6));
}

/*==========================================
 * �M���h�}�X�^�[���ǂ����m�F
 *------------------------------------------
 */
void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) {
	clif_guild_masterormember(sd);
}

/*==========================================
 * �M���h���v��
 *------------------------------------------
 */
void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	switch(RFIFOL(fd,2)){
	case 0:	// �M���h��{���A�����G�Ώ��
		clif_guild_basicinfo(sd);
		clif_guild_allianceinfo(sd);
		break;
	case 1:	// �����o�[���X�g�A��E�����X�g
		clif_guild_positionnamelist(sd);
		clif_guild_memberlist(sd);
		break;
	case 2:	// ��E�����X�g�A��E��񃊃X�g
		clif_guild_positionnamelist(sd);
		clif_guild_positioninfolist(sd);
		break;
	case 3:	// �X�L�����X�g
		clif_guild_skillinfo(sd);
		break;
	case 4:	// �Ǖ����X�g
		clif_guild_expulsionlist(sd);
		break;
	default:
		if (battle_config.error_log)
			ShowError("clif: guild request info: unknown type %d\n", RFIFOL(fd,2));
		break;
	}
}

/*==========================================
 * �M���h��E�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) {
	int i;
	RFIFOHEAD(fd);

	for(i = 4; i < RFIFOW(fd,2); i += 40 ){
		guild_change_position(sd, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), (char*)RFIFOP(fd,i+16));
	}
}

/*==========================================
 * �M���h�����o��E�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) {
	int i;
	RFIFOHEAD(fd);

	for(i=4;i<RFIFOW(fd,2);i+=12){
		guild_change_memberposition(sd->status.guild_id,
			RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8));
	}
}

/*==========================================
 * �M���h�G���u�����v��
 *------------------------------------------
 */
void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) {
	struct guild *g;
	RFIFOHEAD(fd);
	g=guild_search(RFIFOL(fd,2));
	if(g!=NULL)
		clif_guild_emblem(sd,g);
}

/*==========================================
 * �M���h�G���u�����ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_change_emblem(sd,RFIFOW(fd,2)-4,(char*)RFIFOP(fd,4));
}

/*==========================================
 * �M���h���m�ύX
 *------------------------------------------
 */
void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_change_notice(sd,RFIFOL(fd,2),(char*)RFIFOP(fd,6),(char*)RFIFOP(fd,66));
}

/*==========================================
 * �M���h���U
 *------------------------------------------
 */
void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {

	struct map_session_data *t_sd;
	
	RFIFOHEAD(fd);	
	t_sd = map_id2sd(RFIFOL(sd->fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif_noask_sub(sd, t_sd, 2);
		return;
	}

	guild_invite(sd,t_sd);
}

/*==========================================
 * �M���h���U�ԐM
 *------------------------------------------
 */
void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}

/*==========================================
 * �M���h�E��
 *------------------------------------------
 */
void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_leave(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}

/*==========================================
 * �M���h�Ǖ�
 *------------------------------------------
 */
void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_expulsion(sd,RFIFOL(fd,2),RFIFOL(fd,6),RFIFOL(fd,10),(char*)RFIFOP(fd,14));
}

/*==========================================
 * �M���h��b
 *------------------------------------------
 */
void clif_parse_GuildMessage(int fd,struct map_session_data *sd) {
	RFIFOHEAD(fd);

	if (is_charcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != CharCommand_None ||
		is_atcommand(fd, sd, (char*)RFIFOP(fd, 4), 0) != AtCommand_None)
		return;

	if (sd->sc.count && (
		sd->sc.data[SC_BERSERK].timer!=-1 ||
		(sd->sc.data[SC_NOCHAT].timer!=-1 && sd->sc.data[SC_NOCHAT].val1&MANNER_NOCHAT)
	))
		return;

	if (battle_config.min_chat_delay)
	{	//[Skotlex]
		if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0)
			return;
		sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
	}

	guild_send_message(sd, (char*)RFIFOP(fd,4), RFIFOW(fd,2)-4);
}

/*==========================================
 * �M���h�����v��
 *------------------------------------------
 */
void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) {
	
	struct map_session_data *t_sd;
	
	RFIFOHEAD(fd);	
	t_sd = map_id2sd(RFIFOL(sd->fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif_noask_sub(sd, t_sd, 3);
		return;
	}
	
	guild_reqalliance(sd,t_sd);
}

/*==========================================
 * �M���h�����v���ԐM
 *------------------------------------------
 */
void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

/*==========================================
 * �M���h�֌W����
 *------------------------------------------
 */
void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

/*==========================================
 * �M���h�G��
 *------------------------------------------
 */
void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) {
	
	struct map_session_data *t_sd;
	
	RFIFOHEAD(fd);	
	t_sd = map_id2sd(RFIFOL(sd->fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif_noask_sub(sd, t_sd, 4);
		return;
	}
	
	guild_opposition(sd,t_sd);
}

/*==========================================
 * �M���h���U
 *------------------------------------------
 */
void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	guild_break(sd,(char*)RFIFOP(fd,2));
}

// pet
void clif_parse_PetMenu(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	pet_menu(sd,RFIFOB(fd,2));
}

void clif_parse_CatchPet(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	pet_catch_process2(sd,RFIFOL(fd,2));
}

void clif_parse_SelectEgg(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_lv != -1)
		return;
	pet_select_egg(sd,RFIFOW(fd,2)-2);
	sd->menuskill_lv = sd->menuskill_id = 0;
}

void clif_parse_SendEmotion(int fd, struct map_session_data *sd) {
	if(sd->pd) {
		RFIFOHEAD(fd);
		clif_pet_emotion(sd->pd,RFIFOL(fd,2));
	}
}

void clif_parse_ChangePetName(int fd, struct map_session_data *sd) {
	RFIFOHEAD(fd);
	pet_change_name(sd,(char*)RFIFOP(fd,2), 0);
}

// Kick (right click menu for GM "(name) force to quit")
void clif_parse_GMKick(int fd, struct map_session_data *sd) {
	struct block_list *target;
	int tid;

	RFIFOHEAD(fd);
	tid = RFIFOL(fd,2);

	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) {
		target = map_id2bl(tid);
		if (target) {
			if (target->type == BL_PC) {
				struct map_session_data *tsd = (struct map_session_data *)target;
				if (pc_isGM(sd) > pc_isGM(tsd))
					clif_GM_kick(sd, tsd, 1);
				else
					clif_GM_kickack(sd, 0);
			} else if (target->type == BL_MOB) {
				status_percent_damage(&sd->bl, target, 100, 0);
			} else
				clif_GM_kickack(sd, 0);
		} else
			clif_GM_kickack(sd, 0);
	}
}

/*==========================================
 * /shift
 *------------------------------------------
 */
void clif_parse_Shift(int fd, struct map_session_data *sd) {	// Rewriten by [Yor]
	char player_name[NAME_LENGTH];

	malloc_tsetdword(player_name, '\0', sizeof(player_name));

	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_JumpTo))) {
          RFIFOHEAD(fd);
          memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
          atcommand_jumpto(fd, sd, "@jumpto", player_name); // as @jumpto
	}

	return;
}

/*==========================================
 * /recall
 *------------------------------------------
 */
void clif_parse_Recall(int fd, struct map_session_data *sd) {	// Added by RoVeRT
	char player_name[NAME_LENGTH];

	malloc_tsetdword(player_name, '\0', sizeof(player_name));

