summaryrefslogblamecommitdiff
path: root/src/char/char.c
blob: 18269aeafbde8a6bd63573d17f06ef7452d7ebd6 (plain) (tree)
1
2
3
4
5



                                                         
                                             














                                                                        

                     
                                         

                 


                             
                          







                               
                           
                             
                                 






                              
                        


                           
                          





                            
                       


                         



                   
                      
                               
 







                                                                                                                                                                
                       






                                     













                                                    

                                       
                             

                                        




                                                   
                                     
                                                  



                                             
                                                    
 
                                    
                           
 

                          










                                                                                                                        
                                                                                                                                                                                                           
                                                                                                                   
                                                                                                                                                                  
                                                                                                            
 


                                                                                                                                                         
                                                                                                       
 

                                 
                                                  
                          







                                  
                                                    
 


                                             


                                                  

                                                


                                                         

                                                          
              
                                                
     
                                                 
      
 
                                                
 




                                                       
                                                                         




                                                       


                    
                                                                                
 



                                                      
                               
                                       

                                                      
                                       

 
                                                   
 



                                             

 
                                                    
 



                                             

 
                                                    
 
                                           
 
                                                                                                                        
 
                                    

                                                                                                         
 

                                
                                           
                                                                                   
 
                                                            
                                                                                      

                                                              
 
                                                                          
                                                    

 
                                                                         
 

                                           
 
                   

                                                                                                                                       

                                           
                                                                                                                        

                                                                                               
                                                                                                                                               
                                                                                                                   
                                                                                                                                                           






                                     
                                                       


                                                            
                                                                                      



                                                                                                          
                                                                    
                                                             

                             
                                                                          
                                                    

 
                                                              
 



                                           

                                                                                                                                             


            


                                                                                                                                      
 
                                                                      
 
                               
                                                          



                                                                                  
 

                                                                                                                                               

         

                                                                                                       
                                            

                                                                                                                 

                                                                   
                                                                                              






                                                                      
                                                       





                                                                                                                 
                                                                                                                                         
                                                     

 


               
                                                                               
 
                                                                                          
                                        
                              
                              


                                                                   
                                                                                              

                                                                      
                                                  

                                                                                         

 


               
                                                                                
 
                                                                                          
                                        
                              
 

                                                             
 
                                                                                 
                                                                          
                                                                                                                                             
                                                                
                                                                                 

                                 
 
                 

 
                                            

                                                                       


                                         

 
                                        
 



                                                                           
                                                                                 
 
                                                                                     
                       
                                     

 
                                          
 
                                      





                                                                                                            

 


                    
                                                                          
 


                                                                                
                                
 
 
                                                                     
 







                                                                                                    

                                            
 
                                                                        
 
                           



                                                                         
                                                                                        






                                                          
                                                                              




                                                     












                                                                                                 
                                                                                                                


                                                                                                                                                  
                                                                                                                    
                                                                                                                   
                                                                                                                                    
                                                                                              

                             
                                     
 



                                               
 
                                                                                                                     
                                                                                     
                                                                                                                 
                                                                                            
                                                                                                                          

                                                                                                                                 
                                                                                                                                      

                                                                                                                                                





                                                                                             
                                                                                                                


                                                                                                         
                                                                                     
                                                                                                              
                                    

                                                    
                                                         



                                                       
 
                                                                                                                                            

                                                                                                                                                                                                                                                                         

                                 
                                                        
         


                                                             

                                                                                   
                                          

                                                                                 
                                                                       


                                     
                                                                                              
                                                                                            
                                                                                        
                                                                  
                                                                         
                                          
                                                                          



                                                                      
                                                         










                                                                                             
                                                             










                                                                          
                                                                                                                              
                 
                                                         



                                 

                                                                                                   




                                                                
                                                                     
                                                                                                                          
                                                                                                                                               




                                        
                                                                                                
                         
                                                                 





                                             
                
                                                             
                                                 

                                                                                                                                 


                                 

                                                                                                       
                              
                                                               
                                                                                               
                                                                                                                                                        
                                                 
                                                                                                                                                                                   

                                                 

                                                                                                      

                                                                                                                                                                                                                             




                                        
                                                                                                
                         
                                                                 















                                                                               

                              
                                                                                                                             
                 
                                                         


                                 

                                                                                                                       




                                                             

                                                                                                                                   




                                        
                                                                                                
                         
                                                                 




                                                
 
                    
                  

                                                                                                                                




                                                                                  

                                                                                                                                                                                          



                                 
                                                                                        
                 
                                                         



                                                        
      
 
                              
                                                         



                                                                                    
 
 
   





                                                                                           
   
                                                                                                            
 
                  
                                    


                                        
                      
                                                          
 




















                                                      
                


                                                                                              

         
                           
                                                                                                                                                    



                                                                         

                                                        
                                                                                 
 
                                                  
                                                                       
                                                                                          
                                                         
                                        
                                    
                                      
                          

         
                                                                                                                           
                                                                                                                           








                                                                                                                           
                                        
         
 
                                         
                                                                                                                              
                                                
         
 


                                                                                                                                                                
                                                
         
 

                                                                                                                                                                
                                                
         
 





                                                                          
 

                              
 









                                                                                 
                                                                                                         






















































                                                                                                 
                                                                                                              




















                                                                                                                                                                                               
 
                                         
 















                                                                                                                                                                                                                                         

                         















                                                                                                            
                                                                 
                 
 
                               
         
 




                                                      
 
                                                      

                                 














                                                                                                                                                                                                     
 
                                               
                                                                      
                                                      

                                                                                                           
                                 

                                                                       
                                             

                                
         
 
                                                                                                    
                                                 
 
                              
 





                                                                                                                                                      

 












                                                                                                                      
                                                                                                        


































                                                                                                                                                                     

                                                                                                       
                                                                           
 
                             


                                           
                              
                    
 


                        
                                                  
                            




                                        
                                          
                                       

                                      
 
                         
                                                         


                                                                                                           
                                                                                                                                 
                                                                   
                                                                                                               
                                               


























                                                                                                                                





                                                                                                                                


                                                                                                                                
                                                                                                                                


                                                                                                                                
                                                                                                                                
           
                                        
                                    

                         
 
                                                                                   

                                        
                                                               
                                                   
                                                    
                                                        
                                                            
         
 

                                                    
                            
                 
 
 
                                                                                                       
                                                                                             
 
                  

                                  
                             



                                            

                                   
                    
                                 
                           
      
                         
                       
                    
 

                      
                                                    
 

                                                              
 
                                                  






                                        
                                                         


                                                                                                                                         
                                                                                                                                         
                                                                                                                                        

                                                                                                                                                
                                                                
                                                                                         
                                               
































                                                                                                                                      





                                                                                                                                      












                                                                                                                                      
                                                                                                                                      





                                                                                                                                      

                                                                                                                                      

                                                                                                                                      
                                                                                                                                      
           
                                        
                                    

                         
                                                  

                                                                                 
                                    

                         
 
                                                  
 
                                   
 

                                                        
 
                                      


                                                                                                    
         
 
                                      


                                                                                                    
         
 



                                                                                          
                                    




                                                    
                                                 
                                                                                                                                                        
                                                                                         
                                               


                                                                                                                 
         

                                        
                                                                                        
                                                             



                                                                         


                                                                                                    
 


                                                                                     
 

                                         
                                                 
                                                                                                                                        
                                                                                         
                                               


                                                                                                                       
           
                                        
         
 

                                                       
 
                                                                                     

                                                                                                    
                    
                                                                                                                                                                                                     




                                                              
                                                   
                                                                                                                                                                                                                                                                 
                                                                                         
                                               


                                                                                                                                     
           
                                        
         
 
                                                                                   

                                                                        
 
                    

                                                                            
                                                   
                                                                                                                                              
                                                                                         
                                               




                                                                                                                         
                                        
         
 
                                                      



                                                                                         
                                                                                                                                                                                                                                                       

                                  
      
 
                                      
                                                   
                                    
 

                                                      
 
                                                                                        
                                                                                                                                                                  
                                                                                               
                                               



                                                                                                                     
           
                                        
         
 
                                                   
                                          
 

                                                                                                                   
                            
 




                                           
 
                                                                        

                                                     


                                                                                                            
                                       
 
                                                      
 



                                                               
 
                                                                   
                                                                     
                                   
 
                 
 
 
                                                                                      

                                                                                                              


                                       
                       
                                                                                                                            

                             
                                                                                                              





                                       
 


                                                                        

                                                                                                                                                                      

                                                                                                                                                                      
                                                         

                                      
 

                                                                                                               



                                       
                                   

                                                                                                                                                                      


                                     
 
                          

                                                                                                                                                         

                             
 

                    
 
                                     
                                       
                                     
                                                                          
 


                                       

                           

                                                          
 
                                                                                                 

                         


                                                                             


                                  







                                                                       
                                                                                                            

                                  
                                                                                                                                
         
                                                 


                         
                                                                                                                                                                                
         
                                                 




                                                 
                                                                                                        




                                                              




                                                                                                                                                                                
                                                         


                 

 






                                                                               
                                                                    




































                                                                                                                                             
                                                                       
 

              
                              
 
                                         
                            






                                                                                              









                                                           

                                   
                                                  

                                                                        
                                                                        
                                   
                                                                     







                                                                        
                                          
         


                                             

                 

 





                                             
                                                          


                                                  
                                                                                                                                                                                                                    
 

                                       
                             
 

                               

                                              
                                                                                            
 
                                                   
                     
                            
 
                                 



                                  
                                                          

         
                            
                         
                                              
     
                                                        


                                                                                                                                                                         
      


                                          
                                           
      
 
                          
                                        
                                                                 
 
 
                         

                                                                                                                                                                                                      

                                                                                                                                                                      
                                                                                                                        
                                                                                                                                            


                                                                                                                                                         
         
     
                                                   
                                                                                                                                                                                       
                                                                                                                                                                           
                                                                                                                                                                                                      
                                                                                                                                                               


                                                                                                                                                                                              
                                                 
                                                    
         
      
                                                   
                                                            
 



                                         

                                                              
                                                                                                                                                                                                     
                                                                                                                                             
                                                                                                                                                                                     
                                                         

         
                                         







                                                                                                                                                  
                                                                                          




                                                                                                                                                                         
                                                                         

                         

         
                                                                                                                                 
                       

 


                                                                                                              
                                                                  
 
                              
 



                                                                                                                                                                                                                                          
 


                                   
                               
 
                 

 





                                                                                                              
                                            
 

                                                                

                                                                                                               

                   

                                                                                                                                                                                                                                  
 
                                                            
         
                                                                                                       
                                                   


                          









                                                                                              
                                  
 

                                                                                       











                                                                                                 
                                                           





                                      



                                                                                                                                                                             




                                                
                                       



                                                      
                                                                  


                                                   

                                                                                                                                       

                                                                    



                                                                                                                                                                                                                                   
 
                               
                    
                                                 
 

                              
                                                      

                                   
                                               

                                        

                                                                                                                       


                                                                                      

                                                                                                                         

                    
                            

                                                                                                                     

      
                              

                                                                                                                        

                                   

                                                                                                                   

                               

                                                                                                                   

                                       



                                                                                                                           
 
                           

                                                                                                                    

                                          

                                                                                                                  
 
                       
                            

                                                                                                                                                         

      
                              
                                                                                                                    
                                                 




                                                                                                                           
                                                         
         
 
                                                          
                                             

                                                                                                                           

          


                                                                                                                                 
                                               
                           
                                                                                                                        
                 




                                                                       
                                 
 


                     


                                                       


                     

 


                                                                   
                                                         

                                                                       






                                         
 
                                  






                                                             
                               






                                                             


                                           
                                            


                                                        
                        



                                   



                                                  


                                                        
                                 
                                
                         
                                

                                   

      
                                                                                          
                                                                                                                                             
                                                                                                                                                
 

                                                       
                                            
                                       

                                         









                                                    
                         

                                                   
      
                                                                             
                                                                                      
                                      
      
                         
                                             
                    
      
                         
                                      
                    
      
                                                              
                                 
                                                                                                                         





                                                                                                                    



                                                                                          
      
 
                          
 
 
                                 
                                                                        


                                                         

                                                   
                                                                    
                                  
      
 
 

                                 

                                                                             

                                
 
                        
                                                     

                              
 


                                                  
 
                                                       
                                                 
                                                                                                                    







                                                                                                                           

                                                                                                                                                                                     
                                 


                                    
 
                                           
 


                                            
 


                                                            

                                                                               

                                                                                             
                        










                                                     
 


                                          
                                                                              
 
                          
                       
                         
                    
      
                               
                                                                                       
 


                                                 
                         
                                               

                                                                                                                                                        
      
                                                              
                                                    

                                       
 
                 

 
                                              
 


                                                                                                                              


                           
                                                                

                                       
                                                           


                                 
                                           
                 

 
                                                       
 


                                                                                                                               


                           
                                                                

                                            
                                                           


                                 
                                           
                 

 
                                                         
 


                                                                                                                                                                          





                              


                                                                                        




                                                                                                                                        
                                                           


                                       
                                           
                 

 


                                                                        
                                                  
 

                                     
 
                                                     
                                                                                                                                                                
                               
                              

 
                                              






                            
                                                     
 



                                             

 

                                                              

                                           

                        



                                                                                                            
                                                                                                                                                                   
                                                                           
                                                                                                                                                      
                                                       
                                                

                               

                                                                                                       
                                                




                                   
                                
                                                          





                                        
                                                 

                                                     

 
                                          




                                                                                         
 
                                                        





                                                                                                                                                         
                                                                                                                                
                               


                                                                                
                                    






                           
                                                       






                            
                                                   
 
                                            











                                                      
                                                                                                                               







                                                                                                                                         
                                                                                                                       
                                                                      


                                                                                                                          
                                                                                                              
                                                                      

                                              
                                                            

                                             
                                                              




                                      
                                                     
 
                                                                                                   

                                                              
                                                                                                                                                                              









                                                                                                                                                                                                       

                                                                                 
                                                   
                                                 
                                                                                
                                                                                                                                
                                                             
                                              

                                                    

                                                             
                                 
                                                           








                                               
                                                   

                        

                                                  

 
                                                   





                                  
                               

 



                                                                             
  


                                                        
                                                     

                                            
                                                                                       

                           













                                                                                  





                                                                                                                                  
                                                         




                                                                                    
                                                       
 
                                                 
              
                                    
                             






                                     
                       




                                                                                             
                         


                                


                                                                                                                                        


                                                                                                        


                                        
         
 
                                                                                  
                                                                        
         
                            

                                                     
                                    

                                                  
                                 


                 
                                                     

                                                                
                                                    


                                    
                                            
 
                                                             
                                                     
                                             


                         
                                             

                               
                                                                                                         


                                                

                                                               
                                                                                                                                                                   
                                                                           
                                                                                                                                                             




                                                      
                                                                                                                                                                           

                                               
                                                       
                                              

                                                              
                                                               




                                                                        
                                  


                              
                                      


                       
                                                  




                              
                               
 
                                              


                                                          
                                             

                                          
                                 

                                                                 
                                   



                        
                                                        
 
                                                                                        



                                                                                 
                                                    
 
                                                                                             

                                                                                                              

                          
 

                                       
                                                  
                                   
                                                                                                                     
                                 


                         
                                            
                                 
                                   
                                         
                         

                                                                                                                                           
                                       
                                 
                                                                                                    
                                                   
                                                          


                 
                                    
                                              
 
                                                                         
                                                                                      



                                         
                 
 
                                  
                                                                           


                                                      
                                                                              
                                                 
                              
 
                                                                           
                                    
                                                       
                                                 
                         
                                                                    
                         
                              
 
                                                    
                         

                                                       
                                                                      
                         
                              
 



                                                      
                                                                    
                              
 




                                                      
                                                                             
                                                 
                         
                              
 
                                                                    
                                    

                                                                                      
                                                                      
                              
 



                                                                                       
                                                             
                              
 




                                                                                  
                                                              
                         
                              
 


                                                                     
                                                                   

                              
 



                                                                                     
                                                                         





                                                                                         
                                                                     

                              

                                                                                                                         
                                               

                                         



                       

 
                                                            
 





                                                     


                         
 
 
   
                                                                                                                  
    

                                                                          





                                                
 
 
   
                                                                                                                                       
    

                                                  
                                                         
 
 
   
                                                                                                                      
    

                                                                                                              
                                            

                                   
                                                                                                     
                  
 
                                                          
                    
 
                                            
                  
 
                         
                                                          
                          
 


                                                
 
                                                                                                                      
                                  
 
                                                                           

                                    
                
                                                          
                          
 
                           
                                                               

                                  
         
 
                                      
 


                                                                                            

                                                                                        
         
 
 

                                     








                                                                


                                                                                                                                                                                                                                                                                                                                                                                           

                          
                                                                

                                                   
                                                                

                                                     
                                                                


                                                                             


                                                                                                                                                                                                                                                                                                                                                                                     

                          
                                                                

                                                     
                                                                

                                                       
                                                                


                                                                               


                                                                                                                                                                                                                    

                          
                                                                

                                                     
                                                                

                                                       
                                                                

                                                                               
                                           
 
 
                                          

                                      

                                 
 























                                                                                         
                                          
            
                                         

                 

 

                                                                




                              
                               

 
                                                                                                       
                                                                              
                                                 
 


                   


                                                                                                                          
         
                                                                







                                                                  

 
                                               
 


                                   
 
                                                  
 

                                  
 
                                                     


                                

                                                                                                                                                                                                  


                                                                           
         

                                     
 
                                        







                                                            
                                                 
 
                
 


                                                                
                                         


                                                                         

                                                           
                                                           
                                                         

                                                                               

                                                       
                                                                                  
                                              

                                                                  
                              




                                                                                 


                                                          

                         

         
 
                                                        
 
              
 



                                                                        
         
 
                                                                                      
                                                                                                                        
                                                            
 
                                       

                                                  
                                                                         

                                   
 
                                                      

                               
                                                                                                               


                                                                         
                                                 

                       
                                                   








                                                                      
                                                                                                       
                 





                                                                                                  









                                                                                                                                   

                                                                                                                                                              









                                           
                                           


              
                                                     



                               
                                       



                          
                                                              
 


                                                                                     



                         
                                                        

                                                                                      
              
 
                                             
                                                                                                                              
                                                    



                                                                                                                        

                                                                                                                                                 
                                                                                                                                                                   







                                                                               
                                                             







                                                                    
                                                             









                                                                                                                                 



                                                                                               

                                                                                
                                                    

                                                                                                                    
                                                                                                                               
                                                   

         

                                                                     

                                                      





                           
                                                               







                                  
                                                      







                                         
                                                    
         
                                                   



















                                                                                                             

                                                     


         
                                                                          








                                                    
                                                        



                                         
                                                                                                                                     
                        
                                                
                                                                                               
                                                                                  

                                          
                                               
                                                                      
                                                                                          

         
                                                                                                      
                                                              





















                                                                                                                                   
                                                                                                   



                                                                     
                                                                   
                                 
                                                                    



                         
                                                    


                                     
                                                                                                                            
                                                  
                                                 



                         
                                                   



                               
                                                                                                    


                                                      
                                             
      


                        
                                                        
 
                                             


                        
                                                   
 




                                                                                                                               



                          
                                                                                                                                                 


                          
                                                                  
 

                                














                                                               

                                                                               

                                                                                                  
                                                   
           





                                                                              
                                     
                                                    
                                                             
                                                   


         
                                                

                                                       

                                                                                                                                                 

                                    


         
                                                                                      
 
                          


                               
                                                     




                               



                                                                            
  




                                     
                                                   
 
                                                    











                                                                                                                                                      
                                                                            

                                                                               
 



                                                                                                                                                               
                                                                       








                                                     
                                                     




                                                                                                                      
                                                                        
                                                                                                                               











                                                                             

                         
                                                                                            
 
                                                                                                                                                       
                                                 

                                                          
                                                 
                                                                    
                                                 
                                                   


                                                 
                           

                                  


                                                                                         
                                                   
 
                                          
                                                             




                                                                        
                                       

                                                                      
                                      

                                                                                                         
                                      

                                                                      
                                      

                                                                   
                                      

                                                               
                                      


                                                                                                                   
                                      

                                                             
                                      

                                                                          
                                      



                         
                                                             
                                                                                                                                     
                                                               


         
                                                















                                                                                                         



                                  







                                                                                              
                                                              






                                                                             
                                                                






                                                                               
                                        




                         
                                                   
 
                                                          


                         
                                                 
 
                                                           
 
                                                                                
 
                                                                                                                                          

                                                                                                
                                                 



                         
                                                       
 
                                                         


                         
                                                              
 
                                 


                        
                                                              
 
                                                            


                         
                                                      
 

                                


                        
                                                              






                                                        

                                                                                                                                              




                                               
                      


                                                                                                                                                      




                                                                                                                              
                                                                                                    

                                                                                                  

                                                                                        





                                      
                                  





                              
                                           
 
                           


                        
                                                                                                            
 
                        























                                                                                                                                   
                                                                                                         










                                  
                                                           

                                       

                                    








                                               

                                                                     

                                                     
                                                                
                                                                             

         
                                                                          

                              

                                                              


                       
                                                     










                                                 
                                                           

                                                              
                                                              


                       
                                                                                  


         
                                                        
 
                                                  
                                                                                                           


                        
                                                    








                                       




                                                                                                        
                                                 



                          
                                                    




                                       
                                                                                                                                                   

                                                                                                       
                                                 



                          
                                     
 

               

                                                                              
                                                                                                               
                                 

                         
                                            
                                 
                                        
                                         


                         

                                             
                                                                       
                                                                                      


                                                               
                                         
                         

                                         
                 
 
                                    


                                                                   
                                                                




                                                                   
                                                                   



                                                                                      
                                                                     
                              
 


                                                                                                
                         
                                                                      
                         
                              
 


                                                         
                                                                           





                                                                                      
                                                                     
                         

                              



                                                                                         
                                                                          
 
                         


                                                          
                                                        
                                                 
                         
                                                                       
                         
                              
 


                                                                   
                         
                                                                         
                         
                              
 


                                                                                                                     
                                 
                                                                             

                                 
 


                                                         
 
                                                                         




                                                                                                                    
                                                                    

                              
                                                                                                                                                              

                                                       
                         
                                                                      
                         
                              
 


                                                                         
                         
                                                                 
                         
                              
 



                                                        
 
                                                                    
                              
 


                                                                
                         
                                                                  
                         
                              
 


                                                                                      
                                                                        
                              
 
                                                                             
                                                                           
                              
 


                                                                       
                                                                           
                              
 


                                                                                    
                                                                       
                              
 



                                                                                      
                                                                               

                              
 
                                                               
                                                            
                              
 
                                                                    
                                                       
                                                 
 
                         
                                                                        
                         
                              
 

                                                                
                                                                     
                              
 




                                                                  
                                                                             







                                                        
                                                                             

                                      
 


                                                        
                                                                 

                                                                         
 

                                                                                                                   
                                               

                                         

                           
 
                 

 
                               
 
              
                                                       
                                      

 
                                
 
              
                                                       
                                         

 

                                                                                       
                                                                            
 
                 
 
                                                     
         

                                                                




                                                                                                                        



                  

 
                                                                     

                                  
                                     

 






                                                                         
                                              
 



                                                                                                                                                                      
         

                                                                                     

 
 
                                                          






                                                                      
                                                                                    




                                                       
                         
                                                        
     
                                         

      
                        

 
                                                                              







                               







                                                         
                                                                       
                                        

                                                                                            
                                                                                                           
                                               

         
                                                            

 



                                                                                                 
                                                                       





                                        

 
                                                                  
                            
                       



                               
                        



                                                                  
                                                                                    


                       
                                                                                                                                                                                     
         
                                                 
                                                                                    

                       
 
                                                                                               
 
                                                                   
                                                                                    


                       


                                                                            

                                               
                                                                                                                                                  

                                                                  
                                                         
                                                                                            

                               

                                                                                       
 

                              
                                                                                                                         




                               
                                                                                                                         

                               
         



                                                
                                                                                                                                                                    
         
                                                 
                                                                                    


                       
                                                                    

 
                                                                     

                                                   
                       
                       


                           
                        

















                                                                                                        
                                                                                        


                       
                                                                                                                                                                                                  
                      
                                                 
                                                                                        


                       
                                                                                 
                                                                                               


                                                    
                                                                                             




                                                                              
                                                                                         


                       

                                                                                                                            
                                                                                                        



                       
                                               
         
                                                                                        




                                       
 
                                                              

 
                                                                     


                            
                        




                                                                  
                                                                                        




                                                                        
                                                                        
                                                                                                                                      
         
                                                 
                                                                                        


                       
                                                              

 
                                                        





                                  
                                                                                     




                                         

                                    

                         
                                                                                                                  







                                                                                            

                                                                              






                                           
                                             
 
                                                      
                                       



                                
                                                                    






                                                         
                                                                                                             
                                               


                                                                                                          
                                                                                                    
                                               


                                                
                                     


                                                               
                                                                                 
                                                   
                                                                         
                                               



                 
                                                                                                             
 






                              
                        





                                                                                                
                         





                                                          
                          

 
                                              



                              
                                                                                                     


                         
                                                                        


              
                            
                                                                                          

                                       
                                                                                               

                                       
                                                                                               

                                       
                                                                                                

                                       
                                                                                              

                                       
                                                                                               










                                                                                                                                                            

                                                                                                                  


                                       
                                    



                          

                             
                                
 


                         
                                             
                                                   
                                                                                                   
                                                                  
                                               




                               
                                                                                                                                          

                                                                                        
                                                     
                                               


                       




                                                                                                                                                                 

                                                   
                                                               



                             
                                           


                                                                                              
                                                               



                                                                                                                              


                                                                                                  
                                                       
                                                               



                                                                                       
                                                                      
                        


                                  
                               

                                                                                                                      
                                                                                                                      


                                                                                                                                                       
                                                         



                                                                                                
                                                              




                                                                        
                                                                                                                           
                                                    
                                                                                   
                                                                     

                               
                                                           


                                                                                                                                                                                      
                                                                     



                               

                                                        
                                                                               
         
                                                                                                                                   

                                                                          
                                                             


                       
                                                   
                            
                                                           
 












                                                    
                                                    














                                                                                                          
                                                                                                               





                                            
                                                                     
 

                


                                     
                                                              


                         

                                                                                                               

                   
                                    
                                                        
                            
                










                                           


                                                                                      
                 
                                                                                                                                                          




                                                                                                                                                                                                                                    
         
 
                                                                                                  
                         
                                                 


                                               

                                                                                                 



                                                                                      

                          
                           



                          



                              
                                                     






                            
                                       





                            

                                                                                                                               
 
                       

                               
 
                         
                                             
                                                   
                                                                                                   
                                                                   
                                               





                                                                                                    



                                               




                                                                                                         
                                               






                                                              
                                               




                                               
 
                              
                                        


                                                                            
                                               

                       
                                       
                                
 
 
                                        



                        
                                               






                             

                                                                                                           


                                 
                                                     



                                                              
                       

                                        
                                                    



                                                             

         
                                 

 

                                                                                                            


                                                     
                                                      





                                                              
                       
 
                                        
                                                    

                                                             
                
                      
         
 
                                 

 
                                                  





                             
 

                                                                                                                   



                               
 
                                                              
                            
                       
                                          
 
                                    

 
                                             







                             
                                                   
 
                                      


                        
                                                 
 
                                      


                         
                                                                             
 
                                 


                        
                                                                                
 
                                    


                         
                                                                                
 
                                    





                        
                                                         






                              
                                                                
 
                                    
              

                                               
 
                                                                           
                                                     

                                                   
                                                   
                                              
         
                                                            
                
                                                            
 



                                                           

                                                                    
                                                                                  
                                    
         
                                  
 
                         

 

                                                                                                             
 

                                           
 
                          

 

                                                                                                              
 
                                           
                                                                  
 
                         

 

                                                                                                              
 

                                           
 
                          

 

                                                                                                                 
 


                                           

 
                                                                               
 
                                       


                        
                                                            








                                                             
                                                                                
 

                                                                              


                                                                                  
                                               
     
                                                      



                         
                                                             
 

                                                                                                                                                                                  

                 
 
                                  
 
                           
                                     
                                                     
 
                                                                         

                                                    
                             
                               
 
                                        
         

                                                
                                                                                                                               


                                                                                                                        
                                                                         
                 
                                 


                         




                                                                                                                                               
 
                                                                    
                                                                             



                                         
                 
 
                              





                                                                                          
                                                                     
                         
                              
 



                                                
                                                                    
                         
                              
 
                                          
                         
                                                                                                                                               

                                   
                                                 
                           

                                                                                   
                         
                                                 
     

                                                                                                                                   
                         
                                                 
      
 
                                                                        
                         
                              
 






                                                                              
                                                                         

                              





                                                                      
                                                         





                                                            
                                                                            

                                      
 




                                                                           
                                                                             




                                              
                                                





                                                                                                                                          
                                                                                    





                                                                 
                                                                    




                                                                    
                                                                  

                              


                                                 
                                                                    

                              


                                                  
                                                                       
                              
 


                                                  
                                                                       
                              
 




                                                       
                                                                          
                         
                                                                               
 

                                                 
                                                 
                                                                      
                              
 

                                                 
                                                
                                                                       
                              
 

                                                 
                                                 
                                                                       
                              
 

                                                                
                                                 
                                                                          
                              
 

                                                
                                                                      
                              
 

                                                                        

                                                
                                                                               

                                 
 

                                                  
                                                                            
                                                 
                         



                       

 

                                                                                
                                       






                                          
                                                                

                                                      
                                                 

         
                                       

                 

 



                                                                     
                                                                                           
 
                                                                

                                  
                              

                                  
                                                                       



                         

 

                                                                                 
                                                               

                                                    
                                                                           

                          





                                                                                                             

                 

 

                                                                                      
                                                                       


                                                            
 
                                                                                                                      
                                  

                         
 

                                                                         
                                                                                     
 
                                     
 
                 

 
                                                  
                                                                                 

                                                           

                                                                              
                                           

                                                                                                                                       
                                                              
                                                                                 

                 

 


               
                                                                                         
 
                                                               
                              


