// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
// For more information, see LICENCE in the main folder
// original code from athena
// SQL conversion by Jioh L. Jung
// TXT 1.105
#include <sys/types.h>
#ifdef _WIN32
#include <winsock.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
#include <time.h>
#include <signal.h>
#include <fcntl.h>
#include <string.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <limits.h>
#include "char.h"
#include "../common/utils.h"
#include "../common/strlib.h"
#include "../common/showmsg.h"
#include "itemdb.h"
#include "inter.h"
#include "db.h"
#include "malloc.h"
#include "int_guild.h"
static struct dbt *char_db_;
char char_db[256] = "char";
char scdata_db[256] = "sc_data";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
char charlog_db[256] = "charlog";
char storage_db[256] = "storage";
char interlog_db[256] = "interlog";
char reg_db[256] = "global_reg_value";
char skill_db[256] = "skill";
char memo_db[256] = "memo";
char guild_db[256] = "guild";
char guild_alliance_db[256] = "guild_alliance";
char guild_castle_db[256] = "guild_castle";
char guild_expulsion_db[256] = "guild_expulsion";
char guild_member_db[256] = "guild_member";
char guild_position_db[256] = "guild_position";
char guild_skill_db[256] = "guild_skill";
char guild_storage_db[256] = "guild_storage";
char party_db[256] = "party";
char pet_db[256] = "pet";
char gm_db[256] = "gm_accounts";
char friend_db[256] = "friends";
int db_use_sqldbs;
int connection_ping_interval = 0;
char login_db_account_id[32] = "account_id";
char login_db_level[32] = "level";
int lowest_gm_level = 1;
char *SQL_CONF_NAME = "conf/inter_athena.conf";
struct mmo_map_server server[MAX_MAP_SERVERS];
int server_fd[MAX_MAP_SERVERS];
int login_fd, char_fd;
char userid[24];
char passwd[24];
char server_name[20];
char wisp_server_name[NAME_LENGTH] = "Server";
char login_ip_str[128];
in_addr_t login_ip = 0;
int login_port = 6900;
char char_ip_str[128];
in_addr_t char_ip = 0;
char bind_ip_str[128];
in_addr_t bind_ip = 0;
int char_port = 6121;
int char_maintenance;
int char_new;
int char_new_display;
int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char char_name_letters[1024] = ""; // list of letters/symbols used to authorise or not a name of a character. by [Yor]
//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
#define TRIM_CHARS "\032\t\x0A\x0D "
int char_per_account = 0; //Maximum charas per account (default unlimited) [Sirius]
int char_del_level = 0; //From which level u can delete character [Lupus]
int log_char = 1; // loggin char or not [devil]
int log_inter = 1; // loggin inter or not [devil]
// Advanced subnet check [LuzZza]
struct _subnet {
long subnet;
long mask;
long char_ip;
long map_ip;
} subnet[16];
int subnet_count = 0;
char unknown_char_name[NAME_LENGTH] = "Unknown";
char db_path[1024]="db";
//These are used to aid the map server in identifying valid clients. [Skotlex]
static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID;
static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex]
struct char_session_data{
int account_id, login_id1, login_id2,sex;
int found_char[9];
char email[40]; // e-mail (default: a@a.com) by [Yor]
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
};
#define AUTH_FIFO_SIZE 256
struct {
int account_id, char_id, login_id1, login_id2, ip, char_pos, delflag,sex;
time_t connect_until_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
} auth_fifo[AUTH_FIFO_SIZE];
int auth_fifo_pos = 0;
int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system)
struct mmo_charstatus char_dat;
int char_num,char_max;
int max_connect_user = 0;
int gm_allow_level = 99;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int save_log = 1;
int start_zeny = 0;
int start_weapon = 1201;
int start_armor = 2301;
int guild_exp_rate = 100;
//Custom limits for the fame lists. [Skotlex]
int fame_list_size_chemist = MAX_FAME_LIST;
int fame_list_size_smith = MAX_FAME_LIST;
int fame_list_size_taekwon = MAX_FAME_LIST;
// Char-server-side stored fame lists [DracoRPG]
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
// check for exit signal
// 0 is saving complete
// other is char_id
unsigned int save_flag = 0;
// start point (you can reset point on conf file)
struct point start_point = { 0, 53, 111};
bool char_gm_read = false;
struct gm_account *gm_account = NULL;
int GM_num = 0;
int console = 0;
//Structure for holding in memory which characters are online on the map servers connected.
struct online_char_data {
int account_id;
int char_id;
short server;
unsigned waiting_disconnect :1;
};
struct dbt *online_char_db; //Holds all online characters.
#ifndef SQL_DEBUG
#define mysql_query(_x, _y) mysql_real_query(_x, _y, strlen(_y)) //supports ' in names and runs faster [Kevin]
#else
#define mysql_query(_x, _y) debug_mysql_query(__FILE__, __LINE__, _x, _y)
#endif
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data);
static void * create_online_char_data(DBKey key, va_list args) {
struct online_char_data* character;
character = aCalloc(1, sizeof(struct online_char_data));
character->account_id = key.i;
character->char_id = -1;
character->server = -1;
return character;
}
//-------------------------------------------------
// Set Character online/offline [Wizputer]
//-------------------------------------------------
void set_char_online(int map_id, int char_id, int account_id) {
struct online_char_data* character;
if ( char_id != 99 ) {
sprintf(tmp_sql, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d'",char_db,char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
if (max_account_id < account_id || max_char_id < char_id)
{ //Notify map-server of the new max IDs [Skotlex]
if (account_id > max_account_id)
max_account_id = account_id;
if (char_id > max_char_id)
max_char_id = char_id;
mapif_send_maxid(max_account_id, max_char_id);
}
}
character = idb_ensure(online_char_db, account_id, create_online_char_data);
if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id)
{
ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, map_id, account_id, char_id);
mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
}
character->char_id = (char_id==99)?-1:char_id;
character->server = (char_id==99)?-1:map_id;
character->waiting_disconnect = 0;
if (char_id != 99)
{ //Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
struct mmo_charstatus *cp;
cp = idb_get(char_db_,char_id);
inter_guild_CharOnline(char_id, cp?cp->guild_id:-1);
}
if (login_fd <= 0 || session[login_fd]->eof)
return;
WFIFOW(login_fd,0) = 0x272b;
WFIFOL(login_fd,2) = account_id;
WFIFOSET(login_fd,6);
}
void set_char_offline(int char_id, int account_id) {
struct mmo_charstatus *cp;
struct online_char_data* character;
if ( char_id == 99 )
sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id);
else {
cp = idb_get(char_db_,char_id);
inter_guild_CharOffline(char_id, cp?cp->guild_id:-1);
if (cp)
idb_remove(char_db_,char_id);
sprintf(tmp_sql,"UPDATE `%s` SET `online`='0' WHERE `char_id`='%d'", char_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
if ((character = idb_get(online_char_db, account_id)) != NULL)
{ //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
character->char_id = -1;
character->server = -1;
character->waiting_disconnect = 0;
}
if (login_fd <= 0 || session[login_fd]->eof)
return;
WFIFOW(login_fd,0) = 0x272c;
WFIFOL(login_fd,2) = account_id;
WFIFOSET(login_fd,6);
}
static int char_db_setoffline(DBKey key, void* data, va_list ap) {
struct online_char_data* character = (struct online_char_data*)data;
int server = va_arg(ap, int);
if (server == -1) {
character->char_id = -1;
character->server = -1;
character->waiting_disconnect = 0;
} else if (character->server == server)
character->server = -2; //In some map server that we aren't connected to.
return 0;
}
static int char_db_kickoffline(DBKey key, void* data, va_list ap) {
struct online_char_data* character = (struct online_char_data*)data;
int server = va_arg(ap, int);
if (server > -1 && character->server != server)
return 0;
//Kick out any connected characters, and set them offline as appropiate.
if (character->server > -1)
mapif_disconnectplayer(server_fd[character->server],
character->account_id, character->char_id, 1);
else if (!character->waiting_disconnect)
set_char_offline(character->char_id, character->account_id);
else return 0;
return 1;
}
void set_all_offline(int id) {
if (id < 0)
ShowNotice("Sending all users offline.\n");
else
ShowNotice("Sending users of map-server %d offline.\n",id);
online_char_db->foreach(online_char_db,char_db_kickoffline,id);
if (id >= 0 || login_fd <= 0 || session[login_fd]->eof)
return;
//Tell login-server to also mark all our characters as offline.
WFIFOHEAD(login_fd, 2);
WFIFOW(login_fd,0) = 0x2737;
WFIFOSET(login_fd,2);
}
void set_all_offline_sql(void) {
//Set all players to 'OFFLINE'
sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", char_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sprintf(tmp_sql, "UPDATE `%s` SET `online` = '0'", guild_member_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sprintf(tmp_sql, "UPDATE `%s` SET `connect_member` = '0'", guild_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
//----------------------------------------------------------------------
// Determine if an account (id) is a GM account
// and returns its level (or 0 if it isn't a GM account or if not found)
//----------------------------------------------------------------------
// Removed since nothing GM related goes on in the char server [CLOWNISIUS]
int isGM(int account_id) {
int i;
for(i = 0; i < GM_num; i++)
if (gm_account[i].account_id == account_id)
return gm_account[i].level;
return 0;
}
void read_gm_account(void) {
if(!char_gm_read)
return;
if (gm_account != NULL)
aFree(gm_account);
GM_num = 0;
sprintf(tmp_sql, "SELECT `%s`,`%s` FROM `%s` WHERE `%s`>='%d'",login_db_account_id,login_db_level,gm_db,login_db_level,lowest_gm_level);
if (mysql_query(&lmysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&lmysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
lsql_res = mysql_store_result(&lmysql_handle);
if (lsql_res) {
gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * (size_t)mysql_num_rows(lsql_res), 1);
while ((lsql_row = mysql_fetch_row(lsql_res))) {
gm_account[GM_num].account_id = atoi(lsql_row[0]);
gm_account[GM_num].level = atoi(lsql_row[1]);
GM_num++;
}
}
mysql_free_result(lsql_res);
mapif_send_gmaccounts();
}
int compare_item(struct item *a, struct item *b) {
if(a->id == b->id &&
a->nameid == b->nameid &&
a->amount == b->amount &&
a->equip == b->equip &&
a->identify == b->identify &&
a->refine == b->refine &&
a->attribute == b->attribute)
{
int i;
for (i=0; i<MAX_SLOTS && a->card[i]==b->card[i]; i++);
return (i == MAX_SLOTS);
}
return 0;
}
static void* create_charstatus(DBKey key, va_list args) {
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
return cp;
}
int mmo_char_tosql(int char_id, struct mmo_charstatus *p){
int i=0,j;
int count = 0;
int diff = 0;
char *tmp_ptr; //Building a single query should be more efficient than running
//multiple queries for each thing about to be saved, right? [Skotlex]
char save_status[128]; //For displaying save information. [Skotlex]
struct mmo_charstatus *cp;
struct itemtmp mapitem[MAX_GUILD_STORAGE];
if (char_id!=p->char_id) return 0;
cp = idb_ensure(char_db_, char_id, create_charstatus);
memset(save_status, 0, sizeof(save_status));
diff = 0;
//map inventory data
for(i=0;i<MAX_INVENTORY;i++){
if (!compare_item(&p->inventory[i], &cp->inventory[i]))
diff = 1;
if(p->inventory[i].nameid>0){
mapitem[count].flag=0;
mapitem[count].id = p->inventory[i].id;
mapitem[count].nameid=p->inventory[i].nameid;
mapitem[count].amount = p->inventory[i].amount;
mapitem[count].equip = p->inventory[i].equip;
mapitem[count].identify = p->inventory[i].identify;
mapitem[count].refine = p->inventory[i].refine;
mapitem[count].attribute = p->inventory[i].attribute;
for (j=0; j<MAX_SLOTS; j++)
mapitem[count].card[j] = p->inventory[i].card[j];
count++;
}
}
//printf("- Save item data to MySQL!\n");
if (diff)
if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_INVENTORY))
strcat(save_status, " inventory");
count = 0;
diff = 0;
//map cart data
for(i=0;i<MAX_CART;i++){
if (!compare_item(&p->cart[i], &cp->cart[i]))
diff = 1;
if(p->cart[i].nameid>0){
mapitem[count].flag=0;
mapitem[count].id = p->cart[i].id;
mapitem[count].nameid=p->cart[i].nameid;
mapitem[count].amount = p->cart[i].amount;
mapitem[count].equip = p->cart[i].equip;
mapitem[count].identify = p->cart[i].identify;
mapitem[count].refine = p->cart[i].refine;
mapitem[count].attribute = p->cart[i].attribute;
for (j=0; j<MAX_SLOTS; j++)
mapitem[count].card[j] = p->cart[i].card[j];
count++;
}
}
if (diff)
if (!memitemdata_to_sql(mapitem, count, p->char_id,TABLE_CART))
strcat(save_status, " cart");
if (
(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
(p->zeny != cp->zeny) ||
(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
(p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom)
)
{ //Save status
sprintf(tmp_sql ,"UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%d',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d'," //[orn] add homun_id (homunculus id)
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, //[orn] add homun_id (homunculus id)
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y,
p->account_id, p->char_id
);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " status");
}
//Values that will seldom change (to speed up saving)
if (
(p->hair != cp->hair) || (p->hair_color != cp->hair_color) || (p->clothes_color != cp->clothes_color) ||
(p->class_ != cp->class_) ||
(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
(p->mother != cp->mother) || (p->child != cp->child) ||
(p->karma != cp->karma) || (p->manner != cp->manner) ||
(p->fame != cp->fame)
)
{
sprintf(tmp_sql ,"UPDATE `%s` SET `class`='%d',"
"`hair`='%d',`hair_color`='%d',`clothes_color`='%d',"
"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
"`karma`='%d',`manner`='%d', `fame`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->class_,
p->hair, p->hair_color, p->clothes_color,
p->partner_id, p->father, p->mother, p->child,
p->karma, p->manner, p->fame,
p->account_id, p->char_id
);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " status2");
}
diff = 0;
for(i=0;i<MAX_MEMOPOINTS;i++){
if(p->memo_point[i].map == cp->memo_point[i].map && p->memo_point[i].x == cp->memo_point[i].x && p->memo_point[i].y == cp->memo_point[i].y)
continue;
diff = 1;
break;
}
if (diff)
{ //Save memo
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, p->char_id);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
//insert here.
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
count = 0;
for(i=0;i<MAX_MEMOPOINTS;i++){
if(p->memo_point[i].map){
tmp_ptr += sprintf(tmp_ptr,"('%d', '%s', '%d', '%d'),",
char_id, mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y);
count++;
}
}
if (count)
{ //Dangerous? Only if none of the above sprintf worked. [Skotlex]
tmp_ptr[-1] = '\0'; //Remove the trailing comma.
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " memo");
} else //Memo Points cleared (how is this possible?).
strcat(save_status, " memo");
}
diff = 0;
for(i=0;i<MAX_SKILL;i++) {
if ((p->skill[i].lv != 0) && (p->skill[i].id == 0))
p->skill[i].id = i; // Fix skill tree
if((p->skill[i].id != cp->skill[i].id) || (p->skill[i].lv != cp->skill[i].lv) ||
(p->skill[i].flag != cp->skill[i].flag))
{
diff = 1;
break;
}
}
if (diff)
{ //Save skills
//`skill` (`char_id`, `id`, `lv`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, p->char_id);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s`(`char_id`,`id`,`lv`) VALUES ", skill_db);
count = 0;
//insert here.
for(i=0;i<MAX_SKILL;i++){
if(p->skill[i].id && p->skill[i].flag!=1)
{
tmp_ptr += sprintf(tmp_ptr,"('%d','%d','%d'),",
char_id, p->skill[i].id, (p->skill[i].flag==0)?p->skill[i].lv:p->skill[i].flag-2);
count++;
}
}
if (count)
{
tmp_ptr[-1] = '\0'; //Remove trailing comma.
