summaryrefslogblamecommitdiff
path: root/src/char/int_party.c
blob: 3b857318cf0b0b966262b8fddd8cc45714cf1640 (plain) (tree)
1
2
3
4
5
6
7
8


                                                           
 

                     

                      













                              

                   
 
                                           
 
                                                              
                                                       

                        
                      













                                                                                                             
                                                               
                                 
                                                               


                         
 
                                  
                                                        
 
              
                       












                                                     
                                                                                                                                                                                                                      
                                                                                                                                                                                    
                                                                                   
                                                                                  




                                                               
                                             





                                                   

                                                        
                                  


                                                                                                                              




                                                          
                                                               
                                                       
                                                               

               

 


                                                           


                                                                             
 

                                           
                                                    
                               
 
            
                                                                                          
      
                                                                                                  



                                                                                                   



                                                                                                                                           
                                    
                                                      




                              
                                                                                  



                                                                                                                     
                                                         

                                 
                                                                                   



                              
                                                                                                                                            
                                                                        
                                                         



                              
                                                                                                                                             
                                                                                                    
                                                         
         
 

                                 
                                                                                                                                            
                                                                                                   
                                                         



                                    
                                                                                                                                                               
                                                                                                   
                                                         




                                                                       
 
 
                        








                                                    
 
            
                                                                           
      

                            
 
                          
                                                                   


                         
                            

                                                
                                                                                                                                                                                  
         
                                                 


                            
                                                            


                                     





                                                                                                            

                       
                                                                                                                                                                                            
         
                                                 

                            
                                                                                          

                                        






                                                                                                              

                                                                                              
                                           




                                                                               
                                                              
                    
                                   
                                              
                 
 
 

                              
                      


                                                                                    
                                                                          


                                   
                                                                                                          
                                                
                                                                                                                                                                                                         
                                                                                             
                                                 
           
                 

 

                                

                                                        
               

 
                                             
                                                                      




                                       




                                                                                                                             
                                                     
         
                                           

                 


                                                               
                                                           
 
                      
                                                                                  

 
                                    
                                                 
 




                                                                   

                                                   
                 

 
                                                                     
                                  
 

                                
                                                                             
 
















                                                                                     

 
                             
                                                          
 






                                                                                               
 

                          
                                                           
 
                                                    
                       





                                                      
                                                 
            
                                                 
 

                                         









                                                                                          

 
                                    
                                                                                
 
                              
                      






                                 
                                       
            
                                       
                 

 
                               






                                                                    
                                
                 

 
                               
                                                     
 

                              

                                                






                                                 
                                
                 

 
                                
                                              
 



                              
                              

                                                    
 

                      
                                                                                  
 
                               
                        




                                      
                                           
                 


                                                                     
                                    

 
               

                                                                                                 

                             

                           

                                                                                 

                         

                                                                                                

                                                                         

                                                                                
                                                                                            

                                                 
                                                                                                 




                                                                                                 
                                                                                                 




                                                                      
 








                                                                         
                                                                     
                                 
                                           
                                                               

                                                                                      

                                          
                                                                                 


                 
 

                            
                                                             
 
                             
                                           
 
              
                                                          
            
                                                           
 

                                

                                                                                 


                             
                           
                                           
                                                 
                                                                                               





                                                                        
                                                                                               







                                                                                                               
                                           


                                                                            
                                         

         


                                                                                       

                 

 
                              
                                                                                      
 

                             
                                           




                         
                                                      



                                                              

                                                                 
                 
 

                     

                                                                             
                             
                
 
                                           

                                  

                                                                                                                                           











                                                                 
                                                             





                                                           
                                                                                                                   



                                                                   
                                                             






                                                                            
                                                 

                 
 

                                                    
                 
 
                                              

                                                                                                                                  


                             
                                           


                         
                                   












                                                                            
                                                                                 






                                                                                                         
                                                 

                                             
                                                       






                                                           
                                                 







                                                                      
                                                       

                 

 
                           
                                                
 
                             
 
                                           
 

                         

                                                 
                 
 

                           
                                                                                      
 
                                                                     
 
 
                                                                                    
 


                             
                                           



                         
                                         
                                             
                                                      
                                                                                                          
                                                      
                                                                   


                 

 





                                                                         

             

