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path: root/src/char/int_storage.c
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/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2016  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#define HERCULES_CORE

#include "config/core.h" // GP_BOUND_ITEMS
#include "int_storage.h"

#include "char/char.h"
#include "char/inter.h"
#include "char/mapif.h"
#include "common/memmgr.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/sql.h"
#include "common/strlib.h" // StringBuf

#include <stdio.h>
#include <stdlib.h>

struct inter_storage_interface inter_storage_s;
struct inter_storage_interface *inter_storage;

/// Save storage data to sql
int inter_storage_tosql(int account_id, const struct storage_data *p)
{
	int i = 0, j = 0;
	bool matched_p[MAX_STORAGE] = { false };
	int delete[MAX_STORAGE] = { 0 };
	int total_deletes = 0, total_updates = 0, total_inserts = 0;
	int total_changes = 0;
	struct storage_data cp = { 0 };
	StringBuf buf;

	nullpo_ret(p);

	VECTOR_INIT(cp.item);
	inter_storage->fromsql(account_id, &cp);

	StrBuf->Init(&buf);

	if (VECTOR_LENGTH(cp.item) > 0) {
		/**
		 * Compare and update items, if any.
		 */
		for (i = 0; i < VECTOR_LENGTH(cp.item); i++) {
			struct item *cp_it = &VECTOR_INDEX(cp.item, i);
			struct item *p_it = NULL;

			ARR_FIND(0, VECTOR_LENGTH(p->item), j,
					 matched_p[j] != true
					 && (p_it = &VECTOR_INDEX(p->item, j)) != NULL
					 && cp_it->nameid == p_it->nameid
					 && cp_it->unique_id == p_it->unique_id
					 && memcmp(p_it->card, cp_it->card, sizeof(short) * MAX_SLOTS) == 0
					 && memcmp(p_it->option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0);

			if (j < VECTOR_LENGTH(p->item)) {
				int k = 0;
				if (memcmp(cp_it, p_it, sizeof(struct item)) != 0) {
					if (total_updates == 0) {
						StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", storage_db);
						for (k = 0; k < MAX_SLOTS; k++)
							StrBuf->Printf(&buf, ", `card%d`", k);
						for (k = 0; k < MAX_ITEM_OPTIONS; k++)
							StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k);
						StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`) VALUES");
					}

					StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'",
								   total_updates > 0 ? ", " : "", cp_it->id, account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, p_it->attribute);
					for (k = 0; k < MAX_SLOTS; k++)
						StrBuf->Printf(&buf, ", '%d'", p_it->card[k]);
					for (k = 0; k < MAX_ITEM_OPTIONS; ++k)
						StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[k].index, p_it->option[k].value);
					StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"')", p_it->expire_time, p_it->bound, p_it->unique_id);

					total_updates++;
				}
				matched_p[j] = true;
			} else { // Does not exist, so set for deletion.
				delete[total_deletes++] = cp_it->id;
			}
		}

		if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
			Sql_ShowDebug(inter->sql_handle);

		/**
		 * Handle deletions, if any.
		 */
		if (total_deletes > 0) {
			StrBuf->Clear(&buf);
			StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", storage_db);
			for (i = 0; i < total_deletes; i++) {
				StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", delete[i]);
			}
			StrBuf->AppendStr(&buf, ");");

			if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
				Sql_ShowDebug(inter->sql_handle);
		}
	}

	/**
	 * Check for new items.
	 */
	for (i = 0; i < VECTOR_LENGTH(p->item); i++) {
		struct item *p_it = &VECTOR_INDEX(p->item, i);

		if (matched_p[i])
			continue; // Item is not a new entry, so lets continue.

		// Store the remaining items.
		if (total_inserts == 0) {
			StrBuf->Clear(&buf);
			StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", storage_db);
			for (j = 0; j < MAX_SLOTS; ++j)
				StrBuf->Printf(&buf, ", `card%d`", j);
			for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
				StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
			StrBuf->AppendStr(&buf, ") VALUES ");
		}

		StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
					   total_inserts > 0 ? ", " : "", account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine,
					   p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id);
		for (j = 0; j < MAX_SLOTS; ++j)
			StrBuf->Printf(&buf, ", '%d'", p_it->card[j]);
		for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
			StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value);
		StrBuf->AppendStr(&buf, ")");

		total_inserts++;
	}

	if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
		Sql_ShowDebug(inter->sql_handle);