                                                                        
                                                                                 

                                                                               
                                                    
                 

 

                                                                               
                                                                                        
                 

 







                                                                                  
                                                                     
 



                                                      
 










                                                                                                                  
         


                                                                                                                 
 





                                                                        
 









                                                                                                              
 

                                                                           













                                                                                                           
                                                                                                             










                                                                                                                           
         

















                                                                                                                       
                                                                                                       














                                                                                                                     
                                                                                                                              





























                                                                                                                                   
                                                                                                          






















                                                                                                                          
 
 







                                                                                 
                                                                 





















                                                                                       

                                                                        


                                                               

                                                                     










                                                                                                               
         


                                    
 
 








                                                                                            
                                                                                                    
 
                                                      
 







































                                                                                                                                               
                                                                                                      










































                                                                                                         
                                                                                                         






























                                                                                                            
                                                                                                        































                                                                                                                                            
                                                                                                       


























                                                                                              
                                                                                                            










































                                                                                                               
                                                                                                                



























                                                                                                                   
                                                                                                            










                                                                                                               
         



                                                                                                                             
                                                                                             








                                                              
                                                                              

                     
 














                                                                                           

                                 

                                                                                                    
                                 














                                                                                                                
 








                                                                                             
                                                                                                           






                                                                        
                      










                                                                                                              

                                                                                    

                                                                                                            

                                              
                 
         
 

                                                                               
 










                                                                                                                                        
 

                    
 








                                                                                             
                                                                                                           










                                                                                                              
         
 
                                                                                                    





                                                                                                                        






















                                                                                                                                               
                                                                                                     











                                              

                                                                                                                                
                    

 

                  
              
 
                                       
 
                               
 

                                   
 
                       
 
                             
 
                         
                         
                         
 

                                                                                           
 

                                                                
                                        
 
                                  
                                           
                                  
         
 

                            
                                     
                          
 

                                                  
 

                                  
                                   
                                  


                                    

                                    
                                  
                            









                                  

                          
                                       

 
                                               
                             
 
                                                     

                       
                                                       

                                                                                                     
                                                                  

                                                
                                     
                                             
         
 
 
























                                                         
                       
  
                                                    

                     
                            
 

                                             

                    












                                                                            




                                                   
                                                                                                         

                                                                                                                 
                                                                                                        

 

                                  
              
                                                     
 
                             
 
                                                                    
                                                          

                                                                        
 

                                 

                                                 
 
                           

                                                       
                                  
 

                          
                        





                                                               
 


                                                            
                                                      
                                                     
                                                   
                                                        
 

                                                           








                                                                                                                       
                                     


                                                                                                    
                                                                                               

                           

         
                
                                                                           

                                                                                                                          
                                                                                                                                         
         
      
 
                                                                            
 
                                                 
                                                             
 
                              
 

                                                 
 
                                                              
                                
                                                       
 
                                      




                                                                                                           
                                                               
                 
                               
                                                                              
                                                             


                 
                        


                                                                                      

                                                                                                
 
                                               
                                                                                 

                                                                

                                                                                                 
 
                                                                 
                      

                                                                                                              

                       

                                                                                                                                                                                                

                             

                                                                                                                                                               
 
                                                 
 
                                                                                
                                                                                              

                                   
 
                                                   
                    
                                                  
                                     
      
                                                                                                                        
 
                                           
         

                                                      

         
                               
 
                 
 







                             
                                 
                              
                                   
                               
                                    
                              
                                   
                               
                             
                               
                                 
                               
                                     
                         
                         



                        










                                                    
                                                              





                             


                                  















                                                                    
                                                              
                                          




                                                        
                                            





























































                                                                                      
                                                














                                                                                                




                                                                            
                                                      















































                                                                                  
                                                    


                                                                      
                                            











                                                                            
 
/**
 * This file is part of Hercules.
 * http://herc.ws - http://github.com/HerculesWS/Hercules
 *
 * Copyright (C) 2012-2018  Hercules Dev Team
 * Copyright (C)  Athena Dev Teams
 *
 * Hercules is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
#define HERCULES_CORE

#include "config/core.h" // CONSOLE_INPUT
#include "char.h"

#include "char/HPMchar.h"
#include "char/geoip.h"
#include "char/int_auction.h"
#include "char/int_clan.h"
#include "char/int_elemental.h"
#include "char/int_guild.h"
#include "char/int_homun.h"
#include "char/int_mail.h"
#include "char/int_mercenary.h"
#include "char/int_party.h"
#include "char/int_pet.h"
#include "char/int_quest.h"
#include "char/int_rodex.h"
#include "char/int_storage.h"
#include "char/int_achievement.h"
#include "char/inter.h"
#include "char/loginif.h"
#include "char/mapif.h"
#include "char/pincode.h"

#include "common/HPM.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/console.h"
#include "common/core.h"
#include "common/db.h"
#include "common/memmgr.h"
#include "common/mapindex.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/sql.h"
#include "common/timer.h"
#include "common/utils.h"

#include <signal.h>
#include <stdarg.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h> // stat()

#if MAX_MAP_SERVERS > 1
#	ifdef _MSC_VER
#		pragma message("WARNING: your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK")
#	else
#		warning your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK
#	endif
#endif

// private declarations
char char_db[256] = "char";
char scdata_db[256] = "sc_data";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
char charlog_db[256] = "charlog";
char storage_db[256] = "storage";
char interlog_db[256] = "interlog";
char skill_db[256] = "skill";
char memo_db[256] = "memo";
char guild_db[256] = "guild";
char guild_alliance_db[256] = "guild_alliance";
char guild_castle_db[256] = "guild_castle";
char guild_expulsion_db[256] = "guild_expulsion";
char guild_member_db[256] = "guild_member";
char guild_position_db[256] = "guild_position";
char guild_skill_db[256] = "guild_skill";
char guild_storage_db[256] = "guild_storage";
char party_db[256] = "party";
char pet_db[256] = "pet";
char mail_db[256] = "mail"; // MAIL SYSTEM
char auction_db[256] = "auction"; // Auctions System
static char friend_db[256] = "friends";
static char hotkey_db[256] = "hotkey";
char quest_db[256] = "quest";
char rodex_db[256] = "rodex_mail";
char rodex_item_db[256] = "rodex_items";
char homunculus_db[256] = "homunculus";
char skill_homunculus_db[256] = "skill_homunculus";
char mercenary_db[256] = "mercenary";
char mercenary_owner_db[256] = "mercenary_owner";
char ragsrvinfo_db[256] = "ragsrvinfo";
char elemental_db[256] = "elemental";
static char account_data_db[256] = "account_data";
char acc_reg_num_db[32] = "acc_reg_num_db";
char acc_reg_str_db[32] = "acc_reg_str_db";
char char_reg_str_db[32] = "char_reg_str_db";
char char_reg_num_db[32] = "char_reg_num_db";
char char_achievement_db[256] = "char_achievements";

static struct char_interface char_s;
struct char_interface *chr;

char db_path[1024] = "db";

static char wisp_server_name[NAME_LENGTH] = "Server";
static char login_ip_str[128];
static uint32 login_ip = 0;
static uint16 login_port = 6900;
static char char_ip_str[128];
static char bind_ip_str[128];
static uint32 bind_ip = INADDR_ANY;
static int char_maintenance_min_group_id = 0;
static bool enable_char_creation = true; ///< Whether to allow character creation.

static bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorized in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
static char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]

static int char_del_level = 0; ///< From which level you can delete character [Lupus]
static int char_del_delay = 86400;
static bool char_aegis_delete = false; ///< Verify if char is in guild/party or char and reacts as Aegis does (disallow deletion), @see chr->delete2_req.
static bool char_aegis_rename = false; // whether or not the player can be renamed while in party/guild

static int max_connect_user = -1;
static int gm_allow_group = -1;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
static int start_zeny = 0;

/// Start items for new characters
struct start_item_s {
	int id;
	int amount;
	int loc;
	bool stackable;
};
static VECTOR_DECL(struct start_item_s) start_items;

int guild_exp_rate = 100;

//Custom limits for the fame lists. [Skotlex]
static int fame_list_size_chemist = MAX_FAME_LIST;
static int fame_list_size_smith   = MAX_FAME_LIST;
static int fame_list_size_taekwon = MAX_FAME_LIST;

// Char-server-side stored fame lists [DracoRPG]
static struct fame_list smith_fame_list[MAX_FAME_LIST];
static struct fame_list chemist_fame_list[MAX_FAME_LIST];
static struct fame_list taekwon_fame_list[MAX_FAME_LIST];

// Initial position (it's possible to set it in conf file)
#ifdef RENEWAL
static struct point start_point = { 0, 97, 90 };
#else
static struct point start_point = { 0, 53, 111 };
#endif

static unsigned short skillid2idx[MAX_SKILL_ID];

//-----------------------------------------------------
// Auth database
//-----------------------------------------------------
#define AUTH_TIMEOUT 30000

static struct DBMap *auth_db; // int account_id -> struct char_auth_node*

//-----------------------------------------------------
// Online User Database
//-----------------------------------------------------

/**
 * @see DBCreateData
 */
static struct DBData char_create_online_char_data(union DBKey key, va_list args)
{
	struct online_char_data* character;
	CREATE(character, struct online_char_data, 1);
	character->account_id = key.i;
	character->char_id = -1;
	character->server = -1;
	character->pincode_enable = -1;
	character->fd = -1;
	character->waiting_disconnect = INVALID_TIMER;
	return DB->ptr2data(character);
}

static void char_set_account_online(int account_id)
{
	WFIFOHEAD(chr->login_fd,6);
	WFIFOW(chr->login_fd,0) = 0x272b;
	WFIFOL(chr->login_fd,2) = account_id;
	WFIFOSET(chr->login_fd,6);
}

static void char_set_account_offline(int account_id)
{
	WFIFOHEAD(chr->login_fd,6);
	WFIFOW(chr->login_fd,0) = 0x272c;
	WFIFOL(chr->login_fd,2) = account_id;
	WFIFOSET(chr->login_fd,6);
}

static void char_set_char_charselect(int account_id)
{
	struct online_char_data* character;

	character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data);

	if( character->server > -1 )
		if( chr->server[character->server].users > 0 ) // Prevent this value from going negative.
			chr->server[character->server].users--;

	character->char_id = -1;
	character->server = -1;
	if(character->pincode_enable == -1)
		character->pincode_enable = pincode->charselect + pincode->enabled;

	if(character->waiting_disconnect != INVALID_TIMER) {
		timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
		character->waiting_disconnect = INVALID_TIMER;
	}

	if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof)
		chr->set_account_online(account_id);
}

static void char_set_char_online(int map_id, int char_id, int account_id)
{
	struct online_char_data* character;
	struct mmo_charstatus *cp;

	//Update DB
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	//Check to see for online conflicts
	character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data);
	if( character->char_id != -1 && character->server > -1 && character->server != map_id )
	{
		ShowNotice("chr->set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
			character->account_id, character->char_id, character->server, map_id, account_id, char_id);
		mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
	}

	//Update state data
	character->char_id = char_id;
	character->server = map_id;

	if( character->server > -1 )
		chr->server[character->server].users++;

	//Get rid of disconnect timer
	if(character->waiting_disconnect != INVALID_TIMER) {
		timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
		character->waiting_disconnect = INVALID_TIMER;
	}

	//Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
	cp = (struct mmo_charstatus*)idb_get(chr->char_db_,char_id);
	inter_guild->CharOnline(char_id, cp?cp->guild_id:-1);

	//Notify login server
	if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof)
		chr->set_account_online(account_id);
}

static void char_set_char_offline(int char_id, int account_id)
{
	struct online_char_data* character;

	if ( char_id == -1 )
	{
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) )
			Sql_ShowDebug(inter->sql_handle);
	}
	else
	{
		struct mmo_charstatus *cp = (struct mmo_charstatus*) idb_get(chr->char_db_, char_id);
		/* Character Achievements */
		struct char_achievements *c_ach = (struct char_achievements *) idb_get(inter_achievement->char_achievements, char_id);

		inter_guild->CharOffline(char_id, cp?cp->guild_id:-1);

		if (cp != NULL)
			idb_remove(chr->char_db_,char_id);
		if (c_ach != NULL) {
			VECTOR_CLEAR(*c_ach);
			idb_remove(inter_achievement->char_achievements, char_id);
		}

		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
			Sql_ShowDebug(inter->sql_handle);
	}

	if ((character = (struct online_char_data*)idb_get(chr->online_char_db, account_id)) != NULL) {
		//We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
		if( character->server > -1 )
			if( chr->server[character->server].users > 0 ) // Prevent this value from going negative.
				chr->server[character->server].users--;

		if(character->waiting_disconnect != INVALID_TIMER){
			timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
			character->waiting_disconnect = INVALID_TIMER;
		}

		if(character->char_id == char_id)
		{
			character->char_id = -1;
			character->server = -1;
			character->pincode_enable = -1;
		}

		//FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
	}

	//Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
	if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
		chr->set_account_offline(account_id);
}

/**
 * @see DBApply
 */
static int char_db_setoffline(union DBKey key, struct DBData *data, va_list ap)
{
	struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
	int server_id = va_arg(ap, int);
	nullpo_ret(character);
	if (server_id == -1) {
		character->char_id = -1;
		character->server = -1;
		if(character->waiting_disconnect != INVALID_TIMER){
			timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
			character->waiting_disconnect = INVALID_TIMER;
		}
	} else if (character->server == server_id)
		character->server = -2; //In some map server that we aren't connected to.
	return 0;
}

/**
 * @see DBApply
 */
static int char_db_kickoffline(union DBKey key, struct DBData *data, va_list ap)
{
	struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
	int server_id = va_arg(ap, int);
	nullpo_ret(character);

	if (server_id > -1 && character->server != server_id)
		return 0;

	//Kick out any connected characters, and set them offline as appropriate.
	if (character->server > -1 && character->server < MAX_MAP_SERVERS)
		mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 1); // 1: Server closed
	else if (character->waiting_disconnect == INVALID_TIMER)
		chr->set_char_offline(character->char_id, character->account_id);
	else
		return 0; // fail

	return 1;
}

static void char_set_login_all_offline(void)
{
	//Tell login-server to also mark all our characters as offline.
	WFIFOHEAD(chr->login_fd,2);
	WFIFOW(chr->login_fd,0) = 0x2737;
	WFIFOSET(chr->login_fd,2);
}

static void char_set_all_offline(int id)
{
	if (id < 0)
		ShowNotice("Sending all users offline.\n");
	else
		ShowNotice("Sending users of map-server %d offline.\n",id);
	chr->online_char_db->foreach(chr->online_char_db,chr->db_kickoffline,id);

	if (id >= 0 || chr->login_fd <= 0 || sockt->session[chr->login_fd]->flag.eof)
		return;
	chr->set_login_all_offline();
}

static void char_set_all_offline_sql(void)
{
	//Set all players to 'OFFLINE'
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
		Sql_ShowDebug(inter->sql_handle);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) )
		Sql_ShowDebug(inter->sql_handle);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) )
		Sql_ShowDebug(inter->sql_handle);
}

/**
 * @see DBCreateData
 */
static struct DBData char_create_charstatus(union DBKey key, va_list args)
{
	struct mmo_charstatus *cp;
	cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
	cp->char_id = key.i;
	return DB->ptr2data(cp);
}

static int char_mmo_char_tosql(int char_id, struct mmo_charstatus *p)
{
	int i = 0;
	int count = 0;
	int diff = 0;
	char save_status[128]; //For displaying save information. [Skotlex]
	struct mmo_charstatus *cp;
	int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
	StringBuf buf;

	nullpo_ret(p);
	if (char_id != p->char_id) return 0;

	cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus);

	StrBuf->Init(&buf);
	memset(save_status, 0, sizeof(save_status));

	//map inventory data
	if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
		if (!chr->memitemdata_to_sql(p->inventory, p->char_id, TABLE_INVENTORY))
			strcat(save_status, " inventory");
		else
			errors++;
	}

	//map cart data
	if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
		if (!chr->memitemdata_to_sql(p->cart, p->char_id, TABLE_CART))
			strcat(save_status, " cart");
		else
			errors++;
	}

	if (
		(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
		(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
		(p->zeny != cp->zeny) ||
		(p->last_point.map != cp->last_point.map) ||
		(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
		(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
		(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
		(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
		(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
		(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
		(p->option != cp->option) ||
		(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
		(p->pet_id != cp->pet_id) || (p->look.weapon != cp->look.weapon) || (p->hom_id != cp->hom_id) ||
		(p->ele_id != cp->ele_id) || (p->look.shield != cp->look.shield) || (p->look.head_top != cp->look.head_top) ||
		(p->look.head_mid != cp->look.head_mid) || (p->look.head_bottom != cp->look.head_bottom) || (p->delete_date != cp->delete_date) ||
		(p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->look.robe != cp->look.robe) ||
		(p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) ||
		(p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift) ||
		(p->clan_id != cp->clan_id) || (p->last_login != cp->last_login) || (p->attendance_count != cp->attendance_count) ||
		(p->attendance_timer != cp->attendance_timer) || (p->title_id != cp->title_id)
	) {
		//Save status
		unsigned int opt = 0;

		if( p->allow_party )
			opt |= OPT_ALLOW_PARTY;
		if( p->show_equip )
			opt |= OPT_SHOW_EQUIP;

		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
			"`base_exp`='%"PRIu64"', `job_exp`='%"PRIu64"', `zeny`='%d',"
			"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
			"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
			"`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
			"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
			"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
			"`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u',"
			"`hotkey_rowshift`='%d',`clan_id`='%d',`last_login`='%"PRId64"',`attendance_count`='%d',`attendance_timer`='%"PRId64"',"
			"`title_id`='%d'"
			" WHERE  `account_id`='%d' AND `char_id` = '%d'",
			char_db, p->base_level, p->job_level,
			p->base_exp, p->job_exp, p->zeny,
			p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
			p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
			p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
			p->look.weapon, p->look.shield, p->look.head_top, p->look.head_mid, p->look.head_bottom,
			mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
			mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
			(unsigned long)p->delete_date,  // FIXME: platform-dependent size
			p->look.robe,p->slotchange,opt,p->font,p->uniqueitem_counter,
			p->hotkey_rowshift,p->clan_id,p->last_login, p->attendance_count, p->attendance_timer,
			p->title_id,
			p->account_id, p->char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		} else
			strcat(save_status, " status");
	}

	if( p->bank_vault != cp->bank_vault || p->mod_exp != cp->mod_exp || p->mod_drop != cp->mod_drop || p->mod_death != cp->mod_death ) {
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`) VALUES ('%d','%d','%d','%d','%d')",account_data_db,p->account_id,p->bank_vault,p->mod_exp,p->mod_drop,p->mod_death) ) {
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		} else
			strcat(save_status, " accdata");
	}

	//Values that will seldom change (to speed up saving)
	if (
		(p->hair != cp->hair) || (p->hair_color != cp->hair_color) ||
		(p->clothes_color != cp->clothes_color) || (p->body != cp->body) ||
		(p->class != cp->class) ||
		(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
		(p->mother != cp->mother) || (p->child != cp->child) ||
		(p->karma != cp->karma) || (p->manner != cp->manner) ||
		(p->fame != cp->fame)
	)
	{
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d',"
			"`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d',"
			"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
			"`karma`='%d', `manner`='%d', `fame`='%d'"
			" WHERE  `account_id`='%d' AND `char_id` = '%d'",
			char_db, p->class,
			p->hair, p->hair_color, p->clothes_color, p->body,
			p->partner_id, p->father, p->mother, p->child,
			p->karma, p->manner, p->fame,
			p->account_id, p->char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		} else
			strcat(save_status, " status2");
	}

	/* Mercenary Owner */
	if( (p->mer_id != cp->mer_id) ||
		(p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
		(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
		(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
	{
		if (inter_mercenary->owner_tosql(char_id, p))
			strcat(save_status, " mercenary");
		else
			errors++;
	}

	//memo points
	if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
	{
		char esc_mapname[NAME_LENGTH*2+1];

		//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		}

		//insert here.
		StrBuf->Clear(&buf);
		StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
		for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
		{
			if( p->memo_point[i].map )
			{
				if( count )
					StrBuf->AppendStr(&buf, ",");
				SQL->EscapeString(inter->sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
				StrBuf->Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
				++count;
			}
		}
		if( count )
		{
			if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
			{
				Sql_ShowDebug(inter->sql_handle);
				errors++;
			}
		}
		strcat(save_status, " memo");
	}

	//skills
	if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) {
		//`skill` (`char_id`, `id`, `lv`)
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) {
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		}

		StrBuf->Clear(&buf);
		StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", skill_db);
		//insert here.
		for (i = 0, count = 0; i < MAX_SKILL_DB; ++i) {
			if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
				if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
					continue;
				if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
					continue;
				if( count )
					StrBuf->AppendStr(&buf, ",");
				StrBuf->Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
								 ( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
								 p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
				++count;
			}
		}
		if( count )
		{
			if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
			{
				Sql_ShowDebug(inter->sql_handle);
				errors++;
			}
		}

		strcat(save_status, " skills");
	}

	diff = 0;
	for(i = 0; i < MAX_FRIENDS; i++){
		if(p->friends[i].char_id != cp->friends[i].char_id ||
			p->friends[i].account_id != cp->friends[i].account_id){
			diff = 1;
			break;
		}
	}

	if(diff == 1) {
		//Save friends
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
		{
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		}

		StrBuf->Clear(&buf);
		StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
		for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
		{
			if( p->friends[i].char_id > 0 )
			{
				if( count )
					StrBuf->AppendStr(&buf, ",");
				StrBuf->Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
				count++;
			}
		}
		if( count )
		{
			if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
			{
				Sql_ShowDebug(inter->sql_handle);
				errors++;
			}
		}
		strcat(save_status, " friends");
	}

#ifdef HOTKEY_SAVING
	// hotkeys
	StrBuf->Clear(&buf);
	StrBuf->Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db);
	diff = 0;
	for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
		if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
		{
			if( diff )
				StrBuf->AppendStr(&buf, ",");// not the first hotkey
			StrBuf->Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
			diff = 1;
		}
	}
	if(diff) {
		if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
		{
			Sql_ShowDebug(inter->sql_handle);
			errors++;
		} else
			strcat(save_status, " hotkeys");
	}
#endif

	StrBuf->Destroy(&buf);
	if (chr->show_save_log && save_status[0] != '\0')
		ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
	if (!errors)
		memcpy(cp, p, sizeof(struct mmo_charstatus));
	return 0;
}

/**
 * Gets a player object's item data from an sql table. [Smokexyz/Hercules]
 * @param[in|out] items     reference to the item list of a character/account/guild.
 * @param[in]     max       Max amount of items to be pulled into the list.
 * @param[in]     guid      Unique ID of the player object (account_id, char_id, guild_id).
 * @param[in]     table     Table to be used for the transaction.
 * @return -1 on failure or number of items added to the list if successful.
 */
static int char_getitemdata_from_sql(struct item *items, int max, int guid, enum inventory_table_type table)
{
	int i = 0;
	struct SqlStmt *stmt = NULL;
	const char *tablename = NULL;
	const char *selectoption = NULL;
	bool has_favorite = false;
	StringBuf buf;
	struct item item = { 0 }; // temp storage variable

	nullpo_retr(-1, items);
	Assert_retr(-1, guid > 0);
	Assert_retr(-1, max > 0);

	// Initialize the array.
	memset(items, 0x0, sizeof(struct item) * max);

	switch (table) {
	case TABLE_INVENTORY:
		tablename = inventory_db;
		selectoption = "char_id";
		has_favorite = true;
		break;
	case TABLE_CART:
		tablename = cart_db;
		selectoption = "char_id";
		break;
	case TABLE_GUILD_STORAGE:
		tablename = guild_storage_db;
		selectoption = "guild_id";
		break;
	default:
		ShowError("char_getitemdata_from_sql: Invalid table type %d!\n", (int) table);
		Assert_retr(-1, table);
		return -1;
	}

	StrBuf->Init(&buf);
	StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
	for(i = 0; i < MAX_SLOTS; i++)
		StrBuf->Printf(&buf, ", `card%d`", i);
	for(i = 0; i < MAX_ITEM_OPTIONS; i++)
		StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", i, i);
	if (has_favorite)
		StrBuf->AppendStr(&buf, ", `favorite`");
	StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`=?", tablename, selectoption);

	stmt = SQL->StmtMalloc(inter->sql_handle);
	if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
		|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &guid, sizeof guid)
		|| SQL_ERROR == SQL->StmtExecute(stmt)) {
		SqlStmt_ShowDebug(stmt);
		SQL->StmtFree(stmt);
		StrBuf->Destroy(&buf);
		return -1;
	}

	if (SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT,    &item.id,          sizeof item.id,          NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT,    &item.nameid,      sizeof item.nameid,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT,  &item.amount,      sizeof item.amount,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT,   &item.equip,       sizeof item.equip,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR,   &item.identify,    sizeof item.identify,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR,   &item.refine,      sizeof item.refine,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR,   &item.attribute,   sizeof item.attribute,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT,   &item.expire_time, sizeof item.expire_time, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR,  &item.bound,       sizeof item.bound,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id,   sizeof item.unique_id,   NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	for (i = 0; i < MAX_SLOTS; i++) {
		if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + i, SQLDT_INT, &item.card[i], sizeof item.card[i], NULL, NULL))
			SqlStmt_ShowDebug(stmt);
	}

	for (i = 0; i < MAX_ITEM_OPTIONS; i++) {
		if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].index, sizeof item.option[i].index, NULL, NULL)
		 || SQL_ERROR == SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + i * 2, SQLDT_INT16, &item.option[i].value, sizeof item.option[i].index, NULL, NULL))
			SqlStmt_ShowDebug(stmt);
	}

	if (has_favorite) {
		if (SQL_ERROR == SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + MAX_ITEM_OPTIONS * 2, SQLDT_CHAR, &item.favorite, sizeof item.favorite, NULL, NULL))
			SqlStmt_ShowDebug(stmt);
	}

	if (SQL->StmtNumRows(stmt) > 0 ) {
		i = 0;
		while (SQL_SUCCESS == SQL->StmtNextRow(stmt) && i < max) {
			items[i++] = item;
		}
	}

	SQL->StmtFree(stmt);
	StrBuf->Destroy(&buf);

	return i;
}

/**
 * Saves an array of 'item' entries into the specified table. [Smokexyz/Hercules]
 * @param[in] items       The items array.
 * @param[in] guid        The character/account/guild ID (depending on table).
 * @param[in] tableswitch The type of table (@see enum inventory_table_type).
 * @retval -1 in case of failure, or number of changes made within the table.
 */
static int char_memitemdata_to_sql(const struct item *p_items, int guid, enum inventory_table_type table)
{
	StringBuf buf;
	int i = 0, j = 0;
	const char *tablename = NULL;
	const char *selectoption = NULL;
	bool has_favorite = false;
	struct item *cp_items = NULL; // temp item storage variable
	bool *matched_p = NULL;
	int total_updates = 0, total_deletes = 0, total_inserts = 0, total_changes = 0;
	int item_count = 0, db_max = 0;

	nullpo_ret(p_items);

	switch (table) {
	case TABLE_INVENTORY:
		tablename = inventory_db;
		selectoption = "char_id";
		has_favorite = true;
		item_count = MAX_INVENTORY;
		break;
	case TABLE_CART:
		tablename = cart_db;
		selectoption = "char_id";
		item_count = MAX_CART;
		break;
	case TABLE_GUILD_STORAGE:
		tablename = guild_storage_db;
		selectoption = "guild_id";
		item_count = MAX_GUILD_STORAGE;
		break;
	default:
		ShowError("Invalid table type %d!\n", (int) table);
		Assert_retr(-1, table);
		return -1;
	}

	cp_items = aCalloc(item_count, sizeof(struct item));
	matched_p = aCalloc(item_count, sizeof(bool));

	StrBuf->Init(&buf);

	/**
	 * If the storage table is not empty, check for items and replace or delete where needed.
	 */
	if ((db_max = chr->getitemdata_from_sql(cp_items, item_count, guid, table)) > 0) {
		int *deletes = aCalloc(db_max, sizeof(struct item));

		for (i = 0; i < db_max; i++) {
			struct item *cp_it = &cp_items[i];

			ARR_FIND(0, item_count, j,
					 matched_p[j] != true
					 && p_items[j].nameid != 0
					 && cp_it->nameid == p_items[j].nameid
					 && cp_it->unique_id == p_items[j].unique_id
					 && memcmp(p_items[j].card, cp_it->card, sizeof(int) * MAX_SLOTS) == 0
					 && memcmp(p_items[j].option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0);

			if (j < item_count) { // Item found.
				matched_p[j] = true; // Mark the item as matched.