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " skills");
} else //Skills removed (reset?)
strcat(save_status, " skills");
}
/* Saving of global registry values is now handled by the inter-server. [Skotlex]
diff = 0;
for(i=0;i<p->global_reg_num;i++) {
if ((p->global_reg[i].str == NULL) && (cp->global_reg[i].str == NULL))
continue;
if (((p->global_reg[i].str == NULL) != (cp->global_reg[i].str == NULL)) ||
strcmp(p->global_reg[i].value, cp->global_reg[i].value) != 0 ||
strcmp(p->global_reg[i].str, cp->global_reg[i].str) != 0
) {
diff = 1;
break;
}
}
if (diff)
{ //Save global registry.
//`global_reg_value` (`char_id`, `str`, `value`)
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, p->char_id);
if (mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
//insert here.
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`type`, `char_id`, `str`, `value`) VALUES", reg_db);
count = 0;
for(i=0;i<p->global_reg_num;i++)
{
if (p->global_reg[i].str && p->global_reg[i].value)
{
tmp_ptr += sprintf(tmp_ptr,"('3','%d','%s','%s'),",
char_id, jstrescapecpy(temp_str,p->global_reg[i].str), jstrescapecpy(temp_str2,p->global_reg[i].value));
if (++count%100 == 0)
{ //Save every X registers to avoid overflowing tmp_sql [Skotlex]
tmp_ptr[-1] = '\0';
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " global_reg");
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr,"INSERT INTO `%s` (`type`, `char_id`, `str`, `value`) VALUES", reg_db);
count = 0;
}
}
}
if (count)
{
tmp_ptr[-1] = '\0';
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " global_reg");
} else //Values cleared.
strcat(save_status, " global_reg");
}
*/
diff = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friends[i].char_id != cp->friends[i].char_id ||
p->friends[i].account_id != cp->friends[i].account_id){
diff = 1;
break;
}
}
if(diff == 1)
{ //Save friends
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
tmp_ptr = tmp_sql;
tmp_ptr += sprintf(tmp_ptr, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
count = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friends[i].char_id > 0)
{
tmp_ptr += sprintf(tmp_ptr, "('%d','%d','%d'),", char_id, p->friends[i].account_id, p->friends[i].char_id);
count++;
}
}
if (count)
{
tmp_ptr[-1] = '\0'; //Remove the last comma. [Skotlex]
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else
strcat(save_status, " friends");
} else //Friend list cleared.
strcat(save_status, " friends");
}
if (save_status[0]!='\0' && save_log)
ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 0;
}
// [Ilpalazzo-sama]
int memitemdata_to_sql(struct itemtmp mapitem[], int count, int char_id, int tableswitch)
{
int i,j, flag, id;
char *tablename;
char selectoption[16];
char * str_p = tmp_sql;
switch (tableswitch) {
case TABLE_INVENTORY:
tablename = inventory_db; // no need for sprintf here as *_db are char*.
sprintf(selectoption,"char_id");
break;
case TABLE_CART:
tablename = cart_db;
sprintf(selectoption,"char_id");
break;
case TABLE_STORAGE:
tablename = storage_db;
sprintf(selectoption,"account_id");
break;
case TABLE_GUILD_STORAGE:
tablename = guild_storage_db;
sprintf(selectoption,"guild_id");
break;
default:
ShowError("Invalid table name!\n");
return 1;
}
//=======================================mysql database data > memory===============================================
str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
for (j=0; j<MAX_SLOTS; j++)
str_p += sprintf(str_p, ", `card%d`", j);
str_p += sprintf(str_p, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
return 1;
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
while ((sql_row = mysql_fetch_row(sql_res))) {
flag = 0;
id = atoi(sql_row[0]);
for(i = 0; i < count; i++) {
if(mapitem[i].flag == 1)
continue;
if(mapitem[i].nameid == atoi(sql_row[1])
&& mapitem[i].card[0] == atoi(sql_row[7])
&& mapitem[i].card[2] == atoi(sql_row[9])
&& mapitem[i].card[3] == atoi(sql_row[10])
) { //They are the same item.
for (j = 0; j<MAX_SLOTS && mapitem[i].card[j] == atoi(sql_row[7+j]); j++);
if (j == MAX_SLOTS &&
mapitem[i].amount == atoi(sql_row[2]) &&
mapitem[i].equip == atoi(sql_row[3]) &&
mapitem[i].identify == atoi(sql_row[4]) &&
mapitem[i].refine == atoi(sql_row[5]) &&
mapitem[i].attribute == atoi(sql_row[6]))
{ //Do nothing.
} else
//==============================================Memory data > SQL ===============================
if(!itemdb_isequip(mapitem[i].nameid))
{ //Quick update of stackable items. Update Qty and Equip should be enough, but in case we are also updating identify
sprintf(tmp_sql,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `amount`='%d' WHERE `id`='%d' LIMIT 1",
tablename, mapitem[i].equip, mapitem[i].identify,mapitem[i].amount, id);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
} else
{ //Equipment or Misc item, just update all fields.
str_p = tmp_sql;
str_p += sprintf(str_p,"UPDATE `%s` SET `equip`='%d', `identify`='%d', `refine`='%d',`attribute`='%d'",
tablename, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine, mapitem[i].attribute);
for(j=0; j<MAX_SLOTS; j++)
str_p += sprintf(str_p, ", `card%d`=%d", j, mapitem[i].card[j]);
str_p += sprintf(str_p,", `amount`='%d' WHERE `id`='%d' LIMIT 1",
mapitem[i].amount, id);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
flag = mapitem[i].flag = 1; //Item dealt with,
break; //skip to next item in the db.
}
}
if(!flag) { //Item not updated, remove it.
sprintf(tmp_sql,"DELETE from `%s` where `id`='%d'", tablename, id);
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
}
mysql_free_result(sql_res);
}
for(i = 0; i < count; i++) {
if(!mapitem[i].flag) {
str_p = tmp_sql;
str_p += sprintf(str_p,"INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`",
tablename, selectoption);
for(j=0; j<MAX_SLOTS; j++)
str_p += sprintf(str_p,", `card%d`", j);
str_p += sprintf(str_p,") VALUES ( '%d','%d', '%d', '%d', '%d', '%d', '%d'",
char_id, mapitem[i].nameid, mapitem[i].amount, mapitem[i].equip, mapitem[i].identify, mapitem[i].refine,
mapitem[i].attribute);
for(j=0; j<MAX_SLOTS; j++)
str_p +=sprintf(str_p,", '%d'",mapitem[i].card[j]);
strcat(tmp_sql, ")");
if(mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
}
return 0;
}
//=====================================================================================================
int mmo_char_fromsql(int char_id, struct mmo_charstatus *p){
int i,j, n;
double exp;
char t_msg[128];
char *str_p = tmp_sql;
struct mmo_charstatus *cp;
memset(p, 0, sizeof(struct mmo_charstatus));
t_msg[0]= '\0';
p->char_id = char_id;
if (save_log)
ShowInfo("Char load request (%d)\n", char_id);
//`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
//`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
//`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
//`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
//`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
//`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
//splite 2 parts. cause veeeery long SQL syntax
sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
sql_row = mysql_fetch_row(sql_res);
if (!sql_row)
{ //Just how does this happens? [Skotlex]
ShowError("Requested non-existant character id: %d!\n", char_id);
return 0;
}
p->char_id = char_id;
p->account_id = atoi(sql_row[1]);
p->char_num = atoi(sql_row[2]);
strcpy(p->name, sql_row[3]);
p->class_ = atoi(sql_row[4]);
p->base_level = atoi(sql_row[5]);
p->job_level = atoi(sql_row[6]);
exp = atof(sql_row[7]);
p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
exp = atof(sql_row[8]);
p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
p->zeny = atoi(sql_row[9]);
p->str = atoi(sql_row[10]);
p->agi = atoi(sql_row[11]);
p->vit = atoi(sql_row[12]);
p->int_ = atoi(sql_row[13]);
p->dex = atoi(sql_row[14]);
p->luk = atoi(sql_row[15]);
p->max_hp = atoi(sql_row[16]);
p->hp = atoi(sql_row[17]);
p->max_sp = atoi(sql_row[18]);
p->sp = atoi(sql_row[19]);
p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
//free mysql result.
mysql_free_result(sql_res);
strcat (t_msg, " status");
} else
ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`hair`,`hair_color`,"
"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,"
"`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`, `partner_id`, `father`, `mother`, `child`, `fame`, `homun_id`" //[orn] homun_id
"FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
if (sql_row) {
p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]);
p->party_id = atoi(sql_row[3]); p->guild_id = atoi(sql_row[4]); p->pet_id = atoi(sql_row[5]);
p->hair = atoi(sql_row[6]); p->hair_color = atoi(sql_row[7]); p->clothes_color = atoi(sql_row[8]);
p->weapon = atoi(sql_row[9]); p->shield = atoi(sql_row[10]);
p->head_top = atoi(sql_row[11]); p->head_mid = atoi(sql_row[12]); p->head_bottom = atoi(sql_row[13]);
p->last_point.map = mapindex_name2id(sql_row[14]); p->last_point.x = atoi(sql_row[15]); p->last_point.y = atoi(sql_row[16]);
p->save_point.map = mapindex_name2id(sql_row[17]); p->save_point.x = atoi(sql_row[18]); p->save_point.y = atoi(sql_row[19]);
p->partner_id = atoi(sql_row[20]); p->father = atoi(sql_row[21]); p->mother = atoi(sql_row[22]); p->child = atoi(sql_row[23]);
p->fame = atoi(sql_row[24]);
p->hom_id = atoi(sql_row[25]); //[orn] homunculus id
strcat (t_msg, " status2");
} else
ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
//free mysql result.
if (sql_res)
mysql_free_result(sql_res);
//read memo data
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
sprintf(tmp_sql, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`='%d' ORDER by `memo_id`",memo_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
p->memo_point[i].map = mapindex_name2id(sql_row[0]);
p->memo_point[i].x=atoi(sql_row[1]);
p->memo_point[i].y=atoi(sql_row[2]);
//i ++;
}
mysql_free_result(sql_res);
strcat (t_msg, " memo");
}
//read inventory
//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
for (j=0; j<MAX_SLOTS; j++)
str_p += sprintf(str_p, ", `card%d`", j);
str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
p->inventory[i].id = atoi(sql_row[0]);
p->inventory[i].nameid = atoi(sql_row[1]);
p->inventory[i].amount = atoi(sql_row[2]);
p->inventory[i].equip = atoi(sql_row[3]);
p->inventory[i].identify = atoi(sql_row[4]);
p->inventory[i].refine = atoi(sql_row[5]);
p->inventory[i].attribute = atoi(sql_row[6]);
for (j=0; j<MAX_SLOTS; j++)
p->inventory[i].card[j] = atoi(sql_row[7+j]);
}
mysql_free_result(sql_res);
strcat (t_msg, " inventory");
}
//read cart.
//`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
str_p = tmp_sql;
str_p += sprintf(str_p, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`");
for (j=0; j<MAX_SLOTS; j++)
str_p += sprintf(str_p, ", `card%d`", j);
str_p += sprintf(str_p, " FROM `%s` WHERE `char_id`='%d'", cart_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
p->cart[i].id = atoi(sql_row[0]);
p->cart[i].nameid = atoi(sql_row[1]);
p->cart[i].amount = atoi(sql_row[2]);
p->cart[i].equip = atoi(sql_row[3]);
p->cart[i].identify = atoi(sql_row[4]);
p->cart[i].refine = atoi(sql_row[5]);
p->cart[i].attribute = atoi(sql_row[6]);
for(j=0; j<MAX_SLOTS; j++)
p->cart[i].card[j] = atoi(sql_row[7+j]);
}
mysql_free_result(sql_res);
strcat (t_msg, " cart");
}
//read skill
//`skill` (`char_id`, `id`, `lv`)
sprintf(tmp_sql, "SELECT `id`, `lv` FROM `%s` WHERE `char_id`='%d'",skill_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
n = atoi(sql_row[0]);
p->skill[n].id = n; //memory!? shit!.
p->skill[n].lv = atoi(sql_row[1]);
}
mysql_free_result(sql_res);
strcat (t_msg, " skills");
}
/* Global-reg loading is now handled by the inter-server.
//global_reg
//`global_reg_value` (`char_id`, `str`, `value`)
sprintf(tmp_sql, "SELECT `str`, `value` FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
i = 0;
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
for(i=0;(sql_row = mysql_fetch_row(sql_res));i++){
strcpy (p->global_reg[i].str, sql_row[0]);
strcpy (p->global_reg[i].value, sql_row[1]);
}
mysql_free_result(sql_res);
strcat (t_msg, " reg_values");
}
p->global_reg_num=i;
*/
//Shamelessly stolen from its_sparky (ie: thanks) and then assimilated by [Skotlex]
//Friend list
sprintf(tmp_sql, "SELECT f.friend_account, f.friend_id, c.name FROM `%s` f LEFT JOIN `%s` c ON f.friend_account=c.account_id AND f.friend_id=c.char_id WHERE f.char_id='%d'", friend_db, char_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res)
{
for(i = 0; (sql_row = mysql_fetch_row(sql_res)) && i<MAX_FRIENDS; i++)
{
if(sql_row) { //need to check if we have sql_row before we check if we have sql_row[2] because we don't want a segfault
if(sql_row[2]) {
p->friends[i].account_id = atoi(sql_row[0]);
p->friends[i].char_id = atoi(sql_row[1]);
strncpy(p->friends[i].name, sql_row[2], NAME_LENGTH-1); //The -1 is to avoid losing the ending \0 [Skotlex]
}
}
}
mysql_free_result(sql_res);
strcat (t_msg, " friends");
}
if (save_log)
ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
cp = idb_ensure(char_db_, char_id, create_charstatus);
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 1;
}
// For quick selection of data when displaying the char menu. [Skotlex]
//
int mmo_char_fromsql_short(int char_id, struct mmo_charstatus *p){
char t_msg[128];
double exp;
memset(p, 0, sizeof(struct mmo_charstatus));
t_msg[0]= '\0';
p->char_id = char_id;
// ShowInfo("Quick Char load request (%d)\n", char_id);
//`char`( `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`, //9
//`str`,`agi`,`vit`,`int`,`dex`,`luk`, //15
//`max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point`, //21
//`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`, //27
//`hair`,`hair_color`,`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`, //35
//`last_map`,`last_x`,`last_y`,`save_map`,`save_x`,`save_y`)
//splite 2 parts. cause veeeery long SQL syntax
sprintf(tmp_sql, "SELECT `char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`, `max_hp`,`hp`,`max_sp`,`sp`,`status_point`,`skill_point` FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
sql_row = mysql_fetch_row(sql_res);
if (!sql_row)
{ //Just how does this happens? [Skotlex]
ShowError("Requested non-existant character id: %d!\n", char_id);
mysql_free_result(sql_res);
return 0;
}
p->char_id = char_id;
p->account_id = atoi(sql_row[1]);
p->char_num = atoi(sql_row[2]);
strcpy(p->name, sql_row[3]);
p->class_ = atoi(sql_row[4]);
p->base_level = atoi(sql_row[5]);
p->job_level = atoi(sql_row[6]);
exp = atof(sql_row[7]);
p->base_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
exp = atof(sql_row[8]);
p->job_exp = exp<0?0:(exp>UINT_MAX?UINT_MAX:(unsigned int)exp);
p->zeny = atoi(sql_row[9]);
p->str = atoi(sql_row[10]);
p->agi = atoi(sql_row[11]);
p->vit = atoi(sql_row[12]);
p->int_ = atoi(sql_row[13]);
p->dex = atoi(sql_row[14]);
p->luk = atoi(sql_row[15]);
p->max_hp = atoi(sql_row[16]);
p->hp = atoi(sql_row[17]);
p->max_sp = atoi(sql_row[18]);
p->sp = atoi(sql_row[19]);
p->status_point = atoi(sql_row[20]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[20]);
p->skill_point = atoi(sql_row[21]) > USHRT_MAX ? USHRT_MAX : atoi(sql_row[21]);
//free mysql result.
mysql_free_result(sql_res);
strcat (t_msg, " status");
} else
ShowError("Load char failed (%d - table %s).\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
sprintf(tmp_sql, "SELECT `option`,`karma`,`manner`,`hair`,`hair_color`,"
"`clothes_color`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`"
"FROM `%s` WHERE `char_id` = '%d'",char_db, char_id); // TBR
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
if (sql_row) {
p->option = atoi(sql_row[0]); p->karma = atoi(sql_row[1]); p->manner = atoi(sql_row[2]);
p->hair = atoi(sql_row[3]); p->hair_color = atoi(sql_row[4]); p->clothes_color = atoi(sql_row[5]);
p->weapon = atoi(sql_row[6]); p->shield = atoi(sql_row[7]);
p->head_top = atoi(sql_row[8]); p->head_mid = atoi(sql_row[9]); p->head_bottom = atoi(sql_row[10]);
strcat (t_msg, " status2");
} else
ShowError("Char load failed (%d - table %s)\n", char_id, char_db); //Error?! ERRRRRR WHAT THAT SAY!?