	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_Recall))) {
		RFIFOHEAD(fd);
		memcpy(player_name, RFIFOP(fd,2), NAME_LENGTH);
		atcommand_recall(fd, sd, "@recall", player_name); // as @recall
	}

	return;
}

/*==========================================
 * /monster /item rewriten by [Yor]
 *------------------------------------------
 */
void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) {
	char monster_item_name[NAME_LENGTH+10]; //Additional space is for logging, eg: "@monster Poring"
	int level;

	malloc_tsetdword(monster_item_name, '\0', sizeof(monster_item_name));

	if (battle_config.atc_gmonly == 0 || pc_isGM(sd)) {
		RFIFOHEAD(fd);
		memcpy(monster_item_name, RFIFOP(fd,2), NAME_LENGTH);

		if (mobdb_searchname(monster_item_name) != 0) {
			if (pc_isGM(sd) >= (level =get_atcommand_level(AtCommand_Spawn)))	// changed from AtCommand_Monster for Skots [Reddozen]
			{
				atcommand_monster(fd, sd, "@spawn", monster_item_name); // as @spawn
				if(log_config.gm && level >= log_config.gm)
				{	//Log action. [Skotlex]
					snprintf(monster_item_name, sizeof(monster_item_name)-1, "@spawn %s", RFIFOP(fd,2));
					log_atcommand(sd, monster_item_name);
				}
			}
		} else if (itemdb_searchname(monster_item_name) != NULL) {
			if (pc_isGM(sd) >= (level = get_atcommand_level(AtCommand_Item)))
			{
				atcommand_item(fd, sd, "@item", monster_item_name); // as @item
				if(log_config.gm && level >= log_config.gm)
				{	//Log action. [Skotlex]
					snprintf(monster_item_name, sizeof(monster_item_name)-1, "@item %s", RFIFOP(fd,2));
					log_atcommand(sd, monster_item_name);
				}
			}
		}
	}
}

void clif_parse_GMHide(int fd, struct map_session_data *sd) {	// Modified by [Yor]
	if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) &&
	    (pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide))) {
		if (sd->sc.option & OPTION_INVISIBLE) {
			sd->sc.option &= ~OPTION_INVISIBLE;
			if (sd->disguise)
				status_set_viewdata(&sd->bl, sd->disguise);
			else
				status_set_viewdata(&sd->bl, sd->status.class_);
			clif_displaymessage(fd, "Invisible: Off.");
		} else {
			sd->sc.option |= OPTION_INVISIBLE;
			//Experimental hidden mode, changes your view class to invisible [Skotlex]
			sd->vd.class_ = INVISIBLE_CLASS;
			clif_displaymessage(fd, "Invisible: On.");
		}
		clif_changeoption(&sd->bl);
	}
}

/*==========================================
 * GM�ɂ��`���b�g�֎~���ԕt�^
 *------------------------------------------
 */
void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd)
{
	int type, limit, level;
	struct block_list *bl;
	struct map_session_data *dstsd;

	RFIFOHEAD(fd);
	bl = map_id2bl(RFIFOL(fd,2));
	if (!bl || bl->type != BL_PC)
		return;
	nullpo_retv(dstsd =(struct map_session_data *)bl);

	type = RFIFOB(fd,6);
	limit = RFIFOW(fd,7);
	if (type == 0)
		limit = 0 - limit;

	//If type is 2 and the ids don't match, this is a crafted hacked packet!
	//Disabled because clients keep self-muting when you give players public @ commands... [Skotlex]
	if (type == 2/* && sd->bl.id != dstsd->bl.id*/)
		return;
	
	if (
		((level = pc_isGM(sd)) > pc_isGM(dstsd) && level >= get_atcommand_level(AtCommand_Mute))
		|| (type == 2 && !level)) {
		clif_GM_silence(sd, dstsd, ((type == 2) ? 1 : type));
		dstsd->status.manner -= limit;
		if(dstsd->status.manner < 0)
			sc_start(bl,SC_NOCHAT,100,0,0);
		else
		{
			dstsd->status.manner = 0;
			status_change_end(bl,SC_NOCHAT,-1);
		}
	}

	return;
}
/*==========================================
 * GM�ɂ��`���b�g�֎~���ԎQ�Ɓi�H�j
 *------------------------------------------
 */
void clif_parse_GMReqNoChatCount(int fd, struct map_session_data *sd)
{
	int tid;
	RFIFOHEAD(fd);
	tid = RFIFOL(fd,2);

	WFIFOHEAD(fd,packet_len_table[0x1e0]);
	WFIFOW(fd,0) = 0x1e0;
	WFIFOL(fd,2) = tid;
	sprintf((char*)WFIFOP(fd,6),"%d",tid);
//	memcpy(WFIFOP(fd,6), "TESTNAME", 24);
	WFIFOSET(fd, packet_len_table[0x1e0]);

	return;
}

void clif_parse_PMIgnore(int fd, struct map_session_data *sd) {	// Rewritten by [Yor]
	char output[512];
	char *nick; // S 00cf <nick>.24B <type>.B: 00 (/ex nick) deny speech from nick, 01 (/in nick) allow speech from nick
	int i, pos;
	RFIFOHEAD(fd);

	malloc_tsetdword(output, '\0', sizeof(output));

	nick = (char*)RFIFOP(fd,2); // speed up
	RFIFOB(fd,NAME_LENGTH+1) = '\0'; // to be sure that the player name have at maximum 23 characters (nick range: [2]->[26])
	//printf("Ignore: char '%s' state: %d\n", nick, RFIFOB(fd,26));

	WFIFOHEAD(fd,packet_len_table[0xd1]);
	WFIFOW(fd,0) = 0x0d1; // R 00d1 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
	WFIFOB(fd,2) = RFIFOB(fd,26);
	// do nothing only if nick can not exist
	if (strlen(nick) < 4) {
		WFIFOB(fd,3) = 1; // fail
		WFIFOSET(fd, packet_len_table[0x0d1]);
		if (RFIFOB(fd,26) == 0) // type
			clif_wis_message(fd, wisp_server_name, "It's impossible to block this player.", strlen("It's impossible to block this player.") + 1);
		else
			clif_wis_message(fd, wisp_server_name, "It's impossible to unblock this player.", strlen("It's impossible to unblock this player.") + 1);
		return;
	// name can exist
	} else {
		// deny action (we add nick only if it's not already exist
		if (RFIFOB(fd,26) == 0) { // type
			pos = -1;
			for(i = 0; i < MAX_IGNORE_LIST; i++) {
				if (strcmp(sd->ignore[i].name, nick) == 0) {
					WFIFOB(fd,3) = 1; // fail
					WFIFOSET(fd, packet_len_table[0x0d1]);
					clif_wis_message(fd, wisp_server_name, "This player is already blocked.", strlen("This player is already blocked.") + 1);
					if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
						sprintf(output, "Character '%s' (account: %d) has tried AGAIN to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
						intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
					}
					return;
				} else if (pos == -1 && sd->ignore[i].name[0] == '\0')
					pos = i;
			}
			// if a position is found and name not found, we add it in the list
			if (pos != -1) {
				memcpy(sd->ignore[pos].name, nick, NAME_LENGTH-1);
				WFIFOB(fd,3) = 0; // success
				WFIFOSET(fd, packet_len_table[0x0d1]);
				if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
					sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
					intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
					// send something to be inform and force bot to ignore twice... If GM receiving block + block again, it's a bot :)
					clif_wis_message(fd, wisp_server_name, "Add me in your ignore list, doesn't block my wisps.", strlen("Add me in your ignore list, doesn't block my wisps.") + 1);
				}
			} else {
				WFIFOB(fd,3) = 1; // fail
				WFIFOSET(fd, packet_len_table[0x0d1]);
				clif_wis_message(fd, wisp_server_name, "You can not block more people.", strlen("You can not block more people.") + 1);
				if (strcmp(wisp_server_name, nick) == 0) { // to found possible bot users who automaticaly ignore people.
					sprintf(output, "Character '%s' (account: %d) has tried to block wisps from '%s' (wisp name of the server). Bot user?", sd->status.name, sd->status.account_id, wisp_server_name);
					intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, output);
				}
			}
		// allow action (we remove all same nicks if they exist)
		} else {
			pos = -1;
			for(i = 0; i < MAX_IGNORE_LIST; i++)
				if (strcmp(sd->ignore[i].name, nick) == 0) {
					malloc_tsetdword(sd->ignore[i].name, 0, sizeof(sd->ignore[i].name));
					if (pos == -1) {
						WFIFOB(fd,3) = 0; // success
						WFIFOSET(fd, packet_len_table[0x0d1]);
						pos = i; // don't break, to remove ALL same nick
					}
				}
			if (pos == -1) {
				WFIFOB(fd,3) = 1; // fail
				WFIFOSET(fd, packet_len_table[0x0d1]);
				clif_wis_message(fd, wisp_server_name, "This player is not blocked by you.", strlen("This player is not blocked by you.") + 1);
			}
		}
	}