				// If the amount has changed, set for replacement with current item properties.
				if (memcmp(cp_it, &p_items[j], sizeof(struct item)) != 0) {
					int k = 0;

					if (total_updates == 0) {
						StrBuf->Clear(&buf);
						StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", tablename, selectoption);
						for (k = 0; k < MAX_SLOTS; k++)
							StrBuf->Printf(&buf, ", `card%d`", k);
						for (k = 0; k < MAX_ITEM_OPTIONS; k++)
							StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k);
						StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`");
						if (has_favorite)
							StrBuf->AppendStr(&buf, ", `favorite`");

						StrBuf->AppendStr(&buf, ") VALUES ");

					}

					StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'",
								   total_updates > 0 ? ", " : "", cp_it->id, guid, p_items[j].nameid, p_items[j].amount, p_items[j].equip, p_items[j].identify, p_items[j].refine, p_items[j].attribute);
					for (k = 0; k < MAX_SLOTS; k++)
						StrBuf->Printf(&buf, ", '%d'", p_items[j].card[k]);
					for (k = 0; k < MAX_ITEM_OPTIONS; ++k)
						StrBuf->Printf(&buf, ", '%d', '%d'", p_items[j].option[k].index, p_items[j].option[k].value);
					StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"'", p_items[j].expire_time, p_items[j].bound, p_items[j].unique_id);
					if (has_favorite)
						StrBuf->Printf(&buf, ", %d", p_items[j].favorite);

					StrBuf->AppendStr(&buf, ")");

					total_updates++;
				}
			} else { // Doesn't exist in the table, set for deletion.
				deletes[total_deletes++] = cp_it->id;
			}
		}

		if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
			Sql_ShowDebug(inter->sql_handle);

		/**
		 * Handle deletions, if any.
		 */
		if (total_deletes > 0) {
			StrBuf->Clear(&buf);
			StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", tablename);
			for (i = 0; i < total_deletes; i++)
				StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", deletes[i]);

			StrBuf->AppendStr(&buf, ");");

			if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
				Sql_ShowDebug(inter->sql_handle);
		}

		aFree(deletes);
	}

	/**
	 * Check for new items and add if required.
	 */
	for (i = 0; i < item_count; i++) {
		const struct item *p_it = &p_items[i];

		if (matched_p[i] || p_it->nameid == 0)
			continue;

		if (total_inserts == 0) {
			StrBuf->Clear(&buf);
			StrBuf->Printf(&buf, "INSERT INTO `%s` (`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption);
			for (j = 0; j < MAX_SLOTS; ++j)
				StrBuf->Printf(&buf, ", `card%d`", j);
			for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
				StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j);
			if (has_favorite)
				StrBuf->AppendStr(&buf, ", `favorite`");
			StrBuf->AppendStr(&buf, ") VALUES ");
		}

		StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
					   total_inserts > 0 ? ", " : "", guid, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine,
					   p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id);

		for (j = 0; j < MAX_SLOTS; ++j)
			StrBuf->Printf(&buf, ", '%d'", p_it->card[j]);
		for (j = 0; j < MAX_ITEM_OPTIONS; ++j)
			StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value);

		if (has_favorite)
			StrBuf->Printf(&buf, ", '%d'", p_it->favorite);

		StrBuf->AppendStr(&buf, ")");

		total_inserts++;
	}

	if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)))
		Sql_ShowDebug(inter->sql_handle);

	StrBuf->Destroy(&buf);

	aFree(cp_items);
	aFree(matched_p);

	ShowInfo("%s save complete - guid: %d (replace: %d, insert: %d, delete: %d)\n", tablename, guid, total_updates, total_inserts, total_deletes);

	return total_changes;
}

/**
 * Returns the correct gender ID for the given character and enum value.
 *
 * If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
 *
 * @param sd Character data, if available.
 * @param p  Character status.
 * @param sex Character sex (database enum)
 *
 * @retval SEX_MALE if the per-character sex is male
 * @retval SEX_FEMALE if the per-character sex is female
 * @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it.
 */
static int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex)
{
#if PACKETVER >= 20141016
	(void)sd; (void)p; // Unused
	switch (sex) {
		case 'M':
			return SEX_MALE;
		case 'F':
			return SEX_FEMALE;
		case 'U':
		default:
			return 99;
	}
#else
	if (sex == 'M' || sex == 'F') {
		if (!sd) {
			// sd is not available, there isn't much we can do. Just return and print a warning.
			ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n",
					p->name, p->char_id, p->account_id, sex);
			return 99;
		}
		if ((sex == 'M' && sd->sex == SEX_FEMALE)
		 || (sex == 'F' && sd->sex == SEX_MALE)) {
			ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
			chr->changecharsex(p->char_id, sd->sex);
		} else {
			ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
		}
		if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", char_db, p->char_id)) {
			Sql_ShowDebug(inter->sql_handle);
		}
	}
	return 99;
#endif
}

//=====================================================================================================
// Loads the basic character rooster for the given account. Returns total buffer used.
static int char_mmo_chars_fromsql(struct char_session_data *sd, uint8 *buf)
{
	struct SqlStmt *stmt;
	struct mmo_charstatus p;
	int j = 0, i;
	char last_map[MAP_NAME_LENGTH_EXT];
	time_t unban_time = 0;
	char sex[2];

	nullpo_ret(sd);
	nullpo_ret(buf);

	stmt = SQL->StmtMalloc(inter->sql_handle);
	if( stmt == NULL ) {
		SqlStmt_ShowDebug(stmt);
		return 0;
	}
	memset(&p, 0, sizeof(p));

	for(i = 0 ; i < MAX_CHARS; i++ ) {
		sd->found_char[i] = -1;
		sd->unban_time[i] = 0;
	}

	// read char data
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT "
		"`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
		"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
		"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
		"`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
		"`robe`,`slotchange`,`unban_time`,`sex`,`title_id`"
		" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0,  SQLDT_INT,    &p.char_id,          sizeof p.char_id,          NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1,  SQLDT_UCHAR,  &p.slot,             sizeof p.slot,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2,  SQLDT_STRING, &p.name,             sizeof p.name,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 3,  SQLDT_INT16,  &p.class,            sizeof p.class,            NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 4,  SQLDT_INT,    &p.base_level,       sizeof p.base_level,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 5,  SQLDT_INT,    &p.job_level,        sizeof p.job_level,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 6,  SQLDT_UINT64, &p.base_exp,         sizeof p.base_exp,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 7,  SQLDT_UINT64, &p.job_exp,          sizeof p.job_exp,          NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 8,  SQLDT_INT,    &p.zeny,             sizeof p.zeny,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 9,  SQLDT_SHORT,  &p.str,              sizeof p.str,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT,  &p.agi,              sizeof p.agi,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT,  &p.vit,              sizeof p.vit,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT,  &p.int_,             sizeof p.int_,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT,  &p.dex,              sizeof p.dex,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT,  &p.luk,              sizeof p.luk,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_INT,    &p.max_hp,           sizeof p.max_hp,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT,    &p.hp,               sizeof p.hp,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT,    &p.max_sp,           sizeof p.max_sp,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT,    &p.sp,               sizeof p.sp,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT,    &p.status_point,     sizeof p.status_point,     NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT,    &p.skill_point,      sizeof p.skill_point,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT,   &p.option,           sizeof p.option,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UCHAR,  &p.karma,            sizeof p.karma,            NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_SHORT,  &p.manner,           sizeof p.manner,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT,  &p.hair,             sizeof p.hair,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_SHORT,  &p.hair_color,       sizeof p.hair_color,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_SHORT,  &p.clothes_color,    sizeof p.clothes_color,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_INT,    &p.body,             sizeof p.body,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_INT,    &p.look.weapon,      sizeof p.look.weapon,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_INT,    &p.look.shield,      sizeof p.look.shield,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_INT,    &p.look.head_top,    sizeof p.look.head_top,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_INT,    &p.look.head_mid,    sizeof p.look.head_mid,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_INT,    &p.look.head_bottom, sizeof p.look.head_bottom, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_STRING, &last_map,           sizeof last_map,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_USHORT, &p.rename,           sizeof p.rename,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_TIME,   &p.delete_date,      sizeof p.delete_date,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_INT,    &p.look.robe,        sizeof p.look.robe,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_USHORT, &p.slotchange,       sizeof p.slotchange,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_TIME,   &unban_time,         sizeof unban_time,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_ENUM,   &sex,                sizeof sex,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 40, SQLDT_INT,    &p.title_id,         sizeof p.title_id,         NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
		SQL->StmtFree(stmt);
		return 0;
	}

	for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); i++ ) {
		if (p.slot >= MAX_CHARS)
			continue;
		p.last_point.map = mapindex->name2id(last_map);
		sd->found_char[p.slot] = p.char_id;
		sd->unban_time[p.slot] = unban_time;
		p.sex = chr->mmo_gender(sd, &p, sex[0]);
		j += chr->mmo_char_tobuf(WBUFP(buf, j), &p);
	}

	memset(sd->new_name,0,sizeof(sd->new_name));

	SQL->StmtFree(stmt);
	return j;
}

//=====================================================================================================
static int char_mmo_char_fromsql(int char_id, struct mmo_charstatus *p, bool load_everything)
{
	int i = 0;
	char t_msg[128] = "";
	struct mmo_charstatus* cp;
	struct SqlStmt *stmt;
	char last_map[MAP_NAME_LENGTH_EXT];
	char save_map[MAP_NAME_LENGTH_EXT];
	char point_map[MAP_NAME_LENGTH_EXT];
	struct point tmp_point;
	struct s_skill tmp_skill;
	struct s_friend tmp_friend;
#ifdef HOTKEY_SAVING
	struct hotkey tmp_hotkey;
	int hotkey_num = 0;
#endif
	unsigned int opt;
	int account_id;
	char sex[2];

	nullpo_ret(p);

	memset(p, 0, sizeof(struct mmo_charstatus));

	if (chr->show_save_log)
		ShowInfo("Char load request (%d)\n", char_id);

	stmt = SQL->StmtMalloc(inter->sql_handle);
	if( stmt == NULL )
	{
		SqlStmt_ShowDebug(stmt);
		return 0;
	}

	// read char data
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT "
		"`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
		"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
		"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
		"`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
		"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`,`slotchange`,"
		"`char_opt`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`,`clan_id`,`last_login`, `attendance_count`, `attendance_timer`,"
		"`title_id`"
		" FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0,  SQLDT_INT,    &p->char_id,            sizeof p->char_id,            NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1,  SQLDT_INT,    &p->account_id,         sizeof p->account_id,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2,  SQLDT_UCHAR,  &p->slot,               sizeof p->slot,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 3,  SQLDT_STRING, &p->name,               sizeof p->name,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 4,  SQLDT_INT16,  &p->class,              sizeof p->class,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 5,  SQLDT_INT,    &p->base_level,         sizeof p->base_level,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 6,  SQLDT_INT,    &p->job_level,          sizeof p->job_level,          NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 7,  SQLDT_UINT64, &p->base_exp,           sizeof p->base_exp,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 8,  SQLDT_UINT64, &p->job_exp,            sizeof p->job_exp,            NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 9,  SQLDT_INT,    &p->zeny,               sizeof p->zeny,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT,  &p->str,                sizeof p->str,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT,  &p->agi,                sizeof p->agi,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT,  &p->vit,                sizeof p->vit,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT,  &p->int_,               sizeof p->int_,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT,  &p->dex,                sizeof p->dex,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_SHORT,  &p->luk,                sizeof p->luk,                NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT,    &p->max_hp,             sizeof p->max_hp,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT,    &p->hp,                 sizeof p->hp,                 NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT,    &p->max_sp,             sizeof p->max_sp,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT,    &p->sp,                 sizeof p->sp,                 NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT,    &p->status_point,       sizeof p->status_point,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_INT,    &p->skill_point,        sizeof p->skill_point,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UINT,   &p->option,             sizeof p->option,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_UCHAR,  &p->karma,              sizeof p->karma,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT,  &p->manner,             sizeof p->manner,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_INT,    &p->party_id,           sizeof p->party_id,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_INT,    &p->guild_id,           sizeof p->guild_id,           NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_INT,    &p->pet_id,             sizeof p->pet_id,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_INT,    &p->hom_id,             sizeof p->hom_id,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_INT,    &p->ele_id,             sizeof p->ele_id,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT,  &p->hair,               sizeof p->hair,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT,  &p->hair_color,         sizeof p->hair_color,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT,  &p->clothes_color,      sizeof p->clothes_color,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_INT,    &p->body,               sizeof p->body,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_INT,    &p->look.weapon,        sizeof p->look.weapon,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_INT,    &p->look.shield,        sizeof p->look.shield,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_INT,    &p->look.head_top,      sizeof p->look.head_top,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_INT,    &p->look.head_mid,      sizeof p->look.head_mid,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_INT,    &p->look.head_bottom,   sizeof p->look.head_bottom,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_STRING, &last_map,              sizeof last_map,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 40, SQLDT_INT16,  &p->last_point.x,       sizeof p->last_point.x,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 41, SQLDT_INT16,  &p->last_point.y,       sizeof p->last_point.y,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 42, SQLDT_STRING, &save_map,              sizeof save_map,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 43, SQLDT_INT16,  &p->save_point.x,       sizeof p->save_point.x,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 44, SQLDT_INT16,  &p->save_point.y,       sizeof p->save_point.y,       NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 45, SQLDT_INT,    &p->partner_id,         sizeof p->partner_id,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 46, SQLDT_INT,    &p->father,             sizeof p->father,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 47, SQLDT_INT,    &p->mother,             sizeof p->mother,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 48, SQLDT_INT,    &p->child,              sizeof p->child,              NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 49, SQLDT_INT,    &p->fame,               sizeof p->fame,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 50, SQLDT_USHORT, &p->rename,             sizeof p->rename,             NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 51, SQLDT_TIME,   &p->delete_date,        sizeof p->delete_date,        NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_INT,    &p->look.robe,          sizeof p->look.robe,          NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_USHORT, &p->slotchange,         sizeof p->slotchange,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UINT,   &opt,                   sizeof opt,                   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UCHAR,  &p->font,               sizeof p->font,               NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_UINT32, &p->uniqueitem_counter, sizeof p->uniqueitem_counter, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 57, SQLDT_ENUM,   &sex,                   sizeof sex,                   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 58, SQLDT_UCHAR,  &p->hotkey_rowshift,    sizeof p->hotkey_rowshift,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 59, SQLDT_INT,    &p->clan_id,            sizeof p->clan_id,            NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 60, SQLDT_INT64,  &p->last_login,         sizeof p->last_login,         NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 61, SQLDT_SHORT,  &p->attendance_count,   sizeof p->attendance_count,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 62, SQLDT_INT64,  &p->attendance_timer,   sizeof p->attendance_timer,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 63, SQLDT_INT,    &p->title_id,           sizeof p->title_id,           NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
		SQL->StmtFree(stmt);
		return 0;
	}
	if (SQL_SUCCESS != SQL->StmtNextRow(stmt))
	{
		ShowError("Requested non-existant character id: %d!\n", char_id);
		SQL->StmtFree(stmt);
		return 0;
	}

	p->sex = chr->mmo_gender(NULL, p, sex[0]);

	account_id = p->account_id;

	p->last_point.map = mapindex->name2id(last_map);
	p->save_point.map = mapindex->name2id(save_map);

	if( p->last_point.map == 0 ) {
		p->last_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map);
		p->last_point.x = mapindex->default_x;
		p->last_point.y = mapindex->default_y;
	}

	if( p->save_point.map == 0 ) {
		p->save_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map);
		p->save_point.x = mapindex->default_x;
		p->save_point.y = mapindex->default_y;
	}

	strcat(t_msg, " status");

	if (!load_everything) // For quick selection of data when displaying the char menu
	{
		SQL->StmtFree(stmt);
		return 1;
	}

	//read memo data
	//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
	memset(&tmp_point, 0, sizeof(tmp_point));
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_STRING, &point_map,   sizeof point_map,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT16,  &tmp_point.x, sizeof tmp_point.x, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT16,  &tmp_point.y, sizeof tmp_point.y, NULL, NULL)
	)
		SqlStmt_ShowDebug(stmt);

	for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) {
		tmp_point.map = mapindex->name2id(point_map);
		memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
	}
	strcat(t_msg, " memo");

	/* read inventory [Smokexyz/Hercules] */
	if (chr->getitemdata_from_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY) > 0)
		strcat(t_msg, " inventory");

	/* read cart [Smokexyz/Hercules] */
	if (chr->getitemdata_from_sql(p->cart, MAX_CART, p->char_id, TABLE_CART) > 0)
		strcat(t_msg, " cart");

	//read skill
	//`skill` (`char_id`, `id`, `lv`)
	memset(&tmp_skill, 0, sizeof(tmp_skill));
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL_DB)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id,   sizeof tmp_skill.id,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR,  &tmp_skill.lv,   sizeof tmp_skill.lv,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR,  &tmp_skill.flag, sizeof tmp_skill.flag, NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
		tmp_skill.flag = SKILL_FLAG_PERMANENT;

	for (i = 0; i < MAX_SKILL_DB && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) {
		if( skillid2idx[tmp_skill.id] )
			memcpy(&p->skill[skillid2idx[tmp_skill.id]], &tmp_skill, sizeof(tmp_skill));
		else
			ShowWarning("chr->mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
	}
	strcat(t_msg, " skills");

	//read friends
	//`friends` (`char_id`, `friend_account`, `friend_id`)
	memset(&tmp_friend, 0, sizeof(tmp_friend));
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT,    &tmp_friend.account_id, sizeof tmp_friend.account_id, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT,    &tmp_friend.char_id,    sizeof tmp_friend.char_id,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name,       sizeof tmp_friend.name,       NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i )
		memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
	strcat(t_msg, " friends");

#ifdef HOTKEY_SAVING
	//read hotkeys
	//`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
	memset(&tmp_hotkey, 0, sizeof(tmp_hotkey));
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, sizeof char_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT,    &hotkey_num,      sizeof hotkey_num,      NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR,  &tmp_hotkey.type, sizeof tmp_hotkey.type, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UINT,   &tmp_hotkey.id,   sizeof tmp_hotkey.id,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv,   sizeof tmp_hotkey.lv,   NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	while( SQL_SUCCESS == SQL->StmtNextRow(stmt) )
	{
		if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
			memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
		else
			ShowWarning("chr->mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
	}
	strcat(t_msg, " hotkeys");
#endif

	/* Mercenary Owner DataBase */
	inter_mercenary->owner_fromsql(char_id, p);
	strcat(t_msg, " mercenary");

	/* default */
	p->mod_exp = p->mod_drop = p->mod_death = 100;

	//`account_data` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`)
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `bank_vault`,`base_exp`,`base_drop`,`base_death` FROM `%s` WHERE `account_id`=? LIMIT 1", account_data_db)
	 || SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &account_id, sizeof account_id)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT,    &p->bank_vault, sizeof p->bank_vault, NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_USHORT, &p->mod_exp,    sizeof p->mod_exp,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_USHORT, &p->mod_drop,   sizeof p->mod_drop,   NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &p->mod_death,  sizeof p->mod_death,  NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	if( SQL_SUCCESS == SQL->StmtNextRow(stmt) )
		strcat(t_msg, " accdata");

	if (chr->show_save_log)
		ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfully!
	SQL->StmtFree(stmt);

	/* load options into proper vars */
	if( opt & OPT_ALLOW_PARTY )
		p->allow_party = true;
	if( opt & OPT_SHOW_EQUIP )
		p->show_equip = true;

	cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus);
	memcpy(cp, p, sizeof(struct mmo_charstatus));
	return 1;
}

//==========================================================================================================
static int char_mmo_char_sql_init(void)
{
	chr->char_db_= idb_alloc(DB_OPT_RELEASE_DATA);

	//the 'set offline' part is now in check_login_conn ...
	//if the server connects to loginserver
	//it will dc all off players
	//and send the loginserver the new state....

	// Force all users offline in sql when starting char-server
	// (useful when servers crashes and don't clean the database)
	chr->set_all_offline_sql();

	return 0;
}

/* [Ind/Hercules] - special thanks to Yommy for providing the packet structure/data */
static bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short from, unsigned short to)
{
	struct mmo_charstatus char_dat;
	int from_id = 0;

	nullpo_ret(sd);
	if( from >= MAX_CHARS || to >= MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 )
		return false;

	if( !chr->mmo_char_fromsql(sd->found_char[from], &char_dat, false) ) // Only the short data is needed.
		return false;

	if( char_dat.slotchange == 0 )
		return false;

	from_id = sd->found_char[from];

	if( sd->found_char[to] > 0 ) {/* moving char to occupied slot */
		bool result = false;
		/* update both at once */
		if( SQL_SUCCESS != SQL->QueryStr(inter->sql_handle, "START TRANSACTION")
		   ||  SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, from, sd->found_char[to])
		   ||  SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from])
		)
			Sql_ShowDebug(inter->sql_handle);
		else
			result = true;

		if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, (result == true) ? "COMMIT" : "ROLLBACK") ) {
			Sql_ShowDebug(inter->sql_handle);
			result = false;
		}
		if( !result )
			return false;
	} else {/* slot is free. */
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from] ) ) {
			Sql_ShowDebug(inter->sql_handle);
			return false;
		}
	}

	/* update count */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `slotchange`=`slotchange`-1 WHERE `char_id`='%d' LIMIT 1", char_db, from_id ) ) {
		Sql_ShowDebug(inter->sql_handle);
		return false;
	}

	return true;
}

//-----------------------------------
// Function to change character's names
//-----------------------------------
static int char_rename_char_sql(struct char_session_data *sd, int char_id)
{
	struct mmo_charstatus char_dat;
	char esc_name[NAME_LENGTH*2+1];

	nullpo_retr(2, sd);

	if( sd->new_name[0] == 0 ) // Not ready for rename
		return 2;

	if( !chr->mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
		return 2;

	if (sd->account_id != char_dat.account_id) // Try rename not own char
		return 2;

	if( char_dat.rename == 0 )
		return 1;

	if (char_aegis_rename) {
		if (char_dat.guild_id > 0) {
			return 5; // MSG_FAILED_RENAME_BELONGS_TO_GUILD
		} else if (char_dat.party_id > 0) {
			return 6; // MSG_FAILED_RENAME_BELONGS_TO_PARTY
		}
	}

	SQL->EscapeStringLen(inter->sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));

	// check if the char exist
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return 4;
	}

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return 3;
	}

	// Change character's name into guild_db.
	if( char_dat.guild_id )
		inter_guild->charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);

	safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
	memset(sd->new_name,0,sizeof(sd->new_name));

	// log change
	if (chr->enable_logs) {
		if (SQL_ERROR == SQL->Query(inter->sql_handle,
					"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
					"VALUES (NOW(), '%s', '%d', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
					charlog_db, "change char name", sd->account_id, char_dat.char_id, char_dat.slot, esc_name))
			Sql_ShowDebug(inter->sql_handle);
	}

	return 0;
}

/**
 * Checks if the given name exists in the database.
 *
 * @param name The name to check.
 * @param esc_name Escaped version of the name, optional for faster processing.
 * @retval true if the character name already exists.
 */
static bool char_name_exists(const char *name, const char *esc_name)
{
	char esc_name2[NAME_LENGTH * 2 + 1];

	nullpo_retr(true, name);

	if (esc_name == NULL) {
		SQL->EscapeStringLen(inter->sql_handle, esc_name2, name, strnlen(name, NAME_LENGTH));
		esc_name = esc_name2;
	}

	if (name_ignoring_case) {
		if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name)) {
			Sql_ShowDebug(inter->sql_handle);
			return true;
		}
	} else {
		if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name)) {
			Sql_ShowDebug(inter->sql_handle);
			return true;
		}
	}
	if (SQL->NumRows(inter->sql_handle) > 0)
		return true;

	return false;
}

/**
 * Checks if the given name is valid for a new character.
 *
 * @param name The name to check.
 * @param esc_name Escaped version of the name, optional for faster processing.
 * @retval 0 if the name is valid.
 * @retval -1 if the name already exists or is reserved
 * @retval -2 if the name is too short or contains special characters.
 * @retval -5 if the name contains forbidden characters.
 */
static int char_check_char_name(const char *name, const char *esc_name)
{
	int i;

	nullpo_retr(-2, name);

	// check length of character name
	if (name[0] == '\0')
		return -2; // empty character name
	/**
	 * The client does not allow you to create names with less than 4 characters, however,
	 * the use of WPE can bypass this, and this fixes the exploit.
	 **/
	if( strlen( name ) < 4 )
		return -2;

	{
		// check content of character name
		char *name_copy = aStrdup(name);
		if (remove_control_chars(name_copy)) {
			aFree(name_copy);
			return -2; // control chars in name
		}
		aFree(name_copy);
	}

	// check for reserved names
	if( strcmpi(name, wisp_server_name) == 0 )
		return -1; // nick reserved for internal server messages

	// Check Authorized letters/symbols in the name of the character
	if( char_name_option == 1 )
	{ // only letters/symbols in char_name_letters are authorized
		for( i = 0; i < NAME_LENGTH && name[i]; i++ )
			if( strchr(char_name_letters, name[i]) == NULL )
				return -2;
	}
	else if( char_name_option == 2 )
	{ // letters/symbols in char_name_letters are forbidden
		for( i = 0; i < NAME_LENGTH && name[i]; i++ )
			if( strchr(char_name_letters, name[i]) != NULL )
				return -5;
	}

	if (chr->name_exists(name, esc_name))
		return -1;

	return 0;
}

/**
 * Creates a new character
 * Return values:
 *  -1: 'Charname already exists'
 *  -2: 'Char creation denied'/ Unknown error
 *  -3: 'You are underaged'
 *  -4: 'You are not eligible to open the Character Slot.'
 *  -5: 'Symbols in Character Names are forbidden'
 *  char_id: Success
 **/
static int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, int16 starting_class, uint8 sex)
{
	char name[NAME_LENGTH];
	char esc_name[NAME_LENGTH*2+1];
	int char_id, flag, i;

	nullpo_retr(-2, sd);
	nullpo_retr(-2, name_);
	safestrncpy(name, name_, NAME_LENGTH);
	normalize_name(name,TRIM_CHARS);
	SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));

	flag = chr->check_char_name(name,esc_name);
	if (flag < 0)
		return flag;

	switch (starting_class) {
		case JOB_SUMMONER:
		case JOB_NOVICE:
			break;
		default:
			return -2; // Char Creation Denied
	}

	//check other inputs
#if PACKETVER >= 20120307
	if(slot < 0 || slot >= sd->char_slots)
#else
	if((slot < 0 || slot >= sd->char_slots) // slots
	|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
	|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
	|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
#endif
#if PACKETVER >= 20100413
		return -4; // invalid slot
#else
		return -2; // invalid input
#endif

	// check char slot
	if( sd->found_char[slot] != -1 )
		return -2; /* character account limit exceeded */


#if PACKETVER >= 20120307
	// Insert the new char entry to the database
	if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
		"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`, `sex`) VALUES ("
		"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d', '%c')",
		char_db, sd->account_id , slot, esc_name, starting_class, start_zeny, 48, str, agi, vit, int_, dex, luk,
		(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ),  (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
		mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y, sex)) {
			Sql_ShowDebug(inter->sql_handle);
			return -2; //No, stop the procedure!
	}
#else
	//Insert the new char entry to the database
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
							   "`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
							   "'%d', '%d', '%s', '%d',  '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
							   char_db, sd->account_id , slot, esc_name, starting_class, start_zeny, str, agi, vit, int_, dex, luk,
							   (40 * (100 + vit)/100) , (40 * (100 + vit)/100 ),  (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
							   mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return -2; //No, stop the procedure!
	}
#endif
	//Retrieve the newly auto-generated char id
	char_id = (int)SQL->LastInsertId(inter->sql_handle);

	if( !char_id )
		return -2;

	// Validation success, log result
	if (chr->enable_logs) {
		if (SQL_ERROR == SQL->Query(inter->sql_handle,
					"INSERT INTO `%s` (`time`, `char_msg`, `account_id`, `char_id`, `char_num`, `class`, `name`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hair`, `hair_color`)"
					"VALUES (NOW(), '%s', '%d', '%d', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
					charlog_db, "make new char", sd->account_id, char_id, slot, starting_class, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color))
			Sql_ShowDebug(inter->sql_handle);
	}

	//Give the char the default items
	for (i = 0; i < VECTOR_LENGTH(start_items); i++) {
		struct start_item_s *item = &VECTOR_INDEX(start_items, i);
		if (item->stackable) {
			if (SQL_ERROR == SQL->Query(inter->sql_handle,
			                            "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')",
			                            inventory_db, char_id, item->id, item->amount, 1))
				Sql_ShowDebug(inter->sql_handle);
		} else {
			// Non-stackable items should have their own entries (issue: 7279)
			int l, loc = item->loc;
			for (l = 0; l < item->amount; l++) {
				if (SQL_ERROR == SQL->Query(inter->sql_handle,
				                            "INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')",
				                            inventory_db, char_id, item->id, 1, loc, 1))
					Sql_ShowDebug(inter->sql_handle);
			}
		}
	}

	ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s, sex: %c\n", sd->account_id, char_id, slot, name, sex);
	return char_id;
}

/*----------------------------------------------------------------------------------------------------------*/
/* Divorce Players */
/*----------------------------------------------------------------------------------------------------------*/
static int char_divorce_char_sql(int partner_id1, int partner_id2)
{
	unsigned char buf[64];

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) )
		Sql_ShowDebug(inter->sql_handle);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
		Sql_ShowDebug(inter->sql_handle);

	WBUFW(buf,0) = 0x2b12;
	WBUFL(buf,2) = partner_id1;
	WBUFL(buf,6) = partner_id2;
	mapif->sendall(buf,10);

	return 0;
}

/*----------------------------------------------------------------------------------------------------------*/
/* Delete char - davidsiaw */
/*----------------------------------------------------------------------------------------------------------*/
/* Returns 0 if successful
 * Returns < 0 for error
 */
static int char_delete_char_sql(int char_id)
{
	char name[NAME_LENGTH];
	char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
	int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
	char *data;
	size_t len;

	if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id))
		Sql_ShowDebug(inter->sql_handle);

	if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
	{
		ShowError("chr->delete_char_sql: Unable to fetch character data, deletion aborted.\n");
		SQL->FreeResult(inter->sql_handle);
		return -1;
	}

	SQL->GetData(inter->sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
	SQL->GetData(inter->sql_handle, 1, &data, NULL); account_id = atoi(data);
	SQL->GetData(inter->sql_handle, 2, &data, NULL); party_id = atoi(data);
	SQL->GetData(inter->sql_handle, 3, &data, NULL); guild_id = atoi(data);
	SQL->GetData(inter->sql_handle, 4, &data, NULL); base_level = atoi(data);
	SQL->GetData(inter->sql_handle, 5, &data, NULL); hom_id = atoi(data);
	SQL->GetData(inter->sql_handle, 6, &data, NULL); partner_id = atoi(data);
	SQL->GetData(inter->sql_handle, 7, &data, NULL); father_id = atoi(data);
	SQL->GetData(inter->sql_handle, 8, &data, NULL); mother_id = atoi(data);
	SQL->GetData(inter->sql_handle, 9, &data, NULL);
	elemental_id = atoi(data);

	SQL->EscapeStringLen(inter->sql_handle, esc_name, name, min(len, NAME_LENGTH));
	SQL->FreeResult(inter->sql_handle);

	//check for config char del condition [Lupus]
	// TODO: Move this out to packet processing (0x68/0x1fb).
	if( ( char_del_level > 0 && base_level >= char_del_level )
	 || ( char_del_level < 0 && base_level <= -char_del_level )
	) {
			ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
			return -1;
	}