//free mysql result.
if (sql_res)
mysql_free_result(sql_res);
// if (save_log) //Too much spam :/
// ShowInfo("Quick Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfuly!
return 1;
}
//==========================================================================================================
int mmo_char_sql_init(void) {
ShowInfo("Begin Initializing.......\n");
char_db_= db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA, sizeof(int));
// memory initialize
memset(&char_dat, 0, sizeof(struct mmo_charstatus));
if(char_per_account == 0){
ShowStatus("Chars per Account: 'Unlimited'.......\n");
}else{
ShowStatus("Chars per Account: '%d'.......\n", char_per_account);
}
//the 'set offline' part is now in check_login_conn ...
//if the server connects to loginserver
//it will dc all off players
//and send the loginserver the new state....
// Force all users offline in sql when starting char-server
// (useful when servers crashs and don't clean the database)
set_all_offline_sql();
ShowInfo("Finished initilizing.......\n");
return 0;
}
//==========================================================================================================
int make_new_char_sql(int fd, unsigned char *dat) {
struct char_session_data *sd;
char name[NAME_LENGTH];
char t_name[NAME_LENGTH*2];
unsigned int i; // Used in for loop and comparing with strlen, safe to be unsigned. [Lance]
int char_id, temp;
strncpy(name, dat, NAME_LENGTH);
name[NAME_LENGTH-1] = '\0'; //Always terminate string.
trim(name,TRIM_CHARS); //Trim character name. [Skotlex]
jstrescapecpy(t_name, name);
// disabled until fixed >.>
// Note: escape characters should be added to jstrescape()!
//mysql_real_escape_string(&mysql_handle, t_name, t_name_temp, sizeof(t_name_temp));
if (!session_isValid(fd) || !(sd = (struct char_session_data*)session[fd]->session_data))
return -2;
ShowInfo("New character request (%d)\n", sd->account_id);
//check name != main chat nick [LuzZza]
if(strcmpi(name, main_chat_nick) == 0) {
ShowInfo("Create char failed (%d): this nick (%s) reserved for mainchat messages.\n", sd->account_id, name);
return -2;
}
//check for charcount (maxchars) :)
if(char_per_account != 0){
sprintf(tmp_sql, "SELECT `account_id` FROM `%s` WHERE `account_id` = '%d'", char_db, sd->account_id);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res){
//ok
temp = (int)mysql_num_rows(sql_res);
if(temp >= char_per_account){
//hehe .. limit exceeded :P
ShowInfo("Create char failed (%d): charlimit exceeded.\n", sd->account_id);
mysql_free_result(sql_res);
return -2;
}
mysql_free_result(sql_res);
}
}
// Check Authorised letters/symbols in the name of the character
if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) == NULL)
return -2;
} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
for (i = 0; i < NAME_LENGTH && name[i]; i++)
if (strchr(char_name_letters, name[i]) != NULL)
return -2;
} // else, all letters/symbols are authorised (except control char removed before)
//check stat error
if ((dat[24]+dat[25]+dat[26]+dat[27]+dat[28]+dat[29]!=6*5 ) || // stats
(dat[30] >= 9) || // slots (dat[30] can not be negativ)
(dat[33] <= 0) || (dat[33] >= 24) || // hair style
(dat[31] >= 9)) { // hair color (dat[31] can not be negativ)
if (log_char) {
// char.log to charlog
sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
//query
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
return -2;
} // for now we have checked: stat points used <31, char slot is less then 9, hair style/color values are acceptable
// check individual stat value
for(i = 24; i <= 29; i++) {
if (dat[i] < 1 || dat[i] > 9) {
if (log_char) {
// char.log to charlog
sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
//query
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
return -2;
}
} // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct
if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) {
if (log_char) {
// char.log to charlog
sprintf(tmp_sql,"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db,"make new char error", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
//query
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
ShowWarning("Create char failed (%d): stats error (bot cheat?!)\n", sd->account_id);
return -2;
} // now when we have passed all stat checks
if (log_char) {
// char.log to charlog
sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `char_msg`,`account_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db,"make new char", sd->account_id, dat[30], t_name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
//query
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
//printf("make new char %d-%d %s %d, %d, %d, %d, %d, %d - %d, %d" RETCODE,
// fd, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[33], dat[31]);
//Check Name (already in use?)
sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `name` = '%s'",char_db, t_name);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
return -2;
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res){
temp = (int)mysql_num_rows(sql_res);
mysql_free_result(sql_res);
if (temp > 0) {
ShowInfo("Create char failed: charname already in use\n");
return -1;
}
}
// check char slot.
sprintf(tmp_sql, "SELECT `account_id`, `char_num` FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d'",char_db, sd->account_id, dat[30]);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res){
temp = (int)mysql_num_rows(sql_res);
mysql_free_result(sql_res);
if (temp > 0) {
ShowWarning("Create char failed (%d, slot: %d), slot already in use\n", sd->account_id, dat[30]);
return -2;
}
}
//New Querys [Sirius]
//Insert the char to the 'chardb' ^^
sprintf(tmp_sql, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
char_db, sd->account_id , dat[30] , t_name, start_zeny, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29],
(40 * (100 + dat[26])/100) , (40 * (100 + dat[26])/100 ), (11 * (100 + dat[27])/100), (11 * (100 + dat[27])/100), dat[33], dat[31],
mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
return -2; //No, stop the procedure!
}
//Now we need the charid from sql!
if(mysql_field_count(&mysql_handle) == 0 &&
mysql_insert_id(&mysql_handle) > 0)
char_id = (int)mysql_insert_id(&mysql_handle);
else {
//delete the char ..(no trash in DB!) but how is this possible?
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_num` = '%d' AND `name` = '%s'", char_db, sd->account_id, dat[30], t_name);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
return -2; //XD end of the (World? :P) .. charcreate (denied)
}
//Give the char the default items
//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`)
if (start_weapon > 0) { //add Start Weapon (Knife?)
sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_weapon,1,0x02,1);
if (mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
if (start_armor > 0) { //Add default armor (cotton shirt?)
sprintf(tmp_sql,"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')", inventory_db, char_id, start_armor,1,0x10,1);
if (mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, dat[30], name);
return char_id;
}
/*----------------------------------------------------------------------------------------------------------*/
/* Delete char - davidsiaw */
/*----------------------------------------------------------------------------------------------------------*/
/* Returns 0 if successful
* Returns < 0 for error
*/
int delete_char_sql(int char_id, int partner_id)
{
char char_name[NAME_LENGTH], t_name[NAME_LENGTH*2]; //Name needs be escaped.
int account_id=0, party_id=0, guild_id=0, char_base_level=0;
sprintf(tmp_sql, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level` FROM `%s` WHERE `char_id`='%d'",char_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res)
sql_row = mysql_fetch_row(sql_res);
if (sql_res == NULL || sql_row == NULL)
{
ShowError("delete_char_sql: Unable to fetch character data, deletion aborted.\n");
if (sql_res)
mysql_free_result(sql_res);
return -1;
}
strncpy(char_name, sql_row[0], NAME_LENGTH);
char_name[NAME_LENGTH-1] = '\0';
jstrescapecpy(t_name, char_name); //Escape string for sql use... [Skotlex]
account_id = atoi(sql_row[1]);
party_id = atoi(sql_row[2]);
guild_id = atoi(sql_row[3]);
char_base_level = atoi(sql_row[4]);
mysql_free_result(sql_res); //Let's free this as soon as possible to avoid problems later on.
//check for config char del condition [Lupus]
if( ( char_del_level > 0 && char_base_level >= char_del_level )
|| ( char_del_level < 0 && char_base_level <= -char_del_level )
) {
ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n",char_name,char_base_level);
return -1;
}
/* Divorce [Wizputer] */
if (partner_id) {
sprintf(tmp_sql,"UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d'",char_db,partner_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sprintf(tmp_sql,"DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND `char_id`='%d'",inventory_db,WEDDING_RING_M,WEDDING_RING_F,partner_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
//Make the character leave the party [Skotlex]
if (party_id)
inter_party_leave(party_id, account_id, char_id);
/* delete char's pet */
//Delete the hatched pet if you have one...
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d' AND `incuvate` = '0'",pet_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
// Komurka's suggested way to clear pets, modified by [Skotlex] (because I always personalize what I do :X)
//Removing pets that are in the char's inventory....
{ //NOTE: The syntax for multi-table deletes is a bit changed between 4.0 and 4.1 regarding aliases, so we have to consider the version... [Skotlex]
//Since we only care about the major and minor version, a double conversion is good enough. (4.1.20 -> 4.10000)
double mysql_version = atof(mysql_get_server_info(&mysql_handle));
sprintf(tmp_sql,
"delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
(mysql_version<4.1?pet_db:"p"), char_db, inventory_db, pet_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
//Removing pets that are in the char's cart....
sprintf(tmp_sql,
"delete FROM `%s` USING `%s` as c LEFT JOIN `%s` as i ON c.char_id = i.char_id, `%s` as p WHERE c.char_id = '%d' AND i.card0 = -256 AND p.pet_id = (i.card1|(i.card2<<2))",
(mysql_version<4.1?pet_db:"p"), char_db, cart_db, pet_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
/* delete char's friends list */
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d'",friend_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete char from other's friend list */
//NOTE: Won't this cause problems for people who are already online? [Skotlex]
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `friend_id` = '%d'",friend_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete inventory */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",inventory_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete cart inventory */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",cart_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete memo areas */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",memo_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete character registry */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `type`=3 AND `char_id`='%d'",reg_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* delete skills */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",skill_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
if (log_char) {
sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`char_msg`,`name`) VALUES (NOW(), '%d', '%d', 'Deleted char (CID %d)', '%s')",
charlog_db, account_id, 0, char_id, t_name);
//query
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
/* delete character */
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",char_db, char_id);
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
/* No need as we used inter_guild_leave [Skotlex]
// Also delete info from guildtables.
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `char_id`='%d'",guild_member_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
*/
sprintf(tmp_sql, "SELECT `guild_id` FROM `%s` WHERE `master` = '%s'", guild_db, t_name);
if (mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
} else {
sql_res = mysql_store_result(&mysql_handle);
if (sql_res == NULL) {
if (mysql_errno(&mysql_handle) != 0)
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
return -1;
} else {
int rows = (int)mysql_num_rows(sql_res);
mysql_free_result(sql_res);
if (rows > 0) {
mapif_parse_BreakGuild(0,guild_id);
}
else if (guild_id) //Leave your guild.
inter_guild_leave(guild_id, account_id, char_id);
}
}
return 0;
}
//==========================================================================================================
void mmo_char_sync(void)
{
ShowWarning("mmo_char_sync() - nothing to do\n");
}
// to do
///////////////////////////
int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) {
ShowWarning("mmo_char_sync_timer() tic - no works to do\n");
return 0;
}
int count_users(void) {
int i, users;
if (login_fd > 0 && session[login_fd]){
users = 0;
for(i = 0; i < MAX_MAP_SERVERS; i++) {
if (server_fd[i] > 0) {
users += server[i].users;
}
}
return users;
}
return 0;
}
int mmo_char_send006b(int fd, struct char_session_data *sd) {
int i, j, found_num = 0;
struct mmo_charstatus *p = NULL;
// hehe. commented other. anyway there's no need to use older version.
// if use older packet version just uncomment that!
//#ifdef NEW_006b
const int offset = 24;
//#else
// int offset = 4;
//#endif
// ShowDebug("mmo_char_send006b start.. (account:%d)\n",sd->account_id);
// printf("offset -> %d...\n",offset);
set_char_online(-1, 99,sd->account_id);
//search char.
sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id` = '%d'",char_db, sd->account_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
found_num = (int)mysql_num_rows(sql_res);
// ShowInfo("number of chars: %d\n", found_num);
i = 0;
while((sql_row = mysql_fetch_row(sql_res))) {
sd->found_char[i] = atoi(sql_row[0]);
i++;
}
mysql_free_result(sql_res);
}
// printf("char fetching end (total: %d)....\n", found_num);
for(i = found_num; i < 9; i++)
sd->found_char[i] = -1;
memset(WFIFOP(fd, 0), 0, offset + found_num * 106);
WFIFOW(fd, 0) = 0x6b;
WFIFOW(fd, 2) = offset + found_num * 106;
if (save_log)
ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);
for(i = 0; i < found_num; i++) {
mmo_char_fromsql_short(sd->found_char[i], &char_dat);
p = &char_dat;
j = offset + (i * 106); // increase speed of code
WFIFOL(fd,j) = p->char_id;
WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp;
WFIFOL(fd,j+8) = p->zeny;
WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp;
WFIFOL(fd,j+16) = p->job_level;
WFIFOL(fd,j+20) = 0;
WFIFOL(fd,j+24) = 0;
WFIFOL(fd,j+28) = p->option;
WFIFOL(fd,j+32) = p->karma;
WFIFOL(fd,j+36) = p->manner;
WFIFOW(fd,j+40) = (p->status_point > SHRT_MAX) ? SHRT_MAX : p->status_point;
WFIFOW(fd,j+42) = (p->hp > SHRT_MAX) ? SHRT_MAX : p->hp;
WFIFOW(fd,j+44) = (p->max_hp > SHRT_MAX) ? SHRT_MAX : p->max_hp;
WFIFOW(fd,j+46) = (p->sp > SHRT_MAX) ? SHRT_MAX : p->sp;
WFIFOW(fd,j+48) = (p->max_sp > SHRT_MAX) ? SHRT_MAX : p->max_sp;
WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed;
WFIFOW(fd,j+52) = p->class_;
WFIFOW(fd,j+54) = p->hair;
WFIFOW(fd,j+56) = p->option&0x20?0:p->weapon; //When the weapon is sent and your option is riding, the client crashes on login!?
