// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#define HERCULES_CORE
#include "mapif.h"
#include <stdlib.h>
#include "char.h"
#include "int_auction.h"
#include "int_homun.h"
#include "int_guild.h"
#include "../common/cbasetypes.h"
#include "../common/mmo.h"
#include "../common/random.h"
#include "../common/showmsg.h"
#include "../common/socket.h"
#include "../common/strlib.h"
void mapif_ban(int id, unsigned int flag, int status);
void mapif_server_init(int id);
void mapif_server_destroy(int id);
void mapif_server_reset(int id);
void mapif_on_disconnect(int id);
void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, int map_fd);
void mapif_char_ban(int char_id, time_t timestamp);
int mapif_sendall(unsigned char *buf, unsigned int len);
int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len);
int mapif_send(int fd, unsigned char *buf, unsigned int len);
void mapif_send_users_count(int users);
void mapif_auction_message(int char_id, unsigned char result);
void mapif_auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf);
void mapif_parse_auction_requestlist(int fd);
void mapif_auction_register(int fd, struct auction_data *auction);
void mapif_parse_auction_register(int fd);
void mapif_auction_cancel(int fd, int char_id, unsigned char result);
void mapif_parse_auction_cancel(int fd);
void mapif_auction_close(int fd, int char_id, unsigned char result);
void mapif_parse_auction_close(int fd);
void mapif_auction_bid(int fd, int char_id, int bid, unsigned char result);
void mapif_parse_auction_bid(int fd);
bool mapif_elemental_save(struct s_elemental* ele);
bool mapif_elemental_load(int ele_id, int char_id, struct s_elemental *ele);
bool mapif_elemental_delete(int ele_id);
void mapif_elemental_send(int fd, struct s_elemental *ele, unsigned char flag);
void mapif_parse_elemental_create(int fd, struct s_elemental* ele);
void mapif_parse_elemental_load(int fd, int ele_id, int char_id);
void mapif_elemental_deleted(int fd, unsigned char flag);
void mapif_parse_elemental_delete(int fd, int ele_id);
void mapif_elemental_saved(int fd, unsigned char flag);
void mapif_parse_elemental_save(int fd, struct s_elemental* ele);
int mapif_guild_created(int fd, int account_id, struct guild *g);
int mapif_guild_noinfo(int fd, int guild_id);
int mapif_guild_info(int fd, struct guild *g);
int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag);
int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes);
int mapif_guild_memberinfoshort(struct guild *g, int idx);
int mapif_guild_broken(int guild_id, int flag);
int mapif_guild_message(int guild_id,int account_id,char *mes,int len, int sfd);
int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len);
int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len);
int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id);
int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2);
int mapif_guild_position(struct guild *g, int idx);
int mapif_guild_notice(struct guild *g);
int mapif_guild_emblem(struct guild *g);
int mapif_guild_master_changed(struct guild *g, int aid, int cid);
int mapif_guild_castle_dataload(int fd, int sz, int *castle_ids);
int mapif_parse_CreateGuild(int fd,int account_id,char *name,struct guild_member *master);
int mapif_parse_GuildInfo(int fd, int guild_id);
int mapif_parse_GuildAddMember(int fd, int guild_id, struct guild_member *m);
int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes);
int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int class_);
int mapif_parse_BreakGuild(int fd, int guild_id);
int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, char *mes, int len);
int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len);
int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len);
int mapif_parse_GuildPosition(int fd, int guild_id, int idx, struct guild_position *p);
int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max);
int mapif_parse_GuildDeleteAlliance(struct guild *g, int guild_id, int account_id1, int account_id2, int flag);
int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag);
int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2);
int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data);