	/* Divorce [Wizputer] */
	if( partner_id )
		chr->divorce_char_sql(char_id, partner_id);

	/* De-addopt [Zephyrus] */
	if( father_id || mother_id )
	{ // Char is Baby
		unsigned char buf[64];

		if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) )
			Sql_ShowDebug(inter->sql_handle);
		if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) )
			Sql_ShowDebug(inter->sql_handle);

		WBUFW(buf,0) = 0x2b25;
		WBUFL(buf,2) = father_id;
		WBUFL(buf,6) = mother_id;
		WBUFL(buf,10) = char_id; // Baby
		mapif->sendall(buf,14);
	}

	//Make the character leave the party [Skotlex]
	if (party_id)
		inter_party->leave(party_id, account_id, char_id);

	/* delete char's pet */
	//Delete the hatched pet if you have one...
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", pet_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	//Delete all pets that are stored in eggs (inventory + cart)
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* remove homunculus */
	if( hom_id )
		inter_homunculus->delete(hom_id);

	/* remove elemental */
	if (elemental_id)
		inter_elemental->delete(elemental_id);

	/* remove mercenary data */
	inter_mercenary->owner_delete(char_id);

	/* delete char's friends list */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete char from other's friend list */
	//NOTE: Won't this cause problems for people who are already online? [Skotlex]
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

#ifdef HOTKEY_SAVING
	/* delete hotkeys */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
#endif

	/* delete inventory */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete cart inventory */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete memo areas */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete character registry */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_str_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_num_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete skills */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);

	/* delete mails (only received) */
	if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", mail_db, char_id))
		Sql_ShowDebug(inter->sql_handle);

#ifdef ENABLE_SC_SAVING
	/* status changes */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) )
		Sql_ShowDebug(inter->sql_handle);
#endif

	/* delete character */
	if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id)) {
		Sql_ShowDebug(inter->sql_handle);
	} else if (chr->enable_logs) {
		if (SQL_ERROR == SQL->Query(inter->sql_handle,
					"INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `char_msg`, `name`)"
					" VALUES (NOW(), '%d', '%d', '%d', 'Deleted character', '%s')",
					charlog_db, account_id, char_id, 0, esc_name))
			Sql_ShowDebug(inter->sql_handle);
	}

	/* No need as we used inter_guild->leave [Skotlex]
	// Also delete info from guildtables.
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
	*/

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL->NumRows(inter->sql_handle) > 0 )
		inter_guild->disband(guild_id);
	else if( guild_id )
		inter_guild->leave(guild_id, account_id, char_id, 0, "** Character Deleted **", -1);// Leave your guild.
	return 0;
}

//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
static int char_count_users(void)
{
	int i, users;

	users = 0;
	for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
		if (chr->server[i].fd > 0) {
			users += chr->server[i].users;
		}
	}
	return users;
}

// Writes char data to the buffer in the format used by the client.
// Used in packets 0x6b (chars info) and 0x6d (new char info)
// Returns the size
#define MAX_CHAR_BUF 150 //Max size (for WFIFOHEAD calls)
static int char_mmo_char_tobuf(uint8 *buffer, struct mmo_charstatus *p)
{
	unsigned short offset = 0;
	uint8* buf;

	if( buffer == NULL || p == NULL )
		return 0;

	buf = WBUFP(buffer,0);

	WBUFL(buf,0) = p->char_id;
#if PACKETVER >= 20170830
	WBUFQ(buf,4) = min(p->base_exp, INT64_MAX);
	offset += 4;
	buf = WBUFP(buffer, offset);
#else
	WBUFL(buf,4) = min((uint32)(p->base_exp), INT32_MAX);
#endif
	WBUFL(buf,8) = p->zeny;
#if PACKETVER >= 20170830
	WBUFQ(buf,12) = min(p->job_exp, INT64_MAX);
	offset += 4;
	buf = WBUFP(buffer, offset);
#else
	WBUFL(buf,12) = min((uint32)(p->job_exp), INT32_MAX);
#endif
	WBUFL(buf,16) = p->job_level;
	WBUFL(buf,20) = 0; // probably opt1
	WBUFL(buf,24) = 0; // probably opt2
	WBUFL(buf,28) = (p->option &~ 0x40);
	WBUFL(buf,32) = p->karma;
	WBUFL(buf,36) = p->manner;
	WBUFW(buf,40) = min(p->status_point, INT16_MAX);
#if PACKETVER > 20081217
	WBUFL(buf,42) = p->hp;
	WBUFL(buf,46) = p->max_hp;
	offset+=4;
	buf = WBUFP(buffer,offset);
#else
	WBUFW(buf,42) = min(p->hp, INT16_MAX);
	WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
#endif
	WBUFW(buf,46) = min(p->sp, INT16_MAX);
	WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
	WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
	WBUFW(buf,52) = p->class;
	WBUFW(buf,54) = p->hair;
#if PACKETVER >= 20141022
	WBUFW(buf,56) = p->body;
	offset+=2;
	buf = WBUFP(buffer,offset);
#endif

	//When the weapon is sent and your option is riding, the client crashes on login!?
	// FIXME[Haru]: is OPTION_HANBOK intended to be part of this list? And if it is, should the list also include other OPTION_ costumes?
	WBUFW(buf,56) = (p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK)) ? 0 : p->look.weapon;

	WBUFW(buf,58) = p->base_level;
	WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
	WBUFW(buf,62) = p->look.head_bottom;
	WBUFW(buf,64) = p->look.shield;
	WBUFW(buf,66) = p->look.head_top;
	WBUFW(buf,68) = p->look.head_mid;
	WBUFW(buf,70) = p->hair_color;
	WBUFW(buf,72) = p->clothes_color;
	memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
	WBUFB(buf,98) = min(p->str, UINT8_MAX);
	WBUFB(buf,99) = min(p->agi, UINT8_MAX);
	WBUFB(buf,100) = min(p->vit, UINT8_MAX);
	WBUFB(buf,101) = min(p->int_, UINT8_MAX);
	WBUFB(buf,102) = min(p->dex, UINT8_MAX);
	WBUFB(buf,103) = min(p->luk, UINT8_MAX);
	WBUFW(buf,104) = p->slot;
#if PACKETVER >= 20061023
	WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
	offset += 2;
#endif
#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
	mapindex->getmapname_ext(mapindex_id2name(p->last_point.map), WBUFP(buf,108));
	offset += MAP_NAME_LENGTH_EXT;
#endif
#if PACKETVER >= 20100803
	WBUFL(buf,124) = (int)p->delete_date;
	offset += 4;
#endif
#if PACKETVER >= 20110111
	WBUFL(buf,128) = p->look.robe;
	offset += 4;
#endif
#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
	#if PACKETVER >= 20110928
		WBUFL(buf,132) = ( p->slotchange > 0 ) ? 1 : 0;  // change slot feature (0 = disabled, otherwise enabled)
		offset += 4;
	#endif
	#if PACKETVER >= 20111025
		WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0;  // (0 = disabled, otherwise displays "Add-Ons" sidebar)
		offset += 4;
	#endif
	#if PACKETVER >= 20141016
		WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
		offset += 1;
	#endif
#endif

	return 106+offset;
}

/* Made Possible by Yommy~! <3 */
static void char_mmo_char_send099d(int fd, struct char_session_data *sd)
{
// support added for client between 20121010 and 20130320
#if PACKETVER > 20120418
	WFIFOHEAD(fd,4 + (MAX_CHARS*MAX_CHAR_BUF));
	WFIFOW(fd,0) = 0x99d;
	WFIFOW(fd,2) = chr->mmo_chars_fromsql(sd, WFIFOP(fd,4)) + 4;
	WFIFOSET(fd,WFIFOW(fd,2));
#endif
}

/* Sends character ban list */
/* Made Possible by Yommy~! <3 */
static void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd)
{
	int i;
	time_t now = time(NULL);

	nullpo_retv(sd);
	ARR_FIND(0, MAX_CHARS, i, sd->unban_time[i]);
	if( i != MAX_CHARS ) {
		int c;

		WFIFOHEAD(fd, 4 + (MAX_CHARS*24));

		WFIFOW(fd, 0) = 0x20d;

		for(i = 0, c = 0; i < MAX_CHARS; i++) {
			if( sd->unban_time[i] ) {
				timestamp2string(WFIFOP(fd,8 + (28*c)), 20, sd->unban_time[i], "%Y-%m-%d %H:%M:%S");

				if( sd->unban_time[i] > now )
					WFIFOL(fd, 4 + (24*c)) = sd->found_char[i];
				else {
					/* reset -- client keeps this information even if you logout so we need to clear */
					WFIFOL(fd, 4 + (24*c)) = 0;
					/* also update on mysql */
					sd->unban_time[i] = 0;
					if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time`='0' WHERE `char_id`='%d' LIMIT 1", char_db, sd->found_char[i]) )
						Sql_ShowDebug(inter->sql_handle);
				}
				c++;
			}
		}

		WFIFOW(fd, 2) = 4 + (24*c);

		WFIFOSET(fd, WFIFOW(fd, 2));
	}
}

//----------------------------------------
// [Ind/Hercules] notify client about charselect window data
//----------------------------------------
static void char_mmo_char_send_slots_info(int fd, struct char_session_data *sd)
{
// also probably supported client 2013-02-15aRagexe but not 2013-02-15bRagexe [4144]
#if PACKETVER_MAIN_NUM >= 20130612 || PACKETVER_RE_NUM >= 20130115 || defined(PACKETVER_ZERO)
	nullpo_retv(sd);
	WFIFOHEAD(fd, 29);
	WFIFOW(fd, 0) = 0x82d;
	WFIFOW(fd, 2) = 29;
	WFIFOB(fd, 4) = sd->char_slots;
	WFIFOB(fd, 5) = MAX_CHARS - sd->char_slots;
	WFIFOB(fd, 6) = 0;
	WFIFOB(fd, 7) = sd->char_slots;
	WFIFOB(fd, 8) = sd->char_slots;
	memset(WFIFOP(fd, 9), 0, 20); // unused bytes
	WFIFOSET(fd, 29);
#endif
}
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
static int char_mmo_char_send_characters(int fd, struct char_session_data *sd)
{
	int j, offset = 0;
	nullpo_ret(sd);
#if PACKETVER >= 20100413
	offset += 3;
#endif
	if (chr->show_save_log)
		ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);

	j = 24 + offset; // offset
	WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF);
	WFIFOW(fd,0) = 0x6b;
#if PACKETVER >= 20100413
	WFIFOB(fd,4) = MAX_CHARS; // Max slots.
	WFIFOB(fd,5) = sd->char_slots; // Available slots. (aka PremiumStartSlot)
	WFIFOB(fd,6) = MAX_CHARS; // Premium slots. AKA any existent chars past sd->char_slots but within MAX_CHARS will show a 'Premium Service' in red
#endif
	memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
	j+=chr->mmo_chars_fromsql(sd, WFIFOP(fd,j));
	WFIFOW(fd,2) = j; // packet len
	WFIFOSET(fd,j);

	return 0;
}

static int char_char_married(int pl1, int pl2)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
	{
		char* data;

		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		if( pl2 == atoi(data) )
		{
			SQL->FreeResult(inter->sql_handle);
			return 1;
		}
	}
	SQL->FreeResult(inter->sql_handle);
	return 0;
}

static int char_char_child(int parent_id, int child_id)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
	{
		char* data;

		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		if( child_id == atoi(data) )
		{
			SQL->FreeResult(inter->sql_handle);
			return 1;
		}
	}
	SQL->FreeResult(inter->sql_handle);
	return 0;
}

static int char_char_family(int cid1, int cid2, int cid3)
{
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
		Sql_ShowDebug(inter->sql_handle);
	else while( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
	{
		int charid;
		int partnerid;
		int childid;
		char* data;

		SQL->GetData(inter->sql_handle, 0, &data, NULL); charid = atoi(data);
		SQL->GetData(inter->sql_handle, 1, &data, NULL); partnerid = atoi(data);
		SQL->GetData(inter->sql_handle, 2, &data, NULL); childid = atoi(data);

		if( (cid1 == charid    && ((cid2 == partnerid && cid3 == childid  ) || (cid2 == childid   && cid3 == partnerid))) ||
			(cid1 == partnerid && ((cid2 == charid    && cid3 == childid  ) || (cid2 == childid   && cid3 == charid   ))) ||
			(cid1 == childid   && ((cid2 == charid    && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid   ))) )
		{
			SQL->FreeResult(inter->sql_handle);
			return childid;
		}
	}
	SQL->FreeResult(inter->sql_handle);
	return 0;
}

//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
static void char_disconnect_player(int account_id)
{
	int i;
	struct char_session_data* sd;

	// disconnect player if online on char-server
	ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->account_id == account_id );
	if( i < sockt->fd_max )
		sockt->eof(i);
}

static void char_authfail_fd(int fd, int type)
{
	WFIFOHEAD(fd,3);
	WFIFOW(fd,0) = 0x81;
	WFIFOB(fd,2) = type;
	WFIFOSET(fd,3);
}

static void char_request_account_data(int account_id)
{
	WFIFOHEAD(chr->login_fd,6);
	WFIFOW(chr->login_fd,0) = 0x2716;
	WFIFOL(chr->login_fd,2) = account_id;
	WFIFOSET(chr->login_fd,6);
}

static void char_auth_ok(int fd, struct char_session_data *sd)
{
	struct online_char_data* character;

	nullpo_retv(sd);

	if( (character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id)) != NULL ) {
		// check if character is not online already. [Skotlex]
		if (character->server > -1) {
			//Character already online. KICK KICK KICK
			mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
			if (character->waiting_disconnect == INVALID_TIMER)
				character->waiting_disconnect = timer->add(timer->gettick()+20000, chr->waiting_disconnect, character->account_id, 0);
			character->pincode_enable = -1;
			chr->authfail_fd(fd, 8);
			return;
		}
		if (character->fd >= 0 && character->fd != fd) {
			//There's already a connection from this account that hasn't picked a char yet.
			chr->authfail_fd(fd, 8);
			return;
		}
		character->fd = fd;
	}

	if (chr->login_fd > 0) {
		chr->request_account_data(sd->account_id);
	}

	// mark session as 'authed'
	sd->auth = true;

	// set char online on charserver
	chr->set_char_charselect(sd->account_id);

	// continues when account data is received...
}

static void char_ping_login_server(int fd)
{
	WFIFOHEAD(fd,2);// sends a ping packet to login server (will receive pong 0x2718)
	WFIFOW(fd,0) = 0x2719;
	WFIFOSET(fd,2);
}

static int char_parse_fromlogin_connection_state(int fd)
{
	if (RFIFOB(fd,2)) {
		//printf("connect login server error : %d\n", RFIFOB(fd,2));
		ShowError("Can not connect to login-server.\n");
		ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
		ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
		ShowError("The communication passwords are set in /conf/map/map-server.conf and /conf/char/char-server.conf\n");
		sockt->eof(fd);
		return 1;
	} else {
		ShowStatus("Connected to login-server (connection #%d).\n", fd);
		loginif->on_ready();
	}
	RFIFOSKIP(fd,3);
	return 0;
}

// 0 - rejected from server
//
static void char_auth_error(int fd, unsigned char flag)
{
	WFIFOHEAD(fd,3);
	WFIFOW(fd,0) = 0x6c;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,3);
}

static void char_parse_fromlogin_auth_state(int fd)
{
	struct char_session_data* sd = NULL;
	int account_id = RFIFOL(fd,2);
	uint32 login_id1 = RFIFOL(fd,6);
	uint32 login_id2 = RFIFOL(fd,10);
	uint8 sex = RFIFOB(fd,14);
	uint8 result = RFIFOB(fd,15);
	int request_id = RFIFOL(fd,16);
	uint32 version = RFIFOL(fd,20);
	uint8 clienttype = RFIFOB(fd,24);
	int group_id = RFIFOL(fd,25);
	unsigned int expiration_time = RFIFOL(fd, 29);
	RFIFOSKIP(fd,33);

	if (sockt->session_is_active(request_id) && (sd=(struct char_session_data*)sockt->session[request_id]->session_data) &&
		!sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex )
	{
		int client_fd = request_id;
		sd->version = version;
		sd->clienttype = clienttype;
		switch( result ) {
			case 0:// ok
				/* restrictions apply */
				if( chr->server_type == CST_MAINTENANCE && group_id < char_maintenance_min_group_id ) {
					chr->auth_error(client_fd, 0);
					break;
				}
				/* the client will already deny this request, this check is to avoid someone bypassing. */
				if( chr->server_type == CST_PAYING && (time_t)expiration_time < time(NULL) ) {
					chr->auth_error(client_fd, 0);
					break;
				}
				chr->auth_ok(client_fd, sd);
				break;
			case 1:// auth failed
				chr->auth_error(client_fd, 0);
				break;
		}
	}
}

static void char_parse_fromlogin_account_data(int fd)
{
	struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data;
	int i;
	// find the authenticated session with this account id
	ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) );
	if( i < sockt->fd_max ) {
		memcpy(sd->email, RFIFOP(fd,6), 40);
		sd->expiration_time = (time_t)RFIFOL(fd,46);
		sd->group_id = RFIFOB(fd,50);
		sd->char_slots = RFIFOB(fd,51);
		if( sd->char_slots > MAX_CHARS ) {
			ShowError("Account '%d' `character_slots` column is higher than supported MAX_CHARS (%d), update MAX_CHARS in mmo.h! capping to MAX_CHARS...\n",sd->account_id,sd->char_slots);
			sd->char_slots = MAX_CHARS;/* cap to maximum */
		} else if ( sd->char_slots <= 0 )/* no value aka 0 in sql */
			sd->char_slots = MAX_CHARS;/* cap to maximum */
		safestrncpy(sd->birthdate, RFIFOP(fd,52), sizeof(sd->birthdate));
		safestrncpy(sd->pincode, RFIFOP(fd,63), sizeof(sd->pincode));
		sd->pincode_change = RFIFOL(fd,68);
		// continued from chr->auth_ok...
		if( (max_connect_user == 0 && sd->group_id != gm_allow_group) ||
			( max_connect_user > 0 && chr->count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
			// refuse connection (over populated)
			chr->auth_error(i, 0);
		} else {
			// send characters to player
			chr->mmo_char_send_slots_info(i, sd);
			chr->mmo_char_send_characters(i, sd);
	#if PACKETVER >= 20060819
			chr->mmo_char_send_ban_list(i, sd);
	#endif
	#if PACKETVER >= 20110309
			pincode->handle(i, sd);
	#endif
		}
	}
	RFIFOSKIP(fd,72);
}

static void char_parse_fromlogin_login_pong(int fd)
{
	RFIFOSKIP(fd,2);
	if (sockt->session[fd])
		sockt->session[fd]->flag.ping = 0;
}

static void char_changesex(int account_id, int sex)
{
	unsigned char buf[7];

	WBUFW(buf,0) = 0x2b0d;
	WBUFL(buf,2) = account_id;
	WBUFB(buf,6) = sex;
	mapif->sendall(buf, 7);
}

/**
 * Performs the necessary operations when changing a character's sex, such as
 * correcting the job class and unequipping items, and propagating the
 * information to the guild data.
 *
 * @param sex      The new sex (SEX_MALE or SEX_FEMALE).
 * @param acc      The character's account ID.
 * @param char_id  The character ID.
 * @param class    The character's current job class.
 * @param guild_id The character's guild ID.
 */
static void char_change_sex_sub(int sex, int acc, int char_id, int class, int guild_id)
{
	// job modification
	if (class == JOB_BARD || class == JOB_DANCER)
		class = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER);
	else if (class == JOB_CLOWN || class == JOB_GYPSY)
		class = (sex == SEX_MALE ? JOB_CLOWN : JOB_GYPSY);
	else if (class == JOB_BABY_BARD || class == JOB_BABY_DANCER)
		class = (sex == SEX_MALE ? JOB_BABY_BARD : JOB_BABY_DANCER);
	else if (class == JOB_MINSTREL || class == JOB_WANDERER)
		class = (sex == SEX_MALE ? JOB_MINSTREL : JOB_WANDERER);
	else if (class == JOB_MINSTREL_T || class == JOB_WANDERER_T)
		class = (sex == SEX_MALE ? JOB_MINSTREL_T : JOB_WANDERER_T);
	else if (class == JOB_BABY_MINSTREL || class == JOB_BABY_WANDERER)
		class = (sex == SEX_MALE ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
	else if (class == JOB_KAGEROU || class == JOB_OBORO)
		class = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO);

	if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id))
		Sql_ShowDebug(inter->sql_handle);

	if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', "
				"`head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'",
				char_db, class, char_id))
		Sql_ShowDebug(inter->sql_handle);
	if (guild_id) // If there is a guild, update the guild_member data [Skotlex]
		inter_guild->sex_changed(guild_id, acc, char_id, sex);
}

static int char_parse_fromlogin_changesex_reply(int fd)
{
	int char_id = 0, class = 0, guild_id = 0;
	int i;
	struct char_auth_node *node;
	struct SqlStmt *stmt;

	int acc = RFIFOL(fd,2);
	int sex = RFIFOB(fd,6);

	RFIFOSKIP(fd,7);

	// This should _never_ happen
	if (acc <= 0) {
		ShowError("Received invalid account id from login server! (aid: %d)\n", acc);
		return 1;
	}

	node = (struct char_auth_node*)idb_get(auth_db, acc);
	if (node != NULL)
		node->sex = sex;

	// get characters
	stmt = SQL->StmtMalloc(inter->sql_handle);
	if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc)
	 || SQL_ERROR == SQL->StmtExecute(stmt)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id,  sizeof char_id,  NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &class,    sizeof class,    NULL, NULL)
	 || SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &guild_id, sizeof guild_id, NULL, NULL)
	) {
		SqlStmt_ShowDebug(stmt);
		SQL->StmtFree(stmt);
	}

	for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) {
		char_change_sex_sub(sex, acc, char_id, class, guild_id);
	}
	SQL->StmtFree(stmt);

	// disconnect player if online on char-server
	chr->disconnect_player(acc);

	// notify all mapservers about this change
	chr->changesex(acc, sex);
	return 0;
}

static void char_parse_fromlogin_account_reg2(int fd)
{
	//Receive account_reg2 registry, forward to map servers.
	mapif->sendall(RFIFOP(fd, 0), RFIFOW(fd,2));
	RFIFOSKIP(fd, RFIFOW(fd,2));
}

static void char_parse_fromlogin_ban(int fd)
{
	mapif->ban(RFIFOL(fd,2), RFIFOB(fd,6), RFIFOL(fd,7));
	// disconnect player if online on char-server
	chr->disconnect_player(RFIFOL(fd,2));
	RFIFOSKIP(fd,11);
}

static void char_parse_fromlogin_kick(int fd)
{
	int aid = RFIFOL(fd,2);
	struct online_char_data* character = (struct online_char_data*)idb_get(chr->online_char_db, aid);
	RFIFOSKIP(fd,6);
	if( character != NULL )
	{// account is already marked as online!
		if( character->server > -1 ) {
			//Kick it from the map server it is on.
			mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
			if (character->waiting_disconnect == INVALID_TIMER)
				character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, chr->waiting_disconnect, character->account_id, 0);
		}
		else
		{// Manual kick from char server.
			struct char_session_data *tsd;
			int i;
			ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (tsd = (struct char_session_data*)sockt->session[i]->session_data) && tsd->account_id == aid );
			if( i < sockt->fd_max )
			{
				chr->authfail_fd(i, 2);
				sockt->eof(i);
			}
			else // still moving to the map-server
				chr->set_char_offline(-1, aid);
		}
	}
	idb_remove(auth_db, aid);// reject auth attempts from map-server
}

static void char_update_ip(int fd)
{
	WFIFOHEAD(fd,6);
	WFIFOW(fd,0) = 0x2736;
	WFIFOL(fd,2) = htonl(chr->ip);
	WFIFOSET(fd,6);
}

static void char_parse_fromlogin_update_ip(int fd)
{
	unsigned char buf[2];
	uint32 new_ip = 0;

	WBUFW(buf,0) = 0x2b1e;
	mapif->sendall(buf, 2);

	new_ip = sockt->host2ip(login_ip_str);
	if (new_ip && new_ip != login_ip)
		login_ip = new_ip; //Update login ip, too.

	new_ip = sockt->host2ip(char_ip_str);
	if (new_ip && new_ip != chr->ip) {
		//Update ip.
		chr->ip = new_ip;
		ShowInfo("Updating IP for [%s].\n", char_ip_str);
		// notify login server about the change
		chr->update_ip(fd);
	}
	RFIFOSKIP(fd,2);
}

static void char_parse_fromlogin_accinfo2_failed(int fd)
{
	inter->accinfo2(false, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14),
	                     NULL, NULL, NULL, NULL, NULL, NULL, NULL, -1, 0, 0);
	RFIFOSKIP(fd,18);
}

static void char_parse_fromlogin_accinfo2_ok(int fd)
{
	inter->accinfo2(true, RFIFOL(fd,167), RFIFOL(fd,171), RFIFOL(fd,175), RFIFOL(fd,179),
	                      RFIFOP(fd,2), RFIFOP(fd,26), RFIFOP(fd,59), RFIFOP(fd,99), RFIFOP(fd,119),
	                      RFIFOP(fd,151), RFIFOP(fd,156), RFIFOL(fd,115), RFIFOL(fd,143), RFIFOL(fd,147));
	RFIFOSKIP(fd,183);
}

static int char_parse_fromlogin(int fd)
{
	// only process data from the login-server
	if( fd != chr->login_fd ) {
		ShowDebug("chr->parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
		sockt->close(fd);
		return 0;
	}

	if( sockt->session[fd]->flag.eof ) {
		sockt->close(fd);
		chr->login_fd = -1;
		loginif->on_disconnect();
		return 0;
	} else if ( sockt->session[fd]->flag.ping ) {/* we've reached stall time */
		if( DIFF_TICK(sockt->last_tick, sockt->session[fd]->rdata_tick) > (sockt->stall_time * 2) ) {/* we can't wait any longer */
			sockt->eof(fd);
			return 0;
		} else if( sockt->session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
			chr->ping_login_server(fd);
			sockt->session[fd]->flag.ping = 2;
		}
	}

	while (RFIFOREST(fd) >= 2) {
		uint16 command = RFIFOW(fd,0);

		if (VECTOR_LENGTH(HPM->packets[hpParse_FromLogin]) > 0) {
			int result = HPM->parse_packets(fd,command,hpParse_FromLogin);
			if (result == 1)
				continue;
			if (result == 2)
				return 0;
		}

		switch (command) {
			// acknowledgment of connect-to-loginserver request
			case 0x2711:
				if (RFIFOREST(fd) < 3)
					return 0;
				if (chr->parse_fromlogin_connection_state(fd))
					return 0;
			break;

			// acknowledgment of account authentication request
			case 0x2713:
				if (RFIFOREST(fd) < 33)
					return 0;
			{
				chr->parse_fromlogin_auth_state(fd);
			}
			break;

			case 0x2717: // account data
			{
				if (RFIFOREST(fd) < 72)
					return 0;
				chr->parse_fromlogin_account_data(fd);
			}
			break;

			// login-server alive packet
			case 0x2718:
				if (RFIFOREST(fd) < 2)
					return 0;
				chr->parse_fromlogin_login_pong(fd);
			break;

			// changesex reply
			case 0x2723:
				if (RFIFOREST(fd) < 7)
					return 0;
			{
				if (chr->parse_fromlogin_changesex_reply(fd))
					return 0;
			}
			break;

			// reply to an account_reg2 registry request
			case 0x3804:
				if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
					return 0;
				chr->parse_fromlogin_account_reg2(fd);
			break;

			// State change of account/ban notification (from login-server)
			case 0x2731:
				if (RFIFOREST(fd) < 11)
					return 0;
				chr->parse_fromlogin_ban(fd);
			break;

			// Login server request to kick a character out. [Skotlex]
			case 0x2734:
				if (RFIFOREST(fd) < 6)
					return 0;
			{
				chr->parse_fromlogin_kick(fd);
			}
			break;

			// ip address update signal from login server
			case 0x2735:
			{
				chr->parse_fromlogin_update_ip(fd);
			}
			break;

			case 0x2736: // Failed accinfo lookup to forward to mapserver
				if (RFIFOREST(fd) < 18)
					return 0;

				chr->parse_fromlogin_accinfo2_failed(fd);
			break;

			case 0x2737: // Successful accinfo lookup to forward to mapserver
				if (RFIFOREST(fd) < 183)
					return 0;

				chr->parse_fromlogin_accinfo2_ok(fd);
			break;

			default:
				ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
				sockt->eof(fd);
				return 0;
			}
	}

	RFIFOFLUSH(fd);
	return 0;
}

static int char_request_accreg2(int account_id, int char_id)
{
	if (chr->login_fd > 0) {
		WFIFOHEAD(chr->login_fd,10);
		WFIFOW(chr->login_fd,0) = 0x272e;
		WFIFOL(chr->login_fd,2) = account_id;
		WFIFOL(chr->login_fd,6) = char_id;
		WFIFOSET(chr->login_fd,10);
		return 1;
	}
	return 0;
}

/**
 * Handles global account reg saving that continues with chr->global_accreg_to_login_add and global_accreg_to_send
 **/
static void char_global_accreg_to_login_start(int account_id, int char_id)
{
	WFIFOHEAD(chr->login_fd, 60000 + 300);
	WFIFOW(chr->login_fd,0)  = 0x2728;
	WFIFOW(chr->login_fd,2)  = 14;
	WFIFOL(chr->login_fd,4)  = account_id;
	WFIFOL(chr->login_fd,8)  = char_id;
	WFIFOW(chr->login_fd,12) = 0;/* count */
}

/**
 * Completes global account reg saving that starts chr->global_accreg_to_login_start and continues with chr->global_accreg_to_login_add
 **/
static void char_global_accreg_to_login_send(void)
{
	WFIFOSET(chr->login_fd, WFIFOW(chr->login_fd,2));
}