	StrBuf->Destroy(&buf);
	VECTOR_CLEAR(cp.item);

	total_changes = total_inserts + total_updates + total_deletes;
	ShowInfo("storage save complete - id: %d (total: %d)\n", account_id, total_changes);
	return total_changes;
}

/// Load storage data to mem
int inter_storage_fromsql(int account_id, struct storage_data *p)
{
	StringBuf buf;
	char* data;
	int i;
	int j;
	int num_rows = 0;

	nullpo_ret(p);

	if (VECTOR_LENGTH(p->item) > 0)
		VECTOR_CLEAR(p->item);

	// storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
	StrBuf->Init(&buf);
	StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`");
	for (j = 0; j < MAX_SLOTS; ++j)
		StrBuf->Printf(&buf, ",`card%d`", j);
	for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
		StrBuf->Printf(&buf, ",`opt_idx%d`,`opt_val%d`", j, j);
	StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id);

	if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
		Sql_ShowDebug(inter->sql_handle);

	StrBuf->Destroy(&buf);

	if ((num_rows = (int)SQL->NumRows(inter->sql_handle)) != 0) {

		VECTOR_ENSURE(p->item, num_rows > MAX_STORAGE ? MAX_STORAGE : num_rows, 1);

		for (i = 0; i < MAX_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) {
			struct item item = { 0 };
			SQL->GetData(inter->sql_handle, 0, &data, NULL); item.id = atoi(data);
			SQL->GetData(inter->sql_handle, 1, &data, NULL); item.nameid = atoi(data);
			SQL->GetData(inter->sql_handle, 2, &data, NULL); item.amount = atoi(data);
			SQL->GetData(inter->sql_handle, 3, &data, NULL); item.equip = atoi(data);
			SQL->GetData(inter->sql_handle, 4, &data, NULL); item.identify = atoi(data);
			SQL->GetData(inter->sql_handle, 5, &data, NULL); item.refine = atoi(data);
			SQL->GetData(inter->sql_handle, 6, &data, NULL); item.attribute = atoi(data);
			SQL->GetData(inter->sql_handle, 7, &data, NULL); item.expire_time = (unsigned int)atoi(data);
			SQL->GetData(inter->sql_handle, 8, &data, NULL); item.bound = atoi(data);
			SQL->GetData(inter->sql_handle, 9, &data, NULL); item.unique_id = strtoull(data, NULL, 10);

			/* Card Slots */
			for (j = 0; j < MAX_SLOTS; ++j) {
				SQL->GetData(inter->sql_handle, 10 + j, &data, NULL);
				item.card[j] = atoi(data);
			}

			/* Item Options */
			for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
				SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL);
				item.option[j].index = atoi(data);
				SQL->GetData(inter->sql_handle, 11 + MAX_SLOTS + j * 2, &data, NULL);
				item.option[j].value = atoi(data);
			}

			VECTOR_PUSH(p->item, item);
		}
	}

	SQL->FreeResult(inter->sql_handle);

	ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, VECTOR_LENGTH(p->item));

	return VECTOR_LENGTH(p->item);
}

/// Save guild_storage data to sql
int inter_storage_guild_storage_tosql(int guild_id, const struct guild_storage *p)
{
	nullpo_ret(p);
	chr->memitemdata_to_sql(p->items, MAX_GUILD_STORAGE, guild_id, TABLE_GUILD_STORAGE);
	ShowInfo ("guild storage save to DB - guild: %d\n", guild_id);
	return 0;
}

/// Load guild_storage data to mem
int inter_storage_guild_storage_fromsql(int guild_id, struct guild_storage* p)
{
	StringBuf buf;
	char* data;
	int i;
	int j;

	nullpo_ret(p);
	memset(p, 0, sizeof(struct guild_storage)); //clean up memory
	p->storage_amount = 0;
	p->guild_id = guild_id;

	// storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`}
	StrBuf->Init(&buf);
	StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`");
	for (j = 0; j < MAX_SLOTS; ++j)
		StrBuf->Printf(&buf, ",`card%d`", j);
	for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
		StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
	StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id);

	if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
		Sql_ShowDebug(inter->sql_handle);