                                     

                              








                                                                                                                                                    



                         

 
                                                      

                                                               
                                                                        



                                                     






                                          
                                                                                                                                  
                 
                                                         


                                 
                                                                    

                                                 
                                                                
                                      
                                                   


                                       
 
                                           












                                                                                     
                                                                 




                              

 







                                                        
                                                                                                                                  
                 
                                                         


                                 
                                                                    

                                                 
                                                                
                                      
                                                   


                                       
 
                                                                                                    
                                                         









                                                                   
                                                         





                                                                                                                 
                                                      
                 
 




                                     


                               



                                                         
                                               




                                                                     
                                               


                                                           
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams

#define HERCULES_CORE

#include "int_party.h"

#include "char/char.h"
#include "char/inter.h"
#include "char/mapif.h"
#include "common/cbasetypes.h"
#include "common/db.h"
#include "common/malloc.h"
#include "common/mapindex.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/sql.h"
#include "common/strlib.h"

#include <stdio.h>
#include <stdlib.h>

struct inter_party_interface inter_party_s;

//Updates party's level range and unsets even share if broken.
static int inter_party_check_lv(struct party_data *p) {
	int i;
	unsigned int lv;
	nullpo_ret(p);
	p->min_lv = UINT_MAX;
	p->max_lv = 0;
	for(i=0;i<MAX_PARTY;i++){
		/**
		 * - If not online OR if it's a family party and this is the child (doesn't affect exp range)
		 **/
		if(!p->party.member[i].online || p->party.member[i].char_id == p->family )
			continue;

		lv=p->party.member[i].lv;
		if (lv < p->min_lv) p->min_lv = lv;
		if (lv > p->max_lv) p->max_lv = lv;
	}

	if (p->party.exp && !inter_party->check_exp_share(p)) {
		p->party.exp = 0;
		mapif->party_optionchanged(0, &p->party, 0, 0);
		return 0;
	}
	return 1;
}
//Calculates the state of a party.
static void inter_party_calc_state(struct party_data *p)
{
	int i;
	nullpo_retv(p);
	p->min_lv = UINT_MAX;
	p->max_lv = 0;
	p->party.count =
	p->size =
	p->family = 0;

	//Check party size
	for(i=0;i<MAX_PARTY;i++){
		if (!p->party.member[i].lv) continue;
		p->size++;
		if(p->party.member[i].online)
			p->party.count++;
	}
	// FIXME[Haru]: What if the occupied positions aren't the first three? It can happen if some party members leave. This is the reason why family sharing some times stops working until you recreate your party
	if( p->size == 2 && ( chr->char_child(p->party.member[0].char_id,p->party.member[1].char_id) || chr->char_child(p->party.member[1].char_id,p->party.member[0].char_id) ) ) {
		//Child should be able to share with either of their parents  [RoM]
		if(p->party.member[0].class_&JOBL_BABY) //first slot is the child?
			p->family = p->party.member[0].char_id;
		else
			p->family = p->party.member[1].char_id;
	} else if( p->size == 3 ) {
		//Check Family State.
		p->family = chr->char_family(
			p->party.member[0].char_id,
			p->party.member[1].char_id,
			p->party.member[2].char_id
		);
	}
	//max/min levels.
	for (i = 0; i < MAX_PARTY; i++) {
		unsigned int lv = p->party.member[i].lv;
		if (!lv) continue;
		if (p->party.member[i].online
		 && p->party.member[i].char_id != p->family /* In families, the kid is not counted towards exp share rules. */
		) {
			if( lv < p->min_lv ) p->min_lv=lv;
			if( p->max_lv < lv ) p->max_lv=lv;
		}
	}

	if (p->party.exp && !inter_party->check_exp_share(p)) {
		p->party.exp = 0; //Set off even share.
		mapif->party_optionchanged(0, &p->party, 0, 0);
	}
	return;
}

// Save party to mysql
int inter_party_tosql(struct party *p, int flag, int index)
{
	// 'party' ('party_id','name','exp','item','leader_id','leader_char')
	char esc_name[NAME_LENGTH*2+1];// escaped party name
	int party_id;

	if( p == NULL || p->party_id == 0 )
		return 0;
	Assert_ret(index >= 0 && index < MAX_PARTY);
	party_id = p->party_id;