/**
 * Handles global account reg saving that starts chr->global_accreg_to_login_start and ends with global_accreg_to_send
 **/
static void char_global_accreg_to_login_add(const char *key, unsigned int index, intptr_t val, bool is_string)
{
	int nlen = WFIFOW(chr->login_fd, 2);
	size_t len = strlen(key)+1;

	WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 32 */
	nlen += 1;

	safestrncpy(WFIFOP(chr->login_fd,nlen), key, len);
	nlen += len;

	WFIFOL(chr->login_fd, nlen) = index;
	nlen += 4;

	if( is_string ) {
		WFIFOB(chr->login_fd, nlen) = val ? 2 : 3;
		nlen += 1;

		if( val ) {
			char *sval = (char*)val;
			len = strlen(sval)+1;

			WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 254 */
			nlen += 1;

			safestrncpy(WFIFOP(chr->login_fd,nlen), sval, len);
			nlen += len;
		}
	} else {
		WFIFOB(chr->login_fd, nlen) = val ? 0 : 1;
		nlen += 1;

		if( val ) {
			WFIFOL(chr->login_fd, nlen) = (int)val;
			nlen += 4;
		}
	}

	WFIFOW(chr->login_fd,12) += 1;

	WFIFOW(chr->login_fd, 2) = nlen;
	if( WFIFOW(chr->login_fd, 2) > 60000 ) {
		int account_id = WFIFOL(chr->login_fd,4), char_id = WFIFOL(chr->login_fd,8);
		chr->global_accreg_to_login_send();
		chr->global_accreg_to_login_start(account_id,char_id);/* prepare next */
	}
}

static void char_read_fame_list(void)
{
	int i;
	char* data;
	size_t len;

	// Empty ranking lists
	memset(smith_fame_list, 0, sizeof(smith_fame_list));
	memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
	memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
	// Build Blacksmith ranking list
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
		Sql_ShowDebug(inter->sql_handle);
	for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
	{
		// char_id
		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		smith_fame_list[i].id = atoi(data);
		// fame
		SQL->GetData(inter->sql_handle, 1, &data, &len);
		smith_fame_list[i].fame = atoi(data);
		// name
		SQL->GetData(inter->sql_handle, 2, &data, &len);
		memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
	}
	// Build Alchemist ranking list
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
		Sql_ShowDebug(inter->sql_handle);
	for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
	{
		// char_id
		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		chemist_fame_list[i].id = atoi(data);
		// fame
		SQL->GetData(inter->sql_handle, 1, &data, &len);
		chemist_fame_list[i].fame = atoi(data);
		// name
		SQL->GetData(inter->sql_handle, 2, &data, &len);
		memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
	}
	// Build Taekwon ranking list
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) )
		Sql_ShowDebug(inter->sql_handle);
	for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
	{
		// char_id
		SQL->GetData(inter->sql_handle, 0, &data, NULL);
		taekwon_fame_list[i].id = atoi(data);
		// fame
		SQL->GetData(inter->sql_handle, 1, &data, &len);
		taekwon_fame_list[i].fame = atoi(data);
		// name
		SQL->GetData(inter->sql_handle, 2, &data, &len);
		memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
	}
	SQL->FreeResult(inter->sql_handle);
}

// Send map-servers the fame ranking lists
static int char_send_fame_list(int fd)
{
	int i, len = 8;
	unsigned char buf[32000];

	WBUFW(buf,0) = 0x2b1b;

	for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add blacksmith's block length
	WBUFW(buf, 6) = len;

	for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add alchemist's block length
	WBUFW(buf, 4) = len;

	for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
		memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
		len += sizeof(struct fame_list);
	}
	// add total packet length
	WBUFW(buf, 2) = len;

	if (fd != -1)
		mapif->send(fd, buf, len);
	else
		mapif->sendall(buf, len);

	return 0;
}

static void char_update_fame_list(int type, int index, int fame)
{
	unsigned char buf[8];
	WBUFW(buf,0) = 0x2b22;
	WBUFB(buf,2) = type;
	WBUFB(buf,3) = index;
	WBUFL(buf,4) = fame;
	mapif->sendall(buf, 8);
}

//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) and not NULL
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
static int char_loadName(int char_id, char *name)
{
	char* data;
	size_t len;

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
		Sql_ShowDebug(inter->sql_handle);
	else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
	{
		SQL->GetData(inter->sql_handle, 0, &data, &len);
		safestrncpy(name, data, NAME_LENGTH);
		return 1;
	}
	else
	{
		safestrncpy(name, unknown_char_name, NAME_LENGTH);
	}
	return 0;
}

static void char_parse_frommap_datasync(int fd)
{
	sockt->datasync(fd, false);
	RFIFOSKIP(fd,RFIFOW(fd,2));
}

static void char_parse_frommap_skillid2idx(int fd)
{
	int i;
	int j = RFIFOW(fd, 2) - 4;

	memset(&skillid2idx, 0, sizeof(skillid2idx));
	if( j )
		j /= 4;
	for(i = 0; i < j; i++) {
		if (RFIFOW(fd, 4 + (i*4)) >= MAX_SKILL_ID) {
			ShowWarning("Error skillid2dx[%d] = %d failed, %d is higher than MAX_SKILL_ID (%d)\n", RFIFOW(fd, 4 + (i*4)), RFIFOW(fd, 6 + (i*4)), RFIFOW(fd, 4 + (i*4)), MAX_SKILL_ID);
			continue;
		}
		skillid2idx[RFIFOW(fd, 4 + (i*4))] = RFIFOW(fd, 6 + (i*4));
	}
	RFIFOSKIP(fd, RFIFOW(fd, 2));
}

static void char_map_received_ok(int fd)
{
	WFIFOHEAD(fd, 3 + NAME_LENGTH);
	WFIFOW(fd,0) = 0x2afb;
	WFIFOB(fd,2) = 0;
	memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
	WFIFOSET(fd,3+NAME_LENGTH);
}

static void char_send_maps(int fd, int id, int j)
{
	int k,i;

	if (j == 0) {
		ShowWarning("Map-server %d has NO maps.\n", id);
	} else {
		unsigned char buf[16384];
		// Transmitting maps information to the other map-servers
		WBUFW(buf,0) = 0x2b04;
		WBUFW(buf,2) = j * 4 + 10;
		WBUFL(buf,4) = htonl(chr->server[id].ip);
		WBUFW(buf,8) = htons(chr->server[id].port);
		memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
		mapif->sendallwos(fd, buf, WBUFW(buf,2));
	}
	// Transmitting the maps of the other map-servers to the new map-server
	for(k = 0; k < ARRAYLENGTH(chr->server); k++) {
		if (chr->server[k].fd > 0 && k != id) {
			WFIFOHEAD(fd,10 + 4 * VECTOR_LENGTH(chr->server[k].maps));
			WFIFOW(fd,0) = 0x2b04;
			WFIFOL(fd,4) = htonl(chr->server[k].ip);
			WFIFOW(fd,8) = htons(chr->server[k].port);
			j = 0;
			for(i = 0; i < VECTOR_LENGTH(chr->server[k].maps); i++) {
				uint16 m = VECTOR_INDEX(chr->server[k].maps, i);
				if (m != 0)
					WFIFOW(fd,10+(j++)*4) = m;
			}
			if (j > 0) {
				WFIFOW(fd,2) = j * 4 + 10;
				WFIFOSET(fd,WFIFOW(fd,2));
			}
		}
	}
}

static void char_parse_frommap_map_names(int fd, int id)
{
	int i;

	VECTOR_CLEAR(chr->server[id].maps);
	VECTOR_ENSURE(chr->server[id].maps, (RFIFOW(fd, 2) - 4) / 4, 1);
	for (i = 4; i < RFIFOW(fd,2); i += 4) {
		VECTOR_PUSH(chr->server[id].maps, RFIFOW(fd,i));
	}

	ShowStatus("Map-Server %d connected: %d maps, from IP %u.%u.%u.%u port %d.\n",
			id, (int)VECTOR_LENGTH(chr->server[id].maps), CONVIP(chr->server[id].ip), chr->server[id].port);
	ShowStatus("Map-server %d loading complete.\n", id);

	// send name for wisp to player
	chr->map_received_ok(fd);
	chr->send_fame_list(fd); //Send fame list.
	chr->send_maps(fd, id, (int)VECTOR_LENGTH(chr->server[id].maps));
	RFIFOSKIP(fd,RFIFOW(fd,2));
}

static void char_send_scdata(int fd, int aid, int cid)
{
	#ifdef ENABLE_SC_SAVING
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `type`, `tick`, `val1`, `val2`, `val3`, `val4` "
		"FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
		scdata_db, aid, cid) )
	{
		Sql_ShowDebug(inter->sql_handle);
		return;
	}
	if( SQL->NumRows(inter->sql_handle) > 0 ) {
		struct status_change_data scdata;
		int count;
		char* data;

		memset(&scdata, 0, sizeof(scdata));
		WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
		WFIFOW(fd,0) = 0x2b1d;
		WFIFOL(fd,4) = aid;
		WFIFOL(fd,8) = cid;
		for( count = 0; count < 50 && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++count )
		{
			SQL->GetData(inter->sql_handle, 0, &data, NULL); scdata.type = atoi(data);
			SQL->GetData(inter->sql_handle, 1, &data, NULL); scdata.tick = atoi(data);
			SQL->GetData(inter->sql_handle, 2, &data, NULL); scdata.val1 = atoi(data);
			SQL->GetData(inter->sql_handle, 3, &data, NULL); scdata.val2 = atoi(data);
			SQL->GetData(inter->sql_handle, 4, &data, NULL); scdata.val3 = atoi(data);
			SQL->GetData(inter->sql_handle, 5, &data, NULL); scdata.val4 = atoi(data);
			memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data));
		}
		if (count >= 50)
			ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
		if (count > 0) {
			WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
			WFIFOW(fd,12) = count;
			WFIFOSET(fd,WFIFOW(fd,2));

			//Clear the data once loaded.
			if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
				Sql_ShowDebug(inter->sql_handle);
		}
	} else { //no sc (needs a response)
		WFIFOHEAD(fd,14);
		WFIFOW(fd,0) = 0x2b1d;
		WFIFOW(fd,2) = 14;
		WFIFOL(fd,4) = aid;
		WFIFOL(fd,8) = cid;
		WFIFOW(fd,12) = 0;
		WFIFOSET(fd,WFIFOW(fd,2));
	}
	SQL->FreeResult(inter->sql_handle);
	#endif
}

static void char_parse_frommap_request_scdata(int fd)
{
	#ifdef ENABLE_SC_SAVING
	int aid = RFIFOL(fd,2);
	int cid = RFIFOL(fd,6);
	chr->send_scdata(fd, aid, cid);
	#endif
	RFIFOSKIP(fd, 10);
}

static void char_parse_frommap_set_users_count(int fd, int id)
{
	if (RFIFOW(fd,2) != chr->server[id].users) {
		chr->server[id].users = RFIFOW(fd,2);
		ShowInfo("User Count: %d (Server: %d)\n", chr->server[id].users, id);
	}
	RFIFOSKIP(fd, 4);
}

static void char_parse_frommap_set_users(int fd, int id)
{
	//TODO: When data mismatches memory, update guild/party online/offline states.
	int i;

	chr->server[id].users = RFIFOW(fd,4);
	chr->online_char_db->foreach(chr->online_char_db,chr->db_setoffline,id); //Set all chars from this server as 'unknown'
	for(i = 0; i < chr->server[id].users; i++) {
		int aid = RFIFOL(fd,6+i*8);
		int cid = RFIFOL(fd,6+i*8+4);
		struct online_char_data *character = idb_ensure(chr->online_char_db, aid, chr->create_online_char_data);
		if (character->server > -1 && character->server != id) {
			ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
				character->account_id, character->char_id, character->server, id, aid, cid);
			mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
		}
		character->server = id;
		character->char_id = cid;
	}
	//If any chars remain in -2, they will be cleaned in the cleanup timer.
	RFIFOSKIP(fd,RFIFOW(fd,2));
}

static void char_save_character_ack(int fd, int aid, int cid)
{
	WFIFOHEAD(fd,10);
	WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
	WFIFOL(fd,2) = aid;
	WFIFOL(fd,6) = cid;
	WFIFOSET(fd,10);
}

static void char_parse_frommap_save_character(int fd, int id)
{
	int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
	struct online_char_data* character;

	if (size - 13 != sizeof(struct mmo_charstatus)) {
		ShowError("parse_from_map (save-char): Size mismatch! %d != %"PRIuS"\n", size-13, sizeof(struct mmo_charstatus));
		RFIFOSKIP(fd,size);
		return;
	}
	//Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
	if (RFIFOB(fd,12)
	 || ( (character = (struct online_char_data*)idb_get(chr->online_char_db, aid)) != NULL
	    && character->char_id == cid)
	) {
		struct mmo_charstatus char_dat;
		memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
		chr->mmo_char_tosql(cid, &char_dat);
	} else {
		//This may be valid on char-server reconnection, when re-sending characters that already logged off.
		ShowError("parse_from_map (save-char): Received data for non-existing/offline character (%d:%d).\n", aid, cid);
		chr->set_char_online(id, cid, aid);
	}

	if (RFIFOB(fd,12)) {
		//Flag, set character offline after saving. [Skotlex]
		chr->set_char_offline(cid, aid);
		chr->save_character_ack(fd, aid, cid);
	}
	RFIFOSKIP(fd,size);
}

// 0 - not ok
// 1 - ok
static void char_select_ack(int fd, int account_id, uint8 flag)
{
	WFIFOHEAD(fd,7);
	WFIFOW(fd,0) = 0x2b03;
	WFIFOL(fd,2) = account_id;
	WFIFOB(fd,6) = flag;
	WFIFOSET(fd,7);
}

static void char_parse_frommap_char_select_req(int fd)
{
	int account_id = RFIFOL(fd,2);
	uint32 login_id1 = RFIFOL(fd,6);
	uint32 login_id2 = RFIFOL(fd,10);
	uint32 ip = RFIFOL(fd,14);
	int32 group_id = RFIFOL(fd, 18);
	RFIFOSKIP(fd,22);

	if( core->runflag != CHARSERVER_ST_RUNNING )
	{
		chr->select_ack(fd, account_id, 0);
	}
	else
	{
		struct char_auth_node* node;

		// create temporary auth entry
		CREATE(node, struct char_auth_node, 1);
		node->account_id = account_id;
		node->char_id = 0;
		node->login_id1 = login_id1;
		node->login_id2 = login_id2;
		node->group_id = group_id;
		//node->sex = 0;
		node->ip = ntohl(ip);
		/* sounds troublesome. */
		//node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
		//node->gmlevel = 0;
		idb_put(auth_db, account_id, node);

		//Set char to "@ char select" in online db [Kevin]
		chr->set_char_charselect(account_id);
		chr->select_ack(fd, account_id, 1);
	}
}

static void char_change_map_server_ack(int fd, const uint8 *data, bool ok)
{
	WFIFOHEAD(fd,30);
	WFIFOW(fd,0) = 0x2b06;
	memcpy(WFIFOP(fd,2), data, 28);
	if (!ok)
		WFIFOL(fd,6) = 0; //Set login1 to 0.
	WFIFOSET(fd,30);
}

static void char_parse_frommap_change_map_server(int fd)
{
	int map_id, map_fd = -1;
	struct mmo_charstatus* char_data;

	map_id = chr->search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
	if (map_id >= 0)
		map_fd = chr->server[map_id].fd;
	//Char should just had been saved before this packet, so this should be safe. [Skotlex]
	char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14));
	if (char_data == NULL) {
		//Really shouldn't happen.
		struct mmo_charstatus char_dat;
		chr->mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
		char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14));
	}

	if (core->runflag == CHARSERVER_ST_RUNNING && sockt->session_is_active(map_fd) && char_data) {
		//Send the map server the auth of this player.
		struct online_char_data* data;
		struct char_auth_node* node;

		//Update the "last map" as this is where the player must be spawned on the new map server.
		char_data->last_point.map = RFIFOW(fd,18);
		char_data->last_point.x = RFIFOW(fd,20);
		char_data->last_point.y = RFIFOW(fd,22);
		char_data->sex = RFIFOB(fd,30);

		// create temporary auth entry
		CREATE(node, struct char_auth_node, 1);
		node->account_id = RFIFOL(fd,2);
		node->char_id = RFIFOL(fd,14);
		node->login_id1 = RFIFOL(fd,6);
		node->login_id2 = RFIFOL(fd,10);
		node->sex = RFIFOB(fd,30);
		node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing)
		node->ip = ntohl(RFIFOL(fd,31));
		node->group_id = RFIFOL(fd,35);
		node->changing_mapservers = 1;
		idb_put(auth_db, RFIFOL(fd,2), node);

		data = idb_ensure(chr->online_char_db, RFIFOL(fd,2), chr->create_online_char_data);
		data->char_id = char_data->char_id;
		data->server = map_id; //Update server where char is.

		//Reply with an ack.
		chr->change_map_server_ack(fd, RFIFOP(fd,2), true);
	} else { //Reply with nak
		chr->change_map_server_ack(fd, RFIFOP(fd,2), false);
	}
	RFIFOSKIP(fd,39);
}

static void char_parse_frommap_remove_friend(int fd)
{
	int char_id = RFIFOL(fd,2);
	int friend_id = RFIFOL(fd,6);
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1",
		friend_db, char_id, friend_id) ) {
		Sql_ShowDebug(inter->sql_handle);
	}
	RFIFOSKIP(fd,10);
}

static void char_char_name_ack(int fd, int char_id)
{
	WFIFOHEAD(fd,30);
	WFIFOW(fd,0) = 0x2b09;
	WFIFOL(fd,2) = char_id;
#if PACKETVER_MAIN_NUM >= 20180307 || PACKETVER_RE_NUM >= 20180221 || PACKETVER_ZERO_NUM >= 20180328
	if (chr->loadName(char_id, WFIFOP(fd,6)) == 0)
		WFIFOL(fd, 6) = 0;
#else
	chr->loadName(char_id, WFIFOP(fd,6));
#endif
	WFIFOSET(fd,30);
}

static void char_parse_frommap_char_name_request(int fd)
{
	chr->char_name_ack(fd, RFIFOL(fd,2));
	RFIFOSKIP(fd,6);
}

static void char_parse_frommap_change_email(int fd)
{
	if (chr->login_fd > 0) { // don't send request if no login-server
		WFIFOHEAD(chr->login_fd,86);
		memcpy(WFIFOP(chr->login_fd,0), RFIFOP(fd,0),86); // 0x2722 <account_id>.L <actual_e-mail>.40B <new_e-mail>.40B
		WFIFOW(chr->login_fd,0) = 0x2722;
		WFIFOSET(chr->login_fd,86);
	}
	RFIFOSKIP(fd, 86);
}

static void char_ban(int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second)
{
	time_t timestamp;
	struct tm *tmtime;
	struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle);

	nullpo_retv(unban_time);

	if (*unban_time == 0 || *unban_time < time(NULL))
		timestamp = time(NULL); // new ban
	else
		timestamp = *unban_time; // add to existing ban

	tmtime = localtime(&timestamp);
	tmtime->tm_year = tmtime->tm_year + year;
	tmtime->tm_mon  = tmtime->tm_mon + month;
	tmtime->tm_mday = tmtime->tm_mday + day;
	tmtime->tm_hour = tmtime->tm_hour + hour;
	tmtime->tm_min  = tmtime->tm_min + minute;
	tmtime->tm_sec  = tmtime->tm_sec + second;
	timestamp = mktime(tmtime);

	if( SQL_SUCCESS != SQL->StmtPrepare(stmt,
		"UPDATE `%s` SET `unban_time` = ? WHERE `char_id` = ? LIMIT 1",
		char_db)
	   || SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_TIME, &timestamp, sizeof timestamp)
	   || SQL_SUCCESS != SQL->StmtBindParam(stmt, 1, SQLDT_INT,  &char_id,   sizeof char_id)
	   || SQL_SUCCESS != SQL->StmtExecute(stmt)
	) {
		SqlStmt_ShowDebug(stmt);
	}

	SQL->StmtFree(stmt);

	// condition applies; send to all map-servers to disconnect the player
	if (timestamp > time(NULL)) {
		mapif->char_ban(char_id, timestamp);
		// disconnect player if online on char-server
		chr->disconnect_player(account_id);
	}
}

static void char_unban(int char_id, int *result)
{
	/* handled by char server, so no redirection */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time` = '0' WHERE `char_id` = '%d' LIMIT 1", char_db, char_id) ) {
		Sql_ShowDebug(inter->sql_handle);
		if (result)
			*result = 1;
	}
}

static void char_ask_name_ack(int fd, int acc, const char *name, int type, int result)
{
	nullpo_retv(name);
	WFIFOHEAD(fd,34);
	WFIFOW(fd, 0) = 0x2b0f;
	WFIFOL(fd, 2) = acc;
	safestrncpy(WFIFOP(fd,6), name, NAME_LENGTH);
	WFIFOW(fd,30) = type;
	WFIFOW(fd,32) = result;
	WFIFOSET(fd,34);
}

/**
 * Changes a character's sex.
 * The information is updated on database, and the character is kicked if it
 * currently is online.
 *
 * @param char_id The character's ID.
 * @param sex     The new sex.
 * @retval 0 in case of success.
 * @retval 1 in case of failure.
 */
static int char_changecharsex(int char_id, int sex)
{
	int class = 0, guild_id = 0, account_id = 0;
	char *data;

	// get character data
	if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", char_db, char_id)) {
		Sql_ShowDebug(inter->sql_handle);
		return 1;
	}
	if (SQL->NumRows(inter->sql_handle) != 1 || SQL_ERROR == SQL->NextRow(inter->sql_handle)) {
		SQL->FreeResult(inter->sql_handle);
		return 1;
	}
	SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
	SQL->GetData(inter->sql_handle, 1, &data, NULL); class = atoi(data);
	SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data);
	SQL->FreeResult(inter->sql_handle);

	if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) {
		Sql_ShowDebug(inter->sql_handle);
		return 1;
	}
	char_change_sex_sub(sex, account_id, char_id, class, guild_id);

	// disconnect player if online on char-server
	chr->disconnect_player(account_id);

	// notify all mapservers about this change
	chr->changesex(account_id, sex);
	return 0;
}

static void char_parse_frommap_change_account(int fd)
{
	int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
	char esc_name[NAME_LENGTH*2+1];

	int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
	const char *name = RFIFOP(fd,6); // name of the target character
	int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5 changesex, 6 charban, 7 charunban
	short year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
	int sex = SEX_MALE;
	if (type == 2 || type == 6) {
		year = RFIFOW(fd,32);
		month = RFIFOW(fd,34);
		day = RFIFOW(fd,36);
		hour = RFIFOW(fd,38);
		minute = RFIFOW(fd,40);
		second = RFIFOW(fd,42);
	} else if (type == 8) {
		sex = RFIFOB(fd, 32);
	}
	RFIFOSKIP(fd,44);

	SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));

	if(SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name)) {
		Sql_ShowDebug(inter->sql_handle);
	} else if (SQL->NumRows(inter->sql_handle) == 0) {
		SQL->FreeResult(inter->sql_handle);
		result = 1; // 1-player not found
	} else if (SQL_SUCCESS != SQL->NextRow(inter->sql_handle)) {
		Sql_ShowDebug(inter->sql_handle);
		SQL->FreeResult(inter->sql_handle);
		result = 1; // 1-player not found
	} else {
		int account_id, char_id;
		char *data;
		time_t unban_time;

		SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
		SQL->GetData(inter->sql_handle, 1, &data, NULL); char_id = atoi(data);
		SQL->GetData(inter->sql_handle, 2, &data, NULL); unban_time = atol(data);
		SQL->FreeResult(inter->sql_handle);

		if( chr->login_fd <= 0 ) {
			result = 3; // 3-login-server offline
#if 0 //FIXME: need to move this check to login server [ultramage]
		} else if( acc != -1 && isGM(acc) < isGM(account_id) ) {
			result = 2; // 2-gm level too low
#endif // 0
		} else {
			switch (type) {
			case CHAR_ASK_NAME_BLOCK:
				loginif->block_account(account_id, 5);
				break;
			case CHAR_ASK_NAME_BAN:
				loginif->ban_account(account_id, year, month, day, hour, minute, second);
				break;
			case CHAR_ASK_NAME_UNBLOCK:
				loginif->block_account(account_id, 0);
				break;
			case CHAR_ASK_NAME_UNBAN:
				loginif->unban_account(account_id);
				break;
			case CHAR_ASK_NAME_CHANGESEX:
				loginif->changesex(account_id);
				break;
			case CHAR_ASK_NAME_CHARBAN:
				/* handled by char server, so no redirection */
				chr->ban(account_id, char_id, &unban_time, year, month, day, hour, minute, second);
				break;
			case CHAR_ASK_NAME_CHARUNBAN:
				chr->unban(char_id, &result);
				break;
			case CHAR_ASK_NAME_CHANGECHARSEX:
				result = chr->changecharsex(char_id, sex);
				break;
			}
		}
	}

	// send answer if a player ask, not if the server ask
	if (acc != -1 && type != CHAR_ASK_NAME_CHANGESEX && type != CHAR_ASK_NAME_CHANGECHARSEX) { // Don't send answer for changesex
		chr->ask_name_ack(fd, acc, name, type, result);
	}
}

static void char_parse_frommap_fame_list(int fd)
{
	int cid = RFIFOL(fd, 2);
	int fame = RFIFOL(fd, 6);
	char type = RFIFOB(fd, 10);
	int size;
	struct fame_list* list;
	int player_pos;
	int fame_pos;

	switch(type) {
		case RANKTYPE_BLACKSMITH: size = fame_list_size_smith;   list = smith_fame_list;   break;
		case RANKTYPE_ALCHEMIST:  size = fame_list_size_chemist; list = chemist_fame_list; break;
		case RANKTYPE_TAEKWON:    size = fame_list_size_taekwon; list = taekwon_fame_list; break;
		default:                  size = 0;                      list = NULL;              break;
	}

	if (!list) {
		RFIFOSKIP(fd, 11);
		return;
	}
	ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
	ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be

	if( player_pos == size && fame_pos == size )
		;// not on list and not enough fame to get on it
	else if( fame_pos == player_pos ) {
		// same position
		list[player_pos].fame = fame;
		chr->update_fame_list(type, player_pos, fame);
	} else {
		// move in the list
		if( player_pos == size ) {
			// new ranker - not in the list
			ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
			list[fame_pos].id = cid;
			list[fame_pos].fame = fame;
			chr->loadName(cid, list[fame_pos].name);
		} else {
			// already in the list
			if( fame_pos == size )
				--fame_pos;// move to the end of the list
			ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
			list[fame_pos].fame = fame;
		}
		chr->send_fame_list(-1);
	}

	RFIFOSKIP(fd,11);
}

static void char_parse_frommap_divorce_char(int fd)
{
	chr->divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
	RFIFOSKIP(fd,10);
}

static void char_parse_frommap_ragsrvinfo(int fd)
{
	char esc_server_name[sizeof(chr->server_name)*2+1];

	SQL->EscapeString(inter->sql_handle, esc_server_name, chr->server_name);

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%u',`jexp`='%u',`drop`='%u'",
		ragsrvinfo_db, fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) )
	{
		Sql_ShowDebug(inter->sql_handle);
	}
	RFIFOSKIP(fd,14);
}

static void char_parse_frommap_set_char_offline(int fd)
{
	chr->set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
	RFIFOSKIP(fd,10);
}

static void char_parse_frommap_set_all_offline(int fd, int id)
{
	chr->set_all_offline(id);
	RFIFOSKIP(fd,2);
}

static void char_parse_frommap_set_char_online(int fd, int id)
{
	chr->set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
	RFIFOSKIP(fd,10);
}

static void char_parse_frommap_build_fame_list(int fd)
{
	chr->read_fame_list();
	chr->send_fame_list(-1);
	RFIFOSKIP(fd,2);
}

static void char_parse_frommap_save_status_change_data(int fd)
{
	#ifdef ENABLE_SC_SAVING
	int aid = RFIFOL(fd, 4);
	int cid = RFIFOL(fd, 8);
	int count = RFIFOW(fd, 12);

	/* clear; ensure no left overs e.g. permanent */
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
		Sql_ShowDebug(inter->sql_handle);

	if( count > 0 )
	{
		struct status_change_data data;
		StringBuf buf;
		int i;