	StrBuf->Destroy(&buf);

	for (i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) {
		struct item *item = &p->items[i];
		SQL->GetData(inter->sql_handle, 0, &data, NULL); item->id = atoi(data);
		SQL->GetData(inter->sql_handle, 1, &data, NULL); item->nameid = atoi(data);
		SQL->GetData(inter->sql_handle, 2, &data, NULL); item->amount = atoi(data);
		SQL->GetData(inter->sql_handle, 3, &data, NULL); item->equip = atoi(data);
		SQL->GetData(inter->sql_handle, 4, &data, NULL); item->identify = atoi(data);
		SQL->GetData(inter->sql_handle, 5, &data, NULL); item->refine = atoi(data);
		SQL->GetData(inter->sql_handle, 6, &data, NULL); item->attribute = atoi(data);
		SQL->GetData(inter->sql_handle, 7, &data, NULL); item->bound = atoi(data);
		SQL->GetData(inter->sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10);
		item->expire_time = 0;
		/* Card Slots */
		for (j = 0; j < MAX_SLOTS; ++j) {
			SQL->GetData(inter->sql_handle, 9 + j, &data, NULL);
			item->card[j] = atoi(data);
		}
		/* Item Options */
		for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
			SQL->GetData(inter->sql_handle, 9 + MAX_SLOTS + j * 2, &data, NULL);
			item->option[j].index = atoi(data);
			SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL);
			item->option[j].value = atoi(data);
		}
	}
	p->storage_amount = i;
	SQL->FreeResult(inter->sql_handle);

	ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount);
	return 0;
}

//---------------------------------------------------------
// storage data initialize
int inter_storage_sql_init(void)
{
	return 1;
}
// storage data finalize
void inter_storage_sql_final(void)
{
	return;
}

// q?f[^?
int inter_storage_delete(int account_id)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) )
		Sql_ShowDebug(inter->sql_handle);
	return 0;
}
int inter_storage_guild_storage_delete(int guild_id)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) )
		Sql_ShowDebug(inter->sql_handle);
	return 0;
}

//---------------------------------------------------------
// packet from map server

int mapif_load_guild_storage(int fd, int account_id, int guild_id, char flag)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL->NumRows(inter->sql_handle) > 0 )
	{// guild exists
		WFIFOHEAD(fd, sizeof(struct guild_storage)+13);
		WFIFOW(fd,0) = 0x3818;
		WFIFOW(fd,2) = sizeof(struct guild_storage)+13;
		WFIFOL(fd,4) = account_id;
		WFIFOL(fd,8) = guild_id;
		WFIFOB(fd,12) = flag; //1 open storage, 0 don't open
		inter_storage->guild_storage_fromsql(guild_id, WFIFOP(fd,13));
		WFIFOSET(fd, WFIFOW(fd,2));
		return 0;
	}
	// guild does not exist
	SQL->FreeResult(inter->sql_handle);
	WFIFOHEAD(fd, 12);
	WFIFOW(fd,0) = 0x3818;
	WFIFOW(fd,2) = 12;
	WFIFOL(fd,4) = account_id;
	WFIFOL(fd,8) = 0;
	WFIFOSET(fd, 12);
	return 0;
}
int mapif_save_guild_storage_ack(int fd, int account_id, int guild_id, int fail)
{
	WFIFOHEAD(fd,11);
	WFIFOW(fd,0)=0x3819;
	WFIFOL(fd,2)=account_id;
	WFIFOL(fd,6)=guild_id;
	WFIFOB(fd,10)=fail;
	WFIFOSET(fd,11);
	return 0;
}

//=========================================================
// Account Storage
//---------------------------------------------------------
/**
 * Parses account storage load request from map server.
 * @packet 0x3010 [in] <account_id>.L
 * @param  fd     [in] file/socket descriptor
 * @return 1 on success, 0 on failure.
 */
int mapif_parse_AccountStorageLoad(int fd)
{
	int account_id = RFIFOL(fd, 2);

	Assert_ret(fd > 0);
	Assert_ret(account_id > 0);

	mapif->account_storage_load(fd, account_id);

	return 1;
}

/**
 * Loads the account storage and send to the map server.
 * @packet 0x3805     [out] <account_id>.L <struct item[]>.P
 * @param  fd         [in]  file/socket descriptor.
 * @param  account_id [in]  account id of the session.
 * @return 1 on success, 0 on failure.
 */
int mapif_account_storage_load(int fd, int account_id)
{
	struct storage_data stor = { 0 };
	int count = 0, i = 0, len = 0;

