summaryrefslogblamecommitdiff
path: root/src/map/clif.c
blob: c13a3ea80c67dbaba03fcbc998181136846348bf (plain) (tree)
1
2
3
4
5
19230
19231
19232
19233
19234
19235
19236
19237
19238
19239
19240
19241
19242
19243
19244
19245
19246
19247
19248
19249
19250
19251
19252
19253
19254
19255
19256
19257
19258
19259
19260
19261
19262
19263
19264
19265
19266
19267
19268
19269
19270
19271
19272
19273
19274
19275
19276
19277
19278
19279
19280
19281
19282
19283
19284
19285
19286
19287
19288
19289
19290
19291
19292
19293
19294
19295
19296
19297
19298
19299
19300
19301
19302
19303
19304
19305
19306
19307
19308
19309
19310
19311
19312
19313
19314
19315
19316
19317
19318
19319
19320
19321
19322
19323
19324
19325
19326
19327
19328
19329
19330
19331
19332
19333
19334
19335
19336
19337
19338
19339
19340
19341
19342
19343
19344
19345
19346
19347
19348
19349
19350
19351
19352
19353
19354
19355
19356
19357
19358
19359
19360
19361
19362
19363
19364
19365
19366
19367
19368
19369
19370
19371
19372
19373
19374
19375
19376
19377
19378
19379
19380
19381
19382
19383
19384
19385
19386
19387
19388
19389
19390
19391
19392
19393
19394
19395
19396
19397
19398
19399
19400
19401
19402
19403
19404
19405
19406
19407
19408
19409
19410
19411
19412
19413
19414
19415
19416
19417
19418
19419
19420
19421
19422
19423
19424
19425
19426
19427
19428
19429
19430
19431
19432
19433
19434
19435
19436
19437
19438
19439
19440
19441
19442
19443
19444
19445
19446
19447
19448
19449
19450
19451
19452
19453
19454
19455
19456
19457
19458
19459
19460
19461
19462
19463
19464
19465
19466
19467
19468
19469
19470
19471
19472
19473
19474
19475
19476
19477
19478
19479
19480
19481
19482
19483
19484
19485
19486
19487
19488
19489
19490
19491
19492
19493
19494
19495
19496
19497
19498
19499
19500
19501
19502
19503
19504
19505
19506
19507
19508
19509
19510
19511
19512
19513
19514
19515
19516
19517
19518
19519
19520
19521
19522
19523
19524
19525
19526
19527
19528
19529
19530
19531
19532
19533
19534
19535
19536
19537
19538
19539
19540
19541
19542
19543
19544
19545
19546
19547
19548
19549
19550
19551
19552
19553
19554
19555
19556
19557
19558
19559
19560
19561
19562
19563
19564
19565
19566
19567
19568
19569
19570
19571
19572
19573
19574
19575
19576
19577
19578
19579
19580
19581
19582
19583
19584
19585
19586
19587
19588
19589
19590
19591
19592
19593
19594
19595
19596
19597
19598
19599
19600
19601
19602
19603
19604
19605
19606
19607
19608
19609
19610
19611
19612
19613
19614
19615
19616
19617
19618
19619
19620
19621
19622
19623
19624
19625
19626
19627
19628
19629
19630
19631
19632
19633
19634
19635
19636
19637
19638
19639
19640
19641
19642
19643
19644
19645
19646
19647
19648
19649
19650
19651
19652
19653
19654
19655
19656
19657
19658
19659
19660
19661
19662
19663
19664
19665
19666
19667
19668
19669
19670
19671
19672
19673
19674
19675
19676
19677
19678
19679
19680
19681
19682
19683
19684
19685
19686
19687
19688
19689
19690
19691
19692
19693
19694
19695
19696
19697
19698
19699
19700
19701
19702
19703
19704
19705
19706
19707
19708
19709
19710
19711
19712
19713
19714
19715
19716
19717



                                                         
                                             














                                                                        

                     
                                                                        

                 






















                             
                      











                              
                          








                                    




                   
 
                             


                                                
 





                                                       
                         

                                                            
      

                             
 
                                         
                                      
                        
                         

                                        
                              
                                 
      



                                         
         
 
 
                                                                                               



                                               

 
                                                         
                                                                                                                                         






                                                 

 
                         
                                                                                              
                                              
 
           
 
                                                                                                                                        
                                                              

 
                                                                                                        
                 
 


                                                                
 


                                                                
 


                                         

 


                                                                                                 
 
                         
                                                                                                                                                     
                 
 


                                                                 
 


                                                                 
 


                                                                 
 


                                                                 
 


                                              
 


                                              
 
                                                                                                                                              
                                                              
 
           
 
                                   
                                            
 



                                                         

 
                                            
                           
                                              
                                 
                        
                               
                                          
                              
                                                                                
                             
         
 
                                                                    
                                                                                                                                             
                    

 
                                     
                               
                                           
                              
                                
                                                                                                                                                           
                            
         

                                                                        


                                            

                                                          
                                              
                              
 
                              


                                            
                        
                                              
                       
 
                            


                                            
                                                  
                                              
                         
 

                              


                                              


                                                         
                                                 




                                                                                
 
 

                                                 
                         


                                  
                           



                                              
                                                                        










                                              
                                                                      


                                              
                                                                        


                                              
                                                                      







                                      
         
      

                            
 
                                            







                                                                                                          
                                              
                                                      

                                    
                  


                          

                                      

                    
                                                                                    

                         
                               


                                                           
 





                                         
                                                             


                                         

                                                                                              
                                                                                                     


                                                                                      
                                                                                                   
                                                 
                         
                 
                      






                                                                                                     

         
                                          
                                                                                                                                                          

                         




                                                
                            

                                  
                                                                           







                                                                                                                                                           

                                       

                 


                                            
                                                                                                 
                                                                            
                                              
                                                                                        



                                          
                                             


                                               
                                





                                

                                                      
                                                                                    



                                                                    
                                          
                              
 

                                                               
                                                                                    
                                                               



                                                                            
                         
                                          
                              
 



                                                                                                  
                                          

                              
                                              
                                                                                                                                     


                                                           
                                              

                                                                                                                      
                              
 

                              
                                              
                         

                                                                  
                                                                     


                                                                   




                                                                                    
                                                                                                                                            





                                                                               
                              
 

                                    
                                              



                                               
                                          




                                                      
                                                                       




                                                                          
 

                                                          
 

                                                                                                                                               
 

                                                                                                     
 

                                                                                                                                                                  
 



                                                                       
                                                                                           


                                                           
                                                                                            





                                                                                    
                                                  
                         




                                                                           

                                                   
                                                                                    


                                                                              




                                                                            
                                          
                              
 
                          
                                                     


                                                               
                         
                              
 


                                                                                                 
                                              



                                               
                                          
























                                                                                                                                                                          




                                                                               
                                                                                           
                                              
 
                                                           
                                                                                            




                                                                                    
                                 
                                                  
                         
                              
 

                                 
                                              



                                               
                                          



                                    
                                                                                             
                                                                       
                                                                                                 






                                                                                                                                                            




                                                                       
                              
 

                                                        
                                                                                                         
 

                                                                                                                   
 
                                                          


                                                                                    



                                         
 
                        
                                                                             
                                     

         
                    

 


                                                                                       
                                             
 
                               
 
                        
                                  
                                                     

                                                                                             
                         
                                 
      

                                                           

                               
                                              

 









                                                                                    



                                       

 


                                                                      
                                                                         



























                                                                                    
                  
                                       
 
                                                                                                                                           
                       
 



                                        
                       
 

 




                                                                                       
                                          

                                    
 
                                                     
                       
 




                                       

 


                                                                                                        

                                                       
                 
 
                           
 

                                         
 





                                                                                                        
                                                           




                                          
 
                                                    

 

                                            
                                                              
 
                              
 
                           
 

                                    
 
                      
                                                                    




                                                            

 







                                                                                    
                                                         
 




                                        

 







                                                                                             
                                                              
 
                             
 
                        
 


                              
 
                                                                                  
 
                                    
                                       
                                                            
         
 



                                                                   
                                                                            
                                                          

                                                
                 
 
 
                                                                               



                                                                      
                                                     
                                                                                

 
                                                                             
                                                                                                    
 


                           
                                          


                                    
 
                 

                                   
     





















                                                                                       
      
 
 
                                                                                

                                         
                 
                                                 
                                              
                





                                          
                                                 
                                    
                           

                                                         
                            





                                                          
 

                                                                                                        
                        
                                    

                                                        
                                   
                                            
 
                        
                                
 
                                      
                         
                                         
      
                       
                                        

                                            
                                                                                                               
                          





                                      

                                                            
                                                     






                                                
                                                 

                                               
                                                        
                        
                                                             


                                         
 
                                                        

               
      
 
                                            
                                  
                                              
                                                                                                       
                                    

                                                        
                                  
                                            

                        
 
                        
                                         


                                                    
      
 
                                
 


                                     
                                         
      

                         
                                                       
     
                       
      
                                        
                                          
                                            
                                                                                                               
                          







                                      

                                                            
                                                        









                                                
                                                 

                                               
                                                        
                        
                                                             



                                         
                                            
      
                         
                                                                                                                   
                                                                  

                                                
                                                                                





                             
                         
                                


                                                             
                                                                
      

                                                        
                                    
                         
                                                                                                                    


                                
                                
      


                                
                                                 
         
 
 

                                                                       
                        
                                    

                                                        
                                    
                                            
 
                        
                                
 
                                       
                         
                                         
      
                       
                                        

                                            
                                                                                                               


                                      
                          


                                    

                                                            
                                                     

                                                
         


                                           
                                                        
                        
                                                             
                                         

                                           

               
      
 
                                                                      
                                    

                                                        
                                   
                                            
 

                        
                        
                                         


                                             
      
 
                                
 
                                      
                         
                                   
                                         
      

                         
                                                       
     
                       
      
                                        
                                          
                                            
                                                                                                               
                          




                                      
      

                                    

                                                            
                                                        

                                                
         




                                           
      
                      
                                                 

                                               
                                                        
                        
                                                             


                                         
                                            
      
                         
                                                                                                                   
                                                                  

                                                
                                                                                





                             
                         
                                


                                                             
                                                                
      
                                    
                                
                                                     
                                                           
                         
                                                                                                                    


                                
                                
      
     
                                
      
                                                 

                                                   







                                                                                                                                

                                                        
                                     
                                            

                        
                        
 
                                
 


                                        
      
                         
                                         
      

                         
                                                       
     
                       
      
                                        
                                          
                                            
                                                                                                               
                          


                                      
                                                         
                 








                                           
      
                      
                                                 

                                               
                                                        



                                                                     
                         
                                            
      
                         
                                                                                                                   
                                                                  

                                                
                                                                                




                             
      
                         
                                


                                                             
                                                                
      
 
                                                        
 
                                    
                         
                                                                                                                    


                                
                                
      
     
                                
      
                                                 
         

 



                                                          
                                                                                                
 
                        
 
                                   
                                                
                                      



                                    




                                                                          
         

 


                                               
                                                                  
                        




                                         

 


                                              

                                                           
                         
                        
                                          



                                       
                                         
      
 
 
                                            

                                                                          
                                              
                                                      

                
 


                        
                                   
                                                             
                                     
                                                             
                                      
                                                             
                                  
                                                             
                                          



                                                             
                                     
                                                             
                                     
                                                             
 


                                                                                                         
                          
 

                                         
 
                                   
                                                                                                                      
                                   
                                                
         
                          
 


                                                                   
                                      
 
                             
 
                               
                                      

                             
 
                                         
                                                                                    
 





                                                                                                         
                                      

                            
                                                                                         

                                                                                
 

                           
                 
                                                                          









                                                                                    
                                                                                                                                                                                                         
                         




                                                                                            

                              
                 
                                                                   




                                                                                      

                              
                 
                                                                   




                                                                      


                                            
                                                                                                                                           
                              
         
                    

 

                                                                                                                                                                                                                                           
                                                                                 
                                    
                               
                              








                                                                                             
 
                        

                        
                                      
                                                         
 


                                                                
                                                                                                                                    
                                                                                                                                                                                        



                                                                           


                                                                    
                                                                                   
      

                                                                   
                                           
                                                                                                                   
            
                                                   



                                                        
                                                     

                                       




                                                                                             
                                          

                                                                       
                

                                                 
         





                                         
                                          

                                                                                
                

                                                          
         


                                                     

                            

                                                                                

                              

                                                                                  

                              



                                                            

 









                                                                           
                                                                         
 



                            
 
                    
                                                                                                                         
                                                 
 






                                         

 

                                                          
                              

                
                  
                        
 
                    
                    
 
                  
                       
 
                                           
                           
 
                                                
                                                     
                                
                                              



                                                                          
                                                            

                                                                                                                       


                                                         
                         
                                                                                            

                                                                                                                                            




                         
               

 
                                                                            
                              
                    
                        
                            
                                      
 

                  
 

                                         

                                                     


                                                                                                                
                                       

 
                                                                   
 



                        




                                        
 
               

 

                                                                   
                                             
 
               
 

                        

                                        
                                                    

                                                                      

 
                                                                                    
                       
                                        




                        
 
                       
                                                                                                                  
                                       
      
 
                                                    

                           
                                                                                         

                                                                                
 

                           
                 
                                                                          





                                                                                

                              
                 
                                                                   




                                                                                        


                                                                                     
                                                                                                   
                              
         
                       
                                
      

 

                                                                                                
                               
                                    
 
                              
                             
                              
                       
                                        
      



                        
                                      
                                                       

                                                                                                                 





                                                                      




                                                                                
                                        

                       



                                                                                                 
 


                                                          
                                                     
 
                                                        
 
                                    
                                     
                                                            
         
                       
                                
      

 
                                            
                                                                          
                                              
                                                                
                                           
 
                                       

                                                                                            
                 



                                            
                                              

                                                         
                                            
                                                                                            
                              

                                                                                                      
                                                         
                                                            
                           
                                                                                    
         

 

                                                                                             
                                                                         


                        
 

                                       
                                                                                                                                             


                                      

 

                                                                                                                                
                                                                                                                        


                        
 

                                       
                                                                            


                                  
                                                                                
                                      

 
                                      
 
                                                                               
                        
                         
                                      
 
 

                                                                 

                                           
                                         
                              
 
                        
 



                              
                                                    
 
                                    
                                       
                                                            
         

 

                                                                     
                                                         
 
               
 
                        
 




                                        

 

                                                                                        


                                                                     
                   
 


                        






                                                  
 
                    
 
                                          
                            
 
              











                                                                                            



                                  
 


                                                                                  
                                               
 
                         
 
                        
 






                                                                                 
                                                                                               

                                         

                                                                     
 
                                                                                          
                                                                            
 
                                                              



                                              
                                                                       




                                  

 

                                                   





                                                 


                                                                            



                                 


                         



                                       
 
                             
 
                            


                             








                                               
                                          
                                    
                                  

 

                                                           




                                    
                                     

                              
                                                            
 
               
 
                        
 




                                        

 

                                                             











                               
                                     
                                                             
 
               
 
                        
 




                                        



                                            
                                              
                                                               
                           
               
 


                                     



                                                  
                         

                                        
      





                                                     

 

                                                  








                                                            
                                                       

                             
                                          




                                                                                                    


                                                                             
                                     
 

                         
 
                    


                                       
                                                                                                                                  


                                                                                                            
 
                            


                             
                                          
                                  

 

                                                                   






                                      
                                                          
                             
                                                               

                                     
 
                        
 
                                                                                                                                  


                                                                                                            
 




                                         

 

                                                                      






                                                                  
                                                                   
                             
                                                                  

                                     
 
                        
 
                                                                                                                                  


                                                                                                            
 




                                         

 









                                                         
                                                                                                       
 
               
 
                        
 









                                         
 
 








                                                                      
                                                                         
 
               
 
                        
 


                                         
                                       

                                       



                                                                        
                                              
                                                           
                  
                         












































                                                                                                    

 

                                                               
                           























                                                                                                    
 




                                                                       
 



                                                                         
 



                                                                         
 





                                                                         
   
                                                         
  
                                                



                                                                                        




















                                                                                
         

                             

 



                                                                                                                                                                                                                             

                                                                                                                                                                                                                               


                                                                                                                                                                                                                                                        
                                

                        
                                                         

                       
                  




                                         
 
                     

                                                                                                                        
 
                                                       
                                                                  
                    
                                                                  
 
                                                                          
                                                                                             

                                                                           
                                                  
                                                               
                         
                                                                       

                         


                                                                                                                                               
                                                                                                                                                                        
      
                         
                                                                                    
      



                                                              
         
                                       
 
                                              

 

                                                                                           
                                                                
 
               
 
                        
 





                                        

 

                                                                                       
                                         
                                                                             
 
                        
                                    
     
               
 
                        
 
                  
 





                                         
      
 
 
                                                                                                        
                                                                          
                                                                                                       
                                      
                                                                                                



















                                                         
 

                                                                                                             
                       
                        
                        
                       
 


                                      
                                     
 
                                     
 
                        
                                               
      
 
                              
                                 
                        
                                                                  
      
                                      
 
                                              
 
                         
                                            
      
 
                         
                                                                          
      
 
                         
                                                                      
      

                         


                                                                          

                                 

                         
                                                                     
      
 
 
                                                                                                   



                        





                                      
 
                                     
 


                                              
 

                                 
 
                  
                                             
      
 
                         
                                           
      




                                                   
      
 
 

                                                      
 
                        
                                              
 


                                                                                               
                                                                                                                                                
                                         
                                                                                                                              
         
 


                                                                                             
 
                                                                                          
         
 

                                                               
 


                                                                                          
 
                                                                                        
         

                                                                   


                                                                                          
 
                                                       
                                                   
         
      


                                                                          

                                                  
 
                        
                                              
 
                                                                                          
                                 
                                                                                               
                                                                                                                                                
         
 


                                                                                          
 

                                                                                        
 



                                                                                          
                                 
 

                                                       
         
      

 
                                                                                          
                  
                             
 

                           



                                                                
 

                                                  
 
                                                             
 
                                                                                    
                                                                                                            
                                                 
                                                                                                     
                 
 



                                                                                                                                                                      
                         

                                                                                   
 

                                                                                                    
 


                                                                                                                                                                

                         
                                                                                  
      


                                                                                                  
 
                                     
 

 

                                                 
                             
 
                        
                                         
 

                                                    
 
                                                               
                                                                            
                                                                                                             
                                         
                                                                                                      
         
 


                                                                                             
 
                                                                                          
         
 


                                                                                          
 
                                                                                        
         

 

                              
                    



                                                                                       


                                         
 

 

                                                              
                                               
 
                              
 
                        
 



                                           
                                                                    



                                            
                                              
                                                              
 

                       
 
                        





                                           


                              
                                                      
 
                              
 
                        
 



                                           
                                                                    

 


                                              

                                                       
                        
                              
     
                              
      

                                                                            
 

                        
 

                                   
 
                                                           



                                                  
                        







                                                                                        
     

                                                      
      

                                          





                                                            
                                               
                       
                                                                                                                                                   
                 
 








                                                                                                         
                                                            
 
                   




                        
                                                                                    




                          
                               
                     

                               
                                                   
                                         
                                                                                                                     











































                                                                                                    
























                                                                                                 
 




                                                   
 





                                                              
                                                           

                              
                                                          
                              


                                                     
                                               



                                                         
                                               



                                                        
                                               


                                          
                                                         
                                               


                                          
                                                        
                                               
                              
 









                                                                                                     
                                                                                     
                                               
                              
 





                                                                                  
                                                
                              
 




                                                                             
                                                





                                                                             
                                                





                                                                             
                                                





                                                                               
                                                





                                                                             
                                                





                                                                             
                                                
                              
 





                                                          
                                                
                              
 


                                                                                      

                         














                                                                                
 
 

                                                                                    
                                                                    
 
                              
 
                        
 


                               
 








                                                                                      
 
                                                           

 
                                                 
                                                            
 
                                    


                                       
                     


                                

                                      
 
                                                                 

















                                                                                            

                                               
 
                                                                                        

                                               
                                                                   
                                                                    
 
                                                     
                                              
 
                                                                                                                         
                                                            
                                                                                                                   
                                                            
                                                                                                                       
                                                            
                                                                                                                       
                                                            
                                                                                                                                 
                                                            
                                                                                                                         
                                                            
                                                                                                 
                                                           
















                                                      

                                                                                                                                 
                                                        
                                                                                                                           
                                                        
                                                                                                                               
                                                        
                                                                                                                               
                                                        
                                                                                                                                         
                                                        
                                                                                                                                 
                                                        
                                 



























                                                                                                    
                                        
                                                                                                   


                                                     
         
 
                                                            
                                                                        
                              
                 
                                                         
     
                                                        
                                


                                   
         
                                    

                                                                      
                
                                                                    
         
      




                                                                           
                                                            
 
 


                                                                                                       
 
                              
                 



                          
                                                   
     



                           
                          
                                                    
      

 





                                                                                            




                                                                                       
                                                      











                                                             
                                                        
                                                    
                                                        
                                                    
                                                        
                                                      
                                                         
                                                     
                                                         
                                                     
                                                         


                                             

                                              




                                             
               
                                                                              
      






                                                          
 
                                      
 





                                      
 

                                              

 

                                                                       
                                                         
 
               
 
                        
 


                                                                                            




                                                  

 








                                                                                                                 
                                                          
 
               
 
                        
 




                                          

 

                                                                                            
                                                        
 
                 
               
 
                        
 




                                                         
                      

                                                                                                     

                                                                                      
                                                                                    

                                                     
                                                                                  








                                                  

 






                                                                                             
                                                                          
 
               
 
                        
 






                                                

 


                                                                                               

                                                                                                
 
                        
 





                                                                              
            
                                        
      
                                         
 
                                                 

 

                                                                                                     

                                                                                                    
 
                        
 



                                          
 
                                                 

 












                                                                                   
                                                    
 
                              
 
                        
 


                              
 
                                                  
 
 


                                                                                               
                                             
 


                                    
 
                        
 
                                                                                                                    
 
                                
 
                  

                              

                                           
                                                                                                               
                                                   
                                    
                                                              
                                       
                                                          

                                                 
                                                          
                
                                                          
         
     

                              

                                           
                                                                                                               
                                                   
                                    
                                                              
                                       
                                                          

                                                 
                                                          
                
                                                          
         
      

 

                                                                             
                                                

                                 
 
                        
                                                                                                                    
 

                              
                                                                                                              
                                          
                                            
                                    
                                                              
                                       
                                                          

                                                
                                                          
                
                                                          
         

 


                                                                              
                                                                              
 











                                               
                 






                                               
     










                                                                                       
                                                               
      
         

 

                                                                                           
         


                                                                
                  
                                                           
 
               
 
                        
 




                                       

 






                                                                                        
                                                


                               
                
 
                                            




                                                                

                                           

                             
                                 




                                                                              
                                                                     





                                                      
                                                                 
         

 






                                                                                        
                                                
 

                               
                
 

                                                 
 


                                                                

                                           
 
                             
                                 




                                                                              
                                                                     
 
                                                    

 

                                           
                                                
 
                              
 
                        
 






                                                          
                                                                     
         

 










                                                                          
                                                            
 
               
 
                        
 
                    
 



                                       

 




                                                                  








                                                                      
                                          






                                               

                                                                         

                                   
                                                              









                                                                                                  

 

                                                                       
                                                                   
 
                              
 

                        
 


                                                          
                                                          

 




                                            
                                                                            
 
                              
 

                        
 


                                                                    
 


                                                          
 
                                                        

 




                                                            
                                                                                 
 
                              
 

                        
 



                                                         
 
                                                      

 


                                                                  





                                                                     

                          

                    
                 

                                       
                                                     
                                      
                       


                                            


                                        
                                                     


                                               
                       

 









                                                                  

                                                             
               


                                            
                        
 
                    
                  

                                            





                                                      
                       
         




                                       

 


                                                                                                                                                  
                                                                                                        
 

                           




                           

                                               

                        
                        

                                               
     



                                                   
      






                                                 
                         
                                                                                     
      



                                       
                        




                                                                                       
     






                                                                                           
      


                                                                                    
                                                                             
                         
                                                                                     
      
         
                                              

 





                                                                                                                   
                                                                       
 

                        
 





                                       

 




                                                                                                  
                                                               
 

                        
 




                                       

 

                                                                                 
                                                     
 

                        
 



                                       

 




                                              
                                                               
 

                        
 




                                       

 



                                                                    
          
                                                
 
               
 

                        


                                       

 

                                                                 
                                                                                      
 
               
 
                        
 





                                       

 


                                                                                                                                                       
                                                                                              
 
                    
                       
 



                                        
 

                                                             


                                                              
                  
                                                                
                    
      



                                                           
                         
                                                           

                                                

 

                                                                                              
                                                                                
 
               
 
                        
 






                                                     

 

                                    
                                                   
 
               
 
                        
 



                                              
 
 
                                            
                                                               
                                              
                                                                                      


                                

                           

                                                                  
                                                         
                                                  
                                         
                                                                         
                                           
                                                          

                                 
                                                       
                                                                           
                                                  
 
                                                        
                                                                                                                                                                                                       
         

                                                                                                                      
                                                           
         
                                                                                                                 

                                          

                                                                           
                                                 

                                                                  
                                                
                                                                                                           
                                         

 
                                                                               

                             
 


                        
                                      
                                                       

                       





                                                                      
 
                                                                         


                                                      

                            
                                                                                          


                                                                                 

                           
                 
                                                                           









                                                                                                  

                                                


                                                                         
                                                       
                 

                              
                 
                                                                   
                                             
                                                                                




                                                                          

                              
                 
                                                                   



                                                                                        
                                                   





                                                                                                                              

                                         
                         

                 


                                            
                                                                                                                                           
                              
         

 
                                                                   
                                                                                      
                                                                           
 
                                                                         
 
 

                                                               
                                              
                                                                                          

                                                 
 
                               





                                                                           
 

                                                               
 
                                                                                                                       

 


                                                                                                                                   
                                                                                                                                                  

                                                                                                          

                                                                                                                                                           
                                 
                        
                             
     
                           
      
 

                        
 
                                 
 


                                                                                                 
         
 
                        

                                                   
     

                                               
      
 
                                                               
 







                                               
 






                                                                      
                         
                                                                        
      
 
                                     


                                                      
                
                                                  
         
 
                                     
                                 
                                           





                                                  
         
 
                        
                                                    
         
 
                                                                  
                                                                        


                                            

                                              
                                                                  
 
                                                     
                              
 

                         
 



                                
                                                     



                                            
                                              
                                              
                                        
 

                              
 


                               
                                                    
 
                                    
                                         
                                                            
         


                                            
                                               
                                              
                                         
 

                              
 


                               
                                                    
 
                                    
                                         
                                                            
         

 

                                                                 
                                                                                           





                              
                                                                                                                                             
 
                  


                                                             
                




                                           
                                                                   
         

 

                                                                                   
                                                                                      
                    


                           
                  
 













                                                               

 

                                                                                                 
 


                               








                                                  
 

                                           



                                                                                                          

                                                                                                         

                                                                                                        

                        
                               
 
                                        
                       
 
                  

                                                   

                       
      
 
                                       


                                   
 



                                         
 





                                                                                                                       
 
                         
                                                 
      
 


                         
                                                     
      
 
                                           
 



                                                                                                    


                                            
                                                         
                                              

                                                              
 

                                        
                                
                                       
 

                                                                                 

 

                                              
                                                
                              
 
                        
 
                            

                                                       

 


                                                            
                                                 
 

                             
 

                              
 
                                                  



                                            
                                              
                                                        
                                    
 
                       
 
                                               
 

                                  
 
                         
                             
                                                                          

                              
                                                                                           




                                                      
                              

                 



                                            
                                              

                                                   

                               
                                          

                                          
                                                                                  


                                  
                                                                    
                               
                                 
                                   
                                                                    
                                                                                            


                                                                                       







                                                                                          
                                                                                     

                                      
                                                                                           

                                      
                                                                                     


                                                                                            
                                                                                                  

                                                                                            
                         
         
                                                                
                                
                                                                      
                                                                                   
                                                                                                 
                                                                                                    
                                                                            

                 



                                            
                                              

                                                  
                               
                                          






                                          
                                                                      
                               
                                  
                                     
                                                                                   

                                      
                                                                                                    



                                                               

                 

                                                                   

                 

 

                                                                                                                         
                                                     
 









                                          

                                                          
                                  



                                                        











                                                                                            
                                                                                         
                                                                            
                                                                                                                              








                                                                                                          



                                                          

                 
 


                                                                                                   



                                                                                                     
 
                                                     
 
                        
 


                        
                                          

                       

                                            


                                         
                                          







                                                                         
                                                                     
                                                               
                                                                                            


                                       

 

                                                              
                                                          
 
                         
               
 


                         
 



                                        
      
                                 

 

                                                                           

                                                                              

                   


                                                                                       
                        
 








                                                                                                                     
                                                                                                     



                                        

 

                                                                                    
                                                                      
 
                              
                                             





                                                 


                                        

                                                        








                                                                               
                                                                                                  


                                       
 
 


                                                                                                                       











                                                                      
                                                                                                                                       
 
                        
                              
     
                              
      
                              
                                                          





                              
                                 

                                                                                             
                         
                                           
      
 
                                    
                                                              
                                       
                                                          
                
                                                          
         

 

                                                                          
                                                
 
                              
 
                        
 

                              
                                                    

 









                                                                                    
                                             







                                                                  
   
                                                              

                                                                                                          
                                                                                                          
 
               
 

                                                          


                                                                                               
 

                        
 

                                                           
 

                                                                      
 

                                                                         
 

                                                                       
 






                                        

 

                                                     
                                                                                             
 
                       
               
 
                        
 


                                        
                                
                                
                                       
      

 


                                                                                                                                         
                                                                                                                                                                                 

                                 
                   
 

                        
 

                                                             
 
                         
                                                                    
      
 


                                                                                      
         
 
                 






                                      
                                                                     
                                                  
                
                                        
         


                                  
                                     


                                                                  
                
                                                              
         
 
                                     
                                         
                                           



                                                              
         
     






                                      
                                                                     
                                                  
                
                                        
         

                                  




                                                                             
                              
     
                                                                   
      
                                     
                                                                  
                                      
                                                              
                
                                                              
         
 
                                     
                                         
                                           



                                                              
         
      
 
                                                                                                                             
                                                                    

 

                                                                                                                                  
     
                                                                                                                                                                             





                                 
                                                      
                                                       
                                 

                             

                                                                                  





                              
                                   











                                                                    
                                                   
                                     


                                         
                                                           
         
                                     
                                      
                                           


                                             
                                                           


                                                                                                                             
                                                                
 
           
 



                                                                                                            
 
                              






                                  
 

                        










                                                    
 
                                     


                                                    
              
                                                
 
                                            
                                                   
                                           

                                                         


                    

 

                                                               
                                                                                                       
                              
 
                         
 





                              
                                   
                                     
                                                               
                                      
                                                           
                
                                                           
         

 

                                                                 
                                                                                                                                                                            
 
               
 




                                        
                                
                                                          
                                                                       
                               



                                                                                      

                                       
                                    
                                 
                                                                                                  

                                             
                                             
 
 





                                                                                     


                                      
                                                                  
 
               
 
                        
 




                                        
 
 




                                                                      
                                                                                  


                                      
                                                                     
 
               
 
                        
 




                                        

 


                                                                                                          

                                                                                

                              
 

                         
 

                                 
 
                                               
 




                                               

                                                                                
                                      

                                                                                 
                                         
                          
                                                                                                          


                                                                                                                            
 
                                                                                           
 
 
                                                                     


                                                              
                                                                                         
 


                        
                                        
                                                                         

                                                





                                                    

                                                                                                               
                          
                                                                                        

                                                        
                                                                                    








                                             
                                            


                                            

 
                                                            







                                                    
                                                                                                         
 












                                                     
                                                                                               

                                 
                                                                                  

                                                     
                                                                                 



                    

                                                               















                                                                                  
                         
                                                                                  
     

                                                  
      

                 

 


                                                                                                               
 
                        
 
                                                                  
                       
 
                                                                                                                            
                       
 
                                
 



                                      
 

                                                                                                              
 
                                        

                                                                                                                                          


                                                                                                        

                                                                                                        
                                    
 

                                                                  
 
                        
 
                                                                                                                            
                       
 


                            





                                         
 
                         
                                                                                         
      




                         
      
                                                                                               

 

                                                            

                                                       

                         
                                          
                                          
                            


                                                                                                               
                                                                
             
                                                 
 
                                                                                                                               

                                               
                                                                          
                                                                
                                              
                 
              
         
 
 
                                                          
                         
 
                                                                            
                                         



                                                                                                          
 



                                                                                                                  
                                                          
 
                                                                                                                                       
                                                                   



                                                                   
                                                                                           
                                                                                 




                                                              
                               

         
                                      

                                                                                                           
                   
 
                         
                                          

                                  
                                     

                                  
                            

                            
 



                                                               
                                                             


                               
                                   
                                    
 

                                    
                                                                   
 


                                      

                                                                                    
                                                                                                       
 
                                              



                                                            
 

                                    
                          
                                                                                                                                                      
                              

                                                                                                                      
                                                  
 
                   

 



                                                          

                                                                   
                      
                
                        
 
                            
                       
 
                                     
 


                                                                                                              
         
 


                              
                                              
                                                   

 

                                                                                                    
                                                                                                                                                                                    
 
                           
 

                         
                                                        







                                        
                                                  
 
                   
 
 





                                       
                                         
 







                                  
                            






                                                     

 



                                                   
                                                      
 
                              
 
                        
 


                            
 
                                                                          
                                    

                                                                  

                                                                   
                        
                                        
                 
         

 
                                                  
                 
                                                                               
 
               
 
                        
 




                                        
 
 

                                              
                                                                     
               
 
                        
 




                                        

 

                                            
                                                        
                                                                             
 

                        











                                                
                                                                                                                                                         



                                                                             
                                                                                                               
                                                                       
                              
                                                                       
                    
                                                                              
         



                                            
                                              
                                                                    
 

                              
 

                         
                     

                              
                                                          

 





                                                                                   
                                                      
 





                                        
 
 






                                                                                                                   

                                                         




                                        

 


                                                                                   
                                                                             



                                            

                          
 
                        
                                                 
                            
                                                 
                                                     
                                                     
                                  
     
                                 
 
                                                 
                            
                                                 
                                                     
                                                                                                                             
                                                     
                                  
      

 


                                                                              

                                             

                                      
                                     
                                                                                                            
                                
 

                       
 
                                  
                              
                         
                      
      
 
                                                 

 

                                                                       
                                                               
 
                          


                                        
                                                     
                                       

 

                                                                                   
                                                       
 

                 
 
                        



                                          
                       
 

                                             
 

                                                          
                                 
                                              

                    
 
                                                                  
 

                                    
 
 




                                                                                              
                                                                                      
 
               
 
                        
 






                                        

 

                                                                           
                                                         
 

                
 
                        
 
                  
 












                                                                                            
                                             
         

 

                                                                                          
                                                                       
 
               
 
                        
 





                                        

 

                                                                                                     
                                                                                              
 

                







                                              

                                                               
                                                                                                                                   


                                                                              
                                                                                       









                                                   
                                                                           
 
 

                                                                                      




                                 
                                                                         
 
               
 
                        
 
                    
 




                                        
 

 

                                                                             
                                                                            
 



                        
 




                                                                                                                             

 

                                                                                                        
                                                       
 

                
                        


                        
                                                      

                  
 

                                              
                                                 
                                                                                         
                                                                          

                                                                      


                                                                          
                                                                                    






                                                   
                                             
         

 
                                                            
                                                                                                   
                                                                                 
 
               
 
                        
 


                                        
                               
                                               
                        
                               

                                                                    
                                                                         

                                       

 


                                                                                                                                                       
                                                                             
 

                           
                       
 
                        
 


                                                              
 
                                              
                         
                                 





                                                                 
                  
                                                             






                                                                  
                                                                             
      
                                             

 

                                                                     
                                                                    
 
               
 
                        
 
                  
 




                                        

 



                                                
                                                              
 
               
 
                        
 




                                        

 

                                                             
                                                                              
 
                               
 
                        
 

                              
                                               
 




                                                           
                                                              
         

 

                                                             
                                                          
 
                              
 
                        
 






                                                           
                                                              
         
 
 


                                                                                                                                                                                                                             
                                                                                                      


                                     
                        

                              
     

                              
      
 



                                                                

                                   
                                   

      
                        
                                   
                                        
 

                              
 
                                                
                           
                                                
                          
                         
                                      

      

                                                   
                                                                                        









                                                                                                                            
                                                                                                            
      




                                                                                          

                                  

 









                                                                                   
                                                                                  
 
               
 
                        
 






                                        

 

                                                                                                                                                                           
                                                                                             

                  
 




                                   

                        
                                   



                             
                                           
                             
                                           
                          
                                      
                                                   
                                                                                       









                                                                                                                    
                                                                                                  
      

                                  
 
                         
                                                                                    
                                         

                                                                                                                   
                                        
      

 



                                                                                                     
 
               





                                                                      
 
                        
 
                    









                                                
 
 







                                                                                          
                                                               
 
               
 
                        
 




                                       

 


                                                                                                                                                                         
                                                                                                                                                                                                  





                        
                                                                              
 
              
                        








                                                                                                    
 

                        
                                                                                             
                                                              
                
                                                               
         

                                                
                           
 
                            
                                              
                                                            
                         











                                                                                                                                                                             

 

                                                                                                         
                                                                                                                                                                                       





                        
                                                                       
 

                                                 
                        








                                                                                                    
 
                       
 
                            
                                                          

                                             
                                                             

                                   
 

                                                 
 




                                                                                                   
                         


                                                          

                    
                        






                                                                    
 

                                                              
                                                     
                                                                     
         
 
 



                                                          

                                                                                                                       












                                                          




                                                                           
                                                           
 


                        
 

                                         
                                                       
                                        

 


                                                          
                                                                                
 
                        
                             
     
                              
      

                             
 

                         
 
                   
 
                                                          
                       
 




                                                       

 
                        

                                                      








                                                                                         
                                                                                    
 

                        
                          
                  
 
                        
                           
                                                                        

                       


                        

                                       
                                                   

                                      
     

                                        
                                                   

                                       
      

 










                                                                                           
                                                                                 
 
                              
                        
                              
     
                              
      
 



                           

                                                          





                                                  
                         

                                           
      
                   
                                                              
            
                                                             
 
 





                                                                                 
                                                                                                                       
 
                              
 
                       
                          
 
                                                               
                      



                                                                 
         
 

                       
 




                                              
                                                                
            
                                                               
 
 

                                                   
                                                                                       
 

                                    
 
                       
                         
 


                                                         
                                        
                                                  
 



                                                                                                                  
                 
 
                                   




                                                       
         
 
 

                                                                                         
                                               
 
                              
 
                        
 



                                           
                                                                    



                                            
                                              
                                                              
 
                        





                                           

 


                                                                     
                                               
 
                              
                        
                              
     
                              
      
 
                        
 

                                           
                        






                                                                                                 
     

                                                 
      
                                                               



                                            
                                              
                                                                             
 
                        
                              
     
                              
      


                                      
                        







                                                       
     

                              
      
                                      

 

                                                                                             
                                                                         
 
               
 

                        
 









                                                  
 
 






                                                                                           
                                                                        
 
                    
 
                        
 
                    
                                                                       







                                              

 

                                                        
                                                    
 
               
 
                        
 



                                        

 



                                                                        
                                                            
 
               
 
                        
 




                                        

 

                                                                     

                                                
 
                        
 
                    
                                                                                                                                    
                                                                                            

                       
 
                                             


                                                                                                                                                                          
                                 
                                              

                    




                                    
 

                                            

 










                                                                                                  
                                                                                             
 

                        
 




                                 
                                                                  
            
                                                                  

 

                                                                                            
                                                     
 
               
                        




                            
                         

                                        





                                                                
                         
                                
      
                                       

 



                                                         
                                                    
 
                              
 
                        
 
                                        
 











                                                                           
 
                                                       

 




                                                  
                                                                   
 
               
 
                        
 





                                        

 

                                                                          
                                                                
 







                                        
                                                            


                                            
                                                          


                                          
                                                          


                                           
                                                               


                                                
                                                            


                                             
                                                          


                                           
                                                            





                                             
                                     

 

                                                             
                                                                        
 
                              
 

                                        
 




                                                                
                              

                                                           
 




                                                                                        


            
                      
                                                                 
                              

                                
 
                                                      
                                                           




                                                                                        
         
 
                 
                                                                   
            
                                                              

 





                                                                                                           
                                             
                              
                                                        
                                                   
 
                        
 

                               
                                      




                                                                              

 

                                                                          
                                                     
 
                              
 
                        
 


                            
                                                  
 
 




                                                                                       
                                                                   
 
                              
 
                         
 



                             
 
                                                   

 

                        
                                                 
 
                              
 
                        
 

                               
                                                       
 
 

                                                  
                                                          
 
                    
 
                        
 







                                              
 
 

                                                        
                                                                
 






                                                                                                                                         
               
 
                        
 




                                                
      

 




                                                          
                                                 
 
                        
 


                                        

 





                                                 
                                                            
                                                             
 
               
 
                        
 




                                        
 
 
                                                                         
                                                                                        
                                    
                                                                        
 


                        
 
                  
                                    




                                           
                                                          


                                                       
 
 





                                                                                                             
                                                                    
 














                                                      
                                                                    
         
                                                            



                                  
                                                                
         






                                                               
                                                            
                                                         
                                                           
                                 
                                                            
 


                                  
 
                        
 
                                  
 
                            
                       
 
                                        
 

                                                                           
 






                                                                           
 
                                                    

 









                                                                      
                                                           
 
               
 
                        
 




                                                              
 
 


                                                                                                                                                                                                        

                                                      

                        
 





                                                                                  

                        
 
                                    
                       
 

                                       











                                                                               
                        
                                                       

                                                                                                    




                                                                                                    
 
                                      

 

                                                                       
                                                         
 

                        
 
                        
                                     















                                                                       

 






                                                                                                                                                                              
                                                       
 


                        







                              

                        
                               
                       
                                    

                       

                                                


                                                       
                                 















                                                                                                                                                        

                    
                                     
                                    
 
 

                                                                
                                                               

                        
 
                        
                                     










                                                                          
 
 

                                                                              
                                    

            
                                                               

                        
 
                        
                                     













                                                         
 
 

                                                                                                      
                                    

            
                                                        
 




                                                                       
 
                       
 








                                                                
                                                 
                                                           
 
 

                                                                                                      
                                                              
 




                                                                        
 
                       
 






                                                
                                                 
                                                           
 
 

                                                                                    
                                                                   
 


                        
 


                                
 






                                                           
 
 

                                                                                     
                                                  
 
                      
 
                        
 



                                                                                                  

                                                  
                                          

 
                                            
                                                                                                                                        






                                                      
                                     





                                             

                                                                                         


                                                
                                                            
                                                        






                                                                                          
                                                                                       
                                                                                                                      




                                  
 
 

                                                   
                                                                    
 
               
 

                        
 
                    
 
                                          
                       
 

                                                    
 




                                                      

 

                                      
                                                                   
 
               
 

                        
 





                                                 
 
 






                                                    
                                                               
 
               
 
                        
 




                                        
 
 

                                                                         
                                                                                   
 
                               
 
                        
 


                                               
                                                             
 
 


                                                                           
                                                                                                         
 
                               
                        
                                         
     
                                         
      
 
                        

                          
 
                           

                                                     
                        
                                                                                              
      
                                                              
 
 


                                                                                 
                                                            
                        
                                            
     
                                          
      

                         
 
                        
 
                                     
                       
 
                    
 

                                                      
 


                                                             
 


                                                                              
                        

                                                                                                                           
     
                                                                       
      




                                    

 
                                       

                                                                               


                                                                  
 
                         
                     
                       


                                                                                                                                                       

                                    
 

                                
                                              
 
                                                    
                                                                   
 
 

                                                   
                                                                                        
 
               
 
                        
                          
 





                                              
 
 








                                                                                       
                                                                 
 
               
 
                        
 




                                        
 
 




                                                                                                 
                                                                              
 
               
 
                        
 







                                        
 
 






                                                                                            
                                                                   
 
               
 
                        
 




                                        
 
 

                                                       

                                                      
 




                                                                
                                                                         

  
 




                                                                                            
                                                            
 
               
 
                        
 




                                        

 



                                               

                                                 
                             
 
                        
 


                            
                                                 

 

                                                                        
                                                              
 

                                          
                            
 

                              
                                                      
                                                  

 

                                                                      

                                               
                             
 
                        
 

                              
                                                     
 
 

                                                                             
                                                    
                              
 
                        
 
                             
 
                                     
                              
                                                                               
                                                             
                        

                                         

                                                                                        

                                 
 
                                                          
 
 



                                                                                         

                                                       

                        
 



                                        
 
  
 

                                   
                                                                 
 

                        
 




                                                

 



                                                                                         
                                                                                              
 
                        
 



                                              
                                                                  
                                        
 

  

                                                                                     
                                              
                                                                                        
 
                               
                
 



                               
                     
                       
 


                                                                                                                                             
         
 

                                
                                              
                                                   

 





                                                                                                                 
                                                             
 
               
 
                        
 


                                       
                              
                                       

 
                                                                             



                         
 
                   
                                          
            
                               
 
               
                                        

 








                                                                                 
                                                                  
 

                        
 




                                        

 
                                                                                                             



                               
                                                                                           
 


                         
 



                                        
                                                                
                                        

 








                                                                                                                   
                                                                  
               
 
                        
 





                                       
 








                                                                                                                    
                                                                 
               
 
                        
 





                                       
 
 

                                                 
                                                                
 
               
 
                        
 


                                        
                                                     
                                       

 










                                                                  
                                                                
                                                              
                                                                                                     
 
               
 

                        
                          
 


                                        
                                                     



                                       

 
                                                                                                      
 
                              
 
                        
                          
 
                             
                                                     


                               
                                                         

 



                                                                                
                                                                                 
 
                              
 
                        
 
                                          
 


                              
 
                                                       
 
                                    
                                       
                                                             
         

 
                                                                         
                        




                              

 





                                                                                           
                                                                                                
 
                      
 



                                 
 
                                                       
 
                                    
                                       
                                                             
         
 










                                                                                                                     
                    

                         

                                               
 



                                    
                                      
                                                 
                                   
 
 








                                                    
                                                                            
 
                    
                       
 
                        
                         
 




                                                                                                             
         
 


                                    
                                      
                                            
 
                                                         

 


                                                            
                                                           

                                          

                                                            
                        
                                                     
                                                            




                                                                                                              


                                                                        
                                                           
                                            
                                                                                  









                                                                                                  
                                                          
                                              
 

                        
                                                       
                                
                             
                                   









                                                   
                           
                                                    

                                                                     
 
                               
                                                                                                

                                                                                       
                               
                                                
                      

                                               

                    
                                         
                                                                           
                                
                             
                                       
                               
                                                              
                          
                                                                             
                                                                         
                                                                  
            
                                                 

                                                                   
                               
 
                        
 
                                                         
                                              

                                           
         
 
                                        

 


                                                                                                         


                                                     
                       





                              

                            




                                                                                  
 










                                                                                  
 








                                                                                                                                                                        
                                 
                         
 



                                                                                            
 

                                                   
 











                                                                                         
                         
                 


                               
                                                                                                  

                              
                                                                                           

                              
                                                                                           

                              
                                                                                       

                              
                 
                                                                          
 





















                                                                                                                                 

                                 
                 
                              

                                                                                                                 
                                                                                         

                              

                               
                                                                                            

                              
                                                                                           
                               

         
                                                               
                      
                                                           
                



                                                            



                                                                                                                      
                                                       
 
                               
                                 

                                    
 
                         
 

                                                                                        
 

                                  
 
                                                            
 
                                                
                                                                                                     
                                                                

                                             
                                                                
         
 
                                                                  
         
                      


                                                                                                                                                
 



                                                                  
 











                                                                         
                                                         

 


                                                    


                                                                   

                                                    

                              
 



                               
                                                     
 
                                    
                                       
                                                             
         

 

                                                                                
                                                               
 
                                                                                                                                          
                    


                         
                                                      
 


                                                                                         


                                 
                                                                          
                              
                                                
                                                         
 
                                           
                                
                                    

                                                        

                                                        



                            
                          
                              
                                                      
 





                                           
                                                                    

 














                                                                  

                                                            



                        



                                        

 
 

                                                            

























                                                                                         
                                                                                                                               
 




                             
 

                                        
                                                        



                                       

 
                                            
                                               
                                          
                                              
                                                                                              
 
                                          
 

                                                  
                                                                                            
                                                                  


                                            
                                               
                                         
                                              

                                                                                                         
                                      
                                                                                              

                                                                                                
                

                                                                                                                                                                                                           



                                                 
                                              

                                                                                       
                                                                          



                                              
                                              

                                                      
                                          

 






                                          
                                                             
 


                        
 




                                         

 




                                                                          
                                                   
 


                        
 



                                                        

 




                                                                                                                                                                                                                            
                                                                                    
                         
 

                         
 


                                            
                                                                                                                         
                                         
 
                                                                                                                                                   

                 
 
                                                     
                                                                                                                                               
 
                                                                                 
 
                                                       



                                                         
                         
                                                  
      


                                                         
 
                                                                                

 








                                                                                
 


                        
 

                                         
                                                                       
                                        

 









                                                                                     
 



                         
 
                                         


                               
                                        
      

 












                                                                                        
 



                        
 




                                         

 















                                                                                                                                           
 




                                         
                                                                         

                                                                                                                                           

         






                                                  
 


                                                                                              
 










                                                                                                                                                    
 







                                                                                                                                                       
         
 

                                                                                                                  
 

                                                   

                       
 
















                                                                                                                                                                  
 







                                                                                                                                                         

                             






                                                                                                                       

                             









                                                                          
                                               



                                                                                                                                       
                                                                                                                                                                


                             


                                                                                                                         


                                                       
                    
 
 

                                                                                        
                                
                                      
                    





                                        

                                               
                                                     
 



                                        
                                          
                                                     
 
                                                                               





                                                                           
 
                                       
 


                          

                                                            
                                

                                      
                    




                                        

                                               
                                                     
 


                                    
                                      
                                                 
 
                                                                               



                                                                       
 


                          


               
                                      
 



                                                                                        
                                                                       



                                                                                                        






                                                                                                           

                           




                                                        
 
                                                                    
                                                        



                                 
                                    





                                                                                                                                                           
                               
 



                       
                                                                                                                      

                                                                                                                  
                                                                            


                       
                                               
                    




                                                                                                        
                                              
 
                                                                               
 
                        


                                 
     



                                        
      
 
                                 
 
 
                                                                                             

                                                                                                                                    
                                                                 
                                
 

                               
 
                                                                         
                                                                


                                          
 
                                                
                                     
                                                                  

                       
 
                              
                                                                                    
 
                          
                 

                                                                
     
                                                
      
 
                              
                                                                                                
 

                                                                                       
 




                                                                                                          
                             
                                   
                                                    

         





                                                           



                                                                            
                                                  

                                                  
                                                                            

         
                                                                            
                                         
 



                                                                        
 
                                                          


                                                      
 
                                                                                    
                                                
         
 




                                                                                                  
                               
                             



                                                                     
                                        
                                                                          

         
                                                               
 
                                                                  
                                                                                      
                                                                     
                                                                                                                       





                                              
                                                                


                                            
                                                                
 
                                                 
                                                                                                                 
 
                                     
                                                             
 

                                                                                
                                                                                                                                                    

              
                      
                                                                                                              
                                                                                                       
                                                                      
                        
                                                   
                                                 

                                                          
                                                                           



                                  
                                   
                                           
                                         
                                                


                                                                                                          


                                                                                                                      
                                                                                                          


                      
                                           


                                               
                                                                                                                  


                      
                                           




                                                                                                                 
                                                                                                                 



                                   
                                  
                                          






                                                      
                                        
 
                                    
                                                                               
                                                                 
                                                                               
                                            
                                                                                 

                                         
                                                                 

                                                                                                      
                                                                 






                                                                                                                         


                                                        
                                                                                                                
 

                                                   
 
                                                                               
                                            
                                                                            


                                                                      
                                                                                                           

                             
                                                  

                                                                              





                                              
 









                                                         

                                                                                                                                                        

         
                                                                                      
                         
                                               
                                       
      

                                                                                                   
                                                                                                            

                                                                                 
                                                                                
                                        
                                                
                                                    
                                                                                    
                         
                                                                     
                                            
                                                                       

                 
                                                             
                                                                                     
                                                                        
                                                                

                 
                                                                                  
                                         
                                                                                                         
                                                                                                 
                 
 
                                                                               
                                                                                                           
                                            
 

                                                                                
                 


                                                                            

         
                        
 
                                             
 

                                      



                                                                                                   


                                                              

                                                              

         
                                                       
                                                    
 
                                                                                      
                                                                  

                                                      
                                            
 
                                                                                                                     
                                                                                
                                                                                                                  

         
                                
 



                                                  
                                                                                                      
                                                                             
                                                                  
            
                                                                       

                                                                                             
                                                                         



                                                                                            
                                                        
              
                                         

                                                                                                     

         
                                                               
                                             
                                                             
 
                                                
                         





                                                                                                                      
                                                                        

                                                                                                             
                                                                                                     
                                 

                         

         

 

                                   
                                                                



                        
 

                                       
                                    
                                      

 
                                                                                           



                                                                                        

                                                             
                                                                    
 
                                                

 



                                                                                              
                                                                                                         
                                                     
                    
                               
              
                        


                                              
      



                                                                 
         
                                                 


      
                                                                                                 




                                                                       
 
                                                                                         

                                                                            
                                                             
                    

                           
 
                            
                                                
                                       
 


                                                                         


      

                                                  
                                           
                                                                                            
 



                        
 




                                        

 

                                                         
                                                         
 



                        
 


                                        

 
                                                                                               

                                                                                       
                                                                 
 
                                            
 
                                                                  
                                    
 
                                                                                        
                                           

 
                                                                                           



                                                                                        

                                                             
                   
 
                            
                                                        

                       
 

                                                                                            

                                              

                                 
 

                                                          
 
                                   
 
                                                                   
 
                                         
                                              
 
                                         

 





                                                                                  
                                                                   
 



                        
 



                                        

 
                                                                                           



                                                          

                                                             
                                                            

                                                                                                                                                                                                 
                               
                                            
                
                                            
         

 
                                                                                                     



                                                                                        
                                                                         
                                                           

                                   
 

                                                                   
 
                            
                        
                                                                                                     
 

                                                                             
 
                                                  

                                                                                                                      
                                                                          
                                                                                            
                                                                         




                                                                                                                                                                                       
                                                                                                          

                       
           
 
                                  
 
                                                                       
                                     
                                     
                                                  
                                                                      
                                            
         

                 
 













                                                                                                
 




                                                               
 


                                                                                            

                       
                                                
 

                                                       
                       








                                                                                  
                                                     
                                 
 
                                         
                                                                                                                    
                                                          
                                          
                                                                                     
                                                      
                                                    
                                                                                                    
                                                   
                                                                         
                                                                                 
                 
 
                                                                   
                                           
                                     
                                           
                                         
                                              



                                                                                               
                                                                          
                                          
                                          

                       
 










                                                                                              
                                                                                                     
                           
         

                                           






                                                                                      
                                   
 

                                                                                                                                                     
 
                                 
                                                                                                                    

 
                                                                                          


                                                       

                                                            
                                             
                                           
 
                                                                 
                                                                                                             
                                               

 














                                                                       
                                                                     
 
                              
 
                        

                              
                                                                              
                                        
 
                                                      
 
                                    

                                       
                                                            
         

 
                                                                                            



                                                                                        

                                                              
                                   
 

                                                            
                                    
 
                                             

 
                                                                                          



                                                

                                                            
                                                                 
 
                                                                                  
                                                                                   
                                                                        




                                                                                          
                                                                        


                                                 
 
                                                         
 
                                                                                                                  

                                                   
 
                                                 
              
                                                                

 

                                                                         
                                                              



                        
 



                                       

 
                                                                                                     


                                                             

                                                                         

 

                                                                                                          
                        
                            
                                                        


                       





                                                                                     

                                                      
                          

                       
                                                      
                                                             




                                                                             


                                               



                                                                    

                                       
 
                                                                                          

                                       
                                                          
                                       
 
                                                                                                                                                                                                        




                                                                                                
 
                                                   
                                                                
                                                                           
                 

                                     
                                                                                              


                                                                                
 


                                                                                                           


                                                                   

                                       
 

                                                                                                                
 

                                                          
                                                             


                                                                                                              
 
                                                             
 




                                               



                                                                                                           




                                                                   
 
                                                             
 
                                         




                                                
 
                                                                                                







                                                   
                             

                                                                                        

                                                                  
                                    

                                                          
                                
          

 
                                                                                          




                                                   
                                                              
                              
                          
                                                     

                              

                                                                                                              
                                                                                                                        


                                                                                                                                          
                                                                                          



                                                            
         

 










                                                                                             




                                                               

                                                                 
 
                                                                                        

                       
                                          
                                                                                                                                                        



                                                                   
                                                                                       
                                                                        

                                               






















                                                                                                             
                                                                                  

                         

                                                                           


                               
                                       
                                            
                                                                        
 
                           
                              
                                                                                   
                                                                                                          
                                                               
                                
                                                                                                                              

                               
                                                                                  
                                                                                                         
                               
                 


                                          
                                     






                                                                                                                       
                                                                              



                                     
                                                                                            
                                                                                                
                                                                                     
                    
                                                                              



                                   
                                     

                                                                                                                      
                                                                                          


                       
                                                                   





                                                                                                                                         


                                   
                                                          

                         
                                                                                     

 
                                                                                            


                                                   









                                                                                                       
 


                                                                                                 
 
                                            
                                               

 
                                                                                           



                                                                                        



                                                                      
 

                                    
                                                                

                              
 
                                                             
                              
 





                                                                  
                                                          
                                                                   
                           
                              
 

                                    
 
                                             
                              
 


                                                                         
                                

 
                                                                                           



                                                                                        

                                                             

                                                                     
 


                                  
 
                                                            
                              
 


                                                      
                                                          

                              
 
                                                               
                              
 
                                                          
 

                       
 
                                                         
                                          

 
                                                                                          



                                                                                        

                                                            
              
 
                            
                                                        

                       
 
                                                                  
                       
 
                                                                                       
                                                 
                                                        
 
                                        
                       
                               
                                                                                                    

 
                                                                                           

                                                 
                               



                                                             
 
                           
                                                       

                       
 

                                   
                                              
 
                          
                                         
                               
                                                                                
                                                                                          
                                                             
                       
 

                                                                  

                       
 
                                      
                       
 

                                                           


                       
                                                 
 
                                                    

                                                      
            
                                                          

 
                                                                                             

                                                        

                                                               
                  
 
                           
                                                       

                       
 
                          

                                         
                                                                                
                                                                                          
                                                             
                       
 
                               
 
                                                 
 
                                                        

 
                                                                                            



                                                                

                                                              
                              
 
                             
                                                       

                       




                                                                         


                       
                                                                                        
                       
 


                            
                                                                                     

                              

                                                                                                                                                         
                                                                             

                                                                                         
      

                                      
                                                                                                      
                                                                     

                              

 
                                                                                                     




                                                                 
                                                                       
 

                              
                                                        

 






                                                                                                 
                                                                             
               
 

                        



                                       

 
                                                                                                 

                                                                        
                                                                   
 
                                          
                   
 

                            
                                                                                                   
                           
                














                                                                 
         
 
                                              
 
                                         

 




                                                                                       
                                                                              
               
 

                        



                                       

 
                                                                                                 

                                                                   

                                                                   
                     
 


                                     
 
                                                   
                         
                
















                                                                  
         
 
                                              
 
                                        

 
                                                                                                 




                                                                 




                                                                   

                                                                  


                                            
                                               
                       
                                                                             
                                                             

                       
                                    

                                                      
                                                                                                                                                                          
                                                      
                                                                            

                       
 

                                        
 

                                                                                                                                       
 
                                                                  

 
                                                                                                

                                              
                                                                  
 
                                  
                                                                   
 
                                       

 
                                                                                                       




                                                                 
                                                                         
 


                                       

                                                                   

                                            
 

                                        
 

                                                                                                                                       
 
                                                                 

 
                                                                                                  




                                                                   
                                                                    
 
                                             

 
                                                                                              

                                                                   

                                                                
                                     

 
                                                                                            

                                                         
                                                              
 
                               

 
                                                                 
                                                       
    
                                                                                              

                         
                         
                                                               
                              
                                     
                                             
                                                                              
                                           

 
                                                                                              

                                                    
                                                                  
                                      
 
                                        
 
                                                
                                                            
 

                                       
                                             

                       
 
                                                                              
                                                             

                       
 
                                

 
                                                                                          




                                                     

                                                            
                                    

 
                                                                                              

                                                                   

                                                                

                                   
 
                        
                                           
            
                                                         

 
                                                                                         

                                                                       

                                                           
                      

 
                                                                                             

                                                              

                                                               
                          

 
                                                                                             

                                                            

                                                               
                          

 
                                                                                            

                                                                 

                                                              
                           

 
                                                                                               

                                                                                    

                                                                   



                             



                                                                           
 
 
                                                                                                 

                                                                                    

                                                                   

                             
                                                            

 
                                                                                              

                                                               

                                                                



                                                                                                             
                


                                              
                                                             

                   

 
                                                                                            

                                                             
                                                               

                         
 
                                                   
                       
 

                                                         
                                                             


                                                                         

                       
 


                             
                




                                                             




                                                             

                                      

 









                                                                                                  
                             







                                                       
                                                                                          




                                                  


                                                                               








                                                                                                                 

 
                                                                                         

                                                                 

                                                           
                                     

 
                                                                                                                                                     
               
 
                        

                       

                                               
                       

                                                                              
                                      






                                                                                               
                       
 

         
                                             


                              
                                                                          

 
                                                                                                                                                                            
               
                        

                       

                                               
                       







                                                                                               
                       
         


                                      
                                             


                              
                                                                      

 
                                                                                                                                                             
               
 
                        

                       
                                                   
                       
                                                                               
                                      
                                                  
                                                                                   
                                                            
                       
 
                                                 


                              
                                                                          

 
                                                                                                                                                                                    
               
                        

                       
                                                   


                                                
                                                       
                                                                                       




                                      
                                                 


                              
                                                                      

 
                                                                                               



                                                                                        

                                                                 
                                  
                           
                                      
 


                                                              
 
                                                                                                                 
 
                                       


                                                                          

                                                                                           


                       

                                                                                               



                                                                                   
                                                      
 




                                                                         


                       


                                 
                                                                                                                                      
                                                                                                                                                 


                       


                          
                                         







                                                                                 
                                                  
                                                                           
                               


                                                                                       



                               
                                          

                       
                                                                                                                  







                                                                                     


                                                   
                                           
                                                                                                                  
                                                                          




                                            
                                                            
                                            
                                                                          
                    
                                     
                
                                                   

                                       

         
                                   
 
                      
                                                                          


                                            
                                                                                                       
                                              
                                                                                                                                            
 
                                      
 
                        
                                                          

                                                                    
                                                                                    
                                                                                                      


                       

                                                                                                          

                       
 





                                                                         

                       

                                                                                  
                                                       
 
                                         
                       


                                                                               


                                                                                            
                                                                                 





                                                       
                                                 
                                                                                       



                               
                                          

                       
                                                                                                                  








                                                                                     
                                   
 


                                                   
                                                                      


                                                    
                                                               

                                              
                                                                             

                 

 
                                                                                                



                                                                                        

                                                                  



                            
 
                                       



                                                                      
                                     
          

 
                                                                                                        



                                                                                                  

                                                                          



                            
 
                                       




                                                                      
          
 
 
                                                                                              

                                                         
                                                                
 
                                       
                                       
 
                                                     
                                     
 
                                        
                       
 
                                                                                 
                                                                                                            


                                         
 
                                   
                                                 
 
 
                                                                                             

                                                                 

                                                               
                           
                                
 
 
                                                                                            

                                                                

                                                              










                                                                                                      
                                                                           


                                         

                                                                                                
                                 
 
 
                                                                                         








                                                               








                                                                                                      
                                                                           


                                         

                                                                                       
                                 
 
 
                                                                                             

                                                                                 

                                                               



                                                                                                      
                                                                           


                                         
                                             
                                 

 
                                                                                               

                                                                        

                                                                 
                
 

                                  



                                                                                                      
                                                                           


                                         
                                                        
                                       
                                 

 
                                                                                               






                                                               

                                                                 

                                    
 
                                                                        
                        

                                                           
                                                                 
                                                                                                                                                                                                                                                                      
                                               
                        

                 

                       
 
                              
                                          

 
                                                                                                

                                                 

                                                                  
                                                

 
                                                                                                

                                                      

                                                                  
                                 
                                  
 



                                        
                                          

 
                                                                                                 

                                                      
                                                                   
 





                                                                              
                                 
                                           
 

                                        
 
                                                                         
                                          

 
                                                                                                 

                                               

                                                                   

                                                                                          
                             
                                                

 
                                                                                              



                                                                   

                                                                
                                 
 


                                            

                                                  


                                         
                                  
                                 
 
 






                                                                          
 

                                                                                                                        
 
                                                               
                                                                                


                                         
                                                                                             

                                                                        

                                                               

                                                                                              
                                                                           




                                         
                                                             

                                  
                                                                                  

                                   
                                                          

                                        
                                                                

                                   
                                                           



                                 
 
 
                                                                                           

                                                                       

                                                             




                                              
                       




                                       
                                 
 
 
                                                                                         

                                                                                   

                                                           
                                          
 
 
                                                                                            

                                                                               

                                                              
                                                          

 
                                                                                                



                                                                                        
                                                                    
                   
 
                                                           
                                   

 
                                                                                            





                                       

                                                                
 
                          
                                                              
            
                                                              
 
                                           

 
                                                                                                 


                                                  
                                                                   
 





                                                                                                         
 
                                                                     
 



                                                                                                 
                                            
                                               

 
                                                                                              



                                                                                        

                                                                
                                    
 

                             
 

                                                                 

                                                                             
 
                                                          
                                                          
                                                              
                                                           

 
                                                                                               



                                                                                        

                                                                 
                                    
 

                                                                 
 
                                                          
                                                          
                                                             
                                                           

 
                                                                                                      

                                                                                   

                                                                        



                               
 
                                                          
                                                                         
                                                              
                                                                          

 
                                                                                                      

                                                                                   

                                                                        



                               
 
                                                          
                                                                     
                                                              
                                                                      

 
                                                                                             

                                              

                                                               
                                                           
                                   
                                                               
                                    

 







                                                                   
                                                                  
 
               
 

                        



                                        

 
                                                                                                  





                                                                        

                                                                    
              

 









                                                                           
                                                                                              
 
               
 

                        




                                        

 
                                                                                              


                                                                                   



                                                                
                                                     
 
                                                  
                                
                                                                                                 

                       
                                                                              
                                                             

                       
 
                                   

 
                                                                                               


                                                                 

                                  
 
                                                     
 
                                                  
                                
                                                                                                 

                       
                                                                              
                                                             

                       
 
                                           

 
                                                                                              


                                            
                                                                  
                                      
 
                                                
                                
                                                                                                 

                       
 
                                        
 

                                                         

                       
 
                                

 
                                                                                               

                                                                 
                                      

                               
                                                     
 
                                                
                                
                                                                                                 

                       
 
                                  
 

                                                          

                       
 
                                
 
 
                                                                                                  


                                                      


                  

                                                                    
                                                          

 
                                                                                                   

                                                                     
                                                          

 
                                                                                             

                                                
                                                                 
                                                
                                
                                                                                                 

                       
                         

 
                                                                                                    

                                                                
                                                                        
                                                
                                
                                                                                                 

                       
                                                            

 
                                                                                                    


                                                                                             

                                                                      

                             
 

                                  
 
                                               

                       
 


                                                         
 

                                        
 
                        
                                            
                                                             
     
                                                                                       
      

 











                                                                                               
 

                                                              
 
                                                                                    
                       
 
                                         

 
                                                                                                    

                                                  

                                                                        
 

                                                                                                          


                                 
                                                                                      
                                           
                                                                            
 
                     



                                      
 

                                           
 
                                                       


               

 
                                                                                                




                              

                                                                        
                     
               
 

                        



                                        


               

 
                                                                                                        
                                                                                    
                                                                     
                                                                          
 
                     




                                               
 
                                                                             


               

 




                                                                                                                          

                                                                                                            
                     


                                                                               
                             








                                                                        
                                                         





                                                                          


               

 
                                                                                                        
                                                                                    
        
                                                                          
 
                     
                                     
                                                   


               

 
                                                                                              





                                             
                                                                      
 
                     
               
 

                        



                                        


               

 
                                                                                                        
                                                                                
                      
                                                                          
 
                     

                                      
 

                                           
 
                                       


               

 
                                                                                        
                                                                                     
                                                                                                    
 
                     

                                           
 
                        
                                 
 


                                                         
                                          



                                                           
 
                                                                


               

 
                                                                                            
                                
                                                                                                    
 
                     

                                          
 
                        
                                 
 



                                                          
                                                                                       


               

 
                                                                                            
                  
                                                                          
 
                     
                     
 
                        

                             
 
                                                                                          


               

 
                                                                                                          


                                                                                     
                                                                                      
                               
                                                                            
 
                    
                                   
                                           
 
                                                   


               






                                                                                                              
                                                                                                            
 
                    



                                                        
                             















                                                                                                                


               

 
                                                                                                




                              
                                                                        
 
                    
               
 

                        



                                         


               

 
                                                                                                        
                                                                                    
                                                             
                                                                          
 
                    




                                                
                                                                        


               

 
                                                                                                        
                                                                                    
        
                                                                          
 
                    
                                     



                                                   

 
                                                                                              





                                             
                                                                      
 
                    
               
 

                        



                                         


               

 
                                                                                                        
                                                                                
                     
                                                                          
 
                    
                                           
 
                                          


               

 
                                                                                        
                                                                         
                                                                                                    
 
                    

                                           
                        









                                                                         


               

 
                                                                                            
                               
                                                                                                    
 
                    
                                    
 

                           




                                                                        


               

 
                                                                                            
                  
                                                                          
 
                    

                                 
                        



                                                                


               

 
                                                                                                               



                                                                                 
                    


                                                      


               

 
                                                                                                               



                                                                                 
                    


                                                    


               

 
                                                                                                           



                                                                             
                    
                                  
 
                                                   


               





                                                                           
                    
                                        
 
                        

                                              
                                         

                                                             
 
                                                                


               







                                                                          
                                                                                                            




                                                                              
                                                                                                        




                                                                          
                                                                                                   
                                 

                                                                     

 
                                                                                                        
                   

                                                                          



                                  




                                              
                                                                                                     




                                                                       
                                                                                                              


                                                                                
                    
                                         

                                                   


               

 
                                                                                                                  
                  
                                                                                    
 
                    
                               
 
                              
                            
 
                                                                


               

 
                                                                                                              


                                                                                
                    


                                                     


               




                                                                             
                    
                                 
 
                        

                              
 
                                                                


               




                                                                              
                    
                                    
 
                        


                                                            
 
                                                                


               




                                                                            
                    

                                    
                        


                                                            
 
                                                                


               





                                                                      




                                                                      

             
 
                                                                                               

                                                     
                                                                 
 
                           

 
                                                                                                 

                                                       
                                                                   
 
                                         

                       
                                       

 
                                                                                              

                                                                   
                                                                
 
                                        
                              
                                         
 
                                                              
 

                                                            

 
                                                                                               

                                                                              
                                                                 
 
                                         

                               
                                          
 
                                                     
 

                                                            

 
                                                                                              





                                                                                                          
                                                                  
                                             
                                           
                                                        
                                          
 
                   
                                                                 
 
                                              
                       
                                                  
                                                                                              

                       
                                                                                     
                                                                                                

                       
 


                                                 
                                                

 
                                                                                             

                                               


                                                               
                                                     
 
                                                
                                                                                                 

                       
 
                                

 
                                                                                                   

                                                                                

                                                                     
                                       

 
                                                                                                   









                                                             

                                                                     


                                                
                                
                                                                                


                                                     
                                                       


                                                         
                                                                 


                                                         
                                     

                                                  
                                         


                                                      
                                                                                               
                              
         

 
                                                                                                          

                                                                                         

                                                                            
              
 

                                   
 
                                               
                                                                                                                            
         

 
                                                                                                            

                                                                              

                                                                              
              
                                
 

                                   
 





                                                                     
                                      



                                                                                                                      
         

 
                                                                                                    

                                                            

                                                                      

                                    
 
                                                   
                                         

 
                                                        








                                                                          
                                                                                                                                                             
                     
                                  



                                
                              
                                  
                                                                                                                                                             
                 
                                  
                                                                                                          
                                            
                                                                 
 
                                   

                                                                     









                                                                                                                  
 



























                                                                                                                                 
 


                                                                                                                                 
                      










                                                                                     

                                                                                                                 
 
                                                                                    














                                                                                                      
                                                                                          
 
                                                                                    
















                                                                                                               

 
                                                                                                   

                                                                      

                                                                     
                                                 
                                           
 

                                                    
 


                                                                                                                                                 

                       
 
                                                                  

 
                                                                                                    

                                                  
                                                                      
 
                                    
                                        
 
                                    
                       
 

                                                        
 
                                                                          


                                                                                                                   
 
                                                       

                    

 
                                             



                                                                                                

                                 
                                                   
                                                                                                 
                             
         
 
                                                  
                                             
                             

         
                               
                    
 
 
                                                                                             

                                                                  

                                                                 
 
                                                 
                       
 
 
                                                                                               

                                                             



                                                                 
 
                                                      
                                  
 
                                            

 
                                                                                                  




                                               

                                                                    
                                                          

 
                                                                                            

                                                             
                                                                
                                                
                                                                                                 

                       
                         
                                                                                           

                       
 
                                                                                  

 
                                                                                                

                                                             
                                                                    
                                                               
                                                                                                 

                       
                                                                                       

 











                                                                                               
 

                                                              
 
                                                                                    
                       
 
                      
                                              
            
                                                 

 
                                                                                                       

                                                                  
                                                                           
                                      
 

                                   
 
                                                
                                                                                                 

                       
 
                                        
 

                                       
                                             

                       
 
                                    

 
                                                                                                     




                                                       

                                                                       
                                                               

 
                                                                                                   




                                                                                   
                                                                       

                                   
 
                                                
                                                                                                 

                       
                                                         

 
                                                                                                  

                                                                
                                                                      
                                      
 

                                   
 
                                                
                                                                                                 

                       
 
                                        
 

                                       
                                             

                       
 
                                   

 
                                                                                             




                                                                   
                                                                 
                                                  
                                                                                                 

                       
                                         

 


       
                                                                                          







                                                         

                                                            
                                   

 
                                                                                           

                                                      

                                                             
                                             

 
                                                                                            

                                                                    

                                                              
                                                                              

                       
                                           
                                 

 
                                                                                              























                                                                      

                                                                
                  
                                                       

 
                                                                                                

                                                 

                                                                  
                                           

 
                                                                                         



                                                                         
                                                             



                                  
                                 
                      
                                        



                               


                                                    
                                                                                                       
                                                               

                      
 





                                                                                               
                                                                       


                                                        
                                                                                                                
                                                     
                                                                                                        
                 
                      
 

                            
                                                                       



                                                                     


                                                   

                      
 

                                                
         

 
                                                                                            


                                           

                                                                
                                                      
                                           

 
                                                                                          






                                                       
                                                            


                                                                                         
                                    
 
                                                            
 
                                                                           
                                               

 
                                                                                            


                                                         
                                                                

                                       
 
                                                               
                                                        
                                            
                                                                                          
                                                       
         

 
                                                                                           






                                                                   
                                                             



                                                                                         
 
                                                            
 
                                                                           
                                               

 
                                                                                            


                                                                     
                                                                

                                       
 
                                                               
                                                        
                                            
                                                                                          
                                                       
         

 
                                                                                                  
                                    


                                                  
                                        





                                                                                                   
                            
                                           


                                                                    
                     
                                              

                                         
                          
 
                                                                          
 

                                                                                            





                                                                                                                                 


                                      
                                 



                                                                                                                                                
                                                               

                               
         


                                                                                                 
                                                       

                       
 

                                                                                        





                                                                                                                                  




                                                                                                                         
                                                               

                 

 
                                                                                         



                                  

                                                             
 
                                                   
 
                                           

 
                                                                                             





                                                                        
                                                                 


                                       
 


                             
 

                               
 
                        

                                                          
                                                                  
                               
 
                                                             
                           

                                       


                                   
 
                                                                                                                        


                                               
                                                   
                                                      
                                                                    
 
                        


                                                                                
 


                                                          
 
                                                                                          
                                               

 
                                                                                       


                                                    
                                                         
 
                                     

                               
                                                     
 
                                                                         
                                               
 
 

                                                                   
                                                                                          
               
 

                        


                                        
                                                        
                                       

 
                                                                                                   



                                                                              
                                      
 
                                                                                
                                                                               

 
                                                                                                  





                                                      
                                                                      
                     
 
                                                              
                       
 


                            
 
                                           
                                                             
                                                                                   

 
                                                                                           





                                               


                                                             


                   
                                                     
 

                             
                                                            
                                                               
                                                           




                                                                                                                          

                                                                      

                               

                                                                             




                                                                   
                                                          


                                                                                                                          

                                                                                         


                                                                            
                                              
                                                                                                               



                                                                                          
                                              

 
                                                                                              





                                             

                                                                

                                      
                                    





                                                
                                  













                                                                          
                                     

 

                                            
                                                     
                  
 

                        

                                                            
 
                                                                                 

                                                                                    
 

                                       

 
                                                                                              



                                                                
                               

 
                                                                                                 

                                                                 

                                                                   

                                       
                                            




                                            
                                   



                                             
 
 
                                                                                                         
                                                                                       


                                                                   
                                                             


                                                              

                                                                           



                                                                                                 
                                                                

                                                           
                            

                                                                                                
                                                                                          
                                                                                                                                                                                                
                                                                                                                                                                                  


                         

 







                                                                        
                                                                                                   
                  
 

                        


                                                                                                                   
 

                                                                  
 





                                                                                  

 
                                                                                

                                                                       



                                        
                                                                  
                 

 

                                                                  

                                                       
                                  
 
                        


                                            
                                                                           



                                                                                             
 



                                           
 
                                                              
                                                                  
                                                                                                                         
         

 






                                                                                

                                                                                                  

                        
 



                                        
                   




                                                                      

 

                                                                            
                                                                                                      
               
 

                        





                                                 

 
                                                                                                 

                                                       

                                                                   

                                      

                               
                                                     
 
                                  
 

                                                                        
 
                                
                                                      

                       
 

                                                          
                                                                          

                       
 
                                                                    

                       
 

                               
                                             

                       
 


                                                                                 
                                                                                     


                               
 

                                                
 
                                                                                               

 
                                                                                                   





                                                                               

                                                                     


                                      
 

                                  
                 
                              
     
                              
      
 
                                                                   


                       
                                                                                            



                                                                                                                 
                                                      






                                                                 
                                                              





                                                                                   
                                                      









                                                                                          
                                                                      





                                                                                           
                                                              

                 

 
                                                                                                    

                                                   
                                                                      












                                                                                                                   
                                                                              



                                         
                                                                                 

















                                                                                                                                                     
                                                                                                    
                                                                                                                                    











                                                                                                                   
                                                             





                                        

 

                                                                          
                                                
               
 

                        



                                             

                                                   

                                        

 
                                                                                         



                                                           
                                                                               
                          

 
                
 
                                                  
                                                                      
                         
                               
              
 
                         
                        


                                                                              
                                               
         
 


                                                                 
                                                                                                               
                                                                               
                                
                                                                                       
                         
                        
                                                               
                 


                                                                    
                                                               
                                                
         
 
 
                                                                                 


                                                                         
               
                                    
 

                        
                           


                                              
 

                                                            
                
                                              

         
                          
      

 
                                                                                           


                                

                                                               
 
                        


                                         
                                                                            




                                                                          


                                                                                                



                                                                                  

         

               
                                    


                        
                           
                              

                               
                                        
                          
      

 

                                           
                                                   
               
 

                        

                                        
                                                              
                                        
 
 
                                                                                            

                                     
                                                                
                             

 

                                                              
                                                                    
               
 

                        




                                        

 

                                           
                                                  
               
 

                        

                                        
                                                            
                                        

 
                                                                                           

                                   
                                                               
                            

 

                                                             
                                                                   
               
 

                        




                                        

 

                                           
                                                
               
 

                        

                                        
                                                          
                                        

 
                                                                                         

                               
                                                             
                          

 

                                                         
                                                                 
               
 

                        




                                        

 

                                           
                                                   
                  
 

                        

                                        
                                  
                                                                        


                                        

 
                                                                                           

                         
                                                               
                             

 
                                                                                            





                                                   

                                                              




                                                       
 

                                                       
                                                                                           
 



                                                                                                 
                                  
                                 

 





                                                                    
                                                                        
 
                        

                                        
                                     

                                        
                                     

 
                                                                                                       

                                                       


                                                                         

 
                                                                                                  

                                                                                     
                                                                    
 


                                                         
 
                                          
                                 
                                                            


                                                      
 


                                                           

 
                                                                                            

                                                              
                                                              
 


                                                         
 
                                                                   
 

                                                     
                                                             


                                                      
 
                                    

 
                                                                                           



                                                                          
                                                             
 



                                            
 
                                                        



                                                
 

                                                      

 
                                                                                          







                                                                
                                                                      
                
 
                           
 
                                
                       
 
                                                         

 
                                                                                             

                                                                                     
                                                                 
                                                                                
                       
 
                                               




                                                                          
 

                                                                                           
 
                                                 
                       
 
                                             
                                                                            
            
                                                                                         
 
                                                                   

 
                                                                   





                                                                                
                                                         
                           


                                                          
                                                                
                                                          
                                                                
                                                          
                                                                
                                                           
                                                                
                                                          
                                                                
                                                          
                                                                












                                                                                                            
                                                                                       
                                       

 
                                                                                        

                                      
                        

                                                          

                                       
 
                                                     
                       
 
                                                                                           
 
                                                                                                                

                       
 
                               

 









                                                                                   
 




                                        

 





                                                                                         

                                                



                                        

 



                                                                       
                                    

                                      



                                        

 




                                                                          

                                                      




                                         

 




                                                                           

                                                      




                                        

 

                                                  
                                                                              
 

                            


                                        

                                                            
                                       

 




                                                   
                                       
 



                                        
 
 




                                                                                                    

                                                        
                        
                             


                                 

                             




















                                                                          
                                                  

                                                                                              
                                               
         
 
 
                                                                                                    

                                               

                                                                      
                                               
 
                                                                           
                                                                
            
                                            
 

                                

 



                                                                                  

                                                             

                           
                        
                                                                            

                                                                            

                                                                                                                          
                


                                                                  
                                                          
 
                                   
                                                          





                                                           







                                       

                                                                             


                                          
                                                                                     









                                                                                   
                                                  

                                                        
                                               
                                                                    



                                                 
                                                  
                                                         

                 

 
                                                                                            

                                          

                                                              
                                   
 

                          
                                         
                       
 
                                          

 
                                                                                                 

                                                            

                                                                   

                                   
 
                                   


                          
                                         








                                                                                                                                

                                                                       


                       
                                                     

                                       
                                  
 
                                                                                       

                               



                                                        
 
                                                                                                 
                                         
                                                                       




                                                

                                                        



                                                                          

                                                            





                                                                    
                        
 
                                     
                                                           
 
 
                                                                                              

                                              

                                                                

                                   
 
                                   


                          
                                         
                       
 
                                                                            
                                 
                                                                  
 

                                                                                                                                             

                               
 


                                                                            
                                                                
         
 
 
                                                                                              

                                                  

                                                                

                                   
 

                          
                                         
                       
 
                                                                            



                                                                            
                                                                
                
                                                      
         

 
                                                                                                 

                                                              

                                                                   


                                  
 
                                   


                                  
 
                                              
                                              

 
                                                                                               





                                                                

                                                                 
                                
 
                                   
                                        
                                   
                                        

 
                                                                                            

                                                                          

                                                              

                                
 
                                   


                               
 



                                                                                         
 
                                                                     
                                                                                       
                                                  

                       
 
                                 
 

                                            
 

                                                                         
                                                      

                                       

                       
 



                                                                 

                                                                 
 


                                                                                             
 
                     
                                                                   

                                                         
 
                                   
                                                            
                                             
 
                                                                                    

 


                  
 
                                                         



                 

                                                         
               
 

                        
                                                                                                                             
                       
 

                                            
 



                                        

 
                                                                     
                                                                                                                                                                                                                                                            
                                                                                                  
 
                                                     

                                    
 

                        





                                         
                                      
                                      
                                                          

                                                  
                                                                              
 
                                                                                               














                                                                  
                                                                              


                                                            

 
                                                                 



                             
                                                         




                                        

 
                                                                                                    
                                                                 




                                                                               
                                                                      
 
                                    
                                                                            
 
                               

 
                                                                                                  
                                                               
                            

                                                                    


                                              
 

                                            
 

                                       
 
                                               


                                                                                                             
 
                                                                                                                                                        


                                                                                                         
 
                                                                                                                                                                                                                     
                                               
                                                         

                       
 
                                                                              
                                                              
                                                                                                                                        
                                                                                                             
                                                         

                       
 

                                    
                                                  

 
                                                      











                                                                         
                                                     
 



                                        

 
                                                                      



                                      
                                   

                                                   
                         

                                                                                                               
                        

 
                                                                                                   
                                               
                                                    

                                                                     


                                    
                                           
                       
 

                                                                                 
                                             




                                      




                                                                                                           
                                      



                                                                                                        
                                               



                                                                                               
                                                       



                                                                                                            


                                                                                                   
         
 














                                                                                                                                        
                                                                              


                       
                                                                                             
                         
                                                                              


                       
                            
                                                                                             
                                                                                                             
                                                                              
                       
         
 





                                                                                             
                                                
                                                                                                 



                                                                          
                                                                                                          

                                       
                                                              
         

 
                                                                                                 
                                               
                       

                                                                   
                                               
 
                                                              

 
                                                                                                
                                                    
                       

                                                                  
                                               
 
                                                             

 
                                                                                              
                                                
                                 

                                                                

                                               
 
                                                                                    
                                                                                                                     

                       
 
                      
                                                                                        
                                        
                                                                            
                                                                                       
                                                                                        
              
                                                             
                                                                                         
         

 
                                                                                                 
                                            







                                                                         
                                                                   
 


                                                        
 

                                            
 
                                         
 
                                                                    
                                                                                       

 
                                                                                                  
                                                                                    



                               
                                                                    
 
                                      
 

                                            
 
                                         
 
                                                                       

 



                                                                     

                                                                                                                                               




                                                                           
                        
                             
     
                              
      
 


                        


                                                  
 
                                                
 




                                                   
 


                                              
 

                                   
                                          
                             

                                                  
                         
                                                   
      
 








                                                                                                  
         
                                   
                                  

 


                                                                         
                                                         
                                                                
                            
               
                                  
 

                        







                                                                          
 

                                         
                                   
                        
                                  
     
                                   
                                   
      
                                        

 
                                                                                               



                                                                                                              

                                                                 
                     
 


                                                                                                 
                        


                                            
 
                                                                     
     


                                          

                                                  

                                                        
                                                                                                                                             

                               











                                                                            
      
         
 
                                    

 








                                                                                
                                                            
 
               
 

                        



                             
 
 

                                            
                                                                                              
               
 


                         





                                                             

 
                                                                                                

                                                 

                                                                                                               
 
                                            
                                                          
                                                                      
         

 
                                                                                              




                                                
                                                                  


                                   

                                                           
 

                                   
 

                                                         
 

                                             
 

                                   
 
                                       

 






                                                                                                            

                                                              



                                  


                                                               


                                                        
                              
                                                               
                                                                              
                                                                                          


                                             
                                                                                                            







                                                              
                                                                       


                        

 
                                                                                                  

                                                          
                                                                      
                                   
                                                          
 

                       
 
                                                                                     
                                             
            
                                                         

 
                                                                                            






                                                    
                                                              
 
                                                       
                                     
                                     

 
                                                                                            









                                                              





                                                               
                                                                                                                                                              

                                                      


                                                       
                        




                                                                                                                               
                               



                                              
 
                                                

                                                                                                      
                                                                           























                                                                                                                       
         

                                                 
                   

 

                                                                                                                                          

                                                         

                        
                
                               
 

                                     




                                         
                                                
                                                                           
                                                                
                                                                        
                                                             
                                                            
 

                                                                          
                                                                              
                                                                 
                                                                                       



                          

 

                                                                                                                      

                                                                  
               
              
                            
 



                                     



                                         
                                            
                                  
                                              
 
                                                    
                                       
                                                            
                                                   
                                                         
                                                                         


                                        

 

                                                            
                                                                   
               
 

                        



                                         
 
 

                                                                                                

                                                                               
               
              







                                            



                              
                                             
 
                                                    
                                                  

                                                              



                                                   
 
 
                                                                                                

                                                             
                                                                    
                                                                                 

 

                                                                     
                                                                                       
               
 

                        




                                         

 










                                                                     

                                                                                                        
                         
               
 


                        







                                         
      

 




                                                                               
                                                                         
                                  
                                    




                                                 
                                     


                                        
                        
                             



                                                                                                      

                              
                                                                                  

                              
                                                    

                                 
                                                       

                              
                                                    

                              
                                                     

                                 
                                                     

                              
                                                        

                              
                                                   

                              
                                                       

                              
                                                   

                              
                                                       




                                                                
                                                                


                                       

 



                                                                                        
                                                       

                                  
                                    





                                                 
                                     





                                                                   









                                                                                    
                                                                  
      

                                        



                                        

                                      
      

                                         
                                                              
                                   



                                        


                                                                               


                                                    

 
                                                 
                                                                                                                          

                                                           
                                  
                              


                                                 
 


                                         


                                             


                                      
                                                      
                                                       






                                                                                                   
                                                                                 





                                                                  

 
                                                                                                   



                                                               
                                                                     
 
                                  
                           
                       
 

                                             
 
 





                                                   
                                                                     
 
                                                            

 

                                                                                  
                                                      





                                                              

 
                                                                        
                              
                                                       





                                                          

 

                                

                                                 




                                        

 


                 


                                                                                
                                            
 
                              
 
                                                                                                                            
                        

                              
 


                                                            
 
                                                 
                                                        

                                                                                         


            

                                                          
         













                                                                                        
 
                                                               

 

                                                                                          
                                            
 

                              
 


                                                           
                                       

                               
 
                                                                    

 
                                                   
 

                              
 





                                             
 
                                                                    

 
                                                                     
                                                              
                                                                                                  
 

                                    
                
 


                          

                                                                  
                       
 

                                                        
                                                                                     
 



                                                
                                                                 
                                                  
 
                   

 











                                                                                             
 

                                                              
 
                                                                                    
                       
 
                                      

 

                                                                                 
                                   

                             
 


                         
 
                             

                                                  
                                                          

 
                                                              


                        
 

                                        

                                                         
                                       

 

                                                                          
                                                        
 

                              
 

                                 
                                                                                              
                                  
                                                         

 
                                                                  
 



                                 
                                                                

                                       

 

                                   
                                           
 
                         



                                 
                                       
                                                          
      

 
                                            

                                              
                                                        
                                           
                               
                                        
 
                                                          



                                       
                                                                                                        


                                                      
                                                                                                        


                                      
                                                                              

                              
 
                 
                         
 





                                                                                                                       
                                                                                                   
                                             
                                                                          





                                                                                     
                                                                          




                                                                                                                    
                                                                                 
                                         
                                                                                             
                                                  
                                
                                                  
                                                                                         
                         
                                                                          










                                                                                                     
                                                                          
                              

                 



                                                
                                                                       

                                                 
                                                                         
                                  
                                                                         
                                                
                                                                                  

                                                 

                                                                             

                                                
                

                                                 
                                                                         


                                                



                                



                                         

 

                                                                                                                                                  
                                                                                  
 
                         
                              
                             
 


                                               





                                             
                                                 

                                                        
                                                                       
      

 






                                                          
                                                                                               
               
 
                        
 
                    
 




                                         
                                                                                                    
                                       

 

                                                                      



                                                                                                                                      
          
                                                                                                                                             
                                                                               
 
                        




                                             

 
                                                                                             
                                                                        




                           
                                                                    




                                                                     
                                                               
 
                                                               
 
                                               

 
                                                                                                         
                                                                   


                                                                           

                                                                      

                                          



                                                 
                                  



                                              



                                                                                          



                                           








                                                                              

                                          
                                                              
                              

                                                 
                                                                       

                              
                                


                                 




                                              

                                                                         
                                    





                                                 
                                     




                             
                                                   

                              
                                                       

                              
                                                   

                              
                                                       







                                                       
                                    




                                                 
                                     



                                  



                                        
                        

 


                       
                                                                     
                  
                                                       
 
                         
               
 

                        



                                             
      

 
                                                                                                     
                                                                



                                                                                                        
                                                                         
                                         
                              



                                       
                                                            
 
                                             
 


                                                                        
                                                                                                                                                           

                       
 

                                            
                                                                           










                                                                                                                                                            
 
                                                                               

 
                                                                                                              




                                                                                                                                                              
                   
                                                                                                          
 
                         
               
 

                        




                                        
      

 
                                                                                           
                                                                                                   

                                                             
               

                       

                        












                                                                                           
 
                                  

 
                                                                       
                                        
                                                        
 
                         
                      
 
                        


                                                        
 
                                                              
      
 
                                                                                               
 
                         
               
 

                        




                                                           
      

 
                                                                                                      
                                                                  
        
                                                                          
                               

 
                                                                                              
                       
                                                                  
 
                         
                     
 
                        

                                 
 
                                                              
      
 
 
                                                                                                         
 
                         
               
 


                           



                                        
      

 
                                                                               
                       
                                                                        
 
                       
 
                                                               
 
                                          

 
                                                                
                                                                                                                 

                                                                                           
               

                       


                           













                                                                                                                                                             
 
                                  

 
                                                                                                      
                                                                        
                                                                                         
                                                                          
                                         
                              

                                                 
                                                            
 
                                             
 

                                 
                                                                                                                                                            

                       
 


                                             
 

                                                                              
 

                                  
                                                                                                                                                                                      


                                     
 
                                                                      

 
                                                                                                                                    



                                                                                                         
                   
                                                                                   
 
                         
               
 

                        



                                        
      

 
                                                                                                        
                                              
                                                                                                                                      
 
               





                                                                      
 

                        












                                                             

 
                                                                                               



                                                                               
                                                                                   
                                                                                                             
 
                         
               
 

                        





                                                                                        
      

 
                                                                                                   




                                                                                                                                                           
                   
                                                                                                           
 
                         
               
 

                        




                                        
      

 
                                                                                                  


                            
                                                        




                                                                                                                            
                                                                                   

                                                                               
                                                                      




                                                                                     
                                                            
 
                                             
 

                                 
                                                                                                                                                        

                       
 






                                                                  
 

                                                                        
 





                                                                                                                                                         
 




                                                                                                                                                                   
 
                                                                                                                                                     

 
                                                                  






                                                                                                                                                                                                                               


                                                            
               

                                   

                        

                                                                               
 



                                               
                                                  

                                                                           
                                        

















                                                                                               
                                                                            


                                  

 
                                                                                    






                                                                                         
                                                                                     
 
                         
               
 

                        



                                        
      

 
                                                                                                          
                                                                             
        
                                                                            
 
                              

 
                                                              



                                                                              
                                                             
 
                         
               
 

                        


                                              
                        
                                                                           
      
                                       
      

 
                                                                                                       
                                                                          
        
                                                                         
 
                               

 
                                                                                                               
                                                                                            
                                               
                                                                                 
 

                                 
                                                            
 


                                             
 
                                                             

 
                                                                                  
                          
                                                                                    
 
                         
               
 

                        




                                        
      

 
                                        
                                                           




                                                                     
                  
                                                
 
                                                          

                                                                                                                       
                                                                                                                                                                                                                           
                
                                                
                                                                                                                  


                                           
 

                                                                          
                                                                                                         
                                              




                                                               





                                                 

                                                                                        

                                                        
                                                                                    










                                                
 


              
                                                                   
                         
                              
 
                        
                             
                              

                               
                                                  









                                                    













                                                                               
                            











                                                                 
                                                                                


                 






                                              
                                                                                          






















                                                                               
                                                                         



                         






                                              
                                                                    




















                                                                               
                                                                                           

















                                                                                                       
                                                                                                                               












                                                                              
                                                                                             


                 
 



                                              
                                                                                              

                         
               
 
                       
 

                                                           
 

                                               
 





                                        
 
      
 
                 
 
 

                                                                                                  

                                            
                                           
                                              
                                                                      
 

                                                    
 
                                
                                                         


                                         
 
                                            
 
                                 
 
 


                                              
                                            
 
                         
                              
 
                        
 



                                       
                                                        
      
 

                                                                                           




                                                          

                                   
                                                               
                         
                  
 



                                    
 
                               
 

                                                
 





                                                                         
 
                                       

      
 

                             

                                                               
                                                                                    
                                


                                                              
         
 
                                                                   
                       
 
                                                                  
 
                                                                                             
                                                       
                                                     
                                            
 
                                                       
 

                                                                                               
 
                                                                 
                                                                                                            
                                                                                      
                                                                                      









                                                                                                                                                                    

                                                                 



                                                                                                                                                

                                                 
 





                                                                                                                   
                                 

                         
 
         
                                           
                                                                                                                                  
 

                                                                   
                                                                            
                         
               
 

                        


                                        
                                                                           
                                       
      

 
                                                           
                         
                              
 
                        



                              
 
                                                  
      

 


                                                                          
                                   
 

                        



                                     
 
                                                 
      
 
 



