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// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#ifndef _LOGIN_H_
#define _LOGIN_H_
#include "../common/mmo.h" // NAME_LENGTH
#define LOGIN_CONF_NAME "conf/login_athena.conf"
#define LAN_CONF_NAME "conf/subnet_athena.conf"
// supported encryption types: 1- passwordencrypt, 2- passwordencrypt2, 3- both
#define PASSWORDENC 3
struct login_session_data {
int account_id;
long login_id1;
long login_id2;
char sex;
char userid[NAME_LENGTH];
char passwd[32+1]; // 23+1 for plaintext, 32+1 for md5-ed passwords
int passwdenc;
char md5key[20];
uint16 md5keylen;
char lastlogin[24];
uint8 level;
int version;
int fd;
};
struct mmo_char_server {
char name[20];
int fd;
uint32 ip;
uint16 port;
uint16 users; // user count on this server
uint16 maintenance; // in maintenance mode?
uint16 new_; // should display as 'new'?
};
struct Login_Config {
uint32 login_ip; // the address to bind to
uint16 login_port; // the port to bind to
unsigned int ip_sync_interval; // interval (in minutes) to execute a DNS/IP update (for dynamic IPs)
bool log_login; // whether to log login server actions or not
char date_format[32]; // date format used in messages
bool console; // console input system enabled?
bool new_account_flag; // autoregistration via _M/_F ?
int start_limited_time; // new account expiration time (-1: unlimited)
bool use_md5_passwds; // work with password hashes instead of plaintext passwords?
int min_level_to_connect; // minimum level of player/GM (0: player, 1-99: GM) to connect
bool online_check; // reject incoming players that are already registered as online ?
bool check_client_version; // check the clientversion set in the clientinfo ?
int client_version_to_connect; // the client version needed to connect (if checking is enabled)
bool admin_state; // is ladmin support enabled?
char admin_pass[24]; // security password for ladmin
char admin_allowed_host[32]; // host/ip that is allowed to connect as ladmin
bool ipban; // perform IP blocking (via contents of `ipbanlist`) ?
bool dynamic_pass_failure_ban; // automatic IP blocking due to failed login attemps ?
unsigned int dynamic_pass_failure_ban_interval; // how far to scan the loginlog for password failures
unsigned int dynamic_pass_failure_ban_limit; // number of failures needed to trigger the ipban
unsigned int dynamic_pass_failure_ban_duration; // duration of the ipban
bool use_dnsbl; // dns blacklist blocking ?
char dnsbl_servs[1024]; // comma-separated list of dnsbl servers
char account_engine[256]; // name of the engine to use (defaults to auto, for the first available engine)
};
extern struct Login_Config login_config;
#endif /* _LOGIN_H_ */
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