// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
#include "../common/mmo.h"
#include "../common/db.h"
#include "../common/malloc.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/strlib.h"
#include "../common/sql.h"
#include "../common/timer.h"
#include "char.h"
#include "inter.h"
#include "int_quest.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
//Load entire questlog for a character
int mapif_quests_fromsql(int char_id, struct quest questlog[])
{
int i;
struct quest tmp_quest;
SqlStmt * stmt;
stmt = SqlStmt_Malloc(sql_handle);
if( stmt == NULL )
{
SqlStmt_ShowDebug(stmt);
return 0;
}
memset(&tmp_quest, 0, sizeof(struct quest));
if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `count1`, `count2`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB)
|| SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SqlStmt_Execute(stmt)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL)
|| SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i )
memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest));
SqlStmt_Free(stmt);
return i;
}
//Delete a quest
bool mapif_quest_delete(int char_id, int quest_id)
{
if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) )
{
Sql_ShowDebug(sql_handle);
return false;
}
return true;
}
//Add a quest to a questlog
bool mapif_quest_add(int char_id, struct quest qd)
{
StringBuf buf;
StringBuf_Init(&buf);
StringBuf_Printf(&buf, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `count1`, `count2`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.count[0], qd.count[1], qd.count[2]);
if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
return false;
}
StringBuf_Destroy(&buf);
return true;
}
//Update a questlog
bool mapif_quest_update(int char_id, struct quest qd)
{
StringBuf buf;
StringBuf_Init(&buf);
StringBuf_Printf(&buf, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id);
if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) )
{
Sql_ShowDebug(sql_handle);
return false;
}
StringBuf_Destroy(&buf);
return true;
}
//Save quests
int mapif_parse_quest_save(int fd)
{
int i, j, num2, num1 = (RFIFOW(fd,2)-8)/sizeof(struct quest);
int char_id = RFIFOL(fd,4);
struct quest qd1[MAX_QUEST_DB],qd2[MAX_QUEST_DB];
bool success = true;
memset(qd1, 0, sizeof(qd1));
memset(qd2, 0, sizeof(qd2));
if( num1 ) memcpy(&qd1, RFIFOP(fd,8), RFIFOW(fd,2)-8);
num2 = mapif_quests_fromsql(char_id, qd2);
for( i = 0; i < num1; i++ )
{
ARR_FIND( 0, num2, j, qd1[i].quest_id == qd2[j].quest_id );
if( j < num2 ) // Update existed quests
{ // Only states and counts are changable.
if( qd1[i].state != qd2[j].state || qd1[i].count[0] != qd2[j].count[0] || qd1[i].count[1] != qd2[j].count[1] || qd1[i].count[2] != qd2[j].count[2] )
success &= mapif_quest_update(char_id, qd1[i]);
if( j < (--num2) )
{
memmove(&qd2[j],&qd2[j+1],sizeof(struct quest)*(num2-j));
memset(&qd2[num2], 0, sizeof(struct quest));
}
}
else // Add new quests
success &= mapif_quest_add(char_id, qd1[i]);
}
for( i = 0; i < num2; i++ ) // Quests not in qd1 but in qd2 are to be erased.
success &= mapif_quest_delete(char_id, qd2[i].quest_id);
WFIFOHEAD(fd,7);
WFIFOW(fd,0) = 0x3861;
WFIFOL(fd,2) = char_id;
WFIFOB(fd,6) = success?1:0;
WFIFOSET(fd,7);
return 0;
}
//Send questlog to map server
int mapif_parse_quest_load(int fd)
{
int char_id = RFIFOL(fd,2);
struct quest tmp_questlog[MAX_QUEST_DB];
int num_quests, i, num_complete = 0;
int complete[MAX_QUEST_DB];
memset(tmp_questlog, 0, sizeof(tmp_questlog));
memset(complete, 0, sizeof(complete));
num_quests = mapif_quests_fromsql(char_id, tmp_questlog);
WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8);
WFIFOW(fd,0) = 0x3860;
WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8;
WFIFOL(fd,4) = char_id;
//Active and inactive quests
for( i = 0; i < num_quests; i++ )
{
if( tmp_questlog[i].state == Q_COMPLETE )
{
complete[num_complete++] = i;
continue;
}
memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest));
}
// Completed quests
for( i = num_quests - num_complete; i < num_quests; i++ )
memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest));
WFIFOSET(fd,num_quests*sizeof(struct quest)+8);
return 0;
}
int inter_quest_parse_frommap(int fd)
{
switch(RFIFOW(fd,0))
{
case 0x3060: mapif_parse_quest_load(fd); break;
case 0x3061: mapif_parse_quest_save(fd); break;
default:
return 0;
}
return 1;
}