//================= Hercules Script =======================================
//= _ _ _
//= | | | | | |
//= | |_| | ___ _ __ ___ _ _| | ___ ___
//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
//= | | | | __/ | | (__| |_| | | __/\__ \
//= \_| |_/\___|_| \___|\__,_|_|\___||___/
//================= License ===============================================
//= This file is part of Hercules.
//= http://herc.ws - http://github.com/HerculesWS/Hercules
//=
//= Copyright (C) 2012-2015 Hercules Dev Team
//= Copyright (C) Masao
//= Copyright (C) L0ne_W0lf
//=
//= Hercules is free software: you can redistribute it and/or modify
//= it under the terms of the GNU General Public License as published by
//= the Free Software Foundation, either version 3 of the License, or
//= (at your option) any later version.
//=
//= This program is distributed in the hope that it will be useful,
//= but WITHOUT ANY WARRANTY; without even the implied warranty of
//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
//= GNU General Public License for more details.
//=
//= You should have received a copy of the GNU General Public License
//= along with this program. If not, see <http://www.gnu.org/licenses/>.
//=========================================================================
//= War of Emperium (Wuerzburg)
//================= Description ===========================================
//= NPCs that relate to Al De Baran Guild Castle 4
//================= Current Version =======================================
//= 1.2
//=========================================================================
//== Guild Flags (Outside Castle) ==========================
- script Wuerzburg#1::OutsideFlagsA4 GUILD_FLAG,{
.@GID = getcastledata("aldeg_cas04",1);
if (.@GID == 0) {
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "We declare that";
mes "there is no formal master of this castle.";
mes " ";
mes "2. To the one who can ";
mes "overcome all trials";
mes "and destroy the Emperium,";
mes "the king will endow the one with";
mes "ownership of this castle.";
close;
}
if (getcharid(CHAR_ID_GUILD) == .@GID) {
mes "[ Echoing Voice ]";
mes "Brave ones...";
mes "Do you wish to return to your honorable place?";
next;
if(select("Return to the guild castle.", "Quit.") == 1) {
close2;
if (getcharid(CHAR_ID_GUILD) == getcastledata("aldeg_cas04",1)) {
warp "aldeg_cas04",116,217;
end;
}
end;
}
close;
}
mes "[ Edict of the Divine Rune-Midgarts Kingdom ]";
mes " ";
mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, ";
mes "we approve that this place is in";
mes "the private prossession of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild.";
mes " ";
mes "2. The guild Master of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild is";
mes "^ff0000"+getguildinfo(GUILDINFO_MASTER_NAME, .@GID)+"^000000";
mes "If there is anyone who objects to this,";
mes "prove your strength and honor with a steel blade in your hand.";
close;
OnRecvCastleA04:
flagemblem getcastledata("aldeg_cas04",1);
end;
}
alde_gld,239,246,2 duplicate(OutsideFlagsA4) Wuerzburg#1-2 GUILD_FLAG
alde_gld,239,239,2 duplicate(OutsideFlagsA4) Wuerzburg#2 GUILD_FLAG
//== Guild Flags (Inside Castle) ===========================
- script Wuerzburg#3::InsideFlagsA4 GUILD_FLAG,{
end;
OnRecvCastleA04:
flagemblem getcastledata("aldeg_cas04",1);
end;
}
aldeg_cas04,167,61,2 duplicate(InsideFlagsA4) Wuerzburg#3-2 GUILD_FLAG
aldeg_cas04,164,90,2 duplicate(InsideFlagsA4) Wuerzburg#4 GUILD_FLAG
aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#5 GUILD_FLAG
aldeg_cas04,112,206,2 duplicate(InsideFlagsA4) Wuerzburg#6 GUILD_FLAG
aldeg_cas04,113,212,2 duplicate(InsideFlagsA4) Wuerzburg#7 GUILD_FLAG
aldeg_cas04,77,117,2 duplicate(InsideFlagsA4) Wuerzburg#8 GUILD_FLAG
aldeg_cas04,186,42,2 duplicate(InsideFlagsA4) Wuerzburg#9 GUILD_FLAG
aldeg_cas04,30,69,2 duplicate(InsideFlagsA4) Wuerzburg#10 GUILD_FLAG
aldeg_cas04,55,97,2 duplicate(InsideFlagsA4) Wuerzburg#11 GUILD_FLAG
aldeg_cas04,45,98,2 duplicate(InsideFlagsA4) Wuerzburg#12 GUILD_FLAG
aldeg_cas04,33,116,2 duplicate(InsideFlagsA4) Wuerzburg#13 GUILD_FLAG
aldeg_cas04,130,180,2 duplicate(InsideFlagsA4) Wuerzburg#14 GUILD_FLAG
aldeg_cas04,129,193,2 duplicate(InsideFlagsA4) Wuerzburg#15 GUILD_FLAG
aldeg_cas04,33,107,2 duplicate(InsideFlagsA4) Wuerzburg#16 GUILD_FLAG
aldeg_cas04,133,220,2 duplicate(InsideFlagsA4) Wuerzburg#17 GUILD_FLAG
aldeg_cas04,169,22,2 duplicate(InsideFlagsA4) Wuerzburg#18 GUILD_FLAG
aldeg_cas04,169,15,2 duplicate(InsideFlagsA4) Wuerzburg#19 GUILD_FLAG
//== Guild Flag (Town) =====================================
aldebaran,131,97,4 duplicate(InsideFlagsA4) Wuerzburg#20 GUILD_FLAG
//== Kafra Employee ========================================
aldeg_cas04,45,88,0 duplicate(guildkafra) Kafra Staff#aldeg_cas04 4_F_KAFRA1
//== Steward ===============================================
aldeg_cas04,67,116,0 duplicate(cm) Brymhensen#aldeg_cas04 1_M_JOBTESTER
//== Treasure Room Exit ====================================
aldeg_cas04,83,17,0 script #lever_A04 HIDDEN_NPC,{
mes " ";
mes "There's a small lever. Will you pull it?";
next;
if(select("Pull.", "Do not.") == 1) {
close2;
warp "aldeg_cas04",67,117;
end;
}
close;
}
//== Guild Dungeon Switch ==================================
aldeg_cas04,76,64,0 duplicate(gdlever) #aldeg_cas04 HIDDEN_NPC
//== Guild Treasure Spawns =================================
aldeg_cas04,84,13,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas04 FAKE_NPC
//== AGIT Manager ==========================================
aldeg_cas04,36,218,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas04 FAKE_NPC
//== Guardians =============================================
aldeg_cas04,67,116,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas04 FAKE_NPC