//	for(i = 0; i < MAX_IGNORE_LIST; i++) // for debug only
//		if (sd->ignore[i].name[0] != '\0')
//			printf("Ignored player: '%s'\n", sd->ignore[i].name);

	return;
}

void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { // Rewritten by [Yor]
	//printf("Ignore all: state: %d\n", RFIFOB(fd,2));
	RFIFOHEAD(fd);
	if (RFIFOB(fd,2) == 0) {// S 00d0 <type>len.B: 00 (/exall) deny all speech, 01 (/inall) allow all speech
                WFIFOHEAD(fd,packet_len_table[0xd2]);
		WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
		WFIFOB(fd,2) = 0;
		if (sd->ignoreAll == 0) {
			sd->ignoreAll = 1;
			WFIFOB(fd,3) = 0; // success
			WFIFOSET(fd, packet_len_table[0x0d2]);
		} else {
			WFIFOB(fd,3) = 1; // fail
			WFIFOSET(fd, packet_len_table[0x0d2]);
			clif_wis_message(fd, wisp_server_name, "You already block everyone.", strlen("You already block everyone.") + 1);
		}
	} else {
                WFIFOHEAD(fd,packet_len_table[0xd2]);
		WFIFOW(fd,0) = 0x0d2; // R 00d2 <type>.B <fail>.B: type: 0: deny, 1: allow, fail: 0: success, 1: fail
		WFIFOB(fd,2) = 1;
		if (sd->ignoreAll == 1) {
			sd->ignoreAll = 0;
			WFIFOB(fd,3) = 0; // success
			WFIFOSET(fd, packet_len_table[0x0d2]);
		} else {
			WFIFOB(fd,3) = 1; // fail
			WFIFOSET(fd, packet_len_table[0x0d2]);
			clif_wis_message(fd, wisp_server_name, "You already allow everyone.", strlen("You already allow everyone.") + 1);
		}
	}

	return;
}

/*==========================================
 * Wis���ۃ��X�g
 *------------------------------------------
 */
 int pstrcmp(const void *a, const void *b)
{
	return strcmp((char *)a, (char *)b);
}
void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd)
{
	int i,j=0,count=0;

	qsort (sd->ignore[0].name, MAX_IGNORE_LIST, sizeof(sd->ignore[0].name), pstrcmp);
	for(i = 0; i < MAX_IGNORE_LIST; i++){	//���g������̂𐔂���
		if(sd->ignore[i].name[0] != 0)
			count++;
	}
	WFIFOHEAD(fd, 4 + (NAME_LENGTH * count));
	WFIFOW(fd,0) = 0xd4;
	WFIFOW(fd,2) = 4 + (NAME_LENGTH * count);
	for(i = 0; i < MAX_IGNORE_LIST; i++){
		if(sd->ignore[i].name[0] != 0){
			memcpy(WFIFOP(fd, 4 + j * 24),sd->ignore[i].name, NAME_LENGTH);
			j++;
		}
	}
	WFIFOSET(fd, WFIFOW(fd,2));
	if(count >= MAX_IGNORE_LIST)	//���^���Ȃ�Ō��1�‚�����
		sd->ignore[MAX_IGNORE_LIST - 1].name[0] = 0;

	return;
}

/*==========================================
 * �X�p�m�r��/doridori�ɂ��SPR2�{
 *------------------------------------------
 */
void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) {
	if (sd->state.doridori) return;

	switch (sd->class_&MAPID_UPPERMASK)
	{
		case MAPID_SOUL_LINKER:
		case MAPID_STAR_GLADIATOR:
		case MAPID_TAEKWON:
			if (!sd->state.rest)
				break;
		case MAPID_SUPER_NOVICE:
			sd->state.doridori=1;
			break;	
	}
	return;
}
/*==========================================
 * �X�p�m�r�̔����g��
 *------------------------------------------
 */
void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
{
	if(sd){
		int nextbaseexp=pc_nextbaseexp(sd);
		if (battle_config.etc_log){
			if(nextbaseexp != 0)
				ShowInfo("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,sd->status.class_,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp));
			else
				ShowInfo("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,sd->status.class_,sd->status.base_exp);
		}
		if((sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){
			clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,
				sc_start(&sd->bl,SkillStatusChangeTable(MO_EXPLOSIONSPIRITS),100,
					5,skill_get_time(MO_EXPLOSIONSPIRITS,5)));
		}
	}
	return;
}

// random notes:
// 0x214: monster/player info ?

/*==========================================
 * Friends List
 *------------------------------------------
 */
void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online)
{	//Toggles a single friend online/offline [Skotlex]
	int i;

	//Seek friend.
	for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id &&
		(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);

	if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0)
		return; //Not found

	WFIFOHEAD(sd->fd,packet_len_table[0x206]);
	WFIFOW(sd->fd, 0) = 0x206;
	WFIFOL(sd->fd, 2) = sd->status.friends[i].account_id;
	WFIFOL(sd->fd, 6) = sd->status.friends[i].char_id;
	WFIFOB(sd->fd,10) = !online; //Yeah, a 1 here means "logged off", go figure... 
	
