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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder

#include "../common/cbasetypes.h"
#include "../common/malloc.h"
#include "../common/nullpo.h"
#include "../common/showmsg.h"
#include "../common/strlib.h"
#include "../common/mmo.h"
#include "atcommand.h" // msg_txt()
#include "battle.h" // struct battle_config
#include "clif.h"
#include "map.h"
#include "npc.h" // npc_event_do()
#include "pc.h"
#include "skill.h" // ext_skill_unit_onplace()
#include "chat.h"

#include <stdio.h>
#include <string.h>


int chat_triggerevent(struct chat_data *cd); // forward declaration

/// Initializes a chatroom object (common functionality for both pc and npc chatrooms).
/// Returns a chatroom object on success, or NULL on failure.
static struct chat_data *chat_createchat(struct block_list *bl, const char *title, const char *pass, int limit, bool pub, int trigger, const char *ev, int zeny, int minLvl, int maxLvl) {
    struct chat_data *cd;
    nullpo_retr(NULL, bl);

    cd = (struct chat_data *) aMalloc(sizeof(struct chat_data));

    safestrncpy(cd->title, title, sizeof(cd->title));
    safestrncpy(cd->pass, pass, sizeof(cd->pass));
    cd->pub = pub;
    cd->users = 0;
    cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
    cd->trigger = trigger;
    cd->zeny = zeny;
    cd->minLvl = minLvl;
    cd->maxLvl = maxLvl;
    memset(cd->usersd, 0, sizeof(cd->usersd));
    cd->owner = bl;
    safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event));

    cd->bl.id   = map_get_new_object_id();
    cd->bl.m    = bl->m;
    cd->bl.x    = bl->x;
    cd->bl.y    = bl->y;
    cd->bl.type = BL_CHAT;
    cd->bl.next = cd->bl.prev = NULL;

    if (cd->bl.id == 0) {
        aFree(cd);
        cd = NULL;
    }

    map_addiddb(&cd->bl);

    if (bl->type != BL_NPC)
        cd->kick_list = idb_alloc(DB_OPT_BASE);

    return cd;
}

/*==========================================
 * player chatroom creation
 *------------------------------------------*/
int chat_createpcchat(struct map_session_data *sd, const char *title, const char *pass, int limit, bool pub)
{
    struct chat_data *cd;
    nullpo_ret(sd);

    if (sd->chatID)
        return 0; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex]

    if (sd->state.vending || sd->state.buyingstore) {
        // not chat, when you already have a store open
        return 0;
    }

    if (map[sd->bl.m].flag.nochat) {
        clif_displaymessage(sd->fd, msg_txt(281));
        return 0; //Can't create chatrooms on this map.
    }

    if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOCHAT)) {
        clif_displaymessage(sd->fd, msg_txt(665));
        return 0;
    }

    pc_stop_walking(sd,1);

    cd = chat_createchat(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL);
    if (cd) {
        cd->users = 1;
        cd->usersd[0] = sd;
        pc_setchatid(sd,cd->bl.id);
        clif_createchat(sd,0);
        clif_dispchat(cd,0);
    } else
        clif_createchat(sd,1);

    return 0;
}

/*==========================================
 * join an existing chatroom
 *------------------------------------------*/
int chat_joinchat(struct map_session_data *sd, int chatid, const char *pass)
{
    struct chat_data *cd;

    nullpo_ret(sd);
    cd = (struct chat_data *)map_id2bl(chatid);

    if (cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.buyingstore || sd->chatID || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit) {
        clif_joinchatfail(sd,0);
        return 0;
    }

    if (!cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT)) {
        clif_joinchatfail(sd,1);
        return 0;
    }

    if (sd->status.base_level < cd->minLvl || sd->status.base_level > cd->maxLvl) {
        if (sd->status.base_level < cd->minLvl)
            clif_joinchatfail(sd,5);
        else
            clif_joinchatfail(sd,6);

        return 0;
    }

    if (sd->status.zeny < cd->zeny) {
        clif_joinchatfail(sd,4);
        return 0;
    }

    if (cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id)) {
        clif_joinchatfail(sd,2);//You have been kicked out of the room.
        return 0;
    }

    pc_stop_walking(sd,1);
    cd->usersd[cd->users] = sd;
    cd->users++;

    pc_setchatid(sd,cd->bl.id);

    clif_joinchatok(sd, cd); //To the person who newly joined the list of all
    clif_addchat(cd, sd); //Reports To the person who already in the chat
    clif_dispchat(cd, 0); //Reported number of changes to the people around

    chat_triggerevent(cd); //Event

    return 0;
}


/*==========================================
 * leave a chatroom
 *------------------------------------------*/
int chat_leavechat(struct map_session_data *sd, bool kicked)
{
    struct chat_data *cd;
    int i;
    int leavechar;

    nullpo_retr(1, sd);

    cd = (struct chat_data *)map_id2bl(sd->chatID);
    if (cd == NULL) {
        pc_setchatid(sd, 0);
        return 1;
    }

    ARR_FIND(0, cd->users, i, cd->usersd[i] == sd);
    if (i == cd->users) {
        // Not found in the chatroom?
        pc_setchatid(sd, 0);
        return -1;
    }

    clif_leavechat(cd, sd, kicked);
    pc_setchatid(sd, 0);
    cd->users--;

    leavechar = i;

    for (i = leavechar; i < cd->users; i++)
        cd->usersd[i] = cd->usersd[i+1];


    if (cd->users == 0 && cd->owner->type == BL_PC) {  // Delete empty chatroom
        struct skill_unit *unit = NULL;
        struct skill_unit_group *group = NULL;

        clif_clearchat(cd, 0);
        db_destroy(cd->kick_list);
        map_deliddb(&cd->bl);
        map_delblock(&cd->bl);
        map_freeblock(&cd->bl);

        unit = map_find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0);
        group = (unit != NULL) ? unit->group : NULL;
        if (group != NULL)
            ext_skill_unit_onplace(unit, &sd->bl, group->tick);

        return 1;
    }

    if (leavechar == 0 && cd->owner->type == BL_PC) {
        // Set and announce new owner
        cd->owner = (struct block_list *) cd->usersd[0];
        clif_changechatowner(cd, cd->usersd[0]);
        clif_clearchat(cd, 0);

