// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef COMMON_CHAR_H
#define COMMON_CHAR_H
#include "../common/cbasetypes.h"
#include "../common/core.h" // CORE_ST_LAST
#include "../common/db.h"
enum E_CHARSERVER_ST {
CHARSERVER_ST_RUNNING = CORE_ST_LAST,
CHARSERVER_ST_SHUTDOWN,
CHARSERVER_ST_LAST
};
struct char_session_data {
bool auth; // whether the session is authed or not
int account_id, login_id1, login_id2, sex;
int found_char[MAX_CHARS]; // ids of chars on this account
time_t unban_time[MAX_CHARS]; // char unban time array
char email[40]; // e-mail (default: a@a.com) by [Yor]
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
int group_id; // permission
uint8 char_slots;
uint32 version;
uint8 clienttype;
char pincode[4+1];
uint32 pincode_seed;
uint16 pincode_try;
uint32 pincode_change;
char new_name[NAME_LENGTH];
char birthdate[10+1]; // YYYY-MM-DD
};
struct online_char_data {
int account_id;
int char_id;
int fd;
int waiting_disconnect;
short server; // -2: unknown server, -1: not connected, 0+: id of server
int pincode_enable;
};
struct mmo_map_server {
int fd;
uint32 ip;
uint16 port;
int users;
unsigned short *map;
unsigned short maps;
};
#define MAX_MAP_SERVERS 2
#define DEFAULT_AUTOSAVE_INTERVAL (300*1000)
enum {
TABLE_INVENTORY,
TABLE_CART,
TABLE_STORAGE,
TABLE_GUILD_STORAGE,
};
extern int char_name_option;
extern char char_name_letters[];
extern bool char_gm_read;
extern int autosave_interval;
extern int save_log;
extern char db_path[];
extern char char_db[256];
extern char scdata_db[256];
extern char cart_db[256];
extern char inventory_db[256];
extern char charlog_db[256];
extern char storage_db[256];
extern char interlog_db[256];
extern char skill_db[256];
extern char memo_db[256];
extern char guild_db[256];
extern char guild_alliance_db[256];
extern char guild_castle_db[256];
extern char guild_expulsion_db[256];
extern char guild_member_db[256];
extern char guild_position_db[256];
extern char guild_skill_db[256];
extern char guild_storage_db[256];
extern char party_db[256];
extern char pet_db[256];
extern char mail_db[256];
extern char auction_db[256];
extern char quest_db[256];
extern char homunculus_db[256];
extern char skill_homunculus_db[256];
extern char mercenary_db[256];
extern char mercenary_owner_db[256];
extern char ragsrvinfo_db[256];
extern char elemental_db[256];
extern char interreg_db[32];
extern char acc_reg_num_db[32];
extern char acc_reg_str_db[32];
extern char char_reg_str_db[32];
extern char char_reg_num_db[32];
extern int db_use_sql_item_db;
extern int db_use_sql_mob_db;
extern int db_use_sql_mob_skill_db;
extern int guild_exp_rate;
extern int log_inter;
void char_load_defaults();
void char_defaults();
struct char_auth_node {
int account_id;
int char_id;
uint32 login_id1;
uint32 login_id2;
uint32 ip;
int sex;
time_t expiration_time; // # of seconds 1/1/1970 (timestamp): Validity limit of the account (0 = unlimited)
int group_id;
unsigned changing_mapservers : 1;
};
/**
* char interface
**/
struct char_interface {
struct mmo_map_server server[MAX_MAP_SERVERS];
int login_fd;
int char_fd;
DBMap* online_char_db; // int account_id -> struct online_char_data*
DBMap* char_db_;
char userid[NAME_LENGTH];
char passwd[NAME_LENGTH];
char server_name[20];
uint32 ip;
uint16 port;
int server_type;
int new_display;
int (*waiting_disconnect) (int tid, int64 tick, int id, intptr_t data);
int (*delete_char_sql) (int char_id);
DBData (*create_online_char_data) (DBKey key, va_list args);
void (*set_account_online) (int account_id);
void (*set_account_offline) (int account_id);
void (*set_char_charselect) (int account_id);
void (*set_char_online) (int map_id, int char_id, int account_id);
void (*set_char_offline) (int char_id, int account_id);
int (*db_setoffline) (DBKey key, DBData *data, va_list ap);
int (*db_kickoffline) (DBKey key, DBData *data, va_list ap);
void (*set_login_all_offline) (void);
void (*set_all_offline) (int id);
void (*set_all_offline_sql) (void);
DBData (*create_charstatus) (DBKey key, va_list args);
int (*mmo_char_tosql) (int char_id, struct mmo_charstatus* p);