                                                                                                      

                                                                                               
                                                                   
 

                                                                                                            

                       
 

                              

                                                                                                  
                         

 
                                                                                                
                                                                    
                                            

 
                                                                                                   


                                                                     
                     
 
                                                 


                                                                                         




                                                                   
 



                                                                                 
 

                                                                 
      
 

                                                                                              

                                                                  
                                                                                                                                                   
 

                                                                                                            

                       
 




                                                                
 
                                                        
                                 
 





                                                                 


                                                                                                        
                                                             
                                                                                             



                                                           
 
                                                
 
                                                                
                                                      
 
                                                                                                            
                                                                      
                                                                                 


                                                                                       
 
                                                                                                              


















                                                                                                 
 
                                                                            
                                                                                                                    

                                                                                            




                                                   
 




                                                                       
                                                              



                                 

                                                                                                 
                    


                                                                   

                                  
 
                                                                                 






                                                              
 



                                                                           
 
                                                            
      
 
 
                    

                                                                    

                                         



                                           


                                            



                                                                                                                                                                                                
                                                     


                                                                                                


                                                                                                                                   
                                       
 


                                      
 

                                                                                                                           
 



                                          
                      


                      
 


                                             
                                                                
                        
 





                                             

                                                                
                         
                      
                

                        
                            

                       
                                     
 


                                                                                                           

         


                              
                                              
                                             
      

 

                                                                                                
 

                        
                                                                    
                       
 



                                             
 


                                             
                                                                                                                   






                                                    
 
                                        


                                                                                             
 


                                                                
         

 

                                                                                                                                
                                              
 
                        

                                                 
                                                        
 


                                                
                                                                                                   


                                                                     
                                      
                                                                         
 



                                                                 
 







                                                                                
         
 




                                                                                                  
 

                                           


                                                                             
 
                                                                                                  
 


                                                
                                                                                                     


                                                                       
 
                                                      
                                                                                                                                    
                
                                                                                   
         

 
                                                                                                     


                                                                       




                                                                                   

 
                                                                                                          


                                                                            
                               
 
                                                                         
 
                                                       



                                                                                 



                                                                
 
                        














                                                                                                              
 

                                           
                                                

                                                                                 
 


                                                  


                                                             
                                     
 
                        

                                        
 

                                                 
 
 
                                    

                                                                                                                 
 
                        
                                                 
                                        
                     
                          

                                                             

                                                                                      
 
                                                      
 
 


                                                                                                     
 
                        







                                                                       
 

                                                      
 







                                                            
 

                        






                                            
 
                                           
                                                          
 
                                                                         
                         
                                                                      
                                                                         

                                                                         


                        
 



                                        
 





                                                                   
 
                        

                                            
 

                                                
 
                                  



                                                                                              
                  
 

                                                                        

                       
 




                                                   



                                                                                               
                  
 

                                                                        

                       
 
                                                   
 


                                    
                                                                                            


                                                              
                                      
 

                                                                        

                       
 


                                             
 
                                                
      

 
                                                                                           



                                                               
                                                                                            



                                                                


                                                                                      
                                            
 
                        



                                                                                
 
                                                
      
 
 


                                                                                       
                                             
 
                        



                                                                                
 
                                                
      
 
 


                                                                                              
                        


                                                                                                      
 

                                                                                                   
                                                                                                            
         
 
 
 

                                                                               
 
                        

                                            
 

                                                
 
                                                                                              


                                                            


                                                                  
 
                                                                                       
                                                                       
                       
 

                                                
                                                                                       

         
 




                                                                                  
 
                                                                         
 
                                              
 

                 
 





















                                                                                                                                                           
 

                        
 
                                 
 


                                                                                              
 




                                                 
 
                                                       
 
                                                                         
 








                                                   
 



                                                                    
 



                             
 



                                                                                 
 

                                                      
 

                                                                

                                                                                                




                                                                    
 

                                                                                                      
                         

                                       
 



                                          
                                                      
 
                                               
                                            
                                                                                      









                                                                                                       
 
                                                                             
      
 

                                                                                                  



                                                                      
 
                                                                                                                        
 
                         
                             
 
                        
                               

                                                                               
 




                                                                  
 


                                                                                          
 

                                                                      
 
                                                                                
 
                                                                                              
 


                            
 
                                                                                      
 
                                                                                 
      
 

                                                                                                    

                                                                      
                         
                                                                
                            
                                                              
                                  


                                                          







                                                    
 






                                                                
      
 
 

                                                                                                    

                        
                                              
 

                                            
 

                                               
 
                                                                                               

                                                                   
                         
                                          
 
                                               
                                                                         

                       
 



                                        
                                            





                                                                                   
      
 

                                                                                               


                                                                 



                                               
                                                                         

                       
 


                                           
 








                                                                         
                                                
      
 

                                                                                                
                                                                    
                                               
                                                                         

                       
 
                                                                                                                          
                                                  
 

               

                                                                                                   


                                                                       
 
                                               
                                                                         

                       
 

                                                      
 



                                                                                      

                                                                   
 
                                                   









                                                                                                                                                           
                 







                                                                    
 
                                                                                                                                             
 




                                                          
 



                                                                             

                                                                                                   


                      


                                                                     
                                              
 
                                               
                                                                         

                       
 

                                              
 


                                           
 


                                                                                            
                                                                                                                                





















                                                                
 
                                                
      


                                   

                                                                 

                                                                                    
 


                                                   
 
                                                                   
                             
                                                                 
 

                                                                                               
                                                       
                                            
 
                                                           
 

                                                                                                   
 
                                                                 
                                                                                                              


                                                                                      
 



                                                                                                                                                                
 










                                                                                                                                                
 


                                                                                             
 

                                                                             
 



                                                       
         
                                           
 


                                                          
 






                                                                                                                                       
 



                                                                   
                                                             

                                               



                                                             
                                                                                                                                  
 





                    


                                                                                                                                  

                                              
                        







                                                                                    
 
                                                
      

 


                         

                                                            
                        



                                                             
                        




                                                                  
                                                                                                                      




                                                          

























                                                                                  
      






                                                       

                      
                                     
                         




                                                            
                        



                                                                                     
                        
                                      
 


















                                                    
                                                                                                 













                                            






















                                                                                    





                                                      
 







                                                                                             
      







                                                               

                                                               
                         








                                        
      

 








                                                                             
                                                    
                              
                                                     

                                              
                                                        


                                                           
                                                   


      


                                                                                                                                       

                                                                          




                             
                                         


























                                                                                                  
                                        


      















                                                                 
     

                                                                         



                                                                                                          
 
                                                                             
                                          
 

                   
 
                                                                              

                                          

                                         

                   
 
                                                                               

                                          
                                                   






                                                                                     


                   
 
                                            







































































































































































































































































































































































































































































































                                                                                                                          
                                         
                                              
                        
                            
                                    
                 
 

                                                                               
 
                                                                                                                                                                                                             
                                                                                      
                                                           
 
                                                      
 
                                                   


                                                                                            
                                                                                


                                                                                                                                         






                                                                                                                                          
                                                              
                                         
                                
                                                                                                                                                     
                         
                                         
                                 
                 
 

                                      
 






                                                            
                                                                    
                                                                             



                                         
                 
 
                                                           

                                                                                                                                                              
                                                                                        
                          
                                                              
      
                                       

                                 
 
                                               

                                                                                           

                                              
 

                                                                   
                                                                                                                                                                                     
                          
                                                                      
      
                                               
 

                                         
                 
 

                                                                                
 
                                                                                                                                             
                                                                                               


                                                                                                             
                                         




                                                                                                                                                         





                                                                                   



                                                                                                           
                 
                          


                                                                   
 





                                                                                                                                                                                                                                      
 


                                                                        
                                
                                                                                 
 





                                                                                                                                                                                                                                    
 
                                                                   
                         
                 
      
 
                                          
 
                           
 
                 

 












                                                                                                    




                                                                                  
 
                                  
                                                                                                                                                                 
                       
         
 
                                  
                                                                                                                                                               


                       
                                 
 
                         
 
                              
 


                                                      
                       
         
 
                         
 
                                
 
                                   
 

                                              
 

                                  
 
                                            
         
                   
 
                            
                                              





                                                                                                                    
 




                                                                
 











                                                                  
 

                                            
                                              

                              


                         
                          
 

                                                                          
                                                                                                   

                                   
 

                                                                                        
 
                                                                                                                   
                                                                                                                      
 
                 
 
 

                        
                        
 
                                               
                                              
 






                                                               
 





                                                  
 
 




                                   
                                
                                        







                                           
                                       
                                             
                                 

                                                  
                                   











                                                   

                                             







                                                   
                                       
                                         
                                                            
                                                       
                                                       

                                                            
                                                           





                                                         
                                 





                                                   
                                       
                                               

                                                       

                                                                 
                                           
                                             
                                                   





                                                                 
                                                   








                                                             
                                       
                                                       






                                                     


                                                     








                                                   
                                             





                                                         
                                                                 



                                                     
                                       
                                              
                                                             






                                                         
                                                               








                                                                   
                                                 













                                                           
                                     
                                                   
                                             








                                                     
                                               

                                                 
                                               










                                                                     
                                            
                                                
                                              
                                                 
                                                       






                                                     








                                                   













                                                       
                                       


                                                  
                                                         









                                                               
                                       
                                               
                               
                                                 
















                                                       

                                               
                                           
                                                         
                                               
                                                 
                                                   

                                               
                                            
                                               
                                                     

                                                                     


                                               
                                           







                                                   
                                                    























                                                             
                                                             









                                                         
                                                               
                                                           



















                                                                             







                                                             



                                                                   
























                                                                   

                                                           




                                                   

                                               






















                                                                   
                                                           




                                                           
                                                     














                                                                       





                                                                       
                                        




                                                                               

















                                                                                           
                               

                                                                   






                                                                 
                           





                                                 
                                       
                                     



                                                       


                                                 

                                                   

                                                       


                                                       


                                                                     


                                                                 




                                                       

                                           

                                             
                                             
                                     
 

                                  
                                    











































                                                                      
                                                  







                                                                          
                                                                            


































                                                                        





                                                                            



                                                                            







































                                                                                
                                                    

























































                                                                                      






                                                                          


                                                        
                                                          

                                                              

                                                
                                                      
                                        




                                                                                    





                                                      





                                                              




                                                                
             
                                                       
                                                          
                                                   
                                                                        
                                             


























                                                                         
 
/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2016  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#define HERCULES_CORE

#include "config/core.h" // ANTI_MAYAP_CHEAT, RENEWAL, SECURE_NPCTIMEOUT
#include "clif.h"

#include "map/atcommand.h"
#include "map/battle.h"
#include "map/battleground.h"
#include "map/channel.h"
#include "map/chat.h"
#include "map/chrif.h"
#include "map/elemental.h"
#include "map/guild.h"
#include "map/homunculus.h"
#include "map/instance.h"
#include "map/intif.h"
#include "map/irc-bot.h"
#include "map/itemdb.h"
#include "map/log.h"
#include "map/mail.h"
#include "map/map.h"
#include "map/mercenary.h"
#include "map/mob.h"
#include "map/npc.h"
#include "map/party.h"
#include "map/pc.h"
#include "map/pet.h"
#include "map/quest.h"
#include "map/rodex.h"
#include "map/script.h"
#include "map/skill.h"
#include "map/status.h"
#include "map/storage.h"
#include "map/trade.h"
#include "map/unit.h"
#include "map/vending.h"
#include "common/HPM.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/ers.h"
#include "common/grfio.h"
#include "common/memmgr.h"
#include "common/mmo.h" // NEW_CARTS
#include "common/nullpo.h"
#include "common/random.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/timer.h"
#include "common/utils.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <time.h>

struct clif_interface clif_s;
struct clif_interface *clif;

struct s_packet_db packet_db[MAX_PACKET_DB + 1];

/* re-usable */
static struct packet_itemlist_normal itemlist_normal;
static struct packet_itemlist_equip itemlist_equip;
static struct packet_storelist_normal storelist_normal;
static struct packet_storelist_equip storelist_equip;
static struct packet_viewequip_ack viewequip_list;
#if PACKETVER >= 20131223
static struct packet_npc_market_result_ack npcmarket_result;
static struct packet_npc_market_open npcmarket_open;
#endif
//#define DUMP_UNKNOWN_PACKET
//#define DUMP_INVALID_PACKET

//Converts item type in case of pet eggs.
static inline int itemtype(int type) {
	switch( type ) {
#if PACKETVER >= 20080827
		case IT_WEAPON:
			return IT_ARMOR;
		case IT_ARMOR:
		case IT_PETARMOR:
#endif
		case IT_PETEGG:
			return IT_WEAPON;
		default:
			return type;
	}
}

static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) {
	p += pos;
	p[0] = (uint8)(x>>2);
	p[1] = (uint8)((x<<6) | ((y>>4)&0x3f));
	p[2] = (uint8)((y<<4) | (dir&0xf));
}

// client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5
static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) {
	p += pos;
	p[0] = (uint8)(x0>>2);
	p[1] = (uint8)((x0<<6) | ((y0>>4)&0x3f));
	p[2] = (uint8)((y0<<4) | ((x1>>6)&0x0f));
	p[3] = (uint8)((x1<<2) | ((y1>>8)&0x03));
	p[4] = (uint8)y1;
	p[5] = (uint8)((sx0<<4) | (sy0&0x0f));
}

#if 0 // Currently unused
static inline void WFIFOPOS(int fd, unsigned short pos, short x, short y, unsigned char dir) {
	WBUFPOS(WFIFOP(fd,pos), 0, x, y, dir);
}
#endif // 0

static inline void WFIFOPOS2(int fd, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) {
	WBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
}

static inline void RBUFPOS(const uint8* p, unsigned short pos, short* x, short* y, unsigned char* dir) {
	p += pos;

	if( x ) {
		x[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
	}

	if( y ) {
		y[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
	}

	if( dir ) {
		dir[0] = ( p[2] & 0x0f );
	}
}

static inline void RFIFOPOS(int fd, unsigned short pos, short* x, short* y, unsigned char* dir) {
	RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir);
}

#if 0 // currently unused
static inline void RBUFPOS2(const uint8* p, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) {
	p += pos;

	if( x0 ) {
		x0[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 );
	}

	if( y0 ) {
		y0[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 );
	}

	if( x1 ) {
		x1[0] = ( ( p[2] & 0x0f ) << 6 ) | ( p[3] >> 2 );
	}

	if( y1 ) {
		y1[0] = ( ( p[3] & 0x03 ) << 8 ) | ( p[4] >> 0 );
	}

	if( sx0 ) {
		sx0[0] = ( p[5] & 0xf0 ) >> 4;
	}

	if( sy0 ) {
		sy0[0] = ( p[5] & 0x0f ) >> 0;
	}
}
static inline void RFIFOPOS2(int fd, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) {
	RBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0);
}
#endif // 0

//To identify disguised characters.
bool clif_isdisguised(struct block_list* bl)
{
	struct map_session_data *sd = BL_CAST(BL_PC, bl);
	if (sd == NULL || sd->disguise == -1)
		return false;
	return true;
}

/*==========================================
 * Ip setting of map-server
 *------------------------------------------*/
bool clif_setip(const char* ip) {
	char ip_str[16];
	nullpo_retr(false, ip);
	clif->map_ip = sockt->host2ip(ip);
	if ( !clif->map_ip ) {
		ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
		return false;
	}

	safestrncpy(clif->map_ip_str, ip, sizeof(clif->map_ip_str));
	ShowInfo("Map Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, sockt->ip2str(clif->map_ip, ip_str));
	return true;
}

bool clif_setbindip(const char* ip) {
	nullpo_retr(false, ip);
	clif->bind_ip = sockt->host2ip(ip);
	if ( clif->bind_ip ) {
		char ip_str[16];
		ShowInfo("Map Server Bind IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, sockt->ip2str(clif->bind_ip, ip_str));
		return true;
	}
	ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip);
	return false;
}

/*==========================================
 * Sets map port to 'port'
 * is run from map.c upon loading map server configuration
 *------------------------------------------*/
void clif_setport(uint16 port)
{
	clif->map_port = port;
}

/*==========================================
 * Returns map server IP
 *------------------------------------------*/
uint32 clif_getip(void)
{
	return clif->map_ip;
}

/*==========================================
 * Returns map port which is set by clif_setport()
 *------------------------------------------*/
uint16 clif_getport(void)
{
	return clif->map_port;
}
/*==========================================
 * Updates server ip resolution and returns it
 *------------------------------------------*/
uint32 clif_refresh_ip(void)
{
	uint32 new_ip = sockt->host2ip(clif->map_ip_str);
	if ( new_ip && new_ip != clif->map_ip ) {
		clif->map_ip = new_ip;
		ShowInfo("Updating IP resolution of [%s].\n", clif->map_ip_str);
		return clif->map_ip;
	}
	return 0;
}

unsigned char clif_bl_type(struct block_list *bl)
{
#if PACKETVER >= 20071106
	struct view_data *vd;
	nullpo_retr(CLUT_NPC, bl);

	switch (bl->type) {
	case BL_PC:
		vd = status->get_viewdata(bl);
		nullpo_retr(CLUT_NPC, vd);

		if (clif->isdisguised(bl) && !pc->db_checkid(vd->class))
			return CLUT_NPC;
		return CLUT_PC;
	case BL_ITEM:
		return CLUT_ITEM;
	case BL_SKILL:
		return CLUT_SKILL;
	case BL_CHAT:
		return CLUT_UNKNOWN;
	case BL_MOB:
		vd = status->get_viewdata(bl);
		nullpo_retr(CLUT_NPC, vd);
		return pc->db_checkid(vd->class) ? CLUT_PC : CLUT_MOB;
	case BL_NPC:
		vd = status->get_viewdata(bl);
		nullpo_retr(CLUT_NPC, vd);
		return pc->db_checkid(vd->class) ? CLUT_PC : CLUT_EVENT;
	case BL_PET:
		vd = status->get_viewdata(bl);
		nullpo_retr(CLUT_NPC, vd);
		return pc->db_checkid(vd->class) ? CLUT_PC : CLUT_PET;
	case BL_HOM:
		return CLUT_HOMNUCLUS;
	case BL_MER:
		return CLUT_MERCNARY;
	case BL_ELEM:
		return CLUT_ELEMENTAL;
	default:
		return CLUT_NPC;
	}
#endif
	return CLUT_UNKNOWN;
}

/*==========================================
 * sub process of clif_send
 * Called from a map_foreachinarea (grabs all players in specific area and subjects them to this function)
 * In order to send area-wise packets, such as:
 * - AREA : everyone nearby your area
 * - AREA_WOSC (AREA WITHOUT SAME CHAT) : Not run for people in the same chat as yours
 * - AREA_WOC (AREA WITHOUT CHAT) : Not run for people inside a chat
 * - AREA_WOS (AREA WITHOUT SELF) : Not run for self
 * - AREA_CHAT_WOC : Everyone in the area of your chat without a chat
 *------------------------------------------*/
int clif_send_sub(struct block_list *bl, va_list ap) {
	struct block_list *src_bl;
	struct map_session_data *sd;
	void *buf;
	int len, type, fd;

	nullpo_ret(bl);
	Assert_ret(bl->type == BL_PC);
	sd = BL_UCAST(BL_PC, bl);

	fd = sd->fd;
	if (!fd || sockt->session[fd] == NULL) //Don't send to disconnected clients.
		return 0;

	buf = va_arg(ap,void*);
	len = va_arg(ap,int);
	nullpo_ret(src_bl = va_arg(ap,struct block_list*));
	type = va_arg(ap,int);

	switch(type) {
		case AREA_WOS:
			if (bl == src_bl)
				return 0;
		break;
		case AREA_WOC:
			if (sd->chat_id != 0 || bl == src_bl)
				return 0;
		break;
		case AREA_WOSC: {
			if (src_bl->type == BL_PC) {
				const struct map_session_data *ssd = BL_UCCAST(BL_PC, src_bl);
				if (ssd != NULL && sd->chat_id != 0 && (sd->chat_id == ssd->chat_id))
					return 0;
			} else if (src_bl->type == BL_NPC) {
				const struct npc_data *nd = BL_UCCAST(BL_NPC, src_bl);
				if (nd != NULL && sd->chat_id != 0 && (sd->chat_id == nd->chat_id))
					return 0;
			}
		}
		break;
/* 0x120 crashes the client when warping for this packetver range [Ind/Hercules], thanks to Judas! */
#if PACKETVER > 20120418 && PACKETVER < 20130000
		case AREA:
			if( WBUFW(buf, 0) == 0x120 && sd->state.warping )
				return 0;
			break;
#endif
	}

	/* unless visible, hold it here */
	if( clif->ally_only && !sd->sc.data[SC_CLAIRVOYANCE] && !sd->special_state.intravision && battle->check_target( src_bl, &sd->bl, BCT_ENEMY ) > 0 )
		return 0;

	return clif->send_actual(fd, buf, len);
}

int clif_send_actual(int fd, void *buf, int len)
{
	nullpo_retr(0, buf);
	WFIFOHEAD(fd, len);
	if (WFIFOP(fd,0) == buf) {
		ShowError("WARNING: Invalid use of clif->send function\n");
		ShowError("         Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0));
		ShowError("         Please correct your code.\n");
		// don't send to not move the pointer of the packet for next sessions in the loop
		//WFIFOSET(fd,0);//## TODO is this ok?
		//NO. It is not ok. There is the chance WFIFOSET actually sends the buffer data, and shifts elements around, which will corrupt the buffer.
		return 0;
	}

	memcpy(WFIFOP(fd,0), buf, len);
	WFIFOSET(fd,len);

	return 0;
}

/*==========================================
 * Packet Delegation (called on all packets that require data to be sent to more than one client)
 * functions that are sent solely to one use whose ID it posses use WFIFOSET
 *------------------------------------------*/
bool clif_send(const void* buf, int len, struct block_list* bl, enum send_target type) {
	int i;
	struct map_session_data *sd, *tsd;
	struct party_data *p = NULL;
	struct guild *g = NULL;
	struct battleground_data *bgd = NULL;
	int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd;
	struct s_mapiterator* iter;

	if( type != ALL_CLIENT )
		nullpo_ret(bl);

	sd = BL_CAST(BL_PC, bl);

	switch(type) {

		case ALL_CLIENT: //All player clients.
			iter = mapit_getallusers();
			while ((tsd = BL_UCAST(BL_PC, mapit->next(iter))) != NULL) {
				WFIFOHEAD(tsd->fd, len);
				memcpy(WFIFOP(tsd->fd,0), buf, len);
				WFIFOSET(tsd->fd,len);
			}
			mapit->free(iter);
			break;

		case ALL_SAMEMAP: //All players on the same map
			iter = mapit_getallusers();
			while ((tsd = BL_UCAST(BL_PC, mapit->next(iter))) != NULL) {
				if (bl && bl->m == tsd->bl.m) {
					WFIFOHEAD(tsd->fd, len);
					memcpy(WFIFOP(tsd->fd,0), buf, len);
					WFIFOSET(tsd->fd,len);
				}
			}
			mapit->free(iter);
			break;

		case AREA:
		case AREA_WOSC:
			if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex]
				clif->send (buf, len, bl, SELF);
			/* Fall through */
		case AREA_WOC:
		case AREA_WOS:
			nullpo_retr(true, bl);
			map->foreachinarea(clif->send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE,
				BL_PC, buf, len, bl, type);
			break;
		case AREA_CHAT_WOC:
			nullpo_retr(true, bl);
			map->foreachinarea(clif->send_sub, bl->m, bl->x-CHAT_AREA_SIZE, bl->y-CHAT_AREA_SIZE,
			                   bl->x+CHAT_AREA_SIZE, bl->y+CHAT_AREA_SIZE, BL_PC, buf, len, bl, AREA_WOC);
			break;

		case CHAT:
		case CHAT_WOS:
			nullpo_retr(true, bl);
			{
				const struct chat_data *cd = NULL;
				if (sd != NULL) {
					cd = map->id2cd(sd->chat_id);
				} else {
					cd = BL_CCAST(BL_CHAT, bl);
				}
				if (cd == NULL)
					break;
				for(i = 0; i < cd->users; i++) {
					if (type == CHAT_WOS && cd->usersd[i] == sd)
						continue;
					if ((fd=cd->usersd[i]->fd) >0 && sockt->session[fd]) { // Added check to see if session exists [PoW]
						WFIFOHEAD(fd,len);
						memcpy(WFIFOP(fd,0), buf, len);
						WFIFOSET(fd,len);
					}
				}
			}
			break;

		case PARTY_AREA:
		case PARTY_AREA_WOS:
			nullpo_retr(true, bl);
			x0 = bl->x - AREA_SIZE;
			y0 = bl->y - AREA_SIZE;
			x1 = bl->x + AREA_SIZE;
			y1 = bl->y + AREA_SIZE;
			/* Fall through */
		case PARTY:
		case PARTY_WOS:
		case PARTY_SAMEMAP:
		case PARTY_SAMEMAP_WOS:
			if (sd && sd->status.party_id)
				p = party->search(sd->status.party_id);

			if (p) {
				for(i=0;i<MAX_PARTY;i++){
					if( (sd = p->data[i].sd) == NULL )
						continue;

					if( !(fd=sd->fd) )
						continue;

					if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) )
						continue;

					if( type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m )
						continue;

					if( (type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
						continue;

					WFIFOHEAD(fd,len);
					memcpy(WFIFOP(fd,0), buf, len);
					WFIFOSET(fd,len);
				}
				if (!map->enable_spy) //Skip unnecessary parsing. [Skotlex]
					break;

				iter = mapit_getallusers();
				while ((tsd = BL_UCAST(BL_PC, mapit->next(iter))) != NULL) {
					if( tsd->partyspy == p->party.party_id ) {
						WFIFOHEAD(tsd->fd, len);
						memcpy(WFIFOP(tsd->fd,0), buf, len);
						WFIFOSET(tsd->fd,len);
					}
				}
				mapit->free(iter);
			}
			break;

		case DUEL:
		case DUEL_WOS:
			if (!sd || !sd->duel_group) break; //Invalid usage.

			iter = mapit_getallusers();
			while ((tsd = BL_UCAST(BL_PC, mapit->next(iter))) != NULL) {
				if( type == DUEL_WOS && bl->id == tsd->bl.id )
					continue;
				if( sd->duel_group == tsd->duel_group ) {
					WFIFOHEAD(tsd->fd, len);
					memcpy(WFIFOP(tsd->fd,0), buf, len);
					WFIFOSET(tsd->fd,len);
				}
			}
			mapit->free(iter);
			break;

		case SELF:
			if (sd && (fd=sd->fd) != 0) {
				WFIFOHEAD(fd,len);
				memcpy(WFIFOP(fd,0), buf, len);
				WFIFOSET(fd,len);
			}
			break;

		// New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex]
		case GUILD_AREA:
		case GUILD_AREA_WOS:
			nullpo_retr(true, bl);
			x0 = bl->x - AREA_SIZE;
			y0 = bl->y - AREA_SIZE;
			x1 = bl->x + AREA_SIZE;
			y1 = bl->y + AREA_SIZE;
			/* Fall through */
		case GUILD_SAMEMAP:
		case GUILD_SAMEMAP_WOS:
		case GUILD:
		case GUILD_WOS:
		case GUILD_NOBG:
			if (sd && sd->status.guild_id)
				g = sd->guild;

			if (g) {
				for(i = 0; i < g->max_member; i++) {
					if( (sd = g->member[i].sd) != NULL ) {
						if( !(fd=sd->fd) )
							continue;

						if( type == GUILD_NOBG && sd->bg_id )
							continue;

						if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) )
							continue;

						if( type != GUILD && type != GUILD_NOBG && type != GUILD_WOS && sd->bl.m != bl->m )
							continue;

						if( (type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
							continue;
						WFIFOHEAD(fd,len);
						memcpy(WFIFOP(fd,0), buf, len);
						WFIFOSET(fd,len);
					}
				}
				if (!map->enable_spy) //Skip unnecessary parsing. [Skotlex]
					break;

				iter = mapit_getallusers();
				while ((tsd = BL_UCAST(BL_PC, mapit->next(iter))) != NULL) {
					if( tsd->guildspy == g->guild_id ) {
						WFIFOHEAD(tsd->fd, len);
						memcpy(WFIFOP(tsd->fd,0), buf, len);
						WFIFOSET(tsd->fd,len);
					}
				}
				mapit->free(iter);
			}
			break;

		case BG_AREA:
		case BG_AREA_WOS:
			nullpo_retr(true, bl);
			x0 = bl->x - AREA_SIZE;
			y0 = bl->y - AREA_SIZE;
			x1 = bl->x + AREA_SIZE;
			y1 = bl->y + AREA_SIZE;
			/* Fall through */
		case BG_SAMEMAP:
		case BG_SAMEMAP_WOS:
		case BG:
		case BG_WOS:
			if( sd && sd->bg_id && (bgd = bg->team_search(sd->bg_id)) != NULL ) {
				for( i = 0; i < MAX_BG_MEMBERS; i++ ) {
					if( (sd = bgd->members[i].sd) == NULL || !(fd = sd->fd) )
						continue;
					if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) )
						continue;
					if( type != BG && type != BG_WOS && sd->bl.m != bl->m )
						continue;
					if( (type == BG_AREA || type == BG_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) )
						continue;
					WFIFOHEAD(fd,len);
					memcpy(WFIFOP(fd,0), buf, len);
					WFIFOSET(fd,len);
				}
			}
			break;

		case BG_QUEUE:
			if( sd && sd->bg_queue.arena ) {
				struct script_queue *queue = script->queue(sd->bg_queue.arena->queue_id);

				for (i = 0; i < VECTOR_LENGTH(queue->entries); i++) {
					struct map_session_data *qsd = map->id2sd(VECTOR_INDEX(queue->entries, i));

					if (qsd != NULL) {
						WFIFOHEAD(qsd->fd,len);
						memcpy(WFIFOP(qsd->fd,0), buf, len);
						WFIFOSET(qsd->fd,len);
					}
				}
			}
			break;

		default:
			ShowError("clif_send: Unrecognized type %u\n", type);
			return false;
	}

	return true;
}

/// Notifies the client, that it's connection attempt was accepted.
/// 0073 <start time>.L <position>.3B <x size>.B <y size>.B (ZC_ACCEPT_ENTER)
/// 02eb <start time>.L <position>.3B <x size>.B <y size>.B <font>.W (ZC_ACCEPT_ENTER2)
void clif_authok(struct map_session_data *sd)
{
	struct packet_authok p;

	nullpo_retv(sd);
	p.PacketType = authokType;
	p.startTime = (unsigned int)timer->gettick();
	WBUFPOS(&p.PosDir[0],0,sd->bl.x,sd->bl.y,sd->ud.dir); /* do the stupid client math */
	p.xSize = p.ySize = 5; /* not-used */
#if PACKETVER >= 20080102
	p.font = sd->status.font;
#endif
// Some clients smaller than 20160330 cant be tested [4144]
#if PACKETVER >= 20141016 && PACKETVER < 20160330
	p.sex = sd->status.sex;
#endif
	clif->send(&p,sizeof(p),&sd->bl,SELF);
}

/// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER).
/// 0074 <error code>.B
/// error code:
///     0 = client type mismatch
///     1 = ID mismatch
///     2 = mobile - out of available time
///     3 = mobile - already logged in
///     4 = mobile - waiting state
void clif_authrefuse(int fd, uint8 error_code)
{
	WFIFOHEAD(fd,packet_len(0x74));
	WFIFOW(fd,0) = 0x74;
	WFIFOB(fd,2) = error_code;
	WFIFOSET(fd,packet_len(0x74));
}

/// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN).
/// 0081 <error code>.B
/// error code:
///     0 = BAN_UNFAIR -> "disconnected from server" -> MsgStringTable[3]
///     1 = server closed -> MsgStringTable[4]
///     2 = ID already logged in -> MsgStringTable[5]
///     3 = timeout/too much lag -> MsgStringTable[241]
///     4 = server full -> MsgStringTable[264]
///     5 = underaged -> MsgStringTable[305]
///     8 = Server sill recognizes last connection -> MsgStringTable[441]
///     9 = too many connections from this ip -> MsgStringTable[529]
///     10 = out of available time paid for -> MsgStringTable[530]
///     11 = BAN_PAY_SUSPEND
///     12 = BAN_PAY_CHANGE
///     13 = BAN_PAY_WRONGIP
///     14 = BAN_PAY_PNGAMEROOM
///     15 = disconnected by a GM -> if( servicetype == taiwan ) MsgStringTable[579]
///     16 = BAN_JAPAN_REFUSE1
///     17 = BAN_JAPAN_REFUSE2
///     18 = BAN_INFORMATION_REMAINED_ANOTHER_ACCOUNT
///     100 = BAN_PC_IP_UNFAIR
///     101 = BAN_PC_IP_COUNT_ALL
///     102 = BAN_PC_IP_COUNT
///     103 = BAN_GRAVITY_MEM_AGREE
///     104 = BAN_GAME_MEM_AGREE
///     105 = BAN_HAN_VALID
///     106 = BAN_PC_IP_LIMIT_ACCESS
///     107 = BAN_OVER_CHARACTER_LIST
///     108 = BAN_IP_BLOCK
///     109 = BAN_INVALID_PWD_CNT
///     110 = BAN_NOT_ALLOWED_JOBCLASS
///     ? = disconnected -> MsgStringTable[3]
// TODO: type enum
void clif_authfail_fd(int fd, int type)
{
	if (!fd || !sockt->session[fd] || sockt->session[fd]->func_parse != clif->parse) //clif_authfail should only be invoked on players!
		return;

	WFIFOHEAD(fd, packet_len(0x81));
	WFIFOW(fd,0) = 0x81;
	WFIFOB(fd,2) = type;
	WFIFOSET(fd,packet_len(0x81));
	sockt->eof(fd);

}

/// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK).
/// 00b3 <type>.B
/// type:
///     1 = disconnect, char-select
///     ? = nothing
void clif_charselectok(int id, uint8 ok) {
	struct map_session_data* sd;
	int fd;

	if ((sd = map->id2sd(id)) == NULL || !sd->fd)
		return;

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xb3));
	WFIFOW(fd,0) = 0xb3;
	WFIFOB(fd,2) = ok;
	WFIFOSET(fd,packet_len(0xb3));
}

/// Makes an item appear on the ground.
/// 009e <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY)
/// 084b (ZC_ITEM_FALL_ENTRY4)
void clif_dropflooritem(struct flooritem_data* fitem) {
	struct packet_dropflooritem p;
	int view;

	nullpo_retv(fitem);

	if (fitem->item_data.nameid <= 0)
		return;

	p.PacketType = dropflooritemType;
	p.ITAID = fitem->bl.id;
	p.ITID = ((view = itemdb_viewid(fitem->item_data.nameid)) > 0) ? view : fitem->item_data.nameid;
#if PACKETVER >= 20130000 /* not sure date */
	p.type = itemtype(itemdb_type(fitem->item_data.nameid));
#endif
	p.IsIdentified = fitem->item_data.identify ? 1 : 0;
	p.xPos = fitem->bl.x;
	p.yPos = fitem->bl.y;
	p.subX = fitem->subx;
	p.subY = fitem->suby;
	p.count = fitem->item_data.amount;

	clif->send(&p, sizeof(p), &fitem->bl, AREA);
}

/// Makes an item disappear from the ground.
/// 00a1 <id>.L (ZC_ITEM_DISAPPEAR)
void clif_clearflooritem(struct flooritem_data *fitem, int fd)
{
	unsigned char buf[16];

	nullpo_retv(fitem);

	WBUFW(buf,0) = 0xa1;
	WBUFL(buf,2) = fitem->bl.id;

	if (fd == 0) {
		clif->send(buf, packet_len(0xa1), &fitem->bl, AREA);
	} else {
		WFIFOHEAD(fd,packet_len(0xa1));
		memcpy(WFIFOP(fd,0), buf, packet_len(0xa1));
		WFIFOSET(fd,packet_len(0xa1));
	}
}

/// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH).
/// 0080 <id>.L <type>.B
/// type:
///     0 = out of sight
///     1 = died
///     2 = logged out
///     3 = teleport
///     4 = trickdead
void clif_clearunit_single(int id, clr_type type, int fd)
{
	WFIFOHEAD(fd, packet_len(0x80));
	WFIFOW(fd,0) = 0x80;
	WFIFOL(fd,2) = id;
	WFIFOB(fd,6) = type;
	WFIFOSET(fd, packet_len(0x80));
}

/// Makes a unit (char, npc, mob, homun) disappear to all clients in area (ZC_NOTIFY_VANISH).
/// 0080 <id>.L <type>.B
/// type:
///     0 = out of sight
///     1 = died
///     2 = logged out
///     3 = teleport
///     4 = trickdead
void clif_clearunit_area(struct block_list* bl, clr_type type)
{
	unsigned char buf[8];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x80;
	WBUFL(buf,2) = bl->id;
	WBUFB(buf,6) = type;

	clif->send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif->send(buf, packet_len(0x80), bl, SELF);
	}
}

/// Used to make monsters with player-sprites disappear after dying
/// like normal monsters, because the client does not remove those
/// automatically.
int clif_clearunit_delayed_sub(int tid, int64 tick, int id, intptr_t data) {
	struct block_list *bl = (struct block_list *)data;
	clif->clearunit_area(bl, (clr_type) id);
	ers_free(clif->delay_clearunit_ers,bl);
	return 0;
}

void clif_clearunit_delayed(struct block_list* bl, clr_type type, int64 tick) {
	struct block_list *tbl;

	nullpo_retv(bl);
	tbl = ers_alloc(clif->delay_clearunit_ers, struct block_list);
	memcpy (tbl, bl, sizeof (struct block_list));
	timer->add(tick, clif->clearunit_delayed_sub, (int)type, (intptr_t)tbl);
}

/// Gets weapon view info from sd's inventory_data and points (*rhand,*lhand)
void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand)
{
	nullpo_retv(sd);
	nullpo_retv(rhand);
	nullpo_retv(lhand);
	if(sd->sc.option&OPTION_COSTUME) {
		*rhand = *lhand = 0;
		return;
	}

#if PACKETVER < 4
	*rhand = sd->status.weapon;
	*lhand = sd->status.shield;
#else
	if (sd->equip_index[EQI_HAND_R] >= 0 &&
		sd->inventory_data[sd->equip_index[EQI_HAND_R]])
	{
		struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_R]];
		if (id->view_id > 0)
			*rhand = id->view_id;
		else
			*rhand = id->nameid;
	} else
		*rhand = 0;

	if (sd->equip_index[EQI_HAND_L] >= 0 &&
		sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] &&
		sd->inventory_data[sd->equip_index[EQI_HAND_L]])
	{
		struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_L]];
		if (id->view_id > 0)
			*lhand = id->view_id;
		else
			*lhand = id->nameid;
	} else
		*lhand = 0;
#endif
}

//To make the assignation of the level based on limits clearer/easier. [Skotlex]
static int clif_setlevel_sub(int lv) {
	if( lv < battle_config.max_lv ) {
		;
	} else if( lv < battle_config.aura_lv ) {
		lv = battle_config.max_lv - 1;
	} else {
		lv = battle_config.max_lv;
	}

	return lv;
}

static int clif_setlevel(struct block_list* bl) {
	int lv = status->get_lv(bl);
	nullpo_retr(0, bl);
	if( battle_config.client_limit_unit_lv&bl->type )
		return clif_setlevel_sub(lv);
	switch( bl->type ) {
		case BL_NPC:
		case BL_PET:
			// npcs and pets do not have level
			return 0;
	}
	return lv;
}
/* for 'packetver < 20091103' 0x78 non-pc-looking unit handling */
void clif_set_unit_idle2(struct block_list* bl, struct map_session_data *tsd, enum send_target target) {
#if PACKETVER < 20091103
	struct map_session_data* sd;
	struct status_change* sc = status->get_sc(bl);
	struct view_data* vd = status->get_viewdata(bl);
	struct packet_idle_unit2 p;
	int g_id = status->get_guild_id(bl);

	nullpo_retv(bl);
	sd = BL_CAST(BL_PC, bl);

	p.PacketType = idle_unit2Type;
#if PACKETVER >= 20071106
	p.objecttype = clif->bl_type(bl);
#endif
	p.GID = bl->id;
	p.speed = status->get_speed(bl);
	p.bodyState = (sc) ? sc->opt1 : 0;
	p.healthState = (sc) ? sc->opt2 : 0;
	p.effectState = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	p.job = vd->class;
	p.head = vd->hair_style;
	p.weapon = vd->weapon;
	p.accessory = vd->head_bottom;
	p.shield = vd->shield;
	p.accessory2 = vd->head_top;
	p.accessory3 = vd->head_mid;
	if (bl->type == BL_NPC && vd->class == FLAG_CLASS) {
		// The hell, why flags work like this?
		p.shield = status->get_emblem_id(bl);
		p.accessory2 = GetWord(g_id, 1);
		p.accessory3 = GetWord(g_id, 0);
	}
	p.headpalette = vd->hair_color;
	p.bodypalette = vd->cloth_color;
	p.headDir = (sd)? sd->head_dir : 0;
	p.GUID = g_id;
	p.GEmblemVer = status->get_emblem_id(bl);
	p.honor = (sd) ? sd->status.manner : 0;
	p.virtue = (sc) ? sc->opt3 : 0;
	p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
	p.sex = vd->sex;
	WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
	p.xSize = p.ySize = (sd) ? 5 : 0;
	p.state = vd->dead_sit;
	p.clevel = clif_setlevel(bl);

	clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);
#else
	return;
#endif
}
/*==========================================
 * Prepares 'unit standing' packet
 *------------------------------------------*/
void clif_set_unit_idle(struct block_list* bl, struct map_session_data *tsd, enum send_target target) {
	struct map_session_data* sd;
	struct status_change* sc = status->get_sc(bl);
	struct view_data* vd = status->get_viewdata(bl);
	struct packet_idle_unit p;
	int g_id = status->get_guild_id(bl);

	nullpo_retv(bl);

#if PACKETVER < 20091103
	if (!pc->db_checkid(vd->class)) {
		clif->set_unit_idle2(bl,tsd,target);
		return;
	}
#endif

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = idle_unitType;
#if PACKETVER >= 20091103
	p.PacketLength = sizeof(p);
	p.objecttype = clif->bl_type(bl);
#endif
#if PACKETVER >= 20131223
	p.AID = bl->id;
	p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
	p.GID = bl->id;
#endif
	p.speed = status->get_speed(bl);
	p.bodyState = (sc) ? sc->opt1 : 0;
	p.healthState = (sc) ? sc->opt2 : 0;
	p.effectState = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	p.job = vd->class;
	p.head = vd->hair_style;
	p.weapon = vd->weapon;
	p.accessory = vd->head_bottom;
#if PACKETVER < 7
	p.shield = vd->shield;
#endif
	p.accessory2 = vd->head_top;
	p.accessory3 = vd->head_mid;
	if (bl->type == BL_NPC && vd->class == FLAG_CLASS) {
		// The hell, why flags work like this?
		p.accessory = status->get_emblem_id(bl);
		p.accessory2 = GetWord(g_id, 1);
		p.accessory3 = GetWord(g_id, 0);
	}
	p.headpalette = vd->hair_color;
	p.bodypalette = vd->cloth_color;
	p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
	p.robe = vd->robe;
#endif
	p.GUID = g_id;
	p.GEmblemVer = status->get_emblem_id(bl);
	p.honor = (sd) ? sd->status.manner : 0;
	p.virtue = (sc) ? sc->opt3 : 0;
	p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
	p.sex = vd->sex;
	WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
	p.xSize = p.ySize = (sd) ? 5 : 0;
	p.state = vd->dead_sit;
	p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
	p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20120221
	if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) {
		const struct mob_data *md = BL_UCCAST(BL_MOB, bl);
		p.maxHP = status_get_max_hp(bl);
		p.HP = status_get_hp(bl);
		p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0;
	} else {
		p.maxHP = -1;
		p.HP = -1;
		p.isBoss = 0;
	}
#endif
#if PACKETVER >= 20150513
	p.body = vd->body_style;
#endif
/* Might be earlier, this is when the named item bug began */
#if PACKETVER >= 20131223
	safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
	clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);

	if (clif->isdisguised(bl)) {
#if PACKETVER >= 20091103
		p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
#if PACKETVER >= 20131223
		p.AID = -bl->id;
#else
		p.GID = -bl->id;
#endif
#else
		p.GID = -bl->id;
#endif
		clif->send(&p,sizeof(p),bl,SELF);
	}

}
/* for 'packetver < 20091103' 0x7c non-pc-looking unit handling */
void clif_spawn_unit2(struct block_list* bl, enum send_target target) {
#if PACKETVER < 20091103
	struct map_session_data* sd;
	struct status_change* sc = status->get_sc(bl);
	struct view_data* vd = status->get_viewdata(bl);
	struct packet_spawn_unit2 p;
	int g_id = status->get_guild_id(bl);

	nullpo_retv(bl);
	sd = BL_CAST(BL_PC, bl);

	p.PacketType = spawn_unit2Type;
#if PACKETVER >= 20071106
	p.objecttype = clif->bl_type(bl);
#endif
	p.GID = bl->id;
	p.speed = status->get_speed(bl);
	p.bodyState = (sc) ? sc->opt1 : 0;
	p.healthState = (sc) ? sc->opt2 : 0;
	p.effectState = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	p.head = vd->hair_style;
	p.weapon = vd->weapon;
	p.accessory = vd->head_bottom;
	p.job = vd->class;
	p.shield = vd->shield;
	p.accessory2 = vd->head_top;
	p.accessory3 = vd->head_mid;
	if (bl->type == BL_NPC && vd->class == FLAG_CLASS) {
		// The hell, why flags work like this?
		p.shield = status->get_emblem_id(bl);
		p.accessory2 = GetWord(g_id, 1);
		p.accessory3 = GetWord(g_id, 0);
	}
	p.headpalette = vd->hair_color;
	p.bodypalette = vd->cloth_color;
	p.headDir = (sd)? sd->head_dir : 0;
	p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
	p.sex = vd->sex;
	WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
	p.xSize = p.ySize = (sd) ? 5 : 0;

	clif->send(&p,sizeof(p),bl,target);
#else
	return;
#endif
}
void clif_spawn_unit(struct block_list* bl, enum send_target target) {
	struct map_session_data* sd;
	struct status_change* sc = status->get_sc(bl);
	struct view_data* vd = status->get_viewdata(bl);
	struct packet_spawn_unit p;
	int g_id = status->get_guild_id(bl);

	nullpo_retv(bl);

#if PACKETVER < 20091103
	if (!pc->db_checkid(vd->class)) {
		clif->spawn_unit2(bl,target);
		return;
	}
#endif

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = spawn_unitType;
#if PACKETVER >= 20091103
	p.PacketLength = sizeof(p);
	p.objecttype = clif->bl_type(bl);
#endif
#if PACKETVER >= 20131223
	p.AID = bl->id;
	p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
	p.GID = bl->id;
#endif
	p.speed = status->get_speed(bl);
	p.bodyState = (sc) ? sc->opt1 : 0;
	p.healthState = (sc) ? sc->opt2 : 0;
	p.effectState = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	p.job = vd->class;
	p.head = vd->hair_style;
	p.weapon = vd->weapon;
	p.accessory = vd->head_bottom;
#if PACKETVER < 7
	p.shield = vd->shield;
#endif
	p.accessory2 = vd->head_top;
	p.accessory3 = vd->head_mid;
	if (bl->type == BL_NPC && vd->class == FLAG_CLASS) {
		// The hell, why flags work like this?
		p.accessory = status->get_emblem_id(bl);
		p.accessory2 = GetWord(g_id, 1);
		p.accessory3 = GetWord(g_id, 0);
	}
	p.headpalette = vd->hair_color;
	p.bodypalette = vd->cloth_color;
	p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
	p.robe = vd->robe;
#endif
	p.GUID = g_id;
	p.GEmblemVer = status->get_emblem_id(bl);
	p.honor = (sd) ? sd->status.manner : 0;
	p.virtue = (sc) ? sc->opt3 : 0;
	p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
	p.sex = vd->sex;
	WBUFPOS(&p.PosDir[0],0,bl->x,bl->y,unit->getdir(bl));
	p.xSize = p.ySize = (sd) ? 5 : 0;
	p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
	p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20120221
	if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) {
		const struct mob_data *md = BL_UCCAST(BL_MOB, bl);
		p.maxHP = status_get_max_hp(bl);
		p.HP = status_get_hp(bl);
		p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0;
	} else {
		p.maxHP = -1;
		p.HP = -1;
		p.isBoss = 0;
	}
#endif
#if PACKETVER >= 20150513
	p.body = vd->body_style;
#endif
/* Might be earlier, this is when the named item bug began */
#if PACKETVER >= 20131223
	safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif
	if (clif->isdisguised(bl)) {
		nullpo_retv(sd);
		if (sd->status.class != sd->disguise)
			clif->send(&p,sizeof(p),bl,target);
#if PACKETVER >= 20091103
		p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
#if PACKETVER >= 20131223
		p.AID = -bl->id;
#else
		p.GID = -bl->id;
#endif
#else
		p.GID = -bl->id;
#endif
		clif->send(&p,sizeof(p),bl,SELF);
	} else
		clif->send(&p,sizeof(p),bl,target);

}

/*==========================================
 * Prepares 'unit walking' packet
 *------------------------------------------*/
void clif_set_unit_walking(struct block_list* bl, struct map_session_data *tsd, struct unit_data* ud, enum send_target target) {
	struct map_session_data* sd;
	struct status_change* sc = status->get_sc(bl);
	struct view_data* vd = status->get_viewdata(bl);
	struct packet_unit_walking p;
	int g_id = status->get_guild_id(bl);

	nullpo_retv(bl);
	nullpo_retv(ud);

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = unit_walkingType;
#if PACKETVER >= 20091103
	p.PacketLength = sizeof(p);
#endif
#if PACKETVER >= 20071106
	p.objecttype = clif->bl_type(bl);
#endif
#if PACKETVER >= 20131223
	p.AID = bl->id;
	p.GID = (sd) ? sd->status.char_id : 0; // CCODE
#else
	p.GID = bl->id;
#endif
	p.speed = status->get_speed(bl);
	p.bodyState = (sc) ? sc->opt1 : 0;
	p.healthState = (sc) ? sc->opt2 : 0;
	p.effectState = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	p.job = vd->class;
	p.head = vd->hair_style;
	p.weapon = vd->weapon;
	p.accessory = vd->head_bottom;
	p.moveStartTime = (unsigned int)timer->gettick();
#if PACKETVER < 7
	p.shield = vd->shield;
#endif
	p.accessory2 = vd->head_top;
	p.accessory3 = vd->head_mid;
	p.headpalette = vd->hair_color;
	p.bodypalette = vd->cloth_color;
	p.headDir = (sd)? sd->head_dir : 0;
#if PACKETVER >= 20101124
	p.robe = vd->robe;
#endif
	p.GUID = g_id;
	p.GEmblemVer = status->get_emblem_id(bl);
	p.honor = (sd) ? sd->status.manner : 0;
	p.virtue = (sc) ? sc->opt3 : 0;
	p.isPKModeON = (sd && sd->status.karma) ? 1 : 0;
	p.sex = vd->sex;
	WBUFPOS2(&p.MoveData[0],0,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
	p.xSize = p.ySize = (sd) ? 5 : 0;
	p.clevel = clif_setlevel(bl);
#if PACKETVER >= 20080102
	p.font = (sd) ? sd->status.font : 0;
#endif
#if PACKETVER >= 20120221
	if (battle_config.show_monster_hp_bar && bl->type == BL_MOB && status_get_hp(bl) < status_get_max_hp(bl)) {
		const struct mob_data *md = BL_UCCAST(BL_MOB, bl);
		p.maxHP = status_get_max_hp(bl);
		p.HP = status_get_hp(bl);
		p.isBoss = (md->spawn != NULL && md->spawn->state.boss) ? 1 : 0;
	} else {
		p.maxHP = -1;
		p.HP = -1;
		p.isBoss = 0;
	}
#endif
#if PACKETVER >= 20150513
	p.body = vd->body_style;
#endif
/* Might be earlier, this is when the named item bug began */
#if PACKETVER >= 20131223
	safestrncpy(p.name, clif->get_bl_name(bl), NAME_LENGTH);
#endif

	clif->send(&p,sizeof(p),tsd?&tsd->bl:bl,target);

	if (clif->isdisguised(bl)) {
#if PACKETVER >= 20091103
		p.objecttype = pc->db_checkid(status->get_viewdata(bl)->class) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE
#if PACKETVER >= 20131223
		p.AID = -bl->id;
#else
		p.GID = -bl->id;
#endif
#else
		p.GID = -bl->id;
#endif
		clif->send(&p,sizeof(p),bl,SELF);
	}
}

/// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE).
/// 01b0 <id>.L <type>.B <value>.L
/// type:
///     unused
void clif_class_change(struct block_list *bl, int class_, int type, struct map_session_data *sd)
{
	nullpo_retv(bl);

	if(!pc->db_checkid(class_))
	{// player classes yield missing sprites
		unsigned char buf[16];
		WBUFW(buf,0)=0x1b0;
		WBUFL(buf,2)=bl->id;
		WBUFB(buf,6)=type;
		WBUFL(buf,7)=class_;

		if (sd == NULL)
			clif->send(buf, packet_len(0x1b0), bl, AREA);
		else
			clif->send(buf, packet_len(0x1b0), &sd->bl, SELF);
	}
}

/// Notifies the client of an object's spirits.
/// 01d0 <id>.L <amount>.W (ZC_SPIRITS)
/// 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
void clif_spiritball_single(int fd, struct map_session_data *sd) {
	nullpo_retv(sd);
	WFIFOHEAD(fd, packet_len(0x1e1));
	WFIFOW(fd,0)=0x1e1;
	WFIFOL(fd,2)=sd->bl.id;
	WFIFOW(fd,6)=sd->spiritball;
	WFIFOSET(fd, packet_len(0x1e1));
}

/*==========================================
 * Kagerou/Oboro amulet spirit
 *------------------------------------------*/
void clif_charm_single(int fd, struct map_session_data *sd)
{
#if PACKETVER >= 20110809
	nullpo_retv(sd);
	WFIFOHEAD(fd, packet_len(0x08cf));
	WFIFOW(fd,0) = 0x08cf;
	WFIFOL(fd,2) = sd->bl.id;
	WFIFOW(fd,6) = sd->charm_type;
	WFIFOW(fd,8) = sd->charm_count;
	WFIFOSET(fd, packet_len(0x08cf));
#endif
}

/*==========================================
 * Run when player changes map / refreshes
 * Tells its client to display all weather settings being used by this map
 *------------------------------------------*/
void clif_weather_check(struct map_session_data *sd) {
	int16 m;
	int fd;

	nullpo_retv(sd);
	m = sd->bl.m;
	fd = sd->fd;
	if (map->list[m].flag.snow)
		clif->specialeffect_single(&sd->bl, 162, fd);
	if (map->list[m].flag.clouds)
		clif->specialeffect_single(&sd->bl, 233, fd);
	if (map->list[m].flag.clouds2)
		clif->specialeffect_single(&sd->bl, 516, fd);
	if (map->list[m].flag.fog)
		clif->specialeffect_single(&sd->bl, 515, fd);
	if (map->list[m].flag.fireworks) {
		clif->specialeffect_single(&sd->bl, 297, fd);
		clif->specialeffect_single(&sd->bl, 299, fd);
		clif->specialeffect_single(&sd->bl, 301, fd);
	}
	if (map->list[m].flag.sakura)
		clif->specialeffect_single(&sd->bl, 163, fd);
	if (map->list[m].flag.leaves)
		clif->specialeffect_single(&sd->bl, 333, fd);
}
/**
 * Run when the weather on a map changes, throws all players in map id 'm' to clif_weather_check function
 **/
void clif_weather(int16 m)
{
	struct s_mapiterator* iter;
	struct map_session_data *sd=NULL;

	iter = mapit_getallusers();
	for (sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter))) {
		if( sd->bl.m == m )
			clif->weather_check(sd);
	}
	mapit->free(iter);
}
/**
 * Main function to spawn a unit on the client (player/mob/pet/etc)
 **/
bool clif_spawn(struct block_list *bl)
{
	struct view_data *vd;

	nullpo_retr(false, bl);
	vd = status->get_viewdata(bl);
	if( !vd )
		return false;

	if (vd->class == INVISIBLE_CLASS)
		return true; // Doesn't need to be spawned, so everything is alright

	if (bl->type == BL_NPC) {
		struct npc_data *nd = BL_UCAST(BL_NPC, bl);
		if (nd->chat_id == 0 && (nd->option&OPTION_INVISIBLE)) // Hide NPC from maya purple card.
			return true; // Doesn't need to be spawned, so everything is alright
	}

	clif->spawn_unit(bl,AREA_WOS);

	if (vd->cloth_color)
		clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
	if (vd->body_style)
		clif->refreshlook(bl,bl->id,LOOK_BODY2,vd->body_style,AREA_WOS);

	switch (bl->type) {
		case BL_PC:
		{
			struct map_session_data *sd = BL_UCAST(BL_PC, bl);
			int i;
			if (sd->spiritball > 0)
				clif->spiritball(&sd->bl);
			if (sd->state.size == SZ_BIG) // tiny/big players [Valaris]
				clif->specialeffect(bl,423,AREA);
			else if (sd->state.size == SZ_MEDIUM)
				clif->specialeffect(bl,421,AREA);
			if (sd->bg_id != 0 && map->list[sd->bl.m].flag.battleground)
				clif->sendbgemblem_area(sd);
			for (i = 0; i < sd->sc_display_count; i++) {
				clif->sc_continue(&sd->bl, sd->bl.id,AREA,status->dbs->IconChangeTable[sd->sc_display[i]->type],sd->sc_display[i]->val1,sd->sc_display[i]->val2,sd->sc_display[i]->val3);
			}
			if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0)
				clif->spiritcharm(sd);
			if (sd->status.robe)
				clif->refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA);
		}
			break;
		case BL_MOB:
		{
			struct mob_data *md = BL_UCAST(BL_MOB, bl);
			if (md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris]
				clif->specialeffect(&md->bl,423,AREA);
			else if (md->special_state.size==SZ_MEDIUM)
				clif->specialeffect(&md->bl,421,AREA);
		}
			break;
		case BL_NPC:
		{
			struct npc_data *nd = BL_UCAST(BL_NPC, bl);
			if (nd->size == SZ_BIG)
				clif->specialeffect(&nd->bl,423,AREA);
			else if (nd->size == SZ_MEDIUM)
				clif->specialeffect(&nd->bl,421,AREA);
		}
			break;
		case BL_PET:
			if (vd->head_bottom)
				clif->send_petdata(NULL, BL_UCAST(BL_PET, bl), 3, vd->head_bottom); // needed to display pet equip properly
			break;
	}
	return true;
}

/// Sends information about owned homunculus to the client (ZC_PROPERTY_HOMUN). [orn]
/// 022e <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.W <max hp>.W <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W
void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) {
	struct status_data *hstatus;
	unsigned char buf[128];
	enum homun_type htype;
	int offset = 0;

// probably can works also for < 20141223, but in 3CeaM packet size defined only for 20150513
#if PACKETVER < 20150513
	int cmd = 0x22e;
#else
	int cmd = 0x9f7;
#endif
	int len = packet_len(cmd);

	nullpo_retv(sd);
	nullpo_retv(hd);

	hstatus  = &hd->battle_status;
	htype = homun->class2type(hd->homunculus.class_);

	memset(buf, 0, len);
	WBUFW(buf, 0) = cmd;
	memcpy(WBUFP(buf, 2), hd->homunculus.name, NAME_LENGTH);
	// Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true)
	WBUFB(buf, 26) = (!battle_config.hom_rename && hd->homunculus.rename_flag ? 0x1 : 0x0) | (hd->homunculus.vaporize == HOM_ST_REST ? 0x2 : 0) | (hd->homunculus.hp > 0 ? 0x4 : 0);
	WBUFW(buf, 27) = hd->homunculus.level;
	WBUFW(buf, 29) = hd->homunculus.hunger;
	WBUFW(buf, 31) = (unsigned short) (hd->homunculus.intimacy / 100) ;
	WBUFW(buf, 33) = 0; // equip id
#ifdef RENEWAL
	WBUFW(buf, 35) = cap_value(hstatus->rhw.atk2, 0, INT16_MAX);
#else
	WBUFW(buf,35) = cap_value(hstatus->rhw.atk2 + hstatus->batk, 0, INT16_MAX);
#endif
	WBUFW(buf,37) = cap_value(hstatus->matk_max, 0, INT16_MAX);
	WBUFW(buf,39) = hstatus->hit;
	if (battle_config.hom_setting&0x10)
		WBUFW(buf, 41) = hstatus->luk / 3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious]
	else
		WBUFW(buf, 41) = hstatus->cri / 10;
#ifdef RENEWAL
	WBUFW(buf, 43) = hstatus->def + hstatus->def2;
	WBUFW(buf, 45) = hstatus->mdef + hstatus->mdef2;
#else
	WBUFW(buf, 43) =hstatus->def + hstatus->vit ;
	WBUFW(buf, 45) = hstatus->mdef;
#endif
	WBUFW(buf, 47) = hstatus->flee;
	WBUFW(buf, 49) = (flag) ? 0 : hstatus->amotion;

// probably can works also for < 20141223, but in 3CeaM packet size defined only for 20150513
#if PACKETVER < 20150513
	if (hstatus->max_hp > INT16_MAX) {
		WBUFW(buf, 51) = hstatus->hp / (hstatus->max_hp / 100);
		WBUFW(buf, 53) = 100;
	} else {
		WBUFW(buf, 51) = hstatus->hp;
		WBUFW(buf, 53) = hstatus->max_hp;
	}
#else
	WBUFL(buf, 51) = hstatus->hp;
	WBUFL(buf, 55) = hstatus->max_hp;
	offset = 4;
#endif

	if (hstatus->max_sp > INT16_MAX) {
		WBUFW(buf, 55 + offset) = hstatus->sp / (hstatus->max_sp / 100);
		WBUFW(buf, 57 + offset) = 100;
	} else {
		WBUFW(buf, 55 + offset) = hstatus->sp;
		WBUFW(buf, 57 + offset) = hstatus->max_sp;
	}
	WBUFL(buf, 59 + offset) = hd->homunculus.exp;
	WBUFL(buf, 63 + offset) = hd->exp_next;
	switch (htype) {
		case HT_REG:
		case HT_EVO:
			if (hd->homunculus.level >= battle_config.hom_max_level)
				WBUFL(buf, 63 + offset) = 0;
			break;
		case HT_S:
			if (hd->homunculus.level >= battle_config.hom_S_max_level)
				WBUFL(buf, 63 + offset) = 0;
			break;
	}
	WBUFW(buf, 67 + offset) = hd->homunculus.skillpts;
	WBUFW(buf, 69 + offset) = status_get_range(&hd->bl);

	clif->send(buf, len, &sd->bl, SELF);
}

/// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER).
/// 0230 <type>.B <state>.B <id>.L <data>.L
/// type:
///     unused
/// state:
///     0 = pre-init
///     1 = intimacy
///     2 = hunger
///     3 = accessory?
///     ? = ignored
void clif_send_homdata(struct map_session_data *sd, int state, int param)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(sd->hd);

	fd = sd->fd;
	if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) )
		homun->calc_skilltree(sd->hd, 0);

	WFIFOHEAD(fd, packet_len(0x230));
	WFIFOW(fd,0)=0x230;
	WFIFOB(fd,2)=0;
	WFIFOB(fd,3)=state;
	WFIFOL(fd,4)=sd->hd->bl.id;
	WFIFOL(fd,8)=param;
	WFIFOSET(fd,packet_len(0x230));
}

/// Prepares and sends homun related information [orn]
void clif_homskillinfoblock(struct map_session_data *sd) {
	struct homun_data *hd;
	int fd;
	int i,j;
	int len=4;
	nullpo_retv(sd);

	fd = sd->fd;
	hd = sd->hd;

	if ( !hd )
		return;

	WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL);
	WFIFOW(fd,0)=0x235;

	for ( i = 0; i < MAX_HOMUNSKILL; i++ ) {
		int id = hd->homunculus.hskill[i].id;
		if ( id != 0 ) {
			j = id - HM_SKILLBASE;
			WFIFOW(fd, len) = id;
			WFIFOW(fd, len + 2) = skill->get_inf(id);
			WFIFOW(fd, len + 4) = 0;
			WFIFOW(fd, len + 6) = hd->homunculus.hskill[j].lv;
			if ( hd->homunculus.hskill[j].lv ) {
				WFIFOW(fd, len + 8) = skill->get_sp(id, hd->homunculus.hskill[j].lv);
				WFIFOW(fd, len + 10) = skill->get_range2(&sd->hd->bl, id, hd->homunculus.hskill[j].lv);
			} else {
				WFIFOW(fd, len + 8) = 0;
				WFIFOW(fd, len + 10) = 0;
			}
			safestrncpy(WFIFOP(fd, len + 12), skill->get_name(id), NAME_LENGTH);
			WFIFOB(fd, len + 36) = (hd->homunculus.hskill[j].lv < homun->skill_tree_get_max(id, hd->homunculus.class_)) ? 1 : 0;
			len += 37;
		}
	}
	WFIFOW(fd,2)=len;
	WFIFOSET(fd,len);

	return;
}

void clif_homskillup(struct map_session_data *sd, uint16 skill_id) { //[orn]
	struct homun_data *hd;
	int fd, idx;
	nullpo_retv(sd);
	nullpo_retv(sd->hd);
	idx = skill_id - HM_SKILLBASE;

	fd=sd->fd;
	hd=sd->hd;

	WFIFOHEAD(fd, packet_len(0x239));
	WFIFOW(fd,0) = 0x239;
	WFIFOW(fd,2) = skill_id;
	WFIFOW(fd,4) = hd->homunculus.hskill[idx].lv;
	WFIFOW(fd,6) = skill->get_sp(skill_id,hd->homunculus.hskill[idx].lv);
	WFIFOW(fd,8) = skill->get_range2(&hd->bl, skill_id,hd->homunculus.hskill[idx].lv);
	WFIFOB(fd,10) = (hd->homunculus.hskill[idx].lv < skill->get_max(hd->homunculus.hskill[idx].id)) ? 1 : 0;
	WFIFOSET(fd,packet_len(0x239));
}

void clif_hom_food(struct map_session_data *sd,int foodid,int fail)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x22f));
	WFIFOW(fd,0)=0x22f;
	WFIFOB(fd,2)=fail;
	WFIFOW(fd,3)=foodid;
	WFIFOSET(fd,packet_len(0x22f));

	return;
}

/// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE).
/// 0087 <walk start time>.L <walk data>.6B
void clif_walkok(struct map_session_data *sd)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x87));
	WFIFOW(fd,0)=0x87;
	WFIFOL(fd,2)=(unsigned int)timer->gettick();
	WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y,8,8);
	WFIFOSET(fd,packet_len(0x87));
}

void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) {
#ifdef ANTI_MAYAP_CHEAT
	struct status_change *sc = NULL;
#endif

	nullpo_retv(bl);
	nullpo_retv(vd);
	nullpo_retv(ud);

#ifdef ANTI_MAYAP_CHEAT
	if( (sc = status->get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE|OPTION_CHASEWALK) )
		clif->ally_only = true;
#endif

	clif->set_unit_walking(bl,NULL,ud,AREA_WOS);

	if(vd->cloth_color)
		clif->refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS);
	if (vd->body_style)
		clif->refreshlook(bl,bl->id,LOOK_BODY2,vd->body_style,AREA_WOS);

	switch(bl->type) {
		case BL_PC:
		{
			struct map_session_data *sd = BL_UCAST(BL_PC, bl);
			//clif_movepc(sd);
			if(sd->state.size==SZ_BIG) // tiny/big players [Valaris]
				clif->specialeffect(&sd->bl,423,AREA);
			else if(sd->state.size==SZ_MEDIUM)
				clif->specialeffect(&sd->bl,421,AREA);
		}
			break;
		case BL_MOB:
		{
			struct mob_data *md = BL_UCAST(BL_MOB, bl);
			if (md->special_state.size == SZ_BIG) // tiny/big mobs [Valaris]
				clif->specialeffect(&md->bl,423,AREA);
			else if (md->special_state.size == SZ_MEDIUM)
				clif->specialeffect(&md->bl,421,AREA);
		}
			break;
		case BL_PET:
			if( vd->head_bottom ) // needed to display pet equip properly
				clif->send_petdata(NULL, BL_UCAST(BL_PET, bl), 3, vd->head_bottom);
			break;
	}
#ifdef ANTI_MAYAP_CHEAT
	clif->ally_only = false;
#endif
}

/// Notifies clients in an area, that an other visible object is walking (ZC_NOTIFY_PLAYERMOVE).
/// 0086 <id>.L <walk data>.6B <walk start time>.L
/// Note: unit must not be self
void clif_move(struct unit_data *ud)
{
	unsigned char buf[16];
	struct view_data *vd;
	struct block_list *bl;
#ifdef ANTI_MAYAP_CHEAT
	struct status_change *sc = NULL;
#endif

	nullpo_retv(ud);
	bl = ud->bl;
	nullpo_retv(bl);
	vd = status->get_viewdata(bl);
	if (vd == NULL || vd->class == INVISIBLE_CLASS)
		return; //This performance check is needed to keep GM-hidden objects from being notified to bots.

	if (bl->type == BL_NPC) {
		// Hide NPC from maya purple card.
		struct npc_data *nd = BL_UCAST(BL_NPC, bl);
		if (nd->chat_id == 0 && (nd->option&OPTION_INVISIBLE))
			return;
	}

	if (ud->state.speed_changed) {
		// Since we don't know how to update the speed of other objects,
		// use the old walk packet to update the data.
		ud->state.speed_changed = 0;
		clif->move2(bl, vd, ud);
		return;
	}
#ifdef ANTI_MAYAP_CHEAT
	if( (sc = status->get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE) )
		clif->ally_only = true;
#endif

	WBUFW(buf,0)=0x86;
	WBUFL(buf,2)=bl->id;
	WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8);
	WBUFL(buf,12)=(unsigned int)timer->gettick();

	clif->send(buf, packet_len(0x86), bl, AREA_WOS);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2)=-bl->id;
		clif->send(buf, packet_len(0x86), bl, SELF);
	}
#ifdef ANTI_MAYAP_CHEAT
	clif->ally_only = false;
#endif
}

/*==========================================
 * Delays the map->quit of a player after they are disconnected. [Skotlex]
 *------------------------------------------*/
int clif_delayquit(int tid, int64 tick, int id, intptr_t data) {
	struct map_session_data *sd = NULL;

	//Remove player from map server
	if ((sd = map->id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player.
		map->quit(sd);
	return 0;
}

/*==========================================
 *
 *------------------------------------------*/
void clif_quitsave(int fd, struct map_session_data *sd) {
	nullpo_retv(sd);
	if (!battle_config.prevent_logout ||
		DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout)
		map->quit(sd);
	else if (sd->fd) {
		//Disassociate session from player (session is deleted after this function was called)
		//And set a timer to make him quit later.
		sockt->session[sd->fd]->session_data = NULL;
		sd->fd = 0;
		timer->add(timer->gettick() + 10000, clif->delayquit, sd->bl.id, 0);
	}
}

/// Notifies the client of a position change to coordinates on given map (ZC_NPCACK_MAPMOVE).
/// 0091 <map name>.16B <x>.W <y>.W
void clif_changemap(struct map_session_data *sd, short m, int x, int y) {
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x91));
	WFIFOW(fd,0) = 0x91;
	mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, WFIFOP(fd,2));
	WFIFOW(fd,18) = x;
	WFIFOW(fd,20) = y;
	WFIFOSET(fd,packet_len(0x91));
}

/// Notifies the client of a position change to coordinates on given map, which is on another map-server (ZC_NPCACK_SERVERMOVE).
/// 0092 <map name>.16B <x>.W <y>.W <ip>.L <port>.W
void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) {
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x92));
	WFIFOW(fd,0) = 0x92;
	mapindex->getmapname_ext(mapindex_id2name(map_index), WFIFOP(fd,2));
	WFIFOW(fd,18) = x;
	WFIFOW(fd,20) = y;
	WFIFOL(fd,22) = htonl(ip);
	WFIFOW(fd,26) = sockt->ntows(htons(port)); // [!] LE byte order here [!]
	WFIFOSET(fd,packet_len(0x92));
}

void clif_blown(struct block_list *bl)
{
//Aegis packets says fixpos, but it's unsure whether slide works better or not.
	nullpo_retv(bl);
	clif->fixpos(bl);
	clif->slide(bl, bl->x, bl->y);
}

/// Visually moves(slides) a character to x,y. If the target cell
/// isn't walkable, the char doesn't move at all. If the char is
/// sitting it will stand up (ZC_STOPMOVE).
/// 0088 <id>.L <x>.W <y>.W
void clif_fixpos(struct block_list *bl) {
	unsigned char buf[10];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x88;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = bl->x;
	WBUFW(buf,8) = bl->y;
	clif->send(buf, packet_len(0x88), bl, AREA);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif->send(buf, packet_len(0x88), bl, SELF);
	}
}

/// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE).
/// 00c4 <shop id>.L
void clif_npcbuysell(struct map_session_data* sd, int id)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0xc4));
	WFIFOW(fd,0)=0xc4;
	WFIFOL(fd,2)=id;
	WFIFOSET(fd,packet_len(0xc4));
}

/// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST).
/// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }*
void clif_buylist(struct map_session_data *sd, struct npc_data *nd) {
	struct npc_item_list *shop = NULL;
	unsigned short shop_size = 0;
	int fd,i,c;

	nullpo_retv(sd);
	nullpo_retv(nd);

	if( nd->subtype == SCRIPT ) {
		shop = nd->u.scr.shop->item;
		shop_size = nd->u.scr.shop->items;
	} else {
		shop = nd->u.shop.shop_item;
		shop_size = nd->u.shop.count;
	}

	fd = sd->fd;

	WFIFOHEAD(fd, 4 + shop_size * 11);
	WFIFOW(fd,0) = 0xc6;

	c = 0;
	for( i = 0; i < shop_size; i++ ) {
		if( shop[i].nameid ) {
			struct item_data* id = itemdb->exists(shop[i].nameid);
			int val = shop[i].value;
			if( id == NULL )
				continue;
			WFIFOL(fd, 4+c*11) = val;
			WFIFOL(fd, 8+c*11) = pc->modifybuyvalue(sd,val);
			WFIFOB(fd,12+c*11) = itemtype(id->type);
			WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
			c++;
		}
	}

	WFIFOW(fd,2) = 4 + c*11;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST).
/// 00c7 <packet len>.W { <index>.W <price>.L <overcharge price>.L }*
void clif_selllist(struct map_session_data *sd)
{
	int fd,i,c=0,val;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4);
	WFIFOW(fd,0)=0xc7;
	for( i = 0; i < MAX_INVENTORY; i++ )
	{
		if( sd->status.inventory[i].nameid > 0 && sd->inventory_data[i] )
		{
			if( !itemdb_cansell(&sd->status.inventory[i], pc_get_group_level(sd)) )
				continue;

			if( sd->status.inventory[i].expire_time )
				continue; // Cannot Sell Rental Items

			if( sd->status.inventory[i].bound && !pc_can_give_bound_items(sd))
				continue; // Don't allow sale of bound items

			val=sd->inventory_data[i]->value_sell;
			if( val < 0 )
				continue;
			WFIFOW(fd,4+c*10)=i+2;
			WFIFOL(fd,6+c*10)=val;
			WFIFOL(fd,10+c*10)=pc->modifysellvalue(sd,val);
			c++;
		}
	}
	WFIFOW(fd,2)=c*10+4;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Displays an NPC dialog message (ZC_SAY_DIALOG).
/// 00b4 <packet len>.W <npc id>.L <message>.?B
/// Client behavior (dialog window):
/// - disable mouse targeting
/// - open the dialog window
/// - set npcid of dialog window (0 by default)
/// - if set to clear on next mes, clear contents
/// - append this text
void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes)
{
	int fd, slen;
#ifdef SCRIPT_MES_STRIP_LINEBREAK
	char *stripmes = NULL;
	int i;
#endif

	nullpo_retv(sd);
	nullpo_retv(mes);

	fd = sd->fd;
	slen = (int)strlen(mes) + 9;
	Assert_retv(slen <= INT16_MAX);

	sd->state.dialog = 1;

	WFIFOHEAD(fd, slen);
	WFIFOW(fd,0) = 0xb4;
	WFIFOW(fd,2) = slen;
	WFIFOL(fd,4) = npcid;
#ifdef SCRIPT_MES_STRIP_LINEBREAK
	stripmes = aStrdup(mes);
	for (i = 0; stripmes[i] != '\0'; ++i) {
		if (stripmes[i] == '\r')
			stripmes[i] = ' ';
	}
	memcpy(WFIFOP(fd,8), stripmes, slen-8);
	aFree(stripmes);
#else // ! SCRIPT_MES_STRIP_LINEBREAK
	memcpy(WFIFOP(fd,8), mes, slen-8);
#endif // SCRIPT_MES_STRIP_LINEBREAK
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG).
/// 00b5 <npc id>.L
/// Client behavior (dialog window):
/// - disable mouse targeting
/// - open the dialog window
/// - add 'next' button
/// When 'next' is pressed:
/// - 00B9 <npcid of dialog window>.L
/// - set to clear on next mes
/// - remove 'next' button
void clif_scriptnext(struct map_session_data *sd, int npcid)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0xb5));
	WFIFOW(fd,0)=0xb5;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len(0xb5));
}

/// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG).
/// 00b6 <npc id>.L
/// Client behavior:
/// - if dialog window is open:
///   - remove 'next' button
///   - add 'close' button
/// - else:
///   - enable mouse targeting
///   - close the dialog window
///   - close the menu window
/// When 'close' is pressed:
/// - enable mouse targeting
/// - close the dialog window
/// - close the menu window
/// - 0146 <npcid of dialog window>.L
void clif_scriptclose(struct map_session_data *sd, int npcid)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0xb6));
	WFIFOW(fd,0)=0xb6;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len(0xb6));
}

/*==========================================
 *
 *------------------------------------------*/
void clif_sendfakenpc(struct map_session_data *sd, int npcid) {
	unsigned char *buf;
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	sd->state.using_fake_npc = 1;
	WFIFOHEAD(fd, packet_len(0x78));
	buf = WFIFOP(fd,0);
	memset(WBUFP(buf,0), 0, packet_len(0x78));
	WBUFW(buf,0)=0x78;
#if PACKETVER >= 20071106
	WBUFB(buf,2) = 0; // object type
	buf = WFIFOP(fd,1);
#endif
	WBUFL(buf,2)=npcid;
	WBUFW(buf,14)=111;
	WBUFPOS(buf,46,sd->bl.x,sd->bl.y,sd->ud.dir);
	WBUFB(buf,49)=5;
	WBUFB(buf,50)=5;
	WFIFOSET(fd, packet_len(0x78));
}

/// Displays an NPC dialog menu (ZC_MENU_LIST).
/// 00b7 <packet len>.W <npc id>.L <menu items>.?B
/// Client behavior:
/// - disable mouse targeting
/// - close the menu window
/// - open the menu window
/// - add options to the menu (separated in the text by ":")
/// - set npcid of menu window
/// - if dialog window is open:
///   - remove 'next' button
/// When 'ok' is pressed:
/// - 00B8 <npcid of menu window>.L <selected option>.B
/// - close the menu window
/// When 'cancel' is pressed:
/// - 00B8 <npcid of menu window>.L <-1>.B
/// - enable mouse targeting
/// - close a bunch of windows...
/// WARNING: the 'cancel' button closes other windows besides the dialog window and the menu window.
///    Which suggests their have intertwined behavior. (probably the mouse targeting)
/// TODO investigate behavior of other windows [FlavioJS]
void clif_scriptmenu(struct map_session_data *sd, int npcid, const char *mes)
{
	int fd, slen;
	struct block_list *bl = NULL;

	nullpo_retv(sd);
	nullpo_retv(mes);

	fd = sd->fd;
	slen = (int)strlen(mes) + 9;
	Assert_retv(slen <= INT16_MAX);

	if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) != NULL && (bl->m!=sd->bl.m ||
						bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
						bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
		clif->sendfakenpc(sd, npcid);

	WFIFOHEAD(fd, slen);
	WFIFOW(fd,0) = 0xb7;
	WFIFOW(fd,2) = slen;
	WFIFOL(fd,4) = npcid;
	memcpy(WFIFOP(fd,8), mes, slen-8);
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG).
/// 0142 <npc id>.L
/// Client behavior (inputnum window):
/// - if npcid exists in the client:
///   - open the inputnum window
///   - set npcid of inputnum window
/// When 'ok' is pressed:
/// - if inputnum window has text:
///   - if npcid exists in the client:
///     - 0143 <npcid of inputnum window>.L <atoi(text)>.L
///   - close inputnum window
void clif_scriptinput(struct map_session_data *sd, int npcid) {
	int fd;
	struct block_list *bl = NULL;

	nullpo_retv(sd);

	if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) != NULL && (bl->m!=sd->bl.m ||
						bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
						bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
		clif->sendfakenpc(sd, npcid);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x142));
	WFIFOW(fd,0)=0x142;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len(0x142));
}

/// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR).
/// 01d4 <npc id>.L
/// Client behavior (inputstr window):
/// - if npcid is 0 or npcid exists in the client:
///   - open the inputstr window
///   - set npcid of inputstr window
/// When 'ok' is pressed:
/// - if inputstr window has text and isn't an insult(manner.txt):
///   - if npcid is 0 or npcid exists in the client:
///     - 01d5 <packetlen>.W <npcid of inputstr window>.L <text>.?B
///   - close inputstr window
void clif_scriptinputstr(struct map_session_data *sd, int npcid) {
	int fd;
	struct block_list *bl = NULL;

	nullpo_retv(sd);

	if (!sd->state.using_fake_npc && (npcid == npc->fake_nd->bl.id || ((bl = map->id2bl(npcid)) != NULL && (bl->m!=sd->bl.m ||
						bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 ||
						bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1))))
		clif->sendfakenpc(sd, npcid);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x1d4));
	WFIFOW(fd,0)=0x1d4;
	WFIFOL(fd,2)=npcid;
	WFIFOSET(fd,packet_len(0x1d4));
}

/// Marks a position on client's minimap (ZC_COMPASS).
/// 0144 <npc id>.L <type>.L <x>.L <y>.L <id>.B <color>.L
/// npc id:
///     is ignored in the client
/// type:
///     0 = display mark for 15 seconds
///     1 = display mark until dead or teleported
///     2 = remove mark
/// color:
///     0x00RRGGBB
void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x144));
	WFIFOW(fd,0)=0x144;
	WFIFOL(fd,2)=npc_id;
	WFIFOL(fd,6)=type;
	WFIFOL(fd,10)=x;
	WFIFOL(fd,14)=y;
	WFIFOB(fd,18)=id;
	WFIFOL(fd,19)=color;
	WFIFOSET(fd,packet_len(0x144));
}

/// Displays an illustration image.
/// 0145 <image name>.16B <type>.B (ZC_SHOW_IMAGE)
/// 01b3 <image name>.64B <type>.B (ZC_SHOW_IMAGE2)
/// type:
///     0 = bottom left corner
///     1 = bottom middle
///     2 = bottom right corner
///     3 = middle of screen, inside a movable window
///     4 = middle of screen, movable with a close button, chrome-less
void clif_cutin(struct map_session_data* sd, const char* image, int type)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x1b3));
	WFIFOW(fd,0)=0x1b3;
	strncpy(WFIFOP(fd,2),image,64);
	WFIFOB(fd,66)=type;
	WFIFOSET(fd,packet_len(0x1b3));
}

/*==========================================
 * Fills in card data from the given item and into the buffer. [Skotlex]
 *------------------------------------------*/
void clif_addcards(unsigned char* buf, struct item* item) {
	int i=0,j;
	nullpo_retv(buf);
	if( item == NULL ) { //Blank data
		WBUFW(buf,0) = 0;
		WBUFW(buf,2) = 0;
		WBUFW(buf,4) = 0;
		WBUFW(buf,6) = 0;
		return;
	}
	if( item->card[0] == CARD0_PET ) { //pet eggs
		WBUFW(buf,0) = 0;
		WBUFW(buf,2) = 0;
		WBUFW(buf,4) = 0;
		WBUFW(buf,6) = item->card[3]; //Pet renamed flag.
		return;
	}
	if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items
		WBUFW(buf,0) = item->card[0];
		WBUFW(buf,2) = item->card[1];
		WBUFW(buf,4) = item->card[2];
		WBUFW(buf,6) = item->card[3];
		return;
	}
	//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
	if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 )
		i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3;

	//Normal items.
	if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		WBUFW(buf,0) = j;
	else
		WBUFW(buf,0) = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		WBUFW(buf,2) = j;
	else
		WBUFW(buf,2) = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		WBUFW(buf,4) = j;
	else
		WBUFW(buf,4) = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		WBUFW(buf,6) = j;
	else
		WBUFW(buf,6) = item->card[i];
}

void clif_addcards2(unsigned short *cards, struct item* item) {
	int i=0,j;
	nullpo_retv(cards);
	if( item == NULL ) { //Blank data
		cards[0] = 0;
		cards[1] = 0;
		cards[2] = 0;
		cards[3] = 0;
		return;
	}
	if( item->card[0] == CARD0_PET ) { //pet eggs
		cards[0] = 0;
		cards[1] = 0;
		cards[2] = 0;
		cards[3] = item->card[3]; //Pet renamed flag.
		return;
	}
	if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items
		cards[0] = item->card[0];
		cards[1] = item->card[1];
		cards[2] = item->card[2];
		cards[3] = item->card[3];
		return;
	}
	//Client only receives four cards.. so randomly send them a set of cards. [Skotlex]
	if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 )
		i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3;

	//Normal items.
	if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		cards[0] = j;
	else
		cards[0] = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		cards[1] = j;
	else
		cards[1] = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		cards[2] = j;
	else
		cards[2] = item->card[i];

	if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 )
		cards[3] = j;
	else
		cards[3] = item->card[i];
}

/**
 * Fills in ItemOptions(Bonuses) of items into the buffer
 *
 * A maximum of 5 item options can be supported.
 *
 * @param buf[in,out] The buffer to write to. The pointer must be valid and initialized.
 * @param item[in]    The source item.
 */
 int clif_add_item_options(struct ItemOptions *buf, const struct item *it)
{
	int i = 0, j = 0, total_options = 0;
	
	nullpo_ret(buf);
	
	// Append the buffer with existing options first.
	for (i = 0; i < MAX_ITEM_OPTIONS; i++) {
		if (it->option[i].index) {
			WBUFW(buf, j * 5 + 0) = it->option[i].index; // OptIndex
			WBUFW(buf, j * 5 + 2) = it->option[i].value; // Value
			WBUFB(buf, j * 5 + 4) = it->option[i].param; // Param1
			total_options++;
			j++;
		}
	}
	// Append the remaining buffer with no values;
	for (; j < MAX_ITEM_OPTIONS || j < 5; j++) {
		WBUFW(buf, j * 5 + 0) = 0;
		WBUFW(buf, j * 5 + 2) = 0;
		WBUFB(buf, j * 5 + 4) = 0;
	}
	
	return total_options;
}

/// Notifies the client, about a received inventory item or the result of a pick-up request.
/// 00a0 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B (ZC_ITEM_PICKUP_ACK)
/// 029a <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L (ZC_ITEM_PICKUP_ACK2)
/// 02d4 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK3)
/// 0990 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK_V5)
/// 0a0c <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK_V6)
/// 0a37 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W <favorite>.B <view id>.W (ZC_ITEM_PICKUP_ACK_V7)
void clif_additem(struct map_session_data *sd, int n, int amount, int fail)
{
	struct packet_additem p;
	nullpo_retv(sd);

	if (!sockt->session_is_active(sd->fd))  //Sasuke-
		return;

	if( fail )
		memset(&p, 0, sizeof(p));

	p.PacketType = additemType;
	p.Index = n+2;
	p.count = amount;

	if( !fail ) {
		if( n < 0 || n >= MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL )
			return;

		if (sd->inventory_data[n]->view_id > 0)
			p.nameid = sd->inventory_data[n]->view_id;
		else
			p.nameid = sd->status.inventory[n].nameid;

		p.IsIdentified = sd->status.inventory[n].identify ? 1 : 0;
		p.IsDamaged = (sd->status.inventory[n].attribute & ATTR_BROKEN) != 0 ? 1 : 0;
		p.refiningLevel =sd->status.inventory[n].refine;
		clif->addcards2(&p.slot.card[0], &sd->status.inventory[n]);
		p.location = pc->equippoint(sd,n);
		p.type = itemtype(sd->inventory_data[n]->type);
#if PACKETVER >= 20061218
		p.HireExpireDate = sd->status.inventory[n].expire_time;
#endif
#if PACKETVER >= 20071002
		/* why restrict the flag to non-stackable? because this is the only packet allows stackable to,
		 * show the color, and therefore it'd be inconsistent with the rest (aka it'd show yellow, you relog/refresh and boom its gone)
		 */
		p.bindOnEquipType = sd->status.inventory[n].bound && !itemdb->isstackable2(sd->inventory_data[n]) ? 2 : sd->inventory_data[n]->flag.bindonequip ? 1 : 0;
#endif
#if PACKETVER >= 20150226
		clif->add_item_options(&p.option_data[0], &sd->status.inventory[n]);
#endif
#if PACKETVER >= 20160921
		p.favorite = sd->status.inventory[n].favorite;
		p.look = sd->inventory_data[n]->look;
#endif
	}
	p.result = (unsigned char)fail;

	clif->send(&p,sizeof(p),&sd->bl,SELF);
}

/// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK).
/// 00af <index>.W <amount>.W
void clif_dropitem(struct map_session_data *sd,int n,int amount)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0xaf));
	WFIFOW(fd,0)=0xaf;
	WFIFOW(fd,2)=n+2;
	WFIFOW(fd,4)=amount;
	WFIFOSET(fd,packet_len(0xaf));
}

/// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY).
/// 07fa <delete type>.W <index>.W <amount>.W
/// delete type: @see enum delitem_reason
void clif_delitem(struct map_session_data *sd,int n,int amount, short reason)
{
#if PACKETVER < 20091117
	clif->dropitem(sd,n,amount);
#else
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;

	WFIFOHEAD(fd, packet_len(0x7fa));
	WFIFOW(fd,0)=0x7fa;
	WFIFOW(fd,2)=reason;
	WFIFOW(fd,4)=n+2;
	WFIFOW(fd,6)=amount;
	WFIFOSET(fd,packet_len(0x7fa));
#endif
}

// Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex]
// Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet
// armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point.
// look like unused, not adding checks
void clif_item_sub(unsigned char *buf, int n, struct item *i, struct item_data *id, int equip) {
	if (id->view_id > 0)
		WBUFW(buf,n)=id->view_id;
	else
		WBUFW(buf,n)=i->nameid;
	WBUFB(buf,n+2)=itemtype(id->type);
	WBUFB(buf,n+3)=i->identify;
	if (equip >= 0) { //Equippable item
		WBUFW(buf,n+4)=equip;
		WBUFW(buf,n+6)=i->equip;
		WBUFB(buf,n+8)=i->attribute;
		WBUFB(buf,n+9)=i->refine;
	} else { //Stackable item.
		WBUFW(buf,n+4)=i->amount;
		if (equip == -2 && id->equip == EQP_AMMO)
			WBUFW(buf,n+6)=EQP_AMMO;
		else
			WBUFW(buf,n+6)=0;
	}

}

void clif_item_equip(short idx, struct EQUIPITEM_INFO *p, struct item *it, struct item_data *id, int eqp_pos)
{
	nullpo_retv(p);
	nullpo_retv(it);
	nullpo_retv(id);
	p->index = idx;

	if (id->view_id > 0)
		p->ITID = id->view_id;
	else
		p->ITID = it->nameid;

	p->type = itemtype(id->type);

#if PACKETVER < 20120925
	p->IsIdentified = it->identify ? 1 : 0;
#endif

	p->location = eqp_pos;
	p->WearState = it->equip;
#if PACKETVER < 20120925
	p->IsDamaged = (it->attribute & ATTR_BROKEN) != 0 ? 1 : 0;
#endif
	p->RefiningLevel = it->refine;

	clif->addcards2(&p->slot.card[0], it);

#if PACKETVER >= 20071002
	p->HireExpireDate = it->expire_time;
#endif

#if PACKETVER >= 20080102
	p->bindOnEquipType = it->bound ? 2 : id->flag.bindonequip ? 1 : 0;
#endif

#if PACKETVER >= 20100629
	p->wItemSpriteNumber = (id->equip&EQP_VISIBLE) ? id->look : 0;
#endif

#if PACKETVER >= 20120925
	p->Flag.IsIdentified = it->identify ? 1 : 0;
	p->Flag.IsDamaged    = (it->attribute & ATTR_BROKEN) != 0 ? 1 : 0;
	p->Flag.PlaceETCTab  = it->favorite ? 1 : 0;
	p->Flag.SpareBits    = 0;
#endif

#if PACKETVER >= 20150226
	p->option_count = clif->add_item_options(p->option_data, it);
#endif
}

void clif_item_normal(short idx, struct NORMALITEM_INFO *p, struct item *i, struct item_data *id) {
	nullpo_retv(p);
	nullpo_retv(i);
	nullpo_retv(id);

	p->index = idx;

	if (id->view_id > 0)
		p->ITID = id->view_id;
	else
		p->ITID = i->nameid;

	p->type = itemtype(id->type);

#if PACKETVER < 20120925
	p->IsIdentified = i->identify ? 1 : 0;
#endif

	p->count = i->amount;
	p->WearState = id->equip;

#if PACKETVER >= 5
	clif->addcards2(&p->slot.card[0], i);
#endif

#if PACKETVER >= 20080102
	p->HireExpireDate = i->expire_time;
#endif

#if PACKETVER >= 20120925
	p->Flag.IsIdentified = i->identify ? 1 : 0;
	p->Flag.PlaceETCTab  = i->favorite ? 1 : 0;
	p->Flag.SpareBits    = 0;
#endif
}

void clif_inventorylist(struct map_session_data *sd) {
	int i, normal = 0, equip = 0;

	nullpo_retv(sd);
	for( i = 0; i < MAX_INVENTORY; i++ ) {

		if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
			continue;
		if( !itemdb->isstackable2(sd->inventory_data[i]) ) //Non-stackable (Equippable)
			clif->item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.inventory[i],sd->inventory_data[i],pc->equippoint(sd,i));
		else //Stackable (Normal)
			clif->item_normal(i+2,&itemlist_normal.list[normal++],&sd->status.inventory[i],sd->inventory_data[i]);
	}

	if( normal ) {
		itemlist_normal.PacketType   = inventorylistnormalType;
		itemlist_normal.PacketLength = 4 + (sizeof(struct NORMALITEM_INFO) * normal);

		clif->send(&itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF);
	}

	if( sd->equip_index[EQI_AMMO] >= 0 )
		clif->arrowequip(sd,sd->equip_index[EQI_AMMO]);

	if( equip ) {
		itemlist_equip.PacketType  = inventorylistequipType;
		itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);

		clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
	}
/* on 20120925 onwards this is a field on clif_item_equip/normal */
#if PACKETVER >= 20111122 && PACKETVER < 20120925
	for( i = 0; i < MAX_INVENTORY; i++ ) {
		if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
			continue;

		if ( sd->status.inventory[i].favorite )
			clif->favorite_item(sd, i);
	}
#endif
}

//Required when items break/get-repaired. Only sends equippable item list.
void clif_equiplist(struct map_session_data *sd) {
	int i, equip = 0;

	nullpo_retv(sd);
	for( i = 0; i < MAX_INVENTORY; i++ ) {

		if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
			continue;
		if( !itemdb->isstackable2(sd->inventory_data[i]) ) //Non-stackable (Equippable)
			clif->item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.inventory[i],sd->inventory_data[i],pc->equippoint(sd,i));
	}

	if( equip ) {
		itemlist_equip.PacketType  = inventorylistequipType;
		itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);

		clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
	}

	/* on 20120925 onwards this is a field on clif_item_equip */
#if PACKETVER >= 20111122 && PACKETVER < 20120925
	for( i = 0; i < MAX_INVENTORY; i++ ) {
		if( sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL )
			continue;

		if ( sd->status.inventory[i].favorite )
			clif->favorite_item(sd, i);
	}
#endif
}

void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length) {
	int i = 0;
	struct item_data *id;

	nullpo_retv(sd);
	nullpo_retv(items);
	do {
		int normal = 0, equip = 0, k = 0;

		for( ; i < items_length && k < 500; i++, k++ ) {

			if( items[i].nameid <= 0 )
				continue;

			id = itemdb->search(items[i].nameid);

			if( !itemdb->isstackable2(id) ) //Non-stackable (Equippable)
				clif->item_equip(i+1,&storelist_equip.list[equip++],&items[i],id,id->equip);
			else //Stackable (Normal)
				clif->item_normal(i+1,&storelist_normal.list[normal++],&items[i],id);
		}

		if( normal ) {
			storelist_normal.PacketType   = storagelistnormalType;
			storelist_normal.PacketLength =  ( sizeof( storelist_normal ) - sizeof( storelist_normal.list ) ) + (sizeof(struct NORMALITEM_INFO) * normal);

#if PACKETVER >= 20120925
			safestrncpy(storelist_normal.name, "Storage", NAME_LENGTH);
#endif

			clif->send(&storelist_normal, storelist_normal.PacketLength, &sd->bl, SELF);
		}

		if( equip ) {
			storelist_equip.PacketType   = storagelistequipType;
			storelist_equip.PacketLength = ( sizeof( storelist_equip ) - sizeof( storelist_equip.list ) ) + (sizeof(struct EQUIPITEM_INFO) * equip);

