//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Masao
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium (Holy Shadow)
//================= Description ===========================================
//= NPCs that relate to Payon Guild Castle 1
//================= Current Version =======================================
//= 1.3
//=========================================================================
//== Guild Flags (Outside Castle) ==========================
- script Holy Shadow#1::OutsideFlagsPA3 GUILD_FLAG,{
.@GID = getcastledata("payg_cas03",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
close;
}
if (getcharid(2) == .@GID) {
mes "[ Echoing Voice ]";
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if(select("Return to the guild castle.:Quit.") == 1) {
close2;
if (getcharid(2) == getcastledata("payg_cas03",1)) {
warp "payg_cas03",9,263;
end;
}
end;
}
close;
}
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is";
mes "^ff0000"+getguildmaster(.@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastlePy03:
flagemblem getcastledata("payg_cas03",1);
end;
}
pay_gld,321,298,2 duplicate(OutsideFlagsPA3) Holy Shadow#1-2 GUILD_FLAG
pay_gld,321,289,2 duplicate(OutsideFlagsPA3) Holy Shadow#2 GUILD_FLAG
pay_gld,327,304,1 duplicate(OutsideFlagsPA3) Holy Shadow#3 GUILD_FLAG
pay_gld,333,254,4 duplicate(OutsideFlagsPA3) Holy Shadow#4 GUILD_FLAG
//== Guild Flags (Inside Castle) ===========================
- script Holy Shadow#5::InsideFlagsPA3 GUILD_FLAG,{
end;
OnRecvCastlePy03:
flagemblem getcastledata("payg_cas03",1);
end;
}
payg_cas03,236,54,2 duplicate(InsideFlagsPA3) Holy Shadow#5-2 GUILD_FLAG
payg_cas03,236,45,2 duplicate(InsideFlagsPA3) Holy Shadow#6 GUILD_FLAG
payg_cas03,259,66,4 duplicate(InsideFlagsPA3) Holy Shadow#7 GUILD_FLAG
payg_cas03,266,66,4 duplicate(InsideFlagsPA3) Holy Shadow#8 GUILD_FLAG
payg_cas03,34,31,4 duplicate(InsideFlagsPA3) Holy Shadow#9 GUILD_FLAG
payg_cas03,43,31,4 duplicate(InsideFlagsPA3) Holy Shadow#10 GUILD_FLAG
//== Guild Flag (Town) =====================================
payon,113,322,4 duplicate(InsideFlagsPA3) Holy Shadow#11 GUILD_FLAG
payon,166,169,3 duplicate(InsideFlagsPA3) Holy Shadow#12 GUILD_FLAG
//== Kafra Employee ========================================
payg_cas03,9,263,5 duplicate(guildkafra) Kafra Staff#payg_cas03 4_F_KAFRA1
//== Steward ===============================================
payg_cas03,50,261,3 duplicate(cm) Gheriot#payg_cas03 1_M_JOBTESTER
//== Treasure Room Exit ====================================
payg_cas03,163,167,0 script #lever_PA03 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
next;
if(select("Pull.:Do not.") == 1) {
close2;
warp "payg_cas03",50,261;
end;
}
close;
}
//== Guild Dungeon Switch ==================================
payg_cas03,38,42,0 duplicate(gdlever) #payg_cas03 HIDDEN_NPC
//== Guild Treasure Spawns =================================
payg_cas03,159,168,0 duplicate(Gld_Trea_Spawn) Treasure#payg_cas03 -1
//== AGIT Manager ==========================================
payg_cas03,269,265,0 duplicate(Gld_Agit_Manager) Agit#payg_cas03 -1
//== Guardians =============================================
payg_cas03,10,277,0 duplicate(Gld_Guard_Template) Guardian#payg_cas03 -1