// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef MAP_CHRIF_H
#define MAP_CHRIF_H
#include "map/map.h" //TBL_PC
#include "common/cbasetypes.h"
#include "common/db.h"
struct eri;
struct map_session_data;
struct status_change_entry;
/**
* Defines
**/
//Interval at which map server updates online listing. [Valaris]
#define CHECK_INTERVAL 3600000
//Interval at which map server sends number of connected users. [Skotlex]
#define UPDATE_INTERVAL 10000
#define CHRIF_PACKET_LEN_TABLE_SIZE 0x3d
/**
* Enumerations
**/
enum sd_state { ST_LOGIN, ST_LOGOUT, ST_MAPCHANGE };
/**
* Structures
**/
struct auth_node {
int account_id, char_id;
int login_id1, login_id2, sex, fd;
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
struct map_session_data *sd; //Data from logged on char.
int64 node_created; //timestamp for node timeouts
enum sd_state state; //To track whether player was login in/out or changing maps.
};
#define chrif_char_offline(x) chrif->char_offline_nsd((x)->status.account_id,(x)->status.char_id)
/*=====================================
* Interface : chrif.h
* Generated by HerculesInterfaceMaker
* created by Susu
*-------------------------------------*/
struct chrif_interface {
/* vars */
int connected;
int other_mapserver_count; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
/* */
struct eri *auth_db_ers; //For re-utilizing player login structures.
DBMap* auth_db; // int id -> struct auth_node*
/* */
int packet_len_table[CHRIF_PACKET_LEN_TABLE_SIZE];
int fd;
int srvinfo;
char ip_str[128];
uint32 ip;
uint16 port;
char userid[NAME_LENGTH], passwd[NAME_LENGTH];
int state;
/* */
void (*init) (bool minimal);
void (*final) (void);
/* funcs */
void (*setuserid) (char* id);
void (*setpasswd) (char* pwd);
void (*checkdefaultlogin) (void);
bool (*setip) (const char* ip);
void (*setport) (uint16 port);
int (*isconnected) (void);
void (*check_shutdown) (void);
struct auth_node* (*search) (int account_id);
struct auth_node* (*auth_check) (int account_id, int char_id, enum sd_state state);
bool (*auth_delete) (int account_id, int char_id, enum sd_state state);
bool (*auth_finished) (struct map_session_data* sd);
void (*authreq) (struct map_session_data* sd, bool hstandalone);
void (*authok) (int fd);
bool (*scdata_request) (int account_id, int char_id);
bool (*save) (struct map_session_data* sd, int flag);
bool (*charselectreq) (struct map_session_data* sd, uint32 s_ip);
bool (*changemapserver) (struct map_session_data* sd, uint32 ip, uint16 port);
bool (*searchcharid) (int char_id);
bool (*changeemail) (int id, const char *actual_email, const char *new_email);
bool (*char_ask_name) (int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second);
int (*updatefamelist) (struct map_session_data *sd);
bool (*buildfamelist) (void);
bool (*save_scdata) (struct map_session_data *sd);
bool (*ragsrvinfo) (int base_rate,int job_rate, int drop_rate);
//int (*char_offline) (struct map_session_data *sd);
bool (*char_offline_nsd) (int account_id, int char_id);
bool (*char_reset_offline) (void);
bool (*send_users_tochar) (void);
bool (*char_online) (struct map_session_data *sd);
bool (*changesex) (struct map_session_data *sd, bool change_account);
//int (*chardisconnect) (struct map_session_data *sd); // FIXME: Commented out in clif.c, function does not exist
bool (*divorce) (int partner_id1, int partner_id2);
bool (*removefriend) (int char_id, int friend_id);
void (*send_report) (char* buf, int len);
bool (*flush) (void);
void (*skillid2idx) (int fd);
bool (*sd_to_auth) (TBL_PC* sd, enum sd_state state);
int (*check_connect_char_server) (int tid, int64 tick, int id, intptr_t data);
bool (*auth_logout) (TBL_PC* sd, enum sd_state state);
void (*save_ack) (int fd);
int (*reconnect) (DBKey key, DBData *data, va_list ap);
int (*auth_db_cleanup_sub) (DBKey key, DBData *data, va_list ap);
bool (*char_ask_name_answer) (int acc, const char* player_name, uint16 type, uint16 answer);
int (*auth_db_final) (DBKey key, DBData *data, va_list ap);
int (*send_usercount_tochar) (int tid, int64 tick, int id, intptr_t data);
int (*auth_db_cleanup) (int tid, int64 tick, int id, intptr_t data);
void (*connect) (int fd);
void (*connectack) (int fd);
void (*sendmap) (int fd);
void (*sendmapack) (int fd);
void (*recvmap) (int fd);
bool (*changemapserverack) (int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port);
void (*changedsex) (int fd);
bool (*divorceack) (int char_id, int partner_id);
void (*idbanned) (int fd);
void (*recvfamelist) (int fd);
bool (*load_scdata) (int fd);
void (*update_ip) (int fd);
int (*disconnectplayer) (int fd);
void (*removemap) (int fd);
int (*updatefamelist_ack) (int fd);
void (*keepalive)(int fd);
void (*keepalive_ack) (int fd);
void (*deadopt) (int father_id, int mother_id, int child_id);
void (*authfail) (int fd);
void (*on_ready) (void);
void (*on_disconnect) (void);
int (*parse) (int fd);
void (*save_scdata_single) (int account_id, int char_id, short type, struct status_change_entry *sce);
void (*del_scdata_single) (int account_id, int char_id, short type);
};
struct chrif_interface *chrif;
#ifdef HERCULES_CORE
void chrif_defaults(void);
#endif // HERCULES_CORE
#endif /* MAP_CHRIF_H */