	Assert_ret(account_id > 0);

	VECTOR_INIT(stor.item);
	count = inter_storage->fromsql(account_id, &stor);

	len = 8 + count * sizeof(struct item);

	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = 0x3805;
	WFIFOW(fd, 2) = (uint16) len;
	WFIFOL(fd, 4) = account_id;
	for (i = 0; i < count; i++)
		memcpy(WFIFOP(fd, 8 + i * sizeof(struct item)), &VECTOR_INDEX(stor.item, i), sizeof(struct item));
	WFIFOSET(fd, len);

	VECTOR_CLEAR(stor.item);

	return 1;
}

/**
 * Parses an account storage save request from the map server.
 * @packet 0x3011 [in] <packet_len>.W <account_id>.L <struct item[]>.P
 * @param  fd     [in] file/socket descriptor.
 * @return 1 on success, 0 on failure.
 */
int mapif_parse_AccountStorageSave(int fd)
{
	int payload_size = RFIFOW(fd, 2) - 8, account_id = RFIFOL(fd, 4);
	int i = 0, count = 0;
	struct storage_data p_stor = { 0 };

	Assert_ret(fd > 0);
	Assert_ret(account_id > 0);

	count = payload_size/sizeof(struct item);

	VECTOR_INIT(p_stor.item);

	if (count > 0) {
		VECTOR_ENSURE(p_stor.item, count, 1);

		for (i = 0; i < count; i++) {
			const struct item *it = RFIFOP(fd, 8 + i * sizeof(struct item));

			VECTOR_PUSH(p_stor.item, *it);
		}

		p_stor.aggregate = count;
	}

	inter_storage->tosql(account_id, &p_stor);

	VECTOR_CLEAR(p_stor.item);

	mapif->sAccountStorageSaveAck(fd, account_id, true);

	return 1;
}

/**
 * Sends an acknowledgement for the save
 * status of the account storage.
 * @packet 0x3808     [out] <account_id>.L <save_flag>.B
 * @param  fd         [in]  File/Socket Descriptor.
 * @param  account_id [in]  Account ID of the storage in question.
 * @param  flag       [in]  Save flag, true for success and false for failure.
 */
void mapif_send_AccountStorageSaveAck(int fd, int account_id, bool flag)
{
	WFIFOHEAD(fd, 7);
	WFIFOW(fd, 0) = 0x3808;
	WFIFOL(fd, 2) = account_id;
	WFIFOB(fd, 6) = flag ? 1 : 0;
	WFIFOSET(fd, 7);
}

//=========================================================
// Guild Storage
//---------------------------------------------------------
int mapif_parse_LoadGuildStorage(int fd)
{
	RFIFOHEAD(fd);

	mapif->load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1);

	return 0;
}

int mapif_parse_SaveGuildStorage(int fd)
{
	int guild_id;
	int len;

	RFIFOHEAD(fd);
	guild_id = RFIFOL(fd,8);
	len = RFIFOW(fd,2);

	if (sizeof(struct guild_storage) != len - 12) {
		ShowError("inter storage: data size mismatch: %d != %"PRIuS"\n", len - 12, sizeof(struct guild_storage));
	} else {
		if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id)) {
			Sql_ShowDebug(inter->sql_handle);
		} else if(SQL->NumRows(inter->sql_handle) > 0) {
			// guild exists
			SQL->FreeResult(inter->sql_handle);
			inter_storage->guild_storage_tosql(guild_id, RFIFOP(fd,12));
			mapif->save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0);
			return 0;
		}
		SQL->FreeResult(inter->sql_handle);
	}
	mapif->save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1);

	return 0;
}

int mapif_itembound_ack(int fd, int aid, int guild_id)
{
#ifdef GP_BOUND_ITEMS
	WFIFOHEAD(fd,8);
	WFIFOW(fd,0) = 0x3856;
	WFIFOL(fd,2) = aid;/* the value is not being used, drop? */
	WFIFOW(fd,6) = guild_id;
	WFIFOSET(fd,8);
#endif
	return 0;
}