        //Adjust Chat location after owner has been changed.
        map_delblock(&cd->bl);
        cd->bl.x=cd->usersd[0]->bl.x;
        cd->bl.y=cd->usersd[0]->bl.y;
        map_addblock(&cd->bl);

        clif_dispchat(cd,0);
    } else
        clif_dispchat(cd,0); // refresh chatroom

    return 0;
}

/*==========================================
 * change a chatroom's owner
 *------------------------------------------*/
int chat_changechatowner(struct map_session_data *sd, const char *nextownername)
{
    struct chat_data *cd;
    struct map_session_data *tmpsd;
    int i;

    nullpo_retr(1, sd);

    cd = (struct chat_data *)map_id2bl(sd->chatID);
    if (cd == NULL || (struct block_list *) sd != cd->owner)
        return 1;

    ARR_FIND(1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0);
    if (i == cd->users)
        return -1;  // name not found

    // erase temporarily
    clif_clearchat(cd,0);

    // set new owner
    cd->owner = (struct block_list *) cd->usersd[i];
    clif_changechatowner(cd,cd->usersd[i]);

    // swap the old and new owners' positions
    tmpsd = cd->usersd[i];
    cd->usersd[i] = cd->usersd[0];
    cd->usersd[0] = tmpsd;

    // set the new chatroom position
    map_delblock(&cd->bl);
    cd->bl.x = cd->owner->x;
    cd->bl.y = cd->owner->y;
    map_addblock(&cd->bl);

    // and display again
    clif_dispchat(cd,0);

    return 0;
}

/*==========================================
 * change a chatroom's status (title, etc)
 *------------------------------------------*/
int chat_changechatstatus(struct map_session_data *sd, const char *title, const char *pass, int limit, bool pub)
{
    struct chat_data *cd;

    nullpo_retr(1, sd);

    cd = (struct chat_data *)map_id2bl(sd->chatID);
    if (cd==NULL || (struct block_list *)sd != cd->owner)
        return 1;

    safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE);
    safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE);
    cd->limit = min(limit, ARRAYLENGTH(cd->usersd));
    cd->pub = pub;

    clif_changechatstatus(cd);
    clif_dispchat(cd,0);

    return 0;
}

/*==========================================
 * kick an user from a chatroom
 *------------------------------------------*/
int chat_kickchat(struct map_session_data *sd, const char *kickusername)
{
    struct chat_data *cd;
    int i;

    nullpo_retr(1, sd);

    cd = (struct chat_data *)map_id2bl(sd->chatID);

    if (cd==NULL || (struct block_list *)sd != cd->owner)
        return -1;

    ARR_FIND(0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0);
    if (i == cd->users)
        return -1;

    if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK))
        return 0; //gm kick protection [Valaris]

    idb_put(cd->kick_list,cd->usersd[i]->status.char_id,(void *)1);

    chat_leavechat(cd->usersd[i],1);
    return 0;
}

/// Creates a chat room for the npc.
int chat_createnpcchat(struct npc_data *nd, const char *title, int limit, bool pub, int trigger, const char *ev, int zeny, int minLvl, int maxLvl)
{
    struct chat_data *cd;
    nullpo_ret(nd);

    if (nd->chat_id) {
        ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname);
        return 0;
    }

    if (zeny > MAX_ZENY || maxLvl > MAX_LEVEL) {
        ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname);
        return 0;
    }

    cd = chat_createchat(&nd->bl, title, "", limit, pub, trigger, ev, zeny, minLvl, maxLvl);

    if (cd) {
        nd->chat_id = cd->bl.id;
        clif_dispchat(cd,0);
    }

    return 0;
}

/// Removes the chatroom from the npc.
int chat_deletenpcchat(struct npc_data *nd)
{
    struct chat_data *cd;
    nullpo_ret(nd);

    cd = (struct chat_data *)map_id2bl(nd->chat_id);
    if (cd == NULL)
        return 0;

    chat_npckickall(cd);
    clif_clearchat(cd, 0);
    map_deliddb(&cd->bl);
    map_delblock(&cd->bl);
    map_freeblock(&cd->bl);
    nd->chat_id = 0;

    return 0;
}

/*==========================================
 * Trigger npc event when we enter the chatroom
 *------------------------------------------*/
int chat_triggerevent(struct chat_data *cd)
{
    nullpo_ret(cd);

    if (cd->users >= cd->trigger && cd->npc_event[0])
        npc_event_do(cd->npc_event);
    return 0;
}

/// Enables the event of the chat room.
/// At most, 127 users are needed to trigger the event.
int chat_enableevent(struct chat_data *cd)
{
    nullpo_ret(cd);

    cd->trigger &= 0x7f;
    chat_triggerevent(cd);
    return 0;
}

/// Disables the event of the chat room
int chat_disableevent(struct chat_data *cd)
{
    nullpo_ret(cd);

    cd->trigger |= 0x80;
    return 0;
}

/// Kicks all the users from the chat room.
int chat_npckickall(struct chat_data *cd)
{
    nullpo_ret(cd);

    while (cd->users > 0)
        chat_leavechat(cd->usersd[cd->users-1],0);

    return 0;
}