		StrBuf->Init(&buf);
		StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
		for( i = 0; i < count; ++i )
		{
			memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
			if( i > 0 )
				StrBuf->AppendStr(&buf, ", ");
			StrBuf->Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid,
				data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
		}
		if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
			Sql_ShowDebug(inter->sql_handle);
		StrBuf->Destroy(&buf);
	}
	#endif
	RFIFOSKIP(fd, RFIFOW(fd, 2));
}

static void char_send_pong(int fd)
{
	WFIFOHEAD(fd,2);
	WFIFOW(fd,0) = 0x2b24;
	WFIFOSET(fd,2);
}

static void char_parse_frommap_ping(int fd)
{
	chr->send_pong(fd);
	RFIFOSKIP(fd,2);
}

static void char_map_auth_ok(int fd, int account_id, struct char_auth_node *node, struct mmo_charstatus *cd)
{
	nullpo_retv(cd);
	WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus));
	WFIFOW(fd,0) = 0x2afd;
	WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus);
	WFIFOL(fd,4) = account_id;
	if (node)
	{
		WFIFOL(fd,8) = node->login_id1;
		WFIFOL(fd,12) = node->login_id2;
		WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
		WFIFOL(fd,20) = node->group_id;
		WFIFOB(fd,24) = node->changing_mapservers;
	}
	else
	{
		WFIFOL(fd,8) = 0;
		WFIFOL(fd,12) = 0;
		WFIFOL(fd,16) = 0;
		WFIFOL(fd,20) = 0;
		WFIFOB(fd,24) = 0;
	}
	memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
	WFIFOSET(fd, WFIFOW(fd,2));
}

static void char_map_auth_failed(int fd, int account_id, int char_id, int login_id1, char sex, uint32 ip)
{
	WFIFOHEAD(fd,19);
	WFIFOW(fd,0) = 0x2b27;
	WFIFOL(fd,2) = account_id;
	WFIFOL(fd,6) = char_id;
	WFIFOL(fd,10) = login_id1;
	WFIFOB(fd,14) = sex;
	WFIFOL(fd,15) = htonl(ip);
	WFIFOSET(fd,19);
}

static void char_parse_frommap_auth_request(int fd, int id)
{
	struct mmo_charstatus char_dat;
	struct char_auth_node* node;
	struct mmo_charstatus* cd;

	int account_id  = RFIFOL(fd,2);
	int char_id     = RFIFOL(fd,6);
	int login_id1   = RFIFOL(fd,10);
	char sex        = RFIFOB(fd,14);
	uint32 ip       = ntohl(RFIFOL(fd,15));
	char standalone = RFIFOB(fd, 19);
	RFIFOSKIP(fd,20);

	node = (struct char_auth_node*)idb_get(auth_db, account_id);
	cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id);

	if( cd == NULL ) { //Really shouldn't happen.
		chr->mmo_char_fromsql(char_id, &char_dat, true);
		cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id);
	}

	if( core->runflag == CHARSERVER_ST_RUNNING && cd && standalone ) {
		cd->sex = sex;

		chr->map_auth_ok(fd, account_id, NULL, cd);
		chr->set_char_online(id, char_id, account_id);
		return;
	}

	if( core->runflag == CHARSERVER_ST_RUNNING &&
		cd != NULL &&
		node != NULL &&
		node->account_id == account_id &&
		node->char_id == char_id &&
		node->login_id1 == login_id1 /*&&
		node->sex == sex &&
		node->ip == ip*/ )
	{// auth ok
		if( cd->sex == 99 )
			cd->sex = sex;

		chr->map_auth_ok(fd, account_id, node, cd);
		// only use the auth once and mark user online
		idb_remove(auth_db, account_id);
		chr->set_char_online(id, char_id, account_id);
	}
	else
	{// auth failed
		chr->map_auth_failed(fd, account_id, char_id, login_id1, sex, ip);
	}
}

static void char_parse_frommap_update_ip(int fd, int id)
{
	chr->server[id].ip = ntohl(RFIFOL(fd, 2));
	ShowInfo("Updated IP address of map-server #%d to %u.%u.%u.%u.\n", id, CONVIP(chr->server[id].ip));
	RFIFOSKIP(fd,6);
}

static void char_parse_frommap_scdata_update(int fd)
{
	int account_id = RFIFOL(fd, 2);
	int char_id = RFIFOL(fd, 6);
	int val1 = RFIFOL(fd, 12);
	int val2 = RFIFOL(fd, 16);
	int val3 = RFIFOL(fd, 20);
	int val4 = RFIFOL(fd, 24);
	short type = RFIFOW(fd, 10);

	if (SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s`"
			" (`account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`)"
			" VALUES ('%d','%d','%d','%d','%d','%d','%d','%d')",
			scdata_db, account_id, char_id, type, INFINITE_DURATION, val1, val2, val3, val4)
	) {
		Sql_ShowDebug(inter->sql_handle);
	}
	RFIFOSKIP(fd, 28);
}

static void char_parse_frommap_scdata_delete(int fd)
{
	int account_id = RFIFOL(fd, 2);
	int char_id = RFIFOL(fd, 6);
	short type = RFIFOW(fd, 10);

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id` = '%d' AND `type` = '%d' LIMIT 1",
								scdata_db, account_id, char_id, type) )
	{
		Sql_ShowDebug(inter->sql_handle);
	}
	RFIFOSKIP(fd, 12);
}

static int char_parse_frommap(int fd)
{
	int id;

	ARR_FIND( 0, ARRAYLENGTH(chr->server), id, chr->server[id].fd == fd );
	if( id == ARRAYLENGTH(chr->server) ) {// not a map server
		ShowDebug("chr->parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
		sockt->close(fd);
		return 0;
	}
	if( sockt->session[fd]->flag.eof ) {
		sockt->close(fd);
		chr->server[id].fd = -1;
		mapif->on_disconnect(id);
		return 0;
	}

	while (RFIFOREST(fd) >= 2) {
		int packet_id = RFIFOW(fd,0);
		if (VECTOR_LENGTH(HPM->packets[hpParse_FromMap]) > 0) {
			int result = HPM->parse_packets(fd,packet_id,hpParse_FromMap);
			if (result == 1) {
				if (sockt->session[fd] == NULL)
					return 0;
				continue;
			}
			if (result == 2)
				return 0;
		}

		switch (packet_id) {
			case 0x2b0a:
				if( RFIFOREST(fd) < RFIFOW(fd, 2) )
					return 0;
				chr->parse_frommap_datasync(fd);
				break;

			case 0x2b0b:
				if( RFIFOREST(fd) < RFIFOW(fd, 2) )
					return 0;
				chr->parse_frommap_skillid2idx(fd);
				break;
			case 0x2afa: // Receiving map names list from the map-server
				if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
					return 0;
				chr->parse_frommap_map_names(fd, id);
			break;

			case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
				if (RFIFOREST(fd) < 10)
					return 0;
			{
				chr->parse_frommap_request_scdata(fd);
			}
			break;

			case 0x2afe: //set MAP user count
				if (RFIFOREST(fd) < 4)
					return 0;
				chr->parse_frommap_set_users_count(fd, id);
				break;

			case 0x2aff: //set MAP users
				if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
					return 0;
			{
				chr->parse_frommap_set_users(fd, id);
			}
			break;

			case 0x2b01: // Receive character data from map-server for saving
				if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
					return 0;
			{
				chr->parse_frommap_save_character(fd, id);

			}
			break;

			case 0x2b02: // req char selection
				if( RFIFOREST(fd) < 22 )
					return 0;
			{
				chr->parse_frommap_char_select_req(fd);
			}
			break;

			case 0x2b05: // request "change map server"
				if (RFIFOREST(fd) < 39)
					return 0;
			{
				chr->parse_frommap_change_map_server(fd);
			}
			break;

			case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind]
				if (RFIFOREST(fd) < 10)
					return 0;
				{
					chr->parse_frommap_remove_friend(fd);
				}
			break;

			case 0x2b08: // char name request
				if (RFIFOREST(fd) < 6)
					return 0;

				chr->parse_frommap_char_name_request(fd);
			break;

			case 0x2b0c: // Map server send information to change an email of an account -> login-server
				if (RFIFOREST(fd) < 86)
					return 0;
				chr->parse_frommap_change_email(fd);
			break;

			case 0x2b0e: // Request from map-server to change an account's or character's status (accounts will just be forwarded to login server)
				if (RFIFOREST(fd) < 44)
					return 0;
			{
				chr->parse_frommap_change_account(fd);
			}
			break;

			case 0x2b10: // Update and send fame ranking list
				if (RFIFOREST(fd) < 11)
					return 0;
			{
				chr->parse_frommap_fame_list(fd);
			}
			break;

			// Divorce chars
			case 0x2b11:
				if( RFIFOREST(fd) < 10 )
					return 0;

				chr->parse_frommap_divorce_char(fd);
			break;

			case 0x2b16: // Receive rates [Wizputer]
				if( RFIFOREST(fd) < 14 )
					return 0;
			{
				chr->parse_frommap_ragsrvinfo(fd);
			}
			break;

			case 0x2b17: // Character disconnected set online 0 [Wizputer]
				if (RFIFOREST(fd) < 6)
					return 0;
				chr->parse_frommap_set_char_offline(fd);
			break;

			case 0x2b18: // Reset all chars to offline [Wizputer]
				chr->parse_frommap_set_all_offline(fd, id);
			break;

			case 0x2b19: // Character set online [Wizputer]
				if (RFIFOREST(fd) < 10)
					return 0;
				chr->parse_frommap_set_char_online(fd, id);
			break;

			case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
				if (RFIFOREST(fd) < 2)
					return 0;
				chr->parse_frommap_build_fame_list(fd);
			break;

			case 0x2b1c: //Request to save status change data. [Skotlex]
				if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
					return 0;
			{
				chr->parse_frommap_save_status_change_data(fd);
			}
			break;

			case 0x2b23: // map-server alive packet
				chr->parse_frommap_ping(fd);
			break;

			case 0x2b26: // auth request from map-server
				if (RFIFOREST(fd) < 20)
					return 0;

			{
				chr->parse_frommap_auth_request(fd, id);
			}
			break;

			case 0x2736: // ip address update
				if (RFIFOREST(fd) < 6) return 0;
				chr->parse_frommap_update_ip(fd, id);
			break;

			/* individual sc data insertion/update  */
			case 0x2740:
				if( RFIFOREST(fd) < 28 )
					return 0;
				else {
					chr->parse_frommap_scdata_update(fd);
				}
				break;

			/* individual sc data delete */
			case 0x2741:
				if( RFIFOREST(fd) < 12 )
					return 0;
				else {
					chr->parse_frommap_scdata_delete(fd);
				}
				break;

			default:
			{
				// inter server - packet
				int r = inter->parse_frommap(fd);
				if (r == 1) break;    // processed
				if (r == 2) return 0; // need more packet

				// no inter server packet. no char server packet -> disconnect
				ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
				sockt->eof(fd);
				return 0;
			}
		} // switch
	} // while

	return 0;
}

static void do_init_mapif(void)
{
	int i;
	for( i = 0; i < ARRAYLENGTH(chr->server); ++i )
		mapif->server_init(i);
}

static void do_final_mapif(void)
{
	int i;
	for( i = 0; i < ARRAYLENGTH(chr->server); ++i )
		mapif->server_destroy(i);
}

// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
// If found, returns the server's index in the 'server' array (otherwise returns -1).
static int char_search_mapserver(unsigned short map, uint32 ip, uint16 port)
{
	int i, j;

	for(i = 0; i < ARRAYLENGTH(chr->server); i++)
	{
		if (chr->server[i].fd > 0
		&& (ip == (uint32)-1 || chr->server[i].ip == ip)
		&& (port == (uint16)-1 || chr->server[i].port == port)
		) {
			ARR_FIND(0, VECTOR_LENGTH(chr->server[i].maps), j, VECTOR_INDEX(chr->server[i].maps, j) == map);
			if (j != VECTOR_LENGTH(chr->server[i].maps))
				return i;
		}
	}

	return -1;
}

// Initialization process (currently only initialization inter_mapif)
static int char_mapif_init(int fd)
{
	return inter->mapif_init(fd);
}

/**
 * Checks whether the given IP comes from LAN or WAN.
 *
 * @param ip IP address to check.
 * @retval 0 if it is a WAN IP.
 * @return the appropriate LAN server address to send, if it is a LAN IP.
 */
static uint32 char_lan_subnet_check(uint32 ip)
{
	struct s_subnet lan = {0};
	if (sockt->lan_subnet_check(ip, &lan)) {
		ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(lan.ip & lan.mask), CONVIP(lan.mask));
		return lan.ip;
	}
	ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
	return 0;
}


/// Answers to deletion request (HC_DELETE_CHAR3_RESERVED)
/// @param result
/// 0 (0x718): An unknown error has occurred.
/// 1: none/success
/// 3 (0x719): A database error occurred.
/// 4 (0x71a): To delete a character you must withdraw from the guild.
/// 5 (0x71b): To delete a character you must withdraw from the party.
/// Any (0x718): An unknown error has occurred.
static void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date)
{// HC: <0828>.W <char id>.L <Msg:0-5>.L <deleteDate>.L
	WFIFOHEAD(fd,14);
	WFIFOW(fd,0) = 0x828;
	WFIFOL(fd,2) = char_id;
	WFIFOL(fd,6) = result;
#if PACKETVER >= 20130000
	WFIFOL(fd,10) = (int)(delete_date - time(NULL));
#else
	WFIFOL(fd,10) = (int)delete_date;

#endif
	WFIFOSET(fd,14);
}

static void char_delete2_accept_actual_ack(int fd, int char_id, uint32 result)
{
	WFIFOHEAD(fd,10);
	WFIFOW(fd,0) = 0x82a;
	WFIFOL(fd,2) = char_id;
	WFIFOL(fd,6) = result;
	WFIFOSET(fd,10);
}

/// @param result
/// 0 (0x718): An unknown error has occurred.
/// 1: none/success
/// 2 (0x71c): Due to system settings can not be deleted.
/// 3 (0x719): A database error occurred.
/// 4 (0x71d): Deleting not yet possible time.
/// 5 (0x71e): Date of birth do not match.
/// Any (0x718): An unknown error has occurred.
static void char_delete2_accept_ack(int fd, int char_id, uint32 result)
{// HC: <082a>.W <char id>.L <Msg:0-5>.L
#if PACKETVER >= 20130000 /* not sure the exact date -- must refresh or client gets stuck */
	if( result == 1 ) {
		struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data;
		chr->mmo_char_send099d(fd, sd);
	}
#endif
	chr->delete2_accept_actual_ack(fd, char_id, result);
}

/// @param result
/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred.
/// 2 (0x719): A database error occurred.
/// Any (0x718): An unknown error has occurred.
static void char_delete2_cancel_ack(int fd, int char_id, uint32 result)
{// HC: <082c>.W <char id>.L <Msg:1-2>.L
	WFIFOHEAD(fd,10);
	WFIFOW(fd,0) = 0x82c;
	WFIFOL(fd,2) = char_id;
	WFIFOL(fd,6) = result;
	WFIFOSET(fd,10);
}

static void char_delete2_req(int fd, struct char_session_data *sd)
{// CH: <0827>.W <char id>.L
	int char_id, i;
	char* data;
	time_t delete_date;

	char_id = RFIFOL(fd,2);
	nullpo_retv(sd);

	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
	if( i == MAX_CHARS )
	{// character not found
		chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
		return;
	}

	if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
	{
		Sql_ShowDebug(inter->sql_handle);
		chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
		return;
	}

	SQL->GetData(inter->sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10);

	if( delete_date ) {// character already queued for deletion
		chr->delete2_ack(fd, char_id, 0, 0); // 0: An unknown error occurred
		return;
	}

	// This check is imposed by Aegis to avoid dead entries in databases
	// _it is not needed_ as we clear data properly
	// see issue: 7338
	if (char_aegis_delete) {
		int party_id = 0, guild_id = 0;
		if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `party_id`, `guild_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id)
		 || SQL_SUCCESS != SQL->NextRow(inter->sql_handle)
		) {
			Sql_ShowDebug(inter->sql_handle);
			chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
			return;
		}
		SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data);
		SQL->GetData(inter->sql_handle, 1, &data, NULL); guild_id = atoi(data);

		if( guild_id )
		{
			chr->delete2_ack(fd, char_id, 4, 0); // 4: To delete a character you must withdraw from the guild
			return;
		}

		if( party_id )
		{
			chr->delete2_ack(fd, char_id, 5, 0); // 5: To delete a character you must withdraw from the party
			return;
		}
	}

	// success
	delete_date = time(NULL)+char_del_delay;

	if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
	{
		Sql_ShowDebug(inter->sql_handle);
		chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
		return;
	}

	chr->delete2_ack(fd, char_id, 1, delete_date); // 1: success
}

static void char_delete2_accept(int fd, struct char_session_data *sd)
{// CH: <0829>.W <char id>.L <birth date:YYMMDD>.6B
	char birthdate[8+1];
	int char_id, i;
	int base_level;
	char* data;
	time_t delete_date;

	nullpo_retv(sd);
	char_id = RFIFOL(fd,2);

	ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id);

	// construct "YY-MM-DD"
	birthdate[0] = RFIFOB(fd,6);
	birthdate[1] = RFIFOB(fd,7);
	birthdate[2] = '-';
	birthdate[3] = RFIFOB(fd,8);
	birthdate[4] = RFIFOB(fd,9);
	birthdate[5] = '-';
	birthdate[6] = RFIFOB(fd,10);
	birthdate[7] = RFIFOB(fd,11);
	birthdate[8] = 0;

	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
	if( i == MAX_CHARS )
	{// character not found
		chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
		return;
	}

	if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
	{// data error
		Sql_ShowDebug(inter->sql_handle);
		chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
		return;
	}

	SQL->GetData(inter->sql_handle, 0, &data, NULL); base_level = atoi(data);
	SQL->GetData(inter->sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);

	if( !delete_date || delete_date>time(NULL) )
	{// not queued or delay not yet passed
		chr->delete2_accept_ack(fd, char_id, 4); // 4: Deleting not yet possible time
		return;
	}

	if( strcmp(sd->birthdate+2, birthdate) )  // +2 to cut off the century
	{// birth date is wrong
		chr->delete2_accept_ack(fd, char_id, 5); // 5: Date of birth do not match
		return;
	}

	if ((char_del_level > 0 && base_level >= char_del_level) || (char_del_level < 0 && base_level <= -char_del_level)) {
		// character level config restriction
		chr->delete2_accept_ack(fd, char_id, 2); // 2: Due to system settings can not be deleted
		return;
	}

	// success
	if( chr->delete_char_sql(char_id) < 0 )
	{
		chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
		return;
	}

	// refresh character list cache
	sd->found_char[i] = -1;

	chr->delete2_accept_ack(fd, char_id, 1); // 1: success
}

static void char_delete2_cancel(int fd, struct char_session_data *sd)
{// CH: <082b>.W <char id>.L
	int char_id, i;

	nullpo_retv(sd);
	char_id = RFIFOL(fd,2);

	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
	if( i == MAX_CHARS )
	{// character not found
		chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
		return;
	}

	// there is no need to check, whether or not the character was
	// queued for deletion, as the client prints an error message by
	// itself, if it was not the case (@see chr->delete2_cancel_ack)
	if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
	{
		Sql_ShowDebug(inter->sql_handle);
		chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
		return;
	}

	chr->delete2_cancel_ack(fd, char_id, 1); // 1: success
}

static void char_send_account_id(int fd, int account_id)
{
	WFIFOHEAD(fd,4);
	WFIFOL(fd,0) = account_id;
	WFIFOSET(fd,4);
}

static void char_parse_char_connect(int fd, struct char_session_data *sd, uint32 ipl)
{
	int account_id = RFIFOL(fd,2);
	uint32 login_id1 = RFIFOL(fd,6);
	uint32 login_id2 = RFIFOL(fd,10);
	int sex = RFIFOB(fd,16);
	struct char_auth_node* node;

	RFIFOSKIP(fd,17);

	ShowInfo("request connect - account_id:%d/login_id1:%u/login_id2:%u\n", account_id, login_id1, login_id2);

	if (sd) {
		//Received again auth packet for already authenticated account?? Discard it.
		//TODO: Perhaps log this as a hack attempt?
		//TODO: and perhaps send back a reply?
		return;
	}

	CREATE(sockt->session[fd]->session_data, struct char_session_data, 1);
	sd = (struct char_session_data*)sockt->session[fd]->session_data;
	sd->account_id = account_id;
	sd->login_id1 = login_id1;
	sd->login_id2 = login_id2;
	sd->sex = sex;
	sd->auth = false; // not authed yet

	// send back account_id
	chr->send_account_id(fd, account_id);

	if( core->runflag != CHARSERVER_ST_RUNNING ) {
		chr->auth_error(fd, 0);
		return;
	}

	// search authentication
	node = (struct char_auth_node*)idb_get(auth_db, account_id);
	if( node != NULL &&
		node->account_id == account_id &&
		node->login_id1  == login_id1 &&
		node->login_id2  == login_id2 /*&&
		node->ip         == ipl*/ )
	{// authentication found (coming from map server)
		/* restrictions apply */
		if( chr->server_type == CST_MAINTENANCE && node->group_id < char_maintenance_min_group_id ) {
			chr->auth_error(fd, 0);
			return;
		}
		/* the client will already deny this request, this check is to avoid someone bypassing. */
		if( chr->server_type == CST_PAYING && (time_t)node->expiration_time < time(NULL) ) {
			chr->auth_error(fd, 0);
			return;
		}
		idb_remove(auth_db, account_id);
		chr->auth_ok(fd, sd);
	}
	else
	{// authentication not found (coming from login server)
		if (chr->login_fd > 0) { // don't send request if no login-server
			loginif->auth(fd, sd, ipl);
		} else { // if no login-server, we must refuse connection
			chr->auth_error(fd, 0);
		}
	}
}

static void char_send_map_info(int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd, char *dnsHost)
{
#if PACKETVER < 20170329
	const int cmd = 0x71;
	const int len = 28;
#else
	const int cmd = 0xac5;
	const int len = 156;
#endif
	nullpo_retv(cd);
	WFIFOHEAD(fd, len);
	WFIFOW(fd, 0) = cmd;
	WFIFOL(fd, 2) = cd->char_id;
	mapindex->getmapname_ext(mapindex_id2name(cd->last_point.map), WFIFOP(fd, 6));
	WFIFOL(fd, 22) = htonl((subnet_map_ip) ? subnet_map_ip : chr->server[i].ip);
	WFIFOW(fd, 26) = sockt->ntows(htons(chr->server[i].port)); // [!] LE byte order here [!]
#if PACKETVER >= 20170329
	if (dnsHost != NULL) {
		safestrncpy(WFIFOP(fd, 28), dnsHost, 128);
	} else {
		memset(WFIFOP(fd, 28), 0, 128);
	}
#endif
	WFIFOSET(fd, len);
}

static void char_send_wait_char_server(int fd)
{
	WFIFOHEAD(fd, 24);
	WFIFOW(fd, 0) = 0x840;
	WFIFOW(fd, 2) = 24;
	safestrncpy(WFIFOP(fd,4), "0", 20);/* we can't send empty (otherwise the list will pop up) */
	WFIFOSET(fd, 24);
}

static int char_search_default_maps_mapserver(struct mmo_charstatus *cd)
{
	int i;
	int j;
	nullpo_retr(-1, cd);
	if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
		cd->last_point.x = 273;
		cd->last_point.y = 354;
	} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
		cd->last_point.x = 120;
		cd->last_point.y = 100;
	} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_MORROC)),-1,-1)) >= 0) {
		cd->last_point.x = 160;
		cd->last_point.y = 94;
	} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
		cd->last_point.x = 116;
		cd->last_point.y = 57;
	} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PAYON)),-1,-1)) >= 0) {
		cd->last_point.x = 87;
		cd->last_point.y = 117;
	} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
		cd->last_point.x = 94;
		cd->last_point.y = 103;
	}
	if (i >= 0)
	{
		cd->last_point.map = j;
		ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
	}
	return i;
}

static void char_parse_char_select(int fd, struct char_session_data *sd, uint32 ipl) __attribute__((nonnull (2)));
static void char_parse_char_select(int fd, struct char_session_data *sd, uint32 ipl)
{
	struct mmo_charstatus char_dat;
	struct mmo_charstatus *cd;
	struct char_auth_node* node;
	char* data;
	int char_id;
	int server_id = 0;
	int i;
	int map_fd;
	uint32 subnet_map_ip;
	int slot = RFIFOB(fd,2);

	RFIFOSKIP(fd,3);

#if PACKETVER >= 20110309
	if( pincode->enabled ){ // hack check
		struct online_char_data* character;
		character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
		if( character && character->pincode_enable == -1){
			chr->auth_error(fd, 0);
			return;
		}
	}
#endif

	ARR_FIND(0, ARRAYLENGTH(chr->server), server_id, chr->server[server_id].fd > 0 && VECTOR_LENGTH(chr->server[server_id].maps) > 0);
	/* not available, tell it to wait (client wont close; char select will respawn).
	 * magic response found by Ind thanks to Yommy <3 */
	if( server_id == ARRAYLENGTH(chr->server) ) {
		chr->send_wait_char_server(fd);
		return;
	}

	if (SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot)
	 || SQL_SUCCESS != SQL->NextRow(inter->sql_handle)
	 || SQL_SUCCESS != SQL->GetData(inter->sql_handle, 0, &data, NULL)
	) {
		//Not found?? May be forged packet.
		Sql_ShowDebug(inter->sql_handle);
		SQL->FreeResult(inter->sql_handle);
		chr->auth_error(fd, 0); // rejected from server
		return;
	}

	char_id = atoi(data);
	SQL->FreeResult(inter->sql_handle);

	/* client doesn't let it get to this point if you're banned, so its a forged packet */
	if( sd->found_char[slot] == char_id && sd->unban_time[slot] > time(NULL) ) {
		chr->auth_error(fd, 0); // rejected from server
		return;
	}

	/* set char as online prior to loading its data so 3rd party applications will realize the sql data is not reliable */
	chr->set_char_online(-2,char_id,sd->account_id);
	if( !chr->mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */
		chr->set_char_offline(char_id, sd->account_id);
		/* failed to load something. REJECT! */
		chr->auth_error(fd, 0); // rejected from server
		return;/* jump off this boat */
	}

	//Have to switch over to the DB instance otherwise data won't propagate [Kevin]
	cd = (struct mmo_charstatus *)idb_get(chr->char_db_, char_id);
	nullpo_retv(cd);
	if( cd->sex == 99 )
		cd->sex = sd->sex;

	if (chr->enable_logs) {
		char esc_name[NAME_LENGTH*2+1];
		// FIXME: Why are we re-escaping the name if it was already escaped in rename/make_new_char? [Panikon]
		SQL->EscapeStringLen(inter->sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH));
		if (SQL_ERROR == SQL->Query(inter->sql_handle,
					"INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `name`) VALUES (NOW(), '%d', '%d', '%d', '%s')",
					charlog_db, sd->account_id, cd->char_id, slot, esc_name))
			Sql_ShowDebug(inter->sql_handle);
	}
	ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);

	// searching map server
	i = chr->search_mapserver(cd->last_point.map, -1, -1);

	// if map is not found, we check major cities
	if (i < 0 || !cd->last_point.map) {
		unsigned short j;
		//First check that there's actually a map server online.
		ARR_FIND(0, ARRAYLENGTH(chr->server), j, chr->server[j].fd >= 0 && VECTOR_LENGTH(chr->server[j].maps) > 0);
		if (j == ARRAYLENGTH(chr->server)) {
			ShowInfo("Connection Closed. No map servers available.\n");
			chr->authfail_fd(fd, 1); // 1 = Server closed
			return;
		}
		i = chr->search_default_maps_mapserver(cd);
		if (i < 0)
		{
			ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
			chr->authfail_fd(fd, 1); // 1 = Server closed
			return;
		}
	}

	//Send NEW auth packet [Kevin]
	//FIXME: is this case even possible? [ultramage]
	if ((map_fd = chr->server[i].fd) < 1 || sockt->session[map_fd] == NULL)
	{
		ShowError("chr->parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
		chr->server[i].fd = -1;
		memset(&chr->server[i], 0, sizeof(struct mmo_map_server));
		chr->authfail_fd(fd, 1); // 1 = Server closed
		return;
	}

	subnet_map_ip = chr->lan_subnet_check(ipl);
	//Send player to map
	chr->send_map_info(fd, i, subnet_map_ip, cd, NULL);

	// create temporary auth entry
	CREATE(node, struct char_auth_node, 1);
	node->account_id = sd->account_id;
	node->char_id = cd->char_id;
	node->login_id1 = sd->login_id1;
	node->login_id2 = sd->login_id2;
	node->sex = sd->sex;
	node->expiration_time = sd->expiration_time;
	node->group_id = sd->group_id;
	node->ip = ipl;
	idb_put(auth_db, sd->account_id, node);
}

static void char_creation_failed(int fd, int result)
{
	WFIFOHEAD(fd,3);
	WFIFOW(fd,0) = 0x6e;
	/* Others I found [Ind] */
	/* 0x02 = Symbols in Character Names are forbidden */
	/* 0x03 = You are not eligible to open the Character Slot. */
	/* 0x0B = This service is only available for premium users.  */
	switch (result) {
		case -1: WFIFOB(fd,2) = 0x00; break; // 'Charname already exists'
		case -2: WFIFOB(fd,2) = 0xFF; break; // 'Char creation denied'
		case -3: WFIFOB(fd,2) = 0x01; break; // 'You are underaged'
		case -4: WFIFOB(fd,2) = 0x03; break; // 'You are not eligible to open the Character Slot.'
		case -5: WFIFOB(fd,2) = 0x02; break; // 'Symbols in Character Names are forbidden'

		default:
			ShowWarning("chr->parse_char: Unknown result received from chr->make_new_char_sql!\n");
			WFIFOB(fd,2) = 0xFF;
			break;
	}
	WFIFOSET(fd,3);
}

static void char_creation_ok(int fd, struct mmo_charstatus *char_dat)
{
	int len;

	// send to player
	WFIFOHEAD(fd,2+MAX_CHAR_BUF);
	WFIFOW(fd,0) = 0x6d;
	len = 2 + chr->mmo_char_tobuf(WFIFOP(fd,2), char_dat);
	WFIFOSET(fd,len);
}

static void char_parse_char_create_new_char(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_create_new_char(int fd, struct char_session_data *sd)
{
	int result;
	if (!enable_char_creation) {
		//turn character creation on/off [Kevin]
		result = -2;
	} else {
#if PACKETVER >= 20151001
		uint8 sex = RFIFOB(fd, 35);

		switch (sex) {
			case SEX_FEMALE:
				sex = 'F';
				break;
			case SEX_MALE:
				sex = 'M';
				break;
			default:
				chr->creation_failed(fd, -2);  // Char Creation Denied
				RFIFOSKIP(fd, 36);
				return;
		}
		result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), RFIFOL(fd, 31), sex);
#elif PACKETVER >= 20120307
		result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), 1, 1, 1, 1, 1, 1, RFIFOB(fd, 26), RFIFOW(fd, 27), RFIFOW(fd, 29), JOB_NOVICE, 'U');
#else
		result = chr->make_new_char_sql(sd, RFIFOP(fd, 2), RFIFOB(fd, 26), RFIFOB(fd, 27), RFIFOB(fd, 28), RFIFOB(fd, 29), RFIFOB(fd, 30), RFIFOB(fd, 31), RFIFOB(fd, 32), RFIFOW(fd, 33), RFIFOW(fd, 35), JOB_NOVICE, 'U');
#endif
	}

	//'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
	if (result < 0) {
		chr->creation_failed(fd, result);
	} else {
		// retrieve data
		struct mmo_charstatus char_dat;
		chr->mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed.
		chr->creation_ok(fd, &char_dat);