#ifdef NOISY
	ShowInfo("Save party request ("CL_BOLD"%d"CL_RESET" - %s).\n", party_id, p->name);
#endif
	SQL->EscapeStringLen(inter->sql_handle, esc_name, p->name, strnlen(p->name, NAME_LENGTH));

	if( flag & PS_BREAK )
	{// Break the party
		// we'll skip name-checking and just reset everyone with the same party id [celest]
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
			Sql_ShowDebug(inter->sql_handle);
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
			Sql_ShowDebug(inter->sql_handle);
		//Remove from memory
		idb_remove(inter_party->db, party_id);
		return 1;
	}

	if( flag & PS_CREATE )
	{// Create party
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` "
			"(`name`, `exp`, `item`, `leader_id`, `leader_char`) "
			"VALUES ('%s', '%d', '%d', '%d', '%d')",
			party_db, esc_name, p->exp, p->item, p->member[index].account_id, p->member[index].char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			return 0;
		}
		party_id = p->party_id = (int)SQL->LastInsertId(inter->sql_handle);
	}

	if( flag & PS_BASIC )
	{// Update party info.
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name`='%s', `exp`='%d', `item`='%d' WHERE `party_id`='%d'",
			party_db, esc_name, p->exp, p->item, party_id) )
			Sql_ShowDebug(inter->sql_handle);
	}

	if( flag & PS_LEADER )
	{// Update leader
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s`  SET `leader_id`='%d', `leader_char`='%d' WHERE `party_id`='%d'",
			party_db, p->member[index].account_id, p->member[index].char_id, party_id) )
			Sql_ShowDebug(inter->sql_handle);
	}

	if( flag & PS_ADDMEMBER )
	{// Add one party member.
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='%d' WHERE `account_id`='%d' AND `char_id`='%d'",
			char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
			Sql_ShowDebug(inter->sql_handle);
	}

	if( flag & PS_DELMEMBER )
	{// Remove one party member.
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d' AND `account_id`='%d' AND `char_id`='%d'",
			char_db, party_id, p->member[index].account_id, p->member[index].char_id) )
			Sql_ShowDebug(inter->sql_handle);
	}

	if( save_log )
		ShowInfo("Party Saved (%d - %s)\n", party_id, p->name);
	return 1;
}

// Read party from mysql
struct party_data *inter_party_fromsql(int party_id)
{
	int leader_id = 0;
	int leader_char = 0;
	struct party_data* p;
	struct party_member* m;
	char* data;
	size_t len;
	int i;

#ifdef NOISY
	ShowInfo("Load party request ("CL_BOLD"%d"CL_RESET")\n", party_id);
#endif
	if( party_id <= 0 )
		return NULL;

	//Load from memory
	p = (struct party_data*)idb_get(inter_party->db, party_id);
	if( p != NULL )
		return p;

	p = inter_party->pt;
	memset(p, 0, sizeof(struct party_data));

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id`, `name`,`exp`,`item`, `leader_id`, `leader_char` FROM `%s` WHERE `party_id`='%d'", party_db, party_id) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return NULL;
	}

	if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
		return NULL;

	p->party.party_id = party_id;
	SQL->GetData(inter->sql_handle, 1, &data, &len); memcpy(p->party.name, data, min(len, NAME_LENGTH));
	SQL->GetData(inter->sql_handle, 2, &data, NULL); p->party.exp = (atoi(data) ? 1 : 0);
	SQL->GetData(inter->sql_handle, 3, &data, NULL); p->party.item = atoi(data);
	SQL->GetData(inter->sql_handle, 4, &data, NULL); leader_id = atoi(data);
	SQL->GetData(inter->sql_handle, 5, &data, NULL); leader_char = atoi(data);
	SQL->FreeResult(inter->sql_handle);

