/**
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
* Copyright (C) 2012-2018 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#define HERCULES_CORE
#include "config/core.h" // GP_BOUND_ITEMS
#include "int_storage.h"
#include "char/char.h"
#include "char/inter.h"
#include "char/mapif.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/sql.h"
#include "common/strlib.h" // StringBuf
#include <stdio.h>
#include <stdlib.h>
static struct inter_storage_interface inter_storage_s;
struct inter_storage_interface *inter_storage;
/// Save storage data to sql
static int inter_storage_tosql(int account_id, const struct storage_data *p)
{
int i = 0, j = 0;
bool matched_p[MAX_STORAGE] = { false };
int delete[MAX_STORAGE] = { 0 };
int total_deletes = 0, total_updates = 0, total_inserts = 0;
int total_changes = 0;
struct storage_data cp = { 0 };
StringBuf buf;
nullpo_ret(p);
VECTOR_INIT(cp.item);
inter_storage->fromsql(account_id, &cp);
StrBuf->Init(&buf);
if (VECTOR_LENGTH(cp.item) > 0) {
/**
* Compare and update items, if any.
*/
for (i = 0; i < VECTOR_LENGTH(cp.item); i++) {
struct item *cp_it = &VECTOR_INDEX(cp.item, i);
struct item *p_it = NULL;
ARR_FIND(0, VECTOR_LENGTH(p->item), j,
matched_p[j] != true
&& (p_it = &VECTOR_INDEX(p->item, j)) != NULL
&& cp_it->nameid == p_it->nameid
&& cp_it->unique_id == p_it->unique_id
&& memcmp(p_it->card, cp_it->card, sizeof(short) * MAX_SLOTS) == 0
&& memcmp(p_it->option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0);
if (j < VECTOR_LENGTH(p->item)) {
int k = 0;
if (memcmp(cp_it, p_it, sizeof(struct item)) != 0) {
if (total_updates == 0) {
StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", storage_db);
for (k = 0; k < MAX_SLOTS; k++)
StrBuf->Printf(&buf, ", `card%d`", k);
for (k = 0; k < MAX_ITEM_OPTIONS; k++)
StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k);
StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`) VALUES");
}
StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'",
total_updates > 0 ? ", " : "", cp_it->id, account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, p_it->attribute);
for (k = 0; k < MAX_SLOTS; k++)
StrBuf->Printf(&buf, ", '%d'", p_it->card[k]);
for (k = 0; k < MAX_ITEM_OPTIONS; ++k)
StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[k].index, p_it->option[k].value);
StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"')", p_it->expire_time, p_it->bound, p_it->unique_id);
total_updates++;
}
matched_p[j] = true;
} else { // Does not exist, so set for deletion.
delete[total_deletes++] = cp_it->id;
}
}
if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
/**
* Handle deletions, if any.
*/
if (total_deletes > 0) {
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", storage_db);
for (i = 0; i < total_deletes; i++) {
StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", delete[i]);
}
StrBuf->AppendStr(&buf, ");");
if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
}
}
/**
* Check for new items.
*/
for (i = 0; i < VECTOR_LENGTH(p->item); i++) {
struct item *p_it = &VECTOR_INDEX(p->item, i);
if (matched_p[i])
continue; // Item is not a new entry, so lets continue.
// Store the remaining items.