		// add new entry to the chars list
		sd->found_char[char_dat.slot] = result; // the char_id of the new char
	}
#if PACKETVER >= 20151001
	RFIFOSKIP(fd, 36);
#elif PACKETVER >= 20120307
	RFIFOSKIP(fd, 31);
#else
	RFIFOSKIP(fd, 37);
#endif
}

// flag:
// 0 = Incorrect Email address
static void char_delete_char_failed(int fd, int flag)
{
	WFIFOHEAD(fd,3);
	WFIFOW(fd,0) = 0x70;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,3);
}

static void char_delete_char_ok(int fd)
{
	WFIFOHEAD(fd,2);
	WFIFOW(fd,0) = 0x6f;
	WFIFOSET(fd,2);
}

static void char_parse_char_delete_char(int fd, struct char_session_data *sd, unsigned short cmd) __attribute__((nonnull (2)));
static void char_parse_char_delete_char(int fd, struct char_session_data *sd, unsigned short cmd)
{
	char email[40];
	int cid = RFIFOL(fd,2);
	int i;

#if PACKETVER >= 20110309
	if (pincode->enabled) { // hack check
		struct online_char_data* character;
		character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
		if( character && character->pincode_enable == -1 ){
			chr->auth_error(fd, 0);
			RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
			return;
		}
	}
#endif
	ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
	memcpy(email, RFIFOP(fd,6), 40);
	RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);

	// Check if e-mail is correct
	if (strcmpi(email, sd->email) != 0  /* emails don't match */
	 && ( strcmp("a@a.com", sd->email) != 0 /* it's not the default email */
	  || (strcmp("a@a.com", email) != 0 && strcmp("", email) != 0) /* sent email isn't the default */
	)) {
		//Fail
		chr->delete_char_failed(fd, 0);
		return;
	}

	// check if this char exists
	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
	if( i == MAX_CHARS )
	{ // Such a character does not exist in the account
		chr->delete_char_failed(fd, 0);
		return;
	}

	// remove char from list and compact it
	sd->found_char[i] = -1;

	/* Delete character */
	if(chr->delete_char_sql(cid)<0){
		//can't delete the char
		//either SQL error or can't delete by some CONFIG conditions
		//del fail
		chr->delete_char_failed(fd, 0);
		return;
	}
	/* Char successfully deleted.*/
	chr->delete_char_ok(fd);
}

static void char_parse_char_ping(int fd)
{
	RFIFOSKIP(fd,6);
}

static void char_allow_rename(int fd, int flag)
{
	WFIFOHEAD(fd, 4);
	WFIFOW(fd,0) = 0x28e;
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd,4);
}

static void char_parse_char_rename_char(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_rename_char(int fd, struct char_session_data *sd)
{
	int i, cid =RFIFOL(fd,2);
	char name[NAME_LENGTH];
	safestrncpy(name, RFIFOP(fd,6), NAME_LENGTH);
	RFIFOSKIP(fd,30);

	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
	if( i == MAX_CHARS )
		return;

	normalize_name(name,TRIM_CHARS);
	if (chr->check_char_name(name, NULL) == 0) {
		i = 1;
		safestrncpy(sd->new_name, name, NAME_LENGTH);
	} else {
		i = 0;
	}

	chr->allow_rename(fd, i);
}

static void char_parse_char_rename_char2(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_rename_char2(int fd, struct char_session_data *sd)
{
	int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
	char name[NAME_LENGTH];
	safestrncpy(name, RFIFOP(fd,10), NAME_LENGTH);
	RFIFOSKIP(fd,34);

	if( aid != sd->account_id )
		return;
	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
	if( i == MAX_CHARS )
		return;

	normalize_name(name,TRIM_CHARS);
	if (chr->check_char_name(name, NULL) == 0) {
		i = 1;
		safestrncpy(sd->new_name, name, NAME_LENGTH);
	} else {
		i = 0;
	}

	chr->allow_rename(fd, i);
}

static void char_rename_char_ack(int fd, int flag)
{
	WFIFOHEAD(fd, 4);
	WFIFOW(fd,0) = 0x290;
	WFIFOW(fd,2) = flag;
	WFIFOSET(fd,4);
}

static void char_parse_char_rename_char_confirm(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_rename_char_confirm(int fd, struct char_session_data *sd)
{
	int i;
	int cid = RFIFOL(fd,2);
	RFIFOSKIP(fd,6);

	ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
	if( i == MAX_CHARS )
		return;
	i = chr->rename_char_sql(sd, cid);

	chr->rename_char_ack(fd, i);
}

static void char_captcha_notsupported(int fd)
{
	WFIFOHEAD(fd,5);
	WFIFOW(fd,0) = 0x7e9;
	WFIFOW(fd,2) = 5;
	WFIFOB(fd,4) = 1;
	WFIFOSET(fd,5);
}

static void char_parse_char_request_captcha(int fd)
{
	chr->captcha_notsupported(fd);
	RFIFOSKIP(fd,8);
}

static void char_parse_char_check_captcha(int fd)
{
	chr->captcha_notsupported(fd);
	RFIFOSKIP(fd,32);
}

static void char_parse_char_delete2_req(int fd, struct char_session_data *sd)
{
	chr->delete2_req(fd, sd);
	RFIFOSKIP(fd,6);
}

static void char_parse_char_delete2_accept(int fd, struct char_session_data *sd)
{
	chr->delete2_accept(fd, sd);
	RFIFOSKIP(fd,12);
}

static void char_parse_char_delete2_cancel(int fd, struct char_session_data *sd)
{
	chr->delete2_cancel(fd, sd);
	RFIFOSKIP(fd,6);
}

// flag:
// 0 - ok
// 3 - error
static void char_login_map_server_ack(int fd, uint8 flag)
{
	WFIFOHEAD(fd,3);
	WFIFOW(fd,0) = 0x2af9;
	WFIFOB(fd,2) = flag;
	WFIFOSET(fd,3);
}

static void char_parse_char_login_map_server(int fd, uint32 ipl)
{
	char l_user[24], l_pass[24];
	int i;
	safestrncpy(l_user, RFIFOP(fd,2), 24);
	safestrncpy(l_pass, RFIFOP(fd,26), 24);

	ARR_FIND( 0, ARRAYLENGTH(chr->server), i, chr->server[i].fd <= 0 );
	if (core->runflag != CHARSERVER_ST_RUNNING ||
		i == ARRAYLENGTH(chr->server) ||
		strcmp(l_user, chr->userid) != 0 ||
		strcmp(l_pass, chr->passwd) != 0 ||
		!sockt->allowed_ip_check(ipl))
	{
		chr->login_map_server_ack(fd, 3); // Failure
	} else {
		chr->login_map_server_ack(fd, 0); // Success

		chr->server[i].fd = fd;
		chr->server[i].ip = ntohl(RFIFOL(fd,54));
		chr->server[i].port = ntohs(RFIFOW(fd,58));
		chr->server[i].users = 0;
		sockt->session[fd]->func_parse = chr->parse_frommap;
		sockt->session[fd]->flag.server = 1;
		sockt->realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
		chr->mapif_init(fd);
	}
	sockt->datasync(fd, true);

	RFIFOSKIP(fd,60);
}

static void char_parse_char_pincode_check(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_pincode_check(int fd, struct char_session_data *sd)
{
	if (RFIFOL(fd,2) == sd->account_id)
		pincode->check(fd, sd);

	RFIFOSKIP(fd, 10);
}

static void char_parse_char_pincode_window(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_pincode_window(int fd, struct char_session_data *sd)
{
	if (RFIFOL(fd,2) == sd->account_id)
		pincode->loginstate(fd, sd, PINCODE_LOGIN_NOTSET);

	RFIFOSKIP(fd, 6);
}

static void char_parse_char_pincode_change(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_pincode_change(int fd, struct char_session_data *sd)
{
	if (RFIFOL(fd,2) == sd->account_id)
		pincode->change(fd, sd);

	RFIFOSKIP(fd, 14);
}

static void char_parse_char_pincode_first_pin(int fd, struct char_session_data *sd) __attribute__((nonnull (2)));
static void char_parse_char_pincode_first_pin(int fd, struct char_session_data *sd)
{
	if (RFIFOL(fd,2) == sd->account_id)
		pincode->setnew (fd, sd);
	RFIFOSKIP(fd, 10);
}

static void char_parse_char_request_chars(int fd, struct char_session_data *sd)
{
	chr->mmo_char_send099d(fd, sd);
	RFIFOSKIP(fd,2);
}

static void char_change_character_slot_ack(int fd, bool ret)
{
	WFIFOHEAD(fd, 8);
	WFIFOW(fd, 0) = 0x8d5;
	WFIFOW(fd, 2) = 8;
	WFIFOW(fd, 4) = ret?0:1;
	WFIFOW(fd, 6) = 0;/* we enforce it elsewhere, go 0 */
	WFIFOSET(fd, 8);
}

static void char_parse_char_move_character(int fd, struct char_session_data *sd)
{
	bool ret = chr->char_slotchange(sd, fd, RFIFOW(fd, 2), RFIFOW(fd, 4));
	chr->change_character_slot_ack(fd, ret);
	/* for some stupid reason it requires the char data again (gravity -_-) */
	if( ret )
#if PACKETVER >= 20130000
		chr->mmo_char_send099d(fd, sd);
#else
		chr->mmo_char_send_characters(fd, sd);
#endif
	RFIFOSKIP(fd, 8);
}

static int char_parse_char_unknown_packet(int fd, uint32 ipl)
{
	ShowError("chr->parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), sockt->ip2str(ipl, NULL));
	sockt->eof(fd);
	return 1;
}

static int char_parse_char(int fd)
{
	unsigned short cmd;
	struct char_session_data* sd;
	uint32 ipl = sockt->session[fd]->client_addr;

	sd = (struct char_session_data*)sockt->session[fd]->session_data;

	// disconnect any player if no login-server.
	if(chr->login_fd < 0)
		sockt->eof(fd);

	if(sockt->session[fd]->flag.eof)
	{
		if( sd != NULL && sd->auth ) {
			// already authed client
			struct online_char_data* data = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
			if( data != NULL && data->fd == fd)
				data->fd = -1;
			if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
				chr->set_char_offline(-1,sd->account_id);
		}
		sockt->close(fd);
		return 0;
	}

	while (RFIFOREST(fd) >= 2) {
		cmd = RFIFOW(fd,0);

//For use in packets that depend on an sd being present [Skotlex]
#define FIFOSD_CHECK(rest) do { if(RFIFOREST(fd) < (rest)) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,(rest)); return 0; } } while (0)

		if (VECTOR_LENGTH(HPM->packets[hpParse_Char]) > 0) {
			int result = HPM->parse_packets(fd,cmd,hpParse_Char);
			if (result == 1)
				continue;
			if (result == 2)
				return 0;
		}

		switch (cmd) {
			// request to connect
			// 0065 <account id>.L <login id1>.L <login id2>.L <???>.W <sex>.B
			case 0x65:
				if( RFIFOREST(fd) < 17 )
					return 0;
			{
				chr->parse_char_connect(fd, sd, ipl);
			}
			break;

			// char select
			case 0x66:
				FIFOSD_CHECK(3);
			{
				chr->parse_char_select(fd, sd, ipl);
			}
			break;

			// create new char
#if PACKETVER >= 20151001
			// S 0a39 <name>.24B <slot>.B <hair color>.W <hair style>.W <starting job class ID>.W <Unknown>.(W or 2 B's)??? <sex>.B
			case 0xa39:
			{
				FIFOSD_CHECK(36);
#elif PACKETVER >= 20120307
			// S 0970 <name>.24B <slot>.B <hair color>.W <hair style>.W
			case 0x970:
			{
				FIFOSD_CHECK(31);
#else
			// S 0067 <name>.24B <str>.B <agi>.B <vit>.B <int>.B <dex>.B <luk>.B <slot>.B <hair color>.W <hair style>.W
			case 0x67:
			{
				FIFOSD_CHECK(37);
#endif

				chr->parse_char_create_new_char(fd, sd);
			}
			break;

			// delete char
			case 0x68:
			// 2004-04-19aSakexe+ langtype 12 char deletion packet
			case 0x1fb:
				if (cmd == 0x68) FIFOSD_CHECK(46);
				if (cmd == 0x1fb) FIFOSD_CHECK(56);
			{
				chr->parse_char_delete_char(fd, sd, cmd);
			}
			break;

			// client keep-alive packet (every 12 seconds)
			// R 0187 <account ID>.l
			case 0x187:
				if (RFIFOREST(fd) < 6)
					return 0;
				chr->parse_char_ping(fd);
			break;
			// char rename request
			// R 08fc <char ID>.l <new name>.24B
			case 0x8fc:
				FIFOSD_CHECK(30);
				{
					chr->parse_char_rename_char(fd, sd);
				}
				break;

			// char rename request
			// R 028d <account ID>.l <char ID>.l <new name>.24B
			case 0x28d:
				FIFOSD_CHECK(34);
				{
					chr->parse_char_rename_char2(fd, sd);
				}
				break;
			//Confirm change name.
			// 0x28f <char_id>.L
			case 0x28f:
				// 0: Successful
				// 1: This character's name has already been changed. You cannot change a character's name more than once.
				// 2: User information is not correct.
				// 3: You have failed to change this character's name.
				// 4: Another user is using this character name, so please select another one.
				FIFOSD_CHECK(6);
				{
					chr->parse_char_rename_char_confirm(fd, sd);
				}
				break;

			// captcha code request (not implemented)
			// R 07e5 <?>.w <aid>.l
			case 0x7e5:
				chr->parse_char_request_captcha(fd);
				break;

			// captcha code check (not implemented)
			// R 07e7 <len>.w <aid>.l <code>.b10 <?>.b14
			case 0x7e7:
				chr->parse_char_check_captcha(fd);
			break;

			// deletion timer request
			case 0x827:
				FIFOSD_CHECK(6);
				chr->parse_char_delete2_req(fd, sd);
			break;

			// deletion accept request
			case 0x829:
				FIFOSD_CHECK(12);
				chr->parse_char_delete2_accept(fd, sd);
			break;

			// deletion cancel request
			case 0x82b:
				FIFOSD_CHECK(6);
				chr->parse_char_delete2_cancel(fd, sd);
			break;

			// login as map-server
			case 0x2af8:
				if (RFIFOREST(fd) < 60)
					return 0;
			{
				chr->parse_char_login_map_server(fd, ipl);
			}
			return 0; // avoid processing of follow-up packets here

			// checks the entered pin
			case 0x8b8:
				FIFOSD_CHECK(10);
				chr->parse_char_pincode_check(fd, sd);
			break;

			// request for PIN window
			case 0x8c5:
				FIFOSD_CHECK(6);
				chr->parse_char_pincode_window(fd, sd);
			break;

			// pincode change request
			case 0x8be:
				FIFOSD_CHECK(14);
				chr->parse_char_pincode_change(fd, sd);
			break;

			// activate PIN system and set first PIN
			case 0x8ba:
				FIFOSD_CHECK(10);
				chr->parse_char_pincode_first_pin(fd, sd);
			break;

			case 0x9a1:
				FIFOSD_CHECK(2);
				chr->parse_char_request_chars(fd, sd);
			break;

			/* 0x8d4 <from>.W <to>.W <unused>.W (2+2+2+2) */
			case 0x8d4:
				FIFOSD_CHECK(8);
				{
					chr->parse_char_move_character(fd, sd);
				}
			break;

			// unknown packet received
			default:
				if (chr->parse_char_unknown_packet(fd, ipl))
					return 0;
			}
	}

	RFIFOFLUSH(fd);
	return 0;
}

static int char_broadcast_user_count(int tid, int64 tick, int id, intptr_t data)
{
	int users = chr->count_users();

	// only send an update when needed
	static int prev_users = 0;
	if( prev_users == users )
		return 0;
	prev_users = users;

	if( chr->login_fd > 0 && sockt->session[chr->login_fd] )
	{
		// send number of user to login server
		loginif->send_users_count(users);
	}

	mapif->send_users_count(users);

	return 0;
}

/**
 * Load this character's account id into the 'online accounts' packet
 * @see DBApply
 */
static int char_send_accounts_tologin_sub(union DBKey key, struct DBData *data, va_list ap)
{
	struct online_char_data* character = DB->data2ptr(data);
	int* i = va_arg(ap, int*);

	nullpo_ret(character);
	if(character->server > -1)
	{
		WFIFOL(chr->login_fd,8+(*i)*4) = character->account_id;
		(*i)++;
		return 1;
	}
	return 0;
}

static int char_send_accounts_tologin(int tid, int64 tick, int id, intptr_t data)
{
	if (chr->login_fd > 0 && sockt->session[chr->login_fd])
	{
		// send account list to login server
		int users = chr->online_char_db->size(chr->online_char_db);
		int i = 0;

		WFIFOHEAD(chr->login_fd,8+users*4);
		WFIFOW(chr->login_fd,0) = 0x272d;
		chr->online_char_db->foreach(chr->online_char_db, chr->send_accounts_tologin_sub, &i, users);
		WFIFOW(chr->login_fd,2) = 8+ i*4;
		WFIFOL(chr->login_fd,4) = i;
		WFIFOSET(chr->login_fd,WFIFOW(chr->login_fd,2));
	}
	return 0;
}

static int char_check_connect_login_server(int tid, int64 tick, int id, intptr_t data)
{
	if (chr->login_fd > 0 && sockt->session[chr->login_fd] != NULL)
		return 0;

	ShowInfo("Attempt to connect to login-server...\n");

	if ((chr->login_fd = sockt->make_connection(login_ip, login_port, NULL)) == -1) { //Try again later. [Skotlex]
		chr->login_fd = 0;
		return 0;
	}

	sockt->session[chr->login_fd]->func_parse = chr->parse_fromlogin;
	sockt->session[chr->login_fd]->flag.server = 1;
	sockt->realloc_fifo(chr->login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);

	loginif->connect_to_server();

	return 1;
}

//------------------------------------------------
//Invoked 15 seconds after mapif->disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data)
{
	struct online_char_data* character;
	if ((character = (struct online_char_data*)idb_get(chr->online_char_db, id)) != NULL && character->waiting_disconnect == tid) {
		//Mark it offline due to timeout.
		character->waiting_disconnect = INVALID_TIMER;
		chr->set_char_offline(character->char_id, character->account_id);
	}
	return 0;
}

/**
 * @see DBApply
 */
static int char_online_data_cleanup_sub(union DBKey key, struct DBData *data, va_list ap)
{
	struct online_char_data *character= DB->data2ptr(data);
	nullpo_ret(character);
	if (character->fd != -1)
		return 0; //Character still connected
	if (character->server == -2) //Unknown server.. set them offline
		chr->set_char_offline(character->char_id, character->account_id);
	if (character->server < 0)
		//Free data from players that have not been online for a while.
		db_remove(chr->online_char_db, key);
	return 0;
}

static int char_online_data_cleanup(int tid, int64 tick, int id, intptr_t data)
{
	chr->online_char_db->foreach(chr->online_char_db, chr->online_data_cleanup_sub);
	return 0;
}

/**
 * Reads the 'inter_configuration' config file and initializes required variables.
 *
 * @param filename Path to configuration file
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_sql_config_read(const char *filename, bool imported)
{
	struct config_t config;
	const struct config_setting_t *setting = NULL;
	const char *import = NULL;
	bool retval = true;

	nullpo_retr(false, filename);

	if (!libconfig->load_file(&config, filename))
		return false; // Error message is already shown by libconfig->load_file

	if ((setting = libconfig->lookup(&config, "inter_configuration/database_names")) == NULL) {
		libconfig->destroy(&config);
		if (imported)
			return true;
		ShowError("sql_config_read: inter_configuration/database_names was not found in %s!\n", filename);
		return false;
	}
	libconfig->setting_lookup_mutable_string(setting, "char_db", char_db, sizeof(char_db));
	libconfig->setting_lookup_mutable_string(setting, "interlog_db", interlog_db, sizeof(interlog_db));
	libconfig->setting_lookup_mutable_string(setting, "ragsrvinfo_db", ragsrvinfo_db, sizeof(ragsrvinfo_db));

	if (!chr->sql_config_read_registry(filename, &config, imported))
		retval = false;
	if (!chr->sql_config_read_pc(filename, &config, imported))
		retval = false;
	if (!chr->sql_config_read_guild(filename, &config, imported))
		retval = false;

	ShowInfo("Done reading %s.\n", filename);
	// import should overwrite any previous configuration, so it should be called last
	if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) {
		if (strcmp(import, filename) == 0 || strcmp(import, chr->SQL_CONF_NAME) == 0) {
			ShowWarning("sql_config_read: Loop detected in %s! Skipping 'import'...\n", filename);
		} else {
			if (!chr->sql_config_read(import, true))
				retval = false;
		}
	}

	if (!HPM->parse_conf(&config, filename, HPCT_CHAR_INTER, imported))
		retval = false;

	libconfig->destroy(&config);
	return retval;
}

/**
 * Reads the 'inter_configuration/database_names/registry' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_sql_config_read_registry(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "inter_configuration/database_names/registry")) == NULL) {
		if (imported)
			return true;
		ShowError("sql_config_read: inter_configuration/database_names/registry was not found in %s!\n", filename);
		return false;
	}
	// Not all registries are read by char-server
	libconfig->setting_lookup_mutable_string(setting, "char_reg_num_db", char_reg_num_db, sizeof(char_reg_num_db));
	libconfig->setting_lookup_mutable_string(setting, "char_reg_str_db", char_reg_str_db, sizeof(char_reg_str_db));
	libconfig->setting_lookup_mutable_string(setting, "acc_reg_str_db", acc_reg_str_db, sizeof(acc_reg_str_db));
	libconfig->setting_lookup_mutable_string(setting, "acc_reg_num_db", acc_reg_num_db, sizeof(acc_reg_num_db));

	return true;
}

/**
 * Reads the 'inter_configuration/database_names/pc' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_sql_config_read_pc(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "inter_configuration/database_names/pc")) == NULL) {
		if (imported)
			return true;
		ShowError("sql_config_read: inter_configuration/database_names/pc was not found in %s!\n", filename);
		return false;
	}
	libconfig->setting_lookup_mutable_string(setting, "hotkey_db", hotkey_db, sizeof(hotkey_db));
	libconfig->setting_lookup_mutable_string(setting, "scdata_db", scdata_db, sizeof(scdata_db));
	libconfig->setting_lookup_mutable_string(setting, "inventory_db", inventory_db, sizeof(inventory_db));
	libconfig->setting_lookup_mutable_string(setting, "achievement_db", char_achievement_db, sizeof(char_achievement_db));
	libconfig->setting_lookup_mutable_string(setting, "cart_db", cart_db, sizeof(cart_db));
	libconfig->setting_lookup_mutable_string(setting, "charlog_db", charlog_db, sizeof(charlog_db));
	libconfig->setting_lookup_mutable_string(setting, "storage_db", storage_db, sizeof(storage_db));
	libconfig->setting_lookup_mutable_string(setting, "skill_db", skill_db, sizeof(skill_db));
	libconfig->setting_lookup_mutable_string(setting, "memo_db", memo_db, sizeof(memo_db));
	libconfig->setting_lookup_mutable_string(setting, "party_db", party_db, sizeof(party_db));
	libconfig->setting_lookup_mutable_string(setting, "pet_db", pet_db, sizeof(pet_db));
	libconfig->setting_lookup_mutable_string(setting, "friend_db", friend_db, sizeof(friend_db));
	libconfig->setting_lookup_mutable_string(setting, "mail_db", mail_db, sizeof(mail_db));
	libconfig->setting_lookup_mutable_string(setting, "auction_db", auction_db, sizeof(auction_db));
	libconfig->setting_lookup_mutable_string(setting, "quest_db", quest_db, sizeof(quest_db));
	libconfig->setting_lookup_mutable_string(setting, "homunculus_db", homunculus_db, sizeof(homunculus_db));
	libconfig->setting_lookup_mutable_string(setting, "skill_homunculus_db", skill_homunculus_db, sizeof(skill_homunculus_db));
	libconfig->setting_lookup_mutable_string(setting, "mercenary_db", mercenary_db, sizeof(mercenary_db));
	libconfig->setting_lookup_mutable_string(setting, "mercenary_owner_db", mercenary_owner_db, sizeof(mercenary_owner_db));
	libconfig->setting_lookup_mutable_string(setting, "elemental_db", elemental_db, sizeof(elemental_db));
	libconfig->setting_lookup_mutable_string(setting, "account_data_db", account_data_db, sizeof(account_data_db));

	return true;
}

/**
 * Reads the 'inter_configuration/database_names/guild' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_sql_config_read_guild(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "inter_configuration/database_names/guild")) == NULL) {
		if (imported)
			return true;
		ShowError("sql_config_read: inter_configuration/database_names/guild was not found in %s!\n", filename);
		return false;
	}

	libconfig->setting_lookup_mutable_string(setting, "main_db", guild_db, sizeof(guild_db));
	libconfig->setting_lookup_mutable_string(setting, "alliance_db", guild_alliance_db, sizeof(guild_alliance_db));
	libconfig->setting_lookup_mutable_string(setting, "castle_db", guild_castle_db, sizeof(guild_castle_db));
	libconfig->setting_lookup_mutable_string(setting, "expulsion_db", guild_expulsion_db, sizeof(guild_expulsion_db));
	libconfig->setting_lookup_mutable_string(setting, "member_db", guild_member_db, sizeof(guild_member_db));
	libconfig->setting_lookup_mutable_string(setting, "skill_db", guild_skill_db, sizeof(guild_skill_db));
	libconfig->setting_lookup_mutable_string(setting, "position_db", guild_position_db, sizeof(guild_position_db));
	libconfig->setting_lookup_mutable_string(setting, "storage_db", guild_storage_db, sizeof(guild_storage_db));

	return true;
}

/**
 * Reads the 'char_configuration' config file and initializes required variables.
 *
 * @param filename Path to configuration file.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read(const char *filename, bool imported)
{
	struct config_t config;
	const char *import = NULL;
	bool retval = true;

	nullpo_retr(false, filename);

	if (!libconfig->load_file(&config, filename))
		return false; // Error message is already shown by libconfig->load_file

	if (!chr->config_read_top(filename, &config, imported))
		retval = false;
	if (!chr->config_read_inter(filename, &config, imported))
		retval = false;
	if (!chr->config_read_permission(filename, &config, imported))
		retval = false;
	if (!chr->config_read_player(filename, &config, imported))
		retval = false;
	if (!chr->config_read_console(filename, &config, imported))
		retval = false;
	if (!chr->config_read_database(filename, &config, imported))
		retval = false;
	if (!inter->config_read_connection(filename, &config, imported))
		retval = false;
	if (!pincode->config_read(filename, &config, imported))
		retval = false;

	if (!HPM->parse_conf(&config, filename, HPCT_CHAR, imported))
		retval = false;

	ShowInfo("Done reading %s.\n", filename);

	// import should overwrite any previous configuration, so it should be called last
	if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) {
		if (strcmp(import, filename) == 0 || strcmp(import, chr->CHAR_CONF_NAME) == 0) {
			ShowWarning("char_config_read: Loop detected in %s! Skipping 'import'...\n", filename);
		} else {
			if (!chr->config_read(import, true))
				retval = false;
		}
	}

	libconfig->destroy(&config);
	return retval;
}

/**
 * Reads the 'char_configuration' top level config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_top(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration was not found in %s!\n", filename);
		return false;
	}

	// char_configuration/server_name
	if (libconfig->setting_lookup_mutable_string(setting, "server_name", chr->server_name, sizeof(chr->server_name)) == CONFIG_TRUE) {
		ShowInfo("server name %s\n", chr->server_name);
	} else if (!imported) {
		ShowWarning("char_config_read: server_name was not set! Defaulting to 'Hercules'.\n");
		safestrncpy(chr->server_name, "Hercules", sizeof(chr->server_name));
	}
	// char_configuration/wisp_server_name
	if (libconfig->setting_lookup_mutable_string(setting, "wisp_server_name", wisp_server_name, sizeof(wisp_server_name)) == CONFIG_TRUE) {
		// wisp_server_name should _always_ be equal or bigger than 4 characters!
		if (strlen(wisp_server_name) < 4) { // TODO: This length should be a #define (i.e. MIN_NAME_LENGTH)
			ShowWarning("char_config_read: char_configuration/wisp_server_name is too small! Defaulting to: Server.\n");
			safestrncpy(chr->server_name, "Server", sizeof(chr->server_name));
		}
	}
	// char_configuration/guild_exp_rate
	libconfig->setting_lookup_int(setting, "guild_exp_rate", &guild_exp_rate);

	return true;
}

/**
 * Reads the 'char_configuration/inter' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_inter(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;
	const char *str = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/inter")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/inter was not found in %s!\n", filename);
		return false;
	}

	// Login information
	libconfig->setting_lookup_mutable_string(setting, "userid", chr->userid, sizeof(chr->userid));
	libconfig->setting_lookup_mutable_string(setting, "passwd", chr->passwd, sizeof(chr->passwd));

	// Login-server and character-server information
	if (libconfig->setting_lookup_string(setting, "login_ip", &str) == CONFIG_TRUE)
		chr->config_set_ip("Login server", str, &login_ip, login_ip_str);

	if (libconfig->setting_lookup_string(setting, "char_ip", &str) == CONFIG_TRUE)
		chr->config_set_ip("Character server", str, &chr->ip, char_ip_str);

	if (libconfig->setting_lookup_string(setting, "bind_ip", &str) == CONFIG_TRUE)
		chr->config_set_ip("Character server binding", str, &bind_ip, bind_ip_str);

	libconfig->setting_lookup_uint16(setting, "login_port", &login_port);
	libconfig->setting_lookup_uint16(setting, "char_port", &chr->port);

	return true;
}

/**
 * Reads the 'char_configuration/database' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_database(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/database")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/database was not found in %s!\n", filename);
		return false;
	}
	if (libconfig->setting_lookup_int(setting, "autosave_time", &autosave_interval) == CONFIG_TRUE) {
		autosave_interval *= 1000;
		if (autosave_interval <= 0)
			autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
	}
	libconfig->setting_lookup_mutable_string(setting, "db_path", db_path, sizeof(db_path));
	libconfig->setting_lookup_bool_real(setting, "log_char", &chr->enable_logs);
	return true;
}