#if PACKETVER >= 20120925
			safestrncpy(storelist_equip.name, "Storage", NAME_LENGTH);
#endif

			clif->send(&storelist_equip, storelist_equip.PacketLength, &sd->bl, SELF);
		}

	} while ( i < items_length );

}

void clif_cartlist(struct map_session_data *sd) {
	int i, normal = 0, equip = 0;
	struct item_data *id;

	nullpo_retv(sd);
	for( i = 0; i < MAX_CART; i++ ) {

		if( sd->status.cart[i].nameid <= 0 )
			continue;

		id = itemdb->search(sd->status.cart[i].nameid);
		if( !itemdb->isstackable2(id) ) //Non-stackable (Equippable)
			clif->item_equip(i+2,&itemlist_equip.list[equip++],&sd->status.cart[i],id,id->equip);
		else //Stackable (Normal)
			clif->item_normal(i+2,&itemlist_normal.list[normal++],&sd->status.cart[i],id);
	}

	if( normal ) {
		itemlist_normal.PacketType   = cartlistnormalType;
		itemlist_normal.PacketLength = 4 + (sizeof(struct NORMALITEM_INFO) * normal);

		clif->send(&itemlist_normal, itemlist_normal.PacketLength, &sd->bl, SELF);
	}

	if( equip ) {
		itemlist_equip.PacketType  = cartlistequipType;
		itemlist_equip.PacketLength = 4 + (sizeof(struct EQUIPITEM_INFO) * equip);

		clif->send(&itemlist_equip, itemlist_equip.PacketLength, &sd->bl, SELF);
	}
}

/// Removes cart (ZC_CARTOFF).
/// 012b
/// Client behavior:
/// Closes the cart storage and removes all it's items from memory.
/// The Num & Weight values of the cart are left untouched and the cart is NOT removed.
void clif_clearcart(int fd)
{
	WFIFOHEAD(fd, packet_len(0x12b));
	WFIFOW(fd,0) = 0x12b;
	WFIFOSET(fd, packet_len(0x12b));

}

/// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris]
/// 01eb <account id>.L <x>.W <y>.W
void clif_guild_xy(struct map_session_data *sd)
{
	unsigned char buf[10];

	nullpo_retv(sd);

	WBUFW(buf,0)=0x1eb;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=sd->bl.x;
	WBUFW(buf,8)=sd->bl.y;
	clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
}

/*==========================================
 * Sends x/y dot to a single fd. [Skotlex]
 *------------------------------------------*/
void clif_guild_xy_single(int fd, struct map_session_data *sd)
{
	if( sd->bg_id )
		return;

	nullpo_retv(sd);
	WFIFOHEAD(fd,packet_len(0x1eb));
	WFIFOW(fd,0)=0x1eb;
	WFIFOL(fd,2)=sd->status.account_id;
	WFIFOW(fd,6)=sd->bl.x;
	WFIFOW(fd,8)=sd->bl.y;
	WFIFOSET(fd,packet_len(0x1eb));
}

// Guild XY locators [Valaris]
void clif_guild_xy_remove(struct map_session_data *sd)
{
	unsigned char buf[10];

	nullpo_retv(sd);

	WBUFW(buf,0)=0x1eb;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=-1;
	WBUFW(buf,8)=-1;
	clif->send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS);
}

/*==========================================
 *
 *------------------------------------------*/
int clif_hpmeter_sub(struct block_list *bl, va_list ap)
{
#if PACKETVER < 20100126
	const int cmd = 0x106;
#else
	const int cmd = 0x80e;
#endif
	struct map_session_data *sd = va_arg(ap, struct map_session_data *);
	struct map_session_data *tsd = BL_CAST(BL_PC, bl);

	nullpo_ret(sd);
	nullpo_ret(tsd);

	if( !tsd->fd || tsd == sd )
		return 0;

	if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) )
		return 0;
	WFIFOHEAD(tsd->fd,packet_len(cmd));
	WFIFOW(tsd->fd,0) = cmd;
	WFIFOL(tsd->fd,2) = sd->status.account_id;
#if PACKETVER < 20100126
	if( sd->battle_status.max_hp > INT16_MAX )
	{ //To correctly display the %hp bar. [Skotlex]
		WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
		WFIFOW(tsd->fd,8) = 100;
	} else {
		WFIFOW(tsd->fd,6) = sd->battle_status.hp;
		WFIFOW(tsd->fd,8) = sd->battle_status.max_hp;
	}
#else
	WFIFOL(tsd->fd,6) = sd->battle_status.hp;
	WFIFOL(tsd->fd,10) = sd->battle_status.max_hp;
#endif
	WFIFOSET(tsd->fd,packet_len(cmd));
	return 0;
}

/*==========================================
 * Server tells all players that are allowed to view HP bars
 * and are nearby 'sd' that 'sd' hp bar was updated.
 *------------------------------------------*/
int clif_hpmeter(struct map_session_data *sd) {
	nullpo_ret(sd);
	map->foreachinarea(clif->hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd);
	return 0;
}

/// Notifies client of a character parameter change.
/// 00b0 <var id>.W <value>.L (ZC_PAR_CHANGE)
/// 00b1 <var id>.W <value>.L (ZC_LONGPAR_CHANGE)
/// 00be <status id>.W <value>.B (ZC_STATUS_CHANGE)
/// 0121 <current count>.W <max count>.W <current weight>.L <max weight>.L (ZC_NOTIFY_CARTITEM_COUNTINFO)
/// 013a <atk range>.W (ZC_ATTACK_RANGE)
/// 0141 <status id>.L <base status>.L <plus status>.L (ZC_COUPLESTATUS)
/// TODO: Extract individual packets.
void clif_updatestatus(struct map_session_data *sd,int type)
{
	int fd,len;

	nullpo_retv(sd);

	fd=sd->fd;

	if (!sockt->session_is_active(fd)) // Invalid pointer fix, by sasuke [Kevin]
		return;

	WFIFOHEAD(fd, 14);
	WFIFOW(fd,0)=0xb0;
	WFIFOW(fd,2)=type;
	len = packet_len(0xb0);
	switch(type){
			// 00b0
		case SP_WEIGHT:
			pc->updateweightstatus(sd);
			WFIFOHEAD(fd,14);
			WFIFOW(fd,0)=0xb0; //Need to re-set as pc->updateweightstatus can alter the buffer. [Skotlex]
			WFIFOW(fd,2)=type;
			WFIFOL(fd,4)=sd->weight;
			break;
		case SP_MAXWEIGHT:
			WFIFOL(fd,4)=sd->max_weight;
			break;
		case SP_SPEED:
			WFIFOL(fd,4)=sd->battle_status.speed;
			break;
		case SP_BASELEVEL:
			WFIFOL(fd,4)=sd->status.base_level;
			break;
		case SP_JOBLEVEL:
			WFIFOL(fd,4)=sd->status.job_level;
			break;
		case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance]
			WFIFOL(fd,4)=sd->status.karma;
			break;
		case SP_MANNER:
			WFIFOL(fd,4)=sd->status.manner;
			break;
		case SP_STATUSPOINT:
			WFIFOL(fd,4)=sd->status.status_point;
			break;
		case SP_SKILLPOINT:
			WFIFOL(fd,4)=sd->status.skill_point;
			break;
		case SP_HIT:
			WFIFOL(fd,4)=sd->battle_status.hit;
			break;
		case SP_FLEE1:
			WFIFOL(fd,4)=sd->battle_status.flee;
			break;
		case SP_FLEE2:
			WFIFOL(fd,4)=sd->battle_status.flee2/10;
			break;
		case SP_MAXHP:
			WFIFOL(fd,4)=sd->battle_status.max_hp;
			break;
		case SP_MAXSP:
			WFIFOL(fd,4)=sd->battle_status.max_sp;
			break;
		case SP_HP:
			WFIFOL(fd,4)=sd->battle_status.hp;
			break;
		case SP_SP:
			WFIFOL(fd,4)=sd->battle_status.sp;
			break;
		case SP_ASPD:
			WFIFOL(fd,4)=sd->battle_status.amotion;
			break;
		case SP_ATK1:
			WFIFOL(fd,4)=pc_leftside_atk(sd);
			break;
		case SP_DEF1:
			WFIFOL(fd,4)=pc_leftside_def(sd);
			break;
		case SP_MDEF1:
			WFIFOL(fd,4)=pc_leftside_mdef(sd);
			break;
		case SP_ATK2:
			WFIFOL(fd,4)=pc_rightside_atk(sd);
			break;
		case SP_DEF2:
			WFIFOL(fd,4)=pc_rightside_def(sd);
			break;
		case SP_MDEF2: {
				//negative check (in case you have something like Berserk active)
				int mdef2 = pc_rightside_mdef(sd);

				WFIFOL(fd,4)=
	#ifndef RENEWAL
				( mdef2 < 0 ) ? 0 :
	#endif
				mdef2;

			}
			break;
		case SP_CRITICAL:
			WFIFOL(fd,4)=sd->battle_status.cri/10;
			break;
		case SP_MATK1:
			WFIFOL(fd,4)=pc_rightside_matk(sd);
			break;
		case SP_MATK2:
			WFIFOL(fd,4)=pc_leftside_matk(sd);
			break;
		case SP_ZENY:
			WFIFOW(fd,0)=0xb1;
			WFIFOL(fd,4)=sd->status.zeny;
			len = packet_len(0xb1);
			break;
		case SP_BASEEXP:
			WFIFOW(fd,0)=0xb1;
			WFIFOL(fd,4)=sd->status.base_exp;
			len = packet_len(0xb1);
			break;
		case SP_JOBEXP:
			WFIFOW(fd,0)=0xb1;
			WFIFOL(fd,4)=sd->status.job_exp;
			len = packet_len(0xb1);
			break;
		case SP_NEXTBASEEXP:
			WFIFOW(fd,0)=0xb1;
			WFIFOL(fd,4)=pc->nextbaseexp(sd);
			len = packet_len(0xb1);
			break;
		case SP_NEXTJOBEXP:
			WFIFOW(fd,0)=0xb1;
			WFIFOL(fd,4)=pc->nextjobexp(sd);
			len = packet_len(0xb1);
			break;

		/**
		 * SP_U<STAT> are used to update the amount of points necessary to increase that stat
		 **/
		case SP_USTR:
		case SP_UAGI:
		case SP_UVIT:
		case SP_UINT:
		case SP_UDEX:
		case SP_ULUK:
			WFIFOW(fd,0)=0xbe;
			WFIFOB(fd,4)=pc->need_status_point(sd,type-SP_USTR+SP_STR,1);
			len = packet_len(0xbe);
			break;

		/**
		 * Tells the client how far it is allowed to attack (weapon range)
		 **/
		case SP_ATTACKRANGE:
			WFIFOW(fd,0)=0x13a;
			WFIFOW(fd,2)=sd->battle_status.rhw.range;
			len = packet_len(0x13a);
			break;

		case SP_STR:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.str;
			WFIFOL(fd,10)=sd->battle_status.str - sd->status.str;
			len = packet_len(0x141);
			break;
		case SP_AGI:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.agi;
			WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi;
			len = packet_len(0x141);
			break;
		case SP_VIT:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.vit;
			WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit;
			len = packet_len(0x141);
			break;
		case SP_INT:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.int_;
			WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_;
			len = packet_len(0x141);
			break;
		case SP_DEX:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.dex;
			WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex;
			len = packet_len(0x141);
			break;
		case SP_LUK:
			WFIFOW(fd,0)=0x141;
			WFIFOL(fd,2)=type;
			WFIFOL(fd,6)=sd->status.luk;
			WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk;
			len = packet_len(0x141);
			break;

		case SP_CARTINFO:
			WFIFOW(fd,0)=0x121;
			WFIFOW(fd,2)=sd->cart_num;
			WFIFOW(fd,4)=MAX_CART;
			WFIFOL(fd,6)=sd->cart_weight;
			WFIFOL(fd,10)=sd->cart_weight_max;
			len = packet_len(0x121);
			break;

		default:
			ShowError("clif->updatestatus : unrecognized type %d\n",type);
			return;
	}
	WFIFOSET(fd,len);

	// Additional update packets that should be sent right after
	switch (type) {
		case SP_BASELEVEL:
			pc->update_job_and_level(sd);
			break;
		case SP_HP:
			if (map->list[sd->bl.m].hpmeter_visible)
				clif->hpmeter(sd);
			if (!battle_config.party_hp_mode && sd->status.party_id)
				clif->party_hp(sd);
			if (sd->bg_id)
				clif->bg_hp(sd);
			break;
	}
}

/// Notifies client of a parameter change of an another player (ZC_PAR_CHANGE_USER).
/// 01ab <account id>.L <var id>.W <value>.L
void clif_changestatus(struct map_session_data* sd,int type,int val)
{
	unsigned char buf[12];

	nullpo_retv(sd);

	WBUFW(buf,0)=0x1ab;
	WBUFL(buf,2)=sd->bl.id;
	WBUFW(buf,6)=type;

	switch(type)
	{
		case SP_MANNER:
			WBUFL(buf,8)=val;
			break;
		default:
			ShowError("clif_changestatus : unrecognized type %d.\n",type);
			return;
	}

	clif->send(buf,packet_len(0x1ab),&sd->bl,AREA_WOS);
}

/// Updates sprite/style properties of an object.
void clif_changelook(struct block_list *bl,int type,int val)
{
	struct map_session_data* sd;
	struct status_change* sc;
	struct view_data* vd;
	enum send_target target = AREA;
	int val2 = 0;
	nullpo_retv(bl);

	sd = BL_CAST(BL_PC, bl);
	sc = status->get_sc(bl);
	vd = status->get_viewdata(bl);

	if( vd ) //temp hack to let Warp Portal change appearance
		switch(type) {
			case LOOK_WEAPON:
				if (sd) {
					clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
					val = vd->weapon;
				}
				else
					vd->weapon = val;
			break;
			case LOOK_SHIELD:
				if (sd) {
					clif->get_weapon_view(sd, &vd->weapon, &vd->shield);
					val = vd->shield;
				}
				else
					vd->shield = val;
			break;
			case LOOK_BASE:
				if (sd == NULL)
					break;

				if (val == INVISIBLE_CLASS) /* nothing to change look */
					return;

				if (sd->sc.option & OPTION_COSTUME)
					vd->weapon = vd->shield = 0;

				if (!vd->cloth_color)
					break;

				if ((sd->sc.option & OPTION_WEDDING) != 0 && battle_config.wedding_ignorepalette == true)
					vd->cloth_color = 0;
				if ((sd->sc.option & OPTION_XMAS) != 0 && battle_config.xmas_ignorepalette == true)
					vd->cloth_color = 0;
				if ((sd->sc.option & OPTION_SUMMER) != 0 && battle_config.summer_ignorepalette == true)
					vd->cloth_color = 0;
				if ((sd->sc.option & OPTION_HANBOK) != 0 && battle_config.hanbok_ignorepalette == true)
					vd->cloth_color = 0;
				if ((sd->sc.option & OPTION_OKTOBERFEST) != 0 && battle_config.oktoberfest_ignorepalette == true)
					vd->cloth_color = 0;
				if ((sd->sc.option & OPTION_SUMMER2) != 0 && battle_config.summer2_ignorepalette == true)
					vd->cloth_color = 0;
				if (vd->body_style != 0 && (sd->sc.option & OPTION_COSTUME) != 0)
					vd->body_style = 0;
			break;
			case LOOK_HAIR:
				vd->hair_style = val;
			break;
			case LOOK_HEAD_BOTTOM:
				vd->head_bottom = val;
			break;
			case LOOK_HEAD_TOP:
				vd->head_top = val;
			break;
			case LOOK_HEAD_MID:
				vd->head_mid = val;
			break;
			case LOOK_HAIR_COLOR:
				vd->hair_color = val;
			break;
			case LOOK_CLOTHES_COLOR:
				if (val && sd != NULL) {
					if ((sd->sc.option & OPTION_WEDDING) != 0 && battle_config.wedding_ignorepalette == true)
						val = 0;
					if ((sd->sc.option & OPTION_XMAS) != 0 && battle_config.xmas_ignorepalette == true)
						val = 0;
					if ((sd->sc.option & OPTION_SUMMER) != 0 && battle_config.summer_ignorepalette == true)
						val = 0;
					if ((sd->sc.option & OPTION_HANBOK) != 0 && battle_config.hanbok_ignorepalette == true)
						val = 0;
					if ((sd->sc.option & OPTION_OKTOBERFEST) != 0 && battle_config.oktoberfest_ignorepalette == true)
						val = 0;
					if ((sd->sc.option & OPTION_SUMMER2) != 0 && battle_config.summer2_ignorepalette == true)
						val = 0;
				}
				vd->cloth_color = val;
			break;
			case LOOK_SHOES:
		#if PACKETVER > 3
				if (sd) {
					int n;
					if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) {
						if(sd->inventory_data[n]->view_id > 0)
							val = sd->inventory_data[n]->view_id;
						else
							val = sd->status.inventory[n].nameid;
					} else
						val = 0;
				}
		#endif
				//Shoes? No packet uses this....
			break;
			case LOOK_BODY:
			case LOOK_FLOOR:
				// unknown purpose
			break;
			case LOOK_ROBE:
		#if PACKETVER < 20110111
				return;
		#else
				vd->robe = val;
		#endif
			break;
			case LOOK_BODY2:
				if (sd != NULL && (sd->sc.option&OPTION_COSTUME) != OPTION_NOTHING)
					val = 0;
				vd->body_style = val;
			break;
	}

	// prevent leaking the presence of GM-hidden objects
	if (sc && sc->option&OPTION_INVISIBLE && !clif->isdisguised(bl))
		target = SELF;
#if PACKETVER < 4
	clif->sendlook(bl, bl->id, type, val, 0, target);
#else
	if(type == LOOK_WEAPON || type == LOOK_SHIELD) {
		nullpo_retv(vd);
		type = LOOK_WEAPON;
		val = vd->weapon;
		val2 = vd->shield;
	}
	if (clif->isdisguised(bl)) {
		clif->sendlook(bl, bl->id, type, val, val2, AREA_WOS);
		clif->sendlook(bl, -bl->id, type, val, val2, SELF);
	} else {
		clif->sendlook(bl, bl->id, type, val, val2, target);
	}
#endif
}

//Sends a change-base-look packet required for traps as they are triggered.
void clif_changetraplook(struct block_list *bl,int val)
{
	clif->sendlook(bl, bl->id, LOOK_BASE, val, 0, AREA);
}

/// 00c3 <id>.L <type>.B <value>.B (ZC_SPRITE_CHANGE)
/// 01d7 <id>.L <type>.B <value>.L (ZC_SPRITE_CHANGE2)
void clif_sendlook(struct block_list *bl, int id, int type, int val, int val2, enum send_target target)
{
	unsigned char buf[32];
#if PACKETVER < 4
	WBUFW(buf,0)=0xc3;
	WBUFL(buf,2)=id;
	WBUFB(buf,6)=type;
	WBUFB(buf,7)=val;
	clif->send(buf,packet_len(0xc3),bl,target);
#else
	WBUFW(buf,0)=0x1d7;
	WBUFL(buf,2)=id;
	WBUFB(buf,6)=type;
	WBUFW(buf,7)=val;
	WBUFW(buf,9)=val2;
	clif->send(buf,packet_len(0x1d7),bl,target);
#endif
}

//For the stupid cloth-dye bug. Resends the given view data to the area specified by bl.
void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target)
{
	clif->sendlook(bl, id, type, val, 0, target);
}

/// Character status (ZC_STATUS).
/// 00bd <stpoint>.W <str>.B <need str>.B <agi>.B <need agi>.B <vit>.B <need vit>.B
///     <int>.B <need int>.B <dex>.B <need dex>.B <luk>.B <need luk>.B <atk>.W <atk2>.W
///     <matk min>.W <matk max>.W <def>.W <def2>.W <mdef>.W <mdef2>.W <hit>.W
///     <flee>.W <flee2>.W <crit>.W <aspd>.W <aspd2>.W
void clif_initialstatus(struct map_session_data *sd) {
	int fd, mdef2;
	unsigned char *buf;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xbd));
	buf=WFIFOP(fd,0);

	WBUFW(buf,0)=0xbd;
	WBUFW(buf,2)=min(sd->status.status_point, INT16_MAX);
	WBUFB(buf,4)=min(sd->status.str, UINT8_MAX);
	WBUFB(buf,5)=pc->need_status_point(sd,SP_STR,1);
	WBUFB(buf,6)=min(sd->status.agi, UINT8_MAX);
	WBUFB(buf,7)=pc->need_status_point(sd,SP_AGI,1);
	WBUFB(buf,8)=min(sd->status.vit, UINT8_MAX);
	WBUFB(buf,9)=pc->need_status_point(sd,SP_VIT,1);
	WBUFB(buf,10)=min(sd->status.int_, UINT8_MAX);
	WBUFB(buf,11)=pc->need_status_point(sd,SP_INT,1);
	WBUFB(buf,12)=min(sd->status.dex, UINT8_MAX);
	WBUFB(buf,13)=pc->need_status_point(sd,SP_DEX,1);
	WBUFB(buf,14)=min(sd->status.luk, UINT8_MAX);
	WBUFB(buf,15)=pc->need_status_point(sd,SP_LUK,1);

	WBUFW(buf,16) = pc_leftside_atk(sd);
	WBUFW(buf,18) = pc_rightside_atk(sd);
	WBUFW(buf,20) = pc_rightside_matk(sd);
	WBUFW(buf,22) = pc_leftside_matk(sd);
	WBUFW(buf,24) = pc_leftside_def(sd);
	WBUFW(buf,26) = pc_rightside_def(sd);
	WBUFW(buf,28) = pc_leftside_mdef(sd);
	mdef2 = pc_rightside_mdef(sd);
	WBUFW(buf,30) =
#ifndef RENEWAL
		( mdef2 < 0 ) ? 0 : //Negative check for Frenzy'ed characters.
#endif
		mdef2;
	WBUFW(buf,32) = sd->battle_status.hit;
	WBUFW(buf,34) = sd->battle_status.flee;
	WBUFW(buf,36) = sd->battle_status.flee2/10;
	WBUFW(buf,38) = sd->battle_status.cri/10;
	WBUFW(buf,40) = sd->battle_status.amotion; // aspd
	WBUFW(buf,42) = 0;  // always 0 (plusASPD)

	WFIFOSET(fd,packet_len(0xbd));

	clif->updatestatus(sd,SP_STR);
	clif->updatestatus(sd,SP_AGI);
	clif->updatestatus(sd,SP_VIT);
	clif->updatestatus(sd,SP_INT);
	clif->updatestatus(sd,SP_DEX);
	clif->updatestatus(sd,SP_LUK);

	clif->updatestatus(sd,SP_ATTACKRANGE);
	clif->updatestatus(sd,SP_ASPD);
}

/// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW).
/// 013c <index>.W
void clif_arrowequip(struct map_session_data *sd,int val)
{
	int fd;

	nullpo_retv(sd);

#if PACKETVER >= 20121128
	clif->status_change(&sd->bl, SI_CLIENT_ONLY_EQUIP_ARROW, 1, INVALID_TIMER, 0, 0, 0);
#endif
	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x013c));
	WFIFOW(fd,0)=0x013c;
	WFIFOW(fd,2)=val+2; //Item ID of the arrow
	WFIFOSET(fd,packet_len(0x013c));
}

/// Ammunition action message (ZC_ACTION_FAILURE).
/// 013b <type>.W
/// type:
///     0 = MsgStringTable[242]="Please equip the proper ammunition first."
///     1 = MsgStringTable[243]="You can't Attack or use Skills because your Weight Limit has been exceeded."
///     2 = MsgStringTable[244]="You can't use Skills because Weight Limit has been exceeded."
///     3 = assassin, baby_assassin, assassin_cross => MsgStringTable[1040]="You have equipped throwing daggers."
///         gunslinger => MsgStringTable[1175]="Bullets have been equipped."
///         NOT ninja => MsgStringTable[245]="Ammunition has been equipped."
void clif_arrow_fail(struct map_session_data *sd,int type)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd, packet_len(0x013b));
	WFIFOW(fd,0)=0x013b;
	WFIFOW(fd,2)=type;
	WFIFOSET(fd,packet_len(0x013b));
}

/// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST).
/// 01ad <packet len>.W { <name id>.W }*
void clif_arrow_create_list(struct map_session_data *sd)
{
	int i, c;
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4);
	WFIFOW(fd,0) = 0x1ad;

	for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) {
		int j;
		if (skill->dbs->arrow_db[i].nameid > 0
		 && (j = pc->search_inventory(sd, skill->dbs->arrow_db[i].nameid)) != INDEX_NOT_FOUND
		 && !sd->status.inventory[j].equip && sd->status.inventory[j].identify
		) {
			if ((j = itemdb_viewid(skill->dbs->arrow_db[i].nameid)) > 0)
				WFIFOW(fd,c*2+4) = j;
			else
				WFIFOW(fd,c*2+4) = skill->dbs->arrow_db[i].nameid;
			c++;
		}
	}
	WFIFOW(fd,2) = c*2+4;
	WFIFOSET(fd, WFIFOW(fd,2));
	if (c > 0) {
		sd->menuskill_id = AC_MAKINGARROW;
		sd->menuskill_val = c;
	}
}

/// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK).
/// 00bc <status id>.W <result>.B <value>.B
/// status id:
///     SP_STR ~ SP_LUK
/// result:
///     0 = failure
///     1 = success
void clif_statusupack(struct map_session_data *sd,int type,int ok,int val)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xbc));
	WFIFOW(fd,0)=0xbc;
	WFIFOW(fd,2)=type;
	WFIFOB(fd,4)=ok;
	WFIFOB(fd,5)=cap_value(val,0,UINT8_MAX);
	WFIFOSET(fd,packet_len(0xbc));
}

/// Notifies the client about the result of a request to equip an item (ZC_REQ_WEAR_EQUIP_ACK).
/// 00aa <index>.W <equip location>.W <result>.B
/// 00aa <index>.W <equip location>.W <view id>.W <result>.B (PACKETVER >= 20100629)
void clif_equipitemack(struct map_session_data *sd,int n,int pos,enum e_EQUIP_ITEM_ACK result) {
	struct packet_equipitem_ack p;

	nullpo_retv(sd);

	p.PacketType = equipitemackType;
	p.index = n+2;
	p.wearLocation = pos;
#if PACKETVER >= 20100629
	if (result == EIA_SUCCESS && sd->inventory_data[n]->equip&EQP_VISIBLE)
		p.wItemSpriteNumber = sd->inventory_data[n]->look;
	else
		p.wItemSpriteNumber = 0;
#endif
	p.result = (unsigned char)result;

	clif->send(&p, sizeof(p), &sd->bl, SELF);
}

/// Notifies the client about the result of a request to take off an item (ZC_REQ_TAKEOFF_EQUIP_ACK).
/// 00ac <index>.W <equip location>.W <result>.B
void clif_unequipitemack(struct map_session_data *sd,int n,int pos,enum e_UNEQUIP_ITEM_ACK result) {
	struct packet_unequipitem_ack p;

	nullpo_retv(sd);

	p.PacketType = unequipitemackType;
	p.index = n+2;
	p.wearLocation = pos;
	p.result = (unsigned char)result;

	clif->send(&p, sizeof(p), &sd->bl, SELF);
}

/// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT).
/// 019b <id>.L <effect id>.L
/// effect id:
///     0 = base level up
///     1 = job level up
///     2 = refine failure
///     3 = refine success
///     4 = game over
///     5 = pharmacy success
///     6 = pharmacy failure
///     7 = base level up (super novice)
///     8 = job level up (super novice)
///     9 = base level up (taekwon)
void clif_misceffect(struct block_list* bl,int type)
{
	unsigned char buf[32];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x19b;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = type;

	clif->send(buf,packet_len(0x19b),bl,AREA);
}

/// Notifies clients in the area of a state change.
/// 0119 <id>.L <body state>.W <health state>.W <effect state>.W <pk mode>.B (ZC_STATE_CHANGE)
/// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3)
void clif_changeoption(struct block_list* bl)
{
	unsigned char buf[32];
	struct status_change *sc;
	struct map_session_data* sd;

	nullpo_retv(bl);

	if ( !(sc = status->get_sc(bl)) && bl->type != BL_NPC ) return; //How can an option change if there's no sc?

	sd = BL_CAST(BL_PC, bl);

#if PACKETVER >= 7
	WBUFW(buf,0) = 0x229;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
	WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
	WBUFL(buf,10) = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	WBUFB(buf,14) = (sd)? sd->status.karma : 0;
	if (clif->isdisguised(bl)) {
		clif->send(buf,packet_len(0x229),bl,AREA_WOS);
		WBUFL(buf,2) = -bl->id;
		clif->send(buf,packet_len(0x229),bl,SELF);
		WBUFL(buf,2) = bl->id;
		WBUFL(buf,10) = OPTION_INVISIBLE;
		clif->send(buf,packet_len(0x229),bl,SELF);
	} else {
		clif->send(buf,packet_len(0x229),bl,AREA);
	}
#else
	WBUFW(buf,0) = 0x119;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = (sc) ? sc->opt1 : 0;
	WBUFW(buf,8) = (sc) ? sc->opt2 : 0;
	WBUFL(buf,10) = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	WBUFB(buf,12) = (sd)? sd->status.karma : 0;
	if (clif->isdisguised(bl)) {
		clif->send(buf,packet_len(0x119),bl,AREA_WOS);
		WBUFL(buf,2) = -bl->id;
		clif->send(buf,packet_len(0x119),bl,SELF);
		WBUFL(buf,2) = bl->id;
		WBUFW(buf,10) = OPTION_INVISIBLE;
		clif->send(buf,packet_len(0x119),bl,SELF);
	} else {
		clif->send(buf,packet_len(0x119),bl,AREA);
	}
#endif
}

/// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE).
/// 028a <id>.L <effect state>.L <level>.L <showEFST>.L
void clif_changeoption2(struct block_list* bl) {
	unsigned char buf[20];
	struct status_change *sc;

	nullpo_retv(bl);
	if ( !(sc = status->get_sc(bl)) && bl->type != BL_NPC ) return; //How can an option change if there's no sc?

	WBUFW(buf,0) = 0x28a;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = (sc != NULL) ? sc->option : ((bl->type == BL_NPC) ? BL_UCCAST(BL_NPC, bl)->option : 0);
	WBUFL(buf,10) = clif_setlevel(bl);
	WBUFL(buf,14) = (sc) ? sc->opt3 : 0;
	if (clif->isdisguised(bl)) {
		clif->send(buf,packet_len(0x28a),bl,AREA_WOS);
		WBUFL(buf,2) = -bl->id;
		clif->send(buf,packet_len(0x28a),bl,SELF);
		WBUFL(buf,2) = bl->id;
		WBUFL(buf,6) = OPTION_INVISIBLE;
		clif->send(buf,packet_len(0x28a),bl,SELF);
	} else {
		clif->send(buf,packet_len(0x28a),bl,AREA);
	}
}

/// Notifies the client about the result of an item use request.
/// 00a8 <index>.W <amount>.W <result>.B (ZC_USE_ITEM_ACK)
/// 01c8 <index>.W <name id>.W <id>.L <amount>.W <result>.B (ZC_USE_ITEM_ACK2)
void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok)
{
	nullpo_retv(sd);

	if(!ok) {
		int fd=sd->fd;
		WFIFOHEAD(fd,packet_len(0xa8));
		WFIFOW(fd,0)=0xa8;
		WFIFOW(fd,2)=index+2;
		WFIFOW(fd,4)=amount;
		WFIFOB(fd,6)=ok;
		WFIFOSET(fd,packet_len(0xa8));
	}
	else {
#if PACKETVER < 3
		int fd=sd->fd;
		WFIFOHEAD(fd,packet_len(0xa8));
		WFIFOW(fd,0)=0xa8;
		WFIFOW(fd,2)=index+2;
		WFIFOW(fd,4)=amount;
		WFIFOB(fd,6)=ok;
		WFIFOSET(fd,packet_len(0xa8));
#else
		unsigned char buf[32];

		WBUFW(buf,0)=0x1c8;
		WBUFW(buf,2)=index+2;
		if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
			WBUFW(buf,4)=sd->inventory_data[index]->view_id;
		else
			WBUFW(buf,4)=sd->status.inventory[index].nameid;
		WBUFL(buf,6)=sd->bl.id;
		WBUFW(buf,10)=amount;
		WBUFB(buf,12)=ok;
		clif->send(buf,packet_len(0x1c8),&sd->bl,AREA);
#endif
	}
}

/// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM).
/// 00d6 <flag>.B
/// flag:
///     0 = Room has been successfully created (opens chat room)
///     1 = Room limit exceeded
///     2 = Same room already exists
// TODO: Flag enum
void clif_createchat(struct map_session_data* sd, int flag)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xd6));
	WFIFOW(fd,0) = 0xd6;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,packet_len(0xd6));
}

/// Display a chat above the owner (ZC_ROOM_NEWENTRY).
/// 00d7 <packet len>.W <owner id>.L <char id>.L <limit>.W <users>.W <type>.B <title>.?B
/// type:
///     0 = private (password protected)
///     1 = public
///     2 = arena (npc waiting room)
///     3 = PK zone (non-clickable)
void clif_dispchat(struct chat_data *cd, int fd)
{
	unsigned char buf[128];
	uint8 type;
	int len;

	if (cd == NULL || cd->owner == NULL)
		return;

	type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
	     : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
	     : 1;
	len = (int)strlen(cd->title);
	Assert_retv(len <= INT16_MAX - 17);

	WBUFW(buf, 0) = 0xd7;
	WBUFW(buf, 2) = 17 + len;
	WBUFL(buf, 4) = cd->owner->id;
	WBUFL(buf, 8) = cd->bl.id;
	WBUFW(buf,12) = cd->limit;
	WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
	WBUFB(buf,16) = type;
	memcpy(WBUFP(buf,17), cd->title, len); // not zero-terminated

	if( fd ) {
		WFIFOHEAD(fd,WBUFW(buf,2));
		memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2));
		WFIFOSET(fd,WBUFW(buf,2));
	} else {
		clif->send(buf,WBUFW(buf,2),cd->owner,AREA_WOSC);
	}
}

/// Chatroom properties adjustment (ZC_CHANGE_CHATROOM).
/// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B
/// type:
///     0 = private (password protected)
///     1 = public
///     2 = arena (npc waiting room)
///     3 = PK zone (non-clickable)
void clif_changechatstatus(struct chat_data *cd)
{
	unsigned char buf[128];
	uint8 type;
	int len;

	if( cd == NULL || cd->usersd[0] == NULL )
		return;

	type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0
	     : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3
	     : 1;
	len = (int)strlen(cd->title);
	Assert_retv(len <= INT16_MAX - 17);

	WBUFW(buf, 0) = 0xdf;
	WBUFW(buf, 2) = 17 + len;
	WBUFL(buf, 4) = cd->owner->id;
	WBUFL(buf, 8) = cd->bl.id;
	WBUFW(buf,12) = cd->limit;
	WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users;
	WBUFB(buf,16) = type;
	memcpy(WBUFP(buf,17), cd->title, len); // not zero-terminated

	clif->send(buf,WBUFW(buf,2),cd->owner,CHAT);
}

/// Removes the chatroom (ZC_DESTROY_ROOM).
/// 00d8 <chat id>.L
void clif_clearchat(struct chat_data *cd,int fd)
{
	unsigned char buf[32];

	nullpo_retv(cd);

	WBUFW(buf,0) = 0xd8;
	WBUFL(buf,2) = cd->bl.id;
	if( fd ) {
		WFIFOHEAD(fd,packet_len(0xd8));
		memcpy(WFIFOP(fd,0),buf,packet_len(0xd8));
		WFIFOSET(fd,packet_len(0xd8));
	} else {
		clif->send(buf,packet_len(0xd8),cd->owner,AREA_WOSC);
	}
}

/// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM).
/// 00da <result>.B
/// result:
///     0 = room full
///     1 = wrong password
///     2 = kicked
///     3 = success (no message)
///     4 = no enough zeny
///     5 = too low level
///     6 = too high level
///     7 = unsuitable job class
void clif_joinchatfail(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0xda));
	WFIFOW(fd,0) = 0xda;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,packet_len(0xda));
}

/// Notifies the client about entering a chatroom (ZC_ENTER_ROOM).
/// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }*
/// role:
///     0 = owner (menu)
///     1 = normal
void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd)
{
	int fd;
	int i,t;

	nullpo_retv(sd);
	nullpo_retv(cd);

	fd = sd->fd;
	if (!sockt->session_is_active(fd))
		return;
	t = (int)(cd->owner->type == BL_NPC);
	WFIFOHEAD(fd, 8 + (28*(cd->users+t)));
	WFIFOW(fd, 0) = 0xdb;
	WFIFOW(fd, 2) = 8 + (28*(cd->users+t));
	WFIFOL(fd, 4) = cd->bl.id;

	if(cd->owner->type == BL_NPC) {
		const struct npc_data *nd = BL_UCCAST(BL_NPC, cd->owner);
		WFIFOL(fd, 30) = 1;
		WFIFOL(fd, 8) = 0;
		memcpy(WFIFOP(fd, 12), nd->name, NAME_LENGTH);
		for (i = 0; i < cd->users; i++) {
			WFIFOL(fd, 8+(i+1)*28) = 1;
			memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
		}
	} else
	for (i = 0; i < cd->users; i++) {
		WFIFOL(fd, 8+i*28) = (i != 0 || cd->owner->type == BL_NPC);
		memcpy(WFIFOP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH);
	}
	WFIFOSET(fd, WFIFOW(fd, 2));
}

/// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY).
/// 00dc <users>.W <name>.24B
void clif_addchat(struct chat_data* cd,struct map_session_data *sd)
{
	unsigned char buf[32];

	nullpo_retv(sd);
	nullpo_retv(cd);

	WBUFW(buf, 0) = 0xdc;
	WBUFW(buf, 2) = cd->users;
	memcpy(WBUFP(buf, 4),sd->status.name,NAME_LENGTH);
	clif->send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS);
}

/// Announce the new owner (ZC_ROLE_CHANGE).
/// 00e1 <role>.L <nick>.24B
/// role:
///     0 = owner (menu)
///     1 = normal
void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd)
{
	unsigned char buf[64];

	nullpo_retv(sd);
	nullpo_retv(cd);

	WBUFW(buf, 0) = 0xe1;
	WBUFL(buf, 2) = 1;
	memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH);

	WBUFW(buf,30) = 0xe1;
	WBUFL(buf,32) = 0;
	memcpy(WBUFP(buf,36),sd->status.name,NAME_LENGTH);

	clif->send(buf,packet_len(0xe1)*2,&sd->bl,CHAT);
}

/// Notify about user leaving the chatroom (ZC_MEMBER_EXIT).
/// 00dd <users>.W <nick>.24B <flag>.B
/// flag:
///     0 = left
///     1 = kicked
void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag)
{
	unsigned char buf[32];

	nullpo_retv(sd);
	nullpo_retv(cd);

	WBUFW(buf, 0) = 0xdd;
	WBUFW(buf, 2) = cd->users-1;
	memcpy(WBUFP(buf,4),sd->status.name,NAME_LENGTH);
	WBUFB(buf,28) = flag;

	clif->send(buf,packet_len(0xdd),&sd->bl,CHAT);
}

/// Opens a trade request window from char 'name'.
/// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM)
/// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2)
void clif_traderequest(struct map_session_data *sd, const char *name)
{
	int fd;
#if PACKETVER >= 6
	struct map_session_data* tsd = NULL;
#endif // PACKETVER >= 6
	nullpo_retv(sd);
	nullpo_retv(name);

	fd = sd->fd;
#if PACKETVER < 6
	WFIFOHEAD(fd,packet_len(0xe5));
	WFIFOW(fd,0) = 0xe5;
	safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0xe5));
#else // PACKETVER >= 6
	tsd = map->id2sd(sd->trade_partner);
	if (!tsd)
		return;

	WFIFOHEAD(fd,packet_len(0x1f4));
	WFIFOW(fd,0) = 0x1f4;
	safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOL(fd,26) = tsd->status.char_id;
	WFIFOW(fd,30) = tsd->status.base_level;
	WFIFOSET(fd,packet_len(0x1f4));
#endif // PACKETVER < 6
}

/// Reply to a trade-request.
/// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM)
/// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2)
/// result:
///     0 = Char is too far
///     1 = Character does not exist
///     2 = Trade failed
///     3 = Accept
///     4 = Cancel
///     5 = Busy
void clif_tradestart(struct map_session_data *sd, uint8 type)
{
	int fd;
#if PACKETVER >= 6
	struct map_session_data *tsd = NULL;
#endif // PACKETVER >= 6
	nullpo_retv(sd);

	fd = sd->fd;
#if PACKETVER >= 6
	tsd = map->id2sd(sd->trade_partner);
	if (tsd) {
		WFIFOHEAD(fd,packet_len(0x1f5));
		WFIFOW(fd,0) = 0x1f5;
		WFIFOB(fd,2) = type;
		WFIFOL(fd,3) = tsd->status.char_id;
		WFIFOW(fd,7) = tsd->status.base_level;
		WFIFOSET(fd,packet_len(0x1f5));
		return;
	}
#endif // PACKETVER >= 6
	WFIFOHEAD(fd,packet_len(0xe7));
	WFIFOW(fd,0) = 0xe7;
	WFIFOB(fd,2) = type;
	WFIFOSET(fd,packet_len(0xe7));
}

/// Notifies the client about an item from other player in current trade.
/// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM)
/// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2)
void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount)
{
	int fd;
	unsigned char *buf;
	nullpo_retv(sd);
	nullpo_retv(tsd);

	fd = tsd->fd;
	buf = WFIFOP(fd,0);
	WFIFOHEAD(fd,packet_len(tradeaddType));
	WBUFW(buf,0) = tradeaddType;
	if( index == 0 )
	{
#if PACKETVER < 20100223
		WBUFL(buf,2) = amount; //amount
		WBUFW(buf,6) = 0; // type id
#else
		WBUFW(buf,2) = 0;      // type id
		WBUFB(buf,4) = 0;      // item type
		WBUFL(buf,5) = amount; // amount
		buf = WBUFP(buf,1); //Advance 1B
#endif
		WBUFB(buf,8) = 0; //identify flag
		WBUFB(buf,9) = 0; // attribute
		WBUFB(buf,10)= 0; //refine
		WBUFW(buf,11)= 0; //card (4w)
		WBUFW(buf,13)= 0; //card (4w)
		WBUFW(buf,15)= 0; //card (4w)
		WBUFW(buf,17)= 0; //card (4w)
#if PACKETVER >= 20150226
		clif->add_item_options(WBUFP(buf, 19), &sd->status.inventory[index]);
#endif
	}
	else
	{
		index -= 2; //index fix
#if PACKETVER < 20100223
		WBUFL(buf,2) = amount; //amount
		if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
			WBUFW(buf,6) = sd->inventory_data[index]->view_id;
		else
			WBUFW(buf,6) = sd->status.inventory[index].nameid; // type id
#else
		if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0)
			WBUFW(buf,2) = sd->inventory_data[index]->view_id;
		else
			WBUFW(buf,2) = sd->status.inventory[index].nameid;       // type id
		WBUFB(buf,4) = sd->inventory_data[index]->type;          // item type
		WBUFL(buf,5) = amount; // amount
		buf = WBUFP(buf,1); //Advance 1B
#endif
		WBUFB(buf,8) = sd->status.inventory[index].identify; //identify flag
		WBUFB(buf,9) = sd->status.inventory[index].attribute; // attribute
		WBUFB(buf,10)= sd->status.inventory[index].refine; //refine
		clif->addcards(WBUFP(buf, 11), &sd->status.inventory[index]);
#if PACKETVER >= 20150226
		clif->add_item_options(WBUFP(buf, 19), &sd->status.inventory[index]);
#endif
	}
	WFIFOSET(fd,packet_len(tradeaddType));
}

/// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM).
/// 00ea <index>.W <result>.B
/// result:
///     0 = success
///     1 = overweight
///     2 = trade canceled
void clif_tradeitemok(struct map_session_data* sd, int index, int fail)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xea));
	WFIFOW(fd,0) = 0xea;
	WFIFOW(fd,2) = index;
	WFIFOB(fd,4) = fail;
	WFIFOSET(fd,packet_len(0xea));
}

/// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM).
/// 00ec <who>.B
/// who:
///     0 = self
///     1 = other player
void clif_tradedeal_lock(struct map_session_data* sd, int fail)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xec));
	WFIFOW(fd,0) = 0xec;
	WFIFOB(fd,2) = fail;
	WFIFOSET(fd,packet_len(0xec));
}

/// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM).
/// 00ee
void clif_tradecancelled(struct map_session_data* sd)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xee));
	WFIFOW(fd,0) = 0xee;
	WFIFOSET(fd,packet_len(0xee));
}

/// Result of a trade (ZC_EXEC_EXCHANGE_ITEM).
/// 00f0 <result>.B
/// result:
///     0 = success
///     1 = failure
void clif_tradecompleted(struct map_session_data* sd, int fail)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xf0));
	WFIFOW(fd,0) = 0xf0;
	WFIFOB(fd,2) = fail;
	WFIFOSET(fd,packet_len(0xf0));
}

/// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO).
/// 00f1
/// NOTE: Unknown purpose. Items are not removed until the window is
///       refreshed (ex. by putting another item in there).
/// unused
void clif_tradeundo(struct map_session_data* sd)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xf1));
	WFIFOW(fd,0) = 0xf1;
	WFIFOSET(fd,packet_len(0xf1));
}

/// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO).
/// 00f2 <current count>.W <max count>.W
void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xf2));
	WFIFOW(fd,0) = 0xf2;
	WFIFOW(fd,2) = amount;
	WFIFOW(fd,4) = max_amount;
	WFIFOSET(fd,packet_len(0xf2));
}

/// Notifies the client of an item being added to the storage.
/// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE)
/// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2)
void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount)
{
	int view,fd;
	int offset = 0;

	nullpo_retv(sd);
	nullpo_retv(i);
	fd=sd->fd;
	view = itemdb_viewid(i->nameid);

	WFIFOHEAD(fd,packet_len(storageaddType));
	WFIFOW(fd, 0) = storageaddType; // Storage item added
	WFIFOW(fd, 2) = index+1; // index
	WFIFOL(fd, 4) = amount; // amount
	WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id
#if PACKETVER >= 5
	WFIFOB(fd,10) = itemtype(itemdb_type(i->nameid)); //type
	offset += 1;
#endif
	WFIFOB(fd,10+offset) = i->identify; //identify flag
	WFIFOB(fd,11+offset) = i->attribute; // attribute
	WFIFOB(fd,12+offset) = i->refine; //refine
	clif->addcards(WFIFOP(fd,13+offset), i);
#if PACKETVER >= 20150226
	clif->add_item_options(WFIFOP(fd, 21 + offset), i);
#endif
	WFIFOSET(fd,packet_len(storageaddType));
}

/// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE).
/// 00f6 <index>.W <amount>.L
void clif_storageitemremoved(struct map_session_data* sd, int index, int amount)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0xf6));
	WFIFOW(fd, 0) = 0xf6; // Storage item removed
	WFIFOW(fd, 2) = index + 1;
	WFIFOL(fd, 4) = amount;
	WFIFOSET(fd, packet_len(0xf6));
}

/// Closes storage (ZC_CLOSE_STORE).
/// 00f8
void clif_storageclose(struct map_session_data* sd)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xf8));
	WFIFOW(fd,0) = 0xf8; // Storage Closed
	WFIFOSET(fd,packet_len(0xf8));
}

/*==========================================
 * Server tells 'sd' player client the abouts of 'dstsd' player
 *------------------------------------------*/
void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) {
	struct block_list *d_bl;
	int i;

	nullpo_retv(sd);
	nullpo_retv(dstsd);
	if (dstsd->chat_id != 0) {
		struct chat_data *cd = map->id2cd(dstsd->chat_id);
		if (cd != NULL && cd->usersd[0] == dstsd)
			clif->dispchat(cd,sd->fd);
	} else if( dstsd->state.vending )
		clif->showvendingboard(&dstsd->bl,dstsd->message,sd->fd);
	else if( dstsd->state.buyingstore )
		clif->buyingstore_entry_single(sd, dstsd);

	if(dstsd->spiritball > 0)
		clif->spiritball_single(sd->fd, dstsd);
	if (dstsd->charm_type != CHARM_TYPE_NONE && dstsd->charm_count > 0)
		clif->charm_single(sd->fd, dstsd);

	for( i = 0; i < dstsd->sc_display_count; i++ ) {
		clif->sc_continue(&sd->bl,dstsd->bl.id,SELF,status->dbs->IconChangeTable[dstsd->sc_display[i]->type],dstsd->sc_display[i]->val1,dstsd->sc_display[i]->val2,dstsd->sc_display[i]->val3);
	}
	if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting.
		(sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround
		pc_has_permission(sd, PC_PERM_VIEW_HPMETER)
	)
		clif->hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp);

	// display link (sd - dstsd) to sd
	ARR_FIND( 0, MAX_PC_DEVOTION, i, sd->devotion[i] == dstsd->bl.id );
	if( i < MAX_PC_DEVOTION ) clif->devotion(&sd->bl, sd);
	// display links (dstsd - devotees) to sd
	ARR_FIND( 0, MAX_PC_DEVOTION, i, dstsd->devotion[i] > 0 );
	if( i < MAX_PC_DEVOTION ) clif->devotion(&dstsd->bl, sd);
	// display link (dstsd - crusader) to sd
	if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map->id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL )
		clif->devotion(d_bl, sd);
}

void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) {
	struct unit_data *ud;
	struct view_data *vd;

	nullpo_retv(sd);
	nullpo_retv(bl);

	vd = status->get_viewdata(bl);
	if (vd == NULL || vd->class == INVISIBLE_CLASS)
		return;

	if (bl->type == BL_NPC) {
		// Hide NPC from maya purple card.
		struct npc_data *nd = BL_UCAST(BL_NPC, bl);
		if (nd->chat_id == 0 && (nd->option&OPTION_INVISIBLE))
			return;
	}

	if ( ( ud = unit->bl2ud(bl) ) && ud->walktimer != INVALID_TIMER )
		clif->set_unit_walking(bl,sd,ud,SELF);
	else
		clif->set_unit_idle(bl,sd,SELF);

	if (vd->cloth_color)
		clif->refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF);
	if (vd->body_style)
		clif->refreshlook(&sd->bl,bl->id,LOOK_BODY2,vd->body_style,SELF);

	switch (bl->type) {
		case BL_PC:
		{
			struct map_session_data *tsd = BL_UCAST(BL_PC, bl);
			clif->getareachar_pc(sd, tsd);
			if (tsd->state.size == SZ_BIG) // tiny/big players [Valaris]
				clif->specialeffect_single(bl,423,sd->fd);
			else if (tsd->state.size == SZ_MEDIUM)
				clif->specialeffect_single(bl,421,sd->fd);
			if (tsd->bg_id != 0 && map->list[tsd->bl.m].flag.battleground)
				clif->sendbgemblem_single(sd->fd,tsd);
			if (tsd->status.robe)
				clif->refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF);
		}
			break;
		case BL_MER: // Devotion Effects
		{
			struct mercenary_data *md = BL_UCAST(BL_MER, bl);
			if (md->devotion_flag)
				clif->devotion(bl, sd);
		}
			break;
		case BL_NPC:
		{
			struct npc_data *nd = BL_UCAST(BL_NPC, bl);
			if (nd->chat_id != 0)
				clif->dispchat(map->id2cd(nd->chat_id), sd->fd);
			if (nd->size == SZ_BIG)
				clif->specialeffect_single(bl,423,sd->fd);
			else if (nd->size == SZ_MEDIUM)
				clif->specialeffect_single(bl,421,sd->fd);
		}
			break;
		case BL_MOB:
		{
			struct mob_data *md = BL_UCAST(BL_MOB, bl);
			if (md->special_state.size == SZ_BIG) // tiny/big mobs [Valaris]
				clif->specialeffect_single(bl,423,sd->fd);
			else if (md->special_state.size == SZ_MEDIUM)
				clif->specialeffect_single(bl,421,sd->fd);
#if (PACKETVER >= 20120404 && PACKETVER < 20131223)
			if (battle_config.show_monster_hp_bar && !(md->status.mode&MD_BOSS)) {
				int i;
				for (i = 0; i < DAMAGELOG_SIZE; i++) {// must show hp bar to all char who already hit the mob.
					if (md->dmglog[i].id == sd->status.char_id) {
						clif->monster_hp_bar(md, sd);
						break;
					}
				}
			}
#endif
		}
			break;
		case BL_PET:
			if (vd->head_bottom)
				clif->send_petdata(NULL, BL_UCAST(BL_PET, bl), 3, vd->head_bottom); // needed to display pet equip properly
			break;
	}
}

//Modifies the type of damage according to status changes [Skotlex]
//Aegis data specifies that: 4 endure against single hit sources, 9 against multi-hit.
static inline int clif_calc_delay(int type, int div, int damage, int delay)
{
	return ( delay == 0 && damage > 0 ) ? ( div > 1 ? 9 : 4 ) : type;
}

/*==========================================
 * Estimates walk delay based on the damage criteria. [Skotlex]
 *------------------------------------------*/
int clif_calc_walkdelay(struct block_list *bl,int delay, int type, int damage, int div_) {
	if (type == 4 || type == 9 || damage <=0)
		return 0;

	nullpo_retr(delay, bl);
	if (bl->type == BL_PC) {
		if (battle_config.pc_walk_delay_rate != 100)
			delay = delay*battle_config.pc_walk_delay_rate/100;
	} else
		if (battle_config.walk_delay_rate != 100)
			delay = delay*battle_config.walk_delay_rate/100;

	if (div_ > 1) //Multi-hit skills mean higher delays.
		delay += battle_config.multihit_delay*(div_-1);

	return delay>0?delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking.
}

/// Sends a 'damage' packet (src performs action on dst)
/// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT)
/// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2)
/// 08c8 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <IsSPDamage>.B <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2)
/// type: @see enum battle_dmg_type
///     for BDT_NORMAL: [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
int clif_damage(struct block_list* src, struct block_list* dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type, int64 in_damage2) {
	struct packet_damage p;
	struct status_change *sc;
#if PACKETVER < 20071113
	short damage,damage2;
#else
	int damage,damage2;
#endif

	nullpo_ret(src);
	nullpo_ret(dst);

	sc = status->get_sc(dst);

	if(sc && sc->count && sc->data[SC_ILLUSION]) {
		if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
		if(in_damage2) in_damage2 = in_damage2*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
	}

#if PACKETVER < 20071113
	damage = (short)min(in_damage,INT16_MAX);
	damage2 = (short)min(in_damage2,INT16_MAX);
#else
	damage = (int)min(in_damage,INT_MAX);
	damage2 = (int)min(in_damage2,INT_MAX);
#endif

	type = clif_calc_delay(type,div,damage+damage2,ddelay);

	p.PacketType = damageType;
	p.GID = src->id;
	p.targetGID = dst->id;
	p.startTime = (uint32)timer->gettick();
	p.attackMT = sdelay;
	p.attackedMT = ddelay;
	p.count = div;
	p.action = type;

	if( battle_config.hide_woe_damage && map_flag_gvg2(src->m) ) {
		p.damage = damage?div:0;
		p.leftDamage = damage2?div:0;
	} else {
		p.damage = damage;
		p.leftDamage = damage2;
	}
#if PACKETVER >= 20131223
	p.is_sp_damaged = 0; // TODO: IsSPDamage - Displays blue digits.
#endif

	if (clif->isdisguised(dst)) {
		clif->send(&p,sizeof(p),dst,AREA_WOS);
		p.targetGID = -dst->id;
		clif->send(&p,sizeof(p),dst,SELF);
	} else {
		clif->send(&p,sizeof(p),dst,AREA);
	}

	if (clif->isdisguised(src)) {
		p.GID = -src->id;
		if (clif->isdisguised(dst))
			p.targetGID = dst->id;

		if(damage > 0) p.damage = -1;
		if(damage2 > 0) p.leftDamage = -1;

		clif->send(&p,sizeof(p),src,SELF);
	}

	if(src == dst) {
		unit->setdir(src,unit->getdir(src));
	}

	//Return adjusted can't walk delay for further processing.
	return clif->calc_walkdelay(dst,ddelay,type,damage+damage2,div);
}

/*==========================================
 * src picks up dst
 *------------------------------------------*/
void clif_takeitem(struct block_list* src, struct block_list* dst)
{
	//clif->damage(src,dst,0,0,0,0,BDT_PICKUP,0);
	unsigned char buf[32];

	nullpo_retv(src);
	nullpo_retv(dst);

	WBUFW(buf, 0) = 0x8a;
	WBUFL(buf, 2) = src->id;
	WBUFL(buf, 6) = dst->id;
	WBUFB(buf,26) = 1;
	clif->send(buf, packet_len(0x8a), src, AREA);

}

/*==========================================
 * inform clients in area that `bl` is sitting
 *------------------------------------------*/
void clif_sitting(struct block_list* bl)
{
	unsigned char buf[32];
	nullpo_retv(bl);

	WBUFW(buf, 0) = 0x8a;
	WBUFL(buf, 2) = bl->id;
	WBUFB(buf,26) = 2;
	clif->send(buf, packet_len(0x8a), bl, AREA);

	if (clif->isdisguised(bl)) {
		WBUFL(buf, 2) = - bl->id;
		clif->send(buf, packet_len(0x8a), bl, SELF);
	}
}

/*==========================================
 * inform clients in area that `bl` is standing
 *------------------------------------------*/
void clif_standing(struct block_list* bl)
{
	unsigned char buf[32];
	nullpo_retv(bl);

	WBUFW(buf, 0) = 0x8a;
	WBUFL(buf, 2) = bl->id;
	WBUFB(buf,26) = 3;
	clif->send(buf, packet_len(0x8a), bl, AREA);

	if (clif->isdisguised(bl)) {
		WBUFL(buf, 2) = - bl->id;
		clif->send(buf, packet_len(0x8a), bl, SELF);
	}
}

/// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO).
/// 0192 <x>.W <y>.W <type>.W <map name>.16B
void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target) {
	unsigned char buf[32];

	WBUFW(buf,0) = 0x192;
	WBUFW(buf,2) = x;
	WBUFW(buf,4) = y;
	WBUFW(buf,6) = type;
	mapindex->getmapname_ext(map->list[m].custom_name ? map->list[map->list[m].instance_src_map].name : map->list[m].name, WBUFP(buf,8));

	if( fd ) {
		WFIFOHEAD(fd,packet_len(0x192));
		memcpy(WFIFOP(fd,0), buf, packet_len(0x192));
		WFIFOSET(fd,packet_len(0x192));
	} else {
		struct block_list dummy_bl;
		dummy_bl.type = BL_NUL;
		dummy_bl.x = x;
		dummy_bl.y = y;
		dummy_bl.m = m;
		clif->send(buf,packet_len(0x192),&dummy_bl,target);
	}
}

/// Notifies the client about an item on floor (ZC_ITEM_ENTRY).
/// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B
void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) {
	int view,fd;

	nullpo_retv(sd);
	nullpo_retv(fitem);
	fd=sd->fd;

	WFIFOHEAD(fd,packet_len(0x9d));
	WFIFOW(fd,0)=0x9d;
	WFIFOL(fd,2)=fitem->bl.id;
	if((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
		WFIFOW(fd,6)=view;
	else
		WFIFOW(fd,6)=fitem->item_data.nameid;
	WFIFOB(fd,8)=fitem->item_data.identify;
	WFIFOW(fd,9)=fitem->bl.x;
	WFIFOW(fd,11)=fitem->bl.y;
	WFIFOW(fd,13)=fitem->item_data.amount;
	WFIFOB(fd,15)=fitem->subx;
	WFIFOB(fd,16)=fitem->suby;
	WFIFOSET(fd,packet_len(0x9d));
}

void clif_graffiti_entry(struct block_list *bl, struct skill_unit *su, enum send_target target) {
	struct packet_graffiti_entry p;

	nullpo_retv(bl);
	nullpo_retv(su);
	nullpo_retv(su->group);
	p.PacketType = graffiti_entryType;
	p.AID = su->bl.id;
	p.creatorAID = su->group->src_id;
	p.xPos = su->bl.x;
	p.yPos = su->bl.y;
	p.job = su->group->unit_id;
	p.isContens = 1;
	p.isVisible = 1;
	safestrncpy(p.msg, su->group->valstr, 80);

	clif->send(&p,sizeof(p),bl,target);
}

/// Notifies the client of a skill unit.
/// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY)
/// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2)
/// 08c7 <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.B <range>.W <visible>.B (ZC_SKILL_ENTRY3)
/// 099f <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.L <range>.W <visible>.B (ZC_SKILL_ENTRY4)
void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *su, enum send_target target) {
	struct packet_skill_entry p;
	nullpo_retv(bl);
	nullpo_retv(su);
	nullpo_retv(su->group);

	if( su->group->state.guildaura )
		return;

#if PACKETVER >= 3
	if(su->group->unit_id == UNT_GRAFFITI) {
		clif->graffiti_entry(bl,su,target);
		return;
	}
#endif

	p.PacketType = skill_entryType;
#if PACKETVER >= 20110718
	p.PacketLength = sizeof(p);
#endif

	p.AID = su->bl.id;
	p.creatorAID = su->group->src_id;
	p.xPos = su->bl.x;
	p.yPos = su->bl.y;

	//Use invisible unit id for traps.
	if ((battle_config.traps_setting&1 && skill->get_inf2(su->group->skill_id)&INF2_TRAP) ||
		(skill->get_unit_flag(su->group->skill_id) & UF_RANGEDSINGLEUNIT && !(su->val2 & UF_RANGEDSINGLEUNIT)))
		p.job = UNT_DUMMYSKILL;
	else
		p.job = su->group->unit_id;

#if PACKETVER >= 20110718
	p.RadiusRange = (unsigned char)su->range;
#endif

	p.isVisible = 1;

#if PACKETVER >= 20130731
	p.level = (unsigned char)su->group->skill_lv;
#endif

	clif->send(&p,sizeof(p),bl,target);

	if (su->group->skill_id == WZ_ICEWALL) {
		struct map_session_data *sd = BL_CAST(BL_PC, bl);
		clif->changemapcell(sd != NULL ? sd->fd : 0, su->bl.m, su->bl.x, su->bl.y, 5, SELF);
	}
}

/*==========================================
 * Server tells client to remove unit of id 'unit->bl.id'
 *------------------------------------------*/
void clif_clearchar_skillunit(struct skill_unit *su, int fd) {
	nullpo_retv(su);

	WFIFOHEAD(fd,packet_len(0x120));
	WFIFOW(fd, 0)=0x120;
	WFIFOL(fd, 2)=su->bl.id;
	WFIFOSET(fd,packet_len(0x120));

	if(su->group && su->group->skill_id == WZ_ICEWALL)
		clif->changemapcell(fd,su->bl.m,su->bl.x,su->bl.y,su->val2,SELF);
}

/// Removes a skill unit (ZC_SKILL_DISAPPEAR).
/// 0120 <id>.L
void clif_skill_delunit(struct skill_unit *su) {
	unsigned char buf[16];

	nullpo_retv(su);

	WBUFW(buf, 0)=0x120;
	WBUFL(buf, 2)=su->bl.id;
	clif->send(buf,packet_len(0x120),&su->bl,AREA);
}

/// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE).
/// 01ac <id>.L
/// Only affects units with class [139,153] client-side.
void clif_skillunit_update(struct block_list* bl)
{
	unsigned char buf[6];
	nullpo_retv(bl);

	WBUFW(buf,0) = 0x1ac;
	WBUFL(buf,2) = bl->id;

	clif->send(buf,packet_len(0x1ac),bl,AREA);
}

/*==========================================
 *
 *------------------------------------------*/
int clif_getareachar(struct block_list* bl,va_list ap) {
	struct map_session_data *sd;

	nullpo_ret(bl);

	sd=va_arg(ap,struct map_session_data*);

	if (sd == NULL || !sd->fd)
		return 0;

	switch(bl->type){
		case BL_ITEM:
			clif->getareachar_item(sd, BL_UCAST(BL_ITEM, bl));
			break;
		case BL_SKILL:
			clif->getareachar_skillunit(&sd->bl, BL_UCAST(BL_SKILL, bl), SELF);
			break;
		default:
			if(&sd->bl == bl)
				break;
			clif->getareachar_unit(sd,bl);
			break;
	}
	return 0;
}

/*==========================================
 * tbl has gone out of view-size of bl
 *------------------------------------------*/
int clif_outsight(struct block_list *bl,va_list ap)
{
	struct block_list *tbl;
	struct view_data *vd;
	struct map_session_data *sd, *tsd;
	tbl=va_arg(ap,struct block_list*);
	if(bl == tbl) return 0;
	// bl can be null pointer? and after if BL_PC, sd will be null pointer too
	sd = BL_CAST(BL_PC, bl);
	tsd = BL_CAST(BL_PC, tbl);

	if (tsd && tsd->fd) { //tsd has lost sight of the bl object.
		nullpo_ret(bl);
		switch(bl->type){
			case BL_PC:
				if (sd->vd.class != INVISIBLE_CLASS)
					clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
				if (sd->chat_id != 0) {
					struct chat_data *cd = map->id2cd(sd->chat_id);
					if (cd != NULL && cd->usersd[0] == sd)
						clif->dispchat(cd,tsd->fd);
				}
				if( sd->state.vending )
					clif->closevendingboard(bl,tsd->fd);
				if( sd->state.buyingstore )
					clif->buyingstore_disappear_entry_single(tsd, sd);
				break;
			case BL_ITEM:
				clif->clearflooritem(BL_UCAST(BL_ITEM, bl), tsd->fd);
				break;
			case BL_SKILL:
				clif->clearchar_skillunit(BL_UCAST(BL_SKILL, bl), tsd->fd);
				break;
			case BL_NPC:
				if (!(BL_UCAST(BL_NPC, bl)->option&OPTION_INVISIBLE))
					clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
				break;
			default:
				if ((vd=status->get_viewdata(bl)) && vd->class != INVISIBLE_CLASS)
					clif->clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd);
				break;
			}
	}
	if (sd && sd->fd) { //sd is watching tbl go out of view.
		nullpo_ret(tbl);
		if (tbl->type == BL_SKILL) //Trap knocked out of sight
			clif->clearchar_skillunit(BL_UCAST(BL_SKILL, tbl), sd->fd);
		else if ((vd = status->get_viewdata(tbl)) != NULL && vd->class != INVISIBLE_CLASS
		      && !(tbl->type == BL_NPC && (BL_UCAST(BL_NPC, tbl)->option&OPTION_INVISIBLE)))
			clif->clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd);
	}
	return 0;
}

/*==========================================
 * tbl has come into view of bl
 *------------------------------------------*/
int clif_insight(struct block_list *bl,va_list ap)
{
	struct block_list *tbl;
	struct map_session_data *sd, *tsd;
	tbl=va_arg(ap,struct block_list*);

	if (bl == tbl) return 0;

	sd = BL_CAST(BL_PC, bl);
	tsd = BL_CAST(BL_PC, tbl);

	if (tsd && tsd->fd) { //Tell tsd that bl entered into his view
		nullpo_ret(bl);
		switch(bl->type) {
			case BL_ITEM:
				clif->getareachar_item(tsd, BL_UCAST(BL_ITEM, bl));
				break;
			case BL_SKILL:
				clif->getareachar_skillunit(&tsd->bl, BL_UCAST(BL_SKILL, bl), SELF);
				break;
			default:
				clif->getareachar_unit(tsd,bl);
				break;
		}
	}
	if (sd && sd->fd) { //Tell sd that tbl walked into his view
		clif->getareachar_unit(sd,tbl);
	}
	return 0;
}

/// Updates whole skill tree (ZC_SKILLINFO_LIST).
/// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }*
void clif_skillinfoblock(struct map_session_data *sd)
{
	int fd;
	int i,len,id;

	nullpo_retv(sd);

	fd=sd->fd;
	if (!fd) return;

	WFIFOHEAD(fd, MAX_SKILL * 37 + 4);
	WFIFOW(fd,0) = 0x10f;
	for ( i = 0, len = 4; i < MAX_SKILL; i++) {
		if( (id = sd->status.skill[i].id) != 0 ) {
			int level;
			// workaround for bugreport:5348
			if (len + 37 > 8192)
				break;

			WFIFOW(fd, len)   = id;
			WFIFOL(fd, len + 2) = skill->get_inf(id);
			level = sd->status.skill[i].lv;
			WFIFOW(fd, len + 6) = level;
			if (level) {
				WFIFOW(fd, len + 8) = skill->get_sp(id, level);
				WFIFOW(fd, len + 10)= skill->get_range2(&sd->bl, id, level);
			}
			else {
				WFIFOW(fd, len + 8) = 0;
				WFIFOW(fd, len + 10)= 0;
			}
			safestrncpy(WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
			if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT)
				WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill->tree_get_max(id, sd->status.class))? 1:0;
			else
				WFIFOB(fd,len+36) = 0;
			len += 37;
		}
	}
	WFIFOW(fd,2)=len;
	WFIFOSET(fd,len);

	// workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit
	for ( ; i < MAX_SKILL; i++) {
		if( (id = sd->status.skill[i].id) != 0 ) {
			clif->addskill(sd, id);
			clif->skillinfo(sd, id, 0);
		}
	}
}
/**
 * Server tells client 'sd' to add skill of id 'id' to it's skill tree (e.g. with Ice Falcion item)
 **/

/// Adds new skill to the skill tree (ZC_ADD_SKILL).
/// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B
void clif_addskill(struct map_session_data *sd, int id)
{
	int fd, skill_lv, idx = skill->get_index(id);

	nullpo_retv(sd);

	fd = sd->fd;
	if (!fd) return;

	if (sd->status.skill[idx].id <= 0)
		return;

	skill_lv = sd->status.skill[idx].lv;

	WFIFOHEAD(fd, packet_len(0x111));
	WFIFOW(fd,0) = 0x111;
	WFIFOW(fd,2) = id;
	WFIFOL(fd,4) = skill->get_inf(id);
	WFIFOW(fd,8) = skill_lv;
	if (skill_lv > 0) {
		WFIFOW(fd,10) = skill->get_sp(id, skill_lv);
		WFIFOW(fd,12) = skill->get_range2(&sd->bl, id, skill_lv);
	} else {
		WFIFOW(fd,10) = 0;
		WFIFOW(fd,12) = 0;
	}
	safestrncpy(WFIFOP(fd,14), skill->get_name(id), NAME_LENGTH);
	if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
		WFIFOB(fd,38) = (skill_lv < skill->tree_get_max(id, sd->status.class))? 1:0;
	else
		WFIFOB(fd,38) = 0;
	WFIFOSET(fd,packet_len(0x111));
}

/// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE).
/// 0441 <skill id>.W
void clif_deleteskill(struct map_session_data *sd, int id)
{
#if PACKETVER >= 20081217
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	if( !fd ) return;

	WFIFOHEAD(fd,packet_len(0x441));
	WFIFOW(fd,0) = 0x441;
	WFIFOW(fd,2) = id;
	WFIFOSET(fd,packet_len(0x441));
#endif
	clif->skillinfoblock(sd);
}

/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE).
/// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B
/// Merged clif_skillup and clif_guild_skillup, same packet was used [panikon]
/// flag:
///  0: guild call
///  1: player call
void clif_skillup(struct map_session_data *sd, uint16 skill_id, int skill_lv, int flag)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x10e));
	WFIFOW(fd, 0) = 0x10e;
	WFIFOW(fd, 2) = skill_id;
	WFIFOW(fd, 4) = skill_lv;
	WFIFOW(fd, 6) = skill->get_sp(skill_id, skill_lv);
	WFIFOW(fd, 8) = (flag)?skill->get_range2(&sd->bl, skill_id, skill_lv) : skill->get_range(skill_id, skill_lv);
	if( flag )
		WFIFOB(fd,10) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class)) ? 1 : 0;
	else
		WFIFOB(fd,10) = 1;

	WFIFOSET(fd, packet_len(0x10e));
}

/// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2).
/// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B
void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf)
{
	const int fd = sd->fd;
	int idx = skill->get_index(skill_id);
	int skill_lv;

	nullpo_retv(sd);
	Assert_retv(idx >= 0 && idx < MAX_SKILL);

	skill_lv = sd->status.skill[idx].lv;

	WFIFOHEAD(fd,packet_len(0x7e1));
	WFIFOW(fd,0) = 0x7e1;
	WFIFOW(fd,2) = skill_id;
	WFIFOL(fd,4) = inf?inf:skill->get_inf(skill_id);
	WFIFOW(fd,8) = skill_lv;
	if (skill_lv > 0) {
		WFIFOW(fd,10) = skill->get_sp(skill_id, skill_lv);
		WFIFOW(fd,12) = skill->get_range2(&sd->bl, skill_id, skill_lv);
	} else {
		WFIFOW(fd,10) = 0;
		WFIFOW(fd,12) = 0;
	}
	if (sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT)
		WFIFOB(fd,14) = (skill_lv < skill->tree_get_max(skill_id, sd->status.class))? 1:0;
	else
		WFIFOB(fd,14) = 0;
	WFIFOSET(fd,packet_len(0x7e1));
}

/// Notifies clients in area, that an object is about to use a skill.
/// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK)
/// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2)
/// property:
///     0 = Yellow cast aura
///     1 = Water elemental cast aura
///     2 = Earth elemental cast aura
///     3 = Fire elemental cast aura
///     4 = Wind elemental cast aura
///     5 = Poison elemental cast aura
///     6 = Holy elemental cast aura
///     ? = like 0
/// is disposable:
///     0 = yellow chat text "[src name] will use skill [skill name]."
///     1 = no text
void clif_useskill(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int casttime)
{
#if PACKETVER < 20091124
	const int cmd = 0x13e;
#else
	const int cmd = 0x7fb;
#endif
	unsigned char buf[32];
	int property = skill->get_ele(skill_id, skill_lv);

	WBUFW(buf,0) = cmd;
	WBUFL(buf,2) = src_id;
	WBUFL(buf,6) = dst_id;
	WBUFW(buf,10) = dst_x;
	WBUFW(buf,12) = dst_y;
	WBUFW(buf,14) = skill_id;
	WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex]
	WBUFL(buf,20) = casttime;
#if PACKETVER >= 20091124
	WBUFB(buf,24) = 0;  // isDisposable
#endif

	if (clif->isdisguised(bl)) {
		clif->send(buf,packet_len(cmd), bl, AREA_WOS);
		WBUFL(buf,2) = -src_id;
		clif->send(buf,packet_len(cmd), bl, SELF);
	} else {
		clif->send(buf,packet_len(cmd), bl, AREA);
	}
}

/// Notifies clients in area, that an object canceled casting (ZC_DISPEL).
/// 01b9 <id>.L
void clif_skillcastcancel(struct block_list* bl)
{
	unsigned char buf[16];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x1b9;
	WBUFL(buf,2) = bl->id;
	clif->send(buf,packet_len(0x1b9), bl, AREA);
}

/// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL).
/// 0110 <skill id>.W <num>.L <result>.B <cause>.B
/// num (only used when skill id = NV_BASIC and cause = 0):
///     0 = "skill failed" MsgStringTable[159]
///     1 = "no emotions" MsgStringTable[160]
///     2 = "no sit" MsgStringTable[161]
///     3 = "no chat" MsgStringTable[162]
///     4 = "no party" MsgStringTable[163]
///     5 = "no shout" MsgStringTable[164]
///     6 = "no PKing" MsgStringTable[165]
///     7 = "no aligning" MsgStringTable[383]
///     ? = ignored
/// cause:
///     0 = "not enough skill level" MsgStringTable[214] (AL_WARP)
///         "steal failed" MsgStringTable[205] (TF_STEAL)
///         "envenom failed" MsgStringTable[207] (TF_POISON)
///         "skill failed" MsgStringTable[204] (otherwise)
///   ... = @see enum useskill_fail_cause
///     ? = ignored
///
/// if(result!=0) doesn't display any of the previous messages
/// Note: when this packet is received an unknown flag is always set to 0,
/// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS]
void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype)
{
	int fd;

	if (!sd) {
		//Since this is the most common nullpo....
		ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id);
		return;
	}

	fd=sd->fd;
	if (!fd) return;

	if(battle_config.display_skill_fail&1)
		return; //Disable all skill failed messages

	if(cause==USESKILL_FAIL_SKILLINTERVAL && !sd->state.showdelay)
		return; //Disable delay failed messages

	if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4)
		return;

	if(skill_id == TF_POISON && battle_config.display_skill_fail&8)
		return;

	WFIFOHEAD(fd,packet_len(0x110));
	WFIFOW(fd,0) = 0x110;
	WFIFOW(fd,2) = skill_id;
	WFIFOL(fd,4) = btype;
	WFIFOB(fd,8) = 0;// success
	WFIFOB(fd,9) = cause;
	WFIFOSET(fd,packet_len(0x110));
}

/// Skill cooldown display icon (ZC_SKILL_POSTDELAY).
/// 043d <skill ID>.W <tick>.L
void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, unsigned int duration)
{
#if PACKETVER>=20081112
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x43d));
	WFIFOW(fd,0) = 0x43d;
	WFIFOW(fd,2) = skill_id;
	WFIFOL(fd,4) = duration;
	WFIFOSET(fd,packet_len(0x43d));
#endif
}

/// Skill attack effect and damage.
/// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL)
/// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2)
int clif_skill_damage(struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int64 in_damage, int div, uint16 skill_id, uint16 skill_lv, int type) {
	unsigned char buf[64];
	struct status_change *sc;
	int damage;

	nullpo_ret(src);
	nullpo_ret(dst);

	damage = (int)cap_value(in_damage, INT_MIN, INT_MAX);
	type = clif_calc_delay(type, div, damage, ddelay);

#if PACKETVER >= 20131223
	if (type == BDT_SKILL) type = BDT_MULTIHIT; //bugreport:8263
#endif

	if ((sc = status->get_sc(dst)) && sc->count) {
		if (sc->data[SC_ILLUSION] && damage)
			damage = damage * (sc->data[SC_ILLUSION]->val2) + rnd() % 100;
	}

#if PACKETVER < 3
	WBUFW(buf, 0) = 0x114;
	WBUFW(buf, 2) = skill_id;
	WBUFL(buf, 4) = src->id;
	WBUFL(buf, 8) = dst->id;
	WBUFL(buf, 12) = (uint32)tick;
	WBUFL(buf, 16) = sdelay;
	WBUFL(buf, 20) = ddelay;
	if (battle_config.hide_woe_damage && map_flag_gvg2(src->m)) {
		WBUFW(buf, 24) = damage ? div : 0;
	} else {
		WBUFW(buf, 24) = damage;
	}
	WBUFW(buf, 26) = skill_lv;
	WBUFW(buf, 28) = div;
	WBUFB(buf, 30) = type;
	if (clif->isdisguised(dst)) {
		clif->send(buf, packet_len(0x114), dst, AREA_WOS);
		WBUFL(buf, 8) = -dst->id;
		clif->send(buf, packet_len(0x114), dst, SELF);
	} else {
		clif->send(buf, packet_len(0x114), dst, AREA);
	}

	if (clif->isdisguised(src)) {
		WBUFL(buf, 4) = -src->id;
		if (clif->isdisguised(dst))
			WBUFL(buf, 8) = dst->id;
		if (damage > 0)
			WBUFW(buf, 24) = -1;
		clif->send(buf, packet_len(0x114), src, SELF);
	}
#else
	WBUFW(buf, 0) = 0x1de;
	WBUFW(buf, 2) = skill_id;
	WBUFL(buf, 4) = src->id;
	WBUFL(buf, 8) = dst->id;
	WBUFL(buf, 12) = (uint32)tick;
	WBUFL(buf, 16) = sdelay;
	WBUFL(buf, 20) = ddelay;
	if (battle_config.hide_woe_damage && map_flag_gvg2(src->m)) {
		WBUFL(buf, 24) = damage ? div : 0;
	} else {
		WBUFL(buf, 24) = damage;
	}
	WBUFW(buf, 28) = skill_lv;
	WBUFW(buf, 30) = div;
	// For some reason, late 2013 and newer clients have
	// a issue that causes players and monsters to endure
	// type 6 (ACTION_SKILL) skills. So we have to do a small
	// hack to set all type 6 to be sent as type 8 ACTION_ATTACK_MULTIPLE
#if PACKETVER < 20131223
	WBUFB(buf, 32) = type;
#else
	WBUFB(buf, 32) = (type == BDT_SKILL) ? BDT_MULTIHIT : type;
#endif
	if (clif->isdisguised(dst)) {
		clif->send(buf, packet_len(0x1de), dst, AREA_WOS);
		WBUFL(buf,8)=-dst->id;
		clif->send(buf, packet_len(0x1de), dst, SELF);
	} else {
		clif->send(buf, packet_len(0x1de), dst, AREA);
	}

	if (clif->isdisguised(src)) {
		WBUFL(buf, 4) = -src->id;
		if (clif->isdisguised(dst))
			WBUFL(buf, 8) = dst->id;
		if (damage > 0)
			WBUFL(buf, 24) = -1;
		clif->send(buf, packet_len(0x1de), src, SELF);
	}
#endif

	//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
	return clif->calc_walkdelay(dst, ddelay, type, damage, div);
}

/// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION).
/// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B
#if 0
int clif_skill_damage2(struct block_list *src, struct block_list *dst, int64 tick, int sdelay, int ddelay, int damage, int div, uint16 skill_id, uint16 skill_lv, int type) {
	unsigned char buf[64];
	struct status_change *sc;

	nullpo_ret(src);
	nullpo_ret(dst);

	type = (type>0)?type:skill->get_hit(skill_id);
	type = clif_calc_delay(type,div,damage,ddelay);
	sc = status->get_sc(dst);

	if(sc && sc->count) {
		if(sc->data[SC_ILLUSION] && damage)
			damage = damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
	}

	WBUFW(buf,0)=0x115;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFL(buf,8)=dst->id;
	WBUFL(buf,12)=(uint32)tick;
	WBUFL(buf,16)=sdelay;
	WBUFL(buf,20)=ddelay;
	WBUFW(buf,24)=dst->x;
	WBUFW(buf,26)=dst->y;
	if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) {
		WBUFW(buf,28)=damage?div:0;
	} else {
		WBUFW(buf,28)=damage;
	}
	WBUFW(buf,30)=skill_lv;
	WBUFW(buf,32)=div;
	WBUFB(buf,34)=type;
	clif->send(buf,packet_len(0x115),src,AREA);
	if (clif->isdisguised(src)) {
		WBUFL(buf,4)=-src->id;
		if(damage > 0)
			WBUFW(buf,28)=-1;
		clif->send(buf,packet_len(0x115),src,SELF);
	}
	if (clif->isdisguised(dst)) {
		WBUFL(buf,8)=-dst->id;
		if (clif->isdisguised(src))
			WBUFL(buf,4)=src->id;
		else if(damage > 0)
			WBUFW(buf,28)=-1;
		clif->send(buf,packet_len(0x115),dst,SELF);
	}

	//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
	return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}
#endif // 0

/// Non-damaging skill effect.
/// 011a <skill id>.W <skill lv>.W <dst id>.L <src id>.L <result>.B (ZC_USE_SKILL)
/// 09cb <skill id>.W <skill lv>.L <dst id>.L <src id>.L <result>.B (ZC_USE_SKILL2)
int clif_skill_nodamage(struct block_list *src, struct block_list *dst, uint16 skill_id, int heal, int fail)
{
	unsigned char buf[32];
	short offset = 0;
#if PACKETVER < 20131223
	short cmd = 0x11a;
#else
	short cmd = 0x9cb;
#endif
	int len = packet_len(cmd);

	nullpo_ret(dst);

	WBUFW(buf, 0) = cmd;
	WBUFW(buf, 2) = skill_id;
#if PACKETVER < 20131223
	WBUFW(buf, 4) = min(heal, INT16_MAX);
#else
	WBUFL(buf, 4) = min(heal, INT_MAX);
	offset += 2;
#endif
	WBUFL(buf, 6 + offset) = dst->id;
	WBUFL(buf, 10 + offset) = src ? src->id : 0;
	WBUFB(buf, 14 + offset) = fail;

	if (clif->isdisguised(dst)) {
		clif->send(buf, len, dst, AREA_WOS);
		WBUFL(buf, 6 + offset) = -dst->id;
		clif->send(buf, len, dst, SELF);
	} else
		clif->send(buf, len, dst, AREA);

	if (src && clif->isdisguised(src)) {
		WBUFL(buf, 10 + offset) = -src->id;
		if (clif->isdisguised(dst))
			WBUFL(buf, 6 + offset) = dst->id;
		clif->send(buf, len, src, SELF);
	}

	return fail;
}

/// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL).
/// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L
void clif_skill_poseffect(struct block_list *src, uint16 skill_id, int val, int x, int y, int64 tick) {
	unsigned char buf[32];

	nullpo_retv(src);

	WBUFW(buf,0)=0x117;
	WBUFW(buf,2)=skill_id;
	WBUFL(buf,4)=src->id;
	WBUFW(buf,8)=val;
	WBUFW(buf,10)=x;
	WBUFW(buf,12)=y;
	WBUFL(buf,14)=(uint32)tick;
	if (clif->isdisguised(src)) {
		clif->send(buf,packet_len(0x117),src,AREA_WOS);
		WBUFL(buf,4)=-src->id;
		clif->send(buf,packet_len(0x117),src,SELF);
	} else {
		clif->send(buf,packet_len(0x117),src,AREA);
	}
}

/// Presents a list of available warp destinations (ZC_WARPLIST).
/// 011c <skill id>.W { <map name>.16B }*4
void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x11c));
	WFIFOW(fd,0) = 0x11c;
	WFIFOW(fd,2) = skill_id;
	memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT);
	if (map1 == (unsigned short)-1) strcpy(WFIFOP(fd,4), "Random");
	else // normal map name
	if (map1 > 0) mapindex->getmapname_ext(mapindex_id2name(map1), WFIFOP(fd,4));
	if (map2 > 0) mapindex->getmapname_ext(mapindex_id2name(map2), WFIFOP(fd,20));
	if (map3 > 0) mapindex->getmapname_ext(mapindex_id2name(map3), WFIFOP(fd,36));
	if (map4 > 0) mapindex->getmapname_ext(mapindex_id2name(map4), WFIFOP(fd,52));
	WFIFOSET(fd,packet_len(0x11c));

	sd->menuskill_id = skill_id;
	if (skill_id == AL_WARP){
		sd->menuskill_val = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here.
		sd->state.workinprogress = 3;
	}else
		sd->menuskill_val = skill_lv;
}

/// Memo message (ZC_ACK_REMEMBER_WARPPOINT).
/// 011e <type>.B
/// type:
///     0 = "Saved location as a Memo Point for Warp skill." in color 0xFFFF00 (cyan)
///     1 = "Skill Level is not high enough." in color 0x0000FF (red)
///     2 = "You haven't learned Warp." in color 0x0000FF (red)
///
/// @param sd Who receives the message
/// @param type What message
void clif_skill_memomessage(struct map_session_data* sd, int type)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x11e));
	WFIFOW(fd,0)=0x11e;
	WFIFOB(fd,2)=type;
	WFIFOSET(fd,packet_len(0x11e));
}

/// Teleport message (ZC_NOTIFY_MAPINFO).
/// 0189 <type>.W
/// type:
///     0 = "Unable to Teleport in this area" in color 0xFFFF00 (cyan)
///     1 = "Saved point cannot be memorized." in color 0x0000FF (red)
///     2 = "This skill cannot be used within this area." in color 0xFFFF00 (cyan)
///
/// @param sd Who receives the message
/// @param type What message
void clif_skill_mapinfomessage(struct map_session_data *sd, int type)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x189));
	WFIFOW(fd,0)=0x189;
	WFIFOW(fd,2)=type;
	WFIFOSET(fd,packet_len(0x189));
}

/// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO).
/// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W
///     <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B
void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) {
	struct status_data *dstatus;
	unsigned char buf[64];
	int i;//, fix;

	nullpo_retv(sd);
	nullpo_retv(dst);

	if( dst->type != BL_MOB )
		return;

	dstatus = status->get_status_data(dst);

	WBUFW(buf, 0) = 0x18c;
	WBUFW(buf, 2) = status->get_class(dst);
	WBUFW(buf, 4) = status->get_lv(dst);
	WBUFW(buf, 6) = dstatus->size;
	WBUFL(buf, 8) = dstatus->hp;
	WBUFW(buf,12) = ((battle_config.estimation_type&1) ? dstatus->def : 0)
	              + ((battle_config.estimation_type&2) ? dstatus->def2 : 0);
	WBUFW(buf,14) = dstatus->race;
	WBUFW(buf,16) = ((battle_config.estimation_type&1) ? dstatus->mdef : 0)
	              + ((battle_config.estimation_type&2) ? dstatus->mdef2 : 0);
	WBUFW(buf,18) = dstatus->def_ele;
	for(i=0;i<9;i++) {
		WBUFB(buf,20+i)= (unsigned char)battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv);
		// The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex]
		//WBUFB(buf,20+i)= (unsigned char)((fix=battle->attr_ratio(i+1,dstatus->def_ele, dstatus->ele_lv))<0?0:fix);
	}

	clif->send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF);
}

/// Presents a textual list of producible items (ZC_MAKABLEITEMLIST).
/// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }*
/// material id:
///     unused by the client
void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger)
{
	int i,c,view,fd;
	nullpo_retv(sd);

	if(sd->menuskill_id == skill_id)
		return; //Avoid resending the menu twice or more times...
	if( skill_id == GC_CREATENEWPOISON )
		skill_id = GC_RESEARCHNEWPOISON;

	fd=sd->fd;
	WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8);
	WFIFOW(fd, 0)=0x18d;

	for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
		if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid, trigger, 1) &&
			( ( skill_id > 0 && skill->dbs->produce_db[i].req_skill == skill_id ) || skill_id < 0 )
			){
			if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0)
				WFIFOW(fd,c*8+ 4)= view;
			else
				WFIFOW(fd,c*8+ 4)= skill->dbs->produce_db[i].nameid;
			WFIFOW(fd,c*8+ 6)= 0;
			WFIFOW(fd,c*8+ 8)= 0;
			WFIFOW(fd,c*8+10)= 0;
			c++;
		}
	}
	WFIFOW(fd, 2)=c*8+8;
	WFIFOSET(fd,WFIFOW(fd,2));
	if(c > 0) {
		sd->menuskill_id = skill_id;
		sd->menuskill_val = trigger;
		return;
	}
}

/// Present a list of producible items (ZC_MAKINGITEM_LIST).
/// 025a <packet len>.W <mk type>.W { <name id>.W }*
/// mk type:
///     1 = cooking
///     2 = arrow
///     3 = elemental
///     4 = GN_MIX_COOKING
///     5 = GN_MAKEBOMB
///     6 = GN_S_PHARMACY
void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type)
{
	int fd;
	int i, c;
	int view;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB);
	WFIFOW(fd,0) = 0x25a;
	WFIFOW(fd,4) = list_type; // list type

	c = 0;
	for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) {
		if( !skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,trigger, qty) )
			continue;

		if( (view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0 )
			WFIFOW(fd, 6 + 2 * c) = view;
		else
			WFIFOW(fd, 6 + 2 * c) = skill->dbs->produce_db[i].nameid;

		c++;
	}

	if( skill_id == AM_PHARMACY ) {
		// Only send it while Cooking else check for c.
		WFIFOW(fd,2) = 6 + 2 * c;
		WFIFOSET(fd,WFIFOW(fd,2));
	}

	if( c > 0 ) {
		sd->menuskill_id = skill_id;
		sd->menuskill_val = trigger;
		if( skill_id != AM_PHARMACY ) {
			sd->menuskill_val2 = qty; // amount.
			WFIFOW(fd,2) = 6 + 2 * c;
			WFIFOSET(fd,WFIFOW(fd,2));
		}
	} else {
		clif_menuskill_clear(sd);
		if( skill_id != AM_PHARMACY ) { // AM_PHARMACY is used to Cooking.
			// It fails.
#if PACKETVER >= 20090922
			clif->msgtable_skill(sd, skill_id, MSG_COOKING_LIST_FAIL);
#else
			WFIFOW(fd,2) = 6 + 2 * c;
			WFIFOSET(fd,WFIFOW(fd,2));
#endif
		}
	}
}

void clif_status_change_notick(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) {
	struct packet_sc_notick p;
	struct map_session_data *sd;

	nullpo_retv(bl);

	if (type == SI_BLANK)  //It shows nothing on the client...
		return;

	if (!(status->type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client
		return;

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = sc_notickType;
	p.index = type;
	p.AID = bl->id;
	p.state = (unsigned char)flag;

	clif->send(&p,packet_len(p.PacketType), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA);
}

/// Notifies clients of a status change.
/// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)]
/// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs]
/// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3  (PACKETVER >= 20111108)
/// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
/// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (PACKETVER >= 20120618)
void clif_status_change(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3) {
	struct packet_status_change p;
	struct map_session_data *sd;

	if (type == SI_BLANK)  //It shows nothing on the client...
		return;

	nullpo_retv(bl);

	if (!(status->type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client
		return;

	if ( tick < 0 )
		tick = 9999;

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = status_changeType;
	p.index = type;
	p.AID = bl->id;
	p.state = (unsigned char)flag;

#if PACKETVER >= 20120618
	p.Total = tick; /* at this stage remain and total are the same value I believe */
#endif
#if PACKETVER >= 20090121
	p.Left = tick;
	p.val1 = val1;
	p.val2 = val2;
	p.val3 = val3;
#endif
	clif->send(&p,sizeof(p), bl, (sd && sd->status.option&OPTION_INVISIBLE) ? SELF : AREA);
}

/// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT).
/// 008e <packet len>.W <message>.?B
void clif_displaymessage(const int fd, const char *mes)
{
	nullpo_retv(mes);

	if (map->cpsd_active && fd == 0) {
		ShowInfo("HCP: %s\n",mes);
	} else if (fd > 0) {
	#if PACKETVER == 20141022
		/** for some reason game client crashes depending on message pattern (only for this packet) **/
		/** so we redirect to ZC_NPC_CHAT **/
		clif->messagecolor_self(fd, COLOR_DEFAULT, mes);
	#else
		int len = (int)strnlen(mes, 255);

		if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
			WFIFOHEAD(fd, 5 + len);
			WFIFOW(fd,0) = 0x8e;
			WFIFOW(fd,2) = 5 + len; // 4 + len + NUL terminate
			safestrncpy(WFIFOP(fd,4), mes, len + 1);
			WFIFOSET(fd, 5 + len);
		}
	#endif
	}
}

void clif_displaymessage2(const int fd, const char* mes) {
	nullpo_retv(mes);

	//Scrapped, as these are shared by disconnected players =X [Skotlex]
	if (fd == 0 && !map->cpsd_active)
		;
	else {
		// Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client)
		char *message, *line;

		message = aStrdup(mes);
		line = strtok(message, "\n");
		while(line != NULL) {
			// Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client)
			int len = (int)strnlen(line, 255);

			if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line.
				if( map->cpsd_active && fd == 0 ) {
					ShowInfo("HCP: %s\n",line);
				} else {
					WFIFOHEAD(fd, 5 + len);
					WFIFOW(fd,0) = 0x8e;
					WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate
					safestrncpy(WFIFOP(fd,4), line, len + 1);
					WFIFOSET(fd, 5 + len);
				}
			}
			line = strtok(NULL, "\n");
		}
		aFree(message);
	}
}
/* oh noo! another version of 0x8e! */
void clif_displaymessage_sprintf(const int fd, const char *mes, ...) __attribute__((format(printf, 2, 3)));
void clif_displaymessage_sprintf(const int fd, const char *mes, ...) {
	va_list ap;

	nullpo_retv(mes);
	if (map->cpsd_active && fd == 0) {
		ShowInfo("HCP: ");
		va_start(ap,mes);
		vShowMessage(mes,ap);
		va_end(ap);
		ShowMessage("\n");
	} else if (fd > 0) {
		int len = 1;
		char *ptr;

		WFIFOHEAD(fd, 5 + 255);/* ensure the maximum */

		/* process */
		va_start(ap,mes);
		len += vsnprintf(WFIFOP(fd,4), 255, mes, ap);
		va_end(ap);

		/* adjusting */
		ptr = WFIFOP(fd,4);
		ptr[len - 1] = '\0';

		/* */
		WFIFOW(fd,0) = 0x8e;
		WFIFOW(fd,2) = 5 + len; // 4 + len + NULL terminate

		WFIFOSET(fd, 5 + len);
	}
}
/// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST).
/// 009a <packet len>.W <message>.?B
void clif_broadcast(struct block_list *bl, const char *mes, int len, int type, enum send_target target)
{
	int lp = (type&BC_COLOR_MASK) ? 4 : 0;
	unsigned char *buf = NULL;
	nullpo_retv(mes);

	buf = aMalloc((4 + lp + len)*sizeof(unsigned char));

	WBUFW(buf,0) = 0x9a;
	WBUFW(buf,2) = 4 + lp + len;
	if( type&BC_BLUE )
		WBUFL(buf,4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow.
	else if( type&BC_WOE )
		WBUFL(buf,4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'.
	memcpy(WBUFP(buf, 4 + lp), mes, len);
	clif->send(buf, WBUFW(buf,2), bl, target);

	aFree(buf);
}

/*==========================================
 * Displays a message on a 'bl' to all it's nearby clients
 * Used by npc_globalmessage
 *------------------------------------------*/
void clif_GlobalMessage(struct block_list *bl, const char *message)
{
	char buf[256];
	int len;
	nullpo_retv(bl);

	if (message == NULL)
		return;

	len = (int)strlen(message)+1;

	if (len > (int)sizeof(buf)-8) {
		ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%d).\n", message, len);
		len = (int)sizeof(buf)-8;
	}

	WBUFW(buf,0) = 0x8d;
	WBUFW(buf,2) = len+8;
	WBUFL(buf,4) = bl->id;
	safestrncpy(WBUFP(buf,8),message,len);
	clif->send(buf,WBUFW(buf,2),bl,ALL_CLIENT);
}