	// Load members
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`name`,`base_level`,`last_map`,`online`,`class` FROM `%s` WHERE `party_id`='%d'", char_db, party_id) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return NULL;
	}
	for( i = 0; i < MAX_PARTY && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
	{
		m = &p->party.member[i];
		SQL->GetData(inter->sql_handle, 0, &data, NULL); m->account_id = atoi(data);
		SQL->GetData(inter->sql_handle, 1, &data, NULL); m->char_id = atoi(data);
		SQL->GetData(inter->sql_handle, 2, &data, &len); memcpy(m->name, data, min(len, NAME_LENGTH));
		SQL->GetData(inter->sql_handle, 3, &data, NULL); m->lv = atoi(data);
		SQL->GetData(inter->sql_handle, 4, &data, NULL); m->map = mapindex->name2id(data);
		SQL->GetData(inter->sql_handle, 5, &data, NULL); m->online = (atoi(data) ? 1 : 0);
		SQL->GetData(inter->sql_handle, 6, &data, NULL); m->class_ = atoi(data);
		m->leader = (m->account_id == leader_id && m->char_id == leader_char ? 1 : 0);
	}
	SQL->FreeResult(inter->sql_handle);

	if( save_log )
		ShowInfo("Party loaded (%d - %s).\n", party_id, p->party.name);
	//Add party to memory.
	CREATE(p, struct party_data, 1);
	memcpy(p, inter_party->pt, sizeof(struct party_data));
	//init state
	inter_party->calc_state(p);
	idb_put(inter_party->db, party_id, p);
	return p;
}

int inter_party_sql_init(void)
{
	//memory alloc
	inter_party->db = idb_alloc(DB_OPT_RELEASE_DATA);
	inter_party->pt = (struct party_data*)aCalloc(sizeof(struct party_data), 1);
	if (!inter_party->pt) {
		ShowFatalError("inter_party->sql_init: Out of Memory!\n");
		exit(EXIT_FAILURE);
	}

#if 0 // Enable if you want to do a party_db cleanup (remove parties with no members) on startup.[Skotlex]
	ShowStatus("cleaning party table...\n");
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` LEFT JOIN `%s` ON `%s`.leader_id =`%s`.account_id AND `%s`.leader_char = `%s`.char_id WHERE `%s`.account_id IS NULL",
		party_db, party_db, char_db, party_db, char_db, party_db, char_db, char_db) )
		Sql_ShowDebug(inter->sql_handle);
#endif // 0
	return 0;
}

void inter_party_sql_final(void)
{
	inter_party->db->destroy(inter_party->db, NULL);
	aFree(inter_party->pt);
	return;
}

// Search for the party according to its name
struct party_data* inter_party_search_partyname(const char *const str)
{
	char esc_name[NAME_LENGTH*2+1];
	char* data;
	struct party_data* p = NULL;

	SQL->EscapeStringLen(inter->sql_handle, esc_name, str, safestrnlen(str, NAME_LENGTH));
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `party_id` FROM `%s` WHERE `name`='%s'", party_db, esc_name) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) ) {
		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		p = inter_party->fromsql(atoi(data));
	}
	SQL->FreeResult(inter->sql_handle);

	return p;
}

// Returns whether this party can keep having exp share or not.
int inter_party_check_exp_share(struct party_data *const p)
{
	nullpo_ret(p);
	return (p->party.count < 2 || p->max_lv - p->min_lv <= party_share_level);
}

// Is there any member in the party?
int inter_party_check_empty(struct party_data *p)
{
	int i;
	if (p==NULL||p->party.party_id==0) return 1;
	for(i=0;i<MAX_PARTY && !p->party.member[i].account_id;i++);
	if (i < MAX_PARTY) return 0;
	// If there is no member, then break the party
	mapif->party_broken(p->party.party_id,0);
	inter_party->tosql(&p->party, PS_BREAK, 0);
	return 1;
}

//-------------------------------------------------------------------
// Communication to the map server


// Create a party whether or not
int mapif_party_created(int fd, int account_id, int char_id, struct party *p)
{
	WFIFOHEAD(fd, 39);
	WFIFOW(fd,0)=0x3820;
	WFIFOL(fd,2)=account_id;
	WFIFOL(fd,6)=char_id;
	if(p!=NULL){
		WFIFOB(fd,10)=0;
		WFIFOL(fd,11)=p->party_id;
		memcpy(WFIFOP(fd,15),p->name,NAME_LENGTH);
		ShowInfo("int_party: Party created (%d - %s)\n",p->party_id,p->name);
	}else{
		WFIFOB(fd,10)=1;
		WFIFOL(fd,11)=0;
		memset(WFIFOP(fd,15),0,NAME_LENGTH);
	}
	WFIFOSET(fd,39);

	return 0;
}

//Party information not found
void mapif_party_noinfo(int fd, int party_id, int char_id)
{
	WFIFOHEAD(fd, 12);
	WFIFOW(fd,0) = 0x3821;
	WFIFOW(fd,2) = 12;
	WFIFOL(fd,4) = char_id;
	WFIFOL(fd,8) = party_id;
	WFIFOSET(fd,12);
	ShowWarning("int_party: info not found (party_id=%d char_id=%d)\n", party_id, char_id);
}