WFIFOW(fd,j+58) = p->base_level;
WFIFOW(fd,j+60) = (p->skill_point > SHRT_MAX) ? SHRT_MAX : p->skill_point;
WFIFOW(fd,j+62) = p->head_bottom;
WFIFOW(fd,j+64) = p->shield;
WFIFOW(fd,j+66) = p->head_top;
WFIFOW(fd,j+68) = p->head_mid;
WFIFOW(fd,j+70) = p->hair_color;
WFIFOW(fd,j+72) = p->clothes_color;
memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH);
WFIFOB(fd,j+98) = (p->str > UCHAR_MAX) ? UCHAR_MAX : p->str;
WFIFOB(fd,j+99) = (p->agi > UCHAR_MAX) ? UCHAR_MAX : p->agi;
WFIFOB(fd,j+100) = (p->vit > UCHAR_MAX) ? UCHAR_MAX : p->vit;
WFIFOB(fd,j+101) = (p->int_ > UCHAR_MAX) ? UCHAR_MAX : p->int_;
WFIFOB(fd,j+102) = (p->dex > UCHAR_MAX) ? UCHAR_MAX : p->dex;
WFIFOB(fd,j+103) = (p->luk > UCHAR_MAX) ? UCHAR_MAX : p->luk;
WFIFOB(fd,j+104) = p->char_num;
}
WFIFOSET(fd,WFIFOW(fd,2));
// printf("mmo_char_send006b end..\n");
return 0;
}
int send_accounts_tologin(int tid, unsigned int tick, int id, int data);
int parse_tologin(int fd) {
int i;
struct char_session_data *sd;
// only login-server can have an access to here.
// so, if it isn't the login-server, we disconnect the session.
//session eof check!
if(fd != login_fd)
session[fd]->eof = 1;
if(session[fd]->eof) {
if (fd == login_fd) {
ShowWarning("Connection to login-server lost (connection #%d).\n", fd);
login_fd = -1;
}
do_close(fd);
return 0;
}
sd = (struct char_session_data*)session[fd]->session_data;
// hehe. no need to set user limit on SQL version. :P
// but char limitation is good way to maintain server. :D
while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
// printf("parse_tologin : %d %d %x\n", fd, RFIFOREST(fd), RFIFOW(fd, 0));
switch(RFIFOW(fd, 0)){
case 0x2711:
if (RFIFOREST(fd) < 3)
return 0;
if (RFIFOB(fd, 2)) {
//printf("connect login server error : %d\n", RFIFOB(fd, 2));
ShowError("Can not connect to login-server.\n");
ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
ShowError("Also, please make sure your login db has the correct coounication username/passwords and the gender of the account is S.\n");
ShowError("The communication passwords are set in map_athena.conf and char_athena.conf\n");
return 0;
//exit(1); //fixed for server shutdown.
}else {
ShowStatus("Connected to login-server (connection #%d).\n", fd);
//Send online accounts to login server.
send_accounts_tologin(-1, gettick(), 0, 0);
// if no map-server already connected, display a message...
for(i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] > 0 && server[i].map[0]) // if map-server online and at least 1 map
break;
if (i == MAX_MAP_SERVERS)
ShowStatus("Awaiting maps from map-server.\n");
}
RFIFOSKIP(fd, 3);
break;
case 0x2713:
if(RFIFOREST(fd)<51)
return 0;
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) {
if (RFIFOB(fd,6) != 0) {
WFIFOW(i,0) = 0x6c;
WFIFOB(i,2) = 0x42;
WFIFOSET(i,3);
} else if (max_connect_user == 0 || count_users() < max_connect_user) {
// if (max_connect_user == 0)
// printf("max_connect_user (unlimited) -> accepted.\n");
// else
// printf("count_users(): %d < max_connect_user (%d) -> accepted.\n", count_users(), max_connect_user);
sd->connect_until_time = (time_t)RFIFOL(fd,47);
memcpy(sd->email, RFIFOP(fd, 7), 40);
// send characters to player
mmo_char_send006b(i, sd);
} else if(isGM(sd->account_id) >= gm_allow_level) {
sd->connect_until_time = (time_t)RFIFOL(fd,47);
memcpy(sd->email, RFIFOP(fd, 7), 40);
// send characters to player
mmo_char_send006b(i, sd);
} else {
// refuse connection: too much online players
// printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user);
WFIFOW(i,0) = 0x6c;
WFIFOW(i,2) = 0;
WFIFOSET(i,3);
}
}
}
RFIFOSKIP(fd,51);
break;
case 0x2717:
if (RFIFOREST(fd) < 50)
return 0;
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
if (sd->account_id == RFIFOL(fd,2)) {
memcpy(sd->email, RFIFOP(fd, 6), 40);
sd->connect_until_time = (time_t)RFIFOL(fd,46);
break;
}
}
}
RFIFOSKIP(fd,50);
break;
// login-server alive packet
case 0x2718:
if (RFIFOREST(fd) < 2)
return 0;
RFIFOSKIP(fd,2);
break;
// Receiving authentification from Freya-type login server (to avoid char->login->char)
case 0x2719:
if (RFIFOREST(fd) < 18)
return 0;
// to conserv a maximum of authentification, search if account is already authentified and replace it
// that will reduce multiple connection too
for(i = 0; i < AUTH_FIFO_SIZE; i++)
if (auth_fifo[i].account_id == RFIFOL(fd,2))
break;
// if not found, use next value
if (i == AUTH_FIFO_SIZE) {
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
i = auth_fifo_pos;
auth_fifo_pos++;
}
//printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", i, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10));
auth_fifo[i].account_id = RFIFOL(fd,2);
auth_fifo[i].char_id = 0;
auth_fifo[i].login_id1 = RFIFOL(fd,6);
auth_fifo[i].login_id2 = RFIFOL(fd,10);
auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified
auth_fifo[i].char_pos = 0;
auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
auth_fifo[i].ip = RFIFOL(fd,14);
//auth_fifo[i].map_auth = 0;
RFIFOSKIP(fd,18);
break;
case 0x2721: // gm reply. I don't want to support this function.
if (RFIFOREST(fd) < 10)
return 0;
RFIFOSKIP(fd, 10);
/* Note that this is the code from char-txt! Even uncommenting it will not work.
printf("0x2721:GM reply\n");
{
int oldacc, newacc;
unsigned char buf[64];
if (RFIFOREST(fd) < 10)
return 0;
oldacc = RFIFOL(fd, 2);
newacc = RFIFOL(fd, 6);
RFIFOSKIP(fd, 10);
if (newacc > 0) {
for(i=0;i<char_num;i++){
if(char_dat[i].account_id==oldacc)
char_dat[i].account_id=newacc;
}
}
WBUFW(buf,0)=0x2b0b;
WBUFL(buf,2)=oldacc;
WBUFL(buf,6)=newacc;
mapif_sendall(buf,10);
// printf("char -> map\n");
}
*/
break;
case 0x2723: // changesex reply (modified by [Yor])
if (RFIFOREST(fd) < 7)
return 0;
{
int acc, sex;
unsigned char buf[16];
MYSQL_RES* sql_res2;
acc = RFIFOL(fd,2);
sex = RFIFOB(fd,6);
RFIFOSKIP(fd, 7);
if (acc > 0) {
sprintf(tmp_sql, "SELECT `char_id`,`class`,`skill_point`,`guild_id` FROM `%s` WHERE `account_id` = '%d'",char_db, acc);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res2 = mysql_store_result(&mysql_handle);
while(sql_res2 && (sql_row = mysql_fetch_row(sql_res2))) {
int char_id, guild_id, jobclass, skill_point, class_;
char_id = atoi(sql_row[0]);
jobclass = atoi(sql_row[1]);
skill_point = atoi(sql_row[2]);
guild_id = atoi(sql_row[3]);
class_ = jobclass;
if (jobclass == JOB_BARD || jobclass == JOB_DANCER ||
jobclass == JOB_CLOWN || jobclass == JOB_GYPSY ||
jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
// job modification
if (jobclass == JOB_BARD || jobclass == JOB_DANCER) {
class_ = (sex) ? JOB_BARD : JOB_DANCER;
} else if (jobclass == JOB_CLOWN || jobclass == JOB_GYPSY) {
class_ = (sex) ? JOB_CLOWN : JOB_GYPSY;
} else if (jobclass == JOB_BABY_BARD || jobclass == JOB_BABY_DANCER) {
class_ = (sex) ? JOB_BABY_BARD : JOB_BABY_DANCER;
}
// remove specifical skills of classes 19,20 4020,4021 and 4042,4043
sprintf(tmp_sql, "SELECT `lv` FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
while(( sql_row = mysql_fetch_row(sql_res))) {
skill_point += atoi(sql_row[0]);
}
mysql_free_result(sql_res);
}
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `char_id` = '%d' AND `id` >= '315' AND `id` <= '330'",skill_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
// to avoid any problem with equipment and invalid sex, equipment is unequiped.
sprintf(tmp_sql, "UPDATE `%s` SET `equip` = '0' WHERE `char_id` = '%d'",inventory_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sprintf(tmp_sql, "UPDATE `%s` SET `class`='%d' , `skill_point`='%d' , `weapon`='0' , `shield`='0' , `head_top`='0' , `head_mid`='0' , `head_bottom`='0' WHERE `char_id` = '%d'",char_db, class_, skill_point, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
if (guild_id) //If there is a guild, update the guild_member data [Skotlex]
inter_guild_sex_changed(guild_id, acc, char_id, sex);
}
if (sql_res2)
mysql_free_result(sql_res2);
}
// disconnect player if online on char-server
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
if (sd->account_id == acc) {
session[i]->eof = 1;
break;
}
}
}
WBUFW(buf,0) = 0x2b0d;
WBUFL(buf,2) = acc;
WBUFB(buf,6) = sex;
mapif_sendall(buf, 7);
}
break;
// account_reg2�ύX�ʒm
case 0x2729:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{ //Receive account_reg2 registry, forward to map servers.
unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16];
memcpy(buf,RFIFOP(fd,0), RFIFOW(fd,2));
// WBUFW(buf,0) = 0x2b11;
WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex]
mapif_sendall(buf, WBUFW(buf,2));
RFIFOSKIP(fd, RFIFOW(fd,2));
}
break;
// State change of account/ban notification (from login-server) by [Yor]
case 0x2731:
if (RFIFOREST(fd) < 11)
return 0;
// send to all map-servers to disconnect the player
{
unsigned char buf[16];
WBUFW(buf,0) = 0x2b14;
WBUFL(buf,2) = RFIFOL(fd,2);
WBUFB(buf,6) = RFIFOB(fd,6); // 0: change of statut, 1: ban
WBUFL(buf,7) = RFIFOL(fd,7); // status or final date of a banishment
mapif_sendall(buf, 11);
}
// disconnect player if online on char-server
for(i = 0; i < fd_max; i++) {
if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) {
if (sd->account_id == RFIFOL(fd,2)) {
session[i]->eof = 1;
break;
}
}
}
RFIFOSKIP(fd,11);
break;
case 0x2732:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
if(!char_gm_read) {
unsigned char buf[32000];
if (gm_account != NULL)
aFree(gm_account);
gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1);
GM_num = 0;
for (i = 4; i < RFIFOW(fd,2); i = i + 5) {
gm_account[GM_num].account_id = RFIFOL(fd,i);
gm_account[GM_num].level = (int)RFIFOB(fd,i+4);
//printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level);
GM_num++;
}
ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num);
// send new gm acccounts level to map-servers
memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2));
WBUFW(buf,0) = 0x2b15;
mapif_sendall(buf, RFIFOW(fd,2));
}
RFIFOSKIP(fd,RFIFOW(fd,2));
break;
// Receive GM accounts [Freya login server packet by Yor]
case 0x2733:
// add test here to remember that the login-server is Freya-type
// sprintf (login_server_type, "Freya");
if (RFIFOREST(fd) < 7)
return 0;
{
int new_level = 0;
for(i = 0; i < GM_num; i++)
if (gm_account[i].account_id == RFIFOL(fd,2)) {
if (gm_account[i].level != (int)RFIFOB(fd,6)) {
gm_account[i].level = (int)RFIFOB(fd,6);
new_level = 1;
}
break;
}
// if not found, add it
if (i == GM_num) {
// limited to 4000, because we send information to char-servers (more than 4000 GM accounts???)
// int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows)
if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) {
if (GM_num == 0) {
gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account));
} else {
gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1));
}
gm_account[GM_num].account_id = RFIFOL(fd,2);
gm_account[GM_num].level = (int)RFIFOB(fd,6);
new_level = 1;
GM_num++;
if (GM_num >= 4000)
ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n");
}
}
if (new_level == 1) {
ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6));
mapif_send_gmaccounts();
//create_online_files(); // not change online file for only 1 player (in next timer, that will be done
// send gm acccounts level to map-servers
}
}
RFIFOSKIP(fd,7);
break;
//Login server request to kick a character out. [Skotlex]
case 0x2734:
if (RFIFOREST(fd) < 6)
return 0;
{
struct online_char_data* character;
int aid = RFIFOL(fd,2);
if ((character = idb_get(online_char_db, aid)) != NULL)
{ //Kick out this player.
if (character->server > -1)
{ //Kick it from the map server it is on.
mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
if (!character->waiting_disconnect)
add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0);
character->waiting_disconnect = 1;
} else { //Manual kick from char server.
struct char_session_data *tsd;
int i;
for(i = 0; i < fd_max; i++) {
if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid)
{
WFIFOW(i,0) = 0x81;
WFIFOB(i,2) = 2;
WFIFOSET(i,3);
break;
}
}
if (i == fd_max) //Shouldn't happen, but just in case.
set_char_offline(99, aid);
}
}
RFIFOSKIP(fd,6);
}
break;
case 0x2735:
{
unsigned char buf[2];
in_addr_t new_ip = 0;
RFIFOSKIP(fd,2);
WBUFW(buf,0) = 0x2b1e;
mapif_sendall(buf, 2);
new_ip = resolve_hostbyname(login_ip_str, NULL, NULL);
if (new_ip && new_ip != login_ip) //Update login ip, too.
login_ip = new_ip;
new_ip = resolve_hostbyname(char_ip_str, NULL, NULL);
if (new_ip && new_ip != char_ip)
{ //Update ip.