if (total_inserts == 0) {
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", storage_db);
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", `card%d`", j);
for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
StrBuf->AppendStr(&buf, ") VALUES ");
}
StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
total_inserts > 0 ? ", " : "", account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine,
p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id);
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", '%d'", p_it->card[j]);
for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value);
StrBuf->AppendStr(&buf, ")");
total_inserts++;
}
if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
StrBuf->Destroy(&buf);
VECTOR_CLEAR(cp.item);
total_changes = total_inserts + total_updates + total_deletes;
ShowInfo("storage save complete - id: %d (total: %d)\n", account_id, total_changes);
return total_changes;
}
/// Load storage data to mem
static int inter_storage_fromsql(int account_id, struct storage_data *p)
{
StringBuf buf;
char* data;
int i;
int j;
int num_rows = 0;
nullpo_ret(p);
if (VECTOR_LENGTH(p->item) > 0)
VECTOR_CLEAR(p->item);
// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`");
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ",`card%d`", j);
for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
StrBuf->Printf(&buf, ",`opt_idx%d`,`opt_val%d`", j, j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);
if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
StrBuf->Destroy(&buf);
if ((num_rows = (int)SQL->NumRows(inter->sql_handle)) != 0) {
VECTOR_ENSURE(p->item, num_rows > MAX_STORAGE ? MAX_STORAGE : num_rows, 1);
for (i = 0; i < MAX_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) {
struct item item = { 0 };
SQL->GetData(inter->sql_handle, 0, &data, NULL); item.id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); item.nameid = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); item.amount = atoi(data);
SQL->GetData(inter->sql_handle, 3, &data, NULL); item.equip = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); item.identify = atoi(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); item.refine = atoi(data);
SQL->GetData(inter->sql_handle, 6, &data, NULL); item.attribute = atoi(data);
SQL->GetData(inter->sql_handle, 7, &data, NULL); item.expire_time = (unsigned int)atoi(data);
SQL->GetData(inter->sql_handle, 8, &data, NULL); item.bound = atoi(data);
SQL->GetData(inter->sql_handle, 9, &data, NULL); item.unique_id = strtoull(data, NULL, 10);
/* Card Slots */
for (j = 0; j < MAX_SLOTS; ++j) {
SQL->GetData(inter->sql_handle, 10 + j, &data, NULL);
item.card[j] = atoi(data);
}
/* Item Options */
for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL);
item.option[j].index = atoi(data);
SQL->GetData(inter->sql_handle, 11 + MAX_SLOTS + j * 2, &data, NULL);
item.option[j].value = atoi(data);
}
VECTOR_PUSH(p->item, item);
}
}
SQL->FreeResult(inter->sql_handle);
ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, VECTOR_LENGTH(p->item));
return VECTOR_LENGTH(p->item);
}
/// Save guild_storage data to sql
static bool inter_storage_guild_storage_tosql(int guild_id, const struct guild_storage *p)
{
nullpo_ret(p);
if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id)) {
Sql_ShowDebug(inter->sql_handle);
return false;
} else if (SQL->NumRows(inter->sql_handle) < 1) {
// guild doesn't exist
SQL->FreeResult(inter->sql_handle);
return false;
}
SQL->FreeResult(inter->sql_handle);
chr->memitemdata_to_sql(p->items, guild_id, TABLE_GUILD_STORAGE);
ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
return true;
}
/// Load guild_storage data to mem
static int inter_storage_guild_storage_fromsql(int guild_id, struct guild_storage* p)
{
StringBuf buf;
char* data;
int i;
int j;
nullpo_ret(p);
memset(p, 0, sizeof(struct guild_storage)); //clean up memory
p->storage_amount = 0;
p->guild_id = guild_id;
// storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`");
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ",`card%d`", j);
for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
Sql_ShowDebug(inter->sql_handle);
StrBuf->Destroy(&buf);
for (i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) {
struct item *item = &p->items[i];
SQL->GetData(inter->sql_handle, 0, &data, NULL); item->id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); item->nameid = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); item->amount = atoi(data);
SQL->GetData(inter->sql_handle, 3, &data, NULL); item->equip = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); item->identify = atoi(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); item->refine = atoi(data);
SQL->GetData(inter->sql_handle, 6, &data, NULL); item->attribute = atoi(data);
SQL->GetData(inter->sql_handle, 7, &data, NULL); item->bound = atoi(data);
SQL->GetData(inter->sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
item->expire_time = 0;
/* Card Slots */
for (j = 0; j < MAX_SLOTS; ++j) {
SQL->GetData(inter->sql_handle, 9 + j, &data, NULL);
item->card[j] = atoi(data);
}
/* Item Options */
for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
SQL->GetData(inter->sql_handle, 9 + MAX_SLOTS + j * 2, &data, NULL);
item->option[j].index = atoi(data);
SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL);
item->option[j].value = atoi(data);
}
}
p->storage_amount = i;
SQL->FreeResult(inter->sql_handle);
ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
return 0;
}
//---------------------------------------------------------
// storage data initialize
static int inter_storage_sql_init(void)
{
return 1;
}
// storage data finalize
static void inter_storage_sql_final(void)
{
return;
}
// q?f[^?