//------------------------------------------------
//Guild bound items pull for offline characters [Akinari]
//Revised by [Mhalicot]
//------------------------------------------------
int mapif_parse_ItemBoundRetrieve_sub(int fd)
{
#ifdef GP_BOUND_ITEMS
	StringBuf buf;
	struct SqlStmt *stmt;
	struct item item;
	int j, i=0, s=0, bound_qt=0;
	struct item items[MAX_INVENTORY];
	unsigned int bound_item[MAX_INVENTORY] = {0};
	int char_id = RFIFOL(fd,2);
	int aid = RFIFOL(fd,6);
	int guild_id = RFIFOW(fd,10);

	StrBuf->Init(&buf);
	StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
	for (j = 0; j < MAX_SLOTS; ++j)
		StrBuf->Printf(&buf, ", `card%d`", j);
	for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
		StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
	StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = '%d'",inventory_db,char_id,IBT_GUILD);

	stmt = SQL->StmtMalloc(inter->sql_handle);
	if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
	||  SQL_ERROR == SQL->StmtExecute(stmt) )
	{
		Sql_ShowDebug(inter->sql_handle);
		SQL->StmtFree(stmt);
		StrBuf->Destroy(&buf);
		return 1;
	}

	memset(&item, 0, sizeof(item));
	SQL->StmtBindColumn(stmt, 0, SQLDT_INT,       &item.id,          0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT,     &item.nameid,      0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT,     &item.amount,      0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT,    &item.equip,       0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR,      &item.identify,    0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR,      &item.refine,      0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR,      &item.attribute,   0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 7, SQLDT_UINT,      &item.expire_time, 0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR,     &item.bound,       0, NULL, NULL);
	SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64,    &item.unique_id,   0, NULL, NULL);
	/* Card Slots */
	for (j = 0; j < MAX_SLOTS; ++j)
		SQL->StmtBindColumn(stmt, 10 + j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
	/* Item Options */
	for (j = 0; j < MAX_ITEM_OPTIONS; ++j) {
		SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].index, 0, NULL, NULL);
		SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].value, 0, NULL, NULL);
	}
	while (SQL_SUCCESS == SQL->StmtNextRow(stmt)) {
		Assert_retb(i < MAX_INVENTORY);
		memcpy(&items[i],&item,sizeof(struct item));
		i++;
	}
	SQL->FreeResult(inter->sql_handle);

	if (i == 0) { //No items found - No need to continue
		StrBuf->Destroy(&buf);
		SQL->StmtFree(stmt);
		return 0;
	}

	//First we delete the character's items
	StrBuf->Clear(&buf);
	StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db);
	for(j=0; j<i; j++) {
		if( j )
			StrBuf->AppendStr(&buf, " OR");

		StrBuf->Printf(&buf, " `id`=%d",items[j].id);

		if( items[j].bound && items[j].equip ) {
			// Only the items that are also stored in `char` `equip`
			if( items[j].equip&EQP_HAND_R
			||  items[j].equip&EQP_HAND_L
			||  items[j].equip&EQP_HEAD_TOP
			||  items[j].equip&EQP_HEAD_MID
			||  items[j].equip&EQP_HEAD_LOW
			||  items[j].equip&EQP_GARMENT
			) {
				bound_item[bound_qt] = items[j].equip;
				bound_qt++;
			}
		}
	}

	if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
	||  SQL_ERROR == SQL->StmtExecute(stmt) )
	{
		Sql_ShowDebug(inter->sql_handle);
		SQL->StmtFree(stmt);
		StrBuf->Destroy(&buf);
		return 1;
	}

	// Removes any view id that was set by an item that was removed
	if( bound_qt ) {

#define CHECK_REMOVE(var,mask,token) do { /* Verifies equip bitmasks (see item.equip) and handles the sql statement */ \
	if ((var)&(mask)) { \
		if ((var) != (mask) && s) StrBuf->AppendStr(&buf, ","); \
		StrBuf->AppendStr(&buf,"`"#token"`='0'"); \
		(var) &= ~(mask); \
		s++; \
	} \
} while(0)

		StrBuf->Clear(&buf);
		StrBuf->Printf(&buf, "UPDATE `%s` SET ", char_db);
		for( j = 0; j < bound_qt; j++ ) {
			// Equips can be at more than one slot at the same time
			CHECK_REMOVE(bound_item[j],EQP_HAND_R,weapon);
			CHECK_REMOVE(bound_item[j],EQP_HAND_L,shield);
			CHECK_REMOVE(bound_item[j],EQP_HEAD_TOP,head_top);
			CHECK_REMOVE(bound_item[j],EQP_HEAD_MID,head_mid);
			CHECK_REMOVE(bound_item[j],EQP_HEAD_LOW,head_bottom);
			CHECK_REMOVE(bound_item[j],EQP_GARMENT,robe);
		}
		StrBuf->Printf(&buf, " WHERE `char_id`='%d'", char_id);

		if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
		||  SQL_ERROR == SQL->StmtExecute(stmt) )
		{
			Sql_ShowDebug(inter->sql_handle);
			SQL->StmtFree(stmt);
			StrBuf->Destroy(&buf);
			return 1;
		}
#undef CHECK_REMOVE
	}