char_ip = new_ip;
ShowInfo("Updating IP for [%s].\n",char_ip_str);
WFIFOW(fd,0) = 0x2736;
WFIFOL(fd,2) = char_ip;
WFIFOSET(fd,6);
}
break;
}
default:
ShowError("Unknown packet 0x%04x from login server, disconnecting.\n", RFIFOW(fd, 0));
session[fd]->eof = 1;
return 0;
}
}
RFIFOFLUSH(fd);
return 0;
}
int request_accreg2(int account_id, int char_id) {
if (login_fd > 0) {
WFIFOW(login_fd, 0) = 0x272e;
WFIFOL(login_fd, 2) = account_id;
WFIFOL(login_fd, 6) = char_id;
WFIFOSET(login_fd, 10);
return 1;
}
return 0;
}
//Send packet forward to login-server for account saving
int save_accreg2(unsigned char* buf, int len) {
if (login_fd > 0) {
WFIFOHEAD(login_fd, len+4);
memcpy(WFIFOP(login_fd,4), buf, len);
WFIFOW(login_fd,0) = 0x2728;
WFIFOW(login_fd,2) = len+4;
WFIFOSET(login_fd,len+4);
return 1;
}
return 0;
}
void char_read_fame_list(void)
{
int i;
struct fame_list fame_item;
// Empty ranking lists
memset(smith_fame_list, 0, sizeof(smith_fame_list));
memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
// Build Blacksmith ranking list
sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, fame_list_size_smith);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
i = 0;
while((sql_row = mysql_fetch_row(sql_res))) {
fame_item.id = atoi(sql_row[0]);
fame_item.fame = atoi(sql_row[1]);
strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
memcpy(&smith_fame_list[i], &fame_item, sizeof(struct fame_list));
if (++i == fame_list_size_smith)
break;
}
mysql_free_result(sql_res);
}
// Build Alchemist ranking list
sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, fame_list_size_chemist);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
i = 0;
while((sql_row = mysql_fetch_row(sql_res))) {
fame_item.id = atoi(sql_row[0]);
fame_item.fame = atoi(sql_row[1]);
strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
memcpy(&chemist_fame_list[i], &fame_item, sizeof(struct fame_list));
if (++i == fame_list_size_chemist)
break;
}
mysql_free_result(sql_res);
}
// Build Taekwon ranking list
sprintf(tmp_sql, "SELECT `char_id`,`fame`, `name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
i = 0;
while((sql_row = mysql_fetch_row(sql_res))) {
fame_item.id = atoi(sql_row[0]);
fame_item.fame = atoi(sql_row[1]);
strncpy(fame_item.name, sql_row[2], NAME_LENGTH);
memcpy(&taekwon_fame_list[i], &fame_item, sizeof(struct fame_list));
if (++i == fame_list_size_taekwon)
break;
}
mysql_free_result(sql_res);
}
}
// Send map-servers the fame ranking lists
int char_send_fame_list(int fd) {
int i, len = 8;
unsigned char buf[32000];
WBUFW(buf,0) = 0x2b1b;
for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add blacksmith's block length
WBUFW(buf, 6) = len;
for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add alchemist's block length
WBUFW(buf, 4) = len;
for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add total packet length
WBUFW(buf, 2) = len;
if (fd != -1)
mapif_send(fd, buf, len);
else
mapif_sendall(buf, len);
return 0;
}
int search_mapserver(unsigned short map, long ip, short port);
//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size)
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(int char_id, char* name)
{
sprintf(tmp_sql, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
if (sql_row)
memcpy(name, sql_row[0], NAME_LENGTH);
else
memcpy(name, unknown_char_name, NAME_LENGTH);
if (sql_res) mysql_free_result(sql_res);
return sql_row?1:0;
}
int parse_frommap(int fd) {
int i = 0, j = 0;
int id;
// int auth_fifo_flag=0;
// Sometimes fd=0, and it will cause server crash. Don't know why. :(
if (fd <= 0) {
ShowError("parse_frommap error fd=%d\n", fd);
return 0;
}
for(id = 0; id < MAX_MAP_SERVERS; id++)
if (server_fd[id] == fd)
break;
if(id == MAX_MAP_SERVERS)
session[fd]->eof = 1;
if(session[fd]->eof) {
if (id < MAX_MAP_SERVERS) {
unsigned char buf[16384];
ShowStatus("Map-server %d (session #%d) has disconnected.\n", id, fd);
//Notify other map servers that this one is gone. [Skotlex]
WBUFW(buf,0) = 0x2b20;
WBUFL(buf,4) = server[id].ip;
WBUFW(buf,8) = server[id].port;
j = 0;
for(i = 0; i < MAX_MAP_PER_SERVER; i++)
if (server[id].map[i])
WBUFW(buf,10+(j++)*4) = server[id].map[i];
if (j > 0) {
WBUFW(buf,2) = j * 4 + 10;
mapif_sendallwos(fd, buf, WBUFW(buf,2));
}
memset(&server[id], 0, sizeof(struct mmo_map_server));
sprintf(tmp_sql, "DELETE FROM `ragsrvinfo` WHERE `index`='%d'", server_fd[id]);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
server_fd[id] = -1;
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
}
do_close(fd);
return 0;
}
while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
//ShowDebug("Received packet 0x%4x (%d bytes) from map-server (connection %d)\n", RFIFOW(fd, 0), RFIFOREST(fd), fd);
switch(RFIFOW(fd, 0)) {
// map-server alive packet
case 0x2718:
RFIFOSKIP(fd,2);
break;
case 0x2af7:
RFIFOSKIP(fd,2);
if(char_gm_read) //Re-read gm accounts.
read_gm_account();
//Send to login request to reload gm accounts.
else if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2709;
WFIFOSET(login_fd, 2);
}
break;
// mapserver -> map names recv.
case 0x2afa:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
memset(server[id].map, 0, sizeof(server[id].map));
j = 0;
for(i = 4; i < RFIFOW(fd,2); i += 4) {
server[id].map[j] = RFIFOW(fd,i);
// printf("set map %d.%d : %s\n", id, j, server[id].map[j]);
j++;
}
i = server[id].ip;
{
unsigned char *p = (unsigned char *)&server[id].ip;
ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n",
id, j, p[0], p[1], p[2], p[3], server[id].port);
ShowStatus("Map-server %d loading complete.\n", id);
if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID)
mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex]
}
WFIFOW(fd,0) = 0x2afb;
WFIFOB(fd,2) = 0;
memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player
WFIFOSET(fd,3+NAME_LENGTH);
char_send_fame_list(fd); //Send fame list.
//WFIFOSET(fd,27);
{
unsigned char buf[16384];
int x;
if (j == 0) {
ShowWarning("Map-Server %d have NO maps.\n", id);
// Transmitting maps information to the other map-servers
} else {
WBUFW(buf,0) = 0x2b04;
WBUFW(buf,2) = j * 4 + 10;
WBUFL(buf,4) = server[id].ip;
WBUFW(buf,8) = server[id].port;
memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
mapif_sendallwos(fd, buf, WBUFW(buf,2));
}
// Transmitting the maps of the other map-servers to the new map-server
for(x = 0; x < MAX_MAP_SERVERS; x++) {
if (server_fd[x] > 0 && x != id) {
WFIFOW(fd,0) = 0x2b04;
WFIFOL(fd,4) = server[x].ip;
WFIFOW(fd,8) = server[x].port;
j = 0;
for(i = 0; i < MAX_MAP_PER_SERVER; i++)
if (server[x].map[i])
WFIFOW(fd,10+(j++)*4) = server[x].map[i];
if (j > 0) {
WFIFOW(fd,2) = j * 4 + 10;
WFIFOSET(fd,WFIFOW(fd,2));
}
}
}
}
RFIFOSKIP(fd,RFIFOW(fd,2));
break;
//Packet command is now used for sc_data request. [Skotlex]
case 0x2afc:
if (RFIFOREST(fd) < 10)
return 0;
{
int aid, cid;
aid = RFIFOL(fd,2);
cid = RFIFOL(fd,6);
RFIFOSKIP(fd, 10);
#ifdef ENABLE_SC_SAVING
sprintf(tmp_sql, "SELECT type, tick, val1, val2, val3, val4 from `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
scdata_db, aid, cid);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
break;
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
struct status_change_data data;
int count = 0;
WFIFOW(fd, 0) = 0x2b1d;
WFIFOL(fd, 4) = aid;
WFIFOL(fd, 8) = cid;
while((sql_row = mysql_fetch_row(sql_res)))
{
data.type = atoi(sql_row[0]);
data.tick = atoi(sql_row[1]);
data.val1 = atoi(sql_row[2]);
data.val2 = atoi(sql_row[3]);
data.val3 = atoi(sql_row[4]);
data.val4 = atoi(sql_row[5]);
memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &data, sizeof(struct status_change_data));
count++;
}
mysql_free_result(sql_res);
if (count > 0)
{
WFIFOW(fd, 2) = 14 + count*sizeof(struct status_change_data);
WFIFOW(fd, 12) = count;
WFIFOSET(fd, WFIFOW(fd,2));
//Clear the data once loaded.
sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
}
#endif
break;
}
//set MAP user count
case 0x2afe:
if (RFIFOREST(fd) < 4)
return 0;
if (RFIFOW(fd,2) != server[id].users) {
server[id].users = RFIFOW(fd,2);
ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id);
}
RFIFOSKIP(fd, 4);
break;
// set MAP user
case 0x2aff:
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
//TODO: When data mismatches memory, update guild/party online/offline states.
int i, aid, cid;
struct online_char_data* character;
online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown'
server[id].users = RFIFOW(fd,4);
for(i = 0; i < server[id].users; i++) {
aid = RFIFOL(fd,6+i*8);
cid = RFIFOL(fd,6+i*8+4);
character = idb_ensure(online_char_db, aid, create_online_char_data);
if (character->server > -1 && character->server != id)
{
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, id, aid, cid);
mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
}
character->server = id;
character->char_id = cid;
}
//If any chars remain in -2, they will be cleaned in the cleanup timer.
RFIFOSKIP(fd,RFIFOW(fd,2));
break;
}
// char saving
case 0x2b01:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
struct online_char_data* character;
if (size - 13 != sizeof(struct mmo_charstatus))
{
ShowError("parse_from_map (save-char): Size mismatch! %d != %d\n", size-13, sizeof(struct mmo_charstatus));
RFIFOSKIP(fd,size);
break;
}
//Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
if (RFIFOB(fd,12) || (
(character = idb_get(online_char_db, aid)) != NULL &&
character->char_id == cid))
{
memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
mmo_char_tosql(cid, &char_dat);
} else { //This may be valid on char-server reconnection, when re-sending characters that already logged off.
ShowError("parse_from_map (save-char): Received data for non-existant/offline character (%d:%d).\n", aid, cid);
set_char_online(id, cid, aid);
}
if (RFIFOB(fd,12))
{ //Flag? Set character offline after saving [Skotlex]
set_char_offline(cid, aid);
WFIFOW(fd, 0) = 0x2b21; //Save ack only needed on final save.
WFIFOL(fd, 2) = aid;
WFIFOL(fd, 6) = cid;
WFIFOSET(fd, 10);
}
RFIFOSKIP(fd,size);
break;
}
// req char selection
case 0x2b02:
if (RFIFOREST(fd) < 18)
return 0;
if (auth_fifo_pos >= AUTH_FIFO_SIZE)
auth_fifo_pos = 0;
auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd, 2);
auth_fifo[auth_fifo_pos].char_id = 0;
auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd, 6);
auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10);
auth_fifo[auth_fifo_pos].delflag = 2;
auth_fifo[auth_fifo_pos].char_pos = 0;
auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server)
auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,14);
auth_fifo_pos++;
WFIFOW(fd, 0) = 0x2b03;
WFIFOL(fd, 2) = RFIFOL(fd, 2);
WFIFOB(fd, 6) = 0;
WFIFOSET(fd, 7);
RFIFOSKIP(fd, 18);
break;
// request "change map server"
case 0x2b05:
if (RFIFOREST(fd) < 35)
return 0;
{
unsigned short name;
int map_id, map_fd = -1;
struct online_char_data* data;
struct mmo_charstatus* char_data;
name = RFIFOW(fd,18);
map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port.
if (map_id >= 0)
map_fd = server_fd[map_id];
//Char should just had been saved before this packet, so this should be safe. [Skotlex]
char_data = uidb_get(char_db_,RFIFOL(fd,14));
if (char_data == NULL)
{ //Really shouldn't happen.
mmo_char_fromsql(RFIFOL(fd,14), &char_dat);
char_data = &char_dat;
}
//Tell the new map server about this player using Kevin's new auth packet. [Skotlex]
if (map_fd>=0 && session[map_fd] && char_data)
{ //Send the map server the auth of this player.
//Update the "last map" as this is where the player must be spawned on the new map server.
char_data->last_point.map = RFIFOW(fd,18);
char_data->last_point.x = RFIFOW(fd,20);
char_data->last_point.y = RFIFOW(fd,22);
char_data->sex = RFIFOB(fd,30); // Buuyo^
WFIFOW(map_fd,0) = 0x2afd;
WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID
WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1
WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2
WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now?
memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data);
data->char_id = char_data->char_id;
data->server = map_id; //Update server where char is.
//Reply with an ack.
WFIFOW(fd, 0) = 0x2b06;
memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
WFIFOSET(fd, 30);
} else { //Reply with nak
WFIFOW(fd, 0) = 0x2b06;
memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28);
WFIFOL(fd, 6) = 0; //Set login1 to 0.
WFIFOSET(fd, 30);
}
RFIFOSKIP(fd, 35);
}
break;
// char name check
case 0x2b08:
if (RFIFOREST(fd) < 6)
return 0;
{
char name[NAME_LENGTH];
char_loadName((int)RFIFOL(fd,2), name);
WFIFOW(fd,0) = 0x2b09;
WFIFOL(fd,2) = RFIFOL(fd,2);
memcpy(WFIFOP(fd,6), name, NAME_LENGTH);
WFIFOSET(fd,30);
RFIFOSKIP(fd,6);
}
break;
// I want become GM - fuck!
case 0x2b0a:
if(RFIFOREST(fd)<4)
return 0;
if(RFIFOREST(fd)<RFIFOW(fd,2))
return 0;
/*
memcpy(WFIFOP(login_fd,2),RFIFOP(fd,2),RFIFOW(fd,2)-2);
WFIFOW(login_fd,0)=0x2720;
WFIFOSET(login_fd,RFIFOW(fd,2));
// printf("char : change gm -> login %d %s %d\n", RFIFOL(fd, 4), RFIFOP(fd, 8), RFIFOW(fd, 2));
*/
ShowWarning("packet 0x2ba (become GM) is not supported by the Char-Server.\n");
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
// Map server send information to change an email of an account -> login-server
case 0x2b0c:
if (RFIFOREST(fd) < 86)
return 0;
if (login_fd > 0) { // don't send request if no login-server
memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), 86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
WFIFOW(login_fd,0) = 0x2722;
WFIFOSET(login_fd, 86);
}
RFIFOSKIP(fd, 86);
break;
// Receiving from map-server a status change resquest. Transmission to login-server (by Yor)
case 0x2b0e:
if (RFIFOREST(fd) < 44)
return 0;
{
char character_name[NAME_LENGTH], t_name[NAME_LENGTH*2];
int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody)
memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH);
character_name[NAME_LENGTH-1] = '\0';
jstrescapecpy(t_name, character_name); //Escape string for sql use... [Skotlex]
// prepare answer
WFIFOW(fd,0) = 0x2b0f; // answer
WFIFOL(fd,2) = acc; // who want do operation
WFIFOW(fd,30) = RFIFOW(fd, 30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban
sprintf(tmp_sql, "SELECT `account_id`,`name` FROM `%s` WHERE `name` = '%s'",char_db, t_name);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if (sql_res) {
if (mysql_num_rows(sql_res)) {
sql_row = mysql_fetch_row(sql_res);
memcpy(WFIFOP(fd,6), sql_row[1], NAME_LENGTH); // put correct name if found
WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
switch(RFIFOW(fd, 30)) {
case 1: // block
if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2724;
WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
WFIFOL(login_fd,6) = 5; // status of the account
WFIFOSET(login_fd, 10);
} else
WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
} else
WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 2: // ban
if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2725;
WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year
WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month
WFIFOW(login_fd,10) = RFIFOW(fd,36); // day
WFIFOW(login_fd,12) = RFIFOW(fd,38); // hour
WFIFOW(login_fd,14) = RFIFOW(fd,40); // minute
WFIFOW(login_fd,16) = RFIFOW(fd,42); // second
WFIFOSET(login_fd,18);
} else
WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
} else
WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 3: // unblock
if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2724;
WFIFOL(login_fd,2) = atoi(sql_row[0]); // account value
WFIFOL(login_fd,6) = 0; // status of the account
WFIFOSET(login_fd, 10);
} else
WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
} else
WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 4: // unban
if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x272a;
WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
WFIFOSET(login_fd, 6);
} else
WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
} else
WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
case 5: // changesex
if (acc == -1 || isGM(acc) >= isGM(atoi(sql_row[0]))) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd, 0) = 0x2727;
WFIFOL(login_fd, 2) = atoi(sql_row[0]); // account value
WFIFOSET(login_fd, 6);
} else
WFIFOW(fd,32) = 3; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
} else
WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
break;
}
} else {
// character name not found
memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH);
WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline
}
// send answer if a player ask, not if the server ask
if (acc != -1) {
WFIFOSET(fd, 34);
}
mysql_free_result(sql_res);
}
}
RFIFOSKIP(fd, 44);
break;
// case 0x2b0f: Not used anymore, available for future use
// Update and send fame ranking list [DracoRPG]
case 0x2b10:
if (RFIFOREST(fd) < 12)
return 0;
{
int cid = RFIFOL(fd, 2);
int fame = RFIFOL(fd, 6);
char type = RFIFOB(fd, 10);
char pos = RFIFOB(fd, 11);
int size = 0;
struct fame_list *list = NULL;
RFIFOSKIP(fd,12);
switch(type) {
case 1:
size = fame_list_size_smith;
list = smith_fame_list;
break;
case 2:
size = fame_list_size_chemist;
list = chemist_fame_list;
break;
case 3:
size = fame_list_size_taekwon;
list = taekwon_fame_list;
break;
}
if(!size) break; //No list.
if(pos)
{
pos--; //Convert from pos to index.
if(
(pos == 0 || fame < list[pos-1].fame) &&
(pos == size-1 || fame > list[pos+1].fame)
) { //No change in order.
list[(int)pos].fame = fame;
char_send_fame_list(fd);
break;
}
// If the player's already in the list, remove the entry and shift the following ones 1 step up
memmove(list+pos, list+pos+1, (size-pos-1) * sizeof(struct fame_list));
//Clear out last entry.
list[size-1].id = 0;
list[size-1].fame = 0;
}
// Find the position where the player has to be inserted
for(i = 0; i < size && fame < list[i].fame; i++);
if(i>=size) break; //Out of ranking.