int mapif_parse_GuildCastleDataLoad(int fd, int len, int *castle_ids);
int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value);
int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len);
void mapif_homunculus_created(int fd, int account_id, struct s_homunculus *sh, unsigned char flag);
void mapif_homunculus_deleted(int fd, int flag);
void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd);
void mapif_homunculus_saved(int fd, int account_id, bool flag);
void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, char* name);
bool mapif_homunculus_save(struct s_homunculus* hd);
bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd);
bool mapif_homunculus_delete(int homun_id);
bool mapif_homunculus_rename(char *name);
void mapif_parse_homunculus_create(int fd, int len, int account_id, struct s_homunculus* phd);
void mapif_parse_homunculus_delete(int fd, int homun_id);
void mapif_parse_homunculus_load(int fd, int account_id, int homun_id);
void mapif_parse_homunculus_save(int fd, int len, int account_id, struct s_homunculus* phd);
void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, char* name);
void mapif_mail_sendinbox(int fd, int char_id, unsigned char flag, struct mail_data *md);
void mapif_parse_mail_requestinbox(int fd);
void mapif_parse_mail_read(int fd);
void mapif_mail_sendattach(int fd, int char_id, struct mail_message *msg);
void mapif_mail_getattach(int fd, int char_id, int mail_id);
void mapif_parse_mail_getattach(int fd);
void mapif_mail_delete(int fd, int char_id, int mail_id, bool failed);
void mapif_parse_mail_delete(int fd);
void mapif_mail_new(struct mail_message *msg);
void mapif_mail_return(int fd, int char_id, int mail_id, int new_mail);
void mapif_parse_mail_return(int fd);
void mapif_mail_send(int fd, struct mail_message* msg);
void mapif_parse_mail_send(int fd);
bool mapif_mercenary_save(struct s_mercenary* merc);
bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc);
bool mapif_mercenary_delete(int merc_id);
void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag);
void mapif_parse_mercenary_create(int fd, struct s_mercenary* merc);
void mapif_parse_mercenary_load(int fd, int merc_id, int char_id);
void mapif_mercenary_deleted(int fd, unsigned char flag);
void mapif_parse_mercenary_delete(int fd, int merc_id);
void mapif_mercenary_saved(int fd, unsigned char flag);
void mapif_parse_mercenary_save(int fd, struct s_mercenary* merc);
int mapif_party_created(int fd, int account_id, int char_id, struct party *p);
void mapif_party_noinfo(int fd, int party_id, int char_id);
void mapif_party_info(int fd, struct party* p, int char_id);
int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag);
int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag);
int mapif_party_withdraw(int party_id,int account_id, int char_id);
int mapif_party_membermoved(struct party *p, int idx);
int mapif_party_broken(int party_id, int flag);
int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd);
int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader);
void mapif_parse_PartyInfo(int fd, int party_id, int char_id);
int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member);
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item);
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id);
int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv);
int mapif_parse_BreakParty(int fd, int party_id);
int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len);
int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char_id);
int mapif_pet_created(int fd, int account_id, struct s_pet *p);
int mapif_pet_info(int fd, int account_id, struct s_pet *p);
int mapif_pet_noinfo(int fd, int account_id);
int mapif_save_pet_ack(int fd, int account_id, int flag);
int mapif_delete_pet_ack(int fd, int flag);
int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id,
short pet_equip, short intimate, short hungry, char rename_flag, char incubate, char *pet_name);
int mapif_load_pet(int fd, int account_id, int char_id, int pet_id);
int mapif_save_pet(int fd, int account_id, struct s_pet *data);
int mapif_delete_pet(int fd, int pet_id);
int mapif_parse_CreatePet(int fd);
int mapif_parse_LoadPet(int fd);
int mapif_parse_SavePet(int fd);
int mapif_parse_DeletePet(int fd);