//Digest party information
void mapif_party_info(int fd, struct party* p, int char_id)
{
	unsigned char buf[8 + sizeof(struct party)];
	nullpo_retv(p);
	WBUFW(buf,0) = 0x3821;
	WBUFW(buf,2) = 8 + sizeof(struct party);
	WBUFL(buf,4) = char_id;
	memcpy(WBUFP(buf,8), p, sizeof(struct party));

	if(fd<0)
		mapif->sendall(buf,WBUFW(buf,2));
	else
		mapif->send(fd,buf,WBUFW(buf,2));
}

//Whether or not additional party members
int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag) {
	WFIFOHEAD(fd, 15);
	WFIFOW(fd,0) = 0x3822;
	WFIFOL(fd,2) = party_id;
	WFIFOL(fd,6) = account_id;
	WFIFOL(fd,10) = char_id;
	WFIFOB(fd,14) = flag;
	WFIFOSET(fd,15);

	return 0;
}

// Party setting change notification
int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag)
{
	unsigned char buf[16];
	nullpo_ret(p);
	WBUFW(buf,0)=0x3823;
	WBUFL(buf,2)=p->party_id;
	WBUFL(buf,6)=account_id;
	WBUFW(buf,10)=p->exp;
	WBUFW(buf,12)=p->item;
	WBUFB(buf,14)=flag;
	if(flag==0)
		mapif->sendall(buf,15);
	else
		mapif->send(fd,buf,15);
	return 0;
}

//Withdrawal notification party
int mapif_party_withdraw(int party_id,int account_id, int char_id) {
	unsigned char buf[16];

	WBUFW(buf,0) = 0x3824;
	WBUFL(buf,2) = party_id;
	WBUFL(buf,6) = account_id;
	WBUFL(buf,10) = char_id;
	mapif->sendall(buf, 14);
	return 0;
}

//Party map update notification
int mapif_party_membermoved(struct party *p, int idx)
{
	unsigned char buf[20];

	nullpo_ret(p);
	Assert_ret(idx >= 0 && idx < MAX_PARTY);
	WBUFW(buf,0) = 0x3825;
	WBUFL(buf,2) = p->party_id;
	WBUFL(buf,6) = p->member[idx].account_id;
	WBUFL(buf,10) = p->member[idx].char_id;
	WBUFW(buf,14) = p->member[idx].map;
	WBUFB(buf,16) = p->member[idx].online;
	WBUFW(buf,17) = p->member[idx].lv;
	mapif->sendall(buf, 19);
	return 0;
}

//Dissolution party notification
int mapif_party_broken(int party_id, int flag)
{
	unsigned char buf[16];
	WBUFW(buf,0)=0x3826;
	WBUFL(buf,2)=party_id;
	WBUFB(buf,6)=flag;
	mapif->sendall(buf,7);
	//printf("int_party: broken %d\n",party_id);
	return 0;
}

//Remarks in the party
int mapif_party_message(int party_id, int account_id, char *mes, int len, int sfd)
{
	unsigned char buf[512];
	nullpo_ret(mes);
	WBUFW(buf,0)=0x3827;
	WBUFW(buf,2)=len+12;
	WBUFL(buf,4)=party_id;
	WBUFL(buf,8)=account_id;
	memcpy(WBUFP(buf,12),mes,len);
	mapif->sendallwos(sfd, buf,len+12);
	return 0;
}

//-------------------------------------------------------------------
// Communication from the map server