// When found someone with less or as much fame, insert just above
memmove(list+i+1, list+i, (size-i-1) * sizeof(struct fame_list));
list[i].id = cid;
list[i].fame = fame;
// Look for the player's name
char_loadName(list[i].id, list[i].name);
char_send_fame_list(-1);
}
break;
// Receive rates [Wizputer]
case 0x2b16:
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8))
return 0;
{
char motd[256], t_name[512]; //Required for jstrescapecpy [Skotlex]
strncpy(motd, RFIFOP(fd,10), 255); //First copy it to make sure the motd fits.
motd[255]='\0';
jstrescapecpy(t_name,motd);
sprintf(tmp_sql, "INSERT INTO `ragsrvinfo` SET `index`='%d',`name`='%s',`exp`='%d',`jexp`='%d',`drop`='%d',`motd`='%s'",
fd, server_name, RFIFOW(fd,2), RFIFOW(fd,4), RFIFOW(fd,6), t_name);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
RFIFOSKIP(fd,RFIFOW(fd,8));
break;
}
// Character disconnected set online 0 [Wizputer]
case 0x2b17:
if (RFIFOREST(fd) < 6 )
return 0;
//printf("Setting %d char offline\n",RFIFOL(fd,2));
set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
break;
// Reset all chars to offline [Wizputer]
case 0x2b18:
set_all_offline(id);
RFIFOSKIP(fd,2);
break;
// Character set online [Wizputer]
case 0x2b19:
if (RFIFOREST(fd) < 6 )
return 0;
set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
break;
// Build and send fame ranking lists [DracoRPG]
case 0x2b1a:
if (RFIFOREST(fd) < 2)
return 0;
char_read_fame_list();
char_send_fame_list(-1);
RFIFOSKIP(fd,2);
break;
//Request saving sc_data of a player. [Skotlex]
case 0x2b1c:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
#ifdef ENABLE_SC_SAVING
int count, aid, cid, i;
struct status_change_data data;
char *p = tmp_sql;
aid = RFIFOL(fd, 4);
cid = RFIFOL(fd, 8);
count = RFIFOW(fd, 12);
p+= sprintf(p, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
for (i = 0; i < count; i++)
{
memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
p += sprintf (p, " ('%d','%d','%hu','%d','%d','%d','%d','%d'),", aid, cid,
data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
}
if (count > 0)
{
*--p = '\0'; //Remove final comma.
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
#endif
RFIFOSKIP(fd, RFIFOW(fd, 2));
break;
}
case 0x2736:
if (RFIFOREST(fd) < 6) return 0;
ShowInfo("Updated IP address of Server #%d to %d.%d.%d.%d.\n",id,
(int)RFIFOB(fd,2),(int)RFIFOB(fd,3),
(int)RFIFOB(fd,4),(int)RFIFOB(fd,5));
server[id].ip = RFIFOL(fd, 2);
RFIFOSKIP(fd,6);
break;
default:
// inter server - packet
{
int r = inter_parse_frommap(fd);
if (r == 1) break; // processed
if (r == 2) return 0; // need more packet
}
// no inter server packet. no char server packet -> disconnect
ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
session[fd]->eof = 1;
return 0;
}
}
return 0;
}
int search_mapserver(unsigned short map, long ip, short port) {
int i, j;
if (!map)
return -1;
for(i = 0; i < MAX_MAP_SERVERS; i++)
if (server_fd[i] > 0)
for (j = 0; server[i].map[j]; j++)
if (server[i].map[j] == map) {
if (ip > 0 && server[i].ip != ip)
continue;
if (port > 0 && server[i].port != port)
continue;
return i;
}
return -1;
}
int char_mapif_init(int fd) {
return inter_mapif_init(fd);
}
//--------------------------------------------
// Test to know if an IP come from LAN or WAN.
// Rewrote: Adnvanced subnet check [LuzZza]
//--------------------------------------------
int lan_subnetcheck(long *p) {
int i;
unsigned char *sbn, *msk, *src = (unsigned char *)p;
for(i=0; i<subnet_count; i++) {
if((subnet[i].subnet & subnet[i].mask) == (*p & subnet[i].mask)) {
sbn = (unsigned char *)&subnet[i].subnet;
msk = (unsigned char *)&subnet[i].mask;
ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n",
src[0], src[1], src[2], src[3], sbn[0], sbn[1], sbn[2], sbn[3], msk[0], msk[1], msk[2], msk[3]);
return subnet[i].map_ip;
}
}
ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", src[0], src[1], src[2], src[3]);
return 0;
}
int parse_char(int fd) {
int i, ch = 0;
char email[40];
unsigned char buf[64];
unsigned short cmd;
int map_fd;
struct char_session_data *sd;
unsigned char *p = (unsigned char *) &session[fd]->client_addr.sin_addr;
long subnet_map_ip;
sd = (struct char_session_data*)session[fd]->session_data;
if(login_fd < 0)
session[fd]->eof = 1;
if(session[fd]->eof) {
if (fd == login_fd)
login_fd = -1;
if (sd != NULL)
{
struct online_char_data* data = idb_get(online_char_db, sd->account_id);
if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex]
set_char_offline(99,sd->account_id);
}
do_close(fd);
return 0;
}
while(RFIFOREST(fd) >= 2 && !session[fd]->eof) {
cmd = RFIFOW(fd,0);
// crc32�̃X�L�b�v�p
if( sd==NULL && // �����O�C��or�Ǘ��p�P�b�g
RFIFOREST(fd)>=4 && // �Œ�o�C�g������ �� 0x7530,0x7532�Ǘ��p�P����
RFIFOREST(fd)<=21 && // �ő�o�C�g������ �� �T�[�o�[���O�C������
cmd!=0x20b && // md5�ʒm�p�P�b�g����
(RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // ���ɉ����p�P�b�g�����Ă�Ȃ�A�ڑ��łȂ��Ƃ���
RFIFOSKIP(fd,4);
cmd = RFIFOW(fd,0);
ShowDebug("parse_char : %d crc32 skipped\n",fd);
if(RFIFOREST(fd)==0)
return 0;
}
//For use in packets that depend on an sd being present [Skotlex]
#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } }
switch(cmd){
case 0x20b: //20040622 encryption ragexe correspondence
if (RFIFOREST(fd) < 19)
return 0;
RFIFOSKIP(fd,19);
break;
case 0x65: // request to connect
ShowInfo("request connect - account_id:%d/login_id1:%d/login_id2:%d\n", RFIFOL(fd, 2), RFIFOL(fd, 6), RFIFOL(fd, 10));
if (RFIFOREST(fd) < 17)
return 0;
{
if (sd == NULL) {
CREATE(session[fd]->session_data, struct char_session_data, 1);
sd = (struct char_session_data*)session[fd]->session_data;
sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server)
} else {
//Received again auth packet for already authentified account?? Discard it.
//TODO: Perhaps log this as a hack attempt?
RFIFOSKIP(fd,17);
break;
}
sd->account_id = RFIFOL(fd, 2);
sd->login_id1 = RFIFOL(fd, 6);
sd->login_id2 = RFIFOL(fd, 10);
sd->sex = RFIFOB(fd, 16);
WFIFOL(fd, 0) = RFIFOL(fd, 2);
WFIFOSET(fd, 4);
for(i = 0; i < AUTH_FIFO_SIZE; i++) {
if (auth_fifo[i].account_id == sd->account_id &&
auth_fifo[i].login_id1 == sd->login_id1 &&
#if CMP_AUTHFIFO_LOGIN2 != 0
auth_fifo[i].login_id2 == sd->login_id2 && // relate to the versions higher than 18
#endif
(!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) &&
auth_fifo[i].delflag == 2) {
auth_fifo[i].delflag = 1;
if (online_check)
{ // check if character is not online already. [Skotlex]
struct online_char_data* character;
character = idb_get(online_char_db, sd->account_id);
if (character)
{
if (character->server > -1)
{ //Character already online. KICK KICK KICK
mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2);
if (!character->waiting_disconnect)
add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0);
character->waiting_disconnect = 1;
/* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex]
} else { //Kick from char server.
struct char_session_data *tsd;
int i;
for(i = 0; i < fd_max; i++) {
if (session[i] && i != fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id)
{
WFIFOW(i,0) = 0x81;
WFIFOB(i,2) = 2;
WFIFOSET(i,3);
break;
}
if (i == fd_max) //Shouldn't happen, but just in case.
set_char_offline(99, sd->account_id);
}
*/
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 8;
WFIFOSET(fd,3);
break;
}
}
}
if (max_connect_user == 0 || count_users() < max_connect_user) {
if (login_fd > 0) { // don't send request if no login-server
// request to login-server to obtain e-mail/time limit
WFIFOW(login_fd,0) = 0x2716;
WFIFOL(login_fd,2) = sd->account_id;
WFIFOSET(login_fd,6);
}
// send characters to player
mmo_char_send006b(fd, sd);
} else {
// refuse connection (over populated)
WFIFOW(fd,0) = 0x6c;
WFIFOW(fd,2) = 0;
WFIFOSET(fd,3);
}
// printf("connection request> set delflag 1(o:2)- account_id:%d/login_id1:%d(fifo_id:%d)\n", sd->account_id, sd->login_id1, i);
break;
}
}
if (i == AUTH_FIFO_SIZE) {
if (login_fd > 0) { // don't send request if no login-server
WFIFOW(login_fd,0) = 0x2712; // ask login-server to authentify an account
WFIFOL(login_fd,2) = sd->account_id;
WFIFOL(login_fd,6) = sd->login_id1;
WFIFOL(login_fd,10) = sd->login_id2;
WFIFOB(login_fd,14) = sd->sex;
WFIFOL(login_fd,15) = session[fd]->client_addr.sin_addr.s_addr;
WFIFOSET(login_fd,19);
} else { // if no login-server, we must refuse connection
WFIFOW(fd,0) = 0x6c;
WFIFOB(fd,2) = 0;
WFIFOSET(fd,3);
}
}
}
RFIFOSKIP(fd, 17);
break;
case 0x66: // char select
FIFOSD_CHECK(3);
sprintf(tmp_sql, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'",char_db, sd->account_id, RFIFOB(fd, 2));
RFIFOSKIP(fd, 3);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
sql_row = sql_res?mysql_fetch_row(sql_res):NULL;
if (sql_row)
{
int char_id = atoi(sql_row[0]);
mysql_free_result(sql_res); //Free'd as soon as possible
mmo_char_fromsql(char_id, &char_dat);
char_dat.sex = sd->sex;
} else {
mysql_free_result(sql_res);
break;
}
if (log_char) {
char escaped_name[NAME_LENGTH*2];
sprintf(tmp_sql,"INSERT INTO `%s`(`time`, `account_id`,`char_num`,`name`) VALUES (NOW(), '%d', '%d', '%s')",
charlog_db, sd->account_id, RFIFOB(fd, 2), jstrescapecpy(escaped_name, char_dat.name));
//query
if(mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
}
ShowInfo("Selected char: (Account %d: %d - %s)" RETCODE, sd->account_id, RFIFOB(fd, 2), char_dat.name);
i = search_mapserver(char_dat.last_point.map, -1, -1);
// if map is not found, we check major cities
if (i < 0) {
unsigned short j;
ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(char_dat.last_point.map));
if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 273; // savepoint coordinates
char_dat.last_point.y = 354;
} else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 120; // savepoint coordinates
char_dat.last_point.y = 100;
} else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 160; // savepoint coordinates
char_dat.last_point.y = 94;
} else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 116; // savepoint coordinates
char_dat.last_point.y = 57;
} else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 87; // savepoint coordinates
char_dat.last_point.y = 117;
} else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
char_dat.last_point.map = j;
char_dat.last_point.x = 94; // savepoint coordinates
char_dat.last_point.y = 103;
} else {
// get first online server
i = 0;
for(j = 0; j < MAX_MAP_SERVERS; j++)
if (server_fd[j] > 0 && server[j].map[0]) {
i = j;
ShowDebug("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]);
break;
}
// if no map-servers are connected, we send: server closed
if (j == MAX_MAP_SERVERS) {
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = 1; // 01 = Server closed
WFIFOSET(fd,3);
break;
}
}
}
WFIFOW(fd, 0) =0x71;
WFIFOL(fd, 2) =char_dat.char_id;
memcpy(WFIFOP(fd,6), mapindex_id2name(char_dat.last_point.map), MAP_NAME_LENGTH);
// Andvanced subnet check [LuzZza]
if((subnet_map_ip = lan_subnetcheck((long *)p)))
WFIFOL(fd,22) = subnet_map_ip;
else
WFIFOL(fd,22) = server[i].ip;
WFIFOW(fd,26) = server[i].port;
WFIFOSET(fd,28);
if (auth_fifo_pos >= AUTH_FIFO_SIZE) {
auth_fifo_pos = 0;
}
auth_fifo[auth_fifo_pos].account_id = sd->account_id;
auth_fifo[auth_fifo_pos].char_id = char_dat.char_id;
auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1;
auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2;
auth_fifo[auth_fifo_pos].delflag = 0;
auth_fifo[auth_fifo_pos].char_pos = 0;
auth_fifo[auth_fifo_pos].sex = sd->sex;
auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time;
auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr;
//Send NEW auth packet [Kevin]
if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL)
{
ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
server_fd[i] = -1;
memset(&server[i], 0, sizeof(struct mmo_map_server));
break;
}
WFIFOW(map_fd,0) = 0x2afd;
WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus);
WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id;
WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1;
WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2;
WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time;
memcpy(WFIFOP(map_fd,20), &char_dat, sizeof(struct mmo_charstatus));
WFIFOSET(map_fd, WFIFOW(map_fd,2));
set_char_online(i, auth_fifo[auth_fifo_pos].char_id, auth_fifo[auth_fifo_pos].account_id);
//Checks to see if the even share setting of the party must be broken.
inter_party_logged(char_dat.party_id, char_dat.account_id, char_dat.char_id);
auth_fifo_pos++;
break;
case 0x67: // make new
FIFOSD_CHECK(37);
if(char_new == 0) //turn character creation on/off [Kevin]
i = -2;
else
i = make_new_char_sql(fd, RFIFOP(fd, 2));
//if (i < 0) {
// WFIFOW(fd, 0) = 0x6e;
// WFIFOB(fd, 2) = 0x00;
// WFIFOSET(fd, 3);
// RFIFOSKIP(fd, 37);
// break;
//}
//Changed that we can support 'Charname already exists' (-1) amd 'Char creation denied' (-2)
//And 'You are underaged' (-3) (XD) [Sirius]
if(i == -1){
//already exists
WFIFOW(fd, 0) = 0x6e;
WFIFOB(fd, 2) = 0x00;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 37);
break;
}else if(i == -2){
//denied
WFIFOW(fd, 0) = 0x6e;
WFIFOB(fd, 2) = 0x02;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 37);
break;
}else if(i == -3){
//underaged XD
WFIFOW(fd, 0) = 0x6e;
WFIFOB(fd, 2) = 0x01;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 37);
break;
}
WFIFOW(fd, 0) = 0x6d;
memset(WFIFOP(fd, 2), 0x00, 106);
mmo_char_fromsql_short(i, &char_dat); //Only the short data is needed.