static int inter_storage_delete(int account_id)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) )
Sql_ShowDebug(inter->sql_handle);
return 0;
}
static int inter_storage_guild_storage_delete(int guild_id)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) )
Sql_ShowDebug(inter->sql_handle);
return 0;
}
//------------------------------------------------
//Guild bound items pull for offline characters [Akinari]
//Revised by [Mhalicot]
//------------------------------------------------
static bool inter_storage_retrieve_bound_items(int char_id, int account_id, int guild_id)
{
#ifdef GP_BOUND_ITEMS
StringBuf buf;
struct SqlStmt *stmt;
struct item item;
int j, i=0, s=0, bound_qt=0;
struct item items[MAX_INVENTORY];
unsigned int bound_item[MAX_INVENTORY] = {0};
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", `card%d`", j);
for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = '%d'",inventory_db,char_id,IBT_GUILD);
stmt = SQL->StmtMalloc(inter->sql_handle);
if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtExecute(stmt) )
{
Sql_ShowDebug(inter->sql_handle);
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
return false;
}
memset(&item, 0, sizeof(item));
SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, sizeof item.id, NULL, NULL);
SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, sizeof item.nameid, NULL, NULL);
SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, sizeof item.amount, NULL, NULL);
SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, sizeof item.equip, NULL, NULL);
SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, sizeof item.identify, NULL, NULL);
SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, sizeof item.refine, NULL, NULL);
SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, sizeof item.attribute, NULL, NULL);
SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, sizeof item.expire_time, NULL, NULL);
SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, sizeof item.bound, NULL, NULL);
SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, sizeof item.unique_id, NULL, NULL);
/* Card Slots */
for (j = 0; j < MAX_SLOTS; ++j)
SQL->StmtBindColumn(stmt, 10 + j, SQLDT_SHORT, &item.card[j], sizeof item.card[j], NULL, NULL);
/* Item Options */
for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].index, sizeof item.option[j].index, NULL, NULL);
SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].value, sizeof item.option[j].value, NULL, NULL);
}
while (SQL_SUCCESS == SQL->StmtNextRow(stmt)) {
Assert_retb(i < MAX_INVENTORY);
memcpy(&items[i],&item,sizeof(struct item));
i++;
}
SQL->FreeResult(inter->sql_handle);
if (i == 0) { //No items found - No need to continue
StrBuf->Destroy(&buf);
SQL->StmtFree(stmt);
return true;
}
//First we delete the character's items
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db);
for(j=0; j<i; j++) {
if( j )
StrBuf->AppendStr(&buf, " OR");
StrBuf->Printf(&buf, " `id`=%d",items[j].id);
if( items[j].bound && items[j].equip ) {
// Only the items that are also stored in `char` `equip`
if( items[j].equip&EQP_HAND_R
|| items[j].equip&EQP_HAND_L
|| items[j].equip&EQP_HEAD_TOP
|| items[j].equip&EQP_HEAD_MID
|| items[j].equip&EQP_HEAD_LOW
|| items[j].equip&EQP_GARMENT
) {
bound_item[bound_qt] = items[j].equip;
bound_qt++;
}
}
}
if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtExecute(stmt) )
{
Sql_ShowDebug(inter->sql_handle);
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
return false;
}
// Removes any view id that was set by an item that was removed
if( bound_qt ) {
#define CHECK_REMOVE(var,mask,token) do { /* Verifies equip bitmasks (see item.equip) and handles the sql statement */ \