/// Send broadcast message with font formatting (ZC_BROADCAST2).
/// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B
void clif_broadcast2(struct block_list *bl, const char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target)
{
	unsigned char *buf;

	nullpo_retv(mes);

	buf = aMalloc((16 + len)*sizeof(unsigned char));
	WBUFW(buf,0)  = 0x1c3;
	WBUFW(buf,2)  = len + 16;
	WBUFL(buf,4)  = fontColor;
	WBUFW(buf,8)  = fontType;
	WBUFW(buf,10) = fontSize;
	WBUFW(buf,12) = fontAlign;
	WBUFW(buf,14) = fontY;
	memcpy(WBUFP(buf,16), mes, len);
	clif->send(buf, WBUFW(buf,2), bl, target);

	aFree(buf);
}

/// Displays heal effect (ZC_RECOVERY).
/// 013d <var id>.W <amount>.W
/// var id:
///     5 = HP (SP_HP)
///     7 = SP (SP_SP)
///     ? = ignored
void clif_heal(int fd, int type, int val)
{
#if PACKETVER < 20150513
	short cmd = 0x13d;
#else
	short cmd = 0xa27;
#endif
	int len = packet_len(cmd);

	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = cmd;
	WFIFOW(fd, 2) = type;
#if PACKETVER < 20150513
	WFIFOW(fd, 4) = cap_value(val, 0, INT16_MAX);
#else
	WFIFOL(fd, 4) = cap_value(val, 0, INT_MAX);
#endif
	WFIFOSET(fd, len);
}

/// Displays resurrection effect (ZC_RESURRECTION).
/// 0148 <id>.L <type>.W
/// type:
///     ignored
void clif_resurrection(struct block_list *bl,int type)
{
	unsigned char buf[16];

	nullpo_retv(bl);

	WBUFW(buf,0)=0x148;
	WBUFL(buf,2)=bl->id;
	WBUFW(buf,6)=0;

	clif->send(buf,packet_len(0x148),bl, type == 1 ? AREA : AREA_WOS);
	if (clif->isdisguised(bl)) {
		struct map_session_data *sd = BL_UCAST(BL_PC, bl);
		if (sd->fontcolor) {
			WBUFL(buf,2)=-bl->id;
			clif->send(buf,packet_len(0x148),bl, SELF);
		} else {
			clif->spawn(bl);
		}
	}
}

/// Sets the map property (ZC_NOTIFY_MAPPROPERTY).
/// 0199 <type>.W
void clif_map_property(struct map_session_data* sd, enum map_property property)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x199));
	WFIFOW(fd,0)=0x199;
	WFIFOW(fd,2)=property;
	WFIFOSET(fd,packet_len(0x199));
}

/// Set the map type (ZC_NOTIFY_MAPPROPERTY2).
/// 01d6 <type>.W
void clif_map_type(struct map_session_data* sd, enum map_type type) {
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x1D6));
	WFIFOW(fd,0)=0x1D6;
	WFIFOW(fd,2)=type;
	WFIFOSET(fd,packet_len(0x1D6));
}

/// Updates PvP ranking (ZC_NOTIFY_RANKING).
/// 019a <id>.L <ranking>.L <total>.L
// FIXME: missing documentation for the 'type' parameter
void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type)
{
	nullpo_retv(sd);

	if(type == 2) {
		int fd = sd->fd;
		WFIFOHEAD(fd,packet_len(0x19a));
		WFIFOW(fd,0) = 0x19a;
		WFIFOL(fd,2) = sd->bl.id;
		WFIFOL(fd,6) = pvprank;
		WFIFOL(fd,10) = pvpnum;
		WFIFOSET(fd,packet_len(0x19a));
	} else {
		unsigned char buf[32];
		WBUFW(buf,0) = 0x19a;
		WBUFL(buf,2) = sd->bl.id;
		if (sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) // TODO[Haru] Should this be pc_ishiding(sd)? (i.e. include Chase Walk and any new options)
			WBUFL(buf,6) = UINT32_MAX; //On client displays as --
		else
			WBUFL(buf,6) = pvprank;
		WBUFL(buf,10) = pvpnum;
		if (pc_isinvisible(sd) || sd->disguise != -1) //Causes crashes when a 'mob' with pvp info dies.
			clif->send(buf,packet_len(0x19a),&sd->bl,SELF);
		else if(!type)
			clif->send(buf,packet_len(0x19a),&sd->bl,AREA);
		else
			clif->send(buf,packet_len(0x19a),&sd->bl,ALL_SAMEMAP);
	}
}

/*==========================================
 *
 *------------------------------------------*/
void clif_map_property_mapall(int mapid, enum map_property property)
{
	struct block_list bl;
	unsigned char buf[16];

	bl.id = 0;
	bl.type = BL_NUL;
	bl.m = mapid;
	WBUFW(buf,0)=0x199;
	WBUFW(buf,2)=property;
	clif->send(buf,packet_len(0x199),&bl,ALL_SAMEMAP);
}

/// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING).
/// 0188 <result>.W <index>.W <refine>.W
/// result:
///     0 = success
///     1 = failure
///     2 = downgrade
void clif_refine(int fd, int fail, int index, int val)
{
	WFIFOHEAD(fd,packet_len(0x188));
	WFIFOW(fd,0)=0x188;
	WFIFOW(fd,2)=fail;
	WFIFOW(fd,4)=index+2;
	WFIFOW(fd,6)=val;
	WFIFOSET(fd,packet_len(0x188));
}

/// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE).
/// 0223 <result>.L <nameid>.W
/// result:
///     0 = "weapon upgraded: %s" MsgStringTable[911] in rgb(0,255,255)
///     1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205)
///     2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200)
///     3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200)
void clif_upgrademessage(int fd, int result, int item_id)
{
	WFIFOHEAD(fd,packet_len(0x223));
	WFIFOW(fd,0)=0x223;
	WFIFOL(fd,2)=result;
	WFIFOW(fd,6)=item_id;
	WFIFOSET(fd,packet_len(0x223));
}

/// Whisper is transmitted to the destination player (ZC_WHISPER).
/// 0097 <packet len>.W <nick>.24B <message>.?B
/// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104)
void clif_wis_message(int fd, const char *nick, const char *mes, int mes_len)
{
#if PACKETVER >= 20091104
	struct map_session_data *ssd = NULL;
#endif // PACKETVER >= 20091104
	nullpo_retv(nick);
	nullpo_retv(mes);

#if PACKETVER < 20091104
	WFIFOHEAD(fd, mes_len + NAME_LENGTH + 5);
	WFIFOW(fd,0) = 0x97;
	WFIFOW(fd,2) = mes_len + NAME_LENGTH + 5;
	safestrncpy(WFIFOP(fd,4), nick, NAME_LENGTH);
	safestrncpy(WFIFOP(fd,28), mes, mes_len + 1);
	WFIFOSET(fd,WFIFOW(fd,2));
#else
	ssd = map->nick2sd(nick);

	WFIFOHEAD(fd, mes_len + NAME_LENGTH + 9);
	WFIFOW(fd,0) = 0x97;
	WFIFOW(fd,2) = mes_len + NAME_LENGTH + 9;
	safestrncpy(WFIFOP(fd,4), nick, NAME_LENGTH);
	WFIFOL(fd,28) = (ssd && pc_get_group_level(ssd) == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char
	safestrncpy(WFIFOP(fd,32), mes, mes_len + 1);
	WFIFOSET(fd,WFIFOW(fd,2));
#endif
}

/// Inform the player about the result of his whisper action (ZC_ACK_WHISPER).
/// 0098 <result>.B
/// result:
///     0 = success to send whisper
///     1 = target character is not logged in
///     2 = ignored by target
///     3 = everyone ignored by target
void clif_wis_end(int fd, int flag) {
	struct map_session_data *sd = sockt->session_is_valid(fd) ? sockt->session[fd]->session_data : NULL;
	struct packet_wis_end p;

	if( !sd )
		return;

	p.PacketType = wisendType;
	p.result = (char)flag;
#if PACKETVER >= 20131223
	p.unknown = 0;
#endif

	clif->send(&p, sizeof(p), &sd->bl, SELF);
}

/// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID).
/// 0194 <char id>.L <name>.24B
void clif_solved_charname(int fd, int charid, const char* name)
{
	nullpo_retv(name);
	WFIFOHEAD(fd,packet_len(0x194));
	WFIFOW(fd,0)=0x194;
	WFIFOL(fd,2)=charid;
	safestrncpy(WFIFOP(fd,6), name, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x194));
}

/// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST).
/// 017b <packet len>.W { <name id>.W }*
void clif_use_card(struct map_session_data *sd,int idx)
{
	int i, c;
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	if (sd->state.trading != 0)
		return;
	if (!pc->can_insert_card(sd, idx))
		return;

	WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
	WFIFOW(fd, 0) = 0x17b;

	for (i = c = 0; i < MAX_INVENTORY; i++) {
		if (!pc->can_insert_card_into(sd, idx, i))
			continue;
		WFIFOW(fd, 4 + c * 2) = i + 2;
		c++;
	}

	if (!c) return; // no item is available for card insertion

	WFIFOW(fd, 2) = 4 + c * 2;
	WFIFOSET(fd, WFIFOW(fd, 2));
}

/// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION).
/// 017d <equip index>.W <card index>.W <result>.B
/// result:
///     0 = success
///     1 = failure
void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x17d));
	WFIFOW(fd,0)=0x17d;
	WFIFOW(fd,2)=idx_equip+2;
	WFIFOW(fd,4)=idx_card+2;
	WFIFOB(fd,6)=flag;
	WFIFOSET(fd,packet_len(0x17d));
}

/// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST).
/// 0177 <packet len>.W { <name id>.W }*
void clif_item_identify_list(struct map_session_data *sd)
{
	int i,c;
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;

	WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4);
	WFIFOW(fd,0)=0x177;
	for(i=c=0;i<MAX_INVENTORY;i++){
		if(sd->status.inventory[i].nameid > 0 && !sd->status.inventory[i].identify){
			WFIFOW(fd,c*2+4)=i+2;
			c++;
		}
	}
	if(c > 0) {
		WFIFOW(fd,2)=c*2+4;
		WFIFOSET(fd,WFIFOW(fd,2));
		sd->menuskill_id = MC_IDENTIFY;
		sd->menuskill_val = c;
		sd->state.workinprogress = 3;
	}
}

/// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY).
/// 0179 <index>.W <result>.B
void clif_item_identified(struct map_session_data *sd,int idx,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x179));
	WFIFOW(fd, 0)=0x179;
	WFIFOW(fd, 2)=idx+2;
	WFIFOB(fd, 4)=flag;
	WFIFOSET(fd,packet_len(0x179));
}

/// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST).
/// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv)
{
	int i,c;
	int fd;

	nullpo_retv(sd);
	nullpo_retv(dstsd);

	fd=sd->fd;

	WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
	WFIFOW(fd,0)=0x1fc;
	for (i = c = 0; i < MAX_INVENTORY; i++) {
		int nameid = dstsd->status.inventory[i].nameid;
		if (nameid > 0 && (dstsd->status.inventory[i].attribute & ATTR_BROKEN) != 0) { // && skill_can_repair(sd,nameid)) {
			WFIFOW(fd,c*13+4) = i;
			WFIFOW(fd,c*13+6) = nameid;
			WFIFOB(fd,c*13+8) = dstsd->status.inventory[i].refine;
			clif->addcards(WFIFOP(fd,c*13+9), &dstsd->status.inventory[i]);
			c++;
		}
	}
	if(c > 0) {
		WFIFOW(fd,2)=c*13+4;
		WFIFOSET(fd,WFIFOW(fd,2));
		sd->menuskill_id = BS_REPAIRWEAPON;
		sd->menuskill_val = dstsd->bl.id;
		sd->menuskill_val2 = lv;
	}else
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
}

/// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR).
/// 01fe <index>.W <result>.B
/// index:
///     ignored (inventory index)
/// result:
///     0 = Item repair success.
///     1 = Item repair failure.
void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x1fe));
	WFIFOW(fd, 0)=0x1fe;
	WFIFOW(fd, 2)=idx+2;
	WFIFOB(fd, 4)=flag;
	WFIFOSET(fd,packet_len(0x1fe));

}

/// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED).
/// 02bb <equip location>.W <account id>.L
void clif_item_damaged(struct map_session_data* sd, unsigned short position)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x2bb));
	WFIFOW(fd,0) = 0x2bb;
	WFIFOW(fd,2) = position;
	WFIFOL(fd,4) = sd->bl.id;  // TODO: the packet seems to be sent to other people as well, probably party and/or guild.
	WFIFOSET(fd,packet_len(0x2bb));
}

/// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST).
/// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_item_refine_list(struct map_session_data *sd)
{
	int i,c;
	int fd;
	uint16 skill_lv;

	nullpo_retv(sd);

	skill_lv = pc->checkskill(sd,WS_WEAPONREFINE);

	fd=sd->fd;

	WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4);
	WFIFOW(fd,0)=0x221;
	for (i = c = 0; i < MAX_INVENTORY; i++) {
		if(sd->status.inventory[i].nameid > 0 && sd->status.inventory[i].identify
			&& itemdb_wlv(sd->status.inventory[i].nameid) >= 1
			&& !sd->inventory_data[i]->flag.no_refine
			&& !(sd->status.inventory[i].equip&EQP_ARMS)){
			WFIFOW(fd,c*13+ 4)=i+2;
			WFIFOW(fd,c*13+ 6)=sd->status.inventory[i].nameid;
			WFIFOB(fd,c*13+ 8)=sd->status.inventory[i].refine;
			clif->addcards(WFIFOP(fd,c*13+9), &sd->status.inventory[i]);
			c++;
		}
	}
	WFIFOW(fd,2)=c*13+4;
	WFIFOSET(fd,WFIFOW(fd,2));
	if (c > 0) {
		sd->menuskill_id = WS_WEAPONREFINE;
		sd->menuskill_val = skill_lv;
	}
}

/// Notification of an auto-casted skill (ZC_AUTORUN_SKILL).
/// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B
void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x147));
	WFIFOW(fd, 0)=0x147;
	WFIFOW(fd, 2)=skill_id;
	WFIFOW(fd, 4)=skill->get_inf(skill_id);
	WFIFOW(fd, 6)=0;
	WFIFOW(fd, 8)=skill_lv;
	WFIFOW(fd,10)=skill->get_sp(skill_id,skill_lv);
	WFIFOW(fd,12)=skill->get_range2(&sd->bl, skill_id,skill_lv);
	safestrncpy(WFIFOP(fd,14),skill->get_name(skill_id),NAME_LENGTH);
	WFIFOB(fd,38)=0;
	WFIFOSET(fd,packet_len(0x147));
}

/// Adds an item to character's cart.
/// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART)
/// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2)
void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail)
{
	int view,fd;
	unsigned char *buf;
	int offset = 0;

	nullpo_retv(sd);

	fd=sd->fd;
	if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0)
		return;

	WFIFOHEAD(fd,packet_len(cartaddType));
	buf=WFIFOP(fd,0);
	WBUFW(buf,0)=cartaddType;
	WBUFW(buf,2)=n+2;
	WBUFL(buf,4)=amount;
	if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0)
		WBUFW(buf,8)=view;
	else
		WBUFW(buf,8)=sd->status.cart[n].nameid;
#if PACKETVER >= 5
	WBUFB(buf,10)=itemdb_type(sd->status.cart[n].nameid);
	offset = 1;
#endif
	WBUFB(buf,10+offset)=sd->status.cart[n].identify;
	WBUFB(buf,11+offset)=sd->status.cart[n].attribute;
	WBUFB(buf,12+offset)=sd->status.cart[n].refine;
	clif->addcards(WBUFP(buf,13+offset), &sd->status.cart[n]);
#if PACKETVER >= 20150226
	clif->add_item_options(WBUFP(buf, 21 + offset), &sd->status.cart[n]);
#endif
	WFIFOSET(fd,packet_len(cartaddType));
}

/// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART).
/// 0125 <index>.W <amount>.L
void clif_cart_delitem(struct map_session_data *sd,int n,int amount)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;

	WFIFOHEAD(fd,packet_len(0x125));
	WFIFOW(fd,0)=0x125;
	WFIFOW(fd,2)=n+2;
	WFIFOL(fd,4)=amount;
	WFIFOSET(fd,packet_len(0x125));
}

/// Opens the shop creation menu (ZC_OPENSTORE).
/// 012d <num>.W
/// num:
///     number of allowed item slots
void clif_openvendingreq(struct map_session_data* sd, int num)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x12d));
	WFIFOW(fd,0) = 0x12d;
	WFIFOW(fd,2) = num;
	WFIFOSET(fd,packet_len(0x12d));
}

/// Displays a vending board to target/area (ZC_STORE_ENTRY).
/// 0131 <owner id>.L <message>.80B
void clif_showvendingboard(struct block_list* bl, const char* message, int fd)
{
	unsigned char buf[128];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x131;
	WBUFL(buf,2) = bl->id;
	safestrncpy(WBUFP(buf,6), message, 80);

	if( fd ) {
		WFIFOHEAD(fd,packet_len(0x131));
		memcpy(WFIFOP(fd,0),buf,packet_len(0x131));
		WFIFOSET(fd,packet_len(0x131));
	} else {
		clif->send(buf,packet_len(0x131),bl,AREA_WOS);
	}
}

/// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY).
/// 0132 <owner id>.L
void clif_closevendingboard(struct block_list* bl, int fd)
{
	unsigned char buf[16];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x132;
	WBUFL(buf,2) = bl->id;
	if( fd ) {
		WFIFOHEAD(fd,packet_len(0x132));
		memcpy(WFIFOP(fd,0),buf,packet_len(0x132));
		WFIFOSET(fd,packet_len(0x132));
	} else {
		clif->send(buf,packet_len(0x132),bl,AREA_WOS);
	}
}

/// Sends a list of items in a shop.
/// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC)
/// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2)
void clif_vendinglist(struct map_session_data* sd, unsigned int id, struct s_vending* vending_items) {
	int i,fd;
	int count;
	struct map_session_data* vsd;
#if PACKETVER < 20100105
	const int cmd = 0x133;
	const int offset = 8;
#else
	const int cmd = 0x800;
	const int offset = 12;
#endif

#if PACKETVER < 20150226
	const int item_length = 22;
// [4144] date 20160921 not confirmend. Can be bigger or smaller
#elif PACKETVER < 20160921
	const int item_length = 47;
#else
	const int item_length = 53;
#endif

	nullpo_retv(sd);
	nullpo_retv(vending_items);
	nullpo_retv(vsd=map->id2sd(id));

	fd = sd->fd;
	count = vsd->vend_num;

	WFIFOHEAD(fd, offset+count*item_length);
	WFIFOW(fd,0) = cmd;
	WFIFOW(fd,2) = offset+count*item_length;
	WFIFOL(fd,4) = id;
#if PACKETVER >= 20100105
	WFIFOL(fd,8) = vsd->vender_id;
#endif

	for( i = 0; i < count; i++ ) {
		int index = vending_items[i].index;
		struct item_data* data = itemdb->search(vsd->status.cart[index].nameid);
		WFIFOL(fd,offset+ 0+i*item_length) = vending_items[i].value;
		WFIFOW(fd,offset+ 4+i*item_length) = vending_items[i].amount;
		WFIFOW(fd,offset+ 6+i*item_length) = vending_items[i].index + 2;
		WFIFOB(fd,offset+ 8+i*item_length) = itemtype(data->type);
		WFIFOW(fd,offset+ 9+i*item_length) = ( data->view_id > 0 ) ? data->view_id : vsd->status.cart[index].nameid;
		WFIFOB(fd,offset+11+i*item_length) = vsd->status.cart[index].identify;
		WFIFOB(fd,offset+12+i*item_length) = vsd->status.cart[index].attribute;
		WFIFOB(fd,offset+13+i*item_length) = vsd->status.cart[index].refine;
		clif->addcards(WFIFOP(fd,offset+14+i*item_length), &vsd->status.cart[index]);
#if PACKETVER >= 20150226
		clif->add_item_options(WFIFOP(fd, offset + 22 + i * item_length), &vsd->status.cart[index]);
#endif
// [4144] date 20160921 not confirmend. Can be bigger or smaller
#if PACKETVER >= 20160921
		WFIFOL(fd, offset + 47 + i * item_length) = pc->item_equippoint(sd, data);
		WFIFOW(fd, offset + 51 + i * item_length) = data->look;
#endif
	}
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC).
/// 0135 <index>.W <amount>.W <result>.B
/// result:
///     0 = success
///     1 = not enough zeny
///     2 = overweight
///     4 = out of stock
///     5 = "cannot use an npc shop while in a trade"
///     6 = Because the store information was incorrect the item was not purchased.
///     7 = No sales information.
void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x135));
	WFIFOW(fd,0) = 0x135;
	WFIFOW(fd,2) = index+2;
	WFIFOW(fd,4) = amount;
	WFIFOB(fd,6) = fail;
	WFIFOSET(fd,packet_len(0x135));
}

/// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST).
/// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending_items) {
	int i,fd;
	int count;

#if PACKETVER >= 20150226
	const int item_length = 47;
#else
	const int item_length = 22;
#endif

	nullpo_retv(sd);
	nullpo_retv(vending_items);

	fd = sd->fd;
	count = sd->vend_num;

	WFIFOHEAD(fd, 8+count*item_length);
	WFIFOW(fd,0) = 0x136;
	WFIFOW(fd,2) = 8+count*item_length;
	WFIFOL(fd,4) = id;
	for( i = 0; i < count; i++ ) {
		int index = vending_items[i].index;
		struct item_data* data = itemdb->search(sd->status.cart[index].nameid);
		WFIFOL(fd, 8+i*item_length) = vending_items[i].value;
		WFIFOW(fd,12+i*item_length) = vending_items[i].index + 2;
		WFIFOW(fd,14+i*item_length) = vending_items[i].amount;
		WFIFOB(fd,16+i*item_length) = itemtype(data->type);
		WFIFOW(fd,17+i*item_length) = ( data->view_id > 0 ) ? data->view_id : sd->status.cart[index].nameid;
		WFIFOB(fd,19+i*item_length) = sd->status.cart[index].identify;
		WFIFOB(fd,20+i*item_length) = sd->status.cart[index].attribute;
		WFIFOB(fd,21+i*item_length) = sd->status.cart[index].refine;
		clif->addcards(WFIFOP(fd,22+i*item_length), &sd->status.cart[index]);
#if PACKETVER >= 20150226
		clif->add_item_options(WFIFOP(fd, 30 + i * item_length), &sd->status.cart[index]);
#endif
	}
	WFIFOSET(fd,WFIFOW(fd,2));

#if PACKETVER >= 20140625
	/** should go elsewhere perhaps? it has to be bundled with this however. **/
	WFIFOHEAD(fd, packet_len(0xa28));
	WFIFOW(fd, 0) = 0xa28;
	WFIFOB(fd, 2) = 0;/** 1 is failure. our current responses to failure are working so not yet implemented **/
	WFIFOSET(fd, packet_len(0xa28));
#endif
}

/// Inform merchant that someone has bought an item.
/// 0137 <index>.W <amount>.W (ZC_DELETEITEM_FROM_MCSTORE).
/// 09e5 <index>.W <amount>.W <GID>.L <Date>.L <zeny>.L (ZC_DELETEITEM_FROM_MCSTORE2).
void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny)
{
	int fd;
#if PACKETVER < 20141016  // TODO : not sure for client date [Napster]
	const int cmd = 0x137;
#else
	const int cmd = 0x9e5;
#endif
	const int len = packet_len(cmd);

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = cmd;
	WFIFOW(fd, 2) = index + 2;
	WFIFOW(fd, 4) = amount;
#if PACKETVER >= 20141016
	WFIFOL(fd,6) = char_id; // GID
	WFIFOL(fd,10) = (int)time(NULL); // Date
	WFIFOL(fd,14) = zeny;   // zeny
#endif
	WFIFOSET(fd, len);
}

/// Result of organizing a party (ZC_ACK_MAKE_GROUP).
/// 00fa <result>.B
/// result:
///     0 = opens party window and shows MsgStringTable[77]="party successfully organized"
///     1 = MsgStringTable[78]="party name already exists"
///     2 = MsgStringTable[79]="already in a party"
///     3 = cannot organize parties on this map
///     ? = nothing
void clif_party_created(struct map_session_data *sd,int result)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xfa));
	WFIFOW(fd,0)=0xfa;
	WFIFOB(fd,2)=result;
	WFIFOSET(fd,packet_len(0xfa));
}

/// Adds new member to a party.
/// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP)
/// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2)
/// 0a43 <account id>.L <role>.L <class>.W <base level>.W <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP3)
/// role:
///     0 = leader
///     1 = normal
/// state:
///     0 = connected
///     1 = disconnected
void clif_party_member_info(struct party_data *p, struct map_session_data *sd)
{
	int i;
#if PACKETVER < 20170502
	unsigned char buf[81];
	const int cmd = 0x1e9;
	const int offset = 0;
#else
	unsigned char buf[85];
// [4144] probably 0xa43 packet can works on older clients because in client was added in 2015-10-07
	const int cmd = 0xa43;
	int offset = 4;
#endif

	nullpo_retv(p);
	nullpo_retv(sd);
	if (!sd) { //Pick any party member (this call is used when changing item share rules)
		ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != 0);
	} else {
		ARR_FIND(0, MAX_PARTY, i, p->data[i].sd == sd);
	}
	if (i >= MAX_PARTY)
		return; //Should never happen...
	sd = p->data[i].sd;

	WBUFW(buf, 0) = cmd;
	WBUFL(buf, 2) = sd->status.account_id;
	WBUFL(buf, 6) = (p->party.member[i].leader) ? 0 : 1;
#if PACKETVER >= 20170502
	WBUFW(buf, 10) = sd->status.class;
	WBUFW(buf, 12) = sd->status.base_level;
#endif
	WBUFW(buf, offset + 10) = sd->bl.x;
	WBUFW(buf, offset + 12) = sd->bl.y;
	WBUFB(buf, offset + 14) = (p->party.member[i].online) ? 0 : 1;
	memcpy(WBUFP(buf, offset + 15), p->party.name, NAME_LENGTH);
	memcpy(WBUFP(buf, offset + 39), sd->status.name, NAME_LENGTH);
	mapindex->getmapname_ext(map->list[sd->bl.m].custom_name ? map->list[map->list[sd->bl.m].instance_src_map].name : map->list[sd->bl.m].name, WBUFP(buf, offset + 63));
	WBUFB(buf, offset + 79) = (p->party.item & 1) ? 1 : 0;
	WBUFB(buf, offset + 80) = (p->party.item & 2) ? 1 : 0;
	clif->send(buf, packet_len(cmd), &sd->bl, PARTY);
}

/// Sends party information (ZC_GROUP_LIST).
/// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }*
/// 0a44 <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B <class>.W <base level>.W }* <item pickup rule>.B <item share rule>.B <unknown>.L
/// role:
///     0 = leader
///     1 = normal
/// state:
///     0 = connected
///     1 = disconnected
void clif_party_info(struct party_data* p, struct map_session_data *sd)
{
	struct map_session_data* party_sd = NULL;
	int i, c;
#if PACKETVER < 20170502
	const int cmd = 0xfb;
	const int size = 46;
	unsigned char buf[2 + 2 + NAME_LENGTH + 46 * MAX_PARTY];
#else
// [4144] probably 0xa44 packet can works on older clients because in client was added in 2015-10-07
	const int cmd = 0xa44;
	const int size = 50;
	unsigned char buf[2 + 2 + NAME_LENGTH + 50 * MAX_PARTY + 6];
#endif

	nullpo_retv(p);

	WBUFW(buf, 0) = cmd;
	memcpy(WBUFP(buf, 4), p->party.name, NAME_LENGTH);
	for(i = 0, c = 0; i < MAX_PARTY; i++)
	{
		struct party_member *m = &p->party.member[i];
		if (!m->account_id)
			continue;

		if (party_sd == NULL)
			party_sd = p->data[i].sd;

		WBUFL(buf, 28 + c * size) = m->account_id;
		memcpy(WBUFP(buf, 28 + c * size + 4), m->name, NAME_LENGTH);
		mapindex->getmapname_ext(mapindex_id2name(m->map), WBUFP(buf, 28 + c * size + 28));
		WBUFB(buf, 28 + c * size + 44) = (m->leader) ? 0 : 1;
		WBUFB(buf, 28 + c * size + 45) = (m->online) ? 0 : 1;
#if PACKETVER >= 20170502
		WBUFW(buf, 28 + c * size + 46) = m->class;
		WBUFW(buf, 28 + c * size + 48) = m->lv;
#endif
		c++;
	}
#if PACKETVER < 20170502
	WBUFW(buf, 2) = 28 + c * size;
#else
	WBUFB(buf, 28 + c * size) = (p->party.item & 1) ? 1 : 0;
	WBUFB(buf, 28 + c * size + 1) = (p->party.item & 2) ? 1 : 0;
	WBUFL(buf, 28 + c * size + 2) = 0; // unknown
	WBUFW(buf, 2) = 28 + c * size + 6;
#endif

	if (sd) { // send only to self
		clif->send(buf, WBUFW(buf, 2), &sd->bl, SELF);
	} else if (party_sd) { // send to whole party
		clif->send(buf, WBUFW(buf, 2), &party_sd->bl, PARTY);
	}
}

/// Updates the job and level of a party member
/// 0abd <account id>.L <job>.W <level>.W
void clif_party_job_and_level(struct map_session_data *sd)
{
// [4144] packet 0xabd added in client in 2017-02-15 because this probably it can works for clients older than 20170502
#if PACKETVER >= 20170502
	unsigned char buf[10];

	nullpo_retv(sd);

	WBUFW(buf, 0) = 0xabd;
	WBUFL(buf, 2) = sd->status.account_id;
	WBUFW(buf, 6) = sd->status.class;
	WBUFW(buf, 8) = sd->status.base_level;

	clif_send(buf, packet_len(0xabd), &sd->bl, PARTY);
#endif
}

/// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG).
/// 02c9 <flag>.B
/// flag:
///     0 = allow party invites
///     1 = auto-deny party invites
void clif_partyinvitationstate(struct map_session_data* sd)
{
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x2c9));
	WFIFOW(fd, 0) = 0x2c9;
	WFIFOB(fd, 2) = sd->status.allow_party ? 1 : 0;
	WFIFOSET(fd, packet_len(0x2c9));
}

/// Party invitation request.
/// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP)
/// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ)
void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd)
{
#if PACKETVER < 20070821
	const int cmd = 0xfe;
#else
	const int cmd = 0x2c6;
#endif
	int fd;
	struct party_data *p;

	nullpo_retv(sd);
	nullpo_retv(tsd);

	fd=tsd->fd;

	if( (p=party->search(sd->status.party_id))==NULL )
		return;

	WFIFOHEAD(fd,packet_len(cmd));
	WFIFOW(fd,0)=cmd;
	WFIFOL(fd,2)=sd->status.party_id;
	memcpy(WFIFOP(fd,6),p->party.name,NAME_LENGTH);
	WFIFOSET(fd,packet_len(cmd));
}

/// Party invite result.
/// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP)
/// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK)
/// result=0 : char is already in a party -> MsgStringTable[80]
/// result=1 : party invite was rejected -> MsgStringTable[81]
/// result=2 : party invite was accepted -> MsgStringTable[82]
/// result=3 : party is full -> MsgStringTable[83]
/// result=4 : char of the same account already joined the party -> MsgStringTable[608]
/// result=5 : char blocked party invite -> MsgStringTable[1324] (since 20070904)
/// result=7 : char is not online or doesn't exist -> MsgStringTable[71] (since 20070904)
/// result=8 : (%s) TODO instance related? -> MsgStringTable[1388] (since 20080527)
/// return=9 : TODO map prohibits party joining? -> MsgStringTable[1871] (since 20110205)
void clif_party_inviteack(struct map_session_data* sd, const char* nick, int result)
{
	int fd;
	nullpo_retv(sd);
	nullpo_retv(nick);
	fd=sd->fd;

#if PACKETVER < 20070904
	if( result == 7 ) {
		clif->message(fd, msg_sd(sd,3)); // Character not found.
		return;
	}
#endif

#if PACKETVER < 20070821
	WFIFOHEAD(fd,packet_len(0xfd));
	WFIFOW(fd,0) = 0xfd;
	safestrncpy(WFIFOP(fd,2),nick,NAME_LENGTH);
	WFIFOB(fd,26) = result;
	WFIFOSET(fd,packet_len(0xfd));
#else
	WFIFOHEAD(fd,packet_len(0x2c5));
	WFIFOW(fd,0) = 0x2c5;
	safestrncpy(WFIFOP(fd,2),nick,NAME_LENGTH);
	WFIFOL(fd,26) = result;
	WFIFOSET(fd,packet_len(0x2c5));
#endif
}

/// Updates party settings.
/// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE)
/// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2)
/// exp option:
///     0 = exp sharing disabled
///     1 = exp sharing enabled
///     2 = cannot change exp sharing
///
/// flag:
///     0 = send to party
///     1 = send to sd
void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag)
{
	unsigned char buf[16];
#if PACKETVER < 20090603
	const int cmd = 0x101;
#else
	const int cmd = 0x7d8;
#endif

	nullpo_retv(p);

	if(!sd && flag==0){
		int i;
		for(i=0;i<MAX_PARTY && !p->data[i].sd;i++)
			;
		if (i < MAX_PARTY)
			sd = p->data[i].sd;
	}
	if(!sd) return;
	WBUFW(buf,0)=cmd;
	WBUFL(buf,2)=((flag&0x01)?2:p->party.exp);
#if PACKETVER >= 20090603
	WBUFB(buf,6)=(p->party.item&1)?1:0;
	WBUFB(buf,7)=(p->party.item&2)?1:0;
#endif
	if(flag==0)
		clif->send(buf,packet_len(cmd),&sd->bl,PARTY);
	else
		clif->send(buf,packet_len(cmd),&sd->bl,SELF);
}

/// 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP).
/// result:
///     0 = leave
///     1 = expel
///     2 = cannot leave party on this map
///     3 = cannot expel from party on this map
void clif_party_withdraw(struct party_data* p, struct map_session_data* sd, int account_id, const char* name, int flag)
{
	unsigned char buf[64];

	nullpo_retv(p);
	nullpo_retv(name);

	if(!sd && (flag&0xf0)==0) { // TODO: Document this flag
		int i;
		// Search for any online party member
		ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL);
		if (i != MAX_PARTY)
			sd = p->data[i].sd;
	}

	if (!sd)
		return;

	WBUFW(buf,0)=0x105;
	WBUFL(buf,2)=account_id;
	memcpy(WBUFP(buf,6),name,NAME_LENGTH);
	WBUFB(buf,30)=flag&0x0f;
	if((flag&0xf0)==0)
		clif->send(buf,packet_len(0x105),&sd->bl,PARTY);
	else
		clif->send(buf,packet_len(0x105),&sd->bl,SELF);
}

/// Party chat message (ZC_NOTIFY_CHAT_PARTY).
/// 0109 <packet len>.W <account id>.L <message>.?B
void clif_party_message(struct party_data *p, int account_id, const char *mes, int len)
{
	struct map_session_data *sd;
	int i;

	nullpo_retv(p);
	nullpo_retv(mes);

	ARR_FIND(0, MAX_PARTY, i, p->data[i].sd != NULL);

	if (i < MAX_PARTY) {
		unsigned char buf[1024];
		int maxlen = (int)sizeof(buf) - 9;

		if (len > maxlen) {
			ShowWarning("clif_party_message: Truncated message '%s' (len=%d, max=%d, party_id=%d).\n",
			            mes, len, maxlen, p->party.party_id);
			len = maxlen;
		}

		sd = p->data[i].sd;
		WBUFW(buf,0) = 0x109;
		WBUFW(buf,2) = len+9;
		WBUFL(buf,4) = account_id;
		safestrncpy(WBUFP(buf,8), mes, len+1);
		clif->send(buf, len+9, &sd->bl, PARTY);
	}
}

/// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM).
/// 0107 <account id>.L <x>.W <y>.W
void clif_party_xy(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retv(sd);

	WBUFW(buf,0)=0x107;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=sd->bl.x;
	WBUFW(buf,8)=sd->bl.y;
	clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
}

/*==========================================
 * Sends x/y dot to a single fd. [Skotlex]
 *------------------------------------------*/
void clif_party_xy_single(int fd, struct map_session_data *sd)
{
	nullpo_retv(sd);
	WFIFOHEAD(fd,packet_len(0x107));
	WFIFOW(fd,0)=0x107;
	WFIFOL(fd,2)=sd->status.account_id;
	WFIFOW(fd,6)=sd->bl.x;
	WFIFOW(fd,8)=sd->bl.y;
	WFIFOSET(fd,packet_len(0x107));
}

/// Updates HP bar of a party member.
/// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM)
/// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2)
void clif_party_hp(struct map_session_data *sd)
{
	unsigned char buf[16];
#if PACKETVER < 20100126
	const int cmd = 0x106;
#else
	const int cmd = 0x80e;
#endif

	nullpo_retv(sd);

	WBUFW(buf,0)=cmd;
	WBUFL(buf,2)=sd->status.account_id;
#if PACKETVER < 20100126
	if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex]
		WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100);
		WBUFW(buf,8) = 100;
	} else {
		WBUFW(buf,6) = sd->battle_status.hp;
		WBUFW(buf,8) = sd->battle_status.max_hp;
	}
#else
	WBUFL(buf,6) = sd->battle_status.hp;
	WBUFL(buf,10) = sd->battle_status.max_hp;
#endif
	clif->send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS);
}

/*==========================================
 * Sends HP bar to a single fd. [Skotlex]
 *------------------------------------------*/
void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp)
{
#if PACKETVER < 20100126
	const int cmd = 0x106;
#else
	const int cmd = 0x80e;
#endif
	WFIFOHEAD(fd,packet_len(cmd));
	WFIFOW(fd,0) = cmd;
	WFIFOL(fd,2) = id;
#if PACKETVER < 20100126
	if( maxhp > INT16_MAX )
	{// To correctly display the %hp bar. [Skotlex]
		WFIFOW(fd,6) = hp/(maxhp/100);
		WFIFOW(fd,8) = 100;
	} else {
		WFIFOW(fd,6) = hp;
		WFIFOW(fd,8) = maxhp;
	}
#else
	WFIFOL(fd,6) = hp;
	WFIFOL(fd,10) = maxhp;
#endif
	WFIFOSET(fd, packet_len(cmd));
}

/// Notifies the client, that it's attack target is too far (ZC_ATTACK_FAILURE_FOR_DISTANCE).
/// 0139 <target id>.L <target x>.W <target y>.W <x>.W <y>.W <atk range>.W
void clif_movetoattack(struct map_session_data *sd,struct block_list *bl)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(bl);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x139));
	WFIFOW(fd, 0)=0x139;
	WFIFOL(fd, 2)=bl->id;
	WFIFOW(fd, 6)=bl->x;
	WFIFOW(fd, 8)=bl->y;
	WFIFOW(fd,10)=sd->bl.x;
	WFIFOW(fd,12)=sd->bl.y;
	WFIFOW(fd,14)=sd->battle_status.rhw.range;
	WFIFOSET(fd,packet_len(0x139));
}

/// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM).
/// 018f <result>.W <name id>.W
/// result:
///     0 = success
///     1 = failure
///     2 = success (alchemist)
///     3 = failure (alchemist)
void clif_produceeffect(struct map_session_data* sd,int flag,int nameid)
{
	int view,fd;

	nullpo_retv(sd);

	fd = sd->fd;
	clif->solved_charname(fd, sd->status.char_id, sd->status.name);
	WFIFOHEAD(fd,packet_len(0x18f));
	WFIFOW(fd, 0)=0x18f;
	WFIFOW(fd, 2)=flag;
	if((view = itemdb_viewid(nameid)) > 0)
		WFIFOW(fd, 4)=view;
	else
		WFIFOW(fd, 4)=nameid;
	WFIFOSET(fd,packet_len(0x18f));
}

/// Initiates the pet taming process (ZC_START_CAPTURE).
/// 019e
void clif_catch_process(struct map_session_data *sd)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x19e));
	WFIFOW(fd,0)=0x19e;
	WFIFOSET(fd,packet_len(0x19e));
}

/// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER).
/// 01a0 <result>.B
///     0 = failure
///     1 = success
void clif_pet_roulette(struct map_session_data *sd,int data)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x1a0));
	WFIFOW(fd,0)=0x1a0;
	WFIFOB(fd,2)=data;
	WFIFOSET(fd,packet_len(0x1a0));
}

/// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST).
/// 01a6 <packet len>.W { <index>.W }*
void clif_sendegg(struct map_session_data *sd) {
	int i, n, fd;

	nullpo_retv(sd);

	fd = sd->fd;
	if (battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m)) { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex]
		clif->message(fd, msg_sd(sd, 866)); // "Pets are not allowed in Guild Wars."
		return;
	}

	WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4);
	WFIFOW(fd,0) = 0x1a6;
	for (i = n = 0; i < MAX_INVENTORY; i++) {
		if (sd->status.inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL || sd->inventory_data[i]->type!=IT_PETEGG || sd->status.inventory[i].amount <= 0)
			continue;
		WFIFOW(fd, n * 2 + 4) = i + 2;
		n++;
	}

	if (!n) return;

	WFIFOW(fd, 2) = 4 + n * 2;
	WFIFOSET(fd, WFIFOW(fd, 2));

	sd->menuskill_id = SA_TAMINGMONSTER;
	sd->menuskill_val = -1;
}

/// Sends a specific pet data update (ZC_CHANGESTATE_PET).
/// 01a4 <type>.B <id>.L <data>.L
/// type:
///     0 = pre-init (data = 0)
///     1 = intimacy (data = 0~4)
///     2 = hunger (data = 0~4)
///     3 = accessory
///     4 = performance (data = 1~3: normal, 4: special)
///     5 = hairstyle
///
/// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player.
void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param)
{
	uint8 buf[16];
	nullpo_retv(pd);

	WBUFW(buf,0) = 0x1a4;
	WBUFB(buf,2) = type;
	WBUFL(buf,3) = pd->bl.id;
	WBUFL(buf,7) = param;
	if (sd)
		clif->send(buf, packet_len(0x1a4), &sd->bl, SELF);
	else
		clif->send(buf, packet_len(0x1a4), &pd->bl, AREA);
}

/// Pet's base data (ZC_PROPERTY_PET).
/// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W
void clif_send_petstatus(struct map_session_data *sd)
{
	int fd;
	struct s_pet *p;

	nullpo_retv(sd);
	nullpo_retv(sd->pd);

	fd=sd->fd;
	p = &sd->pd->pet;
	WFIFOHEAD(fd,packet_len(0x1a2));
	WFIFOW(fd,0)=0x1a2;
	memcpy(WFIFOP(fd,2),p->name,NAME_LENGTH);
	WFIFOB(fd,26)=battle_config.pet_rename?0:p->rename_flag;
	WFIFOW(fd,27)=p->level;
	WFIFOW(fd,29)=p->hungry;
	WFIFOW(fd,31)=p->intimate;
	WFIFOW(fd,33)=p->equip;
#if PACKETVER >= 20081126
	WFIFOW(fd,35)=p->class_;
#endif
	WFIFOSET(fd,packet_len(0x1a2));
}

/// Notification about a pet's emotion/talk (ZC_PET_ACT).
/// 01aa <id>.L <data>.L
/// data:
///     @see CZ_PET_ACT.
void clif_pet_emotion(struct pet_data *pd,int param)
{
	unsigned char buf[16];

	nullpo_retv(pd);

	memset(buf,0,packet_len(0x1aa));

	WBUFW(buf,0)=0x1aa;
	WBUFL(buf,2)=pd->bl.id;
	if(param >= 100 && pd->petDB->talk_convert_class) {
		if(pd->petDB->talk_convert_class < 0)
			return;
		else if(pd->petDB->talk_convert_class > 0) {
			// replace mob_id component of talk/act data
			param -= (pd->pet.class_ - 100)*100;
			param += (pd->petDB->talk_convert_class - 100)*100;
		}
	}
	WBUFL(buf,6)=param;

	clif->send(buf,packet_len(0x1aa),&pd->bl,AREA);
}

/// Result of request to feed a pet (ZC_FEED_PET).
/// 01a3 <result>.B <name id>.W
/// result:
///     0 = failure
///     1 = success
void clif_pet_food(struct map_session_data *sd,int foodid,int fail)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x1a3));
	WFIFOW(fd,0)=0x1a3;
	WFIFOB(fd,2)=fail;
	WFIFOW(fd,3)=foodid;
	WFIFOSET(fd,packet_len(0x1a3));
}

/// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST).
/// 01cd { <skill id>.L }*7
void clif_autospell(struct map_session_data *sd,uint16 skill_lv)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x1cd));
	WFIFOW(fd, 0)=0x1cd;

	if(skill_lv>0 && pc->checkskill(sd,MG_NAPALMBEAT)>0)
		WFIFOL(fd,2)= MG_NAPALMBEAT;
	else
		WFIFOL(fd,2)= 0x00000000;
	if(skill_lv>1 && pc->checkskill(sd,MG_COLDBOLT)>0)
		WFIFOL(fd,6)= MG_COLDBOLT;
	else
		WFIFOL(fd,6)= 0x00000000;
	if(skill_lv>1 && pc->checkskill(sd,MG_FIREBOLT)>0)
		WFIFOL(fd,10)= MG_FIREBOLT;
	else
		WFIFOL(fd,10)= 0x00000000;
	if(skill_lv>1 && pc->checkskill(sd,MG_LIGHTNINGBOLT)>0)
		WFIFOL(fd,14)= MG_LIGHTNINGBOLT;
	else
		WFIFOL(fd,14)= 0x00000000;
	if(skill_lv>4 && pc->checkskill(sd,MG_SOULSTRIKE)>0)
		WFIFOL(fd,18)= MG_SOULSTRIKE;
	else
		WFIFOL(fd,18)= 0x00000000;
	if(skill_lv>7 && pc->checkskill(sd,MG_FIREBALL)>0)
		WFIFOL(fd,22)= MG_FIREBALL;
	else
		WFIFOL(fd,22)= 0x00000000;
	if(skill_lv>9 && pc->checkskill(sd,MG_FROSTDIVER)>0)
		WFIFOL(fd,26)= MG_FROSTDIVER;
	else
		WFIFOL(fd,26)= 0x00000000;

	WFIFOSET(fd,packet_len(0x1cd));
	sd->menuskill_id = SA_AUTOSPELL;
	sd->menuskill_val = skill_lv;
}

/// Devotion's visual effect (ZC_DEVOTIONLIST).
/// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W
void clif_devotion(struct block_list *src, struct map_session_data *tsd)
{
	unsigned char buf[56];

	nullpo_retv(src);
	memset(buf,0,packet_len(0x1cf));

	WBUFW(buf,0) = 0x1cf;
	WBUFL(buf,2) = src->id;
	if( src->type == BL_MER )
	{
		struct mercenary_data *md = BL_CAST(BL_MER,src);
		int skill_lvl;
		if( md && md->master && md->devotion_flag )
			WBUFL(buf,6) = md->master->bl.id;

		skill_lvl = mercenary->checkskill(md, ML_DEVOTION);
		if (skill_lvl > 0)
			WBUFW(buf, 26) = skill->get_range2(src, ML_DEVOTION, skill_lvl);
		else
			WBUFW(buf, 26) = 0;
	}
	else
	{
		int i;
		struct map_session_data *sd = BL_CAST(BL_PC,src);
		int skill_lvl;
		if( sd == NULL )
			return;

		for( i = 0; i < MAX_PC_DEVOTION; i++ )
			WBUFL(buf,6+4*i) = sd->devotion[i];
		skill_lvl = pc->checkskill(sd, CR_DEVOTION);
		if (skill_lvl > 0)
			WBUFW(buf, 26) = skill->get_range2(src, CR_DEVOTION, skill_lvl);
		else
			WBUFW(buf, 26) = 0;
	}

	if( tsd )
		clif->send(buf, packet_len(0x1cf), &tsd->bl, SELF);
	else
		clif->send(buf, packet_len(0x1cf), src, AREA);
}

/*==========================================
 * Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd'
 * Notifies clients in an area of an object's spirits.
 * 01d0 <id>.L <amount>.W (ZC_SPIRITS)
 * 01e1 <id>.L <amount>.W (ZC_SPIRITS2)
 *------------------------------------------*/
void clif_spiritball(struct block_list *bl) {
	unsigned char buf[16];
	struct map_session_data *sd = BL_CAST(BL_PC,bl);
	struct homun_data *hd = BL_CAST(BL_HOM,bl);

	nullpo_retv(bl);

	WBUFW(buf, 0) = 0x1d0;
	WBUFL(buf, 2) = bl->id;
	WBUFW(buf, 6) = 0; //init to 0
	switch(bl->type){
		case BL_PC: WBUFW(buf, 6) = sd->spiritball; break;
		case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break;
	}
	clif->send(buf, packet_len(0x1d0), bl, AREA);
}

/// Notifies clients in area of a character's combo delay (ZC_COMBODELAY).
/// 01d2 <account id>.L <delay>.L
void clif_combo_delay(struct block_list *bl,int wait)
{
	unsigned char buf[32];

	nullpo_retv(bl);

	WBUFW(buf,0)=0x1d2;
	WBUFL(buf,2)=bl->id;
	WBUFL(buf,6)=wait;
	clif->send(buf,packet_len(0x1d2),bl,AREA);
}

/// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP).
/// 01d1 <src id>.L <dst id>.L <flag>.L
/// flag:
///     0 = inactive
///     1 = active
void clif_bladestop(struct block_list *src, int dst_id, int active)
{
	unsigned char buf[32];

	nullpo_retv(src);

	WBUFW(buf,0)=0x1d1;
	WBUFL(buf,2)=src->id;
	WBUFL(buf,6)=dst_id;
	WBUFL(buf,10)=active;

	clif->send(buf,packet_len(0x1d1),src,AREA);
}

/// MVP effect (ZC_MVP).
/// 010c <account id>.L
void clif_mvp_effect(struct map_session_data *sd)
{
	unsigned char buf[16];

	nullpo_retv(sd);

	WBUFW(buf,0)=0x10c;
	WBUFL(buf,2)=sd->bl.id;
	clif->send(buf,packet_len(0x10c),&sd->bl,AREA);
}

/// MVP item reward message (ZC_MVP_GETTING_ITEM).
/// 010a <name id>.W
void clif_mvp_item(struct map_session_data *sd,int nameid)
{
	int view,fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x10a));
	WFIFOW(fd,0)=0x10a;
	if((view = itemdb_viewid(nameid)) > 0)
		WFIFOW(fd,2)=view;
	else
		WFIFOW(fd,2)=nameid;
	WFIFOSET(fd,packet_len(0x10a));
}

/// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP).
/// 010b <exp>.L
void clif_mvp_exp(struct map_session_data *sd, unsigned int exp)
{
#if PACKETVER >= 20131223		// Kro removed this packet [Napster]
	if (battle_config.mvp_exp_reward_message) {
		char e_msg[CHAT_SIZE_MAX];
		sprintf(e_msg, msg_txt(855), exp);
		clif->messagecolor_self(sd->fd, COLOR_CYAN, e_msg); // Congratulations! You are the MVP! Your reward EXP Points are %u !!
	}
#else
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x10b));
	WFIFOW(fd,0)=0x10b;
	WFIFOL(fd,2)=cap_value(exp,0,INT32_MAX);
	WFIFOSET(fd,packet_len(0x10b));
#endif
}

/// Dropped MVP item reward message (ZC_THROW_MVPITEM).
/// 010d
///
/// "You are the MVP, but cannot obtain the reward because
///     you are overweight."
void clif_mvp_noitem(struct map_session_data* sd)
{
	int fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x10d));
	WFIFOW(fd,0) = 0x10d;
	WFIFOSET(fd,packet_len(0x10d));
}

/// Guild creation result (ZC_RESULT_MAKE_GUILD).
/// 0167 <result>.B
/// result:
///     0 = "Guild has been created."
///     1 = "You are already in a Guild."
///     2 = "That Guild Name already exists."
///     3 = "You need the necessary item to create a Guild."
void clif_guild_created(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x167));
	WFIFOW(fd,0)=0x167;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len(0x167));
}

/// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID).
/// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B
/// mode: @see enum guild_permission
void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
{
	int ps,fd;
	nullpo_retv(sd);
	nullpo_retv(g);

	fd=sd->fd;
	ps=guild->getposition(g,sd);
	WFIFOHEAD(fd,packet_len(0x16c));
	WFIFOW(fd,0)=0x16c;
	WFIFOL(fd,2)=g->guild_id;
	WFIFOL(fd,6)=g->emblem_id;
	WFIFOL(fd,10)=g->position[ps].mode;
	WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag == 1);
	WFIFOL(fd,15)=0;  // InterSID (unknown purpose)
	memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x16c));
}

/// Guild member login notice.
/// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT)
/// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2)
/// status:
///     0 = offline
///     1 = online
void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag)
{
	unsigned char buf[64];
	struct map_session_data* sd;

	nullpo_retv(g);

	WBUFW(buf, 0)=0x1f2;
	WBUFL(buf, 2)=g->member[idx].account_id;
	WBUFL(buf, 6)=g->member[idx].char_id;
	WBUFL(buf,10)=flag;

	if( ( sd = g->member[idx].sd ) != NULL )
	{
		WBUFW(buf,14) = sd->status.sex;
		WBUFW(buf,16) = sd->status.hair;
		WBUFW(buf,18) = sd->status.hair_color;
		clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS);
	}
	else if( ( sd = guild->getavailablesd(g) ) != NULL )
	{
		WBUFW(buf,14) = 0;
		WBUFW(buf,16) = 0;
		WBUFW(buf,18) = 0;
		clif->send(buf,packet_len(0x1f2),&sd->bl,GUILD);
	}
}

// Function `clif_guild_memberlogin_notice` sends info about
// logins and logouts of a guild member to the rest members.
// But at the 1st time (after a player login or map changing)
// the client won't show the message.
// So I suggest use this function for sending "first-time-info"
// to some player on entering the game or changing location.
// At next time the client would always show the message.
// The function sends all the statuses in the single packet
// to economize traffic. [LuzZza]
void clif_guild_send_onlineinfo(struct map_session_data *sd)
{
	struct guild *g;
	unsigned char buf[14*128];
	int i, count=0, p_len;

	nullpo_retv(sd);

	p_len = packet_len(0x16d);

	if(!(g = sd->guild))
		return;

	for(i=0; i<g->max_member; i++) {

		if(g->member[i].account_id > 0 &&
			g->member[i].account_id != sd->status.account_id) {

			WBUFW(buf,count*p_len) = 0x16d;
			WBUFL(buf,count*p_len+2) = g->member[i].account_id;
			WBUFL(buf,count*p_len+6) = g->member[i].char_id;
			WBUFL(buf,count*p_len+10) = g->member[i].online;
			count++;
		}
	}

	clif->send(buf, p_len*count, &sd->bl, SELF);
}

/// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE).
/// 014e <menu flag>.L
/// menu flag:
///      0x00 = Basic Info (always on)
///     &0x01 = Member manager
///     &0x02 = Positions
///     &0x04 = Skills
///     &0x10 = Expulsion list
///     &0x40 = Unknown (GMENUFLAG_ALLGUILDLIST)
///     &0x80 = Notice
void clif_guild_masterormember(struct map_session_data *sd)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x14e));
	WFIFOW(fd,0) = 0x14e;
	WFIFOL(fd,2) = (sd->state.gmaster_flag) ? 0xd7 : 0x57;
	WFIFOSET(fd,packet_len(0x14e));
}

/// Guild basic information (Territories [Valaris])
/// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO)
/// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2)
void clif_guild_basicinfo(struct map_session_data *sd)
{
	int fd;
	struct guild *g;

#if PACKETVER < 20160622
	const int cmd = 0x1b6;  //0x150; [4144] this is packet for older versions?
#else
	const int cmd = 0xa84;
#endif

	nullpo_retv(sd);
	fd = sd->fd;

	if ((g = sd->guild) == NULL)
		return;

	WFIFOHEAD(fd, packet_len(cmd));
	WFIFOW(fd, 0) = cmd;
	WFIFOL(fd, 2) = g->guild_id;
	WFIFOL(fd, 6) = g->guild_lv;
	WFIFOL(fd, 10) = g->connect_member;
	WFIFOL(fd, 14) = g->max_member;
	WFIFOL(fd, 18) = g->average_lv;
	WFIFOL(fd, 22) = (uint32)cap_value(g->exp, 0, INT32_MAX);
	WFIFOL(fd, 26) = g->next_exp;
	WFIFOL(fd, 30) = 0;  // Tax Points
	WFIFOL(fd, 34) = 0;  // Honor: (left) Vulgar [-100,100] Famed (right)
	WFIFOL(fd, 38) = 0;  // Virtue: (down) Wicked [-100,100] Righteous (up)
	WFIFOL(fd, 42) = g->emblem_id;
	memcpy(WFIFOP(fd, 46), g->name, NAME_LENGTH);
#if PACKETVER < 20160622
	memcpy(WFIFOP(fd, 70), g->master, NAME_LENGTH);
	safestrncpy(WFIFOP(fd, 94), msg_sd(sd, 300 + guild->checkcastles(g)), 16);  // "'N' castles"
	WFIFOL(fd, 110) = 0;  // zeny
#else
	safestrncpy(WFIFOP(fd, 70), msg_sd(sd, 300 + guild->checkcastles(g)), 16);  // "'N' castles"
	WFIFOL(fd, 86) = 0;  // zeny
	WFIFOL(fd, 90) = g->member[0].char_id;  // leader
#endif

	WFIFOSET(fd, packet_len(cmd));
}

/// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO).
/// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }*
void clif_guild_allianceinfo(struct map_session_data *sd)
{
	int fd,i,c;
	struct guild *g;

	nullpo_retv(sd);
	if( (g = sd->guild) == NULL )
		return;

	fd = sd->fd;
	WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4);
	WFIFOW(fd, 0)=0x14c;
	for(i=c=0;i<MAX_GUILDALLIANCE;i++){
		struct guild_alliance *a=&g->alliance[i];
		if(a->guild_id>0){
			WFIFOL(fd,c*32+4)=a->opposition;
			WFIFOL(fd,c*32+8)=a->guild_id;
			memcpy(WFIFOP(fd,c*32+12),a->name,NAME_LENGTH);
			c++;
		}
	}
	WFIFOW(fd, 2)=c*32+4;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Guild member manager information (ZC_MEMBERMGR_INFO).
/// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }*
/// state:
///     0 = offline
///     1 = online
/// memo:
///     probably member's self-introduction (unused, no client UI/packets for editing it)
void clif_guild_memberlist(struct map_session_data *sd)
{
	int fd;
	int i,c;
	struct guild *g;
#if PACKETVER < 20161026
	const int cmd = 0x154;
	const int size = 104;
#else
	const int cmd = 0xaa5;
	const int size = 34;
#endif

	nullpo_retv(sd);

	if ((fd = sd->fd) == 0)
		return;
	if ((g = sd->guild) == NULL)
		return;

	WFIFOHEAD(fd, g->max_member * size + 4);
	WFIFOW(fd, 0) = cmd;
	for (i = 0, c = 0; i < g->max_member; i++) {
		struct guild_member *m = &g->member[i];
		if (m->account_id == 0)
			continue;
		WFIFOL(fd, c * size + 4) = m->account_id;
		WFIFOL(fd, c * size + 8) = m->char_id;
		WFIFOW(fd, c * size + 12) = m->hair;
		WFIFOW(fd, c * size + 14) = m->hair_color;
		WFIFOW(fd, c * size + 16) = m->gender;
		WFIFOW(fd, c * size + 18) = m->class;
		WFIFOW(fd, c * size + 20) = m->lv;
		WFIFOL(fd, c * size + 22) = (int)cap_value(m->exp, 0, INT32_MAX);
		WFIFOL(fd, c * size + 26) = m->online;
		WFIFOL(fd, c * size + 30) = m->position;
#if PACKETVER < 20161026
		memset(WFIFOP(fd, c * size + 34), 0, 50);  //[Ind] - This is displayed in the 'note' column but being you can't edit it it's sent empty.
		memcpy(WFIFOP(fd, c * size + 84), m->name, NAME_LENGTH);
#else
		WFIFOL(fd, c * size + 34) = 0;  // [4144] this is member last login time. But in hercules it not present.
#endif
		c++;
	}
	WFIFOW(fd, 2) = c * size + 4;
	WFIFOSET(fd, WFIFOW(fd, 2));
}

/// Guild position name information (ZC_POSITION_ID_NAME_INFO).
/// 0166 <packet len>.W { <position id>.L <position name>.24B }*
void clif_guild_positionnamelist(struct map_session_data *sd) {
	int i,fd;
	struct guild *g;

	nullpo_retv(sd);
	if( (g = sd->guild) == NULL )
		return;

	fd = sd->fd;
	WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4);
	WFIFOW(fd, 0)=0x166;
	for(i=0;i<MAX_GUILDPOSITION;i++){
		WFIFOL(fd,i*28+4)=i;
		memcpy(WFIFOP(fd,i*28+8),g->position[i].name,NAME_LENGTH);
	}
	WFIFOW(fd,2)=i*28+4;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Guild position information (ZC_POSITION_INFO).
/// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }*
/// mode: @see enum guild_permission
/// ranking:
///     TODO
void clif_guild_positioninfolist(struct map_session_data *sd) {
	int i,fd;
	struct guild *g;

	nullpo_retv(sd);
	if( (g = sd->guild) == NULL )
		return;

	fd = sd->fd;
	WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4);
	WFIFOW(fd, 0)=0x160;
	for(i=0;i<MAX_GUILDPOSITION;i++){
		struct guild_position *p=&g->position[i];
		WFIFOL(fd,i*16+ 4)=i;
		WFIFOL(fd,i*16+ 8)=p->mode;
		WFIFOL(fd,i*16+12)=i;
		WFIFOL(fd,i*16+16)=p->exp_mode;
	}
	WFIFOW(fd, 2)=i*16+4;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO).
/// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }*
/// mode: @see enum guild_permission
/// ranking:
///     TODO
void clif_guild_positionchanged(struct guild *g,int idx)
{
	// FIXME: This packet is intended to update the clients after a
	// commit of position info changes, not sending one packet per
	// position.
	struct map_session_data *sd;
	unsigned char buf[128];

	nullpo_retv(g);

	WBUFW(buf, 0)=0x174;
	WBUFW(buf, 2)=44;  // packet len
	// GUILD_REG_POSITION_INFO{
	WBUFL(buf, 4)=idx;
	WBUFL(buf, 8)=g->position[idx].mode;
	WBUFL(buf,12)=idx;
	WBUFL(buf,16)=g->position[idx].exp_mode;
	memcpy(WBUFP(buf,20),g->position[idx].name,NAME_LENGTH);
	// }*
	if( (sd=guild->getavailablesd(g))!=NULL )
		clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD);
}

/// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS).
/// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
void clif_guild_memberpositionchanged(struct guild *g,int idx)
{
	// FIXME: This packet is intended to update the clients after a
	// commit of member position assignment changes, not sending one
	// packet per position.
	struct map_session_data *sd;
	unsigned char buf[64];

	nullpo_retv(g);

	WBUFW(buf, 0)=0x156;
	WBUFW(buf, 2)=16;  // packet len
	// MEMBER_POSITION_INFO{
	WBUFL(buf, 4)=g->member[idx].account_id;
	WBUFL(buf, 8)=g->member[idx].char_id;
	WBUFL(buf,12)=g->member[idx].position;
	// }*
	if( (sd=guild->getavailablesd(g))!=NULL )
		clif->send(buf,WBUFW(buf,2),&sd->bl,GUILD);
}

/// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG).
/// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B
void clif_guild_emblem(struct map_session_data *sd,struct guild *g)
{
	int fd;
	nullpo_retv(sd);
	nullpo_retv(g);

	fd = sd->fd;
	if( g->emblem_len <= 0 )
		return;

	WFIFOHEAD(fd,g->emblem_len+12);
	WFIFOW(fd,0)=0x152;
	WFIFOW(fd,2)=g->emblem_len+12;
	WFIFOL(fd,4)=g->guild_id;
	WFIFOL(fd,8)=g->emblem_id;
	memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len);
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD).
/// 01b4 <id>.L <guild id>.L <emblem id>.W
void clif_guild_emblem_area(struct block_list* bl)
{
	uint8 buf[12];

	nullpo_retv(bl);

	// TODO this packet doesn't force the update of ui components that have the emblem visible
	//      (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS]
	WBUFW(buf,0) = 0x1b4;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = status->get_guild_id(bl);
	WBUFW(buf,10) = status->get_emblem_id(bl);
	clif->send(buf, 12, bl, AREA_WOS);
}

/// Sends guild skills (ZC_GUILD_SKILLINFO).
/// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradeable>.B }*
void clif_guild_skillinfo(struct map_session_data* sd)
{
	int fd;
	struct guild* g;
	int i,c;

	nullpo_retv(sd);
	if( (g = sd->guild) == NULL )
		return;

	fd = sd->fd;
	WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37);
	WFIFOW(fd,0) = 0x0162;
	WFIFOW(fd,4) = g->skill_point;
	for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) {
		if(g->skill[i].id > 0 && guild->check_skill_require(g, g->skill[i].id)) {
			int id = g->skill[i].id;
			int p = 6 + c*37;
			WFIFOW(fd,p+0) = id;
			WFIFOL(fd,p+2) = skill->get_inf(id);
			WFIFOW(fd,p+6) = g->skill[i].lv;
			if ( g->skill[i].lv ) {
				WFIFOW(fd, p + 8) = skill->get_sp(id, g->skill[i].lv);
				WFIFOW(fd, p + 10) = skill->get_range(id, g->skill[i].lv);
			} else {
				WFIFOW(fd, p + 8) = 0;
				WFIFOW(fd, p + 10) = 0;
			}
			safestrncpy(WFIFOP(fd,p+12), skill->get_name(id), NAME_LENGTH);
			WFIFOB(fd,p+36)= (g->skill[i].lv < guild->skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0;
			c++;
		}
	}
	WFIFOW(fd,2) = 6 + c*37;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Sends guild notice to client (ZC_GUILD_NOTICE).
/// 016f <subject>.60B <notice>.120B
void clif_guild_notice(struct map_session_data* sd, struct guild* g)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(g);

	fd = sd->fd;

	if (!sockt->session_is_active(fd))
		return;

	if(g->mes1[0] == '\0' && g->mes2[0] == '\0')
		return;

	WFIFOHEAD(fd,packet_len(0x16f));
	WFIFOW(fd,0) = 0x16f;
	memcpy(WFIFOP(fd,2), g->mes1, MAX_GUILDMES1);
	memcpy(WFIFOP(fd,62), g->mes2, MAX_GUILDMES2);
	WFIFOSET(fd,packet_len(0x16f));
}

/// Guild invite (ZC_REQ_JOIN_GUILD).
/// 016a <guild id>.L <guild name>.24B
void clif_guild_invite(struct map_session_data *sd,struct guild *g)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(g);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x16a));
	WFIFOW(fd,0)=0x16a;
	WFIFOL(fd,2)=g->guild_id;
	memcpy(WFIFOP(fd,6),g->name,NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x16a));
}

/// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD).
/// 0169 <answer>.B
/// answer:
///     0 = Already in guild.
///     1 = Offer rejected.
///     2 = Offer accepted.
///     3 = Guild full.
void clif_guild_inviteack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x169));
	WFIFOW(fd,0)=0x169;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len(0x169));
}

/// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD).
/// 015a <char name>.24B <reason>.40B
void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes)
{
	unsigned char buf[128];

	nullpo_retv(sd);

	WBUFW(buf, 0)=0x15a;
	memcpy(WBUFP(buf, 2),name,NAME_LENGTH);
	memcpy(WBUFP(buf,26),mes,40);
	clif->send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG);
}

/// Notifies clients of a guild of an expelled member.
/// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD)
/// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO)
void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, int account_id)
{
	unsigned char buf[128];
#if PACKETVER < 20100803
	const unsigned short cmd = 0x15c;
#else
	const unsigned short cmd = 0x839;
#endif

	nullpo_retv(sd);
	nullpo_retv(name);
	nullpo_retv(mes);

	WBUFW(buf,0) = cmd;
	safestrncpy(WBUFP(buf,2), name, NAME_LENGTH);
	safestrncpy(WBUFP(buf,26), mes, 40);
#if PACKETVER < 20100803
	memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons)
#endif
	clif->send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG);
}

/// Guild expulsion list (ZC_BAN_LIST).
/// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }*
/// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803)
void clif_guild_expulsionlist(struct map_session_data* sd) {
#if PACKETVER < 20100803
	const int offset = NAME_LENGTH*2+40;
#else
	const int offset = NAME_LENGTH+40;
#endif
	int fd, i, c = 0;
	struct guild* g;

	nullpo_retv(sd);

	if( (g = sd->guild) == NULL )
		return;

	fd = sd->fd;

	WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset);
	WFIFOW(fd,0) = 0x163;

	for( i = 0; i < MAX_GUILDEXPULSION; i++ )
	{
		struct guild_expulsion* e = &g->expulsion[i];

		if( e->account_id > 0 )
		{
			memcpy(WFIFOP(fd,4 + c*offset), e->name, NAME_LENGTH);
#if PACKETVER < 20100803
			memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons)
			memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40);
#else
			memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40);
#endif
			c++;
		}
	}
	WFIFOW(fd,2) = 4 + c*offset;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Guild chat message (ZC_GUILD_CHAT).
/// 017f <packet len>.W <message>.?B
void clif_guild_message(struct guild *g,int account_id,const char *mes,int len)
{// TODO: account_id is not used, candidate for deletion? [Ai4rei]
	struct map_session_data *sd;
	uint8 buf[256];

	nullpo_retv(mes);
	if (len == 0)
		return;

	if (len > sizeof(buf)-5) {
		ShowWarning("clif_guild_message: Truncated message '%s' (len=%d, max=%"PRIuS", guild_id=%d).\n", mes, len, sizeof(buf)-5, g->guild_id);
		len = sizeof(buf)-5;
	}

	WBUFW(buf, 0) = 0x17f;
	WBUFW(buf, 2) = len + 5;
	safestrncpy(WBUFP(buf,4), mes, len+1);

	if ((sd = guild->getavailablesd(g)) != NULL)
		clif->send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG);
}

/// Request for guild alliance (ZC_REQ_ALLY_GUILD).
/// 0171 <inviter account id>.L <guild name>.24B
void clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(name);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x171));
	WFIFOW(fd,0)=0x171;
	WFIFOL(fd,2)=account_id;
	memcpy(WFIFOP(fd,6),name,NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x171));
}

/// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD).
/// 0173 <answer>.B
/// answer:
///     0 = Already allied.
///     1 = You rejected the offer.
///     2 = You accepted the offer.
///     3 = They have too any alliances.
///     4 = You have too many alliances.
///     5 = Alliances are disabled.
void clif_guild_allianceack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x173));
	WFIFOW(fd,0)=0x173;
	WFIFOL(fd,2)=flag;
	WFIFOSET(fd,packet_len(0x173));
}

/// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD).
/// 0184 <other guild id>.L <relation>.L
/// relation:
///     0 = Ally
///     1 = Enemy
void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	if (fd <= 0)
		return;
	WFIFOHEAD(fd,packet_len(0x184));
	WFIFOW(fd,0)=0x184;
	WFIFOL(fd,2)=guild_id;
	WFIFOL(fd,6)=flag;
	WFIFOSET(fd,packet_len(0x184));
}

/// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD).
/// 0181 <result>.B
/// result:
///     0 = Antagonist has been set.
///     1 = Guild has too many Antagonists.
///     2 = Already set as an Antagonist.
///     3 = Antagonists are disabled.
void clif_guild_oppositionack(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x181));
	WFIFOW(fd,0)=0x181;
	WFIFOB(fd,2)=flag;
	WFIFOSET(fd,packet_len(0x181));
}

/// Adds alliance or opposition (ZC_ADD_RELATED_GUILD).
/// 0185 <relation>.L <guild id>.L <guild name>.24B
/*
void clif_guild_allianceadded(struct guild *g,int idx)
{
	unsigned char buf[64];
	WBUFW(buf,0)=0x185;
	WBUFL(buf,2)=g->alliance[idx].opposition;
	WBUFL(buf,6)=g->alliance[idx].guild_id;
	memcpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH);
	clif->send(buf,packet_len(0x185),guild->getavailablesd(g),GUILD);
}
*/

/// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT).
/// 015e <reason>.L
///     0 = success
///     1 = invalid key (guild name, @see clif_parse_GuildBreak)
///     2 = there are still members in the guild
void clif_guild_broken(struct map_session_data *sd,int flag)
{
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x15e));
	WFIFOW(fd,0)=0x15e;
	WFIFOL(fd,2)=flag;
	WFIFOSET(fd,packet_len(0x15e));
}

/// Displays emotion on an object (ZC_EMOTION).
/// 00c0 <id>.L <type>.B
/// type:
///     enum emotion_type
void clif_emotion(struct block_list *bl,int type)
{
	unsigned char buf[8];

	nullpo_retv(bl);

	WBUFW(buf,0)=0xc0;
	WBUFL(buf,2)=bl->id;
	WBUFB(buf,6)=type;
	clif->send(buf,packet_len(0xc0),bl,AREA);
}

/// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS).
/// 0191 <id>.L <contents>.80B
void clif_talkiebox(struct block_list* bl, const char* talkie)
{
	unsigned char buf[MESSAGE_SIZE+6];
	nullpo_retv(bl);
	nullpo_retv(talkie);

	WBUFW(buf,0) = 0x191;
	WBUFL(buf,2) = bl->id;
	safestrncpy(WBUFP(buf,6),talkie,MESSAGE_SIZE);
	clif->send(buf,packet_len(0x191),bl,AREA);
}

/// Displays wedding effect centered on an object (ZC_CONGRATULATION).
/// 01ea <id>.L
void clif_wedding_effect(struct block_list *bl)
{
	unsigned char buf[6];

	nullpo_retv(bl);

	WBUFW(buf,0) = 0x1ea;
	WBUFL(buf,2) = bl->id;
	clif->send(buf, packet_len(0x1ea), bl, AREA);
}

/// Notifies the client of the name of the partner character (ZC_COUPLENAME).
/// 01e6 <partner name>.24B
void clif_callpartner(struct map_session_data *sd) {
	unsigned char buf[26];

	nullpo_retv(sd);

	WBUFW(buf,0) = 0x1e6;

	if( sd->status.partner_id ) {
		const char *p;
		if( ( p = map->charid2nick(sd->status.partner_id) ) != NULL ) {
			memcpy(WBUFP(buf,2), p, NAME_LENGTH);
		} else {
			WBUFB(buf,2) = 0;
		}
	} else {
		// Send zero-length name if no partner, to initialize the client buffer.
		WBUFB(buf,2) = 0;
	}

	clif->send(buf, packet_len(0x1e6), &sd->bl, AREA);
}

/// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE).
/// 01e4
/// This packet while still implemented by the client is no longer being officially used.
/*
void clif_marriage_process(struct map_session_data *sd)
{
	int fd;
	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x1e4));
	WFIFOW(fd,0)=0x1e4;
	WFIFOSET(fd,packet_len(0x1e4));
}
*/

/// Notice of divorce (ZC_DIVORCE).
/// 0205 <partner name>.24B
void clif_divorced(struct map_session_data* sd, const char* name)
{
	int fd;
	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0x205));
	WFIFOW(fd,0)=0x205;
	memcpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOSET(fd, packet_len(0x205));
}

/// Marriage proposal (ZC_REQ_COUPLE).
/// 01e2 <account id>.L <char id>.L <char name>.24B
/// This packet while still implemented by the client is no longer being officially used.
/*
void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_session_data* ssd)
{
	nullpo_retv(sd);

	WFIFOHEAD(fd,packet_len(0x1e2));
	WFIFOW(fd,0) = 0x1e2;
	WFIFOL(fd,2) = ssd->status.account_id;
	WFIFOL(fd,6) = ssd->status.char_id;
	safestrncpy(WFIFOP(fd,10), ssd->status.name, NAME_LENGTH);
	WFIFOSET(fd, packet_len(0x1e2));
}
*/

/*==========================================
 * Displays a message using the guild-chat colors to the specified targets. [Skotlex]
 *------------------------------------------*/
void clif_disp_message(struct block_list *src, const char *mes, enum send_target target)
{
	unsigned char buf[256];
	int len;

	nullpo_retv(mes);
	nullpo_retv(src);

	len = (int)strlen(mes);
	if (len == 0)
		return;

	if (len > (int)sizeof(buf)-5) {
		ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%"PRIuS", aid=%d).\n", mes, len, sizeof(buf)-5, src->id);
		len = (int)sizeof(buf)-5;
	}

	WBUFW(buf, 0) = 0x17f;
	WBUFW(buf, 2) = len + 5;
	safestrncpy(WBUFP(buf,4), mes, len+1);
	clif->send(buf, WBUFW(buf,2), src, target);
}

/// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER).
/// 00cd <result>.L (unknown packet version or invalid information at packet_len_table)
/// 00cd <result>.B
/// result:
///     0 = failure
///     1 = success
void clif_GM_kickack(struct map_session_data *sd, int result)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xcd));
	WFIFOW(fd,0) = 0xcd;
	WFIFOB(fd,2) = result;
	WFIFOSET(fd, packet_len(0xcd));
}

void clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd) {
	int fd;

	nullpo_retv(tsd);
	fd = tsd->fd;

	if (fd > 0)
		clif->authfail_fd(fd, 15);
	else
		map->quit(tsd);

	if (sd)
		clif->GM_kickack(sd, 1);
}

/// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT).
/// 014a <result>.L
/// result:
///     0 = "A manner point has been successfully aligned."
///     1 = MP_FAILURE_EXHAUST
///     2 = MP_FAILURE_ALREADY_GIVING
///     3 = "Chat Block has been applied by GM due to your ill-mannerous action."
///     4 = "Automated Chat Block has been applied due to Anti-Spam System."
///     5 = "You got a good point from %s."
void clif_manner_message(struct map_session_data* sd, uint32 type)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x14a));
	WFIFOW(fd,0) = 0x14a;
	WFIFOL(fd,2) = type;
	WFIFOSET(fd, packet_len(0x14a));
}

/// Follow-up to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN).
/// 014b <type>.B <GM name>.24B
/// type:
///     0 = positive (unmute)
///     1 = negative (mute)
void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type)
{
	int fd;
	nullpo_retv(sd);
	nullpo_retv(tsd);

	fd = tsd->fd;
	WFIFOHEAD(fd,packet_len(0x14b));
	WFIFOW(fd,0) = 0x14b;
	WFIFOB(fd,2) = type;
	safestrncpy(WFIFOP(fd,3), sd->status.name, NAME_LENGTH);
	WFIFOSET(fd, packet_len(0x14b));
}

/// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC).
/// 00d1 <type>.B <result>.B
/// type:
///     0 = /ex (deny)
///     1 = /in (allow)
/// result:
///     0 = success
///     1 = failure
///     2 = too many blocks
void clif_wisexin(struct map_session_data *sd,int type,int flag) {
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xd1));
	WFIFOW(fd,0)=0xd1;
	WFIFOB(fd,2)=type;
	WFIFOB(fd,3)=flag;
	WFIFOSET(fd,packet_len(0xd1));
}

/// Notifies the client about the result of a request to allow/deny whispers from anyone (ZC_SETTING_WHISPER_STATE).
/// 00d2 <type>.B <result>.B
/// type:
///     0 = /exall (deny)
///     1 = /inall (allow)
/// result:
///     0 = success
///     1 = failure
void clif_wisall(struct map_session_data *sd,int type,int flag) {
	int fd;

	nullpo_retv(sd);

	fd=sd->fd;
	WFIFOHEAD(fd,packet_len(0xd2));
	WFIFOW(fd,0)=0xd2;
	WFIFOB(fd,2)=type;
	WFIFOB(fd,3)=flag;
	WFIFOSET(fd,packet_len(0xd2));
}

/// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM).
/// 07fe <bgm>.24B
void clif_playBGM(struct map_session_data* sd, const char* name)
{
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x7fe));
	WFIFOW(fd,0) = 0x7fe;
	safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x7fe));
}

/// Plays/stops a wave sound (ZC_SOUND).
/// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L
/// file name:
///     relative to data\wav
/// act:
///     0 = play (once)
///     1 = play (repeat, does not work)
///     2 = stops all sound instances of file name (does not work)
/// term:
///     unknown purpose, only relevant to act = 1
/// npc id:
///     The acoustic direction of the sound is determined by the
///     relative position of the NPC to the player (3D sound).
void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(bl);
	nullpo_retv(name);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x1d3));
	WFIFOW(fd,0) = 0x1d3;
	safestrncpy(WFIFOP(fd,2), name, NAME_LENGTH);
	WFIFOB(fd,26) = type;
	WFIFOL(fd,27) = 0;
	WFIFOL(fd,31) = bl->id;
	WFIFOSET(fd,packet_len(0x1d3));
}

void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage)
{
	unsigned char buf[40];

	nullpo_retv(bl);
	nullpo_retv(name);

	WBUFW(buf,0) = 0x1d3;
	safestrncpy(WBUFP(buf,2), name, NAME_LENGTH);
	WBUFB(buf,26) = type;
	WBUFL(buf,27) = 0;
	WBUFL(buf,31) = bl->id;
	clif->send(buf, packet_len(0x1d3), bl, coverage);
}

/// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2).
/// 01f3 <id>.L <effect id>.L
/// effect id:
///     @see doc/effect_list.txt
void clif_specialeffect(struct block_list* bl, int type, enum send_target target)
{
	unsigned char buf[24];

	nullpo_retv(bl);

	memset(buf, 0, packet_len(0x1f3));

	WBUFW(buf,0) = 0x1f3;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = type;

	clif->send(buf, packet_len(0x1f3), bl, target);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif->send(buf, packet_len(0x1f3), bl, SELF);
	}
}

void clif_specialeffect_single(struct block_list* bl, int type, int fd) {
	nullpo_retv(bl);
	WFIFOHEAD(fd,10);
	WFIFOW(fd,0) = 0x1f3;
	WFIFOL(fd,2) = bl->id;
	WFIFOL(fd,6) = type;
	WFIFOSET(fd,10);
}

/// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3).
/// 0284 <id>.L <effect id>.L <num data>.L
/// effect id:
///     @see doc/effect_list.txt
/// num data:
///     effect-dependent value
void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target)
{
	uint8 buf[14];

	WBUFW(buf,0) = 0x284;
	WBUFL(buf,2) = bl->id;
	WBUFL(buf,6) = effect_id;
	WBUFL(buf,10) = num;

	clif->send(buf, packet_len(0x284), bl, target);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif->send(buf, packet_len(0x284), bl, SELF);
	}
}
/**
 * Modification of clif_messagecolor to send colored messages to players to chat log only (doesn't display overhead).
 *
 * 02c1 <packet len>.W <id>.L <color>.L <message>.?B
 *
 * @param fd    Target fd to send the message to
 * @param color Message color (RGB format: 0xRRGGBB)
 * @param msg   Message text
 */
void clif_messagecolor_self(int fd, uint32 color, const char *msg)
{
	int msg_len;

	nullpo_retv(msg);
	msg_len = (int)strlen(msg) + 1;
	Assert_retv(msg_len <= INT16_MAX - 12);

	WFIFOHEAD(fd,msg_len + 12);
	WFIFOW(fd,0) = 0x2C1;
	WFIFOW(fd,2) = msg_len + 12;
	WFIFOL(fd,4) = 0;
	WFIFOL(fd,8) = RGB2BGR(color);
	safestrncpy(WFIFOP(fd,12), msg, msg_len);
	WFIFOSET(fd, msg_len + 12);
}

/**
 * Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT).
 *
 * 02c1 <packet len>.W <id>.L <color>.L <message>.?B
 *
 * @param bl    Source block list.
 * @param color Message color (RGB format: 0xRRGGBB)
 * @param msg   Message text
 */
void clif_messagecolor(struct block_list *bl, uint32 color, const char *msg)
{
	int msg_len;
	uint8 buf[256];

	nullpo_retv(bl);
	nullpo_retv(msg);

	msg_len = (int)strlen(msg) + 1;

	if (msg_len > (int)sizeof(buf)-12) {
		ShowWarning("clif_messagecolor: Truncating too long message '%s' (len=%d).\n", msg, msg_len);
		msg_len = (int)sizeof(buf)-12;
	}

	WBUFW(buf,0) = 0x2C1;
	WBUFW(buf,2) = msg_len + 12;
	WBUFL(buf,4) = bl->id;
	WBUFL(buf,8) = RGB2BGR(color);
	memcpy(WBUFP(buf,12), msg, msg_len);

	clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);
}

/**
 * Notifies the client that the storage window is still open
 *
 * Should only be used in cases where the client closed the
 * storage window without server's consent
 **/
void clif_refresh_storagewindow(struct map_session_data *sd)
{
	nullpo_retv(sd);
	// Notify the client that the storage is open
	if (sd->state.storage_flag == STORAGE_FLAG_NORMAL) {
		if (sd->storage.aggregate > 0) {
			storage->sortitem(VECTOR_DATA(sd->storage.item), VECTOR_LENGTH(sd->storage.item));
			clif->storagelist(sd, VECTOR_DATA(sd->storage.item), VECTOR_LENGTH(sd->storage.item));
		}
		clif->updatestorageamount(sd, sd->storage.aggregate, MAX_STORAGE);
	}
	// Notify the client that the gstorage is open otherwise it will
	// remain locked forever and nobody will be able to access it
	if (sd->state.storage_flag == STORAGE_FLAG_GUILD) {
		struct guild_storage *gstor;
		if( (gstor = idb_get(gstorage->db,sd->status.guild_id)) == NULL) {
			// Shouldn't happen... The information should already be at the map-server
			intif->request_guild_storage(sd->status.account_id,sd->status.guild_id);
		} else {
			storage->sortitem(gstor->items, ARRAYLENGTH(gstor->items));
			clif->storagelist(sd, gstor->items, ARRAYLENGTH(gstor->items));
			clif->updatestorageamount(sd, gstor->storage_amount, MAX_GUILD_STORAGE);
		}
	}
}

// refresh the client's screen, getting rid of any effects
void clif_refresh(struct map_session_data *sd)
{
	nullpo_retv(sd);

	clif->changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y);
	clif->inventorylist(sd);
	if(pc_iscarton(sd)) {
		clif->cartlist(sd);
		clif->updatestatus(sd,SP_CARTINFO);
	}
	clif->updatestatus(sd,SP_WEIGHT);
	clif->updatestatus(sd,SP_MAXWEIGHT);
	clif->updatestatus(sd,SP_STR);
	clif->updatestatus(sd,SP_AGI);
	clif->updatestatus(sd,SP_VIT);
	clif->updatestatus(sd,SP_INT);
	clif->updatestatus(sd,SP_DEX);
	clif->updatestatus(sd,SP_LUK);
	if (sd->spiritball)
		clif->spiritball_single(sd->fd, sd);
	if (sd->charm_type != CHARM_TYPE_NONE && sd->charm_count > 0)
		clif->charm_single(sd->fd, sd);

	if (sd->vd.cloth_color)
		clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);
	if (sd->vd.body_style)
		clif->refreshlook(&sd->bl,sd->bl.id,LOOK_BODY2,sd->vd.body_style,SELF);
	if(homun_alive(sd->hd))
		clif->send_homdata(sd,SP_ACK,0);
	if( sd->md ) {
		clif->mercenary_info(sd);
		clif->mercenary_skillblock(sd);
	}
	if( sd->ed )
		clif->elemental_info(sd);
	map->foreachinrange(clif->getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd);
	clif->weather_check(sd);
	if (sd->chat_id != 0)
		chat->leave(sd, false);
	if( sd->state.vending )
		clif->openvending(sd, sd->bl.id, sd->vending);
	if( pc_issit(sd) )
		clif->sitting(&sd->bl); // FIXME: just send to self, not area
	if( pc_isdead(sd) ) // When you refresh, resend the death packet.
		clif->clearunit_single(sd->bl.id,CLR_DEAD,sd->fd);
	else
		clif->changed_dir(&sd->bl, SELF);

	// unlike vending, resuming buyingstore crashes the client.
	buyingstore->close(sd);

	mail->clear(sd);

	if (clif->isdisguised(&sd->bl)) {/* refresh-da */
		short disguise = sd->disguise;
		pc->disguise(sd, -1);
		pc->disguise(sd, disguise);
	}

	clif->refresh_storagewindow(sd);
}

/// Updates the object's (bl) name on client.
/// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME)
/// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL)
void clif_charnameack (int fd, struct block_list *bl)
{
	unsigned char buf[103];
	int cmd = 0x95;

	nullpo_retv(bl);

	WBUFW(buf,0) = cmd;
	WBUFL(buf,2) = bl->id;

	switch( bl->type ) {
		case BL_PC:
		{
			const struct map_session_data *ssd = BL_UCCAST(BL_PC, bl);
			const struct party_data *p = NULL;
			const struct guild *g = NULL;
			int ps = -1;

			//Requesting your own "shadow" name. [Skotlex]
			if (ssd->fd == fd && ssd->disguise != -1)
				WBUFL(buf,2) = -bl->id;

			if (ssd->fakename[0] != '\0') {
				WBUFW(buf, 0) = cmd = 0x195;
				memcpy(WBUFP(buf,6), ssd->fakename, NAME_LENGTH);
				WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0;
				break;
			}
			memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);

			if (ssd->status.party_id != 0) {
				p = party->search(ssd->status.party_id);
			}
			if (ssd->status.guild_id != 0) {
				if ((g = ssd->guild) != NULL) {
					int i;
					ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
					if (i < g->max_member)
						ps = g->member[i].position;
				}
			}

			if (!battle_config.display_party_name && g == NULL) {
				// do not display party unless the player is also in a guild
				p = NULL;
			}

			if (p == NULL && g == NULL)
				break;

			WBUFW(buf, 0) = cmd = 0x195;
			if (p != NULL)
				memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
			else
				WBUFB(buf,30) = 0;

			if (g != NULL && ps >= 0 && ps < MAX_GUILDPOSITION) {
				memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
				memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
			} else { //Assume no guild.
				WBUFB(buf,54) = 0;
				WBUFB(buf,78) = 0;
			}
		}
			break;
		//[blackhole89]
		case BL_HOM:
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_HOM, bl)->homunculus.name, NAME_LENGTH);
			break;
		case BL_MER:
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_MER, bl)->db->name, NAME_LENGTH);
			break;
		case BL_PET:
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_PET, bl)->pet.name, NAME_LENGTH);
			break;
		case BL_NPC:
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_NPC, bl)->name, NAME_LENGTH);
			break;
		case BL_MOB:
		{
			const struct mob_data *md = BL_UCCAST(BL_MOB, bl);

			memcpy(WBUFP(buf,6), md->name, NAME_LENGTH);
			if (md->guardian_data && md->guardian_data->g) {
				WBUFW(buf, 0) = cmd = 0x195;
				WBUFB(buf,30) = 0;
				memcpy(WBUFP(buf,54), md->guardian_data->g->name, NAME_LENGTH);
				memcpy(WBUFP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH);
			} else if (battle_config.show_mob_info) {
				char mobhp[50], *str_p = mobhp;
				WBUFW(buf, 0) = cmd = 0x195;
				if (battle_config.show_mob_info&4)
					str_p += sprintf(str_p, "Lv. %d | ", md->level);
				if (battle_config.show_mob_info&1)
					str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp);
				if (battle_config.show_mob_info&2)
					str_p += sprintf(str_p, "HP: %u%% | ", get_percentage(md->status.hp, md->status.max_hp));
				//Even thought mobhp ain't a name, we send it as one so the client
				//can parse it. [Skotlex]
				if (str_p != mobhp) {
					*(str_p-3) = '\0'; //Remove trailing space + pipe.
					memcpy(WBUFP(buf,30), mobhp, NAME_LENGTH);
					WBUFB(buf,54) = 0;
					WBUFB(buf,78) = 0;
				}
			}
		}
			break;
		case BL_CHAT:
#if 0 //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex]
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_CHAT, bl)->title, NAME_LENGTH);
			break;
#endif
			return;
		case BL_ELEM:
			memcpy(WBUFP(buf,6), BL_UCCAST(BL_ELEM, bl)->db->name, NAME_LENGTH);
			break;
		default:
			ShowError("clif_charnameack: bad type %u(%d)\n", bl->type, bl->id);
			return;
	}

	// if no recipient specified just update nearby clients
	if (fd == 0) {
		clif->send(buf, packet_len(cmd), bl, AREA);
	} else {
		WFIFOHEAD(fd, packet_len(cmd));
		memcpy(WFIFOP(fd, 0), buf, packet_len(cmd));
		WFIFOSET(fd, packet_len(cmd));
	}
}

//Used to update when a char leaves a party/guild. [Skotlex]
//Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent.
void clif_charnameupdate (struct map_session_data *ssd)
{
	unsigned char buf[103];
	int cmd = 0x195, ps = -1;
	struct party_data *p = NULL;
	struct guild *g = NULL;

	nullpo_retv(ssd);

	if( ssd->fakename[0] )
		return; //No need to update as the party/guild was not displayed anyway.