WFIFOL(fd, 2) = char_dat.char_id;
WFIFOL(fd,2+4) = char_dat.base_exp>LONG_MAX?LONG_MAX:char_dat.base_exp;
WFIFOL(fd,2+8) = char_dat.zeny;
WFIFOL(fd,2+12) = char_dat.job_exp>LONG_MAX?LONG_MAX:char_dat.job_exp;
WFIFOL(fd,2+16) = char_dat.job_level;
WFIFOL(fd,2+28) = char_dat.karma;
WFIFOL(fd,2+32) = char_dat.manner;
WFIFOW(fd,2+40) = 0x30;
WFIFOW(fd,2+42) = (char_dat.hp > SHRT_MAX) ? SHRT_MAX : char_dat.hp;
WFIFOW(fd,2+44) = (char_dat.max_hp > SHRT_MAX) ? SHRT_MAX : char_dat.max_hp;
WFIFOW(fd,2+46) = (char_dat.sp > SHRT_MAX) ? SHRT_MAX : char_dat.sp;
WFIFOW(fd,2+48) = (char_dat.max_sp > SHRT_MAX) ? SHRT_MAX : char_dat.max_sp;
WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed;
WFIFOW(fd,2+52) = char_dat.class_;
WFIFOW(fd,2+54) = char_dat.hair;
WFIFOW(fd,2+58) = char_dat.base_level;
WFIFOW(fd,2+60) = (char_dat.skill_point > SHRT_MAX) ? SHRT_MAX : char_dat.skill_point;
WFIFOW(fd,2+64) = char_dat.shield;
WFIFOW(fd,2+66) = char_dat.head_top;
WFIFOW(fd,2+68) = char_dat.head_mid;
WFIFOW(fd,2+70) = char_dat.hair_color;
memcpy(WFIFOP(fd,2+74), char_dat.name, NAME_LENGTH);
WFIFOB(fd,2+98) = char_dat.str>UCHAR_MAX?UCHAR_MAX:char_dat.str;
WFIFOB(fd,2+99) = char_dat.agi>UCHAR_MAX?UCHAR_MAX:char_dat.agi;
WFIFOB(fd,2+100) = char_dat.vit>UCHAR_MAX?UCHAR_MAX:char_dat.vit;
WFIFOB(fd,2+101) = char_dat.int_>UCHAR_MAX?UCHAR_MAX:char_dat.int_;
WFIFOB(fd,2+102) = char_dat.dex>UCHAR_MAX?UCHAR_MAX:char_dat.dex;
WFIFOB(fd,2+103) = char_dat.luk>UCHAR_MAX?UCHAR_MAX:char_dat.luk;
WFIFOB(fd,2+104) = char_dat.char_num;
WFIFOSET(fd, 108);
RFIFOSKIP(fd, 37);
//to do
for(ch = 0; ch < 9; ch++) {
if (sd->found_char[ch] == -1) {
sd->found_char[ch] = char_dat.char_id;
break;
}
}
break;
case 0x68: /* delete char */
FIFOSD_CHECK(46);
{
int cid = RFIFOL(fd,2);
ShowInfo(CL_RED" Request Char Deletion:"CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
memcpy(email, RFIFOP(fd,6), 40);
/* Check if e-mail is correct */
if(strcmpi(email, sd->email)){
if(strcmp("a@a.com", sd->email) == 0){
if(strcmp("a@a.com", email) == 0 || strcmp("", email) == 0){
//ignore
}else{
//del fail
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 46);
break;
}
}else{
//del fail
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 46);
break;
}
}
for(i = 0; i < 9; i++) {
/* Debug:
printf("Checking if char to be deleted: %d - %d (%d)\n", sd->found_char[i], RFIFOL(fd, 2), sd->account_id);
*/
if (sd->found_char[i] == cid) {
for(ch = i; ch < 9-1; ch++)
sd->found_char[ch] = sd->found_char[ch+1];
sd->found_char[8] = -1;
break;
}
}
/* Such a character does not exist in the account */
/* If so, you are so screwed. */
if (i == 9) {
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3);
break;
}
/* Grab the partner id */
sprintf(tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id`='%d'",char_db, cid);
if (mysql_query(&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result(&mysql_handle);
if(sql_res)
{
int char_pid=0;
sql_row = mysql_fetch_row(sql_res);
if (sql_row)
char_pid = atoi(sql_row[0]);
mysql_free_result(sql_res);
/* Delete character and partner (if any) */
if(delete_char_sql(cid, char_pid)<0){
//can't delete the char
//either SQL error or can't delete by some CONFIG conditions
//del fail
WFIFOW(fd, 0) = 0x70;
WFIFOB(fd, 2) = 0;
WFIFOSET(fd, 3);
RFIFOSKIP(fd, 46);
break;
}
if (char_pid != 0)
{ /* If there is partner, tell map server to do divorce */
WBUFW(buf,0) = 0x2b12;
WBUFL(buf,2) = RFIFOL(fd,2);
WBUFL(buf,6) = char_pid;
mapif_sendall(buf,10);
}
}
/* Char successfully deleted.*/
WFIFOW(fd, 0) = 0x6f;
WFIFOSET(fd, 2);
RFIFOSKIP(fd, 46);
break;
}
case 0x2af8: // login as map-server
if (RFIFOREST(fd) < 60)
return 0;
WFIFOW(fd, 0) = 0x2af9;
for(i = 0; i < MAX_MAP_SERVERS; i++) {
if (server_fd[i] <= 0)
break;
}
if (i == MAX_MAP_SERVERS || strcmp((const char*)RFIFOP(fd,2), userid) || strcmp((const char*)RFIFOP(fd,26), passwd)) {
WFIFOB(fd,2) = 3;
WFIFOSET(fd, 3);
} else {
int len;
WFIFOB(fd,2) = 0;
WFIFOSET(fd, 3);
session[fd]->func_parse = parse_frommap;
server_fd[i] = fd;
server[i].ip = RFIFOL(fd, 54);
server[i].port = RFIFOW(fd, 58);
server[i].users = 0;
memset(server[i].map, 0, sizeof(server[i].map));
realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
char_mapif_init(fd);
// send gm acccounts level to map-servers
len = 4;
WFIFOW(fd,0) = 0x2b15;
for(i = 0; i < GM_num; i++) {
WFIFOL(fd,len) = gm_account[i].account_id;
WFIFOB(fd,len+4) = (unsigned char)gm_account[i].level;
len += 5;
}
WFIFOW(fd,2) = len;
WFIFOSET(fd,len);
}
RFIFOSKIP(fd,60);
break;
case 0x187: // Alive?
if (RFIFOREST(fd) < 6) {
return 0;
}
RFIFOSKIP(fd, 6);
break;
case 0x7530: // Athena info get
WFIFOW(fd, 0) = 0x7531;
WFIFOB(fd, 2) = ATHENA_MAJOR_VERSION;
WFIFOB(fd, 3) = ATHENA_MINOR_VERSION;
WFIFOB(fd, 4) = ATHENA_REVISION;
WFIFOB(fd, 5) = ATHENA_RELEASE_FLAG;
WFIFOB(fd, 6) = ATHENA_OFFICIAL_FLAG;
WFIFOB(fd, 7) = ATHENA_SERVER_INTER | ATHENA_SERVER_CHAR;
WFIFOW(fd, 8) = ATHENA_MOD_VERSION;
WFIFOSET(fd, 10);
RFIFOSKIP(fd, 2);
return 0;
case 0x7532: // disconnect(default also disconnect)
default:
session[fd]->eof = 1;
return 0;
}
}
RFIFOFLUSH(fd);
return 0;
}
// Console Command Parser [Wizputer]
int parse_console(char *buf) {
char *type,*command;
type = (char *)aMalloc(64);
command = (char *)aMalloc(64);
memset(type,0,64);
memset(command,0,64);
ShowNotice("Console: %s\n",buf);
if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 )
sscanf(buf,"%[^\n]",type);
ShowNotice("Type of command: %s || Command: %s \n",type,command);
if(buf) aFree(buf);
if(type) aFree(type);
if(command) aFree(command);
return 0;
}
// MAP send all
int mapif_sendall(unsigned char *buf, unsigned int len) {
int i, c;
int fd;
c = 0;
for(i = 0; i < MAX_MAP_SERVERS; i++) {
if ((fd = server_fd[i]) > 0) { //0 Should not be a valid server_fd [Skotlex]
if (session[fd] == NULL)
{ //Could this be the crash's source? [Skotlex]
ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i);
server_fd[i] = -1;
memset(&server[i], 0, sizeof(struct mmo_map_server));
continue;
}
if (WFIFOSPACE(fd) < len) //Increase buffer size.
realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
c++;
}
}
return c;
}
int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) {
int i, c;
int fd;
c = 0;
for(i=0, c=0;i<MAX_MAP_SERVERS;i++){
if ((fd = server_fd[i]) > 0 && fd != sfd) {
if (WFIFOSPACE(fd) < len) //Increase buffer size.
realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd, len);
c++;
}
}
return c;
}
int mapif_send(int fd, unsigned char *buf, unsigned int len) {
int i;
if (fd >= 0) {
for(i = 0; i < MAX_MAP_SERVERS; i++) {
if (fd == server_fd[i]) {
if (WFIFOSPACE(fd) < len) //Increase buffer size.
realloc_writefifo(fd, len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
return 1;
}
}
}
return 0;
}
int send_users_tologin(int tid, unsigned int tick, int id, int data) {
int users = count_users();
unsigned char buf[16];
if (login_fd > 0 && session[login_fd]) {
// send number of user to login server
WFIFOW(login_fd,0) = 0x2714;
WFIFOL(login_fd,2) = users;
WFIFOSET(login_fd,6);
}
// send number of players to all map-servers
WBUFW(buf,0) = 0x2b00;
WBUFL(buf,2) = users;
mapif_sendall(buf, 6);
return 0;
}
static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) {
struct online_char_data* character = (struct online_char_data*)data;
int *i = va_arg(ap, int*);
int count = va_arg(ap, int);
if ((*i) >= count)
return 0; //This is an error that shouldn't happen....
if(character->server > -1) {
WFIFOHEAD(login_fd, 8+count*4);
WFIFOL(login_fd, 8+(*i)*4) =character->account_id;
(*i)++;
return 1;
}
return 0;
}
int send_accounts_tologin(int tid, unsigned int tick, int id, int data) {
int users = count_users(), i=0;
if (login_fd > 0 && session[login_fd]) {
// send account list to login server
WFIFOHEAD(login_fd, 8+users*4);
WFIFOW(login_fd,0) = 0x272d;
WFIFOL(login_fd,4) = users;
online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i, users);
WFIFOW(login_fd,2) = 8+ i*4;
WFIFOSET(login_fd,WFIFOW(login_fd,2));
}
return 0;
}
int check_connect_login_server(int tid, unsigned int tick, int id, int data) {
if (login_fd > 0 && session[login_fd] != NULL)
return 0;
ShowInfo("Attempt to connect to login-server...\n");
login_fd = make_connection(login_ip, login_port);
if (login_fd == -1)
{ //Try again later. [Skotlex]
login_fd = 0;
return 0;
}
session[login_fd]->func_parse = parse_tologin;
realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
WFIFOW(login_fd,0) = 0x2710;
memcpy(WFIFOP(login_fd,2), userid, 24);
memcpy(WFIFOP(login_fd,26), passwd, 24);
WFIFOL(login_fd,50) = 0;
WFIFOL(login_fd,54) = char_ip;
WFIFOL(login_fd,58) = char_port;
memcpy(WFIFOP(login_fd,60), server_name, 20);
WFIFOW(login_fd,80) = 0;
WFIFOW(login_fd,82) = char_maintenance;
WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin]
WFIFOSET(login_fd,86);
return 0;
}
//------------------------------------------------
//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data)
{
struct online_char_data* character;
if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect)
{ //Mark it offline due to timeout.
set_char_offline(character->char_id, character->account_id);
}
return 0;
}
//----------------------------------------------------------
// Return numerical value of a switch configuration by [Yor]
// on/off, english, fran�ais, deutsch, espa�ol
//----------------------------------------------------------
int config_switch(const char *str) {
if (strcmpi(str, "on") == 0 || strcmpi(str, "yes") == 0 || strcmpi(str, "oui") == 0 || strcmpi(str, "ja") == 0 || strcmpi(str, "si") == 0)
return 1;
if (strcmpi(str, "off") == 0 || strcmpi(str, "no") == 0 || strcmpi(str, "non") == 0 || strcmpi(str, "nein") == 0)
return 0;
return atoi(str);
}
//----------------------------------
// Reading Lan Support configuration
// Rewrote: Anvanced subnet check [LuzZza]
//----------------------------------
int char_lan_config_read(const char *lancfgName) {
FILE *fp;
int line_num = 0;
char line[1024], w1[64], w2[64], w3[64], w4[64];
if((fp = fopen(lancfgName, "r")) == NULL) {
ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName);
return 1;
}
ShowInfo("Reading the configuration file %s...\n", lancfgName);
while(fgets(line, sizeof(line)-1, fp)) {
line_num++;
if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n')
continue;
line[sizeof(line)-1] = '\0';
if(sscanf(line,"%[^:]: %[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4) != 4) {
ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num);
continue;
}
remove_control_chars((unsigned char *)w1);
remove_control_chars((unsigned char *)w2);
remove_control_chars((unsigned char *)w3);
remove_control_chars((unsigned char *)w4);
if(strcmpi(w1, "subnet") == 0) {
subnet[subnet_count].mask = inet_addr(w2);
subnet[subnet_count].char_ip = inet_addr(w3);
subnet[subnet_count].map_ip = inet_addr(w4);
subnet[subnet_count].subnet = subnet[subnet_count].char_ip&subnet[subnet_count].mask;
if (subnet[subnet_count].subnet != (subnet[subnet_count].map_ip&subnet[subnet_count].mask)) {
ShowError("%s: Configuration Error: The char server (%s) and map server (%s) belong to different subnetworks!\n", lancfgName, w3, w4);
continue;
}
subnet_count++;
}
ShowStatus("Read information about %d subnetworks.\n", subnet_count);
}
fclose(fp);
return 0;
}
void do_final(void) {
ShowInfo("Doing final stage...\n");
//mmo_char_sync();
//inter_save();
do_final_itemdb();
//check SQL save progress.