struct quest *mapif_quests_fromsql(int char_id, int *count);
bool mapif_quest_delete(int char_id, int quest_id);
bool mapif_quest_add(int char_id, struct quest qd);
bool mapif_quest_update(int char_id, struct quest qd);
void mapif_quest_save_ack(int fd, int char_id, bool success);
int mapif_parse_quest_save(int fd);
void mapif_send_quests(int fd, int char_id, struct quest *tmp_questlog, int num_quests);
int mapif_parse_quest_load(int fd);
int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag);
int mapif_save_guild_storage_ack(int fd, int account_id, int guild_id, int fail);
int mapif_parse_LoadGuildStorage(int fd);
int mapif_parse_SaveGuildStorage(int fd);
int mapif_itembound_ack(int fd, int aid, int guild_id);
int mapif_parse_ItemBoundRetrieve_sub(int fd);
void mapif_parse_ItemBoundRetrieve(int fd);
void mapif_defaults(void) {
mapif = &mapif_s;
mapif->ban = mapif_ban;
mapif->server_init = mapif_server_init;
mapif->server_destroy = mapif_server_destroy;
mapif->server_reset = mapif_server_reset;
mapif->on_disconnect = mapif_on_disconnect;
mapif->on_parse_accinfo = mapif_on_parse_accinfo;
mapif->char_ban = mapif_char_ban;
mapif->sendall = mapif_sendall;
mapif->sendallwos = mapif_sendallwos;
mapif->send = mapif_send;
mapif->send_users_count = mapif_send_users_count;
mapif->auction_message = mapif_auction_message;
mapif->auction_sendlist = mapif_auction_sendlist;
mapif->parse_auction_requestlist = mapif_parse_auction_requestlist;
mapif->auction_register = mapif_auction_register;
mapif->parse_auction_register = mapif_parse_auction_register;
mapif->auction_cancel = mapif_auction_cancel;
mapif->parse_auction_cancel = mapif_parse_auction_cancel;
mapif->auction_close = mapif_auction_close;
mapif->parse_auction_close = mapif_parse_auction_close;
mapif->auction_bid = mapif_auction_bid;
mapif->parse_auction_bid = mapif_parse_auction_bid;
mapif->elemental_save = mapif_elemental_save;
mapif->elemental_load = mapif_elemental_load;
mapif->elemental_delete = mapif_elemental_delete;
mapif->elemental_send = mapif_elemental_send;
mapif->parse_elemental_create = mapif_parse_elemental_create;
mapif->parse_elemental_load = mapif_parse_elemental_load;
mapif->elemental_deleted = mapif_elemental_deleted;
mapif->parse_elemental_delete = mapif_parse_elemental_delete;
mapif->elemental_saved = mapif_elemental_saved;
mapif->parse_elemental_save = mapif_parse_elemental_save;
mapif->guild_created = mapif_guild_created;
mapif->guild_noinfo = mapif_guild_noinfo;
mapif->guild_info = mapif_guild_info;
mapif->guild_memberadded = mapif_guild_memberadded;
mapif->guild_withdraw = mapif_guild_withdraw;
mapif->guild_memberinfoshort = mapif_guild_memberinfoshort;
mapif->guild_broken = mapif_guild_broken;
mapif->guild_message = mapif_guild_message;
mapif->guild_basicinfochanged = mapif_guild_basicinfochanged;
mapif->guild_memberinfochanged = mapif_guild_memberinfochanged;
mapif->guild_skillupack = mapif_guild_skillupack;
mapif->guild_alliance = mapif_guild_alliance;
mapif->guild_position = mapif_guild_position;
mapif->guild_notice = mapif_guild_notice;
mapif->guild_emblem = mapif_guild_emblem;
mapif->guild_master_changed = mapif_guild_master_changed;
mapif->guild_castle_dataload = mapif_guild_castle_dataload;
mapif->parse_CreateGuild = mapif_parse_CreateGuild;
mapif->parse_GuildInfo = mapif_parse_GuildInfo;
mapif->parse_GuildAddMember = mapif_parse_GuildAddMember;
mapif->parse_GuildLeave = mapif_parse_GuildLeave;
mapif->parse_GuildChangeMemberInfoShort = mapif_parse_GuildChangeMemberInfoShort;
mapif->parse_BreakGuild = mapif_parse_BreakGuild;
mapif->parse_GuildMessage = mapif_parse_GuildMessage;
mapif->parse_GuildBasicInfoChange = mapif_parse_GuildBasicInfoChange;
mapif->parse_GuildMemberInfoChange = mapif_parse_GuildMemberInfoChange;
mapif->parse_GuildPosition = mapif_parse_GuildPosition;
mapif->parse_GuildSkillUp = mapif_parse_GuildSkillUp;
mapif->parse_GuildDeleteAlliance = mapif_parse_GuildDeleteAlliance;
mapif->parse_GuildAlliance = mapif_parse_GuildAlliance;
mapif->parse_GuildNotice = mapif_parse_GuildNotice;
mapif->parse_GuildEmblem = mapif_parse_GuildEmblem;
mapif->parse_GuildCastleDataLoad = mapif_parse_GuildCastleDataLoad;
mapif->parse_GuildCastleDataSave = mapif_parse_GuildCastleDataSave;