	WBUFW(buf,0) = cmd;
	WBUFL(buf,2) = ssd->bl.id;

	memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH);

	if (!battle_config.display_party_name) {
		if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL)
			p = party->search(ssd->status.party_id);
	}else{
		if (ssd->status.party_id > 0)
			p = party->search(ssd->status.party_id);
	}

	if( ssd->status.guild_id > 0 && (g = ssd->guild) != NULL )
	{
		int i;
		ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id);
		if( i < g->max_member ) ps = g->member[i].position;
	}

	if( p )
		memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH);
	else
		WBUFB(buf,30) = 0;

	if( g && ps >= 0 && ps < MAX_GUILDPOSITION )
	{
		memcpy(WBUFP(buf,54), g->name,NAME_LENGTH);
		memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH);
	}
	else
	{
		WBUFB(buf,54) = 0;
		WBUFB(buf,78) = 0;
	}

	// Update nearby clients
	clif->send(buf, packet_len(cmd), &ssd->bl, AREA);
}

/// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP).
/// 01ff <id>.L <x>.W <y>.W
///
/// Visually moves(instant) a character to x,y. The char moves even
/// when the target cell isn't walkable. If the char is sitting it
/// stays that way.
void clif_slide(struct block_list *bl, int x, int y)
{
	unsigned char buf[10];
	nullpo_retv(bl);

	WBUFW(buf, 0) = 0x01ff;
	WBUFL(buf, 2) = bl->id;
	WBUFW(buf, 6) = x;
	WBUFW(buf, 8) = y;
	clif->send(buf, packet_len(0x1ff), bl, AREA);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		clif->send(buf, packet_len(0x1ff), bl, SELF);
	}
}

/// Public chat message (ZC_NOTIFY_CHAT). lordalfa/Skotlex - used by @me as well
/// 008d <packet len>.W <id>.L <message>.?B
void clif_disp_overhead(struct block_list *bl, const char *mes)
{
	unsigned char buf[256]; //This should be more than sufficient, the theoretical max is CHAT_SIZE + 8 (pads and extra inserted crap)
	int mes_len;

	nullpo_retv(bl);
	nullpo_retv(mes);
	mes_len = (int)strlen(mes)+1; //Account for \0

	if (mes_len > (int)sizeof(buf)-8) {
		ShowError("clif_disp_overhead: Message too long (length %d)\n", mes_len);
		mes_len = sizeof(buf)-8; //Trunk it to avoid problems.
	}
	// send message to others
	WBUFW(buf,0) = 0x8d;
	WBUFW(buf,2) = mes_len + 8; // len of message + 8 (command+len+id)
	WBUFL(buf,4) = bl->id;
	safestrncpy(WBUFP(buf,8), mes, mes_len);
	clif->send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC);

	// send back message to the speaker
	if (bl->type == BL_PC) {
		WBUFW(buf,0) = 0x8e;
		WBUFW(buf, 2) = mes_len + 4;
		safestrncpy(WBUFP(buf,4), mes, mes_len);
		clif->send(buf, WBUFW(buf,2), bl, SELF);
	}
}

/*==========================
 * Minimap fix [Kevin]
 * Remove dot from minimap
 *--------------------------*/
void clif_party_xy_remove(struct map_session_data *sd)
{
	unsigned char buf[16];
	nullpo_retv(sd);
	WBUFW(buf,0)=0x107;
	WBUFL(buf,2)=sd->status.account_id;
	WBUFW(buf,6)=-1;
	WBUFW(buf,8)=-1;
	clif->send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS);
}

/// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG).
/// 0215 <msg id>.L
/// msg id:
///     0x15 = End all negative status (PA_GOSPEL)
///     0x16 = Immunity to all status (PA_GOSPEL)
///     0x17 = MaxHP +100% (PA_GOSPEL)
///     0x18 = MaxSP +100% (PA_GOSPEL)
///     0x19 = All stats +20 (PA_GOSPEL)
///     0x1c = Enchant weapon with Holy element (PA_GOSPEL)
///     0x1d = Enchant armor with Holy element (PA_GOSPEL)
///     0x1e = DEF +25% (PA_GOSPEL)
///     0x1f = ATK +100% (PA_GOSPEL)
///     0x20 = HIT/Flee +50 (PA_GOSPEL)
///     0x28 = Full strip failed because of coating (ST_FULLSTRIP)
///     ? = nothing
void clif_gospel_info(struct map_session_data *sd, int type)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x215));
	WFIFOW(fd,0)=0x215;
	WFIFOL(fd,2)=type;
	WFIFOSET(fd, packet_len(0x215));

}

/// Multi-purpose mission information packet (ZC_STARSKILL).
/// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B
/// result:
///      0 = Star Gladiator %s has designed <mapname>'s as the %s.
///      star:
///          0 = Place of the Sun
///          1 = Place of the Moon
///          2 = Place of the Stars
///      1 = Star Gladiator %s's %s: <mapname>
///      star:
///          0 = Place of the Sun
///          1 = Place of the Moon
///          2 = Place of the Stars
///      10 = Star Gladiator %s has designed <mapname>'s as the %s.
///      star:
///          0 = Target of the Sun
///          1 = Target of the Moon
///          2 = Target of the Stars
///      11 = Star Gladiator %s's %s: <mapname used as monster name>
///      star:
///          0 = Monster of the Sun
///          1 = Monster of the Moon
///          2 = Monster of the Stars
///      20 = [TaeKwon Mission] Target Monster : <mapname used as monster name> (<star>%)
///      21 = [Taming Mission] Target Monster : <mapname used as monster name>
///      22 = [Collector Rank] Target Item : <monster_id used as item id>
///      30 = [Sun, Moon and Stars Angel] Designed places and monsters have been reset.
///      40 = Target HP : <monster_id used as HP>
void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result)
{
	int fd;

	nullpo_retv(sd);
	nullpo_retv(mapname);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x20e));
	WFIFOW(fd,0) = 0x20e;
	safestrncpy(WFIFOP(fd,2), mapname, NAME_LENGTH);
	WFIFOL(fd,26) = monster_id;
	WFIFOB(fd,30) = star;
	WFIFOB(fd,31) = result;
	WFIFOSET(fd,packet_len(0x20e));
}

/*==========================================
 * Info about Star Gladiator save map [Komurka]
 * type: 1: Information, 0: Map registered
 *------------------------------------------*/
void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type)
{
	char mapname[MAP_NAME_LENGTH_EXT];

	nullpo_retv(sd);
	Assert_retv(feel_level < MAX_PC_FEELHATE);
	mapindex->getmapname_ext(mapindex_id2name(sd->feel_map[feel_level].index), mapname);
	clif->starskill(sd, mapname, 0, feel_level, type ? 1 : 0);
}

/*==========================================
 * Info about Star Gladiator hate mob [Komurka]
 * type: 1: Register mob, 0: Information.
 *------------------------------------------*/
void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type)
{
	if( pc->db_checkid(class_) ) {
		clif->starskill(sd, pc->job_name(class_), class_, hate_level, type ? 10 : 11);
	} else if( mob->db_checkid(class_) ) {
		clif->starskill(sd, mob->db(class_)->jname, class_, hate_level, type ? 10 : 11);
	} else {
		ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type);
	}
}

/*==========================================
 * Info about TaeKwon Do TK_MISSION mob [Skotlex]
 *------------------------------------------*/
void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress)
{
	clif->starskill(sd, mob->db(mob_id)->jname, mob_id, progress, 20);
}

/*==========================================
 * Feel/Hate reset (thanks to Rayce) [Skotlex]
 *------------------------------------------*/
void clif_feel_hate_reset(struct map_session_data *sd)
{
	clif->starskill(sd, "", 0, 0, 30);
}

/// Equip window (un)tick ack (ZC_CONFIG).
/// 02d9 <type>.L <value>.L
/// type:
///     0 = open equip window
///     value:
///         0 = disabled
///         1 = enabled
void clif_equiptickack(struct map_session_data* sd, int flag)
{
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x2d9));
	WFIFOW(fd, 0) = 0x2d9;
	WFIFOL(fd, 2) = 0;
	WFIFOL(fd, 6) = flag;
	WFIFOSET(fd, packet_len(0x2d9));
}

/// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY).
/// 02da <open equip window>.B
/// open equip window:
///     0 = disabled
///     1 = enabled
void clif_equpcheckbox(struct map_session_data* sd)
{
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x2da));
	WFIFOW(fd, 0) = 0x2da;
	WFIFOB(fd, 2) = (sd->status.show_equip ? 1 : 0);
	WFIFOSET(fd, packet_len(0x2da));
}

/// Sends info about a player's equipped items.
/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE)
/// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629)
/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20101124)
/// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111)
void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) {
	int i, equip = 0;

	nullpo_retv(sd);
	nullpo_retv(tsd);

	for (i = 0; i < EQI_MAX; i++) {
		int k = tsd->equip_index[i];
		if (k >= 0) {
			if (tsd->status.inventory[k].nameid <= 0 || tsd->inventory_data[k] == NULL) // Item doesn't exist
				continue;

			clif->item_equip(k+2,&viewequip_list.list[equip++],&tsd->status.inventory[k],tsd->inventory_data[k],pc->equippoint(tsd,k));
		}
	}

	viewequip_list.PacketType = viewequipackType;
	viewequip_list.PacketLength = ( sizeof( viewequip_list ) - sizeof( viewequip_list.list ) ) + ( sizeof(struct EQUIPITEM_INFO) * equip );

	safestrncpy(viewequip_list.characterName, tsd->status.name, NAME_LENGTH);

	viewequip_list.job         = tsd->status.class;
	viewequip_list.head        = tsd->vd.hair_style;
	viewequip_list.accessory   = tsd->vd.head_bottom;
	viewequip_list.accessory2  = tsd->vd.head_mid;
	viewequip_list.accessory3  = tsd->vd.head_top;
#if PACKETVER >= 20110111
	viewequip_list.robe        = tsd->vd.robe;
#endif
	viewequip_list.headpalette = tsd->vd.hair_color;
	viewequip_list.bodypalette = tsd->vd.cloth_color;
	viewequip_list.sex         = tsd->vd.sex;

	clif->send(&viewequip_list, viewequip_list.PacketLength, &sd->bl, SELF);
}

/**
 * Displays a string from msgstringtable.txt (ZC_MSG).
 *
 * 0291 <msg id>.W
 *
 * @param sd     The target character.
 * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
 */
void clif_msgtable(struct map_session_data* sd, unsigned short msg_id)
{
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x291));
	WFIFOW(fd, 0) = 0x291;
	WFIFOW(fd, 2) = msg_id;  // zero-based msgstringtable.txt index
	WFIFOSET(fd, packet_len(0x291));
}

/**
 * Displays a format string from msgstringtable.txt with a %d value (ZC_MSG_VALUE).
 *
 * 0x7e2 <msg id>.W <value>.L
 *
 * @param sd     The target character.
 * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
 * @param value  The value to fill %d.
 */
void clif_msgtable_num(struct map_session_data *sd, unsigned short msg_id, int value)
{
#if PACKETVER >= 20090805
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x7e2));
	WFIFOW(fd, 0) = 0x7e2;
	WFIFOW(fd, 2) = msg_id;
	WFIFOL(fd, 4) = value;
	WFIFOSET(fd, packet_len(0x7e2));
#endif
}

/**
 * Displays a string from msgstringtable.txt, prefixed with a skill name (ZC_MSG_SKILL).
 *
 * 07e6 <skill id>.W <msg id>.L
 *
 * NOTE: Message has following format and is printed in color 0xCDCDFF (purple):
 * "[SkillName] Message"
 *
 * @param sd       The target character.
 * @param skill_id ID of the skill to display.
 * @param msg_id msgstringtable message index, 0-based (@see enum clif_messages)
 */
void clif_msgtable_skill(struct map_session_data* sd, uint16 skill_id, int msg_id)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x7e6));
	WFIFOW(fd,0) = 0x7e6;
	WFIFOW(fd,2) = skill_id;
	WFIFOL(fd,4) = msg_id;
	WFIFOSET(fd, packet_len(0x7e6));
}

/**
 * Validates and processes a global/guild/party message packet.
 *
 * @param[in]  sd         The source character.
 * @param[in]  packet     The packet data.
 * @param[out] out_buf    The output buffer (must be a valid buffer), that will
 *                        be filled with "Name : Message".
 * @param[in]  out_buflen The size of out_buf (including the NUL terminator).
 * @return a pointer to the "Message" part of out_buf.
 * @retval NULL if the validation failed, the messages was a command or the
 *              character can't send chat messages. out_buf shan't be used.
 */
const char *clif_process_chat_message(struct map_session_data *sd, const struct packet_chat_message *packet, char *out_buf, int out_buflen)
{
	const char *srcname = NULL, *srcmessage = NULL, *message = NULL;
	int textlen = 0, namelen = 0, messagelen = 0;

	nullpo_ret(sd);
	nullpo_ret(packet);
	nullpo_ret(out_buf);

	if (packet->packet_len < 4 + 1) {
		// 4-byte header and at least an empty string is expected
		ShowWarning("clif_process_chat_message: Received malformed packet from player '%s' (no message data)!\n", sd->status.name);
		return NULL;
	}

#if PACKETVER >= 20151001
	// Packet doesn't include a NUL terminator
	textlen = packet->packet_len - 4;
#else // PACKETVER < 20151001
	// Packet includes a NUL terminator
	textlen = packet->packet_len - 4 - 1;
#endif // PACKETVER > 20151001

	// name and message are separated by ' : '
	srcname = packet->message;
	namelen = (int)strnlen(sd->status.name, NAME_LENGTH-1); // name length (w/o zero byte)

	if (strncmp(srcname, sd->status.name, namelen) != 0 // the text must start with the speaker's name
	 || srcname[namelen] != ' ' || srcname[namelen+1] != ':' || srcname[namelen+2] != ' ' // followed by ' : '
	 ) {
		//Hacked message, or infamous "client desynchronize" issue where they pick one char while loading another.
		ShowWarning("clif_process_chat_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name);
		sockt->eof(sd->fd); // Just kick them out to correct it.
		return NULL;
	}

	srcmessage = packet->message + namelen + 3; // <name> " : " <message>
	messagelen = textlen - namelen - 3;

	if (messagelen >= CHAT_SIZE_MAX || textlen >= out_buflen) {
		// messages mustn't be too long
		// Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer.
		// Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity.
		// Neither the official client nor server place any restriction on the length of the data in the packet,
		// but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table.
		ShowWarning("clif_process_chat_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHATBOX_SIZE-1, srcmessage);
		return NULL;
	}

	safestrncpy(out_buf, packet->message, textlen+1); // [!] packet->message is not necessarily NUL terminated
	message = out_buf + namelen + 3;

	if (!pc->process_chat_message(sd, message))
		return NULL;
	return message;
}

/**
 * Validates and processes a whisper message packet.
 *
 * @param[in]  sd             The source character.
 * @param[in]  packet         The packet data.
 * @param[out] out_name       The parsed target name buffer (must be a valid
 *                            buffer of size NAME_LENGTH).
 * @param[out] out_message    The output message buffer (must be a valid buffer).
 * @param[in]  out_messagelen The size of out_message.
 * @retval true  if the validation succeeded and the message is a chat message.
 * @retval false if the validation failed, the messages was a command or the
 *              character can't send chat messages. out_name and out_message
 *              shan't be used.
 */
bool clif_process_whisper_message(struct map_session_data *sd, const struct packet_whisper_message *packet, char *out_name, char *out_message, int out_messagelen)
{
	int namelen = 0, messagelen = 0;

	nullpo_retr(false, sd);
	nullpo_retr(false, packet);
	nullpo_retr(false, out_name);
	nullpo_retr(false, out_message);

	if (packet->packet_len < NAME_LENGTH + 4 + 1) {
		// 4-byte header and at least an empty string is expected
		ShowWarning("clif_process_whisper_message: Received malformed packet from player '%s' (packet length is incorrect)!\n", sd->status.name);
		return false;
	}

	// validate name
	namelen = (int)strnlen(packet->name, NAME_LENGTH-1); // name length (w/o zero byte)

	if (packet->name[namelen] != '\0') {
		// only restriction is that the name must be zero-terminated
		ShowWarning("clif_process_whisper_message: Player '%s' sent an unterminated name!\n", sd->status.name);
		return false;
	}

#if PACKETVER >= 20151001
	// Packet doesn't include a NUL terminator
	messagelen = packet->packet_len - NAME_LENGTH - 4;
#else // PACKETVER < 20151001
	// Packet includes a NUL terminator
	messagelen = packet->packet_len - NAME_LENGTH - 4 - 1;
#endif // PACKETVER > 20151001

	if (messagelen >= CHAT_SIZE_MAX || messagelen >= out_messagelen) {
		// messages mustn't be too long
		// Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer.
		// Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity.
		// Neither the official client nor server place any restriction on the length of the data in the packet,
		// but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table.
		ShowWarning("clif_process_whisper_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, packet->message);
		return false;
	}

	safestrncpy(out_name, packet->name, namelen+1); // [!] packet->name is not NUL terminated
	safestrncpy(out_message, packet->message, messagelen+1); // [!] packet->message is not necessarily NUL terminated

	if (!pc->process_chat_message(sd, out_message))
		return false;

	return true;
}

void clif_channel_msg(struct channel_data *chan, struct map_session_data *sd, char *msg)
{
	struct DBIterator *iter;
	struct map_session_data *user;
	int msg_len;
	uint32 color;

	nullpo_retv(chan);
	nullpo_retv(sd);
	nullpo_retv(msg);
	iter = db_iterator(chan->users);
	msg_len = (int)strlen(msg) + 1;
	Assert_retv(msg_len <= INT16_MAX - 12);
	color = channel->config->colors[chan->color];

	WFIFOHEAD(sd->fd,msg_len + 12);
	WFIFOW(sd->fd,0) = 0x2C1;
	WFIFOW(sd->fd,2) = msg_len + 12;
	WFIFOL(sd->fd,4) = 0;
	WFIFOL(sd->fd,8) = RGB2BGR(color);
	safestrncpy(WFIFOP(sd->fd,12), msg, msg_len);

	for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
		if( user->fd == sd->fd )
			continue;
		WFIFOHEAD(user->fd,msg_len + 12);
		memcpy(WFIFOP(user->fd,0), WFIFOP(sd->fd,0), msg_len + 12);
		WFIFOSET(user->fd, msg_len + 12);
	}

	WFIFOSET(sd->fd, msg_len + 12);

	dbi_destroy(iter);
}

void clif_channel_msg2(struct channel_data *chan, char *msg)
{
	struct DBIterator *iter;
	struct map_session_data *user;
	unsigned char buf[210];
	int msg_len;
	uint32 color;

	nullpo_retv(chan);
	nullpo_retv(msg);
	iter = db_iterator(chan->users);
	msg_len = (int)strlen(msg) + 1;
	Assert_retv(msg_len <= INT16_MAX - 12);
	color = channel->config->colors[chan->color];

	WBUFW(buf,0) = 0x2C1;
	WBUFW(buf,2) = msg_len + 12;
	WBUFL(buf,4) = 0;
	WBUFL(buf,8) = RGB2BGR(color);
	safestrncpy(WBUFP(buf,12), msg, msg_len);

	for (user = dbi_first(iter); dbi_exists(iter); user = dbi_next(iter)) {
		WFIFOHEAD(user->fd,msg_len + 12);
		memcpy(WFIFOP(user->fd,0), WBUFP(buf,0), msg_len + 12);
		WFIFOSET(user->fd, msg_len + 12);
	}

	dbi_destroy(iter);
}

// ------------
// clif_parse_*
// ------------
// Parses incoming (player) connection

/// Request to connect to map-server.
/// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER)
/// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_WantToConnection(int fd, struct map_session_data* sd) {
	struct block_list* bl;
	struct auth_node* node;
	int cmd, account_id, char_id, login_id1, sex;
	unsigned int client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex]

	if (sd) {
		ShowError("clif_parse_WantToConnection : invalid request (character already logged in)\n");
		return;
	}

	// Only valid packet version get here

	cmd = RFIFOW(fd,0);
	account_id  = RFIFOL(fd, packet_db[cmd].pos[0]);
	char_id     = RFIFOL(fd, packet_db[cmd].pos[1]);
	login_id1   = RFIFOL(fd, packet_db[cmd].pos[2]);
	client_tick = RFIFOL(fd, packet_db[cmd].pos[3]);
	sex         = RFIFOB(fd, packet_db[cmd].pos[4]);

	if( core->runflag != MAPSERVER_ST_RUNNING ) { // not allowed
		clif->authfail_fd(fd,1);// server closed
		return;
	}

	//Check for double login.
	bl = map->id2bl(account_id);
	if(bl && bl->type != BL_PC) {
		ShowError("clif_parse_WantToConnection: a non-player object already has id %d, please increase the starting account number\n", account_id);
		WFIFOHEAD(fd,packet_len(0x6a));
		WFIFOW(fd,0) = 0x6a;
		WFIFOB(fd,2) = 3; // Rejected by server
		WFIFOSET(fd,packet_len(0x6a));
		sockt->eof(fd);

		return;
	}

	if (bl ||
		((node=chrif->search(account_id)) && //An already existing node is valid only if it is for this login.
			!(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN)))
	{
		clif->authfail_fd(fd, 8); //Still recognizes last connection
		return;
	}

	CREATE(sd, struct map_session_data, 1);
	sd->fd = fd;

	sd->cryptKey = (( ((( clif->cryptKey[0] * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF)
						* clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF;
	sd->parse_cmd_func = clif->parse_cmd;

	sockt->session[fd]->session_data = sd;

	pc->setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd);

#if PACKETVER < 20070521
	WFIFOHEAD(fd,4);
	WFIFOL(fd,0) = sd->bl.id;
	WFIFOSET(fd,4);
#else
	WFIFOHEAD(fd,packet_len(0x283));
	WFIFOW(fd,0) = 0x283;
	WFIFOL(fd,2) = sd->bl.id;
	WFIFOSET(fd,packet_len(0x283));
#endif

	chrif->authreq(sd,false);
}

void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT).
/// 007d
void clif_parse_LoadEndAck(int fd, struct map_session_data *sd) {
	bool first_time = false;

	if(sd->bl.prev != NULL)
		return;

	if (!sd->state.active) { //Character loading is not complete yet!
		//Let pc->reg_received reinvoke this when ready.
		sd->state.connect_new = 0;
		return;
	}

	if (sd->state.rewarp) { //Rewarp player.
		sd->state.rewarp = 0;
		clif->changemap(sd, sd->bl.m, sd->bl.x, sd->bl.y);
		return;
	}

	sd->state.warping = 0;
	sd->state.dialog = 0;/* reset when warping, client dialog will go missing */

	// Character Looks
#if PACKETVER < 4
	clif->changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon);
	clif->changelook(&sd->bl,LOOK_SHIELD,sd->status.shield);
#else
	clif->changelook(&sd->bl,LOOK_WEAPON,0);
#endif

	if(sd->vd.cloth_color)
		clif->refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF);

	if (sd->vd.body_style)
		clif->refreshlook(&sd->bl,sd->bl.id,LOOK_BODY2,sd->vd.body_style,SELF);

	// Send character inventory to the client.
	// call this before pc->checkitem() so that the client isn't called to delete a non-existent item.
	clif->inventorylist(sd);

	// Send the cart inventory, counts & weight to the client.
	if(pc_iscarton(sd)) {
		clif->cartlist(sd);
		clif->updatestatus(sd, SP_CARTINFO);
	}

	// Check for and delete unavailable/disabled items.
	pc->checkitem(sd);

	// Send the character's weight to the client.
	clif->updatestatus(sd, SP_WEIGHT);
	clif->updatestatus(sd, SP_MAXWEIGHT);

	// guild
	// (needs to go before clif_spawn() to show guild emblems correctly)
	if(sd->status.guild_id)
		guild->send_memberinfoshort(sd,1);

	if(battle_config.pc_invincible_time > 0) {
		pc->setinvincibletimer(sd,battle_config.pc_invincible_time);
	}

	if( map->list[sd->bl.m].users++ == 0 && battle_config.dynamic_mobs )
		map->spawnmobs(sd->bl.m);

	if( map->list[sd->bl.m].instance_id >= 0 ) {
		instance->list[map->list[sd->bl.m].instance_id].users++;
		instance->check_idle(map->list[sd->bl.m].instance_id);
	}

	if( pc_has_permission(sd,PC_PERM_VIEW_HPMETER) ) {
		map->list[sd->bl.m].hpmeter_visible++;
		sd->state.hpmeter_visible = 1;
	}

	if (!pc_isinvisible(sd)) { // increment the number of pvp players on the map
		map->list[sd->bl.m].users_pvp++;
	}

	sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS]

	// reset the callshop flag if the player changes map
	sd->state.callshop = 0;

	map->addblock(&sd->bl);
	clif->spawn(&sd->bl);

	// Party
	// (needs to go after clif_spawn() to show hp bars correctly)
	if(sd->status.party_id) {
		party->send_movemap(sd);
		clif->party_hp(sd); // Show hp after displacement [LuzZza]
	}

	if( sd->bg_id ) clif->bg_hp(sd); // BattleGround System

	if (map->list[sd->bl.m].flag.pvp && !pc_isinvisible(sd)) {
		if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
			if (!map->list[sd->bl.m].flag.pvp_nocalcrank)
				sd->pvp_timer = timer->add(timer->gettick()+200, pc->calc_pvprank_timer, sd->bl.id, 0);
			sd->pvp_rank = 0;
			sd->pvp_lastusers = 0;
			sd->pvp_point = 5;
			sd->pvp_won = 0;
			sd->pvp_lost = 0;
		}
		clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);
	} else
	// set flag, if it's a duel [LuzZza]
	if(sd->duel_group)
		clif->map_property(sd, MAPPROPERTY_FREEPVPZONE);

	if (map->list[sd->bl.m].flag.gvg_dungeon)
		clif->map_property(sd, MAPPROPERTY_FREEPVPZONE); //TODO: Figure out the real packet to send here.

	if( map_flag_gvg2(sd->bl.m) )
		clif->map_property(sd, MAPPROPERTY_AGITZONE);

	// info about nearby objects
	// must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange)
	map->foreachinarea(clif->getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd);

	// pet
	if( sd->pd ) {
		if( battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m) ) { //Return the pet to egg. [Skotlex]
			clif->message(sd->fd, msg_sd(sd,866)); // "Pets are not allowed in Guild Wars."
			pet->menu(sd, 3); //Option 3 is return to egg.
		} else {
			map->addblock(&sd->pd->bl);
			clif->spawn(&sd->pd->bl);
			clif->send_petdata(sd,sd->pd,0,0);
			clif->send_petstatus(sd);
			//skill->unit_move(&sd->pd->bl,timer->gettick(),1);
		}
	}

	//homunculus [blackhole89]
	if( homun_alive(sd->hd) ) {
		map->addblock(&sd->hd->bl);
		clif->spawn(&sd->hd->bl);
		clif->send_homdata(sd,SP_ACK,0);
		clif->hominfo(sd,sd->hd,1);
		clif->hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice
		clif->homskillinfoblock(sd);
		if( battle_config.hom_setting&0x8 )
			status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change
		if( !(battle_config.hom_setting&0x2) )
			skill->unit_move(&sd->hd->bl,timer->gettick(),1); // apply land skills immediately
	}

	if( sd->md ) {
		map->addblock(&sd->md->bl);
		clif->spawn(&sd->md->bl);
		clif->mercenary_info(sd);
		clif->mercenary_skillblock(sd);
		status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change
	}

	if( sd->ed ) {
		map->addblock(&sd->ed->bl);
		clif->spawn(&sd->ed->bl);
		clif->elemental_info(sd);
		clif->elemental_updatestatus(sd,SP_HP);
		clif->hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp);
		clif->elemental_updatestatus(sd,SP_SP);
		status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change
	}

	if(sd->state.connect_new) {
		int lv;
		first_time = true;
		sd->state.connect_new = 0;
		clif->skillinfoblock(sd);
		clif->hotkeys(sd);
		clif->updatestatus(sd,SP_BASEEXP);
		clif->updatestatus(sd,SP_NEXTBASEEXP);
		clif->updatestatus(sd,SP_JOBEXP);
		clif->updatestatus(sd,SP_NEXTJOBEXP);
		clif->updatestatus(sd,SP_SKILLPOINT);
		clif->initialstatus(sd);

		if (pc_isfalcon(sd))
			clif->status_change(&sd->bl, SI_FALCON, 1, 0, 0, 0, 0);
		if (pc_isridingpeco(sd) || pc_isridingdragon(sd))
			clif->status_change(&sd->bl, SI_RIDING, 1, 0, 0, 0, 0);
		else if (pc_isridingwug(sd))
			clif->status_change(&sd->bl, SI_WUGRIDER, 1, 0, 0, 0, 0);

		if(sd->status.manner < 0)
			sc_start(NULL,&sd->bl,SC_NOCHAT,100,0,0);

		//Auron reported that This skill only triggers when you logon on the map o.O [Skotlex]
		if ((lv = pc->checkskill(sd,SG_KNOWLEDGE)) > 0) {
			int i;
			for (i = 0; i < MAX_PC_FEELHATE; i++) {
				if (sd->bl.m == sd->feel_map[i].m) {
					sc_start(NULL,&sd->bl, SC_KNOWLEDGE, 100, lv, skill->get_time(SG_KNOWLEDGE, lv));
					break;
				}
			}
		}

		if(sd->pd && sd->pd->pet.intimate > 900)
			clif->pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet->hungry_val(sd->pd));

		if(homun_alive(sd->hd))
			homun->init_timers(sd->hd);

		if (map->night_flag && map->list[sd->bl.m].flag.nightenabled) {
			sd->state.night = 1;
			clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0);
		}

		// Notify everyone that this char logged in [Skotlex].
		map->foreachpc(clif->friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1);

		//Login Event
		npc->script_event(sd, NPCE_LOGIN);
	} else {
		//For some reason the client "loses" these on warp/map-change.
		clif->updatestatus(sd,SP_STR);
		clif->updatestatus(sd,SP_AGI);
		clif->updatestatus(sd,SP_VIT);
		clif->updatestatus(sd,SP_INT);
		clif->updatestatus(sd,SP_DEX);
		clif->updatestatus(sd,SP_LUK);

		if (sd->state.warp_clean) {
			// abort currently running script
			sd->state.using_fake_npc = 0;
			sd->state.menu_or_input = 0;
			sd->npc_menu = 0;
			if(sd->npc_id)
				npc->event_dequeue(sd);
		} else {
			sd->state.warp_clean = 1;
		}
		if( sd->guild && ( battle_config.guild_notice_changemap == 2 || ( battle_config.guild_notice_changemap == 1 && sd->state.changemap ) ) )
			clif->guild_notice(sd,sd->guild);
	}

	if( sd->state.changemap ) {// restore information that gets lost on map-change
#if PACKETVER >= 20070918
		clif->partyinvitationstate(sd);
		clif->equpcheckbox(sd);
#endif
		if( (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100)
		 && (map_flag_gvg2(sd->state.pmap) || map_flag_gvg2(sd->bl.m)
		  || map->list[sd->state.pmap].flag.battleground || map->list[sd->bl.m].flag.battleground) )
			status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty

		if( map->night_flag && map->list[sd->bl.m].flag.nightenabled ) {
			//Display night.
			if( !sd->state.night ) {
				sd->state.night = 1;
				clif->status_change(&sd->bl, SI_SKE, 1, 0, 0, 0, 0);
			}
		} else if( sd->state.night ) { //Clear night display.
			sd->state.night = 0;
			clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_SKE);
		}

		if( map->list[sd->bl.m].flag.battleground ) {
			clif->map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode
			if( map->list[sd->bl.m].flag.battleground == 2 )
				clif->bg_updatescore_single(sd);
		}

		if( map->list[sd->bl.m].flag.allowks && !map_flag_ks(sd->bl.m) ) {
			char output[128];
			sprintf(output, "[ Kill Steal Protection Disabled. KS is allowed in this map ]");
			clif->broadcast(&sd->bl, output, (int)strlen(output) + 1, BC_BLUE, SELF);
		}

		map->iwall_get(sd); // Updates Walls Info on this Map to Client
		status_calc_pc(sd, SCO_NONE);/* some conditions are map-dependent so we must recalculate */
		sd->state.changemap = false;

		if (channel->config->local && channel->config->local_autojoin) {
			channel->map_join(sd);
		}
		if (channel->config->irc && channel->config->irc_autojoin) {
			channel->irc_join(sd);
		}
	}

	mail->clear(sd);

	clif->maptypeproperty2(&sd->bl,SELF);

	/* Guild Aura Init */
	if( sd->state.gmaster_flag ) {
		guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->guild,GD_LEADERSHIP));
		guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->guild,GD_GLORYWOUNDS));
		guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->guild,GD_SOULCOLD));
		guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->guild,GD_HAWKEYES));
	}

	if( sd->state.vending ) { /* show we have a vending */
		clif->openvending(sd,sd->bl.id,sd->vending);
		clif->showvendingboard(&sd->bl,sd->message,0);
	}

	if(map->list[sd->bl.m].flag.loadevent) // Lance
		npc->script_event(sd, NPCE_LOADMAP);

	if (pc->checkskill(sd, SG_DEVIL) && !pc->nextjobexp(sd)) //blindness [Komurka]
		clif->sc_end(&sd->bl, sd->bl.id, SELF, SI_DEVIL1);

	if (sd->sc.opt2) //Client loses these on warp.
		clif->changeoption(&sd->bl);

	if( sd->sc.data[SC_MONSTER_TRANSFORM] && battle_config.mon_trans_disable_in_gvg && map_flag_gvg2(sd->bl.m) ){
		status_change_end(&sd->bl, SC_MONSTER_TRANSFORM, INVALID_TIMER);
		clif->message(sd->fd, msg_sd(sd,1488)); // Transforming into monster is not allowed in Guild Wars.
	}

	clif->weather_check(sd);

	// This should be displayed last
	if( sd->guild && first_time )
		clif->guild_notice(sd, sd->guild);

	// For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first)
	if (map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNPC))
		npc->touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y);
	else
		npc->untouch_areanpc(sd, sd->bl.m, sd->bl.x, sd->bl.y);

	/* it broke at some point (e.g. during a crash), so we make it visibly dead again. */
	if( !sd->status.hp && !pc_isdead(sd) && status->isdead(&sd->bl) )
		pc_setdead(sd);

	// If player is dead, and is spawned (such as @refresh) send death packet. [Valaris]
	if(pc_isdead(sd))
		clif->clearunit_area(&sd->bl, CLR_DEAD);
	else {
		skill->usave_trigger(sd);
		if (battle_config.player_warp_keep_direction == 1)
			clif->changed_dir(&sd->bl, SELF); // Visually updates player facing direction
	}

	// Trigger skill effects if you appear standing on them
	if(!battle_config.pc_invincible_time)
		skill->unit_move(&sd->bl,timer->gettick(),1);

	// NPC Quest / Event Icon Check [Kisuka]
#if PACKETVER >= 20090218
	{
		int i;
		for(i = 0; i < map->list[sd->bl.m].qi_count; i++) {
			struct questinfo *qi = &map->list[sd->bl.m].qi_data[i];
			if( quest->check(sd, qi->quest_id, HAVEQUEST) == -1 ) {// Check if quest is not started
				if( qi->hasJob ) { // Check if quest is job-specific, check is user is said job class.
					if (sd->status.class == qi->job)
						clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
				} else {
					clif->quest_show_event(sd, &qi->nd->bl, qi->icon, qi->color);
				}
			}
		}
	}
#endif
}

/// Server's tick (ZC_NOTIFY_TIME).
/// 007f <time>.L
void clif_notify_time(struct map_session_data* sd, int64 time) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x7f));
	WFIFOW(fd,0) = 0x7f;
	WFIFOL(fd,2) = (uint32)time;
	WFIFOSET(fd,packet_len(0x7f));
}

void clif_parse_TickSend(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request for server's tick.
/// 007e <client tick>.L (CZ_REQUEST_TIME)
/// 0360 <client tick>.L (CZ_REQUEST_TIME2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_TickSend(int fd, struct map_session_data *sd)
{
	sd->client_tick = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);

	clif->notify_time(sd, timer->gettick());
}

/// Sends hotkey bar.
/// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST)
/// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603)
/// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617)
/// 0a00 <rotate>.B { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V3, PACKETVER >= 20141022)
void clif_hotkeys_send(struct map_session_data *sd) {
#ifdef HOTKEY_SAVING
	struct packet_hotkey p;
	int i;
	nullpo_retv(sd);
	p.PacketType = hotkeyType;
#if PACKETVER >= 20141022
	p.Rotate = sd->status.hotkey_rowshift;
#endif
	for(i = 0; i < ARRAYLENGTH(p.hotkey); i++) {
		p.hotkey[i].isSkill = sd->status.hotkeys[i].type;
		p.hotkey[i].ID = sd->status.hotkeys[i].id;
		p.hotkey[i].count = sd->status.hotkeys[i].lv;
	}
	clif->send(&p, sizeof(p), &sd->bl, SELF);
#endif
}

void clif_parse_HotkeyRowShift(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_HotkeyRowShift(int fd, struct map_session_data *sd)
{
	int cmd = RFIFOW(fd, 0);
	sd->status.hotkey_rowshift = RFIFOB(fd, packet_db[cmd].pos[0]);
}

void clif_parse_Hotkey(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE).
/// 02ba <index>.W <is skill>.B <id>.L <count>.W
void clif_parse_Hotkey(int fd, struct map_session_data *sd) {
#ifdef HOTKEY_SAVING
	unsigned short idx;
	int cmd;

	cmd = RFIFOW(fd, 0);
	idx = RFIFOW(fd, packet_db[cmd].pos[0]);
	if (idx >= MAX_HOTKEYS) return;

	sd->status.hotkeys[idx].type = RFIFOB(fd, packet_db[cmd].pos[1]);
	sd->status.hotkeys[idx].id = RFIFOL(fd, packet_db[cmd].pos[2]);
	sd->status.hotkeys[idx].lv = RFIFOW(fd, packet_db[cmd].pos[3]);
#endif
}

/// Displays cast-like progress bar (ZC_PROGRESS).
/// 02f0 <color>.L <time>.L
/* TODO ZC_PROGRESS_ACTOR <account_id>.L */
void clif_progressbar(struct map_session_data * sd, unsigned int color, unsigned int second)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x2f0));
	WFIFOW(fd,0) = 0x2f0;
	WFIFOL(fd,2) = color;
	WFIFOL(fd,6) = second;
	WFIFOSET(fd,packet_len(0x2f0));
}

/// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL).
/// 02f2
void clif_progressbar_abort(struct map_session_data * sd)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x2f2));
	WFIFOW(fd,0) = 0x2f2;
	WFIFOSET(fd,packet_len(0x2f2));
}

void clif_parse_progressbar(int fd, struct map_session_data * sd) __attribute__((nonnull (2)));
/// Notification from the client, that the progress bar has reached 100% (CZ_PROGRESS).
/// 02f1
void clif_parse_progressbar(int fd, struct map_session_data * sd)
{
	int npc_id = sd->progressbar.npc_id;

	if( timer->gettick() < sd->progressbar.timeout && sd->st )
		sd->st->state = END;

	sd->progressbar.timeout = sd->state.workinprogress = sd->progressbar.npc_id = 0;
	npc->scriptcont(sd, npc_id, false);
}

void clif_parse_WalkToXY(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to walk to a certain position on the current map.
/// 0085 <dest>.3B (CZ_REQUEST_MOVE)
/// 035f <dest>.3B (CZ_REQUEST_MOVE2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
{
	short x, y;

	if (pc_isdead(sd)) {
		clif->clearunit_area(&sd->bl, CLR_DEAD);
		return;
	}

	if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING ))
		; //You CAN walk on this OPT1 value.
	/*else if( sd->progressbar.npc_id )
		clif->progressbar_abort(sd);*/
	else if (pc_cant_act(sd))
		return;

	if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH])
		return;

	pc->delinvincibletimer(sd);

	RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[0], &x, &y, NULL);

	//Set last idle time... [Skotlex]
	pc->update_idle_time(sd, BCIDLE_WALK);

	unit->walktoxy(&sd->bl, x, y, 4);
}

/// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT).
/// 018b <result>.W
/// result:
///     0 = disconnect (quit)
///     1 = cannot disconnect (wait 10 seconds)
///     ? = ignored
void clif_disconnect_ack(struct map_session_data* sd, short result)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x18b));
	WFIFOW(fd,0) = 0x18b;
	WFIFOW(fd,2) = result;
	WFIFOSET(fd,packet_len(0x18b));
}

void clif_parse_QuitGame(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to disconnect from server (CZ_REQ_DISCONNECT).
/// 018a <type>.W
/// type:
///     0 = quit
void clif_parse_QuitGame(int fd, struct map_session_data *sd)
{
	/* Rovert's prevent logout option fixed [Valaris] */
	if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY] && !sd->sc.data[SC_SUHIDE] &&
		(!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout)) {
		sockt->eof(fd);
		clif->disconnect_ack(sd, 0);
	} else {
		clif->disconnect_ack(sd, 1);
	}
}

void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Requesting unit's name.
/// 0094 <id>.L (CZ_REQNAME)
/// 0368 <id>.L (CZ_REQNAME2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) {
	int id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	struct block_list* bl;
	//struct status_change *sc;

	if( id < 0 && -id == sd->bl.id ) // for disguises [Valaris]
		id = sd->bl.id;

	bl = map->id2bl(id);
	if( bl == NULL )
		return; // Lagged clients could request names of already gone mobs/players. [Skotlex]

	if( sd->bl.m != bl->m || !check_distance_bl(&sd->bl, bl, AREA_SIZE) )
		return; // Block namerequests past view range

	// 'see people in GM hide' cheat detection
#if 0 /* disabled due to false positives (network lag + request name of char that's about to hide = race condition) */
	sc = status->get_sc(bl);
	if (sc && sc->option&OPTION_INVISIBLE && !clif->isdisguised(bl) &&
		bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple
		pc_get_group_level(sd) < battle_config.hack_info_GM_level
	) {
		char gm_msg[256];
		sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id);
		ShowWarning(gm_msg);
		// information is sent to all online GMs
		intif->wis_message_to_gm(map->wisp_server_name, battle_config.hack_info_GM_level, gm_msg);
		return;
	}
#endif // 0

	clif->charnameack(fd, bl);
}
int clif_undisguise_timer(int tid, int64 tick, int id, intptr_t data) {
	struct map_session_data * sd;
	if( (sd = map->id2sd(id)) ) {
		sd->fontcolor_tid = INVALID_TIMER;
		if (sd->fontcolor && sd->disguise == sd->status.class)
			pc->disguise(sd,-1);
	}
	return 0;
}

/**
 * Validates and processed global messages.
 *
 * There are various variants of this packet.
 *
 * @code
 * 008c <packet len>.W <text>.?B (<name> : <message>) 00 (CZ_REQUEST_CHAT)
 * @endcode
 *
 * @param fd The incoming file descriptor.
 * @param sd The related character.
 */
void clif_parse_GlobalMessage(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_GlobalMessage(int fd, struct map_session_data *sd)
{
	const struct packet_chat_message *packet = NULL;
	char full_message[CHAT_SIZE_MAX + NAME_LENGTH + 3 + 1];
	const char *message = NULL;
	bool is_fakename = false;
	int outlen = 0;

	packet = RP2PTR(fd);
	message = clif->process_chat_message(sd, packet, full_message, sizeof full_message);
	if (message == NULL)
		return;

	pc->check_supernovice_call(sd, message);

	if (sd->gcbind != NULL) {
		channel->send(sd->gcbind, sd, message);
		return;
	}

	if (sd->fakename[0] != '\0') {
		is_fakename = true;
		outlen = (int)strlen(sd->fakename) + (int)strlen(message) + 3 + 1;
	} else {
		outlen = (int)strlen(full_message) + 1;
	}

	if (sd->fontcolor != 0 && sd->chat_id == 0) {
		uint32 color = 0;

		if (sd->disguise == -1) {
			sd->fontcolor_tid = timer->add(timer->gettick()+5000, clif->undisguise_timer, sd->bl.id, 0);
			pc->disguise(sd,sd->status.class);
			if (pc_isdead(sd))
				clif->clearunit_single(-sd->bl.id, CLR_DEAD, sd->fd);
			if (unit->is_walking(&sd->bl))
				clif->move(&sd->ud);
		} else if (sd->disguise == sd->status.class && sd->fontcolor_tid != INVALID_TIMER) {
			const struct TimerData *td;
			if ((td = timer->get(sd->fontcolor_tid)) != NULL)
				timer->settick(sd->fontcolor_tid, td->tick+5000);
		}

		color = channel->config->colors[sd->fontcolor - 1];
		WFIFOHEAD(fd, outlen + 12);
		WFIFOW(fd,0) = 0x2C1;
		WFIFOW(fd,2) = outlen + 12;
		WFIFOL(fd,4) = sd->bl.id;
		WFIFOL(fd,8) = RGB2BGR(color);
		if (is_fakename)
			safesnprintf(WFIFOP(fd, 12), outlen, "%s : %s", sd->fakename, message);
		else
			safestrncpy(WFIFOP(fd, 12), full_message, outlen);
		clif->send(WFIFOP(fd,0), WFIFOW(fd,2), &sd->bl, AREA_WOS);
		WFIFOL(fd,4) = -sd->bl.id;
		WFIFOSET(fd, outlen + 12);
		return;
	}

	{
		// send message to others
		void *buf = aMalloc(8 + outlen);
		WBUFW(buf, 0) = 0x8d;
		WBUFW(buf, 2) = 8 + outlen;
		WBUFL(buf, 4) = sd->bl.id;
		if (is_fakename)
			safesnprintf(WBUFP(buf, 8), outlen, "%s : %s", sd->fakename, message);
		else
			safestrncpy(WBUFP(buf, 8), full_message, outlen);
		//FIXME: chat has range of 9 only
		clif->send(buf, WBUFW(buf, 2), &sd->bl, sd->chat_id != 0 ? CHAT_WOS : AREA_CHAT_WOC);
		aFree(buf);
	}

	// send back message to the speaker
	WFIFOHEAD(fd, 4 + outlen);
	WFIFOW(fd, 0) = 0x8e;
	WFIFOW(fd, 2) = 4 + outlen;
	if (is_fakename)
		safesnprintf(WFIFOP(fd, 4), outlen, "%s : %s", sd->fakename, message);
	else
		safestrncpy(WFIFOP(fd, 4), full_message, outlen);
	WFIFOSET(fd, WFIFOW(fd,2));

	// Chat logging type 'O' / Global Chat
	logs->chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message);

	// trigger listening npcs
	map->foreachinrange(npc_chat->sub, &sd->bl, AREA_SIZE, BL_NPC, full_message, strlen(full_message), &sd->bl);
}

void clif_parse_MapMove(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP).
/// Request to warp to a map on given coordinates.
/// 0140 <map name>.16B <x>.W <y>.W
void clif_parse_MapMove(int fd, struct map_session_data *sd)
{
	char command[MAP_NAME_LENGTH_EXT+25];
	char map_name[MAP_NAME_LENGTH_EXT];

	safestrncpy(map_name, RFIFOP(fd,2), MAP_NAME_LENGTH_EXT);
	sprintf(command, "%cmapmove %s %d %d", atcommand->at_symbol, map_name, RFIFOW(fd,18), RFIFOW(fd,20));
	atcommand->exec(fd, sd, command, true);
}

/// Updates body and head direction of an object (ZC_CHANGE_DIRECTION).
/// 009c <id>.L <head dir>.W <dir>.B
/// head dir:
///     0 = straight
///     1 = turned CW
///     2 = turned CCW
/// dir:
///     0 = north
///     1 = northwest
///     2 = west
///     3 = southwest
///     4 = south
///     5 = southeast
///     6 = east
///     7 = northeast
void clif_changed_dir(struct block_list *bl, enum send_target target)
{
	unsigned char buf[64];

	nullpo_retv(bl);
	WBUFW(buf,0) = 0x9c;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = bl->type == BL_PC ? BL_UCCAST(BL_PC, bl)->head_dir : 0;
	WBUFB(buf,8) = unit->getdir(bl);

	clif->send(buf, packet_len(0x9c), bl, target);

	if (clif->isdisguised(bl)) {
		WBUFL(buf,2) = -bl->id;
		WBUFW(buf,6) = 0;
		clif->send(buf, packet_len(0x9c), bl, SELF);
	}
}

void clif_parse_ChangeDir(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change own body and head direction.
/// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION)
/// 0361 <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_ChangeDir(int fd, struct map_session_data *sd)
{
	unsigned char headdir, dir;

	headdir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	dir = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]);
	pc_setdir(sd, dir, headdir);

	clif->changed_dir(&sd->bl, AREA_WOS);
}

void clif_parse_Emotion(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to show an emotion (CZ_REQ_EMOTION).
/// 00bf <type>.B
/// type:
///     @see enum emotion_type
void clif_parse_Emotion(int fd, struct map_session_data *sd)
{
	int emoticon = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]);

	if (battle_config.basic_skill_check == 0 || pc->check_basicskill(sd, 2)) {
		if (emoticon == E_MUTE) {// prevent use of the mute emote [Valaris]
			clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
			return;
		}
		// fix flood of emotion icon (ro-proxy): flood only the hacker player
		if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
			sd->emotionlasttime = time(NULL);
			clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
			return;
		}
		sd->emotionlasttime = time(NULL);

		pc->update_idle_time(sd, BCIDLE_EMOTION);

		if(battle_config.client_reshuffle_dice && emoticon>=E_DICE1 && emoticon<=E_DICE6) {// re-roll dice
			emoticon = rnd()%6+E_DICE1;
		}

		clif->emotion(&sd->bl, emoticon);
	} else
		clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1);
}

/// Amount of currently online players, reply to /w /who (ZC_USER_COUNT).
/// 00c2 <count>.L
void clif_user_count(struct map_session_data* sd, int count) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0xc2));
	WFIFOW(fd,0) = 0xc2;
	WFIFOL(fd,2) = count;
	WFIFOSET(fd,packet_len(0xc2));
}

void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /w /who (CZ_REQ_USER_COUNT).
/// Request to display amount of currently connected players.
/// 00c1
void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) {
	clif->user_count(sd, map->getusers());
}

void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, int64 tick)
{
	nullpo_retv(sd);
	if (pc_isdead(sd)) {
		clif->clearunit_area(&sd->bl, CLR_DEAD);
		return;
	}

	// Statuses that don't let the player sit / attack / talk with NPCs(targeted)
	// (not all are included in pc_can_attack)
	if( sd->sc.count && (
			sd->sc.data[SC_TRICKDEAD] ||
			(sd->sc.data[SC_AUTOCOUNTER] && action_type != 0x07) ||
			 sd->sc.data[SC_BLADESTOP] ||
			 sd->sc.data[SC_DEEP_SLEEP] ||
			 sd->sc.data[SC_SUHIDE] )
			 )
		return;

	if(action_type != 0x00 && action_type != 0x07)
		pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS);
	pc_stop_attack(sd);

	if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris]
		target_id = sd->bl.id;

	switch(action_type) {
		case 0x00: // once attack
		case 0x07: // continuous attack
		{
			struct npc_data *nd = map->id2nd(target_id);
			if (nd != NULL) {
				npc->click(sd, nd);
				return;
			}

			if( pc_cant_act(sd) || pc_issit(sd) || sd->sc.option&OPTION_HIDE )
				return;

			if( sd->sc.option&OPTION_COSTUME )
				return;

			if (!battle_config.sdelay_attack_enable && pc->checkskill(sd, SA_FREECAST) <= 0 && (skill->get_inf2(sd->ud.skill_id) & (INF2_FREE_CAST_REDUCED | INF2_FREE_CAST_NORMAL)) == 0) {
				if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) {
					clif->skill_fail(sd, 1, USESKILL_FAIL_SKILLINTERVAL, 0);
					return;
				}
			}

			pc->delinvincibletimer(sd);
			pc->update_idle_time(sd, BCIDLE_ATTACK);
			unit->attack(&sd->bl, target_id, action_type != 0);
		}
		break;
		case 0x02: // sitdown
			if (battle_config.basic_skill_check && !pc->check_basicskill(sd, 3)) {
				clif->skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 2);
				break;
			}

			if (sd->sc.data[SC_SITDOWN_FORCE] || sd->sc.data[SC_BANANA_BOMB_SITDOWN_POSTDELAY])
				return;

			if(pc_issit(sd)) {
				//Bugged client? Just refresh them.
				clif->sitting(&sd->bl);
				return;
			}

			if (sd->ud.skilltimer != INVALID_TIMER || (sd->sc.opt1 && sd->sc.opt1 != OPT1_BURNING ))
				break;

			if (sd->sc.count && (
				sd->sc.data[SC_DANCING] ||
				sd->sc.data[SC_ANKLESNARE] ||
				(sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF)
			)) //No sitting during these states either.
				break;

			pc->update_idle_time(sd, BCIDLE_SIT);

			pc_setsit(sd);
			skill->sit(sd,1);
			clif->sitting(&sd->bl);
		break;
		case 0x03: // standup

			if (sd->sc.data[SC_SITDOWN_FORCE] || sd->sc.data[SC_BANANA_BOMB_SITDOWN_POSTDELAY])
				return;

			if (!pc_issit(sd)) {
				//Bugged client? Just refresh them.
				clif->standing(&sd->bl);
				return;
			}

			pc->update_idle_time(sd, BCIDLE_SIT);

			pc->setstand(sd);
			skill->sit(sd,0);
			clif->standing(&sd->bl);
		break;
	}
}

void clif_parse_ActionRequest(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request for an action.
/// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT)
/// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2)
/// action:
///     0 = attack
///     1 = pick up item
///     2 = sit down
///     3 = stand up
///     7 = continuous attack
///     12 = (touch skill?)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
{
	clif->pActionRequest_sub(sd,
		RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]),
		RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]),
		timer->gettick()
	);
}

void clif_parse_Restart(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Response to the death/system menu (CZ_RESTART).
/// 00b2 <type>.B
/// type:
///     0 = restart (respawn)
///     1 = char-select (disconnect)
void clif_parse_Restart(int fd, struct map_session_data *sd) {
	switch(RFIFOB(fd,2)) {
		case 0x00:
			pc->respawn(sd,CLR_OUTSIGHT);
			break;
		case 0x01:
			/* Rovert's Prevent logout option - Fixed [Valaris] */
			if (!sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK]
			 && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC__INVISIBILITY] && !sd->sc.data[SC_SUHIDE]
			 && (!battle_config.prevent_logout || DIFF_TICK(timer->gettick(), sd->canlog_tick) > battle_config.prevent_logout)
			) {
				//Send to char-server for character selection.
				chrif->charselectreq(sd, sockt->session[fd]->client_addr);
			} else {
				clif->disconnect_ack(sd, 1);
			}
			break;
	}
}

/**
 * Validates and processes whispered messages (CZ_WHISPER).
 *
 * @code
 * 0096 <packet len>.W <nick>.24B <message>.?B
 * @endcode
 *
 * @param fd The incoming file descriptor.
 * @param sd The related character.
 */
void clif_parse_WisMessage(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_WisMessage(int fd, struct map_session_data* sd)
{
	struct map_session_data* dstsd;
	int i;

	char target[NAME_LENGTH], message[CHAT_SIZE_MAX + 1];
	const struct packet_whisper_message *packet = RP2PTR(fd);

	if (!clif->process_whisper_message(sd, packet, target, message, sizeof message))
		return;

	// Chat logging type 'W' / Whisper
	logs->chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message);

	//-------------------------------------------------------//
	//   Lordalfa - Paperboy - To whisper NPC commands       //
	//-------------------------------------------------------//
	if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4)) {
		const char *str = target+4; //Skip the NPC: string part.
		struct npc_data *nd;
		if ((nd = npc->name2id(str))) {
			char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX];
			char *split;
			char output[256];

			str = message;
			// skip codepage indicator, if detected
			if( str[0] == '|' && strlen(str) >= 4 )
				str += 3;
			for( i = 0; i < NUM_WHISPER_VAR; ++i ) {// Splits the message using '#' as separators
				split = strchr(str,'#');
				if( split == NULL ) { // use the remaining string
					safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
					for( ++i; i < NUM_WHISPER_VAR; ++i )
						split_data[i][0] = '\0';
					break;
				}
				*split = '\0';
				safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i]));
				str = split+1;
			}

			for( i = 0; i < NUM_WHISPER_VAR; ++i ) {
				sprintf(output, "@whispervar%d$", i);
				script->set_var(sd,output,(char *) split_data[i]);
			}

			sprintf(output, "%s::OnWhisperGlobal", nd->exname);
			npc->event(sd,output,0); // Calls the NPC label

			return;
		}
	} else if( target[0] == '#' ) {
		const char *chname = target;
		struct channel_data *chan = channel->search(chname, sd);

		if (chan) {
			int k;
			ARR_FIND(0, sd->channel_count, k, sd->channels[k] == chan);
			if (k < sd->channel_count || channel->join(chan, sd, "", true) == HCS_STATUS_OK) {
				channel->send(chan,sd,message);
			} else {
				clif->message(fd, msg_fd(fd,1402)); //You're not in that channel, type '@join <#channel_name>'
			}
			return;
		} else if (strcmpi(&chname[1], channel->config->ally_name) == 0) {
			clif->message(fd, msg_fd(fd,1294)); // You're not allowed to talk on this channel
			return;
		}
	}

	// searching destination character
	dstsd = map->nick2sd(target);

	if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) {
		// player is not on this map-server
		// At this point, don't send wisp/page if it's not exactly the same name, because (example)
		// if there are 'Test' player on an other map-server and 'test' player on this map-server,
		// and if we ask for 'Test', we must not contact 'test' player
		// so, we send information to inter-server, which is the only one which decide (and copy correct name).
		intif->wis_message(sd, target, message, (int)strlen(message));
		return;
	}

	// if player ignores everyone
	if (dstsd->state.ignoreAll && pc_get_group_level(sd) <= pc_get_group_level(dstsd)) {
		if (pc_isinvisible(dstsd) && pc_get_group_level(sd) < pc_get_group_level(dstsd))
			clif->wis_end(fd, 1); // 1: target character is not logged in
		else
			clif->wis_end(fd, 3); // 3: everyone ignored by target
		return;
	}

	// if player is autotrading
	if (dstsd->state.autotrade) {
		char output[256];
		sprintf(output, "%s is in autotrade mode and cannot receive whispered messages.", dstsd->status.name);
		clif->wis_message(fd, map->wisp_server_name, output, (int)strlen(output));
		return;
	}

	if( pc_get_group_level(sd) <= pc_get_group_level(dstsd) ) {
		// if player ignores the source character
		ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0);
		if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list
			clif->wis_end(fd, 2); // 2: ignored by target
			return;
		}
	}

	// notify sender of success
	clif->wis_end(fd, 0); // 0: success to send wisper

	// Normal message
	clif->wis_message(dstsd->fd, sd->status.name, message, (int)strlen(message));
}

void clif_parse_Broadcast(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /b /nb (CZ_BROADCAST).
/// Request to broadcast a message on whole server.
/// 0099 <packet len>.W <text>.?B 00
void clif_parse_Broadcast(int fd, struct map_session_data *sd)
{
	const char commandname[] = "kami";
	char command[sizeof commandname + 2 + CHAT_SIZE_MAX] = ""; // '@' command + ' ' + message + NUL
	int len = (int)RFIFOW(fd,2) - 4;

	if (len < 0)
		return;

	sprintf(command, "%c%s ", atcommand->at_symbol, commandname);

	// as the length varies depending on the command used, truncate unreasonably long strings
	if (len >= (int)(sizeof command - strlen(command)))
		len = (int)(sizeof command - strlen(command)) - 1;

	strncat(command, RFIFOP(fd,4), len);
	atcommand->exec(fd, sd, command, true);
}

void clif_parse_TakeItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to pick up an item.
/// 009f <id>.L (CZ_ITEM_PICKUP)
/// 0362 <id>.L (CZ_ITEM_PICKUP2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_TakeItem(int fd, struct map_session_data *sd)
{
	int map_object_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	struct flooritem_data *fitem = map->id2fi(map_object_id);

	do {
		if (pc_isdead(sd)) {
			clif->clearunit_area(&sd->bl, CLR_DEAD);
			break;
		}

		if (fitem == NULL || fitem->bl.m != sd->bl.m)
			break;

		if( sd->sc.count && (
				 sd->sc.data[SC_HIDING] ||
				 sd->sc.data[SC_CLOAKING] ||
				 sd->sc.data[SC_TRICKDEAD] ||
				 sd->sc.data[SC_BLADESTOP] ||
				 sd->sc.data[SC_CLOAKINGEXCEED] ||
				 sd->sc.data[SC_SUHIDE] ||
				 pc_ismuted(&sd->sc, MANNER_NOITEM)
			) )
			break;

		if (pc_cant_act(sd))
			break;

		if (!pc->takeitem(sd, fitem))
			break;

		return;
	} while (0);
	// Client REQUIRES a fail packet or you can no longer pick items.
	clif->additem(sd,0,0,6);
}

void clif_parse_DropItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to drop an item.
/// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW)
/// 0363 <index>.W <amount>.W (CZ_ITEM_THROW2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_DropItem(int fd, struct map_session_data *sd)
{
	int item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;
	int item_amount = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]);

	for(;;) {
		if (pc_isdead(sd))
			break;

		if ( pc_cant_act2(sd) || sd->state.vending )
			break;

		if (sd->sc.count && (
			sd->sc.data[SC_AUTOCOUNTER] ||
			sd->sc.data[SC_BLADESTOP] ||
			pc_ismuted(&sd->sc, MANNER_NOITEM)
		))
			break;

		if (!pc->dropitem(sd, item_index, item_amount))
			break;

		pc->update_idle_time(sd, BCIDLE_DROPITEM);

		return;
	}

	//Because the client does not like being ignored.
	clif->dropitem(sd, item_index, 0);
}

void clif_parse_UseItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to use an item.
/// 00a7 <index>.W <account id>.L (CZ_USE_ITEM)
/// 0439 <index>.W <account id>.L (CZ_USE_ITEM2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseItem(int fd, struct map_session_data *sd)
{
	int n;

	if (pc_isdead(sd)) {
		clif->clearunit_area(&sd->bl, CLR_DEAD);
		return;
	}

	if ((!sd->npc_id && pc_istrading(sd)) || sd->chat_id != 0)
		return;

	//Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex]
	pc->update_idle_time(sd, BCIDLE_USEITEM);
	n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;

	if (n < 0 || n >= MAX_INVENTORY)
		return;
	if (!pc->useitem(sd,n))
		clif->useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck.
}

void clif_parse_EquipItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to equip an item (CZ_REQ_WEAR_EQUIP).
/// 00a9 <index>.W <position>.W
/// 0998 <index>.W <position>.L
void clif_parse_EquipItem(int fd,struct map_session_data *sd)
{
	const struct packet_equip_item *p = RP2PTR(fd);
	int index = 0;

	if(pc_isdead(sd)) {
		clif->clearunit_area(&sd->bl,CLR_DEAD);
		return;
	}

	index = p->index - 2;
	if (index >= MAX_INVENTORY)
		return; //Out of bounds check.

	if( sd->npc_id ) {
		if ( !sd->npc_item_flag )
			return;
	} else if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->sc.opt1)
		; //You can equip/unequip stuff while storage is open/under status changes
	else if ( pc_cant_act2(sd) || sd->state.prerefining )
		return;

	if(!sd->status.inventory[index].identify) {
		clif->equipitemack(sd, index, 0, EIA_FAIL);// fail
		return;
	}

	if(!sd->inventory_data[index])
		return;

	if(sd->inventory_data[index]->type == IT_PETARMOR){
		pet->equipitem(sd, index);
		return;
	}

	pc->update_idle_time(sd, BCIDLE_USEITEM);

	//Client doesn't send the position for ammo.
	if(sd->inventory_data[index]->type == IT_AMMO)
		pc->equipitem(sd, index, EQP_AMMO);
	else
		pc->equipitem(sd, index, p->wearLocation);
}

void clif_parse_UnequipItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to take off an equip (CZ_REQ_TAKEOFF_EQUIP).
/// 00ab <index>.W
void clif_parse_UnequipItem(int fd,struct map_session_data *sd)
{
	int index;

	if(pc_isdead(sd)) {
		clif->clearunit_area(&sd->bl,CLR_DEAD);
		return;
	}

	if( sd->npc_id ) {
		if ( !sd->npc_item_flag )
			return;
	} else if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->sc.opt1)
		; //You can equip/unequip stuff while storage is open/under status changes
	else if ( pc_cant_act2(sd) || sd->state.prerefining )
		return;

	index = RFIFOW(fd,2)-2;

	pc->update_idle_time(sd, BCIDLE_USEITEM);

	pc->unequipitem(sd,index, PCUNEQUIPITEM_RECALC);
}

void clif_parse_NpcClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to start a conversation with an NPC (CZ_CONTACTNPC).
/// 0090 <id>.L <type>.B
/// type:
///     1 = click
void clif_parse_NpcClicked(int fd,struct map_session_data *sd)
{
	struct block_list *bl;

	if( pc_isdead(sd) ) {
		clif->clearunit_area(&sd->bl,CLR_DEAD);
		return;
	}
	if (sd->npc_id || sd->state.workinprogress & 2) {
#if PACKETVER >= 20110309
		clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#else
		clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
		return;
	}
	if ( pc_cant_act2(sd) || !(bl = map->id2bl(RFIFOL(fd,2))) || sd->state.vending )
		return;

	switch (bl->type) {
		case BL_MOB:
		case BL_PC:
			clif->pActionRequest_sub(sd, 0x07, bl->id, timer->gettick());
			break;
		case BL_NPC:
			if (sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER) { // TODO: should only work with none 3rd job skills
#if PACKETVER >= 20110309
				clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#else
				clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
				break;
			}
			if( bl->m != -1 )// the user can't click floating npcs directly (hack attempt)
				npc->click(sd, BL_UCAST(BL_NPC, bl));
			break;
	}
}

void clif_parse_NpcBuySellSelected(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE).
/// 00c5 <id>.L <type>.B
/// type:
///     0 = buy
///     1 = sell
void clif_parse_NpcBuySellSelected(int fd, struct map_session_data *sd)
{
	if (sd->state.trading)
		return;
	npc->buysellsel(sd, RFIFOL(fd,2), RFIFOB(fd,6));
}

/// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT).
/// 00ca <result>.B
/// result:
///     0 = "The deal has successfully completed."
///     1 = "You do not have enough zeny."
///     2 = "You are over your Weight Limit."
///     3 = "Out of the maximum capacity, you have too many items."
void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xca));
	WFIFOW(fd,0) = 0xca;
	WFIFOB(fd,2) = result;
	WFIFOSET(fd,packet_len(0xca));
}

void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST).
/// 00c8 <packet len>.W { <amount>.W <name id>.W }*
void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd)
{
	int n = ((int)RFIFOW(fd,2)-4) / 4;
	int result;

	Assert_retv(n >= 0);

	if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) ) {
		result = 1;
	} else {
		struct itemlist item_list = { 0 };
		int i;

		VECTOR_INIT(item_list);
		VECTOR_ENSURE(item_list, n, 1);
		for (i = 0; i < n; i++) {
			struct itemlist_entry entry = { 0 };

			entry.amount = RFIFOW(fd, 4 + 4 * i);
			entry.id =     RFIFOW(fd, 4 + 4 * i + 2);

			VECTOR_PUSH(item_list, entry);
		}
		result = npc->buylist(sd, &item_list);
		VECTOR_CLEAR(item_list);
	}

	sd->npc_shopid = 0; //Clear shop data.

	clif->npc_buy_result(sd, result);
}

/// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT).
/// 00cb <result>.B
/// result:
///     0 = "The deal has successfully completed."
///     1 = "The deal has failed."
void clif_npc_sell_result(struct map_session_data* sd, unsigned char result) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xcb));
	WFIFOW(fd,0) = 0xcb;
	WFIFOB(fd,2) = result;
	WFIFOSET(fd,packet_len(0xcb));
}

void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST).
/// 00c9 <packet len>.W { <index>.W <amount>.W }*
void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd)
{
	int fail=0,n;

	n = ((int)RFIFOW(fd,2)-4) /4;

	Assert_retv(n >= 0);

	if (sd->state.trading || !sd->npc_shopid) {
		fail = 1;
	} else {
		struct itemlist item_list = { 0 };
		int i;

		VECTOR_INIT(item_list);
		VECTOR_ENSURE(item_list, n, 1);

		for (i = 0; i < n; i++) {
			struct itemlist_entry entry = { 0 };

			entry.id = (int)RFIFOW(fd, 4 + 4 * i) - 2;
			entry.amount =  RFIFOW(fd, 4 + 4 * i + 2);

			VECTOR_PUSH(item_list, entry);
		}
		fail = npc->selllist(sd, &item_list);

		VECTOR_CLEAR(item_list);
	}

	sd->npc_shopid = 0; //Clear shop data.

	clif->npc_sell_result(sd, fail);
}

void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Chatroom creation request (CZ_CREATE_CHATROOM).
/// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
/// type:
///     0 = private
///     1 = public
void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd)
{
	int len = RFIFOW(fd,2)-15;
	int limit = RFIFOW(fd,4);
	bool pub = (RFIFOB(fd,6) != 0);
	const char *password = RFIFOP(fd,7); //not zero-terminated
	const char *title = RFIFOP(fd,15); // not zero-terminated
	char s_password[CHATROOM_PASS_SIZE];
	char s_title[CHATROOM_TITLE_SIZE];

	if (pc_ismuted(&sd->sc, MANNER_NOROOM))
		return;
	if(battle_config.basic_skill_check && !pc->check_basicskill(sd, 4)) {
		clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,3);
		return;
	}
	if( npc->isnear(&sd->bl) ) {
		// uncomment for more verbose message.
		//char output[150];
		//sprintf(output, msg_txt(862), battle_config.min_npc_vendchat_distance); // "You're too close to a NPC, you must be at least %d cells away from any NPC."
		//clif_displaymessage(sd->fd, output);
		clif->skill_fail(sd,1,USESKILL_FAIL_THERE_ARE_NPC_AROUND,0);
		return;
	}

	if( len <= 0 )
		return; // invalid input

	safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
	safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte

	chat->create_pc_chat(sd, s_title, s_password, limit, pub);
}

void clif_parse_ChatAddMember(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Chatroom join request (CZ_REQ_ENTER_ROOM).
/// 00d9 <chat ID>.L <passwd>.8B
void clif_parse_ChatAddMember(int fd, struct map_session_data* sd)
{
	int chatid = RFIFOL(fd,2);
	const char *password = RFIFOP(fd,6); // not zero-terminated

	chat->join(sd,chatid,password);
}

void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM).
/// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B
/// type:
///     0 = private
///     1 = public
void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd)
{
	int len = RFIFOW(fd,2)-15;
	int limit = RFIFOW(fd,4);
	bool pub = (RFIFOB(fd,6) != 0);
	const char *password = RFIFOP(fd,7); // not zero-terminated
	const char *title = RFIFOP(fd,15); // not zero-terminated
	char s_password[CHATROOM_PASS_SIZE];
	char s_title[CHATROOM_TITLE_SIZE];

	if( len <= 0 )
		return; // invalid input

	safestrncpy(s_password, password, CHATROOM_PASS_SIZE);
	safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte

	chat->change_status(sd, s_title, s_password, limit, pub);
}

void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE).
/// 00e0 <role>.L <nick>.24B
/// role:
///     0 = owner
///     1 = normal
void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd)
{
	chat->change_owner(sd, RFIFOP(fd,6));
}

void clif_parse_KickFromChat(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER).
/// 00e2 <name>.24B
void clif_parse_KickFromChat(int fd,struct map_session_data *sd)
{
	chat->kick(sd, RFIFOP(fd,2));
}

void clif_parse_ChatLeave(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to leave the current chatroom (CZ_EXIT_ROOM).
/// 00e3
void clif_parse_ChatLeave(int fd, struct map_session_data* sd)
{
	chat->leave(sd, false);
}

//Handles notifying asker and rejecter of what has just occurred.
//Type is used to determine the correct msg_txt to use:
//0:
void clif_noask_sub(struct map_session_data *src, struct map_session_data *target, int type) {
	const char* msg;
	char output[256];
	nullpo_retv(src);
	// Your request has been rejected by autoreject option.
	msg = msg_sd(src,392);
	clif_disp_onlyself(src, msg);
	//Notice that a request was rejected.
	snprintf(output, 256, msg_sd(target,393+type), src->status.name, 256);
	clif_disp_onlyself(target, output);
}

void clif_parse_TradeRequest(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM).
/// 00e4 <account id>.L
void clif_parse_TradeRequest(int fd,struct map_session_data *sd) {
	struct map_session_data *t_sd;

	t_sd = map->id2sd(RFIFOL(fd,2));

	if (sd->chat_id == 0 && pc_cant_act(sd))
		return; //You can trade while in a chatroom.

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif->noask_sub(sd, t_sd, 0);
		return;
	}

	if( battle_config.basic_skill_check && !pc->check_basicskill(sd, 1)) {
		clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,0);
		return;
	}

	trade->request(sd,t_sd);
}

void clif_parse_TradeAck(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM).
/// 00e6 <result>.B
/// result:
///     3 = accepted
///     4 = rejected
void clif_parse_TradeAck(int fd,struct map_session_data *sd)
{
	trade->ack(sd,RFIFOB(fd,2));
}

void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM).
/// 00e8 <index>.W <amount>.L
void clif_parse_TradeAddItem(int fd,struct map_session_data *sd)
{
	short index = RFIFOW(fd,2);
	int amount = RFIFOL(fd,4);

	if( index == 0 )
		trade->addzeny(sd, amount);
	else
		trade->additem(sd, index, (short)amount);
}

void clif_parse_TradeOk(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM).
/// 00eb
void clif_parse_TradeOk(int fd,struct map_session_data *sd)
{
	trade->ok(sd);
}

void clif_parse_TradeCancel(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM).
/// 00ed
void clif_parse_TradeCancel(int fd,struct map_session_data *sd)
{
	trade->cancel(sd);
}

void clif_parse_TradeCommit(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM).
/// 00ef
void clif_parse_TradeCommit(int fd,struct map_session_data *sd)
{
	trade->commit(sd);
}

void clif_parse_StopAttack(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON).
/// 0118
void clif_parse_StopAttack(int fd,struct map_session_data *sd)
{
	pc_stop_attack(sd);
}

void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART).
/// 0126 <index>.W <amount>.L
void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) {
	int flag = 0;
	if (pc_istrading(sd))
		return;
	if (!pc_iscarton(sd))
		return;
	if ( (flag = pc->putitemtocart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4))) ) {
		clif->dropitem(sd, RFIFOW(fd,2)-2,0);
		clif->cart_additem_ack(sd,flag == 1?0x0:0x1);
	}
}

void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY).
/// 0127 <index>.W <amount>.L
void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd)
{
	if (!pc_iscarton(sd))
		return;
	pc->getitemfromcart(sd,RFIFOW(fd,2)-2,RFIFOL(fd,4));
}

void clif_parse_RemoveOption(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to remove cart/falcon/peco/dragon (CZ_REQ_CARTOFF).
/// 012a
void clif_parse_RemoveOption(int fd,struct map_session_data *sd)
{
	if (pc_isridingpeco(sd) || pc_isfalcon(sd) || pc_isridingdragon(sd) || pc_ismadogear(sd)) {
		// priority to remove this option before we can clear cart
		pc->setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR));
	} else {
#ifdef NEW_CARTS
		if (sd->sc.data[SC_PUSH_CART])
			pc->setcart(sd,0);
#else // not NEW_CARTS
		pc->setoption(sd,sd->sc.option&~OPTION_CART);
#endif // NEW_CARTS
	}
}

void clif_parse_ChangeCart(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change cart's visual look (CZ_REQ_CHANGECART).
/// 01af <num>.W
void clif_parse_ChangeCart(int fd, struct map_session_data *sd)
{// TODO: State tracking?
	int type;

	if (pc->checkskill(sd, MC_CHANGECART) == 0)
		return;

	if (sd->npc_id || sd->state.workinprogress & 1) {
#if PACKETVER >= 20110309
		clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#else
		clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
		return;
	}

	type = RFIFOW(fd, 2);

	if (
#ifdef NEW_CARTS
		(type == 9 && sd->status.base_level > 130) ||
		(type == 8 && sd->status.base_level > 120) ||
		(type == 7 && sd->status.base_level > 110) ||
		(type == 6 && sd->status.base_level > 100) ||
#endif
		(type == 5 && sd->status.base_level >  90) ||
		(type == 4 && sd->status.base_level >  80) ||
		(type == 3 && sd->status.base_level >  65) ||
		(type == 2 && sd->status.base_level >  40) ||
		(type == 1))

		pc->setcart(sd, type);
}

/// Request to select cart's visual look for new cart design (CZ_SELECTCART).
/// 0980 <identity>.L <type>.B
void clif_parse_SelectCart(int fd, struct map_session_data *sd)
{
#if PACKETVER >= 20150805 // RagexeRE
	int type;

	if (!sd || !pc->checkskill(sd, MC_CARTDECORATE) || RFIFOL(fd, 2) != sd->status.account_id)
		return;

	type = RFIFOB(fd, 6);

	if (type <= MAX_BASE_CARTS || type > MAX_CARTS)
		return;

	pc->setcart(sd, type);
#endif
}

void clif_parse_StatusUp(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to increase status (CZ_STATUS_CHANGE).
/// 00bb <status id>.W <amount>.B
/// status id:
///     SP_STR ~ SP_LUK
/// amount:
///     Old clients send always 1 for this, even when using /str+ and the like.
///     Newer clients (2013-12-23 and newer) send the correct amount.
void clif_parse_StatusUp(int fd,struct map_session_data *sd) {
	int increase_amount;

	increase_amount = RFIFOB(fd,4);
	if( increase_amount < 0 )
	{
		ShowDebug("clif_parse_StatusUp: Negative 'increase' value sent by client! (fd: %d, value: %d)\n",
			fd, increase_amount);
	}
	pc->statusup(sd, RFIFOW(fd,2), increase_amount);
}

void clif_parse_SkillUp(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL).
/// 0112 <skill id>.W
void clif_parse_SkillUp(int fd,struct map_session_data *sd)
{
	pc->skillup(sd,RFIFOW(fd,2));
}

void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id) {
	int lv;

	nullpo_retv(sd);
	if( !hd )
		return;
	if (skill->not_ok_hom(skill_id, hd)){
		clif->emotion(&hd->bl, E_DOTS);
		return;
	}
	if (hd->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL)
		target_id = hd->bl.id;
	if (hd->ud.skilltimer != INVALID_TIMER) {
		if (skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST) return;
	}
	else if (DIFF_TICK(tick, hd->ud.canact_tick) < 0){
		clif->emotion(&hd->bl, E_DOTS);
		if (hd->master)
			clif->skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
		return;

	}

	lv = homun->checkskill(hd, skill_id);
	if( skill_lv > lv )
		skill_lv = lv;
	if( skill_lv )
		unit->skilluse_id(&hd->bl, target_id, skill_id, skill_lv);
}

void clif_parse_UseSkillToPos_homun(struct homun_data *hd, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) {
	int lv;
	nullpo_retv(sd);
	if( !hd )
		return;
	if (skill->not_ok_hom(skill_id, hd)){
		clif->emotion(&hd->bl, E_DOTS);
		return;
	}
	if ( hd->ud.skilltimer != INVALID_TIMER ) {
		if ( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;

	} else if ( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) {
		clif->emotion(&hd->bl, E_DOTS);
		if ( hd->master )
			clif->skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
		return;
	}

	if( hd->sc.data[SC_BASILICA] )
		return;
	lv = homun->checkskill(hd, skill_id);
	if( skill_lv > lv )
		skill_lv = lv;
	if( skill_lv )
		unit->skilluse_pos(&hd->bl, x, y, skill_id, skill_lv);
}

void clif_parse_UseSkillToId_mercenary(struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, int target_id) {
	int lv;

	nullpo_retv(sd);
	if( !md )
		return;
	if( skill->not_ok_mercenary(skill_id, md) )
		return;
	if( md->bl.id != target_id && skill->get_inf(skill_id)&INF_SELF_SKILL )
		target_id = md->bl.id;
	if( md->ud.skilltimer != INVALID_TIMER ) {
		if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return;
	} else if( DIFF_TICK(tick, md->ud.canact_tick) < 0 )
		return;

	lv = mercenary->checkskill(md, skill_id);
	if( skill_lv > lv )
		skill_lv = lv;
	if( skill_lv )
		unit->skilluse_id(&md->bl, target_id, skill_id, skill_lv);
}

void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_session_data *sd, int64 tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) {
	int lv;
	nullpo_retv(sd);
	if( !md )
		return;
	if( skill->not_ok_mercenary(skill_id, md) )
		return;
	if( md->ud.skilltimer != INVALID_TIMER )
		return;
	if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) {
		clif->skill_fail(md->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
		return;
	}

	if( md->sc.data[SC_BASILICA] )
		return;
	lv = mercenary->checkskill(md, skill_id);
	if( skill_lv > lv )
		skill_lv = lv;
	if( skill_lv )
		unit->skilluse_pos(&md->bl, x, y, skill_id, skill_lv);
}

void clif_parse_UseSkillToId(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to use a targeted skill.
/// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL)
/// 0438 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
{
	uint16 skill_id, skill_lv;
	int tmp, target_id;
	int64 tick = timer->gettick();

	skill_lv = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	skill_id = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]);
	target_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[2]);

	if( skill_lv < 1 ) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex]

	tmp = skill->get_inf(skill_id);
	if (tmp&INF_GROUND_SKILL || !tmp)
		return; //Using a ground/passive skill on a target? WRONG.

	if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) {
		clif->pUseSkillToId_homun(sd->hd, sd, tick, skill_id, skill_lv, target_id);
		return;
	}

	if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) {
		clif->pUseSkillToId_mercenary(sd->md, sd, tick, skill_id, skill_lv, target_id);
		return;
	}

	// Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
	pc->update_idle_time(sd, BCIDLE_USESKILLTOID);

	if (sd->npc_id || sd->state.workinprogress & 1) {
#if PACKETVER >= 20110309
		clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#else
		clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
		return;
	}

	if( pc_cant_act(sd)
	&& skill_id != RK_REFRESH
	&& !(skill_id == SR_GENTLETOUCH_CURE && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN))
	&& (sd->state.storage_flag != STORAGE_FLAG_CLOSED && !(tmp&INF_SELF_SKILL)) // SELF skills can be used with the storage open, issue: 8027
	)
		return;

	if( pc_issit(sd) )
		return;

	if( skill->not_ok(skill_id, sd) )
		return;

	if( sd->bl.id != target_id && tmp&INF_SELF_SKILL )
		target_id = sd->bl.id; // never trust the client

	if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris]
		target_id = sd->bl.id;

	if( sd->ud.skilltimer != INVALID_TIMER ) {
		if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST )
			return;
	} else if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
		if( sd->skillitem != skill_id ) {
			clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
			return;
		}
	}

	if( sd->sc.option&OPTION_COSTUME )
		return;

	if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
		return; // On basilica only caster can use Basilica again to stop it.

	if( sd->menuskill_id ) {
		if( sd->menuskill_id == SA_TAMINGMONSTER ) {
			clif_menuskill_clear(sd); //Cancel pet capture.
		} else if( sd->menuskill_id != SA_AUTOSPELL )
			return; //Can't use skills while a menu is open.
	}
	if( sd->skillitem == skill_id ) {
		if( skill_lv != sd->skillitemlv )
			skill_lv = sd->skillitemlv;
		if( !(tmp&INF_SELF_SKILL) )
			pc->delinvincibletimer(sd); // Target skills through items cancel invincibility. [Inkfish]
		unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
		return;
	}

	sd->skillitem = sd->skillitemlv = 0;

	if (skill_id >= GD_SKILLBASE && skill_id < GD_MAX) {
		if( sd->state.gmaster_flag )
			skill_lv = guild->checkskill(sd->guild, skill_id);
		else
			skill_lv = 0;
	} else {
		tmp = pc->checkskill(sd, skill_id);
		if( skill_lv > tmp )
			skill_lv = tmp;
	}

	pc->delinvincibletimer(sd);

	if( skill_lv )
		unit->skilluse_id(&sd->bl, target_id, skill_id, skill_lv);
}

/*==========================================
 * Client tells server he'd like to use AoE skill id 'skill_id' of level 'skill_lv' on 'x','y' location
 *------------------------------------------*/
void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo)
{
	int64 tick = timer->gettick();

	nullpo_retv(sd);
	if( !(skill->get_inf(skill_id)&INF_GROUND_SKILL) )
		return; //Using a target skill on the ground? WRONG.

	if( skill_id >= HM_SKILLBASE && skill_id < HM_SKILLBASE + MAX_HOMUNSKILL ) {
		clif->pUseSkillToPos_homun(sd->hd, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
		return;
	}

	if( skill_id >= MC_SKILLBASE && skill_id < MC_SKILLBASE + MAX_MERCSKILL ) {
		clif->pUseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo);
		return;
	}

	if (sd->state.workinprogress & 1) {
#if PACKETVER >= 20110309
		clif->msgtable(sd, MSG_NPC_WORK_IN_PROGRESS);
#else
		clif->messagecolor_self(fd, COLOR_WHITE, msg_fd(fd, 48));
#endif
		return;
	}

	//Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex]
	pc->update_idle_time(sd, BCIDLE_USESKILLTOPOS);

	if( skill->not_ok(skill_id, sd) )
		return;
	if( skillmoreinfo != -1 ) {
		if( pc_issit(sd) ) {
			clif->skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0);
			return;
		}
		//You can't use Graffiti/TalkieBox AND have a vending open, so this is safe.
		safestrncpy(sd->message, RFIFOP(fd,skillmoreinfo), MESSAGE_SIZE);
	}

	if( sd->ud.skilltimer != INVALID_TIMER )
		return;

	if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) {
		if( sd->skillitem != skill_id ) {
			clif->skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0);
			return;
		}
	}

	if( sd->sc.option&OPTION_COSTUME )
		return;

	if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) )
		return; // On basilica only caster can use Basilica again to stop it.

	if( sd->menuskill_id ) {
		if( sd->menuskill_id == SA_TAMINGMONSTER ) {
			clif_menuskill_clear(sd); //Cancel pet capture.
		} else if( sd->menuskill_id != SA_AUTOSPELL )
			return; //Can't use skills while a menu is open.
	}

	pc->delinvincibletimer(sd);

	if( sd->skillitem == skill_id ) {
		if( skill_lv != sd->skillitemlv )
			skill_lv = sd->skillitemlv;
		unit->skilluse_pos(&sd->bl, x, y, skill_id, skill_lv);
	} else {
		int lv;
		sd->skillitem = sd->skillitemlv = 0;
		if( (lv = pc->checkskill(sd, skill_id)) > 0 ) {
			if( skill_lv > lv )
				skill_lv = lv;
			unit->skilluse_pos(&sd->bl, x, y, skill_id,skill_lv);
		}
	}
}

void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to use a ground skill.
/// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND)
/// 0366 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd)
{
	if (pc_cant_act(sd))
		return;
	if (pc_issit(sd))
		return;

	clif->pUseSkillToPosSub(fd, sd,
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //skill lv
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //skill num
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y
		-1 //Skill more info.
	);
}

void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to use a ground skill with text.
/// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX)
/// 0367 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd)
{
	if (pc_cant_act(sd))
		return;
	if (pc_issit(sd))
		return;

	clif->pUseSkillToPosSub(fd, sd,
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]), //Skill lv
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]), //Skill num
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[2]), //pos x
		RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3]), //pos y
		packet_db[RFIFOW(fd,0)].pos[4] //skill more info
	);
}

void clif_parse_UseSkillMap(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Answer to map selection dialog (CZ_SELECT_WARPPOINT).
/// 011b <skill id>.W <map name>.16B
void clif_parse_UseSkillMap(int fd, struct map_session_data* sd)
{
	uint16 skill_id = RFIFOW(fd,2);
	char map_name[MAP_NAME_LENGTH];

	mapindex->getmapname(RFIFOP(fd,4), map_name);
	sd->state.workinprogress = 0;

	if(skill_id != sd->menuskill_id)
		return;

	// It is possible to use teleport with the storage window open issue:8027
	if (pc_cant_act(sd) && (sd->state.storage_flag == STORAGE_FLAG_CLOSED && skill_id != AL_TELEPORT)) {
		clif_menuskill_clear(sd);
		return;
	}

	pc->delinvincibletimer(sd);
	skill->castend_map(sd,skill_id,map_name);
}

void clif_parse_RequestMemo(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT).
/// 011d
void clif_parse_RequestMemo(int fd,struct map_session_data *sd)
{
	if (!pc_isdead(sd))
		pc->memo(sd,-1);
}

void clif_parse_ProduceMix(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM).
/// 018e <name id>.W { <material id>.W }*3
void clif_parse_ProduceMix(int fd,struct map_session_data *sd)
{
	switch( sd->menuskill_id ) {
		case -1:
		case AM_PHARMACY:
		case RK_RUNEMASTERY:
		case GC_RESEARCHNEWPOISON:
			break;
		default:
			return;
	}
	if (pc_istrading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
		clif_menuskill_clear(sd);
		return;
	}
	if( skill->can_produce_mix(sd,RFIFOW(fd,2),sd->menuskill_val, 1) )
		skill->produce_mix(sd,0,RFIFOW(fd,2),RFIFOW(fd,4),RFIFOW(fd,6),RFIFOW(fd,8), 1);
	clif_menuskill_clear(sd);
}

void clif_parse_Cooking(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM).
/// 025b <mk type>.W <name id>.W
/// mk type:
///     1 = cooking
///     2 = arrow
///     3 = elemental
///     4 = GN_MIX_COOKING
///     5 = GN_MAKEBOMB
///     6 = GN_S_PHARMACY
void clif_parse_Cooking(int fd,struct map_session_data *sd) {
	int type = RFIFOW(fd,2);
	int nameid = RFIFOW(fd,4);
	int amount = sd->menuskill_val2?sd->menuskill_val2:1;
	if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY )
		return;

	if (pc_istrading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
		clif_menuskill_clear(sd);
		return;
	}
	if( skill->can_produce_mix(sd,nameid,sd->menuskill_val, amount) )
		skill->produce_mix(sd,(type>1?sd->menuskill_id:0),nameid,0,0,0,amount);
	clif_menuskill_clear(sd);
}

void clif_parse_RepairItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to repair weapon item selection dialog (CZ_REQ_ITEMREPAIR).
/// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W
void clif_parse_RepairItem(int fd, struct map_session_data *sd)
{
	if (sd->menuskill_id != BS_REPAIRWEAPON)
		return;
	if (pc_istrading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
		clif_menuskill_clear(sd);
		return;
	}
	skill->repairweapon(sd,RFIFOW(fd,2));
	clif_menuskill_clear(sd);
}

void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE).
/// 0222 <index>.L
void clif_parse_WeaponRefine(int fd, struct map_session_data *sd)
{
	int idx;

	sd->state.prerefining = 0;

	if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit?
		return;
	if (pc_istrading(sd)) {
		//Make it fail to avoid shop exploits where you sell something different than you see.
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
		clif_menuskill_clear(sd);
		return;
	}
	idx = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	skill->weaponrefine(sd, idx-2);
	clif_menuskill_clear(sd);
}

void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to script menu dialog (CZ_CHOOSE_MENU).
/// 00b8 <npc id>.L <choice>.B
/// choice:
///     1~254 = menu item
///     255   = cancel
/// NOTE: If there were more than 254 items in the list, choice
///     overflows to choice%256.
void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd)
{
	int npc_id = RFIFOL(fd,2);
	uint8 select = RFIFOB(fd,6);

	if( (select > sd->npc_menu && select != 0xff) || select == 0 ) {
#ifdef SECURE_NPCTIMEOUT
		if( sd->npc_idle_timer != INVALID_TIMER ) {
#endif
			struct npc_data *nd = map->id2nd(npc_id);
			ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name);
			clif->GM_kick(NULL,sd);
#ifdef SECURE_NPCTIMEOUT
		}
#endif
		return;
	}

	sd->npc_menu = select;
	npc->scriptcont(sd,npc_id, false);
}

void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT).
/// 00b9 <npc id>.L
void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd)
{
	npc->scriptcont(sd,RFIFOL(fd,2), false);
}

void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// NPC numeric input dialog value (CZ_INPUT_EDITDLG).
/// 0143 <npc id>.L <value>.L
void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd)
{
	int npcid = RFIFOL(fd,2);
	int amount = RFIFOL(fd,6);

	if (amount >= 0)
		sd->npc_amount = amount;
	else
		sd->npc_amount = 0;
	npc->scriptcont(sd, npcid, false);
}

void clif_parse_NpcStringInput(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// NPC text input dialog value (CZ_INPUT_EDITDLGSTR).
/// 01d5 <packet len>.W <npc id>.L <string>.?B
void clif_parse_NpcStringInput(int fd, struct map_session_data* sd)
{
// [4144] can't confirm exact client version. At least >= correct for 20150513
#if PACKETVER >= 20151029
	int message_len = RFIFOW(fd, 2) - 7;
#else
	int message_len = RFIFOW(fd, 2) - 8;
#endif
	int npcid = RFIFOL(fd,4);
	const char *message = RFIFOP(fd,8);

	if( message_len <= 0 )
		return; // invalid input

	safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE));
	npc->scriptcont(sd, npcid, false);
}

void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// NPC dialog 'close' click (CZ_CLOSE_DIALOG).
/// 0146 <npc id>.L
void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd)
{
	if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex]
		return;
	sd->state.dialog = 0;
	npc->scriptcont(sd, RFIFOL(fd,2), true);
}

void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY).
/// 0178 <index>.W
/// index:
///     -1 = cancel
void clif_parse_ItemIdentify(int fd,struct map_session_data *sd)
{
	short idx = RFIFOW(fd,2);

	if (sd->menuskill_id != MC_IDENTIFY)
		return;
	if( idx == -1 ) {// cancel pressed
		sd->state.workinprogress = 0;
		clif->item_identified(sd,idx-2,1);
		clif_menuskill_clear(sd);
		return;
	}
	skill->identify(sd,idx-2);
	clif_menuskill_clear(sd);
}

///	Identifying item with right-click (CZ_REQ_ONECLICK_ITEMIDENTIFY).
///	0A35 <index>.W
void clif_parse_OneClick_ItemIdentify(int fd, struct map_session_data *sd)
{
	int cmd = RFIFOW(fd,0);
	short idx = RFIFOW(fd, packet_db[cmd].pos[0]) - 2;
	int n;

	if (idx < 0 || idx >= MAX_INVENTORY || sd->inventory_data[idx] == NULL || sd->status.inventory[idx].nameid <= 0)
		return;

	if ((n = pc->have_magnifier(sd) ) != INDEX_NOT_FOUND &&
		pc->delitem(sd, n, 1, 0, DELITEM_NORMAL, LOG_TYPE_CONSUME) == 0)
		skill->identify(sd, idx);
}

void clif_parse_SelectArrow(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW).
/// 01ae <name id>.W
void clif_parse_SelectArrow(int fd,struct map_session_data *sd)
{
	if (pc_istrading(sd)) {
	//Make it fail to avoid shop exploits where you sell something different than you see.
		clif->skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0);
		clif_menuskill_clear(sd);
		return;
	}
	switch( sd->menuskill_id ) {
		case AC_MAKINGARROW:
			skill->arrow_create(sd,RFIFOW(fd,2));
			break;
		case SA_CREATECON:
			skill->produce_mix(sd,SA_CREATECON,RFIFOW(fd,2),0,0,0, 1);
			break;
		case WL_READING_SB:
			skill->spellbook(sd,RFIFOW(fd,2));
			break;
		case GC_POISONINGWEAPON:
			skill->poisoningweapon(sd,RFIFOW(fd,2));
			break;
		case NC_MAGICDECOY:
			skill->magicdecoy(sd,RFIFOW(fd,2));
			break;
	}

	clif_menuskill_clear(sd);
}

void clif_parse_AutoSpell(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL).
/// 01ce <skill id>.L
void clif_parse_AutoSpell(int fd,struct map_session_data *sd)
{
	uint16 skill_id = RFIFOL(fd,2);

	sd->state.workinprogress = 0;

	if( sd->menuskill_id != SA_AUTOSPELL )
		return;

	if( !skill_id )
		return;

	skill->autospell(sd, skill_id);
	clif_menuskill_clear(sd);
}

void clif_parse_UseCard(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST).
/// 017a <card index>.W
void clif_parse_UseCard(int fd,struct map_session_data *sd)
{
	clif->use_card(sd,RFIFOW(fd,2)-2);
}

void clif_parse_InsertCard(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION).
/// 017c <card index>.W <equip index>.W
void clif_parse_InsertCard(int fd,struct map_session_data *sd)
{
	pc->insert_card(sd,RFIFOW(fd,2)-2,RFIFOW(fd,4)-2);
}

void clif_parse_SolveCharName(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request of character's name by char ID.
/// 0193 <char id>.L (CZ_REQNAME_BYGID)
/// 0369 <char id>.L (CZ_REQNAME_BYGID2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_SolveCharName(int fd, struct map_session_data *sd) {
	int charid;

	charid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	map->reqnickdb(sd, charid);
}

void clif_parse_ResetChar(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /resetskill /resetstate (CZ_RESET).
/// Request to reset stats or skills.
/// 0197 <type>.W
/// type:
///     0 = state
///     1 = skill
void clif_parse_ResetChar(int fd, struct map_session_data *sd) {
	char cmd[15];

	if( RFIFOW(fd,2) )
		sprintf(cmd,"%cskreset",atcommand->at_symbol);
	else
		sprintf(cmd,"%cstreset",atcommand->at_symbol);

	atcommand->exec(fd, sd, cmd, true);
}

void clif_parse_LocalBroadcast(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /lb /nlb (CZ_LOCALBROADCAST).
/// Request to broadcast a message on current map.
/// 019c <packet len>.W <text>.?B
void clif_parse_LocalBroadcast(int fd, struct map_session_data *sd)
{
	const char commandname[] = "lkami";
	char command[sizeof commandname + 2 + CHAT_SIZE_MAX] = ""; // '@' + command + ' ' + message + NUL
	int len = (int)RFIFOW(fd,2) - 4;

	if (len < 0)
		return;

	sprintf(command, "%c%s ", atcommand->at_symbol, commandname);

	// as the length varies depending on the command used, truncate unreasonably long strings
	if (len >= (int)(sizeof command - strlen(command)))
		len = (int)(sizeof command - strlen(command)) - 1;

	strncat(command, RFIFOP(fd,4), len);
	atcommand->exec(fd, sd, command, true);
}

void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from inventory to storage.
/// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE)
/// 0364 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_MoveToKafra(int fd, struct map_session_data *sd)
{
	int item_index, item_amount;

	if (pc_istrading(sd))
		return;

	item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2;
	item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);
	if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1)
		return;

	if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
		storage->add(sd, item_index, item_amount);
	else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
		gstorage->add(sd, item_index, item_amount);
}

void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from storage to inventory.
/// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY)
/// 0365 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY2)
/// There are various variants of this packet, some of them have padding between fields.
void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd)
{
	int item_index, item_amount;

	item_index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-1;
	item_amount = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]);

	if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
		storage->get(sd, item_index, item_amount);
	else if(sd->state.storage_flag == STORAGE_FLAG_GUILD)
		gstorage->get(sd, item_index, item_amount);
}

void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE).
/// 0129 <index>.W <amount>.L
void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd)
{
	if( sd->state.vending )
		return;
	if (!pc_iscarton(sd))
		return;

	if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
		storage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
	else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
		gstorage->addfromcart(sd, RFIFOW(fd,2) - 2, RFIFOL(fd,4));
}

void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART).
/// 0128 <index>.W <amount>.L
void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd)
{
	if( sd->state.vending )
		return;
	if (!pc_iscarton(sd))
		return;

	if (sd->state.storage_flag == STORAGE_FLAG_NORMAL)
		storage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
	else if (sd->state.storage_flag == STORAGE_FLAG_GUILD)
		gstorage->gettocart(sd, RFIFOW(fd,2)-1, RFIFOL(fd,4));
}

void clif_parse_CloseKafra(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to close storage (CZ_CLOSE_STORE).
/// 00f7
void clif_parse_CloseKafra(int fd, struct map_session_data *sd)
{
	if( sd->state.storage_flag == STORAGE_FLAG_NORMAL )
		storage->close(sd);
	else if( sd->state.storage_flag == STORAGE_FLAG_GUILD )
		gstorage->close(sd);
}

/// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD).
/// 023a <info>.W
/// info:
///     0 = password has not been set yet
///     1 = storage is password-protected
///     8 = too many wrong passwords
///     ? = ignored
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_storagepassword(struct map_session_data* sd, short info)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x23a));
	WFIFOW(fd,0) = 0x23a;
	WFIFOW(fd,2) = info;
	WFIFOSET(fd,packet_len(0x23a));
}

void clif_parse_StoragePassword(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD).
/// 023b <type>.W <password>.16B <new password>.16B
/// type:
///     2 = change password
///     3 = check password
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_parse_StoragePassword(int fd, struct map_session_data *sd)
{
	//TODO
}

/// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD).
/// 023c <result>.W <error count>.W
/// result:
///     4 = password change success
///     5 = password change failure
///     6 = password check success
///     7 = password check failure
///     8 = too many wrong passwords
///     ? = ignored
/// NOTE: This packet is only available on certain non-kRO clients.
void clif_storagepassword_result(struct map_session_data* sd, short result, short error_count)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x23c));
	WFIFOW(fd,0) = 0x23c;
	WFIFOW(fd,2) = result;
	WFIFOW(fd,4) = error_count;
	WFIFOSET(fd,packet_len(0x23c));
}

void clif_parse_CreateParty(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Party creation request
/// 00f9 <party name>.24B (CZ_MAKE_GROUP)
/// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2)
void clif_parse_CreateParty(int fd, struct map_session_data *sd)
{
	char name[NAME_LENGTH];

	safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);

	if( map->list[sd->bl.m].flag.partylock ) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}
	if (battle_config.basic_skill_check && !pc->check_basicskill(sd, 7)) {
		clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
		return;
	}

	party->create(sd,name,0,0);
}

void clif_parse_CreateParty2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_CreateParty2(int fd, struct map_session_data *sd)
{
	char name[NAME_LENGTH];
	int item1 = RFIFOB(fd,26);
	int item2 = RFIFOB(fd,27);

	safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);

	if( map->list[sd->bl.m].flag.partylock ) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}
	if (battle_config.basic_skill_check && !pc->check_basicskill(sd, 7)) {
		clif->skill_fail(sd,1,USESKILL_FAIL_LEVEL,4);
		return;
	}

	party->create(sd,name,item1,item2);
}

void clif_parse_PartyInvite(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Party invitation request
/// 00fc <account id>.L (CZ_REQ_JOIN_GROUP)
/// 02c4 <char name>.24B (CZ_PARTY_JOIN_REQ)
void clif_parse_PartyInvite(int fd, struct map_session_data *sd) {
	struct map_session_data *t_sd;

	if(map->list[sd->bl.m].flag.partylock) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}

	t_sd = map->id2sd(RFIFOL(fd,2));

	if(t_sd && t_sd->state.noask) {// @noask [LuzZza]
		clif->noask_sub(sd, t_sd, 1);
		return;
	}

	party->invite(sd, t_sd);
}

void clif_parse_PartyInvite2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_PartyInvite2(int fd, struct map_session_data *sd)
{
	struct map_session_data *t_sd;
	char name[NAME_LENGTH];

	safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);

	if(map->list[sd->bl.m].flag.partylock) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}

	t_sd = map->nick2sd(name);

	if(t_sd && t_sd->state.noask) { // @noask [LuzZza]
		clif->noask_sub(sd, t_sd, 1);
		return;
	}

	party->invite(sd, t_sd);
}

void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Party invitation reply
/// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP)
/// 02c7 <party id>.L <flag>.B (CZ_PARTY_JOIN_REQ_ACK)
/// flag:
///     0 = reject
///     1 = accept
void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd)
{
	party->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd)
{
	party->reply_invite(sd,RFIFOL(fd,2),RFIFOB(fd,6));
}

void clif_parse_LeaveParty(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to leave party (CZ_REQ_LEAVE_GROUP).
/// 0100
void clif_parse_LeaveParty(int fd, struct map_session_data *sd) {
	if(map->list[sd->bl.m].flag.partylock) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}
	party->leave(sd);
}

void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER).
/// 0103 <account id>.L <char name>.24B
void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) {
	if(map->list[sd->bl.m].flag.partylock) {
		// Party locked.
		clif->message(fd, msg_fd(fd,227)); // Party modification is disabled in this map.
		return;
	}
	party->removemember(sd, RFIFOL(fd,2), RFIFOP(fd,6));
}

void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change party options.
/// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION)
/// 07d7 <exp share rule>.L <item pickup rule>.B <item share rule>.B (CZ_GROUPINFO_CHANGE_V2)
void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd)
{
	struct party_data *p;
	int i;

	if( !sd->status.party_id )
		return;

	p = party->search(sd->status.party_id);
	if( p == NULL )
		return;

	ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd );
	if( i == MAX_PARTY )
		return; //Shouldn't happen

	if( !p->party.member[i].leader )
		return;

#if PACKETVER < 20090603
	//Client can't change the item-field
	party->changeoption(sd, RFIFOL(fd,2), p->party.item);
#else
	party->changeoption(sd, RFIFOL(fd,2), ((RFIFOB(fd,6)?1:0)|(RFIFOB(fd,7)?2:0)));
#endif
}

/**
 * Validates and processes party messages (CZ_REQUEST_CHAT_PARTY).
 *
 * @code
 * 0108 <packet len>.W <text>.?B (<name> : <message>) 00
 * @endcode
 *
 * @param fd The incoming file descriptor.
 * @param sd The related character.
 */
void clif_parse_PartyMessage(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_PartyMessage(int fd, struct map_session_data *sd)
{
	const struct packet_chat_message *packet = RP2PTR(fd);
	char message[CHAT_SIZE_MAX + NAME_LENGTH + 3 + 1];

	if (clif->process_chat_message(sd, packet, message, sizeof message) == NULL)
		return;

	party->send_message(sd, message);
}

void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Changes Party Leader (CZ_CHANGE_GROUP_MASTER).
/// 07da <account id>.L
void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd) {
	party->changeleader(sd, map->id2sd(RFIFOL(fd,2)));
}

void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Party Booking in KRO [Spiria]
///

/// Request to register a party booking advertisement (CZ_PARTY_BOOKING_REQ_REGISTER).
/// 0802 <level>.W <map id>.W { <job>.W }*6
void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
	short level = RFIFOW(fd,2);
	short mapid = RFIFOW(fd,4);
	short job[PARTY_BOOKING_JOBS];
	int i;

	for(i=0; i<PARTY_BOOKING_JOBS; i++)
		job[i] = RFIFOB(fd,6+i*2);

	party->booking_register(sd, level, mapid, job);
#else
	return;
#endif
}

/// Result of request to register a party booking advertisement (ZC_PARTY_BOOKING_ACK_REGISTER).
/// 0803 <result>.W
/// result:
///     0 = success
///     1 = failure
///     2 = already registered
void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag)
{
#ifndef PARTY_RECRUIT
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x803));
	WFIFOW(fd,0) = 0x803;
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd,packet_len(0x803));
#else
	return;
#endif
}

void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to search for party booking advertisement (CZ_PARTY_BOOKING_REQ_SEARCH).
/// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W
void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
	short level = RFIFOW(fd,2);
	short mapid = RFIFOW(fd,4);
	short job = RFIFOW(fd,6);
	unsigned long lastindex = RFIFOL(fd,8);
	short resultcount = RFIFOW(fd,12);

	party->booking_search(sd, level, mapid, job, lastindex, resultcount);
#else
	return;
#endif
}

/// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH).
/// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }*
/// more results:
///     0 = no
///     1 = yes
void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result)
{
#ifndef PARTY_RECRUIT
	int i, j;
	int size = sizeof(struct party_booking_ad_info); // structure size (48)
	struct party_booking_ad_info *pb_ad;
	nullpo_retv(results);
	WFIFOHEAD(fd,size*count + 5);
	WFIFOW(fd,0) = 0x805;
	WFIFOW(fd,2) = size*count + 5;
	WFIFOB(fd,4) = more_result;
	for(i=0; i<count; i++)
	{
		pb_ad = results[i];
		WFIFOL(fd,i*size+5) = pb_ad->index;
		memcpy(WFIFOP(fd,i*size+9),pb_ad->charname,NAME_LENGTH);
		WFIFOL(fd,i*size+33) = pb_ad->expiretime;
		WFIFOW(fd,i*size+37) = pb_ad->p_detail.level;
		WFIFOW(fd,i*size+39) = pb_ad->p_detail.mapid;
		for(j=0; j<PARTY_BOOKING_JOBS; j++)
			WFIFOW(fd,i*size+41+j*2) = pb_ad->p_detail.job[j];
	}
	WFIFOSET(fd,WFIFOW(fd,2));
#else
	return;
#endif
}

void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to delete own party booking advertisement (CZ_PARTY_BOOKING_REQ_DELETE).
/// 0806
void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
	if(party->booking_delete(sd))
		clif->PartyBookingDeleteAck(sd, 0);
#else
	return;
#endif
}

/// Result of request to delete own party booking advertisement (ZC_PARTY_BOOKING_ACK_DELETE).
/// 0807 <result>.W
/// result:
///     0 = success
///     1 = success (auto-removed expired ad)
///     2 = failure
///     3 = nothing registered
void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag)
{
#ifndef PARTY_RECRUIT
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x807));
	WFIFOW(fd,0) = 0x807;
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd,packet_len(0x807));
#else
	return;
#endif
}

void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to update party booking advertisement (CZ_PARTY_BOOKING_REQ_UPDATE).
/// 0808 { <job>.W }*6
void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd)
{
#ifndef PARTY_RECRUIT
	short job[PARTY_BOOKING_JOBS];
	int i;

	for(i=0; i<PARTY_BOOKING_JOBS; i++)
		job[i] = RFIFOW(fd,2+i*2);

	party->booking_update(sd, job);
#else
	return;
#endif
}

/// Notification about new party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_INSERT).
/// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6
void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifndef PARTY_RECRUIT
	int i;
	uint8 buf[38+PARTY_BOOKING_JOBS*2];

	nullpo_retv(sd);
	if(pb_ad == NULL) return;

	WBUFW(buf,0) = 0x809;
	WBUFL(buf,2) = pb_ad->index;
	memcpy(WBUFP(buf,6),pb_ad->charname,NAME_LENGTH);
	WBUFL(buf,30) = pb_ad->expiretime;
	WBUFW(buf,34) = pb_ad->p_detail.level;
	WBUFW(buf,36) = pb_ad->p_detail.mapid;
	for(i=0; i<PARTY_BOOKING_JOBS; i++)
		WBUFW(buf,38+i*2) = pb_ad->p_detail.job[i];

	clif->send(buf, packet_len(0x809), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

/// Notification about updated party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_UPDATE).
/// 080a <index>.L { <job>.W }*6
void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifndef PARTY_RECRUIT
	int i;
	uint8 buf[6+PARTY_BOOKING_JOBS*2];

	nullpo_retv(sd);
	if(pb_ad == NULL) return;

	WBUFW(buf,0) = 0x80a;
	WBUFL(buf,2) = pb_ad->index;
	for(i=0; i<PARTY_BOOKING_JOBS; i++)
		WBUFW(buf,6+i*2) = pb_ad->p_detail.job[i];
	clif->send(buf,packet_len(0x80a),&sd->bl,ALL_CLIENT); // Now UPDATE all client.
#else
	return;
#endif
}

/// Notification about deleted party booking advertisement (ZC_PARTY_BOOKING_NOTIFY_DELETE).
/// 080b <index>.L
void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index)
{
#ifndef PARTY_RECRUIT
	uint8 buf[6];

	nullpo_retv(sd);
	WBUFW(buf,0) = 0x80b;
	WBUFL(buf,2) = index;

	clif->send(buf, packet_len(0x80b), &sd->bl, ALL_CLIENT); // Now UPDATE all client.
#else
	return;
#endif
}

void clif_parse_PartyRecruitRegisterReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Modified version of Party Booking System for 2012-04-10 or 2012-04-18 (RagexeRE).
/// Code written by mkbu95, Spiria, Yommy and Ind

/// Request to register a party booking advertisement (CZ_PARTY_RECRUIT_REQ_REGISTER).
/// 08e5 <level>.W <notice>.37B
void clif_parse_PartyRecruitRegisterReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
	short level = RFIFOW(fd,2);
	const char *notice = RFIFOP(fd, 4);

	party->recruit_register(sd, level, notice);
#else
	return;
#endif
}

/// Party booking search results (ZC_PARTY_RECRUIT_ACK_SEARCH).
/// 08e8 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <notice>.37B }*
/// more results:
///     0 = no
///     1 = yes
void clif_PartyRecruitSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result)
{
#ifdef PARTY_RECRUIT
	int i;
	int size = sizeof(struct party_booking_ad_info);
	struct party_booking_ad_info *pb_ad;

	nullpo_retv(results);
	WFIFOHEAD(fd, (size * count) + 5);
	WFIFOW(fd, 0) = 0x8e8;
	WFIFOW(fd, 2) = (size * count) + 5;
	WFIFOB(fd, 4) = more_result;

	for (i = 0; i < count; ++i) {
		pb_ad = results[i];

		WFIFOL(fd, (i * size) + 5) = pb_ad->index;
		WFIFOL(fd, (i * size) + 9) = pb_ad->expiretime;
		memcpy(WFIFOP(fd, (i * size) + 13), pb_ad->charname, NAME_LENGTH);
		WFIFOW(fd, (i * size) + 13 + NAME_LENGTH) = pb_ad->p_detail.level;
		memcpy(WFIFOP(fd, (i * size) + 13 + NAME_LENGTH + 2), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);
	}

	WFIFOSET(fd,WFIFOW(fd,2));
#else
	return;
#endif
}

/// Result of request to register a party booking advertisement (ZC_PARTY_RECRUIT_ACK_REGISTER).
/// 08e6 <result>.W
/// result:
///     0 = success
///     1 = failure
///     2 = already registered
void clif_PartyRecruitRegisterAck(struct map_session_data *sd, int flag)
{
#ifdef PARTY_RECRUIT
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x8e6));
	WFIFOW(fd, 0) = 0x8e6;
	WFIFOW(fd, 2) = flag;
	WFIFOSET(fd, packet_len(0x8e6));
#else
	return;
#endif
}

void clif_parse_PartyRecruitSearchReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to search for party booking advertisement (CZ_PARTY_RECRUIT_REQ_SEARCH).
/// 08e7 <level>.W <map id>.W <last index>.L <result count>.W
void clif_parse_PartyRecruitSearchReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
	short level = RFIFOW(fd, 2);
	short mapid = RFIFOW(fd, 4);
	unsigned long lastindex = RFIFOL(fd, 6);
	short resultcount = RFIFOW(fd, 10);

	party->recruit_search(sd, level, mapid, lastindex, resultcount);
#else
	return;
#endif
}

void clif_parse_PartyRecruitDeleteReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to delete own party booking advertisement (CZ_PARTY_RECRUIT_REQ_DELETE).
/// 08e9
void clif_parse_PartyRecruitDeleteReq(int fd, struct map_session_data* sd)
{
#ifdef PARTY_RECRUIT
	if(party->booking_delete(sd))
		clif->PartyRecruitDeleteAck(sd, 0);
#else
	return;
#endif
}

/// Result of request to delete own party booking advertisement (ZC_PARTY_RECRUIT_ACK_DELETE).
/// 08ea <result>.W
/// result:
///     0 = success
///     1 = success (auto-removed expired ad)
///     2 = failure
///     3 = nothing registered
void clif_PartyRecruitDeleteAck(struct map_session_data* sd, int flag)
{
#ifdef PARTY_RECRUIT
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x8ea));
	WFIFOW(fd, 0) = 0x8ea;
	WFIFOW(fd, 2) = flag;
	WFIFOSET(fd, packet_len(0x8ea));
#else
	return;
#endif
}

void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to update party booking advertisement (CZ_PARTY_RECRUIT_REQ_UPDATE).
/// 08eb <notice>.37B
void clif_parse_PartyRecruitUpdateReq(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	const char *notice = RFIFOP(fd, 2);

	party->recruit_update(sd, notice);
#else
	return;
#endif
}

/// Notification about new party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_INSERT).
/// 08ec <index>.L <expire time>.L <char name>.24B <level>.W <notice>.37B
void clif_PartyRecruitInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+6+24+4+37+1];

	nullpo_retv(sd);
	if (pb_ad == NULL)
		return;

	WBUFW(buf, 0) = 0x8ec;
	WBUFL(buf, 2) = pb_ad->index;
	WBUFL(buf, 6) = pb_ad->expiretime;
	memcpy(WBUFP(buf, 10), pb_ad->charname, NAME_LENGTH);
	WBUFW(buf,34) = pb_ad->p_detail.level;
	memcpy(WBUFP(buf, 36), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);
	clif->send(buf, packet_len(0x8ec), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

/// Notification about updated party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_UPDATE).
/// 08ed <index>.L <notice>.37B
void clif_PartyRecruitUpdateNotify(struct map_session_data *sd, struct party_booking_ad_info* pb_ad)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+37+1];

	nullpo_retv(sd);
	nullpo_retv(pb_ad);
	WBUFW(buf, 0) = 0x8ed;
	WBUFL(buf, 2) = pb_ad->index;
	memcpy(WBUFP(buf, 6), pb_ad->p_detail.notice, PB_NOTICE_LENGTH);

	clif->send(buf, packet_len(0x8ed), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

/// Notification about deleted party booking advertisement (ZC_PARTY_RECRUIT_NOTIFY_DELETE).
/// 08ee <index>.L
void clif_PartyRecruitDeleteNotify(struct map_session_data* sd, int index)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+1];

	nullpo_retv(sd);
	WBUFW(buf, 0) = 0x8ee;
	WBUFL(buf, 2) = index;

	clif->send(buf, packet_len(0x8ee), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

void clif_parse_PartyBookingAddFilteringList(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add to filtering list (PARTY_RECRUIT_ADD_FILTERLINGLIST).
/// 08ef <index>.L
void clif_parse_PartyBookingAddFilteringList(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	int index = RFIFOL(fd, 2);

	clif->PartyBookingAddFilteringList(index, sd);
#else
	return;
#endif
}

void clif_parse_PartyBookingSubFilteringList(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to remove from filtering list (PARTY_RECRUIT_SUB_FILTERLINGLIST).
/// 08f0 <GID>.L
void clif_parse_PartyBookingSubFilteringList(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	int gid = RFIFOL(fd, 2);

	clif->PartyBookingSubFilteringList(gid, sd);
#else
	return;
#endif
}

void clif_parse_PartyBookingReqVolunteer(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to recruit volunteer (PARTY_RECRUIT_REQ_VOLUNTEER).
/// 08f1 <index>.L
void clif_parse_PartyBookingReqVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	int index = RFIFOL(fd, 2);

	clif->PartyBookingVolunteerInfo(index, sd);
#else
	return;
#endif
}

/// Request volunteer information (PARTY_RECRUIT_VOLUNTEER_INFO).
/// 08f2 <AID>.L <job>.L <level>.W <char name>.24B
void clif_PartyBookingVolunteerInfo(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+4+4+2+24+1];

	nullpo_retv(sd);
	WBUFW(buf, 0) = 0x8f2;
	WBUFL(buf, 2) = sd->status.account_id;
	WBUFL(buf, 6) = sd->status.class;
	WBUFW(buf, 10) = sd->status.base_level;
	memcpy(WBUFP(buf, 12), sd->status.name, NAME_LENGTH);

	clif->send(buf, packet_len(0x8f2), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

#if 0 //Disabled for now. Needs more info.
/// 08f3 <packet type>.W <cost>.L
void clif_PartyBookingPersonalSetting(int fd, struct map_session_data *sd)
{
}

void clif_parse_PartyBookingShowEquipment(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08f4 <target GID>.L
void clif_parse_PartyBookingShowEquipment(int fd, struct map_session_data *sd)
{
}

void clif_parse_PartyBookingReqRecall(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08f5 <packet len>.W
void clif_parse_PartyBookingReqRecall(int fd, struct map_session_data *sd)
{
}

void clif_PartyBookingRecallCost(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08f6 <money>.L <map name>.16B
void clif_PartyBookingRecallCost(int fd, struct map_session_data *sd)
{
}

void clif_parse_PartyBookingAckRecall(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08f7 <result>.B
void clif_parse_PartyBookingAckRecall(int fd, struct map_session_data *sd)
{
}

/// 08f8 <caller AID>.L <reason>.B
/// <reason>:
///    REASON_PROHIBITION =  0x0
///    REASON_MASTER_IN_PROHIBITION_MAP =  0x1
///    REASON_REFUSE =  0x2
///    REASON_NOT_PARTY_MEMBER =  0x3
///    REASON_ETC =  0x4
void clif_PartyBookingFailedRecall(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_PartyBookingFailedRecall(int fd, struct map_session_data *sd)
{
}
#endif //if 0

void clif_parse_PartyBookingRefuseVolunteer(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08f9 <refuse AID>.L
void clif_parse_PartyBookingRefuseVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned int aid = RFIFOL(fd, 2);

	clif->PartyBookingRefuseVolunteer(aid, sd);
#else
	return;
#endif
}

void clif_PartyBookingRefuseVolunteer(unsigned int aid, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08fa <index>.L
void clif_PartyBookingRefuseVolunteer(unsigned int aid, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6];

	WBUFW(buf, 0) = 0x8fa;
	WBUFL(buf, 2) = aid;

	clif->send(buf, packet_len(0x8fa), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

void clif_parse_PartyBookingCancelVolunteer(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// 08fb <index>.L
void clif_parse_PartyBookingCancelVolunteer(int fd, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	int index = RFIFOL(fd, 2);

	clif->PartyBookingCancelVolunteer(index, sd);
#else
	return;
#endif
}

/// 0909 <index>.L
void clif_PartyBookingCancelVolunteer(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+1];

	nullpo_retv(sd);
	WBUFW(buf, 0) = 0x909;
	WBUFL(buf, 2) = index;

	clif->send(buf, packet_len(0x909), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

/// 090b <gid>.L <char name>.24B
void clif_PartyBookingAddFilteringList(int index, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+24+1];

	nullpo_retv(sd);
	WBUFW(buf, 0) = 0x90b;
	WBUFL(buf, 2) = sd->bl.id;
	memcpy(WBUFP(buf, 6), sd->status.name, NAME_LENGTH);

	clif->send(buf, packet_len(0x90b), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

/// 090c <gid>.L <char name>.24B
void clif_PartyBookingSubFilteringList(int gid, struct map_session_data *sd)
{
#ifdef PARTY_RECRUIT
	unsigned char buf[2+6+24+1];

	nullpo_retv(sd);
	WBUFW(buf, 0) = 0x90c;
	WBUFL(buf, 2) = gid;
	memcpy(WBUFP(buf, 6), sd->status.name, NAME_LENGTH);

	clif->send(buf, packet_len(0x90c), &sd->bl, ALL_CLIENT);
#else
	return;
#endif
}

#if 0
/// 091c <aid>.L
void clif_PartyBookingCancelVolunteerToPM(struct map_session_data *sd)
{
}

/// 0971 <pm_aid>.L
void clif_PartyBookingRefuseVolunteerToPM(struct map_session_data *sd)
{
}
#endif //if 0

void clif_parse_CloseVending(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to close own vending (CZ_REQ_CLOSESTORE).
/// 012e
void clif_parse_CloseVending(int fd, struct map_session_data* sd)
{
	vending->close(sd);
}

void clif_parse_VendingListReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to open a vending shop (CZ_REQ_BUY_FROMMC).
/// 0130 <account id>.L
void clif_parse_VendingListReq(int fd, struct map_session_data* sd)
{
	if( sd->npc_id ) {// using an NPC
		return;
	}
	vending->list(sd,RFIFOL(fd,2));
}

void clif_parse_PurchaseReq(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC).
/// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }*
void clif_parse_PurchaseReq(int fd, struct map_session_data* sd)
{
	int len = (int)RFIFOW(fd,2) - 8;
	int id = RFIFOL(fd,4);
	const uint8 *data = RFIFOP(fd,8);

	vending->purchase(sd, id, sd->vended_id, data, len/4);

	// whether it fails or not, the buy window is closed
	sd->vended_id = 0;
}

void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2).
/// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }*
void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd)
{
	int len = (int)RFIFOW(fd,2) - 12;
	int aid = RFIFOL(fd,4);
	int uid = RFIFOL(fd,8);
	const uint8 *data = RFIFOP(fd,12);

	vending->purchase(sd, aid, uid, data, len/4);

	// whether it fails or not, the buy window is closed
	sd->vended_id = 0;
}

void clif_parse_OpenVending(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Confirm or cancel the shop preparation window.
/// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE)
/// 01b2 <packet len>.W <shop name>.80B <result>.B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE2)
/// result:
///     0 = canceled
///     1 = open
void clif_parse_OpenVending(int fd, struct map_session_data* sd) {
	short len = (short)RFIFOW(fd,2) - 85;
	const char *message = RFIFOP(fd,4);
	bool flag = (RFIFOB(fd,84) != 0) ? true : false;
	const uint8 *data = RFIFOP(fd,85);

	if( !flag )
		sd->state.prevend = sd->state.workinprogress = 0;

	if(pc_ismuted(&sd->sc, MANNER_NOROOM))
		return;
	if( map->list[sd->bl.m].flag.novending ) {
		clif->message (sd->fd, msg_sd(sd,276)); // "You can't open a shop on this map"
		return;
	}
	if (map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNOVENDING)) {
		clif->message (sd->fd, msg_sd(sd,204)); // "You can't open a shop on this cell."
		return;
	}

	if( message[0] == '\0' ) // invalid input
		return;

	vending->open(sd, message, data, len/8);
}

void clif_parse_CreateGuild(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild creation request (CZ_REQ_MAKE_GUILD).
/// 0165 <char id>.L <guild name>.24B
void clif_parse_CreateGuild(int fd,struct map_session_data *sd)
{
	char name[NAME_LENGTH];
	safestrncpy(name, RFIFOP(fd,6), NAME_LENGTH);

	if(map->list[sd->bl.m].flag.guildlock) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}

	guild->create(sd, name);
}

void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE).
/// 014d
void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd)
{
	clif->guild_masterormember(sd);
}

void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request for guild window information (CZ_REQ_GUILD_MENU).
/// 014f <type>.L
/// type:
///     0 = basic info
///     1 = member manager
///     2 = positions
///     3 = skills
///     4 = expulsion list
///     5 = unknown (GM_ALLGUILDLIST)
///     6 = notice
void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd)
{
	if( !sd->status.guild_id && !sd->bg_id )
		return;

	switch( RFIFOL(fd,2) ) {
		case 0: // Basic Information Guild, hostile alliance information
			clif->guild_basicinfo(sd);
			clif->guild_allianceinfo(sd);
			break;
		case 1: // Members list, list job title
			clif->guild_positionnamelist(sd);
			clif->guild_memberlist(sd);
			break;
		case 2: // List job title, title information list
			clif->guild_positionnamelist(sd);
			clif->guild_positioninfolist(sd);
			break;
		case 3: // Skill list
			clif->guild_skillinfo(sd);
			break;
		case 4: // Expulsion list
			clif->guild_expulsionlist(sd);
			break;
		default:
			ShowError("clif: guild request info: unknown type %u\n", RFIFOL(fd,2));
			break;
	}
}

void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO).
/// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }*
void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd)
{
	int i;

	if(!sd->state.gmaster_flag)
		return;

	for(i = 4; i < RFIFOW(fd,2); i += 40 ){
		guild->change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), RFIFOP(fd,i+16));
	}
}

void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS).
/// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }*
void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd)
{
	int i;
	int len = RFIFOW(fd, 2);

	if(!sd->state.gmaster_flag)
		return;

	// Guild leadership change
	if (len == 16 && RFIFOL(fd, 12) == 0) {
		guild->gm_change(sd->status.guild_id, RFIFOL(fd, 8));
		return;
	}

	for(i=4;i<RFIFOW(fd,2);i+=12){
		int position = RFIFOL(fd, i + 8);
		if (position > 0) {
			guild->change_memberposition(sd->status.guild_id, RFIFOL(fd, i), RFIFOL(fd, i + 4), position);
		}
	}
}

void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG).
/// 0151 <guild id>.L
void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd)
{
	struct guild* g;
	int guild_id = RFIFOL(fd,2);

	if( (g = guild->search(guild_id)) != NULL )
		clif->guild_emblem(sd,g);
}

/// Validates data of a guild emblem (compressed bitmap)
bool clif_validate_emblem(const uint8 *emblem, unsigned long emblem_len) {
	enum e_bitmapconst {
		RGBTRIPLE_SIZE = 3,         // sizeof(RGBTRIPLE)
		RGBQUAD_SIZE = 4,           // sizeof(RGBQUAD)
		BITMAPFILEHEADER_SIZE = 14, // sizeof(BITMAPFILEHEADER)
		BITMAPINFOHEADER_SIZE = 40, // sizeof(BITMAPINFOHEADER)
		BITMAP_WIDTH = 24,
		BITMAP_HEIGHT = 24,
	};
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(push, 1)
#endif // not NetBSD < 6 / Solaris
	struct s_bitmaptripple {
		//uint8 b;
		//uint8 g;
		//uint8 r;
		uint32 rgb:24;
	} __attribute__((packed));
#if !defined(sun) && (!defined(__NETBSD__) || __NetBSD_Version__ >= 600000000) // NetBSD 5 and Solaris don't like pragma pack but accept the packed attribute
#pragma pack(pop)
#endif // not NetBSD < 6 / Solaris
	uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes
	unsigned long buf_len = sizeof(buf);
	int header = 0, bitmap = 0, offbits = 0, palettesize = 0;

	nullpo_retr(false, emblem);
	if (grfio->decode_zip(buf, &buf_len, emblem, emblem_len) != 0
	 || buf_len < BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE
	 || RBUFW(buf,0) != 0x4d42 // BITMAPFILEHEADER.bfType (signature)
	 || RBUFL(buf,2) != buf_len // BITMAPFILEHEADER.bfSize (file size)
	 || RBUFL(buf,14) != BITMAPINFOHEADER_SIZE // BITMAPINFOHEADER.biSize (other headers are not supported)
	 || RBUFL(buf,18) != BITMAP_WIDTH // BITMAPINFOHEADER.biWidth
	 || RBUFL(buf,22) != BITMAP_HEIGHT // BITMAPINFOHEADER.biHeight (top-down bitmaps (-24) are not supported)
	 || RBUFL(buf,30) != 0 // BITMAPINFOHEADER.biCompression == BI_RGB (compression not supported)
	 ) {
		// Invalid data
		return false;
	}

	offbits = RBUFL(buf,10); // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits)

	switch( RBUFW(buf,28) ) { // BITMAPINFOHEADER.biBitCount
		case 8:
			palettesize = RBUFL(buf,46); // BITMAPINFOHEADER.biClrUsed (number of colors in the palette)
			if( palettesize == 0 )
				palettesize = 256; // Defaults to 2^n if set to zero
			else if( palettesize > 256 )
				return false;
			header = BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE + RGBQUAD_SIZE * palettesize; // headers + palette
			bitmap = BITMAP_WIDTH * BITMAP_HEIGHT;
			break;
		case 24:
			header = BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE;
			bitmap = BITMAP_WIDTH * BITMAP_HEIGHT * RGBTRIPLE_SIZE;
			break;
		default:
			return false;
	}

	// NOTE: This check gives a little freedom for bitmap-producing implementations,
	// that align the start of bitmap data, which is harmless but unnecessary.
	// If you want it paranoidly strict, change the first condition from < to !=.
	// This also allows files with trailing garbage at the end of the file.
	// If you want to avoid that, change the last condition to !=.
	if( offbits < header || buf_len <= bitmap || offbits > buf_len - bitmap ) {
		return false;
	}

	if( battle_config.client_emblem_max_blank_percent < 100 ) {
		int required_pixels = BITMAP_WIDTH * BITMAP_HEIGHT * (100 - battle_config.client_emblem_max_blank_percent) / 100;
		int found_pixels = 0;
		int i;
		/// Checks what percentage of a guild emblem is blank. A blank emblem
		/// consists solely of magenta pixels. Since the client uses 16-bit
		/// colors, any magenta shade that reduces to #ff00ff passes off as
		/// transparent color as well (down to #f807f8).
		///
		/// Unlike real magenta, reduced magenta causes the guild window to
		/// become see-through in the transparent parts of the emblem
		/// background (glitch).
		switch( RBUFW(buf,28) ) {
			case 8: // palette indexes
			{
				const uint8 *indexes = RBUFP(buf,offbits);
				const uint32 *palette = RBUFP(buf,BITMAPFILEHEADER_SIZE + BITMAPINFOHEADER_SIZE);

				for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
					if( indexes[i] >= palettesize ) // Invalid color
						return false;

					// if( color->r < 0xF8 || color->g > 0x07 || color->b < 0xF8 )
					if( ( palette[indexes[i]]&0x00F8F8F8 ) != 0x00F800F8 ) {
						if( ++found_pixels >= required_pixels ) {
							// Enough valid pixels were found
							return true;
						}
					}
				}
				break;
			}
			case 24: // full colors
			{
				const struct s_bitmaptripple *pixels = RBUFP(buf,offbits);

				for (i = 0; i < BITMAP_WIDTH * BITMAP_HEIGHT; i++) {
					// if( pixels[i].r < 0xF8 || pixels[i].g > 0x07 || pixels[i].b < 0xF8 )
					if( ( pixels[i].rgb&0xF8F8F8 ) != 0xF800F8 ) {
						if( ++found_pixels >= required_pixels ) {
							// Enough valid pixels were found
							return true;
						}
					}
				}
				break;
			}
		}

		// Not enough non-blank pixels found
		return false;
	}

	return true;
}

void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG).
/// 0153 <packet len>.W <emblem data>.?B
void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd)
{
	unsigned int emblem_len = RFIFOW(fd,2)-4;
	const uint8* emblem = RFIFOP(fd,4);

	if( !emblem_len || !sd->state.gmaster_flag )
		return;

	if (!clif->validate_emblem(emblem, emblem_len)) {
		ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%u, accound_id=%d, char_id=%d, guild_id=%d).\n",
		            emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id);
		return;
	}

	guild->change_emblem(sd, emblem_len, (const char*)emblem);
}

void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Guild notice update request (CZ_GUILD_NOTICE).
/// 016e <guild id>.L <msg1>.60B <msg2>.120B
void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd)
{
	int guild_id = RFIFOL(fd,2);
	char *msg1 = NULL, *msg2 = NULL;

	if (!sd->state.gmaster_flag)
		return;

	msg1 = aStrndup(RFIFOP(fd,6), MAX_GUILDMES1-1);
	msg2 = aStrndup(RFIFOP(fd,66), MAX_GUILDMES2-1);

	// compensate for some client defects when using multilingual mode
	if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker
	if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker
	if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string

	guild->change_notice(sd, guild_id, msg1, msg2);
	aFree(msg1);
	aFree(msg2);
}

// Helper function for guild invite functions
bool clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_session_data *t_sd) {
	if ( t_sd == NULL )// not online or does not exist
		return false;

	nullpo_retr(false, sd);
	nullpo_retr(false, t_sd);
	if ( map->list[sd->bl.m].flag.guildlock ) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return false;
	}

	if (t_sd->state.noask) {// @noask [LuzZza]
		clif->noask_sub(sd, t_sd, 2);
		return false;
	}

	guild->invite(sd,t_sd);
	return true;
}

void clif_parse_GuildInvite(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild invite request (CZ_REQ_JOIN_GUILD).
/// 0168 <account id>.L <inviter account id>.L <inviter char id>.L
void clif_parse_GuildInvite(int fd,struct map_session_data *sd) {
	struct map_session_data *t_sd = map->id2sd(RFIFOL(fd,2));

	if (!clif_sub_guild_invite(fd, sd, t_sd))
		return;
}

void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild invite request (/guildinvite) (CZ_REQ_JOIN_GUILD2).
/// 0916 <char name>.24B
void clif_parse_GuildInvite2(int fd, struct map_session_data *sd)
{
	char nick[NAME_LENGTH];
	struct map_session_data *t_sd = NULL;

	safestrncpy(nick, RFIFOP(fd, 2), NAME_LENGTH);
	t_sd = map->nick2sd(nick);

	clif_sub_guild_invite(fd, sd, t_sd);
}

void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to guild invitation (CZ_JOIN_GUILD).
/// 016b <guild id>.L <answer>.L
/// answer:
///     0 = refuse
///     1 = accept
void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd)
{
	guild->reply_invite(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

void clif_parse_GuildLeave(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to leave guild (CZ_REQ_LEAVE_GUILD).
/// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B
void clif_parse_GuildLeave(int fd,struct map_session_data *sd) {
	if(map->list[sd->bl.m].flag.guildlock) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}
	if( sd->bg_id ) {
		clif->message(fd, msg_fd(fd,870)); //"You can't leave battleground guilds."
		return;
	}

	guild->leave(sd,RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOP(fd,14));
}

void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to expel a member of a guild (CZ_REQ_BAN_GUILD).
/// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B
void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd) {
	if( map->list[sd->bl.m].flag.guildlock || sd->bg_id ) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}
	guild->expulsion(sd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOP(fd,14));
}

/**
 * Validates and processes guild messages (CZ_GUILD_CHAT).
 *
 * @code
 * 017e <packet len>.W <text>.?B (<name> : <message>) 00
 * @endcode
 *
 * @param fd The incoming file descriptor.
 * @param sd The related character.
 */
void clif_parse_GuildMessage(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_GuildMessage(int fd, struct map_session_data *sd)
{
	const struct packet_chat_message *packet = RP2PTR(fd);
	char message[CHAT_SIZE_MAX + NAME_LENGTH + 3 + 1];

	if (clif->process_chat_message(sd, packet, message, sizeof message) == NULL)
		return;

	if (sd->bg_id)
		bg->send_message(sd, message);
	else
		guild->send_message(sd, message);
}

void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Guild alliance request (CZ_REQ_ALLY_GUILD).
/// 0170 <account id>.L <inviter account id>.L <inviter char id>.L
void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) {
	struct map_session_data *t_sd;

	if(!sd->state.gmaster_flag)
		return;

	if(map->list[sd->bl.m].flag.guildlock) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}

	t_sd = map->id2sd(RFIFOL(fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif->noask_sub(sd, t_sd, 3);
		return;
	}

	guild->reqalliance(sd,t_sd);
}

void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to a guild alliance request (CZ_ALLY_GUILD).
/// 0172 <inviter account id>.L <answer>.L
/// answer:
///     0 = refuse
///     1 = accept
void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd)
{
	guild->reply_reqalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD).
/// 0183 <opponent guild id>.L <relation>.L
/// relation:
///     0 = Ally
///     1 = Enemy
void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd) {
	if(!sd->state.gmaster_flag)
		return;

	if(map->list[sd->bl.m].flag.guildlock) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}
	guild->delalliance(sd,RFIFOL(fd,2),RFIFOL(fd,6));
}

void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD).
/// 0180 <account id>.L
void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) {
	struct map_session_data *t_sd;

	if(!sd->state.gmaster_flag)
		return;

	if(map->list[sd->bl.m].flag.guildlock) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}

	t_sd = map->id2sd(RFIFOL(fd,2));

	// @noask [LuzZza]
	if(t_sd && t_sd->state.noask) {
		clif->noask_sub(sd, t_sd, 4);
		return;
	}

	guild->opposition(sd,t_sd);
}

void clif_parse_GuildBreak(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD).
/// 015d <key>.40B
/// key:
///     now guild name; might have been (intended) email, since the
///     field name and size is same as the one in CH_DELETE_CHAR.
void clif_parse_GuildBreak(int fd, struct map_session_data *sd) {
	if( map->list[sd->bl.m].flag.guildlock ) {
		clif->message(fd, msg_fd(fd,228)); // Guild modification is disabled in this map.
		return;
	}
	guild->dobreak(sd, RFIFOP(fd,2));
}

/// Pet
///

void clif_parse_PetMenu(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to invoke a pet menu action (CZ_COMMAND_PET).
/// 01a1 <type>.B
/// type:
///     0 = pet information
///     1 = feed
///     2 = performance
///     3 = return to egg
///     4 = unequip accessory
void clif_parse_PetMenu(int fd, struct map_session_data *sd)
{
	pet->menu(sd,RFIFOB(fd,2));
}

void clif_parse_CatchPet(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER).
/// 019f <id>.L
void clif_parse_CatchPet(int fd, struct map_session_data *sd)
{
	pet->catch_process2(sd,RFIFOL(fd,2));
}

void clif_parse_SelectEgg(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG).
/// 01a7 <index>.W
void clif_parse_SelectEgg(int fd, struct map_session_data *sd)
{
	if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_val != -1) {
		return;
	}
	pet->select_egg(sd,RFIFOW(fd,2)-2);
	clif_menuskill_clear(sd);
}

void clif_parse_SendEmotion(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to display pet's emotion/talk (CZ_PET_ACT).
/// 01a9 <data>.L
/// data:
///     is either emotion (@see enum emotion_type) or a compound value
///     (((mob id)-100)*100+(act id)*10+(hunger)) that describes an
///     entry (given in parentheses) in data\pettalktable.xml
///     act id:
///         0 = feeding
///         1 = hunting
///         2 = danger
///         3 = dead
///         4 = normal (stand)
///         5 = special performance (perfor_s)
///         6 = level up (levelup)
///         7 = performance 1 (perfor_1)
///         8 = performance 2 (perfor_2)
///         9 = performance 3 (perfor_3)
///        10 = log-in greeting (connect)
///     hungry value:
///         0 = very hungry (hungry)
///         1 = hungry (bit_hungry)
///         2 = satisfied (noting)
///         3 = stuffed (full)
///         4 = full (so_full)
void clif_parse_SendEmotion(int fd, struct map_session_data *sd)
{
	if(sd->pd)
		clif->pet_emotion(sd->pd,RFIFOL(fd,2));
}

void clif_parse_ChangePetName(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change pet's name (CZ_RENAME_PET).
/// 01a5 <name>.24B
void clif_parse_ChangePetName(int fd, struct map_session_data *sd)
{
	pet->change_name(sd, RFIFOP(fd,2));
}

void clif_parse_GMKick(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /kill (CZ_DISCONNECT_CHARACTER).
/// Request to disconnect a character.
/// 00cc <account id>.L
/// NOTE: Also sent when using GM right click menu "(name) force to quit"
void clif_parse_GMKick(int fd, struct map_session_data *sd) {
	struct block_list *target;
	int tid;

	tid = RFIFOL(fd,2);
	target = map->id2bl(tid);
	if (!target) {
		clif->GM_kickack(sd, 0);
		return;
	}

	switch (target->type) {
		case BL_PC:
		{
			char command[NAME_LENGTH+6];
			sprintf(command, "%ckick %s", atcommand->at_symbol, clif->get_bl_name(target));
			atcommand->exec(fd, sd, command, true);
		}
		break;

		/**
		 * This one does not invoke any atcommand, so we need to check for permissions.
		 */
		case BL_MOB:
		{
			char command[100];
			if( !pc->can_use_command(sd, "@killmonster")) {
				clif->GM_kickack(sd, 0);
				return;
			}
			sprintf(command, "/kick %s (%d)", clif->get_bl_name(target), status->get_class(target));
			logs->atcommand(sd, command);
			status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target'
		}
		break;

		case BL_NPC:
		{
			struct npc_data *nd = BL_UCAST(BL_NPC, target);
			if( !pc->can_use_command(sd, "@unloadnpc")) {
				clif->GM_kickack(sd, 0);
				return;
			}
			npc->unload_duplicates(nd);
			npc->unload(nd,true);
			npc->read_event_script();
		}
		break;

		default:
			clif->GM_kickack(sd, 0);
	}
}

void clif_parse_GMKickAll(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// /killall (CZ_DISCONNECT_ALL_CHARACTER).
/// Request to disconnect all characters.
/// 00ce
void clif_parse_GMKickAll(int fd, struct map_session_data* sd) {
	char cmd[15];
	sprintf(cmd,"%ckickall",atcommand->at_symbol);
	atcommand->exec(fd, sd, cmd, true);
}

void clif_parse_GMShift(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /remove (CZ_REMOVE_AID).
/// Request to warp to a character with given login ID.
/// 01ba <account name>.24B

/// /shift (CZ_SHIFT).
/// Request to warp to a character with given name.
/// 01bb <char name>.24B
void clif_parse_GMShift(int fd, struct map_session_data *sd)
{
	// FIXME: remove is supposed to receive account name for clients prior 20100803RE
	char player_name[NAME_LENGTH];
	char command[NAME_LENGTH+8];

	safestrncpy(player_name, RFIFOP(fd,2), NAME_LENGTH);

	sprintf(command, "%cjumpto %s", atcommand->at_symbol, player_name);
	atcommand->exec(fd, sd, command, true);
}

void clif_parse_GMRemove2(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// /remove (CZ_REMOVE_AID_SSO).
/// Request to warp to a character with given account ID.
/// 0843 <account id>.L
void clif_parse_GMRemove2(int fd, struct map_session_data* sd) {
	int account_id;
	struct map_session_data* pl_sd;

	account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	if( (pl_sd = map->id2sd(account_id)) != NULL ) {
		char command[NAME_LENGTH+8];
		sprintf(command, "%cjumpto %s", atcommand->at_symbol, pl_sd->status.name);
		atcommand->exec(fd, sd, command, true);
	}
}

void clif_parse_GMRecall(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /recall (CZ_RECALL).
/// Request to summon a player with given login ID to own position.
/// 01bc <account name>.24B

/// /summon (CZ_RECALL_GID).
/// Request to summon a player with given name to own position.
/// 01bd <char name>.24B
void clif_parse_GMRecall(int fd, struct map_session_data *sd)
{
	// FIXME: recall is supposed to receive account name for clients prior 20100803RE
	char player_name[NAME_LENGTH];
	char command[NAME_LENGTH+8];

	safestrncpy(player_name, RFIFOP(fd,2), NAME_LENGTH);

	sprintf(command, "%crecall %s", atcommand->at_symbol, player_name);
	atcommand->exec(fd, sd, command, true);
}

void clif_parse_GMRecall2(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// /recall (CZ_RECALL_SSO).
/// Request to summon a player with given account ID to own position.
/// 0842 <account id>.L
void clif_parse_GMRecall2(int fd, struct map_session_data* sd) {
	int account_id;
	struct map_session_data* pl_sd;

	account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);
	if( (pl_sd = map->id2sd(account_id)) != NULL ) {
		char command[NAME_LENGTH+8];
		sprintf(command, "%crecall %s", atcommand->at_symbol, pl_sd->status.name);
		atcommand->exec(fd, sd, command, true);
	}
}

void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /item /monster (CZ_ITEM_CREATE).
/// Request to execute GM commands.
/// usage:
/// /item n - summon n monster or acquire n item/s
/// /item money - grants 2147483647 Zeny
/// /item whereisboss - locate boss mob in current map.(not yet implemented)
/// /item regenboss_n t - regenerate n boss monster by t millisecond.(not yet implemented)
/// /item onekillmonster - toggle an ability to kill mobs in one hit.(not yet implemented)
/// /item bossinfo - display the information of a boss monster in current map.(not yet implemented)
/// /item cap_n - capture n monster as pet.(not yet implemented)
/// /item agitinvest - reset current global agit investments.(not yet implemented)
/// 013f <item/mob name>.24B
/// 09ce <item/mob name>.100B [Ind/Yommy<3]
void clif_parse_GM_Monster_Item(int fd, struct map_session_data *sd)
{
	const struct packet_gm_monster_item *p = RP2PTR(fd);
	int i, count;
	char item_monster_name[sizeof p->str];
	struct item_data *item_array[10];
	struct mob_db *mob_array[10];
	char command[256];

	safestrncpy(item_monster_name, p->str, sizeof(item_monster_name));

	if ( (count=itemdb->search_name_array(item_array, 10, item_monster_name, 1)) > 0 ) {
		for(i = 0; i < count; i++) {
			if( !item_array[i] )
				continue;
			// It only accepts aegis name
			if( battle_config.case_sensitive_aegisnames && strcmp(item_array[i]->name, item_monster_name) == 0 )
				break;
			if( !battle_config.case_sensitive_aegisnames && strcasecmp(item_array[i]->name, item_monster_name) == 0 )
				break;
		}

		if( i < count ) {
			if( item_array[i]->type == IT_WEAPON || item_array[i]->type == IT_ARMOR ) // nonstackable
				snprintf(command, sizeof(command)-1, "%citem2 %d 1 0 0 0 0 0 0 0", atcommand->at_symbol, item_array[i]->nameid);
			else
				snprintf(command, sizeof(command)-1, "%citem %d 20", atcommand->at_symbol, item_array[i]->nameid);
			atcommand->exec(fd, sd, command, true);
			return;
		}
	}

	if( strcmp("money", item_monster_name) == 0 ){
		snprintf(command, sizeof(command)-1, "%czeny %d", atcommand->at_symbol, INT_MAX);
		atcommand->exec(fd, sd, command, true);
		return;
	}

	if( (count=mob->db_searchname_array(mob_array, 10, item_monster_name, 1)) > 0) {
		for(i = 0; i < count; i++) {
			if( !mob_array[i] )
				continue;
			// It only accepts sprite name
			if( battle_config.case_sensitive_aegisnames && strcmp(mob_array[i]->sprite, item_monster_name) == 0 )
				break;
			if( !battle_config.case_sensitive_aegisnames && strcasecmp(mob_array[i]->sprite, item_monster_name) == 0 )
				break;
		}

		if( i < count ){
			snprintf(command, sizeof(command)-1, "%cmonster %s", atcommand->at_symbol, mob_array[i]->sprite);
			atcommand->exec(fd, sd, command, true);
		}
	}
}

void clif_parse_GMHide(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /hide (CZ_CHANGE_EFFECTSTATE).
/// 019d <effect state>.L
/// effect state:
///     TODO: Any OPTION_* ?
void clif_parse_GMHide(int fd, struct map_session_data *sd) {
	char cmd[6];

	sprintf(cmd,"%chide",atcommand->at_symbol);

	atcommand->exec(fd, sd, cmd, true);
}

void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT).
/// 0149 <account id>.L <type>.B <value>.W
/// type:
///     0 = positive points
///     1 = negative points
///     2 = self mute (+10 minutes)
void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) {
	int id, type, value;
	struct map_session_data *dstsd;
	char command[NAME_LENGTH+15];

	id = RFIFOL(fd,2);
	type = RFIFOB(fd,6);
	value = RFIFOW(fd,7);

	if( type == 0 )
		value = -value;

	if (type == 2) {
		if (!battle_config.client_accept_chatdori)
			return;
		if (pc_get_group_level(sd) > 0 || sd->bl.id != id)
			return;

		value = battle_config.client_accept_chatdori;
		dstsd = sd;
	} else {
		dstsd = map->id2sd(id);
		if( dstsd == NULL )
			return;
	}

	if (type == 2 || ( (pc_get_group_level(sd)) > pc_get_group_level(dstsd) && !pc->can_use_command(sd, "@mute"))) {
		clif->manner_message(sd, 0);
		clif->manner_message(dstsd, 5);

		if (dstsd->status.manner < value) {
			dstsd->status.manner -= value;
			sc_start(NULL,&dstsd->bl,SC_NOCHAT,100,0,0);

		} else {
			dstsd->status.manner = 0;
			status_change_end(&dstsd->bl, SC_NOCHAT, INVALID_TIMER);
		}

		if( type != 2 )
			clif->GM_silence(sd, dstsd, type);
	}

	sprintf(command, "%cmute %d %s", atcommand->at_symbol, value, dstsd->status.name);
	atcommand->exec(fd, sd, command, true);
}

void clif_parse_GMRc(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// /rc (CZ_REQ_GIVE_MANNER_BYNAME).
/// GM adjustment of a player's manner value by -60.
/// 0212 <char name>.24B
void clif_parse_GMRc(int fd, struct map_session_data* sd)
{
	char command[NAME_LENGTH+15];
	char name[NAME_LENGTH];

	safestrncpy(name, RFIFOP(fd,2), NAME_LENGTH);

	sprintf(command, "%cmute %d %s", atcommand->at_symbol, 60, name);
	atcommand->exec(fd, sd, command, true);
}

/// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME).
/// 01e0 <account id>.L <account name>.24B
void clif_account_name(struct map_session_data* sd, int account_id, const char* accname) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x1e0));
	WFIFOW(fd,0) = 0x1e0;
	WFIFOL(fd,2) = account_id;
	safestrncpy(WFIFOP(fd,6), accname, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x1e0));
}

void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME).
/// 01df <account id>.L
void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd)
{
	int account_id = RFIFOL(fd,2);

	//TODO: find out if this works for any player or only for authorized GMs
	clif->account_name(sd, account_id, ""); // insert account name here >_<
}

void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE).
/// GM single cell type change request.
/// 0198 <x>.W <y>.W <type>.W
/// type:
///     0 = not walkable
///     1 = walkable
void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) {
	int x,y,type;

	if (!pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE))
		return;

	x = RFIFOW(fd,2);
	y = RFIFOW(fd,4);
	type = RFIFOW(fd,6);

	map->setgatcell(sd->bl.m,x,y,type);
	clif->changemapcell(0,sd->bl.m,x,y,type,ALL_SAMEMAP);
	//FIXME: once players leave the map, the client 'forgets' this information.
}

void clif_parse_PMIgnore(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// /in /ex (CZ_SETTING_WHISPER_PC).
/// Request to allow/deny whispers from a nick.
/// 00cf <nick>.24B <type>.B
/// type:
///     0 = (/ex nick) deny speech from nick
///     1 = (/in nick) allow speech from nick
void clif_parse_PMIgnore(int fd, struct map_session_data* sd)
{
	char nick[NAME_LENGTH];
	uint8 type;
	int i;

	safestrncpy(nick, RFIFOP(fd,2), NAME_LENGTH);

	type = RFIFOB(fd,26);

	if( type == 0 ) { // Add name to ignore list (block)
		if (strcmp(map->wisp_server_name, nick) == 0) {
			clif->wisexin(sd, type, 1); // fail
			return;
		}

		// try to find a free spot, while checking for duplicates at the same time
		ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
		if( i == MAX_IGNORE_LIST ) {// no space for new entry
			clif->wisexin(sd, type, 2); // too many blocks
			return;
		}
		if( sd->ignore[i].name[0] != '\0' ) { // name already exists
			clif->wisexin(sd, type, 0); // Aegis reports success.
			return;
		}

		//Insert in position i
		safestrncpy(sd->ignore[i].name, nick, NAME_LENGTH);
	} else { // Remove name from ignore list (unblock)

		// find entry
		ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 );
		if( i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0' ) { //Not found
			clif->wisexin(sd, type, 1); // fail
			return;
		}
		// move everything one place down to overwrite removed entry
		if( i != MAX_IGNORE_LIST - 1 )
			memmove(&sd->ignore[i], &sd->ignore[i+1], (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0]));
		// wipe last entry
		memset(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name));
	}

	clif->wisexin(sd, type, 0); // success
}

void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /inall /exall (CZ_SETTING_WHISPER_STATE).
/// Request to allow/deny all whispers.
/// 00d0 <type>.B
/// type:
///     0 = (/exall) deny all speech
///     1 = (/inall) allow all speech
void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd)
{
	int type = RFIFOB(fd,2), flag;

	if( type == 0 ) {// Deny all
		if( sd->state.ignoreAll ) {
			flag = 1; // fail
		} else {
			sd->state.ignoreAll = 1;
			flag = 0; // success
		}
	} else {//Unblock everyone
		if( sd->state.ignoreAll ) {
			sd->state.ignoreAll = 0;
			flag = 0; // success
		} else {
			if (sd->ignore[0].name[0] != '\0')
			{  //Wipe the ignore list.
				memset(sd->ignore, 0, sizeof(sd->ignore));
				flag = 0; // success
			} else {
				flag = 1; // fail
			}
		}
	}

	clif->wisall(sd, type, flag);
}

/// Whisper ignore list (ZC_WHISPER_LIST).
/// 00d4 <packet len>.W { <char name>.24B }*
void clif_PMIgnoreList(struct map_session_data* sd) {
	int i, fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,4+ARRAYLENGTH(sd->ignore)*NAME_LENGTH);
	WFIFOW(fd,0) = 0xd4;

	for( i = 0; i < ARRAYLENGTH(sd->ignore) && sd->ignore[i].name[0]; i++ ) {
		memcpy(WFIFOP(fd,4+i*NAME_LENGTH), sd->ignore[i].name, NAME_LENGTH);
	}

	WFIFOW(fd,2) = 4+i*NAME_LENGTH;
	WFIFOSET(fd,WFIFOW(fd,2));
}

void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Whisper ignore list request (CZ_REQ_WHISPER_LIST).
/// 00d3
void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd)
{
	clif->PMIgnoreList(sd);
}

void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to invoke the /doridori recovery bonus (CZ_DORIDORI).
/// 01e7
void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd)
{
	if (sd->state.doridori) return;

	switch (sd->job & MAPID_UPPERMASK) {
		case MAPID_SOUL_LINKER:
		case MAPID_STAR_GLADIATOR:
		case MAPID_TAEKWON:
			if (!sd->state.rest)
				break;
			FALLTHROUGH
		case MAPID_SUPER_NOVICE:
			sd->state.doridori=1;
			break;
	}
}

void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI).
/// 01ed
/// Note: This packet is caused by 7 lines of any text, followed by
///       the prayer and an another line of any text. The prayer is
///       defined by lines 790~793 in data\msgstringtable.txt
///       "Dear angel, can you hear my voice?"
///       "I am" (space separated player name) "Super Novice~"
///       "Help me out~ Please~ T_T"
void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd)
{
	/* [Ind/Hercules] */
	/* game client is currently broken on this (not sure the packetver range) */
	/* it sends the request when the criteria doesn't match (and of course we let it fail) */
	/* so restoring the old parse_globalmes method. */
	if ((sd->job & MAPID_UPPERMASK) == MAPID_SUPER_NOVICE) {
		unsigned int next = pc->nextbaseexp(sd);
		if( next == 0 ) next = pc->thisbaseexp(sd);
		if( next ) {
			int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. );

			if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0%
				sc_start(NULL,&sd->bl, status->skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill->get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex]
				clif->skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1);  // prayer always shows successful Lv5 cast and disregards noskill restrictions
			}
		}
	}
}

/// Friends List
///

/// Toggles a single friend online/offline [Skotlex] (ZC_FRIENDS_STATE).
/// 0206 <account id>.L <char id>.L <state>.B
/// state:
///     0 = online
///     1 = offline
void clif_friendslist_toggle(struct map_session_data *sd,int account_id, int char_id, int online) {
	int i, fd;

	nullpo_retv(sd);
	fd = sd->fd;
	//Seek friend.
	for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id &&
		(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);

	if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0)
		return; //Not found

	WFIFOHEAD(fd,packet_len(0x206));
	WFIFOW(fd, 0) = 0x206;
	WFIFOL(fd, 2) = sd->status.friends[i].account_id;
	WFIFOL(fd, 6) = sd->status.friends[i].char_id;
	WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure...
	WFIFOSET(fd, packet_len(0x206));
}

//Sub-function called from clif_foreachclient to toggle friends on/off [Skotlex]
int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap)
{
	int account_id, char_id, online;
	account_id = va_arg(ap, int);
	char_id = va_arg(ap, int);
	online = va_arg(ap, int);
	clif->friendslist_toggle(sd, account_id, char_id, online);
	return 0;
}

/// Sends the whole friends list (ZC_FRIENDS_LIST).
/// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }*
void clif_friendslist_send(struct map_session_data *sd)
{
	int i = 0, n, fd = sd->fd;

	nullpo_retv(sd);
	// Send friends list
	WFIFOHEAD(fd, MAX_FRIENDS * 32 + 4);
	WFIFOW(fd, 0) = 0x201;
	for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) {
		WFIFOL(fd, 4 + 32 * i + 0) = sd->status.friends[i].account_id;
		WFIFOL(fd, 4 + 32 * i + 4) = sd->status.friends[i].char_id;
		memcpy(WFIFOP(fd, 4 + 32 * i + 8), &sd->status.friends[i].name, NAME_LENGTH);
	}

	if (i) {
		WFIFOW(fd,2) = 4 + 32 * i;
		WFIFOSET(fd, WFIFOW(fd,2));
	}

	for (n = 0; n < i; n++) { //Sending the online players
		if (map->charid2sd(sd->status.friends[n].char_id))
			clif->friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1);
	}
}

/// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST).
/// 0209 <result>.W <account id>.L <char id>.L <name>.24B
/// result:
///     0 = MsgStringTable[821]="You have become friends with (%s)."
///     1 = MsgStringTable[822]="(%s) does not want to be friends with you."
///     2 = MsgStringTable[819]="Your Friend List is full."
///     3 = MsgStringTable[820]="(%s)'s Friend List is full."
void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type)
{
	int fd;
	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x209));
	WFIFOW(fd,0) = 0x209;
	WFIFOW(fd,2) = type;
	if (f_sd) {
		WFIFOL(fd,4) = f_sd->status.account_id;
		WFIFOL(fd,8) = f_sd->status.char_id;
		memcpy(WFIFOP(fd, 12), f_sd->status.name,NAME_LENGTH);
	}
	WFIFOSET(fd, packet_len(0x209));
}

/// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS).
/// 0207 <req account id>.L <req char id>.L <req char name>.24B
void clif_friendlist_req(struct map_session_data* sd, int account_id, int char_id, const char* name) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x207));
	WFIFOW(fd,0) = 0x207;
	WFIFOL(fd,2) = account_id;
	WFIFOL(fd,6) = char_id;
	memcpy(WFIFOP(fd,10), name, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x207));
}

void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add a player as friend (CZ_ADD_FRIENDS).
/// 0202 <name>.24B
void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd)
{
	struct map_session_data *f_sd;
	int i;
	char nick[NAME_LENGTH];

	safestrncpy(nick, RFIFOP(fd,2), NAME_LENGTH);

	f_sd = map->nick2sd(nick);

	// ensure that the request player's friend list is not full
	ARR_FIND(0, MAX_FRIENDS, i, sd->status.friends[i].char_id == 0);

	if( i == MAX_FRIENDS ) {
		clif->friendslist_reqack(sd, f_sd, 2);
		return;
	}

	// Friend doesn't exist (no player with this name)
	if (f_sd == NULL) {
		clif->message(fd, msg_fd(fd,3)); // "Character not found."
		return;
	}

	if( sd->bl.id == f_sd->bl.id ) { // adding oneself as friend
		return;
	}

	// @noask [LuzZza]
	if(f_sd->state.noask) {
		clif->noask_sub(sd, f_sd, 5);
		return;
	}

	// Friend already exists
	for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) {
		if (sd->status.friends[i].char_id == f_sd->status.char_id) {
			clif->message(fd, msg_fd(fd,871)); //"Friend already exists."
			return;
		}
	}

	f_sd->friend_req = sd->status.char_id;
	sd->friend_req   = f_sd->status.char_id;

	clif->friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name);
}

void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS).
/// 0208 <inviter account id>.L <inviter char id>.L <result>.B
/// 0208 <inviter account id>.L <inviter char id>.L <result>.L (PACKETVER >= 6)
/// result:
///     0 = rejected
///     1 = accepted
void clif_parse_FriendsListReply(int fd, struct map_session_data *sd)
{
	struct map_session_data *f_sd;
	int account_id;
	char reply;

	account_id = RFIFOL(fd,2);
	//char_id = RFIFOL(fd,6);
#if PACKETVER < 6
	reply = RFIFOB(fd,10);
#else
	reply = RFIFOL(fd,10);
#endif

	if( sd->bl.id == account_id ) { // adding oneself as friend
		return;
	}

	f_sd = map->id2sd(account_id); //The account id is the same as the bl.id of players.
	if (f_sd == NULL)
		return;

	if (reply == 0 || !( sd->friend_req == f_sd->status.char_id && f_sd->friend_req == sd->status.char_id ) )
		clif->friendslist_reqack(f_sd, sd, 1);
	else {
		int i;
		// Find an empty slot
		for (i = 0; i < MAX_FRIENDS; i++)
			if (f_sd->status.friends[i].char_id == 0)
				break;
		if (i == MAX_FRIENDS) {
			clif->friendslist_reqack(f_sd, sd, 2);
			return;
		}

		f_sd->status.friends[i].account_id = sd->status.account_id;
		f_sd->status.friends[i].char_id = sd->status.char_id;
		memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH);
		clif->friendslist_reqack(f_sd, sd, 0);

		if (battle_config.friend_auto_add) {
			// Also add f_sd to sd's friendlist.
			for (i = 0; i < MAX_FRIENDS; i++) {
				if (sd->status.friends[i].char_id == f_sd->status.char_id)
					return; //No need to add anything.
				if (sd->status.friends[i].char_id == 0)
					break;
			}
			if (i == MAX_FRIENDS) {
				clif->friendslist_reqack(sd, f_sd, 2);
				return;
			}

			sd->status.friends[i].account_id = f_sd->status.account_id;
			sd->status.friends[i].char_id = f_sd->status.char_id;
			memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH);
			clif->friendslist_reqack(sd, f_sd, 0);
		}
	}
}

void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to delete a friend (CZ_DELETE_FRIENDS).
/// 0203 <account id>.L <char id>.L
void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd)
{
	struct map_session_data *f_sd = NULL;
	int account_id, char_id;
	int i, j;

	account_id = RFIFOL(fd,2);
	char_id = RFIFOL(fd,6);

	// Search friend
	for (i = 0; i < MAX_FRIENDS &&
		(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);

	if (i == MAX_FRIENDS) {
		clif->message(fd, msg_fd(fd,872)); //"Name not found in list."
		return;
	}

	//remove from friend's list first
	if( (f_sd = map->id2sd(account_id)) && f_sd->status.char_id == char_id) {
		for (i = 0; i < MAX_FRIENDS &&
			(f_sd->status.friends[i].char_id != sd->status.char_id || f_sd->status.friends[i].account_id != sd->status.account_id); i++);

		if (i != MAX_FRIENDS) {
			// move all chars up
			for(j = i + 1; j < MAX_FRIENDS; j++)
				memcpy(&f_sd->status.friends[j-1], &f_sd->status.friends[j], sizeof(f_sd->status.friends[0]));

			memset(&f_sd->status.friends[MAX_FRIENDS-1], 0, sizeof(f_sd->status.friends[MAX_FRIENDS-1]));
			//should the guy be notified of some message? we should add it here if so
			WFIFOHEAD(f_sd->fd,packet_len(0x20a));
			WFIFOW(f_sd->fd,0) = 0x20a;
			WFIFOL(f_sd->fd,2) = sd->status.account_id;
			WFIFOL(f_sd->fd,6) = sd->status.char_id;
			WFIFOSET(f_sd->fd, packet_len(0x20a));
		}

	} else { //friend not online -- ask char server to delete from his friendlist
		if(!chrif->removefriend(char_id,sd->status.char_id)) { // char-server offline, abort
			clif->message(fd, msg_fd(fd,873)); //"This action can't be performed at the moment. Please try again later."
			return;
		}
	}

	// We can now delete from original requester
	for (i = 0; i < MAX_FRIENDS &&
		(sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++);
	// move all chars up
	for(j = i + 1; j < MAX_FRIENDS; j++)
		memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0]));

	memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1]));
	clif->message(fd, msg_fd(fd,874)); //"Friend removed"

	WFIFOHEAD(fd,packet_len(0x20a));
	WFIFOW(fd,0) = 0x20a;
	WFIFOL(fd,2) = account_id;
	WFIFOL(fd,6) = char_id;
	WFIFOSET(fd, packet_len(0x20a));
}

/// /pvpinfo list (ZC_ACK_PVPPOINT).
/// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L
void clif_PVPInfo(struct map_session_data* sd) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x210));
	WFIFOW(fd,0) = 0x210;
	WFIFOL(fd,2) = sd->status.char_id;
	WFIFOL(fd,6) = sd->status.account_id;
	WFIFOL(fd,10) = sd->pvp_won;  // times won
	WFIFOL(fd,14) = sd->pvp_lost; // times lost
	WFIFOL(fd,18) = sd->pvp_point;
	WFIFOSET(fd, packet_len(0x210));
}

void clif_parse_PVPInfo(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// /pvpinfo (CZ_REQ_PVPPOINT).
/// 020f <char id>.L <account id>.L
void clif_parse_PVPInfo(int fd,struct map_session_data *sd)
{
	// TODO: Is there a way to use this on an another player (char/acc id)?
	clif->PVPInfo(sd);
}

/// Ranking list

/// ranking pointlist  { <name>.24B <point>.L }*10
void clif_ranklist_sub(unsigned char *buf, enum fame_list_type type) {
	const char* name;
	struct fame_list* list;
	int i;

	nullpo_retv(buf);
	switch( type ) {
		case RANKTYPE_BLACKSMITH: list = pc->smith_fame_list; break;
		case RANKTYPE_ALCHEMIST:  list = pc->chemist_fame_list; break;
		case RANKTYPE_TAEKWON:    list = pc->taekwon_fame_list; break;
		default: return; // Unsupported
	}

	// Packet size limits this list to 10 elements. [Skotlex]
	for( i = 0; i < 10 && i < MAX_FAME_LIST; i++ ) {
		if( list[i].id > 0 ) {
			if( strcmp(list[i].name, "-") == 0 && (name = map->charid2nick(list[i].id)) != NULL ) {
				strncpy(WBUFP(buf, 24 * i), name, NAME_LENGTH);
			} else {
				strncpy(WBUFP(buf, 24 * i), list[i].name, NAME_LENGTH);
			}
		} else {
			strncpy(WBUFP(buf, 24 * i), "None", 5);
		}
		WBUFL(buf, 24 * 10 + i * 4) = list[i].fame; //points
	}
	for( ;i < 10; i++ ) { // In case the MAX is less than 10.
		strncpy(WBUFP(buf, 24 * i), "Unavailable", 12);
		WBUFL(buf, 24 * 10 + i * 4) = 0;
	}
}

/// 097d <RankingType>.W {<CharName>.24B <point>L}*10 <mypoint>L (ZC_ACK_RANKING)
void clif_ranklist(struct map_session_data *sd, enum fame_list_type type)
{
#if PACKETVER >= 20120502
	int fd;
	int len = packet_len(0x97d);

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = 0x97d;
	WFIFOW(fd, 2) = type;
	clif_ranklist_sub(WFIFOP(fd,4), type);

	if (pc->famelist_type(sd->job) == type) {
		WFIFOL(fd, 284) = sd->status.fame; //mypoint
	} else {
		WFIFOL(fd, 284) = 0; //mypoint
	}

	WFIFOSET(fd, len);
#endif
}

void clif_parse_ranklist(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/*
 *  097c <type> (CZ_REQ_RANKING)
 * */
void clif_parse_ranklist(int fd, struct map_session_data *sd) {
	int16 type = RFIFOW(fd, 2); //type

	switch( type ) {
		case RANKTYPE_BLACKSMITH:
		case RANKTYPE_ALCHEMIST:
		case RANKTYPE_TAEKWON:
			clif->ranklist(sd, type); // pk_list unsupported atm
			break;
	}
}

// 097e <RankingType>.W <point>.L <TotalPoint>.L (ZC_UPDATE_RANKING_POINT)
void clif_update_rankingpoint(struct map_session_data *sd, enum fame_list_type type, int points)
{
#if PACKETVER < 20120502
	switch( type ) {
		case RANKTYPE_BLACKSMITH: clif->fame_blacksmith(sd,points); break;
		case RANKTYPE_ALCHEMIST:  clif->fame_alchemist(sd,points);  break;
		case RANKTYPE_TAEKWON:    clif->fame_taekwon(sd,points);    break;
	}
#else

	int fd;
	int len = packet_len(0x97e);

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = 0x97e;
	WFIFOW(fd, 2) = type;
	WFIFOL(fd, 4) = points;
	WFIFOL(fd, 8) = sd->status.fame;
	WFIFOSET(fd, len);
#endif
}

/// /blacksmith list (ZC_BLACKSMITH_RANK).
/// 0219 { <name>.24B }*10 { <point>.L }*10
void clif_blacksmith(struct map_session_data* sd) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x219));
	WFIFOW(fd,0) = 0x219;
	clif_ranklist_sub(WFIFOP(fd, 2), RANKTYPE_BLACKSMITH);
	WFIFOSET(fd, packet_len(0x219));
}

void clif_parse_Blacksmith(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// /blacksmith (CZ_BLACKSMITH_RANK).
/// 0217
void clif_parse_Blacksmith(int fd,struct map_session_data *sd) {
	clif->blacksmith(sd);
}

/// Notification about backsmith points (ZC_BLACKSMITH_POINT).
/// 021b <points>.L <total points>.L
void clif_fame_blacksmith(struct map_session_data *sd, int points) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x21b));
	WFIFOW(fd,0) = 0x21b;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len(0x21b));
}

/// /alchemist list (ZC_ALCHEMIST_RANK).
/// 021a { <name>.24B }*10 { <point>.L }*10
void clif_alchemist(struct map_session_data* sd) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x21a));
	WFIFOW(fd,0) = 0x21a;
	clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_ALCHEMIST);
	WFIFOSET(fd, packet_len(0x21a));
}

void clif_parse_Alchemist(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// /alchemist (CZ_ALCHEMIST_RANK).
/// 0218
void clif_parse_Alchemist(int fd,struct map_session_data *sd) {
	clif->alchemist(sd);
}

/// Notification about alchemist points (ZC_ALCHEMIST_POINT).
/// 021c <points>.L <total points>.L
void clif_fame_alchemist(struct map_session_data *sd, int points) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x21c));
	WFIFOW(fd,0) = 0x21c;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len(0x21c));
}

/// /taekwon list (ZC_TAEKWON_RANK).
/// 0226 { <name>.24B }*10 { <point>.L }*10
void clif_taekwon(struct map_session_data* sd) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x226));
	WFIFOW(fd,0) = 0x226;
	clif_ranklist_sub(WFIFOP(fd,2), RANKTYPE_TAEKWON);
	WFIFOSET(fd, packet_len(0x226));
}

void clif_parse_Taekwon(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// /taekwon (CZ_TAEKWON_RANK).
/// 0225
void clif_parse_Taekwon(int fd,struct map_session_data *sd) {
	clif->taekwon(sd);
}

/// Notification about taekwon points (ZC_TAEKWON_POINT).
/// 0224 <points>.L <total points>.L
void clif_fame_taekwon(struct map_session_data *sd, int points) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x224));
	WFIFOW(fd,0) = 0x224;
	WFIFOL(fd,2) = points;
	WFIFOL(fd,6) = sd->status.fame;
	WFIFOSET(fd, packet_len(0x224));
}

/// /pk list (ZC_KILLER_RANK).
/// 0238 { <name>.24B }*10 { <point>.L }*10
void clif_ranking_pk(struct map_session_data* sd) {
	int i, fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x238));
	WFIFOW(fd,0) = 0x238;
	for (i = 0; i < 10;i ++) {
		strncpy(WFIFOP(fd, i * 24 + 2), "Unknown", NAME_LENGTH);
		WFIFOL(fd,i*4+242) = 0;
	}
	WFIFOSET(fd, packet_len(0x238));
}

void clif_parse_RankingPk(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// /pk (CZ_KILLER_RANK).
/// 0237
void clif_parse_RankingPk(int fd,struct map_session_data *sd) {
	clif->ranking_pk(sd);
}

void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE).
/// 0254 <which>.B
/// which:
///     0 = sun
///     1 = moon
///     2 = star
void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd)
{
	int i;
	if (sd->menuskill_id != SG_FEEL)
		return;
	i = sd->menuskill_val-1;
	if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug?

	sd->feel_map[i].index = map_id2index(sd->bl.m);
	sd->feel_map[i].m = sd->bl.m;
	pc_setglobalreg(sd,script->add_str(pc->sg_info[i].feel_var),sd->feel_map[i].index);

#if 0 // Are these really needed? Shouldn't they show up automatically from the feel save packet?
	clif_misceffect2(&sd->bl, 0x1b0);
	clif_misceffect2(&sd->bl, 0x21f);
#endif // 0
	clif->feel_info(sd, i, 0);
	clif_menuskill_clear(sd);
}

/// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE).
/// 0253 <which>.B
/// which:
///     0 = sun
///     1 = moon
///     2 = star
void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv)
{
	nullpo_retv(sd);
	WFIFOHEAD(fd,packet_len(0x253));
	WFIFOW(fd,0)=0x253;
	WFIFOB(fd,2)=TOB(skill_lv-1);
	WFIFOSET(fd, packet_len(0x253));
	sd->menuskill_id = SG_FEEL;
	sd->menuskill_val = skill_lv;
}

void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change homunculus' name (CZ_RENAME_MER).
/// 0231 <name>.24B
void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd)
{
	homun->change_name(sd, RFIFOP(fd,2));
}

void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER).
/// 0234 <id>.L
void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd)
{
	int id = RFIFOL(fd,2); // Mercenary or Homunculus
	struct block_list *bl = NULL;
	struct unit_data *ud = NULL;

	if (sd->md && sd->md->bl.id == id)
		bl = &sd->md->bl;
	else if (homun_alive(sd->hd) && sd->hd->bl.id == id)
		bl = &sd->hd->bl; // Moving Homunculus
	else
		return;

	unit->calc_pos(bl, sd->bl.x, sd->bl.y, sd->ud.dir);
	ud = unit->bl2ud(bl);
	unit->walktoxy(bl, ud->to_x, ud->to_y, 4);
}

void clif_parse_HomMoveTo(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC).
/// 0232 <id>.L <position data>.3B
void clif_parse_HomMoveTo(int fd, struct map_session_data *sd)
{
	int id = RFIFOL(fd,2); // Mercenary or Homunculus
	struct block_list *bl = NULL;
	short x, y;

	RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[1], &x, &y, NULL);

	if( sd->md && sd->md->bl.id == id )
		bl = &sd->md->bl; // Moving Mercenary
	else if( homun_alive(sd->hd) && sd->hd->bl.id == id )
		bl = &sd->hd->bl; // Moving Homunculus
	else
		return;

	unit->walktoxy(bl, x, y, 4);
}

void clif_parse_HomAttack(int fd,struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC).
/// 0233 <id>.L <target id>.L <action>.B
/// action:
///     always 0
void clif_parse_HomAttack(int fd,struct map_session_data *sd)
{
	struct block_list *bl = NULL;
	int id = RFIFOL(fd,2),
		target_id = RFIFOL(fd,6),
		action_type = RFIFOB(fd,10);

	if( homun_alive(sd->hd) && sd->hd->bl.id == id )
		bl = &sd->hd->bl;
	else if( sd->md && sd->md->bl.id == id )
		bl = &sd->md->bl;
	else return;

	unit->stop_attack(bl);
	unit->attack(bl, target_id, action_type != 0);
}

void clif_parse_HomMenu(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to invoke a homunculus menu action (CZ_COMMAND_MER).
/// 022d <type>.W <command>.B
/// type:
///     always 0
/// command:
///     0 = homunculus information
///     1 = feed
///     2 = delete
void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn]
	int cmd;

	cmd = RFIFOW(fd,0);

	if(!homun_alive(sd->hd))
		return;

	homun->menu(sd,RFIFOB(fd,packet_db[cmd].pos[1]));
}

void clif_parse_AutoRevive(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION).
/// 0292
void clif_parse_AutoRevive(int fd, struct map_session_data *sd) {
	int item_position = pc->search_inventory(sd, ITEMID_TOKEN_OF_SIEGFRIED);
	int hpsp = 100;

	if (item_position == INDEX_NOT_FOUND) {
		if (sd->sc.data[SC_LIGHT_OF_REGENE])
			hpsp = 20 * sd->sc.data[SC_LIGHT_OF_REGENE]->val1;
		else
			return;
	}

	if (sd->sc.data[SC_HELLPOWER]) //Cannot res while under the effect of SC_HELLPOWER.
		return;

	if (!status->revive(&sd->bl, hpsp, hpsp))
		return;

	if (item_position == INDEX_NOT_FOUND)
		status_change_end(&sd->bl,SC_LIGHT_OF_REGENE,INVALID_TIMER);
	else
		pc->delitem(sd, item_position, 1, 0, DELITEM_SKILLUSE, LOG_TYPE_CONSUME);

	clif->skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
}

/// Information about character's status values (ZC_ACK_STATUS_GM).
/// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B
///      <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B
///      <attPower>.W <refiningPower>.W <max_mattPower>.W <min_mattPower>.W
///      <itemdefPower>.W <plusdefPower>.W <mdefPower>.W <plusmdefPower>.W
///      <hitSuccessValue>.W <avoidSuccessValue>.W <plusAvoidSuccessValue>.W
///      <criticalSuccessValue>.W <ASPD>.W <plusASPD>.W
void clif_check(int fd, struct map_session_data* pl_sd) {
	nullpo_retv(pl_sd);
	WFIFOHEAD(fd,packet_len(0x214));
	WFIFOW(fd, 0) = 0x214;
	WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX);
	WFIFOB(fd, 3) = pc->need_status_point(pl_sd, SP_STR, 1);
	WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX);
	WFIFOB(fd, 5) = pc->need_status_point(pl_sd, SP_AGI, 1);
	WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX);
	WFIFOB(fd, 7) = pc->need_status_point(pl_sd, SP_VIT, 1);
	WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX);
	WFIFOB(fd, 9) = pc->need_status_point(pl_sd, SP_INT, 1);
	WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX);
	WFIFOB(fd,11) = pc->need_status_point(pl_sd, SP_DEX, 1);
	WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX);
	WFIFOB(fd,13) = pc->need_status_point(pl_sd, SP_LUK, 1);
	WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk;
	WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2;
	WFIFOW(fd,18) = pl_sd->battle_status.matk_max;
	WFIFOW(fd,20) = pl_sd->battle_status.matk_min;
	WFIFOW(fd,22) = pl_sd->battle_status.def;
	WFIFOW(fd,24) = pl_sd->battle_status.def2;
	WFIFOW(fd,26) = pl_sd->battle_status.mdef;
	WFIFOW(fd,28) = pl_sd->battle_status.mdef2;
	WFIFOW(fd,30) = pl_sd->battle_status.hit;
	WFIFOW(fd,32) = pl_sd->battle_status.flee;
	WFIFOW(fd,34) = pl_sd->battle_status.flee2/10;
	WFIFOW(fd,36) = pl_sd->battle_status.cri/10;
	WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10;  // aspd
	WFIFOW(fd,40) = 0;  // FIXME: What is 'plusASPD' supposed to be? Maybe a delay?
	WFIFOSET(fd,packet_len(0x214));
}

void clif_parse_Check(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// /check (CZ_REQ_STATUS_GM).
/// Request character's status values.
/// 0213 <char name>.24B
void clif_parse_Check(int fd, struct map_session_data *sd)
{
	char charname[NAME_LENGTH];
	struct map_session_data* pl_sd;

	if(!pc_has_permission(sd, PC_PERM_USE_CHECK))
		return;

	safestrncpy(charname, RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname));

	if( ( pl_sd = map->nick2sd(charname) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) {
		return;
	}

	clif->check(fd, pl_sd);
}

/// MAIL SYSTEM
/// By Zephyrus
///

/// Notification about the result of adding an item to mail (ZC_ACK_MAIL_ADD_ITEM).
/// 0255 <index>.W <result>.B
/// result:
///     0 = success
///     1 = failure
void clif_Mail_setattachment(int fd, int index, uint8 flag)
{
	WFIFOHEAD(fd,packet_len(0x255));
	WFIFOW(fd,0) = 0x255;
	WFIFOW(fd,2) = index;
	WFIFOB(fd,4) = flag;
	WFIFOSET(fd,packet_len(0x255));
}

/// Notification about the result of retrieving a mail attachment (ZC_MAIL_REQ_GET_ITEM).
/// 0245 <result>.B
/// result:
///     0 = success
///     1 = failure
///     2 = too many items
void clif_Mail_getattachment(int fd, uint8 flag)
{
	WFIFOHEAD(fd,packet_len(0x245));
	WFIFOW(fd,0) = 0x245;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,packet_len(0x245));
}

/// Notification about the result of sending a mail (ZC_MAIL_REQ_SEND).
/// 0249 <result>.B
/// result:
///     0 = success
///     1 = recipient does not exist
void clif_Mail_send(int fd, bool fail)
{
	WFIFOHEAD(fd,packet_len(0x249));
	WFIFOW(fd,0) = 0x249;
	WFIFOB(fd,2) = fail;
	WFIFOSET(fd,packet_len(0x249));
}

/// Notification about the result of deleting a mail (ZC_ACK_MAIL_DELETE).
/// 0257 <mail id>.L <result>.W
/// result:
///     0 = success
///     1 = failure
void clif_Mail_delete(int fd, int mail_id, short fail)
{
	WFIFOHEAD(fd, packet_len(0x257));
	WFIFOW(fd,0) = 0x257;
	WFIFOL(fd,2) = mail_id;
	WFIFOW(fd,6) = fail;
	WFIFOSET(fd, packet_len(0x257));
}

/// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN).
/// 0274 <mail id>.L <result>.W
/// result:
///     0 = success
///     1 = failure
void clif_Mail_return(int fd, int mail_id, short fail)
{
	WFIFOHEAD(fd,packet_len(0x274));
	WFIFOW(fd,0) = 0x274;
	WFIFOL(fd,2) = mail_id;
	WFIFOW(fd,6) = fail;
	WFIFOSET(fd,packet_len(0x274));
}

/// Notification about new mail (ZC_MAIL_RECEIVE).
/// 024a <mail id>.L <title>.40B <sender>.24B
void clif_Mail_new(int fd, int mail_id, const char *sender, const char *title)
{
	nullpo_retv(sender);
	nullpo_retv(title);
	WFIFOHEAD(fd,packet_len(0x24a));
	WFIFOW(fd,0) = 0x24a;
	WFIFOL(fd,2) = mail_id;
	safestrncpy(WFIFOP(fd,6), title, MAIL_TITLE_LENGTH);
	safestrncpy(WFIFOP(fd,46), sender, NAME_LENGTH);
	WFIFOSET(fd,packet_len(0x24a));
}

/// Opens/closes the mail window (ZC_MAIL_WINDOWS).
/// 0260 <type>.L
/// type:
///     0 = open
///     1 = close
void clif_Mail_window(int fd, int flag)
{
	WFIFOHEAD(fd,packet_len(0x260));
	WFIFOW(fd,0) = 0x260;
	WFIFOL(fd,2) = flag;
	WFIFOSET(fd,packet_len(0x260));
}

/// Lists mails stored in inbox (ZC_MAIL_REQ_GET_LIST).
/// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount
/// read:
///     0 = unread
///     1 = read
void clif_Mail_refreshinbox(struct map_session_data *sd)
{
	int fd = sd->fd;
	struct mail_data *md;
	struct mail_message *msg;
	int len, i, j;

	nullpo_retv(sd);
	md = &sd->mail.inbox;
	len = 8 + (73 * md->amount);

	WFIFOHEAD(fd,len);
	WFIFOW(fd,0) = 0x240;
	WFIFOW(fd,2) = len;
	WFIFOL(fd,4) = md->amount;
	for( i = j = 0; i < MAIL_MAX_INBOX && j < md->amount; i++ )
	{
		msg = &md->msg[i];
		if (msg->id < 1)
			continue;

		WFIFOL(fd,8+73*j) = msg->id;
		memcpy(WFIFOP(fd,12+73*j), msg->title, MAIL_TITLE_LENGTH);
		WFIFOB(fd,52+73*j) = (msg->status != MAIL_UNREAD);
		memcpy(WFIFOP(fd,53+73*j), msg->send_name, NAME_LENGTH);
		WFIFOL(fd,77+73*j) = (uint32)msg->timestamp;
		j++;
	}
	WFIFOSET(fd,len);

	if( md->full ) {// TODO: is this official?
		char output[100];
		sprintf(output, "Inbox is full (Max %d). Delete some mails.", MAIL_MAX_INBOX);
		clif_disp_onlyself(sd, output);
	}
}

void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Mail inbox list request (CZ_MAIL_GET_LIST).
/// 023f
void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd)
{
	struct mail_data* md = &sd->mail.inbox;

	if( md->amount < MAIL_MAX_INBOX && (md->full || sd->mail.changed) )
		intif->Mail_requestinbox(sd->status.char_id, 1);
	else
		clif->mail_refreshinbox(sd);

	mail->removeitem(sd, 0);
	mail->removezeny(sd, 0);
}

/// Opens a mail (ZC_MAIL_REQ_OPEN).
/// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L
///     <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B
///     <card1>.W <card2>.W <card3>.W <card4>.W <message>.?B
void clif_Mail_read(struct map_session_data *sd, int mail_id)
{
	int i, fd = sd->fd;

	nullpo_retv(sd);
	ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
	if( i == MAIL_MAX_INBOX ) {
		clif->mail_return(sd->fd, mail_id, 1); // Mail doesn't exist
		ShowWarning("clif_parse_Mail_read: char '%s' trying to read a message not the inbox.\n", sd->status.name);
		return;
	} else {
		struct mail_message *msg = &sd->mail.inbox.msg[i];
		struct item *item = &msg->item;
		struct item_data *data;
		int msg_len = (int)strlen(msg->body), len;

		if (msg_len == 0) {
			strcpy(msg->body, "(no message)");
			msg_len = (int)strlen(msg->body);
		}

		if (msg_len > UINT8_MAX) {
			Assert_report(msg_len > UINT8_MAX);
			msg_len = UINT8_MAX;
		}

		len = 101 + msg_len;

		WFIFOHEAD(fd,len);
		WFIFOW(fd,0) = 0x242;
		WFIFOW(fd,2) = len;
		WFIFOL(fd,4) = msg->id;
		safestrncpy(WFIFOP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1);
		safestrncpy(WFIFOP(fd,48), msg->send_name, NAME_LENGTH + 1);
		WFIFOL(fd,72) = 0;
		WFIFOL(fd,76) = msg->zeny;

		if( item->nameid && (data = itemdb->exists(item->nameid)) != NULL ) {
			WFIFOL(fd,80) = item->amount;
			WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid;
			WFIFOW(fd,86) = data->type;
			WFIFOB(fd,88) = item->identify;
			WFIFOB(fd,89) = item->attribute;
			WFIFOB(fd,90) = item->refine;
			WFIFOW(fd,91) = item->card[0];
			WFIFOW(fd,93) = item->card[1];
			WFIFOW(fd,95) = item->card[2];
			WFIFOW(fd,97) = item->card[3];
		} else // no item, set all to zero
			memset(WFIFOP(fd,80), 0x00, 19);

		WFIFOB(fd,99) = (uint8)msg_len;
		safestrncpy(WFIFOP(fd,100), msg->body, msg_len + 1);
		WFIFOSET(fd,len);

		if (msg->status == MAIL_UNREAD) {
			msg->status = MAIL_READ;
			intif->Mail_read(mail_id);
			clif->pMail_refreshinbox(fd, sd);
		}
	}
}

void clif_parse_Mail_read(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to open a mail (CZ_MAIL_OPEN).
/// 0241 <mail id>.L
void clif_parse_Mail_read(int fd, struct map_session_data *sd)
{
	int mail_id = RFIFOL(fd,2);

	if( mail_id <= 0 )
		return;
	if( mail->invalid_operation(sd) )
		return;

	clif->mail_read(sd, RFIFOL(fd,2));
}

void clif_parse_Mail_getattach(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to receive mail's attachment (CZ_MAIL_GET_ITEM).
/// 0244 <mail id>.L
void clif_parse_Mail_getattach(int fd, struct map_session_data *sd)
{
	int mail_id = RFIFOL(fd,2);
	int i;

	if( !chrif->isconnected() )
		return;
	if( mail_id <= 0 )
		return;
	if( mail->invalid_operation(sd) )
		return;

	ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
	if( i == MAIL_MAX_INBOX )
		return;

	if( sd->mail.inbox.msg[i].zeny < 1 && (sd->mail.inbox.msg[i].item.nameid < 1 || sd->mail.inbox.msg[i].item.amount < 1) )
		return;

	if( sd->mail.inbox.msg[i].zeny + sd->status.zeny > MAX_ZENY ) {
		clif->mail_getattachment(fd, 1);
		return;
	}

	if( sd->mail.inbox.msg[i].item.nameid > 0 ) {
		struct item_data *data;
		unsigned int weight;
		bool fail = false;

		if ((data = itemdb->exists(sd->mail.inbox.msg[i].item.nameid)) == NULL)
			return;

		if( pc_is90overweight(sd) ) {
			clif->mail_getattachment(fd, 2);
			return;
		}

		switch( pc->checkadditem(sd, data->nameid, sd->mail.inbox.msg[i].item.amount) ) {
			case ADDITEM_NEW:
				fail = ( pc->inventoryblank(sd) == 0 );
				break;
			case ADDITEM_OVERAMOUNT:
				fail = true;
		}

		if( fail ) {
			clif->mail_getattachment(fd, 1);
			return;
		}

		weight = data->weight * sd->mail.inbox.msg[i].item.amount;
		if( sd->weight + weight > sd->max_weight ) {
			clif->mail_getattachment(fd, 2);
			return;
		}
	}

	sd->mail.inbox.msg[i].zeny = 0;
	memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item));
	mail->clear(sd);

	clif->mail_read(sd, mail_id);
	intif->Mail_getattach(sd->status.char_id, mail_id);
}

void clif_parse_Mail_delete(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to delete a mail (CZ_MAIL_DELETE).
/// 0243 <mail id>.L
void clif_parse_Mail_delete(int fd, struct map_session_data *sd)
{
	int mail_id = RFIFOL(fd,2);
	int i;

	if( !chrif->isconnected() )
		return;
	if( mail_id <= 0 )
		return;
	if( mail->invalid_operation(sd) )
		return;

	ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
	if (i < MAIL_MAX_INBOX) {
		struct mail_message *msg = &sd->mail.inbox.msg[i];

		if( (msg->item.nameid > 0 && msg->item.amount > 0) || msg->zeny > 0 ) {// can't delete mail without removing attachment first
			clif->mail_delete(sd->fd, mail_id, 1);
			return;
		}

		sd->mail.inbox.msg[i].zeny = 0;
		memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item));
		mail->clear(sd);
		intif->Mail_delete(sd->status.char_id, mail_id);
	}
}

void clif_parse_Mail_return(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to return a mail (CZ_REQ_MAIL_RETURN).
/// 0273 <mail id>.L <receive name>.24B
void clif_parse_Mail_return(int fd, struct map_session_data *sd)
{
	int mail_id = RFIFOL(fd,2);
	int i;

	if( mail_id <= 0 )
		return;
	if( mail->invalid_operation(sd) )
		return;

	ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id);
	if (i < MAIL_MAX_INBOX && sd->mail.inbox.msg[i].send_id != 0) {
		sd->mail.inbox.msg[i].zeny = 0;
		memset(&sd->mail.inbox.msg[i].item, 0, sizeof(struct item));
		mail->clear(sd);
		intif->Mail_return(sd->status.char_id, mail_id);
	} else {
		clif->mail_return(sd->fd, mail_id, 1);
	}
}

void clif_parse_Mail_setattach(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add an item or Zeny to mail (CZ_MAIL_ADD_ITEM).
/// 0247 <index>.W <amount>.L
void clif_parse_Mail_setattach(int fd, struct map_session_data *sd)
{
	int idx = RFIFOW(fd,2);
	int amount = RFIFOL(fd,4);
	unsigned char flag;

	if( !chrif->isconnected() )
		return;
	if (idx < 0 || amount < 0)
		return;

	flag = mail->setitem(sd, idx, amount);
	clif->mail_setattachment(fd,idx,flag);
}

void clif_parse_Mail_winopen(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to reset mail item and/or Zeny (CZ_MAIL_RESET_ITEM).
/// 0246 <type>.W
/// type:
///     0 = reset all
///     1 = remove item
///     2 = remove zeny
void clif_parse_Mail_winopen(int fd, struct map_session_data *sd)
{
	int flag = RFIFOW(fd,2);

	if (flag == 0 || flag == 1)
		mail->removeitem(sd, 0);
	if (flag == 0 || flag == 2)
		mail->removezeny(sd, 0);
}

void clif_parse_Mail_send(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to send mail (CZ_MAIL_SEND).
/// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B
void clif_parse_Mail_send(int fd, struct map_session_data *sd)
{
	struct mail_message msg;
	int body_len;

	if( !chrif->isconnected() )
		return;
	if( sd->state.trading )
		return;

	if( RFIFOW(fd,2) < 69 ) {
		ShowWarning("Invalid Msg Len from account %d.\n", sd->status.account_id);
		return;
	}

	if( DIFF_TICK(sd->cansendmail_tick, timer->gettick()) > 0 ) {
		clif->message(sd->fd,msg_sd(sd,875)); //"Cannot send mails too fast!!."
		clif->mail_send(fd, true); // fail
		return;
	}

	body_len = RFIFOB(fd,68);

	if (body_len > MAIL_BODY_LENGTH)
		body_len = MAIL_BODY_LENGTH;

	memset(&msg, 0, sizeof(msg));
	if (!mail->setattachment(sd, &msg)) { // Invalid Append condition
		clif->mail_send(sd->fd, true); // fail
		mail->removeitem(sd,0);
		mail->removezeny(sd,0);
		return;
	}

	msg.id = 0; // id will be assigned by charserver
	msg.send_id = sd->status.char_id;
	msg.dest_id = 0; // will attempt to resolve name
	safestrncpy(msg.send_name, sd->status.name, NAME_LENGTH);
	safestrncpy(msg.dest_name, RFIFOP(fd,4), NAME_LENGTH);
	safestrncpy(msg.title, RFIFOP(fd,28), MAIL_TITLE_LENGTH);

	if (msg.title[0] == '\0') {
		return; // Message has no length and somehow client verification was skipped.
	}

	if (body_len)
		safestrncpy(msg.body, RFIFOP(fd,69), body_len + 1);
	else
		memset(msg.body, 0x00, MAIL_BODY_LENGTH);

	msg.timestamp = time(NULL);
	if( !intif->Mail_send(sd->status.account_id, &msg) )
		mail->deliveryfail(sd, &msg);

	sd->cansendmail_tick = timer->gettick() + 1000; // 1 Second flood Protection
}

/// AUCTION SYSTEM
/// By Zephyrus
///

/// Opens/closes the auction window (ZC_AUCTION_WINDOWS).
/// 025f <type>.L
/// type:
///     0 = open
///     1 = close
void clif_Auction_openwindow(struct map_session_data *sd)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	if (sd->state.storage_flag != STORAGE_FLAG_CLOSED || sd->state.vending || sd->state.buyingstore || sd->state.trading)
		return;

	if( !battle_config.feature_auction )
		return;

	WFIFOHEAD(fd,packet_len(0x25f));
	WFIFOW(fd,0) = 0x25f;
	WFIFOL(fd,2) = 0;
	WFIFOSET(fd,packet_len(0x25f));
}

/// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH).
/// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }*
void clif_Auction_results(struct map_session_data *sd, short count, short pages, const uint8 *buf)
{
	int i, fd, len = sizeof(struct auction_data);
	struct auction_data auction;
	struct item_data *item;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,12 + (count * 83));
	WFIFOW(fd,0) = 0x252;
	WFIFOW(fd,2) = 12 + (count * 83);
	WFIFOL(fd,4) = pages;
	WFIFOL(fd,8) = count;

	for( i = 0; i < count; i++ ) {
		int k = 12 + (i * 83);
		memcpy(&auction, RBUFP(buf,i * len), len);

		WFIFOL(fd,k) = auction.auction_id;
		safestrncpy(WFIFOP(fd,4+k), auction.seller_name, NAME_LENGTH);

		if( (item = itemdb->exists(auction.item.nameid)) != NULL && item->view_id > 0 )
			WFIFOW(fd,28+k) = item->view_id;
		else
			WFIFOW(fd,28+k) = auction.item.nameid;