int (*memitemdata_to_sql) (const struct item items[], int max, int id, int tableswitch);
int (*inventory_to_sql) (const struct item items[], int max, int id);
int (*mmo_chars_fromsql) (struct char_session_data* sd, uint8* buf);
int (*mmo_char_fromsql) (int char_id, struct mmo_charstatus* p, bool load_everything);
int (*mmo_char_sql_init) (void);
bool (*char_slotchange) (struct char_session_data *sd, int fd, unsigned short from, unsigned short to);
int (*rename_char_sql) (struct char_session_data *sd, int char_id);
int (*check_char_name) (char * name, char * esc_name);
int (*make_new_char_sql) (struct char_session_data* sd, char* name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style);
int (*divorce_char_sql) (int partner_id1, int partner_id2);
int (*count_users) (void);
int (*mmo_char_tobuf) (uint8* buffer, struct mmo_charstatus* p);
void (*mmo_char_send099d) (int fd, struct char_session_data *sd);
void (*mmo_char_send_ban_list) (int fd, struct char_session_data *sd);
void (*mmo_char_send_slots_info) (int fd, struct char_session_data* sd);
int (*mmo_char_send_characters) (int fd, struct char_session_data* sd);
int (*char_married) (int pl1, int pl2);
int (*char_child) (int parent_id, int child_id);
int (*char_family) (int cid1, int cid2, int cid3);
void (*disconnect_player) (int account_id);
void (*authfail_fd) (int fd, int type);
void (*request_account_data) (int account_id);
void (*auth_ok) (int fd, struct char_session_data *sd);
void (*ping_login_server) (int fd);
int (*parse_fromlogin_connection_state) (int fd);
void (*auth_error) (int fd, unsigned char flag);
void (*parse_fromlogin_auth_state) (int fd);
void (*parse_fromlogin_account_data) (int fd);
void (*parse_fromlogin_login_pong) (int fd);
void (*changesex) (int account_id, int sex);
int (*parse_fromlogin_changesex_reply) (int fd);
void (*parse_fromlogin_account_reg2) (int fd);
void (*parse_fromlogin_ban) (int fd);
void (*parse_fromlogin_kick) (int fd);
void (*update_ip) (int fd);
void (*parse_fromlogin_update_ip) (int fd);
void (*parse_fromlogin_accinfo2_failed) (int fd);
void (*parse_fromlogin_accinfo2_ok) (int fd);
int (*parse_fromlogin) (int fd);
int (*request_accreg2) (int account_id, int char_id);
void (*global_accreg_to_login_start) (int account_id, int char_id);
void (*global_accreg_to_login_send) (void);
void (*global_accreg_to_login_add) (const char *key, unsigned int index, intptr_t val, bool is_string);
void (*read_fame_list) (void);
int (*send_fame_list) (int fd);
void (*update_fame_list) (int type, int index, int fame);
int (*loadName) (int char_id, char* name);
void (*parse_frommap_datasync) (int fd);
void (*parse_frommap_skillid2idx) (int fd);
void (*map_received_ok) (int fd);
void (*send_maps) (int fd, int id, int j);
void (*parse_frommap_map_names) (int fd, int id);
void (*send_scdata) (int fd, int aid, int cid);
void (*parse_frommap_request_scdata) (int fd);
void (*parse_frommap_set_users_count) (int fd, int id);
void (*parse_frommap_set_users) (int fd, int id);
void (*save_character_ack) (int fd, int aid, int cid);
void (*parse_frommap_save_character) (int fd, int id);
void (*select_ack) (int fd, int account_id, uint8 flag);
void (*parse_frommap_char_select_req) (int fd);
void (*change_map_server_ack) (int fd, uint8 *data, bool ok);
void (*parse_frommap_change_map_server) (int fd);
void (*parse_frommap_remove_friend) (int fd);
void (*char_name_ack) (int fd, int char_id);
void (*parse_frommap_char_name_request) (int fd);
void (*parse_frommap_change_email) (int fd);
void (*ban) (int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second);
void (*unban) (int char_id, int *result);
void (*ask_name_ack) (int fd, int acc, const char* name, int type, int result);
void (*parse_frommap_change_account) (int fd);
void (*parse_frommap_fame_list) (int fd);
void (*parse_frommap_divorce_char) (int fd);
void (*parse_frommap_ragsrvinfo) (int fd);
void (*parse_frommap_set_char_offline) (int fd);
void (*parse_frommap_set_all_offline) (int fd, int id);
void (*parse_frommap_set_char_online) (int fd, int id);