// Create Party
int mapif_parse_CreateParty(int fd, char *name, int item, int item2, struct party_member *leader)
{
	struct party_data *p;
	int i;
	nullpo_ret(name);
	nullpo_ret(leader);
	if( (p=inter_party->search_partyname(name))!=NULL){
		mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
		return 0;
	}
	// Check Authorized letters/symbols in the name of the character
	if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorized
		for (i = 0; i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) == NULL) {
				if( name[i] == '"' ) { /* client-special-char */
					normalize_name(name,"\"");
					mapif->parse_CreateParty(fd,name,item,item2,leader);
					return 0;
				}
				mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
				return 0;
			}
	} else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden
		for (i = 0; i < NAME_LENGTH && name[i]; i++)
			if (strchr(char_name_letters, name[i]) != NULL) {
				mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
				return 0;
			}
	}

	p = (struct party_data*)aCalloc(1, sizeof(struct party_data));

	memcpy(p->party.name,name,NAME_LENGTH);
	p->party.exp=0;
	p->party.item=(item?1:0)|(item2?2:0);

	memcpy(&p->party.member[0], leader, sizeof(struct party_member));
	p->party.member[0].leader=1;
	p->party.member[0].online=1;

	p->party.party_id=-1;//New party.
	if (inter_party->tosql(&p->party,PS_CREATE|PS_ADDMEMBER,0)) {
		//Add party to db
		inter_party->calc_state(p);
		idb_put(inter_party->db, p->party.party_id, p);
		mapif->party_info(fd, &p->party, 0);
		mapif->party_created(fd,leader->account_id,leader->char_id,&p->party);
	} else { //Failed to create party.
		aFree(p);
		mapif->party_created(fd,leader->account_id,leader->char_id,NULL);
	}

	return 0;
}

// Party information request
void mapif_parse_PartyInfo(int fd, int party_id, int char_id)
{
	struct party_data *p;
	p = inter_party->fromsql(party_id);

	if (p)
		mapif->party_info(fd, &p->party, char_id);
	else
		mapif->party_noinfo(fd, party_id, char_id);
}

// Add a player to party request
int mapif_parse_PartyAddMember(int fd, int party_id, struct party_member *member)
{
	struct party_data *p;
	int i;

	nullpo_ret(member);
	p = inter_party->fromsql(party_id);
	if( p == NULL || p->size == MAX_PARTY ) {
		mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
		return 0;
	}

	ARR_FIND( 0, MAX_PARTY, i, p->party.member[i].account_id == 0 );
	if( i == MAX_PARTY )
	{// Party full
		mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 1);
		return 0;
	}

	memcpy(&p->party.member[i], member, sizeof(struct party_member));
	p->party.member[i].leader = 0;
	if (p->party.member[i].online) p->party.count++;
	p->size++;
	if (p->size == 2 || p->size == 3) // Check family state. And also accept either of their Parents. [RoM]
		inter_party->calc_state(p);
	else //Check even share range.
	if (member->lv < p->min_lv || member->lv > p->max_lv || p->family) {
		if (p->family) p->family = 0; //Family state broken.
		inter_party->check_lv(p);
	}

	mapif->party_info(-1, &p->party, 0);
	mapif->party_memberadded(fd, party_id, member->account_id, member->char_id, 0);
	inter_party->tosql(&p->party, PS_ADDMEMBER, i);

	return 0;
}

//Party setting change request
int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item)
{
	struct party_data *p;
	int flag = 0;
	p = inter_party->fromsql(party_id);

	if(!p)
		return 0;

	p->party.exp=exp;
	if( exp && !inter_party->check_exp_share(p) ){
		flag|=0x01;
		p->party.exp=0;
	}
	p->party.item = item&0x3; //Filter out invalid values.
	mapif->party_optionchanged(fd,&p->party,account_id,flag);
	inter_party->tosql(&p->party, PS_BASIC, 0);
	return 0;
}

//Request leave party
int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id)
{
	struct party_data *p;
	int i,j;

	p = inter_party->fromsql(party_id);
	if( p == NULL )
	{// Party does not exists?
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `party_id`='0' WHERE `party_id`='%d'", char_db, party_id) )
			Sql_ShowDebug(inter->sql_handle);
		return 0;
	}

	for (i = 0; i < MAX_PARTY; i++) {
		if(p->party.member[i].account_id == account_id &&
			p->party.member[i].char_id == char_id) {
			break;
		}
	}
	if (i >= MAX_PARTY)
		return 0; //Member not found?