if ((var)&(mask)) { \
if ((var) != (mask) && s) StrBuf->AppendStr(&buf, ","); \
StrBuf->AppendStr(&buf,"`"#token"`='0'"); \
(var) &= ~(mask); \
s++; \
} \
} while(0)
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "UPDATE `%s` SET ", char_db);
for( j = 0; j < bound_qt; j++ ) {
// Equips can be at more than one slot at the same time
CHECK_REMOVE(bound_item[j],EQP_HAND_R,weapon);
CHECK_REMOVE(bound_item[j],EQP_HAND_L,shield);
CHECK_REMOVE(bound_item[j],EQP_HEAD_TOP,head_top);
CHECK_REMOVE(bound_item[j],EQP_HEAD_MID,head_mid);
CHECK_REMOVE(bound_item[j],EQP_HEAD_LOW,head_bottom);
CHECK_REMOVE(bound_item[j],EQP_GARMENT,robe);
}
StrBuf->Printf(&buf, " WHERE `char_id`='%d'", char_id);
if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtExecute(stmt) )
{
Sql_ShowDebug(inter->sql_handle);
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
return false;
}
#undef CHECK_REMOVE
}
//Now let's update the guild storage with those deleted items
/// TODO/FIXME:
/// This approach is basically the same as the one from chr->memitemdata_to_sql, but
/// the latter compares current database values and this is not needed in this case
/// maybe sometime separate chr->memitemdata_to_sql into different methods in order to use
/// call that function here as well [Panikon]
StrBuf->Clear(&buf);
StrBuf->Printf(&buf,"INSERT INTO `%s` (`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
"`attribute`,`expire_time`,`bound`,`unique_id`",
guild_storage_db);
for (s = 0; s < MAX_SLOTS; ++s)
StrBuf->Printf(&buf, ", `card%d`", s);
for (s = 0; s < MAX_ITEM_OPTIONS; ++s)
StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", s, s);
StrBuf->AppendStr(&buf," ) VALUES ");
for (j = 0; j < i; ++j) {
if (j != 0)
StrBuf->AppendStr(&buf, ",");
StrBuf->Printf(&buf, "('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
guild_id, items[j].nameid, items[j].amount, items[j].equip, items[j].identify, items[j].refine,
items[j].attribute, items[j].expire_time, items[j].bound, items[j].unique_id);
for (s = 0; s < MAX_SLOTS; ++s)
StrBuf->Printf(&buf, ", '%d'", items[j].card[s]);
for (s = 0; s < MAX_ITEM_OPTIONS; ++s)
StrBuf->Printf(&buf, ", '%d', '%d'", items[j].option[s].index, items[j].option[s].value);
StrBuf->AppendStr(&buf, ")");
}
if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtExecute(stmt))
{
Sql_ShowDebug(inter->sql_handle);
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
return false;
}
StrBuf->Destroy(&buf);
SQL->StmtFree(stmt);
#endif
return true;
}
static int inter_storage_parse_frommap(int fd)
{
RFIFOHEAD(fd);
switch(RFIFOW(fd,0)){
case 0x3010: mapif->pAccountStorageLoad(fd); break;
case 0x3011: mapif->pAccountStorageSave(fd); break;
case 0x3018: mapif->parse_LoadGuildStorage(fd); break;
case 0x3019: mapif->parse_SaveGuildStorage(fd); break;
#ifdef GP_BOUND_ITEMS
case 0x3056: mapif->parse_ItemBoundRetrieve(fd); break;
#endif
default:
return 0;
}
return 1;
}
void inter_storage_defaults(void)
{
inter_storage = &inter_storage_s;
inter_storage->tosql = inter_storage_tosql;
inter_storage->fromsql = inter_storage_fromsql;
inter_storage->guild_storage_tosql = inter_storage_guild_storage_tosql;
inter_storage->guild_storage_fromsql = inter_storage_guild_storage_fromsql;
inter_storage->sql_init = inter_storage_sql_init;
inter_storage->sql_final = inter_storage_sql_final;
inter_storage->delete_ = inter_storage_delete;
inter_storage->guild_storage_delete = inter_storage_guild_storage_delete;
inter_storage->parse_frommap = inter_storage_parse_frommap;
inter_storage->retrieve_bound_items = inter_storage_retrieve_bound_items;
}