	WFIFOSET(sd->fd, packet_len_table[0x206]);
}

//Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex]
int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap)
{
	int account_id, char_id, online;
	account_id = va_arg(ap, int);
	char_id = va_arg(ap, int);
	online = va_arg(ap, int);
	clif_friendslist_toggle(sd, account_id, char_id, online);
	return 0;
}

//For sending the whole friends list.
void clif_friendslist_send(struct map_session_data *sd) {
	int i = 0, n;
	
	// Send friends list
	WFIFOHEAD(sd->fd, MAX_FRIENDS * 32 + 4);
	WFIFOW(sd->fd, 0) = 0x201;
	for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++)
	{
		WFIFOL(sd->fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id;
		WFIFOL(sd->fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id;
		memcpy(WFIFOP(sd->fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
	}

	if (i) {
		WFIFOW(sd->fd,2) = 4 + 32 * i;
		WFIFOSET(sd->fd, WFIFOW(sd->fd,2));
	}
	
	for (n = 0; n < i; n++)
	{	//Sending the online players
		if (map_charid2sd(sd->status.friends[n].char_id))
			clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1);
	}
}


// Status for adding friend - 0: successfull 1: not exist/rejected 2: over limit
void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x209]);
	WFIFOW(fd,0) = 0x209;
	WFIFOW(fd,2) = type;
	if (f_sd)
	{
		WFIFOW(fd,4) = f_sd->status.account_id;
		WFIFOW(fd,8) = f_sd->status.char_id;
		memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH);
	}
	WFIFOSET(fd, packet_len_table[0x209]);
}

void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) {
	struct map_session_data *f_sd;
	int i, f_fd;
	RFIFOHEAD(fd);

	f_sd = map_nick2sd((char*)RFIFOP(fd,2));

	// Friend doesn't exist (no player with this name)
	if (f_sd == NULL) {
		clif_displaymessage(fd, msg_txt(3));
		return;
	}

	// @noask [LuzZza]
	if(f_sd->state.noask) {
		clif_noask_sub(sd, f_sd, 5);
		return;
	}

	// Friend already exists
	for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) {
		if (sd->status.friends[i].char_id == f_sd->status.char_id) {
			clif_displaymessage(fd, "Friend already exists.");
			return;
		}
	}

	if (i == MAX_FRIENDS) {
		//No space, list full.
		clif_friendslist_reqack(sd, f_sd, 2);
		return;
	}
		
	f_fd = f_sd->fd;
	WFIFOHEAD(f_fd,packet_len_table[0x207]);
	WFIFOW(f_fd,0) = 0x207;
	WFIFOL(f_fd,2) = sd->status.account_id;
	WFIFOL(f_fd,6) = sd->status.char_id;
	memcpy(WFIFOP(f_fd,10), sd->status.name, NAME_LENGTH);
	WFIFOSET(f_fd, packet_len_table[0x207]);

	return;
}

void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) {
	//<W: id> <L: Player 1 chara ID> <L: Player 1 AID> <B: Response>
	struct map_session_data *f_sd;
	int char_id, account_id;
	char reply;
	RFIFOHEAD(fd);

	account_id = RFIFOL(fd,2);
	char_id = RFIFOL(fd,6);
	reply = RFIFOB(fd,10);
	//printf ("reply: %d %d %d\n", char_id, id, reply);

	f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players.
	if (f_sd == NULL)
		return;
		
	if (reply == 0)
		clif_friendslist_reqack(f_sd, sd, 1);
	else {
		int i;
		// Find an empty slot
		for (i = 0; i < MAX_FRIENDS; i++)
			if (f_sd->status.friends[i].char_id == 0)
				break;
		if (i == MAX_FRIENDS) {
			clif_friendslist_reqack(f_sd, sd, 2);
			return;
		}

		f_sd->status.friends[i].account_id = sd->status.account_id;
		f_sd->status.friends[i].char_id = sd->status.char_id;
		memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH);
		clif_friendslist_reqack(f_sd, sd, 0);

		if (battle_config.friend_auto_add) {
			// Also add f_sd to sd's friendlist.
			for (i = 0; i < MAX_FRIENDS; i++) {
				if (sd->status.friends[i].char_id == f_sd->status.char_id)
					return; //No need to add anything.
				if (sd->status.friends[i].char_id == 0)
					break;
			}
			if (i == MAX_FRIENDS) {
				clif_friendslist_reqack(sd, f_sd, 2);
				return;
			}

			sd->status.friends[i].account_id = f_sd->status.account_id;
			sd->status.friends[i].char_id = f_sd->status.char_id;
			memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH);
			clif_friendslist_reqack(sd, f_sd, 0);
		}
	}

	return;
}

void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) {
	// 0x203 </o> <ID to be removed W 4B>
	int account_id, char_id;
	int i, j;
	RFIFOHEAD(fd);

	account_id = RFIFOL(fd,2);
	char_id = RFIFOL(fd,6);

	// Search friend
	for (i = 0; i < MAX_FRIENDS &&
		(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);

	if (i == MAX_FRIENDS) {
		clif_displaymessage(fd, "Name not found in list.");
		return;
	}
		
	// move all chars down
	for(j = i + 1; j < MAX_FRIENDS; j++)
		memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0]));

	malloc_set(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1]));
	clif_displaymessage(fd, "Friend removed");
	
	WFIFOHEAD(fd,packet_len_table[0x20a]);
	WFIFOW(fd,0) = 0x20a;
	WFIFOL(fd,2) = account_id;
	WFIFOL(fd,6) = char_id;
	WFIFOSET(fd, packet_len_table[0x20a]);
//	clif_friendslist_send(sd); //This is not needed anymore.

	return;
}

/*==========================================
 * /killall
 *------------------------------------------
 */
void clif_parse_GMKillAll(int fd,struct map_session_data *sd)
{
	char message[50];

	strncpy(message,sd->status.name, NAME_LENGTH);
	is_atcommand(fd, sd, strcat(message," : @kickall"),0);

	return;
}

/*==========================================
 * /pvpinfo
 *------------------------------------------
 */
void clif_parse_PVPInfo(int fd,struct map_session_data *sd)
{
	WFIFOHEAD(fd,packet_len_table[0x210]);
	WFIFOW(fd,0) = 0x210;
	//WFIFOL(fd,2) = 0;	// not sure what for yet
	//WFIFOL(fd,6) = 0;
	WFIFOL(fd,10) = sd->pvp_won;	// times won
	WFIFOL(fd,14) = sd->pvp_lost;	// times lost
	WFIFOL(fd,18) = sd->pvp_point;
	WFIFOSET(fd, packet_len_table[0x210]);

	return;
}

/*==========================================
 * /blacksmith
 *------------------------------------------
 */
void clif_parse_Blacksmith(int fd,struct map_session_data *sd)
{
	int i;
	char *name;

	WFIFOHEAD(fd,packet_len_table[0x219]);
	WFIFOW(fd,0) = 0x219;
	//Packet size limits this list to 10 elements. [Skotlex]
	for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
		if (smith_fame_list[i].id > 0) {
			if (strcmp(smith_fame_list[i].name, "-") == 0 &&
				(name = map_charid2nick(smith_fame_list[i].id)) != NULL)
			{
				strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), name, NAME_LENGTH);
			} else
				strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), smith_fame_list[i].name, NAME_LENGTH);
		} else
			strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "None", 5);
		WFIFOL(fd, 242 + i * 4) = smith_fame_list[i].fame;
	}
	for(;i < 10; i++) { //In case the MAX is less than 10.
		strncpy((char *)(WFIFOP(fd, 2 + 24 * i)), "Unavailable", 12);
		WFIFOL(fd, 242 + i * 4) = 0;
	}

	WFIFOSET(fd, packet_len_table[0x219]);
}

int clif_fame_blacksmith(struct map_session_data *sd, int points)
{
	int fd = sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x21b]);
	WFIFOW(fd,0) = 0x21b;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len_table[0x21b]);

	return 0;
}

/*==========================================
 * /alchemist
 *------------------------------------------
 */
void clif_parse_Alchemist(int fd,struct map_session_data *sd)
{
	int i;
	char *name;