	mapif->party_withdraw(party_id, account_id, char_id);

	if (p->party.member[i].leader){
		p->party.member[i].account_id = 0;
		for (j = 0; j < MAX_PARTY; j++) {
			if (!p->party.member[j].account_id)
				continue;
			mapif->party_withdraw(party_id, p->party.member[j].account_id, p->party.member[j].char_id);
			p->party.member[j].account_id = 0;
		}
		//Party gets deleted on the check_empty call below.
	} else {
		inter_party->tosql(&p->party,PS_DELMEMBER,i);
		j = p->party.member[i].lv;
		if(p->party.member[i].online) p->party.count--;
		memset(&p->party.member[i], 0, sizeof(struct party_member));
		p->size--;
		if (j == p->min_lv || j == p->max_lv || p->family)
		{
			if(p->family) p->family = 0; //Family state broken.
			inter_party->check_lv(p);
		}
	}

	if (inter_party->check_empty(p) == 0)
		mapif->party_info(-1, &p->party, 0);
	return 0;
}
// When member goes to other map or levels up.
int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv)
{
	struct party_data *p;
	int i;

	p = inter_party->fromsql(party_id);
	if (p == NULL)
		return 0;

	for(i = 0; i < MAX_PARTY &&
		(p->party.member[i].account_id != account_id ||
		p->party.member[i].char_id != char_id); i++);

	if (i == MAX_PARTY) return 0;

	if (p->party.member[i].online != online)
	{
		p->party.member[i].online = online;
		if (online)
			p->party.count++;
		else
			p->party.count--;
		// Even share check situations: Family state (always breaks)
		// character logging on/off is max/min level (update level range)
		// or character logging on/off has a different level (update level range using new level)
		if (p->family ||
			(p->party.member[i].lv <= p->min_lv || p->party.member[i].lv >= p->max_lv) ||
			(p->party.member[i].lv != lv && (lv <= p->min_lv || lv >= p->max_lv))
			)
		{
			p->party.member[i].lv = lv;
			inter_party->check_lv(p);
		}
		//Send online/offline update.
		mapif->party_membermoved(&p->party, i);
	}

	if (p->party.member[i].lv != lv) {
		if(p->party.member[i].lv == p->min_lv ||
			p->party.member[i].lv == p->max_lv)
		{
			p->party.member[i].lv = lv;
			inter_party->check_lv(p);
		} else
			p->party.member[i].lv = lv;
		//There is no need to send level update to map servers
		//since they do nothing with it.
	}

	if (p->party.member[i].map != map) {
		p->party.member[i].map = map;
		mapif->party_membermoved(&p->party, i);
	}
	return 0;
}

//Request party dissolution
int mapif_parse_BreakParty(int fd, int party_id)
{
	struct party_data *p;

	p = inter_party->fromsql(party_id);

	if(!p)
		return 0;
	inter_party->tosql(&p->party,PS_BREAK,0);
	mapif->party_broken(fd,party_id);
	return 0;
}

//Party sending the message
int mapif_parse_PartyMessage(int fd, int party_id, int account_id, char *mes, int len)
{
	return mapif->party_message(party_id,account_id,mes,len, fd);
}

int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char_id)
{
	struct party_data *p;
	int i;

	p = inter_party->fromsql(party_id);

	if(!p)
		return 0;

	for (i = 0; i < MAX_PARTY; i++) {
		if(p->party.member[i].leader)
			p->party.member[i].leader = 0;
		if(p->party.member[i].account_id == account_id && p->party.member[i].char_id == char_id) {
			p->party.member[i].leader = 1;
			inter_party->tosql(&p->party,PS_LEADER, i);
		}
	}
	return 1;
}