//wait until save char complete
set_all_offline(-1);
set_all_offline_sql();
inter_final();
flush_fifos();
mapindex_final();
sprintf(tmp_sql,"DELETE FROM `ragsrvinfo");
if (mysql_query(&mysql_handle, tmp_sql))
{
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
if(gm_account) {
aFree(gm_account);
gm_account = 0;
}
delete_session(login_fd);
delete_session(char_fd);
char_db_->destroy(char_db_, NULL);
online_char_db->destroy(online_char_db, NULL);
mysql_close(&mysql_handle);
if(char_gm_read)
mysql_close(&lmysql_handle);
ShowInfo("ok! all done...\n");
}
void sql_config_read(const char *cfgName){ /* Kalaspuff, to get login_db */
char line[1024], w1[1024], w2[1024];
FILE *fp;
ShowInfo("Reading file %s...\n", cfgName);
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowFatalError("file not found: %s\n", cfgName);
exit(1);
}
while(fgets(line, sizeof(line)-1, fp)){
if(line[0] == '/' && line[1] == '/')
continue;
if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2)
continue;
if(strcmpi(w1, "gm_read_method") == 0) {
if(atoi(w2) != 0)
char_gm_read = true;
else
char_gm_read = false;
} else if(strcmpi(w1, "gm_db") == 0) {
strcpy(gm_db, w2);
} else if(strcmpi(w1,"char_db")==0){
strcpy(char_db,w2);
}else if(strcmpi(w1,"scdata_db")==0){
strcpy(scdata_db,w2);
}else if(strcmpi(w1,"cart_db")==0){
strcpy(cart_db,w2);
}else if(strcmpi(w1,"inventory_db")==0){
strcpy(inventory_db,w2);
}else if(strcmpi(w1,"charlog_db")==0){
strcpy(charlog_db,w2);
}else if(strcmpi(w1,"storage_db")==0){
strcpy(storage_db,w2);
}else if(strcmpi(w1,"reg_db")==0){
strcpy(reg_db,w2);
}else if(strcmpi(w1,"skill_db")==0){
strcpy(skill_db,w2);
}else if(strcmpi(w1,"interlog_db")==0){
strcpy(interlog_db,w2);
}else if(strcmpi(w1,"memo_db")==0){
strcpy(memo_db,w2);
}else if(strcmpi(w1,"guild_db")==0){
strcpy(guild_db,w2);
}else if(strcmpi(w1,"guild_alliance_db")==0){
strcpy(guild_alliance_db,w2);
}else if(strcmpi(w1,"guild_castle_db")==0){
strcpy(guild_castle_db,w2);
}else if(strcmpi(w1,"guild_expulsion_db")==0){
strcpy(guild_expulsion_db,w2);
}else if(strcmpi(w1,"guild_member_db")==0){
strcpy(guild_member_db,w2);
}else if(strcmpi(w1,"guild_skill_db")==0){
strcpy(guild_skill_db,w2);
}else if(strcmpi(w1,"guild_position_db")==0){
strcpy(guild_position_db,w2);
}else if(strcmpi(w1,"guild_storage_db")==0){
strcpy(guild_storage_db,w2);
}else if(strcmpi(w1,"party_db")==0){
strcpy(party_db,w2);
}else if(strcmpi(w1,"pet_db")==0){
strcpy(pet_db,w2);
}else if(strcmpi(w1,"friend_db")==0){
strcpy(friend_db,w2);
}else if(strcmpi(w1,"db_path")==0){
strcpy(db_path,w2);
//Map server option to use SQL db or not
}else if(strcmpi(w1,"use_sql_db")==0){ // added for sql item_db read for char server [Valaris]
db_use_sqldbs = config_switch(w2);
ShowStatus("Using SQL dbs: %s\n",w2);
} else if(strcmpi(w1,"connection_ping_interval")==0) {
connection_ping_interval = config_switch(w2);
//custom columns for login database
}else if(strcmpi(w1,"login_db_level")==0){
strcpy(login_db_level,w2);
}else if(strcmpi(w1,"login_db_account_id")==0){
strcpy(login_db_account_id,w2);
}else if(strcmpi(w1,"lowest_gm_level")==0){
lowest_gm_level = atoi(w2);
ShowStatus("set lowest_gm_level : %s\n",w2);
//support the import command, just like any other config
}else if(strcmpi(w1,"import")==0){
sql_config_read(w2);
}
}
fclose(fp);
ShowInfo("done reading %s.\n", cfgName);
}
int char_config_read(const char *cfgName) {
char line[1024], w1[1024], w2[1024];
FILE *fp;
if ((fp = fopen(cfgName, "r")) == NULL) {
ShowFatalError("Configuration file not found: %s.\n", cfgName);
exit(1);
}
ShowInfo("Reading file %s...\n", cfgName);
while(fgets(line, sizeof(line)-1, fp)) {
if (line[0] == '/' && line[1] == '/')
continue;
line[sizeof(line)-1] = '\0';
if (sscanf(line,"%[^:]: %[^\r\n]", w1, w2) != 2)
continue;
remove_control_chars((unsigned char *) w1);
remove_control_chars((unsigned char *) w2);
if(strcmpi(w1,"timestamp_format")==0) {
strncpy(timestamp_format, w2, 20);
} else if(strcmpi(w1,"console_silent")==0){
msg_silent = 0; //To always allow the next line to show up.
ShowInfo("Console Silent Setting: %d\n", atoi(w2));
msg_silent = atoi(w2);
} else if (strcmpi(w1, "userid") == 0) {
strncpy(userid, w2, 24);
} else if (strcmpi(w1, "passwd") == 0) {
strncpy(passwd, w2, 24);
} else if (strcmpi(w1, "server_name") == 0) {
strncpy(server_name, w2, 20);
server_name[sizeof(server_name) - 1] = '\0';
ShowStatus("%s server has been initialized\n", w2);
} else if (strcmpi(w1, "wisp_server_name") == 0) {
if (strlen(w2) >= 4) {
memcpy(wisp_server_name, w2, sizeof(wisp_server_name));
wisp_server_name[sizeof(wisp_server_name) - 1] = '\0';
}
} else if (strcmpi(w1, "login_ip") == 0) {
unsigned char ip_str[16];
login_ip = resolve_hostbyname(w2, NULL, ip_str);
if (login_ip) {
strncpy(login_ip_str, w2, sizeof(login_ip_str));
ShowStatus("Login server IP address : %s -> %s\n", w2, ip_str);
}
} else if (strcmpi(w1, "login_port") == 0) {
login_port=atoi(w2);
} else if (strcmpi(w1, "char_ip") == 0) {
unsigned char ip_str[16];
char_ip = resolve_hostbyname(w2, NULL, ip_str);
if (char_ip){
strncpy(char_ip_str, w2, sizeof(char_ip_str));
ShowStatus("Character server IP address : %s -> %s\n", w2, ip_str);
}
} else if (strcmpi(w1, "bind_ip") == 0) {
unsigned char ip_str[16];
bind_ip = resolve_hostbyname(w2, NULL, ip_str);
if (bind_ip) {
strncpy(bind_ip_str, w2, sizeof(bind_ip_str));
ShowStatus("Character server binding IP address : %s -> %s\n", w2, ip_str);
}
} else if (strcmpi(w1, "char_port") == 0) {
char_port = atoi(w2);
} else if (strcmpi(w1, "char_maintenance") == 0) {
char_maintenance = atoi(w2);
} else if (strcmpi(w1, "char_new")==0){
char_new = atoi(w2);
} else if (strcmpi(w1, "char_new_display")==0){
char_new_display = atoi(w2);
} else if (strcmpi(w1, "max_connect_user") == 0) {
max_connect_user = atoi(w2);
if (max_connect_user < 0)
max_connect_user = 0; // unlimited online players
} else if(strcmpi(w1, "gm_allow_level") == 0) {
gm_allow_level = atoi(w2);
if(gm_allow_level < 0)
gm_allow_level = 99;
} else if (strcmpi(w1, "check_ip_flag") == 0) {
check_ip_flag = config_switch(w2);
} else if (strcmpi(w1, "online_check") == 0) {
online_check = config_switch(w2);
} else if (strcmpi(w1, "autosave_time") == 0) {
autosave_interval = atoi(w2)*1000;
if (autosave_interval <= 0)
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
} else if (strcmpi(w1, "save_log") == 0) {
save_log = config_switch(w2);
} else if (strcmpi(w1, "start_point") == 0) {
char map[MAP_NAME_LENGTH];
int x, y;
if (sscanf(w2,"%16[^,],%d,%d", map, &x, &y) < 3)
continue;
if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name
start_point.map = mapindex_name2id(map);
if (!start_point.map)
ShowError("Specified start_point %s not found in map-index cache.\n", map);
start_point.x = x;
start_point.y = y;
}
} else if (strcmpi(w1, "start_zeny") == 0) {
start_zeny = atoi(w2);
if (start_zeny < 0)
start_zeny = 0;
} else if (strcmpi(w1, "start_weapon") == 0) {
start_weapon = atoi(w2);
if (start_weapon < 0)
start_weapon = 0;
} else if (strcmpi(w1, "start_armor") == 0) {
start_armor = atoi(w2);
if (start_armor < 0)
start_armor = 0;
} else if(strcmpi(w1,"log_char")==0){ //log char or not [devil]
log_char = atoi(w2);
} else if (strcmpi(w1, "unknown_char_name") == 0) {
strcpy(unknown_char_name, w2);
unknown_char_name[NAME_LENGTH-1] = 0;
} else if (strcmpi(w1, "name_ignoring_case") == 0) {
name_ignoring_case = config_switch(w2);
} else if (strcmpi(w1, "char_name_option") == 0) {
char_name_option = atoi(w2);
} else if (strcmpi(w1, "char_name_letters") == 0) {
strcpy(char_name_letters, w2);
} else if (strcmpi(w1, "check_ip_flag") == 0) {
check_ip_flag = config_switch(w2);
} else if (strcmpi(w1, "chars_per_account") == 0) { //maxchars per account [Sirius]
char_per_account = atoi(w2);
} else if (strcmpi(w1, "char_del_level") == 0) { //disable/enable char deletion by its level condition [Lupus]
char_del_level = atoi(w2);
} else if (strcmpi(w1, "console") == 0) {
if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 )
console = 1;
} else if (strcmpi(w1, "fame_list_alchemist") == 0) {
fame_list_size_chemist = atoi(w2);
if (fame_list_size_chemist > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
fame_list_size_chemist = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "fame_list_blacksmith") == 0) {
fame_list_size_smith = atoi(w2);
if (fame_list_size_smith > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
fame_list_size_smith = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "fame_list_taekwon") == 0) {
fame_list_size_taekwon = atoi(w2);
if (fame_list_size_taekwon > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
fame_list_size_taekwon = MAX_FAME_LIST;
}
} else if (strcmpi(w1, "guild_exp_rate") == 0) {
guild_exp_rate = atoi(w2);
} else if (strcmpi(w1, "import") == 0) {
char_config_read(w2);
}
}
fclose(fp);
ShowInfo("Done reading %s.\n", cfgName);
return 0;
}
void set_server_type(void)
{
SERVER_TYPE = ATHENA_SERVER_CHAR;
}
static int online_data_cleanup_sub(DBKey key, void *data, va_list ap)
{
struct online_char_data *character= (struct online_char_data*)data;
if (character->server == -2) //Unknown server.. set them offline
set_char_offline(character->char_id, character->account_id);
if (character->server < 0)
//Free data from players that have not been online for a while.
db_remove(online_char_db, key);
return 0;
}
static int online_data_cleanup(int tid, unsigned int tick, int id, int data)
{
online_char_db->foreach(online_char_db, online_data_cleanup_sub);
return 0;
}
int do_init(int argc, char **argv){
int i;
for(i = 0; i < MAX_MAP_SERVERS; i++) {
memset(&server[i], 0, sizeof(struct mmo_map_server));
server_fd[i] = -1;
}
//Read map indexes
mapindex_init();
start_point.map = mapindex_name2id("new_1-1.gat");
char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]);
char_lan_config_read((argc > 3) ? argv[3] : LAN_CONF_NAME);
sql_config_read(SQL_CONF_NAME);
if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n");
}
ShowInfo("Finished reading the char-server configuration.\n");
inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server �ʱ�ȭ
ShowInfo("Finished reading the inter-server configuration.\n");
//Read ItemDB
do_init_itemdb();
ShowInfo("Initializing char server.\n");
online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int));
mmo_char_sql_init();
ShowInfo("char server initialized.\n");
// ShowDebug("set parser -> parse_char()...\n");
set_defaultparse(parse_char);
// ShowDebug("set terminate function -> do_final().....\n");
if ((naddr_ != 0) && (!login_ip || !char_ip)) {
// The char server should know what IP address it is running on
// - MouseJstr
int localaddr = ntohl(addr_[0]);
unsigned char *ptr = (unsigned char *) &localaddr;
char buf[16];
sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);
if (naddr_ != 1)
ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf);
else
ShowStatus("Defaulting to %s as our IP address\n", buf);
if (!login_ip) {
strcpy(login_ip_str, buf);
login_ip = inet_addr(login_ip_str);
}
if (!char_ip) {
strcpy(char_ip_str, buf);
char_ip = inet_addr(char_ip_str);
}
if (ptr[0] == 192 && ptr[1] == 168)
ShowWarning("Firewall detected.. edit subnet_athena.conf and char_athena.conf\n");
}
ShowInfo("open port %d.....\n",char_port);
char_fd = make_listen_bind(bind_ip?bind_ip:INADDR_ANY,char_port);
add_timer_func_list(check_connect_login_server, "check_connect_login_server");
add_timer_func_list(send_users_tologin, "send_users_tologin");
add_timer_func_list(send_accounts_tologin, "send_accounts_tologin");
add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect");
add_timer_func_list(online_data_cleanup, "online_data_cleanup");
add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000);
// send ALIVE PING to login server.
add_timer_interval(gettick() + 10, check_connect_login_server, 0, 0, 10 * 1000);
// send USER COUNT PING to login server.
add_timer_interval(gettick() + 10, send_users_tologin, 0, 0, 5 * 1000);
add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600 * 1000); //Sync online accounts every hour.
char_read_fame_list(); //Read fame lists.
if(char_gm_read)
read_gm_account();
if ( console ) {
set_defaultconsoleparse(parse_console);
start_console();
}
//Cleaning the tables for NULL entrys @ startup [Sirius]
//Chardb clean
ShowInfo("Cleaning the '%s' table...\n", char_db);
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `account_id` = '0'", char_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
//guilddb clean
ShowInfo("Cleaning the '%s' table...\n", guild_db);
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
//guildmemberdb clean
ShowInfo("Cleaning the '%s' table...\n", guild_member_db);
sprintf(tmp_sql,"DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db);
if(mysql_query(&mysql_handle, tmp_sql)){
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
ShowInfo("End of char server initilization function.\n");
ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port);
return 0;
}
#undef mysql_query
int debug_mysql_query(char *file, int line, void *mysql, const char *q) {
#ifdef TWILIGHT
ShowDebug("sql: %s:%d# %s\n", file, line, q);
#endif
return mysql_query((MYSQL *) mysql, q);
}
int char_child(int parent_id, int child_id) {
int tmp_id = 0;
sprintf (tmp_sql, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id);
if (mysql_query (&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result (&mysql_handle);
sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
if (sql_row)
tmp_id = atoi (sql_row[0]);
else
ShowError("CHAR: child Failed!\n");
if (sql_res) mysql_free_result (sql_res);
if ( tmp_id == child_id )
return 1;
else
return 0;
}
int char_married(int pl1,int pl2) {
int tmp_id = 0;
sprintf (tmp_sql, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1);
if (mysql_query (&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
}
sql_res = mysql_store_result (&mysql_handle);
sql_row = sql_res?mysql_fetch_row (sql_res):NULL;
if (sql_row)
tmp_id = atoi (sql_row[0]);
else
ShowError("CHAR: married Failed!\n");
if (sql_res) mysql_free_result (sql_res);
if ( tmp_id == pl2 )
return 1;
else
return 0;
}
int char_family(int pl1,int pl2,int pl3) {
int charid, partnerid, childid;
sprintf (tmp_sql, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, pl1, pl2, pl3);
if (mysql_query (&mysql_handle, tmp_sql)) {
ShowSQL("DB error - %s\n",mysql_error(&mysql_handle));
ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql);
return 0;
}
sql_res = mysql_store_result (&mysql_handle);
if (!sql_res) return 0;
while((sql_row = mysql_fetch_row(sql_res)))
{
charid = atoi(sql_row[0]);
partnerid = atoi(sql_row[1]);
childid = atoi(sql_row[2]);
if (charid == pl1) {
if ((pl2 == partnerid && pl3 == childid) ||
(pl3 == partnerid && pl2 == childid)
) {
mysql_free_result (sql_res);
return 1;
}
}
if(charid == pl2) {
if ((pl1 == partnerid && pl3 == childid) ||
(pl3 == partnerid && pl1 == childid)
) {
mysql_free_result (sql_res);
return 1;
}
}
if(charid == pl3) {
if ((pl1 == partnerid && pl2 == childid) ||
(pl2 == partnerid && pl1 == childid)
) {
mysql_free_result (sql_res);
return 1;
}
}
}
mysql_free_result (sql_res);
return 0;
}