	WFIFOHEAD(fd,packet_len_table[0x21a]);
	WFIFOW(fd,0) = 0x21a;
	//Packet size limits this list to 10 elements. [Skotlex]
	for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
		if (chemist_fame_list[i].id > 0) {
			if (strcmp(chemist_fame_list[i].name, "-") == 0 &&
				(name = map_charid2nick(chemist_fame_list[i].id)) != NULL)
			{
				memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
			} else
				memcpy(WFIFOP(fd, 2 + 24 * i), chemist_fame_list[i].name, NAME_LENGTH);
		} else
			memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
		WFIFOL(fd, 242 + i * 4) = chemist_fame_list[i].fame;
	}
	for(;i < 10; i++) { //In case the MAX is less than 10.
		memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
		WFIFOL(fd, 242 + i * 4) = 0;
	}

	WFIFOSET(fd, packet_len_table[0x21a]);
}

int clif_fame_alchemist(struct map_session_data *sd, int points)
{
	int fd = sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x21c]);
	WFIFOW(fd,0) = 0x21c;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len_table[0x21c]);
	
	return 0;
}

/*==========================================
 * /taekwon
 *------------------------------------------
 */
void clif_parse_Taekwon(int fd,struct map_session_data *sd)
{
	int i;
	char *name;

	WFIFOHEAD(fd,packet_len_table[0x226]);
	WFIFOW(fd,0) = 0x226;
	//Packet size limits this list to 10 elements. [Skotlex]
	for (i = 0; i < 10 && i < MAX_FAME_LIST; i++) {
		if (taekwon_fame_list[i].id > 0) {
			if (strcmp(taekwon_fame_list[i].name, "-") == 0 &&
				(name = map_charid2nick(taekwon_fame_list[i].id)) != NULL)
			{
				memcpy(WFIFOP(fd, 2 + 24 * i), name, NAME_LENGTH);
			} else
				memcpy(WFIFOP(fd, 2 + 24 * i), taekwon_fame_list[i].name, NAME_LENGTH);
		} else
			memcpy(WFIFOP(fd, 2 + 24 * i), "None", NAME_LENGTH);
		WFIFOL(fd, 242 + i * 4) = taekwon_fame_list[i].fame;
	}
	for(;i < 10; i++) { //In case the MAX is less than 10.
		memcpy(WFIFOP(fd, 2 + 24 * i), "Unavailable", NAME_LENGTH);
		WFIFOL(fd, 242 + i * 4) = 0;
	}
	WFIFOSET(fd, packet_len_table[0x226]);
}

int clif_fame_taekwon(struct map_session_data *sd, int points)
{
	int fd = sd->fd;
	WFIFOHEAD(fd,packet_len_table[0x224]);
	WFIFOW(fd,0) = 0x224;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len_table[0x224]);
	
	return 0;
}

/*==========================================
 * PK Ranking table?
 *------------------------------------------
 */
void clif_parse_RankingPk(int fd,struct map_session_data *sd)
{
	int i;

	WFIFOHEAD(fd,packet_len_table[0x238]);
	WFIFOW(fd,0) = 0x238;
	for(i=0;i<10;i++){
		memcpy(WFIFOP(fd,i*24+2), "Unknown", NAME_LENGTH);
		WFIFOL(fd,i*4+242) = 0;
	}
	WFIFOSET(fd, packet_len_table[0x238]);
	return;
}

/*==========================================
 * SG Feel save OK [Komurka]
 *------------------------------------------
 */
void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
{
	char feel_var[3][NAME_LENGTH] = {"PC_FEEL_SUN","PC_FEEL_MOON","PC_FEEL_STAR"};
	int i;
	if (sd->menuskill_id != SG_FEEL)
		return;
	i = sd->menuskill_lv-1;
	if (i<0 || i > 2) return; //Bug?

	sd->feel_map[i].index = map[sd->bl.m].index;
	sd->feel_map[i].m = sd->bl.m;
	pc_setglobalreg(sd,feel_var[i],map[sd->bl.m].index);

//Are these really needed? Shouldn't they show up automatically from the feel save packet?
//	clif_misceffect2(&sd->bl, 0x1b0);
//	clif_misceffect2(&sd->bl, 0x21f);
	clif_feel_info(sd, i, 0);
	sd->menuskill_lv = sd->menuskill_id = 0;
}

/*==========================================
 * Question about Star Glaldiator save map [Komurka]
 *------------------------------------------
 */
void clif_parse_ReqFeel(int fd, struct map_session_data *sd, int skilllv) {
	WFIFOHEAD(fd,packet_len_table[0x253]);
	WFIFOW(fd,0)=0x253;
	WFIFOSET(fd, packet_len_table[0x253]);
	sd->menuskill_id=SG_FEEL;
	sd->menuskill_lv=skilllv;
}

void clif_parse_AdoptRequest(int fd,struct map_session_data *sd) {
	//TODO: add somewhere the adopt code, checks for exploits, etc, etc.
	//Missing packets are the client's reply packets to the adopt request one. 
	//[Skotlex]
	int account_id;
	struct map_session_data *sd2;
	RFIFOHEAD(fd);
	
	account_id = RFIFOL(fd,2);
	sd2 = map_id2sd(account_id);
	if(sd2 && sd2->fd && sd2 != sd && sd2->status.party_id == sd->status.party_id) {	//FIXME: No checks whatsoever are in place yet!
		fd = sd2->fd;
		WFIFOHEAD(fd,packet_len_table[0x1f9]);
		WFIFOW(fd,0)=0x1f9;
		WFIFOSET(fd, packet_len_table[0x1f9]);
	}
}
/*==========================================
 * �p�P�b�g�f�o�b�O
 *------------------------------------------
 */
void clif_parse_debug(int fd,struct map_session_data *sd)
{
	int i, cmd, len;
	RFIFOHEAD(fd);

	cmd = RFIFOW(fd,0);
	len = sd?packet_db[sd->packet_ver][cmd].len:RFIFOREST(fd); //With no session, just read the remaining in the buffer.
	ShowDebug("packet debug 0x%4X\n",cmd);
	printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
	for(i=0;i<len;i++){
		if((i&15)==0)
			printf("\n%04X ",i);
		printf("%02X ",RFIFOB(fd,i));
	}
	printf("\n");
}

/*==========================================
 * �N���C�A���g����̃p�P�b�g���
 * socket.c��do_parsepacket����Ăяo�����
 *------------------------------------------
 */
int clif_parse(int fd) {
	int packet_len = 0, cmd, packet_ver, dump = 0;
	struct map_session_data *sd;
	RFIFOHEAD(fd);

	if (fd <= 0)
	{	//Just in case, there are some checks for this later down below anyway which should be removed. [Skotlex]
		ShowError("clif_parse: Received invalid session %d\n", fd);
		return 0;
	}

	sd = (struct map_session_data*)session[fd]->session_data;
/* This behaviour has been deprecated due to actually causing trouble instead
 * of helping against exploits ~.~ [Skotlex]
	if (!chrif_isconnect())
	{
		ShowInfo("Closing session #%d (Not connected to Char server)\n", fd);
		if (sd && sd->state.auth)
			clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
		do_close(fd);
		return 0;
	} else
	*/
	if (session[fd]->eof) {
		if (sd && sd->state.autotrade) {
			//Disassociate character from the socket connection.
			session[fd]->session_data = NULL;
			sd->fd = 0;
			ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
		} else if (sd && sd->state.auth) {
			clif_quitsave(fd, sd); // the function doesn't send to inter-server/char-server if it is not connected [Yor]
			if (sd->status.name != NULL)
				ShowInfo("%sCharacter '"CL_WHITE"%s"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"",sd->status.name); // Player logout display [Valaris]
			else
				ShowInfo("%sCharacter with Account ID '"CL_WHITE"%d"CL_RESET"' logged off.\n", (pc_isGM(sd))?"GM ":"", sd->bl.id); // Player logout display [Yor]
		} else {
			unsigned char *ip = (unsigned char *) &session[fd]->client_addr.sin_addr;
			ShowInfo("Player not identified with IP '"CL_WHITE"%d.%d.%d.%d"CL_RESET"' logged off.\n", ip[0],ip[1],ip[2],ip[3]);
		}
		do_close(fd);
		return 0;
	}

	if (RFIFOREST(fd) < 2)
		return 0;