mapif->parse_GuildMasterChange = mapif_parse_GuildMasterChange;
mapif->homunculus_created = mapif_homunculus_created;
mapif->homunculus_deleted = mapif_homunculus_deleted;
mapif->homunculus_loaded = mapif_homunculus_loaded;
mapif->homunculus_saved = mapif_homunculus_saved;
mapif->homunculus_renamed = mapif_homunculus_renamed;
mapif->homunculus_save = mapif_homunculus_save;
mapif->homunculus_load = mapif_homunculus_load;
mapif->homunculus_delete = mapif_homunculus_delete;
mapif->homunculus_rename = mapif_homunculus_rename;
mapif->parse_homunculus_create = mapif_parse_homunculus_create;
mapif->parse_homunculus_delete = mapif_parse_homunculus_delete;
mapif->parse_homunculus_load = mapif_parse_homunculus_load;
mapif->parse_homunculus_save = mapif_parse_homunculus_save;
mapif->parse_homunculus_rename = mapif_parse_homunculus_rename;
mapif->mail_sendinbox = mapif_mail_sendinbox;
mapif->parse_mail_requestinbox = mapif_parse_mail_requestinbox;
mapif->parse_mail_read = mapif_parse_mail_read;
mapif->mail_sendattach = mapif_mail_sendattach;
mapif->mail_getattach = mapif_mail_getattach;
mapif->parse_mail_getattach = mapif_parse_mail_getattach;
mapif->mail_delete = mapif_mail_delete;
mapif->parse_mail_delete = mapif_parse_mail_delete;
mapif->mail_new = mapif_mail_new;
mapif->mail_return = mapif_mail_return;
mapif->parse_mail_return = mapif_parse_mail_return;
mapif->mail_send = mapif_mail_send;
mapif->parse_mail_send = mapif_parse_mail_send;
mapif->mercenary_save = mapif_mercenary_save;
mapif->mercenary_load = mapif_mercenary_load;
mapif->mercenary_delete = mapif_mercenary_delete;
mapif->mercenary_send = mapif_mercenary_send;
mapif->parse_mercenary_create = mapif_parse_mercenary_create;
mapif->parse_mercenary_load = mapif_parse_mercenary_load;
mapif->mercenary_deleted = mapif_mercenary_deleted;
mapif->parse_mercenary_delete = mapif_parse_mercenary_delete;
mapif->mercenary_saved = mapif_mercenary_saved;
mapif->parse_mercenary_save = mapif_parse_mercenary_save;
mapif->party_created = mapif_party_created;
mapif->party_noinfo = mapif_party_noinfo;
mapif->party_info = mapif_party_info;
mapif->party_memberadded = mapif_party_memberadded;
mapif->party_optionchanged = mapif_party_optionchanged;
mapif->party_withdraw = mapif_party_withdraw;
mapif->party_membermoved = mapif_party_membermoved;
mapif->party_broken = mapif_party_broken;
mapif->party_message = mapif_party_message;
mapif->parse_CreateParty = mapif_parse_CreateParty;
mapif->parse_PartyInfo = mapif_parse_PartyInfo;
mapif->parse_PartyAddMember = mapif_parse_PartyAddMember;
mapif->parse_PartyChangeOption = mapif_parse_PartyChangeOption;
mapif->parse_PartyLeave = mapif_parse_PartyLeave;
mapif->parse_PartyChangeMap = mapif_parse_PartyChangeMap;
mapif->parse_BreakParty = mapif_parse_BreakParty;
mapif->parse_PartyMessage = mapif_parse_PartyMessage;
mapif->parse_PartyLeaderChange = mapif_parse_PartyLeaderChange;
mapif->pet_created = mapif_pet_created;
mapif->pet_info = mapif_pet_info;
mapif->pet_noinfo = mapif_pet_noinfo;
mapif->save_pet_ack = mapif_save_pet_ack;
mapif->delete_pet_ack = mapif_delete_pet_ack;
mapif->create_pet = mapif_create_pet;
mapif->load_pet = mapif_load_pet;
mapif->save_pet = mapif_save_pet;
mapif->delete_pet = mapif_delete_pet;
mapif->parse_CreatePet = mapif_parse_CreatePet;
mapif->parse_LoadPet = mapif_parse_LoadPet;
mapif->parse_SavePet = mapif_parse_SavePet;
mapif->parse_DeletePet = mapif_parse_DeletePet;
mapif->quests_fromsql = mapif_quests_fromsql;
mapif->quest_delete = mapif_quest_delete;
mapif->quest_add = mapif_quest_add;
mapif->quest_update = mapif_quest_update;
mapif->quest_save_ack = mapif_quest_save_ack;
mapif->parse_quest_save = mapif_parse_quest_save;
mapif->send_quests = mapif_send_quests;
mapif->parse_quest_load = mapif_parse_quest_load;
mapif->load_guild_storage = mapif_load_guild_storage;
mapif->save_guild_storage_ack = mapif_save_guild_storage_ack;
mapif->parse_LoadGuildStorage = mapif_parse_LoadGuildStorage;
mapif->parse_SaveGuildStorage = mapif_parse_SaveGuildStorage;
mapif->itembound_ack = mapif_itembound_ack;
mapif->parse_ItemBoundRetrieve_sub = mapif_parse_ItemBoundRetrieve_sub;
mapif->parse_ItemBoundRetrieve = mapif_parse_ItemBoundRetrieve;
}