void (*parse_frommap_build_fame_list) (int fd);
void (*parse_frommap_save_status_change_data) (int fd);
void (*send_pong) (int fd);
void (*parse_frommap_ping) (int fd);
void (*map_auth_ok) (int fd, int account_id, struct char_auth_node* node, struct mmo_charstatus* cd);
void (*map_auth_failed) (int fd, int account_id, int char_id, int login_id1, char sex, uint32 ip);
void (*parse_frommap_auth_request) (int fd, int id);
void (*parse_frommap_update_ip) (int fd, int id);
void (*parse_frommap_request_stats_report) (int fd);
void (*parse_frommap_scdata_update) (int fd);
void (*parse_frommap_scdata_delete) (int fd);
int (*parse_frommap) (int fd);
int (*search_mapserver) (unsigned short map, uint32 ip, uint16 port);
int (*mapif_init) (int fd);
int (*lan_subnetcheck) (uint32 ip);
void (*delete2_ack) (int fd, int char_id, uint32 result, time_t delete_date);
void (*delete2_accept_actual_ack) (int fd, int char_id, uint32 result);
void (*delete2_accept_ack) (int fd, int char_id, uint32 result);
void (*delete2_cancel_ack) (int fd, int char_id, uint32 result);
void (*delete2_req) (int fd, struct char_session_data* sd);
void (*delete2_accept) (int fd, struct char_session_data* sd);
void (*delete2_cancel) (int fd, struct char_session_data* sd);
void (*send_account_id) (int fd, int account_id);
void (*parse_char_connect) (int fd, struct char_session_data* sd, uint32 ipl);
void (*send_map_info) (int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd);
void (*send_wait_char_server) (int fd);
int (*search_default_maps_mapserver) (struct mmo_charstatus *cd);
void (*parse_char_select) (int fd, struct char_session_data* sd, uint32 ipl);
void (*creation_failed) (int fd, int result);
void (*creation_ok) (int fd, struct mmo_charstatus *char_dat);
void (*parse_char_create_new_char) (int fd, struct char_session_data* sd);
void (*delete_char_failed) (int fd, int flag);
void (*delete_char_ok) (int fd);
void (*parse_char_delete_char) (int fd, struct char_session_data* sd, unsigned short cmd);
void (*parse_char_ping) (int fd);
void (*allow_rename) (int fd, int flag);
void (*parse_char_rename_char) (int fd, struct char_session_data* sd);
void (*parse_char_rename_char2) (int fd, struct char_session_data* sd);
void (*rename_char_ack) (int fd, int flag);
void (*parse_char_rename_char_confirm) (int fd, struct char_session_data* sd);
void (*captcha_notsupported) (int fd);
void (*parse_char_request_captcha) (int fd);
void (*parse_char_check_captcha) (int fd);
void (*parse_char_delete2_req) (int fd, struct char_session_data* sd);
void (*parse_char_delete2_accept) (int fd, struct char_session_data* sd);
void (*parse_char_delete2_cancel) (int fd, struct char_session_data* sd);
void (*login_map_server_ack) (int fd, uint8 flag);
void (*parse_char_login_map_server) (int fd);
void (*parse_char_pincode_check) (int fd, struct char_session_data* sd);
void (*parse_char_pincode_window) (int fd, struct char_session_data* sd);
void (*parse_char_pincode_change) (int fd, struct char_session_data* sd);
void (*parse_char_pincode_first_pin) (int fd, struct char_session_data* sd);
void (*parse_char_request_chars) (int fd, struct char_session_data* sd);
void (*change_character_slot_ack) (int fd, bool ret);
void (*parse_char_move_character) (int fd, struct char_session_data* sd);
int (*parse_char_unknown_packet) (int fd, uint32 ipl);
int (*parse_char) (int fd);
int (*broadcast_user_count) (int tid, int64 tick, int id, intptr_t data);
int (*send_accounts_tologin_sub) (DBKey key, DBData *data, va_list ap);
int (*send_accounts_tologin) (int tid, int64 tick, int id, intptr_t data);
int (*check_connect_login_server) (int tid, int64 tick, int id, intptr_t data);
int (*online_data_cleanup_sub) (DBKey key, DBData *data, va_list ap);
int (*online_data_cleanup) (int tid, int64 tick, int id, intptr_t data);
int (*lan_config_read) (const char *lancfgName);
void (*sql_config_read) (const char* cfgName);
void (*config_dispatch) (char *w1, char *w2);
int (*config_read) (const char* cfgName);
};
struct char_interface *chr;
#endif /* COMMON_CHAR_H */