//	printf("clif_parse: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd));

	cmd = RFIFOW(fd,0);

	// �Ǘ��p�p�P�b�g����
	if (cmd >= 30000) {
		switch(cmd) {
		case 0x7530: { //Why are we letting people know which version we are running?
			WFIFOHEAD(fd, 10);
			WFIFOW(fd,0) = 0x7531;
			WFIFOB(fd,2) = ATHENA_MAJOR_VERSION;
			WFIFOB(fd,3) = ATHENA_MINOR_VERSION;
			WFIFOB(fd,4) = ATHENA_REVISION;
			WFIFOB(fd,5) = ATHENA_RELEASE_FLAG;
			WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG;
			WFIFOB(fd,7) = ATHENA_SERVER_MAP;
			WFIFOW(fd,8) = ATHENA_MOD_VERSION;
			WFIFOSET(fd,10);
			RFIFOSKIP(fd,2);
			break;
		}
		case 0x7532: // �ڑ��̐ؒf
			ShowWarning("clif_parse: session #%d disconnected for sending packet 0x04%x\n", fd, cmd);
			session[fd]->eof=1;
			break;
		default:
			ShowWarning("Unknown incoming packet (command: 0x%04x, session: %d), disconnecting.\n", cmd, fd);
			session[fd]->eof=1;
			break;
		}
		return 0;
	}

	// get packet version before to parse
	packet_ver = 0;
	if (sd) {
		packet_ver = sd->packet_ver;
		if (packet_ver < 0 || packet_ver > MAX_PACKET_VER) {	// This should never happen unless we have some corrupted memory issues :X [Skotlex]
			session[fd]->eof = 1;
			return 0;
		}
	} else {
		// check authentification packet to know packet version
		packet_ver = clif_guess_PacketVer(fd, 0);
		// check if version is accepted
		if (packet_ver < 5 ||	// reject really old client versions
			(packet_ver <= 9 && (battle_config.packet_ver_flag & 1) == 0) ||	// older than 6sept04
			(packet_ver > 9 && (battle_config.packet_ver_flag & 1<<(packet_ver-9)) == 0) ||
			packet_ver > MAX_PACKET_VER)	// no packet version support yet
		{
			ShowInfo("clif_parse: Disconnecting session #%d for not having latest client version (has version %d).\n", fd, packet_ver);
			WFIFOHEAD(fd, 23);
			WFIFOW(fd,0) = 0x6a;
			WFIFOB(fd,2) = 5; // 05 = Game's EXE is not the latest version
			WFIFOSET(fd,23);
			packet_len = RFIFOREST(fd);
			RFIFOSKIP(fd, packet_len);
			clif_setwaitclose(fd);
			if (session[fd]->func_send)  //socket.c doesn't wants to send the data when left on it's own... [Skotlex]
				session[fd]->func_send(fd);
			return 0;
		}
	}

	// �Q�[���p�ȊO�p�P�b�g���A�F�؂��I����O��0072�ȊO��������A�ؒf����
	if (cmd >= MAX_PACKET_DB || packet_db[packet_ver][cmd].len == 0) {	// if packet is not inside these values: session is incorrect?? or auth packet is unknown
		ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd);
		session[fd]->eof = 1;
		return 0;
	}

	// �p�P�b�g�����v�Z
	packet_len = packet_db[packet_ver][cmd].len;
	if (packet_len == -1) {
		if (RFIFOREST(fd) < 4)
			return 0; // �•ϒ��p�P�b�g�Œ����̏��܂Ńf�[�^�����ĂȂ�

		packet_len = RFIFOW(fd,2);
		if (packet_len < 4 || packet_len > 32768) {
			ShowWarning("clif_parse: Packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd);
			session[fd]->eof =1;
			return 0;
		}
	}
	if ((int)RFIFOREST(fd) < packet_len)
		return 0; // �܂�1�p�P�b�g���f�[�^�������ĂȂ�

#if DUMP_ALL_PACKETS
	{
		int i;
		FILE *fp;
		char packet_txt[256] = "save/packet.txt";
		time_t now;
		dump = 1;

		if ((fp = fopen(packet_txt, "a")) == NULL) {
			ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
			return 1;
		} else {
			time(&now);
			if (sd && sd->state.auth) {
				if (sd->status.name != NULL)
					fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent packet:\n",
							  asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
				else
					fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
			} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
				fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);

			fprintf(fp, "\tsession #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
			fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
			for(i = 0; i < packet_len; i++) {
				if ((i & 15) == 0)
					fprintf(fp, "\n\t%04X ", i);
				fprintf(fp, "%02X ", RFIFOB(fd,i));
			}
			fprintf(fp, "\n\n");
			fclose(fp);
		}
	}
#endif

	if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // �ؒf�҂��̏ꍇ�p�P�b�g���������Ȃ�

	} else if (packet_db[packet_ver][cmd].func) {
		if (sd && sd->bl.prev == NULL &&
			packet_db[packet_ver][cmd].func != clif_parse_LoadEndAck)
			; //Only valid packet when player is not on a map is the finish-loading packet.
		else
		if (sd
			|| packet_db[packet_ver][cmd].func == clif_parse_WantToConnection
			|| packet_db[packet_ver][cmd].func == clif_parse_debug
		)	//Only execute the function when there's an sd (except for debug/wanttoconnect packets)
			packet_db[packet_ver][cmd].func(fd, sd);
	} else {
		// �s���ȃp�P�b�g
		if (battle_config.error_log) {
#if DUMP_UNKNOWN_PACKET
			{
				int i;
				FILE *fp;
				char packet_txt[256] = "save/packet.txt";
				time_t now;
				dump = 1;

				if ((fp = fopen(packet_txt, "a")) == NULL) {
					ShowError("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt);
					return 1;
				} else {
					time(&now);
					if (sd && sd->state.auth) {
						if (sd->status.name != NULL)
							fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n",
							        asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name);
						else
							fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);
					} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
						fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id);

					fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
					for(i = 0; i < packet_len; i++) {
						if ((i & 15) == 0)
							fprintf(fp, "\n\t%04X ", i);
						fprintf(fp, "%02X ", RFIFOB(fd,i));
					}
					fprintf(fp, "\n\n");
					fclose(fp);
				}
			}
#endif
		}
	}

	if (dump) {
		int i;
		if (fd)
			ShowDebug("\nclif_parse: session #%d, packet 0x%04x, length %d, version %d\n", fd, cmd, packet_len, packet_ver);
		printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
		for(i = 0; i < packet_len; i++) {
			if ((i & 15) == 0)
				printf("\n%04X ",i);
			printf("%02X ", RFIFOB(fd,i));
		}
		printf("\n");
		if (sd && sd->state.auth) {
			if (sd->status.name != NULL)
				printf("\nAccount ID %d, character ID %d, player name %s.\n",
			       sd->status.account_id, sd->status.char_id, sd->status.name);
			else
				printf("\nAccount ID %d.\n", sd->bl.id);
		} else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified)
			printf("\nAccount ID %d.\n", sd->bl.id);
	}