		WFIFOL(fd,30+k) = auction.type;
		WFIFOW(fd,34+k) = auction.item.amount; // Always 1
		WFIFOB(fd,36+k) = auction.item.identify;
		WFIFOB(fd,37+k) = auction.item.attribute;
		WFIFOB(fd,38+k) = auction.item.refine;
		WFIFOW(fd,39+k) = auction.item.card[0];
		WFIFOW(fd,41+k) = auction.item.card[1];
		WFIFOW(fd,43+k) = auction.item.card[2];
		WFIFOW(fd,45+k) = auction.item.card[3];
		WFIFOL(fd,47+k) = auction.price;
		WFIFOL(fd,51+k) = auction.buynow;
		safestrncpy(WFIFOP(fd,55+k), auction.buyer_name, NAME_LENGTH);
		WFIFOL(fd,79+k) = (uint32)auction.timestamp;
	}
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM).
/// 0256 <index>.W <result>.B
/// result:
///     0 = success
///     1 = failure
void clif_Auction_setitem(int fd, int index, bool fail) {
	WFIFOHEAD(fd,packet_len(0x256));
	WFIFOW(fd,0) = 0x256;
	WFIFOW(fd,2) = index;
	WFIFOB(fd,4) = fail;
	WFIFOSET(fd,packet_len(0x256));
}

void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to initialize 'new auction' data (CZ_AUCTION_CREATE).
/// 024b <type>.W
/// type:
///     0 = create (any other action in auction window)
///     1 = cancel (cancel pressed on register tab)
///     ? = junk, uninitialized value (ex. when switching between list filters)
void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd)
{
	if( sd->auction.amount > 0 )
		clif->additem(sd, sd->auction.index, sd->auction.amount, 0);

	sd->auction.amount = 0;
}

void clif_parse_Auction_setitem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add an item to the action (CZ_AUCTION_ADD_ITEM).
/// 024c <index>.W <count>.L
void clif_parse_Auction_setitem(int fd, struct map_session_data *sd)
{
	int idx = RFIFOW(fd,2) - 2;
	int amount = RFIFOL(fd,4); // Always 1
	struct item_data *item;

	if( !battle_config.feature_auction )
		return;

	if( sd->auction.amount > 0 )
		sd->auction.amount = 0;

	if( idx < 0 || idx >= MAX_INVENTORY ) {
		ShowWarning("Character %s trying to set invalid item index in auctions.\n", sd->status.name);
		return;
	}

	if( amount != 1 || amount > sd->status.inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation.
		ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name);
		return;
	}

	if( (item = itemdb->exists(sd->status.inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC) )
	{ // Consumable or pets are not allowed
		clif->auction_setitem(sd->fd, idx, true);
		return;
	}

	if( !pc_can_give_items(sd) || sd->status.inventory[idx].expire_time ||
			!sd->status.inventory[idx].identify ||
				!itemdb_canauction(&sd->status.inventory[idx],pc_get_group_level(sd)) || // Quest Item or something else
					(sd->status.inventory[idx].bound && !pc_can_give_bound_items(sd)) ) {
		clif->auction_setitem(sd->fd, idx, true);
		return;
	}

	sd->auction.index = idx;
	sd->auction.amount = amount;
	clif->auction_setitem(fd, idx + 2, false);
}

/// Result from an auction action (ZC_AUCTION_RESULT).
/// 0250 <result>.B
/// result:
///     0 = You have failed to bid into the auction
///     1 = You have successfully bid in the auction
///     2 = The auction has been canceled
///     3 = An auction with at least one bidder cannot be canceled
///     4 = You cannot register more than 5 items in an auction at a time
///     5 = You do not have enough Zeny to pay the Auction Fee
///     6 = You have won the auction
///     7 = You have failed to win the auction
///     8 = You do not have enough Zeny
///     9 = You cannot place more than 5 bids at a time
void clif_Auction_message(int fd, unsigned char flag)
{
	WFIFOHEAD(fd,packet_len(0x250));
	WFIFOW(fd,0) = 0x250;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,packet_len(0x250));
}

/// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP).
/// 025e <result>.W
/// result:
///     0 = You have ended the auction
///     1 = You cannot end the auction
///     2 = Auction ID is incorrect
void clif_Auction_close(int fd, unsigned char flag)
{
	WFIFOHEAD(fd, 4);
	WFIFOW(fd,0) = 0x25d;  // BUG: The client identifies this packet as 0x25d (CZ_AUCTION_REQ_MY_SELL_STOP)
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd, 4);
}

void clif_parse_Auction_register(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to add an auction (CZ_AUCTION_ADD).
/// 024d <now money>.L <max money>.L <delete hour>.W
void clif_parse_Auction_register(int fd, struct map_session_data *sd)
{
	struct auction_data auction;
	struct item_data *item;

	if (!battle_config.feature_auction)
		return;

	Assert_retv(sd->auction.index >= 0 && sd->auction.index < MAX_INVENTORY);

	memset(&auction, 0, sizeof(auction));
	auction.price = RFIFOL(fd,2);
	auction.buynow = RFIFOL(fd,6);
	auction.hours = RFIFOW(fd,10);

	// Invalid Situations...
	if (auction.price <= 0 || auction.buynow <= 0) {
		ShowWarning("Character %s trying to register auction wit wrong price.\n", sd->status.name);
		return;
	}

	if( sd->auction.amount < 1 ) {
		ShowWarning("Character %s trying to register auction without item.\n", sd->status.name);
		return;
	}

	if( auction.price >= auction.buynow ) {
		ShowWarning("Character %s trying to alter auction prices.\n", sd->status.name);
		return;
	}

	if( auction.hours < 1 || auction.hours > 48 ) {
		ShowWarning("Character %s trying to enter an invalid time for auction.\n", sd->status.name);
		return;
	}

	if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) {
		clif_Auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee.
		return;
	}

	if( auction.buynow > battle_config.auction_maximumprice )
	{ // Zeny Limits
		auction.buynow = battle_config.auction_maximumprice;
		if( auction.price >= auction.buynow )
			auction.price = auction.buynow - 1;
	}

	auction.auction_id = 0;
	auction.seller_id = sd->status.char_id;
	safestrncpy(auction.seller_name, sd->status.name, sizeof(auction.seller_name));
	auction.buyer_id = 0;
	memset(auction.buyer_name, '\0', sizeof(auction.buyer_name));

	if( sd->status.inventory[sd->auction.index].nameid == 0 || sd->status.inventory[sd->auction.index].amount < sd->auction.amount )
	{
		clif->auction_message(fd, 2); // The auction has been canceled
		return;
	}

	if( (item = itemdb->exists(sd->status.inventory[sd->auction.index].nameid)) == NULL )
	{ // Just in case
		clif->auction_message(fd, 2); // The auction has been canceled
		return;
	}

	// Auction checks...
	if( sd->status.inventory[sd->auction.index].bound && !pc_can_give_bound_items(sd) ) {
		clif->message(sd->fd, msg_sd(sd,293)); // This bound item cannot be traded to that character.
		clif->auction_message(fd, 2); // The auction has been canceled
		return;
	}

	safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name));
	auction.type = item->type;
	memcpy(&auction.item, &sd->status.inventory[sd->auction.index], sizeof(struct item));
	auction.item.amount = 1;
	auction.timestamp = 0;

	if( !intif->Auction_register(&auction) )
		clif->auction_message(fd, 4); // No Char Server? lets say something to the client
	else
	{
		int zeny = auction.hours*battle_config.auction_feeperhour;

		pc->delitem(sd, sd->auction.index, sd->auction.amount, 1, DELITEM_SOLD, LOG_TYPE_AUCTION);
		sd->auction.amount = 0;

		pc->payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL);
	}
}

void clif_parse_Auction_cancel(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Cancels an auction (CZ_AUCTION_ADD_CANCEL).
/// 024e <auction id>.L
void clif_parse_Auction_cancel(int fd, struct map_session_data *sd)
{
	unsigned int auction_id = RFIFOL(fd,2);

	intif->Auction_cancel(sd->status.char_id, auction_id);
}

void clif_parse_Auction_close(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP).
/// 025d <auction id>.L
void clif_parse_Auction_close(int fd, struct map_session_data *sd)
{
	unsigned int auction_id = RFIFOL(fd,2);

	intif->Auction_close(sd->status.char_id, auction_id);
}

void clif_parse_Auction_bid(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Places a bid on an auction (CZ_AUCTION_BUY).
/// 024f <auction id>.L <money>.L
void clif_parse_Auction_bid(int fd, struct map_session_data *sd)
{
	unsigned int auction_id = RFIFOL(fd,2);
	int bid = RFIFOL(fd,6);

	if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish]
		clif->message(sd->fd, msg_sd(sd,246)); // Your GM level doesn't authorize you to perform this action.
		return;
	}

	if( bid <= 0 )
		clif->auction_message(fd, 0); // You have failed to bid into the auction
	else if( bid > sd->status.zeny )
		clif->auction_message(fd, 8); // You do not have enough zeny
	else if ( intif->CheckForCharServer() ) // char server is down (bugreport:1138)
		clif->auction_message(fd, 0); // You have failed to bid into the auction
	else {
		pc->payzeny(sd, bid, LOG_TYPE_AUCTION, NULL);
		intif->Auction_bid(sd->status.char_id, sd->status.name, auction_id, bid);
	}
}

void clif_parse_Auction_search(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Auction Search (CZ_AUCTION_ITEM_SEARCH).
/// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W
/// search type:
///     0 = armor
///     1 = weapon
///     2 = card
///     3 = misc
///     4 = name search
///     5 = auction id search
void clif_parse_Auction_search(int fd, struct map_session_data* sd)
{
	char search_text[NAME_LENGTH];
	short type = RFIFOW(fd,2), page = RFIFOW(fd,32);
	int price = RFIFOL(fd,4);  // FIXME: bug #5071

	if( !battle_config.feature_auction )
		return;

	clif->pAuction_cancelreg(fd, sd);

	safestrncpy(search_text, RFIFOP(fd,8), sizeof(search_text));
	intif->Auction_requestlist(sd->status.char_id, type, price, search_text, page);
}

void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO).
/// 025c <type>.W
/// type:
///     0 = sell (own auctions)
///     1 = buy (own bids)
void clif_parse_Auction_buysell(int fd, struct map_session_data* sd)
{
	short type = RFIFOW(fd,2) + 6;

	if( !battle_config.feature_auction )
		return;

	clif->pAuction_cancelreg(fd, sd);

	intif->Auction_requestlist(sd->status.char_id, type, 0, "", 1);
}

/// CASH/POINT SHOP
///

/// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST).
/// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }*
/// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711)
void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) {
	struct npc_item_list *shop = NULL;
	unsigned short shop_size = 0;
	int fd,i, c = 0;
	int currency[2] = { 0,0 };
#if PACKETVER < 20070711
	const int offset = 8;
#else
	const int offset = 12;
#endif

	nullpo_retv(sd);
	nullpo_retv(nd);

	if( nd->subtype == SCRIPT ) {
		shop = nd->u.scr.shop->item;
		shop_size = nd->u.scr.shop->items;

		npc->trader_count_funds(nd, sd);

		currency[0] = npc->trader_funds[0];
		currency[1] = npc->trader_funds[1];
	} else {
		shop = nd->u.shop.shop_item;
		shop_size = nd->u.shop.count;

		currency[0] = sd->cashPoints;
		currency[1] = sd->kafraPoints;
	}

	fd = sd->fd;
	sd->npc_shopid = nd->bl.id;
	WFIFOHEAD(fd,offset+shop_size*11);
	WFIFOW(fd,0) = 0x287;
	/* 0x2 = length, set after parsing */
	WFIFOL(fd,4) = currency[0]; // Cash Points
#if PACKETVER >= 20070711
	WFIFOL(fd,8) = currency[1]; // Kafra Points
#endif

	for( i = 0; i < shop_size; i++ ) {
		if( shop[i].nameid ) {
			struct item_data* id = itemdb->search(shop[i].nameid);
			WFIFOL(fd,offset+0+i*11) = shop[i].value;
			WFIFOL(fd,offset+4+i*11) = shop[i].value; // Discount Price
			WFIFOB(fd,offset+8+i*11) = itemtype(id->type);
			WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid;
			c++;
		}
	}
	WFIFOW(fd,2) = offset+c*11;
	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE).
/// 0289 <cash point>.L <error>.W
/// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711)
/// For error return codes see enum cashshop_error@clif.h
void clif_cashshop_ack(struct map_session_data* sd, int error) {
	struct npc_data *nd;
	int fd;
	int currency[2] = { 0,0 };

	nullpo_retv(sd);
	fd = sd->fd;
	if( (nd = map->id2nd(sd->npc_shopid)) && nd->subtype == SCRIPT ) {
		npc->trader_count_funds(nd,sd);
		currency[0] = npc->trader_funds[0];
		currency[1] = npc->trader_funds[1];
	} else {
		currency[0] = sd->cashPoints;
		currency[1] = sd->kafraPoints;
	}

	WFIFOHEAD(fd, packet_len(0x289));
	WFIFOW(fd,0) = 0x289;
	WFIFOL(fd,2) = currency[0];
#if PACKETVER < 20070711
	WFIFOW(fd,6) = TOW(error);
#else
	WFIFOL(fd,6) = currency[1];
	WFIFOW(fd,10) = TOW(error);
#endif
	WFIFOSET(fd, packet_len(0x289));
}

void clif_parse_cashshop_buy(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM).
/// 0288 <name id>.W <amount>.W
/// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711)
/// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803)
void clif_parse_cashshop_buy(int fd, struct map_session_data *sd)
{
	int fail = 0;

	if( sd->state.trading || !sd->npc_shopid || pc_has_permission(sd,PC_PERM_DISABLE_STORE) )
		fail = 1;
	else {
#if PACKETVER < 20101116
		short nameid = RFIFOW(fd,2);
		short amount = RFIFOW(fd,4);
		int points = RFIFOL(fd,6);

		fail = npc->cashshop_buy(sd, nameid, amount, points);
#else
		int len = RFIFOW(fd,2);
		int points = RFIFOL(fd,4);
		int count = RFIFOW(fd,8);
		struct itemlist item_list = { 0 };
		int i;

		if( len < 10 || len != 10 + count * 4) {
			ShowWarning("Player %d sent incorrect cash shop buy packet (len %d:%d)!\n", sd->status.char_id, len, 10 + count * 4);
			return;
		}
		VECTOR_INIT(item_list);
		VECTOR_ENSURE(item_list, count, 1);
		for (i = 0; i < count; i++) {
			struct itemlist_entry entry = { 0 };

			entry.amount = RFIFOW(fd, 10 + 4 * i);
			entry.id =     RFIFOW(fd, 10 + 4 * i + 2); // Nameid

			VECTOR_PUSH(item_list, entry);
		}
		fail = npc->cashshop_buylist(sd, points, &item_list);
		VECTOR_CLEAR(item_list);
#endif
	}

	clif->cashshop_ack(sd,fail);
}

/// Adoption System
///

/// Adoption message (ZC_BABYMSG).
/// 0216 <msg>.L
/// msg:
///     0 = "You cannot adopt more than 1 child."
///     1 = "You must be at least character level 70 in order to adopt someone."
///     2 = "You cannot adopt a married person."
void clif_Adopt_reply(struct map_session_data *sd, int type)
{
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,6);
	WFIFOW(fd,0) = 0x216;
	WFIFOL(fd,2) = type;
	WFIFOSET(fd,6);
}

/// Adoption confirmation (ZC_REQ_BABY).
/// 01f6 <account id>.L <char id>.L <name>.B
void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id) {
	int fd;

	nullpo_retv(sd);
	nullpo_retv(src);
	fd = sd->fd;
	WFIFOHEAD(fd,34);
	WFIFOW(fd,0) = 0x1f6;
	WFIFOL(fd,2) = src->status.account_id;
	WFIFOL(fd,6) = p_id;
	memcpy(WFIFOP(fd,10), src->status.name, NAME_LENGTH);
	WFIFOSET(fd,34);
}

void clif_parse_Adopt_request(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to adopt a player (CZ_REQ_JOIN_BABY).
/// 01f9 <account id>.L
void clif_parse_Adopt_request(int fd, struct map_session_data *sd) {
	struct map_session_data *tsd = map->id2sd(RFIFOL(fd,2)), *p_sd = map->charid2sd(sd->status.partner_id);

	if( pc->can_Adopt(sd, p_sd, tsd) ) {
		tsd->adopt_invite = sd->status.account_id;
		clif->adopt_request(tsd, sd, p_sd->status.account_id);
	}
}

void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Answer to adopt confirmation (CZ_JOIN_BABY).
/// 01f7 <account id>.L <char id>.L <answer>.L
/// answer:
///     0 = rejected
///     1 = accepted
void clif_parse_Adopt_reply(int fd, struct map_session_data *sd) {
	int p1_id = RFIFOL(fd,2);
	int p2_id = RFIFOL(fd,6);
	int result = RFIFOL(fd,10);
	struct map_session_data* p1_sd = map->id2sd(p1_id);
	struct map_session_data* p2_sd = map->id2sd(p2_id);

	int pid = sd->adopt_invite;
	sd->adopt_invite = 0;

	if( p1_sd == NULL || p2_sd == NULL )
		return; // Both players need to be online

	if( pid != p1_sd->status.account_id )
		return; // Incorrect values

	if( result == 0 )
		return; // Rejected

	pc->adoption(p1_sd, p2_sd, sd);
}

/// Convex Mirror (ZC_BOSS_INFO).
/// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B
/// infoType:
///     0 = No boss on this map (BOSS_INFO_NOT).
///     1 = Boss is alive (position update) (BOSS_INFO_ALIVE).
///     2 = Boss is alive (initial announce) (BOSS_INFO_ALIVE_WITHMSG).
///     3 = Boss is dead (BOSS_INFO_DEAD).
void clif_bossmapinfo(int fd, struct mob_data *md, short flag)
{
	WFIFOHEAD(fd,70);
	memset(WFIFOP(fd,0),0,70);
	WFIFOW(fd,0) = 0x293;

	if( md != NULL ) {
		if( md->bl.prev != NULL ) { // Boss on This Map
			if( flag ) {
				WFIFOB(fd,2) = 1;
				WFIFOL(fd,3) = md->bl.x;
				WFIFOL(fd,7) = md->bl.y;
			} else
				WFIFOB(fd,2) = 2; // First Time
		} else if (md->spawn_timer != INVALID_TIMER) { // Boss is Dead
			const struct TimerData * timer_data = timer->get(md->spawn_timer);
			unsigned int seconds;
			int hours, minutes;

			seconds = (unsigned int)(DIFF_TICK(timer_data->tick, timer->gettick()) / 1000 + 60);
			hours = seconds / (60 * 60);
			seconds = seconds - (60 * 60 * hours);
			minutes = seconds / 60;

			WFIFOB(fd,2) = 3;
			WFIFOW(fd,11) = hours; // Hours
			WFIFOW(fd,13) = minutes; // Minutes
		}
		safestrncpy(WFIFOP(fd,19), md->db->jname, NAME_LENGTH);
	}

	WFIFOSET(fd,70);
}

void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE).
/// 02d6 <account id>.L
void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) {
	int charid = RFIFOL(fd, 2);
	struct map_session_data* tsd = map->id2sd(charid);

	if (!tsd)
		return;

	if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) )
		clif->viewequip_ack(sd, tsd);
	else
		clif->msgtable(sd, MSG_EQUIP_NOT_PUBLIC);
}

void clif_parse_EquipTick(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to change equip window tick (CZ_CONFIG).
/// 02d8 <type>.L <value>.L
/// type:
///     0 = open equip window
///     value:
///         0 = disabled
///         1 = enabled
void clif_parse_EquipTick(int fd, struct map_session_data* sd)
{
	bool flag = (RFIFOL(fd,6) != 0) ? true : false;
	sd->status.show_equip = flag;
	clif->equiptickack(sd, flag);
}

void clif_parse_PartyTick(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to change party invitation tick.
///     value:
///         0 = disabled
///         1 = enabled
void clif_parse_PartyTick(int fd, struct map_session_data* sd)
{
	bool flag = RFIFOB(fd,6)?true:false;
	sd->status.allow_party = flag;
	clif->partytickack(sd, flag);
}

/// Questlog System [Kevin] [Inkfish]
///

/// Sends list of all quest states (ZC_ALL_QUEST_LIST).
/// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num
/// 097a <packet len>.W <num>.L { <quest id>.L <active>.B <remaining time>.L <time>.L <count>.W { <mob_id>.L <killed>.W <total>.W <mob name>.24B }*count }*num
void clif_quest_send_list(struct map_session_data *sd)
{
	int i, len, real_len;
	uint8 *buf = NULL;
	struct packet_quest_list_header *packet = NULL;
	nullpo_retv(sd);

	len = sizeof(struct packet_quest_list_header)
	    + sd->avail_quests * (sizeof(struct packet_quest_list_info)
	                         + MAX_QUEST_OBJECTIVES * sizeof(struct packet_mission_info_sub)); // >= than the actual length
	buf = aMalloc(len);
	packet = WBUFP(buf, 0);
	real_len = sizeof(*packet);

	packet->PacketType = questListType;
	packet->questCount = sd->avail_quests;

	for (i = 0; i < sd->avail_quests; i++) {
		struct packet_quest_list_info *info = (struct packet_quest_list_info *)(buf+real_len);
#if PACKETVER >= 20141022
		struct quest_db *qi = quest->db(sd->quest_log[i].quest_id);
		int j;
#endif // PACKETVER >= 20141022
		real_len += sizeof(*info);

		info->questID = sd->quest_log[i].quest_id;
		info->active = sd->quest_log[i].state;
#if PACKETVER >= 20141022
		info->quest_svrTime = sd->quest_log[i].time - qi->time;
		info->quest_endTime = sd->quest_log[i].time;
		info->hunting_count = qi->objectives_count;

		for (j = 0; j < qi->objectives_count; j++) {
			struct mob_db *mob_data;
			Assert_retb(j < MAX_QUEST_OBJECTIVES);
			real_len += sizeof(info->objectives[j]);

			mob_data = mob->db(qi->objectives[j].mob);

			info->objectives[j].mob_id = qi->objectives[j].mob;
			info->objectives[j].huntCount = sd->quest_log[i].count[j];
			info->objectives[j].maxCount = qi->objectives[j].count;
			safestrncpy(info->objectives[j].mobName, mob_data->jname, sizeof(info->objectives[j].mobName));
		}
#endif // PACKETVER >= 20141022
	}
	packet->PacketLength = real_len;
	clif->send(buf, real_len, &sd->bl, SELF);
	aFree(buf);
}

/// Sends list of all quest missions (ZC_ALL_QUEST_MISSION).
/// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num
void clif_quest_send_mission(struct map_session_data *sd)
{
	int fd = sd->fd;
	int i, j;
	int len;
	struct mob_db *monster;

	nullpo_retv(sd);
	len = sd->avail_quests*104+8;
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = 0x2b2;
	WFIFOW(fd, 2) = len;
	WFIFOL(fd, 4) = sd->avail_quests;

	for (i = 0; i < sd->avail_quests; i++) {
		struct quest_db *qi = quest->db(sd->quest_log[i].quest_id);
		WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id;
		WFIFOL(fd, i*104+12) = sd->quest_log[i].time - qi->time;
		WFIFOL(fd, i*104+16) = sd->quest_log[i].time;
		WFIFOW(fd, i*104+20) = qi->objectives_count;

		for (j = 0 ; j < qi->objectives_count; j++) {
			WFIFOL(fd, i*104+22+j*30) = qi->objectives[j].mob;
			WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j];
			monster = mob->db(qi->objectives[j].mob);
			memcpy(WFIFOP(fd, i*104+28+j*30), monster->jname, NAME_LENGTH);
		}
	}

	WFIFOSET(fd, len);
}

/// Notification about a new quest (ZC_ADD_QUEST).
/// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3
void clif_quest_add(struct map_session_data *sd, struct quest *qd)
{
	int fd;
	int i;
	struct quest_db *qi;

	nullpo_retv(sd);
	nullpo_retv(qd);
	fd = sd->fd;
	qi = quest->db(qd->quest_id);
	WFIFOHEAD(fd, packet_len(0x2b3));
	WFIFOW(fd, 0) = 0x2b3;
	WFIFOL(fd, 2) = qd->quest_id;
	WFIFOB(fd, 6) = qd->state;
	WFIFOB(fd, 7) = qd->time - qi->time;
	WFIFOL(fd, 11) = qd->time;
	WFIFOW(fd, 15) = qi->objectives_count;

	for (i = 0; i < qi->objectives_count; i++) {
		struct mob_db *monster;
		WFIFOL(fd, i*30+17) = qi->objectives[i].mob;
		WFIFOW(fd, i*30+21) = qd->count[i];
		monster = mob->db(qi->objectives[i].mob);
		memcpy(WFIFOP(fd, i*30+23), monster->jname, NAME_LENGTH);
	}

	WFIFOSET(fd, packet_len(0x2b3));
}

/// Notification about a quest being removed (ZC_DEL_QUEST).
/// 02b4 <quest id>.L
void clif_quest_delete(struct map_session_data *sd, int quest_id) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x2b4));
	WFIFOW(fd, 0) = 0x2b4;
	WFIFOL(fd, 2) = quest_id;
	WFIFOSET(fd, packet_len(0x2b4));
}

/// Notification of an update to the hunting mission counter (ZC_UPDATE_MISSION_HUNT).
/// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3
void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd)
{
	int fd;
	int i;
	struct quest_db *qi;
	int len;

	nullpo_retv(sd);
	nullpo_retv(qd);
	fd = sd->fd;
	qi = quest->db(qd->quest_id);
	len = qi->objectives_count * 12 + 6;

	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = 0x2b5;
	WFIFOW(fd, 2) = len;
	WFIFOW(fd, 4) = qi->objectives_count;

	for (i = 0; i < qi->objectives_count; i++) {
		WFIFOL(fd, i*12+6) = qd->quest_id;
		WFIFOL(fd, i*12+10) = qi->objectives[i].mob;
		WFIFOW(fd, i*12+14) = qi->objectives[i].count;
		WFIFOW(fd, i*12+16) = qd->count[i];
	}

	WFIFOSET(fd, len);
}

void clif_parse_questStateAck(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Request to change the state of a quest (CZ_ACTIVE_QUEST).
/// 02b6 <quest id>.L <active>.B
void clif_parse_questStateAck(int fd, struct map_session_data *sd) {
	quest->update_status(sd, RFIFOL(fd,2), RFIFOB(fd,6)?Q_ACTIVE:Q_INACTIVE);
}

/// Notification about the change of a quest state (ZC_ACTIVE_QUEST).
/// 02b7 <quest id>.L <active>.B
void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active) {
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x2b7));
	WFIFOW(fd, 0) = 0x2b7;
	WFIFOL(fd, 2) = quest_id;
	WFIFOB(fd, 6) = active;
	WFIFOSET(fd, packet_len(0x2b7));
}

/// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT).
/// 0446 <npc id>.L <x>.W <y>.W <effect>.W <type>.W
/// effect:
///     0 = none
///     1 = exclamation mark icon
///     2 = question mark icon
/// type:
///     0 = yellow
///     1 = orange
///     2 = green
///     3 = purple
void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short state, short color)
{
#if PACKETVER >= 20090218
	int fd;

	nullpo_retv(sd);
	nullpo_retv(bl);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x446));
	WFIFOW(fd, 0) = 0x446;
	WFIFOL(fd, 2) = bl->id;
	WFIFOW(fd, 6) = bl->x;
	WFIFOW(fd, 8) = bl->y;
	WFIFOW(fd, 10) = state;
	WFIFOW(fd, 12) = color;
	WFIFOSET(fd, packet_len(0x446));
#endif
}

/// Mercenary System
///

/// Notification about a mercenary status parameter change (ZC_MER_PAR_CHANGE).
/// 02a2 <var id>.W <value>.L
void clif_mercenary_updatestatus(struct map_session_data *sd, int type) {
	struct mercenary_data *md;
	struct status_data *mstatus;
	int fd;
	if( sd == NULL || (md = sd->md) == NULL )
		return;

	fd = sd->fd;
	mstatus = &md->battle_status;
	WFIFOHEAD(fd,packet_len(0x2a2));
	WFIFOW(fd,0) = 0x2a2;
	WFIFOW(fd,2) = type;
	switch( type ) {
		case SP_ATK1:
		{
			int atk = rnd()%(mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk;
			WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX);
		}
			break;
		case SP_MATK1:
			WFIFOL(fd,4) = cap_value(mstatus->matk_max, 0, INT16_MAX);
			break;
		case SP_HIT:
			WFIFOL(fd,4) = mstatus->hit;
			break;
		case SP_CRITICAL:
			WFIFOL(fd,4) = mstatus->cri/10;
			break;
		case SP_DEF1:
			WFIFOL(fd,4) = mstatus->def;
			break;
		case SP_MDEF1:
			WFIFOL(fd,4) = mstatus->mdef;
			break;
		case SP_MERCFLEE:
			WFIFOL(fd,4) = mstatus->flee;
			break;
		case SP_ASPD:
			WFIFOL(fd,4) = mstatus->amotion;
			break;
		case SP_HP:
			WFIFOL(fd,4) = mstatus->hp;
			break;
		case SP_MAXHP:
			WFIFOL(fd,4) = mstatus->max_hp;
			break;
		case SP_SP:
			WFIFOL(fd,4) = mstatus->sp;
			break;
		case SP_MAXSP:
			WFIFOL(fd,4) = mstatus->max_sp;
			break;
		case SP_MERCKILLS:
			WFIFOL(fd,4) = md->mercenary.kill_count;
			break;
		case SP_MERCFAITH:
			WFIFOL(fd,4) = mercenary->get_faith(md);
			break;
	}
	WFIFOSET(fd,packet_len(0x2a2));
}

/// Mercenary base status data (ZC_MER_INIT).
/// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W
///     <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W
///     <calls>.L <kills>.L <atk range>.W
void clif_mercenary_info(struct map_session_data *sd) {
	int fd;
	struct mercenary_data *md;
	struct status_data *mstatus;
	int atk;

	if( sd == NULL || (md = sd->md) == NULL )
		return;

	fd = sd->fd;
	mstatus = &md->battle_status;

	WFIFOHEAD(fd,packet_len(0x29b));
	WFIFOW(fd,0) = 0x29b;
	WFIFOL(fd,2) = md->bl.id;

	// Mercenary shows ATK as a random value between ATK ~ ATK2
#ifdef RENEWAL
	atk = status->get_weapon_atk(&md->bl, &mstatus->rhw, 0);
#else
	atk = rnd() % (mstatus->rhw.atk2 - mstatus->rhw.atk + 1) + mstatus->rhw.atk;
#endif
	WFIFOW(fd, 6) = cap_value(atk, 0, INT16_MAX);
#ifdef RENEWAL
	atk = status->base_matk(&md->bl, mstatus, status->get_lv(&md->bl));
	WFIFOW(fd,8) = cap_value(atk, 0, INT16_MAX);
#else
	WFIFOW(fd,8) = cap_value(mstatus->matk_max, 0, INT16_MAX);
#endif
	WFIFOW(fd,10) = mstatus->hit;
	WFIFOW(fd,12) = mstatus->cri/10;
#ifdef RENEWAL
	WFIFOW(fd, 14) = mstatus->def2;
	WFIFOW(fd, 16) = mstatus->mdef2;
#else
	WFIFOW(fd,14) = mstatus->def;
	WFIFOW(fd,16) = mstatus->mdef;
#endif
	WFIFOW(fd,18) = mstatus->flee;
	WFIFOW(fd,20) = mstatus->amotion;
	safestrncpy(WFIFOP(fd,22), md->db->name, NAME_LENGTH);
	WFIFOW(fd,46) = md->db->lv;
	WFIFOL(fd,48) = mstatus->hp;
	WFIFOL(fd,52) = mstatus->max_hp;
	WFIFOL(fd,56) = mstatus->sp;
	WFIFOL(fd,60) = mstatus->max_sp;
	WFIFOL(fd,64) = (int)time(NULL) + (mercenary->get_lifetime(md) / 1000);
	WFIFOW(fd,68) = mercenary->get_faith(md);
	WFIFOL(fd,70) = mercenary->get_calls(md);
	WFIFOL(fd,74) = md->mercenary.kill_count;
	WFIFOW(fd,78) = md->battle_status.rhw.range;
	WFIFOSET(fd,packet_len(0x29b));
}

/// Mercenary skill tree (ZC_MER_SKILLINFO_LIST).
/// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradeable>.B }*
void clif_mercenary_skillblock(struct map_session_data *sd)
{
	struct mercenary_data *md;
	int fd, i, len = 4, j;

	if( sd == NULL || (md = sd->md) == NULL )
		return;

	fd = sd->fd;
	WFIFOHEAD(fd,4+37*MAX_MERCSKILL);
	WFIFOW(fd,0) = 0x29d;
	for (i = 0; i < MAX_MERCSKILL; i++) {
		int id = md->db->skill[i].id;
		if (id == 0)
			continue;
		j = id - MC_SKILLBASE;
		WFIFOW(fd,len) = id;
		WFIFOL(fd,len+2) = skill->get_inf(id);
		WFIFOW(fd,len+6) = md->db->skill[j].lv;
		if ( md->db->skill[j].lv ) {
			WFIFOW(fd, len + 8) = skill->get_sp(id, md->db->skill[j].lv);
			WFIFOW(fd, len + 10) = skill->get_range2(&md->bl, id, md->db->skill[j].lv);
		} else {
			WFIFOW(fd, len + 8) = 0;
			WFIFOW(fd, len + 10) = 0;
		}
		safestrncpy(WFIFOP(fd,len+12), skill->get_name(id), NAME_LENGTH);
		WFIFOB(fd,len+36) = 0; // Skillable for Mercenary?
		len += 37;
	}

	WFIFOW(fd,2) = len;
	WFIFOSET(fd,len);
}

void clif_parse_mercenary_action(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to invoke a mercenary menu action (CZ_MER_COMMAND).
/// 029f <command>.B
///     1 = mercenary information
///     2 = delete
void clif_parse_mercenary_action(int fd, struct map_session_data* sd)
{
	int option = RFIFOB(fd,2);
	if (sd->md == NULL)
		return;

	if (option == 2)
		mercenary->delete(sd->md, 2);
}

/// Mercenary Message
/// message:
///     0 = Mercenary soldier's duty hour is over.
///     1 = Your mercenary soldier has been killed.
///     2 = Your mercenary soldier has been fired.
///     3 = Your mercenary soldier has ran away.
void clif_mercenary_message(struct map_session_data* sd, int message)
{
	clif->msgtable(sd, MSG_MERCENARY_EXPIRED + message);
}

/// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER).
/// 0298 <name id>.W <seconds>.L
void clif_rental_time(int fd, int nameid, int seconds)
{ // '<ItemName>' item will disappear in <seconds/60> minutes.
	WFIFOHEAD(fd,packet_len(0x298));
	WFIFOW(fd,0) = 0x298;
	WFIFOW(fd,2) = nameid;
	WFIFOL(fd,4) = seconds;
	WFIFOSET(fd,packet_len(0x298));
}

/// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE).
/// 0299 <index>.W <name id>.W
void clif_rental_expired(int fd, int index, int nameid)
{ // '<ItemName>' item has been deleted from the Inventory
	WFIFOHEAD(fd,packet_len(0x299));
	WFIFOW(fd,0) = 0x299;
	WFIFOW(fd,2) = index+2;
	WFIFOW(fd,4) = nameid;
	WFIFOSET(fd,packet_len(0x299));
}

/// Book Reading (ZC_READ_BOOK).
/// 0294 <book id>.L <page>.L
void clif_readbook(int fd, int book_id, int page)
{
	WFIFOHEAD(fd,packet_len(0x294));
	WFIFOW(fd,0) = 0x294;
	WFIFOL(fd,2) = book_id;
	WFIFOL(fd,6) = page;
	WFIFOSET(fd,packet_len(0x294));
}

/// Battlegrounds
///

/// Updates HP bar of a camp member.
/// 02e0 <account id>.L <name>.24B <hp>.W <max hp>.W (ZC_BATTLEFIELD_NOTIFY_HP).
/// 0a0e <account id>.L <hp>.L <max hp>.L (ZC_BATTLEFIELD_NOTIFY_HP2)
void clif_bg_hp(struct map_session_data *sd)
{
	unsigned char buf[34];

// packet version can be wrong, because inconsistend data in other servers. From packets table it start from 20140312 [4144]
#if PACKETVER < 20140613
	const int cmd = 0x2e0;
	nullpo_retv(sd);

	WBUFW(buf, 0) = cmd;
	WBUFL(buf, 2) = sd->status.account_id;
	memcpy(WBUFP(buf, 6), sd->status.name, NAME_LENGTH);

	if (sd->battle_status.max_hp > INT16_MAX)
	{ // To correctly display the %hp bar. [Skotlex]
		WBUFW(buf, 30) = sd->battle_status.hp / (sd->battle_status.max_hp / 100);
		WBUFW(buf, 32) = 100;
	}
	else
	{
		WBUFW(buf, 30) = sd->battle_status.hp;
		WBUFW(buf, 32) = sd->battle_status.max_hp;
	}
#else
	const int cmd = 0xa0e;
	nullpo_retv(sd);

	WBUFW(buf, 0) = cmd;
	WBUFL(buf, 2) = sd->status.account_id;
	if (sd->battle_status.max_hp > INT32_MAX) {
		WBUFL(buf, 6) = sd->battle_status.hp / (sd->battle_status.max_hp / 100);
		WBUFL(buf, 10) = 100;
	} else {
		WBUFL(buf, 6) = sd->battle_status.hp;
		WBUFL(buf, 10) = sd->battle_status.max_hp;
	}
#endif

	clif->send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS);
}

/// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION).
/// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W
void clif_bg_xy(struct map_session_data *sd)
{
	unsigned char buf[36];
	nullpo_retv(sd);

	WBUFW(buf,0)=0x2df;
	WBUFL(buf,2)=sd->status.account_id;
	memcpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH);
	WBUFW(buf,30)=sd->status.class;
	WBUFW(buf,32)=sd->bl.x;
	WBUFW(buf,34)=sd->bl.y;

	clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
}

void clif_bg_xy_remove(struct map_session_data *sd)
{
	unsigned char buf[36];
	nullpo_retv(sd);

	WBUFW(buf,0)=0x2df;
	WBUFL(buf,2)=sd->status.account_id;
	memset(WBUFP(buf,6), 0, NAME_LENGTH);
	WBUFW(buf,30)=0;
	WBUFW(buf,32)=-1;
	WBUFW(buf,34)=-1;

	clif->send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS);
}

/// Notifies clients of a battleground message (ZC_BATTLEFIELD_CHAT).
/// 02dc <packet len>.W <account id>.L <name>.24B <message>.?B
void clif_bg_message(struct battleground_data *bgd, int src_id, const char *name, const char *mes)
{
	struct map_session_data *sd;
	unsigned char *buf;
	int len;

	nullpo_retv(bgd);
	nullpo_retv(name);
	nullpo_retv(mes);

	if (!bgd->count || (sd = bg->getavailablesd(bgd)) == NULL)
		return;

	len = (int)strlen(mes);
	Assert_retv(len <= INT16_MAX - NAME_LENGTH - 8);
	buf = (unsigned char*)aMalloc((len + NAME_LENGTH + 8)*sizeof(unsigned char));

	WBUFW(buf,0) = 0x2dc;
	WBUFW(buf,2) = len + NAME_LENGTH + 8;
	WBUFL(buf,4) = src_id;
	memcpy(WBUFP(buf,8), name, NAME_LENGTH);
	memcpy(WBUFP(buf,32), mes, len); // [!] no NUL terminator
	clif->send(buf,WBUFW(buf,2), &sd->bl, BG);

	aFree(buf);
}

/**
 * Validates and processes battlechat messages [pakpil] (CZ_BATTLEFIELD_CHAT).
 *
 * @code
 * 0x2db <packet len>.W <text>.?B (<name> : <message>) 00
 * @endcode
 *
 * @param fd The incoming file descriptor.
 * @param sd The related character.
 */
void clif_parse_BattleChat(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_BattleChat(int fd, struct map_session_data *sd)
{
	const struct packet_chat_message *packet = RP2PTR(fd);
	char message[CHAT_SIZE_MAX + NAME_LENGTH + 3 + 1];

	if (clif->process_chat_message(sd, packet, message, sizeof message) == NULL)
		return;

	bg->send_message(sd, message);
}

/// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT).
/// 02de <camp A points>.W <camp B points>.W
void clif_bg_updatescore(int16 m) {
	struct block_list bl;
	unsigned char buf[6];

	bl.id = 0;
	bl.type = BL_NUL;
	bl.m = m;

	WBUFW(buf,0) = 0x2de;
	WBUFW(buf,2) = map->list[m].bgscore_lion;
	WBUFW(buf,4) = map->list[m].bgscore_eagle;
	clif->send(buf,packet_len(0x2de),&bl,ALL_SAMEMAP);
}

void clif_bg_updatescore_single(struct map_session_data *sd) {
	int fd;
	nullpo_retv(sd);
	fd = sd->fd;

	WFIFOHEAD(fd,packet_len(0x2de));
	WFIFOW(fd,0) = 0x2de;
	WFIFOW(fd,2) = map->list[sd->bl.m].bgscore_lion;
	WFIFOW(fd,4) = map->list[sd->bl.m].bgscore_eagle;
	WFIFOSET(fd,packet_len(0x2de));
}

/// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO).
/// 02dd <account id>.L <name>.24B <camp>.W
void clif_sendbgemblem_area(struct map_session_data *sd)
{
	unsigned char buf[33];
	nullpo_retv(sd);

	WBUFW(buf, 0) = 0x2dd;
	WBUFL(buf,2) = sd->bl.id;
	safestrncpy(WBUFP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen.
	WBUFW(buf,30) = sd->bg_id;
	clif->send(buf,packet_len(0x2dd), &sd->bl, AREA);
}

void clif_sendbgemblem_single(int fd, struct map_session_data *sd)
{
	nullpo_retv(sd);
	WFIFOHEAD(fd,32);
	WFIFOW(fd,0) = 0x2dd;
	WFIFOL(fd,2) = sd->bl.id;
	safestrncpy(WFIFOP(fd,6), sd->status.name, NAME_LENGTH);
	WFIFOW(fd,30) = sd->bg_id;
	WFIFOSET(fd,packet_len(0x2dd));
}

/// Custom Fonts (ZC_NOTIFY_FONT).
/// 02ef <account_id>.L <font id>.W
void clif_font(struct map_session_data *sd)
{
#if PACKETVER >= 20080102
	unsigned char buf[8];
	nullpo_retv(sd);
	WBUFW(buf,0) = 0x2ef;
	WBUFL(buf,2) = sd->bl.id;
	WBUFW(buf,6) = sd->status.font;
	clif->send(buf, packet_len(0x2ef), &sd->bl, AREA);
#endif
}

/*==========================================
 * Instancing Window
 *------------------------------------------*/
int clif_instance(int instance_id, int type, int flag) {
	struct map_session_data *sd = NULL;
	unsigned char buf[255];
	enum send_target target = PARTY;

	switch( instance->list[instance_id].owner_type ) {
		case IOT_NONE:
			return 0;
		case IOT_GUILD:
			target = GUILD;
			sd = guild->getavailablesd(guild->search(instance->list[instance_id].owner_id));
			break;
		case IOT_PARTY:
			/* default is already PARTY */
			sd = party->getavailablesd(party->search(instance->list[instance_id].owner_id));
			break;
		case IOT_CHAR:
			target = SELF;
			sd = map->id2sd(instance->list[instance_id].owner_id);
			break;
	}

	if( !sd )
		return 0;

	switch( type ) {
		case 1:
			// S 0x2cb <Instance name>.61B <Standby Position>.W
			// Required to start the instancing information window on Client
			// This window re-appear each "refresh" of client automatically until type 4 is send to client.
			WBUFW(buf,0) = 0x02CB;
			memcpy(WBUFP(buf,2),instance->list[instance_id].name,INSTANCE_NAME_LENGTH);
			WBUFW(buf,63) = flag;
			clif->send(buf,packet_len(0x02CB),&sd->bl,target);
			break;
		case 2:
			// S 0x2cc <Standby Position>.W
			// To announce Instancing queue creation if no maps available
			WBUFW(buf,0) = 0x02CC;
			WBUFW(buf,2) = flag;
			clif->send(buf,packet_len(0x02CC),&sd->bl,target);
			break;
		case 3:
		case 4:
			// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L
			WBUFW(buf,0) = 0x02CD;
			memcpy(WBUFP(buf,2),instance->list[instance_id].name,61);
			if( type == 3 ) {
				WBUFL(buf,63) = instance->list[instance_id].progress_timeout;
				WBUFL(buf,67) = 0;
			} else {
				WBUFL(buf,63) = 0;
				WBUFL(buf,67) = instance->list[instance_id].idle_timeout;
			}
			clif->send(buf,packet_len(0x02CD),&sd->bl,target);
			break;
		case 5:
			// S 0x2ce <Message ID>.L
			// 0 = Notification (EnterLimitDate update?)
			// 1 = The Memorial Dungeon expired; it has been destroyed
			// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed
			// 3 = The Memorial Dungeon has been removed.
			// 4 = Create failure (removes the instance window)
			WBUFW(buf,0) = 0x02CE;
			WBUFL(buf,2) = flag;
			//WBUFL(buf,6) = EnterLimitDate;
			clif->send(buf,packet_len(0x02CE),&sd->bl,target);
			break;
	}
	return 0;
}

void clif_instance_join(int fd, int instance_id)
{
	if( instance->list[instance_id].idle_timer != INVALID_TIMER ) {
		WFIFOHEAD(fd,packet_len(0x02CD));
		WFIFOW(fd,0) = 0x02CD;
		memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
		WFIFOL(fd,63) = 0;
		WFIFOL(fd,67) = instance->list[instance_id].idle_timeout;
		WFIFOSET(fd,packet_len(0x02CD));
	} else if( instance->list[instance_id].progress_timer != INVALID_TIMER ) {
		WFIFOHEAD(fd,packet_len(0x02CD));
		WFIFOW(fd,0) = 0x02CD;
		memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
		WFIFOL(fd,63) = instance->list[instance_id].progress_timeout;
		WFIFOL(fd,67) = 0;
		WFIFOSET(fd,packet_len(0x02CD));
	} else {
		WFIFOHEAD(fd,packet_len(0x02CB));
		WFIFOW(fd,0) = 0x02CB;
		memcpy(WFIFOP(fd,2),instance->list[instance_id].name,61);
		WFIFOW(fd,63) = 0;
		WFIFOSET(fd,packet_len(0x02CB));
	}
}

void clif_instance_leave(int fd)
{
	WFIFOHEAD(fd,packet_len(0x02CE));
	WFIFOW(fd,0) = 0x02ce;
	WFIFOL(fd,2) = 4;
	WFIFOSET(fd,packet_len(0x02CE));
}

/// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY).
/// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B
void clif_party_show_picker(struct map_session_data * sd, struct item * item_data)
{
#if PACKETVER >= 20071002
	unsigned char buf[22];
	struct item_data* id;

	nullpo_retv(sd);
	nullpo_retv(item_data);
	id = itemdb->search(item_data->nameid);
	WBUFW(buf,0) = 0x2b8;
	WBUFL(buf,2) = sd->status.account_id;
	WBUFW(buf,6) = item_data->nameid;
	WBUFB(buf,8) = item_data->identify;
	WBUFB(buf,9) = item_data->attribute;
	WBUFB(buf,10) = item_data->refine;
	clif->addcards(WBUFP(buf,11), item_data);
	WBUFW(buf,19) = id->equip; // equip location
	WBUFB(buf,21) = itemtype(id->type); // item type
	clif->send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS);
#endif
}

/// Display gained exp (ZC_NOTIFY_EXP).
/// 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W
/// var id:
///     SP_BASEEXP, SP_JOBEXP
/// exp type:
///     0 = normal exp gain/loss
///     1 = quest exp gain/loss
void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool is_quest) {
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd, packet_len(0x7f6));
	WFIFOW(fd,0) = 0x7f6;
	WFIFOL(fd,2) = sd->bl.id;
	WFIFOL(fd,6) = exp;
	WFIFOW(fd,10) = type;
	WFIFOW(fd,12) = is_quest?1:0;// Normal exp is shown in yellow, quest exp is shown in purple.
	WFIFOSET(fd,packet_len(0x7f6));
}

/// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT).
/// type:
///     0 = Displays 'value' for 5 seconds.
///     1 = Incremental counter (1 tick/second), negated 'value' specifies start value (e.g. using -10 lets the counter start at 10).
///     2 = Decremental counter (1 tick/second), negated 'value' specifies start value (does not stop when reaching 0, but overflows).
///     3 = Decremental counter (1 tick/second), 'value' specifies start value (stops when reaching 0, displays at most 2 digits).
/// value:
///     Except for type 3 it is interpreted as seconds for displaying as DD:HH:MM:SS, HH:MM:SS, MM:SS or SS (leftmost '00' is not displayed).
void clif_showdigit(struct map_session_data* sd, unsigned char type, int value)
{
	nullpo_retv(sd);
	WFIFOHEAD(sd->fd, packet_len(0x1b1));
	WFIFOW(sd->fd,0) = 0x1b1;
	WFIFOB(sd->fd,2) = type;
	WFIFOL(sd->fd,3) = value;
	WFIFOSET(sd->fd, packet_len(0x1b1));
}

void clif_parse_LessEffect(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Notification of the state of client command /effect (CZ_LESSEFFECT).
/// 021d <state>.L
/// state:
///     0 = Full effects
///     1 = Reduced effects
///
/// NOTE:   The state is used on Aegis for sending skill unit packet
///         0x11f (ZC_SKILL_ENTRY) instead of 0x1c9 (ZC_SKILL_ENTRY2)
///         whenever possible. Due to the way the decision check is
///         constructed, this state tracking was rendered useless,
///         as the only skill unit, that is sent with 0x1c9 is
///         Graffiti.
void clif_parse_LessEffect(int fd, struct map_session_data* sd)
{
	int isLess = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);

	sd->state.lesseffect = ( isLess != 0 );
}

void clif_parse_ItemListWindowSelected(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// S 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b*
void clif_parse_ItemListWindowSelected(int fd, struct map_session_data *sd)
{
	int n = ((int)RFIFOW(fd,2) - 12) / 4;
	int type = RFIFOL(fd,4);
	int flag = RFIFOL(fd,8); // Button clicked: 0 = Cancel, 1 = OK
	struct itemlist item_list = { 0 };
	int i;

	if( sd->state.trading || sd->npc_shopid )
		return;

	if (flag == 0 || n <= 0) {
		clif_menuskill_clear(sd);
		return; // Canceled by player.
	}

	if (n > MAX_INVENTORY)
		n = MAX_INVENTORY; // It should be impossible to have more than that.

	if (sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL) {
		clif_menuskill_clear(sd);
		return; // Prevent hacking.
	}

	VECTOR_INIT(item_list);
	VECTOR_ENSURE(item_list, n, 1);
	for (i = 0; i < n; i++) {
		struct itemlist_entry entry = { 0 };
		entry.id = (int)RFIFOW(fd, 12 + 4 * i) - 2; // Inventory index
		entry.amount =  RFIFOW(fd, 12 + 4 * i + 2);
		VECTOR_PUSH(item_list, entry);
	}

	switch( type ) {
		case 0: // Change Material
			skill->changematerial(sd, &item_list);
			break;
		case 1: // Level 1: Pure to Rough
		case 2: // Level 2: Rough to Pure
			skill->elementalanalysis(sd, type, &item_list);
			break;
	}
	VECTOR_CLEAR(item_list);
	clif_menuskill_clear(sd);

	return;
}

/*==========================================
 * Elemental System
 *==========================================*/
void clif_elemental_updatestatus(struct map_session_data *sd, int type) {
	struct elemental_data *ed;
	struct status_data *estatus;
	int fd;

	if( sd == NULL || (ed = sd->ed) == NULL )
		return;

	fd = sd->fd;
	estatus = &ed->battle_status;
	WFIFOHEAD(fd,8);
	WFIFOW(fd,0) = 0x81e;
	WFIFOW(fd,2) = type;
	switch( type ) {
		case SP_HP:
			WFIFOL(fd,4) = estatus->hp;
			break;
		case SP_MAXHP:
			WFIFOL(fd,4) = estatus->max_hp;
			break;
		case SP_SP:
			WFIFOL(fd,4) = estatus->sp;
			break;
		case SP_MAXSP:
			WFIFOL(fd,4) = estatus->max_sp;
			break;
	}
	WFIFOSET(fd,8);
}

void clif_elemental_info(struct map_session_data *sd) {
	int fd;
	struct elemental_data *ed;
	struct status_data *estatus;

	if( sd == NULL || (ed = sd->ed) == NULL )
		return;

	fd = sd->fd;
	estatus = &ed->battle_status;

	WFIFOHEAD(fd,22);
	WFIFOW(fd, 0) = 0x81d;
	WFIFOL(fd, 2) = ed->bl.id;
	WFIFOL(fd, 6) = estatus->hp;
	WFIFOL(fd,10) = estatus->max_hp;
	WFIFOL(fd,14) = estatus->sp;
	WFIFOL(fd,18) = estatus->max_sp;
	WFIFOSET(fd,22);
}

/// Buying Store System
///

/// Opens preparation window for buying store (ZC_OPEN_BUYING_STORE).
/// 0810 <slots>.B
void clif_buyingstore_open(struct map_session_data* sd)
{
#if PACKETVER >= 20100303
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x810));
	WFIFOW(fd,0) = 0x810;
	WFIFOB(fd,2) = sd->buyingstore.slots;
	WFIFOSET(fd,packet_len(0x810));
#endif
}

void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE).
/// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }*
/// result:
///     0 = cancel
///     1 = open
void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) {
	const unsigned int blocksize = 8;
	const uint8 *itemlist;
	char storename[MESSAGE_SIZE];
	unsigned char result;
	int zenylimit;
	unsigned int count, packet_len;
	struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];

	packet_len = RFIFOW(fd,info->pos[0]);

	// TODO: Make this check global for all variable length packets.
	if( packet_len < 89 )
	{// minimum packet length
		ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89U, packet_len, sd->bl.id);
		return;
	}

	zenylimit = RFIFOL(fd,info->pos[1]);
	result    = RFIFOL(fd,info->pos[2]);
	safestrncpy(storename, RFIFOP(fd,info->pos[3]), sizeof(storename));
	itemlist  = RFIFOP(fd,info->pos[4]);

	// so that buyingstore_create knows, how many elements it has access to
	packet_len-= info->pos[4];

	if( packet_len%blocksize )
	{
		ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
		return;
	}
	count = packet_len/blocksize;

	buyingstore->create(sd, zenylimit, result, storename, itemlist, count);
}

/// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER).
/// 0812 <result>.W <total weight>.L
/// result:
///     1 = "Failed to open buying store." (0x6cd, MSI_BUYINGSTORE_OPEN_FAILED)
///     2 = "Total amount of then possessed items exceeds the weight limit by <weight/10-maxweight*90%>. Please re-enter." (0x6ce, MSI_BUYINGSTORE_OVERWEIGHT)
///     8 = "No sale (purchase) information available." (0x705)
///     ? = nothing
void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight)
{
#if PACKETVER >= 20100420
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x812));
	WFIFOW(fd,0) = 0x812;
	WFIFOW(fd,2) = result;
	WFIFOL(fd,4) = weight;
	WFIFOSET(fd,packet_len(0x812));
#endif
}

/// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE).
/// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }*
void clif_buyingstore_myitemlist(struct map_session_data* sd)
{
	int fd;
	unsigned int i;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,12+sd->buyingstore.slots*9);
	WFIFOW(fd,0) = 0x813;
	WFIFOW(fd,2) = 12+sd->buyingstore.slots*9;
	WFIFOL(fd,4) = sd->bl.id;
	WFIFOL(fd,8) = sd->buyingstore.zenylimit;

	for( i = 0; i < sd->buyingstore.slots; i++ )
	{
		WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price;
		WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount;
		WFIFOB(fd,18+i*9) = itemtype(itemdb_type(sd->buyingstore.items[i].nameid));
		WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid;
	}

	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY).
/// 0814 <account id>.L <store name>.80B
void clif_buyingstore_entry(struct map_session_data* sd)
{
#if PACKETVER >= 20100420
	uint8 buf[86];

	nullpo_retv(sd);
	WBUFW(buf,0) = 0x814;
	WBUFL(buf,2) = sd->bl.id;
	memcpy(WBUFP(buf,6), sd->message, MESSAGE_SIZE);

	clif->send(buf, packet_len(0x814), &sd->bl, AREA_WOS);
#endif
}
void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
{
#if PACKETVER >= 20100420
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x814));
	WFIFOW(fd,0) = 0x814;
	WFIFOL(fd,2) = pl_sd->bl.id;
	memcpy(WFIFOP(fd,6), pl_sd->message, MESSAGE_SIZE);
	WFIFOSET(fd,packet_len(0x814));
#endif
}

void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE).
/// 0815
void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) {
	buyingstore->close(sd);
}

/// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY).
/// 0816 <account id>.L
void clif_buyingstore_disappear_entry(struct map_session_data* sd)
{
#if PACKETVER >= 20100309
	uint8 buf[6];

	nullpo_retv(sd);
	WBUFW(buf,0) = 0x816;
	WBUFL(buf,2) = sd->bl.id;

	clif->send(buf, packet_len(0x816), &sd->bl, AREA_WOS);
#endif
}

void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd)
{
#if PACKETVER >= 20100309
	int fd;

	nullpo_retv(sd);
	nullpo_retv(pl_sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x816));
	WFIFOW(fd,0) = 0x816;
	WFIFOL(fd,2) = pl_sd->bl.id;
	WFIFOSET(fd,packet_len(0x816));
#endif
}

/// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE).
/// 0817 <account id>.L
void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd)
{
	int account_id;

	account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]);

	buyingstore->open(sd, account_id);
}

/// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE).
/// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }*
void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd)
{
	int fd;
	unsigned int i;

	nullpo_retv(sd);
	nullpo_retv(pl_sd);
	fd = sd->fd;
	WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9);
	WFIFOW(fd,0) = 0x818;
	WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9;
	WFIFOL(fd,4) = pl_sd->bl.id;
	WFIFOL(fd,8) = pl_sd->buyer_id;
	WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit;

	for( i = 0; i < pl_sd->buyingstore.slots; i++ )
	{
		WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price;
		WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount;  // TODO: Figure out, if no longer needed items (amount == 0) are listed on official.
		WFIFOB(fd,22+i*9) = itemtype(itemdb_type(pl_sd->buyingstore.items[i].nameid));
		WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid;
	}

	WFIFOSET(fd,WFIFOW(fd,2));
}

void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE).
/// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }*
void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) {
	const unsigned int blocksize = 6;
	const uint8 *itemlist;
	int account_id;
	unsigned int count, packet_len, buyer_id;
	struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];

	packet_len = RFIFOW(fd,info->pos[0]);

	if( packet_len < 12 )
	{// minimum packet length
		ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12U, packet_len, sd->bl.id);
		return;
	}

	account_id = RFIFOL(fd,info->pos[1]);
	buyer_id   = RFIFOL(fd,info->pos[2]);
	itemlist   = RFIFOP(fd,info->pos[3]);

	// so that buyingstore_trade knows, how many elements it has access to
	packet_len-= info->pos[3];

	if( packet_len%blocksize )
	{
		ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize);
		return;
	}
	count = packet_len/blocksize;

	buyingstore->trade(sd, account_id, buyer_id, itemlist, count);
}

/// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER).
/// 081a <result>.W
/// result:
///     3 = "All items within the buy limit were purchased." (0x6cf, MSI_BUYINGSTORE_TRADE_OVERLIMITZENY)
///     4 = "All items were purchased." (0x6d0, MSI_BUYINGSTORE_TRADE_BUYCOMPLETE)
///     ? = nothing
void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result)
{
#if PACKETVER >= 20100420
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x81a));
	WFIFOW(fd,0) = 0x81a;
	WFIFOW(fd,2) = result;
	WFIFOSET(fd,packet_len(0x81a));
#endif
}

/// Updates the zeny limit and an item in the buying store item list (ZC_UPDATE_ITEM_FROM_BUYING_STORE).
/// 081b <name id>.W <amount>.W <limit zeny>.L
void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny)
{
	int fd;
#if PACKETVER < 20141016  // TODO : not sure for client date [Napster]
	const int cmd = 0x81b;
#else
	const int cmd = 0x9e6;
#endif
	const int len = packet_len(cmd);

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = cmd;
	WFIFOW(fd, 2) = nameid;
	WFIFOW(fd, 4) = amount;  // amount of nameid received
#if PACKETVER < 20141016
	WFIFOL(fd, 6) = sd->buyingstore.zenylimit;
#else
	WFIFOL(fd, 6) = zeny;  // zeny
	WFIFOL(fd, 10) = sd->buyingstore.zenylimit;
	WFIFOL(fd, 14) = char_id;  // GID
	WFIFOL(fd, 18) = (int)time(NULL);  // date
#endif
	WFIFOSET(fd, len);
}

/// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE).
/// 081c <index>.W <amount>.W <price>.L
/// message:
///     "%s (%d) were sold at %dz." (0x6d2, MSI_BUYINGSTORE_TRADE_SELLCOMPLETE)
///
/// NOTE:   This function has to be called _instead_ of clif_delitem/clif_dropitem.
void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price)
{
#if PACKETVER >= 20100420
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x81c));
	WFIFOW(fd,0) = 0x81c;
	WFIFOW(fd,2) = index+2;
	WFIFOW(fd,4) = amount;
	WFIFOL(fd,6) = price;  // price per item, client calculates total Zeny by itself
	WFIFOSET(fd,packet_len(0x81c));
#endif
}

/// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER).
/// 0824 <result>.W <name id>.W
/// result:
///     5 = "The deal has failed." (0x39, MSI_DEAL_FAIL)
///     6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT)
///     7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY)
///     ? = nothing
void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid)
{
#if PACKETVER >= 20100420
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x824));
	WFIFOW(fd,0) = 0x824;
	WFIFOW(fd,2) = result;
	WFIFOW(fd,4) = nameid;
	WFIFOSET(fd,packet_len(0x824));
#endif
}

void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Search Store Info System
///

/// Request to search for stores (CZ_SEARCH_STORE_INFO).
/// 0835 <packet len>.W <type>.B <max price>.L <min price>.L <name id count>.B <card count>.B { <name id>.W }* { <card>.W }*
/// type:
///     0 = Vending
///     1 = Buying Store
///
/// NOTE:   The client determines the item ids by specifying a name and optionally,
///         amount of card slots. If the client does not know about the item it
///         cannot be searched.
void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) {
	const unsigned int blocksize = 2;
	const uint8* itemlist;
	const uint8* cardlist;
	unsigned char type;
	unsigned int min_price, max_price, packet_len, count, item_count, card_count;
	struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];

	packet_len = RFIFOW(fd,info->pos[0]);

	if( packet_len < 15 )
	{// minimum packet length
		ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15U, packet_len, sd->bl.id);
		return;
	}

	type       = RFIFOB(fd,info->pos[1]);
	max_price  = RFIFOL(fd,info->pos[2]);
	min_price  = RFIFOL(fd,info->pos[3]);
	item_count = RFIFOB(fd,info->pos[4]);
	card_count = RFIFOB(fd,info->pos[5]);
	itemlist   = RFIFOP(fd,info->pos[6]);
	cardlist   = RFIFOP(fd,info->pos[6]+blocksize*item_count);

	// check, if there is enough data for the claimed count of items
	packet_len-= info->pos[6];

	if( packet_len%blocksize )
	{
		ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize);
		return;
	}
	count = packet_len/blocksize;

	if( count < item_count+card_count )
	{
		ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id);
		return;
	}

	searchstore->query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count);
}

/// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK).
/// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }*
/// is first page:
///     0 = appends to existing results
///     1 = clears previous results before displaying this result set
/// is next page:
///     0 = no "next" label
///     1 = "next" label to retrieve more results
void clif_search_store_info_ack(struct map_session_data* sd)
{
	const unsigned int blocksize = MESSAGE_SIZE+26;
	int fd;
	unsigned int i, start, end;

	nullpo_retv(sd);
	fd = sd->fd;
	start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE;
	end   = min(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE);

	WFIFOHEAD(fd,7+(end-start)*blocksize);
	WFIFOW(fd,0) = 0x836;
	WFIFOW(fd,2) = 7+(end-start)*blocksize;
	WFIFOB(fd,4) = !sd->searchstore.pages;
	WFIFOB(fd,5) = searchstore->querynext(sd);
	WFIFOB(fd,6) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);

	for( i = start; i < end; i++ ) {
		struct s_search_store_info_item* ssitem = &sd->searchstore.items[i];
		struct item it;

		WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id;
		WFIFOL(fd,i*blocksize+11) = ssitem->account_id;
		memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE);
		WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid;
		WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(itemdb_type(ssitem->nameid));
		WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price;
		WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount;
		WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine;

		// make-up an item for clif_addcards
		memset(&it, 0, sizeof(it));
		memcpy(&it.card, &ssitem->card, sizeof(it.card));
		it.nameid = ssitem->nameid;
		it.amount = ssitem->amount;

		clif->addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it);
	}

	WFIFOSET(fd,WFIFOW(fd,2));
}

/// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED).
/// 0837 <reason>.B
/// reason:
///     0 = "No matching stores were found." (0x70b)
///     1 = "There are too many results. Please enter more detailed search term." (0x6f8)
///     2 = "You cannot search anymore." (0x706)
///     3 = "You cannot search yet." (0x708)
///     4 = "No sale (purchase) information available." (0x705)
void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason)
{
#if PACKETVER >= 20100601
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x837));
	WFIFOW(fd,0) = 0x837;
	WFIFOB(fd,2) = reason;
	WFIFOSET(fd,packet_len(0x837));
#endif
}

void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE).
/// 0838
void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd)
{
	searchstore->next(sd);
}

/// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO).
/// 083a <type>.W <remaining uses>.B
/// type:
///     0 = Search Stores
///     1 = Search Stores (Cash), asks for confirmation, when clicking a store
void clif_open_search_store_info(struct map_session_data* sd)
{
#if PACKETVER >= 20100608
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x83a));
	WFIFOW(fd,0) = 0x83a;
	WFIFOW(fd,2) = sd->searchstore.effect;
#if PACKETVER > 20100701
	WFIFOB(fd,4) = (unsigned char)min(sd->searchstore.uses, UINT8_MAX);
#endif
	WFIFOSET(fd,packet_len(0x83a));
#endif
}

void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO).
/// 083b
void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd)
{
	searchstore->close(sd);
}

void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK).
/// 083c <account id>.L <store id>.L <nameid>.W
void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd)
{
	unsigned short nameid;
	int account_id, store_id;
	struct s_packet_db* info = &packet_db[RFIFOW(fd,0)];

	account_id = RFIFOL(fd,info->pos[0]);
	store_id   = RFIFOL(fd,info->pos[1]);
	nameid     = RFIFOW(fd,info->pos[2]);

	searchstore->click(sd, account_id, store_id, nameid);
}

/// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK).
/// 083d <xPos>.W <yPos>.W
void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y)
{
#if PACKETVER >= 20100608
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x83d));
	WFIFOW(fd,0) = 0x83d;
	WFIFOW(fd,2) = x;
	WFIFOW(fd,4) = y;
	WFIFOSET(fd,packet_len(0x83d));
#endif
}

/// Parse function for packet debugging.
void clif_parse_debug(int fd,struct map_session_data *sd) {
	int cmd, packet_len;

	// clif_parse ensures, that there is at least 2 bytes of data
	cmd = RFIFOW(fd,0);

	if( sd ) {
		packet_len = packet_db[cmd].len;

		if( packet_len == -1 ) {// variable length
			packet_len = RFIFOW(fd,2);  // clif_parse ensures, that this amount of data is already received
		}
		ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", (unsigned int)cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
	} else {
		packet_len = (int)RFIFOREST(fd);
		ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", (unsigned int)cmd, packet_len, fd);
	}

	ShowDump(RFIFOP(fd,0), packet_len);
}
/*==========================================
 * Server tells client to display a window similar to Magnifier (item) one
 * Server populates the window with available elemental converter options according to player's inventory
 *------------------------------------------*/
int clif_elementalconverter_list(struct map_session_data *sd) {
	int i,c,view,fd;

	nullpo_ret(sd);

/// Main client packet processing function
	fd=sd->fd;
	WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4);
	WFIFOW(fd, 0)=0x1ad;

	for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){
		if( skill->can_produce_mix(sd,skill->dbs->produce_db[i].nameid,23, 1) ){
			if((view = itemdb_viewid(skill->dbs->produce_db[i].nameid)) > 0)
				WFIFOW(fd,c*2+ 4)= view;
			else
				WFIFOW(fd,c*2+ 4)= skill->dbs->produce_db[i].nameid;
			c++;
		}
	}
	WFIFOW(fd,2) = c*2+4;
	WFIFOSET(fd, WFIFOW(fd,2));
	if (c > 0) {
		sd->menuskill_id = SA_CREATECON;
		sd->menuskill_val = c;
	}

	return 0;
}
/**
 * Rune Knight
 **/
void clif_millenniumshield(struct block_list *bl, short shields ) {
#if PACKETVER >= 20081217
	unsigned char buf[10];

	nullpo_retv(bl);
	WBUFW(buf,0) = 0x440;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = shields;
	WBUFW(buf,8) = 0;
	clif->send(buf,packet_len(0x440),bl,AREA);
#endif
}
/**
 * Warlock
 **/
/*==========================================
 * Spellbook list [LimitLine/3CeAM]
 *------------------------------------------*/
int clif_spellbook_list(struct map_session_data *sd)
{
	int i, c;
	int fd;

	nullpo_ret(sd);

	fd = sd->fd;
	WFIFOHEAD(fd, 8 * 8 + 8);
	WFIFOW(fd,0) = 0x1ad;

	for( i = 0, c = 0; i < MAX_INVENTORY; i ++ )
	{
		if( itemdb_is_spellbook(sd->status.inventory[i].nameid) )
		{
			WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
			c++;
		}
	}

	if( c > 0 )
	{
		WFIFOW(fd,2) = c * 2 + 4;
		WFIFOSET(fd, WFIFOW(fd, 2));
		sd->menuskill_id = WL_READING_SB;
		sd->menuskill_val = c;
	}
	else{
		status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
		clif->skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0);
	}

	return 1;
}
/**
 * Mechanic
 **/
/*==========================================
 * Magic Decoy Material List
 *------------------------------------------*/
int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) {
	int i, c;
	int fd;

	nullpo_ret(sd);

	fd = sd->fd;
	WFIFOHEAD(fd, 8 * 8 + 8);
	WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]

	for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
		if( itemdb_is_element(sd->status.inventory[i].nameid) ) {
			WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
			c ++;
		}
	}
	if( c > 0 ) {
		sd->menuskill_id = NC_MAGICDECOY;
		sd->menuskill_val = skill_lv;
		sd->sc.comet_x = x;
		sd->sc.comet_y = y;
		WFIFOW(fd,2) = c * 2 + 4;
		WFIFOSET(fd, WFIFOW(fd, 2));
	} else {
		clif->skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0);
		return 0;
	}

	return 1;
}
/**
 * Guilotine Cross
 **/
/*==========================================
 * Guillotine Cross Poisons List
 *------------------------------------------*/
int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) {
	int i, c;
	int fd;

	nullpo_ret(sd);

	fd = sd->fd;
	WFIFOHEAD(fd, 8 * 8 + 8);
	WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil]

	for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) {
		if( itemdb_is_poison(sd->status.inventory[i].nameid) ) {
			WFIFOW(fd, c * 2 + 4) = sd->status.inventory[i].nameid;
			c ++;
		}
	}
	if( c > 0 ) {
		sd->menuskill_id = GC_POISONINGWEAPON;
		sd->menuskill_val = skill_lv;
		WFIFOW(fd,2) = c * 2 + 4;
		WFIFOSET(fd, WFIFOW(fd, 2));
	} else {
		clif->skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0);
		return 0;
	}

	return 1;
}
int clif_autoshadowspell_list(struct map_session_data *sd) {
	int fd, i, c;
	nullpo_ret(sd);
	fd = sd->fd;
	if( !fd ) return 0;

	if( sd->menuskill_id == SC_AUTOSHADOWSPELL )
		return 0;

	WFIFOHEAD(fd, 2 * 6 + 4);
	WFIFOW(fd,0) = 0x442;
	for( i = 0, c = 0; i < MAX_SKILL; i++ )
		if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 &&
				sd->status.skill[i].id < GS_GLITTERING && skill->get_type(sd->status.skill[i].id) == BF_MAGIC )
		{ // Can't auto cast both Extended class and 3rd class skills.
			WFIFOW(fd,8+c*2) = sd->status.skill[i].id;
			c++;
		}

	if( c > 0 ) {
		WFIFOW(fd,2) = 8 + c * 2;
		WFIFOL(fd,4) = c;
		WFIFOSET(fd,WFIFOW(fd,2));
		sd->menuskill_id = SC_AUTOSHADOWSPELL;
		sd->menuskill_val = c;
	} else {
		status_change_end(&sd->bl,SC_STOP,INVALID_TIMER);
		clif->skill_fail(sd,SC_AUTOSHADOWSPELL,USESKILL_FAIL_IMITATION_SKILL_NONE,0);
	}

	return 1;
}
/*===========================================
 * Skill list for Four Elemental Analysis
 * and Change Material skills.
 *------------------------------------------*/
int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv )
{
#if PACKETVER >= 20090922
	int fd;

	nullpo_ret(sd);

	sd->menuskill_id = skill_id; // To prevent hacking.
	sd->menuskill_val = skill_lv;

	if( skill_id == GN_CHANGEMATERIAL )
		skill_lv = 0; // Changematerial

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x7e3));
	WFIFOW(fd,0) = 0x7e3;
	WFIFOL(fd,2) = skill_lv;
	WFIFOL(fd,4) = 0;
	WFIFOSET(fd,packet_len(0x7e3));

#endif

	return 1;

}

void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/*==========================================
 * used by SC_AUTOSHADOWSPELL
 * RFIFOL(fd,2) - flag (currently not used)
 *------------------------------------------*/
void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) {

	if( sd->menuskill_id != SC_AUTOSHADOWSPELL )
		return;

	if( pc_istrading(sd) ) {
		clif->skill_fail(sd,sd->ud.skill_id,0,0);
		clif_menuskill_clear(sd);
		return;
	}

	skill->select_menu(sd,RFIFOW(fd,6));

	clif_menuskill_clear(sd);
}

/*==========================================
 * Kagerou/Oboro amulet spirit
 *------------------------------------------*/
void clif_charm(struct map_session_data *sd)
{
#if PACKETVER >= 20110809
	unsigned char buf[10];

	nullpo_retv(sd);

	WBUFW(buf,0) = 0x08cf;
	WBUFL(buf,2) = sd->bl.id;
	WBUFW(buf,6) = sd->charm_type;
	WBUFW(buf,8) = sd->charm_count;
	clif->send(buf,packet_len(0x08cf),&sd->bl,AREA);
#endif
}

void clif_parse_MoveItem(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE]
/// 0907 <index>.W
///
/// R 0908 <index>.w <type>.b
/// type:
///   0 = move item to personal tab
///   1 = move item to normal tab
void clif_parse_MoveItem(int fd, struct map_session_data *sd) {
#if PACKETVER >= 20111122
	int index;

	/* can't move while dead. */
	if(pc_isdead(sd)) {
		return;
	}

	index = RFIFOW(fd,2)-2;

	if (index < 0 || index >= MAX_INVENTORY)
		return;

	if ( sd->status.inventory[index].favorite && RFIFOB(fd, 4) == 1 )
		sd->status.inventory[index].favorite = 0;
	else if( RFIFOB(fd, 4) == 0 )
		sd->status.inventory[index].favorite = 1;
	else
		return;/* nothing to do. */

	clif->favorite_item(sd, index);
#endif
}

/* [Ind/Hercules] */
void clif_cashshop_db(void) {
	struct config_t cashshop_conf;
	struct config_setting_t *cashshop = NULL, *cats = NULL;
	const char *config_filename = "db/cashshop_db.conf"; // FIXME hardcoded name
	int i, item_count_t = 0;
	for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) {
		CREATE(clif->cs.data[i], struct hCSData *, 1);
		clif->cs.item_count[i] = 0;
	}

	if (!libconfig->load_file(&cashshop_conf, config_filename))
		return;

	cashshop = libconfig->lookup(&cashshop_conf, "cash_shop");

	if( cashshop != NULL && (cats = libconfig->setting_get_elem(cashshop, 0)) != NULL ) {
		for(i = 0; i < CASHSHOP_TAB_MAX; i++) {
			struct config_setting_t *cat;
			char entry_name[15];

			sprintf(entry_name,"cat_%d",i);

			if( (cat = libconfig->setting_get_member(cats, entry_name)) != NULL ) {
				int k, item_count = libconfig->setting_length(cat);

				for(k = 0; k < item_count; k++) {
					struct config_setting_t *entry = libconfig->setting_get_elem(cat,k);
					const char *name = config_setting_name(entry);
					int price = libconfig->setting_get_int(entry);
					struct item_data * data = NULL;

					if( price < 1 ) {
						ShowWarning("cashshop_db: unsupported price '%d' for entry named '%s' in category '%s'\n", price, name, entry_name);
						continue;
					}

					if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
						if( !( data = itemdb->exists(atoi(name+2))) ) {
							ShowWarning("cashshop_db: unknown item id '%s' in category '%s'\n", name+2, entry_name);
							continue;
						}
					} else {
						if( !( data = itemdb->search_name(name) ) ) {
							ShowWarning("cashshop_db: unknown item name '%s' in category '%s'\n", name, entry_name);
							continue;
						}
					}

					RECREATE(clif->cs.data[i], struct hCSData *, ++clif->cs.item_count[i]);
					CREATE(clif->cs.data[i][ clif->cs.item_count[i] - 1 ], struct hCSData , 1);

					clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->id = data->nameid;
					clif->cs.data[i][ clif->cs.item_count[i] - 1 ]->price = price;
					item_count_t++;
				}
			}
		}

	}
	libconfig->destroy(&cashshop_conf);
	ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename);
}
/// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE).
/// 0900 <index>.W <favorite>.B
void clif_favorite_item(struct map_session_data* sd, unsigned short index) {
#if PACKETVER >= 20120410
	int fd;

	nullpo_retv(sd);
	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0x908));
	WFIFOW(fd,0) = 0x908;
	WFIFOW(fd,2) = index+2;
	WFIFOB(fd,4) = (sd->status.inventory[index].favorite == 1) ? 0 : 1;
	WFIFOSET(fd,packet_len(0x908));
#endif
}

void clif_snap( struct block_list *bl, short x, short y ) {
#if PACKETVER >= 20110809
	unsigned char buf[10];

	nullpo_retv(bl);
	WBUFW(buf,0) = 0x8d2;
	WBUFL(buf,2) = bl->id;
	WBUFW(buf,6) = x;
	WBUFW(buf,8) = y;

	clif->send(buf,packet_len(0x8d2),bl,AREA);
#endif
}

void clif_monster_hp_bar(struct mob_data *md, struct map_session_data *sd)
{
#if PACKETVER >= 20120228
	struct packet_monster_hp p;

	nullpo_retv(md);
	nullpo_retv(sd);
	p.PacketType = monsterhpType;
	p.GID = md->bl.id;
	p.HP = md->status.hp;
	p.MaxHP = md->status.max_hp;

	clif->send(&p, sizeof(p), &sd->bl, SELF);
#endif
}

/* [Ind/Hercules] placeholder for unsupported incoming packets (avoids server disconnecting client) */
void __attribute__ ((unused)) clif_parse_dull(int fd,struct map_session_data *sd) {
	return;
}

void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_CashShopOpen(int fd, struct map_session_data *sd) {

	if (map->list[sd->bl.m].flag.nocashshop) {
		clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1489)); //Cash Shop is disabled in this map
		return;
	}

	WFIFOHEAD(fd, 10);
	WFIFOW(fd, 0) = 0x845;
	WFIFOL(fd, 2) = sd->cashPoints; //[Ryuuzaki] - switched positions to reflect proper values
	WFIFOL(fd, 6) = sd->kafraPoints;
	WFIFOSET(fd, 10);
}

void clif_parse_CashShopClose(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_CashShopClose(int fd, struct map_session_data *sd) {
	/* TODO apply some state tracking */
}

void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_CashShopSchedule(int fd, struct map_session_data *sd)
{
#if PACKETVER >= 20110614
	int i, j = 0;

	for( i = 0; i < CASHSHOP_TAB_MAX; i++ ) {
		if( clif->cs.item_count[i] == 0 )
			continue; // Skip empty tabs, the client only expects filled ones

		WFIFOHEAD(fd, 8 + ( clif->cs.item_count[i] * 6 ) );
		WFIFOW(fd, 0) = 0x8ca;
		WFIFOW(fd, 2) = 8 + ( clif->cs.item_count[i] * 6 );
		WFIFOW(fd, 4) = clif->cs.item_count[i];
		WFIFOW(fd, 6) = i;

		for( j = 0; j < clif->cs.item_count[i]; j++ ) {
			WFIFOW(fd, 8 + ( 6 * j ) ) = clif->cs.data[i][j]->id;
			WFIFOL(fd, 10 + ( 6 * j ) ) = clif->cs.data[i][j]->price;
		}

		WFIFOSET(fd, 8 + ( clif->cs.item_count[i] * 6 ));
	}
#endif
}

void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_CashShopBuy(int fd, struct map_session_data *sd) {
	unsigned short limit = RFIFOW(fd, 4), i, j;
	unsigned int kafra_pay = RFIFOL(fd, 6);// [Ryuuzaki] - These are free cash points (strangely #CASH = main cash currently for us, confusing)

	if (map->list[sd->bl.m].flag.nocashshop) {
		clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1489)); //Cash Shop is disabled in this map
		return;
	}

	for(i = 0; i < limit; i++) {
		int qty = RFIFOL(fd, 14 + ( i * 10 ));
		int id = RFIFOL(fd, 10 + ( i * 10 ));
		short tab = RFIFOW(fd, 18 + ( i * 10 ));
		enum CASH_SHOP_BUY_RESULT result = CSBR_UNKNOWN;

		if( tab < 0 || tab >= CASHSHOP_TAB_MAX )
			continue;

		for( j = 0; j < clif->cs.item_count[tab]; j++ ) {
			if( clif->cs.data[tab][j]->id == id )
				break;
		}
		if( j < clif->cs.item_count[tab] ) {
			struct item_data *data;
			if( sd->kafraPoints < kafra_pay ) {
				result = CSBR_SHORTTAGE_CASH;
			} else if( (sd->cashPoints+kafra_pay) < (clif->cs.data[tab][j]->price * qty) ) {
				result = CSBR_SHORTTAGE_CASH;
			} else if ( !( data = itemdb->exists(clif->cs.data[tab][j]->id) ) ) {
				result = CSBR_UNKONWN_ITEM;
			} else {
				struct item item_tmp;
				int k, get_count;

				get_count = qty;

				if (!itemdb->isstackable2(data))
					get_count = 1;

				pc->paycash(sd, clif->cs.data[tab][j]->price * qty, kafra_pay);// [Ryuuzaki]
				for (k = 0; k < qty; k += get_count) {
					if (!pet->create_egg(sd, data->nameid)) {
						memset(&item_tmp, 0, sizeof(item_tmp));
						item_tmp.nameid = data->nameid;
						item_tmp.identify = 1;

						switch (pc->additem(sd, &item_tmp, get_count, LOG_TYPE_NPC)) {
							case 0:
								result = CSBR_SUCCESS;
								break;
							case 1:
								result = CSBR_EACHITEM_OVERCOUNT;
								break;
							case 2:
								result = CSBR_INVENTORY_WEIGHT;
								break;
							case 4:
								result = CSBR_INVENTORY_ITEMCNT;
								break;
							case 5:
								result = CSBR_EACHITEM_OVERCOUNT;
								break;
							case 7:
								result = CSBR_RUNE_OVERCOUNT;
								break;
						}

						if( result != CSBR_SUCCESS )
							pc->getcash(sd, clif->cs.data[tab][j]->price * get_count,0);
					} else /* create_egg succeeded so mark as success */
						result = CSBR_SUCCESS;
				}
			}
		} else {
			result = CSBR_UNKONWN_ITEM;
		}

		WFIFOHEAD(fd, 16);
		WFIFOW(fd, 0) = 0x849;
		WFIFOL(fd, 2) = id;
		WFIFOW(fd, 6) = result;/* result */
		WFIFOL(fd, 8) = sd->cashPoints;/* current cash point */
		WFIFOL(fd, 12) = sd->kafraPoints;// [Ryuuzaki]
		WFIFOSET(fd, 16);

	}
}

void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/* [Ind/Hercules] */
void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd)
{
#if PACKETVER >= 20110222
	short tab = RFIFOW(fd, 2);
	int j;

	if( tab < 0 || tab >= CASHSHOP_TAB_MAX || clif->cs.item_count[tab] == 0 )
		return;

	WFIFOHEAD(fd, 10 + ( clif->cs.item_count[tab] * 6 ) );
	WFIFOW(fd, 0) = 0x8c0;
	WFIFOW(fd, 2) = 10 + ( clif->cs.item_count[tab] * 6 );
	WFIFOL(fd, 4) = tab;
	WFIFOW(fd, 8) = clif->cs.item_count[tab];

	for( j = 0; j < clif->cs.item_count[tab]; j++ ) {
		WFIFOW(fd, 10 + ( 6 * j ) ) = clif->cs.data[tab][j]->id;
		WFIFOL(fd, 12 + ( 6 * j ) ) = clif->cs.data[tab][j]->price;
	}

	WFIFOSET(fd, 10 + ( clif->cs.item_count[tab] * 6 ));
#endif
}

/* [Ind/Hercules] */
void clif_maptypeproperty2(struct block_list *bl,enum send_target t)
{
#if PACKETVER >= 20121010
	struct packet_maptypeproperty2 p;
	struct map_session_data *sd = NULL;
	nullpo_retv(bl);

	sd = BL_CAST(BL_PC, bl);

	p.PacketType = maptypeproperty2Type;
	p.type = 0x28;
	p.flag.party = map->list[bl->m].flag.pvp ? 1 : 0; //PARTY
	p.flag.guild = (map->list[bl->m].flag.battleground || map_flag_gvg(bl->m)) ? 1 : 0; // GUILD
	p.flag.siege = (map->list[bl->m].flag.battleground || map_flag_gvg2(bl->m)) ? 1: 0; // SIEGE
	p.flag.mineffect = map_flag_gvg(bl->m) ? 1 : ( (sd && sd->state.lesseffect) ? 1 : 0); // USE_SIMPLE_EFFECT - Forcing /mineffect in castles during WoE (probably redundant? I'm not sure)
	p.flag.nolockon = 0; // DISABLE_LOCKON - TODO
	p.flag.countpk = map->list[bl->m].flag.pvp ? 1 : 0; // COUNT_PK
	p.flag.nopartyformation = map->list[bl->m].flag.partylock ? 1 : 0; // NO_PARTY_FORMATION
	p.flag.bg = map->list[bl->m].flag.battleground ? 1 : 0; // BATTLEFIELD
	p.flag.nocostume = (map->list[bl->m].flag.noviewid & EQP_COSTUME) ? 1 : 0; // DISABLE_COSTUMEITEM - Disables Costume Sprite
	p.flag.usecart = 1; // USECART - TODO
	p.flag.summonstarmiracle = 0; // SUNMOONSTAR_MIRACLE - TODO
	p.flag.SpareBits = 0; // UNUSED

	clif->send(&p,sizeof(p),bl,t);
#endif
}

void clif_status_change2(struct block_list *bl, int tid, enum send_target target, int type, int val1, int val2, int val3) {
	struct packet_status_change2 p;

	p.PacketType = status_change2Type;
	p.index = type;
	p.AID = tid;
	p.state = 1;
	p.Left = 9999;
	p.val1 = val1;
	p.val2 = val2;
	p.val3 = val3;

	clif->send(&p,sizeof(p), bl, target);
}

void clif_partytickack(struct map_session_data* sd, bool flag) {
	nullpo_retv(sd);

	WFIFOHEAD(sd->fd, packet_len(0x2c9));
	WFIFOW(sd->fd, 0) = 0x2c9;
	WFIFOB(sd->fd, 2) = flag;
	WFIFOSET(sd->fd, packet_len(0x2c9));
}

void clif_ShowScript(struct block_list *bl, const char *message)
{
#if PACKETVER >= 20110111
	char buf[256];
	int len;
	nullpo_retv(bl);

	if (message == NULL)
		return;

	len = (int)strlen(message)+1;

	if (len > (int)sizeof(buf)-8) {
		ShowWarning("clif_ShowScript: Truncating too long message '%s' (len=%d).\n", message, len);
		len = (int)sizeof(buf)-8;
	}

	WBUFW(buf,0) = 0x8b3;
	WBUFW(buf,2) = len+8;
	WBUFL(buf,4) = bl->id;
	safestrncpy(WBUFP(buf,8),message,len);
	clif->send(buf,WBUFW(buf,2),bl,AREA);
#endif
}

void clif_status_change_end(struct block_list *bl, int tid, enum send_target target, int type) {
	struct packet_status_change_end p;

	nullpo_retv(bl);

	if (bl->type == BL_PC && !BL_UCAST(BL_PC, bl)->state.active)
		return;

	p.PacketType = status_change_endType;
	p.index = type;
	p.AID = tid;
	p.state = 0;

	clif->send(&p,sizeof(p), bl, target);
}

void clif_bgqueue_ack(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_ACK response, unsigned char arena_id) {
	switch (response) {
		case BGQA_FAIL_COOLDOWN:
		case BGQA_FAIL_DESERTER:
		case BGQA_FAIL_TEAM_COUNT:
			break;
		default: {
			struct packet_bgqueue_ack p;

			nullpo_retv(sd);
			p.PacketType = bgqueue_ackType;
			p.type = response;
			safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));

			clif->send(&p,sizeof(p), &sd->bl, SELF);
		}
			break;
	}
}

void clif_bgqueue_notice_delete(struct map_session_data *sd, enum BATTLEGROUNDS_QUEUE_NOTICE_DELETED response, const char *name)
{
	struct packet_bgqueue_notice_delete p;

	nullpo_retv(sd);
	p.PacketType = bgqueue_notice_deleteType;
	p.type = response;
	safestrncpy(p.bg_name, name, sizeof(p.bg_name));

	clif->send(&p,sizeof(p), &sd->bl, SELF);
}

void clif_parse_bgqueue_register(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_bgqueue_register(int fd, struct map_session_data *sd)
{
	const struct packet_bgqueue_register *p = RP2PTR(fd);
	struct bg_arena *arena = NULL;
	if( !bg->queue_on ) return; /* temp, until feature is complete */

	if( !(arena = bg->name2arena(p->bg_name)) ) {
		clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID,0);
		return;
	}

	switch( (enum bg_queue_types)p->type ) {
		case BGQT_INDIVIDUAL:
		case BGQT_PARTY:
		case BGQT_GUILD:
			break;
		default:
			clif->bgqueue_ack(sd,BGQA_FAIL_TYPE_INVALID, arena->id);
			return;
	}

	bg->queue_add(sd, arena, (enum bg_queue_types)p->type);
}

void clif_bgqueue_update_info(struct map_session_data *sd, unsigned char arena_id, int position) {
	struct packet_bgqueue_update_info p;

	nullpo_retv(sd);
	Assert_retv(arena_id < bg->arenas);
	p.PacketType = bgqueue_updateinfoType;
	safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));
	p.position = position;

	sd->bg_queue.client_has_bg_data = true; // Client creates bg data when this packet arrives

	clif->send(&p,sizeof(p), &sd->bl, SELF);
}

void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_bgqueue_checkstate(int fd, struct map_session_data *sd)
{
	const struct packet_bgqueue_checkstate *p = RP2PTR(fd);

	if (sd->bg_queue.arena && sd->bg_queue.type) {
		clif->bgqueue_update_info(sd,sd->bg_queue.arena->id,bg->id2pos(sd->bg_queue.arena->queue_id,sd->status.account_id));
	} else {
		clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,p->bg_name);
	}
}

void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_bgqueue_revoke_req(int fd, struct map_session_data *sd)
{
	const struct packet_bgqueue_revoke_req *p = RP2PTR(fd);

	if( sd->bg_queue.arena )
		bg->queue_pc_cleanup(sd);
	else
		clif->bgqueue_notice_delete(sd, BGQND_FAIL_NOT_QUEUING,p->bg_name);
}

void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_bgqueue_battlebegin_ack(int fd, struct map_session_data *sd)
{
	const struct packet_bgqueue_battlebegin_ack *p = RP2PTR(fd);
	struct bg_arena *arena;

	if( !bg->queue_on ) return; /* temp, until feature is complete */

	if( ( arena = bg->name2arena(p->bg_name) )  ) {
		bg->queue_ready_ack(arena,sd, ( p->result == 1 ) ? true : false);
	} else {
		clif->bgqueue_ack(sd,BGQA_FAIL_BGNAME_INVALID, 0);
	}
}

void clif_bgqueue_joined(struct map_session_data *sd, int pos) {
	struct packet_bgqueue_notify_entry p;

	nullpo_retv(sd);
	p.PacketType = bgqueue_notify_entryType;
	safestrncpy(p.name,sd->status.name,sizeof(p.name));
	p.position = pos;

	clif->send(&p,sizeof(p), &sd->bl, BG_QUEUE);
}

void clif_bgqueue_pcleft(struct map_session_data *sd) {
	/* no idea */
	return;
}

// Sends BG ready req to all with same bg arena/type as sd
void clif_bgqueue_battlebegins(struct map_session_data *sd, unsigned char arena_id, enum send_target target) {
	struct packet_bgqueue_battlebegins p;

	nullpo_retv(sd);
	Assert_retv(arena_id < bg->arenas);
	p.PacketType = bgqueue_battlebeginsType;
	safestrncpy(p.bg_name, bg->arena[arena_id]->name, sizeof(p.bg_name));
	safestrncpy(p.game_name, bg->arena[arena_id]->name, sizeof(p.game_name));

	clif->send(&p,sizeof(p), &sd->bl, target);
}

void clif_scriptclear(struct map_session_data *sd, int npcid)
{
#if PACKETVER >= 20110928
	struct packet_script_clear p;

	nullpo_retv(sd);
	p.PacketType = script_clearType;
	p.NpcID = npcid;

	clif->send(&p, sizeof(p), &sd->bl, SELF);
#endif
}

/* Made Possible Thanks to Yommy! */
void clif_package_item_announce(struct map_session_data *sd, unsigned short nameid, unsigned short containerid) {
	struct packet_package_item_announce p;

	nullpo_retv(sd);
	p.PacketType = package_item_announceType;
	p.PacketLength = 11+NAME_LENGTH;
	p.type = 0x0;
	p.ItemID = nameid;
	p.len = NAME_LENGTH;
	safestrncpy(p.Name, sd->status.name, sizeof(p.Name));
	p.unknown = 0x2; // some strange byte, IDA shows.. BYTE3(BoxItemIDLength) = 2;
	p.BoxItemID = containerid;

	clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT);
}

/* Made Possible Thanks to Yommy! */
void clif_item_drop_announce(struct map_session_data *sd, unsigned short nameid, char *monsterName) {
	struct packet_item_drop_announce p;

	nullpo_retv(sd);
	p.PacketType = item_drop_announceType;
	p.PacketLength = sizeof(p);
	p.type = 0x1;
	p.ItemID = nameid;
	p.len = NAME_LENGTH;
	safestrncpy(p.Name, sd->status.name, sizeof(p.Name));
	p.monsterNameLen = NAME_LENGTH;
	safestrncpy(p.monsterName, monsterName, sizeof(p.monsterName));

	clif->send(&p,sizeof(p), &sd->bl, ALL_CLIENT);
}

/* [Ind/Hercules] special thanks to Yommy~! */
void clif_skill_cooldown_list(int fd, struct skill_cd* cd) {
#if PACKETVER >= 20120604
	const int offset = 10;
#else
	const int offset = 6;
#endif
	int i, count = 0;

	nullpo_retv(cd);

	WFIFOHEAD(fd,4+(offset*cd->cursor));

#if PACKETVER >= 20120604
	WFIFOW(fd,0) = 0x985;
#else
	WFIFOW(fd,0) = 0x43e;
#endif

	for( i = 0; i < cd->cursor; i++ ) {
		if( cd->entry[i]->duration < 1 ) continue;

		WFIFOW(fd, 4  + (count*offset)) = cd->entry[i]->skill_id;
#if PACKETVER >= 20120604
		WFIFOL(fd, 6  + (count*offset)) = cd->entry[i]->total;
		WFIFOL(fd, 10 + (count*offset)) = cd->entry[i]->duration;
#else
		WFIFOL(fd, 6  + (count*offset)) = cd->entry[i]->duration;
#endif
		count++;
	}

	WFIFOW(fd,2) = 4+(offset*count);

	WFIFOSET(fd,4+(offset*count));
}

/* [Ind/Hercules] - Data Thanks to Yommy
 * - ADDITEM_TO_CART_FAIL_WEIGHT = 0x0
 * - ADDITEM_TO_CART_FAIL_COUNT  = 0x1
 */
void clif_cart_additem_ack(struct map_session_data *sd, int flag) {
	struct packet_cart_additem_ack p;

	nullpo_retv(sd);
	p.PacketType = cart_additem_ackType;
	p.result = (char)flag;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
}