/**
 * Reads the 'char_configuration/console' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_console(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/console")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/console was not found in %s!\n", filename);
		return false;
	}
	libconfig->setting_lookup_bool_real(setting, "stdout_with_ansisequence", &showmsg->stdout_with_ansisequence);
	libconfig->setting_lookup_bool_real(setting, "save_log", &chr->show_save_log);
	if (libconfig->setting_lookup_int(setting, "console_silent", &showmsg->silent) == CONFIG_TRUE) {
		if (showmsg->silent) // only bother if its actually enabled
			ShowInfo("Console Silent Setting: %d\n", showmsg->silent);
	}
	libconfig->setting_lookup_mutable_string(setting, "timestamp_format", showmsg->timestamp_format, sizeof(showmsg->timestamp_format));

	return true;
}

/**
 * Reads the 'char_configuration/player' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_player(const char *filename, const struct config_t *config, bool imported)
{
	bool retval = true;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if (!chr->config_read_player_new(filename, config, imported))
		retval = false;
	if (!chr->config_read_player_name(filename, config, imported))
		retval = false;
	if (!chr->config_read_player_deletion(filename, config, imported))
		retval = false;
	if (!chr->config_read_player_fame(filename, config, imported))
		retval = false;

	return retval;
}

/**
 * Reads the 'char_configuration/player/fame' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_player_fame(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/player/fame")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/player/fame was not found in %s!\n", filename);
		return false;
	}

	libconfig->setting_lookup_int(setting, "alchemist", &fame_list_size_chemist);
	if (fame_list_size_chemist > MAX_FAME_LIST) {
		ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
		fame_list_size_chemist = MAX_FAME_LIST;
	}

	libconfig->setting_lookup_int(setting, "blacksmith", &fame_list_size_smith);
	if (fame_list_size_smith > MAX_FAME_LIST) {
		ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
		fame_list_size_smith = MAX_FAME_LIST;
	}

	libconfig->setting_lookup_int(setting, "taekwon", &fame_list_size_taekwon);
	if (fame_list_size_taekwon > MAX_FAME_LIST) {
		ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
		fame_list_size_taekwon = MAX_FAME_LIST;
	}

	return true;
}

/**
 * Reads the 'char_configuration/player/deletion' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_player_deletion(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/player/deletion")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/player/deletion was not found in %s!\n", filename);
		return false;
	}
	libconfig->setting_lookup_int(setting, "level", &char_del_level);
	libconfig->setting_lookup_int(setting, "delay", &char_del_delay);
	libconfig->setting_lookup_bool_real(setting, "use_aegis_delete", &char_aegis_delete);

	return true;
}

/**
 * Reads the 'char_configuration/player/name' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_player_name(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/player/name")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/player/name was not found in %s!\n", filename);
		return false;
	}
	libconfig->setting_lookup_mutable_string(setting, "unknown_char_name", unknown_char_name, sizeof(unknown_char_name));
	libconfig->setting_lookup_mutable_string(setting, "name_letters", char_name_letters, sizeof(char_name_letters));
	libconfig->setting_lookup_int(setting, "name_option", &char_name_option);
	libconfig->setting_lookup_bool_real(setting, "name_ignoring_case", &name_ignoring_case);
	libconfig->setting_lookup_bool_real(setting, "use_aegis_rename", &char_aegis_rename);

	return true;
}

/**
 * Defines start_items based on '(...)/player/new/start_item'.
 *
 * @param setting The already retrieved start_item setting.
 */
static void char_config_set_start_item(const struct config_setting_t *setting)
{
	int i, count;

	nullpo_retv(setting);

	VECTOR_CLEAR(start_items);

	count = libconfig->setting_length(setting);
	if (!count)
		return;

	VECTOR_ENSURE(start_items, count, 1);

	for (i = 0; i < count; i++) {
		const struct config_setting_t *t = libconfig->setting_get_elem(setting, i);
		struct start_item_s start_item = { 0 };

		if (t == NULL)
			continue;

		if (libconfig->setting_lookup_int(t, "id", &start_item.id) != CONFIG_TRUE) {
			ShowWarning("char_config_read: entry (%d) is missing id! Ignoring...\n", i);
			continue;
		}
		if (libconfig->setting_lookup_int(t, "amount", &start_item.amount) != CONFIG_TRUE) {
			ShowWarning("char_config_read: entry (%d) is missing amount! Defaulting to 1...\n", i);
			start_item.amount = 1;
		}
		if (libconfig->setting_lookup_bool_real(t, "stackable", &start_item.stackable) != CONFIG_TRUE) {
			// Without knowing if the item is stackable or not we can't add it!
			ShowWarning("char_config_read: entry (%d) is missing stackable! Ignoring...\n", i);
			continue;
		}
		if (libconfig->setting_lookup_int(t, "loc", &start_item.loc) != CONFIG_TRUE)
			start_item.loc = 0;
		VECTOR_PUSH(start_items, start_item);
	}
}

/**
 * Reads the 'char_configuration/player/new' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_player_new(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL, *setting2 = NULL;
#ifdef RENEWAL
	const char *start_point_setting = "start_point_re";
#else
	const char *start_point_setting = "start_point_pre";
#endif
	int64 i64 = 0;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/player/new")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/player/new was not found in %s!\n", filename);
		return false;
	}

	if (libconfig->setting_lookup_int64(setting, "zeny", &i64) == CONFIG_TRUE) {
		if (i64 > MAX_ZENY) {
			ShowWarning("char_config_read: player/new/zeny is too big! Capping to MAX_ZENY.\n");
			start_zeny = MAX_ZENY;
		} else {
			start_zeny = (int)i64;
		}
	}

	if ((setting2 = libconfig->setting_get_member(setting, "start_items")))
		chr->config_set_start_item(setting2);

	// start_point / start_point_pre
	if ((setting2 = libconfig->setting_get_member(setting, start_point_setting))) {
		const char *str = NULL;
		if (libconfig->setting_lookup_string(setting2, "map", &str) == CONFIG_TRUE) {
			start_point.map = mapindex->name2id(str);
			if (start_point.map == 0)
				ShowError("char_config_read_player_new: Specified start_point %s not found in map-index cache.\n", str);
			libconfig->setting_lookup_int16(setting2, "x", &start_point.x);
			libconfig->setting_lookup_int16(setting2, "y", &start_point.y);
		}
	}

	return true;
}

/**
 * Reads the 'char_configuration/permission' config entry and initializes required variables.
 *
 * @param filename Path to configuration file (used in error and warning messages).
 * @param config   The current config being parsed.
 * @param imported Whether the current config is imported from another file.
 *
 * @retval false in case of error.
 */
static bool char_config_read_permission(const char *filename, const struct config_t *config, bool imported)
{
	const struct config_setting_t *setting = NULL;

	nullpo_retr(false, filename);
	nullpo_retr(false, config);

	if ((setting = libconfig->lookup(config, "char_configuration/permission")) == NULL) {
		if (imported)
			return true;
		ShowError("char_config_read: char_configuration/permission was not found in %s!\n", filename);
		return false;
	}

	libconfig->setting_lookup_bool_real(setting, "enable_char_creation", &enable_char_creation);
	if (libconfig->setting_lookup_int16(setting, "display_new", &chr->new_display) != CONFIG_TRUE) {
		// While normally true/false makes sense, we may accept any int16 here (it's passed as is to the client)
		int i32 = 0;
		if (libconfig->setting_lookup_bool(setting, "display_new", &i32) == CONFIG_TRUE)
			chr->new_display = i32 == 0 ? 0 : 1;
	}
	libconfig->setting_lookup_int(setting, "max_connect_user", &max_connect_user);
	libconfig->setting_lookup_int(setting, "gm_allow_group", &gm_allow_group);
	libconfig->setting_lookup_int(setting, "maintenance_min_group_id", &char_maintenance_min_group_id);
	if (libconfig->setting_lookup_int(setting, "server_type", &chr->server_type) == CONFIG_TRUE) {
		if (chr->server_type < CST_NORMAL || chr->server_type >= CST_MAX) {
			ShowWarning("char_config_read: Invalid permission/server_type %d, defaulting to CST_NORMAL.\n", chr->server_type);
			chr->server_type = CST_NORMAL;
		}
	}

	return true;
}

/**
 * Loads an IP into 'out_ip' and shows status.
 *
 * @param type[in]           String containing the type of IP being set (for logging purposes).
 * @param value[in]          New ip value to parse.
 * @param out_ip[in]         Pointer to numeric value that will be changed.
 * @param out_ip_str[in,out] Pointer to str value that will be changed (expected to be already initialized, to display previous value, if any).
 *
 * @retval false in case of error.
 */
static bool char_config_set_ip(const char *type, const char *value, uint32 *out_ip, char *out_ip_str)
{
	uint32 ip = 0;

	nullpo_retr(false, type);
	nullpo_retr(false, value);
	nullpo_retr(false, out_ip);
	nullpo_retr(false, out_ip_str);

	if ((ip = sockt->host2ip(value)) == 0)
		return false;
	*out_ip = ip;

	ShowStatus("%s IP address : %s -> %s\n", type, out_ip_str[0] != '\0' ? out_ip_str : "0.0.0.0", sockt->ip2str(ip, NULL));
	safestrncpy(out_ip_str, value, sizeof *out_ip_str);
	return true;
}

int do_final(void)
{
	int i;

	ShowStatus("Terminating...\n");

	HPM->event(HPET_FINAL);

	chr->set_all_offline(-1);
	chr->set_all_offline_sql();

	inter->final();

	sockt->flush_fifos();

	do_final_mapif();
	loginif->final();
	pincode->final();

	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s`", ragsrvinfo_db) )
		Sql_ShowDebug(inter->sql_handle);

	chr->char_db_->destroy(chr->char_db_, NULL);
	chr->online_char_db->destroy(chr->online_char_db, NULL);
	auth_db->destroy(auth_db, NULL);

	if( chr->char_fd != -1 ) {
		sockt->close(chr->char_fd);
		chr->char_fd = -1;
	}

	HPM_char_do_final();

	SQL->Free(inter->sql_handle);
	mapindex->final();

	for (i = 0; i < MAX_MAP_SERVERS; i++)
		VECTOR_CLEAR(chr->server[i].maps);

	VECTOR_CLEAR(start_items);

	aFree(chr->CHAR_CONF_NAME);
	aFree(chr->NET_CONF_NAME);
	aFree(chr->SQL_CONF_NAME);
	aFree(chr->INTER_CONF_NAME);

	HPM->event(HPET_POST_FINAL);

	ShowStatus("Finished.\n");
	return EXIT_SUCCESS;
}

//------------------------------
// Function called when the server
// has received a crash signal.
//------------------------------
void do_abort(void)
{
}

void set_server_type(void)
{
	SERVER_TYPE = SERVER_TYPE_CHAR;
}

/// Called when a terminate signal is received.
static void do_shutdown(void)
{
	if( core->runflag != CHARSERVER_ST_SHUTDOWN )
	{
		int id;
		core->runflag = CHARSERVER_ST_SHUTDOWN;
		ShowStatus("Shutting down...\n");
		// TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
		for( id = 0; id < ARRAYLENGTH(chr->server); ++id )
			mapif->server_reset(id);
		loginif->check_shutdown();
		sockt->flush_fifos();
		core->runflag = CORE_ST_STOP;
	}
}

/**
 * --char-config handler
 *
 * Overrides the default char configuration file.
 * @see cmdline->exec
 */
static CMDLINEARG(charconfig)
{
	aFree(chr->CHAR_CONF_NAME);
	chr->CHAR_CONF_NAME = aStrdup(params);
	return true;
}
/**
 * --inter-config handler
 *
 * Overrides the default inter-server configuration file.
 * @see cmdline->exec
 */
static CMDLINEARG(interconfig)
{
	aFree(chr->INTER_CONF_NAME);
	chr->INTER_CONF_NAME = aStrdup(params);
	return true;
}
/**
 * --net-config handler
 *
 * Overrides the default network configuration file.
 * @see cmdline->exec
 */
static CMDLINEARG(netconfig)
{
	aFree(chr->NET_CONF_NAME);
	chr->NET_CONF_NAME = aStrdup(params);
	return true;
}

/**
 * --run-once handler
 *
 * Causes the server to run its loop once, and shutdown. Useful for testing.
 * @see cmdline->exec
 */
static CMDLINEARG(runonce)
{
	core->runflag = CORE_ST_STOP;
	return true;
}

/**
 * Initializes the command line arguments handlers.
 */
void cmdline_args_init_local(void)
{
	CMDLINEARG_DEF2(run-once, runonce, "Closes server after loading (testing).", CMDLINE_OPT_NORMAL);
	CMDLINEARG_DEF2(char-config, charconfig, "Alternative char-server configuration.", CMDLINE_OPT_PARAM);
	CMDLINEARG_DEF2(inter-config, interconfig, "Alternative inter-server configuration.", CMDLINE_OPT_PARAM);
	CMDLINEARG_DEF2(net-config, netconfig, "Alternative network configuration.", CMDLINE_OPT_PARAM);
}

int do_init(int argc, char **argv)
{
	int i;
	memset(&skillid2idx, 0, sizeof(skillid2idx));

	char_load_defaults();

	chr->CHAR_CONF_NAME = aStrdup("conf/char/char-server.conf");
	chr->NET_CONF_NAME = aStrdup("conf/network.conf");
	chr->SQL_CONF_NAME = aStrdup("conf/common/inter-server.conf");
	chr->INTER_CONF_NAME = aStrdup("conf/common/inter-server.conf");

	VECTOR_INIT(start_items);

	for (i = 0; i < MAX_MAP_SERVERS; i++)
		VECTOR_INIT(chr->server[i].maps);

	HPM_char_do_init();
	cmdline->exec(argc, argv, CMDLINE_OPT_PREINIT);
	HPM->config_read();
	HPM->event(HPET_PRE_INIT);

	//Read map indexes
	mapindex->init();
	pincode->init();

	#ifdef RENEWAL
		start_point.map = mapindex->name2id("iz_int");
	#else
		start_point.map = mapindex->name2id("new_1-1");
	#endif

	safestrncpy(chr->userid, "s1", sizeof(chr->userid));
	safestrncpy(chr->passwd, "p1", sizeof(chr->passwd));

	cmdline->exec(argc, argv, CMDLINE_OPT_NORMAL);
	chr->config_read(chr->CHAR_CONF_NAME, false);
	sockt->net_config_read(chr->NET_CONF_NAME);
	chr->sql_config_read(chr->SQL_CONF_NAME, false);

	{
		// TODO: Remove this when no longer needed.
#define CHECK_OLD_LOCAL_CONF(oldname, newname) do { \
	if (stat((oldname), &fileinfo) == 0 && fileinfo.st_size > 0) { \
		ShowWarning("An old configuration file \"%s\" was found.\n", (oldname)); \
		ShowWarning("If it contains settings you wish to keep, please merge them into \"%s\".\n", (newname)); \
		ShowWarning("Otherwise, just delete it.\n"); \
		ShowInfo("Resuming in 10 seconds...\n"); \
		HSleep(10); \
	} \
} while (0)
		struct stat fileinfo;

		CHECK_OLD_LOCAL_CONF("conf/import/char_conf.txt", "conf/import/char-server.conf");
		CHECK_OLD_LOCAL_CONF("conf/import/inter_conf.txt", "conf/import/inter-server.conf");
		CHECK_OLD_LOCAL_CONF("conf/import/packet_conf.txt", "conf/import/socket.conf");

#undef CHECK_OLD_LOCAL_CONF
	}

#ifndef BUILDBOT
	if (strcmp(chr->userid, "s1")==0 && strcmp(chr->passwd, "p1")==0) {
		ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
		ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
		ShowNotice("And then change the user/password to use in conf/char/char-server.conf (or conf/import/char-server.conf)\n");
	}
#endif

	inter->init_sql(chr->INTER_CONF_NAME); // inter server configuration

	auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
	chr->online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);

	HPM->event(HPET_INIT);

	chr->mmo_char_sql_init();
	chr->read_fame_list(); //Read fame lists.

	if ((sockt->naddr_ != 0) && (!login_ip || !chr->ip)) {
		char ip_str[16];
		sockt->ip2str(sockt->addr_[0], ip_str);

		if (sockt->naddr_ > 1)
			ShowStatus("Multiple interfaces detected..  using %s as our IP address\n", ip_str);
		else
			ShowStatus("Defaulting to %s as our IP address\n", ip_str);
		if (!login_ip) {
			safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str));
			login_ip = sockt->str2ip(login_ip_str);
		}
		if (!chr->ip) {
			safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str));
			chr->ip = sockt->str2ip(char_ip_str);
		}
	}

	loginif->init();
	do_init_mapif();

	// periodically update the overall user count on all mapservers + login server
	timer->add_func_list(chr->broadcast_user_count, "chr->broadcast_user_count");
	timer->add_interval(timer->gettick() + 1000, chr->broadcast_user_count, 0, 0, 5 * 1000);

	// Timer to clear (chr->online_char_db)
	timer->add_func_list(chr->waiting_disconnect, "chr->waiting_disconnect");

	// Online Data timers (checking if char still connected)
	timer->add_func_list(chr->online_data_cleanup, "chr->online_data_cleanup");
	timer->add_interval(timer->gettick() + 1000, chr->online_data_cleanup, 0, 0, 600 * 1000);

	//Cleaning the tables for NULL entries @ startup [Sirius]
	//Chardb clean
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) )
		Sql_ShowDebug(inter->sql_handle);

	//guilddb clean
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) )
		Sql_ShowDebug(inter->sql_handle);

	//guildmemberdb clean
	if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
		Sql_ShowDebug(inter->sql_handle);

	sockt->set_defaultparse(chr->parse_char);

	if ((chr->char_fd = sockt->make_listen_bind(bind_ip,chr->port)) == -1) {
		ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",chr->port);
		exit(EXIT_FAILURE);
	}

	Sql_HerculesUpdateCheck(inter->sql_handle);
#ifdef CONSOLE_INPUT
	console->input->setSQL(inter->sql_handle);
	console->display_gplnotice();
#endif
	ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", chr->port);

	if( core->runflag != CORE_ST_STOP )
	{
		core->shutdown_callback = do_shutdown;
		core->runflag = CHARSERVER_ST_RUNNING;
	}

	HPM->event(HPET_READY);

	return 0;
}

void char_load_defaults(void)
{
	mapindex_defaults();
	pincode_defaults();
	char_defaults();
	loginif_defaults();
	mapif_defaults();
	inter_auction_defaults();
	inter_clan_defaults();
	inter_elemental_defaults();
	inter_guild_defaults();
	inter_homunculus_defaults();
	inter_mail_defaults();
	inter_mercenary_defaults();
	inter_party_defaults();
	inter_pet_defaults();
	inter_quest_defaults();
	inter_storage_defaults();
	inter_rodex_defaults();
	inter_achievement_defaults();
	inter_defaults();
	geoip_defaults();
}

void char_defaults(void)
{
	chr = &char_s;

	memset(chr->server, 0, sizeof(chr->server));

	chr->login_fd = 0;
	chr->char_fd = -1;
	chr->online_char_db = NULL;
	chr->char_db_ = NULL;

	memset(chr->userid, 0, sizeof(chr->userid));
	memset(chr->passwd, 0, sizeof(chr->passwd));
	memset(chr->server_name, 0, sizeof(chr->server_name));

	chr->ip = 0;
	chr->port = 6121;
	chr->server_type = 0;
	chr->new_display = 0;

	chr->show_save_log = true;
	chr->enable_logs = true;

	chr->waiting_disconnect = char_waiting_disconnect;
	chr->delete_char_sql = char_delete_char_sql;
	chr->create_online_char_data = char_create_online_char_data;
	chr->set_account_online = char_set_account_online;
	chr->set_account_offline = char_set_account_offline;
	chr->set_char_charselect = char_set_char_charselect;
	chr->set_char_online = char_set_char_online;
	chr->set_char_offline = char_set_char_offline;
	chr->db_setoffline = char_db_setoffline;
	chr->db_kickoffline = char_db_kickoffline;
	chr->set_login_all_offline = char_set_login_all_offline;
	chr->set_all_offline = char_set_all_offline;
	chr->set_all_offline_sql = char_set_all_offline_sql;
	chr->create_charstatus = char_create_charstatus;
	chr->mmo_char_tosql = char_mmo_char_tosql;
	chr->memitemdata_to_sql = char_memitemdata_to_sql;
	chr->getitemdata_from_sql = char_getitemdata_from_sql;
	chr->mmo_gender = char_mmo_gender;
	chr->mmo_chars_fromsql = char_mmo_chars_fromsql;
	chr->mmo_char_fromsql = char_mmo_char_fromsql;
	chr->mmo_char_sql_init = char_mmo_char_sql_init;
	chr->char_slotchange = char_char_slotchange;
	chr->rename_char_sql = char_rename_char_sql;
	chr->name_exists = char_name_exists;
	chr->check_char_name = char_check_char_name;
	chr->make_new_char_sql = char_make_new_char_sql;
	chr->divorce_char_sql = char_divorce_char_sql;
	chr->count_users = char_count_users;
	chr->mmo_char_tobuf = char_mmo_char_tobuf;
	chr->mmo_char_send099d = char_mmo_char_send099d;
	chr->mmo_char_send_ban_list = char_mmo_char_send_ban_list;
	chr->mmo_char_send_slots_info = char_mmo_char_send_slots_info;
	chr->mmo_char_send_characters = char_mmo_char_send_characters;
	chr->char_married = char_char_married;
	chr->char_child = char_char_child;
	chr->char_family = char_char_family;
	chr->disconnect_player = char_disconnect_player;
	chr->authfail_fd = char_authfail_fd;
	chr->request_account_data = char_request_account_data;
	chr->auth_ok = char_auth_ok;
	chr->ping_login_server = char_ping_login_server;
	chr->parse_fromlogin_connection_state = char_parse_fromlogin_connection_state;
	chr->auth_error = char_auth_error;
	chr->parse_fromlogin_auth_state = char_parse_fromlogin_auth_state;
	chr->parse_fromlogin_account_data = char_parse_fromlogin_account_data;
	chr->parse_fromlogin_login_pong = char_parse_fromlogin_login_pong;
	chr->changesex = char_changesex;
	chr->parse_fromlogin_changesex_reply = char_parse_fromlogin_changesex_reply;
	chr->parse_fromlogin_account_reg2 = char_parse_fromlogin_account_reg2;
	chr->parse_fromlogin_ban = char_parse_fromlogin_ban;
	chr->parse_fromlogin_kick = char_parse_fromlogin_kick;
	chr->update_ip = char_update_ip;
	chr->parse_fromlogin_update_ip = char_parse_fromlogin_update_ip;
	chr->parse_fromlogin_accinfo2_failed = char_parse_fromlogin_accinfo2_failed;
	chr->parse_fromlogin_accinfo2_ok = char_parse_fromlogin_accinfo2_ok;
	chr->parse_fromlogin = char_parse_fromlogin;
	chr->request_accreg2 = char_request_accreg2;
	chr->global_accreg_to_login_start = char_global_accreg_to_login_start;
	chr->global_accreg_to_login_send = char_global_accreg_to_login_send;
	chr->global_accreg_to_login_add = char_global_accreg_to_login_add;
	chr->read_fame_list = char_read_fame_list;
	chr->send_fame_list = char_send_fame_list;
	chr->update_fame_list = char_update_fame_list;
	chr->loadName = char_loadName;
	chr->parse_frommap_datasync = char_parse_frommap_datasync;
	chr->parse_frommap_skillid2idx = char_parse_frommap_skillid2idx;
	chr->map_received_ok = char_map_received_ok;
	chr->send_maps = char_send_maps;
	chr->parse_frommap_map_names = char_parse_frommap_map_names;
	chr->send_scdata = char_send_scdata;
	chr->parse_frommap_request_scdata = char_parse_frommap_request_scdata;
	chr->parse_frommap_set_users_count = char_parse_frommap_set_users_count;
	chr->parse_frommap_set_users = char_parse_frommap_set_users;
	chr->save_character_ack = char_save_character_ack;
	chr->parse_frommap_save_character = char_parse_frommap_save_character;
	chr->select_ack = char_select_ack;
	chr->parse_frommap_char_select_req = char_parse_frommap_char_select_req;
	chr->change_map_server_ack = char_change_map_server_ack;
	chr->parse_frommap_change_map_server = char_parse_frommap_change_map_server;
	chr->parse_frommap_remove_friend = char_parse_frommap_remove_friend;
	chr->char_name_ack = char_char_name_ack;
	chr->parse_frommap_char_name_request = char_parse_frommap_char_name_request;
	chr->parse_frommap_change_email = char_parse_frommap_change_email;
	chr->ban = char_ban;
	chr->unban = char_unban;
	chr->ask_name_ack = char_ask_name_ack;
	chr->changecharsex = char_changecharsex;
	chr->parse_frommap_change_account = char_parse_frommap_change_account;
	chr->parse_frommap_fame_list = char_parse_frommap_fame_list;
	chr->parse_frommap_divorce_char = char_parse_frommap_divorce_char;
	chr->parse_frommap_ragsrvinfo = char_parse_frommap_ragsrvinfo;
	chr->parse_frommap_set_char_offline = char_parse_frommap_set_char_offline;
	chr->parse_frommap_set_all_offline = char_parse_frommap_set_all_offline;
	chr->parse_frommap_set_char_online = char_parse_frommap_set_char_online;
	chr->parse_frommap_build_fame_list = char_parse_frommap_build_fame_list;
	chr->parse_frommap_save_status_change_data = char_parse_frommap_save_status_change_data;
	chr->send_pong = char_send_pong;
	chr->parse_frommap_ping = char_parse_frommap_ping;
	chr->map_auth_ok = char_map_auth_ok;
	chr->map_auth_failed = char_map_auth_failed;
	chr->parse_frommap_auth_request = char_parse_frommap_auth_request;
	chr->parse_frommap_update_ip = char_parse_frommap_update_ip;
	chr->parse_frommap_scdata_update = char_parse_frommap_scdata_update;
	chr->parse_frommap_scdata_delete = char_parse_frommap_scdata_delete;
	chr->parse_frommap = char_parse_frommap;
	chr->search_mapserver = char_search_mapserver;
	chr->mapif_init = char_mapif_init;
	chr->lan_subnet_check = char_lan_subnet_check;
	chr->delete2_ack = char_delete2_ack;
	chr->delete2_accept_actual_ack = char_delete2_accept_actual_ack;
	chr->delete2_accept_ack = char_delete2_accept_ack;
	chr->delete2_cancel_ack = char_delete2_cancel_ack;
	chr->delete2_req = char_delete2_req;
	chr->delete2_accept = char_delete2_accept;
	chr->delete2_cancel = char_delete2_cancel;
	chr->send_account_id = char_send_account_id;
	chr->parse_char_connect = char_parse_char_connect;
	chr->send_map_info = char_send_map_info;
	chr->send_wait_char_server = char_send_wait_char_server;
	chr->search_default_maps_mapserver = char_search_default_maps_mapserver;
	chr->parse_char_select = char_parse_char_select;
	chr->creation_failed = char_creation_failed;
	chr->creation_ok = char_creation_ok;
	chr->parse_char_create_new_char = char_parse_char_create_new_char;
	chr->delete_char_failed = char_delete_char_failed;
	chr->delete_char_ok = char_delete_char_ok;
	chr->parse_char_delete_char = char_parse_char_delete_char;
	chr->parse_char_ping = char_parse_char_ping;
	chr->allow_rename = char_allow_rename;
	chr->parse_char_rename_char = char_parse_char_rename_char;
	chr->parse_char_rename_char2 = char_parse_char_rename_char2;
	chr->rename_char_ack = char_rename_char_ack;
	chr->parse_char_rename_char_confirm = char_parse_char_rename_char_confirm;
	chr->captcha_notsupported = char_captcha_notsupported;
	chr->parse_char_request_captcha = char_parse_char_request_captcha;
	chr->parse_char_check_captcha = char_parse_char_check_captcha;
	chr->parse_char_delete2_req = char_parse_char_delete2_req;
	chr->parse_char_delete2_accept = char_parse_char_delete2_accept;
	chr->parse_char_delete2_cancel = char_parse_char_delete2_cancel;
	chr->login_map_server_ack = char_login_map_server_ack;
	chr->parse_char_login_map_server = char_parse_char_login_map_server;
	chr->parse_char_pincode_check = char_parse_char_pincode_check;
	chr->parse_char_pincode_window = char_parse_char_pincode_window;
	chr->parse_char_pincode_change = char_parse_char_pincode_change;
	chr->parse_char_pincode_first_pin = char_parse_char_pincode_first_pin;
	chr->parse_char_request_chars = char_parse_char_request_chars;
	chr->change_character_slot_ack = char_change_character_slot_ack;
	chr->parse_char_move_character = char_parse_char_move_character;
	chr->parse_char_unknown_packet = char_parse_char_unknown_packet;
	chr->parse_char = char_parse_char;
	chr->broadcast_user_count = char_broadcast_user_count;
	chr->send_accounts_tologin_sub = char_send_accounts_tologin_sub;
	chr->send_accounts_tologin = char_send_accounts_tologin;
	chr->check_connect_login_server = char_check_connect_login_server;
	chr->online_data_cleanup_sub = char_online_data_cleanup_sub;
	chr->online_data_cleanup = char_online_data_cleanup;
	chr->sql_config_read = char_sql_config_read;
	chr->sql_config_read_registry = char_sql_config_read_registry;
	chr->sql_config_read_pc = char_sql_config_read_pc;
	chr->sql_config_read_guild = char_sql_config_read_guild;
	chr->config_read = char_config_read;
	chr->config_read_database = char_config_read_database;
	chr->config_read_console = char_config_read_console;
	chr->config_read_player_fame = char_config_read_player_fame;
	chr->config_read_player_deletion = char_config_read_player_deletion;
	chr->config_read_player_name = char_config_read_player_name;
	chr->config_set_start_item = char_config_set_start_item;
	chr->config_read_player_new = char_config_read_player_new;
	chr->config_read_player = char_config_read_player;
	chr->config_read_permission = char_config_read_permission;
	chr->config_set_ip = char_config_set_ip;
	chr->config_read_inter = char_config_read_inter;
	chr->config_read_top = char_config_read_top;
}