	RFIFOSKIP(fd, packet_len);

	return 0;
}

/*==========================================
 * �p�P�b�g�f�[�^�x�[�X�ǂݍ���
 *------------------------------------------
 */
static int packetdb_readdb(void)
{
	FILE *fp;
	char line[1024];
	int ln=0;
	int cmd,i,j,k,packet_ver;
	char *str[64],*p,*str2[64],*p2,w1[64],w2[64];

	struct {
		void (*func)(int, struct map_session_data *);
		char *name;
	} clif_parse_func[]={
		{clif_parse_WantToConnection,"wanttoconnection"},
		{clif_parse_LoadEndAck,"loadendack"},
		{clif_parse_TickSend,"ticksend"},
		{clif_parse_WalkToXY,"walktoxy"},
		{clif_parse_QuitGame,"quitgame"},
		{clif_parse_GetCharNameRequest,"getcharnamerequest"},
		{clif_parse_GlobalMessage,"globalmessage"},
		{clif_parse_MapMove,"mapmove"},
		{clif_parse_ChangeDir,"changedir"},
		{clif_parse_Emotion,"emotion"},
		{clif_parse_HowManyConnections,"howmanyconnections"},
		{clif_parse_ActionRequest,"actionrequest"},
		{clif_parse_Restart,"restart"},
		{clif_parse_Wis,"wis"},
		{clif_parse_GMmessage,"gmmessage"},
		{clif_parse_TakeItem,"takeitem"},
		{clif_parse_DropItem,"dropitem"},
		{clif_parse_UseItem,"useitem"},
		{clif_parse_EquipItem,"equipitem"},
		{clif_parse_UnequipItem,"unequipitem"},
		{clif_parse_NpcClicked,"npcclicked"},
		{clif_parse_NpcBuySellSelected,"npcbuysellselected"},
		{clif_parse_NpcBuyListSend,"npcbuylistsend"},
		{clif_parse_NpcSellListSend,"npcselllistsend"},
		{clif_parse_CreateChatRoom,"createchatroom"},
		{clif_parse_ChatAddMember,"chataddmember"},
		{clif_parse_ChatRoomStatusChange,"chatroomstatuschange"},
		{clif_parse_ChangeChatOwner,"changechatowner"},
		{clif_parse_KickFromChat,"kickfromchat"},
		{clif_parse_ChatLeave,"chatleave"},
		{clif_parse_TradeRequest,"traderequest"},
		{clif_parse_TradeAck,"tradeack"},
		{clif_parse_TradeAddItem,"tradeadditem"},
		{clif_parse_TradeOk,"tradeok"},
		{clif_parse_TradeCancel,"tradecancel"},
		{clif_parse_TradeCommit,"tradecommit"},
		{clif_parse_StopAttack,"stopattack"},
		{clif_parse_PutItemToCart,"putitemtocart"},
		{clif_parse_GetItemFromCart,"getitemfromcart"},
		{clif_parse_RemoveOption,"removeoption"},
		{clif_parse_ChangeCart,"changecart"},
		{clif_parse_StatusUp,"statusup"},
		{clif_parse_SkillUp,"skillup"},
		{clif_parse_UseSkillToId,"useskilltoid"},
		{clif_parse_UseSkillToPos,"useskilltopos"},
		{clif_parse_UseSkillToPosMoreInfo,"useskilltoposinfo"},
		{clif_parse_UseSkillMap,"useskillmap"},
		{clif_parse_RequestMemo,"requestmemo"},
		{clif_parse_ProduceMix,"producemix"},
		{clif_parse_NpcSelectMenu,"npcselectmenu"},
		{clif_parse_NpcNextClicked,"npcnextclicked"},
		{clif_parse_NpcAmountInput,"npcamountinput"},
		{clif_parse_NpcStringInput,"npcstringinput"},
		{clif_parse_NpcCloseClicked,"npccloseclicked"},
		{clif_parse_ItemIdentify,"itemidentify"},
		{clif_parse_SelectArrow,"selectarrow"},
		{clif_parse_AutoSpell,"autospell"},
		{clif_parse_UseCard,"usecard"},
		{clif_parse_InsertCard,"insertcard"},
		{clif_parse_RepairItem,"repairitem"},
		{clif_parse_WeaponRefine,"weaponrefine"},
		{clif_parse_SolveCharName,"solvecharname"},
		{clif_parse_ResetChar,"resetchar"},
		{clif_parse_LGMmessage,"lgmmessage"},
		{clif_parse_MoveToKafra,"movetokafra"},
		{clif_parse_MoveFromKafra,"movefromkafra"},
		{clif_parse_MoveToKafraFromCart,"movetokafrafromcart"},
		{clif_parse_MoveFromKafraToCart,"movefromkafratocart"},
		{clif_parse_CloseKafra,"closekafra"},
		{clif_parse_CreateParty,"createparty"},
		{clif_parse_CreateParty2,"createparty2"},
		{clif_parse_PartyInvite,"partyinvite"},
		{clif_parse_ReplyPartyInvite,"replypartyinvite"},
		{clif_parse_LeaveParty,"leaveparty"},
		{clif_parse_RemovePartyMember,"removepartymember"},
		{clif_parse_PartyChangeOption,"partychangeoption"},
		{clif_parse_PartyMessage,"partymessage"},
		{clif_parse_CloseVending,"closevending"},
		{clif_parse_VendingListReq,"vendinglistreq"},
		{clif_parse_PurchaseReq,"purchasereq"},
		{clif_parse_OpenVending,"openvending"},
		{clif_parse_CreateGuild,"createguild"},
		{clif_parse_GuildCheckMaster,"guildcheckmaster"},
		{clif_parse_GuildRequestInfo,"guildrequestinfo"},
		{clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"},
		{clif_parse_GuildChangeMemberPosition,"guildchangememberposition"},
		{clif_parse_GuildRequestEmblem,"guildrequestemblem"},
		{clif_parse_GuildChangeEmblem,"guildchangeemblem"},
		{clif_parse_GuildChangeNotice,"guildchangenotice"},
		{clif_parse_GuildInvite,"guildinvite"},
		{clif_parse_GuildReplyInvite,"guildreplyinvite"},
		{clif_parse_GuildLeave,"guildleave"},
		{clif_parse_GuildExpulsion,"guildexplusion"},
		{clif_parse_GuildMessage,"guildmessage"},
		{clif_parse_GuildRequestAlliance,"guildrequestalliance"},
		{clif_parse_GuildReplyAlliance,"guildreplyalliance"},
		{clif_parse_GuildDelAlliance,"guilddelalliance"},
		{clif_parse_GuildOpposition,"guildopposition"},
		{clif_parse_GuildBreak,"guildbreak"},
		{clif_parse_PetMenu,"petmenu"},
		{clif_parse_CatchPet,"catchpet"},
		{clif_parse_SelectEgg,"selectegg"},
		{clif_parse_SendEmotion,"sendemotion"},
		{clif_parse_ChangePetName,"changepetname"},
		{clif_parse_GMKick,"gmkick"},
		{clif_parse_GMHide,"gmhide"},
		{clif_parse_GMReqNoChat,"gmreqnochat"},
		{clif_parse_GMReqNoChatCount,"gmreqnochatcount"},
		{clif_parse_NoviceDoriDori,"sndoridori"},
		{clif_parse_NoviceExplosionSpirits,"snexplosionspirits"},
		{clif_parse_PMIgnore,"wisexin"},
		{clif_parse_PMIgnoreList,"wisexlist"},
		{clif_parse_PMIgnoreAll,"wisall"},
		{clif_parse_FriendsListAdd,"friendslistadd"},
		{clif_parse_FriendsListRemove,"friendslistremove"},
		{clif_parse_FriendsListReply,"friendslistreply"},
		{clif_parse_GMKillAll,"killall"},
		{clif_parse_Recall,"summon"},
		{clif_parse_GM_Monster_Item,"itemmonster"},
		{clif_parse_Shift,"shift"},
		{clif_parse_Blacksmith,"blacksmith"},
		{clif_parse_Alchemist,"alchemist"},
		{clif_parse_Taekwon,"taekwon"},
		{clif_parse_RankingPk,"rankingpk"},
		{clif_parse_FeelSaveOk,"feelsaveok"},
		{clif_parse_AdoptRequest,"adopt"},
		{clif_parse_debug,"debug"},
		//[blackhole89]	//[orn]
		{clif_parse_ChangeHomunculusName,"changehomunculusname"},
		{clif_parse_HomMoveToMaster,"hommovetomaster"},
		{clif_parse_HomMoveTo,"hommoveto"},
		{clif_parse_HomAttack,"homattack"},
		{clif_parse_HomMenu,"hommenu"},
		{NULL,NULL}
	};