/* Bank System [Yommy/Hercules] */
void clif_parse_BankDeposit(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_BankDeposit(int fd, struct map_session_data *sd)
{
	const struct packet_banking_deposit_req *p = RP2PTR(fd);
	int money;

	if (!battle_config.feature_banking) {
		clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
		return;
	}

	money = (int)cap_value(p->Money,0,INT_MAX);

	pc->bank_deposit(sd,money);
}

void clif_parse_BankWithdraw(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_BankWithdraw(int fd, struct map_session_data *sd)
{
	const struct packet_banking_withdraw_req *p = RP2PTR(fd);
	int money;

	if (!battle_config.feature_banking) {
		clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
		return;
	}

	money = (int)cap_value(p->Money,0,INT_MAX);

	pc->bank_withdraw(sd,money);
}

void clif_parse_BankCheck(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_BankCheck(int fd, struct map_session_data* sd)
{
#if PACKETVER >= 20130313
	struct packet_banking_check p;

	if (!battle_config.feature_banking) {
		clif->messagecolor_self(fd, COLOR_RED, msg_fd(fd,1483));
		return;
	}

	p.PacketType = banking_checkType;
	p.Money = (int)sd->status.bank_vault;
	p.Reason = (short)0;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

void clif_parse_BankOpen(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_BankOpen(int fd, struct map_session_data* sd) {
	return;
}

void clif_parse_BankClose(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_BankClose(int fd, struct map_session_data* sd) {
	return;
}

void clif_bank_deposit(struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason)
{
#if PACKETVER >= 20130313
	struct packet_banking_deposit_ack p;

	nullpo_retv(sd);
	p.PacketType = banking_deposit_ackType;
	p.Balance = sd->status.zeny;/* how much zeny char has after operation */
	p.Money = (int64)sd->status.bank_vault;/* money in the bank */
	p.Reason = (short)reason;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

void clif_bank_withdraw(struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason)
{
#if PACKETVER >= 20130313
	struct packet_banking_withdraw_ack p;

	nullpo_retv(sd);
	p.PacketType = banking_withdraw_ackType;
	p.Balance = sd->status.zeny;/* how much zeny char has after operation */
	p.Money = (int64)sd->status.bank_vault;/* money in the bank */
	p.Reason = (short)reason;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

/* TODO: official response packet (tried 0x8cb/0x97b but the display was quite screwed up.) */
/* currently mimicing */
void clif_show_modifiers (struct map_session_data *sd) {
	nullpo_retv(sd);

	if( sd->status.mod_exp != 100 || sd->status.mod_drop != 100 || sd->status.mod_death != 100 ) {
		char output[128];

		snprintf(output,128,"Base EXP : %d%% | Base Drop: %d%% | Base Death Penalty: %d%%",
				sd->status.mod_exp,sd->status.mod_drop,sd->status.mod_death);
		clif->broadcast2(&sd->bl, output, (int)strlen(output) + 1, 0xffbc90, 0x190, 12, 0, 0, SELF);
	}

}

void clif_notify_bounditem(struct map_session_data *sd, unsigned short index) {
	struct packet_notify_bounditem p;

	nullpo_retv(sd);
	p.PacketType = notify_bounditemType;
	p.index = index+2;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
}

void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/**
 * Parses the (GM) right click option 'remove all equipment'
 **/
void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) {
	struct map_session_data *tsd = map->id2sd(RFIFOL(fd,2));
	int i;

	/* TODO maybe this could be a new permission? using gm level in the meantime */
	if( !tsd || pc_get_group_level(tsd) >= pc_get_group_level(sd) )
		return;

	for( i = 0; i < EQI_MAX; i++ ) {
		if( tsd->equip_index[ i ] >= 0 )
			pc->unequipitem(tsd, tsd->equip_index[i], PCUNEQUIPITEM_FORCE);
	}
}

/**
 * clif_delay_damage timer, sends the stored data and clears the memory afterwards
 **/
int clif_delay_damage_sub(int tid, int64 tick, int id, intptr_t data) {
	struct cdelayed_damage *dd = (struct cdelayed_damage *)data;

	clif->send(&dd->p,sizeof(struct packet_damage),&dd->bl,AREA_WOS);

	ers_free(clif->delayed_damage_ers,dd);

	return 0;
}

/**
 * Delays sending a damage packet in order to avoid the visual display to overlap
 *
 * @param tick when to trigger the timer (e.g. timer->gettick() + 500)
 * @param src block_list pointer of the src
 * @param dst block_list pointer of the damage source
 * @param sdelay attack motion usually status_get_amotion()
 * @param ddelay damage motion usually status_get_dmotion()
 * @param in_damage total damage to be sent
 * @param div amount of hits
 * @param type action type
 *
 * @return clif->calc_walkdelay used in further processing
 **/
int clif_delay_damage(int64 tick, struct block_list *src, struct block_list *dst, int sdelay, int ddelay, int64 in_damage, short div, unsigned char type) {
	struct cdelayed_damage *dd;
	struct status_change *sc;
#if PACKETVER < 20071113
	short damage;
#else
	int damage;
#endif

	nullpo_ret(src);
	nullpo_ret(dst);

	sc = status->get_sc(dst);

	if(sc && sc->count && sc->data[SC_ILLUSION]) {
		if(in_damage) in_damage = in_damage*(sc->data[SC_ILLUSION]->val2) + rnd()%100;
	}

#if PACKETVER < 20071113
	damage = (short)min(in_damage,INT16_MAX);
#else
	damage = (int)min(in_damage,INT_MAX);
#endif

	type = clif_calc_delay(type,div,damage,ddelay);

	dd = ers_alloc(clif->delayed_damage_ers, struct cdelayed_damage);

	dd->p.PacketType = damageType;
	dd->p.GID = src->id;
	dd->p.targetGID = dst->id;
	dd->p.startTime = (uint32)timer->gettick();
	dd->p.attackMT = sdelay;
	dd->p.attackedMT = ddelay;
	dd->p.count = div;
	dd->p.action = type;
	dd->p.leftDamage = 0;

	if( battle_config.hide_woe_damage && map_flag_gvg2(src->m) )
		dd->p.damage = damage?div:0;
	else
		dd->p.damage = damage;

	dd->bl.m = dst->m;
	dd->bl.x = dst->x;
	dd->bl.y = dst->y;
	dd->bl.type = BL_NUL;

	if( tick > timer->gettick() )
		timer->add(tick,clif->delay_damage_sub,0,(intptr_t)dd);
	else {
		clif->send(&dd->p,sizeof(struct packet_damage),&dd->bl,AREA_WOS);

		ers_free(clif->delayed_damage_ers,dd);
	}

	return clif->calc_walkdelay(dst,ddelay,type,damage,div);
}

void clif_parse_NPCShopClosed(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
/* Thanks to Yommy */
void clif_parse_NPCShopClosed(int fd, struct map_session_data *sd) {
	/* TODO track the state <3~ */
	sd->npc_shopid = 0;
}

/* NPC Market (by Ind after an extensive debugging of the packet, only possible thanks to Yommy <3) */
void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd) {
#if PACKETVER >= 20131223
	struct npc_item_list *shop;
	unsigned short shop_size, i, c;

	nullpo_retv(sd);
	nullpo_retv(nd);
	shop = nd->u.scr.shop->item;
	shop_size = nd->u.scr.shop->items;
	npcmarket_open.PacketType = npcmarketopenType;

	for(i = 0, c = 0; i < shop_size; i++) {
		struct item_data *id = NULL;
		if (shop[i].nameid && (id = itemdb->exists(shop[i].nameid)) != NULL) {
			npcmarket_open.list[c].nameid = shop[i].nameid;
			npcmarket_open.list[c].price  = shop[i].value;
			npcmarket_open.list[c].qty    = shop[i].qty;
			npcmarket_open.list[c].type   = itemtype(id->type);
			npcmarket_open.list[c].view   = ( id->view_id > 0 ) ? id->view_id : id->nameid;
			c++;
		}
	}

	npcmarket_open.PacketLength = 4 + ( sizeof(npcmarket_open.list[0]) * c );

	clif->send(&npcmarket_open,npcmarket_open.PacketLength,&sd->bl,SELF);
#endif
}

void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) {
	/* TODO track the state <3~ */
	sd->npc_shopid = 0;
}

void clif_npc_market_purchase_ack(struct map_session_data *sd, const struct itemlist *item_list, unsigned char response)
{
#if PACKETVER >= 20131223
	unsigned short c = 0;

	nullpo_retv(sd);
	nullpo_retv(item_list);
	npcmarket_result.PacketType = npcmarketresultackType;
	npcmarket_result.result = response == 0 ? 1 : 0;/* find other values */

	if (npcmarket_result.result) {
		struct npc_data *nd = map->id2nd(sd->npc_shopid);
		struct npc_item_list *shop = nd->u.scr.shop->item;
		unsigned short shop_size = nd->u.scr.shop->items;
		int i;

		for (i = 0; i < VECTOR_LENGTH(*item_list); i++) {
			const struct itemlist_entry *entry = &VECTOR_INDEX(*item_list, i);
			int j;

			npcmarket_result.list[i].ITID = entry->id;
			npcmarket_result.list[i].qty  = entry->amount;

			ARR_FIND( 0, shop_size, j, entry->id == shop[j].nameid);

			npcmarket_result.list[i].price = (j != shop_size) ? shop[j].value : 0;

			c++;
		}
	}

	npcmarket_result.PacketLength = 5 + ( sizeof(npcmarket_result.list[0]) * c );;

	clif->send(&npcmarket_result,npcmarket_result.PacketLength,&sd->bl,SELF);
#endif
}

void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) __attribute__((nonnull (2)));
void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd)
{
#if PACKETVER >= 20131223
	const struct packet_npc_market_purchase *p = RP2PTR(fd);
	int response = 0, i;
	int count = (p->PacketLength - 4) / sizeof p->list[0];
	struct itemlist item_list;

	Assert_retv(count >= 0 && count <= MAX_INVENTORY);

	VECTOR_INIT(item_list);
	VECTOR_ENSURE(item_list, count, 1);

	for (i = 0; i < count; i++) {
		struct itemlist_entry entry = { 0 };

		entry.id = p->list[i].ITID;
		entry.amount = p->list[i].qty;

		VECTOR_PUSH(item_list, entry);
	}

	response = npc->market_buylist(sd, &item_list);
	clif->npc_market_purchase_ack(sd, &item_list, response);

	VECTOR_CLEAR(item_list);
#endif
}

void clif_PartyLeaderChanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid) {
	struct packet_party_leader_changed p;

	nullpo_retv(sd);
	p.PacketType = partyleaderchangedType;

	p.prev_leader_aid = prev_leader_aid;
	p.new_leader_aid = new_leader_aid;

	clif->send(&p,sizeof(p),&sd->bl,PARTY);
}

void clif_parse_RouletteOpen(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/* Roulette System [Yommy/Hercules] */
void clif_parse_RouletteOpen(int fd, struct map_session_data* sd) {
#if PACKETVER >= 20140612
	struct packet_roulette_open_ack p;

	if( !battle_config.feature_roulette ) {
		clif->message(fd, msg_fd(fd,82)); // Roulette is disabled
		return;
	}

	p.PacketType = 0xa1a;
	p.Result = 0;
	p.Serial = 0;
	p.Step = sd->roulette.stage - 1;
	p.Idx = (char)sd->roulette.prizeIdx;
	p.AdditionItemID = -1; /** TODO **/
	p.BronzePoint = pc_readglobalreg(sd, script->add_str("TmpRouletteBronze"));
	p.GoldPoint = pc_readglobalreg(sd, script->add_str("TmpRouletteGold"));
	p.SilverPoint = pc_readglobalreg(sd, script->add_str("TmpRouletteSilver"));

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

void clif_parse_RouletteInfo(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_RouletteInfo(int fd, struct map_session_data* sd)
{
#if PACKETVER >= 20140612
	struct packet_roulette_info_ack p;
	unsigned short i, j, count = 0;

	if( !battle_config.feature_roulette ) {
		clif->message(fd, msg_fd(fd,82)); // Roulette is disabled
		return;
	}

	p.PacketType = rouletteinfoackType;
	p.PacketLength = 8 + (42 * 8);
	p.RouletteSerial = 1;

	for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
		for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) {
			p.ItemInfo[count].Row = i;
			p.ItemInfo[count].Position = j;
			p.ItemInfo[count].ItemId = clif->rd.nameid[i][j];
			p.ItemInfo[count].Count = clif->rd.qty[i][j];
			count++;
		}
	}
	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

void clif_parse_RouletteClose(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_RouletteClose(int fd, struct map_session_data* sd) {
	if( !battle_config.feature_roulette ) {
		clif->message(fd, msg_fd(fd,82)); // Roulette is disabled
		return;
	}

	/** What do we need this for? (other than state tracking), game client closes the window without our response. **/
	//ShowDebug("clif_parse_RouletteClose\n");

	return;
}

void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
void clif_parse_RouletteGenerate(int fd, struct map_session_data* sd) {
	unsigned char result = GENERATE_ROULETTE_SUCCESS;
	short stage = sd->roulette.stage;

	if( !battle_config.feature_roulette ) {
		clif->message(fd, msg_fd(fd,82)); // Roulette is disabled
		return;
	}

	if( sd->roulette.stage >= MAX_ROULETTE_LEVEL )
		stage = sd->roulette.stage = 0;

	if( stage == 0 ) {
		if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) <= 0 &&
		    pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) < 10 &&
		    pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) < 10 )
			result = GENERATE_ROULETTE_NO_ENOUGH_POINT;
	}

	if( result == GENERATE_ROULETTE_SUCCESS ) {
		if( stage == 0 ) {
			if( pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) > 0 ) {
				pc_setglobalreg(sd, script->add_str("TmpRouletteBronze"), pc_readglobalreg(sd, script->add_str("TmpRouletteBronze")) - 1);
			} else if( pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) > 9 ) {
				pc_setglobalreg(sd, script->add_str("TmpRouletteSilver"), pc_readglobalreg(sd, script->add_str("TmpRouletteSilver")) - 10);
				stage = sd->roulette.stage = 2;
			} else if( pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) > 9 ) {
				pc_setglobalreg(sd, script->add_str("TmpRouletteGold"), pc_readglobalreg(sd, script->add_str("TmpRouletteGold")) - 10);
				stage = sd->roulette.stage = 4;
			}
		}
		sd->roulette.prizeStage = stage;
		sd->roulette.prizeIdx = rnd()%clif->rd.items[stage];
		if( sd->roulette.prizeIdx == 0 ) {
			struct item it;
			memset(&it, 0, sizeof(it));

			it.nameid = clif->rd.nameid[stage][0];
			it.identify = 1;

			pc->additem(sd, &it, clif->rd.qty[stage][0], LOG_TYPE_ROULETTE);/** TODO maybe a new log type for roulette items? **/

			sd->roulette.stage = 0;
			result = GENERATE_ROULETTE_LOSING;
		} else
			sd->roulette.claimPrize = true;
	}

	clif->roulette_generate_ack(sd,result,stage,sd->roulette.prizeIdx,0);
	if( result == GENERATE_ROULETTE_SUCCESS )
		sd->roulette.stage++;
}

void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd) __attribute__((nonnull (2)));
/**
 * Request to cash in!
 **/
void clif_parse_RouletteRecvItem(int fd, struct map_session_data* sd)
{
#if PACKETVER >= 20140612
	struct packet_roulette_itemrecv_ack p;

	if( !battle_config.feature_roulette ) {
		clif->message(fd, msg_fd(fd,82)); // Roulette is disabled
		return;
	}

	p.PacketType = roulettercvitemackType;
	p.AdditionItemID = 0;/** TODO **/

	if( sd->roulette.claimPrize ) {
		struct item it;
		memset(&it, 0, sizeof(it));

		it.nameid = clif->rd.nameid[sd->roulette.prizeStage][sd->roulette.prizeIdx];
		it.identify = 1;

		switch (pc->additem(sd, &it, clif->rd.qty[sd->roulette.prizeStage][sd->roulette.prizeIdx], LOG_TYPE_ROULETTE)) {
			case 0:
				p.Result = RECV_ITEM_SUCCESS;
				sd->roulette.claimPrize = false;
				sd->roulette.prizeStage = 0;
				sd->roulette.prizeIdx = 0;
				sd->roulette.stage = 0;
				break;
			case 1:
			case 4:
			case 5:
				p.Result = RECV_ITEM_OVERCOUNT;
				break;
			case 2:
				p.Result = RECV_ITEM_OVERWEIGHT;
				break;
			default:
			case 7:
				p.Result = RECV_ITEM_FAILED;
				break;
		}
	} else
		p.Result = RECV_ITEM_FAILED;

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

bool clif_parse_roulette_db(void) {
	struct config_t roulette_conf;
	struct config_setting_t *roulette = NULL, *levels = NULL;
	const char *config_filename = "db/roulette_db.conf"; // FIXME hardcoded name
	int i, j, item_count_t = 0;

	for( i = 0; i < MAX_ROULETTE_LEVEL; i++ ) {
		clif->rd.items[i] = 0;
	}

	if (!libconfig->load_file(&roulette_conf, config_filename))
		return false;
	roulette = libconfig->lookup(&roulette_conf, "roulette");

	if( roulette != NULL && (levels = libconfig->setting_get_elem(roulette, 0)) != NULL ) {
		for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
			struct config_setting_t *level;
			char entry_name[10];

			sprintf(entry_name,"level_%d",i+1);

			if( (level = libconfig->setting_get_member(levels, entry_name)) != NULL ) {
				int k, item_count = libconfig->setting_length(level);

				for(k = 0; k < item_count; k++) {
					struct config_setting_t *entry = libconfig->setting_get_elem(level,k);
					const char *name = config_setting_name(entry);
					int qty = libconfig->setting_get_int(entry);
					struct item_data * data = NULL;

					if( qty < 1 ) {
						ShowWarning("roulette_db: unsupported qty '%d' for entry named '%s' in category '%s'\n", qty, name, entry_name);
						continue;
					}

					if( name[0] == 'I' && name[1] == 'D' && strlen(name) <= 7 ) {
						if( !( data = itemdb->exists(atoi(name+2))) ) {
							ShowWarning("roulette_db: unknown item id '%s' in category '%s'\n", name+2, entry_name);
							continue;
						}
					} else {
						if( !( data = itemdb->search_name(name) ) ) {
							ShowWarning("roulette_db: unknown item name '%s' in category '%s'\n", name, entry_name);
							continue;
						}
					}

					j = clif->rd.items[i];
					RECREATE(clif->rd.nameid[i],int,++clif->rd.items[i]);
					RECREATE(clif->rd.qty[i],int,clif->rd.items[i]);

					clif->rd.nameid[i][j] = data->nameid;
					clif->rd.qty[i][j] = qty;

					item_count_t++;
				}
			}
		}
	}
	libconfig->destroy(&roulette_conf);

	for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
		int limit = MAX_ROULETTE_COLUMNS-i;
		if( clif->rd.items[i] == limit ) continue;

		if( clif->rd.items[i] > limit ) {
			ShowWarning("roulette_db: level %d has %d items, only %d supported, capping...\n",i+1,clif->rd.items[i],limit);
			clif->rd.items[i] = limit;
			continue;
		}
		/** this scenario = clif->rd.items[i] < limit **/
		ShowWarning("roulette_db: level %d has %d items, %d are required. filling with apples\n",i+1,clif->rd.items[i],limit);

		clif->rd.items[i] = limit;
		RECREATE(clif->rd.nameid[i],int,clif->rd.items[i]);
		RECREATE(clif->rd.qty[i],int,clif->rd.items[i]);

		for(j = 0; j < MAX_ROULETTE_COLUMNS-i; j++) {
			if (clif->rd.qty[i][j])
				continue;
			clif->rd.nameid[i][j] = ITEMID_APPLE;
			clif->rd.qty[i][j] = 1;
		}
	}
	ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", item_count_t, config_filename);

	return true;
}

/**
 *
 **/
void clif_roulette_generate_ack(struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID)
{
#if PACKETVER >= 20140612
	struct packet_roulette_generate_ack p;

	nullpo_retv(sd);
	p.PacketType = roulettgenerateackType;
	p.Result = result;
	p.Step = stage;
	p.Idx = prizeIdx;
	p.AdditionItemID = bonusItemID;
	p.RemainBronze = pc_readglobalreg(sd, script->add_str("TmpRouletteBronze"));
	p.RemainGold = pc_readglobalreg(sd, script->add_str("TmpRouletteGold"));
	p.RemainSilver = pc_readglobalreg(sd, script->add_str("TmpRouletteSilver"));

	clif->send(&p,sizeof(p), &sd->bl, SELF);
#endif
}

/**
 * Stackable items merger
 */
void clif_openmergeitem(int fd, struct map_session_data *sd)
{
#if PACKETVER > 20120228
	int i = 0, n = 0, j = 0;
	struct merge_item merge_items[MAX_INVENTORY];
	struct merge_item *merge_items_[MAX_INVENTORY] = {0};

	nullpo_retv(sd);
	memset(&merge_items,'\0',sizeof(merge_items));

	for (i = 0; i < MAX_INVENTORY; i++) {
		struct item *item_data = &sd->status.inventory[i];

		if (item_data->nameid == 0 || !itemdb->isstackable(item_data->nameid) || item_data->bound != IBT_NONE)
			continue;

		merge_items[n].nameid = item_data->nameid;
		merge_items[n].position = i + 2;
		n++;
	}

	qsort(merge_items,n,sizeof(struct merge_item),clif->comparemergeitem);

	for (i = 0, j = 0; i < n; i++) {
		if (i > 0 && merge_items[i].nameid == merge_items[i-1].nameid)
		{
			merge_items_[j] = &merge_items[i];
			j++;
			continue;
		}

		if (i < n - 1 && merge_items[i].nameid == merge_items[i+1].nameid)
		{
			merge_items_[j] = &merge_items[i];
			j++;
			continue;
		}
	}

	WFIFOHEAD(fd,2*j+4);
	WFIFOW(fd,0) = 0x96d;
	WFIFOW(fd,2) = 2*j+4;
	for ( i = 0; i < j; i++ )
		WFIFOW(fd,i*2+4) = merge_items_[i]->position;
	WFIFOSET(fd,2*j+4);
#endif
}

int clif_comparemergeitem(const void *a, const void *b)
{
	const struct merge_item *a_ = a;
	const struct merge_item *b_ = b;

	nullpo_ret(a);
	nullpo_ret(b);
	if (a_->nameid == b_->nameid)
		return 0;
	return a_->nameid > b_->nameid ? -1 : 1;
}

void clif_ackmergeitems(int fd, struct map_session_data *sd)
{
#if PACKETVER > 20120228
	int i = 0, n = 0, length = 0, count = 0;
	int16 nameid = 0, indexes[MAX_INVENTORY] = {0}, amounts[MAX_INVENTORY] = {0};
	struct item item_data;

	nullpo_retv(sd);
	length = (RFIFOW(fd,2) - 4)/2;

	if (length >= MAX_INVENTORY || length < 2) {
		WFIFOHEAD(fd,7);
		WFIFOW(fd,0) = 0x96f;
		WFIFOW(fd,2) = 0;
		WFIFOW(fd,4) = 0;
		WFIFOB(fd,6) = MERGEITEM_FAILD;
		WFIFOSET(fd,7);
		return;
	}

	for (i = 0, n = 0; i < length; i++) {
		int16 idx = RFIFOW(fd,i*2+4) - 2;
		struct item *it = NULL;

		if (idx < 0 || idx >= MAX_INVENTORY)
			continue;

		it = &sd->status.inventory[idx];

		if (it->nameid == 0 || !itemdb->isstackable(it->nameid) || it->bound != IBT_NONE)
			continue;

		if (nameid == 0)
			nameid = it->nameid;

		if (nameid != it->nameid)
			continue;

		count += it->amount;
		indexes[n] = idx;
		amounts[n] = it->amount;
		n++;
	}

	if (n < 2 || count == 0) {
		WFIFOHEAD(fd,7);
		WFIFOW(fd,0) = 0x96f;
		WFIFOW(fd,2) = 0;
		WFIFOW(fd,4) = 0;
		WFIFOB(fd,6) = MERGEITEM_FAILD;
		WFIFOSET(fd,7);
		return;
	}

	if (count > MAX_AMOUNT) {
		WFIFOHEAD(fd,7);
		WFIFOW(fd,0) = 0x96f;
		WFIFOW(fd,2) = 0;
		WFIFOW(fd,4) = 0;
		WFIFOB(fd,6) = MERGEITEM_MAXCOUNTFAILD;
		WFIFOSET(fd,7);
		return;
	}

	for (i = 0; i < n; i++)
		pc->delitem(sd,indexes[i],amounts[i],0,DELITEM_NORMAL,LOG_TYPE_NPC);

	memset(&item_data,'\0',sizeof(item_data));

	item_data.nameid = nameid;
	item_data.identify = 1;
	item_data.unique_id = itemdb->unique_id(sd);
	pc->additem(sd,&item_data,count,LOG_TYPE_NPC);

	ARR_FIND(0,MAX_INVENTORY,i,item_data.unique_id == sd->status.inventory[i].unique_id);

	WFIFOHEAD(fd,7);
	WFIFOW(fd,0) = 0x96f;
	WFIFOW(fd,2) = i+2;
	WFIFOW(fd,4) = count;
	WFIFOB(fd,6) = MERGEITEM_SUCCESS;
	WFIFOSET(fd,7);
#endif
}

void clif_cancelmergeitem (int fd, struct map_session_data *sd)
{
	//Track The merge item cancelation ?
	return;
}

void clif_dressroom_open(struct map_session_data *sd, int view)
{
#if PACKETVER >= 20150513
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	WFIFOHEAD(fd,packet_len(0xa02));
	WFIFOW(fd,0)=0xa02;
	WFIFOW(fd,2)=view;
	WFIFOSET(fd,packet_len(0xa02));
#endif
}

/// Request to select cart's visual look for new cart design (ZC_SELECTCART).
/// 097f <Length>.W <identity>.L <type>.B
void clif_selectcart(struct map_session_data *sd)
{
#if PACKETVER >= 20150805
	int i = 0, fd;

	fd = sd->fd;

	WFIFOHEAD(fd, 8 + MAX_CARTDECORATION_CARTS);
	WFIFOW(fd, 0) = 0x97f;
	WFIFOW(fd, 2) = 8 + MAX_CARTDECORATION_CARTS;
	WFIFOL(fd, 4) = sd->status.account_id;

	for (i = 0; i < MAX_CARTDECORATION_CARTS; i++) {
		WFIFOB(fd, 8 + i) = MAX_BASE_CARTS + 1 + i;
	}

	WFIFOSET(fd, 8 + MAX_CARTDECORATION_CARTS);
#endif
}

/// Starts navigation to the given target on client side
void clif_navigate_to(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id)
{
// probably this packet with other fields present in older packet versions
#if PACKETVER >= 20120307
	int fd;

	nullpo_retv(sd);
	nullpo_retv(mapname);
	fd = sd->fd;
	WFIFOHEAD(fd, packet_len(0x8e2));
	WFIFOW(fd, 0) = 0x8e2;

	// How detailed will our navigation be?
	if (mob_id > 0) {
		x = 0;
		y = 0;
		WFIFOB(fd, 2) = 3; // monster with destination field
	} else if (x > 0 && y > 0) {
		WFIFOB(fd, 2) = 0; // with coordinates
	} else {
		x = 0;
		y = 0;
		WFIFOB(fd, 2) = 1; // without coordinates(will fail if you are already on the map)
	}

	// Which services can be used for transportation?
	WFIFOB(fd, 3) = flag;
	// If this flag is set, the navigation window will not be opened up
	WFIFOB(fd, 4) = hideWindow;
	// Target map
	safestrncpy((char*)WFIFOP(fd, 5), mapname, MAP_NAME_LENGTH_EXT);
	// Target x
	WFIFOW(fd, 21) = x;
	// Target y
	WFIFOW(fd, 23) = y;
	// Target monster ID
	WFIFOW(fd, 25) = mob_id;
	WFIFOSET(fd, packet_len(0x8e2));
#endif
}

/**
 * Returns the name of the given bl, in a client-friendly format.
 *
 * @param bl The requested bl.
 * @return The bl's name (guaranteed to be non-NULL).
 */
const char *clif_get_bl_name(const struct block_list *bl)
{
	const char *name = status->get_name(bl);

	if (name == NULL)
		return "Unknown";

	return name;
}

/* */
unsigned short clif_decrypt_cmd( int cmd, struct map_session_data *sd ) {
	if( sd ) {
		return (cmd ^ ((sd->cryptKey >> 16) & 0x7FFF));
	}
	return (cmd ^ (((( clif->cryptKey[0] * clif->cryptKey[1] ) + clif->cryptKey[2]) >> 16) & 0x7FFF));
}

unsigned short clif_parse_cmd_normal( int fd, struct map_session_data *sd ) {
	unsigned short cmd = RFIFOW(fd,0);

	return cmd;
}

unsigned short clif_parse_cmd_decrypt( int fd, struct map_session_data *sd ) {
	unsigned short cmd = RFIFOW(fd,0);

	cmd = clif->decrypt_cmd(cmd, sd);

	return cmd;
}

unsigned short clif_parse_cmd_optional( int fd, struct map_session_data *sd ) {
	unsigned short cmd = RFIFOW(fd,0);

	// filter out invalid / unsupported packets
	if( cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0 ) {
		if( sd )
			sd->parse_cmd_func = clif_parse_cmd_decrypt;
		return clif_parse_cmd_decrypt(fd, sd);
	} else if( sd ) {
		sd->parse_cmd_func = clif_parse_cmd_normal;
	}

	return cmd;
}

/*==========================================
 * RoDEX
 *------------------------------------------*/

void clif_parse_rodex_open_write_mail(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_open_write_mail(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_OPEN_WRITE_MAIL *rPacket = RFIFOP(fd, 0);
	int8 result = (rodex->isenabled() == true) ? 1 : 0;
	
	clif->rodex_open_write_mail(fd, rPacket->receiveName, result);
}

void clif_rodex_open_write_mail(int fd, const char *receiver_name, int8 result)
{
#if PACKETVER >= 20140416
	struct PACKET_ZC_ACK_OPEN_WRITE_MAIL *sPacket = NULL;
	
	nullpo_retv(receiver_name);

	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexopenwrite;
	strncpy(sPacket->receiveName, receiver_name, NAME_LENGTH);
	sPacket->result = result;
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_parse_rodex_add_item(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_add_item(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_ADD_ITEM_TO_MAIL *rPacket = RFIFOP(fd, 0);
	int16 idx = rPacket->index - 2;

	rodex->add_item(sd, idx, (int16)rPacket->count);
}

void clif_rodex_add_item_result(struct map_session_data *sd, int16 idx, int16 amount, int8 result)
{
#if PACKETVER >= 20140416
	struct PACKET_ZC_ADD_ITEM_TO_MAIL *packet;
	int fd, j;

	nullpo_retv(sd);
	if (idx < 0 || idx >= MAX_INVENTORY)
		result = RODEX_ADD_ITEM_FATAL_ERROR;

	fd = sd->fd;

	WFIFOHEAD(fd, sizeof(*packet));
	packet = WFIFOP(fd, 0);
	memset(packet, 0x0, sizeof(*packet));
	packet->PacketType = rodexadditem;
	packet->result = result;

	if (result != RODEX_ADD_ITEM_SUCCESS) { //No need to continue building the packet if it failed
		WFIFOSET(fd, sizeof(*packet));
		return;
	}

	packet->index = idx + 2;
	packet->count = amount;
	packet->ITID = sd->status.inventory[idx].nameid;
	packet->type = itemtype(sd->inventory_data[idx]->type);
	packet->IsIdentified = sd->status.inventory[idx].identify ? 1 : 0;
	packet->IsDamaged = (sd->status.inventory[idx].attribute & ATTR_BROKEN) != 0 ? 1 : 0;
	packet->refiningLevel = sd->status.inventory[idx].refine;
	for (j = 0; j < ARRAYLENGTH(packet->slot.card); ++j)
		packet->slot.card[j] = sd->status.inventory[idx].card[j];
	for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
		packet->optionData[j].index = sd->status.inventory[idx].option[j].index;
		packet->optionData[j].param = sd->status.inventory[idx].option[j].param;
		packet->optionData[j].value = sd->status.inventory[idx].option[j].value;
	}
	packet->weight = sd->rodex.tmp.weight / 10;
	WFIFOSET(fd, sizeof(*packet));
#endif
}

void clif_parse_rodex_remove_item(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_remove_item(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_REMOVE_ITEM_MAIL *rPacket = RFIFOP(fd, 0);
	int16 idx = rPacket->index - 2;

	rodex->remove_item(sd, idx, (int16)rPacket->cnt);
}

void clif_rodex_remove_item_result(struct map_session_data *sd, int16 idx, int16 amount)
{
#if PACKETVER >= 20140521
	struct PACKET_ZC_ACK_REMOVE_ITEM_MAIL *packet;
	int fd;

	nullpo_retv(sd);
	Assert_retv(idx >= 0 && idx < MAX_INVENTORY);

	fd = sd->fd;

	WFIFOHEAD(fd, sizeof(*packet));
	packet = WFIFOP(fd, 0);
	packet->PacketType = rodexremoveitem;
	packet->result = (amount < 0) ? 0 : 1;
	packet->cnt = (amount < 0) ? 0 : sd->status.inventory[idx].amount - amount;
	packet->index = idx + 2;
	packet->weight = sd->rodex.tmp.weight / 10;
	WFIFOSET(fd, sizeof(*packet));
#endif
}

void clif_parse_rodex_checkname(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_checkname(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_CHECKNAME *rPacket = RFIFOP(fd, 0);
	int char_id = 0, base_level = 0;
	short class = 0;
	char name[NAME_LENGTH];
	
	safestrncpy(name, rPacket->Name, NAME_LENGTH);

	rodex->check_player(sd, name, &base_level, &char_id, &class);
}

void clif_rodex_checkname_result(struct map_session_data *sd, int char_id, short class_, int base_level, const char *name)
{
#if PACKETVER >= 20140521
	struct PACKET_ZC_CHECKNAME *sPacket;
	int fd;

	nullpo_retv(sd);
	nullpo_retv(name);

	fd = sd->fd;
	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexcheckplayer;
	if (char_id == 0) {
		sPacket->CharId = 0;
		WFIFOSET(fd, sizeof(*sPacket));
		return;
	}
	sPacket->CharId = char_id;
	sPacket->Class = class_;
	sPacket->BaseLevel = base_level;
#if PACKETVER >= 20160316
	strncpy(sPacket->Name, name, NAME_LENGTH);
#endif
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_parse_rodex_send_mail(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_send_mail(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_SEND_MAIL *rPacket = RFIFOP(fd, 0);
	int8 result;

	if (rPacket->TextcontentsLength + rPacket->Titlelength > rPacket->PacketLength - sizeof(*rPacket)) {
		result = RODEX_SEND_MAIL_FATAL_ERROR;
	} else if (rPacket->TextcontentsLength > RODEX_BODY_LENGTH || rPacket->Titlelength > RODEX_TITLE_LENGTH) {
		result = RODEX_SEND_MAIL_FATAL_ERROR;
	} else {
		char rname[NAME_LENGTH] = "";
		char title[RODEX_TITLE_LENGTH] = "";
		char body[RODEX_BODY_LENGTH] = "";

		safestrncpy(rname, rPacket->receiveName, NAME_LENGTH);
		safestrncpy(title, rPacket->string, RODEX_TITLE_LENGTH);
		safestrncpy(body, &rPacket->string[rPacket->Titlelength], RODEX_BODY_LENGTH);

		result = rodex->send_mail(sd, rname, body, title, rPacket->zeny);
	}

	if (result != RODEX_SEND_MAIL_SUCCESS)
		clif->rodex_send_mail_result(fd, sd, result);
	rodex->clean(sd, 1);
}

void clif_rodex_send_mail_result(int fd, struct map_session_data *sd, int8 result)
{
#if PACKETVER >= 20131230
	struct PACKET_ZC_WRITE_MAIL_RESULT *sPacket;

	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexwriteresult;
	sPacket->result = result;
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_rodex_send_maillist(int fd, struct map_session_data *sd, int8 open_type, int64 page_start)
{
#if PACKETVER >= 20131218
	struct PACKET_ZC_MAIL_LIST *packet;
	struct maillistinfo *inner;
	int16 size = sizeof(*packet);
	int8 count = 0;

	nullpo_retv(sd);

	WFIFOHEAD(fd, sizeof(*packet) + (sizeof(*inner) + RODEX_TITLE_LENGTH) * 7);
	packet = WFIFOP(fd, 0);
	packet->PacketType = ((page_start == (VECTOR_LENGTH(sd->rodex.messages) - 1)) ? rodexmailList : rodexnextpage);
	packet->opentype = open_type;

	inner = WFIFOP(fd, size);

	while (page_start >= 0 && count < RODEX_MAIL_PER_PAGE) {
		struct rodex_message *msg = &VECTOR_INDEX(sd->rodex.messages, page_start);
		--page_start;

		if (msg->is_deleted)
			continue;

		inner->MailID = msg->id;
		inner->Isread = msg->is_read == true ? 1 : 0;
		inner->type = msg->type;
		inner->regDateTime = (int)time(NULL) - msg->send_date;
		inner->expireDateTime = msg->expire_date - (int)time(NULL);
		if (open_type == RODEX_OPENTYPE_RETURN) {
			inner->expireDateTime += RODEX_EXPIRE;
		}
		inner->Titlelength = (int16)strlen(msg->title) + 1;
		if (open_type != RODEX_OPENTYPE_RETURN) {
			strncpy(inner->SenderName, msg->sender_name, sizeof(msg->sender_name));
		} else {
			strncpy(inner->SenderName, msg->receiver_name, sizeof(msg->receiver_name));
		}
		strncpy(inner->title, msg->title, inner->Titlelength);
		size += sizeof(*inner) + inner->Titlelength;
		inner = WFIFOP(fd, size);
		++count;
	}

	packet->PacketLength = size;
	packet->cnt = count;
	packet->IsEnd = page_start > 0 ? 0 : 1;
	WFIFOSET(fd, size);
#endif
}

void clif_rodex_send_refresh(int fd, struct map_session_data *sd, int8 open_type, int count)
{
#if PACKETVER >= 20131218
	struct PACKET_ZC_MAIL_LIST *packet;
	struct maillistinfo *inner;
	int16 size = sizeof(*packet);
	int i, j;

	nullpo_retv(sd);

	WFIFOHEAD(fd, sizeof(*packet) + (sizeof(*inner) + RODEX_TITLE_LENGTH) * 7);
	packet = WFIFOP(fd, 0);
	packet->PacketType = rodexmailList;
	packet->opentype = open_type;

	inner = WFIFOP(fd, size);

	i = VECTOR_LENGTH(sd->rodex.messages) - 1;
	j = count;
	while (i >= 0 && j > 0) {
		struct rodex_message *msg = &VECTOR_INDEX(sd->rodex.messages, i);
		--i;

		if (msg->is_deleted)
			continue;

		inner->MailID = msg->id;
		inner->Isread = msg->is_read == true ? 1 : 0;
		inner->type = msg->type;
		inner->regDateTime = (int)time(NULL) - msg->send_date;
		inner->expireDateTime = msg->expire_date - (int)time(NULL);
		if (open_type == RODEX_OPENTYPE_RETURN) {
			inner->expireDateTime += RODEX_EXPIRE;
		}
		inner->Titlelength = (int16)strlen(msg->title) + 1;
		if (open_type != RODEX_OPENTYPE_RETURN) {
			strncpy(inner->SenderName, msg->sender_name, sizeof(msg->sender_name));
		} else {
			strncpy(inner->SenderName, msg->receiver_name, sizeof(msg->receiver_name));
		}
		strncpy(inner->title, msg->title, inner->Titlelength);
		size += sizeof(*inner) + inner->Titlelength;
		inner = WFIFOP(fd, size);
		--j;
	}

	packet->PacketLength = size;
	packet->cnt = count;
	packet->IsEnd = 1;
	WFIFOSET(fd, size);
#endif
}

void clif_parse_rodex_next_maillist(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_next_maillist(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_NEXT_MAIL_LIST *packet = RFIFOP(fd, 0);

	rodex->next_page(sd, packet->opentype, packet->Lower_MailID);
}

void clif_parse_rodex_read_mail(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_read_mail(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_READ_MAIL *rPacket = RFIFOP(fd, 0);

	rodex->read_mail(sd, rPacket->MailID);
}

void clif_rodex_read_mail(struct map_session_data *sd, int8 opentype, struct rodex_message *msg)
{
#if PACKETVER >= 20131223
	struct PACKET_ZC_READ_MAIL *sPacket;
	struct mail_item *item;
	int fd, i, body_len, size;

	nullpo_retv(sd);
	nullpo_retv(msg);
	
	fd = sd->fd;
	body_len = (int)strlen(msg->body) + 1;
	size = sizeof(*sPacket);

	WFIFOHEAD(fd, sizeof(*sPacket) + body_len + (sizeof(*item) * RODEX_MAX_ITEM));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexread;
	sPacket->opentype = opentype;
	sPacket->MailID = msg->id;
	sPacket->TextcontentsLength = body_len;
	sPacket->zeny = msg->zeny;
	sPacket->ItemCnt = msg->items_count;
	strncpy(WFIFOP(fd, size), msg->body, body_len);
	size += body_len;
	for (i = 0; i < RODEX_MAX_ITEM; ++i) {
		struct item *it = &msg->items[i].item;
		int j, k;

		if (it->nameid == 0) {
			continue;
		}

		item = WFIFOP(fd, size);
		memset(item, 0x0, sizeof(*item));
		item->ITID = it->nameid;
		item->count = it->amount;
		item->type = itemtype(itemdb->search(it->nameid)->type);
		item->IsIdentified = it->identify ? 1 : 0;
		item->IsDamaged = (it->attribute & ATTR_BROKEN) != 0 ? 1 : 0;
		item->refiningLevel = it->refine;
		for (k = 0; k < MAX_SLOTS; ++k) {
			item->slot.card[k] = it->card[k];
		}
		for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
			item->optionData[j].index = it->option[j].index;
			item->optionData[j].value = it->option[j].value;
		}

		size += sizeof(*item);
	}
	sPacket->PacketLength = size;
	WFIFOSET(fd, size);
#endif
}

void clif_parse_rodex_delete_mail(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_delete_mail(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_DELETE_MAIL *rPacket = RFIFOP(fd, 0);

	rodex->delete_mail(sd, rPacket->MailID);
}

void clif_rodex_delete_mail(struct map_session_data *sd, int8 opentype, int64 mail_id)
{
#if PACKETVER >= 20131218
	struct PACKET_ZC_ACK_DELETE_MAIL *sPacket;
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexdelete;
	sPacket->opentype = opentype;
	sPacket->MailID = mail_id;
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_parse_rodex_request_zeny(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_request_zeny(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_ZENY_FROM_MAIL *rPacket = RFIFOP(fd, 0);
	
	rodex->get_zeny(sd, rPacket->opentype, rPacket->MailID);
}

void clif_rodex_request_zeny(struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result)
{
#if PACKETVER >= 20140409
	struct PACKET_ZC_ACK_ZENY_FROM_MAIL *sPacket;
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;

	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexgetzeny;
	sPacket->MailID = mail_id;
	sPacket->opentype = opentype;
	sPacket->result = result;
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_parse_rodex_request_items(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_request_items(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_ITEM_FROM_MAIL *rPacket = RFIFOP(fd, 0);

	rodex->get_items(sd, rPacket->opentype, rPacket->MailID);
}

void clif_rodex_request_items(struct map_session_data *sd, int8 opentype, int64 mail_id, int8 result)
{
#if PACKETVER >= 20140409
	struct PACKET_ZC_ACK_ITEM_FROM_MAIL *sPacket;
	int fd;

	nullpo_retv(sd);

	fd = sd->fd;
	
	WFIFOHEAD(fd, sizeof(*sPacket));
	sPacket = WFIFOP(fd, 0);
	sPacket->PacketType = rodexgetitem;
	sPacket->MailID = mail_id;
	sPacket->opentype = opentype;
	sPacket->result = result;
	WFIFOSET(fd, sizeof(*sPacket));
#endif
}

void clif_rodex_icon(int fd, bool show)
{
#if PACKETVER >= 20140716
	WFIFOHEAD(fd, 3);
	WFIFOW(fd, 0) = rodexicon;
	WFIFOB(fd, 2) = (show == true ? 1 : 0);
	WFIFOSET(fd, 3);
#endif
}

void clif_parse_rodex_refresh_maillist(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_refresh_maillist(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_REFRESH_MAIL_LIST *packet = RFIFOP(fd, 0);
	rodex->refresh(sd, packet->opentype, packet->Upper_MailID);
}

void clif_parse_rodex_open_mailbox(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_open_mailbox(int fd, struct map_session_data *sd)
{
	const struct PACKET_CZ_REQ_OPEN_MAIL *packet = RFIFOP(fd, 0);
	rodex->open(sd, packet->opentype);
	rodex->clean(sd, 1);
}

void clif_parse_rodex_close_mailbox(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_close_mailbox(int fd, struct map_session_data *sd)
{
	rodex->clean(sd, 0);
	intif->rodex_checkhasnew(sd);
}

void clif_parse_rodex_cancel_write_mail(int fd, struct map_session_data *sd) __attribute__((nonnull(2)));
void clif_parse_rodex_cancel_write_mail(int fd, struct map_session_data *sd)
{
	rodex->clean(sd, 1);
}

/*==========================================
 * Main client packet processing function
 *------------------------------------------*/
int clif_parse(int fd) {
	int cmd, packet_len;
	struct map_session_data *sd;
	int pnum;

	//TODO apply delays or disconnect based on packet throughput [FlavioJS]
	// Note: "click masters" can do 80+ clicks in 10 seconds

	for( pnum = 0; pnum < 3; ++pnum ) { // Limit max packets per cycle to 3 (delay packet spammers) [FlavioJS]  -- This actually aids packet spammers, but stuff like /str+ gets slow without it [Ai4rei]
		unsigned short (*parse_cmd_func)(int fd, struct map_session_data *sd);
		// begin main client packet processing loop

		sd = sockt->session[fd]->session_data;

		if (sockt->session[fd]->flag.eof) {
			if (sd) {
				if (sd->state.autotrade) {
					//Disassociate character from the socket connection.
					sockt->session[fd]->session_data = NULL;
					sd->fd = 0;
					ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off (using @autotrade).\n", sd->status.name);
				} else
					if (sd->state.active) {
						// Player logout display [Valaris]
						ShowInfo("Character '"CL_WHITE"%s"CL_RESET"' logged off.\n", sd->status.name);
						clif->quitsave(fd, sd);
					} else {
						//Unusual logout (during log on/off/map-changer procedure)
						ShowInfo("Player AID:%d/CID:%d logged off.\n", sd->status.account_id, sd->status.char_id);
						map->quit(sd);
					}
			} else {
				ShowInfo("Closed connection from '"CL_WHITE"%s"CL_RESET"'.\n", sockt->ip2str(sockt->session[fd]->client_addr, NULL));
			}
			sockt->close(fd);
			return 0;
		}

		if (RFIFOREST(fd) < 2)
			return 0;

		if (sd)
			parse_cmd_func = sd->parse_cmd_func;
		else
			parse_cmd_func = clif->parse_cmd;

		cmd = parse_cmd_func(fd,sd);

		if (VECTOR_LENGTH(HPM->packets[hpClif_Parse]) > 0) {
			int result = HPM->parse_packets(fd,cmd,hpClif_Parse);
			if (result == 1)
				continue;
			if (result == 2)
				return 0;
		}

		// filter out invalid / unsupported packets
		if (cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0) {
			ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x (0x%04x), %"PRIuS" bytes received), disconnecting session #%d.\n",
			            (unsigned int)cmd, RFIFOW(fd,0), RFIFOREST(fd), fd);
#ifdef DUMP_INVALID_PACKET
			ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
			sockt->eof(fd);
			return 0;
		}

		// determine real packet length
		if ( ( packet_len = packet_db[cmd].len ) == -1) { // variable-length packet

			if (RFIFOREST(fd) < 4)
				return 0;

			packet_len = RFIFOW(fd,2);
			if (packet_len < 4 || packet_len > 32768) {
				ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", (unsigned int)cmd, packet_len, fd);
#ifdef DUMP_INVALID_PACKET
				ShowDump(RFIFOP(fd,0), RFIFOREST(fd));
#endif
				sockt->eof(fd);

				return 0;
			}
		}

		if ((int)RFIFOREST(fd) < packet_len)
			return 0; // not enough data received to form the packet

		if( battle_config.packet_obfuscation == 2 || cmd != RFIFOW(fd, 0) || (sd && sd->parse_cmd_func == clif_parse_cmd_decrypt) ) {
			// Note: Overriding const qualifier to re-inject the decoded packet ID.
#define RFIFOP_mutable(fd, pos) ((void *)(sockt->session[fd]->rdata + sockt->session[fd]->rdata_pos + (pos)))
			int16 *packet_id = RFIFOP_mutable(fd, 0);
#undef RFIFOP_mutable
			*packet_id = cmd;
			if( sd ) {
				sd->cryptKey = (( sd->cryptKey * clif->cryptKey[1] ) + clif->cryptKey[2]) & 0xFFFFFFFF; // Update key for the next packet
			}
		}

		if( packet_db[cmd].func == clif->pDebug )
			packet_db[cmd].func(fd, sd);
		else if( packet_db[cmd].func != NULL ) {
			if( !sd && packet_db[cmd].func != clif->pWantToConnection )
				; //Only valid packet when there is no session
			else
				if( sd && sd->bl.prev == NULL && packet_db[cmd].func != clif->pLoadEndAck )
					; //Only valid packet when player is not on a map
				else
					packet_db[cmd].func(fd, sd);
		}
#ifdef DUMP_UNKNOWN_PACKET
		else {
			const char* packet_txt = "save/packet.txt";
			FILE* fp;

			if( ( fp = fopen( packet_txt , "a" ) ) != NULL ) {
				if( sd ) {
					fprintf(fp, "Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
				} else {
					fprintf(fp, "Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
				}

				WriteDump(fp, RFIFOP(fd,0), packet_len);
				fprintf(fp, "\n");
				fclose(fp);
			} else {
				ShowError("Failed to write '%s'.\n", packet_txt);

				// Dump on console instead
				if( sd ) {
					ShowDebug("Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id);
				} else {
					ShowDebug("Unknown packet 0x%04X (length %d), session #%d\n", cmd, packet_len, fd);
				}

				ShowDump(RFIFOP(fd,0), packet_len);
			}
		}
#endif

		RFIFOSKIP(fd, packet_len);

	}; // main loop end

	return 0;
}

/**
 * Returns information about the given packet ID.
 *
 * @param packet_id The packet ID.
 * @return The corresponding packet_db entry, if any.
 */
const struct s_packet_db *clif_packet(int packet_id)
{
	if (packet_id < MIN_PACKET_DB || packet_id > MAX_PACKET_DB || packet_db[packet_id].len == 0)
		return NULL;
	return &packet_db[packet_id];
}

static void __attribute__ ((unused)) packetdb_addpacket(short cmd, int len, ...) {
	va_list va;
	int i;
	int pos;
	pFunc func;

	if (cmd > MAX_PACKET_DB) {
		ShowError("Packet Error: packet 0x%x is greater than the maximum allowed (0x%x), skipping...\n", (unsigned int)cmd, (unsigned int)MAX_PACKET_DB);
		return;
	}

	if (cmd < MIN_PACKET_DB) {
		ShowError("Packet Error: packet 0x%x is lower than the minimum allowed (0x%x), skipping...\n", (unsigned int)cmd, (unsigned int)MIN_PACKET_DB);
		return;
	}

	packet_db[cmd].len = len;

	va_start(va,len);

	pos = va_arg(va, int);

	va_end(va);

	if( pos == 0xFFFF ) { /* nothing more to do */
		return;
	}

	va_start(va,len);

	func = va_arg(va,pFunc);

	packet_db[cmd].func = func;

	for (i = 0; i < MAX_PACKET_POS; i++) {
		pos = va_arg(va, int);

		if (pos == 0xFFFF)
			break;

		packet_db[cmd].pos[i] = pos;
	}
	va_end(va);
}
void packetdb_loaddb(void) {
	memset(packet_db,0,sizeof(packet_db));

#define packet(id, size, ...) packetdb_addpacket((id), (size), ##__VA_ARGS__, 0xFFFF)
#define packetKeys(a,b,c) do { clif->cryptKey[0] = (a); clif->cryptKey[1] = (b); clif->cryptKey[2] = (c); } while(0)
#include "packets.h" /* load structure data */
#undef packet
#undef packetKeys
}
void clif_bc_ready(void) {
	if( battle_config.display_status_timers )
		clif->status_change = clif_status_change;
	else
		clif->status_change = clif_status_change_notick;

	switch( battle_config.packet_obfuscation ) {
		case 0:
			clif->parse_cmd = clif_parse_cmd_normal;
			break;
		default:
		case 1:
			clif->parse_cmd = clif_parse_cmd_optional;
			break;
		case 2:
			clif->parse_cmd = clif_parse_cmd_decrypt;
			break;
	}
}
/*==========================================
 *
 *------------------------------------------*/
int do_init_clif(bool minimal)
{
	if (minimal)
		return 0;

	packetdb_loaddb();

	sockt->set_defaultparse(clif->parse);
	if (sockt->make_listen_bind(clif->bind_ip,clif->map_port) == -1) {
		ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",clif->map_port);
		exit(EXIT_FAILURE);
	}

	timer->add_func_list(clif->clearunit_delayed_sub, "clif_clearunit_delayed_sub");
	timer->add_func_list(clif->delayquit, "clif_delayquit");

	clif->delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.c::delay_clearunit_ers",ERS_OPT_CLEAR);
	clif->delayed_damage_ers = ers_new(sizeof(struct cdelayed_damage),"clif.c::delayed_damage_ers",ERS_OPT_CLEAR);

	return 0;
}

void do_final_clif(void)
{
	unsigned char i;

	ers_destroy(clif->delay_clearunit_ers);
	ers_destroy(clif->delayed_damage_ers);

	for(i = 0; i < CASHSHOP_TAB_MAX; i++) {
		int k;
		for( k = 0; k < clif->cs.item_count[i]; k++ ) {
			aFree(clif->cs.data[i][k]);
		}
		aFree(clif->cs.data[i]);
	}

	for(i = 0; i < MAX_ROULETTE_LEVEL; i++) {
		if( clif->rd.nameid[i] )
			aFree(clif->rd.nameid[i]);
		if( clif->rd.qty[i] )
			aFree(clif->rd.qty[i]);
	}

}
void clif_defaults(void) {
	clif = &clif_s;
	/* vars */
	clif->bind_ip = INADDR_ANY;
	clif->map_port = 5121;
	clif->ally_only = false;
	clif->delayed_damage_ers = NULL;
	/* core */
	clif->init = do_init_clif;
	clif->final = do_final_clif;
	clif->setip = clif_setip;
	clif->setbindip = clif_setbindip;
	clif->setport = clif_setport;
	clif->refresh_ip = clif_refresh_ip;
	clif->send = clif_send;
	clif->send_sub = clif_send_sub;
	clif->send_actual = clif_send_actual;
	clif->parse = clif_parse;
	clif->parse_cmd = clif_parse_cmd_optional;
	clif->decrypt_cmd = clif_decrypt_cmd;
	clif->packet = clif_packet;
	/* auth */
	clif->authok = clif_authok;
	clif->authrefuse = clif_authrefuse;
	clif->authfail_fd = clif_authfail_fd;
	clif->charselectok = clif_charselectok;
	/* item-related */
	clif->dropflooritem = clif_dropflooritem;
	clif->clearflooritem = clif_clearflooritem;
	clif->additem = clif_additem;
	clif->dropitem = clif_dropitem;
	clif->delitem = clif_delitem;
	clif->takeitem = clif_takeitem;
	clif->item_equip = clif_item_equip;
	clif->item_normal = clif_item_normal;
	clif->arrowequip = clif_arrowequip;
	clif->arrow_fail = clif_arrow_fail;
	clif->use_card = clif_use_card;
	clif->cart_additem = clif_cart_additem;
	clif->cart_delitem = clif_cart_delitem;
	clif->equipitemack = clif_equipitemack;
	clif->unequipitemack = clif_unequipitemack;
	clif->useitemack = clif_useitemack;
	clif->addcards = clif_addcards;
	clif->addcards2 = clif_addcards2;
	clif->item_sub = clif_item_sub;  // look like unused
	clif->getareachar_item = clif_getareachar_item;
	clif->cart_additem_ack = clif_cart_additem_ack;
	clif->cashshop_load = clif_cashshop_db;
	clif->package_announce = clif_package_item_announce;
	clif->item_drop_announce = clif_item_drop_announce;
	/* unit-related */
	clif->clearunit_single = clif_clearunit_single;
	clif->clearunit_area = clif_clearunit_area;
	clif->clearunit_delayed = clif_clearunit_delayed;
	clif->walkok = clif_walkok;
	clif->move = clif_move;
	clif->move2 = clif_move2;
	clif->blown = clif_blown;
	clif->slide = clif_slide;
	clif->fixpos = clif_fixpos;
	clif->changelook = clif_changelook;
	clif->changetraplook = clif_changetraplook;
	clif->refreshlook = clif_refreshlook;
	clif->sendlook = clif_sendlook;
	clif->class_change = clif_class_change;
	clif->skill_delunit = clif_skill_delunit;
	clif->skillunit_update = clif_skillunit_update;
	clif->clearunit_delayed_sub = clif_clearunit_delayed_sub;
	clif->set_unit_idle = clif_set_unit_idle;
	clif->spawn_unit = clif_spawn_unit;
	clif->spawn_unit2 = clif_spawn_unit2;
	clif->set_unit_idle2 = clif_set_unit_idle2;
	clif->set_unit_walking = clif_set_unit_walking;
	clif->calc_walkdelay = clif_calc_walkdelay;
	clif->getareachar_skillunit = clif_getareachar_skillunit;
	clif->getareachar_unit = clif_getareachar_unit;
	clif->clearchar_skillunit = clif_clearchar_skillunit;
	clif->getareachar = clif_getareachar;
	clif->graffiti_entry = clif_graffiti_entry;
	/* main unit spawn */
	clif->spawn = clif_spawn;
	/* map-related */
	clif->changemap = clif_changemap;
	clif->changemapcell = clif_changemapcell;
	clif->map_property = clif_map_property;
	clif->pvpset = clif_pvpset;
	clif->map_property_mapall = clif_map_property_mapall;
	clif->bossmapinfo = clif_bossmapinfo;
	clif->map_type = clif_map_type;
	clif->maptypeproperty2 = clif_maptypeproperty2;
	/* multi-map-server */
	clif->changemapserver = clif_changemapserver;
	/* npc-shop-related */
	clif->npcbuysell = clif_npcbuysell;
	clif->buylist = clif_buylist;
	clif->selllist = clif_selllist;
	clif->cashshop_show = clif_cashshop_show;
	clif->npc_buy_result = clif_npc_buy_result;
	clif->npc_sell_result = clif_npc_sell_result;
	clif->cashshop_ack = clif_cashshop_ack;
	/* npc-script-related */
	clif->scriptmes = clif_scriptmes;
	clif->scriptnext = clif_scriptnext;
	clif->scriptclose = clif_scriptclose;
	clif->scriptmenu = clif_scriptmenu;
	clif->scriptinput = clif_scriptinput;
	clif->scriptinputstr = clif_scriptinputstr;
	clif->cutin = clif_cutin;
	clif->sendfakenpc = clif_sendfakenpc;
	clif->scriptclear = clif_scriptclear;
	/* client-user-interface-related */
	clif->viewpoint = clif_viewpoint;
	clif->damage = clif_damage;
	clif->sitting = clif_sitting;
	clif->standing = clif_standing;
	clif->arrow_create_list = clif_arrow_create_list;
	clif->refresh_storagewindow = clif_refresh_storagewindow;
	clif->refresh = clif_refresh;
	clif->fame_blacksmith = clif_fame_blacksmith;
	clif->fame_alchemist = clif_fame_alchemist;
	clif->fame_taekwon = clif_fame_taekwon;
	clif->ranklist = clif_ranklist;
	clif->pRanklist = clif_parse_ranklist;
	clif->update_rankingpoint = clif_update_rankingpoint;
	clif->hotkeys = clif_hotkeys_send;
	clif->insight = clif_insight;
	clif->outsight = clif_outsight;
	clif->skillcastcancel = clif_skillcastcancel;
	clif->skill_fail = clif_skill_fail;
	clif->skill_cooldown = clif_skill_cooldown;
	clif->skill_memomessage = clif_skill_memomessage;
	clif->skill_mapinfomessage = clif_skill_mapinfomessage;
	clif->skill_produce_mix_list = clif_skill_produce_mix_list;
	clif->cooking_list = clif_cooking_list;
	clif->autospell = clif_autospell;
	clif->combo_delay = clif_combo_delay;
	clif->status_change = clif_status_change;
	clif->insert_card = clif_insert_card;
	clif->inventorylist = clif_inventorylist;
	clif->equiplist = clif_equiplist;
	clif->cartlist = clif_cartlist;
	clif->favorite_item = clif_favorite_item;
	clif->clearcart = clif_clearcart;
	clif->item_identify_list = clif_item_identify_list;
	clif->item_identified = clif_item_identified;
	clif->item_repair_list = clif_item_repair_list;
	clif->item_repaireffect = clif_item_repaireffect;
	clif->item_damaged = clif_item_damaged;
	clif->item_refine_list = clif_item_refine_list;
	clif->item_skill = clif_item_skill;
	clif->mvp_item = clif_mvp_item;
	clif->mvp_exp = clif_mvp_exp;
	clif->mvp_noitem = clif_mvp_noitem;
	clif->changed_dir = clif_changed_dir;
	clif->charnameack = clif_charnameack;
	clif->monster_hp_bar = clif_monster_hp_bar;
	clif->hpmeter = clif_hpmeter;
	clif->hpmeter_single = clif_hpmeter_single;
	clif->hpmeter_sub = clif_hpmeter_sub;
	clif->upgrademessage = clif_upgrademessage;
	clif->get_weapon_view = clif_get_weapon_view;
	clif->gospel_info = clif_gospel_info;
	clif->feel_req = clif_feel_req;
	clif->starskill = clif_starskill;
	clif->feel_info = clif_feel_info;
	clif->hate_info = clif_hate_info;
	clif->mission_info = clif_mission_info;
	clif->feel_hate_reset = clif_feel_hate_reset;
	clif->partytickack = clif_partytickack;
	clif->equiptickack = clif_equiptickack;
	clif->viewequip_ack = clif_viewequip_ack;
	clif->equpcheckbox = clif_equpcheckbox;
	clif->displayexp = clif_displayexp;
	clif->font = clif_font;
	clif->progressbar = clif_progressbar;
	clif->progressbar_abort = clif_progressbar_abort;
	clif->showdigit = clif_showdigit;
	clif->elementalconverter_list = clif_elementalconverter_list;
	clif->spellbook_list = clif_spellbook_list;
	clif->magicdecoy_list = clif_magicdecoy_list;
	clif->poison_list = clif_poison_list;
	clif->autoshadowspell_list = clif_autoshadowspell_list;
	clif->skill_itemlistwindow = clif_skill_itemlistwindow;
	clif->sc_load = clif_status_change2;
	clif->sc_continue = clif_status_change2;
	clif->sc_end = clif_status_change_end;
	clif->initialstatus = clif_initialstatus;
	clif->cooldown_list = clif_skill_cooldown_list;
	/* player-unit-specific-related */
	clif->updatestatus = clif_updatestatus;
	clif->changestatus = clif_changestatus;
	clif->statusupack = clif_statusupack;
	clif->movetoattack = clif_movetoattack;
	clif->solved_charname = clif_solved_charname;
	clif->charnameupdate = clif_charnameupdate;
	clif->delayquit = clif_delayquit;
	clif->getareachar_pc = clif_getareachar_pc;
	clif->disconnect_ack = clif_disconnect_ack;
	clif->PVPInfo = clif_PVPInfo;
	clif->blacksmith = clif_blacksmith;
	clif->alchemist = clif_alchemist;
	clif->taekwon = clif_taekwon;
	clif->ranking_pk = clif_ranking_pk;
	clif->quitsave = clif_quitsave;
	/* visual effects client-side */
	clif->misceffect = clif_misceffect;
	clif->changeoption = clif_changeoption;
	clif->changeoption2 = clif_changeoption2;
	clif->emotion = clif_emotion;
	clif->talkiebox = clif_talkiebox;
	clif->wedding_effect = clif_wedding_effect;
	clif->divorced = clif_divorced;
	clif->callpartner = clif_callpartner;
	clif->skill_damage = clif_skill_damage;
	clif->skill_nodamage = clif_skill_nodamage;
	clif->skill_poseffect = clif_skill_poseffect;
	clif->skill_estimation = clif_skill_estimation;
	clif->skill_warppoint = clif_skill_warppoint;
	clif->useskill = clif_useskill;
	clif->produce_effect = clif_produceeffect;
	clif->devotion = clif_devotion;
	clif->spiritball = clif_spiritball;
	clif->spiritball_single = clif_spiritball_single;
	clif->bladestop = clif_bladestop;
	clif->mvp_effect = clif_mvp_effect;
	clif->heal = clif_heal;
	clif->resurrection = clif_resurrection;
	clif->refine = clif_refine;
	clif->weather = clif_weather;
	clif->specialeffect = clif_specialeffect;
	clif->specialeffect_single = clif_specialeffect_single;
	clif->specialeffect_value = clif_specialeffect_value;
	clif->millenniumshield = clif_millenniumshield;
	clif->spiritcharm = clif_charm;
	clif->charm_single = clif_charm_single;
	clif->snap = clif_snap;
	clif->weather_check = clif_weather_check;
	/* sound effects client-side */
	clif->playBGM = clif_playBGM;
	clif->soundeffect = clif_soundeffect;
	clif->soundeffectall = clif_soundeffectall;
	/* chat/message-related */
	clif->GlobalMessage = clif_GlobalMessage;
	clif->createchat = clif_createchat;
	clif->dispchat = clif_dispchat;
	clif->joinchatfail = clif_joinchatfail;
	clif->joinchatok = clif_joinchatok;
	clif->addchat = clif_addchat;
	clif->changechatowner = clif_changechatowner;
	clif->clearchat = clif_clearchat;
	clif->leavechat = clif_leavechat;
	clif->changechatstatus = clif_changechatstatus;
	clif->wis_message = clif_wis_message;
	clif->wis_end = clif_wis_end;
	clif->disp_message = clif_disp_message;
	clif->broadcast = clif_broadcast;
	clif->broadcast2 = clif_broadcast2;
	clif->messagecolor_self = clif_messagecolor_self;
	clif->messagecolor = clif_messagecolor;
	clif->disp_overhead = clif_disp_overhead;
	clif->msgtable_skill = clif_msgtable_skill;
	clif->msgtable = clif_msgtable;
	clif->msgtable_num = clif_msgtable_num;
	clif->message = clif_displaymessage;
	clif->messageln = clif_displaymessage2;
	clif->messages = clif_displaymessage_sprintf;
	clif->process_chat_message = clif_process_chat_message;
	clif->process_whisper_message = clif_process_whisper_message;
	clif->wisexin = clif_wisexin;
	clif->wisall = clif_wisall;
	clif->PMIgnoreList = clif_PMIgnoreList;
	clif->ShowScript = clif_ShowScript;
	/* trade handling */
	clif->traderequest = clif_traderequest;
	clif->tradestart = clif_tradestart;
	clif->tradeadditem = clif_tradeadditem;
	clif->tradeitemok = clif_tradeitemok;
	clif->tradedeal_lock = clif_tradedeal_lock;
	clif->tradecancelled = clif_tradecancelled;
	clif->tradecompleted = clif_tradecompleted;
	clif->tradeundo = clif_tradeundo;  // unused
	/* vending handling */
	clif->openvendingreq = clif_openvendingreq;
	clif->showvendingboard = clif_showvendingboard;
	clif->closevendingboard = clif_closevendingboard;
	clif->vendinglist = clif_vendinglist;
	clif->buyvending = clif_buyvending;
	clif->openvending = clif_openvending;
	clif->vendingreport = clif_vendingreport;
	/* storage handling */
	clif->storagelist = clif_storagelist;
	clif->updatestorageamount = clif_updatestorageamount;
	clif->storageitemadded = clif_storageitemadded;
	clif->storageitemremoved = clif_storageitemremoved;
	clif->storageclose = clif_storageclose;
	/* skill-list handling */
	clif->skillinfoblock = clif_skillinfoblock;
	clif->skillup = clif_skillup;
	clif->skillinfo = clif_skillinfo;
	clif->addskill = clif_addskill;
	clif->deleteskill = clif_deleteskill;
	/* party-specific */
	clif->party_created = clif_party_created;
	clif->party_member_info = clif_party_member_info;
	clif->party_info = clif_party_info;
	clif->party_job_and_level = clif_party_job_and_level;
	clif->party_invite = clif_party_invite;
	clif->party_inviteack = clif_party_inviteack;
	clif->party_option = clif_party_option;
	clif->party_withdraw = clif_party_withdraw;
	clif->party_message = clif_party_message;
	clif->party_xy = clif_party_xy;
	clif->party_xy_single = clif_party_xy_single;
	clif->party_hp = clif_party_hp;
	clif->party_xy_remove = clif_party_xy_remove;
	clif->party_show_picker = clif_party_show_picker;
	clif->partyinvitationstate = clif_partyinvitationstate;
	clif->PartyLeaderChanged = clif_PartyLeaderChanged;
	/* guild-specific */
	clif->guild_created = clif_guild_created;
	clif->guild_belonginfo = clif_guild_belonginfo;
	clif->guild_masterormember = clif_guild_masterormember;
	clif->guild_basicinfo = clif_guild_basicinfo;
	clif->guild_allianceinfo = clif_guild_allianceinfo;
	clif->guild_memberlist = clif_guild_memberlist;
	clif->guild_skillinfo = clif_guild_skillinfo;
	clif->guild_send_onlineinfo = clif_guild_send_onlineinfo;
	clif->guild_memberlogin_notice = clif_guild_memberlogin_notice;
	clif->guild_invite = clif_guild_invite;
	clif->guild_inviteack = clif_guild_inviteack;
	clif->guild_leave = clif_guild_leave;
	clif->guild_expulsion = clif_guild_expulsion;
	clif->guild_positionchanged = clif_guild_positionchanged;
	clif->guild_memberpositionchanged = clif_guild_memberpositionchanged;
	clif->guild_emblem = clif_guild_emblem;
	clif->guild_emblem_area = clif_guild_emblem_area;
	clif->guild_notice = clif_guild_notice;
	clif->guild_message = clif_guild_message;
	clif->guild_reqalliance = clif_guild_reqalliance;
	clif->guild_allianceack = clif_guild_allianceack;
	clif->guild_delalliance = clif_guild_delalliance;
	clif->guild_oppositionack = clif_guild_oppositionack;
	clif->guild_broken = clif_guild_broken;
	clif->guild_xy = clif_guild_xy;
	clif->guild_xy_single = clif_guild_xy_single;
	clif->guild_xy_remove = clif_guild_xy_remove;
	clif->guild_positionnamelist = clif_guild_positionnamelist;
	clif->guild_positioninfolist = clif_guild_positioninfolist;
	clif->guild_expulsionlist = clif_guild_expulsionlist;
	clif->validate_emblem = clif_validate_emblem;
	/* battleground-specific */
	clif->bg_hp = clif_bg_hp;
	clif->bg_xy = clif_bg_xy;
	clif->bg_xy_remove = clif_bg_xy_remove;
	clif->bg_message = clif_bg_message;
	clif->bg_updatescore = clif_bg_updatescore;
	clif->bg_updatescore_single = clif_bg_updatescore_single;
	clif->sendbgemblem_area = clif_sendbgemblem_area;
	clif->sendbgemblem_single = clif_sendbgemblem_single;
	/* instance-related */
	clif->instance = clif_instance;
	clif->instance_join = clif_instance_join;
	clif->instance_leave = clif_instance_leave;
	/* pet-related */
	clif->catch_process = clif_catch_process;
	clif->pet_roulette = clif_pet_roulette;
	clif->sendegg = clif_sendegg;
	clif->send_petstatus = clif_send_petstatus;
	clif->send_petdata = clif_send_petdata;
	clif->pet_emotion = clif_pet_emotion;
	clif->pet_food = clif_pet_food;
	/* friend-related */
	clif->friendslist_toggle_sub = clif_friendslist_toggle_sub;
	clif->friendslist_send = clif_friendslist_send;
	clif->friendslist_reqack = clif_friendslist_reqack;
	clif->friendslist_toggle = clif_friendslist_toggle;
	clif->friendlist_req = clif_friendlist_req;
	/* gm-related */
	clif->GM_kickack = clif_GM_kickack;
	clif->GM_kick = clif_GM_kick;
	clif->manner_message = clif_manner_message;
	clif->GM_silence = clif_GM_silence;
	clif->account_name = clif_account_name;
	clif->check = clif_check;
	/* hom-related */
	clif->hominfo = clif_hominfo;
	clif->homskillinfoblock = clif_homskillinfoblock;
	clif->homskillup = clif_homskillup;
	clif->hom_food = clif_hom_food;
	clif->send_homdata = clif_send_homdata;
	/* questlog-related */
	clif->quest_send_list = clif_quest_send_list;
	clif->quest_send_mission = clif_quest_send_mission;
	clif->quest_add = clif_quest_add;
	clif->quest_delete = clif_quest_delete;
	clif->quest_update_status = clif_quest_update_status;
	clif->quest_update_objective = clif_quest_update_objective;
	clif->quest_show_event = clif_quest_show_event;
	/* mail-related */
	clif->mail_window = clif_Mail_window;
	clif->mail_read = clif_Mail_read;
	clif->mail_delete = clif_Mail_delete;
	clif->mail_return = clif_Mail_return;
	clif->mail_send = clif_Mail_send;
	clif->mail_new = clif_Mail_new;
	clif->mail_refreshinbox = clif_Mail_refreshinbox;
	clif->mail_getattachment = clif_Mail_getattachment;
	clif->mail_setattachment = clif_Mail_setattachment;
	/* auction-related */
	clif->auction_openwindow = clif_Auction_openwindow;
	clif->auction_results = clif_Auction_results;
	clif->auction_message = clif_Auction_message;
	clif->auction_close = clif_Auction_close;
	clif->auction_setitem = clif_Auction_setitem;
	/* mercenary-related */
	clif->mercenary_info = clif_mercenary_info;
	clif->mercenary_skillblock = clif_mercenary_skillblock;
	clif->mercenary_message = clif_mercenary_message;
	clif->mercenary_updatestatus = clif_mercenary_updatestatus;
	/* item rental */
	clif->rental_time = clif_rental_time;
	clif->rental_expired = clif_rental_expired;
	/* party booking related */
	clif->PartyBookingRegisterAck = clif_PartyBookingRegisterAck;
	clif->PartyBookingDeleteAck = clif_PartyBookingDeleteAck;
	clif->PartyBookingSearchAck = clif_PartyBookingSearchAck;
	clif->PartyBookingUpdateNotify = clif_PartyBookingUpdateNotify;
	clif->PartyBookingDeleteNotify = clif_PartyBookingDeleteNotify;
	clif->PartyBookingInsertNotify = clif_PartyBookingInsertNotify;
	clif->PartyRecruitRegisterAck = clif_PartyRecruitRegisterAck;
	clif->PartyRecruitDeleteAck = clif_PartyRecruitDeleteAck;
	clif->PartyRecruitSearchAck = clif_PartyRecruitSearchAck;
	clif->PartyRecruitUpdateNotify = clif_PartyRecruitUpdateNotify;
	clif->PartyRecruitDeleteNotify = clif_PartyRecruitDeleteNotify;
	clif->PartyRecruitInsertNotify = clif_PartyRecruitInsertNotify;
	/* Group Search System Update */
	clif->PartyBookingVolunteerInfo = clif_PartyBookingVolunteerInfo;
	clif->PartyBookingRefuseVolunteer = clif_PartyBookingRefuseVolunteer;
	clif->PartyBookingCancelVolunteer = clif_PartyBookingCancelVolunteer;
	clif->PartyBookingAddFilteringList = clif_PartyBookingAddFilteringList;
	clif->PartyBookingSubFilteringList = clif_PartyBookingSubFilteringList;
	/* buying store-related */
	clif->buyingstore_open = clif_buyingstore_open;
	clif->buyingstore_open_failed = clif_buyingstore_open_failed;
	clif->buyingstore_myitemlist = clif_buyingstore_myitemlist;
	clif->buyingstore_entry = clif_buyingstore_entry;
	clif->buyingstore_entry_single = clif_buyingstore_entry_single;
	clif->buyingstore_disappear_entry = clif_buyingstore_disappear_entry;
	clif->buyingstore_disappear_entry_single = clif_buyingstore_disappear_entry_single;
	clif->buyingstore_itemlist = clif_buyingstore_itemlist;
	clif->buyingstore_trade_failed_buyer = clif_buyingstore_trade_failed_buyer;
	clif->buyingstore_update_item = clif_buyingstore_update_item;
	clif->buyingstore_delete_item = clif_buyingstore_delete_item;
	clif->buyingstore_trade_failed_seller = clif_buyingstore_trade_failed_seller;
	/* search store-related */
	clif->search_store_info_ack = clif_search_store_info_ack;
	clif->search_store_info_failed = clif_search_store_info_failed;
	clif->open_search_store_info = clif_open_search_store_info;
	clif->search_store_info_click_ack = clif_search_store_info_click_ack;
	/* elemental-related */
	clif->elemental_info = clif_elemental_info;
	clif->elemental_updatestatus = clif_elemental_updatestatus;
	/* bgqueue */
	clif->bgqueue_ack = clif_bgqueue_ack;
	clif->bgqueue_notice_delete = clif_bgqueue_notice_delete;
	clif->bgqueue_update_info = clif_bgqueue_update_info;
	clif->bgqueue_joined = clif_bgqueue_joined;
	clif->bgqueue_pcleft = clif_bgqueue_pcleft;
	clif->bgqueue_battlebegins = clif_bgqueue_battlebegins;
	/* misc-handling */
	clif->adopt_reply = clif_Adopt_reply;
	clif->adopt_request = clif_Adopt_request;
	clif->readbook = clif_readbook;
	clif->notify_time = clif_notify_time;
	clif->user_count = clif_user_count;
	clif->noask_sub = clif_noask_sub;
	clif->bc_ready = clif_bc_ready;
	/* Hercules Channel System */
	clif->channel_msg = clif_channel_msg;
	clif->channel_msg2 = clif_channel_msg2;
	/* */
	clif->undisguise_timer = clif_undisguise_timer;
	/* Bank System [Yommy/Hercules] */
	clif->bank_deposit = clif_bank_deposit;
	clif->bank_withdraw = clif_bank_withdraw;
	/* */
	clif->show_modifiers = clif_show_modifiers;
	/* */
	clif->notify_bounditem = clif_notify_bounditem;
	/* */
	clif->delay_damage = clif_delay_damage;
	clif->delay_damage_sub = clif_delay_damage_sub;
	/* NPC Market */
	clif->npc_market_open = clif_npc_market_open;
	clif->npc_market_purchase_ack = clif_npc_market_purchase_ack;
	/* */
	clif->parse_roulette_db = clif_parse_roulette_db;
	clif->roulette_generate_ack = clif_roulette_generate_ack;
	/* Merge Items */
	clif->openmergeitem = clif_openmergeitem;
	clif->cancelmergeitem = clif_cancelmergeitem;
	clif->comparemergeitem = clif_comparemergeitem;
	clif->ackmergeitems = clif_ackmergeitems;
	/* Cart Deco */
	clif->selectcart = clif_selectcart;
	/* */
	clif->isdisguised = clif_isdisguised;
	clif->navigate_to = clif_navigate_to;
	clif->bl_type = clif_bl_type;

	/*------------------------
	 *- Parse Incoming Packet
	 *------------------------*/
	clif->pWantToConnection = clif_parse_WantToConnection;
	clif->pLoadEndAck = clif_parse_LoadEndAck;
	clif->pTickSend = clif_parse_TickSend;
	clif->pHotkey = clif_parse_Hotkey;
	clif->pProgressbar = clif_parse_progressbar;
	clif->pWalkToXY = clif_parse_WalkToXY;
	clif->pQuitGame = clif_parse_QuitGame;
	clif->pGetCharNameRequest = clif_parse_GetCharNameRequest;
	clif->pGlobalMessage = clif_parse_GlobalMessage;
	clif->pMapMove = clif_parse_MapMove;
	clif->pChangeDir = clif_parse_ChangeDir;
	clif->pEmotion = clif_parse_Emotion;
	clif->pHowManyConnections = clif_parse_HowManyConnections;
	clif->pActionRequest = clif_parse_ActionRequest;
	clif->pActionRequest_sub = clif_parse_ActionRequest_sub;
	clif->pRestart = clif_parse_Restart;
	clif->pWisMessage = clif_parse_WisMessage;
	clif->pBroadcast = clif_parse_Broadcast;
	clif->pTakeItem = clif_parse_TakeItem;
	clif->pDropItem = clif_parse_DropItem;
	clif->pUseItem = clif_parse_UseItem;
	clif->pEquipItem = clif_parse_EquipItem;
	clif->pUnequipItem = clif_parse_UnequipItem;
	clif->pNpcClicked = clif_parse_NpcClicked;
	clif->pNpcBuySellSelected = clif_parse_NpcBuySellSelected;
	clif->pNpcBuyListSend = clif_parse_NpcBuyListSend;
	clif->pNpcSellListSend = clif_parse_NpcSellListSend;
	clif->pCreateChatRoom = clif_parse_CreateChatRoom;
	clif->pChatAddMember = clif_parse_ChatAddMember;
	clif->pChatRoomStatusChange = clif_parse_ChatRoomStatusChange;
	clif->pChangeChatOwner = clif_parse_ChangeChatOwner;
	clif->pKickFromChat = clif_parse_KickFromChat;
	clif->pChatLeave = clif_parse_ChatLeave;
	clif->pTradeRequest = clif_parse_TradeRequest;
	clif->pTradeAck = clif_parse_TradeAck;
	clif->pTradeAddItem = clif_parse_TradeAddItem;
	clif->pTradeOk = clif_parse_TradeOk;
	clif->pTradeCancel = clif_parse_TradeCancel;
	clif->pTradeCommit = clif_parse_TradeCommit;
	clif->pStopAttack = clif_parse_StopAttack;
	clif->pPutItemToCart = clif_parse_PutItemToCart;
	clif->pGetItemFromCart = clif_parse_GetItemFromCart;
	clif->pRemoveOption = clif_parse_RemoveOption;
	clif->pChangeCart = clif_parse_ChangeCart;
	clif->pSelectCart = clif_parse_SelectCart;
	clif->pStatusUp = clif_parse_StatusUp;
	clif->pSkillUp = clif_parse_SkillUp;
	clif->pUseSkillToId = clif_parse_UseSkillToId;
	clif->pUseSkillToId_homun = clif_parse_UseSkillToId_homun;
	clif->pUseSkillToId_mercenary = clif_parse_UseSkillToId_mercenary;
	clif->pUseSkillToPos = clif_parse_UseSkillToPos;
	clif->pUseSkillToPosSub = clif_parse_UseSkillToPosSub;
	clif->pUseSkillToPos_homun = clif_parse_UseSkillToPos_homun;
	clif->pUseSkillToPos_mercenary = clif_parse_UseSkillToPos_mercenary;
	clif->pUseSkillToPosMoreInfo = clif_parse_UseSkillToPosMoreInfo;
	clif->pUseSkillMap = clif_parse_UseSkillMap;
	clif->pRequestMemo = clif_parse_RequestMemo;
	clif->pProduceMix = clif_parse_ProduceMix;
	clif->pCooking = clif_parse_Cooking;
	clif->pRepairItem = clif_parse_RepairItem;
	clif->pWeaponRefine = clif_parse_WeaponRefine;
	clif->pNpcSelectMenu = clif_parse_NpcSelectMenu;
	clif->pNpcNextClicked = clif_parse_NpcNextClicked;
	clif->pNpcAmountInput = clif_parse_NpcAmountInput;
	clif->pNpcStringInput = clif_parse_NpcStringInput;
	clif->pNpcCloseClicked = clif_parse_NpcCloseClicked;
	clif->pItemIdentify = clif_parse_ItemIdentify;
	clif->pSelectArrow = clif_parse_SelectArrow;
	clif->pAutoSpell = clif_parse_AutoSpell;
	clif->pUseCard = clif_parse_UseCard;
	clif->pInsertCard = clif_parse_InsertCard;
	clif->pSolveCharName = clif_parse_SolveCharName;
	clif->pResetChar = clif_parse_ResetChar;
	clif->pLocalBroadcast = clif_parse_LocalBroadcast;
	clif->pMoveToKafra = clif_parse_MoveToKafra;
	clif->pMoveFromKafra = clif_parse_MoveFromKafra;
	clif->pMoveToKafraFromCart = clif_parse_MoveToKafraFromCart;
	clif->pMoveFromKafraToCart = clif_parse_MoveFromKafraToCart;
	clif->pCloseKafra = clif_parse_CloseKafra;
	clif->pStoragePassword = clif_parse_StoragePassword;
	clif->pCreateParty = clif_parse_CreateParty;
	clif->pCreateParty2 = clif_parse_CreateParty2;
	clif->pPartyInvite = clif_parse_PartyInvite;
	clif->pPartyInvite2 = clif_parse_PartyInvite2;
	clif->pReplyPartyInvite = clif_parse_ReplyPartyInvite;
	clif->pReplyPartyInvite2 = clif_parse_ReplyPartyInvite2;
	clif->pLeaveParty = clif_parse_LeaveParty;
	clif->pRemovePartyMember = clif_parse_RemovePartyMember;
	clif->pPartyChangeOption = clif_parse_PartyChangeOption;
	clif->pPartyMessage = clif_parse_PartyMessage;
	clif->pPartyChangeLeader = clif_parse_PartyChangeLeader;
	clif->pPartyBookingRegisterReq = clif_parse_PartyBookingRegisterReq;
	clif->pPartyBookingSearchReq = clif_parse_PartyBookingSearchReq;
	clif->pPartyBookingDeleteReq = clif_parse_PartyBookingDeleteReq;
	clif->pPartyBookingUpdateReq = clif_parse_PartyBookingUpdateReq;
	clif->pPartyRecruitRegisterReq = clif_parse_PartyRecruitRegisterReq;
	clif->pPartyRecruitSearchReq = clif_parse_PartyRecruitSearchReq;
	clif->pPartyRecruitDeleteReq = clif_parse_PartyRecruitDeleteReq;
	clif->pPartyRecruitUpdateReq = clif_parse_PartyRecruitUpdateReq;
	clif->pCloseVending = clif_parse_CloseVending;
	clif->pVendingListReq = clif_parse_VendingListReq;
	clif->pPurchaseReq = clif_parse_PurchaseReq;
	clif->pPurchaseReq2 = clif_parse_PurchaseReq2;
	clif->pOpenVending = clif_parse_OpenVending;
	clif->pCreateGuild = clif_parse_CreateGuild;
	clif->pGuildCheckMaster = clif_parse_GuildCheckMaster;
	clif->pGuildRequestInfo = clif_parse_GuildRequestInfo;
	clif->pGuildChangePositionInfo = clif_parse_GuildChangePositionInfo;
	clif->pGuildChangeMemberPosition = clif_parse_GuildChangeMemberPosition;
	clif->pGuildRequestEmblem = clif_parse_GuildRequestEmblem;
	clif->pGuildChangeEmblem = clif_parse_GuildChangeEmblem;
	clif->pGuildChangeNotice = clif_parse_GuildChangeNotice;
	clif->pGuildInvite = clif_parse_GuildInvite;
	clif->pGuildReplyInvite = clif_parse_GuildReplyInvite;
	clif->pGuildLeave = clif_parse_GuildLeave;
	clif->pGuildExpulsion = clif_parse_GuildExpulsion;
	clif->pGuildMessage = clif_parse_GuildMessage;
	clif->pGuildRequestAlliance = clif_parse_GuildRequestAlliance;
	clif->pGuildReplyAlliance = clif_parse_GuildReplyAlliance;
	clif->pGuildDelAlliance = clif_parse_GuildDelAlliance;
	clif->pGuildOpposition = clif_parse_GuildOpposition;
	clif->pGuildBreak = clif_parse_GuildBreak;
	clif->pPetMenu = clif_parse_PetMenu;
	clif->pCatchPet = clif_parse_CatchPet;
	clif->pSelectEgg = clif_parse_SelectEgg;
	clif->pSendEmotion = clif_parse_SendEmotion;
	clif->pChangePetName = clif_parse_ChangePetName;
	clif->pGMKick = clif_parse_GMKick;
	clif->pGMKickAll = clif_parse_GMKickAll;
	clif->pGMShift = clif_parse_GMShift;
	clif->pGMRemove2 = clif_parse_GMRemove2;
	clif->pGMRecall = clif_parse_GMRecall;
	clif->pGMRecall2 = clif_parse_GMRecall2;
	clif->pGM_Monster_Item = clif_parse_GM_Monster_Item;
	clif->pGMHide = clif_parse_GMHide;
	clif->pGMReqNoChat = clif_parse_GMReqNoChat;
	clif->pGMRc = clif_parse_GMRc;
	clif->pGMReqAccountName = clif_parse_GMReqAccountName;
	clif->pGMChangeMapType = clif_parse_GMChangeMapType;
	clif->pGMFullStrip = clif_parse_GMFullStrip;
	clif->pPMIgnore = clif_parse_PMIgnore;
	clif->pPMIgnoreAll = clif_parse_PMIgnoreAll;
	clif->pPMIgnoreList = clif_parse_PMIgnoreList;
	clif->pNoviceDoriDori = clif_parse_NoviceDoriDori;
	clif->pNoviceExplosionSpirits = clif_parse_NoviceExplosionSpirits;
	clif->pFriendsListAdd = clif_parse_FriendsListAdd;
	clif->pFriendsListReply = clif_parse_FriendsListReply;
	clif->pFriendsListRemove = clif_parse_FriendsListRemove;
	clif->pPVPInfo = clif_parse_PVPInfo;
	clif->pBlacksmith = clif_parse_Blacksmith;
	clif->pAlchemist = clif_parse_Alchemist;
	clif->pTaekwon = clif_parse_Taekwon;
	clif->pRankingPk = clif_parse_RankingPk;
	clif->pFeelSaveOk = clif_parse_FeelSaveOk;
	clif->pChangeHomunculusName = clif_parse_ChangeHomunculusName;
	clif->pHomMoveToMaster = clif_parse_HomMoveToMaster;
	clif->pHomMoveTo = clif_parse_HomMoveTo;
	clif->pHomAttack = clif_parse_HomAttack;
	clif->pHomMenu = clif_parse_HomMenu;
	clif->pAutoRevive = clif_parse_AutoRevive;
	clif->pCheck = clif_parse_Check;
	clif->pMail_refreshinbox = clif_parse_Mail_refreshinbox;
	clif->pMail_read = clif_parse_Mail_read;
	clif->pMail_getattach = clif_parse_Mail_getattach;
	clif->pMail_delete = clif_parse_Mail_delete;
	clif->pMail_return = clif_parse_Mail_return;
	clif->pMail_setattach = clif_parse_Mail_setattach;
	clif->pMail_winopen = clif_parse_Mail_winopen;
	clif->pMail_send = clif_parse_Mail_send;
	clif->pAuction_cancelreg = clif_parse_Auction_cancelreg;
	clif->pAuction_setitem = clif_parse_Auction_setitem;
	clif->pAuction_register = clif_parse_Auction_register;
	clif->pAuction_cancel = clif_parse_Auction_cancel;
	clif->pAuction_close = clif_parse_Auction_close;
	clif->pAuction_bid = clif_parse_Auction_bid;
	clif->pAuction_search = clif_parse_Auction_search;
	clif->pAuction_buysell = clif_parse_Auction_buysell;
	clif->pcashshop_buy = clif_parse_cashshop_buy;
	clif->pAdopt_request = clif_parse_Adopt_request;
	clif->pAdopt_reply = clif_parse_Adopt_reply;
	clif->pViewPlayerEquip = clif_parse_ViewPlayerEquip;
	clif->pEquipTick = clif_parse_EquipTick;
	clif->pquestStateAck = clif_parse_questStateAck;
	clif->pmercenary_action = clif_parse_mercenary_action;
	clif->pBattleChat = clif_parse_BattleChat;
	clif->pLessEffect = clif_parse_LessEffect;
	clif->pItemListWindowSelected = clif_parse_ItemListWindowSelected;
	clif->pReqOpenBuyingStore = clif_parse_ReqOpenBuyingStore;
	clif->pReqCloseBuyingStore = clif_parse_ReqCloseBuyingStore;
	clif->pReqClickBuyingStore = clif_parse_ReqClickBuyingStore;
	clif->pReqTradeBuyingStore = clif_parse_ReqTradeBuyingStore;
	clif->pSearchStoreInfo = clif_parse_SearchStoreInfo;
	clif->pSearchStoreInfoNextPage = clif_parse_SearchStoreInfoNextPage;
	clif->pCloseSearchStoreInfo = clif_parse_CloseSearchStoreInfo;
	clif->pSearchStoreInfoListItemClick = clif_parse_SearchStoreInfoListItemClick;
	clif->pDebug = clif_parse_debug;
	clif->pSkillSelectMenu = clif_parse_SkillSelectMenu;
	clif->pMoveItem = clif_parse_MoveItem;
	/* dull */
	clif->pDull = clif_parse_dull;
	/* BGQueue */
	clif->pBGQueueRegister = clif_parse_bgqueue_register;
	clif->pBGQueueCheckState = clif_parse_bgqueue_checkstate;
	clif->pBGQueueRevokeReq = clif_parse_bgqueue_revoke_req;
	clif->pBGQueueBattleBeginAck = clif_parse_bgqueue_battlebegin_ack;
	/* RagExe Cash Shop [Ind/Hercules] */
	clif->pCashShopOpen = clif_parse_CashShopOpen;
	clif->pCashShopClose = clif_parse_CashShopClose;
	clif->pCashShopReqTab = clif_parse_CashShopReqTab;
	clif->pCashShopSchedule = clif_parse_CashShopSchedule;
	clif->pCashShopBuy = clif_parse_CashShopBuy;
	/*  */
	clif->pPartyTick = clif_parse_PartyTick;
	clif->pGuildInvite2 = clif_parse_GuildInvite2;
	/* Group Search System Update */
	clif->pPartyBookingAddFilter = clif_parse_PartyBookingAddFilteringList;
	clif->pPartyBookingSubFilter = clif_parse_PartyBookingSubFilteringList;
	clif->pPartyBookingReqVolunteer = clif_parse_PartyBookingReqVolunteer;
	clif->pPartyBookingRefuseVolunteer = clif_parse_PartyBookingRefuseVolunteer;
	clif->pPartyBookingCancelVolunteer = clif_parse_PartyBookingCancelVolunteer;
	/* Bank System [Yommy/Hercules] */
	clif->pBankDeposit = clif_parse_BankDeposit;
	clif->pBankWithdraw = clif_parse_BankWithdraw;
	clif->pBankCheck = clif_parse_BankCheck;
	clif->pBankOpen = clif_parse_BankOpen;
	clif->pBankClose = clif_parse_BankClose;
	/* Roulette System [Yommy/Hercules] */
	clif->pRouletteOpen = clif_parse_RouletteOpen;
	clif->pRouletteInfo = clif_parse_RouletteInfo;
	clif->pRouletteClose = clif_parse_RouletteClose;
	clif->pRouletteGenerate = clif_parse_RouletteGenerate;
	clif->pRouletteRecvItem = clif_parse_RouletteRecvItem;
	/* */
	clif->pNPCShopClosed = clif_parse_NPCShopClosed;
	/* NPC Market */
	clif->pNPCMarketClosed = clif_parse_NPCMarketClosed;
	clif->pNPCMarketPurchase = clif_parse_NPCMarketPurchase;
	/* */
	clif->add_item_options = clif_add_item_options;
	clif->pHotkeyRowShift = clif_parse_HotkeyRowShift;
	clif->dressroom_open = clif_dressroom_open;
	clif->pOneClick_ItemIdentify = clif_parse_OneClick_ItemIdentify;
	clif->get_bl_name = clif_get_bl_name;
	/* RODEX */
	clif->pRodexOpenWriteMail = clif_parse_rodex_open_write_mail;
	clif->rodex_open_write_mail = clif_rodex_open_write_mail;
	clif->pRodexAddItem = clif_parse_rodex_add_item;
	clif->rodex_add_item_result = clif_rodex_add_item_result;
	clif->pRodexRemoveItem = clif_parse_rodex_remove_item;
	clif->rodex_remove_item_result = clif_rodex_remove_item_result;
	clif->pRodexSendMail = clif_parse_rodex_send_mail;
	clif->rodex_send_mail_result = clif_rodex_send_mail_result;
	clif->rodex_send_maillist = clif_rodex_send_maillist;
	clif->rodex_send_refresh = clif_rodex_send_refresh;
	clif->pRodexReadMail = clif_parse_rodex_read_mail;
	clif->rodex_read_mail = clif_rodex_read_mail;
	clif->pRodexNextMaillist = clif_parse_rodex_next_maillist;
	clif->pRodexCloseMailbox = clif_parse_rodex_close_mailbox;
	clif->pRodexCancelWriteMail = clif_parse_rodex_cancel_write_mail;
	clif->pRodexOpenMailbox = clif_parse_rodex_open_mailbox;
	clif->pRodexCheckName = clif_parse_rodex_checkname;
	clif->rodex_checkname_result = clif_rodex_checkname_result;
	clif->pRodexDeleteMail = clif_parse_rodex_delete_mail;
	clif->rodex_delete_mail = clif_rodex_delete_mail;
	clif->pRodexRefreshMaillist = clif_parse_rodex_refresh_maillist;
	clif->pRodexRequestZeny = clif_parse_rodex_request_zeny;
	clif->rodex_request_zeny = clif_rodex_request_zeny;
	clif->pRodexRequestItems = clif_parse_rodex_request_items;
	clif->rodex_request_items = clif_rodex_request_items;
	clif->rodex_icon = clif_rodex_icon;
}