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//===== Hercules Script ======================================
//= Eden Group Quests - Mission [91 - 99]
//===== By: ==================================================
//= Chilly
//===== Current Version: =====================================
//= 1.2
//===== Description: =========================================
//= Repetable Quests for Players between Baselevel 91 - 99.
//===== Additional Comments: =================================
//= 1.0 First Version. [Chilly]
//= 1.1 Some little improvements here and there. [Masao]
//= 1.2 Optimized. [Euphy]
//============================================================

moc_para01,48,177,3	script	Mission [91 - 99]	857,{
	if (countitem(6219) < 1) {
		mes "- Only members of the -";
		mes "- Eden Group can read -";
		mes "- this bulletin board. -";
		close;
	}
	if (BaseLevel < 91) {
		mes "- This missions can only be -";
		mes "- read by those who are -";
		mes "- of the correct level. -";
		mes "- There might be another -";
		mes "- board somewhere for -";
		mes "- my level. -";
		close;
	}
	if (BaseLevel > 99) {
		setarray .@Exp[0],90000,94000,114000,96000,96000,146000,96000,102000,110000,102000,108000,110000,138000,118000,96000,134000;
		setarray .@Mob$[0],"Solider","Freezer","Heater","Injustice","Rybio","Dark Priest","Stapo","Roween","Siroma","Shinobi","Evil Nymph","Deviruchi","Mineral","Kaho","Neraid","Disguise";
		for(set .@i,0; .@i<16; set .@i,.@i+1)
			if (checkquest(4181+.@i,HUNTING) == 2) {
				mes "You hunted all 30 "+.@Mob$[.@i]+".";
				mes "Thank you very much.";
				next;
				mes "I know it isn't much but here's a small gift.";
				mes "I hope that it helps you at least a little bit.";
				next;
				erasequest 4181+.@i;
				getexp .@Exp[.@i],311000;
				mes "Wooohoo!";
				mes "Good luck.";
				close;
			}
		mes "- This missions can only be -";
		mes "- read by those who are -";
		mes "- of the correct level. -";
		mes "- There might be another -";
		mes "- board somewhere for -";
		mes "- my level. -";
		close;
	}
	mes "- Many hunting missions -";
	mes "- are on the bulletin board. -";
	next;
	switch(select("Turtle Dungeon Area:Glast Heim Area:Rachel Area:Local Area:Other Area")) {
	case 1:
		switch(select("Solider:Freezer:Heater")) {
			case 1: callsub L_Quest,4181,"Solider",90000;
			case 2: callsub L_Quest,4182,"Freezer",94000;
			case 3: callsub L_Quest,4183,"Heater",114000;
		}
	case 2:
		switch(select("Injustice:Rybio:Dark Priest")) {
			case 1: callsub L_Quest,4184,"Injustice",96000;
			case 2: callsub L_Quest,4185,"Rybio",96000;
			case 3: callsub L_Quest,4186,"Dark Priest",146000;
		}
	case 3:
		switch(select("Stapo:Roween:Siroma")) {
			case 1: callsub L_Quest,4187,"Stapo",96000;
			case 2: callsub L_Quest,4188,"Roween",102000;
			case 3: callsub L_Quest,4189,"Siroma",110000;
		}
	case 4:
		switch(select("Shinobi:Evil Nymph")) {
			case 1: callsub L_Quest,4190,"Shinobi",102000;
			case 2: callsub L_Quest,4191,"Evil Nymph",108000;
		}
	case 5:
		switch(select("Deviruchi:Mineral:Kaho:Neraid:Disguise")) {
			case 1: callsub L_Quest,4192,"Deviruchi",110000;
			case 2: callsub L_Quest,4193,"Mineral",138000;
			case 3: callsub L_Quest,4194,"Kaho",118000;
			case 4: callsub L_Quest,4195,"Neraid",96000;
			case 5: callsub L_Quest,4196,"Disguise",134000;
		}
	}
	end;
L_Quest:
	if (checkquest(getarg(0),HUNTING) == 2) {
		mes "You hunted all 30 "+getarg(1)+".";
		mes "Thank you very much.";
		next;
		mes "I know it isn't much but here's a small gift.";
		mes "I hope that it helps you at least a little bit.";
		next;
		erasequest getarg(0);
		getexp getarg(2),311000;
		mes "Wooohoo!";
		mes "Good luck.";
		close;
	}
	if (checkquest(getarg(0)) == -1) {
		setquest getarg(0);
		mes "Please hunt 30 "+getarg(1)+" and return here.";
		close;
	}
	mes "Umm? You didn't hunt";
	mes "all 30 "+getarg(1)+" yet...";
	mes "Will you check again?";
	close;
}