	sprintf(line, "%s/packet_db.txt", db_path);
	if( (fp=fopen(line,"r"))==NULL ){
		ShowFatalError("can't read %s\n", line);
		exit(1);
	}

	clif_config.packet_db_ver = MAX_PACKET_VER;
	packet_ver = MAX_PACKET_VER;	// read into packet_db's version by default
	while(fgets(line,1020,fp)){
		if(line[0]=='/' && line[1]=='/')
			continue;
		if (sscanf(line,"%[^:]: %[^\r\n]",w1,w2) == 2) {
			if(strcmpi(w1,"packet_ver")==0) {
				int prev_ver = packet_ver;
				packet_ver = atoi(w2);
				if (packet_ver > MAX_PACKET_VER)
				{	//Check to avoid overflowing. [Skotlex]
					ShowWarning("The packet_db table only has support up to version %d\n", MAX_PACKET_VER);
					break;
				}
				// copy from previous version into new version and continue
				// - indicating all following packets should be read into the newer version
				memcpy(&packet_db[packet_ver], &packet_db[prev_ver], sizeof(packet_db[0]));
				continue;
			} else if(strcmpi(w1,"packet_db_ver")==0) {
				//This is the preferred version.
				if(strcmpi(w2,"default")==0)
					clif_config.packet_db_ver = MAX_PACKET_VER;
				else {
					// to manually set the packet DB version
					clif_config.packet_db_ver = atoi(w2);
					// check for invalid version
					if (clif_config.packet_db_ver > MAX_PACKET_VER ||
						clif_config.packet_db_ver < 0)
						clif_config.packet_db_ver = MAX_PACKET_VER;
				}
				continue;
			}
		}

		malloc_tsetdword(str,0,sizeof(str));
		for(j=0,p=line;j<4 && p;j++){
			str[j]=p;
			p=strchr(p,',');
			if(p) *p++=0;
		}
		if(str[0]==NULL)
			continue;
		cmd=strtol(str[0],(char **)NULL,0);
		if(cmd<=0 || cmd>=MAX_PACKET_DB)
			continue;
		if(str[1]==NULL){
			ShowError("packet_db: packet len error\n");
			continue;
		}
		k = atoi(str[1]);
		packet_db[packet_ver][cmd].len = k;

		if(str[2]==NULL){
			packet_db[packet_ver][cmd].func = NULL;
			ln++;
			continue;
		}
		for(j=0;j<sizeof(clif_parse_func)/sizeof(clif_parse_func[0]);j++){
			if(clif_parse_func[j].name != NULL &&
				strcmp(str[2],clif_parse_func[j].name)==0)
			{
				if (packet_db[packet_ver][cmd].func != clif_parse_func[j].func)
				{	//If we are updating a function, we need to zero up the previous one. [Skotlex]
					for(i=0;i<MAX_PACKET_DB;i++){
						if (packet_db[packet_ver][i].func == clif_parse_func[j].func)
						{	
							malloc_tsetword(&packet_db[packet_ver][i], 0, sizeof(struct packet_db));
							break;
						}
					}
				}
				packet_db[packet_ver][cmd].func = clif_parse_func[j].func;
				break;
			}
		}
		// set the identifying cmd for the packet_db version
		if (strcmp(str[2],"wanttoconnection")==0)
			clif_config.connect_cmd[packet_ver] = cmd;
			
		if(str[3]==NULL){
			ShowError("packet_db: packet error\n");
			exit(1);
		}
		for(j=0,p2=str[3];p2;j++){
			str2[j]=p2;
			p2=strchr(p2,':');
			if(p2) *p2++=0;
			k = atoi(str2[j]);
			// if (packet_db[packet_ver][cmd].pos[j] != k && clif_config.prefer_packet_db)	// not used for now
			packet_db[packet_ver][cmd].pos[j] = k;
		}

		ln++;
//		if(packet_db[clif_config.packet_db_ver][cmd].len > 2 /* && packet_db[cmd].pos[0] == 0 */)
//			printf("packet_db ver %d: %d 0x%x %d %s %p\n",packet_ver,ln,cmd,packet_db[packet_ver][cmd].len,str[2],packet_db[packet_ver][cmd].func);
	}
	fclose(fp);
	if (!clif_config.connect_cmd[clif_config.packet_db_ver])
	{	//Locate the nearest version that we still support. [Skotlex]
		for(j = clif_config.packet_db_ver; j >= 0 && !clif_config.connect_cmd[j]; j--);
		
		clif_config.packet_db_ver = j?j:MAX_PACKET_VER;
	}
	ShowStatus("Done reading packet database from '"CL_WHITE"%s"CL_RESET"'. Using default packet version: "CL_WHITE"%d"CL_RESET".\n", "packet_db.txt", clif_config.packet_db_ver);
	return 0;
}

/*==========================================
 *
 *------------------------------------------
 */
int do_init_clif(void) {
	
	clif_config.packet_db_ver = -1; // the main packet version of the DB
	malloc_tsetdword(clif_config.connect_cmd, 0, sizeof(clif_config.connect_cmd)); //The default connect command will be determined after reading the packet_db [Skotlex]

	malloc_tsetword(packet_db,0,sizeof(packet_db));
	//Using the packet_db file is the only way to set up packets now [Skotlex]
	packetdb_readdb();

	set_defaultparse(clif_parse);
	if (!make_listen_bind(bind_ip,map_port)) {
		ShowFatalError("cant bind game port\n");
		exit(1);
	}

	add_timer_func_list(clif_waitclose, "clif_waitclose");
	add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub");
	add_timer_func_list(clif_delayquit, "clif_delayquit");
	add_timer_func_list(clif_nighttimer, "clif_nighttimer");
	add_timer_func_list(clif_walktoxy_timer, "clif_walktoxy_timer");
	return 0;
}