// Communication from the map server
//-Analysis that only one packet
// Data packet length is set to inter.c that you
// Do NOT go and check the packet length, RFIFOSKIP is done by the caller
// Return :
//  0 : error
//  1 : ok
int inter_party_parse_frommap(int fd)
{
	RFIFOHEAD(fd);
	switch(RFIFOW(fd,0)) {
	case 0x3020: mapif->parse_CreateParty(fd, (char*)RFIFOP(fd,4), RFIFOB(fd,28), RFIFOB(fd,29), (struct party_member*)RFIFOP(fd,30)); break;
	case 0x3021: mapif->parse_PartyInfo(fd, RFIFOL(fd,2), RFIFOL(fd,6)); break;
	case 0x3022: mapif->parse_PartyAddMember(fd, RFIFOL(fd,4), (struct party_member*)RFIFOP(fd,8)); break;
	case 0x3023: mapif->parse_PartyChangeOption(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOW(fd,10), RFIFOW(fd,12)); break;
	case 0x3024: mapif->parse_PartyLeave(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
	case 0x3025: mapif->parse_PartyChangeMap(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOW(fd,14), RFIFOB(fd,16), RFIFOW(fd,17)); break;
	case 0x3026: mapif->parse_BreakParty(fd, RFIFOL(fd,2)); break;
	case 0x3027: mapif->parse_PartyMessage(fd, RFIFOL(fd,4), RFIFOL(fd,8), (char*)RFIFOP(fd,12), RFIFOW(fd,2)-12); break;
	case 0x3029: mapif->parse_PartyLeaderChange(fd, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
	default:
		return 0;
	}
	return 1;
}

//Leave request from the server (for delete character)
int inter_party_leave(int party_id,int account_id, int char_id)
{
	return mapif->parse_PartyLeave(-1,party_id,account_id, char_id);
}

int inter_party_CharOnline(int char_id, int party_id)
{
	struct party_data* p;
	int i;

	if( party_id == -1 )
	{// Get party_id from the database
		char* data;

		if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			return 0;
		}

		if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
			return 0; //Eh? No party?

		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		party_id = atoi(data);
		SQL->FreeResult(inter->sql_handle);
	}
	if (party_id == 0)
		return 0; //No party...

	p = inter_party->fromsql(party_id);
	if(!p) {
		ShowError("Character %d's party %d not found!\n", char_id, party_id);
		return 0;
	}

	//Set member online
	for(i=0; i<MAX_PARTY; i++) {
		if (p->party.member[i].char_id == char_id) {
			if (!p->party.member[i].online) {
				p->party.member[i].online = 1;
				p->party.count++;
				if (p->party.member[i].lv < p->min_lv ||
					p->party.member[i].lv > p->max_lv)
					inter_party->check_lv(p);
			}
			break;
		}
	}
	return 1;
}

int inter_party_CharOffline(int char_id, int party_id) {
	struct party_data *p=NULL;
	int i;

	if( party_id == -1 )
	{// Get guild_id from the database
		char* data;

		if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT party_id FROM `%s` WHERE char_id='%d'", char_db, char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			return 0;
		}

		if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
			return 0; //Eh? No party?

		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		party_id = atoi(data);
		SQL->FreeResult(inter->sql_handle);
	}
	if (party_id == 0)
		return 0; //No party...

	//Character has a party, set character offline and check if they were the only member online
	if ((p = inter_party->fromsql(party_id)) == NULL)
		return 0;

	//Set member offline
	for(i=0; i< MAX_PARTY; i++) {
		if(p->party.member[i].char_id == char_id)
		{
			p->party.member[i].online = 0;
			p->party.count--;
			if(p->party.member[i].lv == p->min_lv ||
				p->party.member[i].lv == p->max_lv)
				inter_party->check_lv(p);
			break;
		}
	}

	if(!p->party.count)
		//Parties don't have any data that needs be saved at this point... so just remove it from memory.
		idb_remove(inter_party->db, party_id);
	return 1;
}

void inter_party_defaults(void)
{
	inter_party = &inter_party_s;

	inter_party->pt = NULL;
	inter_party->db = NULL;

	inter_party->sql_init = inter_party_sql_init;
	inter_party->sql_final = inter_party_sql_final;
	inter_party->check_lv = inter_party_check_lv;
	inter_party->calc_state = inter_party_calc_state;
	inter_party->tosql = inter_party_tosql;
	inter_party->fromsql = inter_party_fromsql;
	inter_party->search_partyname = inter_party_search_partyname;
	inter_party->check_exp_share = inter_party_check_exp_share;
	inter_party->check_empty = inter_party_check_empty;
	inter_party->parse_frommap = inter_party_parse_frommap;
	inter_party->leave = inter_party_leave;
	inter_party->CharOnline = inter_party_CharOnline;
	inter_party->CharOffline = inter_party_CharOffline;
}