	//Now let's update the guild storage with those deleted items
	/// TODO/FIXME:
	/// This approach is basically the same as the one from chr->memitemdata_to_sql, but
	/// the latter compares current database values and this is not needed in this case
	/// maybe sometime separate chr->memitemdata_to_sql into different methods in order to use
	/// call that function here as well [Panikon]
	StrBuf->Clear(&buf);
	StrBuf->Printf(&buf,"INSERT INTO `%s` (`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`,"
						"`attribute`,`expire_time`,`bound`,`unique_id`",
					guild_storage_db);
	for (s = 0; s < MAX_SLOTS; ++s)
		StrBuf->Printf(&buf, ", `card%d`", s);
	for (s = 0; s < MAX_ITEM_OPTIONS; ++s)
		StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", s, s);
	StrBuf->AppendStr(&buf," ) VALUES ");

	for (j = 0; j < i; ++j) {
		if (j != 0)
			StrBuf->AppendStr(&buf, ",");

		StrBuf->Printf(&buf, "('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
			guild_id, items[j].nameid, items[j].amount, items[j].equip, items[j].identify, items[j].refine,
			items[j].attribute, items[j].expire_time, items[j].bound, items[j].unique_id);
		for (s = 0; s < MAX_SLOTS; ++s)
			StrBuf->Printf(&buf, ", '%d'", items[j].card[s]);
		for (s = 0; s < MAX_ITEM_OPTIONS; ++s)
			StrBuf->Printf(&buf, ", '%d', '%d'", items[j].option[s].index, items[j].option[s].value);
		StrBuf->AppendStr(&buf, ")");
	}

	if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
	||  SQL_ERROR == SQL->StmtExecute(stmt))
	{
		Sql_ShowDebug(inter->sql_handle);
		SQL->StmtFree(stmt);
		StrBuf->Destroy(&buf);
		return 1;
	}

	StrBuf->Destroy(&buf);
	SQL->StmtFree(stmt);

	//Finally reload storage and tell map we're done
	mapif->load_guild_storage(fd,aid,guild_id,0);

	// If character is logged in char, disconnect
	chr->disconnect_player(aid);
#endif
	return 0;
}

void mapif_parse_ItemBoundRetrieve(int fd)
{
	mapif->parse_ItemBoundRetrieve_sub(fd);
	/* tell map server the operation is over and it can unlock the storage */
	mapif->itembound_ack(fd,RFIFOL(fd,6),RFIFOW(fd,10));
}

int inter_storage_parse_frommap(int fd)
{
	RFIFOHEAD(fd);
	switch(RFIFOW(fd,0)){
		case 0x3010: mapif->pAccountStorageLoad(fd); break;
		case 0x3011: mapif->pAccountStorageSave(fd); break;
		case 0x3018: mapif->parse_LoadGuildStorage(fd); break;
		case 0x3019: mapif->parse_SaveGuildStorage(fd); break;
#ifdef GP_BOUND_ITEMS
		case 0x3056: mapif->parse_ItemBoundRetrieve(fd); break;
#endif
		default:
			return 0;
	}
	return 1;
}

void inter_storage_defaults(void)
{
	inter_storage = &inter_storage_s;

	inter_storage->tosql = inter_storage_tosql;
	inter_storage->fromsql = inter_storage_fromsql;
	inter_storage->guild_storage_tosql = inter_storage_guild_storage_tosql;
	inter_storage->guild_storage_fromsql = inter_storage_guild_storage_fromsql;
	inter_storage->sql_init = inter_storage_sql_init;
	inter_storage->sql_final = inter_storage_sql_final;
	inter_storage->delete_ = inter_storage_delete;
	inter_storage->guild_storage_delete = inter_storage_guild_storage_delete;
	inter_storage->parse_frommap = inter_storage_parse_frommap;
}